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<?xml-stylesheet type="text/xsl" media="screen" href="/~d/styles/atom10full.xsl"?><?xml-stylesheet type="text/css" media="screen" href="http://feeds.feedburner.com/~d/styles/itemcontent.css"?><feed xmlns="http://www.w3.org/2005/Atom" xmlns:openSearch="http://a9.com/-/spec/opensearch/1.1/" xmlns:georss="http://www.georss.org/georss" xmlns:gd="http://schemas.google.com/g/2005" xmlns:feedburner="http://rssnamespace.org/feedburner/ext/1.0" gd:etag="W/&quot;CkMFQHg5eip7ImA9WxBbF0U.&quot;"><id>tag:blogger.com,1999:blog-164906509110637908</id><updated>2010-03-16T19:00:11.622-04:00</updated><title>MMO Guides, Previews, and Reviews</title><subtitle type="html">Your source for Massively-Multiplayer Online Role-Playing Games (MMORPG). The newest updates, previews, and guides for your favorite MMOs. Be sure to check out our hot reviews before you begin your new adventures!</subtitle><link rel="http://schemas.google.com/g/2005#feed" type="application/atom+xml" href="http://www.tmmog.com/feeds/posts/default" /><link rel="alternate" type="text/html" href="http://www.tmmog.com/" /><link rel="next" type="application/atom+xml" href="http://www.blogger.com/feeds/164906509110637908/posts/default?start-index=6&amp;max-results=5&amp;redirect=false&amp;v=2" /><author><name>tekmojo</name><uri>http://www.blogger.com/profile/04403091238355658379</uri><email>noreply@blogger.com</email></author><generator version="7.00" uri="http://www.blogger.com">Blogger</generator><openSearch:totalResults>33</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>5</openSearch:itemsPerPage><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="self" type="application/atom+xml" href="http://feeds.feedburner.com/themmoguide" /><feedburner:info uri="themmoguide" /><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="hub" href="http://pubsubhubbub.appspot.com/" /><entry gd:etag="W/&quot;DkAMSHY-eip7ImA9WxNRFUg.&quot;"><id>tag:blogger.com,1999:blog-164906509110637908.post-4974961766074897640</id><published>2009-09-09T23:37:00.005-04:00</published><updated>2009-09-09T23:53:09.852-04:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2009-09-09T23:53:09.852-04:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Guides" /><category scheme="http://www.blogger.com/atom/ns#" term="Champions Online" /><title>A WoW Player's Guide to Champions Online</title><content type="html">Hey! first guide that I thought I would feature on this site. The site is &lt;a href="http://www.massively.com/"&gt;Massively.com&lt;/a&gt;, and the guide is for any people who are new to &lt;a href="http://www.giantbomb.com/champions-online/61-21508/"&gt;Champions Online&lt;/a&gt;, or have been grinding out in &lt;a href="http://www.giantbomb.com/world-of-warcraft/61-19783/"&gt;World of Warcraft&lt;/a&gt; for quite some time.&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;So geared towards people who want to seperate themselves from WoW, or just are looking for that next best MMO, read below:&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style=" color: rgb(34, 34, 34);  line-height: 19px; font-family:arial;"&gt;&lt;a href="http://www.massively.com/2009/09/07/a-wow-players-guide-to-champions-online/"&gt;&lt;span class="Apple-style-span"  style="font-size:small;"&gt;Source&lt;/span&gt;&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"   style="font-family:arial;color:#222222;"&gt;&lt;span class="Apple-style-span" style=" line-height: 19px;"&gt;&lt;span class="Apple-style-span"  style="font-size:small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;&lt;span class="Apple-style-span" style=" line-height: 19px;"&gt;&lt;b&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;span class="Apple-style-span"  style="color:#FFFFFF;"&gt;PART 1:&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;span class="Apple-style-span"  style="color:#FFFFFF;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"   style=" color: rgb(34, 34, 34);  line-height: 19px; font-family:arial;font-size:13px;"&gt;&lt;div align="center"&gt;&lt;a href="http://www.massively.com/category/champions-online/" style="text-decoration: underline; outline-style: none; outline-width: initial; outline-color: initial; "&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;span class="Apple-style-span"  style="color:#FFFFFF;"&gt;&lt;img hspace="4" vspace="4" border="1" alt="" src="http://www.blogcdn.com/www.massively.com/media/2009/09/screenshot_2009-08-29-19-55-27.jpg" style="border-top-width: 1px; border-right-width: 1px; border-bottom-width: 1px; border-left-width: 1px; border-style: initial; border-color: initial; border-style: initial; border-color: initial; background-image: initial; background-repeat: initial; background-attachment: initial; -webkit-background-clip: initial; -webkit-background-origin: initial; background-color: rgb(255, 255, 255); border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; border-top-color: rgb(221, 221, 221); border-right-color: rgb(221, 221, 221); border-bottom-color: rgb(221, 221, 221); border-left-color: rgb(221, 221, 221); margin-top: 0px; margin-right: 0px; margin-bottom: 10px; margin-left: 0px; padding-top: 6px; padding-right: 6px; padding-bottom: 6px; padding-left: 6px; background-position: initial initial; " /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;span class="Apple-style-span"  style="color:#FFFFFF;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;span class="Apple-style-span"  style="color:#FFFFFF;"&gt;We're sure many of you have noticed that &lt;/span&gt;&lt;/span&gt;&lt;a href="http://www.giantbomb.com/champions-online/61-21508/"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;span class="Apple-style-span"  style="color:#FFFFFF;"&gt;Champions Online&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;span class="Apple-style-span"  style="color:#FFFFFF;"&gt; coverage has increased lately, primarily because the game just launched. Since many of you are current or former &lt;/span&gt;&lt;/span&gt;&lt;a href="http://www.giantbomb.com/world-of-warcraft/61-19783/"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;span class="Apple-style-span"  style="color:#FFFFFF;"&gt;World of Warcraft&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;span class="Apple-style-span"  style="color:#FFFFFF;"&gt; players with another year before &lt;/span&gt;&lt;/span&gt;&lt;em style="font-style: italic; "&gt;&lt;a href="http://www.giantbomb.com/world-of-warcraft-cataclysm/61-27896/"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;span class="Apple-style-span"  style="color:#FFFFFF;"&gt;Cataclysm&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;/em&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;span class="Apple-style-span"  style="color:#FFFFFF;"&gt; launches, we've constructed a handy guide to help you figure out if this game is something you'd be interested in playing.&lt;br /&gt;&lt;br /&gt;So is the game for you or not? Well, we hope you'll have a better understanding of that answer to that question at the end of this feature.&lt;/span&gt;&lt;/span&gt;&lt;div id="continued"&gt;&lt;span style="font-weight: bold; "&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;span class="Apple-style-span"  style="color:#FFFFFF;"&gt;&lt;br /&gt;Play together, right now&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;span class="Apple-style-span"  style="color:#FFFFFF;"&gt;&lt;br /&gt;&lt;br /&gt;So let's say you've just bought, installed and updated &lt;/span&gt;&lt;/span&gt;&lt;a href="http://www.giantbomb.com/champions-online/61-21508/"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;span class="Apple-style-span"  style="color:#FFFFFF;"&gt;Champions Online&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;span class="Apple-style-span"  style="color:#FFFFFF;"&gt;. You click the executable, it opens the launcher that asks you to sign in and you do. The first thing you'll be greeted with after the game loads is your character creation screen. After you create your character, you simply jump into the tutorial.&lt;br /&gt;&lt;br /&gt;Are you wondering where the server selection comes into play? Well, it never does. Everyone can play with everyone else. No more musical server chairs. This does mean that the zones are instanced. Yes, there are instanced zones. However, the size of these things is nothing short of massive. There are small zones within the big instanced one, actually. Loading is infrequent enough that the game maintains a persistent feel. The population cap for a regular zone is something around 100 right now, but could change in time.&lt;br /&gt;&lt;br /&gt;As for how they deal with character naming: it's actually tied to your account name. This is know as the @name system, to most &lt;/span&gt;&lt;/span&gt;&lt;span style="font-style: italic; "&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;span class="Apple-style-span"  style="color:#FFFFFF;"&gt;Champions Online&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;span class="Apple-style-span"  style="color:#FFFFFF;"&gt; players. So if your login name is "Bob" and you create a character named "Red Stripe" you could be reached in-game via Red Stripe@Bob and subsequently only need to /friend or /ignore someone exactly once.&lt;br /&gt;&lt;br /&gt;Let me repeat that, because it bears repeating. You only need to /ignore someone once, and then their past, present and future characters will never bother you again.&lt;br /&gt;&lt;br /&gt;And in case you're wondering, yes when people see your name above your character it is without the @name attached.&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;div style="text-align: left; "&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;span class="Apple-style-span"  style="color:#FFFFFF;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;span style="font-weight: bold; "&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;span class="Apple-style-span"  style="color:#FFFFFF;"&gt;Quests not kills&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;span class="Apple-style-span"  style="color:#FFFFFF;"&gt;&lt;br /&gt;&lt;br /&gt;You'll be happy to know that &lt;/span&gt;&lt;/span&gt;&lt;span style="font-style: italic; "&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;span class="Apple-style-span"  style="color:#FFFFFF;"&gt;Champions Online&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;span class="Apple-style-span"  style="color:#FFFFFF;"&gt; has a leveling progression that's very focused on doing quests. There's a very good variety, and thankfully only a small percentage of them ask you to travel into an instance. It's safe to say about 85% of the quests take place in the actual zones.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div id="continued"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;span class="Apple-style-span"  style="color:#FFFFFF;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div id="continued"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;span class="Apple-style-span"  style="color:#FFFFFF;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;span class="Apple-style-span"  style="color:#FFFFFF;"&gt;&lt;img hspace="4" vspace="4" border="1" alt="" id="vimage_2" src="http://www.blogcdn.com/www.massively.com/media/2009/09/screenshot_2009-09-02-07-12-39.jpg" style="background-image: initial; background-repeat: initial; background-attachment: initial; -webkit-background-clip: initial; -webkit-background-origin: initial; background-color: rgb(255, 255, 255); border-top-width: 1px; border-right-width: 1px; border-bottom-width: 1px; border-left-width: 1px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; border-top-color: rgb(221, 221, 221); border-right-color: rgb(221, 221, 221); border-bottom-color: rgb(221, 221, 221); border-left-color: rgb(221, 221, 221); margin-top: 0px; margin-right: 0px; margin-bottom: 10px; margin-left: 0px; padding-top: 6px; padding-right: 6px; padding-bottom: 6px; padding-left: 6px; background-position: initial initial; " /&gt;&lt;br /&gt;An important tip: When you've got your quest window open there's a button titled Crime Computer. You want to press that button occasionally, because it will toss up a list of NPCs around the game world in need of help (IE quests) and allow you to find them via waypoint.&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-weight: bold; "&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;span class="Apple-style-span"  style="color:#FFFFFF;"&gt;For the love of travel&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;span class="Apple-style-span"  style="color:#FFFFFF;"&gt;&lt;br /&gt;&lt;br /&gt;Travel powers are given at the end of the tutorial in &lt;/span&gt;&lt;/span&gt;&lt;span style="font-style: italic; "&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;span class="Apple-style-span"  style="color:#FFFFFF;"&gt;Champions&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;span class="Apple-style-span"  style="color:#FFFFFF;"&gt;, which is good because you'll need them. Without powers like superspeed, getting across those massive zones would be a huge, huge pain. In fact, it's very obvious the size of the zones are direct result of &lt;/span&gt;&lt;/span&gt;&lt;a href="http://www.giantbomb.com/cryptic-studios/65-3766/"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;span class="Apple-style-span"  style="color:#FFFFFF;"&gt;Cryptic&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;span class="Apple-style-span"  style="color:#FFFFFF;"&gt; allowing travel powers super early in the game. The only penalization for using a travel power in combat is a small increase in the energy cost of your other powers. It's fairly miniscule, though.&lt;br /&gt;&lt;br /&gt;Oh, there are something like eight or ten travel powers in the game, too. Some of them are variants on another, like the flight powers: Flight, Fire Flight, Ice Flight, Earth Flight and Jet Boots. But in a game where customization is so very huge, this is important. So while the distinction between Superjump and Jet Jump is mostly cosmetic, having the choice is great.&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-weight: bold; "&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;span class="Apple-style-span"  style="color:#FFFFFF;"&gt;Obligatory super-deep customization&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;span class="Apple-style-span"  style="color:#FFFFFF;"&gt;&lt;br /&gt;&lt;br /&gt;It's insanity is on a level beyond anything seen up until now. The only potentially challenger is All Points Bulletin in terms of character costume customization.&lt;br /&gt;&lt;br /&gt;However, the fact that the Nemesis system allow you to create, well, your nemesis at level 25... is awesome. Creating the look of this villain is just like creating your character, except that you decide what type of nemesis you want to create, plus their minion type. An evil maniacal scientist whose minions are mutant freaks? Sounds good!&lt;br /&gt;&lt;br /&gt;Oh and yes, you can customize the color of all your powers. So if you want green fire or red ice, you very well can have it.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div id="continued"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;span class="Apple-style-span"  style="color:#FFFFFF;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div id="continued"&gt;&lt;b&gt;&lt;a href="http://www.massively.com/2009/09/07/a-wow-players-guide-to-champions-online-part-2/"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;span class="Apple-style-span"  style="color:#FFFFFF;"&gt;PART 2&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;span class="Apple-style-span"  style="color:#FFFFFF;"&gt;:&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;&lt;div id="continued"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;span class="Apple-style-span"  style="color:#FFFFFF;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div id="continued"&gt;&lt;div style="text-align: center; "&gt;&lt;a href="http://www.massively.com/2009/09/02/a-wow-players-guide-to-champions-online-part-2/" style="text-decoration: underline; outline-style: none; outline-width: initial; outline-color: initial; "&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;span class="Apple-style-span"  style="color:#FFFFFF;"&gt;&lt;img hspace="4" vspace="4" border="1" src="http://www.blogcdn.com/www.massively.com/media/2009/09/screenshot_2009-08-29-22-29-52.jpg" alt="" style="border-top-width: 1px; border-right-width: 1px; border-bottom-width: 1px; border-left-width: 1px; border-style: initial; border-color: initial; border-style: initial; border-color: initial; background-image: initial; background-repeat: initial; background-attachment: initial; -webkit-background-clip: initial; -webkit-background-origin: initial; background-color: rgb(255, 255, 255); border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; border-top-color: rgb(221, 221, 221); border-right-color: rgb(221, 221, 221); border-bottom-color: rgb(221, 221, 221); border-left-color: rgb(221, 221, 221); margin-top: 0px; margin-right: 0px; margin-bottom: 10px; margin-left: 0px; padding-top: 6px; padding-right: 6px; padding-bottom: 6px; padding-left: 6px; background-position: initial initial; " /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="text-align: left; "&gt;&lt;span style="font-weight: bold; "&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;span class="Apple-style-span"  style="color:#FFFFFF;"&gt;Crafting 'contrivance'&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="text-decoration: underline; "&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;span class="Apple-style-span"  style="color:#FFFFFF;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;span class="Apple-style-span"  style="color:#FFFFFF;"&gt;&lt;br /&gt;Equipment and crafting play a part in &lt;/span&gt;&lt;/span&gt;&lt;em style="font-style: italic; "&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;span class="Apple-style-span"  style="color:#FFFFFF;"&gt;Champions&lt;/span&gt;&lt;/span&gt;&lt;/em&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;span class="Apple-style-span"  style="color:#FFFFFF;"&gt;, but to what extent is the big question. The hunting and gathering of resources required by a particular blueprint, which then requires you to be near a crafting station before clicking the 'build' button -- it's all there just as you would expect it.&lt;br /&gt;&lt;br /&gt;Powers that use objects in combat -- such as Dual Swords or Claws -- can find equipment that alters both stats and the actual weaponry in their hands. However, the innate problem here that this does go a little against the grain of the game's customization feature. It almost seems like a better choice would be to allow player to have a 'vanity' slot where they can equip a weapon sans stats and keep the stats of another uglier piece of equipment.&lt;br /&gt;&lt;br /&gt;Still, the fact that equipment -- a driving factor for many MMO players -- is in the game at launch is heartening. There's time to tweak, improve and generally alter the way it works until both developers and players are happy with the outcome.&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-weight: bold; "&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;span class="Apple-style-span"  style="color:#FFFFFF;"&gt;Kill it with fire, ice, lightning... a robotic death-teddy bear?&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;span class="Apple-style-span"  style="color:#FFFFFF;"&gt;&lt;br /&gt;&lt;br /&gt;So you're used to swords and sorcery, we all are really, there's no shame in it. &lt;/span&gt;&lt;/span&gt;&lt;em style="font-style: italic; "&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;span class="Apple-style-span"  style="color:#FFFFFF;"&gt;Champions Online&lt;/span&gt;&lt;/span&gt;&lt;/em&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;span class="Apple-style-span"  style="color:#FFFFFF;"&gt;actually does have plenty of swords and sorcery, although you can be a magic flinging alien or raptor if you want. That's kind of what makes the game awesome.&lt;br /&gt;&lt;br /&gt;So does its selection of powersets: Fire, Ice, Lightning, Force, Dual Blades, Single Blade, Claws, Martial Arts, Power Suit, Gadgeteering, Archery, Munitions, Darkness, Sorcery, Supernatural, Might, Telekinesis and Telepathy. Oh yes, and October adds the Celestial powerset.&lt;br /&gt;&lt;br /&gt;All of this wouldn't be nearly as impressive without the ability to cherry pick your powers from various sets. Although it's best to stick with one of these for your first character, just to keep things simple as you learn the ins and outs.&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;div style="text-align: center; "&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;span class="Apple-style-span"  style="color:#FFFFFF;"&gt;&lt;img hspace="4" vspace="4" border="1" alt="" id="vimage_2" src="http://www.blogcdn.com/www.massively.com/media/2009/09/screenshot_2009-08-29-22-30-46.jpg" style="background-image: initial; background-repeat: initial; background-attachment: initial; -webkit-background-clip: initial; -webkit-background-origin: initial; background-color: rgb(255, 255, 255); border-top-width: 1px; border-right-width: 1px; border-bottom-width: 1px; border-left-width: 1px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; border-top-color: rgb(221, 221, 221); border-right-color: rgb(221, 221, 221); border-bottom-color: rgb(221, 221, 221); border-left-color: rgb(221, 221, 221); margin-top: 0px; margin-right: 0px; margin-bottom: 10px; margin-left: 0px; padding-top: 6px; padding-right: 6px; padding-bottom: 6px; padding-left: 6px; background-position: initial initial; " /&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;span style="font-weight: bold; "&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;span class="Apple-style-span"  style="color:#FFFFFF;"&gt;Faster, not slower&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;span class="Apple-style-span"  style="color:#FFFFFF;"&gt;&lt;br /&gt;&lt;br /&gt;If there's one was to describe combat and the death penalty in &lt;/span&gt;&lt;/span&gt;&lt;em style="font-style: italic; "&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;span class="Apple-style-span"  style="color:#FFFFFF;"&gt;Champions Online&lt;/span&gt;&lt;/span&gt;&lt;/em&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;span class="Apple-style-span"  style="color:#FFFFFF;"&gt; it's definitely faster, not slower. Or, at least that must've been what the people at Cryptic have been using as their mantra during development. Take for instance, the death penalty. Oh wait, there really isn't one. Sorry, sorry -- you do lose a gold star.&lt;br /&gt;&lt;br /&gt;No, I'm not kidding. Although your five gold stars -- which, incidentally, can be build back up by defeating enemies -- do improve your combat performance. So they're not entirely useless. But ultimately, you pay very little for dying in this game, aside from time and those stars.&lt;br /&gt;&lt;br /&gt;Your abilities are still displayed in a hot bar, so nothing's changed there. However, the game's tutorial will immediately introduce you to the blocking mechanic. Simply put: If you see an enemy charging an attack -- usually depicted by a large icon appearing over their head -- press and hold the shift key for all you're worth. There are various blocking defensive powers in all the earlier mentioned sets. Plus there are passive defensive powers, which are essential for tanks but useful for all.&lt;br /&gt;&lt;br /&gt;So, basically, combat is a lot of moving-while-attacking and blocking. There's also some dodging involved, especially with all the different types of attacks. There's your standard Area of Effect stuff, but also powers that hit in a cone or cylinder. In the case of the latter, if you see your tank being targeted with a cylinder attack, do not stand in front or behind of him... or near him either, just in case. Something like a big laser beam is about to nail your meatshield, and you really don't want to be involved in that death ray in any way.&lt;br /&gt;&lt;br /&gt;Then there's charging powers. Some of your attacks can be tapped or toggled, others can be charged up for bigger damage and longer lasting effects. Channeled powers also exist, as do pets, but ultimately it's how you make use of the various area attacks that your powers have as well. An incredibly strong cylinder attack is best used when your foes are literally lined up and ready for the shot to the head.&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-weight: bold; "&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;span class="Apple-style-span"  style="color:#FFFFFF;"&gt;Friendly, familiar, different&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;span class="Apple-style-span"  style="color:#FFFFFF;"&gt;&lt;br /&gt;&lt;br /&gt;Both games are friendly to the solo player, assuming you plan on creating a balanced character. The&lt;/span&gt;&lt;/span&gt;&lt;span style="font-style: italic; "&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;span class="Apple-style-span"  style="color:#FFFFFF;"&gt;thematic&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;span class="Apple-style-span"  style="color:#FFFFFF;"&gt; differences between &lt;/span&gt;&lt;/span&gt;&lt;em style="font-style: italic; "&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;span class="Apple-style-span"  style="color:#FFFFFF;"&gt;Champions Online&lt;/span&gt;&lt;/span&gt;&lt;/em&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;span class="Apple-style-span"  style="color:#FFFFFF;"&gt; and &lt;/span&gt;&lt;/span&gt;&lt;a href="http://www.giantbomb.com/world-of-warcraft/61-19783/"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;span class="Apple-style-span"  style="color:#FFFFFF;"&gt;World of Warcraft&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;span class="Apple-style-span"  style="color:#FFFFFF;"&gt; are obvious, but the real differences come from the companies that made them. Cryptic's strong points are their attention for insane customization and fulfilling the power fantasy of being a superhero. Combat here is a whole lot of fun, although it's made moreso by the fact that your character looks pretty much how you'd like it to look.&lt;br /&gt;&lt;br /&gt;The game has many of the MMO staples: Guilds, crafting, PvP, ect. It does a lot of what you expect it to do, and a little of what you don't. Whether that's a good or bad thing ultimately depends on your expectations. &lt;/span&gt;&lt;/span&gt;&lt;em style="font-style: italic; "&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;span class="Apple-style-span"  style="color:#FFFFFF;"&gt;Champions&lt;/span&gt;&lt;/span&gt;&lt;/em&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;span class="Apple-style-span"  style="color:#FFFFFF;"&gt; thankfully doesn't try to revolutionize the entire concept of an MMO. Instead of reinventing the wheel, the game's focus is on figuring out what compliments the wheel. An axel? A cart of some kind? Spokes? Maybe some spinners -- okay maybe not. You get the idea.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/164906509110637908-4974961766074897640?l=www.tmmog.com' alt='' /&gt;&lt;/div&gt;
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&lt;a href="http://feedads.g.doubleclick.net/~a/r18KmXI012nPmoMtD68f0RD7DJo/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/r18KmXI012nPmoMtD68f0RD7DJo/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/themmoguide/~4/AvdaZV0o4HU" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://www.tmmog.com/feeds/4974961766074897640/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.tmmog.com/2009/09/wow-players-guide-to-champions-online.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/164906509110637908/posts/default/4974961766074897640?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/164906509110637908/posts/default/4974961766074897640?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/themmoguide/~3/AvdaZV0o4HU/wow-players-guide-to-champions-online.html" title="A WoW Player's Guide to Champions Online" /><author><name>tekmojo</name><uri>http://www.blogger.com/profile/04403091238355658379</uri><email>noreply@blogger.com</email><gd:extendedProperty name="OpenSocialUserId" value="06348639434591234897" /></author><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><feedburner:origLink>http://www.tmmog.com/2009/09/wow-players-guide-to-champions-online.html</feedburner:origLink></entry><entry gd:etag="W/&quot;DUENSX84eCp7ImA9WxNRFU8.&quot;"><id>tag:blogger.com,1999:blog-164906509110637908.post-4987027779909132738</id><published>2009-09-09T16:13:00.003-04:00</published><updated>2009-09-09T16:21:38.130-04:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2009-09-09T16:21:38.130-04:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Giantbomb.com" /><category scheme="http://www.blogger.com/atom/ns#" term="Videos" /><title>Giantbomb.com TANG Tribute (QotW)</title><content type="html">Ok well I spent a little while on a tribute to one of the best features to ever come to &lt;a href="http://www.giantbomb.com/"&gt;Giantbomb.com&lt;/a&gt;. TANG, or This Ain't No Game where Ryan and Vinny find video game-movie adaptions and review them.&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;This isn't MMO news, but had to give thanks for all of the great memories, and thanks Bob Dylan for singing.&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;/div&gt;&lt;object width="400" height="300"&gt;&lt;param name="allowfullscreen" value="true"&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=6499860&amp;amp;server=vimeo.com&amp;amp;show_title=1&amp;amp;show_byline=1&amp;amp;show_portrait=0&amp;amp;color=00ADEF&amp;amp;fullscreen=1"&gt;&lt;embed src="http://vimeo.com/moogaloop.swf?clip_id=6499860&amp;amp;server=vimeo.com&amp;amp;show_title=1&amp;amp;show_byline=1&amp;amp;show_portrait=0&amp;amp;color=00ADEF&amp;amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="400" height="300"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/164906509110637908-4987027779909132738?l=www.tmmog.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/zy1wljXTlBCL600AoNp32qCJX-A/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/zy1wljXTlBCL600AoNp32qCJX-A/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/zy1wljXTlBCL600AoNp32qCJX-A/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/zy1wljXTlBCL600AoNp32qCJX-A/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/themmoguide/~4/_rElyX8iOMA" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://www.tmmog.com/feeds/4987027779909132738/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.tmmog.com/2009/09/giantbombcom-tang-tribute-qotw.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/164906509110637908/posts/default/4987027779909132738?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/164906509110637908/posts/default/4987027779909132738?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/themmoguide/~3/_rElyX8iOMA/giantbombcom-tang-tribute-qotw.html" title="Giantbomb.com TANG Tribute (QotW)" /><author><name>tekmojo</name><uri>http://www.blogger.com/profile/04403091238355658379</uri><email>noreply@blogger.com</email><gd:extendedProperty name="OpenSocialUserId" value="06348639434591234897" /></author><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><feedburner:origLink>http://www.tmmog.com/2009/09/giantbombcom-tang-tribute-qotw.html</feedburner:origLink></entry><entry gd:etag="W/&quot;Dk4GQn4zeip7ImA9WxNSGEk.&quot;"><id>tag:blogger.com,1999:blog-164906509110637908.post-5559098841615115446</id><published>2009-09-01T17:31:00.004-04:00</published><updated>2009-09-01T18:42:03.082-04:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2009-09-01T18:42:03.082-04:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Giantbomb.com" /><category scheme="http://www.blogger.com/atom/ns#" term="Videos" /><category scheme="http://www.blogger.com/atom/ns#" term="Previews" /><title>Crimecraft Giantbomb.com Quick Look</title><content type="html">Every once in awhile you come across a game that warrants harsh criticism. For the developers of &lt;a href="http://www.giantbomb.com/crimecraft/61-20989/"&gt;CrimeCraft&lt;/a&gt;, that's exactly what they got in this &lt;a href="http://www.giantbomb.com/"&gt;Giantbomb.com&lt;/a&gt; quick look. Enjoy! :P&lt;br /&gt;&lt;br /&gt;&lt;object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=9,0,0,0" width="640" height="360" id="gb_player" align="middle"&gt;&lt;param name="allowScriptAccess" value="always"&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;param name="movie" value="http://www.giantbomb.com/video/video.swf"&gt;&lt;param name="quality" value="high"&gt;&lt;param name="flashvars" value="paramsURI=http%3A//www.giantbomb.com/video/params/1281/?w=1"&gt;&lt;param name="videoURI" value="http://media.giantbomb.com/video/vf_crimecraft_ql_083109.flv"&gt;&lt;param name="bgcolor" value="#000000"&gt;&lt;embed src="http://www.giantbomb.com/video/video.swf" quality="high" bgcolor="#000000" width="640" height="360" name="gb_player" align="middle" allowscriptaccess="always" allowfullscreen="true" type="application/x-shockwave-flash" pluginspage="http://www.macromedia.com/go/getflashplayer" flashvars="paramsURI=http%3A//www.giantbomb.com/video/params/1281/?w=1"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/164906509110637908-5559098841615115446?l=www.tmmog.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/gbT1jPkW1saYJ8OCxvs6TrABczs/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/gbT1jPkW1saYJ8OCxvs6TrABczs/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/gbT1jPkW1saYJ8OCxvs6TrABczs/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/gbT1jPkW1saYJ8OCxvs6TrABczs/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/themmoguide/~4/pvRoc7Me5sw" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://www.tmmog.com/feeds/5559098841615115446/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.tmmog.com/2009/09/crimecraft-giantbombcom-quick-look.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/164906509110637908/posts/default/5559098841615115446?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/164906509110637908/posts/default/5559098841615115446?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/themmoguide/~3/pvRoc7Me5sw/crimecraft-giantbombcom-quick-look.html" title="Crimecraft Giantbomb.com Quick Look" /><author><name>tekmojo</name><uri>http://www.blogger.com/profile/04403091238355658379</uri><email>noreply@blogger.com</email><gd:extendedProperty name="OpenSocialUserId" value="06348639434591234897" /></author><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><feedburner:origLink>http://www.tmmog.com/2009/09/crimecraft-giantbombcom-quick-look.html</feedburner:origLink></entry><entry gd:etag="W/&quot;DE4MQno6eSp7ImA9WxNSF0Q.&quot;"><id>tag:blogger.com,1999:blog-164906509110637908.post-2800720222244571849</id><published>2009-09-01T04:53:00.003-04:00</published><updated>2009-09-01T05:23:03.411-04:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2009-09-01T05:23:03.411-04:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Star Wars" /><category scheme="http://www.blogger.com/atom/ns#" term="Previews" /><title>Champion of the Dark Side: The Sith Warrior</title><content type="html">News has slowly been drifting in from this years GamesCom. With that, &lt;a href="http://www.giantbomb.com/star-wars-the-old-republic/61-24205/"&gt;Star Wars: The Old Republic&lt;/a&gt; has recently added a new holonet section for the officially named class, the &lt;a href="http://www.swtor.com/info/holonet/classes/sith-warrior"&gt;Sith Warrior&lt;/a&gt;.&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_CCrkngAJQKk/SpznohojvnI/AAAAAAAAAGM/Aa2v1pWpnzw/s1600-h/sithnews.jpg"&gt;&lt;img style="float:left; margin:0 10px 10px 0;cursor:pointer; cursor:hand;width: 320px; height: 203px;" src="http://4.bp.blogspot.com/_CCrkngAJQKk/SpznohojvnI/AAAAAAAAAGM/Aa2v1pWpnzw/s320/sithnews.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5376426738582797938" /&gt;&lt;/a&gt;&lt;div&gt;So that makes four classes named already, with four left to be named. There are two for the Galactic Republic, and two for the Sith Empire. The Trooper and Smuggler are available for the Galactic Republic, and the Bounty Hunter and Sith Warrior are for the Sith Empire. So what does that leave &lt;a href="http://www.giantbomb.com/bioware/65-98/"&gt;Bioware&lt;/a&gt; to reveal?&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;Well, look to see a Jedi class and some pet classes of some sort for either side. Healing will be down to talent trees as Bioware already mentioned, so no dedicated healing class for those of you that forgot. As for the other classes, it's anyone's guess at this point, what do you think will make it in?&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/164906509110637908-2800720222244571849?l=www.tmmog.com' alt='' /&gt;&lt;/div&gt;
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&lt;a href="http://feedads.g.doubleclick.net/~a/6R41SJAJWA717ZmewSgfNxHYMgE/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/6R41SJAJWA717ZmewSgfNxHYMgE/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/themmoguide/~4/iFmJxM0voA0" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://www.tmmog.com/feeds/2800720222244571849/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.tmmog.com/2009/09/champion-of-dark-side-sith-warrior.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/164906509110637908/posts/default/2800720222244571849?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/164906509110637908/posts/default/2800720222244571849?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/themmoguide/~3/iFmJxM0voA0/champion-of-dark-side-sith-warrior.html" title="Champion of the Dark Side: The Sith Warrior" /><author><name>tekmojo</name><uri>http://www.blogger.com/profile/04403091238355658379</uri><email>noreply@blogger.com</email><gd:extendedProperty name="OpenSocialUserId" value="06348639434591234897" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://4.bp.blogspot.com/_CCrkngAJQKk/SpznohojvnI/AAAAAAAAAGM/Aa2v1pWpnzw/s72-c/sithnews.jpg" height="72" width="72" /><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><feedburner:origLink>http://www.tmmog.com/2009/09/champion-of-dark-side-sith-warrior.html</feedburner:origLink></entry><entry gd:etag="W/&quot;C0AAQHk7eyp7ImA9WxNSF08.&quot;"><id>tag:blogger.com,1999:blog-164906509110637908.post-455760396831082882</id><published>2009-08-31T07:16:00.009-04:00</published><updated>2009-08-31T08:29:01.703-04:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2009-08-31T08:29:01.703-04:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="MMO Industry" /><title>Lifetime Subscriptions: Worth the Hefty Price Tag?</title><content type="html">&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_CCrkngAJQKk/SpuzgQTxAlI/AAAAAAAAAGE/3lc-Bk-tCco/s1600-h/champon.jpg"&gt;&lt;img style="float:left; margin:0 10px 10px 0;cursor:pointer; cursor:hand;width: 320px; height: 242px;" src="http://4.bp.blogspot.com/_CCrkngAJQKk/SpuzgQTxAlI/AAAAAAAAAGE/3lc-Bk-tCco/s320/champon.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5376087946911875666" /&gt;&lt;/a&gt;A lot of new MMOs that come out these days will offer the most hardcore of users the option to pay one lump sum fee in order to play as much as they'd like. Some asking prices are around $200 for a lifetime subscription. So is the pricey entrance worth the risk/rewards?&lt;div&gt;&lt;br /&gt;&lt;div&gt;First, no one can know how a MMO can turn out years down the line, or maybe just a few short months after launch. So the best way you can evaluate the lifetime subscription is to question the company first.&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;Who is developing the game, who is producing it, and how ambitious does the MMO look? It would be wise to do a track record on the company to see how their business has operated in the past. Have they shutdown any projects, cut funding, or sold their rights to any of their games when things started to turn south?&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;We all know that MMOs don't last forever, or that they often peak at certain times in their overall life. The best way is not to judge a game on its current status, but rather on the future.&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;It can be hard to predict a MMO's lifetime, so sometimes the best idea is not to jump into a MMO right at a game's launch. Gather reports on how the game is doing after its first month or two. Read reviews, look at player subscription statistics, look at community messages and responses.&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;Once you have worked hard to conclude your own consumer research, now you can look into lifetime membership options. The last decision is purely your opinion on the game, and how much time you think you will invest in it.&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;In most cases with MMOs, you will always want to take breaks, so as not to burn out. A lifetime subsciption makes sense because if the game will be around for at least a couple of years, the gain of investment on your entertainment will be more than worth the hefty up-front fee.&lt;/div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/164906509110637908-455760396831082882?l=www.tmmog.com' alt='' /&gt;&lt;/div&gt;
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