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<channel>
      <title>Yorik's site</title>
      <link>http://yorik.uncreated.net</link>
      <icon>http://yorik.uncreated.net/favicon.ico</icon>
      <logo>http://yorik.uncreated.net/favicon.ico</logo>
      <description>Updates on Yorik's site</description>
      <language>en-us</language>
      

	<lastBuildDate>Tue, 10 Nov 2009 20:47:53 +0000</lastBuildDate>


	<creativeCommons:license>http://creativecommons.org/licenses/by/3.0/</creativeCommons:license><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="self" href="http://feeds.feedburner.com/yorikvanhavre" type="application/rss+xml" /><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="hub" href="http://pubsubhubbub.appspot.com" /><item>
	    <title>O Teatro Mágico website
</title>
	    <link>http://yorik.uncreated.net/guestblog.php?2009=280</link>
	    <guid>http://yorik.uncreated.net/guestblog.php?2009=280</guid>
	    <pubDate>Tue, 10 Nov 2009 20:47:53 +0000</pubDate>
	    <description>
This is the last website we made for the band O Teatro Mágico. It is mostly drawn by hand and made with wordpress and buddypress, with many home-made plugins... Enjoy!  

</description>
	</item>


	<item>
	    <title>Golf Club animation
</title>
	    <link>http://yorik.uncreated.net/guestblog.php?2009=279</link>
	    <guid>http://yorik.uncreated.net/guestblog.php?2009=279</guid>
	    <pubDate>Sat, 07 Nov 2009 20:00:49 +0000</pubDate>
	    <description>
Here is an animation we just finished. I'm not very happy of the google earth intro, but alas...
As always, it's 100% blender. Enjoy!  











</description>
	</item>


	<item>
	    <title>Renderings of a house project
</title>
	    <link>http://yorik.uncreated.net/guestblog.php?2009=275</link>
	    <guid>http://yorik.uncreated.net/guestblog.php?2009=275</guid>
	    <pubDate>Tue, 03 Nov 2009 12:15:59 +0000</pubDate>
	    <description>








</description>
	</item>


	<item>
	    <title>Esbocos para uma casa
</title>
	    <link>http://yorik.uncreated.net/guestblog.php?2009=273</link>
	    <guid>http://yorik.uncreated.net/guestblog.php?2009=273</guid>
	    <pubDate>Sat, 31 Oct 2009 14:38:08 +0000</pubDate>
	    <description>
Aqui está uma proposta de casa que fiz com a Maíra um tempo atrás. Está baseada nos seguintes conceitos:
Não há necessidade de construir 4 pavimentos, como pedido inicialmente. O terreno é bastante grande (760m²) para poder fazer algo mais baixo.
Nos pareceu melhor adotar uma configuração de "páteo" (os cômodos em volta de um jardim central) em vez de "torre" (os cômodos empilhados), porque daqui alguns anos terão vizinhos e as fachadas da casa estarão olhando para as paredes dos vizinhos, e também para aproveitar melhor o terreno grande e o belo paisagismo que daria para fazer nele.
Na região nordeste, devido ao calor, os cômodos mais agradáveis são os que ficam adossados ao solo, porque a inércia do solo mantém o frescor. Nos parece melhor usar esses lugares privilegiados para quartos do que para carros.</description>
	</item>


	<item>
	    <title>Short instructions for compiling current FreeCAD svn version on ubuntu
</title>
	    <link>http://yorik.uncreated.net/guestblog.php?2009=262</link>
	    <guid>http://yorik.uncreated.net/guestblog.php?2009=262</guid>
	    <pubDate>Thu, 15 Oct 2009 12:29:06 +0000</pubDate>
	    <description>
Be aware that the svn version is the version we are working on, so it might contain bugs or even fail to compile.

In case of problem, the complete and detailed instructions are here
Install the following packages: build-essential, python, libcoin60-dev, libsoqt4-dev
libxerces-c2-dev, libboost-dev, libboost-date-time-dev, libboost-filesystem-dev, libboost-graph-dev, libboost-iostreams-dev, libboost-program-options-dev, libboost-serialization-dev, libboost-signals-dev, libboost-regex-dev, libgts-dev, libqt4-dev, qt4-dev-tools, python2.5-dev, libcv-dev, libhighgui-dev, python-opencv, libopencascade-dev, python-qt4, subversion, cmake
Install the pivy package manually from here, because it is still not in ubuntu repository
Get the FreeCAD source, by pasting the following line in a terminal: svn co https://free-cad.svn.sourceforge.net/svnroot/free-cad freecad
After downloading, in the same terminal, issue "cd freecad" to go to the freecad directory
Issue "cmake ." to create the compilation files
Issue "make" to compile FreeCAD
After compiling, issue "./bin/FreeCAD" to run FreeCAD. You can also create a shortcut to your freecad/bin/FreeCAD file.
All FreeCAD is contained in its source directory, so to uninstall, simply remove that directory.
  </description>
	</item>


	<item>
	    <title>FreeCAD with new icons set
</title>
	    <link>http://yorik.uncreated.net/guestblog.php?2009=237</link>
	    <guid>http://yorik.uncreated.net/guestblog.php?2009=237</guid>
	    <pubDate>Wed, 07 Oct 2009 23:17:56 +0000</pubDate>
	    <description>
Everything is getting prepared for the next debian freeze in november... We are more or less doing our own feature freeze this month, killing bugs and polishing the look. Here goes a preview of the new icon set of the Part module, and a first sneak peak at the splash screen. Enjoy!

</description>
	</item>


	<item>
	    <title>Site migrating to yorik.uncreated.net
</title>
	    <link>http://yorik.uncreated.net/guestblog.php?2009=233</link>
	    <guid>http://yorik.uncreated.net/guestblog.php?2009=233</guid>
	    <pubDate>Sat, 03 Oct 2009 15:42:54 +0000</pubDate>
	    <description>Hi everybody,
We just got ourselves a new domain: http://www.uncreated.net , so I am moving my site to its new location: http://yorik.uncreated.net
The current orgfree.com addresses will continue to work for a time and will simply redirect to the new location, but if you have bookmarked this site, it would be best to update it to the new location. The RSS feed is still the same: http://feeds.feedburner.com/yorikvanhavre
Ah, I also have a new e-mail address: yorik (at) uncreated.net. But my other addresses will continue to work too.</description>
	</item>


	<item>
	    <title>Serra da Cantareira - nucleo Cabucu
</title>
	    <link>http://yorik.uncreated.net/guestblog.php?2009=227</link>
	    <guid>http://yorik.uncreated.net/guestblog.php?2009=227</guid>
	    <pubDate>Wed, 30 Sep 2009 09:09:48 +0000</pubDate>
	    <description>Algumas fotos que tomamos no novo núcleo da serra da Cantareira. Fica no meio do caminho entre São Paulo e Guarulhos. Tem 4 trilhas, a maior faz 6Km, é de dificuldade média e um pouco monótona, as 3 outras são menores e bem mais variadas. Tem um lago artificial com uma represa, e muita água. E o melhor é que não tem quase ninguém. Para quem acha como eu que viagens de ônibus podem ser uma grande experiência socio-urbana, vale a pena ir de ônibus, pegando o 337 Jardim Acácio da EMTU a partir do metrô Tucuruvi. Pedir para descer na escola Maria Helena, a entrada fica na frente da escola. A viagem dura mais ou menos 40 minutos.























</description>
	</item>


	<item>
	    <title>#idsampa 02: Transformar o minhocao em parque
</title>
	    <link>http://yorik.uncreated.net/guestblog.php?2009=226</link>
	    <guid>http://yorik.uncreated.net/guestblog.php?2009=226</guid>
	    <pubDate>Tue, 29 Sep 2009 21:39:01 +0000</pubDate>
	    <description>

Isto é uma ideia óbvia, que muitas outras pessoas já tiveram antes de mim, em São Paulo como em várias outras partes do mundo. O href=http://pt.wikipedia.org/wiki/Elevado_Presidente_Costa_e_Silva&gt;minhocão, para quem não vive em São Paulo, é um viaduto implantado de maneira totalmente catastrófica em volta do centro da cidade nos anos 70, destruindo o tecido social de vários bairros. Hoje, forma um "atalho" entre o leste e oeste da cidade, porque permite evitar o centro. Forma, diríamos, um micro-rodoanel.

A questão é de saber o que aconteceria se o minhocão não existisse. Entupiria o centro da cidade, como se temia na época em que foi criado? Eu me pergunto se ao contrário o minhocão não induz mais circulação, e que sem ele o fluxo de carros, em vez de se descarregar nas ruas do centro da cidade, não diminuiria, simplesmente.

O que fazer com o minhocão inutilizado então? Destruí-lo seria gastar mais dinheiro em vão, então porque não transformar ele em um parque gigantesco? O centro da cidade seria transformado, ganharia um cinto verde. Abrindo buracos e escadas, daria até para iluminar um pouco a avenida em baixo. E o prazer de circular a pé e de bicicleta no minhocão no domingo, que aconselho muito provar se você não conhece, seria permitido todos os dias.</description>
	</item>


	<item>
	    <title>Architecture composition with blender
</title>
	    <link>http://yorik.uncreated.net/guestblog.php?2009=216</link>
	    <guid>http://yorik.uncreated.net/guestblog.php?2009=216</guid>
	    <pubDate>Fri, 18 Sep 2009 17:39:21 +0000</pubDate>
	    <description>This is an article I wrote after a (frustrated) competition project Maíra and me made some time ago. It describes how blender can be used as a fantastic architecture creation platform. Enjoy!</description>
	</item>


	<item>
	    <title>Simple twitter reader
</title>
	    <link>http://yorik.uncreated.net/guestblog.php?2009=215</link>
	    <guid>http://yorik.uncreated.net/guestblog.php?2009=215</guid>
	    <pubDate>Wed, 16 Sep 2009 12:00:34 +0000</pubDate>
	    <description>


This is a simple pygtk-based application that puts an icon in your system tray, that shows a simple window containing your friends tweets when you click on it. Web links inside tweets as well as @someone or #subject tags are clickable, and there is a settings dialog to set your twitter username and preferred browser. The icon turns green when there are new unread tweets.
It works on debian squeeze, still untested on other platforms. You need the python-twitter and python-sexy packages installed.

Get the application here.  </description>
	</item>


	<item>
	    <title>OpenFort 400 competition entry
</title>
	    <link>http://yorik.uncreated.net/guestblog.php?2009=209</link>
	    <guid>http://yorik.uncreated.net/guestblog.php?2009=209</guid>
	    <pubDate>Sun, 13 Sep 2009 15:29:58 +0000</pubDate>
	    <description>


This is our entry for the OpenFort400 competition in Amsterdam. The winners were announced today, and, as half-expected, we didn't win :) Anyway, the project was great fun to develop. We tried basically to reflect upon density and stacking, and tried to invert the traditional development path of typical ancient european cities like Amsterdam, by introducing "infectious" spots that force urban development to react and take innovative paths, which is a role that favelas in south-american cities could have, if better understood.

Anyway, here are a couple of images of the project, enjoy! The pdf and blender files are available for your mixing pleasure.  

















</description>
	</item>


	<item>
	    <title>New features in FreeCAD
</title>
	    <link>http://yorik.uncreated.net/guestblog.php?2009=205</link>
	    <guid>http://yorik.uncreated.net/guestblog.php?2009=205</guid>
	    <pubDate>Tue, 08 Sep 2009 17:27:17 +0000</pubDate>
	    <description>I'll summarize a bit what we've been doing recently. The biggest feature is the big improvements to the Drawing module. Basically you can now export any 2D view of a 3D Part object, on scale, on a svg sheet. It is already very powerful, you have total control from python to the output svg code, so you can tweak, fill, etc. 
In the Draft module, we now have dimension objects working well, and they import/export to dxf format. There is also a first step to implementation of blocks, that is, you can create compounds objects by joining any type of geometry with the Upgrade tool, if no "smarter" object can be created. The downgrade tool will in turn explode compound objects.  

</description>
	</item>


	<item>
	    <title>niroki fluxbox theme
</title>
	    <link>http://yorik.uncreated.net/guestblog.php?2009=194</link>
	    <guid>http://yorik.uncreated.net/guestblog.php?2009=194</guid>
	    <pubDate>Mon, 24 Aug 2009 12:21:50 +0000</pubDate>
	    <description>


get it on http://yorikvanhavre.deviantart.com/art/Niroki-fluxbox-theme-134584352</description>
	</item>


	<item>
	    <title>And 5 more alpha people... We are getting a crowd here!
</title>
	    <link>http://yorik.uncreated.net/guestblog.php?2009=192</link>
	    <guid>http://yorik.uncreated.net/guestblog.php?2009=192</guid>
	    <pubDate>Thu, 20 Aug 2009 17:27:42 +0000</pubDate>
	    <description>


Get them on the textures page!  </description>
	</item>


	<item>
	    <title>added 5 new people alpha textures
</title>
	    <link>http://yorik.uncreated.net/guestblog.php?2009=190</link>
	    <guid>http://yorik.uncreated.net/guestblog.php?2009=190</guid>
	    <pubDate>Wed, 19 Aug 2009 09:00:40 +0000</pubDate>
	    <description>
</description>
	</item>


	<item>
	    <title>How to import google earth terrain data into blender
</title>
	    <link>http://yorik.uncreated.net/guestblog.php?2009=187</link>
	    <guid>http://yorik.uncreated.net/guestblog.php?2009=187</guid>
	    <pubDate>Tue, 18 Aug 2009 12:11:10 +0000</pubDate>
	    <description>Quite easy, actually. You need google earth, sketchup (free edition), python and blender installed.

Open google earth and zoom to where you want to import. You might need to zoom closer than you want, because sketchup has an altitude limit. In that case, do several parts
Open sketchup, and press "get current view" button
After import, press the "toggle terrain" button
Right-click the terrain, Unlock, then Explode
Export as a kmz model
Save a color image from the same view in google earth (Ctrl+Alt+S)
Rename the saved .kmz file extension to .zip
Unzip it
There will be a "models" folder with a .dae file inside. Open that file with blender's Collada 1.4 import script
Select everything and scale by 0.00001 (more or less)
Unparent everything (Alt+P)
Change the black and white texture by the image you just saved from google earth
</description>
	</item>


	<item>
	    <title>Photo-integrations...
</title>
	    <link>http://yorik.uncreated.net/guestblog.php?2009=185</link>
	    <guid>http://yorik.uncreated.net/guestblog.php?2009=185</guid>
	    <pubDate>Tue, 18 Aug 2009 10:40:55 +0000</pubDate>
	    <description>






</description>
	</item>


	<item>
	    <title>6 more people alpha textures
</title>
	    <link>http://yorik.uncreated.net/guestblog.php?2009=183</link>
	    <guid>http://yorik.uncreated.net/guestblog.php?2009=183</guid>
	    <pubDate>Fri, 14 Aug 2009 21:35:25 +0000</pubDate>
	    <description>

Availables on the textures page.  </description>
	</item>


	<item>
	    <title>2 sketches of a country home project
</title>
	    <link>http://yorik.uncreated.net/guestblog.php?2009=180</link>
	    <guid>http://yorik.uncreated.net/guestblog.php?2009=180</guid>
	    <pubDate>Tue, 11 Aug 2009 20:06:08 +0000</pubDate>
	    <description>


</description>
	</item>


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