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	<title>BlenderNation</title>
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	<link>https://www.blendernation.com</link>
	<description>Daily Blender Art, Tutorials, Development and Community News</description>
	<lastBuildDate>Fri, 04 Sep 2026 05:30:15 +0000</lastBuildDate>
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	<item>
		<title>Fusion to Blender Bridge &#8211; keep your Blender materials when the CAD changes</title>
		<link>https://www.blendernation.com/2026/09/04/fusion-to-blender-bridge-keep-your-blender-materials-when-the-cad-changes/</link>
					<comments>https://www.blendernation.com/2026/09/04/fusion-to-blender-bridge-keep-your-blender-materials-when-the-cad-changes/#respond</comments>
		
		<dc:creator><![CDATA[Community Reporter]]></dc:creator>
		<pubDate>Fri, 04 Sep 2026 05:30:15 +0000</pubDate>
				<category><![CDATA[Add-ons]]></category>
		<guid isPermaLink="false">https://www.blendernation.com/?p=202008</guid>

					<description><![CDATA[This free add-on syncs your Fusion 360 models straight into Blender with one click, keeping materials, modifiers and light links intact through every re-sync. Jimin Kim writes: I model in Fusion 360 and render in Blender, and the part of that workflow nobody talks about is the second export. You export STEP or OBJ, reassign [&#8230;]
<p><a href="https://www.blendernation.com/2026/09/04/fusion-to-blender-bridge-keep-your-blender-materials-when-the-cad-changes/" rel="nofollow">Source</a></p>]]></description>
		
					<wfw:commentRss>https://www.blendernation.com/2026/09/04/fusion-to-blender-bridge-keep-your-blender-materials-when-the-cad-changes/feed/</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
			</item>
		<item>
		<title>Sculpting a Roman Bust Statue in Blender</title>
		<link>https://www.blendernation.com/2026/09/03/sculpting-a-roman-bust-statue-in-blender/</link>
					<comments>https://www.blendernation.com/2026/09/03/sculpting-a-roman-bust-statue-in-blender/#respond</comments>
		
		<dc:creator><![CDATA[Ryan King Art]]></dc:creator>
		<pubDate>Thu, 03 Sep 2026 11:00:00 +0000</pubDate>
				<category><![CDATA[Videotutorials]]></category>
		<guid isPermaLink="false">https://www.blendernation.com/?p=201782</guid>

					<description><![CDATA[In this Blender sculpting tutorial you will create this roman marble bust statue. The tutorial covers the complete real time process, including collecting references, sculpting the head, posing the sculpt, sculpting the fabric, adding materials, lighting, rendering, and animation.
<p><a href="https://www.blendernation.com/2026/09/03/sculpting-a-roman-bust-statue-in-blender/" rel="nofollow">Source</a></p>]]></description>
		
					<wfw:commentRss>https://www.blendernation.com/2026/09/03/sculpting-a-roman-bust-statue-in-blender/feed/</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
			</item>
		<item>
		<title>Blender for Architecture with BonsaiBIM (Workshop)  </title>
		<link>https://www.blendernation.com/2026/09/03/blender-for-architecture-with-bonsaibim-workshop/</link>
					<comments>https://www.blendernation.com/2026/09/03/blender-for-architecture-with-bonsaibim-workshop/#comments</comments>
		
		<dc:creator><![CDATA[Community Reporter]]></dc:creator>
		<pubDate>Thu, 03 Sep 2026 06:27:29 +0000</pubDate>
				<category><![CDATA[Training Videos]]></category>
		<guid isPermaLink="false">https://www.blendernation.com/?p=201975</guid>

					<description><![CDATA[Most people think of Blender as a rendering tool for architecture. This workshop proves it can produce the working drawings like floor plans, sections, schedules, and sheets. The type of output that an office actually delivers to a client. What it is Blender for Architecture with BonsaiBIM is a workshop with 18 lessons (20+ hours). [&#8230;]
<p><a href="https://www.blendernation.com/2026/09/03/blender-for-architecture-with-bonsaibim-workshop/" rel="nofollow">Source</a></p>]]></description>
		
					<wfw:commentRss>https://www.blendernation.com/2026/09/03/blender-for-architecture-with-bonsaibim-workshop/feed/</wfw:commentRss>
			<slash:comments>1</slash:comments>
		
		
			</item>
		<item>
		<title>Grease Pencil to Solid Surface</title>
		<link>https://www.blendernation.com/2026/09/02/grease-pencil-to-solid-surface/</link>
					<comments>https://www.blendernation.com/2026/09/02/grease-pencil-to-solid-surface/#respond</comments>
		
		<dc:creator><![CDATA[Community Reporter]]></dc:creator>
		<pubDate>Wed, 02 Sep 2026 05:53:34 +0000</pubDate>
				<category><![CDATA[Videotutorials]]></category>
		<guid isPermaLink="false">https://www.blendernation.com/?p=201813</guid>

					<description><![CDATA[This video by Blender Secrets shows a kind of experimental workflow for sketching in 3D with Grease Pencil, and then converting that to a solid surface mesh object. It&#8217;s not a super reliable workflow and it takes a bit of practice, so I don&#8217;t recommend it for most people. But maybe someone out there will [&#8230;]
<p><a href="https://www.blendernation.com/2026/09/02/grease-pencil-to-solid-surface/" rel="nofollow">Source</a></p>]]></description>
		
					<wfw:commentRss>https://www.blendernation.com/2026/09/02/grease-pencil-to-solid-surface/feed/</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
			</item>
		<item>
		<title>Retro TV Animation Tutorial</title>
		<link>https://www.blendernation.com/2026/09/01/retro-tv-animation-tutorial/</link>
					<comments>https://www.blendernation.com/2026/09/01/retro-tv-animation-tutorial/#respond</comments>
		
		<dc:creator><![CDATA[Community Reporter]]></dc:creator>
		<pubDate>Tue, 01 Sep 2026 15:55:18 +0000</pubDate>
				<category><![CDATA[Videotutorials]]></category>
		<guid isPermaLink="false">https://www.blendernation.com/?p=201769</guid>

					<description><![CDATA[Let&#8217;s model a retro TV in Blender and play with shader nodes to add a static noise CRT effect on the animated screen.
<p><a href="https://www.blendernation.com/2026/09/01/retro-tv-animation-tutorial/" rel="nofollow">Source</a></p>]]></description>
		
					<wfw:commentRss>https://www.blendernation.com/2026/09/01/retro-tv-animation-tutorial/feed/</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
			</item>
		<item>
		<title>Frame Perfect: put your Blender camera exactly where you&#8217;re looking  </title>
		<link>https://www.blendernation.com/2026/09/01/frame-perfect-put-your-blender-camera-exactly-where-youre-looking/</link>
					<comments>https://www.blendernation.com/2026/09/01/frame-perfect-put-your-blender-camera-exactly-where-youre-looking/#respond</comments>
		
		<dc:creator><![CDATA[Community Reporter]]></dc:creator>
		<pubDate>Tue, 01 Sep 2026 05:51:56 +0000</pubDate>
				<category><![CDATA[Add-ons]]></category>
		<guid isPermaLink="false">https://www.blendernation.com/?p=201774</guid>

					<description><![CDATA[VeeVeeVee&#8217;s new add-on lets you quickly set up a camera to match your current view. I have been using Blender for years to create 3D models for printing, and I always struggled with the camera. I would finish modeling something I was really proud of, and then the rendering part was just miserable. Getting the [&#8230;]
<p><a href="https://www.blendernation.com/2026/09/01/frame-perfect-put-your-blender-camera-exactly-where-youre-looking/" rel="nofollow">Source</a></p>]]></description>
		
					<wfw:commentRss>https://www.blendernation.com/2026/09/01/frame-perfect-put-your-blender-camera-exactly-where-youre-looking/feed/</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
			</item>
		<item>
		<title>CCC Matcher: A free Extension for Colour Chart Matching</title>
		<link>https://www.blendernation.com/2026/08/31/ccc-matcher-a-free-extension-for-colour-chart-matching/</link>
					<comments>https://www.blendernation.com/2026/08/31/ccc-matcher-a-free-extension-for-colour-chart-matching/#respond</comments>
		
		<dc:creator><![CDATA[Community Reporter]]></dc:creator>
		<pubDate>Mon, 31 Aug 2026 07:25:57 +0000</pubDate>
				<category><![CDATA[Add-ons]]></category>
		<guid isPermaLink="false">https://www.blendernation.com/?p=201757</guid>

					<description><![CDATA[Blender has a lot to offer for VFX work &#8211; but falls a bit short when it comes to plate preparation and colour matching. This free extension is intended to fill that gap. Paul Schlichter writes: With CCC Matcher you can sample colour checker charts, match the colours of your HDRI and camera plate and [&#8230;]
<p><a href="https://www.blendernation.com/2026/08/31/ccc-matcher-a-free-extension-for-colour-chart-matching/" rel="nofollow">Source</a></p>]]></description>
		
					<wfw:commentRss>https://www.blendernation.com/2026/08/31/ccc-matcher-a-free-extension-for-colour-chart-matching/feed/</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
			</item>
		<item>
		<title>Best of Blender Artists: 2026-35</title>
		<link>https://www.blendernation.com/2026/08/29/best-of-blender-artists-2026-35/</link>
					<comments>https://www.blendernation.com/2026/08/29/best-of-blender-artists-2026-35/#respond</comments>
		
		<dc:creator><![CDATA[Bart]]></dc:creator>
		<pubDate>Sat, 29 Aug 2026 08:25:50 +0000</pubDate>
				<category><![CDATA[Images]]></category>
		<guid isPermaLink="false">https://www.blendernation.com/?p=201971</guid>

					<description><![CDATA[Every week, hundreds of artists share their work on the Blender Artists forum. I&#8217;m putting some of the best work in the spotlight in a weekly post here on BlenderNation.
<p><a href="https://www.blendernation.com/2026/08/29/best-of-blender-artists-2026-35/" rel="nofollow">Source</a></p>]]></description>
		
					<wfw:commentRss>https://www.blendernation.com/2026/08/29/best-of-blender-artists-2026-35/feed/</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
			</item>
		<item>
		<title>Blender Jobs for August 28, 2026</title>
		<link>https://www.blendernation.com/2026/08/28/blender-jobs-for-august-28-2026/</link>
					<comments>https://www.blendernation.com/2026/08/28/blender-jobs-for-august-28-2026/#respond</comments>
		
		<dc:creator><![CDATA[Bart]]></dc:creator>
		<pubDate>Fri, 28 Aug 2026 10:15:00 +0000</pubDate>
				<category><![CDATA[Jobs]]></category>
		<guid isPermaLink="false">https://www.blendernation.com/?p=201797</guid>

					<description><![CDATA[Here&#8217;s an overview of the most recent Blender jobs on Blender Artists, ArtStation and 3djobs.xyz: Environment Artist for Unity Based FPS 3D Low-Poly Character Modeling with Morph Targets (GLB for Android) yaz For more jobs, look here.
<p><a href="https://www.blendernation.com/2026/08/28/blender-jobs-for-august-28-2026/" rel="nofollow">Source</a></p>]]></description>
		
					<wfw:commentRss>https://www.blendernation.com/2026/08/28/blender-jobs-for-august-28-2026/feed/</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
			</item>
		<item>
		<title>Message in a Bottle Tutorial</title>
		<link>https://www.blendernation.com/2026/08/27/message-in-a-bottle-tutorial/</link>
					<comments>https://www.blendernation.com/2026/08/27/message-in-a-bottle-tutorial/#respond</comments>
		
		<dc:creator><![CDATA[Community Reporter]]></dc:creator>
		<pubDate>Thu, 27 Aug 2026 15:55:04 +0000</pubDate>
				<category><![CDATA[Videotutorials]]></category>
		<guid isPermaLink="false">https://www.blendernation.com/?p=201710</guid>

					<description><![CDATA[Let&#8217;s create a message in a bottle scene in Blender 5.2 a play around with some of the new Blender materials and features.
<p><a href="https://www.blendernation.com/2026/08/27/message-in-a-bottle-tutorial/" rel="nofollow">Source</a></p>]]></description>
		
					<wfw:commentRss>https://www.blendernation.com/2026/08/27/message-in-a-bottle-tutorial/feed/</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
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