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			<link><![CDATA[http://www.zdnet.com/blog/carroll/windows-phone-prospects-in-the-developing-world/2008]]></link>
			<title><![CDATA[Windows Phone prospects in the developing world]]></title>
			<description><![CDATA[Nokia's Lumia 610 faces entrenched opposition in the developed world.  But, in developing markets, where the Nokia brand is strong and a decision about which platform to favor has not been made, it is on firmer footing.]]></description>
			<pubDate><![CDATA[Mon, 27 Feb 2012 13:42:00 +0000]]></pubDate>
			<media:credit role="author"><![CDATA[John Carroll]]></media:credit>
			<s:doctype><![CDATA[Text]]></s:doctype>
			<category domain="http://www.zdnet.com/topic-hardware/">Hardware</category>
			<category domain="http://www.zdnet.com/topic-microsoft/">Microsoft</category>
			<category domain="http://www.zdnet.com/topic-nokia/">Nokia</category>
			<category domain="http://www.zdnet.com/topic-smartphones/">Smartphones</category>
			<category domain="http://www.zdnet.com/topic-windows/">Windows</category>
			<media:text type="html"><![CDATA[<p>The Mobile World Congress is taking place in Barcelona this week, and on Monday, Nokia announced the release of the Lumia 610, the "low-end" addition to the new, Windows Phone OS-running "Lumia" line inaugurated as a result of Nokia's partnership with Microsoft.  Priced at €189 euros (or $250) without carrier subsidy, it is clearly aimed at helping Nokia maintain its sales lead in the developing world.
</p>

<p><a href="/i/story/60/14/002008/safaricom-modern.png" ><img src="http://cdn-static.zdnet.com/i/story/60/14/002008/safaricom-modern.png" width="277" height="427" class="alignLeft size-full wp-image-2011" /></a>It has a considerable lead in Kenya, where I am right now the week after attending the Mobile Web East Africa conference (#mwea2012 on Twitter).  The top 5 phones sold in the Kenyan market were all Nokia devices.  These were of the "feature" variety (the exact models were listed in a presentation that I will find once they post the presentations), and wouldn't fall into the Smartphone category.
</p>

<p>Nokia is under pressure in this segment, mostly from Chinese handset manufacturers such as Huawei and ZTE who are adept at creating phones at the price points that the average Kenyan can afford.
</p>

<p>Their brand, however, is strong, which helps somewhat, particularly given the quality standards normally associated with Nokia devices.  Mobile handsets are expensive for those on low incomes, and the need to buy a device that can survive under harsh conditions favors the brand most associated with high quality levels.  Nokia is that brand.
</p>

<p>However, it is the smartphone category where Nokia is having the most difficulties.  iPhone is a non-issue for Nokia in Africa, as the devices often cost twice what they do in developed markets, thus putting them beyond the reach of most (though among those who can afford it, Apple products are very popular).  The platform that has made the most inroads from a platform standpoint is, not surprisingly, Android - a platform whose low cost (free) and open source nature is well suited to cost-cutting efforts.
</p>

<p><a href="/i/story/60/14/002008/ideos.png" ><img src="http://cdn-static.zdnet.com/i/story/60/14/002008/ideos.png" width="332" height="262" class="alignRight size-full wp-image-2010" /></a>Specifically, the device that is putting the most pressure on Nokia is the Huawei IDEOS U8150.  Originally retailing for Ksh 14,999 when it was rolled out by Safaricom during the 2010 Christmas season (or $180, a price that matters more than it does in the US, as carriers in Africa almost never subsidize phones), it now retails for Ksh 7,999 (or $100).  Sales have been strong, accounting for over 300,000 devices sold in 2011, or 45% of the market for smartphones.
</p>

<p>Those familiar with the volumes of smartphones sold in developed world are probably suprised that 300K+ is considered "strong."  Safaricom, the largest carrier in Kenya with around 80% of the market, has around 16 million subscribers.  Of those, only around 10% have smartphones, according to an engineer to whom I spoke.  Only 25% have a data plan for their phone (usually prepay data, which is common in Kenya), thus limiting demand for a phone that works best with a data plan.
</p>

<p>So, for Huawei to sell 300K+ smartphones, it means the total smartphone units sold in 2011 was around 667K.  That's 4% of  the Safaricom subscriber base, and half of the total number of smartphones currently on the Safaricom network.  This is in spite of build quality issues that various bloggers have noted (several of our test devices at <a href="http://www.forgetmenotafrica.com">ForgetMeNot Africa</a> have back plates that won't reattach properly after little use, and battery life is a mere 4 hours with 3G data (6 hours with 2G data).
</p>

<p>Therein lies the opportunity for Nokia.  According to Simeon Oriko, Community Lead at <a href="http://ihub.co.ke">iHub</a>, a technology meeting point in Nairobi, most Kenyans (or most Africans, for that matter, as Kenya is ahead of most of the rest of Africa in terms of use of mobile data) haven't made a decision about which smartphone device they favor.  They do,  however, have great experience with the build quality of Nokia devices.  As they start to consider which smartphone device to purchase, they are naturally inclined to favor Nokia smartphones.
<p ></p>
</p>

<p>That provides Nokia a tremendous leg up in terms of attracting users to Windows Phone-based Nokia devices, provided they can roll out product at a price that users in Kenya can afford.  The Lumia 610 looks to be Nokia's attempt to do that.
</p>

<p>Granted, the device is still quite expensive, list-price wise, but then again, so was the Huawei IDEOS.  Economies of scale will help to drive the price lower.  The trick was pushing the platform to a point where low-end devices featuring a high-end operating system become possible. If they can maintain build quality as the price drops with scale, they can justify a premium over the IDEOS.
</p>

<p><a href="/i/story/60/14/002008/safaricom-rural.png" ><img src="http://cdn-static.zdnet.com/i/story/60/14/002008/safaricom-rural.png" width="475" height="303" class="aligncenter size-full wp-image-2012" /></a>
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			<pubDate><![CDATA[Mon, 27 Feb 2012 13:42:00 +0000]]></pubDate>
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			<link><![CDATA[http://www.zdnet.com/blog/carroll/hulu-buyers-beware/2000]]></link>
			<title><![CDATA[Hulu buyers, beware]]></title>
			<description><![CDATA[Starz decision to end its relationship with Netflix is a sign of the difficulties content companies are having making money through Internet streaming.  This should give potential buyers of Hulu pause.  Distribution brands like Netflix and Hulu may not be the future.]]></description>
			<pubDate><![CDATA[Fri, 02 Sep 2011 12:11:52 +0000]]></pubDate>
			<media:credit role="author"><![CDATA[John Carroll]]></media:credit>
			<s:doctype><![CDATA[Text]]></s:doctype>
			<category domain="http://www.zdnet.com/topic-banking/">Banking</category>
			<category domain="http://www.zdnet.com/topic-browser/">Browser</category>
			<category domain="http://www.zdnet.com/topic-enterprise-software/">Enterprise Software</category>
			<category domain="http://www.zdnet.com/topic-mobility/">Mobility</category>
			<category domain="http://www.zdnet.com/topic-networking/">Networking</category>
			<category domain="http://www.zdnet.com/topic-telcos/">Telcos</category>
			<media:text type="html"><![CDATA[<p>Yesterday, it was announced that Starz, the source of an important portion of Netflix's streaming content, had decided not to renew its deal with Netflix.  As a <a href="http://latimesblogs.latimes.com/entertainmentnewsbuzz/2011/09/netflix-to-lose-starz-its-most-valuable-source-of-new-movies.html">blog post</a> at the LA Times reports, this was likely due to questions on Starz part as to whether the deal was in their long term self-interest.  They "<em>conclud(ed) that they would lose even more money by giving consumers a reason to subscribe to Netflix instead of the cable channel.</em>"
</p>

<p>A lot has changed in the three years since Netflix first signed its deal with Starz, as streaming video has catapulted from an idiosyncrasy of the technically sophisticated to a habit practiced by 25 million Netflix subscribers.  Many believe this has contributed to the erosion of cable subscriptions, a source of revenue that constitutes the majority of the money brought in by content "aggregators" such as Starz.  This is the reason HBO, creator of critically acclaimed content such as "The Sopranos," "Boardwalk Empire" and "Game of Thrones,"  has avoided a deal with Netflix.
</p>

<p>Netflix, of course, downplays the ramifications of the loss.  In their official response (see that <a href="http://latimesblogs.latimes.com/entertainmentnewsbuzz/2011/09/netflix-to-lose-starz-its-most-valuable-source-of-new-movies.html">blog post</a>), they note that Starz-sourced content accounts for only 8% of media streamed by viewers, and believe that figure will drop by 2% in the next six months.  They attribute this relatively small share to a diversity of content sources.  Netflix believes that content provider diversity mitigates the power any one source of content has over the Netflix streaming library.
</p>

<p>To that, I must respond with a resounding:  Maybe.  Granted, acquiring content from multiple sources is essential, just as it is essential that a pizza restaurant not become beholden to one source of tasty Italian sausage. Starz, however, was a useful content source because it created variety, particularly in films, which consumers find quite appealing even if they don't watch Starz content exclusively.  Licensing content from individual studios can also make your selection seem somewhat narrow.  Lionsgate, for instance, tends to favor a very definite style and budget of movie, and Hulu's deal with Miramax creates a decent selection of Quentin Tarantino films (among others), but isn't going to offer the variety of a Starz deal.
</p>

<p>The bigger issue for Netflix, however, is the risk that more sources of content will shy away from Internet streaming due to fears over the erosion of pay TV revenue. The Starz defection, in other words, could be the tip of the iceberg.  It all depends on whether the new streaming model, one that faces <a href="http://www.zdnet.com/blog/carroll/net-neutrality-will-netflix-destroy-the-internet/1976">potential bandwidth issues in the near future</a>, makes enough money to offset the loss in pay TV subscriptions.  Trends certainly don't look good.  NBCUniversal, Fox Entertainment and Disney-ABC aren't selling <a href="http://en.wikipedia.org/wiki/Hulu">Hulu</a> because it is making them so much money they can't find enough buildings in Burbank in which to store the cash.
</p>

<p>On that note, Starz decision should be a hint of potential business model issues for the big companies sniffing around Hulu.  The idea that studios like NBC, Fox and Disney would band together to create a distribution channel for their own content makes decent sense, as streaming is certainly a great way to distribute content in today's world of Internet-savvy consumers.  The notion of Hulu as a sellable commodity, however, seems weird to me.  Yes, they have a bunch of client software that works with various types of devices (PCs, Set-Top Boxes), and they have server infrastructure to support streaming (though they may outsource some of it to others), but unless they are happy to confine themselves to content from the venture partners (which clearly isn't enough, otherwise they wouldn't be keen to sell), Hulu will have to spend a lot of money securing rights to content.
</p>

<p>As a company like Hulu gets more successful, the cost of content will only go up.  Content companies hold all the cards, as they have the stuff that people want to see.  That gives them one hell of a trump card in discussions with distributors like Hulu (or Netflix), which makes ownership of a brand like Hulu or Netflix quite risky.
</p>

<p>Frankly, I don't know what Hulu is actually selling except some client software and a supporting server infrastructure.  That's not a lot of "stuff" to justify a rumored $2 billion valuation.
</p>

<p>Personally, I'm not sure if a distribution "brand" like Netflix has long-term viability (however much I enjoyed the service).  They've demonstrated that customers want streaming content, to be sure, but their future is bound to the whims of content companies.  Content companies can be your best friend if you are funneling gobs of money their way (as cable companies historically have), or your worst nightmare if you are making less money for them than other revenue models.
</p>

<p>That's why I think a more likely long-term model involves producers streaming content directly to customers.  There would be some aggregation.  Viacom has more than just South Park and Comedy Central in its arsenal, and the same applies to movie studios like MGM or Sony.  However, a "direct to consumer" future would be a lot more "a la carte."  Consumers could choose to, say, subscribe to the Viacom content source, as opposed to paying $100+ for 200 channels notable for how fast most viewers scan past them with their remotes.  It would certainly result in a much wider range of content, and would level the playing field for content distribution to a level that has never been seen before.
</p>

<p>Such a model would appeal immediately to this "cord cutter" (me) who hasn't had cable television since 2009.  I am perfectly happy to pay $10 / month primarily to watch the Daily Show and the Colbert Report on Hulu (which, as a father of two young children, is about all I have time to watch).  Yes, that's more than I would pay for that content as part of the 200 channel super-plan at Time Warner cable, but I save $90, which is a win for me.
</p>

<p>Per unit costs, in other words, go up with "a la carte" video "channels" (which would really be silos of on-demand content).  Instead of paying $100 / month for 200 channels most of which they never watch (an option which still may exist in some form), users of an "a la carte" plan would pay $50 - $60 for 10-15 sources of content.  They save 40 bucks, and producers of those 10-15 channels get much more revenue per unit.
</p>

<p>It's a "nice to have" if content companies could agree on common standards for content streaming and manipulation.  This would lead to "aggregator" applications that make surfing across content sources easy (which constitutes much of the appeal of a Netflix or a Hulu).  However, given that content companies will likely want more control over the customer relationship than they were willing to accept before (a result of the Internet), I think it could be more an iPhone "app" approach, where different sources of content create custom apps that stream their content in a custom fashion.  If it works on mobile phones, it can work on the biggest display surface in the house.
</p>

<p>The opportunity for a common payment gateway seems one area where third parties could get a cut of the revenue.  Providers of streaming infrastructure will also make money, as lots of content companies are unlikely to want to manage their own streaming datacenter.  Likewise, owners of popular distribution endpoints like the XBOX and Sony Playstation can also levy charges, much as Apple does with the iPhone.  It's hard to get users to stick yet another "box" onto their TV.  Companies like Microsoft and Sony have used the impulse to play computer games as a trojan horse through which to get high-powered computers attached to TV sets.
</p>

<p>Most money would flow to content companies.  However, the numbers who watch television are much larger than those who surf the Internet.  Volume is the name of the game with television, and even small fees per subscriber can result in massive revenues.
</p>

<p>Would that make more money than the current content relationship with cable television providers?  If the market for cable TV is what it was ten years ago, that would be harder to do.  Today, however, the current model is starting to fall apart.  It's growing increasingly difficult to get large audiences for major budget TV shows, resulting in a rush to cheaper-to-produce reality TV shows.  Plus, competition from Internet content - and not just of the video variety - is already cutting into TV watching time.  Studies show that iPad owners end up watching LESS TV, opting instead to spend more of their time on Facebook or emailing friends than watching the "boob tube."
</p>

<p>Starz decision to cut itself free of Netflix is a sign of the pressure companies like Starz are under to defend older business models.  However, starving Netflix won't change the fact that consumers have ever more ways to entertain themselves at home in the evening.  They'll have to find some way to reach customers over the Internet, even if the road doesn't pass by way of Netflix servers.
</p>]]></media:text>
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			<guid isPermaLink="false">6014001998</guid>
			<link><![CDATA[http://www.zdnet.com/blog/carroll/the-worst-decision-google-ever-made/1998]]></link>
			<title><![CDATA[The worst decision Google ever made]]></title>
			<description><![CDATA[Oracle's Java-based lawsuit could make things expensive for Google.  By missing the chance to own Java, however, Google lost an opportunity to have a platform that could serve as a counter to Microsoft and Apple.<br clear="both" style="clear: both;"/>
<br clear="both" style="clear: both;"/>
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			<pubDate><![CDATA[Tue, 21 Jun 2011 11:48:11 +0000]]></pubDate>
			<media:credit role="author"><![CDATA[John Carroll]]></media:credit>
			<s:doctype><![CDATA[Text]]></s:doctype>
			<category domain="http://www.zdnet.com/topic-android/">Android</category>
			<category domain="http://www.zdnet.com/topic-google/">Google</category>
			<category domain="http://www.zdnet.com/topic-microsoft/">Microsoft</category>
			<category domain="http://www.zdnet.com/topic-open-source/">Open Source</category>
			<category domain="http://www.zdnet.com/topic-operating-systems/">Operating Systems</category>
			<category domain="http://www.zdnet.com/topic-software/">Software</category>
			<category domain="http://www.zdnet.com/topic-windows/">Windows</category>
			<media:text type="html"><![CDATA[<p>Oracle paid $7.4 billion to buy Sun Microsystems, the formerly high-flying maker of server computers running Unix, back in 2009.  Many wondered back then whether Google was in the running.  They certainly had the cash, though the big question was why Google would want a maker of Unix servers that most pundits thought was long past its prime.
</p>

<p>Of course, now that Oracle owns the patents and copyrights related to Java (a technology originally created by Sun), they have gone after Google with a <a href="http://www.businessinsider.com/oracle-wants-to-put-android-out-of-business-2011-6">greedy vengeance</a>, chasing the revenue potential to be found in Google's use of Java in Android.  With the <a href="http://www.zdnet.com.au/why-oracle-may-win-its-billions-from-google-339317037.htm">real possibility</a> that Oracle could win billions, both in terms of immediate penalties and from ongoing fees derived from the growing success of the Android platform, $7.4 billion would have been a bargain for Google.
</p>

<p>Oracle's push to derive revenue from Android isn't the only reason Google should have bought Sun.  Rather, it was a strategic error that deprives Google of a standard software development platform at a time when the platform landscape is in flux, shaken in recent years by a device revolution that has driven Apple - and Android - to new heights.
</p>

<p>To be fair, mergers have a long history of going horribly wrong.  Microsoft is often the poster child for this, which was part of the reason I opposed <a href="http://www.zdnet.com/blog/carroll/the-end-of-microhoo/1840">Microsoft's attempted purchase of Yahoo</a>.  The WebTV purchase eventually led to Microsoft IPTV / Mediaroom, though only if you think "lead" means to take 8+ years to get to a point where you have a viable IPTV platform built around technology that was at right angles to other TV and video-related efforts at the company.  The textbook case of a failed merger, however, is surely Microsoft's <a href="http://techcrunch.com/2008/02/11/meanwhile-microsoft-buys-danger/">$500 million purchase of Danger</a>, a company co-founded by Andy Rubin, the guy who now manages Android at Google.  Danger's resources were focused entirely on the ill-fated KIN, a device that was a distraction at a time when Microsoft should have had a laser focus on Windows Phone 7.
</p>

<p>Mergers don't always run off the rails.  Google's purchase of YouTube for $1 billion can be labeled a success.  Granted, bandwidth costs make it very hard for Google to make a profit from YouTube, but YouTube's status as the de facto source of Internet video has surely given Google opportunities in other areas.  Access to YouTube is an essential feature in both IP-enabled televisions and smartphones.
</p>

<p>And, though Stephen J. Vaughn <a href="http://www.zdnet.com/blog/networking/microsoft-8217s-ballmer-77-billion-skype-blunder/1033">surely disagrees</a>, I think Skype <em>could</em> prove a good purchase.  It's hard to build a brand that people associate with voice and video communications as strong as Skype, and the fact that the Skype protocol is strange matters to end users about as much as the twists in the plumbing snaking through their walls.  I think Skype, potentially, could offer the same advantages to Microsoft that YouTube offers to Google, at least in the realm of audio and video communications.  Of course, between potentiality and actuality there are chasms filled with rocks and alligators, so we'll see how things proceed.
</p>

<p>A Google purchase of Sun Microsystems would have served as a big boost to Google's software platform ambitions.  Solaris probably mattered little to Google, and perhaps could have been spun off to a company who cared more about custom hardware (Oracle being a prime candidate).  Sun's software was what really mattered, and the software Sun created or owned would have given them a strong development API that rivals .NET or Objective-C / Cocoa that was fully owned by them, as well have provided a strong office productivity suite that could be augmented to complement their online word processing tools in unique ways.  Those two aspects would be real weapons against Microsoft, striking as they did at the core of the Microsoft revenue machine (the Windows platform, and Office).
</p>

<p>Had Google owned Java, Google could have given it a special place as an API, helping to boost popularity of an already popular technology.  Most programmers emerging from computer science departments have strong familiarity with the platform, and Java has a strong presence in multiple industry segments, from servers through televisions and mobile devices.  Google certainly wouldn't cease to support other development technologies, or stop pushing web interfaces as the way to make client applications.  However, even on the client, there is still much value to be derived from locally-resident applications.  Andy Rubin and the Android team understood that, which is why they chose Java as a development technology and not a wrapper around HTML / CSS / Javascript, as Palm did with Web OS.
</p>

<p>The timing for such a positioning couldn't have been better.  Microsoft is currently on the back foot in both phones and tablets.  The platforms that have come to define the future of computing aren't emerging from Microsoft labs.
</p>

<p>Further, Microsoft is preparing for a major evolution in their UI strategy that has put strain on their normally strong relations with developers.  Microsoft's recent unveiling of concepts underpinning its new Windows 8 excited a lot of people.  The opening screen will support applications written in HTML, CSS and Javascript, which is quite interesting and an important step forward.  Windows developers, however, noticed the omission of any mention of .NET, creating the impression that .NET applications wouldn't be first-class citizens on the new Windows 8 desktop.  Incomprehensibly, Microsoft refuses to confirm or deny whether this is, in fact, the case.
</p>

<p>Perhaps, as many have noted, this is all a colossal bit of miscommunication.  Yet, Microsoft is normally quite good at developer communications, making this "misstep" out of character, lending credence to the notion that they are seriously contemplating orphaning aspect of their .NET client story.  As Tim Anderson at The Register <a href="http://www.theregister.co.uk/2011/06/06/windows_tablets_without_silverlight_dot_net/">recently stated</a>, "From the outside, it still looks as if Microsoft's Server and Tools division is pulling one way, and the Windows team the other."  As a former Microsoft employee, I always found it astounding how poorly different product teams cooperated with each other.  The fears of the .NET development community seems well placed.
</p>

<p>Microsoft's pain, however, could have been Google's gain.  Internecine struggles at its Redmond-based competitor would present a golden opportunity, had Google owned a platform they could present as an alternative.
</p>

<p>Google wants to be the platform for the Internet age.  Its focus on browsers is part of that, but clearly, the success of Android moves the focus even more firmly in Google's direction.  Every platform company needs a standard API.  Apple has Objective-C and Cocoa.  Microsoft has .NET, even if they have a hard time forcing internal teams to hew the line on that.  Google could have had Java.  Given the generally favorable impression the open source community has of Google, they could have directed development efforts atop Java in directions useful to Google.
</p>

<p>A similar analysis applies to OpenOffice, an open source word processing suite that Sun bought in 1999 under the StarOffice name.
</p>

<p>To be frank, OpenOffice hasn't made much of a dent in the dominance of Microsoft Office.  That, however, doesn't mean it isn't a useful tool to help to erode the importance of a product that is a source of a large share of Microsoft revenue.  Owning the copyrights to Open Office would give them the power to guide its development to align with Google's cloud-based document editing tools.  It would give them a strong suite of offline business productivity tools, and as with Java, Google would likely have had considerable success in steering the community down a path that aligns well with Google's cloud strategy.
</p>

<p>Google is certainly not going to fall over from any settlement, forced or otherwise, with Oracle.  However, the fact that the owner of Java is an antagonist makes it less likely Google will standardize in any real way on Java.  That's a shame, as Java is good technology that would benefit from a big company like Google backing it with real money.
</p>

<p>It took nearly a decade for .NET to entrench itself in any real way as the standard platform for Windows development...and even then, it still hasn't completely displaced traditional WIN32.  Objective-C and Cocoa has been around even longer by way of NextStep.  It takes time, in other words, to establish a platform.  Quite simply, Google won't have time to make a real alternative on its own.  Their only chance was with Java, and that chance was missed.
</p>]]></media:text>
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			<guid isPermaLink="false">6014001991</guid>
			<link><![CDATA[http://www.zdnet.com/blog/carroll/net-neutrality-vs-house-republicans-or-scalded-by-tea/1991]]></link>
			<title><![CDATA[Net neutrality vs. house republicans (or "scalded by tea")]]></title>
			<description><![CDATA[House Republicans' war against net neutrality rules is symptomatic of a gross simplification of economic principles that is typical of today's Tea-flavored Republican party.]]></description>
			<pubDate><![CDATA[Tue, 01 Mar 2011 18:17:54 +0000]]></pubDate>
			<media:credit role="author"><![CDATA[John Carroll]]></media:credit>
			<s:doctype><![CDATA[Text]]></s:doctype>
			<category domain="http://www.zdnet.com/topic-government/">Government</category>
			<category domain="http://www.zdnet.com/topic-mobility/">Mobility</category>
			<media:text type="html"><![CDATA[<p>John Boehner thinks net neutrality rules are <a href="http://arstechnica.com/tech-policy/news/2011/02/republicans-no-compromise-possible-on-net-neutrality.ars?comments=1#comments-bar">a threat to freedom in the United States</a> (paraphrased, but that's the thrust; click the link at left to see him in his own words).   It's a weird concept, given that Capitalism is replete with restrictions on freedom. I'm not free to borrow my neighbor's car without asking, and when I sign a contract that I break, my freedom is greatly impinged by the full force of the legal system that will fall upon my rule-breaking head.  I can't reprint the latest Stephen King novel and sell it in a book store, and if I want to build a skyscraper, the government will spend lots of time making sure I adhere to stacks of engineering standards.
</p>

<p>Capitalism, in other words, isn't economic anarchy.  It requires the creation of walls and barriers that guide human productive activity in useful directions.  It's a framework, built on rules created and enforced by government, that is as artificial as the gleaming reflective skyscrapers in downtown Los Angeles.
</p>

<p>Granted, Capitalism is designed to harness <em>natural</em> impulses.  Humans tend to be very good at focusing on the things that affect them directly, an impulse that has been described as "selfish" by some economists, but is really just a reflection of the human condition.  We are, for all intents and purposes, ships sailing alone in life, and though we may lash ourselves to other vessels periodically (my wife may resent that comparison), our experiences are still uniquely our own.  No outside entity can gather the same level information about our wants, needs and requirements, and that's why central planning boards have a hard time out-thinking the collective rationality of individual buyers and sellers.  Those vessels navigate the economic seas armed with more accurate information than any third party could possibly collect.  That is, in one paragraph, the essence of Austrian Economist Ludwig Von Mises criticism of Socialism.
</p>

<p>But therein lies the paradox of Capitalism.  Yes, you need to respect the collective decision-making power of the masses, as it has the most accurate information upon which to base choices.  On the other hand, you must have a structure that channels those impulses.  If that wasn't the case, Somalia with its absence of government would be a Capitalist paradise.  The walls that guide the capitalist mice through the maze are as essential to the functioning of capitalism as the mouse's desire to find that yummy cheese.
</p>

<p>There is a point to all of this, and it is that, in my humble opinion, Speaker of the House John Boehner (R-OH) and the entire Tea Party-inspired Republican party have fetishized one critical aspect of Capitalism as if it was the only thing that matters.  I spoke <a href="http://www.zdnet.com/blog/carroll/net-neutrality-will-netflix-destroy-the-internet/1976?tag=mantle_skin;content">in a previous article</a> about fixating on the engine to the exclusion of the wheels, chassis and steering wheel (among other things). Just to add to my metaphorical heap, I think the current Republican stance on net neutrality is like telling a long distance runners to eat carbohydrates exclusively, all the while ignoring the fact that most keel over in a few weeks from scurvy or some other vitamin deficiency.
</p>

<p>As I explained in <a href="http://www.zdnet.com/blog/carroll/net-neutrality-will-netflix-destroy-the-internet/1976?tag=mantle_skin;content">that previous article</a>, ISPs and providers of network access have a real need to make money from their infrastructure.  If they don't, bandwidth constraints tighten rather rapidly as providers have little incentive to boost capacity to support the massive shift in user behavior precipitated by rapid growth in the consumption of Internet video.  I'm contributing to the bandwidth problem, as I have cut the chord to subscription cable services, replacing my television experience with what I can stream through my XBOX 360 (your mileage may vary; I have a second child on the way, so it suits me perfectly).
</p>

<p>There is, however, an inherent conflict of interests.  Carriers have a strong economic motivation to do things to hinder competitors like Netflix who are "stealing" away subscribers from their built-in video streaming options.  They don't even have to do something so crude as banning access to Netflix servers.  They can just price things such that Netflix, as an alternative, is uneconomical.  Don't think carriers would do that?  Did you think banks would erase the risk premium on bad loans by packaging them into securities that were sold to Icelandic pensioners (among others)?
</p>

<p>It's a simple and obvious choke point.  Carriers control the data pipe that leads into your home.  Due to the difficulties of laying parallel wires that serve the same customers, most users have, if they are lucky (and many aren't), only two credible alternatives for fixed-line broadband.  That is, by any standard, a monopoly position as unassailable as the oil pipeline's control over the distribution of an essential source of power across this country (which is why Reagan turned them into common carriers).  Why wouldn't it makes sense to make sure carriers can't abuse that position?
</p>

<p>Arguing that the FCC's rules aren't properly designed to do what they aim to do is one thing.  What the Republicans are arguing, however, is essentially that the problem does not exist, couching it in soft, gauzy words like "freedom" and "constitution" to hide the fact that economic goals aren't their primary consideration. Badly understood abstract principles are what matter, and that is a serious problem.
</p>

<p>Like I said before (and I can quote myself as much as I want):  "I hate the language of rights."  It obscures ability to deal with the goals we are trying to achieve, painting the battle between the different options in near-religious terms.  How can one consider creating rules that prevent carriers from blocking video alternatives when what is being proposed is the functional equivalent of enslavement?  It's like arguing with someone that believes that he can't get medical treatment for his child because God doesn't want him to.
</p>

<p>As parting words to those who like to put everybody into neat and simple categories, I'm about as free market as it comes.  I'm a big proponent of reducing global trade barriers, and believe that real freedom can only come when we stop hiding behind the walls of the places we were accidentally born and start thinking about the GLOBAL economy (and well being) as things that really matter.  Sitting in my blog someday pile is a response to David Gewirtz' <a href="http://www.zdnet.com/blog/government/apple-may-be-poisoning-chinese-workers-and-doesnt-seem-to-care-should-we/9908">ridiculous notion</a> that Apple should use robots to replace foreign workers so that approximately 1000 Americans can replace a 100,000+ Chinese work force (which I called the Cylon solution...never mind, it isn't important).  Heck, I don't even think Reagan, the man who pushed through the biggest amnesty of illegal immigrants in this nation's history and was a driving force in the global free trade negotiations that led to the WTO, would have disagreed with me.
</p>

<p>I'm a free trade, global freedom advocate.  I just happen to understand what in the hell makes capitalism work, and it isn't some blind devotion to the notion of the invisible hand.  If that was the case, Japan's MITI program wouldn't have built all the major Japanese electronic manufacturers from the dust of WWII, Korea's Chaebol wouldn't have given us Samsung and LG, America's university system wouldn't be the best in the world (18 of the top 20 are American, and many of those are public), and a simple thing like turning oil pipelines into regulated common carriers wouldn't have made natural gas competitive.  Granted, Japan and Korea supported their favored industries for too long, and there is always a limit to what government should do in education (K-12 education in the US is a marked contrast to our experience at the university level), but the principle stands.  Government is an essential component of capitalism, and all the gross simplifications won't change that.
</p>

<p>The invisible hand, in other words, is a force that only functions properly if provided the right context...and context takes work.  Markets exist only in the presence of sensible regulations designed by smart people who have the incredibly difficult task of designing rules that guide the individual choices of billions of economic actors in useful directions.  I don't pretend that is a simple thing to do, but I reject categorically Republican willful refusal to even try.
</p>

<p>Absence of government isn't economic nirvana.  It's Somalia.  I sometimes wonder if today's Republican party understands that.
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			<guid isPermaLink="false">6014001987</guid>
			<link><![CDATA[http://www.zdnet.com/blog/carroll/avoiding-an-ipad-induced-panic/1987]]></link>
			<title><![CDATA[Avoiding an iPad-induced panic]]></title>
			<description><![CDATA[Everyone seems to think that Microsoft must rush to release a credible competitor to Apple's iPad.  I beg to differ.  Getting it right is more important than getting it tomorrow.<br clear="both" style="clear: both;"/>
<br clear="both" style="clear: both;"/>
<a href="http://ads.pheedo.com/click.phdo?s=3c013519e5bb3617221df0b352627736&p=1"><img alt="" style="border: 0;" border="0" src="http://ads.pheedo.com/img.phdo?s=3c013519e5bb3617221df0b352627736&p=1"/></a>
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			<pubDate><![CDATA[Thu, 20 Jan 2011 16:58:08 +0000]]></pubDate>
			<media:credit role="author"><![CDATA[John Carroll]]></media:credit>
			<s:doctype><![CDATA[Text]]></s:doctype>
			<category domain="http://www.zdnet.com/topic-tablets/">Tablets</category>
			<category domain="http://www.zdnet.com/topic-software/">Software</category>
			<category domain="http://www.zdnet.com/topic-operating-systems/">Operating Systems</category>
			<category domain="http://www.zdnet.com/topic-apple/">Apple</category>
			<category domain="http://www.zdnet.com/topic-microsoft/">Microsoft</category>
			<category domain="http://www.zdnet.com/topic-laptops/">Laptops</category>
			<category domain="http://www.zdnet.com/topic-ipad/">iPad</category>
			<category domain="http://www.zdnet.com/topic-hardware/">Hardware</category>
			<category domain="http://www.zdnet.com/topic-windows/">Windows</category>
			<media:text type="html"><![CDATA[<p>Apple released it's financial results on Tuesday, and they were nothing short of spectacular.  Apple is making money hand-over-fist across product categories, though particular attention was paid, not surprisingly, to the new iPad.  They managed to shift 7.33 million units last quarter, an incredible number when you put them in <a href="http://www.businessinsider.com/ipads-are-already-7-of-global-pc-market-2011-1">the context that Henry Blodget did over at Business Insider</a>.  Apple's iPad now accounts for approximately 7% of global PC shipments, assuming a ship rate of 100 million per quarter.
</p>

<p>Cannibalization is already taking place (though it <a href="http://www.betanews.com/joewilcox/article/Its-official-iPad-sapped-Windows-PC-shipments-during-Q4-2010-but-Macs-more/1294882876">seems to be hitting Macs hardest</a>, not surprisingly), and <a href="http://www.betanews.com/joewilcox/article/Its-official-iPad-sapped-Windows-PC-shipments-during-Q4-2010-but-Macs-more/1294882876">the netbook market is being eaten whole by tablet computers</a>.  That might explain former netbook leader Acer's <a href="http://www.wired.com/gadgetlab/2010/11/acer-jumps-on-android-tablets-bandwagon/">new-found interest in the tablet form factor</a>.
</p>

<p>Netbooks turned out to be less of a threat to Microsoft than was originally thought, as most ended up running some variant of Windows, even if it was usually the lower cost Windows XP.  Its tablet replacement, however, is in a different platform universe.  iPad, based on Mac OS X, still accounts for over 90% of the market for tablets (not surprisingly, as they ignited the craze with the rollout of the iPad), and Linux-based Android doesn't give Microsoft much love.
</p>

<p>It's understandable, then, for <!--more--> everyone to be screaming for Microsoft to release a tablet challenger.  They were knocked at CES for offering little more than plans to bring Windows to low-power ARM processors, a shift that is only likely to materialize in 2012.  According to Peter Bright at Ars Technica, fixating on power consumption is spectacularly besides the point, as Microsoft's real problem in the tablet space isn't short battery life but the lack of a user interface expressly designed for touch.
</p>

<p>Clearly, the newly resurgent tablet space should be cause for concern in Redmond.  Panic, however, can be more destructive than delay, especially if it wastes resources that could have been used more effectively elsewhere.  That's why I <a href="http://www.zdnet.com/blog/carroll/shake-up-at-microsoft-its-about-time/1958?tag=mantle_skin;content">still think Microsoft should wait a bit</a> before fielding a true competitor to the iPad.
</p>

<p>Don't get me wrong...I think it's absolutely critical that Microsoft field something in the not-too-distant future.  I just think that getting it right is more important than getting it tomorrow.  Perhaps my perspective is somewhat tailored by fire season in Los Angeles.  When there are multiple fires with which to contend, sometimes you have to pick your battles, even if it leaves a few expensive houses in the hills a bit crispy.
</p>

<p>I still think Microsoft's first priority in portable devices should be to get its mobile phone house in order.  Microsoft has an uphill battle to fight in mobile phones, afflicted as they were by the "early entrant" curse that has hit all incumbent mobile phone vendors.  Nokia, RIM, Ericsson and Motorola are all hurting, whereas the new market leaders, such as HTC, Samsung and Apple were almost non-existent in the space a mere seven years ago.  The lessons learned from those early days simply don't apply today. The iPhone inflection point has had the market effect of a hydrogen bomb.
</p>

<p>Clearly, the sales numbers for its "strategic reset," the new Windows Phone 7 (WP7) platform, aren't where Microsoft needs them to be, as they'd be crowing about them the way they did about Kinect at CES.  Or, maybe they aren't as bad as information-starved journalists imagine while floating in their pundit isolation chambers.  Amazon still doesn't release real numbers on Kindle, even though most estimates claim it is selling well.  The HTC HD7 is in short supply at the stores in my area, though the cause is anyone's guess.
</p>

<p>To be fair, though, I don't think <a href="http://www.zdnet.com/blog/bott/when-does-windows-phone-7-get-its-grand-opening/2878?tag=mantle_skin;content">Microsoft has promoted WP7 as much as it should</a>.  Maybe they have lots of TV commercials (I don't know, all my TV is on-demand and streamed over the Internet), but when I think of BIG promotional campaign, I think of what Apple has done in Los Angeles.  You can't throw a rock in this town without hitting an ad for an Apple product.
</p>

<p>WP7 is definitely the right direction for Microsoft to take.  I have an HTC HD7 AND a Nexus S, something I'm sure to talk about more in some future blog.  In my experience, the WP7 device is much easier - and more fun - to use.
</p>

<p>But irrespective of the difficulties or possibilities, a key reason to focus on WP7 is how it informs future strategy.  Apple found the path to a sensible touch UI by way of building portable devices, starting with iPod, moving into phones, and blasting through the surface in a shower of money with the iPad.  Microsoft followed some of that trajectory with WP7 (albeit with less financial success), as the Metro UI originated with concepts developed for its Zune media player.  I think Microsoft's strategy in tablets will depend on doing something sensible in mobile.
</p>

<p>Sun's barrier with client-side Java was that they didn't understand the client as well as the server.  The same dynamic applies to portable devices, and in particular, phones.  There's a lot more pressure to achieve a simple user interface in phones.  Besides screen size, which of necessity are small enough to fit comfortably in one's hand, users carry their phone with them everywhere to a degree they won't with a tablet computer (well, unless you have a jacket with very big pockets).  This creates learning opportunities that simply don't exist for any other type of mobile device.
</p>

<p>For a company that hopes to continue its important role in client computing, having a credible stake of the smartphone market is absolutely critical.  No other device will be used as often as a smartphone.  Many of Microsoft current web service offerings, including the "Live" family of products (which are tightly integrated with WP7) and the Bing search engine, will depend on a strong showing in phones, particularly as Google uses Android as a trojan horse by which to encourage linkage to their own web service offerings.
</p>

<p>The Windows ARM strategy, by itself, isn't much of a near-term competitor to iPad.  It does signify, though, that the company is serious about unifying their fragmented client operating system story.  Combined with hints that Microsoft wants to make the Metro interface a built-in shell on Windows 8, it appears Microsoft believes believes they can create a common core that can be shared across desktops and devices.
</p>

<p>Some might find that "Windows everywhere" strategy to be so 1990s. It's worth pointing out, though, that it's the same strategy followed by its competition.  Apple has extended a modified version of Mac OS X across form factors, and Google pushes Linux (by way of Android) from its backend through to mobile phones.  The consistency advantages has a lot to recommend it, particularly given the massive base of products that work with desktop Windows.
</p>

<p>Regarding the numbers, Blodget thinks that iPad could be 25% of the market for PCs in a few years (though how much of that 25% are new computer users remains to be seen;  it doesn't have to consist only of cannibalization of existing sales, in other words).  That's clearly a threat, though even on Blodget's numbers, 75% is still a significant beachhead from which to launch a counterattack.  Such a counterattack, if done properly, would have the advantage of seamless interoperability with a large base of Windows-based computers, while bringing with it some of the real advantages of PCs...without the complexity.
</p>

<p>In other words, Microsoft NEEDS to avoid the impulse to rush a product to market due to very real threats on the horizon (as they did, I think, with the KIN) and take the time to get it right.  There is obviously danger from the "network effects" that are building up around iPad.  I can't open a magazine without finding ads touting a new custom application for an iPad.  On the other hand, Windows brings with it rather sizable network effects (and will even in Blodget's "several years"), provided they direct it properly.
</p>

<p>Microsoft needs to make a tablet solution that is truly different than what is on offer from competition that will only be more formidable in a year's time. They have done it with WP7, in my opinion.  Now they have to figure out a way to communicate that effectively.  Microsoft should focus on the huge job they have ahead of them in phones, and give themselves time to figure out how to make the other areas of its business feed into a really compelling tablet form factor that is notable as more than just a competitor to iPad.
</p>

<p><strong>[ADDED Jan 21, 2011] </strong>I've had a couple of people ask what "synergies" desktop Windows has with Tablets (which is paraphrasing, as the actual question was posed as if I was stark raving mad). What I'd REALLY like is a Windows tablet with a "real" touch UI (as opposed to one that shows the Windows desktop and let's you try to use it with a finger), plus the ability to dock it so that I can attach a full-width monitor, keyboard and mouse and treat it like a desktop computer. Basically, it's still a Windows PC, but a new shell gives you a proper touch environment.
</p>

<p>Obviously, apps would have to be written to use that new shell, and many of the applications that you might use while docked (like Visual Studio) simply wouldn't be available while in "tablet" mode (I do NOT want a touch version of Visual Studio).
</p>

<p>I'd love if something similar could happen with a Windows Phone as well. In fact, perhaps that's what Microsoft is trying to do with the move to ARM processors. They plan to make a unified Windows platform that will serve as the baseline for all their products. That's bad news for the Windows CE team, but good news for everyone else.
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			<guid isPermaLink="false">6014001981</guid>
			<link><![CDATA[http://www.zdnet.com/blog/carroll/the-android-fashion-accessory/1981]]></link>
			<title><![CDATA[The Android fashion accessory]]></title>
			<description><![CDATA[Android is expected to have strong growth in 2011.  Is that a permanent trend, or a transitory shift in fashion trends?  ]]></description>
			<pubDate><![CDATA[Tue, 04 Jan 2011 17:08:16 +0000]]></pubDate>
			<media:credit role="author"><![CDATA[John Carroll]]></media:credit>
			<s:doctype><![CDATA[Text]]></s:doctype>
			<category domain="http://www.zdnet.com/topic-apple/">Apple</category>
			<category domain="http://www.zdnet.com/topic-hardware/">Hardware</category>
			<category domain="http://www.zdnet.com/topic-mobility/">Mobility</category>
			<category domain="http://www.zdnet.com/topic-smartphones/">Smartphones</category>
			<media:text type="html"><![CDATA[<p><a href="/i/story/60/14/001981/terminatress-small.jpg" ><img src="http://cdn-static.zdnet.com/i/story/60/14/001981/terminatress-small.jpg" width="200" height="351" class="alignLeft size-full wp-image-1984" /></a>
</p>

<p>I've long thought that computing devices you carry on your person are different than the beast stuck on your desk at work, or sitting in your entertainment center at home.  Those devices are tools, and people identify themselves by their choice of tools about as much as they do by their choice of bookshelves.  Granted, there are exceptions.  People who know a lot about TVs may pride themselves on acquiring the most technically sophisticated model to add to their home entertainment center.  Ordinary consumers, however, tend just to buy something functional and affordable.
</p>

<p>Devices like mobile phones are different.  As something you take on your person, it makes certain statements about you that a DVD player doesn't, but a brand-name pair of jeans or fancy handbag does.  That's why I'm not sure if <a href="http://arstechnica.com/apple/news/2011/01/iphone-still-king-new-smartphone-buyers-opting-for-android.ars">Android's upcoming sales gains</a> should be viewed as a long-term permanent state of affairs.  I would view it as more a transitory shift among consumers who now view Android as an exotic choice in a jungle where iPhones have become relatively common.  I certainly don't see it as a permanent consolidation around Android as a platform, because smartphones aren't like desktop computers.
</p>

<p>Think about the market for mobile phones prior to when Apple turned it upside-down.  I wasn't very loyal to any one brand.  Granted, I tended to purchase a disproportionate number of Nokia devices, but that might have been due to the preponderance of such devices at stores.  Even so, I wouldn't stick with the same Nokia phone over the years, and I would intersperse it with another brand whenever it struck my fancy.  I used to be a fan of Volkswagen, but now I favor Honda.  The next time I buy a car, who knows what I'll buy?
</p>

<p>Just as different <!--more-->brands of clothes move in and out of fashion, will smartphones brands and platforms move in and out of favor with consumers?
</p>

<p>Network effects are the Mule in the psychohistorical ledger, to some extent (if you don't know what I'm talking about, you need to read more Isaac Asimov), but past trends do offer some support for the theory.  If I'm right, though, then Apple is well positioned to thrive in such a market, with stores strategically placed in the best shopping locations.  Proximity to fashion brands builds subliminal association, and Steve Jobs is the only person on Earth who realized it (well, at least was the first to capitalize on it).  Best Buy might be useful venue for sales of computing tools, but in a world with shifting trends catering to those who don't strongly identify with the technology (which likely doesn't include any of the people reading this post), it isn't going to keep a brand strong.
</p>

<p>On the other hand, a risk factor for Apple could be that there is only one style of iPhone.  Though it makes life easier for developers, it does create little scope for variability.  Would everyone in the world want to own the same model of BMW?
</p>

<p>Granted, Apple is fairly religious about creating a new iPhone version every year, which is smart if you insist on having only one variety of smartphone device.  However, their approach is a bit like being a fashion designer for <a href="http://www.life.com/image/51664115">Orthodox Jews</a> (you can have any color you want, so long as its black).  Fortunately, if that does prove a problem, Apple can create more shapes and sizes of iPhone, much as they did with the iPod.  Though different form factors might make life more complicated for developers, it would allow consumers to express taste differences while remaining firmly in the Apple spacetime continuum.
</p>

<p>If consumers do treat smartphones like a fashion accessory, it does provide hope for newer entrants, such as Windows Phone 7 (new with the WP7 platform, not new as a participant in the category), or lagging leaders, such as Blackberry.   In Blackberry's case, Research in Motion needs to adapt to the changed nature of smartphone buyers.  Though enterprises and businesses were once the mainstay of the smartphone market, those days are long past.  Business spending will still move the needle, but people want more than a glorified tether to their worklife from a smartphone platform.  Blackberry is moving in that direction, but like Microsoft, started life as a company focused on the needs of business users.  That's a difficult DNA to replace.
</p>

<p>As for WP7, clearly, Microsoft is late to the party with a consumer-focused offering.  Even so, if party trends shift from year to year, there is an opening for Microsoft, provided they keep improving the platform and adding features that make them different.  When Android first launched, its sales numbers wouldn't lead one to believe that it would be the "shiny new thing" of 2011.  There certainly seems plenty of scope for tie-ins to other products in the Microsoft catalog, provided the company can herd the fractious cats who populate the competing divisions within the company in a common direction (as a former employee, I know that is no easy feat).
</p>

<p>Clearly, focusing on Best Buy, or mobile phone shops featuring rows of hollow devices with paper screen inserts, is the wrong way to go about building a fashionable brand.  Those new Microsoft stores popping up like slow-growing mushrooms across the US may be rather important to Microsoft's personal device future.  They would, at least, give Microsoft the power to control its own marketing.  Getting the marketing right is another issue entirely, and a company that was traditionally focused on business users has more barriers in that regard.
</p>

<p>Some have argued that having multiple WP7 devices just splinters attention for Microsoft's new mobile platform, pointing to the clear and focused iPhone advertisements as an example.  In the short term, the naysayers have a point.  Marketing one iPhone is a heck of a lot easier than marketing nine WP7 devices.  In the long term, though, having more varieties of the same underlying platform caters to more "statements of personal identity" than one device.  If Microsoft can provide a degree of development consistency while at the same time offering the variety that leaves more room for personal expression, they can boost their market share, once they manage the right combination of features and marketing to catch that fashion wave.
</p>

<p>Of course, as everyone knows, waves eventually dissipate.  I think it is highly likely that the mobile companies that are popular today will just as quickly find themselves less popular as the fashion jet stream ebbs and flows.
</p>

<p>Major brands are important, and if managed properly create certain expectations of quality and experience which provides them a strong foundation upon which to withstand the shifts.  However, there will we never be a "Windows" of the smartphone world, in the sense of one platform that accounts for 90+ percent of the market for a particular computing product category.  And, just as happens with clothes, I can easily see there being a lot more variability in market share over time, particularly with growing depth and breadth of functionality offered by web development environments.  The more browsers can do on phones, the less you need to turn to custom "apps."
</p>

<p>That's good for consumers, as it means smartphones could have a higher natural level of competition. That means staff lawyers won't have to spend their time fending off antitrust investigations.  That leaves them free to charge after other private companies wielding patent libraries as jousting sticks.
</p>

<p>Oh well...the smartphone gods giveth, and they taketh away.
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			<guid isPermaLink="false">6014001976</guid>
			<link><![CDATA[http://www.zdnet.com/blog/carroll/net-neutrality-will-netflix-destroy-the-internet/1976]]></link>
			<title><![CDATA[Net Neutrality: Will Netflix destroy the Internet?]]></title>
			<description><![CDATA[The FCC is slated to make some decisions on the issue on net neutrality on December 21.  Given a looming video-inspired bandwidth crunch, it's important those rules are less about "rights" than economics.<br clear="both" style="clear: both;"/>
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			<pubDate><![CDATA[Thu, 09 Dec 2010 17:34:05 +0000]]></pubDate>
			<media:credit role="author"><![CDATA[John Carroll]]></media:credit>
			<s:doctype><![CDATA[Text]]></s:doctype>
			<category domain="http://www.zdnet.com/topic-browser/">Browser</category>
			<category domain="http://www.zdnet.com/topic-microsoft/">Microsoft</category>
			<category domain="http://www.zdnet.com/topic-networking/">Networking</category>
			<media:text type="html"><![CDATA[<p>A recent article in Bloomberg Businessweek got me thinking about the subject of "net neutrality."  The issue boils down to whether providers of Internet access (fixed-line phone networks, cable networks, mobile phone networks) should have the right to prioritize - or even block - traffic for certain services on their network.  The fear is that carriers will have a strong incentive to hinder competitors to services they provide themselves, thus leveraging their control over the pipes into consumers homes to drive usages levels of those services.  Phone companies might try to block VOIP traffic, or else hinder video traffic from Netflix, in order to protect revenues for their own Pay TV offering.
</p>

<p>Of course, there are less overt ways to favor one's own offerings over that of a competitor.  Comcast <a href="http://news.cnet.com/8301-30686_3-20024571-266.html">recently increased what L3 pays</a> to send additional data over its network.  L3, as it turns out, is now Netflix' chosen content delivery network.  Comcast has also expressed a desire to institute bandwidth caps at some point, though has backed off near-term plans due to the negative publicity the declarations generated.
</p>

<p>The problem for <!--more-->Comcast is one of vested interest.  They have strong incentives to raise prices and institute caps that limit competition to their own fixed-line video services.  This is what raises the hackles of net neutrality advocates, as it enables carriers to favor their own services without anything so obvious as slowing down packets from Netflix.
</p>

<p>Preventing gatekeepers from using their power to lock-out competitors is certainly a noble goal.  Even Ronald Reagan, a man touted by many on the right as a paragon of free market virtue, opted to turn oil pipeline companies - which are, in essence, the gatekeeper to oil consumers all across the United States - into "common carriers." This created an open market for oil over privately owned, but highly regulated, transmission pipes.
</p>

<p>On the other hand, carriers have to generate a return on investment in order to continue to upgrade their networks.  This may become a problem quite soon, if a Juniper Networks report is a fair approximation of reality.
</p>

<p>Quoting "Will Video Kill the Internet, Too," from the Dec. 6 issue of Bloomberg Businessweek:
</p>
<blockquote>
<p>The report predicts that carriers such as AT&amp;T and Comcast will see Internet revenues grow by 5 percent a year through 2020.  Meanwhile, traffic will surge by 27 percent annually, and carriers will need to increase their investments by 20 percent a year to keep up with demand.  By this math, the carrier's business models break down in 2014, when the total investment needed exceeds revenue growth.</p>
</blockquote>
<p>
By 2014, video will account for more than 90% of Internet traffic.  As Michael Hatfield, founder of Cyan Optics, noted in the article, "this is the most dramatic change in the network that has ever occurred."
</p>

<p>By way of context, Juniper Networks is a vendor of networking equipment, and thus would stand to gain a lot from carriers convinced they had to buy large stacks of equipment to keep up with galloping bandwidth demand.  On the other hand, the fact that Juniper Networks has an interest in painting the issue in the darkest colors doesn't mean they aren't identifying a real problem.  An explosion in bandwidth demand is still very real, whether or not the economic tipping point happens in 2014, 2017 or 2020.
</p>

<p>This has obvious ramifications to Netflix, a company whose future growth is linked to its fast-growing video streaming service.  It also has ramifications for companies like Google (with Google TV) or Microsoft, who is currently in negotiations to roll out an Internet TV service for its XBOX Live and Media Center products.  It also would affect me, personally, as I am one of those "cord cutters" who gave up subscription cable services in favor of video streamed over the Internet to my television (in my case, by way of my XBOX 360).
</p>

<p>I still on occasion watch some of the over-the-air HD channels in Los Angeles, though I use Netflix's on-demand video streaming service much more frequently.  When Hulu finally comes to the XBOX, I am likely to pay the subscription fee, as it has the advantage of offering a number of shows the day after they are broadcast.  On demand TV works perfectly for a guy who spends all day programming, most of the evening chasing his 17-month old daughter, and then has only an hour or two later in the evening to do other things.
</p>

<p>In the past, I have vacillated somewhat in my stance on net neutrality.  My instincts run in favor of the principles espoused by net neutrality advocates, because it is a valid economic objective to avoid media oligopolies (which is really a duopoly in many places in the US, split as it is between cable operators and, increasingly, phone networks).  Just as it's good that oil pipelines are prevented from playing the role of highly-profitable gatekeeper to the transmission of oil, it would be spectacular if I could pick and choose my source of media "a la carte" from thousands of providers around the world.  Net neutrality would help to ensure that future materialized.
</p>

<p>On the other hand, my economics side is very aware of the incentives principle, and network providers need profits to incentivize them to grow the network to support a video streaming future.  Net neutrality advocate Google <a href="http://www.appleinsider.com/articles/10/08/14/att_defends_verizon_google_mobile_exemption_from_net_neutrality.html">seems to concede that point</a>, at least in part.  The overload point has already been reached for mobile networks, which is the reason they proposed to exempt mobile networks from net neutrality mandates.  Knowing where their "bread is buttered," however, they insisted in full-on net neutrality for fixed-line providers, an argument that furthers their goal of developing into an Internet video service based around YouTube, and is easier to make now while carrier economics are still sound.
</p>

<p>Net neutrality advocates often speak of the right of consumers to access any Internet service they want without interference by carriers.  Those on the other side speak of property rights, and the incentives needed to build the network to support more data.
</p>

<p>I hate the language of rights, favoring a more goal-oriented approach.  The goal should be to maximize choice AND maintain incentives, something that is only possible if the people making the decisions aren't trapped by the black-and-white language of "rights."
</p>

<p>It is good to have lots of choice in terms of media services. It is also good to maintain the profits necessary to incentivize carriers to build out their network.
</p>

<p>We are heading towards a world of bandwidth caps on even fixed-line networks, barring the development of some amazing new technology that will make streamed video take up less bandwidth, or widen the pipe faster and at less cost. If we want to ensure that competitors to carrier-offered video services are on an even playing field, then the only option is through OVERSIGHT and REGULATION.
</p>

<p>Regulation...a dirty word to many, but so very fundamental to the proper functioning of capitalism.  That, to my mind, is the biggest problem I have with some libertarians (to say "all" is unfair, as on a continuum, I can be said to share many of their views).  They are like people who fixate on the engine in a car, ignoring completely that an engine on blocks doesn't do a whole heck of a lot.
</p>

<p>Government provides the structure within which economic activity takes place.  Part of that structure is rules that will attempt to maximize service choice given the constraints of a market that doesn't lend itself to hundreds of competitors naturally.
</p>

<p>The FCC is set to vote on net neutrality rules on Dec. 21.  Given the looming bandwidth crunch, it is likely to be one of their more important decisions in quite awhile.
</p>]]></media:text>
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			<guid isPermaLink="false">6014001968</guid>
			<link><![CDATA[http://www.zdnet.com/blog/carroll/the-wonderment-of-apple/1968]]></link>
			<title><![CDATA[The wonderment of Apple]]></title>
			<description><![CDATA[Apple's current success is truly astounding when you consider the state of the company in 2000.  Today, they are the company that essentially owns that segment willing to pay most for client device customizations.]]></description>
			<pubDate><![CDATA[Thu, 02 Dec 2010 18:55:51 +0000]]></pubDate>
			<media:credit role="author"><![CDATA[John Carroll]]></media:credit>
			<s:doctype><![CDATA[Text]]></s:doctype>
			<category domain="http://www.zdnet.com/topic-apple/">Apple</category>
			<category domain="http://www.zdnet.com/topic-laptops/">Laptops</category>
			<category domain="http://www.zdnet.com/topic-mobility/">Mobility</category>
			<category domain="http://www.zdnet.com/topic-tablets/">Tablets</category>
			<category domain="http://www.zdnet.com/topic-telcos/">Telcos</category>
			<media:text type="html"><![CDATA[<p>The protagonist in the book "Looking Backward," a 19th century novel by utopian author Edward Bellamy, awakes sometime late in the 20th century and proceeds, over the course of the book, to recount what he sees there.  In Bellamy's case, the protagonist saw a socialist Utopia well entrenched in the year 2000.  Clearly, prognosticators have a hard time making accurate predictions about the future (and have a tendency to project their own desires into what they see there, just ask <a href="http://wmpoweruser.com/windows-phone-7-sales-top-five-million-analysts-and-tech-pundits-perplexed/">this guy</a>).
</p>

<p>The world of IT moves a lot faster.  Imagine a programmer hit by a bus on the way to work in 2000.  He goes into a 10-year coma, awaking on November 30, 2010 with a raging desire for Chicago stuffed pizza (and who wouldn't).  Given that his memory of computers stops at 2000, he might be forgiven for assuming that Microsoft ruled not only desktop computers, but cell phones, tablets, tables, refrigerators, cars, and any other device that can make use of CPUs and memory chips (though he might have thought there would be several Microsoft's at the time, as he couldn't have known that Penfield Jackson's break-up ruling would be overturned by Collar-Kotelly).
</p>

<p>The reality, of course, <!--more-->would be shocking to him.  Who would have expected that today, Apple, a company that was nearly on its deathbed in 2000, is now the most valuable company in IT from a market capitalization standpoint, or that they would stand atop the heap in the new device category that is proving the fastest growing segment in computing?
</p>

<p>Nobody would mistake me for a fan of Apple products, though it's hard to discount their success.  I recently received a Brookstone catalog in the mail, and was astounded by how much stuff there is that touts its compatibility with iPod, iPhone and iPad.  A recent <a href="http://arstechnica.com/apple/news/2010/11/macbooks-ipads-tops-on-consumers-minds-this-holiday-season.ars">article on Ars Technica</a> touted iPads and MacBooks as this Christmas' "goods of desire."  It's all-but impossible to escape the Apple logo around LA these days, whether it glows from the back of a laptop perched on a table in a local coffee bar or is emblazoned on a gigantic ad along the Sunset Strip (though Apple seems to have given up the gigantic 12-story ad along Santa Monica, something you could easily see from the Hollywood sign).
</p>

<p>It seems a position that will be difficult for anyone to displace.  Google certainly seems to have gained traction for Android, and as Informa noted in a presentation I saw a few weeks ago in Puerto Rico, Android will balloon in market share in the coming years.  Market share, however, doesn't necessarily translate into revenue for application developers, a point John Gruber made in a <a href="http://daringfireball.net/2010/11/where_are_the_android_killer_apps">recent post on his blog</a>.  Apple seems to have collected for itself that segment of phone users who like to customize their phones.  That's a useful trick, and goes a long way towards explaining why Apple continues to have overwhelming dominance in terms of the number of applications available for an iPhone.  As Gruber noted, developers go where the money is, and the people who are willing to part with it seem to gravitate around Apple products.
</p>

<p>That, to my mind, is not surprising, as the thing that Apple understood long before any other company was that devices that you carry on your person are different.  People who like to make statements about themselves tend to gravitate towards products that specialize in cultivating what <a href="http://en.wikipedia.org/wiki/Thorstein_Veblen">Thorstein Veblen</a> would call "invidious distinction."  This is why I don't think Apple should lose much sleep over Android's market share gains.  Apple shouldn't want to grow its share too high, as that undermines the statement ownership of an Apple product makes.  So long as they keep investing their products with that "something special," people will still want to upgrade their phones to the latest every year, which appears to be a unique characteristic of iPhone users.  Shortly after iPhone 4 came out, I was surprised how many people walking the streets in LA converted their version 3 devices to the new platform.
</p>

<p>Who would have thought so much could have come from dominance in digital music players?
</p>

<p>From hindsight, it makes a lot of sense.  Back in the day, I used to argue with proponents of Java (and I counted myself as one at the time) whether Sun would have much success in the client space with its new Java runtime.  I thought they wouldn't, as Sun, as a server company, didn't understand the needs of client environments very well.
</p>

<p>You learn what kinds of things customers need and want by trying your hand at the market.  Apple's experience with the iPod taught them how to make devices that are easy to use and personally identifiable.  Well, to be honest, personally identifiable was more part of Apple's DNA than any other company (candy-colored iMacs could only have come from Apple), but easy to use takes work.  The iPod was their laboratory, and iPhone and iPad sprung from its beakers spraying money in all directions.
</p>

<p>Cultivating the iPod was an interesting way to displace what everyone thought was Microsoft's unshakable grip on the world of computers...though I hesitate to say Jobs <a href="http://seekingalpha.com/article/36615-how-steve-jobs-lost-over-4-billion">was completely aware of the potential</a>, even as I credit him for the directions the company took.  Apple didn't invest most of its energies in making a frontal assault on the PC dominance of Microsoft, a space to which the old Apple confined itself almost exclusively.  Instead, they created an entirely new market segment, one that didn't have a well-entrenched competitor, built it into a powerhouse, and used that as a beachhead from which to launch into phones and tablet devices.
</p>

<p>I may grumble about it, but it worked.  Android might squeeze Apple, but they will never displace it in phones.  And in tablets?  Heck, they seem on their way to running away with the category the way they did with iPods.  De facto standards are hard to displace...just ask Microsoft.
</p>

<p>As much as I hate to admit it, Objective-C and Cocoa are going to be important tools in my client development toolbox. Server technologies will always be in demand, and those are far beyond the control of a company that is essentially a force on the client.  Web skills are also not to be displaced, as every device must support web apps as a baseline feature.  But if you are doing anything more advanced, well, Apple has a right to demand you pay attention to their APIs.  Developers know that, and the more that sinks in, the more entrenched Apple and its APIs become in the marketplace.
</p>]]></media:text>
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			<guid isPermaLink="false">6014001963</guid>
			<link><![CDATA[http://www.zdnet.com/blog/carroll/smartphones-in-the-developing-world-why-platform-fragmentation-is-here-to-stay/1963]]></link>
			<title><![CDATA[Smartphones in the developing world: Why platform fragmentation is here to stay ]]></title>
			<description><![CDATA[$10-$15 handsets are quite typical in African markets. That silver spot on the back of the Chinese-manufacturered device isn’t the lens of a camera…it's paint designed to LOOK like you have a camera. <br clear="both" style="clear: both;"/>
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			<pubDate><![CDATA[Fri, 19 Nov 2010 15:05:38 +0000]]></pubDate>
			<media:credit role="author"><![CDATA[John Carroll]]></media:credit>
			<s:doctype><![CDATA[Text]]></s:doctype>
			<category domain="http://www.zdnet.com/topic-collaboration/">Collaboration</category>
			<category domain="http://www.zdnet.com/topic-hardware/">Hardware</category>
			<category domain="http://www.zdnet.com/topic-iphone/">iPhone</category>
			<category domain="http://www.zdnet.com/topic-mobility/">Mobility</category>
			<category domain="http://www.zdnet.com/topic-blackberry/">BlackBerry</category>
			<category domain="http://www.zdnet.com/topic-smartphones/">Smartphones</category>
			<category domain="http://www.zdnet.com/topic-telcos/">Telcos</category>
			<category domain="http://www.zdnet.com/topic-social-enterprise/">Social Enterprise</category>
			<media:text type="html"><![CDATA[<p>I work in telecommunications, specifically telecommunications in developing world markets where most consumers don't have access to data capable mobile devices...much less smart phones.  I am writing this as I return from a resort in Puerto Rico, site of the CARICAM 2010 wireless conference, which I attended as an exhibitor and speaker.  The conference is a gathering of carriers and service providers in the Carribean area and Central America.
</p>

<p>This is <a title="ForgetMeNot Software" href="http://www.forgetmenotafrica.com">my company's</a> first foray into Latin America after spending the past year and a half focusing almost exclusively on Africa.  In Africa, we have approximately 12-15 licensees in various stages of development (with more popping up every month).  Our biggest live instance is GloWorld in Nigeria, a network with around 24 million subscribers, and the product is Glo Messenger, a solution for bringing Internet communications to even low-end phones using universal protocols, such as SMS and USSD.
</p>

<p>$10-$15 handsets are quite typical <!--more-->in African markets.  I love to show friends a phone that a business partner picked up for me - new - in Rwanda for $10.00.  It's made by a Chinese manufacturer I'd never heard of, and had an instruction manual only a fan of <a href="http://www.engrish.com">engrish.com</a> could love.  That silver spot on the back isn't the lens of a camera...it's paint designed to LOOK like you have a camera.  The edges have some text burbling about the wonders of 3D sound (whatever the heck that is)...but there isn't a jack for headphones, and there clearly isn't a music player built into the device.
</p>

<p>The device does make a pretty strong statement, however, about the aspirational quality of cell phones in Africa.  The phone in question might not have a camera or audio playback capability, but people WANT that, and want others to think they have it.
</p>

<p>Even that device, however, supports voice and text.  This means that we can give that user the ability to send and receive email, IM messages, and interact with Facebook in a meaningful way.
</p>

<p>Demand for Internet communications services isn't just this LA-based developer projecting my own needs and desires onto an alien environment.  Rather, the demand for Internet messaging in Africa is huge, and growing rapidly, in spite of the low penetration of PCs.
</p>

<p>The nature of that demand is changing rapidly.  When we commissioned a study of relative market share of Instant messaging clients in Kenya, the number one IM client was Yahoo Messenger, followed by Google Talk, followed by Facebook IM (with MSN Messenger a distant fourth).  The Facebook result was suprising to me, as at the time Facebook IM was little more than a javascript and HTML widget built into the sidebar of the Facebook web page (and that is still how most people use it, even though it now has an XMPP client capability).  Today, however, Facebook IM is far and away the number one IM client in Kenya.
</p>

<p>Facebook is challenging Google on a number of fronts in the US, but they are doing it just as strongly around the world.  Here's an interesting statistic I learned at the CARICAM conference:   there are 4 million people in Puerto Rico, and 1.7 million Facebook users there...meaning that most of the adult population has a Facebook account.  A piece of local culture information which might explain that figure is that news shows usually start with what I can only describe as gossip (a fact related to me by a Puerto Rican conference attendee, and confirmed by watching the local news broadcast).  That might explain why Facebook is so wildly successful in the territory, as who better than your Facebook friends to exchange such information.
</p>

<p>Facebook is changing the face of the Internet like a Carribean hurricane sweeping across the tiny islands which dot the water in the run-up to Miami airport (I am now editing this in the plane).  I can't imagine Google, who for well deserved reasons would consider itself the premier Internet services company, thought they would be facing an inflection point quite so early in their life as a company.  The technology wheel spins oh so very fast...
</p>

<p>Smartphones are an aspirational good in much of Africa, and though true smartphones constitute a very small share of the total market for phones, people will spend a significant amount of money relative to their incomes to acquire something higher up the cell phone feature continuum.  In Kenya, estimates I saw six months ago claimed that about 20% of subscribers have 3G-capable mobile device. Only about 10% of that number, however, have a data plan.
</p>

<p>In Latin America, Smartphone penetration rates are around 6%, on average, according to Informa.  Even though it is growing fast, it is still expected that smartphone penetration rates isn't going to be more than 25% by 2015.  That's good news for us, as demand for our services is necessarily strongest among those who don't have data plan alternatives.
</p>

<p>We are finding, however, that even people with "smart" devices use our service.  The reason is simplicity and immediacy.  People will check their Facebook page from their iPhones, to be sure, but what if you want to respond, in real time, to a message posted to your wall, add a comment in response (by just responding to the incoming text), and start a real-time dialogue with the person who is likely sitting in front of their computer surfing the Facebook web site?  You could open the Facebook app you installed, but that isn't a real-time interaction the way SMS communication is.  We let you do that, as well as stay online with multiple IM clients and receive email.  You wouldn't want to run all that simultaneously on an iPhone.
</p>

<p>On the smartphone front, Informa predicted that iPhone's market share would be squeezed over the coming years, particularly by Android, whose share of the total is ballooning in any predictive market share graph (and did quite noticably in Informa's diagram).  Don't get me wrong - the size of the total market is inflating quite rapidly and every provider of cell phone devices with a credible ownership of some part of the market rubber ball will grow with it.  In other words, even though their share might shrink somewhat from a mindshare percentage standpoint, shipments will still go up every year because the total size of the market continues to grow quite fast.
</p>

<p>I don't think, however, that the trend will continue ad infinitum, as I explained in a bullet point in my presentation.  Android will never be to cell phones what Microsoft and Windows are to PCs, because phones aren't like PCs.  PCs and Laptops are essentially tools, and people don't make personal statements about themselves with tools (though Apple works hard to bend that rule, at least in laptops, which ARE carried on your person).
</p>

<p>Devices you carry on your person are different, as they express more about you as a person (this is something Apple understands intuitively).  In that context, phones - particularly the expensive smart variety - share certain demand characteristics with cars, clothes and handbags.  That militates against one phone platform ruling over all.  Android helps to broaden its appeal by letting manufacturers create a diverse mix of devices (Blackberry does the same), but I still don't see any of those platforms achieving over 90% market share Microsoft acquired for Windows (which many in this forum would likely argue is a good thing).
</p>

<p>So, sorry, everyone, platform fragmentation in smartphones is here to stay...at least, in my opinion.
</p>

<p>Of separate note:  conventional wisdom in the US (and ZDNet) seems to be that Blackberry is doomed, run over by the twin juggernauts of iPhone and Android.  One thing many US pundits don't realize, however, is just how effective Research in Motion (maker of the Blackberry phone) has been at penetrating third world markets.  Blackberry is everywhere in Africa, and though it is far from a majority of total cell phones used on a network, it has a very strong showing among those who spring for a data plan.  In parts of Latin America, such as Venezuela, Colombia and Panama, Blackberry is far and away the number one smartphone platform.
</p>

<p>In that context, Blackberry Messenger - the blackberry-to-blackberry chat service that combines some of the benefits of SMS (the instantaneous notification quality, the built-in aspect) with the metadata of instant messaging (presence information, profile icons, etc), is quite brilliant.  When I first saw it awhile back, I wondered what use people would have for a Blackberry - exclusive chat network.  However, Blackberry Messenger is proving in many markets to be an important attractor, both for new users who want to chat with their Blackberry-owning friends (which in many countries, may be your entire peer group), and as a "sticky" service that makes it hard to wander to a new home on another rplatform.
</p>

<p>In Venezuela, people ask what your BBM ID is.  According to someone I met at the conference, kids buy Blackberries because of Blackberry Messenger, and all of her peers have Blackberries.  Admittedly, she works in telecommunications and is likely paid a decent salary, but Blackberry has nowhere near the same mindshare in the US or the UK, as examples.
</p>

<p>Blackberry's success with Blackberry messenger is interesting, but I don't know that a closed network model would work on a platform like the iPhone.  There's a lot more variety in the Blackberry product family, both from a screen size and a pricing standpoint.  This puts a Blackberry within the reach of a wider swath of mobile subscribers.  iPhone, in contrast, has one device, and it is consistently expensive around the world...particularly in countries that don't subsidize cell phones (subsidization is not as common throughout Africa, usually because most people are pre-pay).  Facetime might become interesting for iPhone to iPhone users, but iPhone will always be a very profitable but minority segment of the market (and, on current trends, is likely to be an exclusively developed-world phenomenon, which if you are shooting for the top of the luxury good heap - as I think Apple is - is no bad thing).  This will constrain the utility of an iPhone-only chat service.
</p>

<p>Anyway, those are just some thoughts based on recent events in a market area from which I earn a living.  I'll try to provide more such nuggets of life on the edges of the technology sphere as they occur to me (it's certainly easier to bang out blogs on this, as it relates to things I spend every waking hour thinking about).
</p>

<p>Of course, it is hard to me to stay silent on issues that raise the hackles of technology geeks back home.  Platform battles are fun, and I've been chatting with ZDNet users about them for over ten years.
</p>

<p>I'll just not do it today.
</p>]]></media:text>
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			<guid isPermaLink="false">6014001958</guid>
			<link><![CDATA[http://www.zdnet.com/blog/carroll/shake-up-at-microsoft-its-about-time/1958]]></link>
			<title><![CDATA[Shake-up at Microsoft:  It's about time]]></title>
			<description><![CDATA[Microsoft recently shook-up its Entertainment & Devices division in an attempt to jump start its device efforts and pose better competition to Apple and Google.  Here are five suggestions as to what they should focus on next.]]></description>
			<pubDate><![CDATA[Wed, 26 May 2010 14:53:43 +0000]]></pubDate>
			<media:credit role="author"><![CDATA[John Carroll]]></media:credit>
			<s:doctype><![CDATA[Text]]></s:doctype>
			<category domain="http://www.zdnet.com/topic-hardware/">Hardware</category>
			<category domain="http://www.zdnet.com/topic-mobility/">Mobility</category>
			<category domain="http://www.zdnet.com/topic-operating-systems/">Operating Systems</category>
			<category domain="http://www.zdnet.com/topic-software/">Software</category>
			<category domain="http://www.zdnet.com/topic-windows/">Windows</category>
			<media:text type="html"><![CDATA[<p>As <a href="http://www.zdnet.com/blog/microsoft/ceo-ballmers-e-mail-on-microsofts-entertainment-and-devices-shake-up/6324">reported yesterday</a> and rumored since last week, Microsoft has made a top-level reshuffle of the Entertainment &amp; Devices (E&amp;D) division.  Both Robbie Bach, a 22-year veteran of Microsoft, and J Allard, a key player in the development of the XBOX and Zune, are out.
</p>

<p>That's a big change, but clearly, change is what the E&amp;D division needs.  Non-PC devices are the fastest growing segment of computing today.  It is the base upon which Apple's <a href="http://www.businessinsider.com/chart-of-the-day-market-capitalization-microsoft-vs-apple-2010-5">incredible market capitalization gains</a> have been built (which, obviously, are due to Apple's wild success in creating new categories of devices).  Entertainment &amp; Devices are critical to the future of Microsoft as a company.  It's failure to grow into a strong source of profit puts at risk Microsoft's ability to remain influential in the coming decade.
</p>

<p>Bloggers tend to be <!--more-->people with strong opinions, and I am no exception.  I also used to work in the E&amp;D division at Microsoft, which makes the impulse to express my views on this subject even keener.  Therefore, excuse my boldness, but I have a few suggestions to offer to the new people in charge.  This is hardly a comprehensive list, and may be unfairly tilted towards the TV space due to my former role at <a href="http://www.microsoft.com/mediaroom/">Mediaroom</a>.  In my defense, though, next to Microsoft's mobile phone strategy, I think television is the most important (and furthest along) of Microsoft's non-PC businesses.
</p>

<p>These ideas don't ask Microsoft to strike off in radical new product directions, as would be the case if they were to attempt a near-term challenge to the iPad (which, as I explain later, would be wasted effort at this point).  They just ask Microsoft to embrace what they do well, build on what they already have, and stay focused on the "right angle" turns (i.e. Windows Phone 7) that are critical near-term priorities.
</p>

<p><strong>1.  Leverage XBOX properly as a living room platform</strong>
</p>

<p>Though the XBOX 360 didn't end up the number one console this generation, it did manage to beat Sony, which given the dominance of the PS2 in the last generation's console wars, seemed an almost insurmountable task.  They also have avoided a "me, too" approach in its embrace of the motion controller concept that was key to Nintendo's success.  Project Natal's "controller-free" controller is an innovative way to bring motion interactivity to the XBOX, and I'm looking forward to updates on the technology at this year's E3.
</p>

<p>It's fairly clear that Microsoft has achieved its original goal of becoming a credible presence in console gaming.  It is now time to focus more intensely on growing beyond it.
</p>

<p>Moving beyond gaming has grown in importance given recent developments.  Google TV builds on the Android platform, and aims first and foremost to improve the TV experience by melding it with the Internet.  Google is almost certain, however, not to confine themselves to just television services.  Games will be an important component, and though they may not be the mega-productions targeted at the current crop of consoles (at least, in the near term), they may be enough to attract the casual gamer, a group of users that Nintendo has proven is larger than the "hard core" gamers that were the initial focus of Microsoft and Sony.
</p>

<p>Google isn't alone as a competitor, however.  Though devices like the <a href="http://www.roku.com/">Roku</a> offers a platform for television enhancements, the growing number of DVD players offering integration with Amazon's "On Demand" video store is notable.  Television-focused Internet services are finding their way onto a growing array of TV attached devices.
</p>

<p>Fortunately, Microsoft has a strong and growing casual game story, boosted as it was by the XNA platform and an XBOX Live in-console store that enables small companies and individuals to offer gaming products direct to consumers.  Likewise, XBOX hardware can reach gaming heights that it will take Google some time to match.  Games, in other words, aren't the problem.  The problem is that games constitute only a fraction of what is possible with that large (and now, comparatively high-resolution) display area that sits in the middle of most people's homes.  Focusing on just that fraction creates a competitive chink in the armor that could give Google (among others) the competitive toe-hold they need to lever up to become something much more.
</p>

<p>When XBOX was the upstart challenger, focusing on gaming to the exclusion of all else made sense.  It was and still is, however, a bit like balancing your checkbook with a supercomputer.  Someone is bound to come along and use it more effectively than you.
</p>

<p>Microsoft has already convinced millions to pay a subscription fee just to be able to interact with other users.  In fact, they have more networked gaming users than any of the other major console manufacturers.  XBOX is, for all intents and purposes, the premier networked gaming console.
</p>

<p>Microsoft should build on that.  As a first effort, they need to offer more reasons for non-gamers  to pay the XBOX Live fee.  It took me years to get around to buying an XBOX Live subscription, because I don't play games enough to care about playing other people over the Internet (who would, frankly, destroy me, as I don't play enough to be particularly good at it).  What pushed me over the edge was Netflix.  If there were a lot more services like that, I would have taken the plunge years ago.
</p>

<p>Content deals for services automatically included as part of an XBOX Live subscription will certainly play a role.  I've long thought, however, that the XBOX team paid insufficient attention to the kind of thing that drove the popularity of desktop Windows - third party applications.
</p>

<p>Yes, third parties write GAMES for the platform.  Third parties, however, have a hard time making interesting non-game applications given the extreme limits Microsoft places on network access...except when you are "favored" provider like Facebook, Netflix or Last.fm.  That a colossal missed opportunity, in my opinion, which prevents Microsoft from keeping pace with innovation in the "living room automation" space.
</p>

<p>Unleashing network access to third party applications doesn't mean that Microsoft would have to erase the XBOX Live "pay gate," though growing competition might put some pressure on it.  I do think people would pay an access fee if they felt they derived real value from it, and it was kept "reasonable" ($50 / year, the current price of an XBOX Live Gold Subscription, qualifies as reasonable, in my opinion).  The goal should be to make the world behind that gate so compelling that people will want to pay to get into it, something that is easier to achieve in television given that people are still accustomed to paying for video services (a contrast to the Internet, where people are not).  That goal is only achievable if Microsoft and a handful of favored companies aren't the only ones driving innovation atop the XBOX platform.
</p>

<p><strong>2.  Play to your strengths</strong>
</p>

<p>This probably sounds like the guy with a hammer who views everything as a nail (I am a developer, after all), but Microsoft plays insufficiently to its own strengths.  The company spent the last few decades assembling within itself some of the most well-known software engineers in the world.  Clearly, one of Microsoft's key competitive advantages lies in the creation of software platforms.
</p>

<p>Focus on this.  Microsoft framework divisions are busy pumping out powerful development technology, and yet have a hell of a time getting internal divisions to actually use it.  Personally, I'd love for Guthrie and his lieutenants to have the power to force wayward managers to follow a consistent development line.  As a random follow-up on that, I think there needs to be a team whose only role is to analyze the software plans of various divisons in order to prevent them from accidentally reinventing, say, Session Initiation Protocol (SIP).  As I intimated in a <a href="http://www.zdnet.com/blog/carroll/everybody-hates-browser-applications/1949">previous article</a>, I can't figure out why Silverlight isn't being made into a mandatory component of the product strategies of every division within the company.  Microsoft benefited from the company-wide adoption of COM.  Silverlight standardization would provide a mutually-beneficial fabric for user interfaces that span device categories, and can be evolved by Microsoft a lot faster than HTML, CSS and Javascript.
</p>

<p>I was surprised when Microsoft didn't focus on third-party extensibility in Zune from very early on.  Likewise, as noted, the odd restrictions in the XBOX environment have never made much sense to me.  If ANY company should place a premium on third-party extensibility, it is Microsoft.
</p>

<p>Development technology by itself is clearly not enough.  If it wasn't for people like <a href="http://www.microsoft.com/presspass/exec/julielar/default.aspx">Julie Larsen-Green</a>, now in charge of the Windows user experience, the Office franchise would have hit a wall by now, and Windows 7 wouldn't have become the revenue spinner it currently is for the company.  Obviously, design has to take primary importance.
</p>

<p>But, with every WHAT comes a HOW.  Good design is the WHAT.  The HOW is what people like Guthrie and his collection of top-notch software engineers bring to the table.
</p>

<p>Give the people who understand the strategy of HOW the power to impose consistency throughout the company...after the Design people figure out the WHAT.  Doing the HOW properly is something that Microsoft has spent years building the necessary competencies to do.  Good companies always make it a point to leverage what they already have.
</p>

<p><strong>3.  Stay focused on getting Windows Phone 7 off the ground</strong>
</p>

<p>One of the smartest thing Microsoft has done in quite awhile is decide NOT to do something.  They canceled the Courier before it could be released as an expensive, hard-to-understand product that didn't sell and made Microsoft look like it was yet again lured down the "me, too" rabbit hole as it chased something Apple had done first.
</p>

<p>Okay, maybe I'm being unfair to what the Courier could have been (though since it was never released, that's like saying I'm being unfair to space cruisers that visit neighboring star systems).  Maybe J Allard's team had figured out an incredible two-screen UI concept that would surprise and amaze people for its simplicity.  And, <em>maybe</em> he would have navigated the hardware economics to build a two-screen device that was within range, price-wise, of a single-screen iPad (though a certain <a href="http://en.wikipedia.org/wiki/Wayne%27s_World">Wayne Campbell</a> quote involving emergent monkeys springs immediately to mind).
</p>

<p>Distraction, however, is one of Microsoft's biggest problems, particularly given the current size of the company.  Take the Kin.  Microsoft probably felt the need to release the Kin because they had just spent a billion dollars buying Danger, maker of the former teeny-bop star Sidekick, in a quixotic attempt to buy their way into a consumer mobile strategy.  Unfortunately, rolling the Kin out based on a still in-flux Windows Phone 7 base was a mistake, in my opinion.  I think the concept was good, and I like the notion of all your media being instantly available online, but when you get an <a href="http://www.engadget.com/2010/05/05/kin-one-and-two-review/">Engadget review</a> that is as frighteningly bad as it was, it's a sure sign that you have pushed something out too early.
</p>

<p>It would have made more sense to release something like the KIN <em>after</em> Windows Phone 7 had carved a place for itself in the fast-growing consumer smartphone space.  How many resources were spent integrating the Danger acquisition or preparing for the KIN release that could have been aimed towards making Windows Phone 7 ready for roll-out this Fall?
</p>

<p>Focus on making Windows Phone 7 the best platform for mobile applications.  Given the core competencies Microsoft has constructed for itself in its 35 years as a company, this is something that should be achievable (and, personally, I think Microsoft is on that path, as Silverlight is a great base for mobile applications).  Getting customers on board is a different issue entirely, as few consumers will buy a platform for its great developer APIs (though they might if the applications are better because of it).  At the very least, however, the product should be reflective of Microsoft core competencies.  Put your best foot forward, in other words.
</p>

<p>One thing Microsoft definitely should NOT do, however, is try to compete with the iPad...at least, not yet.
</p>

<p>iPad has shown that there is a natural glide path from mobile phone operating systems to tablet PCs.   So, focus on the basics first.  Make a phone interface that is easy to use in the 2-3 minutes the average phone user interacts with their phone before moving on to something else.  Build the touch-enabled Silverlight applications that are important to that form factor, and if you run into any platform kinks, fix them (something that is a lot easier to do if all internal Microsoft divisions are firmly on the Silverlight train).  Once you get those things right, you are better positioned to build a platform that makes sense on a Tablet form factor.
</p>

<p>Remember, Apple was first with a mass-market graphical user operating system.  You were the first software company to take a stab at the mobile market.  Being first is great, but being second can be a  lever up if you have clarity of purpose, a strong product concept and the resources to make it all happen.
</p>

<p><strong>4.  Give your TV strategy proper focus</strong>
</p>

<p>In spite of my <a href="http://www.zdnet.com/blog/carroll/how-microsoft-loses-the-tv-space/1953">previous article</a> detailing how Microsoft could lose the TV space rather quickly, that outcome is far from a fait accompli.  Microsoft has no choice but to perform a system reset on its mobile business given competition from iPhone, Android and Blackberry.  TVs, however, still provide a bit of breathing room for Microsoft.
</p>

<p>Apple TV is a mostly orphaned product.  Though Jobs would never admit this, I think Apple would have a hard time making Apple TV truly fly.  Yes, they have great content relationships due to their success with the iPod.   Content companies, however, will get into bed with anyone who helps them sell more media.  Further, Set-Top Boxes are designed to be unobtrusive and ridiculously cheap, two things that don't play to Apple strengths.
</p>

<p>That isn't the case with Google TV.  Google is a service company, and as such, has more skills that can be directly applied to the TV space.  Plus, Google TV devices will be as low-cost as it is physically possible to be.  Android is free, and Linux is free.  Customers will only pay for hardware and any software services that run atop it.  Borrowing a page from Microsoft's playbook, Google relies on third-party OEMs to build the supporting hardware, thus generating the kind of competition that drained costs from a PC market oriented around the Windows operating system.
</p>

<p>Granted, the free nature of Android-based Google TV will put downward pressure on per-unit licensing fees (the traditional way Microsoft has made money).  Windows, however, has yet to be displaced by free desktop alternatives, and the single biggest competitor to Windows isn't Linux, but higher-cost Macs.  Clearly, Microsoft can't expect anywhere near the licensing revenue from an embedded OS.  Microsoft's goal, as it was with Windows, is volume, and there are a LOT of Set-Top Boxes in the world.  Even if the per-seat license isn't zero, it will still be relatively small, particularly if you have other means by which to derive revenue (i.e. common application store, tie-ins with things like XBOX, etc).
</p>

<p>On the applications front, Microsoft's years of effort offer considerable advantages, particularly as they bring Silverlight to bear on the TV experience (never underestimate the power of consistency across platforms).  What is needed is someone with a clear vision of where things should head, and the power to drive teams in a common direction.
</p>

<p>Media Center needs to be set free to inhabit Set-Top Boxes and TVs (which they are doing; they already have the PC side, which will be useful once it can be found in <a href="http://www.betanews.com/article/Microsoft-aims-to-embed-Media-Center-directly-into-HDTVs/1272579982">TVs and STBs as well</a>).  Pull Mediaroom into a tighter orbit around the interfaces offered by Media Center, and make the Mediaroom back-end compatible with all the other media consumption technologies within Microsoft (and no, I don't mean just build the current Mediaroom client into other Microsoft devices...that was and is a crazy notion).
</p>

<p>To summarize, Microsoft needs to make all its television-focused media efforts spring from a common conception of the future of media streaming in the home.  There seems to be <a href="http://www.zdnet.com/blog/carroll/microsofts-innovation-disconnect/1917">some awareness of that</a> within the company.  Efforts in that direction can't have ended with the deparature of Mr. Rodriguez.
</p>

<p><strong>5.  Find your device muse </strong>
</p>

<p>As intimated above and in past blog posts, Microsoft needs to find a person with a coherent vision as to how the software giant can stitch together its disparate device businesses.  I've complained about how fragmented Microsoft's TV strategy is.  It's not fragemented because they are trying to attack from a PC, Internet TV and Cable / Service Provider standpoint, as those are all valid endpoints for consumption.  Rather, it is fragmented because the products that focused on those segments initially have been allowed to become empires unto themselves instead of letting a single core become the base into which everything hooks.
</p>

<p>Imagine what would have happened if some politically-ambitious manager with visions of Microsoft empires dancing in his head had tried to build an alternative to Windows.  After laughing hysterically for about half an hour, Bill Gates would have smothered him with a large, fluffy pillow.
</p>

<p>For some reason, nobody saw the way straight to make a common platform within Microsoft for TV.  In TV (and devices in general), Microsoft needs the metaphorical guy with a fluffy pillow (an analogy which sounded a lot better in the previous paragraph).
</p>

<p>A common platform that spans a particular product category isn't a silver bullet.  Clearly, Windows Mobile was a common platform, and ran smack into a giant, pleasingly-backlit Apple logo (and increasingly, a large smiling green robot).  But, irrespective of the problems faced by Windows Mobile, it doesn't alter the simple reality that different teams moving in incompatible directions blunt the force of Microsoft's efforts.  Consistency, where it isn't derived naturally (as Windows was) is created by individuals with a central vision of how things should work combined with the political power to make it happen.  I have no idea who that person with a central vision is at Google.  It's clear that Steve Jobs fills that role at Apple.
</p>

<p>POWER, however, is a critical component.  Unfortunately, Microsoft can't duplicate the power of a Bill Gates, as life isn't an Aldous Huxley novel where historical photos are edited to create "founders" who never existed. But, they have found ways to put the right people in power in some divisions.  I don't think it is an understatement to say that Steven Sinofsky and Julie Larsen-Greene saved Microsoft's core product franchises.
</p>

<p>The experience with Windows and Office was a clarity born of a survival instinct, to be sure.  It reveals, however, that Microsoft can pick and enable the right people when they put their collective minds to it.
</p>

<p><strong>In Conclusion</strong>
</p>

<p>Though I may be accused of sounding a bit Pollyanna-ish, Microsoft <em>has</em> managed to turn the corporate ship on a dime before.  In the 1990s, Microsoft almost managed to miss the dial-up Internet boom.  Gates managed to navigate the company through that, and did so in a way that secured Microsoft's role as the dominant operating system ever since.
</p>

<p>Today, it's not so much that Microsoft is ignoring markets, but attacking them in a strange and haphazard way.  Microsoft isn't lacking for bright people with good ideas from a design and software engineering standpoint.  I saw them, up close, during three years working at the company.  What they lack is focus, and that comes from putting the right people in a position of power to impose it.
</p>

<p>I fully support the recent E&amp;D reshuffle, even as I concede <a href="http://www.betanews.com/joewilcox/article/J-Allard-and-Robbie-Bach-are-out-in-doomed-Microsoft-Entertainment-Devices-shakeup/1274815659">Joe Wilcox's point</a> regarding its unfortunate timing.  I do think they chose well by making Joe Belfiore the point-man on Windows Phone 7.  Joe is the originator of the Media Center concept and a person, I think, who understands the need to leverage Microsoft's existing skill sets (Media Center was always a proper platform, however limited it was from a living room standpoint by being tethered to desktop Windows).
</p>

<p>At the end of the day, Microsoft has very little to lose from a dramatic shake-up.  A "mere" $169 million profit last year on $7.76 billion in revenue is slim excuse for timidity given the size of Microsoft as a business.  Change has to happen if Microsoft's TV efforts are to meet their potential, and if their "right turn" on mobile phones is to gain any traction.
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			<link><![CDATA[http://www.zdnet.com/blog/carroll/how-microsoft-loses-the-tv-space/1953]]></link>
			<title><![CDATA[How Microsoft loses the TV space]]></title>
			<description><![CDATA[Google yesterday officially confirmed the existence of Google TV, a "not so secret" project hints of which have existed for quite awhile.  A number of key Microsoft engineers wandered into permanent positions on Google campus while I worked for Microsoft as part of its Mediarom division (Google's Mountain View headquarters is less than a mile from Microsoft's large office in Silicon Valley).]]></description>
			<pubDate><![CDATA[Fri, 21 May 2010 15:01:21 +0000]]></pubDate>
			<media:credit role="author"><![CDATA[John Carroll]]></media:credit>
			<s:doctype><![CDATA[Text]]></s:doctype>
			<category domain="http://www.zdnet.com/topic-google/">Google</category>
			<category domain="http://www.zdnet.com/topic-microsoft/">Microsoft</category>
			<category domain="http://www.zdnet.com/topic-mobility/">Mobility</category>
			<media:text type="html"><![CDATA[<p>Google yesterday officially confirmed the existence of Google TV, a "not so secret" project hints of which have existed for quite awhile.  A number of key Microsoft engineers wandered into permanent positions on Google campus while I worked for Microsoft as part of its Mediarom division (Google's Mountain View headquarters is less than a mile from Microsoft's large office in Silicon Valley).  Of course, it didn't take a rocket scientist to see that Google had designs on video entertainment.  YouTube is the single most popular destination for Internet video.  Much as the iPod docking interface is the standard around which digital music peripherals are built, YouTube integration is a baseline feature in many consumer-oriented video products.
</p>

<p>Will Google TV change the TV space?  Though details are still to be digested, I think it has a better chance of doing so than the Apple TV experiment, as innovation isn't confined to a Cupertino lab (the same dynamic that will lead to Android's eventual triumph over iPhone, in my opinion), and the service orientation of TV entertainment plays more to Google strengths than Apple's.  In my opinion, Google TV would be better served getting a few carriers to offer their customers Set-Top Boxes (STBs) that run the Google TV software.  Though the barrier to entry is certainly lower, cost-wise, than was the case for Google's "direct to consumer" Nexus One cell phone experiment, I'm not so sure consumers will race to install their own web-enabled STB.  But, Google's strategy is to get OEMs to build devices that use their software, and it is those OEMs who have the carrier relationships that will put boxes in customer hands.  It doesn't hurt that, like Android for mobile phones, Android for television is 100% free as in cost (and free in the sense that makes Richard Stallman's smile visible through his beard).
</p>

<p>But, until I get <!--more-->my hands on the software (and I will), I'll put off a deeper analysis for a later day.  In the meantime, I'll give voice to my frustration with Microsoft's TV efforts.  From a television standpoint, I feel that Microsoft is in the same position today that their mobile division was in the day after Apple's announcement of the iPhone (or at least shortly before, as the success of Google TV is a definite "maybe," while I had a hard time believing the iPhone would be anything but successful).  All it takes is one savvy competitor with the right product to transform billions in TV-focused investment into so much oil gushing across the seafloor in a certain warm southern body of water.
</p>

<p>Microsoft has been focused on the potential of televised entertainment for a VERY long time.  Some theorized that Bill Gates almost missed the dial-up Internet boom in 1995 because he was too focused on interactive television service which required broadband network speeds. A former manager at Mediaroom worked on one of those early projects in the late 90s.  He recalled big stacks of 500 MB drives (the biggest at the time) that cost ungodly sums of money and had a hard time keeping up with streaming requirements, something that would have made it difficult to build a Video on Demand (VOD) system of sufficient size and video quality.  Microsoft also bought WebTV in the late-90s, a startup focused on bringing the Internet to televisions, many of whose engineers served key roles in Microsoft IPTV (later renamed Mediaroom) once that project got off the ground.
</p>

<p>Today, Microsoft has multiple pokers in the TV fire.  There is Media Center, a "television atop the PC" concept that is notable for its customizability.  There is Mediaroom (formerly Microsoft IPTV) that offers an end-to-end infrastructure targeted primarily at telecommunications companies with broadband services and the need to compete with cable.  XBOX, though not strictly a "televised entertainment" play, is attached to the TV and offers video rentals through the XBOX Live store as well as access to streaming services like Netflix.  One could argue that Windows CE is also a player, given the existence of TV-oriented add-on packages designed to encourage third parties to build STBs atop Windows CE.  That, however, is a bit like calling LEGO an architectural firm because someone built a house out of LEGOS. (<strong>UPDATE:</strong> Talkback participant basharkokash noted Microsoft's new<a href="http://www.microsoft.com/presspass/press/2010/apr10/04-08nab2010pr.mspx"> End-to-End Platform</a> based around Silverlight and IIS Smooth Streaming; as I've noted before, I think Microsoft should make Silverlight their default interface on ALL devices, so this is a notable addition; I also think Scott Guthrie - a key backer of that initiative - is one of the smartest strategy guys currently working at Microsoft).
</p>

<p>That's a lot of efforts, though to be fair to Microsoft, each group approaches the market from slightly different angles.  Given how early Microsoft was to the space, striking off in multiple directions makes some theoretical sense.
</p>

<p>On the other hand, I think one of the fatal flaws in post-millennial Microsoft is its inability to move with a coherent purpose across product lines, or even product streams.  As I've discussed in <a href="http://www.zdnet.com/blog/carroll/microsofts-innovation-disconnect/1917">past articles</a>, Microsoft has a history of letting different teams attack the same problem simultaneously.  In theory, parallel effort will dig up useful detail that can only be gleaned by attacking the problem in more than one way.  In the end, the winning bits of all streams <em>can</em> be merged into a common whole, allowing Microsoft to cover more ground than if they put all their eggs in one technology basket.
</p>

<p>Can, however, doesn't mean such a merger WILL happen, particularly when control over billions of dollars is at stake...<a href="http://news.cnet.com/8301-13860_3-10439996-56.html">just ask Enrique Rodriguez</a>.  The reality is that "mini-companies" within the Microsoft whole are a poor substitute for real-world competition.  Internal companies don't face the same consequences as companies that fail to catch on in the open market, and thus are shaped by different incentives.  There are fewer gains to be derived from compatibility with other groups, or compromise for the sake of consistency.  Code equals power at Microsoft, and given that engineers who love to code (and Microsoft is full of them) would perform a bumper to bumper redesign of a Ferrari if given half a chance, there is a huge impulse to amass as much code uniquely customized for JUST your project as possible.  Compatibility and consistency suffer as a result.
</p>

<p>Inter-team politics can grow somewhat silly.  Media Center was "the enemy" to many in Mediaroom because it had the potential to be a real existential threat to the existing home-grown client, particularly as it had a vastly more powerful User Interface framework than anything that existed, at the time, within Mediaroom.
</p>

<p>XBOX is the most frustrating part of the Microsoft TV strategy, at least for me, as someone who wants Microsoft to embrace their potential and, along the way, justify their investment in so many market segments.  I love my XBOX, but I will simply never understand why the powers in control of the <em>only</em> TV-attached product made by Microsoft thinks it makes any sense to restrict the network access of custom applications (well, unless you are Facebook, Netflix, Last.fm or another favored company).  I really have no problem with paying the XBOX Live yearly subscription fee.  Just give third parties the ability to write TRULY network-aware applications so that they can build something unique in the living room.
</p>

<p>The wrangling and resultant duplication of effort slows things down, making divisions slow to adapt to change.  Such slow adaptation was the thing that brought down Windows Mobile, leaving Microsoft in the position of having to completely reset their entire mobile phone strategy.  Given how fast technology moves these days, I think they will have even less time to adapt in the TV space.
</p>

<p>Do I think Microsoft can change things?  Maybe.  I have high hopes for Microsoft's plans to embed <a href="http://www.betanews.com/article/Microsoft-aims-to-embed-Media-Center-directly-into-HDTVs/1272579982">Media Center into TVs</a>.  I still think that Media Center is a great product, something which should have been leveraged everywhere Microsoft was doing anything in TV (which means:  teams involved in the space should not have been allowed to avoid compatibility with it).  Does this mean that Embedded Windows (which I presume is what will be used for the embedded version) can truly be deconstructed to the point where it is cost-effective to do this using the existing Windows code base?  I sure hope so.
</p>

<p>Few who has read anything I have written would confuse me for an enemy of Microsoft technology.  As a development platform, my preference is .NET, and when I choose an operating system, I favor Windows, PC or otherwise.  But it's hard to ignore Microsoft's surprising capacity to squander its first mover advantage.  Five years ago, Microsoft could honestly say they were the only company in cell phones, TVs, PC / Servers, and everything in between.  Today, that is no longer the case.  Cross-device advantages that should have been leveraged by Microsoft are now being pursued by a company that was non-existent a little over 10 years ago (Google), and another that almost went out of business around the same time (Apple).
</p>

<p>It only took one iPhone to turn Microsoft's mobile strategy upside-down.  I think the same thing applies to television, and that is how Microsoft could lose the TV space.
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			<pubDate><![CDATA[Fri, 21 May 2010 15:01:21 +0000]]></pubDate>
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			<guid isPermaLink="false">6014001949</guid>
			<link><![CDATA[http://www.zdnet.com/blog/carroll/everybody-hates-browser-applications/1949]]></link>
			<title><![CDATA[Everybody hates browser applications]]></title>
			<description><![CDATA[Exposure to the limitations of the new browser-based help system for Visual Studio 2010 made me realize a fundamental truth:  people hate browser applications, which is why web developers work so hard to make their browser applications look like desktop applications.]]></description>
			<pubDate><![CDATA[Tue, 27 Apr 2010 13:45:04 +0000]]></pubDate>
			<media:credit role="author"><![CDATA[John Carroll]]></media:credit>
			<s:doctype><![CDATA[Text]]></s:doctype>
			<category domain="http://www.zdnet.com/topic-microsoft/">Microsoft</category>
			<category domain="http://www.zdnet.com/topic-software-development/">Software Development</category>
			<media:text type="html"><![CDATA[<p>We're moving to Visual Studio 2010 at my company, as we're a .NET shop, and Visual Studio generally makes big improvements with each new version.  Visual Studio 2010 is particularly pleasing, with a new easy-to-access extensions "store" built into the tool, much improved graphical layout, built-in support for .NET 4.0 (new VS versions tend to track major releases in .NET), and generally, a bunch of technical candy for the programmer brain.
</p>

<p>More esoteric was my joy that Microsoft rebuilt the entire Visual Studio user interface in WPF and .NET.  As I've noted in previous blogs, it's less surprising that the developer tools division chose to embrace their own technology (which is a bit like the Pope embracing Catholicism). It would make a bigger splash if something mission critical from a revenue standpoint - like, say, Office - made the switch, which is unlikely if they can't even convince themselves to use WPF for something like Paint in Windows 7.  But, it's gratifying that the .NET dogfood is being eaten by at least one major Microsoft product (that's a coding metaphor for using your own technology, much as Microsoft did with COM way back when), and a Visual Studio written in WPF certainly will help the move towards what, on occasion, is touted as the foundation of their future platform efforts.  .NET certainly makes a better baseline to span all the hardware architectures that they intend (hope) to encompass within a common development platform.
</p>

<p>I actually installed the RTM about a month ago, which is late by the standards of other MSDN subscribers.  Apparently, huge numbers have been using the beta release of Visual Studio 2010 (though the informal "poll" I read might have been a bit skewed by the fact that it constituted attendees at a Microsoft conference).  Personally, I only tend jump into a new version when it is released and officially supported.  As that has now happened, I'm writing more than basic applications with it, which is why I've belatedly encountered in a serious way the "improved" Help system.
</p>

<p>For the benefit of <!--more-->those who have no idea what I'm talking about, Microsoft has rolled out a brand new help system with Visual Studio 2010 that is completely web browser-based.  You can download the packages that drive this system, which are then run via a local HTTP process and served up to the browser of your choice (I use Firefox, and that is what gets launched when I go to help).  Perhaps the goal was to achieve consistency with the MSDN online library, though if that was the case, they have a ways to go as the online version appears considerably different than the local version.
</p>

<p>There are some fairly critical pieces missing.  Gone are things like the tree view on the left pane as well as the ability to synch to that tree view from the index, something which has been a mainstay of the Visual Studio help system since I started using Visual Studio back in 1996.  Of course, synching the left tree pane likely sank in importance given that the index itself is completely absent in this version (simply wasn't ready for prime time is what the help system blog explained).  To be fair, plans are afoot to release a VS Help version with a proper index in the near future, which is possible because the Help system is now managed by a team separate from Visual Studio.  The help system, in other words, can be updated on a parallel track to the Visual Studio release schedule.
</p>

<p>The missing features are clearly important, but assuming that those features were available out of the VS 2010 gate, I would still be displeased.  I reject the notion that moving the help system to HTML, CSS and Javascript - however packaged on disk - is an "improvement."
</p>

<p>This isn't the first time I've felt this way.  My earliest recollection of a similar situation is from 1997, and involved the move between major Cold Fusion point releases.  Back then, our Nortel division was one of the few licensees of a small company named Allaire (so named after the last names of its founders), and the Allaire brothers even flew out to ask our team a bunch of questions about how to improve their product (as well as feedback on improvements to a product named Home Site, and early web development tool the company had recently purchased).
</p>

<p>Moving to a web based version makes some sense for a company that specialized in a framework for server-side web applications (as Allaire did), but I remember finding the web replacement clunky by comparison, even going so far as to write my own MFC-based application to replace it (I was learning C++ at the time, so there were practical reasons to do so).  Perhaps I would have been happier had the web interface been more feature-rich, but in 1997, that was rather hard to achieve.
</p>

<p>I felt similarly about the management interfaces used for Microsoft IPTV back when I worked in the division.  Again, if the application had a bunch of snazzy AJAX extras, I might have felt differently (more on that later), but it didn't.  I suggested that we use WPF to write the interface (the technology had been released about a year prior), but the people with the power to make such decisions had no interest in that.
</p>

<p>I guess, though, my biggest problem with the conversion to a web-based help system is that it makes little sense from a Microsoft strategic standpoint.  Why would MICROSOFT, of all companies, think it important to make a WEB-based mangement ANYTHING, and not, say, a Silverlight version.  For IPTV there was some excuse, as the development of the original web management systems preceded the existence of Silverlight (or the official version of WPF, for that matter).  The help system for Visual Studio 2010, however - a system designed EXCLUSIVELY to build applications for Microsoft-based platforms - has no such excuse.  If Microsoft wanted consistency between the online MSDN library and the offline version, a Silverlight front-end would have made a heck of a lot of sense (the online version, like the offline version, is targeted at development for Microsoft platforms).  They could still use HTTP to interact with the "back-end" (however local).  Granted, that won't fix the absence of things like a properly indexed help system, but those are technical details that are easy to rectify.  My biggest problem is a user interface whose "simplicity" gets in the way of usability (glad I didn't remove the VS 2008 help system).
</p>

<p>Don't be confused about what I'm saying.  I am NOT declaring that it is a bad thing for Microsoft to aim for a truly standards-compliant browser (which is a not unexpected response when I advocate Microsoft-specific technology over a web standard).  Though I was once grumpy about the growth of Firefox, that grumpiness was a manifestation of dread at the prospect of revisiting the browser incompatibilities which made web development hell in the latter-90s (I first started writing HTML for Netscape 2.0).  Today, I'm fully of the opinion that if you are going to make a web browser, then it darn well better adhere to the baselines web standards.  That bar has now (or rather, will soon) be moved to HTML 5.0, and every browser vendor should work to implement it in a consistent fashion.
</p>

<p>However, that doesn't mean that I want Microsoft to become Google and focus primarily on web interfaces.  For a product aimed at WINDOWS developers, I see no reason why it shouldn't use WINDOWS technology.
</p>

<p>Use Silverlight for the help system, and while you're at it, use the same front-end for the MSDN Library front-end.
</p>

<p>I suppose those who bothered reading this far are wondering why I titled the post "Everybody hates browser applications."  The point is related to the previous few paragraphs, though more as a back story.
</p>

<p>To elucidate, think about the most sexy and interesting web application you have ever used.  Odds are it used a high-level Javascript framework like jQuery, had lots of moving and gliding parts, updated sections on the fly, and made heavy use of AJAX-style interactions with the backend.
</p>

<p>That, my friend, is a web application doing its darnedest to look like a desktop application.  Though the UI certainly looks nice, if you were to peek behind the digital curtain, you'd see that the developer had to do the programming equivalent of banging a block of steel into the shape of a corvette to make it happen.  There is elegance and beauty in the way HTML and CSS work, but also a lot of confusion and the suprising ability to make your interface look like a Rorschach test with the careless modification of a few CSS attributes.  When you want to write applications that maintain state, you end up fighting the realities of stateless HTTP.  Cookies and long-lived Javascript connections to the server are workarounds designed to force web applications to do things that are second nature to desktop applications.
</p>

<p>That's why I said everybody hates web applications.  The best web applications often look a lot like desktop applications (Google Search is a clear exception, but would you be happy with something similarly low-tech in Google Maps?).  The real advantage of the browser as portal to the Internet is the safety of a constrained and interpreted environment combined with UI conventions that cross platform boundaries.  That is why the web application will never go away. Users, however, are still going to pine for applications that provide the interactivity, flexibility (and offline capability) of a true standalone desktop application...even if they run in a browser and, through a bunch of markup and scripting gymnastics, force the browser environment to do things it was never really designed to do.
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			<guid isPermaLink="false">6014001941</guid>
			<link><![CDATA[http://www.zdnet.com/blog/carroll/microsoft-changes-the-windows-license/1941]]></link>
			<title><![CDATA[Microsoft changes the Windows license]]></title>
			<description><![CDATA[Steve Ballmer, the CEO of Microsoft, noted Apple's recent licensing changes to iPhone OS 4.0 with great interest.  So, effective immediately, he is making the following changes to the licensing of Microsoft Windows.<br clear="both" style="clear: both;"/>
<br clear="both" style="clear: both;"/>
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			<pubDate><![CDATA[Tue, 13 Apr 2010 14:16:10 +0000]]></pubDate>
			<media:credit role="author"><![CDATA[John Carroll]]></media:credit>
			<s:doctype><![CDATA[Text]]></s:doctype>
			<category domain="http://www.zdnet.com/topic-software-development/">Software Development</category>
			<category domain="http://www.zdnet.com/topic-software/">Software</category>
			<category domain="http://www.zdnet.com/topic-operating-systems/">Operating Systems</category>
			<category domain="http://www.zdnet.com/topic-open-source/">Open Source</category>
			<category domain="http://www.zdnet.com/topic-microsoft/">Microsoft</category>
			<category domain="http://www.zdnet.com/topic-linux/">Linux</category>
			<category domain="http://www.zdnet.com/topic-hardware/">Hardware</category>
			<category domain="http://www.zdnet.com/topic-browser/">Browser</category>
			<category domain="http://www.zdnet.com/topic-windows/">Windows</category>
			<media:text type="html"><![CDATA[<p>Just thought I'd pass along some new information I received from a source fairly high up the Microsoft command chain.  As a former employee, I have special connections to executives at Microsoft that others don't have.  It's my own private red phone to Moscow, as it were.
</p>

<p>So, without much ado, the following changes are being made, effective immediately.  Note the use of "we" when speaking of Microsoft, because I am copying verbatim the email I received from...ummm, let's just give him the code name "Beve Stallmer."
</p>

<p><!--more-->
</p>

<p><strong>1. </strong><strong><span >Browser alternatives to Internet Explorer are now banned</span></strong>.  I know browsers like Firefox and Chrome are currently quite popular, but those products duplicate functionality already present in the the base Windows product.  So, we are changing Windows to prevent the installation of browser alternatives, as we feel there is no value in others making HTML renderers that compete with ours.  How will we enforce this?  Read on.
</p>

<p><strong>2. </strong><strong><span >Only applications made available through the Microsoft Application Store™ will be allowed to run on Microsoft platforms</span></strong>.  I know that Windows has, historically, been a platform upon which applications can be installed from any source by end-users.  But, lots of users have been installing applications that contain viruses.  30% of computer users in the Las Vegas area have installed something they downloaded from gambling sites, which is a bit like taking a bath in the sewer.  So, in the interest of security, we will vet all applications centrally, and only allow users to install applications that we know something about.
</p>

<p>Oh, and by the way, under this new model, we take 30% of the sale price of each application sold.  We also reserve the right to exclude applications that we consider to be "platform features."  We consider this to be the case with web browsers, but may extend this to include IM clients, mail clients and other tools made by Microsoft.  We can't say when we will do this precisely, however, but as it's our store, we have the right to do it whenever we want.
</p>

<p>Regarding the rules governing our decision as to which applications are allowed, we are falling back on the US Supreme Court's old standard for obscenity:  we know it when we see it.  That standard is also likely to change over time.  So, though me may approve your application one day, we reserve the right to change our mind whenever we want.
</p>

<p><strong>3. </strong><strong><span >Middle-layer runtimes are banned</span></strong>.  As middle layers involve runtimes that we can't control, we feel it jeopardizes the stability of applications atop Windows.  Therefore, effective immediately, we ban such middle layers from installation on our products.  No application that constitutes a middle-layer runtime will be approved for distribution through the Microsoft Application Store™.  This includes runtimes such as Java and Flash.
</p>

<p><strong>4. </strong><strong><span  restriction by converting their compiled output to a format we do support.  This can certainly be done with Java, standalone Flash applications, and frameworks such as Qt which generate native code that call Windows APIs.  These applications, however, rarely feel or act like applications that were expressly designed to run on Windows.  So, in the interest of helping our users to have a more pleasing experience atop the most popular desktop platform in existence, we will not allow applications that aren't written directly to Windows APIs (.NET excepted, of course).  So, no conversion tools, please.
</p>

<p>Think we can't detect this?  Most conversion tools leave the equivalent of bread crumbs inside the code that can be detected within milliseconds with the right detection software, so believe you me, we CAN detect it.  Further, since users are no longer able to install applications from anywhere but the centrally-controlled Microsoft Application store, we have the ability to scan every application thoroughly before we approve it. We will detect this violation of our new licensing rules, so please, don't bother even trying.
</p>

<p><strong>5. </strong><strong><span >We're suing Acer</span></strong>.  As you can probably guess, Microsoft owns stacks of patents of relevance to desktop operating systems due to the decades we've spent writing products for this space.  Given that foundation, we've decided to sue Acer, a company that offers Linux on its line of netbook products alongside Windows.  We are doing this as an indirect way to attack use of Linux on netbooks in general, as the mere cost of defending against our lawsuit is sure to strike fear into other vendors who use Linux in netbooks.
</p>

<p>Why aren't we suing Linux vendors directly?  For political reasons, we can't.  It would make open source programmers more angry than they already are at us, as well as create the risk of being counter-sued by large, well-capitalized Linux backers such as IBM.
</p>

<p>I hope customers will understand why we are doing this.  Though these moves will make boatloads of cash for us, that isn't usually a strong selling point.  It is best if we emphasize that we are just doing it for the good of customers who don't want to deal with nasty things like viruses, applications that are ugly, and the confusion of alternative platform features, among other unpleasant things.
</p>

<p>Sincerely,
</p>

<p>Beve
</p>

<p><hr />Obviously, none of the licensing changes described above are true.  Given that it is easier for many in the IT community to hate Microsoft, I thought it wortwhile consider what the world would look like if Microsoft followed the same playbook as Apple.  It shouldn't be too hard to see the parallels.
</p>

<p>The truly odd thing about the new licensing rules for iPhone OS 4.0 (which really applies across the board, as its not like there is an OS 4.0-specific app store) is that I don't think Apple has to force developers to learn Objective-C and Cocoa.  I usually make it my task to learn some new technology every few months, spending an hour every evening reading something that will help me to learn that technology.  What is my current focus?  Objective-C and Cocoa APIs, and this from someone who has said he "<a href="http://blogs.zdnet.com/carroll/?p=1925">(now) hates Apple</a>" and clearly favors Microsoft development technology.  Why am I doing that?  Because Apple is the most interesting technology company in IT today, and unless I'm completely misreading things, they are going to have a large pool of users that I want to target with my applications.  I started this project LONG before Apple chose to change its licensing terms for the iPhone last Thursday.
</p>

<p>I could use technologies like MonoTouch, a framework for converting .NET applications to iPhone applications, but as Jean-Louis Gasse noted in a <a href="http://www.mondaynote.com/2010/04/11/the-adobe-apple-flame-war/">recent blog post</a>, cross-platform tools "<em>erase "uncommon" features.</em>"  I spent a lot of time learning Windows-specific platform features because they make me a better Windows developer, and expect to apply equal effort to learning the same about Apple.  John Gruber said the <a href="http://daringfireball.net/2010/04/why_apple_changed_section_331">Kindle app on the Mac was crap</a> (the term he used was cruder) because it used a cross-platform framework (which to my mind, is more bad design on Amazon's fault rather than a brush by which to paint all cross-platform apps;  Firefox is cross platform, and it is now my default web browser).  Irrespective of whether cross-platform apps are truly "crap," I want my applications to be the best they can be, and see value in knowing how to write to competitive differentiators on Apple products.
</p>

<p>Apple, like many companies (Microsoft included) before them, are overreacting to the threat posed by cross-platform technology.  As proof that the threat is overblown, consider Windows.  There are STACKS of cross-platform tools that target the Windows platform, whether it is a managed runtime layer like Java or binary abstraction layers like Qt.  Has that affected the dominance of the WIN32 runtime environment?  No, it hasn't.  The competitive differentiation advantages are obvious, and Microsoft doesn't have to beat people into realizing them.
</p>

<p>Apple has created an environment where developers are to be herded like sheep.  To my mind, that is unnecessary.  Just to extend that analogy in a perverse direction, farmer Jobs seems to think he needs to whip his flock in order to get them to walk to green pastures full of nutritious and tasty grass.  Methinks they would head that direction on their own.
</p>

<p>Phones are a highly competitive space.  Apple is creating a rather caustic environment for developers who target Apple platforms.  So long as Apple creates compelling products, developers are unlikely to shun them.  Developers go where the money is, and I've worked with many Windows developers who spend their work days coding Windows and their evenings working on non-Windows projects.  But, in a competitive space, displeasure can lead to measurable difference in product strategies.  I'm not sure that is Apple's intention in its battle with fast-growing competitor Android.
</p>]]></media:text>
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			<guid isPermaLink="false">6014001936</guid>
			<link><![CDATA[http://www.zdnet.com/blog/carroll/apples-play-for-platform-dominance/1936]]></link>
			<title><![CDATA[Apple's play for platform dominance]]></title>
			<description><![CDATA[The iPhone and Mac computers are never likely to dominate a particular market for Mac OS X.  iPad represents Apple's real chance to do so in a market that is, for all intents and purposes, virgin territory.]]></description>
			<pubDate><![CDATA[Mon, 05 Apr 2010 15:51:11 +0000]]></pubDate>
			<media:credit role="author"><![CDATA[John Carroll]]></media:credit>
			<s:doctype><![CDATA[Text]]></s:doctype>
			<category domain="http://www.zdnet.com/topic-apple/">Apple</category>
			<category domain="http://www.zdnet.com/topic-cxo/">CXO</category>
			<category domain="http://www.zdnet.com/topic-ipad/">iPad</category>
			<category domain="http://www.zdnet.com/topic-mobility/">Mobility</category>
			<category domain="http://www.zdnet.com/topic-operating-systems/">Operating Systems</category>
			<category domain="http://www.zdnet.com/topic-software/">Software</category>
			<category domain="http://www.zdnet.com/topic-windows/">Windows</category>
			<media:text type="html"><![CDATA[<p><a href="http://news.zdnet.com/2463-9595_22-385509.html"><img src="http://cdn-static.zdnet.com/i/story/60/14/001936/apple_tablet_banner_30tall.jpg" width="470" height="40" alt="Apple iPad" class="alignnone" /></a>
</p>

<p>Maybe I'm getting pulled along by the tidal wave of hype accompanying Apple's new computing device.  Then again, the hype does seem to be backed by some real demand.  You don't have to hear it from me to know that the iPad looks like it is off to a flying start.  Pictures this weekend of lines outside of Apple stores all across the United States support the notion that there is high demand for this kind of product.  I was quite impressed with the device when I played with it at a West Hollywood Best Buy this past Saturday.
</p>

<p>It seems likely that Apple will sell stacks of iPads this year, and if growth follows a similar trajectory to iPhone, its popularity will only accelerate with each new generation.  More important for Apple, though, is that the iPad is designed to generate LOTS of revenue...for Apple.  Apple's iPad business model provides multiple revenue "whacks," starting when people buy the device in the first place, followed by an ongoing revenue stream from the cut Apple takes on every application sold through its App store (which is, consequently, the only way to get an application onto an iPad, which to my mind, is <a href="http://www.businessinsider.com/i-really-hate-what-apple-is-trying-to-do-with-the-ipad-2010-4">a clear step backwards</a>).  Microsoft would have killed to have had a similar model for Windows, followed most assuredly by antitrust officials returning the favor by splintering the company into a 1000 little pieces.
</p>

<p>Sales numbers are <!--more-->important, though they aren't the only reason the iPad represents Apple's attempt to make real developer mindshare gains for Objective-C and its Cocoa family of APIs (the technologies which underlie native development atop the Mac OS X platform).  Clearly, Apple executives have that in mind.  Positioning Mac OS X as the foundation of its line of computers, iPod Touch and iPhone devices was a hint of things to come, as it means every new user creates that much more demand for the platform as a whole (which is why it drives me crazy that Microsoft never really achieved true platform unification; most of its devices are based on Windows CE, not base Windows).  It provides context for Apple's attack on former friend Adobe and its Flash technology.  Apple can't really do anything to stop HTML and web technologies from being a viable platform for applications, as failure to support them properly would all but doom any network-aware device they offered to market. However, the limitations of web applications ensure that companies will need to write non-browser applications.  Apple has ensured that those applications will be mostly Objective-C using Cocoa, at least for their new line of portable products.
</p>

<p>iPad, however, can cement Apple's APIs as a de facto standard similar to the role Microsoft's WIN32 APIs serve on desktop computers, in ways that iPhone and Apple's computer line never could.  From a computer standpoint, Apple is unlikely to ever displace Windows, or make much of a dent in the server space (not that Apple has tried very much, Mac OS X Server notwithstanding), though they might manage an uptick.  That battle is over, and Microsoft won it.  Dominate a new category of computing category, maybe (hint hint).  They aren't, however, going to end up the de facto standard in desktop computers.
</p>

<p>Apple has made large strides in the phone space, to be sure.  The iPhone redefined the category, changing completely what users expect from data-connected smartphones.  The problem with phones, though, is that they are a bit like cars and clothes.  They are personally identifiable and expressive of individuality in ways a desktop computer isn't (though I think it is notable that Apple has had most success, from a computer standpoint, in laptops, something people do carry on their person and use publicly in places like coffee bars and Internet cafes).  Apple will have a large share of the smartphone market, but I don't ever see them controlling the market the way Microsoft did with Windows.
</p>

<p>The iPad is different.  It is a new-ish category, one that has been tried by others (notably Microsoft).  Those predecessors, however, were hamstrung by an inability to simplify the interaction model for a new form factor.  That, consequently, is the same thing that torpedoed Windows Mobile, at least once something better appeared on the horizon.  Apple is entering the market with a large number of applications, a great distribution network centered around its iTunes Application and content store, and a sense for design of products people use in public spaces.  What is unique about the space iPad enters is that it is, at core, a tools market.
</p>

<p>Don't get me wrong, people WILL buy iPads because it sports the big Apple logo on back and is the much-hyped cool new technology toy...at least for now.  That mania, however, will fade, just as the iPhone glitz is starting to fade as Androids pop up on networks around the world, attracted by a business model that pays them to carry it (Google, a services and advertising company, can do that, which is why it is such a threat to both Apple and Microsoft's business model).  What will keep Apple pumping out iPads, in my opinion, is if it makes a great tool that is easy to use and has available to it a large supply of helpful applications (the same thing that initially made Windows so compelling).  In the tools category, usefulness eclipses sex appeal (though Apple knows that the latter never completely goes away).  As Microsoft demonstrated with its control of the platform used on personal computers, one company can achieve overwhelming market share of a tool.  With that market share, Apple can grow developer mindshare.  Developers (myself included) follow the market.
</p>

<p>It would be <a title="Why I (now) hate Apple" href="http://blogs.zdnet.com/carroll/?p=1925">hard to mistake me</a> for a fan of Apple products.  I've never liked Apple computers, favoring the <strong>developer</strong>-friendliness, universal compatibility and UI flexibility of Windows.  I can't stand Apple business practices, whether it involves predatory lawsuits designed to curtail growth in Android's market share or the hammerlock they have over the approval process for applications that appear on an iPhone or iPad.  I strongly dislike Apple development technologies (Objective-C in particular), though fortunately for Apple, that is something most people care nothing about.
</p>

<p>But, I've never faulted their hardware design skills, and I certainly can't fault them their strategy.  Apple is rolling out an entirely new category of product while its larger (for now) competitor, Microsoft, is struggling to roll out a sensible competitor to the iPhone and Android.  But, I'm not a fan of Ed Hardy-brand clothes, hate the De Beers-created cultivation of invidious distinction centered around sparkly rocks, and have never found an insurance company about whom I've had good things to say.  My dislike of the company, in other words, isn't likely to change the fact that Apple is one of the smartest companies in computers these days.
</p>

<p>Will I buy an iPad?  I certainly won't rule it out.  As noted, the device feels very easy to use.  I can see a lot of use for it for quick browsing of the Internet, retrieval of email (it supports Exchange, so I can check my corporate email), and maybe even watching Netflix in bed.  I previously thought that I couldn't see myself reading books on it due to its backlit screen (the same reason I hate reading documents on a laptop), though I'm less sure after holding it in my hands.  I read LOTS of boring technical PDFs these days, and the iPad would be a great way to go through them (though getting them ONTO the device was made unnecessarily tricky due to Apple's decision to omit an SD slot or a USB port).
</p>

<p>The thing that struck my wife and me was that this would be perfect for her non-technical parents (not my parents, who are bigger geeks than I am).  Computers ARE too complicated, and this was almost as easy to use as opening a book and reading from it.
</p>

<p>I won't ever stop rooting for another company to take bigger market share so long as Apple is the kind of company that it is (Google seems the most likely candidate).  But, I will appreciate the design of their products.
</p>]]></media:text>
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			<guid isPermaLink="false">6014001933</guid>
			<link><![CDATA[http://www.zdnet.com/blog/carroll/games-could-save-3d-tv/1933]]></link>
			<title><![CDATA[Games could save 3D TV]]></title>
			<description><![CDATA[Carmi Levy at Betanews recently through cold water on excitement over new 3D TVs coming from major television manufacturers.  Though I agree, I think software targeted at TVs could increase the value proposition enough to accelerate demand.<br clear="both" style="clear: both;"/>
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			<pubDate><![CDATA[Fri, 19 Mar 2010 13:49:23 +0000]]></pubDate>
			<media:credit role="author"><![CDATA[John Carroll]]></media:credit>
			<s:doctype><![CDATA[Text]]></s:doctype>
			<media:text type="html"><![CDATA[<p>3D entertainment is all the rage now that James Cameron has proved that people will pay top dollar to see their movies in 3D.  Of course, what made sense for a Cameron creation doesn't apply to everyone.  What works for Avatar or Monsters vs. Aliens might not work as well for <a href="http://www.imdb.com/title/tt0081283/plotsummary">Ordinary People</a>, a maudlin little Redford tale about people dealing with a death in the family.  This has led to big-name manufacturers of flat-screen televisions (which is redundant, as you'd be hard pressed to find the tube variety anymore) to start releasing units capable of displaying 3D video.  Just broke the bank paying for that flash big-screen HDTV?  Well, come back up to the table, gentleman, its time to spend even MORE on your home theater experience.
</p>

<p>Carmi Levy threw some cold water on the concept in <a href="http://www.betanews.com/article/The-missing-dimension-in-3D-TV/1268663424">a recent article on Betanews</a> where he argued that the lack of content, the lack of distribution (only some 3D Blu-ray discs will exist, certainly no television signals for the foreseeable future), lack of affordability ($3000.00 for a TV, $250.00 for the glasses) and lack of relevance (like I said, serious real-life dramas don't translate well into 3D) make excitement about 3D TVs the equivalent of geek hyperventilation.  I have to agree.  I have no intention of running out and buying a 3D TV anytime soon.  I'm sure a friend of mine who runs a <a href="http://www.digitronic.us/">business installing high-end theater systems</a> for rich Hollywood types will find customers for them, but for me, money IS an object.
</p>

<p>But, just to be contrarian, I <!--more-->do happen to see a realm where 3D TVs could become quite popular once the price comes down considerably (something which will take a lot longer, as I don't imagine 3D TVs will be flying off the shelves for the reasons Mr. Levy accurately identified).  That realm is games.
</p>

<p>The fact that people have to wear funny glasses to view content would roll off the back of a gamer accustomed to tiny controllers, bruised fingers, clunky headsets and other accoutrements of hardcore gaming.  They are more likely to spend big money building a flash hardware setup to support their gaming habit, so 3D TVs wouldn't have to go down in price quite as much to tempt them across the line.  Most games are EXACTLY the kind of content that would make good use of 3D.  Games are more Avatar than Ordinary People, in other words.
</p>

<p>In fact, a product coming this Fall to the XBOX would be a PERFECT fit for a 3D gaming future.  Nintendo popularized the motion controller with the Wii, and Sony is essentially cloning that concept for the PS3.  Microsoft has taken a different tack, opting to dispense with controllers altogether and map your motions so that they can be integrated into the gaming experience.
</p>

<p>The technology is part of Project Natal (whose go-to-market product name isn't set in stone yet, as far as I know), and it would be a perfect fit for a 3D gaming experience.  Imagine a boxing game where the opponent is essentially standing in front of you (in 3D).  I love dark games like "Left 4 Dead", "Dead Rising," "Fallout 3" and "Gears of War."  Those games would absolutely freaking rock in 3D.  Whole generations of gamers will probably sit far closer to the TV than mom says you should, but that's a problem for their eye doctors.  Natal seems uniquely suited to making the 3D experience more interesting from a gaming standpoint.
</p>

<p>If Microsoft Project Natal team isn't currently doing research into a 3D gaming experience, then they have missed something rather fundamental about the usefulness of motion detection in games.
</p>

<p>Another realm where I could see 3D being used would be in video communications.  That only makes sense if the video conversation escapes your PC and moves to the largest display area in your home.  Of course, for that, you'd need reasonable-cost 3D video cameras, and an even bigger problem would be the size of the video stream that would result.  As Carmi Levy pointed out, the bandwidth requirements of a 3D video stream are such that cable vendors will be slow to offer 3D content.
</p>

<p>Are my two examples enough to make 3D worthwhile?  Maybe not, but the point, however, is software is what adds the real value.  Software, I think, is what could make 3D TVs actually something people feel they NEED to have.  By bringing in software engineers to add value to the largest viewing area in the home (and they are sure to do it in ways that I can't currently imagine), people will start to have more reasons to want a 3D TV than just what is available in terms entertainment media.  That's why I still think that the company that figures out a way to make a true, TV-attached, general-purpose device that offers an easy way to add services that are developed by a large community of third-party developers will make boatloads of cash.  It was what I had hoped Microsoft would do with IPTV.
</p>

<p>Though I think Microsoft is ahead of the curve with Project Natal, I don't think they are doing enough with the XBOX.  In spite of XNA, their platform for GAMES on the XBOX (now extended to the new Windows Phone Series 7), where is the opportunity for NON-GAME, truly network aware applications if you AREN'T Facebook, Netflix or Last.fm?
</p>

<p>But, that's a grouse for another blog...
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			<guid isPermaLink="false">6014001927</guid>
			<link><![CDATA[http://www.zdnet.com/blog/carroll/shut-down-the-patent-office/1927]]></link>
			<title><![CDATA[Shut down the patent office?]]></title>
			<description><![CDATA[Last week, I took Apple to task for launching the patent nukes against HTC.  This week, I try to explain why patents are so corrosive within a software development context.]]></description>
			<pubDate><![CDATA[Tue, 09 Mar 2010 17:14:02 +0000]]></pubDate>
			<media:credit role="author"><![CDATA[John Carroll]]></media:credit>
			<s:doctype><![CDATA[Text]]></s:doctype>
			<category domain="http://www.zdnet.com/topic-apple/">Apple</category>
			<media:text type="html"><![CDATA[<p><a href="/i/story/60/14/001927/daffy-duck.jpg" ><img src="http://cdn-static.zdnet.com/i/story/60/14/001927/daffy-duck.jpg" width="220" height="360" class="alignLeft size-full wp-image-1928" /></a>Last week, I pulled out the verbal bazooka to fire a well-deserved blast in Apple's direction for their patent malfeasance.  By "malfeasance," I don't mean that Apple is technically breaking any laws.  Rather, I have no patience for companies that use idea ownership in an aggressive fashion, even as I remain confident that it will blow up horribly in their face when they realize that waging patent war is a bit like the European powers thinking they could conquer each other in 1914.  As I said <a href="http://blogs.zdnet.com/carroll/?p=1925&amp;tag=col1;post-1925">last week</a>, Apple makes a bad patent troll, as they make a lot of products, and their competitors have big stacks of patents of their own.
</p>

<p>But, a lot of the people in the Talkbacks clearly had no idea what I was talking about.  What am I, a communist?  What do I have against intellectual property?  If making illegal copies of music CDs is wrong, why isn't it wrong, say, for the Android to use a little graphical widget to "unlock" access to the phone (which is one of the 20 patents Apple is using against Google...er, HTC).
</p>

<p>Making copies of music CDs and copying a concept are COMPLETELY different.  Copyright, which covers the wholesale copying of CDs, books, movies and other sources of content AS CREATED by an individual or group, is completely different than, say, ownership of all uses of a special field where the inputed characters is hidden from view as you type, and is used to grant access to some kind of system or service (a password field).  Don't worry, nobody owns a patent on the password field, but someone COULD have, and that's the problem.  The point I was making last week is that nobody SHOULD own ideas and concepts like that, and I get very annoyed with those people (a.k.a. "fanboys") whose principles shift according to whether the wind fills the sails of their favored company and / or product.
</p>

<p>If someone were <!--more-->to make copies of Apple software and distribute them without Apple's consent, I would go after such a company in my blog.  Apple CREATED that code, just as J.K. Rowling created a series of books based around a boy wizard named Harry Potter.  What makes me seethe with developer rage is when Apple claims to own certain concepts in that code which nobody has a right to claim to own.
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<p>The reason ownership of ideas is so corrosive to innovation is not hard to discern, though the complexity in this case is that most people are not programmers, and thus are unlikely to understand why ownership of the concepts underlying movable widgets on a screen is so destructive.  Think of it this way.  J.K. Rowling should be defended against people who would copy her book wholesale and make discounted copies to sell on street corners.  That's flat-out theft, and allowing people to do that would undermine the incentive to create artistic expression in the first place.
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<p>What she should not be allowed to do, however, is prevent people from writing about boy wizards forced to live among non-magical humans and chased by evil forces who want to kill him.  The protections in the previous paragraph secure Ms. Rowling's right to the words she actually wrote.  In contrast, owning the concept of young wizards going through puberty is something that no patent office would protect, because most people understand that it is silly to presume that someone can own a narrative.
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<p>Concepts or storylines are no different, conceptually, than patents on software algorithms or "busines processes" (the latter of which is what allowed Amazon to prevent Barnes &amp; Noble from creating a "one-click" payment system).
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<p>If concepts or storylines were patentable, we would have no Daffy Duck (aaiiigh, everyone run screaming from the room at the very thought of such horror).  Daffy Duck was clearly a response by Warner Bros to the popularity of a certain pale Disney duck with anger issues and an allergy for wearing pants.  Granted, Warner Brothers' creation had better diction, but the similarities are so obvious as to be hard to ignore.  Fortunately for Warner Brothers (and cartoon lovers everywhere), Disney isn't allowed to own the concept of angry animated water fowl.
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<p>Ideas are like pieces in a very large puzzle.  If one person claims to own any of the pieces, then NOBODY can complete the puzzle.  Right now, software companies around the world own so many patents that, if they were all to be leveraged at once to generate maximum revenue, none of the software in existence would remain untouched.  That applies to "closed source" software as much as the open variety, because patents are so numerous and difficult to grok that most programmers will stumble across several in the course of a single project without even realizing it.
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<p>That is a problem, because ideas are the stone blocks in the pyramid of ideas.  Ownership of any one block jeopardizes the blocks higher up, making those improvements that much less likely to be developed in the first place.
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<p>Granted, the patent effect may vary.  It was possible to work around the LZW patent that underlay the GIF image format, an algorithm that Unisys sat upon until GIF found sudden popularity in a rapidly growing Internet.  It's a lot harder to work around Patent #6,424,354, which would claim that Apple owns the concept of event generating objects triggering user interface components on screen.  An argument could be made that the common MVC design pattern runs afoul of this.
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<p>As the title of this post would suggest, I've started to wonder whether there is any real point in having a patent system at all (well, started is the wrong word, as I've asked this question many times before).  Do patents serve a useful purpose, or are they just an anachronism, a vestige of a time when governments granted monopoly rights over entire industries?
</p>

<p>One argument made in favor of patents is that it serves as an IP stake in the ground that gives Venture Capital firms the confidence to invest in new startups.  But would Venture Capital firms really not invest in startups because there was no patent system in place?  The artificial confidence bred by something as difficult to defend as a patent is a distraction.  Far more important is the drive and experience of the management team and the insight and intelligence of the guys actually making and designing the products.  Granted, those are hard things to gauge, but imaginary walls aren't any more secure, and the skills of the people involved need to be gauged, anyway.  Focusing on what matters would probably lead to better startups, anyway.
</p>

<p>Another argument is that patents enable companies to spend money on expensive research safe in the knowledge that they will get a return on their investment due to the 20 year monopoly rights they have over the result.  The example most used is the pharmaceutical industry, where bringing a product to market can cost in the billions (the notion that software companies would spend billions developing a sliding unlock icon is ludicrous, so it doesn't merit inclusion).
</p>

<p>However, I don't know that the pharmaceutical industry is a pillar of productivity that justifies the creation of a system of state-created time-limited monopoly. First, some parts of that "bringing to market" process is unnecessarily expensive and slow.  The approval process for a new drug can take many, many years, a process that resists streamlining because the drug companies make enough money to afford it, and probably don't want it streamlined as it would lead to more competition.  Likewise, a big part of bringing a product to market is marketing it, and the largest component of that, at least in the United States, are the incessant TV ads with which Americans are bombarded on television.  Polls show that Americans know the names of more drugs and drug companies than people who live anywhere else.
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<p>I'm also not convinced that the drug companies really add the value that they claim they do.  A common complaint is that drug companies rarely create drugs that FIX problems, so much as drugs that TREAT symptoms.  From an economic incentives standpoint, that shouldn't surprise anyone, as actually fixing a problem would lead to a very short shelf life for a new drug.  The patent system is also a real hindrance to the developing world, as patents give drug companies the right to charge prices that no AIDS patient in Zimbabwe could afford in an entire lifetime.
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<p>My point is that monopoly rights on drugs haven't had tremendous results.  A different system IS possible, perhaps with R&amp;D funded by other sources with more of an interest in permanent cures than ongoing revenue streams.
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<p>But, patents are a fact of capitalism, and to get rid of them is like moving down the slippery slope towards communism, right?  Really?  Monopoly rights are an essential component of capitalism?  Contrary to popular belief, capitalism isn't a system of spontaneous organization.  It consists of a set of laws whose only unifying thread is that they have results that benefit people from an economic standpoint.  To make a very geeky comparison, it's a bit like thinking what a parallel universe with a slightly different set of physical laws might look like.  Some universes, ours included, produce black holes and suns that produce heavy elements and live for a sufficiently long period as to be conducive to the development of life.  Others are dark, lifeless voids which lack the ability to create anything beyond helium.  Economic systems are frameworks, in other words, that are either tuned well or badly.
</p>

<p>Copyright periods should only be as long as necessary to provide a return on investment and incentive to create.  Patents, a purely artificial and state-created notion, should only exist if they truly provide value to society.  I'm proposing here that they add little in the way of value.
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<p>A number of people pointed out in my previous post that Apple was the subject of lawsuits by companies as diverse as Nokia and Kodak (as if that justified Apple's actions; kids, the next time a bully hits you in the hallway, spit in the face of the smaller kid that sits behind you).  Well, without patents, Apple wouldn't have faced these kinds of attacks.
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<p>Is Apple acting within the law?  Yes, but then again, so were the bankers that farmed off securities containing a mix of normal and toxic assets, thus hiding the sub-prime contagion and inflating the real estate bubble which popped so catastrophically a few years ago.  I think the problem we have in this country is that we think the limit of ethics and morality is whatever we can get away with legally.  That puts a heck of a lot of stress on lawmakers, who as long as they are human, will make imperfect laws.
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<p>I know this will piss of a lot of Apple fans, but Microsoft owns a heck of a lot more patents than Apple does (and certainly than Google, which as <a href="http://www.businessinsider.com/chart-of-the-day-patents-filed-by-apple-google-htc-2010-3">this chart shows</a>, may be somewhat exposed from a patent defense standpoint).  When was the last time Microsoft went on a patent jihad against a close competitor?  Patent innuendo war...maybe, though I discuss that in <a href="http://blogs.zdnet.com/carroll/?p=1668&amp;tag=col1;post-1668">this 2007 post</a>.
</p>

<p>There would be a lot of resistance to an eradication of the patent system, particularly from the large companies that are its biggest beneficiaries (patents are like weedkiller...they keep smaller competitors at bay).  But, after the patent trench warfare that is likely to occur as software companies scramble to secure territory in a key platform of the future, perhaps more will realize that the patent process is an expensive waste of money.  It serves no purpose but to enrich a bunch of lawyers.
</p>

<p>It should be stopped, or at least dramatically reformed.  And hell yes, I will attack viciously any company that uses those patents aggressively.  It was wrong for Nokia to sue Apple.  It is also wrong for Apple to sue HTC.  It's pure patent-related predation.
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<p>Apple is trying to block innovation in the space by hobbling other companies ability to tap into the normal flow of ideas that makes software development such a dynamic industry to work in.  That would be criminal in a rational universe.  The fact it isn't in this one doesn't make it any less wrong.
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			<guid isPermaLink="false">6014001925</guid>
			<link><![CDATA[http://www.zdnet.com/blog/carroll/why-i-now-hate-apple/1925]]></link>
			<title><![CDATA[Why I (now) hate Apple]]></title>
			<description><![CDATA[In the past, I merely favored non-Apple platforms.  With Apple's recent decision to sue HTC over patent violations, mere preference for other products has turned into an active dislike of a company with a clear flair for hardware design.<br clear="both" style="clear: both;"/>
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			<pubDate><![CDATA[Thu, 04 Mar 2010 18:57:44 +0000]]></pubDate>
			<media:credit role="author"><![CDATA[John Carroll]]></media:credit>
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			<category domain="http://www.zdnet.com/topic-hardware/">Hardware</category>
			<category domain="http://www.zdnet.com/topic-legal/">Legal</category>
			<media:text type="html"><![CDATA[<p>I can't say that I have always hated Apple.  Granted, I haven't been a huge fan of their products, but to my mind, Apple was just the vendor of a product that I used infrequently, if at all.  They weren't something to get worked up about.  I have appreciated the physical beauty of their products, at least from a hardware standpoint, and have said as much in my blog.  Recent events, however, have led me down the path of outright dislike of Apple as a company.
</p>

<p>I do own a Mac computer, though that is because of my wife, who was a Mac fan (now somewhat lapsed).  The hardware is, as noted, quite beautiful, a creative ability that forms the core of Apple's competitive differentiation.  Some aspects of the Mac OS X I like.  The toolbar at the bottom is a nice use of 3D and animation, though I find that you quickly end up with a string of microscopic icons if you are a heavy user of applications (yes, you can prune them...I can also clean up my Windows desktop).  I've NEVER liked the notion that each application takes over the menu bar, or the fact that menus are a dominant and necessary interface concept in the Mac system due to a stubborn insistence that one mouse button is all that anyone should need.
</p>

<p>I'm also fairly <!--more-->brand insensitive when it comes to items of personal expression, such as clothing.  That's not the target demographic of a Mac.  Clearly, the Mac is designed to display, in glowing white logo form, the essential "Macness" of your choice of alternative operating system.  That backlit Mac logo serves the same purpose as the big Gucci label on the side of an expensive pair of sunglasses.  That's why Jobs and company were extremely smart not to drop the price of the Mac during the recent recession.  Nobody buys a Mac because it is a bargain.  Most buy them for the same reason people buy an expensive name-brand pair of sunglasses.  Low price would undermine the Macs luxury good status, as would high market share.  But who cares about market share when you make the kind of profit margins that a Mac does.
</p>

<p>But, all that merely constitutes mild displeasure. The Mac just isn't my bag, and I have little problem letting it be someone else's.  I say To-may-to, you say to-mah-to.
</p>

<p>Recent products, however, have pushed me further from Apple's universe.
</p>

<p>Take the iPhone.  Yes, it is a beautiful product that (finally) dispensed with a keypad, using that valuable real estate to make a full-length screen which provides sufficient room for interesting applications (and media).  I'd wondered aloud why Microsoft didn't do that with its first smartphone back in 2002 (which I experienced while at Orange in Switzerland, though truth be told, a large screen would have been hideously expensive in 2002).  Apple was smart to design the iPhone the way it did as much as its major competitors were blinded by old ways of doing things.
</p>

<p>The iPhone, however, has some rather pernicious aspects.  Take the battery, which cannot be replaced by users. Granted, users can send their iPhone off to have the battery replaced, and if under warranty, the replacement battery will be free.  If out of warranty (which lasts 1 year from purchase, unless you buy an extended warranty), you pay some rather high prices when compared to the cost of batteries for other phones.   Why on Earth would Apple do that?  It's fairly obvious:  by artificially raising the cost of a replacement battery, you make the user that much more likely to buy a new device rather than go through the expense of merely replacing the battery.  Apple is, at core, a hardware company, and though playing the expensive battery game is fairly Machiavellian, never let it be said that Apple isn't good at making a profit.
</p>

<p>iPhones are locked so that you can only install applications from iTunes.  In most cases, the iPhone is also locked to one of Apple's "favored" networks, an arrangement that generates for Apple more profit.  Granted, it is technically possible to "jailbreak" your phone, but Apple also endeavors to make updates that will break systems that have chosen to break free of Apple shackles.  Kill the escapees, as it were.
</p>

<p>As a software developer, I find Apple's opaque application approval process for its App Store particularly grating.  Developers must design, build and test their application BEFORE they find out whether Apple will even accept it on their digital store shelves.  The rules for acceptance are fairly arbitrary.  Apple has a stated policy that it will not accept products that already exist on the platform (which can be somewhat loose, and certainly means that, for example, Opera has little chance of finding its way onto the iPhone), but there are also hints they will reject applications that will, at some point, compete with products they plan to release.  Adding to the uncertainty, even applications previously accepted into the Apple store have no long term guarantee of acceptability, as Apple might change their mind with little or no warning.  That's what happened a few weeks ago to vendors of "sexually-oriented" iPhone products (all of which seemed fairly mild, not that I would look into such horrible horrible things).
</p>

<p>Some will argue that strict application controls prevent viruses from getting onto the device.  It certainly restricts the presence of adult-oriented applications on the iPhone (nobody, apparently, would use a browser to surf for naughty pictures on the Internet).  I find such rationalization, however, simply a whitewash of what is, at core, rather unfriendly behavior on Apple's part.
</p>

<p>Apple has ported this closed model to larger form factors with the iPad.  Apple makes the hardware, the operating system, and will control what you are allowed to install by forcing you to get all your applications from its App Store.  Imagine, for a moment, the hue and cry if Microsoft did such a thing.
</p>

<p>It's not a good time to be Adobe, maker of Flash, now that Apple has started a jihad against the popular framework for making dynamic web applications.  The absence of Flash on the iPhone could be dismissed as born of simple necessity - portable devices don't support everything a desktop machine supports.  With the iPad, however, the mask has been thrown to the ground as Steve Jobs, face painted camouflage, throws mud in Adobe's direction.  Flash, according to Jobs, is buggy and crash-prone, and hence, not worthy of inclusion on the iPad.  Hey, I'm not a big fan of Flash, either, but it does make some nice user interfaces, is an alternative to the headache of HTML / CSS / Javascript, and comes from Adobe, who is probably one of the vendors that historically has been most loyal to Apple and the Mac.
</p>

<p>Steve Jobs, it seems, is not the sentimental sort.
</p>

<p>All those things, however, I would still categorize as mere rumbles of discontent, albeit stronger than the mere preference for Windows over the Mac I experienced in the past.  Truth be told, few would mistake me for a Mac fanatic.  I worked at Microsoft for three years, and have written about my strong preference for Microsoft technology for over 10 years now.  As noted, I'm unlikely to be strongly swayed by the Apple approach to computing products. As many are sure to note, if I don't like Apple products, I don't have to buy them.
</p>

<p>That all changed, however, with Apple's recent decision to sue Chinese handset manufacturer HTC over a series of patents it supposedly owns of relevance to smartphones user interfaces and platforms.
</p>

<p>I've long written about my strong dislike of patents in the software industry.  They run counter to the way software is developed and written.  Software is an incremental process wherein new ideas are built, block by block, from previous ones.  The user interface concepts found in old XEROX PARC machines from the 1970s have evolved over time, and are found, in much improved form, on machines produced in 2010.
</p>

<p>Should people be able to OWN those ideas?  Not unless you want to stop progress in critical areas of software design for the 20 year duration of a patent.
</p>

<p>Think Apple's patents are really that innovative?  Take Patent #5,455,599, "Object-oriented graphic system," which, by my reading, every user interface developed anywhere in the past 15 years infringes.  Or, consider Patent #6,424,354, "Object-Oriented Event Notification System With Listener Registration Of Both Interests And Methods", where Apple essentially claims to own the Listener design pattern as it pertains to automatic display of user interface objects.  Take a peek at <a href="http://www.engadget.com/2010/03/02/apple-vs-htc-a-patent-breakdown/">this enlightening Engadget post</a> to get a full taste of the silliness.
</p>

<p>The sheer chutzpah of it all is shocking, to say the least.  I can't think that Apple's executive team look at themselves in the mirror and actually believe their own BS.  They CANNOT honestly believe they really own what they claim to own.
</p>

<p>But other companies own big stacks of patents, right?  Yes, they do, at least if they are BIG, which is another problem with patents.  It is a game best played by large and well-capitalized corporations, as patents are expensive to get in the first place, slow to be awarded, and very costly to defend.  It serves the interests of large companies to have a generous patent system, as it is a tremendous way to clear the deck in a competitive fight with smaller companies with much smaller (or non-existent) patent arsenals.
</p>

<p>But, think about it.  When was the last time a Google (the real target of the HTC lawsuit) or Microsoft used patents as a way to actively SHUT DOWN a competitor?  I hate the patent system, but I do understand why large companies would own copious amounts of them in today's patent environment.  If someone sues you over patents, it's a sure bet that you will be able to countersue using patents that, if you have enough of them, your competitor is almost certain to have infringed.  In full vindictive candor, I sincerely hope that Google or Microsoft eventually gets involved in this battle and has cause to sue Apple over its violations.  I am 100% certain that Apple infringes on STACKS of both companies "intellectual property" (quotes included to indicate sarcasm).  Apple makes a very poor patent troll, as they actually MAKE products that might be shut down by countersuits.
</p>

<p>Defenders of Apple will often point out that Apple is not a monopoly, and shouldn't be subject to the kind of oversight that, say, a Microsoft must endure.  Fair enough, to a point (though iTunes is close to crossing that line).  But, truth be told, Apple IS an unabashed monopolist, at least insofar as they are owners of a patent that they are using to beat back competition.  Patents are nothing if not state-sanctioned grants of monopoly power over an IDEA.  They are every bit as monopolistic as the power granted to the East India Company by Queen Elizabeth in 1600...and in my opinion, just as anachronistic.
</p>

<p>What Apple is trying to do is prevent companies from building phones with multi-touch user interfaces.  They want to freeze innovation in the space so that they are the only ones to have the features people want.  That's wrong, plain and simple.
</p>

<p>So, congratulations Apple.  You have managed in the past three years to turn what was simply a preference for other products into an active dislike of yours.  But hey, at least I work in the telecommunications industry.  I can make a choice about what products (and phones) I favor first.  I can all but guarantee that Apple products will be last on our list.
</p>]]></media:text>
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			<guid isPermaLink="false">6014001917</guid>
			<link><![CDATA[http://www.zdnet.com/blog/carroll/microsofts-innovation-disconnect/1917]]></link>
			<title><![CDATA[Microsoft's innovation disconnect]]></title>
			<description><![CDATA[Microsoft's has had great difficulty creating new businesses that replace Windows and Office from a revenue standpoint.  This is largely due to internal organization that makes it very hard for Microsoft to bring to market the good ideas that Microsoft develops in-house.]]></description>
			<pubDate><![CDATA[Mon, 08 Feb 2010 17:55:56 +0000]]></pubDate>
			<media:credit role="author"><![CDATA[John Carroll]]></media:credit>
			<s:doctype><![CDATA[Text]]></s:doctype>
			<category domain="http://www.zdnet.com/topic-apple/">Apple</category>
			<category domain="http://www.zdnet.com/topic-software/">Software</category>
			<category domain="http://www.zdnet.com/topic-mobility/">Mobility</category>
			<category domain="http://www.zdnet.com/topic-microsoft/">Microsoft</category>
			<category domain="http://www.zdnet.com/topic-hardware/">Hardware</category>
			<category domain="http://www.zdnet.com/topic-emerging-tech/">Emerging Tech</category>
			<category domain="http://www.zdnet.com/topic-collaboration/">Collaboration</category>
			<category domain="http://www.zdnet.com/topic-cxo/">CXO</category>
			<category domain="http://www.zdnet.com/topic-windows/">Windows</category>
			<media:text type="html"><![CDATA[<p>A few weeks ago, a former Microsoft colleague posted a link on Facebook to <a href="http://news.cnet.com/8301-13860_3-10439996-56.html">an article by Ina Freid</a> that discussed Microsoft's recent reshuffle of its Mediaroom (formerly Microsoft IPTV), Media Center and Zune software divisions.  I  worked at Mediaroom / IPTV for around three years, and though the division doesn't get the kind of press that the revenue-critical Windows and Office divisions get, based on how it frequently pops up at various technology events, Microsoft clearly considers it important.  Mediaroom, along with Media Center and XBOX, form the core of Microsoft TV efforts, which if you believe the organizational principles layed out by Ray Ozzie at technology conferences, forms one of the "three screens" that underpin its cross-device efforts throughout the company.
</p>

<p>In Fried's article (which was derived from a post by <a href="http://blogs.zdnet.com/microsoft/?p=5023">Mary Jo Foley</a>), it appeared that the move undid a previous reorganization that placed those three divisions into one group.  I can understand the rationale for attempting to merge them together, organizationally-speaking.  Microsoft's overall approach to televised entertainment should be cohesive and interoperable, both with each other and with other nodes within the larger Microsoft product catalog.  The reality, however, is that trying to merge those three divisions was probably like trying to splice a zebra, an elephant and a parrot.  Had Microsoft wanted to make those products work consistently and seamlessly with one another, they needed to start much further back in their respective evolutions than 11 months ago.
</p>

<p>Should it be <!--more-->that difficult to merge three product divisions that, in theory, are a part of the same broad product category within the same company?  In two words, "hell" and "no."  Understanding why it is, in fact, so difficult relates to the peculiar way Microsoft organizes internally a company that has, <a href="http://www.microsoft.com/presspass/inside_ms.mspx">as of June, 2009</a>, 92,000 employees.
</p>

<p>Back in the late 1990s, management books discussing the secrets of Microsoft's management principles were somewhat common.  Back then, Microsoft was the undisputed (albeit much resented) king of the computing world.  Apple looked like it might go out of business (an event Microsoft tried to prevent with a $100 million invest), and Microsoft's antitrust troubles really got rolling during that period (which largely explains its Apple investment).  A core organizational principle was the cultivation of internal "mini-companies" that were supposed to compete with each other as intensely as outside companies competed with each other and Microsoft.
</p>

<p>In theory, this "competition" would inject the kind of dynamism that is hard to achieve in a large company.  Big companies have a difficult time achieving the vigor of smaller competitors.  ber-blogger <a href="http://scobleizer.com/">Robert Scoble</a> once described working at Microsoft as like being an ant on the side of a very large anthill.  Truth be told, the analogy would apply to any large company.  You work on large teams where it is hard to be heard, but it is easier to "hide," the benefits are comfortable, and if the company is really successful, money is never an object. Those realities aren't conducive to cultivation of the intensity that drives smaller companies.
</p>

<p>Mini-company organization helps when entering new markets early, as it facilitates experimentation in the various ways of achieving the same technology goal.  New technology can always be implemented a hundred different ways.  In early days, none is the obvious better option.  If you have the money (and Microsoft clearly does and did), it can make sense to try multiple paths to see what works best.  Often, multiple paths prove productive in their own way, resulting in a merged product that is better than if only one of the paths had been pursued.  The Office team was a notable practitioner of this approach, starting various competing projects to attack the problems of document automation from different directions, only to merge them later into a common product.
</p>

<p>This model may have worked fairly well in the past, at a time when Microsoft was involved in fewer market segments and it had the guiding hand of a powerful founder to beat warring interests into line behind a common goal.  However, that founder has moved on to much more important work, and Microsoft is now involved in far more products than when Gates had his hand on the keel.
</p>

<p>To understand the importance of a single person with both good ideas and the power to force people to implement them, think Steve Jobs.  Apple wasn't the same company when he wasn't around.  Clearly, Steve Jobs has more good ideas than most people have in several lifetimes.  Besides founding Apple, one of his side projects was Pixar, a company that redefined the meaning of animated entertainment.  Bringing him back was critical to Apple's success, in my opinion, because Apple wasn't going to find someone easily with the good ideas and natural power of a Steve Jobs.  Founders of successful companies have already demonstrated their vision (otherwise their company wouldn't be a success), and as founder, they have power of a sort that is very difficult to duplicate.
</p>

<p>But, strictly speaking, the visionary doesn't have to be a founder.  Microsoft's recent success with revamping its Windows product line with the well-received release of Windows 7 owes a huge debt to Julie Larson-Greene and the person who recognized her insight, Steven Sinofsky.  Sinofsky gave her the power to impose a new UI on Office (resulting in the "ribbon" UI concept inaugurated with Office 2007), and when he moved on to a position in charge of the Windows team, he made sure she had the power to work her same magic there.  Ms. Larson-Green had the ability to force disparate teams to hew close to a centrally-controlled user interface concept.  Granted, Windows 7 isn't merely a UI update, and if you listen to Mark Russinovich, the stuff under the covers was rather important to making the UI more responsive.  Making the UI of central importance, however, helps to guide the kind of improvements upon which Microsoft's "internals" experts focused.  Giving someone with good ideas the power to implement them was critical to its success.
</p>

<p>As a company grows, the presence of someone with both vision and power grows in importance.  Big companies are, in many ways, like political constituencies in a country.  Each group has its own interests, and each works hard to attract as much revenue as possible from the center.  Combine that with the fact that big, well-funded companies are particularly attractive to people who like to be in charge, and meetings can end up every bit as fractious as the floor of the US Congress.
</p>

<p>At software companies, code ownership is a critical component of power.  In the absence of a guiding hand to ensure that development follows a path directly beneficial to the corporate whole, this has a tendency to create huge duplication of effort.  I know of at least three Digital Video Recorder (DVR) implementations within Microsoft (I'm certain there are more), which to my mind is a direct outgrowth of a desire to OWN and CONTROL code.  The longer teams are allowed to "compete" as mini-companies without any central vision imposed upon them, the more incompatible their creations become.
</p>

<p>In fact, incompatibilities can actually end up being WORSE in a company organized around mini-companies.  Outside companies, paradoxically enough, have some incentive to make things compatible with competitors (unless they are overwhelmingly dominant) if for no other reason than they are likely to operate in environments where products from different vendors must coexist.  "Mini-companies" within a larger corporation are safely plugged into corporate revenue streams, and their interests align with minimizing opportunities for competing divisions to attract mindshare by leveraging parts of their infrastructure.  Politics in big companies is often zero-sum.
</p>

<p>This, in a nutshell, explains why Microsoft might have run into a few walls as it tried to make Media Center, Mediaroom and the Zune software platform (that latter of which, based on the XBOX team's past behavior, is least likely to be consistent with other technology at the company) seamlessly consistent.  Microsoft was trying to impose consistency far too late in the development process to think that it would be achieved in a mere 11 months.  Microsoft needed someone with the power to impose a TV-oriented vision across its various television-related divisions five or six years ago (at least).
</p>

<p>The past 10 years clearly shows that Microsoft has a disconnect between good ideas and implementation.  Microsoft was in the mobile phone space years before any of its software company competitors, yet Windows Mobile is widely perceived as an also-ran to much more interesting and dynamic iPhone and Android (though <a href="http://blogs.zdnet.com/BTL/?p=27863">as I noted previously</a>, I don't consider the situation unsalvageable).  It was pushing the eReader concept back in 2000, but it was Amazon who brought it to life.  Gates was pushing the Tablet concept years ago, and for whatever reason, they weren't able to make it simple enough (or cheap enough) for the general public to embrace (we'll see if Apple does any better).  At Mediaroom, I ran across lots of very forward-looking technology that never saw the light of day for reasons that had more to do with politics than software design.
</p>

<p>I think Microsoft's isn't doing a good enough job of imposing a sensible vision across product categories (as a general principle which has lots of exceptions; it clearly doesn't explain Windows Mobile's problems).  That, I think, is the result of either not identifying (or misidentifying) the people with good ideas, and / or failing to give them power early on.
</p>

<p>I don't have a ready-made solution to the problem.  Microsoft has, however, solved it in the aging divisions that are critical to the survival of the company - Windows and Office.  They need to do something similar in their newer product lines.  Windows and Office concentrate executive minds in ways other divisions don't.  Perhaps that is the reason other divisions haven't grown into the sources of alternate revenue Microsoft had hoped they would become.
</p>

<p>Am I saying that Microsoft should become Apple?  Definitely not.  I think XBOX has cloned too much of the Apple business model, and jettisoned too much of the core identity that makes a Microsoft product a Microsoft product.  Control should be looser than it is at Apple, but that doesn't mean Somalia is a vision of Capitalist perfection (just to make a weird analogy).  Recognizing the power of visionaries doesn't require an Apple-style top-down control any more than Capitalism requires the absence of government.
</p>

<p>It's a balancing act.  Apple has gone too far down the path of centralized control, which works for an initial product bang but has problems as the market matures and includes new competitors (in my opinion...but that's a debate for another day).  Microsoft, I think, has moved too far away from centralized control, at least internally.  Historically, that wasn't how Microsoft was organized, and the central vision imposed by its founder imposed order on his fractious corporate citizens.  That central influence is replaceable, I believe, provided Microsoft manages to find more of the kind of people who turned around the Windows and Office flagships.
</p>

<p>Granted, that's not as easy to do as relying on the proven skills of a founder, but is achievable...as Microsoft has demonstrated in its success with Windows 7.
</p>

<p>Footnote:  After I wrote this article, Dick Brass, a person who had a lot more power at Microsoft than I ever did, wrote <a href="http://www.nytimes.com/2010/02/04/opinion/04brass.html?pagewanted=1">an op-ed for the New York Times</a> that appeared last Thursday.  It's well worth a read, and offers more specifics than I'm willing to give.
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			<guid isPermaLink="false">6014001910</guid>
			<link><![CDATA[http://www.zdnet.com/blog/carroll/the-message-from-gsma-barcelona-fragmentation/1910]]></link>
			<title><![CDATA[The message from GSMA Barcelona:  fragmentation]]></title>
			<description><![CDATA[The GSMA World Congress was this week in Barcelona.  Though its difficult to identify themes in a conference as large as the GMSA extravaganza, the sense I got from four days wandering its halls was that fragmentation will rule the smartphone market for many, many years to come.<br clear="both" style="clear: both;"/>
<br clear="both" style="clear: both;"/>
<a href="http://ads.pheedo.com/click.phdo?s=3249672a6a3cd598f72135037c6eafda&p=1"><img alt="" style="border: 0;" border="0" src="http://ads.pheedo.com/img.phdo?s=3249672a6a3cd598f72135037c6eafda&p=1"/></a>
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			<pubDate><![CDATA[Thu, 19 Feb 2009 23:35:16 +0000]]></pubDate>
			<media:credit role="author"><![CDATA[John Carroll]]></media:credit>
			<s:doctype><![CDATA[Text]]></s:doctype>
			<category domain="http://www.zdnet.com/topic-hardware/">Hardware</category>
			<category domain="http://www.zdnet.com/topic-smartphones/">Smartphones</category>
			<category domain="http://www.zdnet.com/topic-telcos/">Telcos</category>
			<media:text type="html"><![CDATA[<p><div id='attachment_1912'  /></a><p>Toshiba TG01</p></div>
</p>

<p>The GSMA Mobile World Congress, which took place this week in Barcelona, is the world's largest telecommunications trade conference. It is rumored that 50,000 attendees descended on this Catalonian city for the event, though that is matched by whispers at hotels and restaurants that attendance figures are considerably lower than past events. I filled out a GSMA survey today which asked, among other things, whether my company was placing limits on trade conference attendance budgets, which to my mind hints that market difficulties are affecting telecommunications companies as much as the rest of the economy.
</p>

<p>Even so, it is, quite simply, the largest trade fair I have ever attended. Spread across eight separate exhibition halls, it featured booths promoting companies that covered every possible niche in the telecom tapestry. Attractive models in revealing clothing swam among a sea of mostly men in dark colored suits, which is the oddest thing about the GSMA conference. I have been to a number of trade conferences during my career, and participants are usually attired in stereotypical T-shirts and backpacks. According to a public relations person to whom I spoke, formality is typical of telecommunications conferences, which made this jeans-wearing California guy feel somewhat out of place (next year, I'll pack my suit collection as carry-on).
</p>

<p>Apple was a no-show at this year's conference, but the long shadow of their technical innovations and market success was well apparent. Every hardware vendor in the mobile device space is making a touch-sensitive mobile phone these days, and the screen layouts of many bear a striking resemblence to the now-iconic iPhone entry screen. Large screens are becoming increasingly the norm, which is good news for those companies hoping to convince mobile users to consume more video media while on-the-go. MOFILM, a mobile short film festival that got massive coverage at the conference on account of attracting famous people to provide keynotes and hand out awards (well, "a" famous person, a.k.a. Kevin Spacey), would certainly benefit if large screens became more the norm. I can't see mobile media becoming much more than a niche product if screen sizes stay small...unless vendors start including projectors into phones (not impossible, as Texas Instruments displayed some rather nice mini-projectors in their booth), or else provide wires that allow users to plug their phone directly into a TV set (some of the mobile video chips on display can now handle 1080p).
</p>

<p>Granted, there are <!--more-->situations where mobile media can be useful. If you are stuck on a long train or bus ride, mobile media can be a sanity-saver. In a mass transit-averse United States, however, I don't see such media as having much of a potential market...unless, as noted, vendors find ways to make the cell phone the conduit to larger display surfaces.
</p>

<p>One of Nokia's big announcements was their new "Ovi" application store (which in my opinion, was simply more Apple-inspired "me, too" innovation). It's supposed to be a store that is a one-stop shop for all Nokia phones, with the emphasis on "<span  store - the new N97, which makes a release date for Ovi in a May or June timeframe seem somewhat counterintuitive.
</p>

<p>One thing that must have suprised Apple, however, is just how much competition their iPhone success has created in the smartphone market. As noted previously, Toshiba is offering a new phone (the TG01, the image for which is featured at the top of this blog) which sports the largest screen I have ever seen on a mobile phone device. Acer, however, is also getting into the phone business. It would appear that what traditional computer companies have learned from Apple's success is that computer companies can be quite successful in the phone business. I expect a lot more of this sort of thing in the near future, and also expect that computer companies will meet with better success than they faced with their push into digital cameras.
</p>

<p>These new entrants are bound to lead to more fragmentation, a fact repeated multiple times at the break-out sessions I attended during the conference. Though telecommunications companies would prefer a consistent programming layer to drive application volume and thus smartphone popularity, the business interests of phone vendors run at right angles to that goal. Apple is genetically incapable of releasing its iPhone OS to outside parties (as that would involve releasing Mac OS X to the world, something they will never do), and I doubt that Windows Mobile, Symbian, or any of the Linux-based variants have enough of a market share to serve as "the standard" in ways that Windows proved the standard in the PC realm.
</p>

<p>Fragmentation, therefore, will prove the norm. That doesn't mean there won't be attempts to create a common API layer. Yahoo pushed its cross-platform web framework at a roundtable on day one of the conference, though phone device manufacturers in the same forum seemed to throw cold water on the notion. Interoperability seems to be the most handset vendors can manage, something about which Steve Ballmer seemed most honest in his keynote address, while Nokia's CEO seemed to dance around while waffling about an ecosystem built around Nokia "open" platforms.
</p>

<p>There's a silver lining, however, in handset makers that are willing to go off in their own platform directions. The most impressive new phone of all the devices I saw in Barcelona was the new Palm Pre device (which, apparently, was announced at CES this past January). It sports a large screen that extends the full length of the device, but in a package that is quite reasonable for those, like me, who tend to keep their phone in their pocket. It has a full QWERTY keyboard that hides under the bottom end of the device. The Palm Pre also runs the "Web OS" platform, which though little discussed by demonstrators at the conference (one claimed it was a brand new operating system), is according to other sites Linux-based.
</p>

<p>During a demonstration, a member of the press was rather direct in his questions, asking why Palm felt the need to make yet another platform when so many already existed. I thought the question missed the point. Palm was an early innovator in the handheld space. I bought one of the first Palm devices ever created (the Palm 5000, which at the time still shipped under the US Robotics label), and I remember it being an elegantly simple device. Later, Palm devices got far too complex, and I stopped paying much attention to them, even after they tried to turn them into smartphones.
</p>

<p>My past experience of the company, however, leads me to believe that if anyone has interesting ideas about new UI and form-factor directions in smartphones, it is Palm. Making a new platform to support their phones simply makes sense for a company with Palm's ancestry.
</p>

<p>One of the highlights of the "Web OS" UI is the "deck of cards" layout concept. Unlike iPhone, multiple applications can run simultaneously on the phone. To navigate between them, you slip into the "card deck navigation" mode (with a gesture at the bottom of the screen), then click the "card" you want to bring front and center.
</p>

<p>Another interesting aspect is that most of the applications running on the Palm Pre are written in HTML, CSS and Javascript. I presume they have a custom runtime wrapping the HTML renderer through which they expose Palm-specific objects to the Javascript layer (e.g. Contact lists, SMS functions).
</p>

<p>So, to summarize, the future of smartphones involves lots more vendors, lots more competition, and lots more fragementation. Ballmer indicated that there is ikely to be some kind of shakeout that winnows the number of platforms to a smaller number. To that, I say: perhaps...though I doubt the shakeout will be as intense as it was in the PC industry. Phones are personally identifiable in the same fashion as cars. We don't have 1-3 car manufacturers that dominate the automobile market the way Microsoft (or to a lesser extent, Apple) does with PCs.
</p>

<p>People are personally expressive in their choice of phone in ways they aren't with their choice of laptop or PC (which are, at the end of the day, glorified tools, however important they might be to most of those reading this blog). I think that will guarantee that fragmentation will remain the order of the day for much longer than some pundits would have us believe.
</p>]]></media:text>
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			<guid isPermaLink="false">6014001902</guid>
			<link><![CDATA[http://www.zdnet.com/blog/carroll/dont-give-me-special-treatment/1902]]></link>
			<title><![CDATA[Don't give me special treatment]]></title>
			<description><![CDATA[The US Congress wants to include "Buy American" provisions in the stimulus bill.  I say "no thanks."  Protected industries aren't going to pull America out of recession.]]></description>
			<pubDate><![CDATA[Fri, 06 Feb 2009 16:01:53 +0000]]></pubDate>
			<media:credit role="author"><![CDATA[John Carroll]]></media:credit>
			<s:doctype><![CDATA[Text]]></s:doctype>
			<category domain="http://www.zdnet.com/topic-banking/">Banking</category>
			<category domain="http://www.zdnet.com/topic-cxo/">CXO</category>
			<category domain="http://www.zdnet.com/topic-government/">Government</category>
			<category domain="http://www.zdnet.com/topic-government-us/">Government US</category>
			<media:text type="html"><![CDATA[<p>Debates continue in the US Congress over the size and shape of an economic stimulus intended, in true Keynesian fashion, to create demand for products where it is in short supply. The size of the stimulus will be nothing short of awe-inspiring, though the shock-value is somewhat reduced after approving a similar-sized bailout for the banking industry last year.
</p>

<p>In contention are "Buy American" rules which would require that much of the money be spent on products made in the United States. To some, this is a bit rich. Most of the money for this bailout will come from overseas sources given that low-saving Americans are hardly in a position to buy the government bonds necessary to finance this bailout-sized deficit. Foreign governments have already warned this would violate WTO trade rules. The Smoot-Hawley tariffs of 1930 whacked more than 10 percentage points off of global demand in short order. Could "Buy American" provisions result in similar levels of demand destruction?
</p>

<p>Maybe. But what I find most galling about all this is that America, a country that is supposedly a "champion" of global capitalism, practically sprints away from its principles at the first opportunity.
</p>

<p>How soon we forget <!--more-->the legacy of protected markets. Americans watched as former Warsaw bloc countries opened their markets to foreign products, only to have many of their state champions blow away like dandelion spores in a strong wind. China has companies that employ three and four million people and absorb billions in investment capital that otherwise might have gone to Chinese entrepreneurs, while contributing almost nothing to national GDP.
</p>

<p>I've called these "baby cribs" of domestic employment, and they are surely extremes. But, pointing out the morbidly obese isn'treason to ignore the tire developing around ones own belly. Capitalism is a discipline. Like gym attendance, cutting corners has costs.
</p>

<p>America used to be the prime mover behind globalization. We drove the world trade talks that eventually lead to the World Trade Organization (WTO). America has some of the lowest tariffs on imports in the world. And as I mentioned last Friday mostly to counter those Republicans who spew anti-immigrant and anti-trade invective (which is depressingly the norm these days), the hero of the party, Ronald Reagan, was nothing short of a globalization fanatic.
</p>

<p>America has benefited from this. This recession is notable because it is something Americans aren't accustomed to experiencing. In terms of buying power, Americans can buy a heck of a lot for their dollar. I'm frequently called upon to bring electronic goods bought at American stores with me on journeys overseas, because nowhere else can you find prices as good as they are in the US. Even so, our companies and brands are the biggest and most well known in the world.
</p>

<p>Competition forces companies to work hard to make their products truly competitive on a global stage. Lack of competition breeds lazy companies that have trouble surviving once the shield is removed.
</p>

<p>Granted, America faces competition in ways we didn't in the 1950s (which was more a historical accident; few countries emerged from WWII with their national industries largely intact). We now face both low-tech and high-tech competition, and the industries not accustomed to that (a group which includes most readers of ZDNet) are complaining the loudest.
</p>

<p>But at the end of the day, Capitalism is a discipline. We emerge from the doldrums of a global recession by earning the right to emerge from the pit. The companies that survive the battle are well positioned to become the profitable companies that are the true source of jobs in this country.
</p>

<p>I'm a business owner, and I am as affected as anyone else is by this downturn. I do NOT, however, want my government to give me special treatment.
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