|
|
|
|
| |
GameStop Sees Record Q2 Sales On GTA IV, Wii Fit [08.21.08] GameStop is celebrating record second quarter sales, with net earnings surging 162% to $57.2 million, and sales up 34.8 percent to $1.80 billion, thanks to titles such as GTA IV, Wii Fit, and Metal Gear Solid 4 - with sales up 23-25% over the upcoming fiscal year.
In-Depth: Inside The Guitar Hero Census [08.21.08] A new survey of Guitar Hero and Rock Band players by Brown University ethnomusicologist Kiri Miller has revealed some fascinating trends, including the fact that 76% of the players bought music they heard in the game, and 69% often play in multiplayer modes, plus many more interesting stats.
|
|   |
The Code/Art Divide: How Technical Artists Bridge The Gap [08.20.08] In this intriguing technical article, originally published in Game Developer magazine, Volition's Jason Hayes discusses how the Saints Row franchise developer integrates the technical artist into its development pipeline.
The Designer's Notebook: The Tao of Game Design [08.19.08] What's the point of designing games? Veteran educator and designer Ernest Adams examines fun, enjoyment, and personal fulfillment to reveal the key, uplifting tenets of game creation.
|
|

GAME Group Raises Fiscal Year Expectations
A new trading statement from UK based retailer GAME Group has seen the company raise its profit estimates for the full financial year from £73 ($145m) to £74 million ($147m). Both figures are greatly in advance of the 2007 full year profit of £29.5 million ($59m).
Although assimilation of the recently acquired Gamestation business is going ahead of schedule, the increase in estimates is also attributed to continued strong trading, with the company suggesting that continued support for five successful hardware formats is stimulating growth.
Life-for-like sales have been up around 43 percent for the fifty weeks ended 12 January 2008, but the company expects relatively limited like-for-like growth during the current financial year of between 5 and 10 percent.
Gross margins are expected to improve by between 50 and 100 basis points for year, as the proportion of software rather than hardware sales increases and benefits from the Gamestation acquisition begin to take effect.
The company singles out Mario Kart Wii, Wii Fit and Grand Theft Auto IV as some of the most significant of the next few months in Europe, while describing the PC and video games market in general as “buoyant”. Preliminary results for the current financial year are expected on April 29th 2008.
POSTED: 05.32AM PST, 03/03/08 - David Jenkins - LINK
Related news:
GAME Profits Hit Record High In Full Year Results
GAME Gets OK For Gamestation Takeover
GAME Sees Sales Increase 76% Over Christmas
|
Comments
Login to Comment