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        <title>Wizards On Paper</title>
        <link>http://wizardsonpaper.com</link>
        <pubDate>Tue, 18 Mar 2014 22:45:23 +0000</pubDate>
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        <description>A podcast (ugh...) about pen and paper RPGs and how they relate to philosophy, psychology, history, and alcoholism.</description>
        <itunes:subtitle>A podcast about dragons and shit.</itunes:subtitle>
        
        <itunes:author>Justin, Jarrett</itunes:author>
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          <title>Wizards On Paper</title>
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        <itunes:keywords>Dungeons,and,dragons,d20,nerds,storytelling,information,warhammer,40k,fantasy,sci,fi,comedy</itunes:keywords><itunes:summary>Wizards on Paper, a place for GMs to help you with your tabletop games.</itunes:summary><itunes:category text="Games &amp; Hobbies"><itunes:category text="Other Games"/></itunes:category><itunes:owner><itunes:email>Wizardsonpaper@gmail.com</itunes:email><itunes:name>Justin, Jarrett</itunes:name></itunes:owner><item>
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      <title>Wizards On Paper Episode 2 - Character Creation</title>
      <pubDate>Wed, 03 Jul 2013 07:33:53 +0000</pubDate>
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      <itunes:duration>00:22:23</itunes:duration>
      <itunes:author>Wizards On Paper</itunes:author>
      <itunes:explicit>no</itunes:explicit>
      <itunes:summary>In episode 2 we discuss the elements of character creation. The surlier half of Wizards on Paper joins the show. The first part of our discussion in regards to the question "what makes a good character?"</itunes:summary>
      <itunes:subtitle>In episode 2 we discuss the elements of character…</itunes:subtitle>
      <description>In episode 2 we discuss the elements of character creation. The surlier half of Wizards on Paper joins the show. The first part of our discussion in regards to the question "what makes a good character?"</description>
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    <author>Wizardsonpaper@gmail.com (Justin, Jarrett)</author><itunes:keywords>Dungeons,and,dragons,d20,nerds,storytelling,information,warhammer,40k,fantasy,sci,fi,comedy</itunes:keywords></item><item>
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      <title>Wizards On Paper Episode 1 - Humble Beginnings</title>
      <pubDate>Mon, 24 Jun 2013 06:53:59 +0000</pubDate>
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      <itunes:duration>00:25:35</itunes:duration>
      <itunes:author>Wizards On Paper</itunes:author>
      <itunes:explicit>no</itunes:explicit>
      <itunes:summary>Every adventure starts with the first step. Unless you can fly, then the GM gets to take that ability away because that's way too hard to plan a story around. Join us for our first episode where Justin goes into detail about the first game of a campaign and gives tips on how to make a better campaign from the beginning.</itunes:summary>
      <itunes:subtitle>Every adventure starts with the first step. Unles…</itunes:subtitle>
      <description>Every adventure starts with the first step. Unless you can fly, then the GM gets to take that ability away because that's way too hard to plan a story around. Join us for our first episode where Justin goes into detail about the first game of a campaign and gives tips on how to make a better campaign from the beginning.</description>
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