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<?xml-stylesheet type="text/xsl" media="screen" href="/~d/styles/atom10full.xsl"?><?xml-stylesheet type="text/css" media="screen" href="http://feeds.feedburner.com/~d/styles/itemcontent.css"?><feed xmlns="http://www.w3.org/2005/Atom" xmlns:openSearch="http://a9.com/-/spec/opensearch/1.1/" xmlns:blogger="http://schemas.google.com/blogger/2008" xmlns:georss="http://www.georss.org/georss" xmlns:gd="http://schemas.google.com/g/2005" xmlns:thr="http://purl.org/syndication/thread/1.0" gd:etag="W/&quot;CkABRnoycCp7ImA9WhBbGEU.&quot;"><id>tag:blogger.com,1999:blog-6984430437831772411</id><updated>2013-05-18T06:39:17.498-06:00</updated><category term=".hack games" /><category term="VLog" /><category term="trailer park" /><category term="beer" /><category term="nd football" /><category term="Geek Juice Radio" /><category term="ffxiii" /><category term="Man Cave" /><category term="video games" /><category term="Review A Great Game Day" /><category term="movies" /><category term="FGC" /><category term="tv show" /><category term="cross assault" /><category term="the double reverse" /><category term="5 Reasons 2 Hate" /><category term="DC Comics" /><category term="updates" /><category term="Tales of Relevant Thought" /><category term="Stickmin" /><category term="FFAC" /><category term="Announcements" /><category term="VTW" /><category term="star wars" /><category term="Charley McMullen" /><category term="FREEplays" /><category term="geek juice" /><category term="street fighter" /><category term="tom badguy" /><category term="BTYB" /><category term="Independent Comics" /><category term="Mega Man" /><category term="twitter" /><category term="Marvel" /><category term="sports" /><category term="PC" /><category term="video" /><category term="anime" /><category term="article" /><category term="MS Paint" /><category term="review" /><category term="deviantART" /><category term="SOPA" /><category term="News" /><category term="zelda ii" /><category term="Cameos" /><title>TomBadguy.com</title><subtitle type="html">TomBadguy.com is a site dedicated to Reviews, Video, Articles, or anything else I can think of, about Video Games, Movies, Comic Books, and the occasional angry rant.</subtitle><link rel="http://schemas.google.com/g/2005#feed" type="application/atom+xml" href="http://www.tombadguy.com/feeds/posts/default" /><link rel="alternate" type="text/html" href="http://www.tombadguy.com/" /><link rel="next" type="application/atom+xml" href="http://www.blogger.com/feeds/6984430437831772411/posts/default?start-index=26&amp;max-results=25&amp;redirect=false&amp;v=2" /><author><name>Tom Badguy</name><uri>http://www.blogger.com/profile/00450994667840450480</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://2.bp.blogspot.com/-hx2UZIKSo3E/TzNkFCDEWbI/AAAAAAAABTY/fPanzYkuBn4/s220/did.gif" /></author><generator version="7.00" uri="http://www.blogger.com">Blogger</generator><openSearch:totalResults>186</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>25</openSearch:itemsPerPage><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="self" type="application/atom+xml" href="http://feeds.feedburner.com/tombadguy/qXEy" /><feedburner:info xmlns:feedburner="http://rssnamespace.org/feedburner/ext/1.0" uri="tombadguy/qxey" /><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="hub" href="http://pubsubhubbub.appspot.com/" /><feedburner:emailServiceId xmlns:feedburner="http://rssnamespace.org/feedburner/ext/1.0">tombadguy/qXEy</feedburner:emailServiceId><feedburner:feedburnerHostname xmlns:feedburner="http://rssnamespace.org/feedburner/ext/1.0">http://feedburner.google.com</feedburner:feedburnerHostname><entry gd:etag="W/&quot;DUYNQXo7cCp7ImA9WhBbF04.&quot;"><id>tag:blogger.com,1999:blog-6984430437831772411.post-1933297260820823119</id><published>2013-05-16T14:46:00.000-06:00</published><updated>2013-05-16T14:46:30.408-06:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2013-05-16T14:46:30.408-06:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="video" /><category scheme="http://www.blogger.com/atom/ns#" term="video games" /><category scheme="http://www.blogger.com/atom/ns#" term="FFAC" /><title>Final Fantasy Advent Criticism - Video - Part 1</title><content type="html">&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://2.bp.blogspot.com/-RUUMrd0SQE4/UZU7a2oBUZI/AAAAAAAAEBk/nY1ir1aCQoE/s1600/headeran.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://2.bp.blogspot.com/-RUUMrd0SQE4/UZU7a2oBUZI/AAAAAAAAEBk/nY1ir1aCQoE/s1600/headeran.png" /&gt;&lt;/a&gt;
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&lt;iframe allowfullscreen="" frameborder="0" height="315" src="http://www.youtube.com/embed/-elLpA7BFjU" width="560"&gt;&lt;/iframe&gt;&lt;/center&gt;
</content><link rel="replies" type="application/atom+xml" href="http://www.tombadguy.com/feeds/1933297260820823119/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.tombadguy.com/2013/05/final-fantasy-advent-criticism-video.html#comment-form" title="4 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/6984430437831772411/posts/default/1933297260820823119?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/6984430437831772411/posts/default/1933297260820823119?v=2" /><link rel="alternate" type="text/html" href="http://www.tombadguy.com/2013/05/final-fantasy-advent-criticism-video.html" title="Final Fantasy Advent Criticism - Video - Part 1" /><author><name>Tom Badguy</name><uri>http://www.blogger.com/profile/00450994667840450480</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://2.bp.blogspot.com/-hx2UZIKSo3E/TzNkFCDEWbI/AAAAAAAABTY/fPanzYkuBn4/s220/did.gif" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://2.bp.blogspot.com/-RUUMrd0SQE4/UZU7a2oBUZI/AAAAAAAAEBk/nY1ir1aCQoE/s72-c/headeran.png" height="72" width="72" /><thr:total>4</thr:total></entry><entry gd:etag="W/&quot;CEcHRnk7fyp7ImA9WhBbEUg.&quot;"><id>tag:blogger.com,1999:blog-6984430437831772411.post-5343097127020905123</id><published>2013-05-09T20:13:00.001-06:00</published><updated>2013-05-09T20:13:57.707-06:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2013-05-09T20:13:57.707-06:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="FFAC" /><category scheme="http://www.blogger.com/atom/ns#" term="Announcements" /><title>Final Fantasy Advent Criticism</title><content type="html">&lt;br /&gt;
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Summer just got fucking awesome.
TomBadguy.com and &lt;a href="http://www.geekjuicemedia.com/" target="_blank"&gt;Geek Juice&lt;/a&gt; are joining forces for an event of epic
proportion: &lt;b&gt;Final Fantasy Advent Criticism&lt;/b&gt;. Starting May 16&lt;sup&gt;th&lt;/sup&gt;,
both websites will be posting content of one of the most popular game
franchises on the planet. Starting with a 1 of 4 part series of Geek
Juice Radio(on &lt;a href="http://www.jackaloperadio.com/" target="_blank"&gt;www.jackaloperadio.com&lt;/a&gt;) in which myself and the Geek Juice boys go over all main
staples in the series. Accompanied will be many posts, reviews,
videos; as much as we can come up with for this event. Links will be
posted on both websites(a Final Fantasy Advent Criticism Tab will be
created at the top of my page soon!). All new content will be collected and
I will make weekly posts with all content that came out the week on
both sites. Please make sure you follow myself and Geek Juice on Twitter so you can stay with it and keep up on all new content and announcements!&amp;nbsp;&lt;/div&gt;
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We hope you
join us for this event, leave comments, discuss everything Final
Fantasy, share views, spread the word, and have some fun.&lt;/div&gt;
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Here are all the links you need for
this event and make sure to check them frequently!&lt;/div&gt;
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Geek Juice: &lt;a href="http://www.geekjuicemedia.com/" target="_blank"&gt;www.geekjuicemedia.com&lt;/a&gt;&lt;/div&gt;
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Geek Juice Radio can be heard at Jackalope Radio: &lt;a href="http://www.jackaloperadio.com/" target="_blank"&gt;www.jackaloperadio.com&lt;/a&gt;&lt;/div&gt;
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Follow me on Twitter: &lt;a href="https://twitter.com/Tom_Badguy" target="_blank"&gt;@Tom_Badguy&lt;/a&gt;&lt;/div&gt;
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Follow Geek Juice on Twitter: &lt;a href="https://twitter.com/GeekJuiceMedia" target="_blank"&gt;@GeekJuiceMedia&lt;/a&gt;&lt;/div&gt;
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And here is a teaser for the upcoming Geek Juice Radio 4 part podcast! There are more announcements to come, so stay tuned!&lt;/div&gt;
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</content><link rel="replies" type="application/atom+xml" href="http://www.tombadguy.com/feeds/5343097127020905123/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.tombadguy.com/2013/05/final-fantasy-advent-criticism.html#comment-form" title="2 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/6984430437831772411/posts/default/5343097127020905123?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/6984430437831772411/posts/default/5343097127020905123?v=2" /><link rel="alternate" type="text/html" href="http://www.tombadguy.com/2013/05/final-fantasy-advent-criticism.html" title="Final Fantasy Advent Criticism" /><author><name>Tom Badguy</name><uri>http://www.blogger.com/profile/00450994667840450480</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://2.bp.blogspot.com/-hx2UZIKSo3E/TzNkFCDEWbI/AAAAAAAABTY/fPanzYkuBn4/s220/did.gif" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://2.bp.blogspot.com/-iGZ-isHJQKw/UYxVhDpXMQI/AAAAAAAAD18/SpiQZqrP1ZY/s72-c/headeran.png" height="72" width="72" /><thr:total>2</thr:total></entry><entry gd:etag="W/&quot;CUAAR3g7eSp7ImA9WhBbEEs.&quot;"><id>tag:blogger.com,1999:blog-6984430437831772411.post-7494624821261173647</id><published>2013-05-08T19:42:00.002-06:00</published><updated>2013-05-08T19:42:26.601-06:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2013-05-08T19:42:26.601-06:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Tales of Relevant Thought" /><category scheme="http://www.blogger.com/atom/ns#" term="VTW" /><title>Tales Of Relevant Thought - Episode 22</title><content type="html">&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;img border="0" src="http://1.bp.blogspot.com/-V7NQy7DrjHY/UYr93TNSHHI/AAAAAAAAD1c/iT7Xpk7TZhU/s1600/ep22.png" /&gt;&lt;/div&gt;
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Hold the phone and stop the presses, Episode 22 is up and available for download! This episode, Tom reveals his thoughts on the Marvel Heroes closed beta, also, discussions about the NBA and homosexuals in the locker room, plus, personal opinions about news and the media...hmm, actual topics for adults. We promise this won't be a recurring theme! This and more on our latest episode!&lt;br /&gt;
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&lt;a href="http://media.vtwproductions.com/archive/tort/vtw-tort-2013-05-04.mp3" target="_blank"&gt;&lt;img border="0" src="http://3.bp.blogspot.com/-PGaavRCLbYY/UYr-1009Q3I/AAAAAAAAD1k/U411inmVPnw/s1600/play.png" /&gt;&lt;/a&gt;&lt;/div&gt;
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&lt;br /&gt;</content><link rel="replies" type="application/atom+xml" href="http://www.tombadguy.com/feeds/7494624821261173647/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.tombadguy.com/2013/05/tales-of-relevant-thought-episode-22.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/6984430437831772411/posts/default/7494624821261173647?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/6984430437831772411/posts/default/7494624821261173647?v=2" /><link rel="alternate" type="text/html" href="http://www.tombadguy.com/2013/05/tales-of-relevant-thought-episode-22.html" title="Tales Of Relevant Thought - Episode 22" /><author><name>Tom Badguy</name><uri>http://www.blogger.com/profile/00450994667840450480</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://2.bp.blogspot.com/-hx2UZIKSo3E/TzNkFCDEWbI/AAAAAAAABTY/fPanzYkuBn4/s220/did.gif" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://1.bp.blogspot.com/-V7NQy7DrjHY/UYr93TNSHHI/AAAAAAAAD1c/iT7Xpk7TZhU/s72-c/ep22.png" height="72" width="72" /><thr:total>0</thr:total></entry><entry gd:etag="W/&quot;DkUHRHk5eyp7ImA9WhBUGEQ.&quot;"><id>tag:blogger.com,1999:blog-6984430437831772411.post-8862762996700887680</id><published>2013-05-06T20:37:00.000-06:00</published><updated>2013-05-06T20:37:15.723-06:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2013-05-06T20:37:15.723-06:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="movies" /><category scheme="http://www.blogger.com/atom/ns#" term="video games" /><category scheme="http://www.blogger.com/atom/ns#" term="PC" /><category scheme="http://www.blogger.com/atom/ns#" term="review" /><title>Review: Back to the Future The Game</title><content type="html">&lt;br /&gt;
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It's hard to find someone that isn't a
fan of the Back to the Future movies. Honestly, the first movie is
one of my most treasured memories from the 80s. They have such a
nostalgic feeling today, you want to build a time machine out of a
Delorean, crank that bitch up to 88 MPH and relive the time yourself.
Iconic music, memorable characters, quotable lines; it has it all. So
naturally, when I found a great deal for the Telltale game, I had to
get it. The only Back to the Future game I have played was that piece
of shit on the NES(the first one). Obviously, this is totally
different. When I saw it's release a couple of years ago, I really
wanted it.&lt;/div&gt;
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The Back to the Future game was divided
into 5 “episodes”, all being released at different times after
their previous entries. So for this review, I'm going to somewhat
break down each ep with my own thoughts. Before I do that, I have to
talk about the game play. This is a point and click game. All the
action type sequences are done with a click of the button and you
watch the animation unfold. Along with this involves solving puzzles
which means you have to investigate objects, talk to people, all to
figure out a way to advance the game. I'm sure everyone knows what a
point and click game is, but you never know =)&lt;/div&gt;
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Now, I'm going to start off with my
only major complaint about this game. The controls. The controls are
terrible. You'd figure that you just “point and click” where you
want to go, but no. You have to use WASD to walk around. This makes
no sense considering what type of game this is. On top of that, when
the camera angle changes, you have to accommodate with the correct
directional change. For example, if I'm using the 'D' key to walk
right and the camera angle changes to wear Marty is now pointing up,
then I have to stop holding 'D' and switch to 'W'. So many times I
forgot these and would be going back and forth between camera angles
until I remembered to switch keys. Fucking annoying. To run you have
to hold the shift key. But the running is broken too. If you press
shift BEFORE hitting a direction, then you won't run. You HAVE to hit
the direction THEN shift. Kinda stupid if you ask me. What difference
does it make? Shift doesn't do anything else? And back to my original
point, why not just have the mouse guide you? I don't get it, it's
like, what were they thinking when they came up with this?&lt;/div&gt;
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&lt;br /&gt;
&lt;/div&gt;
&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/-hO476DoYRvs/UYhoIWOFCUI/AAAAAAAAD0g/ud7aSZjblMo/s1600/1.png" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" src="http://3.bp.blogspot.com/-hO476DoYRvs/UYhoIWOFCUI/AAAAAAAAD0g/ud7aSZjblMo/s1600/1.png" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Basic interface, walk around and interact with the environment&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;div style="margin-bottom: 0in; text-align: justify;"&gt;
It's really hard to break down the
story of these games. Since they are broken up into episodes, telling
the story about the one after it, spoils the story about the game
before it. See what I mean? So, I will give a brief explanation of
the story in the first episode and list the episode names after that.
Normally, I don't give a fuck about spoiling but Back to the Future
is awesome and I know&amp;nbsp;die-hard&amp;nbsp;fans that haven't played this wouldn't
want it to be spoiled. So I'll explain Ep 1 and list the others:&lt;/div&gt;
&lt;div style="margin-bottom: 0in; text-align: justify;"&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div style="margin-bottom: 0in; text-align: justify;"&gt;
Episode 1 – It's About Time&lt;/div&gt;
&lt;div style="margin-bottom: 0in; text-align: justify;"&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div style="margin-bottom: 0in; text-align: justify;"&gt;
Six months after the events of Back to
the Future III, Marty finds out that the city is try to sell off
Doc's personal things. Headed by his father, Marty investigates in
hopes to prevent the sale. Suddenly, the&amp;nbsp;Delorean&amp;nbsp;appears with
Einstein(Doc's dog) and a random shoe found inside. Along with this
is a tape recorder of Doc begging Marty to go back to 1931 to help
him escape from jail. Marty ventures to the past and finds Doc. In
order to bust Doc out, Marty must find Doc's younger self in 1931 and
get an invention of his that he is to use to bust him out. During
this adventure, Marty runs into Edna Strickland(that's right) who is
trying to spread the word of discipline and good behavior throughout
society. Marty runs into problems when he finds that the gangster Kid
Tannen is in control of illegal booze distribution and wants Doc
dead. Marty has to work with young Doc without messing up time and
bust the Doc he knows out of jail without getting him killed.&lt;/div&gt;
&lt;div style="margin-bottom: 0in; text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="margin-bottom: 0in; text-align: justify;"&gt;
Episode 2 – Get Tannen!&lt;/div&gt;
&lt;div style="margin-bottom: 0in; text-align: justify;"&gt;
Episode 3 – Citizen Brown&lt;/div&gt;
&lt;div style="margin-bottom: 0in; text-align: justify;"&gt;
Episode 4 – Double Visions&lt;/div&gt;
&lt;div style="margin-bottom: 0in; text-align: justify;"&gt;
Episode 5 – Outatime&lt;/div&gt;
&lt;div style="margin-bottom: 0in; text-align: justify;"&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div style="margin-bottom: 0in; text-align: justify;"&gt;
Pretty much the premise is going back
and forth through time and fixing fuck ups or changes; typical Back
to the Future stuff. My favorite Episode is Citizen Brown, where the
current timeline gets skewed and Hill Valley becomes a police state.
Really wild stuff. I enjoyed the story overall. It's not as epic as
the movies were, but you get the same feeling. All the same one
liners are there like, “This is heavy” or “Great Scott!” The
voice actor playing Marty McFly doesn't do too bad, but since this
game is about investigating, sometimes you have to hear the same
dialogue multiple times, and after a while, Marty starts to sound a
little whiny. Christopher Lloyd voices Doc Brown, which of course is
SUPER AWESOME, and the other voices are fine. If you get through
these games and get to the final episode, you'll be surprised to hear
a voice that you never thought you would hear. But for that, I will
say no more.&lt;/div&gt;
&lt;div style="margin-bottom: 0in; text-align: justify;"&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/-ze8aJgMnwRE/UYhoRouPj9I/AAAAAAAAD0o/zJQAWPEkj34/s1600/2.png" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" src="http://2.bp.blogspot.com/-ze8aJgMnwRE/UYhoRouPj9I/AAAAAAAAD0o/zJQAWPEkj34/s1600/2.png" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;It was great to hear Christopher Lloyd as Doc again&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;div style="margin-bottom: 0in; text-align: justify;"&gt;
To put this game in an overall
perspective, I really like the story but the game play is pretty
boring and bland. Maybe that's the way with most point and click
games, but I ran out of patience at times due to boredom. For
example, Episode 2 is probably the most boring. Too much going back
and forth and looking at the same stuff. I felt the characters had to
good life to them and graphically, this game is too bad. The effects
are tolerable and the expressions are pretty good. But the flow of
the game and the lack of a diverse change in music can put you to
sleep. I think this game was intended for pure fans of the Back to
the Future movies, not just an every day, casual, player. You have to
have a lot of invested interest in the movies to get into these. I
would have liked to see more exploration factors in this game, like
finding collectibles(that were not necessary to the story, just
something extra) or bigger maps. You are kind of closed in to a
limited space, so it's not some grand adventure through Hill Valley.
Also, you don't even get to go into the McFly home nor do you get to
jump the gate to get in. That kind of disappointed me. I say the game
is ok and should be played by all Back to the Future fans. Just don't
hold your expectations high.&lt;/div&gt;
&lt;div style="margin-bottom: 0in; text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/-4UhpX-GmrTA/UYhoXyZWuPI/AAAAAAAAD0w/0jEFMgu5T_w/s1600/3.png" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" src="http://3.bp.blogspot.com/-4UhpX-GmrTA/UYhoXyZWuPI/AAAAAAAAD0w/0jEFMgu5T_w/s1600/3.png" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Final note: Jennifer is awesome in this game&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://1.bp.blogspot.com/-2QBlpD-Uzmg/UYhoduAI8mI/AAAAAAAAD04/h6OL0v_sYF0/s1600/comment.png" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://1.bp.blogspot.com/-2QBlpD-Uzmg/UYhoduAI8mI/AAAAAAAAD04/h6OL0v_sYF0/s1600/comment.png" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div style="margin-bottom: 0in; text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
</content><link rel="replies" type="application/atom+xml" href="http://www.tombadguy.com/feeds/8862762996700887680/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.tombadguy.com/2013/05/review-back-to-future-game.html#comment-form" title="3 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/6984430437831772411/posts/default/8862762996700887680?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/6984430437831772411/posts/default/8862762996700887680?v=2" /><link rel="alternate" type="text/html" href="http://www.tombadguy.com/2013/05/review-back-to-future-game.html" title="Review: Back to the Future The Game" /><author><name>Tom Badguy</name><uri>http://www.blogger.com/profile/00450994667840450480</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://2.bp.blogspot.com/-hx2UZIKSo3E/TzNkFCDEWbI/AAAAAAAABTY/fPanzYkuBn4/s220/did.gif" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://3.bp.blogspot.com/-sCkLbSs-AKg/UYhn-gEDaRI/AAAAAAAAD0Q/2HABfYKMFI4/s72-c/header.png" height="72" width="72" /><thr:total>3</thr:total></entry><entry gd:etag="W/&quot;CUMNRHg6eCp7ImA9WhBUFkk.&quot;"><id>tag:blogger.com,1999:blog-6984430437831772411.post-4814554523206123125</id><published>2013-05-03T22:58:00.000-06:00</published><updated>2013-05-03T22:58:15.610-06:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2013-05-03T22:58:15.610-06:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Marvel" /><category scheme="http://www.blogger.com/atom/ns#" term="5 Reasons 2 Hate" /><title>5 Reasons 2 Hate: Cyclops</title><content type="html">&lt;br /&gt;
&lt;div class="separator" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em; text-align: center;"&gt;
&lt;img border="0" src="http://1.bp.blogspot.com/-i1rBXVE7SjM/UYST9srWKCI/AAAAAAAADx4/yyq2_l-2GEo/s1600/header.png" /&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;div style="margin-bottom: 0in; text-align: justify;"&gt;
Before I dive into this, I just wanted
to say that Cyclops has gotten tiny shreds of respect from me in
recent years, but it's not even close enough to wipe away my hatred
for him. But most of my experience and readings that involve Cyclops
happen before X-Force and his full lead of the X-Men.&lt;/div&gt;
&lt;div style="margin-bottom: 0in; text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="margin-bottom: 0in; text-align: justify;"&gt;
&lt;b&gt;&lt;u&gt;1. I hate boy scout characters.&lt;/u&gt;&lt;/b&gt;&lt;/div&gt;
&lt;div style="margin-bottom: 0in; text-align: justify;"&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div style="margin-bottom: 0in; text-align: justify;"&gt;
&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; This is going to be general, but yeah,
anybody that is just a lap dog or the typical, “boy scout”
character instantly gains a negative view from me. I'm talking about
Cyclops still being under Professor Xavier. Always doing what he
says, always having the attitude that the way that you're told is the
right way, almost 100% pure obedience; I can't fucking stand it. In a
lot of X-Men comics, Cyclops just seems to be just a projection of
Xavier. Xavier barks an order, Cyclops wants to carry it out to a tee
where it seems like most of the other X-Men are at least opinionated
about it and want to dive deeper into their instructions. I mean, how
many times have Logan and Scott fought because of stuff like this?
Which brings up a good point, when someone like Wolverine is your
opposite showing you anti authority and a personal opinion, you don't
end up liking the boy scout, in this case, Slim, you end up liking
the opposing opinion. And since it tends to be Wolverine, who is by
far more popular, you tend to want to disagree with everything
Summers says. Maybe it's the writers I should be angry at. Because
where Logan gives his counter point, Scott's last ditch effort to
make him agree is usually just the same thing he's already said. But
still, you just get the sense that it's Xavier's words coming out of
Cyclops' mouth. Doesn't really make him much of a character and it
just makes me ignore him. This also doesn't make me believe that he
is a qualified leader. More like a puppet. Plus, like a typical boy
scout, he has that air of scumbag entitlement which just fuckin' rubs
me the wrong way.&lt;/div&gt;
&lt;div style="margin-bottom: 0in; text-align: justify;"&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div style="margin-bottom: 0in; text-align: justify;"&gt;
&lt;b&gt;&lt;u&gt;2. He gets all the psychic bitches.&lt;/u&gt;&lt;/b&gt;&lt;/div&gt;
&lt;div style="margin-bottom: 0in; text-align: justify;"&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div style="margin-bottom: 0in; text-align: justify;"&gt;
&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; Like, fuckin' seriously, what's up
with this? He gets Jean Grey THEN Emma Frost? I don't fucking get it.
What's his appeal? Leader of the X-Men? Laser eyes? I don't
understand. Why is he so special? Just because someone is a leader
doesn't mean he's a chick magnet. Does he only get the desirable ones
because he leads? I don't view him as strong and this makes me as
fucking salty as I'm sure it makes Wolverine. He pretty much has no
personality up until he takes over the X-Men, so I can see MAYBE why
Emma Frost would be into him, but why does it have to be another
psychic? Why can't it just be some random person? I also always hated
the chemistry between him and Jean Grey. Summers is the boy scout so
he has to have the “loyal” and “upstanding” lady but I never
really felt that Jean Grey wanted that, which is why Logan's
interference always made me root for him. In fact, the character of
Cyclops doesn't really sell me on anything. It's as if all these
pieces were put together to give the APPEARANCE of what he's supposed
to be rather than who he really is. He's GIVEN the role of second in
command, then leader of the X-Men, he's GIVEN the trophy wife(this is
all starting at issue fucking 1), I just don't buy it and nothing
he's really done over the years has made me believe that he's earned
it. And the fact that his love interests tend to be psychic is just
another thing I feel is just given to him to make him seem deep and
important. It's a tough sell if you ask me. His romantic life just
doesn't feel natural but artificial.&lt;/div&gt;
&lt;div style="margin-bottom: 0in; text-align: justify;"&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div style="margin-bottom: 0in; text-align: justify;"&gt;
&lt;b&gt;&lt;u&gt;3. Just a whiny, spoiled fucking child.&lt;/u&gt;&lt;/b&gt;&lt;/div&gt;
&lt;div style="margin-bottom: 0in; text-align: justify;"&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div style="margin-bottom: 0in; text-align: justify;"&gt;
&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; It's hard to disagree with this. I
mean, anyone that argues with Slim(fun fact, Professor Xavier calls
him Slim Summers when he is first introduced in the X-Men comics, so
technically, this might have been his original name and not just a
nickname that Wolverine made for him) makes him go on these bitchy
rants about how everyone needs to listen to him because Xavier made
him the leader. I can't stand it. I hate it when anyone uses their
position as an excuse for people to follow instructions. It makes me
resentful and makes think that they are too dumb to think of more
creative ways to work with people while still being their leader. I
mean, he's like a rich boy that doesn't get his way and I feel like
he just does shit like this just to remind everyone that he's the
leader(especially with Wolverine). Scott Summers did not have an
ideal childhood or life. His father gone, him being a mutant and
being treated like shit by society, you'd figure this would make him
appreciate things more. But no. You get the sense that he just shoves
all his glory in people's faces like some snob would. Why does he act
so spoiled? I mean, how often does this bullshit happen:&lt;/div&gt;
&lt;div style="margin-bottom: 0in; text-align: justify;"&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div style="margin-bottom: 0in; text-align: justify;"&gt;
Cyclops: “Lets go stop Magneto,
gang!”&lt;/div&gt;
&lt;div style="margin-bottom: 0in; text-align: justify;"&gt;
Wolverine: “Maybe we should use a
different strategy?”&lt;/div&gt;
&lt;div style="margin-bottom: 0in; text-align: justify;"&gt;
Cyclops: “No, Wolverine! I'm da
leader cause Fessor Xavier said so and I will decide what wez dooz
based on what Fessor told me to dooz so youz have to dooz it or I'll
hatez youz foreverz!!11!”&lt;/div&gt;
&lt;div style="margin-bottom: 0in; text-align: justify;"&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div style="margin-bottom: 0in; text-align: justify;"&gt;
A whiny little bitch and a shitty
leader.&lt;/div&gt;
&lt;div style="margin-bottom: 0in; text-align: justify;"&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div style="margin-bottom: 0in; text-align: justify;"&gt;
&lt;b&gt;&lt;u&gt;4. Personally, his powers aren't anything
I give a shit about.&lt;/u&gt;&lt;/b&gt;&lt;/div&gt;
&lt;div style="margin-bottom: 0in; text-align: justify;"&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div style="margin-bottom: 0in; text-align: justify;"&gt;
&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; Laser eyes powered by the sun.
...Ooooook? Just fucking call him the Marvel Comics Superman and get
it over with. Pretty much the same damn guy. Just a dog on a leash
that does what he's told. Only difference is Slim has eye powers,
might as well be two big red 'S's instead of pupils. Laser eyes,
really? Sheesh, da fuck cares? How many people in X-Men have laser
powers just as a SIDE POWER? Fucking stupid. But I'm sure back in the
60s it was fucking amazing, but this doesn't age well to me. It's
more like a childhood dream than an actual, creative idea for a
power. Then I guess in this case, it suits the fucker well.&lt;/div&gt;
&lt;div style="margin-bottom: 0in; text-align: justify;"&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div style="margin-bottom: 0in; text-align: justify;"&gt;
&lt;b&gt;&lt;u&gt;5. His offspring and family are better
characters than he is.&lt;/u&gt;&lt;/b&gt;&lt;/div&gt;
&lt;div style="margin-bottom: 0in; text-align: justify;"&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div style="margin-bottom: 0in; text-align: justify;"&gt;
&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; I'm talking Cable and the X-Man, Nate
Grey. How is it that his kids have better and more compelling
character design and stories than him? The only thing that drags
Cable and X-Man down is that their father is just some puppet,
jarhead. So, ONCE A-FUCKING-GAIN, why is it that Cyclops is GIVEN
such a bad ass offspring? It's just something else that is added to
him. Too much awesome shit revolves around Cyclops but his
contributions to them are SLIM to NONE(see what I did there?). I
can't stop asking why??? Cable and X-Man are some of my favorite
X-Men characters but it's bittersweet knowing that they are the seed
of Scott Summers. Cable is just a technovirus, gun carrying, BAD ASS
while X-Man is like the strongest psychic to ever live! Cyclops is
NOT the best of anything. He's NOT even a bad ass because he's so boy
scout! How can a character be considered “classic” when everyone
around him is a million times more interesting than he is?! Shit,
even Havok is more interesting than he is! Claremont's display of him
in the early 1990s when the X-Men were thought dead and in Australia,
he had to come to grips with his team and his actions. He wasn't a
dedicated pawn to be played with. Scott's father led the Starjammers
and traveled all over the galaxy! Well where the FUCK are those
comics?! I'm sure they exist BUT I'VE NEVER HEARD OF THEM. Scott
“Cyclops” Summers is just buried in the shadows of everything
around him that is GIVEN to him. Nothing about him makes hi special.
Nothing about him is unique. It's characters and plots that he did
not earn that are shoved into his character to give the appearance of
importance.&lt;/div&gt;
&lt;div style="margin-bottom: 0in; text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://4.bp.blogspot.com/-Qu511czRkVM/UYSUaBbgsRI/AAAAAAAADyE/bXUh4vKg6lI/s1600/comment.png" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://4.bp.blogspot.com/-Qu511czRkVM/UYSUaBbgsRI/AAAAAAAADyE/bXUh4vKg6lI/s1600/comment.png" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div style="margin-bottom: 0in; text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
</content><link rel="replies" type="application/atom+xml" href="http://www.tombadguy.com/feeds/4814554523206123125/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.tombadguy.com/2013/05/5-reasons-2-hate-cyclops.html#comment-form" title="2 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/6984430437831772411/posts/default/4814554523206123125?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/6984430437831772411/posts/default/4814554523206123125?v=2" /><link rel="alternate" type="text/html" href="http://www.tombadguy.com/2013/05/5-reasons-2-hate-cyclops.html" title="5 Reasons 2 Hate: Cyclops" /><author><name>Tom Badguy</name><uri>http://www.blogger.com/profile/00450994667840450480</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://2.bp.blogspot.com/-hx2UZIKSo3E/TzNkFCDEWbI/AAAAAAAABTY/fPanzYkuBn4/s220/did.gif" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://1.bp.blogspot.com/-i1rBXVE7SjM/UYST9srWKCI/AAAAAAAADx4/yyq2_l-2GEo/s72-c/header.png" height="72" width="72" /><thr:total>2</thr:total></entry><entry gd:etag="W/&quot;DU4FQng6fyp7ImA9WhBUFEg.&quot;"><id>tag:blogger.com,1999:blog-6984430437831772411.post-3763740281937574283</id><published>2013-05-01T19:25:00.001-06:00</published><updated>2013-05-01T19:25:13.617-06:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2013-05-01T19:25:13.617-06:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Tales of Relevant Thought" /><category scheme="http://www.blogger.com/atom/ns#" term="VTW" /><title>Tales Of Relevant Thought - Episode 21</title><content type="html">&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;img border="0" src="http://1.bp.blogspot.com/-8FgSeB8sXZg/UYG_tqavLGI/AAAAAAAADxU/MUGOjBuFbds/s1600/ep21.png" /&gt;&lt;/div&gt;
&lt;br /&gt;
Episode 21 is now up and ready for download, folks! The group dives into some interesting topics like MMO games, what are they and why doesn't Charley know what they are? Plus, the gang discusses some interesting dreams and Miles lets us in on his sleep time manner. An episode that will guarantee you stuck to your sheets in the morning!&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://media.vtwproductions.com/archive/tort/vtw-tort-2013-04-27.mp3" target="_blank"&gt;&lt;img border="0" src="http://4.bp.blogspot.com/-7hr5FhDn1WE/UYHAS1gaX4I/AAAAAAAADxc/EBYjhrpoUBY/s1600/play.png" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
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&lt;br /&gt;</content><link rel="replies" type="application/atom+xml" href="http://www.tombadguy.com/feeds/3763740281937574283/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.tombadguy.com/2013/05/tales-of-relevant-thought-episode-21.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/6984430437831772411/posts/default/3763740281937574283?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/6984430437831772411/posts/default/3763740281937574283?v=2" /><link rel="alternate" type="text/html" href="http://www.tombadguy.com/2013/05/tales-of-relevant-thought-episode-21.html" title="Tales Of Relevant Thought - Episode 21" /><author><name>Tom Badguy</name><uri>http://www.blogger.com/profile/00450994667840450480</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://2.bp.blogspot.com/-hx2UZIKSo3E/TzNkFCDEWbI/AAAAAAAABTY/fPanzYkuBn4/s220/did.gif" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://1.bp.blogspot.com/-8FgSeB8sXZg/UYG_tqavLGI/AAAAAAAADxU/MUGOjBuFbds/s72-c/ep21.png" height="72" width="72" /><thr:total>0</thr:total></entry><entry gd:etag="W/&quot;C08NR3Yzfyp7ImA9WhBUEkQ.&quot;"><id>tag:blogger.com,1999:blog-6984430437831772411.post-6085352246849064117</id><published>2013-04-29T21:18:00.000-06:00</published><updated>2013-04-29T21:18:16.887-06:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2013-04-29T21:18:16.887-06:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="video games" /><category scheme="http://www.blogger.com/atom/ns#" term="PC" /><category scheme="http://www.blogger.com/atom/ns#" term="review" /><title>Review: Tomb Raider</title><content type="html">&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;/div&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://4.bp.blogspot.com/-KQRcm29-aw8/UX81A9jMEKI/AAAAAAAADvs/SvASCLUxivo/s1600/header.png" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://4.bp.blogspot.com/-KQRcm29-aw8/UX81A9jMEKI/AAAAAAAADvs/SvASCLUxivo/s1600/header.png" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div class="separator" style="clear: both; text-align: left;"&gt;
&lt;span style="text-align: justify;"&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp;I'm going to be blunt. I'm not a Tomb
Raider fan. I know who Lara Croft is and I have only played some of
Tomb Raider 1 and 2 back in the day. It never interested me. So why
review the latest Tomb Raider game? That's simple. It came free with
my graphics card. Now, I was not interested in getting or playing
this game, but since I got it for free, I might as well play it and
get my deal's worth. This was the first game I played on my new
PC(mentioned in my Evoland review). This was my first step into
current PC gen gaming. And I shit you not, this was a bad way to
start.&lt;/span&gt;&lt;/div&gt;
&lt;div style="margin-bottom: 0in; text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="margin-bottom: 0in; text-align: justify;"&gt;
&amp;nbsp; &amp;nbsp; &amp;nbsp;Lets get the obvious out of the way
before I rip this game a new fuckin' asshole. This is a “reinvention”
of Lara Croft the character. I don't know if they officially call it
a prequel or if it even counts, but I'm pretty sure this is a
straight up reboot of the Tomb Raider series. Also, we know that Lara
Croft in this game is supposed to evolve into the “survivor” that
we know and love. Now, EVEN WITH THIS IN MIND, I will still detail my
grievances and complaints about this game. The counter point to my
arguments will be, “this is a reinvention of the character, that's
why!” First off, I don't care. There is so much insulting shit in
this game, that anyone with this argument can just go fuck
themselves. Second, the “survivor” aspect is completely broken,
which I will get into soon. This game is NOT GOOD. That's right, a
fucking “SPOILER ALERT” for my own damn review; I don't like this
game. I will go over the basic bullshit of story and game play real
quick before I really start to lose my mind with everything that I
view as complete garbage in this game.&lt;/div&gt;
&lt;div style="margin-bottom: 0in; text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;img border="0" src="http://4.bp.blogspot.com/-9YRezRgsDgY/UX81M-yaI7I/AAAAAAAADv0/2s1TD5RD0g4/s1600/cover.png" /&gt;&lt;/div&gt;
&lt;div style="margin-bottom: 0in; text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="margin-bottom: 0in; text-align: justify;"&gt;
&amp;nbsp; &amp;nbsp; &amp;nbsp;Tomb Raider is about Lara Croft and a
bunch of fucking strangers that no one knows that travel on a boat
trying to find an island with artifacts on it. They end up crashing
on the island instead, and Lara has to find her colleagues and figure
out a way to escape. The island is Yamatai, a lost kingdom of legend.
Accompanying Lara is her best friend Sam, who apparently is supposed
to be the descendant of some queen bitch that ruled the kingdom. 
Along her way, she runs into inhabitants on the island that are
attempting to kill and/or capture the crew. Eventually, we discover
that there is some Sci-Fi mystery force that exists on the island and
prevents anyone from leaving. Sam, gets kidnapped by the leader of
the island's inhabitants, Mathias, in order to use her as a sacrifice
to the island's strange power in order to flee from the island.
There's more sub plots and bullshit like that, but it doesn't matter.
And yes, I do realize that my explanation of the story was a BS
attempt that displayed a lot of bias. Fuck it, I don't care. The
story in this game is NOT FUCKING INTERESTING AT ALL. Why? Because
the focus shifts from survival/archaeology&amp;nbsp;to fucking demons, monsters
and evil spirits. When the game stops being real, then the game
starts being ass. I don't want to spoil anything, nor do I even want
to go into detail, but this game's story changes the game's identity
WAAAAY too much. First, you're just trying to survive and not die.
This was ok. Then, you have to stop evil make believe powers that
change the weather. I hate it when this happens. Not saying that
stuff like this ISN'T ok, but when the shift is too much in a
completely different direction, then it's like starting another game
when you are in the middle of playing one. I really hate that. And
the dialogue in this game is right out of some shitty, Hollywood,
survival horror movie. A lot of panicked breathing, crying and an
over abundance of randomly dropped curses.&lt;/div&gt;
&lt;div style="margin-bottom: 0in; text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/-o-IOaznsWXM/UX81QiuqkyI/AAAAAAAADv8/79T-43T2MOI/s1600/1.png" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="222" src="http://3.bp.blogspot.com/-o-IOaznsWXM/UX81QiuqkyI/AAAAAAAADv8/79T-43T2MOI/s400/1.png" width="400" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;That's not a bad guy she's kicking, it's the player&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;div style="margin-bottom: 0in; text-align: justify;"&gt;
&amp;nbsp; &amp;nbsp; &amp;nbsp;Now here's is a some what spoiler I
will share, characters in this game DIE. Yup, lots of'em. You'd think
that maybe the connection between characters will make the story and
game more compelling. NOPE. There is little to no character
development in this game. I'm not fucking joking. People are just
there, they know Lara and I guess us as stupid gamers just have to
accept the fact that these characters are important WITHOUT EVEN
KNOWING WHO THE FUCK THEY ARE. This game went fuckin' Prometheus with
this shit. Yeah, you remember Prometheus, the Ridley Scott movie? A
bunch of people dying but due to the lack of character development,
YOU DIDN'T GIVE A FLYING FUCK WHO DIED! Except for Michael
Fassbender, THE FUCKING ANDROID. The robot in that fucking movie gets
more attached to you than any of the actual fucking people. But I
digress. I bring this up because that's what the characters in Tomb
Raider are like. We are expected to assume they are important but we
don't feel it. Not at all. For example, there's this guy named Roth
that apparently, trained Lara on everything she knows(which is just
SAID in the game, you don't see it or anything like that, that would
just be too GOOD OF A FUCKING IDEA!). This Roth guy knew Lara's
father, who I don't even know what that guy is like because he's only
MENTIONED and ONCE AGAIN I'm left to assume that he means something,
I guess grew up with her. His dialogue and appearance in this game is
like 1 hour total. No joke. But Lara talks about him like he's some
important character BUT I DON'T FUCKING SEE IT. I DON'T KNOW WHO
THESE OTHER PEOPLE ARE! JUST BECAUSE THE DIALOGUE SAYS THEY'RE
IMPORTANT DOESN'T FUCKING MEAN THAT I FEEL THEY ARE IMPORTANT! Lazy.
Just fucking lazy. The focus for this game was an adrenaline pumped
fuel ride with a kill count. You feel nothing for these characters.
You don't give a shit what bad things happen to them. YOU JUST DON'T
FUCKING CARE.&lt;/div&gt;
&lt;div style="margin-bottom: 0in; text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/-kjOdzdOdE0I/UX81asr4HHI/AAAAAAAADwE/hip6o6jBHTw/s1600/2.png" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" src="http://3.bp.blogspot.com/-kjOdzdOdE0I/UX81asr4HHI/AAAAAAAADwE/hip6o6jBHTw/s1600/2.png" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;This is pretty much what the side characters are like&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;div style="margin-bottom: 0in; text-align: justify;"&gt;
&amp;nbsp; &amp;nbsp; &amp;nbsp;Ok, no more story or characters. That
shit is all pretty much throw away. How does this game play? Pretty
well. But before I talk about the only thing I like about this, I
want to make it crystal fucking clear that in NO WAY do I include
these stupid quick time events when I talk about liking the game
play. Ok, story time really quick. This is the first PC game I've
played in who knows how long, alright? Within the first 15 minutes,
you are climbing up a hole trying to escape some crazy dude. He grabs
you. You have to move left and right then do a quick time event, hit
a button when the circle goes inside another circle. Here is my
issue, not with the game, but with this on PC. The left and right
icons appear on the screen, so I know I'm supposed to hit left and
right. But when the indicator appears to hit whatever button I'm
supposed to press to succeed at the quick time event, it flashes on
the screen for two seconds, I can't read it because the text is too
small, and then I die. I died during the first quick time event in
this fucking game. So, I tried it again. Still too fast for me to
see. I die. Third time, I just decide to let myself die so I can just
read what it says. I'm supposed to hit the “F” key. Here's the
issue. If I were playing this, on say, Xbox 360, a big BLUE FUCKING
BUTTON would appear letting me know that I should hit the “X”
button on the controller. Look PC, when you're games are based on
performing with a keyboard, you can't put actions like this in small
text as if it is just random dialogue on the screen. You need to make
that F like REALLY LARGE AND NOTICEABLE. The challenge of a quick
time event should be timing, not trying to read what you are supposed
to do. This is bad game design. Advantage consoles in this
department.&lt;/div&gt;
&lt;div style="margin-bottom: 0in; text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="float: left; margin-right: 1em; text-align: left;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/-pcB6Nu2WHR8/UX81kYSRnlI/AAAAAAAADwM/BwhZ5bb3wc4/s1600/qt1.png" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" src="http://2.bp.blogspot.com/-pcB6Nu2WHR8/UX81kYSRnlI/AAAAAAAADwM/BwhZ5bb3wc4/s1600/qt1.png" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Here's an example, take note PC&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/-qEimYSYqSSI/UX81qjuwV7I/AAAAAAAADwU/M6a1WKv3H4w/s1600/qt2.png" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" src="http://4.bp.blogspot.com/-qEimYSYqSSI/UX81qjuwV7I/AAAAAAAADwU/M6a1WKv3H4w/s1600/qt2.png" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Here is one on the 360. See how the color corresponds with the button?&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;div style="margin-bottom: 0in; text-align: justify;"&gt;
&amp;nbsp; &amp;nbsp; &amp;nbsp;Moving on, aside from quick time, this
game plays fine. I love the combat, which is pretty much a
cover/stealth third person stealth shooter. You get a Bow, Handgun,
Shotgun, Assault Rifle, the works. You can even massacre fucks with a
climbing hook. All weapons are upgradable so you can increase
accuracy, damage, etc. You can unlock perks for Lara that can help
you take more damage, find more loot when searching things, find more
ammo, make your attacks do more damage; basic survival and combat
upgrades. Honestly, killing people in this game is satisfying. The
Bow is my favorite weapon, by far. It's the most accurate and scoring
a headshot with it from a long distance makes you give yourself a
mental fistbump. Another aspect of game play that I liked, and what I
tend to like in most games, is the exploration factor. There are tons
of little&amp;nbsp;collectibles&amp;nbsp;scattered all over every map, little side
quests to unlock and of course, tombs you can explore. The most fun I
had in this game was just collecting this shit. When you collect
items or accomplish goals, you unlock concept art and achievements.
You can even hunt wildlife in these areas as well that can give you
extra EXP that goes to unlocking perks. There are several crates and
dead bodies to search that will give you “Salvage” which is
basically like a currency system which you use to upgrade your
weapons. This game can be summed up in a nutshell for me: “It's
great if you take out the story, characters and quick time events.”
But then, it's not even a game if you do that. And as for the Tombs,
they are disappointing. The puzzles are super easy. They are not a
highlight of this game.&lt;/div&gt;
&lt;div style="margin-bottom: 0in; text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/-zxpfMv0Y3-Q/UX82F_13X3I/AAAAAAAADwc/d9Qtuav0S9s/s1600/3.png" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" src="http://3.bp.blogspot.com/-zxpfMv0Y3-Q/UX82F_13X3I/AAAAAAAADwc/d9Qtuav0S9s/s1600/3.png" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Select which upgrade you want and purchase/build with Salvage&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;div style="margin-bottom: 0in; text-align: justify;"&gt;
&amp;nbsp; &amp;nbsp; &amp;nbsp;Lets grind this down to a closing
because I could write for fucking pages about my hate for this game.
Here is my number one reason I loathe this game: Lara Croft. She is&amp;nbsp;UNBEARABLE&amp;nbsp; Once again, I don't give a fuck if this is a reinvention
or her journey to Indiana Jones status, she is annoying. She spends
half the game shaking like she has Parkinson’s , crying over every
little fucking thing and just shrieking and getting super dramatic.
She is not a character I want to play as. I don't someone that is
shitting in fear. Get this, IN THE BEGINNING OF THE GAME, she comes
across a dead body when you are retrieving your Bow. Then she gets in
contact with Roth and start whining about seeing a dead body as she
shakes and shivers. Ok, I'm going to say this one time...YOU'RE A
FUCKING&amp;nbsp;ARCHAEOLOGIST&amp;nbsp; THE GAME IS FUCKING CALLED TOMB RAIDER. WHAT
THE FUCK DID YOU THINK YOU WERE GOING TO FIND?! THEN as we continue
in the game, Lara has to kill someone to survive. She is shocked,
terrified. I'm ok with this. What I'm NOT ok with is that after she
tells Roth, “I had to kill someone...” and Roth is all, “you
did what you had to” during a time where we are left to assume she
JUST killed someone for the first time, you continue the game and in
5 minutes, she's mowing downing mother fuckers with a machine gun.
WHAT THE FUCK?! WHAT WAS THE POINT OF HER BEING TRAUMATIZED BY HER
FIRST KILL?? WHAT WERE THEY THINKING??? 
&lt;/div&gt;
&lt;div style="margin-bottom: 0in; text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/-7mKtbTaBOOs/UX82OR-W0_I/AAAAAAAADwk/e0gjFTYlviU/s1600/4.png" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" src="http://1.bp.blogspot.com/-7mKtbTaBOOs/UX82OR-W0_I/AAAAAAAADwk/e0gjFTYlviU/s1600/4.png" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;I mean, what if Metroid was like this? Would you fucking play it?!&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;div style="margin-bottom: 0in; text-align: justify;"&gt;
&amp;nbsp; &amp;nbsp; &amp;nbsp;On top of all this shit, Lara's
explanation on how she can do ANYTHING in the game is, “good thing
Roth trained me.” That's it. That's her explanation how she can
handle multiple weapons, kill fools with hand to hand combat, climb
mountains, EVERYTHING. But wait? I thought this was her first
experience? So she can fucking do all this bad ass stuff but we have
to hear her bitch and whine CONSTANTLY about everything around her?
Wouldn't make more sense if she didn't know how to do this stuff and
you had to LEARN how to do it instead of defaulting to, “well, dat
mutha fucka Roth showz me all my skillz.” BULLSHIT, GAME!
BULLSHIT!! It doesn't make sense and it doesn't tie together. If her
training with Roth made her as experienced with combat/climbing/etc
in the game, then his training should have already tempered her to
deal with the dead bodies, cold climates, survival, and the situation
at hand. I've never heard of a bad ass chick that can do dozens of
skills in an accelerated way, but then cry and scream in fear at the
sight of a dead body. Fail, game. FAIL.&lt;/div&gt;
&lt;div style="margin-bottom: 0in; text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="margin-bottom: 0in; text-align: justify;"&gt;
&amp;nbsp; &amp;nbsp; &amp;nbsp;This is a game that I don't believe
knows what its identity is. If you wanted to make a survival game
with the main character going through her first real event in her
life, then you need less enemies, less killing, less guns, less
everything, and make it seem MORE REAL. It's like the creators of
this game wanted to make a really cool action game, but decided that
they have no story to work off of, so they created some BS plot but
then wanted to add an extra element in the game, but forgot how
awesome they made the game play. Then they said, fuck it, and just
shoved it all together. This makes it seem like them say that Lara
Croft is reinvented is just a way to have a go to excuse when someone
dissects their game. And just a final note, this game is short as
hell. Beat it in 19 hours while get 100% of the&amp;nbsp;collectibles&amp;nbsp; But I
don't mind that the game was short. That just meant I didn't have to
keep playing this crap any longer. Why do people like this game? It's
too flawed to ignore. I don't get it, but, whatever, I played it and
it sucks.&lt;/div&gt;
&lt;div style="margin-bottom: 0in; text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://1.bp.blogspot.com/-mdsaKToBn3Q/UX82XX6FaHI/AAAAAAAADws/fFRc-ar3QJc/s1600/comment.png" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://1.bp.blogspot.com/-mdsaKToBn3Q/UX82XX6FaHI/AAAAAAAADws/fFRc-ar3QJc/s1600/comment.png" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div style="margin-bottom: 0in; text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
</content><link rel="replies" type="application/atom+xml" href="http://www.tombadguy.com/feeds/6085352246849064117/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.tombadguy.com/2013/04/review-tomb-raider.html#comment-form" title="7 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/6984430437831772411/posts/default/6085352246849064117?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/6984430437831772411/posts/default/6085352246849064117?v=2" /><link rel="alternate" type="text/html" href="http://www.tombadguy.com/2013/04/review-tomb-raider.html" title="Review: Tomb Raider" /><author><name>Tom Badguy</name><uri>http://www.blogger.com/profile/00450994667840450480</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://2.bp.blogspot.com/-hx2UZIKSo3E/TzNkFCDEWbI/AAAAAAAABTY/fPanzYkuBn4/s220/did.gif" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://4.bp.blogspot.com/-KQRcm29-aw8/UX81A9jMEKI/AAAAAAAADvs/SvASCLUxivo/s72-c/header.png" height="72" width="72" /><thr:total>7</thr:total></entry><entry gd:etag="W/&quot;CkMERns5eCp7ImA9WhBVGUs.&quot;"><id>tag:blogger.com,1999:blog-6984430437831772411.post-7936432405185407152</id><published>2013-04-26T01:13:00.001-06:00</published><updated>2013-04-26T01:13:27.520-06:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2013-04-26T01:13:27.520-06:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Tales of Relevant Thought" /><category scheme="http://www.blogger.com/atom/ns#" term="VTW" /><title>Tales Of Relevant Thought - Episode 20</title><content type="html">&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;img border="0" src="http://1.bp.blogspot.com/-wIukPMEGrmw/UXooH6KdUmI/AAAAAAAADvM/YhEMPXMpmFc/s1600/ep20.png" /&gt;&lt;/div&gt;
&lt;br /&gt;
New episode of TORT in now available for download! It's our 20th episode! Celebrations for all! We open with our thoughts on Lucasarts being no more and remember our favorite Star Wars and non-Star Wars Lucasarts games. A friend of the show finally asks a question which launches into a discussion about PC games, including Bioshock Infinite. This and more on our latest episode.&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://media.blubrry.com/twsb/media.vtwproductions.com/archive/tort/vtw-tort-2013-04-20.mp3" target="_blank"&gt;&lt;img border="0" src="http://2.bp.blogspot.com/-FkpRkjWqheU/UXooys-WIZI/AAAAAAAADvU/67QKQ-A53Jw/s1600/play.png" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://2.bp.blogspot.com/-hiF5dYPg3Ik/UXoo30xyxYI/AAAAAAAADvc/1b4yK7tC28A/s1600/comment.png" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://2.bp.blogspot.com/-hiF5dYPg3Ik/UXoo30xyxYI/AAAAAAAADvc/1b4yK7tC28A/s1600/comment.png" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;</content><link rel="replies" type="application/atom+xml" href="http://www.tombadguy.com/feeds/7936432405185407152/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.tombadguy.com/2013/04/tales-of-relevant-thought-episode-20.html#comment-form" title="1 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/6984430437831772411/posts/default/7936432405185407152?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/6984430437831772411/posts/default/7936432405185407152?v=2" /><link rel="alternate" type="text/html" href="http://www.tombadguy.com/2013/04/tales-of-relevant-thought-episode-20.html" title="Tales Of Relevant Thought - Episode 20" /><author><name>Tom Badguy</name><uri>http://www.blogger.com/profile/00450994667840450480</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://2.bp.blogspot.com/-hx2UZIKSo3E/TzNkFCDEWbI/AAAAAAAABTY/fPanzYkuBn4/s220/did.gif" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://1.bp.blogspot.com/-wIukPMEGrmw/UXooH6KdUmI/AAAAAAAADvM/YhEMPXMpmFc/s72-c/ep20.png" height="72" width="72" /><thr:total>1</thr:total></entry><entry gd:etag="W/&quot;CEIGSHc4eyp7ImA9WhBVF0U.&quot;"><id>tag:blogger.com,1999:blog-6984430437831772411.post-4065470099341975571</id><published>2013-04-23T23:45:00.000-06:00</published><updated>2013-04-23T23:48:49.933-06:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2013-04-23T23:48:49.933-06:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="video games" /><category scheme="http://www.blogger.com/atom/ns#" term="PC" /><category scheme="http://www.blogger.com/atom/ns#" term="review" /><title>Review: Evoland</title><content type="html">&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: left;"&gt;
&lt;img border="0" src="http://2.bp.blogspot.com/-DJVY8Z_v_Gk/UXdwgHATFKI/AAAAAAAADt8/Gtm-P0M_6T0/s1600/header.png" /&gt;&lt;/div&gt;
&lt;div style="margin-bottom: 0in; text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="margin-bottom: 0in; text-align: justify;"&gt;
So, I've recently gotten into the world
of PC gaming. I haven't played PC games in like 7+ years and I think
the last one I played was Diablo 2(yeah, it's been a while). But I
got a new GFX card and a bad ass PC along with a Steam account. I
heard good things about a certain indie game that was making some
buzz so I thought I'd check it out.&lt;/div&gt;
&lt;div style="margin-bottom: 0in; text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="margin-bottom: 0in; text-align: justify;"&gt;
Evoland came out on Steam on April 4&lt;sup&gt;th&lt;/sup&gt;
of 2013 developed by Shiro Games. When I first saw the trailer, I was
instantly sucked in and new I had to get this game. I saw visuals of
RPG greatness along with a progression of graphics that seemed to
change throughout the game. Honestly, if you watch this fucking
trailer one time, you're more than likely going to feel inclined to
get it just because you want to know what the hell is going on.
Before purchasing, my first thoughts were that the game just
naturally progressed and enhanced its own graphics and sound just by
playing normally. I saw displays of 2D turn base fighting
styles(duplicating SNES Final Fantasy games) then a 3D top mode like
in Legend of Zelda. Little did I know that this was only the tip of
the iceberg.&lt;/div&gt;
&lt;div style="margin-bottom: 0in; text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;img border="0" src="http://1.bp.blogspot.com/-32vhiPW1MRY/UXdwlSsCBQI/AAAAAAAADuE/QA3rxYfVDYQ/s1600/1.png" /&gt;&lt;/div&gt;
&lt;div style="margin-bottom: 0in; text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="margin-bottom: 0in; text-align: justify;"&gt;
But where did this game came from?
According to Evoland's website, &lt;a href="http://evoland.shirogames.com/about" target="_blank"&gt;evoland.shirogames.com/about&lt;/a&gt;:&lt;/div&gt;
&lt;div style="margin-bottom: 0in; text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;i&gt;Evoland Classic was originally created by Nicolas Cannasse for
a Ludum Dare competition in about 30 hours. Turns out the game won
the first place (out of around 1400 games) and quickly reached over
300 000 players within a couple of months. &lt;/i&gt;
&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;i&gt;With such a great feedback from our community and given our
love for the original concept, we decided that Shiro Games should
work on a bigger and more refined version of the game.&lt;/i&gt;&lt;/div&gt;
&lt;div style="margin-bottom: 0in; text-align: justify;"&gt;
In fact, if you go on to their website,
you can get the original version of Evoland known as Evoland Classic!&lt;/div&gt;
&lt;div style="margin-bottom: 0in; text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="margin-bottom: 0in; text-align: justify;"&gt;
Lets get into this game and I will
start with the most appealing part of Evoland; the graphics/sound
progression. I was surprised to see that it did not “evolve”
naturally as you played, but that you unlocked Treasure Chests that
include the enhancements. For example, at the start of the game, you
can only move to the right. To the right is a chest. Open it and you
then have the ability to move left. Open the chest now on the left,
you get the ability to move all around. That is pretty much how this
game is broken down. Everything you need to do has to be unlocked.
Don't worry though, the chests are pretty linear and it is highly
unlikely to miss one(like, really fucking unlikely). So as far as the
appearance of the game goes, it basically walks you through the
history of RPGs. Starting with Game Boy like graphics of monochrome
and no sound, then evolving through the motions of 8bit with NES
visuals and sounds, into the 16bit era, all the way to a 3D mode with
HD textures, lighting and sound. Truly, this game is a stroll through
time. I'll get more in depth in a bit.&lt;/div&gt;
&lt;div style="margin-bottom: 0in; text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;span style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" src="http://2.bp.blogspot.com/-uQUmVoR4E58/UXdwp29jk_I/AAAAAAAADuM/JjiENjZCTUg/s1600/2.png" /&gt;&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;As you can see, the game "evolves"&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;div style="margin-bottom: 0in; text-align: justify;"&gt;
As far as the story goes, it's not that
exciting or grand, more of a combination of things that have happened
in other RPGs or a joke inspired by other games. You play the lead
character, Clink...yes, Clink and it is a joke off of Link from
Legend of Zelda. The names is not to be made serious, it is just one
of those jokes. Clink has to, guess what? SAVE THE WORLD. Classic RPG
story. He ventures throughout Evoland in search to the end of chaos.
Along his travels, he fights various enemies, encounters many towns
and even gets a party member. Let me be honest, the main point about
this game is not the story, but since the game together is really
kick ass, mother fuckin' awesome, I will not spoil it's below average
story. But you won't play it for the story, I can guarantee that.&lt;/div&gt;
&lt;div style="margin-bottom: 0in; text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="margin-bottom: 0in; text-align: justify;"&gt;
This game is about the ever changing
game play. Every time you discover a new area, you are faced with a
different way of handling it. For example, on the overworld map, your
battle encounters will result into a turn base, Final Fantasy 4 like
battle system. Characters on the right, enemies on the left, select
menus to choose your actions. But then you will enter a new dungeon,
and the game is changed to a top down type play style where enemies
roam freely and you whack them with your sword, kind of like Legend
of Zelda or Secret of Mana. But that's not all, one dungeon has you
go totally Diablo style and then you're playing as if you are in an
MMO type setting battling hordes and hordes of enemies. Even your
life bar turns into the red Diablo circle. It's fascinating that this
game took into account a lot of popular styles during the beginning
and evolution of the RPG genre.&lt;/div&gt;
&lt;div style="margin-bottom: 0in; text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/-RRv-H8F5E1Y/UXdwwzbMm5I/AAAAAAAADuU/GHeAxE3KQRo/s1600/3.png" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" src="http://4.bp.blogspot.com/-RRv-H8F5E1Y/UXdwwzbMm5I/AAAAAAAADuU/GHeAxE3KQRo/s1600/3.png" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Go Diablo on their asses&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;div style="margin-bottom: 0in; text-align: justify;"&gt;
Honestly, this game is just amazing.
It's fun to play, fun to look at, just plan old FUN. A big factor
that is missing in a lot games today, especially with some RPGs these
days. It's a REALLY BIG BREATH OF FRESH AIR and one of the most
creative and entertaining games I have played in a really long time.
Playing this game made me glad to get my PC. It made me feel like it
was a great idea and erased any doubts I had after investing into
this new venture. Now, that doesn't mean this game is perfect. There
is a good deal of challenge in the game. For example, in some of the
Zelda type dungeons, there are these annoying enemies called Red
Wizards. Basically what they do is disappear and reappear in a random
location that is vertical or horizontal to your position, shoot a
fireball, then repeat. Now, you might be telling yourself that this
isn't hard. Well, when there is four of them along with six skeletons
that chase you, you can find yourself dying really quickly. But like
classic games of the past, you have to identify the pattern and keep
trying it over and over again until you get it down. You might curse
at your screen, but when it's done, you get that old school feel of
relief and will tell yourself, “thank fucking god, I don't have to
do that again.” Also, the game is really short. I finished it
completely in 5 hours. It should have been fucking longer.&lt;/div&gt;
&lt;div style="margin-bottom: 0in; text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/-rXr28YYu0dM/UXdw3R5A6MI/AAAAAAAADuc/8N2yEmY23YE/s1600/4.png" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" src="http://1.bp.blogspot.com/-rXr28YYu0dM/UXdw3R5A6MI/AAAAAAAADuc/8N2yEmY23YE/s1600/4.png" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Hate these fuckers&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;div style="margin-bottom: 0in; text-align: justify;"&gt;
Back to the graphic evolution real
quick. Here's a better example of what I mean. When you unlock the 3D
mode for the first time, it is not a complete 3D. You then have to
unlock the 3D textures, sounds, lighting, etc. before it is complete.
This is really fucking awesome. It's like the game is showing you all
the pieces that put it together. There is a great part in the game
where you find a town that mimics an FFVII town and unlock
pre-rendered backgrounds, HD backgrounds, the works. Even the music
in this town is reminiscent of Nibelheim. Piece by piece you see what
goes into everything that you see. Truthfully, I did not know some of
the terminology that was used for this graphics and now I know. What?
I just fucking learned something from an awesome video game? ….well,
damn, I'll take it.&lt;/div&gt;
&lt;div style="margin-bottom: 0in; text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/-t9AJsMFp03A/UXdw_lQg8CI/AAAAAAAADuk/E3iecNIal58/s1600/5.png" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" src="http://4.bp.blogspot.com/-t9AJsMFp03A/UXdw_lQg8CI/AAAAAAAADuk/E3iecNIal58/s1600/5.png" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Definitely a treasure to be played&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;div style="margin-bottom: 0in; text-align: justify;"&gt;
This game is on Steam for $10. I
recommend it, especially if you are into old school RPGs or
Action/RPGs or if you are just an old school gamer in general. It's
definitely one game I will talk about a lot during my adventures with
PC gaming. It has a refreshing feel and the nostalgia meter gets
cranked up to eleven. The fact is, I can't really see anyone not
enjoying this game unless the genre isn't their cup of tea. It's hard
not to find it entertaining, in my opinion. Do yourself a favor and
chuck out the $10 and play this game.&lt;/div&gt;
&lt;div style="margin-bottom: 0in; text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://3.bp.blogspot.com/-ZMX7bLFFRX0/UXdxQjpdGUI/AAAAAAAADus/q_R1LYcGJEQ/s1600/comment.png" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://3.bp.blogspot.com/-ZMX7bLFFRX0/UXdxQjpdGUI/AAAAAAAADus/q_R1LYcGJEQ/s1600/comment.png" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div style="margin-bottom: 0in; text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
</content><link rel="replies" type="application/atom+xml" href="http://www.tombadguy.com/feeds/4065470099341975571/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.tombadguy.com/2013/04/review-evoland.html#comment-form" title="3 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/6984430437831772411/posts/default/4065470099341975571?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/6984430437831772411/posts/default/4065470099341975571?v=2" /><link rel="alternate" type="text/html" href="http://www.tombadguy.com/2013/04/review-evoland.html" title="Review: Evoland" /><author><name>Tom Badguy</name><uri>http://www.blogger.com/profile/00450994667840450480</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://2.bp.blogspot.com/-hx2UZIKSo3E/TzNkFCDEWbI/AAAAAAAABTY/fPanzYkuBn4/s220/did.gif" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://2.bp.blogspot.com/-DJVY8Z_v_Gk/UXdwgHATFKI/AAAAAAAADt8/Gtm-P0M_6T0/s72-c/header.png" height="72" width="72" /><thr:total>3</thr:total></entry><entry gd:etag="W/&quot;Dk8GQno7fyp7ImA9WhBVEko.&quot;"><id>tag:blogger.com,1999:blog-6984430437831772411.post-2808626328013241827</id><published>2013-04-18T02:47:00.000-06:00</published><updated>2013-04-18T02:47:03.407-06:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2013-04-18T02:47:03.407-06:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Tales of Relevant Thought" /><category scheme="http://www.blogger.com/atom/ns#" term="VTW" /><title>Tales Of Relevant Thought - Episode 19</title><content type="html">&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;img border="0" src="http://2.bp.blogspot.com/-P_NiRq7IRyw/UW-y2tZ7DaI/AAAAAAAADtc/0DA1aYcOrjo/s1600/ep19.png" /&gt;&lt;/div&gt;
&lt;br /&gt;
Episode 19 is here and available for download. This week, we discuss how EA is the worst company ever, yet, we gain respect for them. Also, Miles is having serious medical concerns and it might be the funniest thing we have ever experienced on this show. Plus, Dhalsim versus Mr. Fantastic, all on our latest episode!&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://media.blubrry.com/twsb/media.vtwproductions.com/archive/tort/vtw-tort-2013-04-13.mp3" target="_blank"&gt;&lt;img border="0" src="http://1.bp.blogspot.com/--2kK2S3OAvM/UW-x9kbD38I/AAAAAAAADtM/awDOxcyTymY/s1600/play.png" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://2.bp.blogspot.com/-VKydPnS9HYs/UW-yFnvAQgI/AAAAAAAADtU/2p_0AL2imD0/s1600/comment.png" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://2.bp.blogspot.com/-VKydPnS9HYs/UW-yFnvAQgI/AAAAAAAADtU/2p_0AL2imD0/s1600/comment.png" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;</content><link rel="replies" type="application/atom+xml" href="http://www.tombadguy.com/feeds/2808626328013241827/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.tombadguy.com/2013/04/tales-of-relevant-thought-episode-19.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/6984430437831772411/posts/default/2808626328013241827?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/6984430437831772411/posts/default/2808626328013241827?v=2" /><link rel="alternate" type="text/html" href="http://www.tombadguy.com/2013/04/tales-of-relevant-thought-episode-19.html" title="Tales Of Relevant Thought - Episode 19" /><author><name>Tom Badguy</name><uri>http://www.blogger.com/profile/00450994667840450480</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://2.bp.blogspot.com/-hx2UZIKSo3E/TzNkFCDEWbI/AAAAAAAABTY/fPanzYkuBn4/s220/did.gif" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://2.bp.blogspot.com/-P_NiRq7IRyw/UW-y2tZ7DaI/AAAAAAAADtc/0DA1aYcOrjo/s72-c/ep19.png" height="72" width="72" /><thr:total>0</thr:total></entry><entry gd:etag="W/&quot;D0QCSXkyfyp7ImA9WhBWGU8.&quot;"><id>tag:blogger.com,1999:blog-6984430437831772411.post-2093768973385820410</id><published>2013-04-14T01:42:00.001-06:00</published><updated>2013-04-14T01:42:48.797-06:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2013-04-14T01:42:48.797-06:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Marvel" /><category scheme="http://www.blogger.com/atom/ns#" term="video games" /><category scheme="http://www.blogger.com/atom/ns#" term="review" /><title>Review: X-Men Legends 2: Rise of Apocalypse</title><content type="html">&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://2.bp.blogspot.com/-PzU4DGcd5p0/UWpdGTrV4tI/AAAAAAAADr8/LD5Z-TKc6J0/s1600/header.png" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://2.bp.blogspot.com/-PzU4DGcd5p0/UWpdGTrV4tI/AAAAAAAADr8/LD5Z-TKc6J0/s1600/header.png" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div style="margin-bottom: 0in; text-align: justify;"&gt;
&lt;i&gt;&lt;br /&gt;&lt;/i&gt;&lt;/div&gt;
&lt;div style="margin-bottom: 0in; text-align: justify;"&gt;
&lt;i&gt;Check out my review of &lt;a href="http://www.tombadguy.com/2013/03/review-x-men-legends.html"&gt;X-Men Legends&lt;/a&gt; if you haven't.&lt;/i&gt;&lt;/div&gt;
&lt;div style="margin-bottom: 0in; text-align: justify;"&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div style="margin-bottom: 0in; text-align: justify;"&gt;
It's not all the time that a sequel can
be better than its predecessor, for the second and final installment
of X-Men Legends does just that. In my review of X-Men Legends, I
discussed the gameplay and guess what? It's the same thing, so, I
don't feel like I need to go into it again. Same goes with the
graphics. It's pretty much the cel-shadded mess that does not age
well. And this is the PS2 version(it is also available on PSP, PC,
Xbox, Gamecube and the N-Gage...yeah, the N-Gage). Also, I did not go
over the story of the first game because it is the most general X-Men
story(they fight Magneto). But this game does render some
explanation. Basically, you are fighting the first mutant of
existence, Apocalypse. Estimated at over 5000 years old, he believes
in the survival of the fittest and only the strong and powerful
deserve to live. With the help of Mr. Sinister, they attack Earth and
kidnap mutants to turn into slaves for their cause. Now, Apocalypse
is not only a problem for the Xavier and his X-Men, but also for
Magneto and the Brotherhood. The X-Men and Brotherhood team up to
fight Apocalypse and defend the world. Now, I would break down this
game's story even more, but sadly, like the first game, you'll pretty
much be mashing through any dialogue. It still has that problem where
the plot is just boring as shit. Honestly, you have a game based off
of a comic book and through TWO GOD DAMN GAMES, you can't make the
story appealing or at least seem interesting. I don't want to just
read endless lines of text that explains everything. I want voice
acting, cutscenes, THIS IS THE X-MEN FOR FUCK'S SAKE. Do you know how
I know they didn't give a flying rat's ass about the story or
dialogue? The mission briefings in this game are optional. In XL1,
you had to watch them, in this, you can just say fuck it. That's how
I know. Luckily, the game play is addicting enough that it doesn't
ruin the experience for you.&lt;/div&gt;
&lt;div style="margin-bottom: 0in; text-align: justify;"&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://4.bp.blogspot.com/-iHct4dz0w60/UWpdJwyw1GI/AAAAAAAADsE/pkxMgYT3cR4/s1600/cover.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://4.bp.blogspot.com/-iHct4dz0w60/UWpdJwyw1GI/AAAAAAAADsE/pkxMgYT3cR4/s1600/cover.png" /&gt;&lt;/a&gt;&lt;/div&gt;
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&lt;br /&gt;&lt;/div&gt;
&lt;div style="margin-bottom: 0in; text-align: justify;"&gt;
Before I continue going into this game,
I want to bring up one of my favorite comic books series, The Age of
Apocalypse. Xavier's son Legion, traveled back in time with the
intention of killing Magneto. Instead, he ends up killing his own
father who was defending Magneto. Then when Apocalypse came around,
Charles Xavier was not there to stop them, and in so, Apocalypse
takes over the world. The time line is skewed, Magneto forms the
X-Men and mutants across the world fight against evil. That's a big
reason why I like this game more. Apocalypse is one of my favorite
villains in the X-Men universe. He is pure evil incarnate. Plus,
anything that brings the X-Men and Magneto joined together to fight
side by side, is fucking awesome. Additionally, AoA spawned one of my
favorite X-Men, Nate Greay AKA X-Man. Even in the game, a villain
created in AoA, the Sugar Man, makes an appearance and you get to
fight him. Now, this series and this game are nothing a like, but I
will take any opportunity to hype comics I love. In fact, I believe
they reprinted the whole series in one giant Omnibus so you can get
them all together in one big ass tome.&lt;/div&gt;
&lt;div style="margin-bottom: 0in; text-align: justify;"&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/-mvmdBvha0SM/UWpdMnGvGoI/AAAAAAAADsM/f7YDx1JMAIU/s1600/1.png" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" src="http://4.bp.blogspot.com/-mvmdBvha0SM/UWpdMnGvGoI/AAAAAAAADsM/f7YDx1JMAIU/s1600/1.png" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Age of Apocalypse is a good series that you should check out&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;div style="margin-bottom: 0in; text-align: justify;"&gt;
Back to the game, lets talk about the
first thing you would notice that gets you excited about this game.
The case. Previously, you were just the X-Men, now, you can play as
some of the villains from the Brotherhood. Juggernaut, Toad, Scarlet
Witch, and yes, Mag-fuckin-neto. And of course you have the X-Men,
Nightcrawler, Rogue, Jean Grey, and...Sunfire. Wow, really? Sunfire?
Um, ok. Fifteen ready to play and 3 unlockable characters(Deadpool,
Iron Man, and Professor X). It's a random cast and I love it. Of
course, my party was headed by Magneto, and I accompanied him with
Juggernaut, Scarlet Witch and Bishop. My party advice for this game
is pretty much the same as the previous one, except replace Iceman
with Magneto since he can form bridges(2 Tanks, 1 focus character and
Magneto).&lt;/div&gt;
&lt;div style="margin-bottom: 0in; text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="margin-bottom: 0in; text-align: justify;"&gt;
So what makes this game better than the
first besides the cast? It's the way you level up. In the first X-Men
Legends, when you gained a Level you got one skill point and one stat
point. XL2 takes a page from Diablo. When you Level up, your
character gets 4 stat points instead of 1. Sweet fucking Moses, you
have no idea how much leveling up is more satisfying when you feel
like you can actually buff your characters effectively. Here is how I
suggest leveling up; depending on the character, you are going to
want to put 2 stat points in their main stat, ignore the stat that is
pointless to them, and then the 1 stat point in the final remaining
options. For example, for your tank character, put 2 stat points in
Strike, ignore Focus, and then add 1 point to Agility and Body.
Simple as that. As this progresses, your characters will be beefy
when it comes to their expertise. With those differences out of the
way, it's pretty much the same game as XL1. You fight through various
levels, gain experience, beat bosses, the whole nine yards.&lt;/div&gt;
&lt;div style="margin-bottom: 0in; text-align: justify;"&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/-Ty_Nwd2htpY/UWpdUGbIvDI/AAAAAAAADsU/d0aXHBMiLTg/s1600/2.png" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" src="http://1.bp.blogspot.com/-Ty_Nwd2htpY/UWpdUGbIvDI/AAAAAAAADsU/d0aXHBMiLTg/s1600/2.png" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;As you can see, visually, it's about the same&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;div style="margin-bottom: 0in; text-align: justify;"&gt;
I have some gripes about it. My
question: was this game fucking play tested? It is so fucking buggy,
it's ridiculous. The AI are complete idiots, AGAIN, and will
constantly fall off cliffs, so as I have stated in my XL1 review,
PLAY WITH OTHER PEOPLE. Also, there was this great part where I was
flying around with Magneto, went to the edge of the screen, AND KEPT
GOING. Seriously, it was like I was in no clip mode. I flew into the
blackness and looked down at the whole stage. HOW DO YOU LET THAT GET
INTO YOUR GAME? Too many times you will find yourself stuck in a wall
and then fall to your death. It is aggravating. It was an example of
video game companies trying to do so much with what you do in the
game, that simple little things like this get over looked. Now, this
doesn't make it unplayable, but you will get frustrated and you will
yell at your TV. No fucking joke.&lt;/div&gt;
&lt;div style="margin-bottom: 0in; text-align: justify;"&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div style="margin-bottom: 0in; text-align: justify;"&gt;
And what the fuck is up with Act 3?
IT'S SO FUCKING LONG. The first time I played this game many years
ago, this is where I stopped. The dungeon in the third act is too
damn long. It has going to too many places, having to do accomplish
too many objectives. I was averaging beating one act every two night
when I played this game after work. Act 3 took me 5 MOTHER FUCKING
NIGHTS. None of the other Acts were that long. None of the other Acts
had that many missions. Seriously, it was just a pain. And speaking
of pains, the difficulty of this game is that bad. I'd say it's
moderate considering all the bugs you have to deal with. BUT WHY THE
FUCK IS APOCALYPSE SO FUCKING HARD?! A game that is balanced like
this, will offer some challenge, but at the end, they fucking crank
it up to eleven. First you fight Apocalypse. Then he grows super huge
and you have to fight him again. Now if you spend all your heather
and focus items trying to kill him, it's useless because once you
beat him, he respawns. DA FUCK? You then have to figure out WITH NO
EXPLANATION, that you have to jump in some pod in the middle of the
room, get some weird mutant powers, crash through the walls and
destroy two generators. WHY? Why the FUCK do I have to do that? No
other boss battle is like that. And why is it not being explained to
me? Why do I have to figure it out? It was only by luck that I did in
the first place. Please keep in mind, that at this point, I already
died three times. So after you destroy the generators, you have to
beat giant Apocalypse. THEN he summons his four horsemen, Abyss,
Archangel, Abomination, and the Living Monolith. So now you have to
fight all five of them, and if you're like me, you're damn near out
of items to heal. Since I felt I was in a bind, I decided to just off
Apocalypse immediately then deal with the horsemen. But guess what,
HE RESPAWNS. You have to kill ALL THE HORSEMEN FIRST then beat
Apocalypse for the billionth time. Seriously, this reminds me of the
ending of Final Fantasy 3. You have an enjoyable game with an OUT OF
NOWHERE fucked up, hard ending.&lt;/div&gt;
&lt;div style="margin-bottom: 0in; text-align: justify;"&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/-iPRAzlvM5wU/UWpdY0sWSsI/AAAAAAAADsc/O4nOuARlRWg/s1600/3.png" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" src="http://1.bp.blogspot.com/-iPRAzlvM5wU/UWpdY0sWSsI/AAAAAAAADsc/O4nOuARlRWg/s1600/3.png" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Four Horsemen of Apocalypse, more like Horsemen of Annoyance&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;div style="margin-bottom: 0in; text-align: justify;"&gt;
And one more thing, don't play XL1 and
2 back to back. You get really sick of it, really fast. I don't know
what the fuck I WAS THINKING, so that's a bad move on my part. It
probably added some rage to this review to make it seem more
negative, but, overall, this game is pretty good. I like the
characters, I love that I can play as Magneto, and it's fun to play
with friends. Seriously, the game isn't as bad as I explained on some
parts, but they just really irritated me. If you played and liked the
first, you'll like this one as well. And if not, think about it this
way: at least it's not the piece of shit X-Men movies.&lt;/div&gt;
&lt;div style="margin-bottom: 0in; text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://4.bp.blogspot.com/-wFS_Ed9PYeY/UWpdiAU4KcI/AAAAAAAADsk/vOPsS2UEFzw/s1600/comment.png" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://4.bp.blogspot.com/-wFS_Ed9PYeY/UWpdiAU4KcI/AAAAAAAADsk/vOPsS2UEFzw/s1600/comment.png" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div style="margin-bottom: 0in; text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
</content><link rel="replies" type="application/atom+xml" href="http://www.tombadguy.com/feeds/2093768973385820410/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.tombadguy.com/2013/04/review-x-men-legends-2-rise-of.html#comment-form" title="5 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/6984430437831772411/posts/default/2093768973385820410?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/6984430437831772411/posts/default/2093768973385820410?v=2" /><link rel="alternate" type="text/html" href="http://www.tombadguy.com/2013/04/review-x-men-legends-2-rise-of.html" title="Review: X-Men Legends 2: Rise of Apocalypse" /><author><name>Tom Badguy</name><uri>http://www.blogger.com/profile/00450994667840450480</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://2.bp.blogspot.com/-hx2UZIKSo3E/TzNkFCDEWbI/AAAAAAAABTY/fPanzYkuBn4/s220/did.gif" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://2.bp.blogspot.com/-PzU4DGcd5p0/UWpdGTrV4tI/AAAAAAAADr8/LD5Z-TKc6J0/s72-c/header.png" height="72" width="72" /><thr:total>5</thr:total></entry><entry gd:etag="W/&quot;CkMFRX89eyp7ImA9WhBWF04.&quot;"><id>tag:blogger.com,1999:blog-6984430437831772411.post-1577231193240788197</id><published>2013-04-11T19:33:00.001-06:00</published><updated>2013-04-11T19:33:34.163-06:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2013-04-11T19:33:34.163-06:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="video games" /><category scheme="http://www.blogger.com/atom/ns#" term="DC Comics" /><category scheme="http://www.blogger.com/atom/ns#" term="article" /><title>Batman Arkham Origins Announced</title><content type="html">&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://4.bp.blogspot.com/-rajfVz_N_Zw/UWdi0S0JQ7I/AAAAAAAADpM/4WVxFWmfvb8/s1600/header.png" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://4.bp.blogspot.com/-rajfVz_N_Zw/UWdi0S0JQ7I/AAAAAAAADpM/4WVxFWmfvb8/s1600/header.png" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div style="margin-bottom: 0in; text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
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&lt;div style="margin-bottom: 0in; text-align: justify;"&gt;
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&lt;br /&gt;&lt;/div&gt;
&lt;div style="margin-bottom: 0in; text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="margin-bottom: 0in; text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="margin-bottom: 0in; text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="margin-bottom: 0in; text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="margin-bottom: 0in; text-align: justify;"&gt;
So we've all heard that new Batman
Arkham game has been revealed and is set to release on October 25&lt;sup&gt;th&lt;/sup&gt;
of this year. The game will be a prequel to the other games and will
no longer be done by Rocksteady but by the in-house team at Warner
Brothers Games, Montreal. Released with it will be a protable Batman:
Arkham Origins game, Batman Arkham Origins: Blackgate for the Vita
and Nintendo DS.&lt;/div&gt;
&lt;div style="margin-bottom: 0in; text-align: justify;"&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div style="margin-bottom: 0in; text-align: justify;"&gt;
Sooooooo, is anyone else not hyped for
this? Seriously, I'm not sure if this is a wise idea for the next
installment in the Arkham game series. Nowadays, games are starting
to follow a flowchart. Game 1, first game. Game 2, sequel to first
game. Game 3, prequel to both games. It's pretty much set up this
way. Take a look at the Devil May Cry and God of War series, it's the
same thing. Are these prequels necessary? It's only a rarity when
they do work out. For example, Metal Gear Solid 3: Snake Eater. This
game was a prequel of you playing as Big Boss instead of Solid Snake.
This game was a success and necessary for how it tied the entire
series together which was revealed in Metal Gear Solid 4. No one knew
anything about the beginnings of MGS. Before this game came out, Big
Boss was just a giant secret and everyone wanted to know who he was.
Then MGS3 came out, questions were answered, and everything made
sense in the fourth installment. See, this is how adding a prequel
WORKS. You take information and knowledge that players no little
about, explain, then follow it up with a game that ties it all
together. So mentioning this, what is the point of making the next
Arkham game a prequel?&lt;/div&gt;
&lt;div style="margin-bottom: 0in; text-align: justify;"&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/-Xbv6i835TFk/UWdj_7p1SoI/AAAAAAAADpg/H-EmLqQxnUg/s1600/1.png" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" src="http://1.bp.blogspot.com/-Xbv6i835TFk/UWdj_7p1SoI/AAAAAAAADpg/H-EmLqQxnUg/s1600/1.png" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Take a step back in time, more like, take a step in shit&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;div style="margin-bottom: 0in; text-align: justify;"&gt;
Everyone knows who Batman is, so you
don't need to explain that. Is the importance of knowing how Arkham
got established really necessary? I don't think so. What could a
prequel provide to those that have played through Asylum and City?
There were no unanswered questions in regards to the game's past.
There was no thoughts about why psychos are put into a fucking psycho
ward. The only stuff that I want to know about is all the hints and
teases in Arkham City that pointed to a sequel in Gotham City! Hush,
Azrael, the Scarecrow easter egg, Harley Quinn's positive pregnancy
test; THESE ARE THINGS I WANT TO KNOW ABOUT. I mean, what are they
thinking? The answer, I believe, is that they are not. The new
development team doesn't know what to do, so they think they should
start at the beginning. What a load of shit. Let me put it this way,
if you want to make a Batman-like origins game, THEN JUST MAKE A NEW,
SOLO BATMAN GAME ABOUT THE ORIGINS OF BATMAN! Don't take an
established franchise and run it back to the start, WE DON'T NEED TO
KNOW WHAT THE FUCK HAPPENED! The Arkham games were not made in a way
where you needed to know why everything happened and why it was
created. The games just let you know that you're Batman, you have to
stop the Joker and that you will be doing it in Arkham Asylum. Boom.
There. Done. That's it.&lt;/div&gt;
&lt;div style="margin-bottom: 0in; text-align: justify;"&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div style="margin-bottom: 0in; text-align: justify;"&gt;
What's Batman going to be like in this
new game? Is he going to have more gadgets than in Arkham Asylum?
Probably. Which is BULLSHIT! That won't make any sense. And how are
the new developers going to tie in this game with the others? Either
they won't, which would add further evidence to why a prequel should
be made, or they'll do what Christopher Nolan did with The Dark
Knight Rises and take some stupid little piece of information(hinting
at the part where Ra's tells Bruce about his dead wife) and make the
entire game out of it. This is broken. I don't care if I'm jumping
the gun, I am super disappointed that this was the direction they
decided to go with. My prediction is this: this game won't be as good
as the other two, so when they decide to make an eventual fourth game
that will be the sequel to Arkham City, no one will care and we'll
just be left with a bad taste in our mouths. I mean, what is the deal
with people not knowing what to do with Batman in the media? Tim
Burton's movies were complete ass. Batman Forever and Batman and
Robin were complete ass. We had to wait two decades for someone to
come and reboot it, make two good movies, THEN, LIKE THIS ORIGINS
GAME, fuck it up at the end with a piece of shit film like The Dark
Knight Rises. AND THEN, Warner Bros is just going to reboot the
Batman movies AGAIN. How is Batman getting fucked up SO BADLY? Maybe
this is just a sign to either stop while you're a head or just not
put Batman in other media outside of comics.&lt;/div&gt;
&lt;div style="margin-bottom: 0in; text-align: justify;"&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/-ZFcU6HrCI08/UWdkKaHQHII/AAAAAAAADpo/RVnn6TQk1S0/s1600/2.png" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" src="http://2.bp.blogspot.com/-ZFcU6HrCI08/UWdkKaHQHII/AAAAAAAADpo/RVnn6TQk1S0/s1600/2.png" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Even his costume looks more high tech than the other games. Remember, this is a prequel.&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;div style="margin-bottom: 0in; text-align: justify;"&gt;
I will say one positive thing, but it's
probably just a wasted want. If this game has Co-op, then it could be
worth playing. But they'll probably have those stupid challenges that
no one plays. Look, I'll get this game and I will play this game, but
games currently are starting to get so predictable and I am sick of
it. Who knows, maybe we'll never find out what happens after Arkham
City. If so, that would be a crime that should punishable by death.&lt;/div&gt;
&lt;div style="margin-bottom: 0in; text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="margin-bottom: 0in; text-align: justify;"&gt;
Also, I typed this before the new Game Informer came out. I still stand by my predictions because I will never read the garbage that is Game Informer any way.&lt;/div&gt;
&lt;div style="margin-bottom: 0in; text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://1.bp.blogspot.com/-8pLFl0ostoo/UWdjFtetusI/AAAAAAAADpU/yMShjZETULs/s1600/comment.png" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://1.bp.blogspot.com/-8pLFl0ostoo/UWdjFtetusI/AAAAAAAADpU/yMShjZETULs/s1600/comment.png" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div style="margin-bottom: 0in; text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
</content><link rel="replies" type="application/atom+xml" href="http://www.tombadguy.com/feeds/1577231193240788197/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.tombadguy.com/2013/04/batman-arkham-origins-announced.html#comment-form" title="5 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/6984430437831772411/posts/default/1577231193240788197?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/6984430437831772411/posts/default/1577231193240788197?v=2" /><link rel="alternate" type="text/html" href="http://www.tombadguy.com/2013/04/batman-arkham-origins-announced.html" title="Batman Arkham Origins Announced" /><author><name>Tom Badguy</name><uri>http://www.blogger.com/profile/00450994667840450480</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://2.bp.blogspot.com/-hx2UZIKSo3E/TzNkFCDEWbI/AAAAAAAABTY/fPanzYkuBn4/s220/did.gif" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://4.bp.blogspot.com/-rajfVz_N_Zw/UWdi0S0JQ7I/AAAAAAAADpM/4WVxFWmfvb8/s72-c/header.png" height="72" width="72" /><thr:total>5</thr:total></entry><entry gd:etag="W/&quot;CkcAQ3c8fSp7ImA9WhBWFkU.&quot;"><id>tag:blogger.com,1999:blog-6984430437831772411.post-8984726499471585820</id><published>2013-04-11T05:34:00.000-06:00</published><updated>2013-04-11T05:34:02.975-06:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2013-04-11T05:34:02.975-06:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Tales of Relevant Thought" /><category scheme="http://www.blogger.com/atom/ns#" term="VTW" /><title>Tales of Relevant Thought - Episode 18</title><content type="html">&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://3.bp.blogspot.com/-lbt_cqc1rBs/UWaeG-jnEII/AAAAAAAADos/uaot0KL8MMY/s1600/ep18.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://3.bp.blogspot.com/-lbt_cqc1rBs/UWaeG-jnEII/AAAAAAAADos/uaot0KL8MMY/s1600/ep18.png" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
So, this is posted REALLY FUCKING LATE. Apologies, folks. But episode 18 is here. The gang discusses ambitions and how they failed, Tom hates No Country For Old Men, Garrett and Charley hate The Walking Dead TV series, and Miles...well, he was there too. This and much more enjoyable content on our latest episode.&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://media.blubrry.com/twsb/media.vtwproductions.com/archive/tort/vtw-tort-2013-04-06.mp3" target="_blank"&gt;&lt;img border="0" src="http://3.bp.blogspot.com/-RLw1Lm71UH4/UWafTPUYBqI/AAAAAAAADo4/JjmkaP7E8Zk/s1600/play.png" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
Don't forget to listen to new episodes of Tales Of Relevant Thought every Saturday at 7pm EST at &lt;a href="http://www.vtwproductions.com/" target="_blank"&gt;www.vtwproductions.com&lt;/a&gt;!&lt;br /&gt;
&lt;br /&gt;
Have a question you want answered on Tales Of Relevant Thought? Leave a comment!&lt;br /&gt;
&lt;br /&gt;</content><link rel="replies" type="application/atom+xml" href="http://www.tombadguy.com/feeds/8984726499471585820/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.tombadguy.com/2013/04/tales-of-relevant-thought-episode-18.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/6984430437831772411/posts/default/8984726499471585820?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/6984430437831772411/posts/default/8984726499471585820?v=2" /><link rel="alternate" type="text/html" href="http://www.tombadguy.com/2013/04/tales-of-relevant-thought-episode-18.html" title="Tales of Relevant Thought - Episode 18" /><author><name>Tom Badguy</name><uri>http://www.blogger.com/profile/00450994667840450480</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://2.bp.blogspot.com/-hx2UZIKSo3E/TzNkFCDEWbI/AAAAAAAABTY/fPanzYkuBn4/s220/did.gif" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://3.bp.blogspot.com/-lbt_cqc1rBs/UWaeG-jnEII/AAAAAAAADos/uaot0KL8MMY/s72-c/ep18.png" height="72" width="72" /><thr:total>0</thr:total></entry><entry gd:etag="W/&quot;A0IERX85eCp7ImA9WhBWFEs.&quot;"><id>tag:blogger.com,1999:blog-6984430437831772411.post-1340947655340061075</id><published>2013-04-08T19:01:00.001-06:00</published><updated>2013-04-08T19:05:04.120-06:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2013-04-08T19:05:04.120-06:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Review A Great Game Day" /><category scheme="http://www.blogger.com/atom/ns#" term="video games" /><category scheme="http://www.blogger.com/atom/ns#" term="review" /><title>Review A Great Game Day - Chrono Trigger</title><content type="html">&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://4.bp.blogspot.com/-yFqGSJH7jIg/UWNoJWvgJaI/AAAAAAAADoI/ROYkAXXDeRo/s1600/header.png" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://4.bp.blogspot.com/-yFqGSJH7jIg/UWNoJWvgJaI/AAAAAAAADoI/ROYkAXXDeRo/s1600/header.png" /&gt;&lt;/a&gt;&lt;/div&gt;
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&lt;br /&gt;&lt;/div&gt;
&lt;div style="margin-bottom: 0in;"&gt;
Today was "Review A Great Game Day' sponsored by &lt;a href="http://www.1morecastle.com/" target="_blank"&gt;http://www.1morecastle.com&lt;/a&gt;. This turned out to be a completely awesome event and I am really glad I was a part of it. Check out &lt;a href="http://reviewagreatgameday.com/" target="_blank"&gt;http://www.reviewagreatgameday.com&lt;/a&gt; to check out all the reviews that have been posted. Below is my entry; Chrono Trigger. Seriously, this day fucking rocked!&lt;/div&gt;
&lt;div style="margin-bottom: 0in;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="margin-bottom: 0in; text-align: center;"&gt;
&lt;b&gt;&lt;u&gt;&lt;span style="color: red;"&gt;WARNING: THERE BE SPOILERS HERE&lt;/span&gt;&lt;/u&gt;&lt;/b&gt;&lt;/div&gt;
&lt;div style="margin-bottom: 0in;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="margin-bottom: 0in;"&gt;
Review a great game. Lets take a look
at that for a second. Just what is a great game? It can be a game
treasured from childhood, a game that had the best game play you have
ever experienced, a game in which the story just blew your fucking
mind. Whatever your reason for deeming a game “great” is your
personal preference alone. It doesn't matter if no one likes it or if
the whole world thinks it shit doesn't stink, all that matters is
that you think it is amazing. 
&lt;/div&gt;
&lt;div style="margin-bottom: 0in;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="margin-bottom: 0in;"&gt;
I'm a picky fucker when it comes to
games. It has to meet certain standards of my own personal criteria
in order for me to even pick it up and play it nowadays. But back in
the day, this was not the case. I wanted to get my hands on every
game I could when I was a kid. This was back in the hay day of one of
the greatest consoles ever invented, the Super Nintendo.
Unfortunately, this was also at a time where money barely existed in
my life. I remember looking through Nintendo Power and just drooling
at all the games I wanted to play and then being infinitely crushed
when I realized that I was 7 or 8 years old and there was no way to
get any fucking cash to fulfill my video game fantasies. Also, my
taste and knowledge in games were just beginning, so when it ever
came that time where I actually got a game, like around my birthday
or Christmas, I had no damn clue what I was doing. I was a product of
television so naturally if I saw a show I liked, I wanted the game.
This led to horrible choices(*cough* TMNT Tournament
Fighters*cough*). But luck was on my side. I had an older brother.
Granted, he was only 4 years older than me, so say about 12, he at
least had a brain developed enough to the point where personal and
deductive choice comprehended. I mean, a lot of the SNES games I love
were not because I found them and played them, it's because he did.
Games like Lufia, Final Fantasy II, the Super Star Wars games, Secret
of Mana; the list goes on.&lt;/div&gt;
&lt;div style="margin-bottom: 0in;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="margin-bottom: 0in;"&gt;
It was on some faithful day in my youth
where my video game knowledge and experience took a rolled up hundred
dollar bill and snorted the cocaine of excellence. Where my brain
would evolve to the point where I finally acknowledged and
comprehended was a great game was. That was the day my brother
brought home Chrono Trigger. I took one look at it and said, “What
is this game? Did you read it in Nintendo Power?” He replied,
“Nope. I took one look at it and knew I had to get it.”
Naturally, I responded with, “Ok?” He then pointed to the back of
the box where it stated it was created by the minds behind the Final
Fantasy series. You all remember this shit. Back at a time when a
game that was made by Square actually fucking meant something. Not
nowadays where it seems like they don't even know how to make a
fucking video game let alone a good one. Back when it was Squaresoft,
not Square-Enix. He showed me that and I got more excited than a fat
kid in Wonka's chocolate factory. Hmm, now that I remember, I think I
was a fat kid. Any way, he popped that bitch in the SNES and we were
completely in awe of the tale that unfolded before us. Now, you have
to remember, I'm the younger brother, so a lot of my time was spent
watching the older brother play. And I had to do that bullshit where
I could play a game, but not get a head of him on it. That shit
pissed me off, but I didn't fucking care. From beginning to end, in
my young mind, I knew, that this was the best game ever made. I still
hold this thought to date. It's like 20 some years later and I still
tell my friends that this is my favorite game. “Oh, Skyrim? It's
good but not as good as Chrono Trigger.” “Final Fantasy VII? I
really like that game, but it's still not as good as Chrono Trigger.”&lt;/div&gt;
&lt;div style="margin-bottom: 0in;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/-_PuDRwHYYzw/UWNjUNRWoOI/AAAAAAAADnM/s7--5wFrg5w/s1600/1.png" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" src="http://2.bp.blogspot.com/-_PuDRwHYYzw/UWNjUNRWoOI/AAAAAAAADnM/s7--5wFrg5w/s1600/1.png" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;My cartridge of Chrono Trigger&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;div style="margin-bottom: 0in;"&gt;
When I saw what this site was about, I
just didn't want to review a game I really liked. I wanted to go
fuckin' balls out. I wanted to review the game I've held dearest to
me, the game that I've beaten the most(shit, I just beat it again the
other day). I wouldn't be surprised if I wasn't the only one that
review this game for this event. In fact, I'm probably not alone in
my opinion of this game either. Lots of spoken high praises of it.
But you know what, even if everyone on the planet said this thing was
gutter trash, I'd still be standing there declaring it as the best
game created. Honestly, no one game really comes close in ways of
perfection in my eyes. This game is one thing: an experience of a
lifetime.&lt;/div&gt;
&lt;div style="margin-bottom: 0in;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="margin-bottom: 0in;"&gt;
So, where to begin? Well, lets start
with some of the appealing things about the game that one would
notice without playing it. First off, the character design and
artwork done by Akira Toriyama. You know, that guy that created
Dragon Ball. You may also have know his work from character design on
the Dragon Quest games, or Dragon Warrior as it was known in the
US(look, everyone probably knows this shit I'm about to dive into,
but you never know, someone may not, so bare with me). Second, the
back of the box says, as I mentioned earlier, “From the creators of
the acclaimed Final Fantasy series.” Along with Toriyama was
Hironobu Sakaguchi, the creator of Final Fantasy, and Yuji Horii, the
creator of the Dragon Quest games. They were nicknamed, the “Dream
Team.” So you can let this sink in, let me repeat; this game in a
combination of those responsible for FINAL FANTASY AND DRAGON QUEST.
The original composer was Yasunori Mitsuda, who fell ill during
towards the end of his composition and left it in the hands of a
Nobuo Uematsu, the guy behind all your favorite Final Fantasy songs.
So, by accident, now we have Uematsu as part of this game. This is
like a cluster fuck of some of the greatest minds in gaming. Mitsuda
later composed the scores for other games like Chrono Trigger's
sequel, Chrono Cross, Xenogears, Mario Party, and the first two
Shadow Hearts games. This was a group that knew how to put an RPG
together. What more could you ask for?&lt;/div&gt;
&lt;div style="margin-bottom: 0in;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/-3UhkP929rPY/UWNj2RnGPXI/AAAAAAAADnU/Hs5aKS0EHKQ/s1600/2.png" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" src="http://4.bp.blogspot.com/-3UhkP929rPY/UWNj2RnGPXI/AAAAAAAADnU/Hs5aKS0EHKQ/s1600/2.png" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;The "Dream Team"&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;div style="margin-bottom: 0in;"&gt;
Ok, the creation of this game is in
some of the best hands ever, so just what the hell is Chrono Trigger
about? Let me just remind everyone that this is a review of the SNES
version; yeah, that's right, the fuckin' OG. None of this PS1,
Nintendo DS ported horse shit. The real thing. You play as a young
man named Crono in the year 1000 AD. The Milleninial Fair has started
and Crono's friend Lucca, a complete techie, has created a brand new
invention to display at the Fair. While Crono makes his way there, he
literally bumps into a girl named Marle. She has Crono show her
around and witness Lucca's new invention(a device that teleports a
person from one point to another). The crowd is stunned and Marle
wants to take a turn. But upon activation of the machine, it has a
bad reaction with the pendant she is wearing. A time gate is then
torn open and Marle falls through it. Crono teams up with Lucca to
travel through time to save their new friend. The duo travel back to
600 AD where times were different. War was happening and monsters and
cutthroats were every where. Crono discovers that Marle was mistaken
as the current queen of the kingdom for the period. Along with Lucca,
they meet the warrior, Frog(or Glenn). His name is no mistake, this
dude is a frog/human hybrid. With his help, they save Marle from her
captors and return to their own time. Crono then learns that Marle is
actually the princess of the kingdom in 1000 AD. When they return her
to the castle, Crono is thrown in jail and put on trial. Regardless
if you're found guilty or not, Crono is imprisoned and sentenced to
death. Lucca and Marle break him out and as they are backed into in
inescapable corner, they discover another time gate and go for it.
Then are now shot into the future to the year 2300 AD. The world is a
destroyed, desolated place with high tech cities, labs and factories
that sit like decaying ruins. The group find a robot named Robo who
guides them through this new found land. During this time, they find
a computer that tells them just what in the world happened. Something
called Lavos destroyed most of the civilization and surface of the
planet in 1999 AD. With this knowledge, a plot that seemed to focus
on rescuing a friend then turns into a journey of traveling through
time to save the entire planet.&lt;/div&gt;
&lt;div style="margin-bottom: 0in;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/-uspwp1XR93Q/UWNkXCfuflI/AAAAAAAADnc/l8ZQfF7eBPw/s1600/3.png" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" src="http://3.bp.blogspot.com/-uspwp1XR93Q/UWNkXCfuflI/AAAAAAAADnc/l8ZQfF7eBPw/s1600/3.png" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;One of the best cast of characters&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;div style="margin-bottom: 0in;"&gt;
This game is a turn based RPG that uses
the ATB(Active Time Battle) system. The same system that saw its
first creation in Final Fantasy IV. Every character has their own
type of weapon they can use as well as a specific element of magic.
ATB would soon be the standard for RPGs at this time. So, the game in
a nutshell is this: an RPG where you travel through time to defeat
the forces of evil, past, present and future uses bad ass swords,
guns, scythes, and even bare fists, human and robot alike. To recap,
we have an awesome creation team, an awesome soundtrack, an awesome
story and awesome innovative game play. Call me an optimist but
aren't these the components for a great game? The best of all worlds
jammed together. Hell, even the graphics at that time were completely
beautiful and creative. And those are two things that help make this
game so godlike; beauty and creativity.&lt;/div&gt;
&lt;div style="margin-bottom: 0in;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/-v356pjcVYfg/UWNlBf7-KlI/AAAAAAAADnk/XrqcD8rP-IY/s1600/4.png" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" src="http://2.bp.blogspot.com/-v356pjcVYfg/UWNlBf7-KlI/AAAAAAAADnk/XrqcD8rP-IY/s1600/4.png" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Combat was smooth with entertaining sprites and animations&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;div style="margin-bottom: 0in;"&gt;
All the broad and obvious notes about
this game are set. But nothing makes a game amazing without
particulars. For example, who is the greatest silent protagonist in
any video game? Most people would say Link from the Legends of Zelda.
Not me. I say, Crono. Link is fine and I like him as a character, but
the Zelda games were basically his story. You felt like you were just
Link's guide through his journeys of Hyrule. Crono is different.
There is so much going on and so many characters that join you and
interact with you, you don't feel like you're guiding someone through
THEIR story, but that you are the character. This is the strength of
the silent protagonist. Chrono Trigger pulls this off splendidly.
Legend of Zelda and Chrono Trigger are the only two games I have ever
played that have successful silent protagonists.&lt;/div&gt;
&lt;div style="margin-bottom: 0in;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://3.bp.blogspot.com/-1996sBrZEBY/UWNmKiMXbWI/AAAAAAAADns/ZNbJQCuAR9Q/s1600/5.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://3.bp.blogspot.com/-1996sBrZEBY/UWNmKiMXbWI/AAAAAAAADns/ZNbJQCuAR9Q/s1600/5.png" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div style="margin-bottom: 0in;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="margin-bottom: 0in;"&gt;
But hey, heroes are not that great
unless they have good villains, right? Chrono Trigger delivers. From
the villainous Reptile, Azala from the year 65000000 BC, to
everyone's favorite scythe wielding magician, Magus in 600 AD. I can
picture it now, Magus standing there in his castle as you approach to
fight him and he says, “The black wind begins to howl...” then
BAM! Right into the fight and his KICK ASS theme. They are all
memorable whether it be because of their evil intent or just their
goofy persona. Remember Dalton from 12000 BC? I always will. He
always had those Golem bosses that he would pull out of nowhere and
had you fight and his final attack when you beat him was “Burp”
and the screen gets a dirty, fog effect. Or how about the Yakra that
always poses as the chancellor? Stuff that I will never forget.&lt;/div&gt;
&lt;div style="margin-bottom: 0in;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="margin-bottom: 0in;"&gt;
One thing that I think everyone
remembers was Chrono Trigger's introduction of the New Game+ feature.
After completing the game, you can start a new game with all your
equipment and stats from the completed game. Which then lead to the
numerous alternate endings this game had. Yeah, this game has over a
dozen endings you can complete. Basically, you have the ability to
beat the game at any point in the game. Depending on when you beat it
decides the ending. I will always remember the ending where you see
Frog as a human, it blew me away, him being my favorite companion in
the game. Or, the ending where you beat Lavos at the beginning of the
game with Crono and Marle, or challenge yourself and beat it with
just Crono. Then you unlock the Developer's Room and get to talk to
the game's creators. Awesome stuff that I don't see games do at all
any more. Chrono Trigger defines the term “Replay Value.”&lt;/div&gt;
&lt;div style="margin-bottom: 0in;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="margin-bottom: 0in;"&gt;
I mean, what could be said about this
game that hasn't? Well, I'm sure others have said, but I will explain
to you one reason why I personally think this game is the shit(here
comes that spoiler mentioned at the beginning...but seriously, do you
realize that it's been almost 20 years since this game came out, I
think I deserve some slack on the fuckin' spoilers so here goes).
Crono, the main character of the game, dies. Yeah, he fucking dies in
the game. And it doesn't stop there. You can either choose to revive
him or beat the game without him. What other game, as marvelous as
this one, lets you do that? I mean, it is so awesome playing a game
where no one is safe. When the MAIN CHARACTER DIES, you get this
feeling of, “HOLY SHIT, ANYTHING COULD FUCKING HAPPEN!” Now THAT
is an awesome feeling. I mean, we've all played so many games that
most games get predictable. Chrono Trigger throws that shit out the
window and says, “what now, mother fucker?!” And shitty, pussy,
Final Fantasy X doesn't count towards a main character dying, or
going back to dream land, or what the fuck ever that blonde piece of
human waste did; doesn't come close. No. Your hero is dead. You still
have like half the game to finish. What do?&lt;/div&gt;
&lt;div style="margin-bottom: 0in;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="margin-bottom: 0in;"&gt;
I could go on forever with this
masterpiece(that's right, I said it), no fucking seriously, I'm such
a dick rider for this game that as I'm typing this, I'm listening to
the damn soundtrack. Chrono Trigger showed me what a great game is.
It defined it for me. As time passed and I played a multitude of
other games and got into adulthood where I can pretty much buy any
game I want, NONE OF THEM, come close to my love for this game. I
have played and beat this game more than any other. It has pretty
much become a tradition where I must beat it multiple times a year.
It reminds me of a more pure and innocent time. A time where everyone
wasn't so desensitized to video game media. The time where not
everything perfected and people still didn't have somewhat of a clue
about video games. A time when the internet and Game Informer didn't
fucking exist(no, seriously, I know Nintendo Power was bad, but Game
Informer is just way worse). I don't think games these days are any
where near the caliber they were 15-20 years ago. The way things are
going, I don't think there will ever be another game like Chrono
Trigger. And you know what, I'm fine with that.&lt;/div&gt;
&lt;div style="margin-bottom: 0in;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://3.bp.blogspot.com/-_uFOLUePARs/UWNmilZBV2I/AAAAAAAADn0/bkFN4w8djQY/s1600/6.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://3.bp.blogspot.com/-_uFOLUePARs/UWNmilZBV2I/AAAAAAAADn0/bkFN4w8djQY/s1600/6.png" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div style="margin-bottom: 0in;"&gt;
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&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://4.bp.blogspot.com/-HWe-IUXL7hg/UWNmnxaIpnI/AAAAAAAADn8/G8Zti5DBroA/s1600/comment.png" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://4.bp.blogspot.com/-HWe-IUXL7hg/UWNmnxaIpnI/AAAAAAAADn8/G8Zti5DBroA/s1600/comment.png" /&gt;&lt;/a&gt;&lt;/div&gt;
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</content><link rel="replies" type="application/atom+xml" href="http://www.tombadguy.com/feeds/1340947655340061075/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.tombadguy.com/2013/04/review-great-game-day-chrono-trigger.html#comment-form" title="4 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/6984430437831772411/posts/default/1340947655340061075?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/6984430437831772411/posts/default/1340947655340061075?v=2" /><link rel="alternate" type="text/html" href="http://www.tombadguy.com/2013/04/review-great-game-day-chrono-trigger.html" title="Review A Great Game Day - Chrono Trigger" /><author><name>Tom Badguy</name><uri>http://www.blogger.com/profile/00450994667840450480</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://2.bp.blogspot.com/-hx2UZIKSo3E/TzNkFCDEWbI/AAAAAAAABTY/fPanzYkuBn4/s220/did.gif" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://4.bp.blogspot.com/-yFqGSJH7jIg/UWNoJWvgJaI/AAAAAAAADoI/ROYkAXXDeRo/s72-c/header.png" height="72" width="72" /><thr:total>4</thr:total></entry><entry gd:etag="W/&quot;D0AHSXk9cCp7ImA9WhBXFk0.&quot;"><id>tag:blogger.com,1999:blog-6984430437831772411.post-1643653024888458140</id><published>2013-03-29T19:08:00.000-06:00</published><updated>2013-03-29T19:08:58.768-06:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2013-03-29T19:08:58.768-06:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Marvel" /><category scheme="http://www.blogger.com/atom/ns#" term="video games" /><category scheme="http://www.blogger.com/atom/ns#" term="review" /><title>Review: X-Men Legends</title><content type="html">&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://1.bp.blogspot.com/-l-wTMoxxfrw/UVY567t02JI/AAAAAAAADks/TdFSN0wfhqs/s1600/header.png" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://1.bp.blogspot.com/-l-wTMoxxfrw/UVY567t02JI/AAAAAAAADks/TdFSN0wfhqs/s1600/header.png" /&gt;&lt;/a&gt;&lt;/div&gt;
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&lt;br /&gt;&lt;/div&gt;
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&lt;br /&gt;&lt;/div&gt;
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&lt;br /&gt;&lt;/div&gt;
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&lt;br /&gt;&lt;/div&gt;
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&lt;div style="margin-bottom: 0in; text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="margin-bottom: 0in; text-align: justify;"&gt;
There are many video games created
based on comic books out there today. Most of them are complete ass.
But there are a few that slip through that are at least decent and
sometimes good and fun to play. X-Men Legends is one of those games.
Obviously, it's not the greatest comic book game, but it was the
beginning of a gameplay system that spawned off into good games like
Marvel Ultimate Alliance. I remember the first time I played X-Men
Legends around when it first came out. Me and two friends played it
damn near non-stop through the night and into the morning; we felt
the gameplay was that addicting. Diablo + X-Men = this game.
Seriously, this game is very Diablolike, which is awesome because I
fucking love Diablo. From the level ups with stat and skill building
to the random items that enemies drop, X-Men Legends creates a fun
dungeon crawling system. Now, like I said before, this isn't greatest
game; it has flaws. But at that time when it came out, it was like
God reached down from the heavens and said, “LET THERE BE AWESOME!”
Now, I have this game on the PS2, so my review will reflect that
version of the game.&lt;/div&gt;
&lt;div style="margin-bottom: 0in; text-align: justify;"&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://4.bp.blogspot.com/-US5bASKn05I/UVY6AaJfvzI/AAAAAAAADk0/Wz2e0Saeomw/s1600/cover.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://4.bp.blogspot.com/-US5bASKn05I/UVY6AaJfvzI/AAAAAAAADk0/Wz2e0Saeomw/s1600/cover.png" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div style="margin-bottom: 0in; text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="margin-bottom: 0in; text-align: justify;"&gt;
Basically the game plays like this: You
choose a member of the X-Men, you hack and slash while using special
attacks that drains an Energy meter. Naturally, you reach 0 HP, you
die. By defeating enemies and completing mission objectives, you gain
XP which raises your level. When a level is raised, you acquire 1
stat point and 1 skill point. Stat points boost damage, HP, EP; the
usual. Skill Points can increase the effectiveness of your special
abilities and buffs to your character like increased Heath
Regeneration or Attack Power. Pretty much standard RPG shit. You
could be telling yourself, “So? Da fuck is da big deal?” Well,
imagine doing all this but using DA MUTHA FUCKIN X-MEN! The cast of
playable characters I think gives this game the appeal. Your choice
of characters are as follows: Beast, Colossus, Cyclops, Emma Frost,
Gambit, Iceman, Jean Grey, Jubilee, Magma, Nightcrawler, Psylocke,
Rogue, Storm, and Wolverine. Back in the day, this was fucking jaw
dropping. When I first played, I chose Gambit while my friends played
as Rogue and Cyclops. All I did was spam charged cards and loved
every second of it.&lt;/div&gt;
&lt;div style="margin-bottom: 0in; text-align: justify;"&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/-KBYMGyyvtHs/UVY6IYAuybI/AAAAAAAADk8/q8i0pnTJ-0c/s1600/1.png" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" src="http://1.bp.blogspot.com/-KBYMGyyvtHs/UVY6IYAuybI/AAAAAAAADk8/q8i0pnTJ-0c/s1600/1.png" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Menu Screen&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;div style="margin-bottom: 0in; text-align: justify;"&gt;
Combat is simple. Two buttons control
light and heavy attacks so you can do knockdown combos or pop up
combos, etc. Clicking the right trigger brings up a menu for your
special abilities. By hitting the coordinated button would unleash
them(EX: R2+X = Wolverine's Feral Claw attack). Basically, you mash
the shit out of the buttons until your opponents are dead. Some
enemies have resistances to abilities like electric damage or
physical damage, so you change your attack plan accordingly. To
recover HP and EP, you collect Heather and Energy items that
replenish them by using L1 for health and R1 for Energy. It's really
simple. Just mash and don't die. If your character does die, you can
revive them by spending money. You get credits in this game from
smashing objects and beating enemies that can spent on equipment to
boost your characters stats.&lt;/div&gt;
&lt;div style="margin-bottom: 0in; text-align: justify;"&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/-4NlhkON-AUc/UVY6PSsqe4I/AAAAAAAADlE/0498KwHJeEE/s1600/3.png" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" src="http://3.bp.blogspot.com/-4NlhkON-AUc/UVY6PSsqe4I/AAAAAAAADlE/0498KwHJeEE/s1600/3.png" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Combat is not difficult&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;div style="margin-bottom: 0in; text-align: justify;"&gt;
The environments are giant dungeons,
pretty much. You can explore vast areas, find hidden items(once
again, basic RPG shit), all the way until you complete the mission
objectives and/or get to the location you need to. Most events end
with a boss fight. There are also discs you can collect in the game
which unlock trials, character specific missions, etc. which you can
participate in using the famous “Danger Room” at the X-Mansion.
Completing these trials and missions grants you more XP and some
items you can only get from these missions. A grinding, dungeon
exploring buffet is in store for you in this game. Also, some
environmental areas can be changed based on what character is in your
party. Iceman can put out random fires that could lead to secrets as
well as form ice bridges across ditches. Another example, is Storm
can use lightning on metal to fuse it shut. Ok, personally, if you
are going to make a party in this game and you don't want to have to
change it every time something like this pops up(some times, you have
to form a bridge to continue a mission), just fucking have Iceman in
your party. Seriously, putting out fires and forming bridges occurs a
lot in this game and if you already have Iceman in your party, you're
golden. Locations in the game include New York City, Asteroid M and
other famous X-Men/Marvel locales.&lt;/div&gt;
&lt;div style="margin-bottom: 0in; text-align: justify;"&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/-08mqDSZkAWI/UVY6VtVQlFI/AAAAAAAADlM/jZN3gMwvSjw/s1600/2.png" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" src="http://3.bp.blogspot.com/-08mqDSZkAWI/UVY6VtVQlFI/AAAAAAAADlM/jZN3gMwvSjw/s1600/2.png" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Everyone also has a "Super" move they can use&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;div style="margin-bottom: 0in; text-align: justify;"&gt;
So the basics have been covered, before
I talk about how much I love this game, lets point out the one
terrible thing about it first. The fucking story. I know what you're
thinking, “how da fuck could an X-Men game have a bad story?”
Unfortunately, it's complete shit. The “main character” of the
story is Allison Crestmere, aka, Magma from the New X-Men series.
You're basically playing the role of a new mutant being exposed to
the world. You find out what the X-Men are, how to deal with your
powers, blah, blah, blah, boring ass stupid shit. If you are really
into X-Men, then you will not giving a flying fuck about what anyone
is talking about because you already know everything. Hmm, I guess
saying that, if you don't know anything about the X-Men, then maybe
you will find it interesting...well, fuck. Let me rephrase. I THINK
the story is ass, but it could be good for newcomers. Here it is in a
nutshell: STOP MAGNETO. That's it. Magneto and the Brotherhood are
the bad guys and you stop them. They hate non-mutants and they want
to rule/destroy the world so the mutants will be the only ones left
because Mag-fuckin-neto thinks mutants are superior. Basic X-Men
story. What's annoying about this is the fact that Magma is the lead
character, a character that knows nothing about the X-Men and their
history, so in a way, this character is the player. First off, you
won't want to use her AT ALL. I mean, would who would you choose to
play as, Wolverine or some fire bitch that you didn't grow up reading
about? No brainer. Second, if Magma is supposed to be the player,
then why not make it where you can customize your own character?
Look, I know this game came out forever ago, but seriously, a quick
skin and a choice of what type of mutant you are would have been
better. I just found myself mashing the X button through all
dialogue. Yes, there is voice acting in this game and yes, Sir
Patrick Stewart graces us with the voice of Professor Xavier, and
YES, once again, Steven Blum plays a voice acting role in this
game(seriously, this guys is in fucking EVERYTHING). But I still just
mashed through dialogue eagerly awaiting the next chance to crush
some fools.&lt;/div&gt;
&lt;div style="margin-bottom: 0in; text-align: justify;"&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div style="margin-bottom: 0in; text-align: justify;"&gt;
Now, this is just me, but another thing
I hate about this game is that a lot of the character design and
ideas are based of the Ultimate Marvel series. Which I hate with a
fucking passion. The Ultimate Marvel series is just a different
version of Marvel comics where different shit happens. It's bullshit.
Once again, this comes down to my personal taste. For example, I hate
that I have to wear Colossus' stupid Ultimate costume instead of his
classic red. It's just bullshit.&lt;/div&gt;
&lt;div style="margin-bottom: 0in; text-align: justify;"&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/-mZSqbXthods/UVY6f1wjmtI/AAAAAAAADlU/RECkiNTpxkI/s1600/4.png" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" src="http://1.bp.blogspot.com/-mZSqbXthods/UVY6f1wjmtI/AAAAAAAADlU/RECkiNTpxkI/s1600/4.png" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Some of the art in the game isn't that great either&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;div style="margin-bottom: 0in; text-align: justify;"&gt;
As for the graphics in this game, I
have two opinions based on when I played it first to when I played it
recently. X-Men Legends sports the cel shaded look. When I first
played it, I thought it was pretty cool. Kind of gave it a comic feel
to it. But then after playing Marvel Ultimate Alliance where they
went with 3D models, I look back on the cel shaded graphics and they
annoy the fuck out of me. It looks ugly. But it's playable, I don't
want to get that mistaken. But after being spoiled with updated
graphics and having experienced WAY TOO MANY FUCKING CEL SHADED
GAMES, I can't really appreciate these graphics now. Which sucks,
because I don't want this point to shy people away, but it urks me.
And the fact that video game creation has potentially ruined some
games for me graphically, really pisses me off. But I digress. It's
not the best but it could have been worse.&lt;/div&gt;
&lt;div style="margin-bottom: 0in; text-align: justify;"&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div style="margin-bottom: 0in; text-align: justify;"&gt;
So, what are the good points? Let me be
blunt, YOU'RE PLAYING AS THE FUCKING X-MEN. This gives automatic cool
points. Second, the dungeon crawling/Diablo experience I mentioned
earlier. I really like RPGs so when you combine it with comics I
love, I am pretty much sucked in right away. Another reason is that
it is really fun to play with friends and form awesome X-Men teams.
You can play this with one player, but the AI likes to do stupid shit
like fall off cliffs and crap like that. I also like grinding in RPGs
and believe me, if you want levels, you'll be grinding. The fun
factor for this game is off the charts. Fighting X-Men villains,
going through their locations; it's a blast. A good blend of RPG and
comics if you ask me. Some can say that game gets kind of tedious,
but it doesn't for me. It was one of those games that got me hooked
just from reading the back of the case in the game store. Though it
is an older game, I suggest giving it a try, especially if you've
played Marvel Ultimate Alliance. You will get to see what started
those games.&lt;/div&gt;
&lt;div style="margin-bottom: 0in; text-align: justify;"&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div style="margin-bottom: 0in; text-align: justify;"&gt;
Before I close, I just want to give
some tips for this game that I have experienced. Which ever character
you choose to control, make it one of the tank characters, like
Colossus or Rogue. I find the game much easier just smashing shit
about instead of using an energy focused character that has to rely
on special abilities. The EP meter goes FAST so playing a character
like Storm or Jean Grey can be kind of difficult. I like using Rogue
because she has the ability of Flight, which is just fun as hell to
use. Just fly all over the stage. You can even pick up allies and
chuck them at opponents. But a good team should be this: 2
Tanks(Colossus, Rogue, Wolverine), 1 Energy focused for
support(Storm/Jean Grey) and Iceman. Personally, my team for this
game is Rogue, Colossus, Storm, and Iceman. Characters that are
balanced like Cyclops don't really pan out that well because you're
trying to balance physical fighting ability with energy attacks. As
the game goes on, you'll notice that you're damage output isn't all
that effective. So, basically make a decision with your character:
Tank or Energy attacks.&lt;/div&gt;
&lt;div style="margin-bottom: 0in; text-align: justify;"&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div style="margin-bottom: 0in; text-align: justify;"&gt;
Plenty of exploration, RPG elements and
X-Men to choose from. This game is a must play for comic fans.&lt;/div&gt;
&lt;div style="margin-bottom: 0in; text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://4.bp.blogspot.com/-xXRQWnlbPR8/UVY6tOeC6jI/AAAAAAAADlc/K_suPymI5hU/s1600/comment.png" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://4.bp.blogspot.com/-xXRQWnlbPR8/UVY6tOeC6jI/AAAAAAAADlc/K_suPymI5hU/s1600/comment.png" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div style="margin-bottom: 0in; text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
</content><link rel="replies" type="application/atom+xml" href="http://www.tombadguy.com/feeds/1643653024888458140/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.tombadguy.com/2013/03/review-x-men-legends.html#comment-form" title="3 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/6984430437831772411/posts/default/1643653024888458140?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/6984430437831772411/posts/default/1643653024888458140?v=2" /><link rel="alternate" type="text/html" href="http://www.tombadguy.com/2013/03/review-x-men-legends.html" title="Review: X-Men Legends" /><author><name>Tom Badguy</name><uri>http://www.blogger.com/profile/00450994667840450480</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://2.bp.blogspot.com/-hx2UZIKSo3E/TzNkFCDEWbI/AAAAAAAABTY/fPanzYkuBn4/s220/did.gif" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://1.bp.blogspot.com/-l-wTMoxxfrw/UVY567t02JI/AAAAAAAADks/TdFSN0wfhqs/s72-c/header.png" height="72" width="72" /><thr:total>3</thr:total></entry><entry gd:etag="W/&quot;C0cGQnw4eCp7ImA9WhBXE0g.&quot;"><id>tag:blogger.com,1999:blog-6984430437831772411.post-6567857841307708002</id><published>2013-03-26T20:23:00.002-06:00</published><updated>2013-03-26T20:23:43.230-06:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2013-03-26T20:23:43.230-06:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Tales of Relevant Thought" /><category scheme="http://www.blogger.com/atom/ns#" term="VTW" /><title>Tales of Relevant Thought - Episode 17</title><content type="html">&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://1.bp.blogspot.com/-wAD4y2yzHHU/UVJXFdvek6I/AAAAAAAADkA/RrWOx-luMV0/s1600/ep17.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://1.bp.blogspot.com/-wAD4y2yzHHU/UVJXFdvek6I/AAAAAAAADkA/RrWOx-luMV0/s1600/ep17.png" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
Episode 17 is now available for download! We get a new guest on the show and continue our discussions about comic books and the unknown, unspoken aspects of their characters! This warps into everyone's take on fetishes and their favorite porn. Hmm, an odd twist. This and more on our newest episode!&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://media.blubrry.com/twsb/media.vtwproductions.com/archive/tort/vtw-tort-2013-03-23.mp3" target="_blank"&gt;&lt;img border="0" src="http://3.bp.blogspot.com/-QAgjJqqbkdU/UVJX8Dt3LpI/AAAAAAAADkI/R2wNCy0UusA/s1600/play.png" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
Don't forget to listen to new episodes of Tales Of Relevant Thought every Saturday at 7pm EST at &lt;a href="http://www.vtwproductions.com/" target="_blank"&gt;www.vtwproductions.com&lt;/a&gt;!&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://3.bp.blogspot.com/-mDUosl-Tckg/UVJYGW91pPI/AAAAAAAADkQ/k8EBHpqLK-w/s1600/comment.png" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://3.bp.blogspot.com/-mDUosl-Tckg/UVJYGW91pPI/AAAAAAAADkQ/k8EBHpqLK-w/s1600/comment.png" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;</content><link rel="replies" type="application/atom+xml" href="http://www.tombadguy.com/feeds/6567857841307708002/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.tombadguy.com/2013/03/tales-of-relevant-thought-episode-17.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/6984430437831772411/posts/default/6567857841307708002?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/6984430437831772411/posts/default/6567857841307708002?v=2" /><link rel="alternate" type="text/html" href="http://www.tombadguy.com/2013/03/tales-of-relevant-thought-episode-17.html" title="Tales of Relevant Thought - Episode 17" /><author><name>Tom Badguy</name><uri>http://www.blogger.com/profile/00450994667840450480</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://2.bp.blogspot.com/-hx2UZIKSo3E/TzNkFCDEWbI/AAAAAAAABTY/fPanzYkuBn4/s220/did.gif" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://1.bp.blogspot.com/-wAD4y2yzHHU/UVJXFdvek6I/AAAAAAAADkA/RrWOx-luMV0/s72-c/ep17.png" height="72" width="72" /><thr:total>0</thr:total></entry><entry gd:etag="W/&quot;CUcARn8zeSp7ImA9WhBQFkg.&quot;"><id>tag:blogger.com,1999:blog-6984430437831772411.post-6962291687735481221</id><published>2013-03-18T18:30:00.001-06:00</published><updated>2013-03-18T18:30:47.181-06:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2013-03-18T18:30:47.181-06:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Tales of Relevant Thought" /><category scheme="http://www.blogger.com/atom/ns#" term="VTW" /><title>Tales of Relevant Thought - Episode 16</title><content type="html">&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://2.bp.blogspot.com/-ITtwJmaKURE/UUewjulelBI/AAAAAAAADjg/QJTKvzg3LjU/s1600/ep16.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://2.bp.blogspot.com/-ITtwJmaKURE/UUewjulelBI/AAAAAAAADjg/QJTKvzg3LjU/s1600/ep16.png" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
Episode 16 is up; cocked, locked and ready to rock! Miles rejoins us this week as we diffuse the all important confusion of super hero anatomy...and their shit. Does Nightcrawler just teleport his crap away? Are the Thing's innards rock or soft? That a much more in this giant sized comic episode! Seriously, it's like over 80 pages! Listen and enjoy!&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://media.blubrry.com/twsb/media.vtwproductions.com/archive/tort/vtw-tort-2013-03-16.mp3" target="_blank"&gt;&lt;img border="0" src="http://3.bp.blogspot.com/-3GnWVJaRVyQ/UUexWqouYFI/AAAAAAAADjo/opks-Yyp_5M/s1600/play.png" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
Don't forget to listen to new episodes of Tales Of Relevant Thought every Saturday at 7pm EST at &lt;a href="http://www.vtwproductions.com/" target="_blank"&gt;www.vtwproductions.com&lt;/a&gt;!&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://1.bp.blogspot.com/-KNV3d-sh3z0/UUexkWqFgTI/AAAAAAAADjw/7lccm6XWlLQ/s1600/comment.png" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://1.bp.blogspot.com/-KNV3d-sh3z0/UUexkWqFgTI/AAAAAAAADjw/7lccm6XWlLQ/s1600/comment.png" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;</content><link rel="replies" type="application/atom+xml" href="http://www.tombadguy.com/feeds/6962291687735481221/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.tombadguy.com/2013/03/tales-of-relevant-thought-episode-16.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/6984430437831772411/posts/default/6962291687735481221?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/6984430437831772411/posts/default/6962291687735481221?v=2" /><link rel="alternate" type="text/html" href="http://www.tombadguy.com/2013/03/tales-of-relevant-thought-episode-16.html" title="Tales of Relevant Thought - Episode 16" /><author><name>Tom Badguy</name><uri>http://www.blogger.com/profile/00450994667840450480</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://2.bp.blogspot.com/-hx2UZIKSo3E/TzNkFCDEWbI/AAAAAAAABTY/fPanzYkuBn4/s220/did.gif" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://2.bp.blogspot.com/-ITtwJmaKURE/UUewjulelBI/AAAAAAAADjg/QJTKvzg3LjU/s72-c/ep16.png" height="72" width="72" /><thr:total>0</thr:total></entry><entry gd:etag="W/&quot;DEUCQn44fSp7ImA9WhBQEEs.&quot;"><id>tag:blogger.com,1999:blog-6984430437831772411.post-7731607149868083192</id><published>2013-03-11T23:31:00.000-06:00</published><updated>2013-03-11T23:31:03.035-06:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2013-03-11T23:31:03.035-06:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Tales of Relevant Thought" /><category scheme="http://www.blogger.com/atom/ns#" term="VTW" /><title>Tales of Relevant Thought - Episode 15</title><content type="html">&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;img border="0" src="http://1.bp.blogspot.com/-t9uIQoblW7Q/UT6812i9j3I/AAAAAAAADjA/VqIU_9ZLU7I/s1600/ep15.png" /&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;div style="text-align: justify;"&gt;
Episode 15 is up and ready for download. It's a trio again this time as we discuss EBay and online shopping, the return of Like It or Hate It and what are your super powers? What would your weaknesses be? That and more on this new ep. Listen and enjoy!&lt;/div&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://media.blubrry.com/twsb/media.vtwproductions.com/archive/tort/vtw-tort-2013-03-09.mp3" target="_blank"&gt;&lt;img border="0" src="http://1.bp.blogspot.com/-X4-aC4uBc14/UT69NUTEo6I/AAAAAAAADjI/B4qgVrsSSrk/s1600/play.png" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
Don't forget to listen to new episodes of Tales Of Relevant Thought every Saturday at 7pm EST at &lt;a href="http://www.vtwproductions.com/"&gt;www.vtwproductions.com&lt;/a&gt;!&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://3.bp.blogspot.com/-hkq_aevxBH4/UT69aUQD7NI/AAAAAAAADjQ/591RdmL9gAM/s1600/comment.png" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://3.bp.blogspot.com/-hkq_aevxBH4/UT69aUQD7NI/AAAAAAAADjQ/591RdmL9gAM/s1600/comment.png" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;</content><link rel="replies" type="application/atom+xml" href="http://www.tombadguy.com/feeds/7731607149868083192/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.tombadguy.com/2013/03/tales-of-relevant-thought-episode-15.html#comment-form" title="2 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/6984430437831772411/posts/default/7731607149868083192?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/6984430437831772411/posts/default/7731607149868083192?v=2" /><link rel="alternate" type="text/html" href="http://www.tombadguy.com/2013/03/tales-of-relevant-thought-episode-15.html" title="Tales of Relevant Thought - Episode 15" /><author><name>Tom Badguy</name><uri>http://www.blogger.com/profile/00450994667840450480</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://2.bp.blogspot.com/-hx2UZIKSo3E/TzNkFCDEWbI/AAAAAAAABTY/fPanzYkuBn4/s220/did.gif" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://1.bp.blogspot.com/-t9uIQoblW7Q/UT6812i9j3I/AAAAAAAADjA/VqIU_9ZLU7I/s72-c/ep15.png" height="72" width="72" /><thr:total>2</thr:total></entry><entry gd:etag="W/&quot;D0YGQH4zfip7ImA9WhBRF0o.&quot;"><id>tag:blogger.com,1999:blog-6984430437831772411.post-5545757812303324090</id><published>2013-03-08T13:38:00.000-07:00</published><updated>2013-03-08T13:38:41.086-07:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2013-03-08T13:38:41.086-07:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="DC Comics" /><category scheme="http://www.blogger.com/atom/ns#" term="review" /><title>Review: Batman Room Full of Strangers</title><content type="html">&lt;br /&gt;
&lt;div class="separator" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em; text-align: center;"&gt;
&lt;img border="0" src="http://3.bp.blogspot.com/-gMDsTwJzSRE/UTlQZRSN02I/AAAAAAAADg8/NQfs2PSCZlg/s1600/header.png" /&gt;&lt;/div&gt;
&lt;div style="margin-bottom: 0in; text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="margin-bottom: 0in; text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="margin-bottom: 0in; text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="margin-bottom: 0in; text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="margin-bottom: 0in; text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="margin-bottom: 0in; text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="margin-bottom: 0in; text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="margin-bottom: 0in; text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="margin-bottom: 0in; text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="margin-bottom: 0in; text-align: justify;"&gt;
I have a shit ton of comics. Most of
them, I have not read yet. But as you all know, I have a love for
Batman. Now, for those of you that have the same situation, I'm sure
there's always that time as you stare at your “not yet touched”
collection and find something obscure yet interesting. This story is
one of those comics. I first looked at it and was perplexed by the
art; it reminded me of a children's book. Then I see Jim Gordon
holding a pistol and I immediately had to pick it up and read it. I
should also admit, I think the Batman universe, the heroes, villains,
side characters, etc. and the city of Gotham and its surrounding
areas is probably my favorite comic book setting. So I really enjoy
the Batman comics that, well, don't really star Batman(hence why I
think Gotham Central is so bad ass). Room Full of Strangers isn't
some long story arc; just a one shot. But I think it deserves a look.&lt;/div&gt;
&lt;div style="margin-bottom: 0in; text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="margin-bottom: 0in; text-align: justify;"&gt;
First thing I want to point out is that
this book is written and illustrated by Scott Morse. Morse has done
work on Plastic Man, Elektra and Catwoman. He is also know for a
series called Magic Pickle...whatever the fuck that is. I've never
heard of him before this and this is the first and only work of his I
have read. Like I said before, the illustrations in this book remind
me of a children's book. Smooth and powerful colors, a type of
character art that you might see on Nickelodeon or Disney; like it's
abstract but it is not at the same time. In better terms, it looks
like animation you would see on a cartoon show pretty much. My
thoughts going into this were up in the air, because I knew this
would be a Jim Gordon story but the fact that it is drawn in a
different way than I'm used to seeing, really placed a big question
mark in my head.&lt;/div&gt;
&lt;div style="margin-bottom: 0in; text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/-pHILxslPgfk/UTlQfcPFZTI/AAAAAAAADhE/TO9e6tuINi4/s1600/1.png" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" src="http://4.bp.blogspot.com/-pHILxslPgfk/UTlQfcPFZTI/AAAAAAAADhE/TO9e6tuINi4/s1600/1.png" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;I love the way the colors are used&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;div style="margin-bottom: 0in; text-align: justify;"&gt;
The story of the comic is after Jim
Gordon retires from being the commissioner of Gotham(check out
Batman: Officer Down and you will see what lead to it). Jim is out to
get some R&amp;amp;R in the country at a bed and breakfast. Upon his
arrival, he meets the colorful group that is staying there now,
including a young boy named Graham that is completely into Gotham and
the Batman. A terrible storm rolls in and knocks the power out. Noise
is heard from the couple upstairs and Jim investigates to find that a
murder has been committed. Jim has to investigate the inn while
dealing with the deadly storm outside and gets help from an
unsuspecting “fan” of the Dark Knight.&lt;/div&gt;
&lt;div style="margin-bottom: 0in; text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/-k-dUxvodjHE/UTlQluq6TLI/AAAAAAAADhM/63kkJ3xqgCo/s1600/2.png" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" src="http://1.bp.blogspot.com/-k-dUxvodjHE/UTlQluq6TLI/AAAAAAAADhM/63kkJ3xqgCo/s1600/2.png" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;It's not who you think it is, the ending of this book is very unique&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;div style="margin-bottom: 0in; text-align: justify;"&gt;
Now, I know this isn't much info to go
on, but since this is just a one shot, I don't want to spoil it for
anyone. Let me put it this way, if you are thinking that the look of
this comic is geared towards children, wait until you read the end.
Very real and pretty shocking shit, I must say. I liked this
book. The style and colors are done really well and any indecisive
thoughts I had about the art just dissolves away. It's a great story
and an interesting look at people in Batman's universe that are
outside of Gotham. I felt like I was on a vacation from Gotham myself
as I read this. It's a good read if you want to read a Batman comic
but want a fresh look at things.&lt;/div&gt;
&lt;div style="margin-bottom: 0in; text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://1.bp.blogspot.com/-x5OnDCzVixY/UTlQwfaOENI/AAAAAAAADhU/ZJY-iqIynwA/s1600/comment.png" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://1.bp.blogspot.com/-x5OnDCzVixY/UTlQwfaOENI/AAAAAAAADhU/ZJY-iqIynwA/s1600/comment.png" /&gt;&lt;/a&gt;&lt;/div&gt;
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&lt;br /&gt;&lt;/div&gt;
</content><link rel="replies" type="application/atom+xml" href="http://www.tombadguy.com/feeds/5545757812303324090/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.tombadguy.com/2013/03/review-batman-room-full-of-strangers.html#comment-form" title="1 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/6984430437831772411/posts/default/5545757812303324090?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/6984430437831772411/posts/default/5545757812303324090?v=2" /><link rel="alternate" type="text/html" href="http://www.tombadguy.com/2013/03/review-batman-room-full-of-strangers.html" title="Review: Batman Room Full of Strangers" /><author><name>Tom Badguy</name><uri>http://www.blogger.com/profile/00450994667840450480</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://2.bp.blogspot.com/-hx2UZIKSo3E/TzNkFCDEWbI/AAAAAAAABTY/fPanzYkuBn4/s220/did.gif" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://3.bp.blogspot.com/-gMDsTwJzSRE/UTlQZRSN02I/AAAAAAAADg8/NQfs2PSCZlg/s72-c/header.png" height="72" width="72" /><thr:total>1</thr:total></entry><entry gd:etag="W/&quot;DkYMR34_fip7ImA9WhBRF00.&quot;"><id>tag:blogger.com,1999:blog-6984430437831772411.post-179095163373140078</id><published>2013-03-07T17:51:00.001-07:00</published><updated>2013-03-07T17:56:26.046-07:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2013-03-07T17:56:26.046-07:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Man Cave" /><title>My Man Cave as of 2013-03-07</title><content type="html">&lt;div style="text-align: justify;"&gt;
Hey all. I just thought it would be cool to post some pictures of what I deem my "Man Cave." It's just the spare bedroom at my place that I have all my nerdy shit displayed. I took these because I found a great website: &lt;a href="http://www.colexions.com/" target="_blank"&gt;http://www.colexions.com&lt;/a&gt;. It's a site for collector's of games, comics, etc. and they post their collections. It's really cool and I advise you all to check it out. I find it really fun and collector's on there seem really nice. Plus, it's awesome to see the random stuff that other people have. So if you are into that kind of stuff, click the link and check it out. Special thanks to &lt;a href="https://twitter.com/CoreyBuckner" target="_blank"&gt;@CoreyBuckner&lt;/a&gt; for showing me Colexions.com.&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;img border="0" height="320" src="http://3.bp.blogspot.com/-6oB530B8TvY/UTk0ES8qsiI/AAAAAAAADe0/e9mYVcg7Eks/s320/1.jpg" style="margin-left: auto; margin-right: auto;" width="240" /&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Door&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;/div&gt;
&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;img border="0" height="300" src="http://1.bp.blogspot.com/-Cnu4wiNiYAo/UTk0e5IPB3I/AAAAAAAADe8/i6EvzralH5I/s400/2.jpg" width="400" /&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Behind Door&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;div style="text-align: center;"&gt;
&lt;/div&gt;
&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/-gWc4sHuHxS0/UTk0q213BEI/AAAAAAAADfE/WZYnJT5HfbA/s1600/3.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="300" src="http://1.bp.blogspot.com/-gWc4sHuHxS0/UTk0q213BEI/AAAAAAAADfE/WZYnJT5HfbA/s400/3.jpg" width="400" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Wall behind couch&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/-cm_cwmSY-B8/UTk0yRxw1wI/AAAAAAAADfM/4Kjal6abnLc/s1600/4.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="300" src="http://4.bp.blogspot.com/-cm_cwmSY-B8/UTk0yRxw1wI/AAAAAAAADfM/4Kjal6abnLc/s400/4.jpg" width="400" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Corner wall behind couch&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/-UMNlTFVoWGU/UTk08AZLeAI/AAAAAAAADfU/JDcZf2IlaCo/s1600/5.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="400" src="http://2.bp.blogspot.com/-UMNlTFVoWGU/UTk08AZLeAI/AAAAAAAADfU/JDcZf2IlaCo/s400/5.jpg" width="300" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Bookcase&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/-VsL8sn7DxD8/UTk1BEz__oI/AAAAAAAADfc/ED0bc6pnCwM/s1600/6.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="400" src="http://4.bp.blogspot.com/-VsL8sn7DxD8/UTk1BEz__oI/AAAAAAAADfc/ED0bc6pnCwM/s400/6.jpg" width="300" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Bookcase corner wall&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/-RKUNxVV6xfg/UTk1GhOwEyI/AAAAAAAADfk/I0lBDnBqXpQ/s1600/7.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="300" src="http://3.bp.blogspot.com/-RKUNxVV6xfg/UTk1GhOwEyI/AAAAAAAADfk/I0lBDnBqXpQ/s400/7.jpg" width="400" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Entertainment center&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/-W1dM-p3feJ0/UTk1MLRlbiI/AAAAAAAADfs/49UF_pwoOQQ/s1600/8.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="400" src="http://4.bp.blogspot.com/-W1dM-p3feJ0/UTk1MLRlbiI/AAAAAAAADfs/49UF_pwoOQQ/s400/8.jpg" width="300" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Entertainment center left corner wall&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/-ORdYsC2WNkc/UTk1RcdayhI/AAAAAAAADf0/KhsQBMAtOcY/s1600/9.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="400" src="http://2.bp.blogspot.com/-ORdYsC2WNkc/UTk1RcdayhI/AAAAAAAADf0/KhsQBMAtOcY/s400/9.jpg" width="300" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Closet(boxes are full of comics, 1500+)&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/-N_8lENxYxGo/UTk1Z87bwKI/AAAAAAAADf8/ZsUbipc_Q6s/s1600/10.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="240" src="http://4.bp.blogspot.com/-N_8lENxYxGo/UTk1Z87bwKI/AAAAAAAADf8/ZsUbipc_Q6s/s320/10.jpg" width="320" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Above closet&lt;/td&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;&lt;br /&gt;&lt;/td&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;&lt;br /&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;div style="text-align: left;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
Now, I'm not going to make this a regular thing on this site but I will update it on Colexions.com. I may post a Man Cave update on my site, like, every 6 months or so, but I just wanted to take this time to hype Colexions.com and just show off some stuff I have. If you guys have any questions about what you see or want to show off your collection, leave a comment or start an account at &lt;a href="http://www.colexions.com/" target="_blank"&gt;http://www.colexions.com&lt;/a&gt;!&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://4.bp.blogspot.com/-SHiXFt6eBMI/UTk14rHOraI/AAAAAAAADgE/1Ff8DM14G48/s1600/comment.png" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://4.bp.blogspot.com/-SHiXFt6eBMI/UTk14rHOraI/AAAAAAAADgE/1Ff8DM14G48/s1600/comment.png" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
</content><link rel="replies" type="application/atom+xml" href="http://www.tombadguy.com/feeds/179095163373140078/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.tombadguy.com/2013/03/my-man-cave-as-of-2013-03-07.html#comment-form" title="5 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/6984430437831772411/posts/default/179095163373140078?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/6984430437831772411/posts/default/179095163373140078?v=2" /><link rel="alternate" type="text/html" href="http://www.tombadguy.com/2013/03/my-man-cave-as-of-2013-03-07.html" title="My Man Cave as of 2013-03-07" /><author><name>Tom Badguy</name><uri>http://www.blogger.com/profile/00450994667840450480</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://2.bp.blogspot.com/-hx2UZIKSo3E/TzNkFCDEWbI/AAAAAAAABTY/fPanzYkuBn4/s220/did.gif" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://3.bp.blogspot.com/-6oB530B8TvY/UTk0ES8qsiI/AAAAAAAADe0/e9mYVcg7Eks/s72-c/1.jpg" height="72" width="72" /><thr:total>5</thr:total></entry><entry gd:etag="W/&quot;A0IHRHc5eip7ImA9WhBRF00.&quot;"><id>tag:blogger.com,1999:blog-6984430437831772411.post-3861104921295189709</id><published>2013-03-05T22:11:00.002-07:00</published><updated>2013-03-07T19:25:35.922-07:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2013-03-07T19:25:35.922-07:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Tales of Relevant Thought" /><category scheme="http://www.blogger.com/atom/ns#" term="VTW" /><title>Tales Of Relevant Thought - Episode 14</title><content type="html">&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;img border="0" src="http://1.bp.blogspot.com/-za3-2Xkj7KM/UTlMGoIaKKI/AAAAAAAADgc/Y65PqtprQTw/s1600/ep14.png" /&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;div style="text-align: justify;"&gt;
Sorry for the delay in posting folks, but Tales Of Relevant Thought Episode 14 is now available for download! In this episode, the crew reviews the PS4 unveiling; was it good? Terrible? Lame? Exciting? Listen for our thoughts. Also covered are the recent Oscar winners. Take a load off and crack open a cool one and allow to think for you for a while. Enjoy!&lt;/div&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://media.blubrry.com/twsb/media.vtwproductions.com/archive/tort/vtw-tort-2013-03-02.mp3" target="_blank"&gt;&lt;img border="0" src="http://2.bp.blogspot.com/-MUSxJJn13O4/UTbPT0IT2AI/AAAAAAAADec/0uTKbeumjog/s1600/play.png" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
Don't forget to listen to new episodes of Tales Of Relevant Thought every Saturday at 7pm EST at &lt;a href="http://www.vtwproductions.com/" target="_blank"&gt;www.vtwproductions.com&lt;/a&gt;!&lt;br /&gt;
&lt;br /&gt;
Also, for those of you wondering what happened last week, we airred Episode 1 for the first time on VTW with a bonus intro from myself.&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://4.bp.blogspot.com/-bIsoSKa1izo/UTbPg4P8TAI/AAAAAAAADek/QP3rRbj4nAg/s1600/comment.png" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://4.bp.blogspot.com/-bIsoSKa1izo/UTbPg4P8TAI/AAAAAAAADek/QP3rRbj4nAg/s1600/comment.png" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;</content><link rel="replies" type="application/atom+xml" href="http://www.tombadguy.com/feeds/3861104921295189709/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.tombadguy.com/2013/03/tales-of-relevant-thought-episode-14.html#comment-form" title="2 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/6984430437831772411/posts/default/3861104921295189709?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/6984430437831772411/posts/default/3861104921295189709?v=2" /><link rel="alternate" type="text/html" href="http://www.tombadguy.com/2013/03/tales-of-relevant-thought-episode-14.html" title="Tales Of Relevant Thought - Episode 14" /><author><name>Tom Badguy</name><uri>http://www.blogger.com/profile/00450994667840450480</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://2.bp.blogspot.com/-hx2UZIKSo3E/TzNkFCDEWbI/AAAAAAAABTY/fPanzYkuBn4/s220/did.gif" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://1.bp.blogspot.com/-za3-2Xkj7KM/UTlMGoIaKKI/AAAAAAAADgc/Y65PqtprQTw/s72-c/ep14.png" height="72" width="72" /><thr:total>2</thr:total></entry><entry gd:etag="W/&quot;A0EDR384fip7ImA9WhBRF00.&quot;"><id>tag:blogger.com,1999:blog-6984430437831772411.post-1114785929728572106</id><published>2013-02-18T19:47:00.000-07:00</published><updated>2013-03-07T19:27:56.136-07:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2013-03-07T19:27:56.136-07:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Tales of Relevant Thought" /><category scheme="http://www.blogger.com/atom/ns#" term="VTW" /><title>Tales Of Relevant Thought - Episode 13</title><content type="html">&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;/div&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;img border="0" src="http://2.bp.blogspot.com/-8GYbvMTnFXg/UTlMpUMNICI/AAAAAAAADgs/d3AXdi8P9UQ/s1600/ep13.png" /&gt;&lt;/div&gt;
&lt;br /&gt;
Episode 13 is now available for download! We have a new guest on the show, Miles Standish, as the group&amp;nbsp;discusses&amp;nbsp;all of life's problems, like...stuff about comic books and movies! You know, the shit that really matters. Listen and enjoy!&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://media.blubrry.com/twsb/media.vtwproductions.com/archive/tort/vtw-tort-2013-02-16.mp3" target="_blank"&gt;&lt;img border="0" src="http://2.bp.blogspot.com/-76RyuQEQ_gU/USLnRlZ-mBI/AAAAAAAADcs/AgNEmXivp7c/s1600/play.png" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://1.bp.blogspot.com/-WekU-ziqMlg/USLnU_cq4YI/AAAAAAAADc0/07-ifiMr-yI/s1600/comment.png" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://1.bp.blogspot.com/-WekU-ziqMlg/USLnU_cq4YI/AAAAAAAADc0/07-ifiMr-yI/s1600/comment.png" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;</content><link rel="replies" type="application/atom+xml" href="http://www.tombadguy.com/feeds/1114785929728572106/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.tombadguy.com/2013/02/tales-of-relevant-thought-episode-13.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/6984430437831772411/posts/default/1114785929728572106?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/6984430437831772411/posts/default/1114785929728572106?v=2" /><link rel="alternate" type="text/html" href="http://www.tombadguy.com/2013/02/tales-of-relevant-thought-episode-13.html" title="Tales Of Relevant Thought - Episode 13" /><author><name>Tom Badguy</name><uri>http://www.blogger.com/profile/00450994667840450480</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://2.bp.blogspot.com/-hx2UZIKSo3E/TzNkFCDEWbI/AAAAAAAABTY/fPanzYkuBn4/s220/did.gif" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://2.bp.blogspot.com/-8GYbvMTnFXg/UTlMpUMNICI/AAAAAAAADgs/d3AXdi8P9UQ/s72-c/ep13.png" height="72" width="72" /><thr:total>0</thr:total></entry><entry gd:etag="W/&quot;Ak8FRng_eyp7ImA9WhBUEk8.&quot;"><id>tag:blogger.com,1999:blog-6984430437831772411.post-1304496503191136751</id><published>2013-02-15T19:46:00.000-07:00</published><updated>2013-04-29T03:46:57.643-06:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2013-04-29T03:46:57.643-06:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="DC Comics" /><category scheme="http://www.blogger.com/atom/ns#" term="review" /><title>Review: Batman Death By Design</title><content type="html">&lt;br /&gt;
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I don't typically read recent comic
books a lot, but when I do, I read Batman. No, not that bullshit,
piece of rotten ass garbage, 52 series, actual Batman comics. So I
picked up Batman Death by Design. The cover really intrigued me. I
liked the charcoal look of the Caped Crusader hanging upside down
over the lights and streets of Gotham City. When I received the book,
I was blown away by the illustrations inside. Truly, some unique work
was put into this one.&lt;/div&gt;
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&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;img border="0" src="http://1.bp.blogspot.com/-KQz_MB9uOxM/UR7x9kwmi0I/AAAAAAAADaI/87y9A7AnlY8/s1600/cover.png" /&gt;&lt;/div&gt;
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Death by Design was written by Chip
Kidd, who has done various cover art for novels and has written two
himself. Death by Design would be his first written graphic novel.
This book was illustrated by Dave Taylor, who has illustrated various
Batman comics including series like Shadow of the Bat and Batman &amp;amp;
Superman: The World's Finest. Lets start with Chip Kidd's writing.
Overall, I feel this book is very well written, but as far as Batman
is concerned, it's pretty standard. There is no delving into the dark
knight's psyche, no elaborate twists that have to deal with the
struggles of other known Batman characters; it's pretty much just
another Batman case. It's not a pain to read, but if you're looking
for a comic that has a unique portrayal of  Batman, this really isn't
it.&lt;/div&gt;
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&lt;br /&gt;&lt;/div&gt;
&lt;div style="margin-bottom: 0in; text-align: justify;"&gt;
On to Dave Taylor's illustrations
though, they are really awesome. If I could describe it, it would
look as if it was drawn with some type of charcoal pencil(sorry, I
don't know much about this stuff or the actual name of it, and
looking it up would be cheating). Predominantly, the whole comic is
somewhat black and white except with certain panels highlighting
other colors. Now, as far as art goes, I really like hand drawn art
without any color. Like, if someone just drew something with pencil
and that's it. That's just my style. So I immediately was sucked into
Taylor's work. Everything is its own. The architecture and style of
the characters, their clothes, as well ass the buildings and even
cars, are representative of the early 1900s. Taylor's illustrations
capture this time perfectly and lets you know that this is an
independent Batman in his own world. Really stunning. I must have
looked back through this book three or four times after I read it
just to admire Taylor's work.&lt;/div&gt;
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&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/-VJb29lgqsIs/UR7yEFBusHI/AAAAAAAADaQ/GOjNc8ygZHg/s1600/exampleart.png" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" src="http://3.bp.blogspot.com/-VJb29lgqsIs/UR7yEFBusHI/AAAAAAAADaQ/GOjNc8ygZHg/s1600/exampleart.png" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;This is a pretty good example of the art style&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
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The story of Death by Design focuses on
Wayne Central Station(WSC), and how it's crumbling introduction to
the see of Gotham needs some serious repairs. A crane accident
happens while Bruce Wayne speaks to the media in front of the
building and the Batman feels an investigation is in order. Through
this ordeal, he finds himself speaking with Cyndia Syl, a person who
wants nothing more than to preserve Wayne Central Station the way it
is because it is one of Gotham's most important landmarks. While
during a party at a new nightclub opened by the architect planning on
building the new WSC, a masked stranger, like kind of looks like the
Rocketeer, named Exacto appears to warn everyone that the structure
is unstable. This joined with a surprise attack of the Joker causes
the structure to loosen and start to collapse. Batman saves everyone
but is now met with new questions: Who is the stranger? What is Joker
up to? What does it have to do with WSC?&lt;/div&gt;
&lt;div style="margin-bottom: 0in; text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;img border="0" src="http://3.bp.blogspot.com/-5M87Gg0RY3c/UR7yNWJ0PRI/AAAAAAAADaY/4mbBTN4G_mo/s1600/joker.png" style="margin-left: auto; margin-right: auto;" /&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;The Joker&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
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We learn that the original architect
got in bad with a union boss(the dude stole his wife) and the bad
condition of WSC was done intentionally so more money could be spent
in the future and union workers could keep working and getting paid.
In the boss's attempt to murder a local Gotham newspaper reporter,
Batman arrives to save the day only to be trapped in a crane
compartment by Exacto, who is looking to murder the union boss.
Batman escapes only to find that the Joker has kidnapped Cyndia Syl
and Bruce Wayne is expected to pay ransom. It all ties to WSC where
all the answers are revealed.&lt;/div&gt;
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&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;img border="0" src="http://2.bp.blogspot.com/-IfvMVLvVEms/UR7ygSNhaNI/AAAAAAAADao/r_QVY15PK6I/s1600/exacto.png" style="margin-left: auto; margin-right: auto;" /&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;The mysterious Exacto&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;div style="margin-bottom: 0in; text-align: justify;"&gt;
This book was pretty entertaining. A
lot of the content reminded me of an old black and white suspense
movie(the illustrations pretty much help me get to that thought). It
even has some old school scenes that I found quite amusing. For
example, when the Joker has Cyndia Syl, she is tied to the hands of a
giant clock. At the top is a blade fashioned to it so if she is not
removed by a certain time, the hands will send her into the blade
ending her life. Classic 1900s villain set up. Like the damsel being
tied to the train tracks. I like that kind of stuff. This book is
like old school movies mix with modern day technology. It's very
nostalgic while still maintaining its own style and perspective.&lt;/div&gt;
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&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
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&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Love the Batman style&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
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For the illustrations alone, I'd say
get this book. And if you are into this type of style, then you
should instantly be drawn to it. Batman Death by Design is a fun look
into old time ideas with a twist of today's influences. Once again, I
really like the design of Batman. Year One style, or 1930s, 1940s,
Batman if you want to look at it that way. I imagine long time Batman
lovers from back in the day were pretty happy to see a Batman that
seemed similar to the one they grew up with. Also, it is a good look
in the type of cooky and odd situations Gotham's defender had to deal
with, since this book is pretty reminiscent of some of the first
Batman stories. I advise that you get this one. It opens up a window
to a Batman that has been closed for a really long time.&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;&lt;span style="color: red;"&gt;&lt;u&gt;UPDATE 04/29/2013&lt;/u&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;
So, I was just randomly looking through referring sites on my pageviews screen when I noticed that there were hits from Chip Kidd's website. I looked into it and found that my review of this comic was posted on his site and he had some awesome words to say about it. Don't believe me? Check it out here:&amp;nbsp;&lt;a href="http://chipkidd.com/journal/?p=2341"&gt;http://chipkidd.com/journal/?p=2341&lt;/a&gt;. This was posted way back in February(2013) and I never knew!&lt;br /&gt;
&lt;br /&gt;&lt;/div&gt;
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&lt;a href="http://3.bp.blogspot.com/-iYNtg2lU99k/UR7yohCyjEI/AAAAAAAADaw/jJVWdAPcqyI/s1600/comment.png" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://3.bp.blogspot.com/-iYNtg2lU99k/UR7yohCyjEI/AAAAAAAADaw/jJVWdAPcqyI/s1600/comment.png" /&gt;&lt;/a&gt;&lt;/div&gt;
</content><link rel="replies" type="application/atom+xml" href="http://www.tombadguy.com/feeds/1304496503191136751/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.tombadguy.com/2013/02/review-batman-death-by-design.html#comment-form" title="1 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/6984430437831772411/posts/default/1304496503191136751?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/6984430437831772411/posts/default/1304496503191136751?v=2" /><link rel="alternate" type="text/html" href="http://www.tombadguy.com/2013/02/review-batman-death-by-design.html" title="Review: Batman Death By Design" /><author><name>Tom Badguy</name><uri>http://www.blogger.com/profile/00450994667840450480</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://2.bp.blogspot.com/-hx2UZIKSo3E/TzNkFCDEWbI/AAAAAAAABTY/fPanzYkuBn4/s220/did.gif" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://3.bp.blogspot.com/-31cpExxRdrk/UR7x39S2tiI/AAAAAAAADaA/FabmIX-lzWM/s72-c/header.png" height="72" width="72" /><thr:total>1</thr:total></entry><entry gd:etag="W/&quot;C0QHR3k8eyp7ImA9WhBTGEw.&quot;"><id>tag:blogger.com,1999:blog-6984430437831772411.post-6256477459273709372</id><published>2013-02-13T19:12:00.000-07:00</published><updated>2013-02-13T20:08:56.773-07:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2013-02-13T20:08:56.773-07:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="DC Comics" /><category scheme="http://www.blogger.com/atom/ns#" term="review" /><title>Review: Gotham Central #1-9</title><content type="html">&lt;br /&gt;
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So, I've seen these Batman related
comics having to do with the Gotham City Police Department. I was
really interested when I first heard about them; Gotham Central,
Gordon'a Law, GCPD, etc. I was finally able to get my hands on a good
batch of these comics, starting with Gotham Central. And holy fuckin'
potatoes, I was not disappointed. Imagine something like Law &amp;amp;
Order or CSI, but better and with a dash of the dark knight. That's
what you get with Gotham Central. I have finished the first nine
issues and I am begging for more.&lt;/div&gt;
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&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;img border="0" src="http://1.bp.blogspot.com/-tWq3XS-YWPw/URxHQkX1oSI/AAAAAAAADXs/ErJETLiupF8/s1600/gc1.png" /&gt;&lt;/div&gt;
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The Gotham Central issues I have were
written by Ed Brubaker(#1-5), who wrote the first 14 issues to the
Eisner award winning series, and one of my personal favs, The
Immortal Iron Fist in the mid-2000s, and Greg Rucka(#1-9), who wrote
Batman #587 which is issue 1 of the Officer Down series(aside from
some other issues he has done during the No Man's Land series, I
haven't read anything else he has done). The issues were illustrated,
beautifully I might add, by Michael Lark, who illustrated issues #1-9
of Terminal City. Lets get started with Lark's work. Fucking amazing
stuff. It is a type of noirish look as he used heavy shades and
shadows. You can really see this in the character's faces as the
shadows help define what mood the character is in. Typical, less
dramatic scenes, pretty much have the character with no shadows at
all, but when things get intense, you start seeing the dark
illustrations and really get sucked into the atmosphere of what the
character is feeling. Really gripping stuff. Plus, his illustrations
of Batman kind of remind me of Frank Miller's Year One Batman, which
is really cool.&lt;/div&gt;
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&lt;br /&gt;&lt;/div&gt;
&lt;div style="margin-bottom: 0in; text-align: justify;"&gt;
As for the writing, Brubaker and Rucka
know their shit. From casual cop conversations to using dialogue like
“stiff” and phrases like “he's good police” sells the fact
that these are cops. You get all the classic stuff like arguments
with the captain, great chemistry between the various partners that
do cases, all the basic staples that you would expect from a cop
drama. But the story ideas take the damn cake. I've never enjoyed or
respected the idea of a great plot until I read Gotham Central. The
suspense and thrill from a good detective story rivals that of
Batman's own experiences. Yes, this series IS THAT FUCKING GOOD. Now,
I'm going to try and give synopsis of what I've read with only giving
away a few spoilers. Normally, I really don't care, but from what
I've read so far, this series is so good, I want everyone to
experience it for themselves. So, if you don't want anything spoiled,
I suggest you stop reading now and get your hands on this series.&lt;/div&gt;
&lt;div style="margin-bottom: 0in; text-align: justify;"&gt;
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&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;span style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" src="http://4.bp.blogspot.com/-bzXkrbcqQB8/URxHc1dWeWI/AAAAAAAADX0/gVb9H2j5H84/s1600/gc2.png" /&gt;&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;I love the shades in this comic&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;div style="margin-bottom: 0in; text-align: justify;"&gt;
The first story arc in the series are
issues one and two, entitled, “In the Line of Duty.” Marcus
Driver and his partner Charlie Fields are investigating a kidnapping.
They get a lead that the kidnapper may be in a hotel. They go to
investigate only to find that the person renting the room is Mr.
Freeze. Freeze kills Fields and leaves Marcus Driver alive. The
investigation then turns into a case about Freeze and what his plans
are for Gotham. The story arc then continues into issues 3-5 called,
“Motive.” Marcus Driver continues Charlie Fields case of a
missing girl. Now, the Mr. Freeze plot ends in issue two but I want
to talk about both plots from issues 1-5. Why? Because I think Marcus
Driver has become one of my new favorite comic book characters of all
time. After witnessing the death of his partner, he kind of takes a
personal crusade to stop Mr. Freeze and then continue his late
partner's case. Some would say this could be a typical detective/cop
story, but Driver has one part that really comes out that you don't
really see in any other Batman comic. A hate for the Batman. Not
meaning, he wants Batman to die or anything like that, but he wants
to prove to him throughout these story arcs that the public servants
of Gotham can take down villains like Freeze. Driver is smart,
determined and pretty much a great definition of what a good
detective is. In the Freeze story arc, he discovers where Freeze will
strike, but has to resort to calling on Batman due to the time
constraint(and to save lives). But during the “Motive” story arc,
GCPD takes down the villain Firebug which concluded with a great
scene of Driver using the Bat-signal to “summon” the caped
crusader and basically just tell him that they solved the case
without him. Though, Batman doesn't really care, it takes fucking
balls to stand up to the dark knight. I can only hope that Marcus
Driver gets more involved with other story arcs further in the
series.&lt;/div&gt;
&lt;div style="margin-bottom: 0in; text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/-fEH9-3gksZU/URxHlXU062I/AAAAAAAADX8/zeJfb8nK6-o/s1600/gc3.png" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" src="http://4.bp.blogspot.com/-fEH9-3gksZU/URxHlXU062I/AAAAAAAADX8/zeJfb8nK6-o/s1600/gc3.png" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Driver stands up to Batman&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;div style="margin-bottom: 0in; text-align: justify;"&gt;
Gotham Central then continues into a
story arc called, “Half a Life.” Now, technically, this series
stretches from issues 6-10, but I only have up to 9(so sue me, ok?).
It focuses on Renee Montoya, which is probably the most recognizable
Gotham detective besides Jim Gordon and Harvey Bullock. Renee had
several story arcs in other Batman comics, like in No Man's Land
where her family was held captive by Two Face and she forced to play
bailiff in Harvey Dent's cruel trial against Jim Gordon. She is a
Hispanic detective that is partnered with Crispus Allen, an african
american detective that shares a stunning resemblance to Rude from
Final Fantasy VII...I like how I can link a Batman related comic to
FFVII. Montoya and Allen are two of the best in the MCU(Major Crimes
Unit) and this story arc opens with Montoya being sued by a former
arrest she made on a rapist that walked free. She then discovers that
she is being followed and documented by a private investigator hired
by the rapist when she finds a picture of her and her lover, Daria,
is posted in the main lobby of MCU. Montoya is outed as a lesbian and
is then framed for the murder of the rapist that was soon found dead.
Montoya's story through this arc is so complex and a real page
turner. As weird as this sounds, Montoya being a lesbian made her
cooler to me. I don't know if that's just the way it is or that
thinking that since someone's character is gay and it makes my view
toward them positive, is just another example of how ignorant and
foolish I am towards those that are homosexual. So take it whatever
way you want, but Renee Montoya is a great character in this series.&lt;/div&gt;
&lt;div style="margin-bottom: 0in; text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/-1fl-P2pDUTA/URxHq-k7LFI/AAAAAAAADYE/KDf5Dp__AP4/s1600/gc4.png" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" src="http://2.bp.blogspot.com/-1fl-P2pDUTA/URxHq-k7LFI/AAAAAAAADYE/KDf5Dp__AP4/s1600/gc4.png" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Renee Montoya and her lover, Daria&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;div style="margin-bottom: 0in; text-align: justify;"&gt;
I really want to dive deeper but I must
restrain myself. Gotham Central is a definite must read. Upon further
investigation of the series, I have learned that it is a 40 issue
series. This confuses me because it's so damn good, but according to
Wikipedia, the series was very popular and highly acclaimed from
those that read it, but it never made enough sales to keep it going.
A damn shame if you ask me. If you like great detective stories in
the city of Batman, you will thoroughly enjoy this series. I can't
wait to get the rest of them!&lt;/div&gt;
&lt;div style="margin-bottom: 0in; text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://1.bp.blogspot.com/-2PrYZ2d731Y/URxH1vu5ysI/AAAAAAAADYM/p0fYxONJt3w/s1600/comment.png" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://1.bp.blogspot.com/-2PrYZ2d731Y/URxH1vu5ysI/AAAAAAAADYM/p0fYxONJt3w/s1600/comment.png" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div style="margin-bottom: 0in; text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
</content><link rel="replies" type="application/atom+xml" href="http://www.tombadguy.com/feeds/6256477459273709372/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.tombadguy.com/2013/02/review-gotham-central-1-9.html#comment-form" title="2 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/6984430437831772411/posts/default/6256477459273709372?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/6984430437831772411/posts/default/6256477459273709372?v=2" /><link rel="alternate" type="text/html" href="http://www.tombadguy.com/2013/02/review-gotham-central-1-9.html" title="Review: Gotham Central #1-9" /><author><name>Tom Badguy</name><uri>http://www.blogger.com/profile/00450994667840450480</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://2.bp.blogspot.com/-hx2UZIKSo3E/TzNkFCDEWbI/AAAAAAAABTY/fPanzYkuBn4/s220/did.gif" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://2.bp.blogspot.com/-65T4bY-2B7w/URxHBjaYM-I/AAAAAAAADXk/bACQFGfYx6g/s72-c/header.png" height="72" width="72" /><thr:total>2</thr:total></entry><entry gd:etag="W/&quot;CUQFRHwzfip7ImA9WhBTFk8.&quot;"><id>tag:blogger.com,1999:blog-6984430437831772411.post-3319705858417867702</id><published>2013-02-11T15:55:00.000-07:00</published><updated>2013-02-11T15:55:15.286-07:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2013-02-11T15:55:15.286-07:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Tales of Relevant Thought" /><category scheme="http://www.blogger.com/atom/ns#" term="VTW" /><title>Tales Of Relevant Thought - Episode 12</title><content type="html">&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;img border="0" src="http://1.bp.blogspot.com/-YULtJT5Gqu0/URiXomT3O5I/AAAAAAAADUY/7-jcP7RqOpQ/s1600/ep12.png" /&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;div style="text-align: justify;"&gt;
Episode 12 is now available for download! A quick side note, this episode actually aired at 6pm EST instead of the scheduled 5pm EST on Saturday due to a scripting error on the VTW server. But it was quickly fixed. In this episode, we discuss the announcement of the two new Star Wars stand alone movies accompanied with a heated discussion about Tarentino's film Inglorious Bastards and more! Enjoy!&lt;/div&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://media.blubrry.com/twsb/media.vtwproductions.com/archive/tort/vtw-tort-2013-02-09.mp3" target="_blank"&gt;&lt;img border="0" src="http://2.bp.blogspot.com/-DgaRmY_bJck/URiYYsqGq2I/AAAAAAAADUk/rI6P1CZZ25A/s1600/play.png" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
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&lt;br /&gt;</content><link rel="replies" type="application/atom+xml" href="http://www.tombadguy.com/feeds/3319705858417867702/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.tombadguy.com/2013/02/tales-of-relevant-thought-episode-12.html#comment-form" title="2 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/6984430437831772411/posts/default/3319705858417867702?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/6984430437831772411/posts/default/3319705858417867702?v=2" /><link rel="alternate" type="text/html" href="http://www.tombadguy.com/2013/02/tales-of-relevant-thought-episode-12.html" title="Tales Of Relevant Thought - Episode 12" /><author><name>Tom Badguy</name><uri>http://www.blogger.com/profile/00450994667840450480</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://2.bp.blogspot.com/-hx2UZIKSo3E/TzNkFCDEWbI/AAAAAAAABTY/fPanzYkuBn4/s220/did.gif" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://1.bp.blogspot.com/-YULtJT5Gqu0/URiXomT3O5I/AAAAAAAADUY/7-jcP7RqOpQ/s72-c/ep12.png" height="72" width="72" /><thr:total>2</thr:total></entry></feed>
