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	<title>VideoGameMemories</title>
	
	<link>http://videogamememories.com</link>
	<description>Retro game reviews, game memories and more</description>
	<pubDate>Thu, 07 Jan 2010 14:31:32 +0000</pubDate>
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	<language>en</language>
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		<title>Live Show Test</title>
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		<comments>http://videogamememories.com/live-show-test/#comments</comments>
		<pubDate>Thu, 07 Jan 2010 14:31:32 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[EGM Covers]]></category>

		<guid isPermaLink="false">http://videogamememories.com/?p=4227</guid>
		<description><![CDATA[Video streaming by Ustream
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		<title>Tutorial: Fix Xbox 360 NXE Freezing and Slowdown by Clearing Hard Drive Cache</title>
		<link>http://feedproxy.google.com/~r/videogamememories/~3/t8g_j8h3PtA/</link>
		<comments>http://videogamememories.com/tutorial-fix-xbox-360-nxe-freezing-and-slowdown-by-clearing-hard-drive-cache/#comments</comments>
		<pubDate>Sat, 21 Mar 2009 19:27:40 +0000</pubDate>
		<dc:creator>The Tipster</dc:creator>
		
		<category><![CDATA[Tutorials]]></category>

		<category><![CDATA[Xbox 360]]></category>

		<guid isPermaLink="false">http://videogamememories.com/?p=4223</guid>
		<description><![CDATA[If you&#8217;re like me and play the Xbox 360, you were excited to get the NXE (new xbox experience) dashboard several months back. At first, I was thrilled with it and thought it was great. But gradually over the past few months, I&#8217;ve enjoyed it less and less for one reason and one reason only [...]]]></description>
			<content:encoded><![CDATA[<p>If you&#8217;re like me and play the Xbox 360, you were excited to get the NXE (new xbox experience) dashboard several months back. At first, I was thrilled with it and thought it was great. But gradually over the past few months, I&#8217;ve enjoyed it less and less for one reason and one reason only - constant lag and freezing when accessing the friends list or guide menu. Many times while playing a game, if I go into the friends list option or pull up the guide, I&#8217;d encounter a frozen screen for anywhere from 20 seconds to over a minute in length. Obviously, that&#8217;s completely unacceptable especially if you&#8217;re in middle of a game such as Halo Wars or Street Fighter IV. </p>
<p>Luckily, I&#8217;ve found a way to eliminate the problem of NXE freezing&#8230; clearing the Xbox 360 hard drive cache. Boot up your Xbox 360 system and go to the system option. Highlight your 20, 60, or 120 GB hard drive option and press Y, then press X, X, Left Bumper, Right Bumper, X, X. Then you will get a message asking you if you would like to perform maintenance on your Xbox 360 storage device. Select yes and the process will be complete. Your Xbox 360 dashboard should be free of the freezing and slowdown problem.</p>
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		<item>
		<title>Tutorial: How To Use Ad Hoc Party To Play Phantasy Star Portable Online</title>
		<link>http://feedproxy.google.com/~r/videogamememories/~3/zSOJxpxeXNs/</link>
		<comments>http://videogamememories.com/tutorial-how-to-use-ad-hoc-party-to-play-phantasy-star-portable-online/#comments</comments>
		<pubDate>Thu, 05 Mar 2009 08:52:08 +0000</pubDate>
		<dc:creator>The Tipster</dc:creator>
		
		<category><![CDATA[Playstation 3]]></category>

		<category><![CDATA[Tutorials]]></category>

		<category><![CDATA[Ad Hoc Party]]></category>

		<category><![CDATA[Monster Hunter Freedom 2]]></category>

		<category><![CDATA[PS3]]></category>

		<guid isPermaLink="false">http://videogamememories.com/?p=4202</guid>
		<description><![CDATA[Ok, so you&#8217;ve created your Japanese PSN account. The next step is to enter the Japanese Playstation Store and download the Ad Hoc Party application. The Ad Hoc Party application is found by selecting the 7th box in the left menu of the Playstation store. It is surrounded by two diamonds. Click that option and [...]]]></description>
			<content:encoded><![CDATA[<p>Ok, so you&#8217;ve created your Japanese PSN account. The next step is to enter the Japanese Playstation Store and download the Ad Hoc Party application. The Ad Hoc Party application is found by selecting the 7th box in the left menu of the Playstation store. It is surrounded by two diamonds. Click that option and you see two pieces of content - one to download the Ad Hoc Party application and the other to download a video about the application (it&#8217;s cool, check it out).</p>
<p>Once you have downloaded and installed Ad Hoc Party, here is how you use it to play Phantasy Star Portable online with other people. Make sure your Playstation 3 is connected online through a wired connection. A wifi connection will NOT work with Ad Hoc Party. Then, select the Ad Hoc Party application in the &#8220;Game&#8221; column of your media bar. In the main menu, you will see four options in the right hand corner. Select the first option and press circle to go to the next screen. In Japan, the circle button is &#8220;yes&#8221; and the x button is &#8220;no&#8221;. Keep that in mind as you make your way through the menus.  </p>
<p>You are now in the World Screen. Pressing L1 or R1 will move you from world to world. Most English speaking players are in World J, Room 50. So press the L1 button to move to World J. Then use the right analog stick to select room 50. While holding the right stick on room 50, press the circle button to enter room 50. You will see a screen showing you the number of players, hosted games, and locked hosted games. Press the circle button to continue once again. </p>
<p>You will see little people and houses on the next screen. Move the left stick around and you will see a circle. Move the circle to a point on the screen and press the circle button. You have two options: the first is to move to that position. The second option is to build a house (host a game) there. Select the option to build a house. The next screen will show some text fields. The first field is to name your house. I like to rename it to the game I will be playing so people know what game I&#8217;m hosting. For example, I named mine PS Portable. Go to the last (bottom) option and press circle to build your house. You are now inside your house. </p>
<p>If you are playing Phantasy Star Portable, be sure to select your character and then select Multi-mode. You have a choice to host a party or join one. If you are hosting the match, select &#8220;Start a Party&#8221; and sit there and wait for players to join. Once you have your party together, you are good to go! You can join a game by entering a house with people who are setting up a Phantasy Star Portable game (put your circle on a house, press circle to enter it). If they have already started, you have to wait for them to finish in order to play. You can type to other players on your PS3, or use the bluetooth headset to chat while playing.</p>
<p>My name is VGMmemories and I will see you there!</p>
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		<title>Tutorial: How To Make A Japanese Account On Your PS3</title>
		<link>http://feedproxy.google.com/~r/videogamememories/~3/-6WanbMejEY/</link>
		<comments>http://videogamememories.com/tutorial-how-to-make-a-japanese-account-on-your-ps3/#comments</comments>
		<pubDate>Thu, 05 Mar 2009 08:09:08 +0000</pubDate>
		<dc:creator>The Tipster</dc:creator>
		
		<category><![CDATA[Playstation 3]]></category>

		<category><![CDATA[Tutorials]]></category>

		<category><![CDATA[Ad Hoc Party]]></category>

		<category><![CDATA[Japanese Account]]></category>

		<category><![CDATA[Monster Hunter Freedom 2]]></category>

		<category><![CDATA[Phantasy Star Portable]]></category>

		<category><![CDATA[PS3]]></category>

		<category><![CDATA[PSP]]></category>

		<guid isPermaLink="false">http://videogamememories.com/?p=4199</guid>
		<description><![CDATA[This is a detailed tutorial on how to make a Japanese PS3 account on your Playstation 3. Why would you want to make a Japanese account on your Playstation 3? You want to make such an account because the Japanese store has different videos, games, and demos (Yakuza 3) available to download compared to the [...]]]></description>
			<content:encoded><![CDATA[<p>This is a detailed tutorial on how to make a Japanese PS3 account on your Playstation 3. Why would you want to make a Japanese account on your Playstation 3? You want to make such an account because the Japanese store has different videos, games, and demos (Yakuza 3) available to download compared to the U.S. store. Making a Japanese account will also allow you to check out the Japanese Home service, which is different than the U.S. version (did you see that killer trailer for Demon&#8217;s Souls?). You also want to make a Japanese account because the Japanese store has a free program called Ad Hoc Party in which you can use to play Ad Hoc PSP games online using Playstation 3. These games include Monster Hunter Freedom 2 and the newly released Phantasy Star Portable. You can also use your PS3 bluetooth headset to talk during these games!</p>
<p>Here are the steps. Create a new user on your PS3 media bar. I named mine &#8220;Japanese Account&#8221;. Sign-in using the new Japanese account, move right on your media bar to sign up for a new Playstation Network (PSN) account. Then create a new account. Change the <strong>country/residence</strong> option to Japan. Note that there are no English words after this step, so be prepared and don&#8217;t lose track of which screen you&#8217;re on. Once the language changes, go directly to the third row. The third row is for your birthday. Be sure to select 89 (1989) or earlier so you don&#8217;t have parental control issues. For example, if you select the year 1995, you&#8217;ll be a minor and may not have full access to all the PSN services. After entering your birthday, highlight and click the &#8220;next&#8221; button (on the bottom row, last button to the right) to continue to the following screen.</p>
<p>The next screen is simply for agreement acceptance - simply scroll down and press the next button again (last button on the right, bottom row) to move onto the next screen. The new screen contains the following information&#8230; &#8220;Sign in ID (enter a valid email address here)&#8221;, &#8220;Password (enter a six digit password with letters and numbers)&#8221;, &#8220;Confirm Password (re-enter the same password)&#8221;, &#8220;Check Box (check this box to remember your password)&#8221;, &#8220;Hint/Secret Question (select any question)&#8221;, and &#8220;Hint/Secret Question Answer (enter anything, it doesn&#8217;t matter)&#8221;. Then press the next button (bottom row, far right) to continue. </p>
<p>The next screen has a field for your ID.  This is your online ID&#8230; enter a name for your ID. It must be different and unique than your sign-in name (do not enter an email address) or you will get an error message. Press the next button again to continue. It may take a few tries to get this one right so keep trying. Once this is completed, you will be taken to the Naming/Gender Screen. The fields are &#8220;First Name (enter anything)&#8221;, Last Name (enter anything)&#8221;, and Gender (select anything, male or female).&#8221; Then highlight and click the &#8220;next&#8221; button to continue. </p>
<p>One the next screen, in the first box, just type in 5 digits. I used 1 2 3 4 5. Then in the drop down menu, select the <strong>2nd option</strong>. On the following three rows, just enter random characters and press the next button (bottom row, far right) to continue. </p>
<p>The final screen has a check box. <strong>Do not check this box</strong>. Simply press the next button (bottom row, far right) to complete the process. Select the option to go to the Playstation store and you&#8217;re all done! In the next tutorial, I will show you how to download the &#8220;Ad Hoc Party&#8221; program from the Japanese Playstation store and set up an online game with Phantasy Star Portable. </p>
<p><a href="http://videogamememories.com/tutorial-how-to-use-ad-hoc-party-to-play-phantasy-star-portable-online">Click here for a tutorial on how to use Ad Hoc Party to play Phantasy Star Portable online with others</a></p>
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		<title>EGM Reviews: Revenge of Gator (Nintendo Gameboy)</title>
		<link>http://feedproxy.google.com/~r/videogamememories/~3/QJrjombZ3MQ/</link>
		<comments>http://videogamememories.com/egm-reviews-revenge-of-gator-nintendo-gameboy/#comments</comments>
		<pubDate>Wed, 04 Mar 2009 10:44:46 +0000</pubDate>
		<dc:creator>ScrewyLouie</dc:creator>
		
		<category><![CDATA[EGM Reviews]]></category>

		<category><![CDATA[Nintendo Gameboy]]></category>

		<category><![CDATA[EGM]]></category>

		<category><![CDATA[Electronic Gaming Monthly]]></category>

		<category><![CDATA[Game Reviews]]></category>

		<category><![CDATA[Gameboy]]></category>

		<category><![CDATA[Nintendo]]></category>

		<category><![CDATA[Revenge of Gator]]></category>

		<guid isPermaLink="false">http://videogamememories.com/?p=4166</guid>
		<description><![CDATA[Revenge of Gator (Nintendo Gameboy)
Reviewed in EGM issue 6 January 1990
HAL&#8217;s Revenge of the Gator Pinball combines alligators and pinball on the Gameboy screen much the same way the Turbo mixed aliens and sliver balls in Alien Crush. The alligator pinball game features a poor-man&#8217;s scrolling playfield that is four screens high. By performing certain [...]]]></description>
			<content:encoded><![CDATA[<p>Revenge of Gator (Nintendo Gameboy)</p>
<p><a href="http://videogamememories.com/egm-covers-issue-6-january-1990">Reviewed in EGM issue 6 January 1990</a></p>
<p>HAL&#8217;s Revenge of the Gator Pinball combines alligators and pinball on the Gameboy screen much the same way the Turbo mixed aliens and sliver balls in Alien Crush. The alligator pinball game features a poor-man&#8217;s scrolling playfield that is four screens high. By performing certain feats, such as knocking down drop targets, hitting specific ball locks, you can enter three different bonus scenes where more gators are waiting! A two-player feature expands the play even more for direct competition.</p>
<p>Steve (6)<br />
Revenge of the Gator is a very good pinball game for the Gameboy, with multiple levels and three bonus rounds, but it does get repetitive after several plays. Working your way up the playfield can become slow and tedious, but for a portable pinball game, this one isn&#8217;t too bad.</p>
<p>Ed (6)<br />
One wouldn&#8217;t think that pinball would come off looking decent on the small Gameboy screen, but Gator does. With nicely animated screens you get a game that offers good, light, and enjoyable game play to help you pass the time. Pure entertainment. </p>
<p>Martin (7)<br />
A good pinball game for Gameboy, Revenge of the Gator is filled with lots of hidden bonus rounds. The gators and other characters are animated well and provide an interesting diversion from the normal breed of drop targets. Gators is pinball on the go.</p>
<p>Jim (6)<br />
Pinball is always a good standby for the small screen, and HAL&#8217;s attempt is a worthy try that succeeds in a lot of areas. The multiple playfields are good, but the lower ones get repetitive and the higher you go the more difficult it is to keep the ball in play. A good alternative when you&#8217;re tired of Tetris. </p>
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		<title>EGM Reviews: Motocross Maniacs (Nintendo Gameboy)</title>
		<link>http://feedproxy.google.com/~r/videogamememories/~3/m9PuOaaete4/</link>
		<comments>http://videogamememories.com/egm-reviews-motocross-maniacs-nintendo-gameboy/#comments</comments>
		<pubDate>Wed, 04 Mar 2009 10:43:31 +0000</pubDate>
		<dc:creator>ScrewyLouie</dc:creator>
		
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		<category><![CDATA[Nintendo Gameboy]]></category>

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		<category><![CDATA[Motorcycle Maniacs]]></category>

		<category><![CDATA[Nintendo]]></category>

		<guid isPermaLink="false">http://videogamememories.com/?p=4164</guid>
		<description><![CDATA[Motocross Maniacs (Nintendo Gameboy)
Reviewed in EGM issue 6 January 1990
Ultra&#8217;s first Gameboy entry is very similar to the classic motorcycle action game from Nintendo called Excitebike. Motocross Maniacs is strictly two-dimensional, however, and by including a number of power-up options and Nitro Boosters for extra speed, the game is actually better as a &#8220;super&#8221; version [...]]]></description>
			<content:encoded><![CDATA[<p>Motocross Maniacs (Nintendo Gameboy)</p>
<p><a href="http://videogamememories.com/egm-covers-issue-6-january-1990">Reviewed in EGM issue 6 January 1990</a></p>
<p>Ultra&#8217;s first Gameboy entry is very similar to the classic motorcycle action game from Nintendo called Excitebike. Motocross Maniacs is strictly two-dimensional, however, and by including a number of power-up options and Nitro Boosters for extra speed, the game is actually better as a &#8220;super&#8221; version of Excitebike. Three different skill levels are included, which have no real affect on the 8 courses, but do eliminate the available tiem you have to complete the 2-lap course. </p>
<p>Steve (7)<br />
Motocross Maniacs is a very good game that has plenty of addictive qualities. With dual scrolling that takes your racers flying off ramps and spiraling through loops high in the air. Motocross Maniacs is a very fun game to play. Lots of options and multiple skill levels help you tailor the game as well!</p>
<p>Ed (8)<br />
The name says it all. Start with Excitebike and make it better. Add 360 degree loops, Nitro injection for speed, even Jet engines for flight, and this game and this game really takes off. It&#8217;s hard to believe that a Gameboy game would be better than its NES counterpart. A definite must-have.</p>
<p>Martin (8)<br />
An excellent Gameboy game that&#8217;s fun to play. Motocross has excellent scrolling that serves as a background for the stunt maneuvers you must perform. The hidden options, like the Jet, are a big improvement over Excitebike. Check this one out. </p>
<p>Jim (7)<br />
Motocross Maniacs isn&#8217;t a complex game, but it is one of the best yet for the Gameboy. Although the only enemy in the game is yourself, the aerial acrobatics that your motorbike can accomplish are fun to do. The hidden power-ups add to the game play of this Gameboy title. </p>
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		<title>EGM Reviews: Scramble Spirits (Sega Master System)</title>
		<link>http://feedproxy.google.com/~r/videogamememories/~3/CtOOxM1-qt8/</link>
		<comments>http://videogamememories.com/egm-reviews-scramble-spirits-sega-master-system/#comments</comments>
		<pubDate>Wed, 04 Mar 2009 10:39:41 +0000</pubDate>
		<dc:creator>ScrewyLouie</dc:creator>
		
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		<category><![CDATA[Scramble Spirits]]></category>

		<category><![CDATA[Sega]]></category>

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		<description><![CDATA[Scramble Spirits (Sega Master System) by Sega
Reviewed in EGM issue 6 January 1990
Scramble Spirits assigns you to a search and destroy mission against an enormous armada of enemy warplanes and weapons. Loosely based on the Sega arcade game of the same name, Scramble Spirits features most of the sights and sounds from similar shooters, including [...]]]></description>
			<content:encoded><![CDATA[<p>Scramble Spirits (Sega Master System) by Sega</p>
<p><a href="http://videogamememories.com/egm-covers-issue-6-january-1990">Reviewed in EGM issue 6 January 1990</a></p>
<p>Scramble Spirits assigns you to a search and destroy mission against an enormous armada of enemy warplanes and weapons. Loosely based on the Sega arcade game of the same name, Scramble Spirits features most of the sights and sounds from similar shooters, including big bosses to blow apart, squadrons of smaller attackers, and methods of increasing your abilities.</p>
<p>Steve (3)<br />
Scramble Spirits is a mediocre translation of the arcade original that&#8217;s too easy and doesn&#8217;t throw enough thrill into the play. Although Sega shooters are rare, both Power Strike and Activision&#8217;s Bomber Raid provide more interesting shoot-em-up scenarios. Scramble Spirits is a big disappointment.</p>
<p>Ed (4)<br />
Another game from Sega which is too easy for the average player. The graphics are very good, with attention paid to the detail in the enemy planes and battleships. The vertical scrolling is good, but the game is just too easy to appreciate what this game has to offer.</p>
<p>Martin (5)<br />
Here&#8217;s another shooting game that dishes up nothing but targets. Real weapon power-ups and such aren&#8217;t to be found in Scramble Spirits - it does have some variety, but not enough to sustain the game play. This reinforces the fact that shooters are one territory that Sega has never mastered.</p>
<p>Jim (4)<br />
Scramble Spirits is alright as a shooter, but as a game I&#8217;ve seen a lot better on the Master System. The graphics are O.K., but the game play gets slow and tedious in many spots and there&#8217;s just not enough to shoot at. Way too easy.</p>
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		<title>EGM Reviews: Dead Angle (Sega Master System)</title>
		<link>http://feedproxy.google.com/~r/videogamememories/~3/mnGnJBVnRUs/</link>
		<comments>http://videogamememories.com/egm-reviews-dead-angle-sega-master-system/#comments</comments>
		<pubDate>Wed, 04 Mar 2009 10:37:46 +0000</pubDate>
		<dc:creator>ScrewyLouie</dc:creator>
		
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		<guid isPermaLink="false">http://videogamememories.com/?p=4160</guid>
		<description><![CDATA[Dead Angle (Sega Master System) by Sega
Reviewed in EGM issue 6 January 1990
Steve (6)
Ed (5)
Martin (6)
Sushi-X (6)
]]></description>
			<content:encoded><![CDATA[<p>Dead Angle (Sega Master System) by Sega</p>
<p><a href="http://videogamememories.com/egm-covers-issue-6-january-1990">Reviewed in EGM issue 6 January 1990</a></p>
<p>Steve (6)<br />
Ed (5)<br />
Martin (6)<br />
Sushi-X (6)</p>
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		<title>EGM Reviews: Captain Comic (NES)</title>
		<link>http://feedproxy.google.com/~r/videogamememories/~3/F0utkFcnMU0/</link>
		<comments>http://videogamememories.com/egm-reviews-captain-comic-nes/#comments</comments>
		<pubDate>Wed, 04 Mar 2009 10:35:59 +0000</pubDate>
		<dc:creator>ScrewyLouie</dc:creator>
		
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		<guid isPermaLink="false">http://videogamememories.com/?p=4158</guid>
		<description><![CDATA[Captain Comic (NES)
Reviewed in EGM issue 6 January 1990
Steve (4)
Ed (4)
Martin (4)
Jim (4)
]]></description>
			<content:encoded><![CDATA[<p>Captain Comic (NES)</p>
<p><a href="http://videogamememories.com/egm-covers-issue-6-january-1990">Reviewed in EGM issue 6 January 1990</a></p>
<p>Steve (4)<br />
Ed (4)<br />
Martin (4)<br />
Jim (4)</p>
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		<title>EGM Reviews: Rambo 3 (Sega Genesis)</title>
		<link>http://feedproxy.google.com/~r/videogamememories/~3/Tyl5U2LXSvI/</link>
		<comments>http://videogamememories.com/egm-reviews-rambo-3-sega-genesis/#comments</comments>
		<pubDate>Wed, 04 Mar 2009 10:33:19 +0000</pubDate>
		<dc:creator>ScrewyLouie</dc:creator>
		
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		<guid isPermaLink="false">http://videogamememories.com/?p=4156</guid>
		<description><![CDATA[Rambo 3 (Sega Genesis) by Sega
Reviewed in EGM issue 6 January 1990
Steve (7)
Ed (6)
Martin (7)
Jim (6)
]]></description>
			<content:encoded><![CDATA[<p>Rambo 3 (Sega Genesis) by Sega</p>
<p><a href="http://videogamememories.com/egm-covers-issue-6-january-1990">Reviewed in EGM issue 6 January 1990</a></p>
<p>Steve (7)<br />
Ed (6)<br />
Martin (7)<br />
Jim (6)</p>
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		<title>EGM Reviews: Godzilla (NES)</title>
		<link>http://feedproxy.google.com/~r/videogamememories/~3/33Vb6a_2CJ4/</link>
		<comments>http://videogamememories.com/egm-reviews-godzilla-nes/#comments</comments>
		<pubDate>Wed, 04 Mar 2009 10:30:20 +0000</pubDate>
		<dc:creator>ScrewyLouie</dc:creator>
		
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		<guid isPermaLink="false">http://videogamememories.com/?p=4154</guid>
		<description><![CDATA[Godzilla (NES)
Reviewed in EGM issue 6 January 1990
Steve (5)
Ed (5)
Martin (6)
Jim (4)
]]></description>
			<content:encoded><![CDATA[<p>Godzilla (NES)</p>
<p><a href="http://videogamememories.com/egm-covers-issue-6-january-1990">Reviewed in EGM issue 6 January 1990</a></p>
<p>Steve (5)<br />
Ed (5)<br />
Martin (6)<br />
Jim (4)</p>
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		<title>EGM Reviews: Duck Tales (NES)</title>
		<link>http://feedproxy.google.com/~r/videogamememories/~3/t-15nZRM0uc/</link>
		<comments>http://videogamememories.com/egm-reviews-duck-tales-nes/#comments</comments>
		<pubDate>Wed, 04 Mar 2009 10:27:54 +0000</pubDate>
		<dc:creator>ScrewyLouie</dc:creator>
		
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		<guid isPermaLink="false">http://videogamememories.com/?p=4152</guid>
		<description><![CDATA[Duck Tales (NES) by Capcom
Reviewed in EGM issue 6 January 1990
Capcom continues their line of Disney character games (following on the heels of Mickey Mousecapade) with Duck Tales, based on the animated cartoon series. In the game you star as Scrooge McDuck, exploring multiple levels of action and adventure on foot or on your special [...]]]></description>
			<content:encoded><![CDATA[<p>Duck Tales (NES) by Capcom</p>
<p><a href="http://videogamememories.com/egm-covers-issue-6-january-1990">Reviewed in EGM issue 6 January 1990</a></p>
<p>Capcom continues their line of Disney character games (following on the heels of Mickey Mousecapade) with Duck Tales, based on the animated cartoon series. In the game you star as Scrooge McDuck, exploring multiple levels of action and adventure on foot or on your special pogo stick! You can eliminate enemies and overcome obstacles with the stick. Each round (which can be selected at any time from a menu screen) is filled with its own set of dangers and obstacles to overcome.</p>
<p>Steve (8)<br />
Duck Tales appears as though it was created with younger players in mind with options such as selecting any level at the beginning of the game. This doesn&#8217;t detract from the superior graphics and play mechanics, however, and despite some easy areas, Duck Tales is too good to ignore.</p>
<p>Ed (9)<br />
The best game ever made for the young player. After a dog of a game in Mickey Mouse, Capcom comes back with a game that combines all the right features to catch the younger players, hold their interest, challenge their abilities, and keep them coming back. Only for the very young.</p>
<p>Martin (8)<br />
This game has good graphics and a nice feel with plenty of emphasis on the cartoon-like characters. Duck Tales is not overly challenging, but the theme is different and the game is fun to play. Don&#8217;t get scared by the kiddie-look, this is a prime example of very good game designing.</p>
<p>Jim (7)<br />
This is another Disney game that, like Mikey Mousecapade before it has some decent play mechanics that are toned down for the younger players. While I&#8217;m sure this is nice for kid brother or sister, you&#8217;ll probably enjoy this game but find it beaten after the first day of play. </p>
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		<title>EGM Reviews: Sharazade (NES)</title>
		<link>http://feedproxy.google.com/~r/videogamememories/~3/lMDxnbhfduU/</link>
		<comments>http://videogamememories.com/egm-reviews-sharazade-nes/#comments</comments>
		<pubDate>Wed, 04 Mar 2009 10:23:36 +0000</pubDate>
		<dc:creator>ScrewyLouie</dc:creator>
		
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		<category><![CDATA[Sharazade]]></category>

		<guid isPermaLink="false">http://videogamememories.com/?p=4150</guid>
		<description><![CDATA[Sharazade (NES)
Reviewed in EGM issue 6 January 1990
In this new RPG, you set forth on a quest filled with puzzles to solve and places to visit. Along the way you must use your reasoning skills to interact with a wide cast of characters who will respond to you with text passages. This new level of [...]]]></description>
			<content:encoded><![CDATA[<p>Sharazade (NES)</p>
<p><a href="http://videogamememories.com/egm-covers-issue-6-january-1990">Reviewed in EGM issue 6 January 1990</a></p>
<p>In this new RPG, you set forth on a quest filled with puzzles to solve and places to visit. Along the way you must use your reasoning skills to interact with a wide cast of characters who will respond to you with text passages. This new level of communication is supported with an adventure that is straightforward and doesn&#8217;t rely on dozens of sub-screens, yet remains lively and entertaining throughout. </p>
<p>Steve (5)<br />
An interesting variation of the normal RPG, that relies more on graphics to support the quest than similar efforts. The graphics, unfortunately, are nothing revolutionary, but the quest has its high points and the interaction between the game is handled nicely. Nothing sensational.</p>
<p>Ed (6)<br />
Its been a awhile since there&#8217;s been a decent quest game. Link was the last one, and Sharazade comes along at the right time. Great for the average player, this is a challenging game that makes you think about what you&#8217;re doing. If you&#8217;re done with Link get this game.</p>
<p>Martin (6)<br />
Not the best role-player, but not the worst either. While the quest is a bit unclear, this game, like most RPGs, gets more involving as you progress. It&#8217;s easy to catch on to the game play but the graphics are only average. If you aren&#8217;t ready for Ultima, then this may be for you.</p>
<p>Jim (5)<br />
Sharazade is nowhere near as classy looking as other RPGs currently populating store shelves, but it may provide some diversion for game players looking for another adventure to overcome. The game looks cheesy graphically, but the play isn&#8217;t that bad. Fans may enjoy some parts of it. </p>
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		<title>EGM Reviews: Silkworm (NES)</title>
		<link>http://feedproxy.google.com/~r/videogamememories/~3/NueM6F8PtKg/</link>
		<comments>http://videogamememories.com/egm-reviews-silkworm-nes/#comments</comments>
		<pubDate>Wed, 04 Mar 2009 10:08:38 +0000</pubDate>
		<dc:creator>ScrewyLouie</dc:creator>
		
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		<category><![CDATA[Silkworm]]></category>

		<guid isPermaLink="false">http://videogamememories.com/?p=4141</guid>
		<description><![CDATA[Silkworm (NES)
Reviewed in EGM issue 6 January 1990
American Sammy snapped up the rights to this two-player simultaneous Tecmo arcade shooter. The home version expands upon the arcade original by including some text screens and new methods of attack. Players can still choose between a helicopter gunship that maneuvers in the air or a mobile jeep [...]]]></description>
			<content:encoded><![CDATA[<p>Silkworm (NES)</p>
<p><a href="http://videogamememories.com/egm-covers-issue-6-january-1990">Reviewed in EGM issue 6 January 1990</a></p>
<p>American Sammy snapped up the rights to this two-player simultaneous Tecmo arcade shooter. The home version expands upon the arcade original by including some text screens and new methods of attack. Players can still choose between a helicopter gunship that maneuvers in the air or a mobile jeep that has a rotating cannon that can fire at ground level or at flying obstacles. Two-player cooperative play enhances the action even more, and power-up weapons increase the intensity with each round completed!</p>
<p>Steve (7)<br />
Silkworm is one of the better side-scrolling shooters I&#8217;ve seen on the Nintendo. Its got super bosses, challenging game play, and the heli/jeep option is original and welcome. Silkworm doesn&#8217;t offer much more beyond its &#8220;destroy-the-enemy&#8221; theme, but for shooter fans, its pretty good.</p>
<p>Ed (5)<br />
A fair translation of the arcade game. Tons of screen flicker and only average graphics equals nothing spectacular - just another shoot-em-up. What saves the game is the two-player cooperative function. Otherwise not a very good shooter.</p>
<p>Martin (7)<br />
This game has everything from the arcades brought home faithfully to the NES. All of the straightforward shoot-em-up action has been captured, although a bit of the detail has been washed out of the backgrounds. The game is slightly repetitive, but challenging throughout.</p>
<p>Jim (6)<br />
Silkworm is a good variation of the basic shooter, with dual player options and two different types of attack vehicles. Beyond this twist, however, Silkworm doesn&#8217;t have a lot in the way of original game play. This is another highly challenging game that should keep shooter fans occupied.</p>
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		<title>EGM Reviews: Rolling Thunder (NES)</title>
		<link>http://feedproxy.google.com/~r/videogamememories/~3/SVfgKH492Sw/</link>
		<comments>http://videogamememories.com/egm-reviews-rolling-thunder-nes/#comments</comments>
		<pubDate>Wed, 04 Mar 2009 10:03:18 +0000</pubDate>
		<dc:creator>ScrewyLouie</dc:creator>
		
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		<category><![CDATA[Rolling Thunder]]></category>

		<guid isPermaLink="false">http://videogamememories.com/?p=4139</guid>
		<description><![CDATA[Rolling Thunder (NES) by Namco
Reviewed in EGM issue 6 January 1990
The arcade hit Rolling Thunder is finally here for the NES! All of the features from the coin-op are here, including dual levels of play, different weapons, and multiple levels of shoot-em-out adventure! As in most action games, you&#8217;re constantly moving toward the right, blasting [...]]]></description>
			<content:encoded><![CDATA[<p>Rolling Thunder (NES) by Namco</p>
<p><a href="http://videogamememories.com/egm-covers-issue-6-january-1990">Reviewed in EGM issue 6 January 1990</a></p>
<p>The arcade hit Rolling Thunder is finally here for the NES! All of the features from the coin-op are here, including dual levels of play, different weapons, and multiple levels of shoot-em-out adventure! As in most action games, you&#8217;re constantly moving toward the right, blasting anything that gets in your way. A wide variety of different guards will try to stop your progress, and they become increasingly difficult as you approach the final confrontation with the Big Boss who holds your girl captive.</p>
<p>Steve (8)<br />
Rolling Thunder is a tough game, but it&#8217;s not so difficult that it becomes frustrating. Since most of the enemy characters appear in the same location. It&#8217;s essentially a pattern game, but the super graphics and strong game play make this one of my favorites in the genre.</p>
<p>Ed (7)<br />
Very addicting side-scrolling shoot-em-up that is also a very difficult game. Normally, difficult games mean frustration, but Rolling Thunder doesn&#8217;t give that impression. A limited number of continues requires a lot of practice, but a passcode feature helps. Limited graphics and good game play.</p>
<p>Martin (6)<br />
This is an O.K. scrolling action game that has nothing spectacular, except for plenty of challenge - even for the most seasoned players. Not a lot of depth either, but you don&#8217;t have to be a fan of the arcade version to appreciate this translation.</p>
<p>Jim (8)<br />
This is a cool action game that some may find to be way too hard for their liking. The upper levels are very intense, but the action is coupled with some great graphics and play techniques. The passcode is a must for this cart, which should entertain gamers who blast through similar games in a day.</p>
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		<title>EGM Covers: Issue 46 May 1993</title>
		<link>http://feedproxy.google.com/~r/videogamememories/~3/P15xn2aR8v8/</link>
		<comments>http://videogamememories.com/egm-covers-issue-46-may-1993-street-fighter-2-champion-edition/#comments</comments>
		<pubDate>Wed, 04 Mar 2009 06:59:15 +0000</pubDate>
		<dc:creator>Cover Boy</dc:creator>
		
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		<category><![CDATA[Street Fighter 2 Champion Edition]]></category>

		<guid isPermaLink="false">http://videogamememories.com/?p=4115</guid>
		<description><![CDATA[<a href=http://videogamememories.com/egm-covers-issue-46-may-1993-street-fighter-2-champion-edition/><img src=http://videogamememories.com/wp-content/uploads/egm-cover-issue-46-150x150.jpg class=imgtfe hspace=5 align=left width=75  border=0></a>
The 46th issue of EGM has Street Fighter II: Champion Edition on the cover. The Sega Genesis version was hyped but was not as highly regarded as the SNES version, due to the Genesis version having poor sound quality. Also featured in this issue of EGM are previews of Mega Man 6, Golden Axe 3, [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://videogamememories.com/wp-content/uploads/egm-cover-issue-46.jpg" alt="egm-cover-issue-46" title="egm-cover-issue-46" width="460" height="599" class="alignnone size-full wp-image-4116" /></p>
<p>The 46th issue of EGM has Street Fighter II: Champion Edition on the cover. The Sega Genesis version was hyped but was not as highly regarded as the SNES version, due to the Genesis version having poor sound quality. Also featured in this issue of EGM are previews of Mega Man 6, Golden Axe 3, Phantasy Star 4, and WWF Royal Rumble. The May 1993 issue also features an interview with the inventors of the Super FX chip. </p>
<p><strong>Reviews</strong></p>
<p>Flashback (Sega Genesis) 9, 8, 9, 9 <strong>Gold Award</strong><br />
Battle Grand Prix (SNES) 5, 6, 6, 5<br />
Dream Probe (SNES) 5, 6, 5, 5<br />
The Lost Vikings (SNES) 6, 8, 8, 8<br />
Bubsy (SNES) 7, 9, 8, 8 <strong>Gold Award</strong><br />
Cool Spot (Sega Genesis) 8, 9, 8, 9 <strong>Gold Award</strong><br />
Mutant League Football (Sega Genesis) 6, 7, 6, 7<br />
X-Men (Sega Genesis) 6, 7, 6, 8<br />
After Burner III (Sega CD) 4, 6, 5, 7<br />
Make Your Own Music Video: C&#038;C Music Factory (Sega CD) 3, 5, 5, 6<br />
Magical Chase (TurboGrafx-16/TurboDuo) 7, 7, 7, 7<br />
Riot Zone (TurboGrafx-16/TurboDuo) 5, 6, 5, 5<br />
Duck Tales 2 (NES) 7, 7, 7, 7<br />
Super Side Kicks (Neo-Geo)<br />
Yoshi&#8217;s Cookie (Nintendo Gameboy) 6, 7, 7, 7<br />
Double Dragon (Sega Game Gear) 6, 7, 5, 6</p>
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		<title>The Greatest 80’s Video Games - Retro Style Pixel Perfection</title>
		<link>http://feedproxy.google.com/~r/videogamememories/~3/JOOHyT4YT5s/</link>
		<comments>http://videogamememories.com/the-greatest-80s-video-games-retro-style-pixel-perfection/#comments</comments>
		<pubDate>Tue, 03 Mar 2009 09:12:45 +0000</pubDate>
		<dc:creator>ScrewyLouie</dc:creator>
		
		<category><![CDATA[Game Memories]]></category>

		<category><![CDATA[1980's]]></category>

		<category><![CDATA[Donkey Kong]]></category>

		<category><![CDATA[Metroid]]></category>

		<category><![CDATA[Pac-Man]]></category>

		<category><![CDATA[Retro Games]]></category>

		<category><![CDATA[Super Mario Bros]]></category>

		<guid isPermaLink="false">http://videogamememories.com/?p=4109</guid>
		<description><![CDATA[Retro things seem to always be in style, and with the popularity of video games these days, retro games are definitely no exception. Video games from the 80&#8217;s can be found everywhere, from Wii&#8217;s &#8220;virtual console&#8221; releases (which include many Nintendo Entertainment System, Sega Genesis and Super NES titles) to the Xbox Live Arcade found [...]]]></description>
			<content:encoded><![CDATA[<p>Retro things seem to always be in style, and with the popularity of video games these days, retro games are definitely no exception. Video games from the 80&#8217;s can be found everywhere, from Wii&#8217;s &#8220;virtual console&#8221; releases (which include many Nintendo Entertainment System, Sega Genesis and Super NES titles) to the Xbox Live Arcade found on the Xbox 360. What keeps people coming back to the great games from the 80&#8217;s? It&#8217;s hard to say, but here are a few of the greatest 80&#8217;s video games.</p>
<p>You can&#8217;t talk about the best games of the 1980&#8217;s without bringing up the plumbing brothers themselves, Mario and Luigi. &#8220;Super Mario Bros.&#8221;, both in the arcade and on the NES, is a game that will always be loved by gamers everywhere. Sequels, like &#8220;Super Mario Bros. 3&#8243; (which sold 18 million copies!), which released near the end of the 80&#8217;s, are considered to be some of the greatest games of all time.</p>
<p>Another great game from the 80&#8217;s was &#8220;Metroid&#8221;, which was released in 1987 in North America, for the NES. The game was instantly praised for its Sci-Fi setting, great controls, and non-stop action. However, one of the best aspects of the game has to do with the story itself. While it is pretty bare-bones (which was common in 80&#8217;s games), it is revealed at the end of the game that the main character, Samus, is actually female. This undoubtedly paved the way for all of the female heroes we see in games today.</p>
<p>It is hard to talk about video games at all, and definitely 80&#8217;s video games, without mentioning 1980&#8217;s &#8220;Pac-Man&#8221;. Pac-Man was a pretty basic character with a pretty basic goal: eat all of the pellets without getting caught by the angry ghosts roaming around. However, the addictive game play led the game to be probably the first true mega-hit in gaming history, at least in many areas.</p>
<p>Finally, &#8220;Donkey Kong&#8221; appeared on the scene in 1981, picking up right where &#8220;Pac-Man&#8221; left off. The game featured Mario to an unsuspecting public, who has since become probably the most famous character in video game history, next to Pac-Man himself. The game itself was brutally challenging and is still played competitively today.</p>
<p>Perhaps 80&#8217;s video games are beloved because they let the player make up their own story. Since we never knew why Pac-Man was being chased by ghosts or why the Princess was kidnapped by Bowser, players could make up their own stories. Or, perhaps the simple-yet-addictive game mechanics are the reason. One thing&#8217;s for sure: great video games from the past are still just as relevant today.</p>
<p>Read more information about Console Gaming and video games that people love at => <a href="http://playconsolegaming.com">http://playconsolegaming.com</a></p>
<p>Article Source: <a href="http://EzineArticles.com/?expert=Dean_Forster">http://EzineArticles.com/?expert=Dean_Forster</a></p>
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		<title>More EGM Issues And EGM Covers Coming Soon</title>
		<link>http://feedproxy.google.com/~r/videogamememories/~3/CutrwY2jL10/</link>
		<comments>http://videogamememories.com/more-egm-issues-and-egm-covers-coming-soon/#comments</comments>
		<pubDate>Mon, 02 Mar 2009 17:20:34 +0000</pubDate>
		<dc:creator>ScrewyLouie</dc:creator>
		
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		<guid isPermaLink="false">http://videogamememories.com/?p=4105</guid>
		<description><![CDATA[Just a quick update for right now, but I wanted to let everybody know that I will be posting more EGM issues and EGM covers very soon. I will be adding over a dozen more EGM covers, as well as hundreds of EGM reviews for classic games. Many EGM reviews which now have scores only [...]]]></description>
			<content:encoded><![CDATA[<p>Just a quick update for right now, but I wanted to let everybody know that I will be posting more EGM issues and EGM covers very soon. I will be adding over a dozen more EGM covers, as well as hundreds of EGM reviews for classic games. Many EGM reviews which now have scores only will have the full text reviews added, so keep checking back for updates. It&#8217;s always interesting to see how a game was perceived back in the day. I think it&#8217;s a lot more interesting than current sites trying to &#8220;re review&#8221; classic games. The true test of a game&#8217;s quality is not only how it stands the test of time, but how it was originally reviewed. Do you agree or disagree? </p>
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		<title>Game Memories: More Sega Arcade Games</title>
		<link>http://feedproxy.google.com/~r/videogamememories/~3/HuhvoDgor1w/</link>
		<comments>http://videogamememories.com/game-memories-more-sega-arcade-games/#comments</comments>
		<pubDate>Mon, 02 Mar 2009 17:02:33 +0000</pubDate>
		<dc:creator>ScrewyLouie</dc:creator>
		
		<category><![CDATA[Arcade]]></category>

		<category><![CDATA[Game Memories]]></category>

		<category><![CDATA[Death of Arcades]]></category>

		<category><![CDATA[Decline of Sega]]></category>

		<category><![CDATA[Sega]]></category>

		<category><![CDATA[Sega Arcade Games]]></category>

		<guid isPermaLink="false">http://videogamememories.com/?p=4100</guid>
		<description><![CDATA[Here are some more Sega Arcade games that I missed on my previous post about Sega Arcade games. Sega has released so many systems (too many!) that sometimes I forget a lot of these games were arcade games: Virtua Cop, House of the Dead 3, Enduro Racer, Sega Bass Fishing, Samba De Amigo, E-Swat and [...]]]></description>
			<content:encoded><![CDATA[<p>Here are some more Sega Arcade games that I missed on my previous post about <a href="http://videogamememories.com/game-memories-sega-arcade-games-are-the-best">Sega Arcade games</a>. Sega has released so many systems (too many!) that sometimes I forget a lot of these games were arcade games: Virtua Cop, House of the Dead 3, Enduro Racer, Sega Bass Fishing, Samba De Amigo, E-Swat and more. I wonder how much a Sega arcade machine of Sega Bass Fishing would cost? I&#8217;d love to buy it!</p>
<p>I also love the more obsure Sega arcade machines, the ones not fit for mass consumption. For example, the aforementioned Sega Bass Fishing, or Samba De Amigo. These Sega arcade machines were bigger back in the Sega Dreamcast days, so those two games not being hits when they were re released on the Wii is not surprising. But even when I purchased them (on the day of release) on the Sega Dreamcast, they didn&#8217;t exactly seem like they were big sellers. And that&#8217;s a shame. In a way, as the arcade industry died, so did Sega. In the past, arcade ports were huge portions of a home console&#8217;s game library. But as time has passed, they&#8217;ve become less and less important. Now, &#8220;home arcade ports&#8221; are irrelevant. More gamers care about the new first person shooter release than a short arcade game port. Current games offer a lot more gameplay, but I&#8217;ll never stop buying and playing games such as House of the Dead: Overkill, Sonic&#8217;s Ultimate Genesis Collection, or Samba De Amigo.</p>
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		<title>Game Memories: Sega Arcade Games Are The Best</title>
		<link>http://feedproxy.google.com/~r/videogamememories/~3/C5zMwW-FINo/</link>
		<comments>http://videogamememories.com/game-memories-sega-arcade-games-are-the-best/#comments</comments>
		<pubDate>Mon, 02 Mar 2009 16:44:04 +0000</pubDate>
		<dc:creator>ScrewyLouie</dc:creator>
		
		<category><![CDATA[Arcade]]></category>

		<category><![CDATA[Game Memories]]></category>

		<category><![CDATA[Genesis]]></category>

		<category><![CDATA[Sega]]></category>

		<category><![CDATA[Sega Arcade Games]]></category>

		<category><![CDATA[Sega Master System]]></category>

		<guid isPermaLink="false">http://videogamememories.com/?p=4096</guid>
		<description><![CDATA[Outrun. After Burner. Golden Axe. When I think about arcades in the 80&#8217;s and 90&#8217;s, the first thing to come to my mind is Sega Arcade Games. Growing up, my brother and I would always go to the local arcade to check out the newest games, and whenever we saw an arcade game that had [...]]]></description>
			<content:encoded><![CDATA[<p>Outrun. After Burner. Golden Axe. When I think about arcades in the 80&#8217;s and 90&#8217;s, the first thing to come to my mind is <strong>Sega Arcade Games</strong>. Growing up, my brother and I would always go to the local arcade to check out the newest games, and whenever we saw an arcade game that had &#8220;Sega&#8221; written on it, we&#8217;d play it before any other arcade game. We even sunk pockets full of quarters into Sega&#8217;s Moonwalker arcade game!</p>
<p>Sega&#8217;s great arcade game lineup is what made me want a Sega game system as well. Even though the Sega Master System is not remembered as one of the best home console systems, many game releases for the Sega Master System were ports of Sega arcade games&#8230; After Burner, Fantasy Zone, Outrun, and Hang-On. Later, Golden Axe and others. These translations weren&#8217;t close to perfect ports, but they were intriguing enough to make me HAVE to buy the console system! In fact, in many ways I enjoy the Sega Master System more than the NES. Sega arcade game ports didn&#8217;t stop there, as many Sega arcade games were ported to other Sega systems over the years, such as Sega Genesis and Sega Dreamcast. Sega Dreamcast arcade games were some of my favorite games of all time. House of the Dead 2, Zombie Revenge, and Dynamite Cop to name a few.</p>
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		<title>Legacy of Ys Books I &amp; II Original Soundtrack Is No Joke!</title>
		<link>http://feedproxy.google.com/~r/videogamememories/~3/c8W-QWYuMiY/</link>
		<comments>http://videogamememories.com/legacy-of-ys-books-i-and-ii-original-soundtrack-is-no-joke/#comments</comments>
		<pubDate>Thu, 26 Feb 2009 03:07:31 +0000</pubDate>
		<dc:creator>ScrewyLouie</dc:creator>
		
		<category><![CDATA[Game Life]]></category>

		<category><![CDATA[Game Music]]></category>

		<category><![CDATA[Adol]]></category>

		<category><![CDATA[Atlus]]></category>

		<category><![CDATA[Game Soundtrack]]></category>

		<category><![CDATA[Legacy of Ys]]></category>

		<category><![CDATA[Video Game Soundtrack]]></category>

		<category><![CDATA[Wanderers From Ys]]></category>

		<category><![CDATA[Ys]]></category>

		<category><![CDATA[Ys Music]]></category>

		<category><![CDATA[Ys Online]]></category>

		<guid isPermaLink="false">http://videogamememories.com/?p=3792</guid>
		<description><![CDATA[Another Ys post&#8230; we just opened up Legacy of Ys Books I &#038; II for the Nintendo DS to check out the included soundtrack. I&#8217;m skeptical of &#8220;included soundtracks&#8221; because most of the time the music on the CD is not the full music from the game. For example, the Phantasy Star Universe soundtrack given [...]]]></description>
			<content:encoded><![CDATA[<p>Another Ys post&#8230; we just opened up Legacy of Ys Books I &#038; II for the Nintendo DS to check out the included soundtrack. I&#8217;m skeptical of &#8220;included soundtracks&#8221; because most of the time the music on the CD is not the full music from the game. For example, the Phantasy Star Universe soundtrack given away with the game consisted of only 10 very short tracks. But the Legacy of Ys Books I &#038; II Original Soundtrack is much different. It has 30 total tracks of remixed music from Ys Book I &#038; II. From the first track, &#8220;Feena&#8221;, I knew this soundtrack was the real deal. Do yourself a favor and pick up Legacy Of Ys Book I &#038; II for the Nintendo DS. It&#8217;s worth the price ($34.99) for the soundtrack alone.</p>
<p><strong>Tracklist: 1. Feena 2. First Step Towards Wars 3. Palace 4. Holders of Power 5. Palace of Destruction 6. Beat of the Terror 7. Tower of the Shadow of Death 8. Tension 9. The Last Moment of the Dark 10. Final Battle 11. Rest in Peace 12. The Morning Grow 13. See You Again 14. Open Your Heart 15. Lilia 16. Ruins of Moondoria 17. Noble District of Toal 18. Cavern of Rasteenie 19. Protectors 20. Ice Ridge of Noltia 21. Inside the Ice Wall 22. Palace of Salmon 23. Subterranean Canal 24. Campanile of Lane 25. Fair Wind 26. Termination 27. A Still Time 28. Stay With Me Forever 29. Ys1 COMPLETE -Opening- 30. To Make an End of Battle</strong></p>
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		<title>Game Life: I Found The Street Fighter IV FightStick!</title>
		<link>http://feedproxy.google.com/~r/videogamememories/~3/C61KWO_BhcM/</link>
		<comments>http://videogamememories.com/game-life-i-found-the-street-fighter-iv-fightstick/#comments</comments>
		<pubDate>Thu, 26 Feb 2009 02:09:50 +0000</pubDate>
		<dc:creator>ScrewyLouie</dc:creator>
		
		<category><![CDATA[Game Life]]></category>

		<category><![CDATA[Nintendo DS]]></category>

		<category><![CDATA[Xbox 360]]></category>

		<category><![CDATA[Street Fighter]]></category>

		<category><![CDATA[Street Fighter 2]]></category>

		<category><![CDATA[Street Fighter Anniversary]]></category>

		<category><![CDATA[Street Fighter Arcade]]></category>

		<category><![CDATA[Street Fighter Combos]]></category>

		<category><![CDATA[Street Fighter Controller]]></category>

		<category><![CDATA[Street Fighter IV]]></category>

		<category><![CDATA[Street Fighter IV Arcade FightStick]]></category>

		<category><![CDATA[Street Fighter Moves]]></category>

		<category><![CDATA[Street Fighter Online]]></category>

		<category><![CDATA[Street Fighter SNES]]></category>

		<category><![CDATA[Street Fighter Turbo]]></category>

		<guid isPermaLink="false">http://videogamememories.com/?p=3778</guid>
		<description><![CDATA[<a href=http://videogamememories.com/game-life-i-found-the-street-fighter-iv-fightstick/><img src=http://videogamememories.com/wp-content/uploads/mad-catz-street-fighter-iv-fightstick-300x265.jpg class=imgtfe hspace=5 align=left width=75  border=0></a>
Just a few posts ago I wrote about not being able to find the official Street Fighter IV FightPad by Mad Catz. As if willed by destiny, my girlfriend and I took a short drive to another GameStop. We didn&#8217;t find the FightPad, but we found something better&#8230; the Street Fighter IV Arcade FightStick!  [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone size-medium wp-image-3780" title="mad-catz-street-fighter-iv-fightstick" src="http://videogamememories.com/wp-content/uploads/mad-catz-street-fighter-iv-fightstick-300x265.jpg" alt="mad-catz-street-fighter-iv-fightstick" width="300" height="265" /><br />
Just a few posts ago I wrote about not being able to find the official Street Fighter IV FightPad by Mad Catz. As if willed by destiny, my girlfriend and I took a short drive to another GameStop. We didn&#8217;t find the FightPad, but we found something better&#8230; the Street Fighter IV Arcade FightStick!  No, it&#8217;s not the Tournament Stick ($149.99), but I don&#8217;t care. This is the basic one (MSRP $79.99) and when I saw it behind the counter, I asked for it right away! Luckily, it was for the Xbox 360 since I own Street Fighter IV for the Xbox 360 and not the PS3.<br />
<br />
<img class="alignnone size-medium wp-image-3781" title="legacy-of-ys-cover-art-nintendo-ds" src="http://videogamememories.com/wp-content/uploads/legacy-of-ys-cover-art-nintendo-ds-300x269.jpg" alt="legacy-of-ys-cover-art-nintendo-ds" width="300" height="269" /><br />
<br />
We actually didn&#8217;t go to GameStop for the FightPads or sticks. I wanted to see if they had Legacy of Ys Books I &amp; II in for the DS. They did (only 2 copies), so I picked that up as well and will play it momentarily. I&#8217;m a big fan of Ys from back in the day, particularly Ys Book I &amp; II for the TurboGrafx-16. I haven&#8217;t read any mainstream reviews of this game yet, so hopefully it&#8217;s good and the &#8220;remake&#8221; is not too bad. The game comes with a soundtrack CD as well, which is a nice bonus.  Now&#8230; if they can release a remake of Ys Book I &amp; II, why can&#8217;t Sega release a remake of the Phantasy Star series? Ys is more obscure than Phantasy Star, and yet the game finds its way to American stores. Get on the ball, Sega!</p>
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		<title>Game Endings: House of the Dead: Overkill “Ending + Credits”</title>
		<link>http://feedproxy.google.com/~r/videogamememories/~3/CO0fFoe3Css/</link>
		<comments>http://videogamememories.com/game-endings-house-of-the-dead-overkill-ending-and-credits/#comments</comments>
		<pubDate>Wed, 25 Feb 2009 19:48:31 +0000</pubDate>
		<dc:creator>ScrewyLouie</dc:creator>
		
		<category><![CDATA[Game Endings]]></category>

		<category><![CDATA[Wii]]></category>

		<category><![CDATA[House of the Dead]]></category>

		<category><![CDATA[Nintendo]]></category>

		<category><![CDATA[Overkill]]></category>

		<category><![CDATA[Sega]]></category>

		<guid isPermaLink="false">http://videogamememories.com/?p=3698</guid>
		<description><![CDATA[It&#8217;s House of the Dead: Overkill day here at VideoGameMemories.com. For your viewing pleasure, here is the &#8220;that&#8217;s not right&#8221; ending to House of the Dead: Overkill. Enjoy.

]]></description>
			<content:encoded><![CDATA[<p>It&#8217;s House of the Dead: Overkill day here at VideoGameMemories.com. For your viewing pleasure, here is the &#8220;that&#8217;s not right&#8221; ending to House of the Dead: Overkill. Enjoy.</p>
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		<title>Gameplay Videos: House of the Dead: Overkill “Papa’s Palace of Pain”</title>
		<link>http://feedproxy.google.com/~r/videogamememories/~3/zSH9o9b9AKE/</link>
		<comments>http://videogamememories.com/gameplay-videos-house-of-the-dead-overkill-papas-palace-of-pain/#comments</comments>
		<pubDate>Wed, 25 Feb 2009 19:24:07 +0000</pubDate>
		<dc:creator>ScrewyLouie</dc:creator>
		
		<category><![CDATA[Gameplay Videos]]></category>

		<category><![CDATA[Wii]]></category>

		<category><![CDATA[Game Videos]]></category>

		<category><![CDATA[House of the Dead]]></category>

		<category><![CDATA[Nintendo]]></category>

		<category><![CDATA[Sega]]></category>

		<guid isPermaLink="false">http://videogamememories.com/?p=3692</guid>
		<description><![CDATA[Here is a nice gameplay video of House of the Dead: Overkill. As you can see, the game is similar to previous House of the Dead games, except it&#8217;s much more gruesome. What do you think?

]]></description>
			<content:encoded><![CDATA[<p>Here is a nice gameplay video of House of the Dead: Overkill. As you can see, the game is similar to previous House of the Dead games, except it&#8217;s much more gruesome. What do you think?</p>
<p><object width="480" height="295"><param name="movie" value="http://www.youtube.com/v/g7rGHnwD-R0&#038;hl=en&#038;fs=1&#038;rel=0"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/g7rGHnwD-R0&#038;hl=en&#038;fs=1&#038;rel=0" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="295"></embed></object></p>
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		<title>Game Intros: House of the Dead: Overkill “Intro”</title>
		<link>http://feedproxy.google.com/~r/videogamememories/~3/m_iAi0LFJx0/</link>
		<comments>http://videogamememories.com/game-videos-house-of-the-dead-overkill-intro-nintendo-wii/#comments</comments>
		<pubDate>Wed, 25 Feb 2009 19:08:01 +0000</pubDate>
		<dc:creator>ScrewyLouie</dc:creator>
		
		<category><![CDATA[Game Intros]]></category>

		<category><![CDATA[Game Videos]]></category>

		<category><![CDATA[House of the Dead]]></category>

		<category><![CDATA[Overkill]]></category>

		<category><![CDATA[Sega]]></category>

		<category><![CDATA[Wii]]></category>

		<guid isPermaLink="false">http://videogamememories.com/?p=3684</guid>
		<description><![CDATA[Here is the introduction to House of the Dead: Overkill on the Nintendo Wii. The developers adopted a &#8220;grindhouse&#8221; style to this game, different than any of the other House of the Dead games. You&#8217;ll see references to the Grindhouse movie, Quentin Tarantino, slasher flicks and more as you play through the game. Parental discretion [...]]]></description>
			<content:encoded><![CDATA[<p>Here is the introduction to House of the Dead: Overkill on the Nintendo Wii. The developers adopted a &#8220;grindhouse&#8221; style to this game, different than any of the other House of the Dead games. You&#8217;ll see references to the Grindhouse movie, Quentin Tarantino, slasher flicks and more as you play through the game. <strong>Parental discretion is advised&#8230; this game is not for kids!</strong></p>
<p><object width="480" height="295"><param name="movie" value="http://www.youtube.com/v/xfIfR4t2WL4&#038;hl=en&#038;fs=1&#038;rel=0"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/xfIfR4t2WL4&#038;hl=en&#038;fs=1&#038;rel=0" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="295"></embed></object></p>
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		<title>Game Life: House of the Dead: Overkill and Star Ocean: The Last Hope</title>
		<link>http://feedproxy.google.com/~r/videogamememories/~3/YiQJ_0s7zBc/</link>
		<comments>http://videogamememories.com/game-life-house-of-the-dead-overkill-and-star-ocean-the-last-hope/#comments</comments>
		<pubDate>Wed, 25 Feb 2009 17:37:10 +0000</pubDate>
		<dc:creator>ScrewyLouie</dc:creator>
		
		<category><![CDATA[Game Life]]></category>

		<category><![CDATA[Wii]]></category>

		<category><![CDATA[Xbox 360]]></category>

		<category><![CDATA[Enix]]></category>

		<category><![CDATA[House of the Dead]]></category>

		<category><![CDATA[Overkill]]></category>

		<category><![CDATA[Sega]]></category>

		<category><![CDATA[Square]]></category>

		<category><![CDATA[Star Ocean]]></category>

		<category><![CDATA[Starocean]]></category>

		<category><![CDATA[Strategy Guide]]></category>

		<category><![CDATA[The Last Hope]]></category>

		<guid isPermaLink="false">http://videogamememories.com/?p=3670</guid>
		<description><![CDATA[<a href=http://videogamememories.com/game-life-house-of-the-dead-overkill-and-star-ocean-the-last-hope/><img src=http://videogamememories.com/wp-content/uploads/house-of-the-dead-overkill-cover-art-213x300.jpg class=imgtfe hspace=5 align=left width=75  border=0></a>During the last few days I&#8217;ve opened up my wallet and purchased a few games at GameStop. Until recently, I haven&#8217;t bought a new game in awhile. Sure, I&#8217;ve purchased new &#8220;old&#8221; games (Shove It! on Sega Genesis), but nothing new for either the Wii, Playstation 3, or Xbox 360. A combination of a poor [...]]]></description>
			<content:encoded><![CDATA[<p>During the last few days I&#8217;ve opened up my wallet and purchased a few games at GameStop. Until recently, I haven&#8217;t bought a new game in awhile. Sure, I&#8217;ve purchased new &#8220;old&#8221; games (Shove It! on Sega Genesis), but nothing new for either the Wii, Playstation 3, or Xbox 360. A combination of a poor release schedule after Christmas and my obsession with retro gaming is the cause of my lack of &#8220;next-gen&#8221; interest. But the release schedule is getting better and there are a few games I&#8217;m interested in buying over the next couple of months.</p>
<p><img class="alignleft size-medium wp-image-3671" title="house-of-the-dead-overkill-cover-art-wii" src="http://videogamememories.com/wp-content/uploads/house-of-the-dead-overkill-cover-art-213x300.jpg" alt="house-of-the-dead-overkill-cover-art-wii" width="213" height="300" />The first game I purchased was House of the Dead: Overkill for the Wii. Even though most gamers are down on Sega these days, I still pay attention to a new release by the company&#8230; let it be the newest poorly made Sonic game (Sonic Unleashed) or a remade franchise (Golden Axe), I&#8217;ll at least take a look at it. House of the Dead: Overkill has actually gotten respectable reviews by the mainstream media outlets, which is surprising because most Sega games are judged very harshly these days. Being a fan of arcade style games, especially rail shooters, made buying House of the Dead:Overkill a no-brainer for me. I&#8217;ve beaten the story mode and I&#8217;m currently working my way through the Director&#8217;s Cut, so look for a review very soon.</p>
<p></p>
<p><img class="alignleft size-medium wp-image-3672" title="star-ocean-the-last-hope-cover-art-xbox-360" src="http://videogamememories.com/wp-content/uploads/star-ocean-the-last-hope-cover-art-212x300.jpg" alt="star-ocean-the-last-hope-cover-art-xbox-360" width="212" height="300" />Last night my girlfriend and I took a trip to our local GameStop, mainly to see if they had any Street Fighter IV FightPads in stock (nope) and I noticed a new Xbox 360 game had been released. Star Ocean: The Last Hope  came out! Even though I was a huge RPG fan back in the day, lately I haven&#8217;t had the time or will to finish any next generation role playing games. The last one I completed was the story mode of Phantasy Star Universe, which most would not consider an RPG at all. Blue Dragon, Infinite Undiscovery, and The Last Remnant are sitting on my shelf, nearly untouched and therefore unbeaten. So why did I buy Star Ocean? Because it&#8217;s &#8220;The Last Hope!&#8221; Believe it or not, I&#8217;ve never played a Star Ocean game before, even though it is one of the most respected RPG series. I also looked over the Star Ocean Strategy Guide and the game looked quite impressive.  I&#8217;d also really like to focus on and play a next generation RPG from start to finish. For whatever reason, I have trouble connecting with new RPGs and would much rather sit down and play Sword of Vermillion, Phantasy Star 2, or another old school role playing game. I don&#8217;t think role playing games are the same anymore. Can Star Ocean: The Last Hope change that? We&#8217;ll see&#8230;</p>
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		<title>Game Life: Street Fighter IV FightPad?</title>
		<link>http://feedproxy.google.com/~r/videogamememories/~3/ocO2kW5Z8fg/</link>
		<comments>http://videogamememories.com/game-life-street-fighter-iv-fightpad/#comments</comments>
		<pubDate>Wed, 25 Feb 2009 16:56:00 +0000</pubDate>
		<dc:creator>ScrewyLouie</dc:creator>
		
		<category><![CDATA[Game Life]]></category>

		<category><![CDATA[Xbox 360]]></category>

		<category><![CDATA[Arcade]]></category>

		<category><![CDATA[Controller]]></category>

		<category><![CDATA[FightPad]]></category>

		<category><![CDATA[Street Fighter]]></category>

		<category><![CDATA[Street Fighter IV]]></category>

		<guid isPermaLink="false">http://videogamememories.com/?p=3661</guid>
		<description><![CDATA[<a href=http://videogamememories.com/game-life-street-fighter-iv-fightpad/><img src=http://videogamememories.com/wp-content/uploads/street-fighter-iv-fightpad-150x150.gif class=imgtfe hspace=5 align=left width=75  border=0></a>
Being the classic gamer that I am, I couldn&#8217;t resist resist picking up Street Fighter IV last week. Even though I&#8217;m not the hugest fan of the series, I can&#8217;t deny Street Fighter&#8217;s importance in gaming history. Posting all of these issues of EGM with Street Fighter on the cover helps spark that nostalgic fire, [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://videogamememories.com/wp-content/uploads/street-fighter-iv-fightpad.gif" alt="street-fighter-iv-fightpad" title="street-fighter-iv-fightpad" width="300" height="300" class="alignnone size-full wp-image-3662" /><br />
Being the classic gamer that I am, I couldn&#8217;t resist resist picking up Street Fighter IV last week. Even though I&#8217;m not the hugest fan of the series, I can&#8217;t deny Street Fighter&#8217;s importance in gaming history. Posting all of these issues of EGM with Street Fighter on the cover helps spark that nostalgic fire, too. I bought the Xbox 360 version, which is a plus since I&#8217;m addicted to achievements, but also a negative because of the poor Xbox 360 D-Pad. So, before opening my copy of Street Fighter IV I wanted to purchase Mad Catz&#8217;s FightPad so I could have a better experience than using Xbox&#8217;s controller. So what&#8217;s the answer? Purchase the Street Fighter IV FightPad. The mission&#8230; trying to find one!</p>
<p>And what a mission it has been. For the past week I&#8217;ve searched for Mad Catz&#8217;s Street Fighter IV FightPad and I&#8217;ve had absolutely no success. GameStop&#8230; sold out and not offered online at this time. Best Buy? No FightPad there either. Toys R Us? They&#8217;ve never heard of it! Circuit City&#8230;. out of business. Kmart? Dead man walking. Ebay? Be prepared to pay twice as much. Why aren&#8217;t enough FightPad&#8217;s in local stores? Street Fighter is a legendary franchise and Mad Catz/Capcom should have realized there would be demand to own this special controller, especially on the Xbox 360 due to its poor D-Pad. </p>
<p>Have you found one? Where and when? </p>
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		<item>
		<title>EGM Covers: Issue 63 October 1994</title>
		<link>http://feedproxy.google.com/~r/videogamememories/~3/-171ef3mKBg/</link>
		<comments>http://videogamememories.com/egm-covers-issue-63-october-1994-donkey-kong-country-snes/#comments</comments>
		<pubDate>Tue, 27 Jan 2009 11:56:43 +0000</pubDate>
		<dc:creator>Cover Boy</dc:creator>
		
		<category><![CDATA[EGM Covers]]></category>

		<category><![CDATA[Covers]]></category>

		<category><![CDATA[Donkey Kong Country]]></category>

		<category><![CDATA[EGM]]></category>

		<category><![CDATA[Electronic Gaming Monthly]]></category>

		<category><![CDATA[Magazine]]></category>

		<category><![CDATA[SNES]]></category>

		<category><![CDATA[Super Nintendo]]></category>

		<guid isPermaLink="false">http://videogamememories.com/?p=2503</guid>
		<description><![CDATA[<a href=http://videogamememories.com/egm-covers-issue-63-october-1994-donkey-kong-country-snes/><img src=http://videogamememories.com/wp-content/uploads/egm-cover-issue-63-150x150.jpg class=imgtfe hspace=5 align=left width=75  border=0></a>
Rare&#8217;s Donkey Kong Country is on the cover of Electronic Gaming Monthly issue 63. One Platinum Award and seven Gold Awards were handed out in this issue! Sounds like a great month for gaming!
Reviews
Final Fantasy II (SNES) 9, 9, 9, 9 Platinum Award - Game of the Month
Mortal Kombat II (SNES) 9, 8, 8, 8 [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone size-full wp-image-2494" title="egm-cover-issue-63" src="http://videogamememories.com/wp-content/uploads/egm-cover-issue-63.jpg" alt="egm-cover-issue-63" width="460" height="599" /></p>
<p>Rare&#8217;s Donkey Kong Country is on the cover of Electronic Gaming Monthly issue 63. One Platinum Award and seven Gold Awards were handed out in this issue! Sounds like a great month for gaming!</p>
<p><strong>Reviews</strong></p>
<p>Final Fantasy II (SNES) 9, 9, 9, 9 <strong>Platinum Award - Game of the Month</strong><br />
Mortal Kombat II (SNES) 9, 8, 8, 8 <strong>Gold Award</strong><br />
Demon&#8217;s Crest (SNES) 8, 8, 8, 8 <strong>Gold Award</strong><br />
Mortal Kombat II (Sega Genesis) 8, 7, 7, 7<br />
Contra Hard Corps (Sega Genesis) 8, 7, 7, 7<br />
Earthworm Jim (Sega Genesis) 9, 9, 9, 8<br />
Panic (Sega Genesis) 7, 6, 5, 5<br />
Aggressors of Dark Kombat (Neo-Geo) 7, 7, 7, 7<br />
Star Control II (3DO) 9, 9, 7, 8 <strong>Gold Award</strong><br />
Wolfenstein 3-D (Atari Jaguar) 7, 7, 7, 8<br />
Lil Divil (CD-i) 8, 6, 6, 6<br />
Mortal Kombat II  (Nintendo Game Boy) 8, 6, 5, 5<br />
Bubble Bobble (Sega Game Gear) 8, 8, 7, 8<br />
Maximum Carnage (SNES) 5, 5, 5, 5, 5<br />
Virtual Bart (SNES) 7, 5, 4, 4, 4<br />
Bonkers (SNES) 7, 6, 7, 7, 7<br />
Vortex (7, 8, 4, 5, 6)<br />
Super Return of the Jedi (SNES) 9, 7, 7, 9, 8<br />
Crazy Chase (SNES) 8, 7, 8, 7, 8<br />
Sparkster (SNES) 8, 8, 8, 8, 9 <strong>Gold Award</strong><br />
Wild Guns (SNES) 8, 8, 8, 8, 8 <strong>Gold Award</strong><br />
Tetris 2 (SNES) 9, 8, 8, 7, 8 <strong>Gold Award</strong><br />
Earthworm Jim (SNES) 8, 9, 9, 8, 8 <strong>Gold Award</strong><br />
Samurai Shodown (SNES) 8, 8, 7, 6, 8<br />
Ballz (Sega Genesis) 8, 7, 5, 5, 6<br />
Lethal Enforcers 2: Gunfighters (Sega Genesis) 7, 6, 5, 6, 7<br />
Sparkster (Sega Genesis) 8, 7, 7, 7, 7<br />
Beavis &amp; Butt-head (Sega Genesis) 7, 5, 4, 5, 5<br />
Axis &amp; Allies (CD-i) 8, 6, 6, 6, 8<br />
Mortal Kombat II (Sega Game Gear) 7, 7, 6, 7, 8</p>
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		<title>EGM Covers: Issue 65 December 1994</title>
		<link>http://feedproxy.google.com/~r/videogamememories/~3/lLC0PNliYj8/</link>
		<comments>http://videogamememories.com/egm-covers-issue-65-december-1994-xmen/#comments</comments>
		<pubDate>Tue, 27 Jan 2009 11:55:45 +0000</pubDate>
		<dc:creator>Cover Boy</dc:creator>
		
		<category><![CDATA[EGM Covers]]></category>

		<category><![CDATA[Covers]]></category>

		<category><![CDATA[EGM]]></category>

		<category><![CDATA[Electronic Gaming Monthly]]></category>

		<category><![CDATA[Magazine]]></category>

		<category><![CDATA[X-Men]]></category>

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		<description><![CDATA[<a href=http://videogamememories.com/egm-covers-issue-65-december-1994-xmen/><img src=http://videogamememories.com/wp-content/uploads/egm-cover-issue-65-150x150.jpg class=imgtfe hspace=5 align=left width=75  border=0></a>
The X-Men attack the cover of EGM number 64 from December 1994. This issue contains previews of Super Street Fighter 2 (3DO), Dragon (Atari Jaguar), and Flashback (3DO). Sega also reveals Project Venus and a Super Genesis!
Reviews
Sonic &#38; Knuckles (Sega Genesis) 10, 9, 9, 9 Platinum Award - Game of the Month
Ballz (SNES) 8, 7, [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone size-full wp-image-2496" title="egm-cover-issue-65" src="http://videogamememories.com/wp-content/uploads/egm-cover-issue-65.jpg" alt="egm-cover-issue-65" width="457" height="599" /></p>
<p>The X-Men attack the cover of EGM number 64 from December 1994. This issue contains previews of Super Street Fighter 2 (3DO), Dragon (Atari Jaguar), and Flashback (3DO). Sega also reveals Project Venus and a Super Genesis!</p>
<p><strong>Reviews</strong></p>
<p>Sonic &amp; Knuckles (Sega Genesis) 10, 9, 9, 9 <strong>Platinum Award - Game of the Month</strong><br />
Ballz (SNES) 8, 7, 6, 6<br />
Pagemaster (SNES) 7, 7, 6, 6<br />
Brutal (SNES) 7, 7, 5, 7<br />
The Tick (Sega Genesis) 5, 4, 4, 4<br />
Ecco: Tides of Time (Sega Genesis) 8, 7, 6, 8<br />
Zero, The Kamikaze Squirrel 9, 8, 8, 8<br />
Flashback (Sega CD) 8, 7, 7, 8<br />
VR Stalker (3DO) 7, 7, 5, 5<br />
Pataank (3DO) 8, 5, 5, 6<br />
Dragon&#8217;s Lair II (CD-i) 8, 8, 6, 7<br />
Contra: The Alien Wars (Nintendo Game Boy)<br />
The Lion King (Game Gear) 9, 8, 6, 8<br />
Robotrek (SNES) 8, 8, 7, 7, 7<br />
Carrier Aces (SNES) 7, 7, 5, 5, 8<br />
The Tick (SNES) 6, 4, 5, 4, 5<br />
Ghoul Patrol (SNES) 8, 8, 7, 8, 8<br />
Dragon View (SNES) 7, 7, 6, 7, 8<br />
Sonic Blastman 2 (SNES) 8, 7, 7, 8, 8<br />
Ardy Light Foot (SNES) 8, 7, 6, 7, 8<br />
Sink or Swim (SNES) 6, 7, 6, 5, 8<br />
Viewpoint (Sega Genesis) 8, 6, 7, 7, 7<br />
Pagemaster (Sega Genesis) 7, 5, 6, 6, 6<br />
Brutal: Paws of Fury (Sega Genesis) 7, 6, 5, 6, 6<br />
Generations Lost (Sega Genesis) 7, 7, 6, 6, 6<br />
Red Zone (Sega Genesis) 7, 7, 6, 7, 7<br />
Lethal Enforcers II (Sega Genesis) 7, 7, 6, 6, 7<br />
Snatcher (Sega Genesis) 9, 9, 7, 8, 9 <strong>Gold Award</strong><br />
Android Assault (Sega CD) 6, 7, 6, 6, 6<br />
Bouncers (Sega CD) 6, 6, 5, 6, 7<br />
Mad Dog II: The Lost Gold (3DO) 7, 6, 5, 6, 7<br />
Soccer Kid (3DO) 6, 5, 6, 7, 7<br />
Mighty Morphin Power Rangers (Sega Game Gear) 7, 7, 5, 5, 7</p>
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		<item>
		<title>EGM Covers: Issue 64 November 1994</title>
		<link>http://feedproxy.google.com/~r/videogamememories/~3/g8nIIxlcJBM/</link>
		<comments>http://videogamememories.com/egm-covers-issue-64-november-1994-doom-32x/#comments</comments>
		<pubDate>Tue, 27 Jan 2009 11:32:57 +0000</pubDate>
		<dc:creator>Cover Boy</dc:creator>
		
		<category><![CDATA[EGM Covers]]></category>

		<category><![CDATA[32x]]></category>

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		<guid isPermaLink="false">http://videogamememories.com/?p=2493</guid>
		<description><![CDATA[<a href=http://videogamememories.com/egm-covers-issue-64-november-1994-doom-32x/><img src=http://videogamememories.com/wp-content/uploads/egm-cover-issue-64-150x150.jpg class=imgtfe hspace=5 align=left width=75  border=0></a>
Electronic Gaming Monthly issue 64 features nearly 400 pages of news, reviews, and previews from November 1994. Doom for Sega&#8217;s ill-fated 32X is on the cover, while Donkey Kong Country for the Super Nintendo was the Game of the Month. 
Reviews
Donkey Kong Country (SNES) 10, 9, 9, 9 Platinum Award - Game of the Month
The [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://videogamememories.com/wp-content/uploads/egm-cover-issue-64.jpg" alt="egm-cover-issue-64" title="egm-cover-issue-64" width="468" height="599" class="alignnone size-full wp-image-2498" /></p>
<p>Electronic Gaming Monthly issue 64 features nearly 400 pages of news, reviews, and previews from November 1994. Doom for Sega&#8217;s ill-fated 32X is on the cover, while Donkey Kong Country for the Super Nintendo was the Game of the Month. </p>
<p><strong>Reviews</strong></p>
<p>Donkey Kong Country (SNES) 10, 9, 9, 9 <strong>Platinum Award - Game of the Month</strong><br />
The Lion King (SNES) 8, 8, 7, 8<br />
Shaq-Fu (SNES) 6, 5, 5, 4<br />
Pac-Man 2 (SNES) 8, 7, 7, 7<br />
Boogerman (Sega Genesis) 8, 8, 5, 5<br />
Virtual Bart (Sega Genesis) 8, 5, 4, 4<br />
Animaniacs (Sega Genesis) 7, 8, 7, 7<br />
Mickey Mania (Sega Genesis) 9, 8, 7, 8 Gold Award<br />
The King of Fighters&#8217; 94 (Neo-Geo) 9, 9, 8, 8<br />
Burning Soldier (3DO) 7, 6, 7, 6<br />
Alien vs. Predator (Atari Jaguar) 6, 7, 5, 5<br />
Burn Cycle (CD-i) 9, 9, 6, 8<br />
Sonic Triple Trouble (Sega Game Gear) 7, 7, 6, 7<br />
Radical Rex (SNES) 6, 6, 5, 5, 6<br />
Pitfall: The Mayan Adventure (SNES) 8, 9, 7, 7, 8<br />
Metal Morph (SNES) 5, 5, 5, 5, 6<br />
Star Trek: Starfleet Academy (SNES) 8, 7, 6, 7, 7<br />
Animaniacs (SNES) 8, 8, 8, 8, 9<br />
Ren &#038; Stimpy: Time Warp (SNES) 6, 8, 6, 7, 7<br />
Pitfall: The Mayan Adventure (Sega Genesis) 7, 8, 6, 7, 7<br />
Jurassic Park: RE (Sega Genesis) 5, 6, 5, 5, 7<br />
Samurai Shodown (Sega Genesis), 8, 8, 7, 7, 8<br />
Lawnmower Man (Sega Genesis) 7, 6, 6, 5, 6<br />
The Lion King (Sega Genesis) 9, 8, 7, 8, 8<br />
Guardian War (3DO) 9, 8, 7, 7, 7<br />
AD&#038;D Slayer (3DO) 9, 7, 6, 6, 7<br />
Mutant Rampage (CD-i) 6, 5, 5, 5, 6<br />
Solitaire Funpack (Nintendo Game Boy) 6, 6, 5, 5, 7<br />
Samurai Shodown (Nintendo Game Boy) 8, 7, 7, 7, 8</p>
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		<item>
		<title>EGM Covers: Issue 62 September 1994</title>
		<link>http://feedproxy.google.com/~r/videogamememories/~3/M0eF-5B_1nA/</link>
		<comments>http://videogamememories.com/egm-covers-issue-62-september-1994-primal-rage/#comments</comments>
		<pubDate>Tue, 27 Jan 2009 11:16:02 +0000</pubDate>
		<dc:creator>Cover Boy</dc:creator>
		
		<category><![CDATA[EGM Covers]]></category>

		<category><![CDATA[Arcade]]></category>

		<category><![CDATA[Covers]]></category>

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		<category><![CDATA[Magazine]]></category>

		<category><![CDATA[Primal Rage]]></category>

		<guid isPermaLink="false">http://videogamememories.com/?p=2490</guid>
		<description><![CDATA[<a href=http://videogamememories.com/egm-covers-issue-62-september-1994-primal-rage/><img src=http://videogamememories.com/wp-content/uploads/egm-cover-issue-62-150x150.jpg class=imgtfe hspace=5 align=left width=75  border=0></a>
Primal Rage graces the cover of Electronic Gaming Monthly number 62. The cover exclaims &#8220;Primal Rage: Better Than Mortal Kombat II!&#8221; I&#8217;m not so sure about that. I remember Primal Rage in the arcade, but was never a big enough fan to play a home version. I&#8217;ll have to check it out. This issue also [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://videogamememories.com/wp-content/uploads/egm-cover-issue-62.jpg" alt="egm-cover-issue-62" title="egm-cover-issue-62" width="459" height="599" class="alignnone size-full wp-image-2491" /></p>
<p>Primal Rage graces the cover of Electronic Gaming Monthly number 62. The cover exclaims &#8220;Primal Rage: Better Than Mortal Kombat II!&#8221; I&#8217;m not so sure about that. I remember Primal Rage in the arcade, but was never a big enough fan to play a home version. I&#8217;ll have to check it out. This issue also has the first pictures of Sega&#8217;s top secret Sonic And Knuckles game. </p>
<p><strong>Reviews</strong></p>
<p>Blackthorne (SNES) 8, 8, 8, 8<br />
Power Rangers (SNES) 7, 6, 6, 7<br />
The Death/Return of Superman (SNES) 6, 5, 5, 5<br />
Zero Tolerance (Sega Genesis) 9, 7, 6, 8<br />
Super Street Fighter II Turbo (Sega Genesis) 6, 6, 7, 8<br />
Tax in Escape From Mars (Sega Genesis) 7, 7, 6, 8<br />
Battlecorps (3DO) 8, 6, 5, 6<br />
Way of the Warrior (3DO) 5, 4, 3, 3<br />
Dynamite Headdy (Sega Game Gear) 9, 7, 6, 8<br />
Yogi Bear (Nintendo Game Boy) 8, 5, 3, 6<br />
Brainlord (SNES) 8, 7, 7, 8, 7<br />
Yogi Bear (SNES) 7, 6, 5, 7, 6<br />
R-Type III (SNES) 8, 8, 8, 8, 8<br />
Clay Fighter (SNES) 7, 6, 6, 7, 7<br />
Dynamite Headdy (Sega Genesis) 8, 8, 6, 8, 8<br />
Shining Force II (Sega Genesis) 7, 6, 7, 7, 7<br />
Power Monger (Sega Genesis) 7, 7, 6, 7, 6<br />
Eye of the Beholder (Sega CD) 7, 7, 7, 7, 8<br />
Alone in the Dark (3DO) 9, 8, 7, 8, 8<br />
Gridders (3DO) 8, 7, 7, 8, 8<br />
Shining Force (Sega Game Gear) 7, 7, 6, 7, 7<br />
The Blues Brothers (Nintendo Game Boy) 6, 6, 6, 6, 5</p>
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		<item>
		<title>EGM Covers: Issue 61 August 1994</title>
		<link>http://feedproxy.google.com/~r/videogamememories/~3/xVIN83cEM04/</link>
		<comments>http://videogamememories.com/egm-covers-issue-61-august-1994-super-star-wars-snes/#comments</comments>
		<pubDate>Tue, 27 Jan 2009 11:10:56 +0000</pubDate>
		<dc:creator>Cover Boy</dc:creator>
		
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		<guid isPermaLink="false">http://videogamememories.com/?p=2485</guid>
		<description><![CDATA[<a href=http://videogamememories.com/egm-covers-issue-61-august-1994-super-star-wars-snes/><img src=http://videogamememories.com/wp-content/uploads/egm-cover-issue-61-150x150.jpg class=imgtfe hspace=5 align=left width=75  border=0></a>
Electronic Gaming Monthly issue 61 features a great cover of Super Return of the Jedi for the SNES. The cover proclaims that &#8220;Super Street Fighter II is coming to the home in November!&#8221; The August 1994 issue also features Virtua Cop, Jurassic Park 2, Super Punch Out!, and much more.
]]></description>
			<content:encoded><![CDATA[<p><img src="http://videogamememories.com/wp-content/uploads/egm-cover-issue-61.jpg" alt="egm-cover-issue-61" title="egm-cover-issue-61" width="466" height="599" class="alignnone size-full wp-image-2488" /></p>
<p>Electronic Gaming Monthly issue 61 features a great cover of Super Return of the Jedi for the SNES. The cover proclaims that &#8220;Super Street Fighter II is coming to the home in November!&#8221; The August 1994 issue also features Virtua Cop, Jurassic Park 2, Super Punch Out!, and much more.</p>
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		<title>EGM Covers: Issue 59 June 1994</title>
		<link>http://feedproxy.google.com/~r/videogamememories/~3/sLQqAJF_ebc/</link>
		<comments>http://videogamememories.com/egm-covers-issue-59-june-1994-virtua-fighter-sega/#comments</comments>
		<pubDate>Tue, 27 Jan 2009 10:40:01 +0000</pubDate>
		<dc:creator>Cover Boy</dc:creator>
		
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		<category><![CDATA[Saturn]]></category>

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		<category><![CDATA[Virtua Fighter]]></category>

		<guid isPermaLink="false">http://videogamememories.com/?p=2482</guid>
		<description><![CDATA[<a href=http://videogamememories.com/egm-covers-issue-59-june-1994-virtua-fighter-sega/><img src=http://videogamememories.com/wp-content/uploads/egm-cover-issue-59-150x150.jpg class=imgtfe hspace=5 align=left width=75  border=0></a>
Issue 59 of EGM highlights Virtua Fighter for the 32-bit Sega Saturn. Previews in the issue include Stunt Race FX, Outrunners, Double Dragon 5 (the fighting game), Kirby&#8217;s Battleball (?) and Fatal Fury Special. 
]]></description>
			<content:encoded><![CDATA[<p><img src="http://videogamememories.com/wp-content/uploads/egm-cover-issue-59.jpg" alt="egm-cover-issue-59" title="egm-cover-issue-59" width="466" height="599" class="alignnone size-full wp-image-2483" /></p>
<p>Issue 59 of EGM highlights Virtua Fighter for the 32-bit Sega Saturn. Previews in the issue include Stunt Race FX, Outrunners, Double Dragon 5 (the fighting game), Kirby&#8217;s Battleball (?) and Fatal Fury Special. </p>
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		<title>EGM Covers: Issue 58 May 1994</title>
		<link>http://feedproxy.google.com/~r/videogamememories/~3/sH86LQtJoXQ/</link>
		<comments>http://videogamememories.com/egm-covers-issue-58-may-1994-super-street-fighter-2-turbo/#comments</comments>
		<pubDate>Tue, 27 Jan 2009 10:33:32 +0000</pubDate>
		<dc:creator>Cover Boy</dc:creator>
		
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		<category><![CDATA[Street Fighter 2 Turbo]]></category>

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		<description><![CDATA[<a href=http://videogamememories.com/egm-covers-issue-58-may-1994-super-street-fighter-2-turbo/><img src=http://videogamememories.com/wp-content/uploads/egm-cover-issue-58-150x150.jpg class=imgtfe hspace=5 align=left width=75  border=0></a>
The May 1994 cover of Electronic Gaming Monthly features Street Fighter II yet again. For awhile, every other issue of EGM was either Street Fighter or Mortal Kombat related. I can&#8217;t say I blame them, because both of those games absolutely rock. This was also a THE time period for fighting games. As such, this [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone size-full wp-image-2480" title="egm-cover-issue-58" src="http://videogamememories.com/wp-content/uploads/egm-cover-issue-58.jpg" alt="egm-cover-issue-58" width="462" height="599" /></p>
<p>The May 1994 cover of Electronic Gaming Monthly features Street Fighter II yet again. For awhile, every other issue of EGM was either Street Fighter or Mortal Kombat related. I can&#8217;t say I blame them, because both of those games absolutely rock. This was also a THE time period for fighting games. As such, this particular issue was a &#8220;fighting game spectacular,&#8221; covering Mortal Kombat II, Fighter&#8217;s History, and Virtua Fighter.</p>
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		<title>EGM Covers: Issue 57 April 1994</title>
		<link>http://feedproxy.google.com/~r/videogamememories/~3/UT161LXlpyQ/</link>
		<comments>http://videogamememories.com/egm-covers-issue-57-april-1994-beavis-and-butthead/#comments</comments>
		<pubDate>Tue, 27 Jan 2009 10:31:49 +0000</pubDate>
		<dc:creator>Cover Boy</dc:creator>
		
		<category><![CDATA[EGM Covers]]></category>

		<category><![CDATA[Beavis And Butthead]]></category>

		<category><![CDATA[Covers]]></category>

		<category><![CDATA[EGM]]></category>

		<category><![CDATA[Electronic Gaming Monthly]]></category>

		<category><![CDATA[Magazine]]></category>

		<category><![CDATA[MTV]]></category>

		<guid isPermaLink="false">http://videogamememories.com/?p=2476</guid>
		<description><![CDATA[<a href=http://videogamememories.com/egm-covers-issue-57-april-1994-beavis-and-butthead/><img src=http://videogamememories.com/wp-content/uploads/egm-cover-issue-57-150x150.jpg class=imgtfe hspace=5 align=left width=75  border=0></a>
MTV&#8217;s Beavis and Butt-head appear on the cover of Electronic Gaming Monthly for April 1994. &#8220;From TV to Video Game!&#8221; Streets of Rage 3 is also featured in this issue. I&#8217;m a big fan of the Streets of Rage series, but skipped out on the third installment until recently when I played it on Sonic&#8217;s [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone size-full wp-image-2477" title="egm-cover-issue-57" src="http://videogamememories.com/wp-content/uploads/egm-cover-issue-57.jpg" alt="egm-cover-issue-57" width="462" height="599" /></p>
<p>MTV&#8217;s Beavis and Butt-head appear on the cover of Electronic Gaming Monthly for April 1994. &#8220;From TV to Video Game!&#8221; Streets of Rage 3 is also featured in this issue. I&#8217;m a big fan of the Streets of Rage series, but skipped out on the third installment until recently when I played it on Sonic&#8217;s Ultimate Genesis Collection. I remember various gaming magazines complaining about the music of Streets of Rage 3 compared to its predecessors, and having now played the game, I agree. The music of part 3 is not up to the high standards set by the first two. Still, it&#8217;s a fun game.</p>
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		<item>
		<title>EGM Covers: Issue 56 March 1994</title>
		<link>http://feedproxy.google.com/~r/videogamememories/~3/6Tjpllzo5XU/</link>
		<comments>http://videogamememories.com/egm-covers-issue-56-march-1994-star-trek-the-next-generation/#comments</comments>
		<pubDate>Tue, 27 Jan 2009 10:29:01 +0000</pubDate>
		<dc:creator>Cover Boy</dc:creator>
		
		<category><![CDATA[EGM Covers]]></category>

		<category><![CDATA[Covers]]></category>

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		<category><![CDATA[Electronic Gaming Monthly]]></category>

		<category><![CDATA[Magazine]]></category>

		<category><![CDATA[Star Trek]]></category>

		<category><![CDATA[The Next Generation]]></category>

		<guid isPermaLink="false">http://videogamememories.com/?p=2473</guid>
		<description><![CDATA[<a href=http://videogamememories.com/egm-covers-issue-56-march-1994-star-trek-the-next-generation/><img src=http://videogamememories.com/wp-content/uploads/egm-cover-issue-56-150x150.jpg class=imgtfe hspace=5 align=left width=75  border=0></a>
The crew of Star Trek: The Next Generation beam themselves onto the cover of Electronic Gaming Monthly number 56. The Press Start section features information on the upcoming Sega Saturn from the 1994 Winter CES. Actual Saturn screens of Daytona, Virtua Racing, Virtua Fighter and Soccer are shown. This issue also previews Fatal Fury 2, [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://videogamememories.com/wp-content/uploads/egm-cover-issue-56.jpg" alt="egm-cover-issue-56" title="egm-cover-issue-56" width="459" height="599" class="alignnone size-full wp-image-2474" /></p>
<p>The crew of Star Trek: The Next Generation beam themselves onto the cover of Electronic Gaming Monthly number 56. The Press Start section features information on the upcoming Sega Saturn from the 1994 Winter CES. Actual Saturn screens of Daytona, Virtua Racing, Virtua Fighter and Soccer are shown. This issue also previews Fatal Fury 2, Super Metroid, Alien vs. Predator, and Mutant League Hockey.</p>
<p><strong>Reviews</strong></p>
<p>Sonic the Hedgehog 3 (Sega Genesis) 10, 10, 9, 9<br />
Metal Combat (SNES) 9, 7, 8, 7<br />
Pirates of Dark Water (SNES) 8, 8, 7, 7<br />
Flashback (SNES) 9, 8, 8, 8<br />
Pro Moves Soccer  (Sega Genesis) 7, 8, 5, 5<br />
Belle&#8217;s Quest (Sega Genesis) 7, 6, 5, 7<br />
Jurassic Park (Sega CD) 8, 6, 6, 7<br />
Monster Manor (3DO) 7, 8, 6, 6<br />
Raiden (Atari Jaguar) 8, 7, 4, 5<br />
Kether (CD-i) 6, 5, 5, 7<br />
Alfred Chicken (NES) 5, 5, 5, 5<br />
Micro Machines (NES) 8, 7, 6, 6<br />
Desert Strike (Atari Lynx) 5, 5, 4, 5<br />
Super Battletank 2 (SNES) 8, 7, 6, 7, 8<br />
Super Pinball (SNES) 8, 6, 6, 6, 6<br />
Sengoku (SNES) 5, 4, 4, 4, 5<br />
Winter Extreme (SNES) 8, 7, 7, 7, 7<br />
Riddick Bowe Boxing (SNES) 9, 6, 7, 7, 7<br />
Claymates (SNES) 8, 7, 6, 7, 7<br />
Legend (SNES) 8, 7, 6, 6, 7<br />
F-117A Night Storm (Sega Genesis) 7, 6, 5, 5, 5<br />
Lotus 2 (Sega Genesis) 6, 6, 4, 5, 6<br />
Skitchin&#8217; (Sega Genesis) 7, 5, 6, 5, 6<br />
Bubble and Squeak (Sega Genesis) 7, 7, 6, 7, 6<br />
Roar of the Beast (Sega Genesis) 7, 5, 4, 5, 4<br />
Dragon&#8217;s Revenge (Sega Genesis) 8, 8, 6, 6, 6<br />
Prince of Persia (Sega Genesis) 8, 8, 8, 8, 7<br />
Microcosm (Sega CD) 6, 5, 6, 5, 5<br />
Dune CD (Sega CD) 9, 8, 8, 8, 7<br />
Dino Dudes (Atari Jaguar) 7, 7, 6, 6, 6<br />
Caesar&#8217;s World of Boxing (CD-i) 9, 7, 7, 7, 8<br />
Lemmings (Atari Lynx) 7, 7, 6, 7, 7<br />
Malibu Biking Volleyball (Atari Lynx) 6, 5, 4, 4, 5</p>
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		<title>EGM Covers: Issue 55 February 1994</title>
		<link>http://feedproxy.google.com/~r/videogamememories/~3/BVA_0TXVnZU/</link>
		<comments>http://videogamememories.com/egm-covers-issue-55-february-1994-nba-jam/#comments</comments>
		<pubDate>Tue, 27 Jan 2009 10:27:12 +0000</pubDate>
		<dc:creator>Cover Boy</dc:creator>
		
		<category><![CDATA[EGM Covers]]></category>

		<category><![CDATA[Arcade]]></category>

		<category><![CDATA[Covers]]></category>

		<category><![CDATA[EGM]]></category>

		<category><![CDATA[Electronic Gaming Monthly]]></category>

		<category><![CDATA[Magazine]]></category>

		<category><![CDATA[NBA Jam]]></category>

		<guid isPermaLink="false">http://videogamememories.com/?p=2469</guid>
		<description><![CDATA[<a href=http://videogamememories.com/egm-covers-issue-55-february-1994-nba-jam/><img src=http://videogamememories.com/wp-content/uploads/egm-cover-issue-55-150x150.jpg class=imgtfe hspace=5 align=left width=75  border=0></a>
&#8220;The hottest new game of the year&#8221;, NBA Jam, is on the cover of Electronic Gaming Monthly for February 1994. This was one of the few times in the mid 90&#8217;s that the cover of EGM was not a fighting game. I can&#8217;t fault EGM here, because anyone who played NBA Jam in the arcade [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone size-full wp-image-2470" title="egm-cover-issue-55" src="http://videogamememories.com/wp-content/uploads/egm-cover-issue-55.jpg" alt="egm-cover-issue-55" width="467" height="599" /></p>
<p>&#8220;The hottest new game of the year&#8221;, NBA Jam, is on the cover of Electronic Gaming Monthly for February 1994. This was one of the few times in the mid 90&#8217;s that the cover of EGM was not a fighting game. I can&#8217;t fault EGM here, because anyone who played NBA Jam in the arcade during that time can attest to the greatness of the game. Soon, home versions would be released for the Sega Genesis and Super NES and I was first in line to grab a copy. NBA Jam is great sports game!</p>
<p><strong>Reviews</strong></p>
<p>NBA Jam (SNES) 9, 9, 9, 9 <strong>Platinum Award</strong><br />
Rabbit Rampage (SNES) 8, 7, 5, 7<br />
Joe &#038; Mac II (SNES) 9, 8, 8, 8<br />
Wolfenstein 3-D (SNES) 7, 8, 6, 7<br />
Jim Power (SNES) 7, 7, 5, 5<br />
Castlevania Bloodlines (Sega Genesis) 9, 8, 8, 8<br />
Dashin&#8217; Desperadoes (Sega Genesis) 7, 7, 6, 6<br />
Jammit (Sega Genesis) 6, 6, 5, 5<br />
Ground Zero, Texas (Sega CD) 8, 7, 7, 8<br />
Night Trap (3DO) 8, 7, 7, 7<br />
D/Generation (Amiga CD) 7, 8, 7, 7<br />
Cybermorph (Atari Jaguar) 6, 5, 4, 5<br />
Terraforming (TurboGrafx-16, TurboDuo) 4, 4, 4, 4<br />
Cliffhanger (NES) 3, 3, 3, 3<br />
Kirby&#8217;s Pinball Land (Nintendo Gameboy) 8, 7, 7, 7<br />
NBA Jam (Sega Game Gear) 8, 7, 6, 6<br />
X-Kaliber 2097 (SNES) 7, 7, 6, 6, 6<br />
Choplifter III (SNES) 8, 8, 7, 8, 8<br />
We&#8217;re Back! (SNES) 5, 5, 4, 5, 5<br />
The Peace Keepers (SNES) 7, 6, 4, 7, 8<br />
NHL Stanley Cup (SNES) 5, 5, 7, 5, 5<br />
The Lawnmower Man (SNES) 8, 8, 6, 5, 6<br />
Turn &#8216;N Burn (SNES) 8, 8, 7, 7, 7<br />
RoboCop vs. The Terminator (SNES) 6, 6, 6, 6, 5<br />
NBA Jam (Sega Genesis) 8, 8, 7, 8, 7<br />
Goofy&#8217;s History Tour (Sega Genesis) 7, 5, 4, 5, 5<br />
Mega Turrican (Sega Genesis) 9, 8, 8, 8, 8<br />
Family Feud (Sega Genesis) 7, 7, 7, 7, 7<br />
Wiz &#8216;N Liz (Sega Genesis) 8, 8, 7, 7, 6<br />
Toejam &#038; Earl 2 (Sega Genesis) 7, 7, 7, 7, 7<br />
Soldiers of Fortune (Sega Genesis) 7, 7, 5, 6, 7<br />
Stellar Fire (Sega CD) 6, 7, 4, 4, 4<br />
Double Switch (Sega CD) 7, 7, 5, 5, 6<br />
Prize Fighter (Sega CD) 7, 6, 6, 5, 7<br />
Dragon&#8217;s Lair (Sega CD) 8, 7, 5, 5, 6<br />
Chuck Rock 2 (Sega CD) 7, 7, 6, 7, 7<br />
Fatty Bear&#8217;s Birthday (3DO) 8, 7, 6, 8, 7<br />
Trevor McFur (Atari Jaguar) 5, 4, 4, 4, 3<br />
Ms. Pacman (Nintendo Gameboy) 7, 7, 7, 7, 7<br />
Pinball Dreams (Sega Game Gear) 7, 6, 6, 4, 6<br />
RoboCop vs. The Terminator (Sega Game Gear) 8, 8, 6, 6, 6</p>
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		<title>EGM Covers: Issue 53 December 1993</title>
		<link>http://feedproxy.google.com/~r/videogamememories/~3/OlLwWPaipfA/</link>
		<comments>http://videogamememories.com/egm-covers-issue-53-december-1993-eternal-champions-sega-genesis/#comments</comments>
		<pubDate>Tue, 27 Jan 2009 10:23:20 +0000</pubDate>
		<dc:creator>Cover Boy</dc:creator>
		
		<category><![CDATA[EGM Covers]]></category>

		<category><![CDATA[Covers]]></category>

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		<category><![CDATA[Electronic Gaming Monthly]]></category>

		<category><![CDATA[Eternal Champions]]></category>

		<category><![CDATA[Genesis]]></category>

		<category><![CDATA[Magazine]]></category>

		<category><![CDATA[Sega]]></category>

		<guid isPermaLink="false">http://videogamememories.com/?p=2463</guid>
		<description><![CDATA[<a href=http://videogamememories.com/egm-covers-issue-53-december-1993-eternal-champions-sega-genesis/><img src=http://videogamememories.com/wp-content/uploads/egm-cover-issue-53-150x150.jpg class=imgtfe hspace=5 align=left width=75  border=0></a>
Yet another fighting game cover, but this time it was not Street Fighter or Mortal Kombat related. Instead, Sega&#8217;s Eternal Champions is featured on the December 1993 issue of Electronic Gaming Monthly. Hype for Eternal Champions was very high before the game was released; unfortunately the general consensus after release was that the game did [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://videogamememories.com/wp-content/uploads/egm-cover-issue-53.jpg" alt="egm-cover-issue-53" title="egm-cover-issue-53" width="465" height="599" class="alignnone size-full wp-image-2466" /></p>
<p>Yet another fighting game cover, but this time it was not Street Fighter or Mortal Kombat related. Instead, Sega&#8217;s Eternal Champions is featured on the December 1993 issue of Electronic Gaming Monthly. Hype for Eternal Champions was very high before the game was released; unfortunately the general consensus after release was that the game did not live up to the hype.  </p>
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		<title>EGM Covers: Issue 51 October 1993</title>
		<link>http://feedproxy.google.com/~r/videogamememories/~3/V1R5SxVgDRE/</link>
		<comments>http://videogamememories.com/egm-covers-issue-51-october-1993-super-street-fighter-2/#comments</comments>
		<pubDate>Tue, 27 Jan 2009 10:22:34 +0000</pubDate>
		<dc:creator>Cover Boy</dc:creator>
		
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		<category><![CDATA[Turbo]]></category>

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		<description><![CDATA[<a href=http://videogamememories.com/egm-covers-issue-51-october-1993-super-street-fighter-2/><img src=http://videogamememories.com/wp-content/uploads/egm-cover-issue-51-150x150.jpg class=imgtfe hspace=5 align=left width=75  border=0></a>
What&#8217;s this? Street Fighter II on the cover of EGM? No way! Actually, this time it&#8217;s Super Street Fighter II. This issue has the first hands on test of the Atari Jaguar and 3DO game system. I was on my way to becoming a fanboy of the 3DO, buying one on the day it was [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone size-full wp-image-2461" title="egm-cover-issue-51" src="http://videogamememories.com/wp-content/uploads/egm-cover-issue-51.jpg" alt="egm-cover-issue-51" width="464" height="599" /></p>
<p>What&#8217;s this? Street Fighter II on the cover of EGM? No way! Actually, this time it&#8217;s Super Street Fighter II. This issue has the first hands on test of the Atari Jaguar and 3DO game system. I was on my way to becoming a fanboy of the 3DO, buying one on the day it was released, October 1, 1993. I still have the system and box in my closet! During the Christmas season of 1994, the 3DO actually had a good version of Super Street Fighter II Turbo come out for it, but by then it was too little too late with the Sony Playstation and Sega Saturn on the horizon. This is also the first issue with &#8220;sidebar reviews&#8221;. There were so many games to review, that several were pushed to the side of the page with one paragraph written about each game.</p>
<p><strong>Reviews</strong></p>
<p>Super Bomberman (SNES) 9, 9, 9, 9 <strong>Platinum Award</strong><br />
Goof Troop (SNES) 7, 8, 8, 8<br />
Operation Logic Bomb (SNES) 6, 8, 8, 9<br />
Battle Cars (SNES) 9, 8, 7, 7<br />
World Heroes (SNES) 8, 6, 6, 6<br />
Plok! (SNES) 7, 8, 9, 8 <strong>Gold Award</strong><br />
NHL &#8216;94 (Sega Genesis) 9, 8, 8, 8 <strong>Gold Award</strong><br />
Ranger-X (Sega Genesis) 8, 9, 7, 7<br />
Strider Returns (Sega Genesis) 8, 6, 6, 7<br />
Technoclash (Sega Genesis) 7, 7, 6, 6<br />
Silpheed (Sega CD) 9, 7, 7, 7<br />
John Madden Duo CD Football (TurboGrafx-16, TurboDuo) 7, 8, 7, 8<br />
Star Trek: The Next Generation (NES) 6, 6, 6, 8<br />
Final Fantasy Legend 3 (Nintendo Gameboy) 8, 8, 8, 8<br />
Jurassic Park (Sega Game Gear) 7, 7, 8, 8<br />
Strider Returns (Sega Game Gear) 7, 7, 7, 7<br />
Redline F-1 Racer (SNES) 7<br />
Bio Metal (SNES) 6<br />
Battle Blaze (SNES) 5<br />
Super James Pond (SNES) 5<br />
Run Saber (SNES) 8<br />
Super Widget (SNES) 4<br />
NBA Showdown (SNES) 7<br />
Nigel Mansell Racing (SNES) 8<br />
GP-1 (SNES) 7<br />
Rock &#038; Roll Racing (SNES) 8<br />
Incredible Crash Dummies (LJN) 4<br />
Hyper V-Ball (SNES) 7<br />
F-1 Pole Position (SNES) 7<br />
Wolfchild (SNES) 5<br />
Rocky &#038; Bullwinkle (Sega Genesis) 4<br />
Sorcerer&#8217;s Kingdom (SNES) 7<br />
MiG-29 (Sega Genesis) 6<br />
Bill Walsh College Football (Sega Genesis) 7<br />
General Chaos (Sega Genesis) 8<br />
Chase H.Q. II (Sega Genesis) 8<br />
Flintstones (Sega Genesis) 5<br />
Pugsley&#8217;s Scavenger Hunt (NES) 7<br />
Aliens vs. Predator (Nintendo Gameboy) 6<br />
Real Ghostbusters (Nintendo Gameboy) 6<br />
Global Gladiators (Sega Game Gear) 7</p>
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		<item>
		<title>EGM Covers: Issue 50 September 1993</title>
		<link>http://feedproxy.google.com/~r/videogamememories/~3/7FmokaSjrCU/</link>
		<comments>http://videogamememories.com/egm-covers-issue-50-september-1993-street-fighter-2-vs-mortal-kombat/#comments</comments>
		<pubDate>Tue, 27 Jan 2009 10:20:12 +0000</pubDate>
		<dc:creator>Cover Boy</dc:creator>
		
		<category><![CDATA[EGM Covers]]></category>

		<category><![CDATA[Arcade]]></category>

		<category><![CDATA[Covers]]></category>

		<category><![CDATA[EGM]]></category>

		<category><![CDATA[Electronic Gaming Monthly]]></category>

		<category><![CDATA[Magazine]]></category>

		<category><![CDATA[Mortal Kombat]]></category>

		<category><![CDATA[Street Fighter 2]]></category>

		<guid isPermaLink="false">http://videogamememories.com/?p=2457</guid>
		<description><![CDATA[<a href=http://videogamememories.com/egm-covers-issue-50-september-1993-street-fighter-2-vs-mortal-kombat/><img src=http://videogamememories.com/wp-content/uploads/egm-cover-issue-50-150x150.jpg class=imgtfe hspace=5 align=left width=75  border=0></a>
The 50th issue of EGM is presented with a combo Street Fighter II Turbo and Mortal Kombat cover. Which one scores a perfect ten? The 50th issue of Electronic Gaming Monthly also discusses Sega&#8217;s Saturn system for the first time. It also features previews of Sonic CD (yeah!), Madden &#8216;94, and has ten pages of [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone size-full wp-image-2458" title="egm-cover-issue-50" src="http://videogamememories.com/wp-content/uploads/egm-cover-issue-50.jpg" alt="egm-cover-issue-50" width="457" height="599" /></p>
<p>The 50th issue of EGM is presented with a combo Street Fighter II Turbo and Mortal Kombat cover. Which one scores a perfect ten? The 50th issue of Electronic Gaming Monthly also discusses Sega&#8217;s Saturn system for the first time. It also features previews of Sonic CD (yeah!), Madden &#8216;94, and has ten pages of Mortal Kombat strategy.</p>
<p><strong>Reviews</strong></p>
<p>Street Fighter 2 Turbo (SNES) 9, 10, 9, 10 <strong>Platinum Award</strong><br />
Boxing Legends of the Ring (SNES) 6, 7, 5, 5<br />
Cool Spot (SNES) 8, 9, 9, 9 <strong>Gold Award</strong><br />
Mortal Kombat (SNES) 7, 8, 7, 7<br />
Rocky Rodent (SNES) 8, 8, 7, 7<br />
Super Mario All-Stars (SNES) 9, 10, 9, 9 <strong>Platinum Award</strong><br />
Super Off Road: The Baja (SNES) 6, 8, 6, 6<br />
Check Rock II: Son of Chuck (Sega Genesis) 7, 8, 7, 8<br />
Jurassic Park (Sega Genesis) 8, 8, 8, 8 <strong>Gold Award</strong><br />
Micro Machines (Sega Genesis) 7, 7, 7, 7<br />
Mortal Kombat (Sega Genesis) 8, 9, 8, 8 <strong>Gold Award</strong><br />
Shinobi III (Sega Genesis) 9, 9, 9, 9 <strong>Gold Award</strong><br />
Super Baseball 2020 (Sega Genesis) 6, 8, 5, 6<br />
Samurai Shodown (Neo-Geo) 9, 9, 9, 9 <strong>Gold Award</strong><br />
Mortal Kombat (Nintendo Gameboy) 5, 6, 5, 4<br />
Mortal Kombat (Sega Game Gear) 8, 8, 8, 8</p>
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		<item>
		<title>EGM Covers: Issue 49 August 1993</title>
		<link>http://feedproxy.google.com/~r/videogamememories/~3/GGlSjD-zR6g/</link>
		<comments>http://videogamememories.com/egm-covers-issue-49-august-1993-aero-the-acrobat/#comments</comments>
		<pubDate>Tue, 27 Jan 2009 10:19:13 +0000</pubDate>
		<dc:creator>Cover Boy</dc:creator>
		
		<category><![CDATA[EGM Covers]]></category>

		<category><![CDATA[Aero The Acrobat]]></category>

		<category><![CDATA[Covers]]></category>

		<category><![CDATA[EGM]]></category>

		<category><![CDATA[Electronic Gaming Monthly]]></category>

		<category><![CDATA[Magazine]]></category>

		<guid isPermaLink="false">http://videogamememories.com/?p=2454</guid>
		<description><![CDATA[<a href=http://videogamememories.com/egm-covers-issue-49-august-1993-aero-the-acrobat/><img src=http://videogamememories.com/wp-content/uploads/egm-cover-issue-49-150x150.jpg class=imgtfe hspace=5 align=left width=75  border=0></a>
Electronic Gaming Monthly issue 49 has a surprising cover of Aero the Acrobat (?), while Street Fighter makes a &#8220;guest appearance&#8221; in the bottom right corner of the page.  Other featured games in this issue include Aladdin, Rebel Assault CD, SNK&#8217;s Art of Fighting, and Plok. Plok?
Reviews
Zombies Ate My Neighbors (SNES) 9, 9, 9, 9 [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone size-full wp-image-2455" title="egm-cover-issue-49" src="http://videogamememories.com/wp-content/uploads/egm-cover-issue-49.jpg" alt="egm-cover-issue-49" width="462" height="599" /></p>
<p>Electronic Gaming Monthly issue 49 has a surprising cover of Aero the Acrobat (?), while Street Fighter makes a &#8220;guest appearance&#8221; in the bottom right corner of the page.  Other featured games in this issue include Aladdin, Rebel Assault CD, SNK&#8217;s Art of Fighting, and Plok. Plok?</p>
<p><strong>Reviews</strong></p>
<p>Zombies Ate My Neighbors (SNES) 9, 9, 9, 9 <strong>Platinum Award</strong><br />
Alien 3 (SNES) 8, 8, 8, 8<br />
Battletoads in Battlemaniacs (SNES) 9, 8, 8, 8<br />
NFL Football (SNES) 6, 7, 6, 5<br />
Troddlers (SNES) 7, 8, 7, 7<br />
B.O.B. (Sega Genesis) 6, 6, 7, 6<br />
P.T.O. (Sega Genesis) 6, 7, 6, 6<br />
Pirates! Gold (Sega Genesis) 7, 6, 7, 7<br />
Toys (Sega Genesis) 5, 6, 4, 4<br />
Robo Aleste (Sega CD) 7, 8, 7, 7<br />
Bubble Bobble 2 (NES) 7, 7, 7, 7<br />
Mighty Final Fight (NES) 8, 6, 7, 7<br />
Nigel Mansell WC Racing (Nintendo Gameboy) 5, 7, 6, 5<br />
Speedy Gonzales (Nintendo Gameboy) 7, 7, 7, 7<br />
Zelda: Link&#8217;s Awakening (Nintendo Gameboy) 8, 8, 9, 8 <strong>Gold Award</strong><br />
WWF Steel Cage Challenge (Sega Game Gear) 5, 7, 6, 5</p>
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		<item>
		<title>EGM Covers: Issue 48 July 1993</title>
		<link>http://feedproxy.google.com/~r/videogamememories/~3/x1e9Ih-xOqQ/</link>
		<comments>http://videogamememories.com/egm-covers-issue-48-july-1993-jurassic-park/#comments</comments>
		<pubDate>Tue, 27 Jan 2009 09:57:51 +0000</pubDate>
		<dc:creator>Cover Boy</dc:creator>
		
		<category><![CDATA[EGM Covers]]></category>

		<category><![CDATA[Covers]]></category>

		<category><![CDATA[EGM]]></category>

		<category><![CDATA[Electronic Gaming Monthly]]></category>

		<category><![CDATA[Jungle Strike]]></category>

		<category><![CDATA[Jurassic Park]]></category>

		<category><![CDATA[Magazine]]></category>

		<category><![CDATA[Movie]]></category>

		<guid isPermaLink="false">http://videogamememories.com/?p=2428</guid>
		<description><![CDATA[<a href=http://videogamememories.com/egm-covers-issue-48-july-1993-jurassic-park/><img src=http://videogamememories.com/wp-content/uploads/egm-cover-issue-48-150x150.jpg class=imgtfe hspace=5 align=left width=75  border=0></a>
Jungle Strike &#8220;The Sequel to Desert Strike&#8221; and Jurassic Park share the cover of Electronic Gaming Monthly from July 1993.  Also previewed is Ecco CD, Mario Collection, and Castlevania: Bloodlines. Also, some kind of exclusive Bubsy preview/info is proudly proclaimed to be &#8220;only in EGM!&#8221;
Reviews
Pocky &#038; Rocky (SNES) 9, 8, 9, 8 Gold Award
Super Black [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone size-full wp-image-2429" title="egm-cover-issue-48" src="http://videogamememories.com/wp-content/uploads/egm-cover-issue-48.jpg" alt="egm-cover-issue-48" width="460" height="599" /></p>
<p>Jungle Strike &#8220;The Sequel to Desert Strike&#8221; and Jurassic Park share the cover of Electronic Gaming Monthly from July 1993.  Also previewed is Ecco CD, Mario Collection, and Castlevania: Bloodlines. Also, some kind of exclusive Bubsy preview/info is proudly proclaimed to be &#8220;only in EGM!&#8221;</p>
<p><strong>Reviews</strong></p>
<p>Pocky &#038; Rocky (SNES) 9, 8, 9, 8 <strong>Gold Award</strong><br />
Super Black Bass (SNES) 7, 7, 6, 7<br />
Tuff E Nuff (SNES) 8, 7, 8, 7<br />
WWF Royal Rumble (SNES) 7, 7, 7, 7<br />
Davis Cup (SNES) 6, 7, 7, 7<br />
Jungle Strike (Sega Genesis) 8, 8, 8, 8 </strong>Gold Award</strong><br />
Ninja Warriors (Sega CD) 5, 8, 4, 6<br />
Ecco CD (Sega CD) 8, 9, 8, 6<br />
Exile: Wicked Phenomenon (TurboGrafx-16, TurboDuo) 7, 8, 7, 7<br />
Sherlock Holmes Volume II (TurboGrafx-16, TurboDuo) 6, 6, 6, 6<br />
Bases Loaded 4 (NES) 5, 6, 5, 7<br />
World Heroes 2 (Neo-Geo) 8, 8, 8, 8<br />
Star Trek: The Next Generation (Nintendo Gameboy) 6, 7, 5, 7<br />
Battletoads/Ragnarok&#8217;s World (Nintendo Gameboy) 8, 8, 8, 7<br />
Streets of Rage 2 (Sega Game Gear) 8, 8, 8, 8<br />
Surf Ninjas (Sega Game Gear) 8, 7, 7, 6</p>
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		<item>
		<title>EGM Covers: Issue 47 June 1993</title>
		<link>http://feedproxy.google.com/~r/videogamememories/~3/0ct5VEM-0qI/</link>
		<comments>http://videogamememories.com/egm-covers-issue-47-june-1993-mortal-kombat/#comments</comments>
		<pubDate>Tue, 27 Jan 2009 09:53:02 +0000</pubDate>
		<dc:creator>Cover Boy</dc:creator>
		
		<category><![CDATA[EGM Covers]]></category>

		<category><![CDATA[Covers]]></category>

		<category><![CDATA[EGM]]></category>

		<category><![CDATA[Electronic Gaming Monthly]]></category>

		<category><![CDATA[Magazine]]></category>

		<category><![CDATA[Mortal Kombat]]></category>

		<guid isPermaLink="false">http://videogamememories.com/?p=2423</guid>
		<description><![CDATA[<a href=http://videogamememories.com/egm-covers-issue-47-june-1993-mortal-kombat/><img src=http://videogamememories.com/wp-content/uploads/egm-cover-issue-47-150x150.jpg class=imgtfe hspace=5 align=left width=75  border=0></a>
Another month of EGM, another fighting game on the cover! Mortal Kombat graces the cover of EGM issue 47. An 8-page EGM exclusive preview highlights the game for the Super NES, Sega Genesis, Nintendo Game Boy, and Game Gear. Not to be outdone, Turbo Street Fighter 2 Champion Edition is announced for the SNES, while [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone size-full wp-image-2424" title="egm-cover-issue-47" src="http://videogamememories.com/wp-content/uploads/egm-cover-issue-47.jpg" alt="egm-cover-issue-47" width="460" height="599" /></p>
<p>Another month of EGM, another fighting game on the cover! Mortal Kombat graces the cover of EGM issue 47. An 8-page EGM exclusive preview highlights the game for the Super NES, Sega Genesis, Nintendo Game Boy, and Game Gear. Not to be outdone, Turbo Street Fighter 2 Champion Edition is announced for the SNES, while Street Fighter 2 Champion Edition is arriving soon on the Genesis.</p>
<p><strong>Reviews</strong></p>
<p>StarFox (SNES) 9, 8, 9, 9 <strong>Gold Award</strong><br />
Super High Impact (SNES) 5, 6, 5, 4<br />
Taz-Mania (SNES) 7, 7, 7, 7<br />
Mario is Missing (SNES) 6, 8, 6, 3<br />
Blaster Master 2 (Sega Genesis) 8, 8, 6, 6<br />
R.B.I. Baseball &#8216;93 (Sega Genesis) 8, 8, 7, 7<br />
Cyborg Justice (Sega Genesis) 6, 7, 5, 7<br />
The Humans (Sega Genesis) 7, 7, 7, 6<br />
Batman Returns (Sega CD) 5, 7, 5, 4<br />
Final Fight CD (Sega CD) 6, 6, 8, 8<br />
Bonk 3 (TurboGrafx-16, TurboDuo) 8, 8, 8, 7<br />
Dungeon Master (TurboGrafx, TurboDuo) 7, 7, 5, 7<br />
Kirby&#8217;s Adventure (NES) 8, 8, 9, 9 <strong>Gold Award</strong></p>
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		<item>
		<title>EGM Covers: Issue 45 April 1993</title>
		<link>http://feedproxy.google.com/~r/videogamememories/~3/vIxNa9E0BMs/</link>
		<comments>http://videogamememories.com/egm-covers-issue-45-april-1993-bram-stokers-dracula/#comments</comments>
		<pubDate>Tue, 27 Jan 2009 09:16:45 +0000</pubDate>
		<dc:creator>Cover Boy</dc:creator>
		
		<category><![CDATA[EGM Covers]]></category>

		<category><![CDATA[Bram Stoker's Dracula]]></category>

		<category><![CDATA[Covers]]></category>

		<category><![CDATA[EGM]]></category>

		<category><![CDATA[Electronic Gaming Monthly]]></category>

		<category><![CDATA[Magazine]]></category>

		<category><![CDATA[Sega CD]]></category>

		<guid isPermaLink="false">http://videogamememories.com/?p=2401</guid>
		<description><![CDATA[<a href=http://videogamememories.com/egm-covers-issue-45-april-1993-bram-stokers-dracula/><img src=http://videogamememories.com/wp-content/uploads/egm-cover-issue-45-150x150.jpg class=imgtfe hspace=5 align=left width=75  border=0></a>
Bram Stoker&#8217;s Dracula bites its way on the cover of EGM issue 45. The Sega CD version of Bram Stoker&#8217;s Dracula was hyped up by many gaming magazines to be one of the first great Sega CD games. Unfortunately, the Psygnosis developed movie tie-in was a disappointment, mainly due to the controls and grainy full [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone size-full wp-image-2402" title="egm-cover-issue-45" src="http://videogamememories.com/wp-content/uploads/egm-cover-issue-45.jpg" alt="egm-cover-issue-45" width="464" height="599" /></p>
<p>Bram Stoker&#8217;s Dracula bites its way on the cover of EGM issue 45. The Sega CD version of Bram Stoker&#8217;s Dracula was hyped up by many gaming magazines to be one of the first great Sega CD games. Unfortunately, the Psygnosis developed movie tie-in was a disappointment, mainly due to the controls and grainy full motion video sequences. Also previewed in this issue are Batman Returns, Cool Spot, and Shining Force.</p>
<p><strong>Reviews</strong></p>
<p>Bomberman &#8216;93 (TurboGrafx-16/TurboDuo) 8, 9, 8, 8 <strong>Gold Award</strong><br />
Shadowrun (SNES) 6, 7, 6, 7<br />
Family Dog (SNES) 4, 7, 4, 5<br />
B.O.B. (SNES) 5, 7, 7, 5<br />
Super Turrican (SNES) 7, 9, 8, 8 <strong>Gold Award</strong><br />
Ourtrun 2019 (SNES) 5, 7, 5, 6<br />
Battletoads (Sega Genesis) 7, 8, 8, 7<br />
Fatal Fury (Sega Genesis) 4, 5, 4, 3<br />
Time Gal (Time Gal) 8, 8, 6, 8<br />
SimEarth (TurboGrafx-16/TurboDuo) 4, 6, 4, 6<br />
Fatal Fury 2 (Neo-Geo), 7, 8, 8, 8<br />
Tiny Toon Adventures 2 (NES) 6, 7, 7, 7<br />
Fire &#8216;n Ice (NES) 7, 8, 7, 6<br />
Kid Dracula (Nintendo Gameboy) 6, 7, 7, 5<br />
Milon&#8217;s Secret Castle (Nintendo Gameboy) 6, 7, 6, 5<br />
Spider-man (Sega Game Gear) 6, 7, 6, 7</p>
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		<item>
		<title>EGM Covers: Issue 44 March 1993</title>
		<link>http://feedproxy.google.com/~r/videogamememories/~3/EYwiylEujAk/</link>
		<comments>http://videogamememories.com/egm-covers-issue-44-march-1993-starfox-snes/#comments</comments>
		<pubDate>Tue, 27 Jan 2009 07:54:27 +0000</pubDate>
		<dc:creator>Cover Boy</dc:creator>
		
		<category><![CDATA[EGM Covers]]></category>

		<category><![CDATA[Covers]]></category>

		<category><![CDATA[EGM]]></category>

		<category><![CDATA[Electronic Gaming Monthly]]></category>

		<category><![CDATA[Magazine]]></category>

		<category><![CDATA[SNES]]></category>

		<category><![CDATA[Starfox]]></category>

		<category><![CDATA[Super Nintendo]]></category>

		<guid isPermaLink="false">http://videogamememories.com/?p=2396</guid>
		<description><![CDATA[<a href=http://videogamememories.com/egm-covers-issue-44-march-1993-starfox-snes/><img src=http://videogamememories.com/wp-content/uploads/egm-cover-issue-44-150x150.jpg class=imgtfe hspace=5 align=left width=75  border=0></a>
StarFox FX takes center stage on EGM #44 from March 1993. This issue also serves as the 1993 Video Game Preview issue. &#8220;Mortal Kombat : The Arcade Hit Comes Home To Super NES And Genesis!&#8221; is announced, while EGM previews Sonic CD, X-Men, Batman CD (?) and Final Fight 2. This is another classic retro [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone size-full wp-image-2397" title="egm-cover-issue-44" src="http://videogamememories.com/wp-content/uploads/egm-cover-issue-44.jpg" alt="egm-cover-issue-44" width="463" height="599" /></p>
<p>StarFox FX takes center stage on EGM #44 from March 1993. This issue also serves as the 1993 Video Game Preview issue. &#8220;Mortal Kombat : The Arcade Hit Comes Home To Super NES And Genesis!&#8221; is announced, while EGM previews Sonic CD, X-Men, Batman CD (?) and Final Fight 2. This is another classic retro issue of EGM!</p>
<p><strong>Reviews</strong></p>
<p>Lords of Thunder (TurboGrafx-16/TurboDuo) 8, 9, 8, 9<br />
Super Strike Eagle (SNES) 6, 7, 6, 7<br />
Football Fury (SNES) 4, 7, 5, 8<br />
Toxic Crusaders (SNES) 5, 7, 6, 8<br />
SimEarth (SNES) 6, 6, 6, 7<br />
Hardball 3 (Sega Genesis) 4, 7, 4, 3<br />
Risky Woods (Sega Genesis) 4, 5, 4, 3<br />
Roger Clemens&#8217; MVP Baseball (Sega Genesis) 6, 7, 7, 6<br />
Championship Pro-Am (Sega Genesis) 7, 7, 7, 7<br />
Road Avenger (Sega CD) 8, 8, 6, 7<br />
World Sports Competition (TurboGrafx-16/TurboDuo) 6, 6, 7, 6<br />
F-117A Stealth Fighter (NES) 4, 5, 4, 5<br />
Breaktime (NES) 7, 6, 6, 6<br />
Flintstones (Nintendo Gameboy) 7, 8, 7, 5<br />
Arch Rivals (Sega Game Gear) 6, 6, 5, 7<br />
Dinolympics (Atari Lynx) 6, 7, 6, 6</p>
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		<title>EGM Covers: Issue 43 February 1993</title>
		<link>http://feedproxy.google.com/~r/videogamememories/~3/qzkaEtc-W_E/</link>
		<comments>http://videogamememories.com/egm-covers-issue-43-february-1993-bubsy-the-bobcat/#comments</comments>
		<pubDate>Tue, 27 Jan 2009 07:52:31 +0000</pubDate>
		<dc:creator>Cover Boy</dc:creator>
		
		<category><![CDATA[EGM Covers]]></category>

		<category><![CDATA[Bubsy]]></category>

		<category><![CDATA[Covers]]></category>

		<category><![CDATA[EGM]]></category>

		<category><![CDATA[Electronic Gaming Monthly]]></category>

		<category><![CDATA[Magazine]]></category>

		<guid isPermaLink="false">http://videogamememories.com/?p=2392</guid>
		<description><![CDATA[<a href=http://videogamememories.com/egm-covers-issue-43-february-1993-bubsy-the-bobcat/><img src=http://videogamememories.com/wp-content/uploads/egm-cover-issue-43-150x150.jpg class=imgtfe hspace=5 align=left width=75  border=0></a>
Everyone&#8217;s favorite videogame mascot, Bubsy, makes the cover of EGM for February 1993. Bubsy himself can&#8217;t even believe it, exclaiming &#8220;Holy Hairballs, I made the cover of EGM!&#8221; Previewed within are Humans, Flashback, Super Mega Man, Splatterhouse 3, and Rolling Thunder 3. 
Reviews
Out of This World (Sega Genesis) 9, 9, 9, 9 Gold Award
Wayne&#8217;s World [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone size-full wp-image-2393" title="egm-cover-issue-43" src="http://videogamememories.com/wp-content/uploads/egm-cover-issue-43.jpg" alt="egm-cover-issue-43" width="460" height="599" /></p>
<p>Everyone&#8217;s favorite videogame mascot, Bubsy, makes the cover of EGM for February 1993. Bubsy himself can&#8217;t even believe it, exclaiming &#8220;Holy Hairballs, I made the cover of EGM!&#8221; Previewed within are Humans, Flashback, Super Mega Man, Splatterhouse 3, and Rolling Thunder 3. </p>
<p><strong>Reviews</strong></p>
<p>Out of This World (Sega Genesis) 9, 9, 9, 9 <strong>Gold Award</strong><br />
Wayne&#8217;s World (SNES) 5, 6, 4, 3<br />
Hunt For Red October (SNES) 5, 6, 4, 5<br />
Firepower 2000 (SNES) 8, 8, 8, 8<br />
Dragon&#8217;s Lair (SNES) 6, 7, 4, 3<br />
Chakan (Sega Genesis) 6, 8, 8, 8<br />
Ecco the Dolphin (Sega Genesis) 8, 9, 8, 8 <strong>Gold Award</strong><br />
Super Buster Bros. (TurboGrafx-16/TurboDuo) 4, 6, 6, 6<br />
Samurai Ghost (TurboGrafx-16/TurboDuo) 4, 6, 4, 6<br />
Somer Assault (TurboGrafx-16/TurboDuo) 7, 8, 8, 7<br />
The Terminator (NES) 5, 6, 4, 5<br />
R.C. Pro-Am 2 (NES) 8, 8, 8, 8 <strong>Gold Award</strong><br />
Super Mario Land 2 (Nintendo Gameboy) 9, 9, 9, 8 <strong>Gold Award</strong><br />
Adventure Island 2 (Nintendo Gameboy) 8, 8, 8, 7<br />
The Majors Pro Baseball (Sega Game Gear) 7, 7, 6, 6<br />
Joust (Atari Lynx) 6, 7, 7, 8</p>
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		<item>
		<title>EGM Covers: Issue 41 December 1992</title>
		<link>http://feedproxy.google.com/~r/videogamememories/~3/uTi2cozasP8/</link>
		<comments>http://videogamememories.com/egm-covers-issue-41-december-1992-road-rash-2/#comments</comments>
		<pubDate>Tue, 27 Jan 2009 07:48:05 +0000</pubDate>
		<dc:creator>Cover Boy</dc:creator>
		
		<category><![CDATA[EGM Covers]]></category>

		<category><![CDATA[Covers]]></category>

		<category><![CDATA[EGM]]></category>

		<category><![CDATA[Electronic Gaming Monthly]]></category>

		<category><![CDATA[Magazine]]></category>

		<category><![CDATA[Road Rash 2]]></category>

		<guid isPermaLink="false">http://videogamememories.com/?p=2387</guid>
		<description><![CDATA[<a href=http://videogamememories.com/egm-covers-issue-41-december-1992-road-rash-2/><img src=http://videogamememories.com/wp-content/uploads/egm-cover-issue-41-150x150.jpg class=imgtfe hspace=5 align=left width=75  border=0></a>
Road Rash II races to the cover of EGM issue 42 from December 1992. An incredible new Street Fighter II trick is revealed (exclusive to EGM) and top secret Sega CD games and peripherals are highlighted at the top of the page.
Reviews
Sonic the Hedgehog 2 (Sega Genesis) 8, 10, 8, 9 Gold Award
Death Valley Rally [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone size-full wp-image-2388" title="egm-cover-issue-41" src="http://videogamememories.com/wp-content/uploads/egm-cover-issue-41.jpg" alt="egm-cover-issue-41" width="456" height="599" /></p>
<p>Road Rash II races to the cover of EGM issue 42 from December 1992. An incredible new Street Fighter II trick is revealed (exclusive to EGM) and top secret Sega CD games and peripherals are highlighted at the top of the page.</p>
<p><strong>Reviews</strong></p>
<p>Sonic the Hedgehog 2 (Sega Genesis) 8, 10, 8, 9 <strong>Gold Award</strong><br />
Death Valley Rally (SNES) 8, 9, 8, 8 <strong>Gold Award</strong><br />
Desert Strike (SNES) 7, 7, 6, 8<br />
Q-Bert (SNES) 4, 7, 6, 5<br />
Super Valis IV (SNES) 7, 7, 7, 7<br />
Spiderman and the X-Men in Arcade&#8217;s Revenge (SNES) 6, 8, 6, 7<br />
Mega Man 5 (NES) 6, 9, 8, 8<br />
Batman Returns (NES) 5, 7, 6, 6<br />
John Madden Football &#8216;92 (Sega Genesis) 8, 8, 9, 9 <strong>Gold Award</strong><br />
Crue Ball (Sega Genesis) 6, 9, 6, 7<br />
Bio Hazard (Sega Genesis) 5, 6, 6, 5<br />
Sewer Shark (Sega CD) 7, 9, 6, 6<br />
Black Hole Assault (Sega CD) 6, 8, 7, 5<br />
Night Trap (Sega CD) 5, 8, 6, 5<br />
Cobra Command (Sega CD) 8, 7, 7, 7<br />
Loom (TurboGrafx-16/TurboDuo) 7, 7, 7, 6<br />
Dead Moon (TurboGrafx-16/TurboDuo) 7, 8, 7, 7<br />
Hit the Ice (TurboGrafx-16/TurboDuo) 5, 8, 6, 7<br />
Alien 3 (Sega Game Gear) 7, 7, 8, 7<br />
Bonk (Nintendo Gameboy) 7, 7, 8, 5<br />
Ren and Stimpy (Nintendo Gameboy) 6, 7, 6, 5<br />
Pit Fighter (Atari Lynx) 5, 6, 7, 7</p>
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		<item>
		<title>EGM Reviews: Issue 42 January 1993</title>
		<link>http://feedproxy.google.com/~r/videogamememories/~3/7HMZZ59pvgk/</link>
		<comments>http://videogamememories.com/egm-covers-issue-42-january-1993-teenage-mutant-ninja-turtles/#comments</comments>
		<pubDate>Tue, 27 Jan 2009 07:46:11 +0000</pubDate>
		<dc:creator>Cover Boy</dc:creator>
		
		<category><![CDATA[EGM Covers]]></category>

		<category><![CDATA[Covers]]></category>

		<category><![CDATA[EGM]]></category>

		<category><![CDATA[Electronic Gaming Monthly]]></category>

		<category><![CDATA[Magazine]]></category>

		<category><![CDATA[Teenage Mutant Ninja Turtles]]></category>

		<guid isPermaLink="false">http://videogamememories.com/?p=2383</guid>
		<description><![CDATA[<a href=http://videogamememories.com/egm-covers-issue-42-january-1993-teenage-mutant-ninja-turtles/><img src=http://videogamememories.com/wp-content/uploads/egm-cover-issue-42-150x150.jpg class=imgtfe hspace=5 align=left width=75  border=0></a>
The Teenage Mutant Ninja Turtles, Wayne and Garth, and Bubsy The Bobcat explode onto the cover of the January 1993 issue of Electronic Gaming Monthly. Featured reviews include Cybernator (SNES), the great Terminator 2 arcade  game, and Tradewest&#8217;s Pro Quarterback.
Reviews
Magical Quest Starring Mickey Mouse (SNES) 9, 9, 9, 9 Platinum Award
Cybernator (SNES) 8, 8, 8, [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone size-full wp-image-2384" title="egm-cover-issue-42" src="http://videogamememories.com/wp-content/uploads/egm-cover-issue-42.jpg" alt="egm-cover-issue-42" width="455" height="599" /></p>
<p>The Teenage Mutant Ninja Turtles, Wayne and Garth, and Bubsy The Bobcat explode onto the cover of the January 1993 issue of Electronic Gaming Monthly. Featured reviews include Cybernator (SNES), the great Terminator 2 arcade  game, and Tradewest&#8217;s Pro Quarterback.</p>
<p><strong>Reviews</strong></p>
<p>Magical Quest Starring Mickey Mouse (SNES) 9, 9, 9, 9 <strong>Platinum Award</strong><br />
Cybernator (SNES) 8, 8, 8, 8 <strong>Gold Award</strong><br />
X-Zone (SNES) 7, 8, 8, 8<br />
Gods (SNES) 7, 7, 5, 6<br />
Pro Quarterback (SNES) 6, 7, 7, 5<br />
Chester Cheetah (SNES) 6, 9, 8, 8<br />
TMNT: The Hyperstone Heist (Sega Genesis) 8, 8, 8, 7<br />
Road Rash 2 (Sega Genesis) 8, 8, 7, 8<br />
Jerry Glanville&#8217;s Pigskin Footbrawl (Sega Genesis) 5, 7, 6, 4<br />
Aquatic Games (Sega Genesis) 4, 6, 5, 6<br />
Exile (TurboGrafx-16/TurboDuo) 7, 8, 7, 7<br />
Time Cruise (TurboGrafx-16/TurboDuo) 5, 6, 6, 5<br />
Shock Man (TurboGrafx-16/TurboDuo) 4, 5, 6, 7<br />
RoboCop 3 (NES) 6, 6, 6, 5<br />
The Jetsons (NES) 7, 8, 7, 7<br />
Swamp Thing (NES) 3, 4, 3, 3<br />
T2: The Arcade (Nintendo Gameboy) 7, 7, 7, 6<br />
Dig Dug (Nintendo Gameboy) 6, 6, 6, 5<br />
Mega Man 2 (Nintendo Gameboy) 8, 8, 9, 7<br />
Prince of Persia (Sega Game Gear) 8, 8, 7, 5<br />
Super Off Road (Sega Game Gear) 5, 6, 4, 5<br />
Dirty Larry: Renegage Cop (Atari Lynx) 5, 6, 6, 7</p>
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		<item>
		<title>EGM Covers Issue 40 November 1992</title>
		<link>http://feedproxy.google.com/~r/videogamememories/~3/pGNBMNPH0PU/</link>
		<comments>http://videogamememories.com/egm-covers-issue-40-november-1992-super-star-wars-snes/#comments</comments>
		<pubDate>Tue, 27 Jan 2009 07:41:23 +0000</pubDate>
		<dc:creator>Cover Boy</dc:creator>
		
		<category><![CDATA[EGM Covers]]></category>

		<category><![CDATA[Covers]]></category>

		<category><![CDATA[EGM]]></category>

		<category><![CDATA[Electronic Gaming Monthly]]></category>

		<category><![CDATA[Magazine]]></category>

		<category><![CDATA[SNES]]></category>

		<category><![CDATA[Super Nintendo]]></category>

		<category><![CDATA[Super Star Wars]]></category>

		<guid isPermaLink="false">http://videogamememories.com/?p=2378</guid>
		<description><![CDATA[<a href=http://videogamememories.com/egm-covers-issue-40-november-1992-super-star-wars-snes/><img src=http://videogamememories.com/wp-content/uploads/egm-cover-issue-40-150x150.jpg class=imgtfe hspace=5 align=left width=75  border=0></a>
&#8220;The Ultimate 16-Bit Sequel&#8221;, Super Star Wars, is in your face on the cover of EGM #40. This November 1992 issue has the first info on the SNES CD Rom (that sadly never came out), as well as previews for Shinobi 3, Mega Man 5, and John Madden &#8216;93.
Reviews
Super Star Wars (SNES) 9, 9, 9, [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone size-full wp-image-2379" title="egm-cover-issue-40" src="http://videogamememories.com/wp-content/uploads/egm-cover-issue-40.jpg" alt="egm-cover-issue-40" width="458" height="599" /></p>
<p>&#8220;The Ultimate 16-Bit Sequel&#8221;, Super Star Wars, is in your face on the cover of EGM #40. This November 1992 issue has the first info on the SNES CD Rom (that sadly never came out), as well as previews for Shinobi 3, Mega Man 5, and John Madden &#8216;93.</p>
<p><strong>Reviews</strong></p>
<p>Super Star Wars (SNES) 9, 9, 9, 9 <strong>Platinum Award</strong><br />
Blazeon (SNES) 7, 7, 5, 7<br />
Wordtris (SNES) 5, 7, 6, 7<br />
Amazing Tennis (SNES) 6, 7, 7, 5<br />
Spindizzy Worlds (SNES) 7, 8, 7, 8<br />
Final Fantasy Mystic Quest (SNES) 7, 8, 7, 7<br />
Super Mario Kart (SNES) 9, 9, 8, 8 <strong>Gold Award</strong><br />
Felix the Cat (NES) 7, 8, 7, 7<br />
Tyrants (Sega Genesis) 7, 7, 4, 5<br />
Joe Montana Sports Talk Football 3 (Sega Genesis) 8, 8, 7, 7<br />
LHX Attack Copter (Sega Genesis) 5, 6, 6, 6<br />
Air Zonk (TurboGrafx-16/TurboDuo) 7, 8, 7, 7<br />
Gate of Thunder (TurboGrafx-16/TurboDuo) 8, 9, 8, 8 <strong>Gold Award</strong><br />
Lemmings (Sega Game Gear) 5, 7, 6, 7<br />
Joe &#038; Mac (Nintendo Gameboy) 8, 8, 7, 6<br />
NFL Football (Atari Lynx) 4, 6, 5, 6</p>
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		<item>
		<title>EGM Covers: Issue 39 October 1992</title>
		<link>http://feedproxy.google.com/~r/videogamememories/~3/4PoOkwzbloY/</link>
		<comments>http://videogamememories.com/egm-covers-issue-39-october-1992-tmnt-alien-3-joe-montana/#comments</comments>
		<pubDate>Tue, 27 Jan 2009 07:33:08 +0000</pubDate>
		<dc:creator>Cover Boy</dc:creator>
		
		<category><![CDATA[EGM Covers]]></category>

		<category><![CDATA[Alien]]></category>

		<category><![CDATA[Covers]]></category>

		<category><![CDATA[EGM]]></category>

		<category><![CDATA[Electronic Gaming Monthly]]></category>

		<category><![CDATA[Joe Montana Football]]></category>

		<category><![CDATA[Magazine]]></category>

		<category><![CDATA[Teenage Mutant Ninja Turtles]]></category>

		<guid isPermaLink="false">http://videogamememories.com/?p=2375</guid>
		<description><![CDATA[<a href=http://videogamememories.com/egm-covers-issue-39-october-1992-tmnt-alien-3-joe-montana/><img src=http://videogamememories.com/wp-content/uploads/egm-cover-issue-39-150x150.jpg class=imgtfe hspace=5 align=left width=75  border=0></a>
What do you get when you combine the Teenage Mutant Ninja Turtles, Alien 3, and Joe Montana? The crazy cover of Electronic Gaming Monthly number 39, of course! This retro issue features the Ninja Turtles, new Sega CD&#8217;s (Final Fight CD), and Air Zonk for the Turbo.
Reviews
Mario Paint (SNES) 8, 8, 9, 8
Humongous (SNES) 6, [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone size-full wp-image-2376" title="egm-cover-issue-39" src="http://videogamememories.com/wp-content/uploads/egm-cover-issue-39.jpg" alt="egm-cover-issue-39" width="463" height="599" /></p>
<p>What do you get when you combine the Teenage Mutant Ninja Turtles, Alien 3, and Joe Montana? The crazy cover of Electronic Gaming Monthly number 39, of course! This retro issue features the Ninja Turtles, new Sega CD&#8217;s (Final Fight CD), and Air Zonk for the Turbo.</p>
<p><strong>Reviews</strong></p>
<p>Mario Paint (SNES) 8, 8, 9, 8<br />
Humongous (SNES) 6, 8, 7, 7<br />
Super Buster Bros. (SNES) 4, 7, 7, 8<br />
Test Drive (SNES) 5, 6, 5, 6<br />
Super Batter Up (SNES) 5, 5, 5, 4<br />
Gargoyles Quest II (NES) 7, 8, 7, 7<br />
Power Blade 2 (NES) 6, 6, 5, 5<br />
Greendog (Sega Genesis) 6, 6, 7, 7<br />
R.B.I. Baseball 4 (Sega Genesis) 7, 6, 7, 8<br />
Cosmic Fantasy (TurboGrafx-16/TurboDuo) 8, 7, 7, 6<br />
Soldier Blade (TurboGrafx-16/TurboDuo) 7, 7, 7, 6<br />
Chuck Rock (Sega Game Gear) 7, 6, 6, 7<br />
Star Wars (Nintendo Gameboy) 8, 7, 6, 6<br />
Knight Quest (Nintendo Gameboy) 6, 6, 5, 6<br />
Pinball Jam (Atari Lynx) 6, 6, 6, 8<br />
Shadow of the Beast (Atari Lynx) 7, 8, 7, 7</p>
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