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<channel>
	<title>Sébastien "VR Geek" Kuntz</title>
	
	<link>http://cb.nowan.net/blog</link>
	<description>Virtual Reality for all</description>
	<lastBuildDate>Mon, 12 Dec 2011 21:50:12 +0000</lastBuildDate>
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		<title>New immersive cubes</title>
		<link>http://feedproxy.google.com/~r/vrgeek/~3/lFqm3BprswM/</link>
		<comments>http://cb.nowan.net/blog/2011/12/11/new-immersive-cubes/#comments</comments>
		<pubDate>Sun, 11 Dec 2011 20:19:31 +0000</pubDate>
		<dc:creator>cb</dc:creator>
				<category><![CDATA[VR Displays]]></category>

		<guid isPermaLink="false">http://cb.nowan.net/blog/?p=1457</guid>
		<description><![CDATA[During my &#8220;european tour&#8221; to beta test MiddleVR I&#8217;ve been able to experience a few new VR systems that have been recently built or upgraded: London - a 4 sided immersive cube in London, at the University College London : Will Steptoe wrote an article about how and why he used a Kinect in this [...]]]></description>
			<content:encoded><![CDATA[<p>During my &#8220;european tour&#8221; to beta test <a href="http://cb.nowan.net/blog/2011/07/30/middlevr-teaser-2/">MiddleVR</a> I&#8217;ve been able to experience a few new VR systems that have been recently built or upgraded:</p>
<p><strong>London</strong></p>
<p>- a 4 sided immersive cube in London, at the <a href="http://vecg.cs.ucl.ac.uk/">University College London</a> :</p>
<p><img class="alignnone" src="http://www.ucl.ac.uk/~uctpcdt/pictures/ucl_logo.jpg" alt="" width="221" height="65" /> <img class="alignnone" src="http://vecg.cs.ucl.ac.uk/fileadmin/vecg/templates/images/VECG_logo5.jpg" alt="" width="311" height="103" /></p>
<p><a href="http://cb.nowan.net/blog/data/2011/12/IMG_23086.jpg"><img class="alignnone size-full wp-image-1465" title="IMG_2308" src="http://cb.nowan.net/blog/data/2011/12/IMG_23086.jpg" alt="" /></a></p>
<p><a href="http://wsteptoe.tumblr.com/post/13451407453/using-unity-and-a-kinect-in-cave-like-systems">Will Steptoe wrote an article</a> about how and why he used a Kinect in this Cave, using MiddleVR.</p>
<p><a href="http://cb.nowan.net/blog/data/2011/12/kinecttrackingcave.png"><img class="alignnone size-medium wp-image-1474" title="kinecttrackingcave" src="http://cb.nowan.net/blog/data/2011/12/kinecttrackingcave-300x173.png" alt="" width="433" height="249" /></a></p>
<p><strong>Barcelona</strong></p>
<p>- a 4 sided immersive cube in the University of Barcelona, in Mel Slater&#8217;s <a href="http://www.event-lab.org/">Event Lab</a> :</p>
<p><a href="http://cb.nowan.net/blog/data/2011/12/logo_gran.png"><img class="alignnone" src="http://www.ub.edu/web/system/modules/edu.ub.presentation/resources/img/bottom_logo.png" alt="" width="203" height="77" /><img class="alignnone size-full wp-image-1475" title="logo_gran" src="http://cb.nowan.net/blog/data/2011/12/logo_gran.png" alt="" width="215" height="115" /></a></p>
<p><a href="http://cb.nowan.net/blog/data/2011/12/IMG_2629.jpg"><img class="alignnone size-full wp-image-1468" title="IMG_2629" src="http://cb.nowan.net/blog/data/2011/12/IMG_2629.jpg" alt="" /></a></p>
<p><a href="http://cb.nowan.net/blog/data/2011/12/IMG_2622.jpg"><img class="alignnone size-full wp-image-1467" title="IMG_2622" src="http://cb.nowan.net/blog/data/2011/12/IMG_2622.jpg" alt="" /></a></p>
<p><strong>Madrid</strong></p>
<p>- a 5 sided immersive cube in Madrid in the <a href="http://www.cedint.upm.es/">CeDInt</a> (Research Centre for Smart Buildings and Energy Efficiency) of the Politecnica University, which has the particularity of having a ceiling !</p>
<p><a href="http://cb.nowan.net/blog/data/2011/12/Logo-Cedint_medium.jpg"><img class="alignnone" src="http://www.disam.upm.es/~eurohaptics2008/upm-T.gif" alt="" width="114" height="130" /><img class="alignnone size-full wp-image-1476" title="Logo-Cedint_medium" src="http://cb.nowan.net/blog/data/2011/12/Logo-Cedint_medium.jpg" alt="" /></a></p>
<p><a href="http://cb.nowan.net/blog/data/2011/12/IMG_2643.jpg"><img class="alignnone size-full wp-image-1469" title="IMG_2643" src="http://cb.nowan.net/blog/data/2011/12/IMG_2643.jpg" alt="" /></a></p>
<p>( No it&#8217;s not curved, I&#8217;m just using <a href="http://www.pixeet.com/fr/">a fisheye lens for the iPhone</a> )</p>
<p><a href="http://cb.nowan.net/blog/data/2011/12/IMG_26771.jpg"><img class="alignnone size-full wp-image-1487" title="IMG_2677" src="http://cb.nowan.net/blog/data/2011/12/IMG_26771.jpg" alt="" /></a></p>
<p><a href="http://cb.nowan.net/blog/2011/12/11/new-immersive-cubes/"><em>Click here to view the embedded video.</em></a></p>
<p><strong>Rennes, France</strong></p>
<p>And last but not least the new immersive system of the VR4i team at the <a href="http://www.irisa.fr/vr4i/index.php?option=com_content&amp;view=frontpage&amp;Itemid=1">IRISA research center</a>, named <a href="http://www.irisa.fr/vr4i/index.php?option=com_content&amp;view=article&amp;id=57:immersia-virtual-reality-room&amp;catid=36&amp;Itemid=81">Immersia3</a>,  HUUUUUUGE !!! 9.6m wide !! 8 projectors for the front wall, 3 for the floor, and two more for the sides soon. You can actually split it to have two immersive systems !</p>
<p><img class="alignnone" src="http://www.irisa.fr/vr4i/images/stories/logo/logoirisa2010hd.jpeg" alt="" width="193" height="81" /><a href="http://cb.nowan.net/blog/data/2011/12/vr4i_banner.jpg"><img class="alignnone size-full wp-image-1482" title="vr4i_banner" src="http://cb.nowan.net/blog/data/2011/12/vr4i_banner.jpg" alt="" width="154" height="96" /></a></p>
<p><a href="http://cb.nowan.net/blog/data/2011/12/IMG_26941.jpg"><img class="alignnone size-full wp-image-1479" title="IMG_2694" src="http://cb.nowan.net/blog/data/2011/12/IMG_26941.jpg" alt="" /></a></p>
<p><a href="http://cb.nowan.net/blog/data/2011/12/IMG_26911.jpg"><img class="alignnone size-full wp-image-1480" title="IMG_2691" src="http://cb.nowan.net/blog/data/2011/12/IMG_26911.jpg" alt="" /></a></p>
<p><a href="http://cb.nowan.net/blog/2011/12/11/new-immersive-cubes/"><em>Click here to view the embedded video.</em></a></p>
<p>(the virtual rooms looks small, but remember that the perspective is only correct for the users&#8217; eyes. So the room looks correct to him.)</p>
<p>All this technology is really impressive, but what I enjoyed the most was meeting the passionate people that are actually using those VR systems.</p>
<p>It&#8217;s not about the technology, it&#8217;s about what you do with it. My goal is that you focus on your application, not on the technology.</p>
<p>The tests went very smoothly, MiddleVR got great feedback and everything is looking good.</p>
<p>So expect the v1.0 of MiddleVR very soon !!</p>
<p>Oh and I&#8217;m also very happy to report that the <a href="http://www.insa-rennes.fr/">INSA Rennes</a> engineering school (in Rennes also) created a VR wall for their students based on the <a href="http://www.vrgeeks.org/vr-kits/wall">VR-Kit Wall</a> from the VR Geeks !!</p>
<p>They called it the &#8220;µRV&#8221; (microRV) :</p>
<p><img class="alignnone" src="http://www.irisa.fr/vr4i/images/stories/logo/INSA.jpg" alt="" width="120" height="60" /></p>
<p><a href="http://cb.nowan.net/blog/data/2011/12/IMG_2697.jpg"><img class="alignnone size-full wp-image-1489" title="IMG_2697" src="http://cb.nowan.net/blog/data/2011/12/IMG_2697.jpg" alt="" /></a></p>
<p>It&#8217;s looking really nice (and cheap), I&#8217;m happy to see that the VR democratization is actually helping students to learn VR !</p>
<p>So to conclude, a huge thank you to everyone for your warm welcome !!!</p>
]]></content:encoded>
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		<item>
		<title>Quick links #10</title>
		<link>http://feedproxy.google.com/~r/vrgeek/~3/HSmAWvgw0Yw/</link>
		<comments>http://cb.nowan.net/blog/2011/11/18/quick-links-10/#comments</comments>
		<pubDate>Fri, 18 Nov 2011 22:40:14 +0000</pubDate>
		<dc:creator>cb</dc:creator>
				<category><![CDATA[Virtual Reality]]></category>

		<guid isPermaLink="false">http://cb.nowan.net/blog/?p=1453</guid>
		<description><![CDATA[Twitting requires definitely less time than blogging - B-Reel Eels: Mobile Projection Mapping Game &#8211; http://www.digitalbuzzblog.com/b-reel-multiplayer-mobile-projection-mapping-game/ - Just tested the new Sony #HMD : quite impressed! Good fov, good picture, nice sound, a bit heavy on nose, and takes time to setup on head&#8230; - Virtalis HCR Transforms Helicopter Training- find out how:﻿﻿ http://www.virtalis.com/press/175/virtalis-hcr-transforms-helicopter-training.php More [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://twitter.com/VRGeek">Twitting</a> requires definitely less time than blogging <img src='http://cb.nowan.net/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>- B-Reel Eels: Mobile Projection Mapping Game &#8211; <a href="http://www.digitalbuzzblog.com/b-reel-multiplayer-mobile-projection-mapping-game/">http://www.digitalbuzzblog.com/b-reel-multiplayer-mobile-projection-mapping-game/</a><br />
- Just tested the new Sony #HMD : quite impressed! Good fov, good picture, nice sound, a bit heavy on nose, and takes time to setup on head&#8230;<br />
- Virtalis HCR Transforms Helicopter Training- find out how:﻿﻿ <a href="http://www.virtalis.com/press/175/virtalis-hcr-transforms-helicopter-training.php">http://www.virtalis.com/press/175/virtalis-hcr-transforms-helicopter-training.php</a></p>
<p>More after the break &#8230;</p>
<p><span id="more-1453"></span></p>
<p>-What 3D can bring to teaching inschools : <a title="http://thejournal.com/articles/2011/11/03/3d-in-schools.aspx" rel="nofollow" href="http://t.co/q7t6e4h2" target="_blank">http://thejournal.com/articles/2011/11/03/3d-in-schools.aspx</a></p>
<p>- Open-hardware: Spidar-mouse <a title="#haptics" rel="nofollow" href="https://twitter.com/#%21/search?q=%23haptics">#<strong>haptics</strong></a> <a title="http://spidar-string.com/blog/introduction/spidar-mouse" rel="nofollow" href="http://t.co/Hs0TRnRE" target="_blank">http://spidar-string.com/blog/introduction/spidar-mouse/</a></p>
<p>- The best HMD I&#8217;ve tested so far. Very expensive, but not the most expensive : Fakespace Labs Wide5 <a title="#HMD" rel="nofollow" href="https://twitter.com/#%21/search?q=%23HMD">#<strong>HMD</strong></a> review : <a title="http://www.mtbs3d.com/phpBB/viewtopic.php?f=120&amp;t=13741" rel="nofollow" href="http://t.co/89uDZGs6" target="_blank">http://www.mtbs3d.com/phpBB/viewtopic.php?f=120&amp;t=13741</a></p>
<p>- <a title="#USArmy" rel="nofollow" href="https://twitter.com/#%21/search?q=%23USArmy">#<strong>USArmy</strong></a> Assessing brain injury: Virtual reality may hold answer | Article | The United States Army <a title="http://www.army.mil/article/67123/Assessing_brain_injury__Virtual_reality_may_hold_answer" rel="nofollow" href="http://t.co/ZP40AcEG" target="_blank">1.usa.gov/nm5jis</a></p>
<p>-<a title="Alexandre Bouchet" href="https://twitter.com/#%21/alextactac"> alextactac</a> Alexandre Bouchet: NICE ! C1x6: A Stereoscopic Six-User Display for Co-located Collaboration in Shared Virtual Environments <a title="http://www.uni-weimar.de/cms/medien/vr/research/display-systems/c1x6-a-stereoscopic-six-user-display-for-co-located-collaboration-in-shared-virtual-environments.html" rel="nofollow" href="http://t.co/thc24YFT" target="_blank">uni-weimar.de/cms/medien/vr/…</a></p>
<p>- Microsoft HoloDesk: when you need to juggle something that isn&#8217;t there (video) <a title="http://t.co/CuHP2GVz" rel="nofollow" href="http://t.co/CuHP2GVz" target="_blank">http://engt.co/q4AJ1u</a></p>
<p>- Ultimate Battlefield 3 Simulator &#8211; Omni Directionnal Treadmill, 360° display, wireless weapon. <a title="http://www.youtube.com/watch?v=nQR49JGySTM" rel="nofollow" href="http://t.co/TrX7Pi3H" target="_blank">http://www.youtube.com/watch?v=nQR49JGySTM</a></p>
<p>- More picture of Barco&#8217;s immersive sphere, pretty impressive : <a title="http://boingboing.net/2011/10/12/new-immersive-360-degree-flight-simulator-for-fighter-jet-pilots-unveiled.html" rel="nofollow" href="http://t.co/tG5kxQdU" target="_blank">http://boingboing.net/2011/10/12/new-immersive-360-degree-flight-simulator-for-fighter-jet-pilots-unveiled.html</a></p>
<p>- Nvidia 3D Vision 2, a New Generation 3D Active Shutter Glasses &#8211; <a title="http://3dvision-blog.com/nvidia-3d-vision-2-a-new-generation-3d-active-shutter-glasses" rel="nofollow" href="http://t.co/tM47mGRz" target="_blank">http://3dvision-blog.com/nvidia-3d-vision-2-a-new-generation-3d-active-shutter-glasses/</a></p>
<p>- Indira Thouvenin has been elected as president of the <a title="#AFRV" rel="nofollow" href="https://twitter.com/#%21/search?q=%23AFRV">#<strong>AFRV</strong></a> ! Congratulations !</p>
<p>- Application Control Metaphors for <a title="#VirtualReality" rel="nofollow" href="https://twitter.com/#%21/search?q=%23VirtualReality">#<strong>VirtualReality</strong></a> using Body Gestures &#8211; <a title="http://vimeo.com/27859982" rel="nofollow" href="http://t.co/nji4Nkml" target="_blank">http://vimeo.com/27859982</a></p>
<p>- <a title="#VR" rel="nofollow" href="https://twitter.com/#%21/search?q=%23VR">#<strong>VR</strong></a> parachute training <a title="http://www.maelstrom.com/vrpt2-pictures.html" rel="nofollow" href="http://t.co/akPZDkQR" target="_blank">maelstrom.com/vrpt2-pictures…</a> (via <a rel="nofollow" href="https://twitter.com/#%21/lavalvirtual">@<strong>lavalvirtual</strong></a> <a rel="nofollow" href="https://twitter.com/#%21/CanardDesignLtd">@<strong>CanardDesignLtd</strong></a>)</p>
<p>- Scalable Optical Tracking &#8211; A Practical Low-Cost Solution for Large Virtual Environments  <a title="http://research.edm.uhasselt.be/~smaesen/pubs/VISAPP11/MaesenVISAPP11_presentation.pdf" rel="nofollow" href="http://t.co/G2SYiHe8" target="_blank">http://research.edm.uhasselt.be/~smaesen/pubs/VISAPP11/MaesenVISAPP11_presentation.pdf</a></p>
<p>- Tracking a camera position with only the video (optionnaly +depth map) &#8211;  <a title="http://procrastineering.blogspot.com/2011/08/handheld-computer-vision-hci.html" rel="nofollow" href="http://t.co/aHAHCpBg" target="_blank">http://procrastineering.blogspot.com/2011/08/handheld-computer-vision-hci.html</a></p>
<p>- Shake-your-head: revisiting walking-in-place for desktop virtual reality, by Leo Terziman from IRISA &#8211; <a title="http://www.irisa.fr/bunraku/GENS/lterzima/project_shake_your_head.html" rel="nofollow" href="http://t.co/WhHd8b8j" target="_blank">http://www.irisa.fr/bunraku/GENS/lterzima/project_shake_your_head.html</a></p>
<p>- La simulation en <a title="#RealiteVirtuelle" rel="nofollow" href="https://twitter.com/#%21/search?q=%23RealiteVirtuelle">#<strong>RealiteVirtuelle</strong></a> « low cost » arrive dans l&#8217;entreprise <a title="http://www.lesechos.fr/innovation/technologies/0201575962170-la-simulation-low-cost-arrive-dans-l-entreprise-218336.php" rel="nofollow" href="http://t.co/DKA2t7rE" target="_blank">http://lesechos.fr/0201575962170.htm</a></p>
<p>- RT <a rel="nofollow" href="https://twitter.com/#%21/_industrie">@<strong>_industrie</strong></a> : La réalité virtuelle à l&#8217;honneur au MEDEF <a title="http://www.industrie.com/it/conception/la-realite-virtuelle-mise-a-l-honneur-par-le-medef.11889" rel="nofollow" href="http://t.co/Kcn1xFmI" target="_blank">http://www.industrie.com/it/conception/la-realite-virtuelle-mise-a-l-honneur-par-le-medef.11889</a></p>
<p>- <a title="#VRGeeks" rel="nofollow" href="https://twitter.com/#%21/search?q=%23VRGeeks">#<strong>VRGeeks</strong></a> newsletter 01 &#8211; <a title="http://www.vrgeeks.org/blog/newsletter01" rel="nofollow" href="http://t.co/rJSMSdW" target="_blank">vrgeeks.org/blog/newslette…</a></p>
<p>- Christophe presenting the <a title="#VRGeeks" rel="nofollow" href="https://twitter.com/#%21/search?q=%23VRGeeks">#<strong>VRGeeks</strong></a> asso at <a title="#Intel" rel="nofollow" href="https://twitter.com/#%21/search?q=%23Intel">#<strong>Intel</strong></a>&#8220;s Geek so in event : <a title="http://www.youtube.com/watch?v=7itxkJTFLIw" rel="nofollow" href="http://t.co/5uSlTkN" target="_blank">http://www.youtube.com/watch?v=7itxkJTFLIw</a></p>
<p>- WXHMD &#8211; A Wireless Head-Mounted Display with embedded Linux &#8211;  <a title="http://pabr.org/wxhmd/doc/wxhmd.en.html" rel="nofollow" href="http://t.co/9S5qrnu" target="_blank">http://pabr.org/wxhmd/doc/wxhmd.en.html</a> (via <a rel="nofollow" href="https://twitter.com/#%21/janoc200">@<strong>janoc200</strong></a> )</p>
<p>- &#8220;Suddenly 3D gaming began to verge on virtual reality&#8221; &gt; Why Sony&#8217;s Personal 3D viewer is game-changing <a title="http://3dradar.techradar.com/3d-tech/opinion-why-sonys-personal-3d-viewer-game-changing-06-09-2011" rel="nofollow" href="http://t.co/m3WC5Fj" target="_blank">http://3dradar.techradar.com/3d-tech/opinion-why-sonys-personal-3d-viewer-game-changing-06-09-2011?utm_source=twitterfeed&amp;utm_medium=facebook</a></p>
<p>- First edition in English of the &#8220;Essential&#8221; of the Traité de la Réalité Virtuelle &#8220;VR: Concepts and Technologies&#8221;: <a title="http://www.crcpress.com/product/isbn/9780415684712" rel="nofollow" href="http://t.co/qrmm7KS" target="_blank">http://bit.ly/ovO95O</a></p>
<p>- Vicon Engineering <a title="#VR" rel="nofollow" href="https://twitter.com/#%21/search?q=%23VR">#<strong>VR</strong></a> <a title="#Clarte" rel="nofollow" href="https://twitter.com/#%21/search?q=%23Clarte">#<strong>Clarte</strong></a> <a title="#Haption" rel="nofollow" href="https://twitter.com/#%21/search?q=%23Haption">#<strong>Haption</strong></a> <a title="#Cave" rel="nofollow" href="https://twitter.com/#%21/search?q=%23Cave">#<strong>Cave</strong></a> <a title="#Workbench" rel="nofollow" href="https://twitter.com/#%21/search?q=%23Workbench">#<strong>Workbench</strong></a> &#8211; <a title="http://www.youtube.com/watch?v=qHv3zxvM0Uk&amp;feature=share" rel="nofollow" href="http://t.co/07qRr5w" target="_blank">http://www.youtube.com/watch?v=qHv3zxvM0Uk&amp;feature=share</a> via <a rel="nofollow" href="https://twitter.com/#%21/iVEvangelist">@<strong>iVEvangelist</strong></a></p>
<p>- Can&#8217;t remember the GPUs on the NVIDIA graphics cards ? Neither do I, but Ryan Pavlik has summarized it here : <a title="http://academic.cleardefinition.com/2011/08/17/nvidia-gpus-and-product-series-cross-reference" rel="nofollow" href="http://t.co/V442H9N" target="_blank">http://academic.cleardefinition.com/2011/08/17/nvidia-gpus-and-product-series-cross-reference/</a></p>
<p>- From 1993 : Low Cost VR For The Virtual Hacker <a title="http://www.vrtifacts.com/hmds/low-cost-vr-for-the-virtual-hacker" rel="nofollow" href="http://t.co/BfoUvxf" target="_blank">http://www.VRtifacts.com/hmds/low-cost-vr-for-the-virtual-hacker/</a> via <a rel="nofollow" href="https://twitter.com/#%21/vrtifacts">@<strong>vrtifacts</strong></a></p>
<p>- I&#8217;m so sexy in this Moven suit and Nvis SX111.Even my shoes match!If you look ridiculous,that&#8217;s a good sign of real <a title="#VR" rel="nofollow" href="https://twitter.com/#%21/search?q=%23VR">#<strong>VR</strong></a>! <a title="http://yfrog.com/khpdvdmj" rel="nofollow" href="http://t.co/l0aXuAn" target="_blank">http://yfrog.com/khpdvdmj</a></p>
<p>- Incredible!! 3D reconstruction, tracking&#8230; &#8211; Microsoft Research shows <a title="#KinectFusion" rel="nofollow" href="https://twitter.com/#%21/search?q=%23KinectFusion">#<strong>KinectFusion</strong></a> – it’s jaw dropping <a title="http://blogs.technet.com/b/next/archive/2011/08/10/microsoft-research-shows-kinectfusion-it-s-jaw-dropping.aspx" rel="nofollow" href="http://t.co/7xkOh93" target="_blank">http://blogs.technet.com/b/next/archive/2011/08/10/microsoft-research-shows-kinectfusion-it-s-jaw-dropping.aspx</a> via <a rel="nofollow" href="https://twitter.com/#%21/MSFTNext">@<strong>MSFTNext</strong></a></p>
<p>- More on Disney&#8217;s &#8216;Surround haptics <a title="http://www.tgdaily.com/games-and-entertainment-features/57768-disney-develops-surround-haptics-for-spine-tingling-games" rel="nofollow" href="http://t.co/JJ16QEF" target="_blank">http://www.tgdaily.com/games-and-entertainment-features/57768-disney-develops-surround-haptics-for-spine-tingling-games</a></p>
<p>- Looks great !! Toucheo : <a title="#Multitouch" rel="nofollow" href="https://twitter.com/#%21/search?q=%23Multitouch">#<strong>Multitouch</strong></a> + <a title="#stereoscopy" rel="nofollow" href="https://twitter.com/#%21/search?q=%23stereoscopy">#<strong>stereoscopy</strong></a> + <a title="#HeadTracking" rel="nofollow" href="https://twitter.com/#%21/search?q=%23HeadTracking">#<strong>HeadTracking</strong></a>, by <a title="#Inria" rel="nofollow" href="https://twitter.com/#%21/search?q=%23Inria">#<strong>Inria</strong></a> and <a title="#Immersion" rel="nofollow" href="https://twitter.com/#%21/search?q=%23Immersion">#<strong>Immersion</strong></a> <a title="http://www.labri.fr/perso/hachet/publications/Toucheo.html" rel="nofollow" href="http://bit.ly/n5UGW6" target="_blank">http://bit.ly/n5UGW6</a></p>
<p>- Which <a title="#VRGeek" rel="nofollow" href="https://twitter.com/#%21/search?q=%23VRGeek">#<strong>VRGeek</strong></a> needs a <a title="#VRPN" rel="nofollow" href="https://twitter.com/#%21/search?q=%23VRPN">#<strong>VRPN</strong></a> server tutorial ? <a title="http://www.vrgeeks.org/vrpn/tutorial---vrpn-server" rel="nofollow" href="http://t.co/vOyUdgJ" target="_blank">http://www.vrgeeks.org/vrpn/tutorial&#8212;vrpn-server</a></p>
<p>- Human Walking in Virtual Environments &#8211; A book to be published .. in 2013, but still looks amazing (feat A. Lecuyer): <a title="http://www.springer.com/engineering/robotics/book/978-1-4419-8431-9" rel="nofollow" href="http://t.co/oaFO60g" target="_blank">http://bit.ly/o77v30</a></p>
<p>- RT Alexandre Bouchet: Really really Brilliant presentation of Johny Chung Lee about the myth of the dying mouse. <a title="http://procrastineering.blogspot.com/2011/07/myth-of-dying-mouse.html" rel="nofollow" href="http://t.co/XqkeWoj" target="_blank">bit.ly/mVlWrz</a> Totally agree !!</p>
<p>- Sony releases Move tracking server on PSN for $100 &#8211; linux and Win APIs hosted on google code: <a title="http://us.playstation.com/ps3/playstation-move/move-me?CMP=DPE_N6802_PsStrNwsW110&amp;psu=0811901245" rel="nofollow" href="http://t.co/ShRjWXE" target="_blank">http://us.playstation.com/ps3/playstation-move/move-me/?CMP=DPE_N6802_PsStrNwsW110&amp;psu=0811901245</a> <a title="http://code.google.com/p/moveme" rel="nofollow" href="http://t.co/wgOL0Qe" target="_blank">http://code.google.com/p/moveme/</a></p>
<p>- The zone of comfort: Predicting visual discomfort with stereo displays <a title="http://www.journalofvision.org/content/11/8/11.abstract" rel="nofollow" href="http://bit.ly/r2QBgv" target="_blank">http://bit.ly/r2QBgv</a> (via <a rel="nofollow" href="https://twitter.com/#%21/iVEvangelist">@<strong>iVEvangelist</strong></a>)</p>
<p>- Améliorer l&#8217;ergonomie des postes de production grâce à la <a title="#VR" rel="nofollow" href="https://twitter.com/#%21/search?q=%23VR">#<strong>VR</strong></a> : Ergo-Wide3 par Clarte et commericalisé par Didhaptic : <a title="http://www.rennes-atalante.fr/fileadmin/contributions/Pages/Captations_Matinales/Flash_conf/Novembre/4/index.htm" rel="nofollow" href="http://t.co/Olez9Rp" target="_blank">http://www.rennes-atalante.fr/fileadmin/contributions/Pages/Captations_Matinales/Flash_conf/Novembre/4/index.htm</a></p>
<p>- <a title="#VRGeeks" rel="nofollow" href="https://twitter.com/#%21/search?q=%23VRGeeks">#<strong>VRGeeks</strong></a> @ Soirée Intel &#8220;Geek So In&#8221; : (à 6mins) <a title="http://www.revioo.com/news/le-mag-8-geeks-so-in-evo-3d-n15759.html" rel="nofollow" href="http://www.revioo.com/news/le-mag-8-geeks-so-in-evo-3d-n15759.html" target="_blank">http://www.revioo.com/news/le-mag-8-geeks-so-in-evo-3d-n15759.html</a></p>
<p>- Dentistry virtual reality training <a title="#iVR" rel="nofollow" href="https://twitter.com/#%21/search?q=%23iVR">#<strong>iVR</strong></a> <a title="#haptic" rel="nofollow" href="https://twitter.com/#%21/search?q=%23haptic">#<strong>haptic</strong></a> &#8211; <a title="http://www.vr-news.com/2011/06/27/dentistry-virtual-reality-training" rel="nofollow" href="http://www.vr-news.com/2011/06/27/dentistry-virtual-reality-training/" target="_blank">http://www.vr-news.com/2011/06/27/dentistry-virtual-reality-training/</a></p>
<p>- The <a title="#VRGeeks" rel="nofollow" href="https://twitter.com/#%21/search?q=%23VRGeeks">#<strong>VRGeeks</strong></a> have their own Facebook page ! Become a fan ! <a title="http://www.facebook.com/pages/VRGeeks/175008069225420" rel="nofollow" href="http://www.facebook.com/pages/VRGeeks/175008069225420" target="_blank">http://www.facebook.com/pages/VRGeeks/175008069225420</a></p>
<p>- Vivitek Qumi HD <a title="#3D" rel="nofollow" href="https://twitter.com/#%21/search?q=%233D">#<strong>3D</strong></a> LED pico-projector <a title="http://www.slashgear.com/vivitek-qumi-hd-led-projector-ships-16159715" rel="nofollow" href="http://t.co/6HVuVV4" target="_blank">http://www.slashgear.com/vivitek-qumi-hd-led-projector-ships-16159715/</a></p>
<p>- Video Mapping introduction : <a title="http://vvvv.org/documentation/how-to-project-on-3d-geometry" rel="nofollow" href="http://vvvv.org/documentation/how-to-project-on-3d-geometry" target="_blank">http://vvvv.org/documentation/how-to-project-on-3d-geometry</a></p>
<p>- La réalité virtuelle au service des thérapies cognitives &#8211; <a title="#Agathe" rel="nofollow" href="https://twitter.com/#%21/search?q=%23Agathe">#<strong>Agathe</strong></a> &#8211; <a title="http://www.agathe-rv.net/" rel="nofollow" href="http://www.agathe-rv.net/" target="_blank">http://www.agathe-rv.net/</a></p>
<p>- Un outil de rééducation pour les accidentés vasculaires cérébraux en réalité virtuelle &#8211; INRIA &#8211; <a title="http://www.inria.fr/centre-de-recherche-inria/lille-nord-europe/actualites/un-outil-de-reeducation-pour-les-accidentes-vasculaires-cerebraux-en-realite-virtuelle" rel="nofollow" href="http://t.co/6Zz4HEt" target="_blank">http://bit.ly/jz2g3T</a></p>
<p>- RT:<a title="Maxim Lysak" href="https://twitter.com/#%21/VRMnemonic"> VRMnemonic</a> Maxim Lysak:A video of the very first HMD (1968) in action! <a title="http://www.youtube.com/watch?v=7B8aq_rsZao" rel="nofollow" href="http://t.co/E5su4pl" target="_blank">youtube.com/watch?v=7B8aq_…</a></p>
<p>- Virtual Shopper Experience at Nestlé <a title="http://www.vr-news.com/?p=2697" rel="nofollow" href="http://www.vr-news.com/?p=2697" target="_blank">http://www.vr-news.com/?p=2697</a></p>
<p>- UCF uses VR to train school teachers &#8211; <a title="http://today.ucf.edu/virtual-reality-check-at-ucf" rel="nofollow" href="http://bit.ly/m6Q6Cz" target="_blank">http://bit.ly/m6Q6Cz</a></p>
<p>- First Person Victim &#8211; MIT interactive drama and tragedy to create awareness about consequences of war &#8211; <a title="http://web.mit.edu/newsoffice/2011/first-person-victim.html" rel="nofollow" href="http://t.co/bTVAdzk" target="_blank">http://web.mit.edu/newsoffice/2011/first-person-victim.html</a></p>
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		<title>Body representation in VR</title>
		<link>http://feedproxy.google.com/~r/vrgeek/~3/GldsL45Q03Q/</link>
		<comments>http://cb.nowan.net/blog/2011/09/23/body-representation-in-vr/#comments</comments>
		<pubDate>Fri, 23 Sep 2011 16:37:48 +0000</pubDate>
		<dc:creator>cb</dc:creator>
				<category><![CDATA[Virtual Reality]]></category>
		<category><![CDATA[avatar]]></category>
		<category><![CDATA[body]]></category>
		<category><![CDATA[Presence]]></category>

		<guid isPermaLink="false">http://cb.nowan.net/blog/?p=1441</guid>
		<description><![CDATA[This is a summary of Mel Slater&#8216;s keynote at JVRC 2011, entitled &#8220;Body representation in Immersive Virtual Reality&#8221;. M. Slater started his talk by stating that the goal of VR is that people act as if what they&#8217;re experiencing is real, even though they know it&#8217;s not. Your mind accepts the illusion. He insisted that [...]]]></description>
			<content:encoded><![CDATA[<p>This is a summary of <a href="http://www.cs.ucl.ac.uk/staff/M.Slater/Mel_Slaters_Home_Page/Home.html">Mel Slater</a>&#8216;s keynote at JVRC 2011, entitled &#8220;Body representation in Immersive Virtual Reality&#8221;.</p>
<p style="text-align: center;"><a href="http://cb.nowan.net/blog/data/2011/09/photo_small.jpg"><img class="size-full wp-image-1449 aligncenter" title="photo_small" src="http://cb.nowan.net/blog/data/2011/09/photo_small.jpg" alt="" width="298" height="384" /></a></p>
<p>M. Slater started his talk by stating that the goal of VR is that people act as if what they&#8217;re experiencing is real, even though they know it&#8217;s not. Your mind accepts the illusion. He insisted that this is not your imagination, it is really a perceptual illusion.</p>
<p>He briefly explained his concepts of <a href="http://cb.nowan.net/blog/2009/09/18/immersion-place-illusion-and-plausibility/">Place Illusion and Plausibility Illusion</a>, that are actually unified in the virtual body. The virtual body is also important in that it augments the sense of presence, and improves the estimation of size and distances in VEs (which otherwise tends to be underestimated, even though we don&#8217;t know why yet. See studies from Victoria Interrante and Betty Mohler)</p>
<p><strong>Proteus effect</strong></p>
<p>Normally, when you enter a virtual world, you enter it with the same personality, the same &#8220;you&#8221; (whatever that means). But studies have shown that if you have a different representation of your self, you behave differently ! In a recent study M. <a href="http://comm.stanford.edu/faculty/bailenson/">Bailenson</a> showed that improving the &#8220;attractiveness&#8221; of your avatar will transfer as self-confidence in the real world.</p>
<p>This is called the <a href="http://en.wikipedia.org/wiki/Proteus_effect">Proteus effect</a> : appearance can transform our behaviors towards <strong>other</strong> people.</p>
<p>What M. Slater is most interested in is how your appearance affects your own perception, your self-image. This is of great importance for understanding how your brain actually represents your body.</p>
<p><strong>The rubber hand illusion</strong></p>
<p>To try to understand how you can transfer your body in a VE, scientists have conducted several experiments. The most famous one is the rubber hand illusion:</p>
<p><a href="http://cb.nowan.net/blog/2011/09/23/body-representation-in-vr/"><em>Click here to view the embedded video.</em></a></p>
<p>M. Slater translated this experiment in VR, replacing the rubber hand with a virtual hand and showed that it works the same as the original experiment.</p>
<p>One objection against that is that the user might believe that you&#8217;re actually going to hurt his real hand, so you have no way of actually knowing if the body has really been transferred or if it&#8217;s just the fear of a real injury. They&#8217;re actually working on experiments to test this which doesn&#8217;t involve real life threat. In the meantime this can be used as a good indication and indeed not a proof of transfer.</p>
<p>The question is then can you transfer your whole body and not just your hand ? Also how much latency or error can be tolerated ? How close to your body does the avatar has to be ? How close to a human does it have to be ?</p>
<p>He showed two examples, the first putting you in a fat avatar, and the second where your arm is stretched and you accept it roughly until it&#8217;s three times as big as usual.</p>
<p><strong>Avatars</strong></p>
<p>Some answers were found in other experiments.  In an experiment conducted in 1998, Petkova and Ehrsson used a real mannequin as an avatar :</p>
<p><a href="http://cb.nowan.net/blog/2011/09/23/body-representation-in-vr/"><em>Click here to view the embedded video.</em></a></p>
<p>(oh and this one is fun too : )</p>
<p><a href="http://cb.nowan.net/blog/2011/09/23/body-representation-in-vr/"><em>Click here to view the embedded video.</em></a></p>
<p>An approaching experiment was conducted by M. Slater in which a user is put in an uncomfortable position, both in real life and in VR. In the VE, the user is alone in a gloomy room and hears strange sounds from the next room. People reported that they were very worried for their safety :</p>
<p><a href="http://cb.nowan.net/blog/2011/09/23/body-representation-in-vr/"><em>Click here to view the embedded video.</em></a></p>
<p>Here&#8217;s also how to transfer your body to the body of a young girl :</p>
<p><a href="http://cb.nowan.net/blog/2011/09/23/body-representation-in-vr/"><em>Click here to view the embedded video.</em></a></p>
<p>(and the corresponding <a href="http://www.plosone.org/article/info:doi/10.1371/journal.pone.0010564">article in PLoS ONE</a>)</p>
<p>M. Slater noted that fear is probaby easier to trigger in VR, but that inducing happiness would be quite interesting. That&#8217;s one reason a new project called VR-Hyperspace was just created: to try to make you think your body is in a more comfortable position than it is in reality, which could have applications for plane or train travellers.</p>
<p><strong>Conclusions</strong></p>
<p><strong> </strong></p>
<p>All these experiments show that virtual embodiment and transformation appears to be possible. It also shows that VR is an excellent tool for cognitive neuroscience, for example to understand how your brain but also that it broadens the possibilities for VR (raw from the presentation) :</p>
<p>- Put yourself in the shoes of the other</p>
<p>- Change in attitudes</p>
<p>- Rehearsal and preparation for events from different standpoints</p>
<p>- Changing how the body feels</p>
<p>Those are really exciting possibilities. I am mostly interested to see what could be done to create empathy; experience another person&#8217;s view of a story, his life, for example as a handicapped person. Teaching social interactions could be really beneficial: a recent experiment by Benjamin Lok&#8217;s team taught new doctors to speak with a patient, and then enabled the doctor to re-live the talk from the patient&#8217;s point of view. This is really helpful to understand the impact of every word you say and how the patient receives and lives them.</p>
<p>But we also have to watch out for the ethical implications of those possibilities, because it could cause even more damage than TV !</p>
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		<title>Razer Hydra – Cheap magnetic tracking</title>
		<link>http://feedproxy.google.com/~r/vrgeek/~3/wcf0xiOhGZE/</link>
		<comments>http://cb.nowan.net/blog/2011/09/04/razer-hydra-cheap-magnetic-tracking/#comments</comments>
		<pubDate>Sun, 04 Sep 2011 16:22:55 +0000</pubDate>
		<dc:creator>cb</dc:creator>
				<category><![CDATA[VR Devices]]></category>
		<category><![CDATA[Virtual Reality]]></category>

		<guid isPermaLink="false">http://cb.nowan.net/blog/?p=1435</guid>
		<description><![CDATA[I just got my Razer Hydra, the new cheap (140$/€) magnetic trackers distributed by Razer, and created by Sixense. Magnetic tracking was the king of tracking several years ago, with Ascension and Polhemus leading the way. Magnetic tracking was expensive and widely used. Now it&#8217;s mostly been replaced by optical and inertial tracking (ART, Vicon, [...]]]></description>
			<content:encoded><![CDATA[<p>I just got my <a href="http://store.razerzone.com/store/razerusa/en_US/pd/productID.228849000">Razer Hydra</a>, the new cheap (140$/€) magnetic trackers distributed by <a href="http://www.razerzone.com/">Razer</a>, and created by <a href="http://sixense.com/">Sixense</a>.</p>
<p><a href="http://cb.nowan.net/blog/data/2011/09/razer-hydra-01.jpg"><img class="alignnone size-full wp-image-1436" title="razer-hydra-01" src="http://cb.nowan.net/blog/data/2011/09/razer-hydra-01.jpg" alt="" width="440" height="280" /></a></p>
<p>Magnetic tracking was the king of tracking several years ago, with <a href="http://www.ascension-tech.com/">Ascension </a>and <a href="http://www.polhemus.com/">Polhemus</a> leading the way. Magnetic tracking was expensive and widely used.</p>
<p>Now it&#8217;s mostly been replaced by optical and inertial tracking (ART, Vicon, Optitrack, Wiimote, Playstation Move, Kinect&#8230;)</p>
<p>My first impression is that the Razer Hydra is really nice. It comes with two tracked controllers that are identical and both look like a big Wiimote Nunchuck. Both have a joystick and several buttons, which means you don&#8217;t have to buy two packs if you want to play with a friend. The controllers are ergonomically designed for adults&#8217; hands.</p>
<p>The pack also allows you to download Portal2 for free. The game was adapted to use the Razer Hydra, and it was adapted quite well ! The movements are really smooth, and you can have some basic 3DUI interactions like moving a cube with a near 1:1 mapping to solve puzzles. It reminds me of <a href="http://uk.ps3.ign.com/articles/111/1117324p1.html">Tumble</a> for the PSMove.</p>
<p>The <a href="http://sixense.com/?page_id=21">SDK </a>is quite simple to use, appart the fact that you need to point the base with both controllers to initialize the right hemisphere tracking (a typical <a href="http://www.polhemus.com/?page=Newsletter_Hemisphere_Tips">magnetic tracking issue</a>). I&#8217;m sure there&#8217;s a way to hardcode this once and for all if you decide that you&#8217;ll always be on the same side of the base !</p>
<p>The SDK also seem to indicate that 4 players could each use two controllers ! Will it work if I buy plug more than one base ?</p>
<p>It seems you can tweak or disable the internal filtering, which can be interesting to do your own filtering. The jittering is present yet really minimal. Testing with a HMD will tell if it&#8217;s acceptable.</p>
<p>I haven&#8217;t measured it but the latency seems to be really low, see video :</p>
<p><a href="http://cb.nowan.net/blog/2011/09/04/razer-hydra-cheap-magnetic-tracking/"><em>Click here to view the embedded video.</em></a></p>
<p>(left hand moves the camera, right hand moves a cube)</p>
<p>The two problems with magnetic tracking are 1/ if you have metal in your surrounding it will affect the magnetic field, thus your tracking and 2/ you have wires.</p>
<p>The Hydra is also disturbed by metal (my desk has metal in it..)</p>
<p>And why, ooooohhhh whyyyyyyy so many cables ? Why any cable at all ?</p>
<p>It seems we&#8217;re back in the 90s ! Each controller is wired to the base, which is also wired to the computer. After all the efforts by other controllers to remove wires (or even the controller), that&#8217;s a big step backwards ! That said, there&#8217;s 2m of cable between the controllers and the base, and there 1.5m of cable between each controllers.</p>
<p>It seems they are able to go wireless since &#8220;The Sixense wireless dev kit supports up to four controllers per base station. The Razer Hydra supports two controllers&#8221; and <strong>&#8220;</strong>A 12′ diameter use zone provides ample room for full-body gaming (wireless dev kit)&#8221;.</p>
<p>So maybe in the future they will lift this limitation..</p>
<p>Within this range the controllers seem to perform well, but more tests would be required to know if the precision is the same if you&#8217;re further from the base. They claim a &#8220;precision to 1 mm and 1 degree&#8221; at 60 hz.</p>
<p>Another small drawback is that there is no vibration in the Razer Hydra, which can always be useful for some simple tactile feedback.</p>
<p>Ryan Pavlik has already <a href="https://github.com/rpavlik/vrpn/tree/razer-hydra">reverse engineered</a> the HID protocol and integrated the driver into VRPN.</p>
<p><strong>Conclusion</strong></p>
<p>All in all that&#8217;s certainly an improvement upon the <a href="http://cb.nowan.net/blog/2010/06/30/vr-kit-hmd-portable-vr/">GameTrak + Spacepoint Fusion combo,</a> but it could have been better without those cables. The vibration feedback would also have been a nice addition.</p>
<p>The range, precision, latency and ergonomic controllers (and price!) are really interesting.</p>
<p>Time will tell if it&#8217;s really usable for cheap VR. Attaching one Hydra to an HMD will certainly look ridiculous, and I hope that there won&#8217;t be any magnetic disturbance near HMDs..</p>
<p>I&#8217;m happy to see more and more cheap 3d tracking, and it seems some nice cheap HMDs are also coming up (<a href="http://techcrunch.com/2011/08/31/sony-3d-oled/">Sony&#8217;s</a>, <a href="http://www.vuzix.com/consumer/products_wrap_1200vr.html">Vuzix VR 1200</a>).</p>
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		<title>MiddleVR – Teaser 2</title>
		<link>http://feedproxy.google.com/~r/vrgeek/~3/djpMm08xDR0/</link>
		<comments>http://cb.nowan.net/blog/2011/07/30/middlevr-teaser-2/#comments</comments>
		<pubDate>Sat, 30 Jul 2011 09:27:15 +0000</pubDate>
		<dc:creator>cb</dc:creator>
				<category><![CDATA[VR Applications]]></category>
		<category><![CDATA[Virtual Reality]]></category>
		<category><![CDATA[middlevr]]></category>

		<guid isPermaLink="false">http://cb.nowan.net/blog/?p=1419</guid>
		<description><![CDATA[Some of you already know it, but I&#8217;ve been working on a new product called MiddleVR, a middleware for VR (pun intended). It&#8217;s a VR plugin which goal is to add VR capabilities to 3D engines. The VR capabilities include 3D trackers management, stereoscopy/viewports management and cluster management. I&#8217;ve also created a company, &#8221; i&#8217;m [...]]]></description>
			<content:encoded><![CDATA[<p>Some of you already know it, but I&#8217;ve been working on a new product called MiddleVR, a middleware for VR (pun intended).</p>
<p>It&#8217;s a VR plugin which goal is to add VR capabilities to 3D engines.</p>
<p>The VR capabilities include 3D trackers management, stereoscopy/viewports management and cluster management.</p>
<p>I&#8217;ve also created a company, &#8221; <a href="http://www.imin-vr.com">i&#8217;m in VR</a> &#8220;, to commercialize this product. &#8221; i&#8217;m in &#8221; also stands for &#8220;i&#8217;m(mersion) in(teraction)&#8221;.</p>
<p>Here&#8217;s an integration of MiddleVR in <a href="http://unity3d.com/">Unity3D</a> :</p>
<p><a href="http://cb.nowan.net/blog/2011/07/30/middlevr-teaser-2/"><em>Click here to view the embedded video.</em></a></p>
<p>Of course we hope to have other 3D engines supported.</p>
<p>The plugin is in C++ and it has been designed to be very easy to use. It also has a C# wrapper. You could compare MiddleVR to <a href="http://www.vrjuggler.org/">VRJuggler</a> or <a href="http://www.mechdyne.com/cavelib.aspx">Cavelib</a>.</p>
<p>It is currently in beta phase and the v1.0 should be ready in fall.</p>
<p>We&#8217;re working really hard on this, so that&#8217;s why I&#8217;m a bit less active online.</p>
<p>Let me know what you think <img src='http://cb.nowan.net/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<item>
		<title>VR Geeks @ Laval Virtual 2011</title>
		<link>http://feedproxy.google.com/~r/vrgeek/~3/41IQgKKdFOs/</link>
		<comments>http://cb.nowan.net/blog/2011/06/29/vr-geeks-laval-virtual-2011/#comments</comments>
		<pubDate>Wed, 29 Jun 2011 12:45:17 +0000</pubDate>
		<dc:creator>cb</dc:creator>
				<category><![CDATA[VR Applications]]></category>
		<category><![CDATA[lavalvirtual]]></category>
		<category><![CDATA[vrgeeks]]></category>

		<guid isPermaLink="false">http://cb.nowan.net/blog/?p=1404</guid>
		<description><![CDATA[The VR Geeks (non-for-profit association) were invited to the Laval Virtual tradeshow, the largest VR tradeshow in Europe ! (See my review here) (Update: by the way, we now have a Facebook page. We&#8217;re trendy. ) Setup Our secretary David built a projector mount for less than 50€ : This allowed us to have two [...]]]></description>
			<content:encoded><![CDATA[<p>The <a href="http://www.vrgeeks.org">VR Geeks</a> (non-for-profit association) were invited to the <a href="http://www.laval-virtual.org/#Home">Laval Virtual tradeshow</a>, the largest VR tradeshow in Europe !</p>
<p>(See <a href="http://cb.nowan.net/blog/2011/05/20/laval-virtual-2011/">my review here</a>)</p>
<p>(Update: by the way, we now have a <a href="http://www.facebook.com/pages/VRGeeks/175008069225420">Facebook page</a>. We&#8217;re trendy. )</p>
<p><strong>Setup</strong></p>
<p>Our secretary David built a projector mount for less than 50€ :</p>
<p><a href="http://cb.nowan.net/blog/data/2011/06/IMG_1509.jpg"><img class="alignnone size-full wp-image-1405" title="IMG_1509" src="http://cb.nowan.net/blog/data/2011/06/IMG_1509.jpg" alt="" width="389" height="384" /></a></p>
<p><a href="http://cb.nowan.net/blog/data/2011/06/IMG_1516.jpg"><img class="alignnone size-full wp-image-1406" title="IMG_1516" src="http://cb.nowan.net/blog/data/2011/06/IMG_1516.jpg" alt="" width="400" height="536" /></a></p>
<p>This allowed us to have two immersive VR setups (a <a href="http://www.vrgeeks.org/vr-kits/wall">VRKit-Wall</a> and a <a href="http://www.vrgeeks.org/vr-kits/hmd">VRKit-HMD</a>) for less than 2000€.</p>
<p><strong>Professionnal days</strong></p>
<p>During the three pro days we had a lot of people interested to see what we could do with such a limited budget, and most people seemed to like it a lot.</p>
<p>I think we really achieved our goal of proving that it&#8217;s possible to create really immersive experiences with low-cost hardware.</p>
<p>We mostly showed three applications :</p>
<p>- <a href="http://www.vrgeeks.org/vr-experiences/vrasteroid">VR Asteroid</a>, created by our fellow Ukrainians VR Geeks of <a href="http://3dvrm.com">VRM</a>, which attracted a lot of people thanks to it&#8217;s beauty, simplicity and immersion.</p>
<p><a href="http://cb.nowan.net/blog/2011/06/29/vr-geeks-laval-virtual-2011/"><em>Click here to view the embedded video.</em></a></p>
<p>- <a href="http://www.vrgeeks.org/vr-experiences/vrsadistic">VR Sadistic</a> made a good impression thanks to its innovative gameplay :</p>
<p><a href="http://cb.nowan.net/blog/2011/06/29/vr-geeks-laval-virtual-2011/"><em>Click here to view the embedded video.</em></a></p>
<p>- and finally <a href="http://www.vrgeeks.org/vr-experiences/vrescape">VR Escape</a> which has more interesting 3d interactions.</p>
<p>All in all, people were rather impressed by the quality of our content and by the immersion of our VR systems.</p>
<p><a href="http://cb.nowan.net/blog/data/2011/06/IMG_1529.jpg"><img class="alignnone size-full wp-image-1407" title="IMG_1529" src="http://cb.nowan.net/blog/data/2011/06/IMG_1529.jpg" alt="" width="500" height="373" /></a></p>
<p><strong>Conference</strong></p>
<p>We also had a poster at the international conference, VRIC, about those two cheap VR systems :<a href="http://www.laval-virtual.org/2011/papers_2011//80.pdf"> Low-cost and home-made immersive systems</a></p>
<p><a href="http://cb.nowan.net/blog/data/2011/06/photo.jpg"><img class="alignnone size-medium wp-image-1414" title="photo" src="http://cb.nowan.net/blog/data/2011/06/photo-300x224.jpg" alt="" width="300" height="224" /></a></p>
<p><strong>General public days</strong></p>
<p>Saturday and Sunday were dedicated to the general public, who often only knows about 3D games. We showed only VR Asteroid and Sadistic because they can be run without the fragile, wired, Gametrak.</p>
<p>The public was impressed that we did all this for free, on our free time, and we baptised a lot of people, from the youngest to the oldest !</p>
<p><a href="http://cb.nowan.net/blog/data/2011/06/IMG_1635.jpg"><img class="alignnone size-medium wp-image-1410" title="IMG_1635" src="http://cb.nowan.net/blog/data/2011/06/IMG_1635-266x300.jpg" alt="" width="266" height="300" /></a></p>
<p><a href="http://cb.nowan.net/blog/data/2011/06/IMG_1666.jpg"><img class="alignnone size-medium wp-image-1412" title="IMG_1666" src="http://cb.nowan.net/blog/data/2011/06/IMG_1666-300x224.jpg" alt="" width="300" height="224" /></a></p>
<p><a href="http://cb.nowan.net/blog/data/2011/06/IMG_1642.jpg"><img class="alignnone size-medium wp-image-1411" title="IMG_1642" src="http://cb.nowan.net/blog/data/2011/06/IMG_1642-300x223.jpg" alt="" width="300" height="223" /></a></p>
<p><strong>Association</strong></p>
<p>The association now has around 60 members, the <a href="http://groups.google.com/group/vr-geeks-france">French mailing list</a> has 130 members. We also got more press coverage : <a href="http://www.vrgeeks.org/in-the-news">http://www.vrgeeks.org/in-the-news</a></p>
<p><a href="http://cb.nowan.net/blog/data/2011/06/ouest-france.png"><img class="alignnone size-medium wp-image-1415" title="ouest-france" src="http://cb.nowan.net/blog/data/2011/06/ouest-france-269x300.png" alt="" width="269" height="300" /></a></p>
<p>We also bumped into Carolina Cruz-Neira, co-inventor of the CAVE system, who like our work and accepted to be an honorary member of the VR Geeks !! (You can tell because she has the two VR Geeks badges <img src='http://cb.nowan.net/blog/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
<p><a href="http://cb.nowan.net/blog/data/2011/06/IMG_1540.jpg"><img class="alignnone size-full wp-image-1408" title="IMG_1540" src="http://cb.nowan.net/blog/data/2011/06/IMG_1540.jpg" alt="" width="500" height="373" /></a></p>
<p><strong>Conclusion</strong></p>
<p>That was a (very) intense tradeshow, but it was really worth it ! We had a lot of fun and met a lot of people!</p>
<p>A big thank you to Nicolas and Sylvestre for being there the whole time, and to all the VR Geeks who participated to make this even a success !</p>
<p><a href="http://cb.nowan.net/blog/data/2011/06/IMG_1667.jpg"><img class="alignnone size-full wp-image-1413" title="IMG_1667" src="http://cb.nowan.net/blog/data/2011/06/IMG_1667.jpg" alt="" width="500" height="373" /></a></p>
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		<item>
		<title>Quick Links #9</title>
		<link>http://feedproxy.google.com/~r/vrgeek/~3/mHotzRW-veY/</link>
		<comments>http://cb.nowan.net/blog/2011/06/02/quick-links-9/#comments</comments>
		<pubDate>Thu, 02 Jun 2011 21:26:19 +0000</pubDate>
		<dc:creator>cb</dc:creator>
				<category><![CDATA[Virtual Reality]]></category>
		<category><![CDATA[twitter]]></category>

		<guid isPermaLink="false">http://cb.nowan.net/blog/?p=1401</guid>
		<description><![CDATA[Twitting, coding, twitting, coding &#8230; - Ouverture des inscriptions au master VR de Laval : http://graduateschool.paristech.fr/programme.php?id=947 - FRAVE: Flexible Virtual Reality System &#8211; 10 3D full HD (1920&#215;1080) plasma screens. Any video ? http://www.redorbit.com/news/technology/2056946/frave_flexible_virtual_reality_system/ - Realtime facial animation using a Kinect Hack http://t.co/vWi1Mhd via @kinecthacking - U.S. Army Building New Virtual Reality Training System Using [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://twitter.com/vrgeek">Twitting</a>, coding, twitting, coding &#8230;</p>
<p>- Ouverture des inscriptions au master VR de Laval : <a title="http://graduateschool.paristech.fr/programme.php/?id=947" rel="nofollow" href="http://graduateschool.paristech.fr/programme.php?id=947" target="_blank">http://graduateschool.paristech.fr/programme.php?id=947</a></p>
<p>- FRAVE: Flexible Virtual Reality System &#8211; 10 3D full HD (1920&#215;1080) plasma screens. Any video ? http://www.redorbit.com/news/technology/2056946/frave_flexible_virtual_reality_system/</p>
<p>- Realtime facial animation using a Kinect Hack <a title="http://kinect-hacks.blogspot.com/2011/06/realtime-facial-animation-using-kinect.html/" rel="nofollow" href="http://t.co/vWi1Mhd" target="_blank">http://t.co/vWi1Mhd</a> via <a rel="nofollow" href="http://twitter.com/kinecthacking">@kinecthacking</a></p>
<p>- U.S. Army Building New Virtual Reality Training System Using Crysis 2 Engine <a title="http://www.1up.com/news/us-army-building-virtual-reality-training-system-crysis-engine/" rel="nofollow" href="http://t.co/PB9rG3A" target="_blank">http://t.co/PB9rG3A</a></p>
<p>- Using <a title="#VR" rel="nofollow" href="http://twitter.com/#%21/search?q=%23VR">#VR</a> for rehabilitation (at EPFL) <a title="http://www.youtube.com/watch?v=5wM0f1VZOIc&amp;feature=share" rel="nofollow" href="http://t.co/LEyX0Z7" target="_blank">http://t.co/LEyX0Z7</a> via <a rel="nofollow" href="http://twitter.com/iVEvangelist">@iVEvangelist</a></p>
<p>- Really instructive article about brightness and luminance in stereo-mode <a title="http://displaydaily.com/2011/05/26/the-slippery-slope-of-3d-brightness/" rel="nofollow" href="http://bit.ly/lhcYDt" target="_blank">http://bit.ly/lhcYDt</a></p>
<p>- Gestural Interfaces: A Step Backwards In Usability &#8211; <a title="http://www.jnd.org/dn.mss/gestural_interfaces_a_step_backwards_in_usability_6.html/" rel="nofollow" href="http://www.jnd.org/dn.mss/gestural_interfaces_a_step_backwards_in_usability_6.html" target="_blank">http://www.jnd.org/dn.mss/gestural_interfaces_a_step_backwards_in_usability_6.html</a></p>
<p>- Le livre blanc de la 3D stéréoscopique : <a title="http://www.itbroadcastanddigitalcinema.com/docs/LivreBlancRelief.pdf/" rel="nofollow" href="http://www.itbroadcastanddigitalcinema.com/docs/LivreBlancRelief.pdf" target="_blank">http://www.itbroadcastanddigitalcinema.com/docs/LivreBlancRelief.pdf</a></p>
<p>- YouTube Goes 3D &#8211; Gear News at IGN <a title="http://uk.gear.ign.com/articles/117/1170900p1.html/" rel="nofollow" href="http://t.co/fcK2ogH" target="_blank">http://t.co/fcK2ogH</a> via <a rel="nofollow" href="http://twitter.com/IGN">@IGN</a></p>
<p>- Any feedback on the Infinit-Z VR system ? <a title="http://www.infinitez.com/product/" rel="nofollow" href="http://www.infinitez.com/product" target="_blank">http://www.infinitez.com/product</a></p>
<p>- How to Install Kinect  + windows 7 32/64 bit (because sometimes it&#8217;s not that easy&#8230;) <a title="http://www.youtube.com/watch?v=TDuGfAV6hDc&amp;feature=share" rel="nofollow" href="http://t.co/Lrlhl31" target="_blank">http://t.co/Lrlhl31</a></p>
<p>-<a title="#VRPN" rel="nofollow" href="http://twitter.com/#%21/search?q=%23VRPN"> #VRPN</a> 7.29 is out : <a title="http://www.cs.unc.edu/Research/vrpn/" rel="nofollow" href="http://www.cs.unc.edu/Research/vrpn/" target="_blank">http://www.cs.unc.edu/Research/vrpn/</a></p>
<p>- PSA Peugeot Citroën et l’Ecole des MINES ParisTech inaugurent ce 18 mai la chaire «Robotique et Réalité Virtuelle» <a title="#VR" rel="nofollow" href="http://twitter.com/#%21/search?q=%23VR">#VR</a> <a title="#robotique" rel="nofollow" href="http://twitter.com/#%21/search?q=%23robotique">#robotique</a> <a title="#PSA" rel="nofollow" href="http://twitter.com/#%21/search?q=%23PSA">#PSA</a></p>
<p>- William Gibson&#8217;s Neuromancer coming to the big screen at last! <a title="http://www.vr-news.com/?p=2521" rel="nofollow" href="http://www.vr-news.com/?p=2521" target="_blank">http://www.vr-news.com/?p=2521</a></p>
<p>- Re-lion suit : Immersive Suit + Large Area Tracking = Military simulation &#8211; <a title="http://www.youtube.com/watch?v=NWX0FWXn9Ig&amp;feature=share" rel="nofollow" href="http://t.co/Jn5QVTv" target="_blank">http://t.co/Jn5QVTv</a></p>
<p>- Virtual Classroom ADHD Media Report, featuring Skip Rizzo &#8211; <a title="http://www.youtube.com/watch?v=daUu3iXyWWY&amp;feature=share" rel="nofollow" href="http://t.co/UlRNX2M" target="_blank">http://t.co/UlRNX2M</a></p>
<p>- Evolutions du marché des environnements de RV ou RA pour la formation en entreprise : <a title="http://prea2k30.risc.cnrs.fr/contribs/afficher/58/" rel="nofollow" href="http://prea2k30.risc.cnrs.fr/contribs/afficher/58" target="_blank">http://prea2k30.risc.cnrs.fr/contribs/afficher/58</a></p>
<p>-<a title="#VRGeeks" rel="nofollow" href="http://twitter.com/#%21/search?q=%23VRGeeks"> #VRGeeks</a> paper at <a title="#LavalVirtual" rel="nofollow" href="http://twitter.com/#%21/search?q=%23LavalVirtual">#LavalVirtual</a> : Low-cost and home-made immersive systems : <a title="http://www.laval-virtual.org/2011/papers_2011//80.pdf/" rel="nofollow" href="http://www.laval-virtual.org/2011/papers_2011//80.pdf" target="_blank">http://www.laval-virtual.org/2011/papers_2011//80.pdf</a></p>
<p>-<a rel="nofollow" href="http://twitter.com/rektide"> @rektide</a> Laval Virtual papers : <a title="http://www.laval-virtual.org/" rel="nofollow" href="http://www.laval-virtual.org/#More-Digital%20Library" target="_blank">http://www.laval-virtual.org/#More-Digital%20Library</a></p>
<p>- Back in the Day &#8211; Virtual &amp; Augmented Reality 1990 <a title="http://www.youtube.com/watch?v=vbakt_TMRMA&amp;feature=share" rel="nofollow" href="http://t.co/OIhIVUs" target="_blank">http://t.co/OIhIVUs</a> via <a rel="nofollow" href="http://twitter.com/youtube">@youtube</a></p>
<p>- Useful: survey of IR shutterglasses sync protocols: Useful: survey of IR shutterglasses sync protocols <a title="https://profiles.google.com/114595411282381674710/posts/6Q1SF15dDhm/" rel="nofollow" href="http://bit.ly/mpQyVk" target="_blank">http://bit.ly/mpQyVk</a></p>
<p>- RT <a rel="nofollow" href="http://twitter.com/tkoscielniak">@tkoscielniak</a>: Hôpital St Anne <a title="#vr" rel="nofollow" href="http://twitter.com/#%21/search?q=%23vr">#vr</a> réalité virtuelle pour traiter phobie de l&#8217;avion <a title="http://img.ly/3ZNU/" rel="nofollow" href="http://img.ly/3ZNU" target="_blank">http://img.ly/3ZNU</a></p>
<p>- RT <a rel="nofollow" href="http://twitter.com/fdoganis">@fdoganis</a>: ZeroTouch &#8216;optical multi-touch force field&#8217; makes a touchscreen out of just about anything <a title="http://www.engadget.com/2011/05/12/zerotouch-optical-multi-touch-force-field-makes-a-touchscreen/?a_dgi=aolshare_twitter" rel="nofollow" href="http://t.co/Pl3hn8F" target="_blank">http://t.co/Pl3hn8F</a> via <a rel="nofollow" href="http://twitter.com/engadget">@engadget</a></p>
<p>- Equalizer 1.0 released! &#8211; Create and deploy parallel OpenGL-based applications &#8211; <a title="http://www.equalizergraphics.com/" rel="nofollow" href="http://bit.ly/kTM578" target="_blank">http://bit.ly/kTM578</a></p>
<p>- Motion control: Game designers must learn how to use 3D input devices &#8211; <a title="http://www.3dworldmag.com/2011/05/06/motion-control-game-designers-must-now-become-teachers/" rel="nofollow" href="http://t.co/RzyKeI3" target="_blank">http://t.co/RzyKeI3</a></p>
<p>- Pix4D &#8211; Turns Thousands of 2D Photos into 3D Images <a title="http://www.youtube.com/watch?v=cJ-nCgBXZ5I&amp;feature=share" rel="nofollow" href="http://t.co/4itsfeS" target="_blank">http://t.co/4itsfeS</a></p>
<p>- Toyota forklift training preview <a title="http://www.youtube.com/watch?v=X98SOLpYMF4&amp;feature=share" rel="nofollow" href="http://t.co/RcglHiu" target="_blank">http://t.co/RcglHiu</a> via <a rel="nofollow" href="http://twitter.com/youtube">@youtube</a></p>
<p>- My detailed review on Vuzix Wrap 920 AR: <a title="http://www.vrtifacts.com/hmds/vuzix-wrap-920-augmented-reality-hands-on/" rel="nofollow" href="http://www.vrtifacts.com/hmds/vuzix-wrap-920-augmented-reality-hands-on/" target="_blank">http://www.vrtifacts.com/hmds/vuzix-wrap-920-augmented-reality-hands-on/</a> Enjoy! <img src='http://cb.nowan.net/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>- 2D Glasses &#8211; Removing one dimension can be a good thing ! <a title="http://www.2d-glasses.com/" rel="nofollow" href="http://t.co/531X9lg" target="_blank">http://t.co/531X9lg</a> via <a rel="nofollow" href="http://twitter.com/hankgreen">@hankgreen</a></p>
<p>- Could virtual sex be the Kinect’s killer app? (NSFW) <a title="http://www.gizmag.com/kinect-used-for-virtual-sex-game/17290/" rel="nofollow" href="http://t.co/X6FqRFO" target="_blank">http://t.co/X6FqRFO</a> via <a rel="nofollow" href="http://twitter.com/gizmag">@gizmag</a></p>
<p>- Journal des jeux vidéo sur Canal+ spécial <a title="#lavalvirtual" rel="nofollow" href="http://twitter.com/#%21/search?q=%23lavalvirtual">#lavalvirtual</a> <a rel="nofollow" href="http://www.canalplus.fr/c-infos-documentaires/pid1829-le-journal-des-jeux-video.html" target="_blank">http://www.canalplus.fr/c-infos-documentaires/pid1829-le-journal-des-jeux-video.html</a></p>
<p>-<a title="#IVR" rel="nofollow" href="http://twitter.com/#%21/search?q=%23IVR"> #IVR</a> <a title="#Suit" rel="nofollow" href="http://twitter.com/#%21/search?q=%23Suit">#Suit</a> <a title="#DIY" rel="nofollow" href="http://twitter.com/#%21/search?q=%23DIY">#DIY</a> <a title="#Game" rel="nofollow" href="http://twitter.com/#%21/search?q=%23Game">#Game</a> Tomlucient&#8217;s First Look at the XIO Gaming VR Simulator Prototype <a title="http://www.youtube.com/watch?v=lV3j2Yxv7jY&amp;feature=share" rel="nofollow" href="http://t.co/5cAyRK9" target="_blank">youtube.com/watch?v=lV3j2Y…</a></p>
<p>- Why make a big HMD ? Because : <a rel="nofollow" href="http://www.vrtifacts.com/hmds/why-big-helmets-still-rule/" target="_blank">http://www.vrtifacts.com/hmds/why-big-helmets-still-rule/</a></p>
<p>- Laval Virtual 2011 featuring <a title="#VRGeeks" rel="nofollow" href="http://twitter.com/#%21/search?q=%23VRGeeks">#VRGeeks</a> (see video @ 3mins 18) <a title="http://www.gaduman.com/2011/04/ergonomie/laval-virtual-2011-le-futur-des-interfaces/" rel="nofollow" href="http://t.co/eNLoRuO" target="_blank">http://t.co/eNLoRuO</a> via <a rel="nofollow" href="http://twitter.com/gaetan">@gaetan</a></p>
<p>- Computer Vision: Algorithms and Applications &#8211; Free eBook &#8211; <a title="http://szeliski.org/Book/" rel="nofollow" href="http://szeliski.org/Book/" target="_blank">http://szeliski.org/Book/</a></p>
<p>- RT <a rel="nofollow" href="http://twitter.com/AlainClapaud">@AlainClapaud</a> &#8211; Laval Virtual 2011 Video, featuring a bit of <a title="#VRGeeks" rel="nofollow" href="http://twitter.com/#%21/search?q=%23VRGeeks">#VRGeeks</a> ! <a title="http://www.youtube.com/watch?v=j1p26cUKWGo&amp;feature=share" rel="nofollow" href="http://t.co/IquoPcw" target="_blank">http://t.co/IquoPcw</a> via <a rel="nofollow" href="http://twitter.com/youtube">@youtube</a></p>
<p>- Pictures from Laval Virtual 2011 ipernity: Laval Virtual 2011 by janoc &#8211; www.ipernity.com: Reshared post from  &#8230; <a rel="nofollow" href="http://bit.ly/gGk0DT" target="_blank">http://bit.ly/gGk0DT</a></p>
<p>-<a title="#3DUI" rel="nofollow" href="http://twitter.com/#%21/search?q=%233DUI"> #3DUI</a> <a title="#locomotion" rel="nofollow" href="http://twitter.com/#%21/search?q=%23locomotion">#locomotion</a> <a title="#IVR" rel="nofollow" href="http://twitter.com/#%21/search?q=%23IVR">#IVR</a> IEEE VR 2011: Shadow Walking <a title="http://www.youtube.com/watch?v=WY_aWGLcblw&amp;feature=share" rel="nofollow" href="http://t.co/OEE6ntl" target="_blank">youtube.com/watch?v=WY_aWG…</a> via <a rel="nofollow" href="http://twitter.com/IVEvangelist">@IVEvangelist</a></p>
<p>-<a title="#VRGeeks" rel="nofollow" href="http://twitter.com/#%21/search?q=%23VRGeeks">#VRGeeks</a> in PC Jeux magazine &#8211; <a rel="nofollow" href="http://bit.ly/hbQleR" target="_blank">http://bit.ly/hbQleR</a></p>
<p>- &#8220;Les débrouillards de la réalité virtuelle&#8221; <a title="#VRGeeks" rel="nofollow" href="http://twitter.com/#%21/search?q=%23VRGeeks">#VRGeeks</a> <a rel="nofollow" href="http://twitter.com/LavalVirtual">@LavalVirtual</a> in Ouest-France newspaper &#8211; <a rel="nofollow" href="http://bit.ly/eiMcS9" target="_blank">http://bit.ly/eiMcS9</a></p>
<p>- Visite du salon Laval Virtual 2011 <a title="http://www.iconnexe.fr/2011/04/visite-du-salon-laval-virtual-2011/?sms_ss=twitter&amp;at_xt=4da2cc9f99270f18,0" rel="nofollow" href="http://t.co/zBg5Wji" target="_blank">http://t.co/zBg5Wji</a> via <a rel="nofollow" href="http://twitter.com/AddThis">@AddThis</a></p>
<p>- Laval Virtual en image : la réalité virtuelle de plus en plus… réelle <a title="http://www.futura-sciences.com/fr/news/t/informatique/d/laval-virtual-en-image-la-realite-virtuelle-de-plus-en-plus-reelle_29358/#xtor=RSS-8" rel="nofollow" href="http://t.co/ObJjFlR" target="_blank">http://t.co/ObJjFlR</a> via <a rel="nofollow" href="http://twitter.com/AddThis">@AddThis</a></p>
<p>- Retour sur LavalVirtual 2011 : les dispositifs immersifs. <a class="twitter-timeline-link" title="http://angezanetti.com/laval-virtual-2011-dispositifs-immersifs/" rel="nofollow" href="http://t.co/ng1Q2ri" target="_blank">angezanetti.com/laval-virtual-…</a> via <a class="  twitter-atreply" rel="nofollow" href="http://twitter.com/AngeZanetti"><span class="at">@</span><span class="at-text">AngeZanetti</span></a></p>
<p><span class="at-text">- </span>Back from a good week-end <a class="  twitter-atreply" rel="nofollow" href="http://twitter.com/LavalVirtual"><span class="at">@</span><span class="at-text">LavalVirtual</span></a> ! 30 new members for the <a class="  twitter-hashtag" title="#VRGeeks" rel="nofollow" href="http://twitter.com/#%21/search?q=%23VRGeeks"><span class="hash">#</span><span class="hash-text">VRGeeks</span></a> and maybe a local chapter in Laval soon ?</p>
<div class="tweet-row">
<div class="tweet-text pretty-link"><a class="  twitter-hashtag" title="#VRGeeks" rel="nofollow" href="http://twitter.com/#%21/search?q=%23VRGeeks"><span class="hash">- #</span><span class="hash-text">VRGeeks</span></a> &#8211; La réalité augmentée s&#8217;impose au Laval Virtual […] (RT <a class="  twitter-atreply" rel="nofollow" href="http://twitter.com/usinenouvelle"><span class="at">@</span><span class="at-text">usinenouvelle</span></a>) &#8211; <a class="twitter-timeline-link" rel="nofollow" href="http://bit.ly/ga9swJ" target="_blank">http://bit.ly</a></div>
<div class="tweet-text pretty-link"><a class="twitter-timeline-link" rel="nofollow" href="http://bit.ly/ga9swJ" target="_blank">/ga9swJ</a></div>
<div class="tweet-text pretty-link">- RT <a class="  twitter-atreply" rel="nofollow" href="http://twitter.com/rcconseil"><span class="at">@</span><span class="at-text">rcconseil</span></a>: La cérémonie des Laval Virtual Awards vu par deux dijonnais passionnés. <a class="twitter-timeline-link" rel="nofollow" href="http://fb.me/VgSmIzjf" target="_blank">http://fb.me/VgSmIzjf</a></div>
<div class="tweet-text pretty-link">- Parachuting in Virtual Reality <a class="twitter-timeline-link" title="http://blogs.airspacemag.com/daily-planet/2011/04/parachuting-in-virtual-reality/" rel="nofollow" href="http://t.co/cQfNWRf" target="_blank">blogs.airspacemag.com/daily-planet/2…</a> via <a class="  twitter-atreply" rel="nofollow" href="http://twitter.com/AirSpaceMag"><span class="at">@</span><span class="at-text">AirSpaceMag</span></a></div>
<div class="tweet-text pretty-link">- New project of Mel Slater &#8211; Virtual Embodiment aims at dissolving the  boundary between the human body and his avatar &#8211; vereproject.eu</div>
<div class="tweet-text pretty-link">- Object Tracking Algorithm learns on the fly &#8211; <a rel="nofollow" href="http://ow.ly/4rpzf" target="_blank">http://ow.ly/4rpzf</a> &#8211; <a title="#AR" rel="nofollow" href="http://twitter.com/#%21/search?q=%23AR">#AR</a> <a title="#AugmentedReality" rel="nofollow" href="http://twitter.com/#%21/search?q=%23AugmentedReality">#AugmentedReality</a> <a title="#ComputerVision" rel="nofollow" href="http://twitter.com/#%21/search?q=%23ComputerVision">#ComputerVision</a></div>
<div class="tweet-text pretty-link">- TOYin3D <a title="#3D" rel="nofollow" href="http://twitter.com/#%21/search?q=%233D">#3D</a> viewer for ALL mobile phones <a title="#iPhone" rel="nofollow" href="http://twitter.com/#%21/search?q=%23iPhone">#iPhone</a> <a title="#iPhone4" rel="nofollow" href="http://twitter.com/#%21/search?q=%23iPhone4">#iPhone4</a> <a title="#iPod" rel="nofollow" href="http://twitter.com/#%21/search?q=%23iPod">#iPod</a> <a title="#Nokia" rel="nofollow" href="http://twitter.com/#%21/search?q=%23Nokia">#Nokia</a> <a title="#HTC" rel="nofollow" href="http://twitter.com/#%21/search?q=%23HTC">#HTC</a> <a title="#Samsung" rel="nofollow" href="http://twitter.com/#%21/search?q=%23Samsung">#Samsung</a> <a title="#Android" rel="nofollow" href="http://twitter.com/#%21/search?q=%23Android">#Android</a> : Information <a title="http://english.toyin3d.com/p/information.html" rel="nofollow" href="http://t.co/SWAmmYl" target="_blank">http://t.co/SWAmmYl</a> vía <a rel="nofollow" href="http://twitter.com/TOYin3D">@TOYin3D</a></div>
<div class="tweet-text pretty-link">- Virtual reality will soon get real in industry (featuring <a rel="nofollow" href="http://twitter.com/iVEvangelist">@iVEvangelist</a>) <a title="http://business.asiaone.com/Business/Tech+Sense/Highlights/Story/A1Story20110329-270700.html" rel="nofollow" href="http://t.co/9YgFjP2" target="_blank">http://t.co/9YgFjP2</a></div>
<div class="tweet-text pretty-link">- More explanation about how <a title="#kinect" rel="nofollow" href="http://twitter.com/#%21/search?q=%23kinect">#kinect</a> works &#8211; <a title="http://www.youtube.com/watch?v=HNkbG3KsY84" rel="nofollow" href="http://t.co/26aYXLs" target="_blank">http://t.co/26aYXLs</a> via <a rel="nofollow" href="http://twitter.com/youtube">@youtube</a></div>
<div class="tweet-text pretty-link">- Immersion présente l&#8217;écran 3D &amp; 4K le plus grand au monde <a rel="nofollow" href="http://twitter.com/lavalvirtual">@lavalvirtual</a> <a title="http://www.laval-virtual.org/" rel="nofollow" href="http://www.laval-virtual.org/#More-Newsletters" target="_blank">http://www.laval-virtual.org/#More-Newsletters</a> Panasonic 152&#8243;</div>
<div class="tweet-text pretty-link">-<a title="#VRGeeks" rel="nofollow" href="http://twitter.com/#%21/search?q=%23VRGeeks"> #VRGeeks</a> in the &#8220;Joystick&#8221; magazine ! <a rel="nofollow" href="http://www.vrgeeks.org/in-the-news" target="_blank">http://www.vrgeeks.org/in-the-news</a></div>
<div class="tweet-text pretty-link">- <a rel="nofollow" href="http://twitter.com/iVEvangelist">@iVEvangelist</a>: Immersive VR is good at assessing and training egocentric tasks. Vestibular solicitations are key (3rd keynote at IEEEVR2011)</div>
<div class="tweet-text pretty-link">- “<a rel="nofollow" href="http://twitter.com/iVEvangelist">@iVEvangelist</a>: First E. Sutherland hand tracker was a multi-string based system a la Gametrack ! he was the first <a title="#VRGeek" rel="nofollow" href="http://twitter.com/#%21/search?q=%23VRGeek">#VRGeek</a> !”</div>
<div class="tweet-text pretty-link">- “<a rel="nofollow" href="http://twitter.com/ruancaiman">@ruancaiman</a>: <a title="http://bit.ly/fAkCgJ" rel="nofollow" href="http://t.co/csxQ7Ij" target="_blank">http://t.co/csxQ7Ij</a> CAVE at UC Davis being used to look at earthquake data”</div>
<div class="tweet-text pretty-link">-<a title="#tangible" rel="nofollow" href="http://twitter.com/#%21/search?q=%23tangible"> #tangible</a> RT <a rel="nofollow" href="http://twitter.com/remanences">@remanences</a>: &#8220;Geek Run is a collaborative game prototype played with cubes and a Kinect controller&#8221; <a rel="nofollow" href="http://bit.ly/hpG9Tj" target="_blank">http://bit.ly/hpG9Tj</a></div>
<div class="tweet-text pretty-link">- Kinect + homemade Power Gloves = 3D modeling in free-space (video) &#8212; Engadget <a title="http://www.engadget.com/2011/03/15/kinect-homemade-power-gloves-3d-modeling-in-free-space-vide/" rel="nofollow" href="http://t.co/lQbEsXU" target="_blank">http://t.co/lQbEsXU</a> via <a rel="nofollow" href="http://twitter.com/engadget">@engadget</a> via <a rel="nofollow" href="http://twitter.com/fdoganis">@fdoganis</a></div>
<div class="tweet-text pretty-link">- Comparing 3D Drivers : NVidia 3D Vision, DDD and IZ3D &#8211; <a rel="nofollow" href="http://bit.ly/f4IQCV" target="_blank">http://bit.ly/f4IQCV</a></div>
<div class="tweet-text pretty-link">- Benchmarking C#/.Net Direct3D 11 APIs vs native C++ &#8211; <a rel="nofollow" href="http://bit.ly/dYCSoE" target="_blank">http://bit.ly/dYCSoE</a></div>
<div class="tweet-text pretty-link">- Virtual reality brain surgery centre launches &#8211; Technology &amp; Science &#8211; CBC News <a title="http://www.cbc.ca/news/technology/story/2011/03/11/virtual-reality-brain-centre-toronto.html" rel="nofollow" href="http://t.co/SIWmsiR" target="_blank">http://t.co/SIWmsiR</a> via <a rel="nofollow" href="http://twitter.com/AddThis">@AddThis</a></div>
<div class="tweet-text pretty-link">- going to the Bell Labs to do a talk about <a title="#VRGeeks" rel="nofollow" href="http://twitter.com/#%21/search?q=%23VRGeeks">#VRGeeks</a> and low-cost <a title="#iVR" rel="nofollow" href="http://twitter.com/#%21/search?q=%23iVR">#iVR</a></div>
<div class="tweet-text pretty-link">- Wait a minute &#8230; <a title="#Interaction" rel="nofollow" href="http://twitter.com/#%21/search?q=%23Interaction">#Interaction</a> <a title="#Fun" rel="nofollow" href="http://twitter.com/#%21/search?q=%23Fun">#Fun</a> <a rel="nofollow" href="http://img407.imageshack.us/img407/1860/hid.png" target="_blank">http://img407.imageshack.us/img407/1860/hid.png</a></div>
<div class="tweet-text pretty-link">- 1420 &#8211; The ancestor of the CAVE &#8211; <a rel="nofollow" href="http://bit.ly/e0CSoZ" target="_blank">http://bit.ly/e0CSoZ</a></div>
<div class="tweet-text pretty-link">-<a title="#GGJ" rel="nofollow" href="http://twitter.com/#%21/search?q=%23GGJ"> #GGJ</a> <a title="#VRGeeks" rel="nofollow" href="http://twitter.com/#%21/search?q=%23VRGeeks">#VRGeeks</a> on No Life TV ! <a rel="nofollow" href="http://online.nolife-tv.com/index.php?id=19703" target="_blank">http://online.nolife-tv.com/index.php?id=19703</a></div>
<div class="tweet-text pretty-link">- Smells could be the next frontier in (immersive?) gaming <a title="http://dvice.com/archives/2011/03/smells-could-be.php" rel="nofollow" href="http://t.co/wVWJQGp" target="_blank">http://t.co/wVWJQGp</a> via <a rel="nofollow" href="http://twitter.com/dvice">@dvice</a></div>
<div class="tweet-text pretty-link">- RT <a rel="nofollow" href="http://twitter.com/LaPatateChaude">@LaPatateChaude</a>: intervention d&#8217;Evelyne Klinger sur la rééducation par la réalité virtuelle des troubles cognitifs <a rel="nofollow" href="http://bit.ly/hG5Ijf" target="_blank">http://bit.ly/hG5Ijf</a></div>
<div class="tweet-text pretty-link">-<a rel="nofollow" href="http://twitter.com/alextactac"> @alextactac</a>: Kinect + 3D TV = iVR &#8211; <a title="http://bit.ly/hmf15t" rel="nofollow" href="http://t.co/n1VGaXh" target="_blank">bit.ly/hmf15t</a> &#8211; Probably a similar demo on CLARTE booth <a rel="nofollow" href="http://twitter.com/LavalVirtual">@LavalVirtual</a> <a title="#Kinect" rel="nofollow" href="http://twitter.com/#%21/search?q=%23Kinect">#Kinect</a> <a title="#S3D" rel="nofollow" href="http://twitter.com/#%21/search?q=%23S3D">#S3D</a> <a title="#iVR" rel="nofollow" href="http://twitter.com/#%21/search?q=%23iVR">#iVR</a></div>
<div class="tweet-text pretty-link">-<a title="#Disappointing" rel="nofollow" href="http://twitter.com/#%21/search?q=%23Disappointing"> #Disappointing</a>.. Move.Me requires a PS3 to send data from a <a title="#PSMove" rel="nofollow" href="http://twitter.com/#%21/search?q=%23PSMove">#PSMove</a> to a PC !!! <a title="#failed" rel="nofollow" href="http://twitter.com/#%21/search?q=%23failed">#failed</a> <a rel="nofollow" href="http://bit.ly/ho9Hh0" target="_blank">http://bit.ly/ho9Hh0</a></div>
</div>
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		<title>Laval Virtual 2011</title>
		<link>http://feedproxy.google.com/~r/vrgeek/~3/87LNOn23XY0/</link>
		<comments>http://cb.nowan.net/blog/2011/05/20/laval-virtual-2011/#comments</comments>
		<pubDate>Fri, 20 May 2011 08:23:46 +0000</pubDate>
		<dc:creator>cb</dc:creator>
				<category><![CDATA[Virtual Reality]]></category>
		<category><![CDATA[lavalvirtual]]></category>

		<guid isPermaLink="false">http://cb.nowan.net/blog/?p=1375</guid>
		<description><![CDATA[At last, a small review of Laval Virtual 2011 ! The tradeshow was renamed as &#8220;Virtual Reality and Converging Technologies&#8221;. Indeed, there is more and more  &#8220;converging technologies&#8221;, even though all the major actors of VR were here and had the biggest booths. The most interesting display for me this year was a transportable Cave [...]]]></description>
			<content:encoded><![CDATA[<p>At last, a small review of Laval Virtual 2011 !</p>
<p>The tradeshow was renamed as &#8220;Virtual Reality and Converging Technologies&#8221;. Indeed, there is more and more  &#8220;converging technologies&#8221;, even though all the major actors of VR were here and had the biggest booths.</p>
<p>The most interesting display for me this year was a transportable Cave by <a href="http://www.realyz.com/">Realyz, </a>the <a href="http://www.realyz.com/solutions.htm">Mobilyz</a>. It can be transported with a regular car, mounted in half a day, and rented on a daily basis. The problem with Caves it that you have to bring your clients inside your Cave. With the Mobilyz, the Cave comes to your client ! Of course the rent price is much much &#8230; much lower than building a Cave and you don&#8217;t have to worry about the hardware.</p>
<p><a href="http://cb.nowan.net/blog/data/2011/05/img_1302638179_76_lg_small.jpg"><img class="alignnone size-full wp-image-1395" title="img_1302638179_76_lg_small" src="http://cb.nowan.net/blog/data/2011/05/img_1302638179_76_lg_small.jpg" alt="" /></a></p>
<p style="text-align: center;">Guillaume Brincin, CEO of Realyz (c) Laval Virtual</p>
<p><a href="http://www.immersion.fr">Immersion SAS</a> was showing a nice, huge 154&#8243; 3D screen (3.4m wide, 1.8m high), 4K (4,096 x  2,160 pixels), the<strong><span style="color: #800080;"> </span></strong><span style="color: #800080;"><strong> </strong></span>TH-152UX1 by Panasonic. Yes the price is also huge. But we&#8217;ve been able to play Wipeout on it during the setup of the tradeshow <img src='http://cb.nowan.net/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>This means that we could probably build a Cave which takes a lot less space than if you use projectors !</p>
<p><img class="alignnone size-full wp-image-1377" title="IMG_1512_Small" src="http://cb.nowan.net/blog/data/2011/05/IMG_1512_Small.jpg" alt="" /></p>
<p>Immersion also demonstrated their great multitouch table, which can provide a <strong>tracked and stereoscopic view for two users</strong> !</p>
<p><a href="http://cb.nowan.net/blog/2011/05/20/laval-virtual-2011/"><em>Click here to view the embedded video.</em></a></p>
<p>I have to say I was impressed. The double stereo (probably using <a href="http://cb.nowan.net/blog/2009/11/23/stereoscopy-for-two-users/">one of these techniques</a>) was working right, the immersion was good thanks to flawless tracking, and the multitouch interaction felt very natural. And of course the collaboration with another user is very interesting.</p>
<p><a href="http://www.haption.com/site/eng/index.html">Haption</a> was demonstrating a new exoskeleton arm :</p>
<p><a href="http://cb.nowan.net/blog/data/2011/05/img_1302638159_520_lg_small.jpg"><img class="alignnone size-full wp-image-1378" title="img_1302638159_520_lg_small" src="http://cb.nowan.net/blog/data/2011/05/img_1302638159_520_lg_small.jpg" alt="" /></a></p>
<p style="text-align: center;">(c) Laval Virtual</p>
<p style="text-align: left;"><a href="http://www.barco.com">Barco</a> was demonstrating a new spherical display, the <a href="http://image-society.org/IMG/1104.html">RP-360</a>. They only brought a part of the sphere :</p>
<p style="text-align: left;"><a href="http://cb.nowan.net/blog/data/2011/05/DSC00171_small.jpg"><img class="alignnone size-full wp-image-1392" title="DSC00171_small" src="http://cb.nowan.net/blog/data/2011/05/DSC00171_small.jpg" alt="" /></a></p>
<p style="text-align: center;">(c) Christophe Gouet</p>
<p style="text-align: left;">The whole system is 3m of diameter, uses 13 projectors, and the actual sphere looks like this :</p>
<p style="text-align: left;"><a href="http://cb.nowan.net/blog/data/2011/05/barco-rp.jpg"><img class="alignnone size-full wp-image-1381" title="barco-rp" src="http://cb.nowan.net/blog/data/2011/05/barco-rp.jpg" alt="" /></a></p>
<p style="text-align: left;">Which of course is reminiscent of the <a href="http://www.allosphere.ucsb.edu/">Allosphere</a>.</p>
<p style="text-align: left;"><a href="http://www.clarte.asso.fr/">Clarte</a> and <a href="http://www.saint-gobain-recherche.fr/en">Saint-Gobain</a> were demonstrating an interesting simulator, to train for the projection of isolating outer layers, of houses for example. The gesture to accomplish this projection properly requires training and a lot of expensive raw material. The gesture is not very complicated, but it has to be very precise : you have to move steadily, at a given distance, at the right angle :</p>
<p style="text-align: left;"><p><a href="http://cb.nowan.net/blog/2011/05/20/laval-virtual-2011/"><em>Click here to view the embedded video.</em></a></p></p>
<p style="text-align: left;"><a href="http://cb.nowan.net/blog/data/2011/05/img_1302638298_399_lg_small1.jpg"><img class="alignnone size-full wp-image-1389" title="img_1302638298_399_lg_small" src="http://cb.nowan.net/blog/data/2011/05/img_1302638298_399_lg_small1.jpg" alt="" /></a></p>
<p style="text-align: center;">(c) Laval Virtual</p>
<p style="text-align: left;">The simulation has realistic feedback: you can feel the flow of material coming out, feel the weight of the nozzle, have to manipulate the valves..</p>
<p style="text-align: left;">By using a simulator, the company saves a lot of time and money on the material, and the training is also more efficient since you can review the gesture afterwards :</p>
<p style="text-align: left;"><a href="http://cb.nowan.net/blog/data/2011/05/IMG_1566_small.jpg"><img class="alignnone size-full wp-image-1382" title="IMG_1566_small" src="http://cb.nowan.net/blog/data/2011/05/IMG_1566_small.jpg" alt="" /></a></p>
<p style="text-align: left;">This screen gives a detailed review of the whole session, and the trainer can explain what should be improved.</p>
<p style="text-align: left;">Students of the ESIEA engineering school improved on <a href="http://cb.nowan.net/blog/2010/01/22/esiea-virtual-showcase-new-videos/">last year&#8217;s Virtual Showcase</a> and built a spherical one. Inspired by the VR Geeks, they used the gametrak as the head tracker to achieve a really nice, low-cost and innovative display !</p>
<p style="text-align: left;"><a href="http://cb.nowan.net/blog/data/2011/05/img_1302638305_884_lg_small.jpg"><img class="alignnone size-full wp-image-1393" title="img_1302638305_884_lg_small" src="http://cb.nowan.net/blog/data/2011/05/img_1302638305_884_lg_small.jpg" alt="" /></a></p>
<p style="text-align: center;">(c) Laval Virtual</p>
<p style="text-align: left;"><p><a href="http://cb.nowan.net/blog/2011/05/20/laval-virtual-2011/"><em>Click here to view the embedded video.</em></a></p></p>
<p style="text-align: left;">(The flickering is only due to my iPhone)</p>
<p style="text-align: left;">(I muted the video because we (well.. I..) were making silly sounds <img src='http://cb.nowan.net/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p style="text-align: left;">They were led by their teachers, Jerome Ardouin, Marc Lerenard and Frank Crison, who also created an impressive home-made, cheap workbench :</p>
<p style="text-align: left;">
<p style="text-align: left;"><a href="http://cb.nowan.net/blog/data/2011/05/IMG_1506_small.jpg"><img class="alignnone size-full wp-image-1394" title="IMG_1506_small" src="http://cb.nowan.net/blog/data/2011/05/IMG_1506_small.jpg" alt="" /></a></p>
<p style="text-align: center;">- Frank, Jerome and Marc hiding from the camera -</p>
<p style="text-align: left;">I don&#8217;t have any picture of the workbench running, but believe me, it was working really good!</p>
<p style="text-align: left;">I missed some students projects using HMDs or home-made force feedback devices..</p>
<p style="text-align: left;"><strong>Conclusion</strong></p>
<p style="text-align: left;">Once again this was a very intense year. And it&#8217;s the first year that I see so much media coverage of the event, especially on twitter or blogs !</p>
<p style="text-align: left;">The VR gets a bit drowned in the middle of a lot of &#8220;converging technologies&#8221;, but as you can see innovation is still happening.</p>
<p style="text-align: left;">There wasn&#8217;t much new usage for VR, but we definitely see a big trend in hardware democratization. Cheap 3d projectors, NVidia 3D Vision, Vuzix HMDs are gaining momentum. But Kinect was definitely the king of the year. It was released just on time so people had time to create applications with it and show them on the tradeshow.</p>
<p style="text-align: left;">And I&#8217;ll make another post to talk about the VR Geeks booth <img src='http://cb.nowan.net/blog/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
]]></content:encoded>
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		<slash:comments>7</slash:comments>
		<feedburner:origLink>http://cb.nowan.net/blog/2011/05/20/laval-virtual-2011/?utm_source=rss&amp;utm_medium=rss&amp;utm_campaign=laval-virtual-2011</feedburner:origLink></item>
		<item>
		<title>VR Minecraft</title>
		<link>http://feedproxy.google.com/~r/vrgeek/~3/jaNjn_ShAWk/</link>
		<comments>http://cb.nowan.net/blog/2011/05/07/vr-minecraft/#comments</comments>
		<pubDate>Sat, 07 May 2011 17:18:54 +0000</pubDate>
		<dc:creator>cb</dc:creator>
				<category><![CDATA[Game]]></category>
		<category><![CDATA[VR Applications]]></category>
		<category><![CDATA[minecraft]]></category>

		<guid isPermaLink="false">http://cb.nowan.net/blog/?p=1369</guid>
		<description><![CDATA[I wanted to see if I could adapt Minecraft to VR : It&#8217;s not perfect yet but it&#8217;s fun to be immersed in cubes]]></description>
			<content:encoded><![CDATA[<p>I wanted to see if I could <a href="http://www.vrgeeks.org/vr-experiences/vrminecraft">adapt Minecraft to VR</a> :</p>
<p><a href="http://cb.nowan.net/blog/2011/05/07/vr-minecraft/"><em>Click here to view the embedded video.</em></a></p>
<p>It&#8217;s not perfect yet but it&#8217;s fun to be immersed in cubes <img src='http://cb.nowan.net/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
]]></content:encoded>
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		<slash:comments>4</slash:comments>
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		<item>
		<title>An HMD in a ski mask ?</title>
		<link>http://feedproxy.google.com/~r/vrgeek/~3/HvZ8fyDmeX4/</link>
		<comments>http://cb.nowan.net/blog/2011/04/16/an-hmd-in-a-ski-mask/#comments</comments>
		<pubDate>Sat, 16 Apr 2011 08:22:47 +0000</pubDate>
		<dc:creator>cb</dc:creator>
				<category><![CDATA[VR Displays]]></category>
		<category><![CDATA[Virtual Reality DIY]]></category>

		<guid isPermaLink="false">http://cb.nowan.net/blog/?p=1351</guid>
		<description><![CDATA[I&#8217;ve sacrificed my ski mask so that I could mount my Vuzix VR 920 in it. It took me one hour. This has two great advantages : - it completely occludes the real world, which is good for presence, - it can be tightly adjusted to fit on your head and is quite comfortable. Before [...]]]></description>
			<content:encoded><![CDATA[<p>I&#8217;ve sacrificed my ski mask so that I could mount my Vuzix VR 920 in it. It took me one hour.</p>
<p>This has two great advantages :</p>
<p>- it completely occludes the real world, which is good for presence,</p>
<p>- it can be tightly adjusted to fit on your head and is quite comfortable.</p>
<p>Before covering it :</p>
<p><a href="http://cb.nowan.net/blog/data/2011/04/HMD_Nude_2.jpg"><img class="alignnone size-medium wp-image-1353" title="HMD_Nude_2" src="http://cb.nowan.net/blog/data/2011/04/HMD_Nude_2-300x224.jpg" alt="" /></a></p>
<p><a href="http://cb.nowan.net/blog/data/2011/04/hmd_nude_1.jpg"><img class="alignnone size-medium wp-image-1352" title="hmd_nude_1" src="http://cb.nowan.net/blog/data/2011/04/hmd_nude_1-300x224.jpg" alt="" /></a></p>
<p>After covering it :</p>
<p><a href="http://cb.nowan.net/blog/data/2011/04/DSC9280.jpg"><img class="alignnone size-full wp-image-1356" title="_DSC9280" src="http://cb.nowan.net/blog/data/2011/04/DSC9280.jpg" alt="" /></a></p>
<p><img class="alignnone" src="http://cb.nowan.net/files/jcm-lavalVirtual11-061_small.jpg" alt="" /></p>
<p>Some disadvantages :</p>
<p>- it&#8217;s less practical for people with glasses,</p>
<p>- it&#8217;s less hygienic,</p>
<p>- less heat dissipation which caused the HMD to fail a few times during Laval Virtual</p>
<p>We used it heavily during the Laval Virtual tradeshow (review coming soon..) and are very happy with the result !</p>
]]></content:encoded>
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