This week: Nickelodeon justifies why you can't throw a rock in a GameStop without hitting a s**tty licensed game; Rockstar steals from a hooker and gives to higher education; Uwe Boll manages to piss off even chewing gum; and Mortal Kombat vs. DC Universe reminds us why Superman is a horrible, horrible superhero (that's right, I said it). Meanwhile, no one notices any of it since everybody and their late night comedian is still obsessed with Grand Theft Auto IV.
(Oh, and uh, ahem -- happy Mother's Day, mom!)
THQ/Nickelodeon Partnership Yields $1 Billion in Sales
You know why the Wii and DS are bombarded with useless pieces of crap that only exist to have a brand written on the box art? Because clueless parents buy a billion dollars worth of this tripe. I'm pretty sure you could stuff a DVD case full of severed Arabian camel dongs, and parents would still buy it for their kids as long as it said "Nickelodeon's Dongy the Arabian Camel" on the cover.
But as far as I can tell, all this money was actually made off of games based on a show about a sponge, and shows that have two names in the title. Since I'm not one to ever miss out on a cynical money-making opportunity, this is why I'm officially launching my line of children's programming, featuring the exciting adventures of BoxJim Tophat and The Existential Being of Maximilius & Farnigy.
I'm waiting, interested licensors.
GTA4's Sales Benefit Oxford University
We learned this week that Grand Theft Auto IV is helping to fund Oxford University, which is an insane development in its own right. But the more interesting bit of this story, at least to me, was this revelation: "GTA4's Euphoria Engine is behind the unique movement of the Liberty City citizens... and it was developed by the Oxford spin-off company NaturalMotion using research from Oxford University's Zoology department." That's right -- their Zoology department. So that explains the strange, seemingly-acid-induced experience I had playing the game the other day.
Look, I'm only including this one out of respect for how patently ridiculous it is. But honestly? I'm utterly burnt out on the mad capers of Uwe Boll. Unless this clown suddenly announces he'll be directing his own George W. Bush docu-drama to rival Oliver Stone's, he's officially dead to me.
But I'm a professional, and I did manage to write a joke for this story: What's mildly diverting for about a minute of its lifetime, then immediately loses all worth and is discarded in a grimy, nasty alley where the only purpose it serves for the rest of its depressing existence is to annoy people who accidentally step on it?
Why, Stride gum of course. Who'd you think I was referring to?
Mortal Kombat vs. DC To Feature Milder Fatalities
Remember when you were a kid, and you and a friend would be playing with action figures? And in the middle of an epic battle between, say, Batman and The Joker, your friend would suddenly lift Batman high in the air, out of The Joker's reach? And you'd be like, "Hey, Batman can't fly!" And your friend would be all, "Nuh uh! He totally can! It's uh... magic! He's using his Magic Bat-Cape today."
This is, literally, the exact explanation we were given this week for why Superman wouldn't instantly crush every on-comer in Mortal Kombat vs. DC Universe. "The Mortal Kombat universe is surrounded by magic -- I mean, we have sorcerers, people from the Nether realms; we have chi and magic attacks," said Ed Boon, presumably while struggling to keep a straight face. "So, remember that cataclysmic event which merges the universes? The source of that is magic. When you mix that in, that explains why Superman, who can move a mountain, who can push a planet, is, in this scenario, weakened a bit."
Now, in Boon's defense, this completely ludicrous explanation is in line with every other completely ludicrous explanation Superman has always required to justify why any confrontation he's in doesn't end in 30 seconds. Superman could, if he wanted to, fly a mile into the sky and murder anyone within his line of sight. And yet Lex Luther -- who, let's get real here, is just a bald dude -- somehow always manages to nearly kill him with kryptonite. I say if we've always accepted that a bald, middle-aged man with a rock poses a legitimate threat to the mountain-moving, planet-pushing Man of Steel, then yes, goddamn it, a magic-chi-wielding Sub-Zero should have a chance to nearly kill him too.
Mortal Kombat vs. DC To Feature Milder Fatalities
And finally, in a rare double-whammy inclusion, I'd be remiss if I didn't also point out what Boon said about the milder finishing moves they're planning for the latest installment of this traditionally gory game. "We did acknowledge that we won?t be able to do the same kinds of outrageous moves, like tearing someone's head off and the spine being attached to it... But it's certainly not a feature we plan on eliminating from the series."
Read between the lines here, people, and I think you'll understand just where Midway is restraining themselves.
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