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BlizzCon: StarCraft 2 To Release As Trilogy Of Games [10.10.08] In a surprising announcement made during the currently-ongoing BlizzCon event in Anaheim, California, Blizzard announced that it plans to release its upcoming RTS sequel StarCraft II as a trilogy of games, each focusing on one of the franchise's playable races.
In-Depth: Why Halo's Multiplayer Almost Didn't Make It [10.10.08] One could argue that the multiplayer component in Bungie's original Halo: Combat Evolved single-handedly made Microsoft's Xbox a staple in college dorms nationwide and gave the fledgling console a foothold. Multiplayer designer Hardy LeBel tells Gamasutra how that mode almost never saw the light of day.
TGS: Turbine's Crowley On 'MMO 2.0' [10.10.08] In a TGS Forum keynote attended by Gamasutra, Turbine CEO Jim Crowley spoke to an overwhelmingly Japanese audience on the collision of social networking, virtual worlds, and online games, revealing a Facebook-style social network plan for its games such as Lord Of The Rings Online.
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Empire Hires SCEA, Aspyr Vets For North American Expansion
Looking to grow its operations in North America, UK-based developer and publisher Empire Interactive has announced two new hires to its Austin offices, P.J. Snavely, director of product management, and Zach Rener, director of product marketing.
With over 13 years of experience in game production across 10 platforms, Snavely will be facilitating communication with development studios and first-party contacts as director of product management. He will also help identify project opportunities with potential development partners. Prior to joining Empire, Snavely served as a senior producer at Sony Computer Entertainment America for games like NBA PSP and High Velocity Bowling.
Rener, Empire’s new director of product marketing, will lead marketing efforts for Empire games published in the U.S. Prior to Empire Interactive, he worked with ON Networks, an Austin online television network, and Aspyr Media, where he worked on a variety of titles across multiple platforms, including Stubbs the Zombie, for which he produced the original soundtrack. Rener has also spent two years working films for Sony and Warner Bros.
Said Empire Interactive vice president of sales Karim Farghaly: "Zach and PJ bring a wealth of knowledge and expertise in the video game industry to their positions with Empire Interactive. It's exciting to have added two such intelligent and energetic individuals to the family as we grow the business in a new territory. Their experience will enable us to provide our North American business partners with outstanding service and quality products for our consumers."
POSTED: 06.24AM PST, 05/06/08 - Eric Caoili - LINK
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