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	<title>Kstudio - 3Ds Max Plugins</title>
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		<title>GTA Car Render Challenge 2026: Less Searching, More Rendering</title>
		<link>https://3d-kstudio.com/kstudio-blog/gta-car-render-challenge-2026/</link>
					<comments>https://3d-kstudio.com/kstudio-blog/gta-car-render-challenge-2026/#respond</comments>
		
		<dc:creator><![CDATA[Oleksandr Kramer]]></dc:creator>
		<pubDate>Fri, 09 Oct 2026 15:09:26 +0000</pubDate>
				<category><![CDATA[Kstudio Blog]]></category>
		<guid isPermaLink="false">https://3d-kstudio.com/?p=48123</guid>

					<description><![CDATA[<div><img width='650' height='650' src='https://3d-kstudio.com/wp-content/uploads/2026/10/Alligator-in-Miami-2-650x650.jpg' /><div style='width:100%; height: 5px;clear: both;'></div>3DModels.org’s 12th annual Car Render Challenge takes on the world of GTA VI: model your own car, build a scene around it and give the official alligator a starring role.
Entries close on 1 December, and for the first time there is a separate animation category.
Kstudio is giving four Project Manager licences to the winners.
Here’s where a tidy asset library earns its keep, from searching in your own language to finding ...
<div style='width:100%; height: 5px;clear: both;'></div><p style='text-align: right;'><a href='https://3d-kstudio.com/kstudio-blog/gta-car-render-challenge-2026/?utm_source=feedburner'>Read More →</a></p><div style='width:100%; height: 5px;clear: both;'></div><div style='width:100%; height: 5px;clear: both;'></div></div><p>The post <a href="https://3d-kstudio.com/kstudio-blog/gta-car-render-challenge-2026/">GTA Car Render Challenge 2026: Less Searching, More Rendering</a> appeared first on <a href="https://3d-kstudio.com">Kstudio - 3Ds Max Plugins</a>.</p>
]]></description>
		
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		<enclosure length="3615410" type="video/mp4" url="https://3d-kstudio.com/wp-content/uploads/2025/07/Merge-from-Archive.mp4"/>

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		<title>Project Manager 4.01.88 — The Library That Remembers What You Searched For</title>
		<link>https://3d-kstudio.com/forum/project-manager-news/project-manager-asset-library-that-remembers/</link>
		
		<dc:creator><![CDATA[Oleksandr Kramer]]></dc:creator>
		<pubDate>Tue, 06 Oct 2026 17:17:09 +0000</pubDate>
				<guid isPermaLink="false">https://3d-kstudio.com/forum/project-manager-news/project-manager-asset-library-that-remembers/</guid>

					<description><![CDATA[<div><img width='650' height='650' src='https://3d-kstudio.com/wp-content/uploads/2026/10/Project-Manager-4.01.86-The-library-that-remembers-square-2-650x650.jpg' /><div style='width:100%; height: 5px;clear: both;'></div>Smart Categories

Save any text or AI search as a Smart Category — it sits in the tree alongside your regular categories and shows the matching files every time you open it
Group Smart Categories under a parent category, including a new one created on the spot, with an icon suggested automatically
Edit a Smart Category whenever your needs change

AI ...
<div style='width:100%; height: 5px;clear: both;'></div><p style='text-align: right;'><a href='https://3d-kstudio.com/forum/project-manager-news/project-manager-asset-library-that-remembers/?utm_source=feedburner'>Read More →</a></p><div style='width:100%; height: 5px;clear: both;'></div><div style='width:100%; height: 5px;clear: both;'></div></div><p>The post <a href="https://3d-kstudio.com/forum/project-manager-news/project-manager-asset-library-that-remembers/">Project Manager 4.01.88 — The Library That Remembers What You Searched For</a> appeared first on <a href="https://3d-kstudio.com">Kstudio - 3Ds Max Plugins</a>.</p>
]]></description>
		
		
		
			</item>
		<item>
		<title>Can AI classify and search 3D models stored in RAR or ZIP archives?</title>
		<link>https://3d-kstudio.com/faq/classify-and-search-3d-models-in-archives/</link>
					<comments>https://3d-kstudio.com/faq/classify-and-search-3d-models-in-archives/#respond</comments>
		
		<dc:creator><![CDATA[Oleksandr Kramer]]></dc:creator>
		<pubDate>Wed, 30 Sep 2026 11:43:39 +0000</pubDate>
				<guid isPermaLink="false">https://3d-kstudio.com/?post_type=faq&amp;p=48014</guid>

					<description><![CDATA[<div><img width='608' height='515' src='https://3d-kstudio.com/wp-content/uploads/2026/09/Add-RAR-and-ZIP-Archives-to-Project-Managers-Models-Tab.png' /><div style='width:100%; height: 5px;clear: both;'></div>My 3D models are stored in RAR archives with JPG or PNG preview images next to them. Can Project Manager’s AI classify and search these models using those images?
Answer
Yes. Add .rar, .zip or .7z to the model file types, and Project Manager classifies each archive from the preview image next to it and makes it searchable.
Works best when one archive holds one model.
<div style='width:100%; height: 5px;clear: both;'></div><p style='text-align: right;'><a href='https://3d-kstudio.com/faq/classify-and-search-3d-models-in-archives/?utm_source=feedburner'>Read More →</a></p><div style='width:100%; height: 5px;clear: both;'></div><div style='width:100%; height: 5px;clear: both;'></div></div><p>The post <a href="https://3d-kstudio.com/faq/classify-and-search-3d-models-in-archives/">Can AI classify and search 3D models stored in RAR or ZIP archives?</a> appeared first on <a href="https://3d-kstudio.com">Kstudio - 3Ds Max Plugins</a>.</p>
]]></description>
		
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		<title>Can AI classify .max files without preview images?</title>
		<link>https://3d-kstudio.com/faq/classify-max-files-without-preview/</link>
					<comments>https://3d-kstudio.com/faq/classify-max-files-without-preview/#respond</comments>
		
		<dc:creator><![CDATA[Oleksandr Kramer]]></dc:creator>
		<pubDate>Wed, 30 Sep 2026 10:35:17 +0000</pubDate>
				<guid isPermaLink="false">https://3d-kstudio.com/?post_type=faq&amp;p=48011</guid>

					<description><![CDATA[<div><img width='650' height='650' src='https://3d-kstudio.com/wp-content/uploads/2026/09/Use-embedded-thumbnails-for-AI-classification-650x650.jpg' /><div style='width:100%; height: 5px;clear: both;'></div>Project Manager can classify .max files using embedded thumbnails without opening them. Learn how to assign existing previews or render better ones in batch.
<div style='width:100%; height: 5px;clear: both;'></div><p style='text-align: right;'><a href='https://3d-kstudio.com/faq/classify-max-files-without-preview/?utm_source=feedburner'>Read More →</a></p><div style='width:100%; height: 5px;clear: both;'></div><div style='width:100%; height: 5px;clear: both;'></div></div><p>The post <a href="https://3d-kstudio.com/faq/classify-max-files-without-preview/">Can AI classify .max files without preview images?</a> appeared first on <a href="https://3d-kstudio.com">Kstudio - 3Ds Max Plugins</a>.</p>
]]></description>
		
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			</item>
		<item>
		<title>Project Manager 4.01.42 – Material Library Delete Not Saved</title>
		<link>https://3d-kstudio.com/forum/project-manager-support/project-manager-4-01-42-material-library-delete-not-saved/</link>
		
		<dc:creator><![CDATA[夜夜]]></dc:creator>
		<pubDate>Tue, 08 Sep 2026 11:54:43 +0000</pubDate>
				<guid isPermaLink="false">https://3d-kstudio.com/forum/project-manager-support/project-manager-4-01-42-material-library-delete-not-saved/</guid>

					<description><![CDATA[<div><div style='width:100%; height: 5px;clear: both;'></div>Project Manager version: 4.01.42 3ds Max version: 2026.2 (28.2.0.20659) I found an issue when deleting individual materials from a .mat Material Library. Steps to reproduce: 1. Create a new Material Library. 2. Add two materials to the library. 3. Delete one of the materials in Project Manager. 4. The material disappears from the Project Manager 
<div style='width:100%; height: 5px;clear: both;'></div><p style='text-align: right;'><a href='https://3d-kstudio.com/forum/project-manager-support/project-manager-4-01-42-material-library-delete-not-saved/?utm_source=feedburner'>Read More →</a></p><div style='width:100%; height: 5px;clear: both;'></div><div style='width:100%; height: 5px;clear: both;'></div></div><p>The post <a href="https://3d-kstudio.com/forum/project-manager-support/project-manager-4-01-42-material-library-delete-not-saved/">Project Manager 4.01.42 – Material Library Delete Not Saved</a> appeared first on <a href="https://3d-kstudio.com">Kstudio - 3Ds Max Plugins</a>.</p>
]]></description>
		
		
		
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		<item>
		<title>Before You Hit Submit: Preparing 3ds Max Scenes for RebusFarm</title>
		<link>https://3d-kstudio.com/kstudio-blog/prepare-3ds-max-scenes-render-farm/</link>
					<comments>https://3d-kstudio.com/kstudio-blog/prepare-3ds-max-scenes-render-farm/#respond</comments>
		
		<dc:creator><![CDATA[Oleksandr Kramer]]></dc:creator>
		<pubDate>Mon, 07 Sep 2026 14:14:50 +0000</pubDate>
				<category><![CDATA[Kstudio Blog]]></category>
		<category><![CDATA[Asset Manager]]></category>
		<guid isPermaLink="false">https://3d-kstudio.com/?p=47906</guid>

					<description><![CDATA[<div><img width='650' height='650' src='https://3d-kstudio.com/wp-content/uploads/2026/09/Preparing-3ds-Max-Scenes-for-RebusFarm-650x650.jpg' /><div style='width:100%; height: 5px;clear: both;'></div>Learn how to prepare 3ds Max scenes for RebusFarm: find missing textures, repair broken asset links, process xRefs in batch and avoid failed render submissions.
<div style='width:100%; height: 5px;clear: both;'></div><p style='text-align: right;'><a href='https://3d-kstudio.com/kstudio-blog/prepare-3ds-max-scenes-render-farm/?utm_source=feedburner'>Read More →</a></p><div style='width:100%; height: 5px;clear: both;'></div><div style='width:100%; height: 5px;clear: both;'></div></div><p>The post <a href="https://3d-kstudio.com/kstudio-blog/prepare-3ds-max-scenes-render-farm/">Before You Hit Submit: Preparing 3ds Max Scenes for RebusFarm</a> appeared first on <a href="https://3d-kstudio.com">Kstudio - 3Ds Max Plugins</a>.</p>
]]></description>
		
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