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		<title>William Malone</title>
		<link>http://www.williammalone.com/</link>
		<description>Articles about web technologies such as HTML5, ActionScript and more.</description>
		<language>en-US</language>
		<copyright>Copyright (c) 2011 William Malone. All rights reserved.</copyright>
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			<title>William Malone</title>
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			<title>Create a Bar Graph with HTML5 Canvas and JavaScript</title>
			<description>This tutorial will show how to create a simple bar graph that animates between values on an HTML5 Canvas using JavaScript.&lt;img src="http://feeds.feedburner.com/~r/williamMalone/~4/KLReuHq0PjY" height="1" width="1"/&gt;</description>
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			<pubDate>Sun, 5 Sep 2011</pubDate>
		<feedburner:origLink>http://www.williammalone.com/articles/html5-canvas-javascript-bar-graph/</feedburner:origLink></item>
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			<title>Create a Game Character with HTML5 and JavaScript - Part 2</title>
			<description>In Part 2 of this series we will give our character the ability to jump.&lt;img src="http://feeds.feedburner.com/~r/williamMalone/~4/9LccOXukeAo" height="1" width="1"/&gt;</description>
			<link>http://feedproxy.google.com/~r/williamMalone/~3/9LccOXukeAo/</link>
			<pubDate>Mon, 11 Apr 2011</pubDate>
		<feedburner:origLink>http://www.williammalone.com/articles/create-html5-canvas-javascript-game-character/2/</feedburner:origLink></item>
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			<title>Create a Game Character with HTML5 and JavaScript - Part 1</title>
			<description>In Part 1 of this series we will design a game character from scratch. We will start with a drawing on paper and with the help of JavaScript we will create a breathing, blinking character on HTML5 canvas. Hopefully by the end of Part 1 you will have the tools and inspiration to create a character of your own.&lt;img src="http://feeds.feedburner.com/~r/williamMalone/~4/AHc0CEUTM9U" height="1" width="1"/&gt;</description>
			<link>http://feedproxy.google.com/~r/williamMalone/~3/AHc0CEUTM9U/</link>
			<pubDate>Mon, 4 Apr 2011</pubDate>
		<feedburner:origLink>http://www.williammalone.com/articles/create-html5-canvas-javascript-game-character/1/</feedburner:origLink></item>
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			<title>Create a Paint Bucket Tool in HTML5 and JavaScript</title>
			<description>This tutorial will show how to create a simple paint bucket tool on an HTML5 Canvas using JavaScript. We will be implementing a flood fill algorithm using the HTML5 imageData object for pixel manipulation.&lt;img src="http://feeds.feedburner.com/~r/williamMalone/~4/-mH1siEwEsc" height="1" width="1"/&gt;</description>
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			<pubDate>Wed, 13 Oct 2010</pubDate>
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			<title>Create a Drawing App with HTML5 Canvas and JavaScript</title>
			<description>This tutorial will take you step by step through the development of a simple web drawing application using HTML5 canvas and its partner JavaScript.&lt;img src="http://feeds.feedburner.com/~r/williamMalone/~4/50_pEyj7yGA" height="1" width="1"/&gt;</description>
			<link>http://feedproxy.google.com/~r/williamMalone/~3/50_pEyj7yGA/</link>
			<pubDate>Sun, 25 Jul 2010</pubDate>
		<feedburner:origLink>http://www.williammalone.com/articles/create-html5-canvas-javascript-drawing-app/</feedburner:origLink></item>
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			<title>Drawing with JavaScript in HTML5 vs ActionScript 3 in Flash</title>
			<description>HTML5 introduces an element called a "canvas" on which we can use JavaScript to draw. This offers a quick and easy approach to drawing dynamic content. This article will compare this relatively new (and not yet cross-browser compatible) option for drawing to Adobe Flash's ActionScript 3. JavaScript and ActionScript have common roots as they are both dialects of ECMAScript.&lt;img src="http://feeds.feedburner.com/~r/williamMalone/~4/GcCHL_4G94w" height="1" width="1"/&gt;</description>
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			<pubDate>Sun, 20 Jun 2010</pubDate>
		<feedburner:origLink>http://www.williammalone.com/articles/flash-vs-html5-canvas-drawing/</feedburner:origLink></item>
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			<title>HTML5 Canvas Example</title>
			<description>With HTML5 support emerging, I have decided to investigate the drawing capabilities. In the tutorial I will focus on drawing on the new element called a "canvas". I created an example icon in Adobe Photoshop and will reproduce it by drawing on a canvas with JavaScript.&lt;img src="http://feeds.feedburner.com/~r/williamMalone/~4/7_i9DlIv8RM" height="1" width="1"/&gt;</description>
			<link>http://feedproxy.google.com/~r/williamMalone/~3/7_i9DlIv8RM/</link>
			<pubDate>Sun, 13 Jun 2010</pubDate>
		<feedburner:origLink>http://www.williammalone.com/articles/html5-canvas-example/</feedburner:origLink></item>
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