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	<title>Comments for XSIBlog</title>
	
	<link>http://www.xsi-blog.com</link>
	<description>People and thoughts behind XSI in production...</description>
	<pubDate>Fri, 10 Jul 2009 17:51:26 +0000</pubDate>
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		<title>Comment on Unofficial plugin type: Interactive Manipulators by Joe</title>
		<link>http://feedproxy.google.com/~r/xsi-blog/comments/~3/do9ea381CCA/comment-page-1</link>
		<dc:creator>Joe</dc:creator>
		<pubDate>Fri, 10 Jul 2009 17:44:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.xsi-blog.com/?p=55#comment-17392</guid>
		<description>Hi there :) I am using Maya to animate and test jc sketchpose atm. Will you return to develope the tool for xsi(softimage)???</description>
		<content:encoded><![CDATA[<p>Hi there :) I am using Maya to animate and test jc sketchpose atm. Will you return to develope the tool for xsi(softimage)???</p>
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		<title>Comment on Automating QuickTime at the Command Line on Windows… by Luc-Eric</title>
		<link>http://feedproxy.google.com/~r/xsi-blog/comments/~3/kRLdLpgJTQk/comment-page-1</link>
		<dc:creator>Luc-Eric</dc:creator>
		<pubDate>Mon, 29 Jun 2009 21:42:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.xsi-blog.com/?p=103#comment-17391</guid>
		<description>Sorry Alexis D., the role of the XML file is explained in the article and you cannot use it to set codec attributes programmatically.  These properties are part of the codec's binary blob. As mentionned in the article, try Quicktime Mailing list to get help on programming topics.</description>
		<content:encoded><![CDATA[<p>Sorry Alexis D., the role of the XML file is explained in the article and you cannot use it to set codec attributes programmatically.  These properties are part of the codec&#8217;s binary blob. As mentionned in the article, try Quicktime Mailing list to get help on programming topics.</p>
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		<title>Comment on Anisotropic Patterns by Mike James</title>
		<link>http://feedproxy.google.com/~r/xsi-blog/comments/~3/EU7uNd4GSBk/comment-page-1</link>
		<dc:creator>Mike James</dc:creator>
		<pubDate>Fri, 26 Jun 2009 11:34:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.xsi-blog.com/archives/197#comment-17389</guid>
		<description>Thank you for this article, and for letting us see the sample maps. This turns out to be very useful for me, as I have some upcoming projects that can use various "weave" patterns, including the carbon fiber example.

Excellent!</description>
		<content:encoded><![CDATA[<p>Thank you for this article, and for letting us see the sample maps. This turns out to be very useful for me, as I have some upcoming projects that can use various &#8220;weave&#8221; patterns, including the carbon fiber example.</p>
<p>Excellent!</p>
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		<title>Comment on Automating QuickTime at the Command Line on Windows… by derringer</title>
		<link>http://feedproxy.google.com/~r/xsi-blog/comments/~3/sKe77m7mDGk/comment-page-1</link>
		<dc:creator>derringer</dc:creator>
		<pubDate>Tue, 23 Jun 2009 12:50:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.xsi-blog.com/?p=103#comment-17388</guid>
		<description>Also note that quicktime will not create an image sequence if one of the images is 0k.  If you delete the 0k images, it will run fine.</description>
		<content:encoded><![CDATA[<p>Also note that quicktime will not create an image sequence if one of the images is 0k.  If you delete the 0k images, it will run fine.</p>
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		<title>Comment on Automating QuickTime at the Command Line on Windows… by Alexis D.</title>
		<link>http://feedproxy.google.com/~r/xsi-blog/comments/~3/7UIZ02NKEls/comment-page-1</link>
		<dc:creator>Alexis D.</dc:creator>
		<pubDate>Tue, 23 Jun 2009 09:26:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.xsi-blog.com/?p=103#comment-17387</guid>
		<description>Hello Guys,

I've been working on this converter project for quite sometime now. Somehow I managed to have it running but I'm having trouble in setting the frame rate, dimension and etc. The xml doc shows no tag for it and the DTD of quicktime also seem to miss that definition. Please see http://www.apple.com/DTDs/PropertyList-1.0.dtd.

Once media to convert is uploaded to server, a node of my converter program is being invoked and it performs the conversion job. In light with that, let us say you have uploaded three videos then three nodes are being run to convert the video. After conversion you may download the file from "view job status" section of my upload page.

Help is very much appreciated. Thanks guys!</description>
		<content:encoded><![CDATA[<p>Hello Guys,</p>
<p>I&#8217;ve been working on this converter project for quite sometime now. Somehow I managed to have it running but I&#8217;m having trouble in setting the frame rate, dimension and etc. The xml doc shows no tag for it and the DTD of quicktime also seem to miss that definition. Please see <a href="http://www.apple.com/DTDs/PropertyList-1.0.dtd" onclick="javascript:pageTracker._trackPageview('/outbound/comment/www.apple.com');" rel="nofollow">http://www.apple.com/DTDs/PropertyList-1.0.dtd</a>.</p>
<p>Once media to convert is uploaded to server, a node of my converter program is being invoked and it performs the conversion job. In light with that, let us say you have uploaded three videos then three nodes are being run to convert the video. After conversion you may download the file from &#8220;view job status&#8221; section of my upload page.</p>
<p>Help is very much appreciated. Thanks guys!</p>
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		<title>Comment on Camera Projection Rendering by sam</title>
		<link>http://feedproxy.google.com/~r/xsi-blog/comments/~3/Jbe3uPvhmD0/comment-page-1</link>
		<dc:creator>sam</dc:creator>
		<pubDate>Mon, 15 Jun 2009 21:13:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.xsi-blog.com/archives/225#comment-17386</guid>
		<description>im in the same situation, anyone built a 64 bit version?
looks very handy</description>
		<content:encoded><![CDATA[<p>im in the same situation, anyone built a 64 bit version?<br />
looks very handy</p>
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		<title>Comment on Fast Radiosity using Diffuse convolved environment map by Sarah</title>
		<link>http://feedproxy.google.com/~r/xsi-blog/comments/~3/ZYTY8idRdcc/comment-page-1</link>
		<dc:creator>Sarah</dc:creator>
		<pubDate>Mon, 15 Jun 2009 06:21:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.xsi-blog.com/?p=248#comment-17385</guid>
		<description>I am unable to introduce the sharpness and clearness in my work like , you have done in your textures. Can anyone tel me what's wrong i am doing? or is it something wrong with my graphic card?</description>
		<content:encoded><![CDATA[<p>I am unable to introduce the sharpness and clearness in my work like , you have done in your textures. Can anyone tel me what&#8217;s wrong i am doing? or is it something wrong with my graphic card?</p>
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		<title>Comment on Automating QuickTime at the Command Line on Windows… by Turning Internet feeds into TV feeds « Jon Udell</title>
		<link>http://feedproxy.google.com/~r/xsi-blog/comments/~3/gALK1VkcCcs/comment-page-1</link>
		<dc:creator>Turning Internet feeds into TV feeds « Jon Udell</dc:creator>
		<pubDate>Wed, 10 Jun 2009 15:28:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.xsi-blog.com/?p=103#comment-17384</guid>
		<description>[...] the QuickTime conversion? I installed the QuickTime SDK, went looking for examples, and found just what the doctor ordered. Thanks, [...]</description>
		<content:encoded><![CDATA[<p>[...] the QuickTime conversion? I installed the QuickTime SDK, went looking for examples, and found just what the doctor ordered. Thanks, [...]</p>
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		<title>Comment on Prototyping a simple feather simulator by farhaad</title>
		<link>http://feedproxy.google.com/~r/xsi-blog/comments/~3/LpOwC277cos/comment-page-1</link>
		<dc:creator>farhaad</dc:creator>
		<pubDate>Sun, 07 Jun 2009 05:51:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.xsi-blog.com/?p=33#comment-17383</guid>
		<description>hi..i'm in very desprate need of some td..for a feather engine..probably ice node system..
can anyone help me..
i've already contacted with edy sorento for he has a good bird rigger and good feather system but there is no reply and we are poor on xsi td in my country..
or is there any xsi feather system for purchasing on line.?!?!? 
and specially a bird rigger..
or anyone has the contact number of edy sorento..?!</description>
		<content:encoded><![CDATA[<p>hi..i&#8217;m in very desprate need of some td..for a feather engine..probably ice node system..<br />
can anyone help me..<br />
i&#8217;ve already contacted with edy sorento for he has a good bird rigger and good feather system but there is no reply and we are poor on xsi td in my country..<br />
or is there any xsi feather system for purchasing on line.?!?!?<br />
and specially a bird rigger..<br />
or anyone has the contact number of edy sorento..?!</p>
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		<title>Comment on Points on a sphere by Henry Bland</title>
		<link>http://feedproxy.google.com/~r/xsi-blog/comments/~3/1nsMBqCVWY4/comment-page-1</link>
		<dc:creator>Henry Bland</dc:creator>
		<pubDate>Mon, 01 Jun 2009 22:11:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.xsi-blog.com/?p=115#comment-17382</guid>
		<description>Thanks for a great resource.  Here's the Matlab version of the Golden Section Spiral method.

function p = spherepointsgolden(n)
%SPHEREPOINTSGOLDEN Place points evently on a unit sphere
% Generate a set of evenly distributed points on a unit sphere
% using the method of the Golden Section Spiral method.
%
% Output is a 3xN matrix of points for X,Y,Z.
%
% Based on python code from Patric Boucher on www.xsi-blog.com

    inc = pi * (3-sqrt(5));
    off = 2/n;
    
    k  = 0:n-1;
    y = k * off - 1 + (off/2);
    r = sqrt(1 - (y.^2));
    phi = k * inc;
    
    p = [cos(phi).*r; y ;sin(phi).*r]';
end</description>
		<content:encoded><![CDATA[<p>Thanks for a great resource.  Here&#8217;s the Matlab version of the Golden Section Spiral method.</p>
<p>function p = spherepointsgolden(n)<br />
%SPHEREPOINTSGOLDEN Place points evently on a unit sphere<br />
% Generate a set of evenly distributed points on a unit sphere<br />
% using the method of the Golden Section Spiral method.<br />
%<br />
% Output is a 3xN matrix of points for X,Y,Z.<br />
%<br />
% Based on python code from Patric Boucher on <a href="http://www.xsi-blog.com"  rel="nofollow">http://www.xsi-blog.com</a></p>
<p>    inc = pi * (3-sqrt(5));<br />
    off = 2/n;</p>
<p>    k  = 0:n-1;<br />
    y = k * off - 1 + (off/2);<br />
    r = sqrt(1 - (y.^2));<br />
    phi = k * inc;</p>
<p>    p = [cos(phi).*r; y ;sin(phi).*r]&#8216;;<br />
end</p>
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