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	<title>AnimeStudioTutor.com</title> 
	<language>en-us</language> 
	<link>http://www.animestudiotutor.com</link>
	<description>Get our latest Anime Studio Tutorials</description>
   	
    
   
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					<title>Layer Copies Script Part 2 - Moho Tutorial </title>
					<link>https://www.animestudiotutor.com/lua+scripts/layer_copies_script_part_2/</link>					
					<description><![CDATA[<img src="https://www.animestudiotutor.com/images/thumbs/508_sm.jpg" alt="Lua Scripts" border="0" /><br /><br />In this video we&#39;ll continue with the new Moho script from Stan, which allows you to create layer copies (or references), with advanced settings - randomization, XYZ axes control, distribution along a curve, etc.<br />
<br />
English subtitles are available.]]></description>
					<category>Lua Scripts</category>
					<pubDate>Thu, 19 Sep 2019 00:00:00 +0000</pubDate>
					</item>
					 <item>
					<title>Layer Copies Script - Moho Tutorial </title>
					<link>https://www.animestudiotutor.com/lua+scripts/layer_copies_script/</link>					
					<description><![CDATA[<img src="https://www.animestudiotutor.com/images/thumbs/507_sm.jpg" alt="Lua Scripts" border="0" /><br /><br />In this video we&#39;ll introduce the new script from Stan, which allows you to create layer copies (or references), with advanced settings - randomization, XYZ axes control, distribution along a curve, etc.]]></description>
					<category>Lua Scripts</category>
					<pubDate>Thu, 15 Aug 2019 00:00:00 +0000</pubDate>
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					<title>How to Animate Part 3 - Moho Tutorial </title>
					<link>https://www.animestudiotutor.com/animation/how_to_animate_part_3/</link>					
					<description><![CDATA[<img src="https://www.animestudiotutor.com/images/thumbs/500_sm.jpg" alt="Animation" border="0" /><br /><br />In this How to Animate we are going to talk about how to create a squash and stretch with our basic ball animations. In this video we cover:<br />
- Scale<br />
- Squash and Stretch]]></description>
					<category>Animation</category>
					<pubDate>Wed, 01 May 2019 00:00:00 +0000</pubDate>
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					<title>How To Animate Part 4 - Moho Tutorial </title>
					<link>https://www.animestudiotutor.com/animation/how_to_animate_part_4/</link>					
					<description><![CDATA[<img src="https://www.animestudiotutor.com/images/thumbs/501_sm.jpg" alt="Animation" border="0" /><br /><br />In this How to Animate we are going to talk about how the animation channels work so you can better understand what is happening to your animation. In this video we cover:<br />
- Animation Channels<br />
- Bone Scale<br />
- Bone Rotation<br />
- Bone Translation<br />
- Red Animation Channel<br />
- How Keyframes work]]></description>
					<category>Animation</category>
					<pubDate>Wed, 01 May 2019 00:00:00 +0000</pubDate>
					</item>
					 <item>
					<title>Run Cycle Tutorial Part 1 - Moho Tutorial </title>
					<link>https://www.animestudiotutor.com/animation/run_cycle_tutorial_part_1/</link>					
					<description><![CDATA[<img src="https://www.animestudiotutor.com/images/thumbs/502_sm.jpg" alt="Animation" border="0" /><br /><br />Here is the first video of tutorial series to create your own Run Cycle! <br />
<br />
<a href="https://goo.gl/zrCLLf" rel="nofollow">Download the fully rigged character</a><br />
<br />
<a href="https://goo.gl/kDi3cF" rel="nofollow">Would you like me to personally tutor you?</a><br />
<br />
Join the Facebook Groups and share your progress! <br />
<a href="https://goo.gl/xyojYR" rel="nofollow">Moho Pros</a> | <a href="https://goo.gl/6ZGEGP" rel="nofollow">Moho Pros (Beginners)</a> <br />
<br />
<a href="https://goo.gl/mukhpz" rel="nofollow">The full Advanced Run Cycle</a>]]></description>
					<category>Animation</category>
					<pubDate>Wed, 01 May 2019 00:00:00 +0000</pubDate>
					</item>
					 <item>
					<title>Run Cycle Tutorial Part 2 - Moho Tutorial </title>
					<link>https://www.animestudiotutor.com/animation/run_cycle_tutorial_part_2/</link>					
					<description><![CDATA[<img src="https://www.animestudiotutor.com/images/thumbs/503_sm.jpg" alt="Animation" border="0" /><br /><br /><a href="https://goo.gl/zrCLLf" rel="nofollow">Download the fully rigged character</a><br />
<br />
<a href="https://goo.gl/kDi3cF" rel="nofollow">Would you like me to personally tutor you?</a><br />
<br />
Join the Facebook Groups and share your progress! <br />
<a href="https://goo.gl/xyojYR" rel="nofollow">Moho Pros</a> | <a href="https://goo.gl/6ZGEGP" rel="nofollow">Moho Pros (Beginners)</a> <br />
<br />
<a href="https://goo.gl/mukhpz" rel="nofollow">The full Advanced Run Cycle</a>]]></description>
					<category>Animation</category>
					<pubDate>Wed, 01 May 2019 00:00:00 +0000</pubDate>
					</item>
					 <item>
					<title>Point Binding Method Rigging Tutorial - Moho Tutorial </title>
					<link>https://www.animestudiotutor.com/bones/point_binding_method_rigging_tutorial/</link>					
					<description><![CDATA[<img src="https://www.animestudiotutor.com/images/thumbs/505_sm.jpg" alt="Bones" border="0" /><br /><br />In this tutorial you will learn the point binding method in Moho Pro 12. This popular rigging method is the best way to bind multiple layers to one bone or multiple shapes to one layer.]]></description>
					<category>Bones</category>
					<pubDate>Wed, 01 May 2019 00:00:00 +0000</pubDate>
					</item>
					 <item>
					<title>Run Cycle Tutorial Part 3 - Moho Tutorial </title>
					<link>https://www.animestudiotutor.com/animation/run_cycle_tutorial_part_3/</link>					
					<description><![CDATA[<img src="https://www.animestudiotutor.com/images/thumbs/504_sm.jpg" alt="Animation" border="0" /><br /><br /><a href="https://goo.gl/zrCLLf" rel="nofollow">Download the fully rigged character</a><br />
<br />
<a href="https://goo.gl/kDi3cF" rel="nofollow">Would you like me to personally tutor you?</a><br />
<br />
Join the Facebook Groups and share your progress! <br />
<a href="https://goo.gl/xyojYR" rel="nofollow">Moho Pros</a> | <a href="https://goo.gl/6ZGEGP" rel="nofollow">Moho Pros (Beginners)</a> <br />
<br />
<a href="https://goo.gl/mukhpz" rel="nofollow">The full Advanced Run Cycle</a>]]></description>
					<category>Animation</category>
					<pubDate>Wed, 01 May 2019 00:00:00 +0000</pubDate>
					</item>
					 <item>
					<title>Layer Binding Method Rigging Tutorial - Moho Tutorial </title>
					<link>https://www.animestudiotutor.com/bones/layer_binding_method_rigging_tutorial/</link>					
					<description><![CDATA[<img src="https://www.animestudiotutor.com/images/thumbs/506_sm.jpg" alt="Bones" border="0" /><br /><br />In this tutorial you will learn the layer binding method in Moho Pro 12. This popular rigging method is best for rigging group layers or single layers.]]></description>
					<category>Bones</category>
					<pubDate>Wed, 01 May 2019 00:00:00 +0000</pubDate>
					</item>
					 <item>
					<title>How to Animate Part 1 - Moho Tutorial </title>
					<link>https://www.animestudiotutor.com/animation/how_to_animate_part_1/</link>					
					<description><![CDATA[<img src="https://www.animestudiotutor.com/images/thumbs/498_sm.jpg" alt="Animation" border="0" /><br /><br />New to Moho/ Anime Studio animation? This How to Animate series is perfect for you to get animating as soon as possible. Ideal for beginners to the software or animators already familiar with other software who want to understand how Moho/ Anime Studio works so they can get started right away. In this How to Animate we are going to talk about what you need to know to get started with animation in Moho/ Anime Studio. <br />
In this video, we are going to cover:<br />
- Layer Translation <br />
- Keyframes <br />
- Start/ End Play Back]]></description>
					<category>Animation</category>
					<pubDate>Tue, 30 Apr 2019 00:00:00 +0000</pubDate>
					</item>
					 <item>
					<title>How to Animate Part 2 - Moho Tutorial </title>
					<link>https://www.animestudiotutor.com/animation/how_to_animate_part_2/</link>					
					<description><![CDATA[<img src="https://www.animestudiotutor.com/images/thumbs/499_sm.jpg" alt="Animation" border="0" /><br /><br />In this How to Animate we are going to talk about how to create an animation using bones.<br />
In this video we are going to cover: <br />
- Transform bone tool <br />
- Translate bone]]></description>
					<category>Animation</category>
					<pubDate>Tue, 30 Apr 2019 00:00:00 +0000</pubDate>
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					 <item>
					<title>Shadow clones for your characters - Moho Pro Tutorial </title>
					<link>https://www.animestudiotutor.com/layers/shadow_clones_for_your_characters/</link>					
					<description><![CDATA[<img src="https://www.animestudiotutor.com/images/thumbs/491_sm.jpg" alt="Layers" border="0" /><br /><br />This is a very quick, super easy tutorial on how to make a kind of shadow character time-lapse effect similar to the super effect you see on fighting games like Street Fighter Alpha or in Anime and movies!<br />
It&#39;s very simple. Create an animation, duplicate your character, use a little grouping and masking and mess with the sequencer and some layer effects and that&#39;s it! <br />
It may sound like a lot but trust me, it takes about 2 minutes to execute once you&#39;ve learned it!]]></description>
					<category>Layers</category>
					<pubDate>Sun, 28 Apr 2019 00:00:00 +0000</pubDate>
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					 <item>
					<title>How to use the curve profile tool in Moho - Moho Tutorial </title>
					<link>https://www.animestudiotutor.com/interface/how_to_use_the_curve_profile_tool_in_moho/</link>					
					<description><![CDATA[<img src="https://www.animestudiotutor.com/images/thumbs/492_sm.jpg" alt="Interface" border="0" /><br /><br />This is a tutorial about using the curve profile tool. It&#39;s something that I think most new users are unaware of or don&#39;t really know how it works so in this video I show you it&#39;s basic functions and how you might apply it to artwork and animations directly in the program.<br />
It&#39;s really easy to use once you get the hang of it and it can really save you a lot of time when creating details.<br />
I also show you how to use the follow path tool a bit in this tutorial to show you how to create a moving tank tread and wheels as seen in the intro part of the video. <br />
As always if you have questions comments or concerns just leave them down below and thanks for watching!]]></description>
					<category>Interface</category>
					<pubDate>Sun, 28 Apr 2019 00:00:00 +0000</pubDate>
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					 <item>
					<title>How to make eyes automatically follow an object - Moho Tutorial </title>
					<link>https://www.animestudiotutor.com/bones/how_to_make_eyes_automatically_follow_an_object/</link>					
					<description><![CDATA[<img src="https://www.animestudiotutor.com/images/thumbs/493_sm.jpg" alt="Bones" border="0" /><br /><br />Hey, what&#39;s up, everyone. So this tutorial is really, really simple but it also is really useful and could potentially save you a LOT of time when it comes to having your characters make eye contact or look at moving objects in general. <br />
The tutorial teaches you how to create a simple eye rig and use the targeting function to have the pupils look directly at an object at all times.<br />
It only takes a minute or two if you construct and again it will save you a lot of time so you don&#39;t have to keep keyframing eye positions! If you have any questions, suggestions or concerns, leave a comment down below!<br />
If you&#39;d like to help the channel you can check out more of my videos or suffer through and watch an ad (every little bit helps <img class="smi_img" src="https://www.animestudiotutor.com/images/emoticon_smile.png" alt="smile" title="smile" />]]></description>
					<category>Bones</category>
					<pubDate>Sun, 28 Apr 2019 00:00:00 +0000</pubDate>
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					 <item>
					<title>Techniques for creating light and shadow effects - Moho Tutorial </title>
					<link>https://www.animestudiotutor.com/layers/techniques_for_creating_light_and_shadow_effects/</link>					
					<description><![CDATA[<img src="https://www.animestudiotutor.com/images/thumbs/494_sm.jpg" alt="Layers" border="0" /><br /><br />This is another &#34;sort of&#34; lighting and shadow tutorial. I probably could make a whole series on just lighting effects but I think these, in particular, are pretty useful and easy to do. <br />
The first technique I show you is how to use just a simple cut out shape to create a spotlight. I&#39;ve made a tutorial about this before but it&#39;s a good refresher. <br />
The second little technique is creating shadows for a moving character. Yes, you can use the built-in shadow effect but this video shows you how to create a shadow that&#39;s a little more dynamic so you can place it anywhere you like. <br />
And the last technique is creating police lights or flashing lights. It&#39;s just a little more tricky because it involves some masking and changing layer blending modes, but once you get it]]></description>
					<category>Layers</category>
					<pubDate>Sun, 28 Apr 2019 00:00:00 +0000</pubDate>
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