This week's Science News discusses several real scientific research projects inside Second Life. For example, Drexel University neurobiologist Corey Hart (no, not
that Corey Hart) is building a virtual frog to study the neural pathways involved in hopping. Meanwhile, Robert Amme, a physicist at the University of Denver, is modeling a nuclear reactor as a training tool. Indeed, many research institutions are leveraging the simple sim tools of SL to create immersive science learning experiences. From Science News:
“Early on, when SL really got going, it looked like it was going to be a huge playground,” says Amme. “I thought personally, who needs a second life unless you don’t have a first one?”
Although SL retains a large recreational component, with fantasy, racy nightclubs and sex, the science islands have distinguished themselves as places to connect with the “outside” world. Scientist-avatars guide students through formal university educational programs — such as the University of Denver’s master’s degree in environmental engineering — or create exhibits designed to demonstrate scientific principles. Navigational tools let users zoom in and around objects, making SL a convenient place to investigate phenomena that would otherwise be hard to visualize or understand. Avatars can, for example, initiate chemical reactions with a touch of their hand, watch a tsunami form or stroll through the internal structures of a cell.
Link
Can I go populate the surrounding area with simulated mutated wildlife?
Yes. Yes you can.
Has anyone built an SL client that doesn't require an insane (AKA I can't justify it in the family budget)graphics card?
We also have medical simulations in Second Life. http://scienceroll.com/2007/08/09/live-blogging-today-first-medical-simulation-in-second-life/
And a scientific conference series, the "Scifoo lives on" sessions:
http://scienceroll.com/2007/12/10/natures-role-in-e-science-second-life-conference-live/
There's also a 3D organic chemistry quiz at Scifoo Lives On:
http://www.scientificblogging.com/jcbradley/scifoo_lives_on_second_life
This is extremely cool.
I'm going to have to check these out when I get home. I admit, as severely cool as the idea behind it is, I've never been able to really get into Second Life, mostly because all I ever seem to be able to find are empty stores and porn.
I'm sure there are fun and interesting things to do and see and people to meet, I just wish I knew where to find them.
Why yes, #3, there was a text-based client for Second Life. :)
http://www.boingboing.net/2007/07/09/textbased-ajax-clien.html
For God's sake PLEASE spare us any more non-news from Second Life -- the land of non-people who waste their lives doing non-things because they loathe themselves too much to turn off the damned PC and go outside now and then.
@TGJerusalem:
Come to Extropia! We're hosting the NASA Future Forum today, the Editor in Chief of American Anthropologist tomorrow, the head of NASA's virtuality efforts on Saturday - and that's just this week!
We're on the web here, or search for "Extropia" in SL.
@Lobster:
Can I go populate the surrounding area with simulated mutated wildlife?
Yes. I just ask that you be careful and don't litter.