<?xml version="1.0" encoding="UTF-8"?><rss version="2.0" xmlns:content="http://purl.org/rss/1.0/modules/content/"><channel><title>Enclave Games</title><description>Indie Game Development Studio building mobile HTML5 games.</description><link>https://enclavegames.com/blog</link><language>en</language><lastBuildDate>Thu, 02 Apr 2026 14:58:28 GMT</lastBuildDate><item><title>Enclave Games Monthly Report: March 2026</title><link>https://enclavegames.com/blog/monthly-report-march-2026</link><guid isPermaLink="true">https://enclavegames.com/blog/monthly-report-march-2026</guid><description>Last month everything revolved around Gamedev.js Jam 2026, the preparations to the seventh yearly edition are in full swing. Lots of prizes, partners, experts, and challenges were announced already, with more coming soon as the jam starts April 13th already.</description><pubDate>Thu, 02 Apr 2026 00:00:00 GMT</pubDate><content:encoded>&lt;p&gt;Last month everything revolved around &lt;a href=&quot;https://gamedevjs.com/jam/2026/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;Gamedev.js Jam 2026&lt;/a&gt;, the preparations to the seventh yearly edition are in full swing. Lots of prizes, partners, experts, and challenges were announced already, with more coming soon as the jam starts April 13th already.&lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;/blog/media/monthly-march26.png&quot; alt=&quot;Enclave Games - Monthly March 2026&quot;&gt;&lt;/p&gt;
&lt;h2 id=&quot;games&quot;&gt;Games&lt;/h2&gt;
&lt;p&gt;No, nothing.&lt;/p&gt;
&lt;h2 id=&quot;writing&quot;&gt;Writing&lt;/h2&gt;
&lt;p&gt;Only a handful of posts mentioned throughout this report anyway.&lt;/p&gt;
&lt;h2 id=&quot;events&quot;&gt;Events&lt;/h2&gt;
&lt;p&gt;I’ve attended &lt;a href=&quot;https://end3r.com/blog/meetjs-summit-2026&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;meet.js Summit 2026&lt;/a&gt; here in Warsaw - it was the celebration of the fifteen years of meet.js in Poland, and good opportunity to chat with some old friends I haven’t seen in a while.&lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;/blog/media/jam26-challenge-phaser.png&quot; alt=&quot;Enclave Games - Monthly March 2026: Phaser challenge in Gamedev.js Jam 2026&quot;&gt;&lt;/p&gt;
&lt;p&gt;The upcoming &lt;a href=&quot;https://itch.io/jam/gamedevjs-2026&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;Gamedev.js Jam 2026&lt;/a&gt; have three optional challenges so far:&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;&lt;a href=&quot;https://gamedevjs.com/competitions/open-source-challenge-in-gamedev-js-jam-2026/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;Open Source by GitHub&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href=&quot;https://gamedevjs.com/competitions/deploy-to-wavedash-challenge-in-gamedev-js-jam-2026/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;Deploy to Wavedash&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href=&quot;https://gamedevjs.com/competitions/build-it-with-phaser-challenge-in-gamedev-js-jam-2026/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;Build it with Phaser&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;There are more to be announced, including YouTube Playables (still missing the prizes and experts) and Ethereum (main partner and all the details).&lt;/p&gt;
&lt;h2 id=&quot;other&quot;&gt;Other&lt;/h2&gt;
&lt;p&gt;My &lt;a href=&quot;https://end3r.com/blog/github-star-6th&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;GitHub Star&lt;/a&gt; status was renewed for the sixth time, I’m really happy to be part of this group of talented folks, reminds me the good times of the Mozilla Tech Speakers.&lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;/blog/media/enclave-funko-wasteland-01.jpg&quot; alt=&quot;Enclave Games - Monthly March 2026: minifigures&quot;&gt;&lt;/p&gt;
&lt;p&gt;I’ve posted &lt;a href=&quot;https://enclavegames.com/blog/anniversary-minifigures&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;celebrating Enclave Games’ anniversary with the logo minifigures&lt;/a&gt; as March 10th is the day the Enclave Games legal company was created all the way back in 2017, though it was a brand since 2012 already.&lt;/p&gt;
&lt;h2 id=&quot;plans-for-the-next-month&quot;&gt;Plans for the next month&lt;/h2&gt;
&lt;p&gt;Run Gamedev.js Jam 2026.&lt;/p&gt;</content:encoded></item><item><title>Celebrating Enclave Games&apos; anniversary with the logo minifigures</title><link>https://enclavegames.com/blog/anniversary-minifigures</link><guid isPermaLink="true">https://enclavegames.com/blog/anniversary-minifigures</guid><description>After looking back at the first versions of the Enclave Games logo two years ago, this time I&apos;d like to bring the two minifigures I bought that are referencing the original artwork.</description><pubDate>Tue, 10 Mar 2026 00:00:00 GMT</pubDate><content:encoded>&lt;p&gt;After looking back at the &lt;a href=&quot;/blog/anniversary-logo&quot;&gt;first versions of the Enclave Games logo&lt;/a&gt; two years ago, this time I’d like to bring the two minifigures I bought that are referencing the original artwork.&lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;/blog/media/enclave-funko-wasteland-01.jpg&quot; alt=&quot;Enclave Games - Celebrating anniversary with minifigures 01&quot;&gt;&lt;/p&gt;
&lt;p&gt;Today is the ninth year anniversary of starting the company - when the Enclave Games indentity was forming a few years earlier in 2012 I had the Enclave faction from Fallout 2 in mind. The name stayed, while the logo had to be changed given the IP restrictions from &lt;a href=&quot;https://bethesda.net/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;Bethesda&lt;/a&gt;.&lt;/p&gt;
&lt;p&gt;I had the sentiment for the Enclave’s &lt;strong&gt;Power Armor&lt;/strong&gt; over the years though and at some point was looking for some gadgets I could have.&lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;/blog/media/fallout2-cover.jpg&quot; alt=&quot;Enclave Games - Fallout 2 cover&quot;&gt;&lt;/p&gt;
&lt;p&gt;There were some bad news and some good news. The bad news: the Fallout 2 game was long forgotten, given Bethesda took over the franchise and made Fallout 3 and 4. The good news: one of the Enclave’s Power Armor types used in the game, &lt;strong&gt;X-01&lt;/strong&gt;, resembled the original quite well.&lt;/p&gt;
&lt;p&gt;It was “close enough” for me, so I started looking for X-01 toys. While there weren’t that many, especially that the Fallout 4 game was out years ago already, I managed to track an old &lt;strong&gt;Funko Pop!&lt;/strong&gt; series, and &lt;a href=&quot;https://modiphius.net&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;Modiphius&lt;/a&gt;’ &lt;strong&gt;Fallout: Wasteland Warfare&lt;/strong&gt; tabletop RPG.&lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;/blog/media/enclave-funko-wasteland-02.jpg&quot; alt=&quot;Enclave Games - Celebrating anniversary with minifigures 02&quot;&gt;&lt;/p&gt;
&lt;p&gt;I had to sweep through eBay to get what I wanted, and spent more than I can admit, but ultimately both the &lt;strong&gt;X-01 Power Armor Funko Pop!&lt;/strong&gt; vinyl figure (shipped from Australia) and &lt;strong&gt;X-01 Survivor and Dogmeat&lt;/strong&gt; resin miniature (shipped from UK) arrived.&lt;/p&gt;
&lt;p&gt;I could imagine having a custom made (or 3D printed) helmet resembling the original, but those two are the next best thing. It’s quite funny to think about it now after investing so much time into &lt;a href=&quot;https://end3r.com/blog/warhammer&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;Warhammer&lt;/a&gt; recently as I’m seeing Fallout: Wasteland Warfare models making a return and being popular again.&lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;/blog/media/enclave-funko-wasteland-03.jpg&quot; alt=&quot;Enclave Games - Celebrating anniversary with minifigures 03&quot;&gt;&lt;/p&gt;
&lt;p&gt;It seems I might need to take the Funko out of the sealed box to play with my daughter as she really likes the X-01. Also, her &lt;a href=&quot;https://tata.end3r.com/posts/shank-ksiezniczka-disneya&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;Shank&lt;/a&gt; Funko Pop! (Ewa’s, but Kasia is constantly borrowing it) would finally have a proper companion instead of &lt;a href=&quot;https://tata.end3r.com/posts/mini-mona&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;Octocat&lt;/a&gt; plushies and &lt;a href=&quot;https://tata.end3r.com/posts/barbie-robi-gry&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;Barbie&lt;/a&gt; dolls.&lt;/p&gt;</content:encoded></item><item><title>Enclave Games Monthly Report: February 2026</title><link>https://enclavegames.com/blog/monthly-report-february-2026</link><guid isPermaLink="true">https://enclavegames.com/blog/monthly-report-february-2026</guid><description>Finally a truly positive month: we&apos;ve shipped the js13kGames 2025 t-shirts, released a Valentine&apos;s level in Flood Escape, and started the countdown to Gamedev.js Jam 2026.</description><pubDate>Mon, 02 Mar 2026 00:00:00 GMT</pubDate><content:encoded>&lt;p&gt;Finally a truly positive month: we’ve shipped the js13kGames 2025 t-shirts, released a Valentine’s level in Flood Escape, and started the countdown to Gamedev.js Jam 2026.&lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;/blog/media/monthly-february26.png&quot; alt=&quot;Enclave Games - Monthly February 2026&quot;&gt;&lt;/p&gt;
&lt;h2 id=&quot;games&quot;&gt;Games&lt;/h2&gt;
&lt;p&gt;Not quite the new game, but we’ve spontaneously released a brand new level for Flood Escape: &lt;a href=&quot;https://flood.enclavegames.com/?cheatcode=Love&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;Valentine’s Day&lt;/a&gt;. It went out on the 14th in the evening, but I guess it’s better this way than doing absolutely nothing.&lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;/blog/media/valentines-covergameplay.png&quot; alt=&quot;Enclave Games - Monthly February 2026: Valentine&amp;#x27;s Day level in Flood Escape&quot;&gt;&lt;/p&gt;
&lt;p&gt;It adds to a growing list of various thematic levels, and it’s fairly easy to add new ones.&lt;/p&gt;
&lt;h2 id=&quot;writing&quot;&gt;Writing&lt;/h2&gt;
&lt;p&gt;Wrote a few pieces this month, including two longer articles: about Warhammer and the Enclave Games’ summary of 2025.&lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;/blog/media/js13k25-andrzej.jpg&quot; alt=&quot;Enclave Games - Monthly February 2026: Andrzej in a js13kGames 2025 t-shirt&quot;&gt;&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;[13.02] &lt;a href=&quot;https://gamedevjs.com/competitions/countdown-to-gamedev-js-jam-2026-and-call-for-partners/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;Countdown to Gamedev.js Jam 2026 and call for partners&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;[14.02] &lt;a href=&quot;https://enclavegames.com/blog/valentines-flood-escape&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;New Valentine’s Day level in Flood Escape&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;[19.02] &lt;a href=&quot;https://end3r.com/blog/warhammer&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;I went all-in into Warhammer&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;[26.02] &lt;a href=&quot;https://js13kgames.com/2025/blog/stop-swagger-time&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;js13kGames 2025 t-shirts shipped&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;[27.02] &lt;a href=&quot;/blog/2025-and-plans-for-2026&quot;&gt;Enclave Games in 2025, and plans for 2026&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;
&lt;h2 id=&quot;events&quot;&gt;Events&lt;/h2&gt;
&lt;p&gt;On the 13th I’ve started the countdown to the seventh edition of the &lt;a href=&quot;https://itch.io/jam/gamedevjs-2026&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;Gamedev.js Jam&lt;/a&gt;, though given all the catching up I didn’t do much after all. Hopefully that’ll change in the coming days.&lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;/blog/media/js13k25-ewa.jpg&quot; alt=&quot;Enclave Games - Monthly February 2026: Ewa in a js13kGames 2025 t-shirt&quot;&gt;&lt;/p&gt;
&lt;p&gt;After a couple of delays, with extra steps in the process, and much needed help, the js13kGames 2025 swag was finally shipped!&lt;/p&gt;
&lt;h2 id=&quot;other&quot;&gt;Other&lt;/h2&gt;
&lt;p&gt;I wrote in Polish about me confirming with the diagnosis and getting official papers that &lt;a href=&quot;https://tata.end3r.com/posts/team-aspie&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;I’m in the autism spectrum&lt;/a&gt; (Asperger’s syndrome), same as my daughter.&lt;/p&gt;
&lt;h2 id=&quot;plans-for-the-next-month&quot;&gt;Plans for the next month&lt;/h2&gt;
&lt;p&gt;Focus on the Gamedev.js Jam 2026 preparations, attend meet.js Summit 2026 in Warsaw.&lt;/p&gt;</content:encoded></item><item><title>Enclave Games Monthly Report: January 2026</title><link>https://enclavegames.com/blog/monthly-report-january-2026</link><guid isPermaLink="true">https://enclavegames.com/blog/monthly-report-january-2026</guid><description>January went really fast, but we&apos;ve managed to release the Current state of Web Game Development in 2025 report before the end of the month and attend GitHub Universe 2025 Recap in Warsaw.</description><pubDate>Sat, 28 Feb 2026 00:00:00 GMT</pubDate><content:encoded>&lt;p&gt;January went really fast, but we’ve managed to release the &lt;strong&gt;Current state of Web Game Development in 2025&lt;/strong&gt; report before the end of the month and attend &lt;strong&gt;GitHub Universe 2025 Recap&lt;/strong&gt; in Warsaw.&lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;/blog/media/monthly-january26.png&quot; alt=&quot;Enclave Games - Monthly January 2026&quot;&gt;&lt;/p&gt;
&lt;h2 id=&quot;games&quot;&gt;Games&lt;/h2&gt;
&lt;p&gt;No.&lt;/p&gt;
&lt;h2 id=&quot;writing&quot;&gt;Writing&lt;/h2&gt;
&lt;p&gt;I wrote and published three pieces in January: one on the Gamedev.js site and two on my personal blog.&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;[27.01] &lt;a href=&quot;https://gamedevjs.com/survey/report-on-the-current-state-of-web-game-development-in-2025-is-out/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;Report on the current state of Web Game Development in 2025 is out!&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;[19.01] &lt;a href=&quot;https://end3r.com/blog/universe-recap&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;GitHub Universe Recap Warsaw&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;[30.01] &lt;a href=&quot;https://end3r.com/blog/neuroshima-hex&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;My Neuroshima Hex achievements in 2025&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;
&lt;h2 id=&quot;events&quot;&gt;Events&lt;/h2&gt;
&lt;p&gt;Survey results were out, and there’s a new Beehiiv &lt;a href=&quot;https://survey.gamedevjs.com/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;newsletter dedicated to the Gamedev.js Survey&lt;/a&gt; you can (un)subscribe at any time now.&lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;/blog/media/gamedevjs-survey-2025-report.png&quot; alt=&quot;Enclave Games - Monthly January 2026: Gamedev.js Survey 2025 report&quot;&gt;&lt;/p&gt;
&lt;p&gt;To prevent running the &lt;a href=&quot;https://gamedevjs.com/survey/2026/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;2026 edition&lt;/a&gt; in December yet again I’ve announced the dates in advance: August 18th - September 18th. To go even further the dates for the &lt;a href=&quot;https://gamedevjs.com/survey/2027/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;2027 edition&lt;/a&gt; are up as well: April 18th - May 18th.&lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;/blog/media/universe-recap-warsaw.jpg&quot; alt=&quot;Enclave Games - Monthly January 2026: GitHub Universe 2025 Recap&quot;&gt;&lt;/p&gt;
&lt;p&gt;I enjoyed attending GitHub Universe 2025 Recap in Warsaw: listening to the talks, recalling how the Universe itself in San Francisco went, and meeting with friends.&lt;/p&gt;
&lt;h2 id=&quot;other&quot;&gt;Other&lt;/h2&gt;
&lt;p&gt;All five &lt;a href=&quot;https://gamedevjsweekly.com/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;Gamedev.js Weekly&lt;/a&gt; newsletter issues were emailed on time, which is an achievement on itself.&lt;/p&gt;
&lt;p&gt;I’ve added a Dyno bot to the &lt;a href=&quot;https://gamedevjs.com/discord&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;Gamedev.js Discord server&lt;/a&gt;, so moderators can see the logs and fight with spam better.&lt;/p&gt;
&lt;h2 id=&quot;plans-for-the-next-month&quot;&gt;Plans for the next month&lt;/h2&gt;
&lt;p&gt;Trying to catch up.&lt;/p&gt;</content:encoded></item><item><title>Enclave Games in 2025, and plans for 2026</title><link>https://enclavegames.com/blog/2025-and-plans-for-2026</link><guid isPermaLink="true">https://enclavegames.com/blog/2025-and-plans-for-2026</guid><description>Last year was quite similar to the previous one as unfortunately no new games were released, but at least it was quite similar to the previous one as all the usual events and activities were organized more or less on time.</description><pubDate>Fri, 27 Feb 2026 00:00:00 GMT</pubDate><content:encoded>&lt;p&gt;Last year was quite similar to the previous one as unfortunately no new games were released, but at least it was quite similar to the previous one as all the usual events and activities were organized more or less on time.&lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;/blog/media/yearly-2025.png&quot; alt=&quot;Enclave Games 2025 - a year in review&quot;&gt;&lt;/p&gt;
&lt;p&gt;The fact that the Yearly Report is out at the very end of February instead of the first week of January tells you a lot already, maybe I’m not past the &lt;a href=&quot;https://end3r.com/blog/burnout&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;burnout&lt;/a&gt; yet, or maybe I simply have too much on my plate. Anyway, let’s focus on summarizing the twelve months of 2025.&lt;/p&gt;
&lt;p&gt;This is the &lt;strong&gt;eleventh &lt;a href=&quot;/blog/tag/yearly-report/&quot;&gt;Yearly Report&lt;/a&gt;&lt;/strong&gt; already - make sure to check the previous ones if you want to learn more about our history: &lt;a href=&quot;https://end3r.com/blog/2016/02/enclave-games-in-2015-and-plans-for-2016/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;2015&lt;/a&gt;, &lt;a href=&quot;https://end3r.com/blog/2017/01/enclave-games-in-2016-and-plans-for-2017/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;2016&lt;/a&gt;, &lt;a href=&quot;https://end3r.com/blog/2018/01/enclave-games-in-2017-and-plans-for-2018/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;2017&lt;/a&gt;, &lt;a href=&quot;https://end3r.com/blog/2019/01/enclave-games-in-2018-and-plans-for-2019/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;2018&lt;/a&gt;, &lt;a href=&quot;https://end3r.com/blog/2020/01/enclave-games-in-2019-and-plans-for-2020/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;2019&lt;/a&gt;, &lt;a href=&quot;/blog/2020-and-plans-for-2021/&quot;&gt;2020&lt;/a&gt;, &lt;a href=&quot;/blog/2021-and-plans-for-2022/&quot;&gt;2021&lt;/a&gt;, &lt;a href=&quot;/blog/2022-and-plans-for-2023/&quot;&gt;2022&lt;/a&gt;, &lt;a href=&quot;/blog/2023-and-plans-for-2024/&quot;&gt;2023&lt;/a&gt;, and &lt;a href=&quot;/blog/2024-and-plans-for-2025/&quot;&gt;2024&lt;/a&gt;.&lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;/blog/media/js13k25-games.png&quot; alt=&quot;Enclave Games 2025 - a year in review: js13kGames 2025 games&quot;&gt;&lt;/p&gt;
&lt;p&gt;Let’s start by reviewing the plans I had a year ago:&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;&lt;strong&gt;BACK TO MAKING GAMES! If I don’t build and release a single game in 2025 I’ll quit calling Enclave Games an Indie Game Development Studio and start calling it Event Organizing Company instead.&lt;/strong&gt; &lt;em&gt;Rebranding to &lt;strong&gt;Enclave Events&lt;/strong&gt; I guess.&lt;/em&gt;&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Usual stuff with Gamedev.js Jam 2025, Gamedev.js Survey 2025, Gamedev.js Weekly issues, and js13kGames 2025.&lt;/strong&gt; &lt;em&gt;At least that went ok, though the Survey was conducted in the last possible moment in December just before Christmas.&lt;/em&gt;&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;More involvement in OP Guild, exploring all the possibilities with Arcadia and OP Games.&lt;/strong&gt; &lt;em&gt;OP Guild ended abruptly after a few months, so there’s that…&lt;/em&gt;&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Check out Telegram, Discord, LinkedIn, and other platforms accepting web games, and try to submit my own (hopefully brand new).&lt;/strong&gt; &lt;em&gt;Nope, zero.&lt;/em&gt;&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Write the js13kGames history ebook.&lt;/strong&gt; &lt;em&gt;Not a single chapter.&lt;/em&gt;&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;Barely one out of five. I’m starting to think making plans makes no sense whatsoever.&lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;/blog/media/jam25-tshirt.png&quot; alt=&quot;Enclave Games 2025 - a year in review: Gamedev.js Jam 2025 t-shirt&quot;&gt;&lt;/p&gt;
&lt;p&gt;Now, a quick recap of 2025, month-by-month:&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;&lt;a href=&quot;/blog/monthly-report-january-2025/&quot;&gt;January&lt;/a&gt;: Gamedev.js Survey 2024 Report, writing on the Gamedev.js site (10 articles)&lt;/li&gt;
&lt;li&gt;&lt;a href=&quot;/blog/monthly-report-february-2025/&quot;&gt;February&lt;/a&gt;: js13kGames 2024 t-shirt shipped, more writing (18 articles)&lt;/li&gt;
&lt;li&gt;&lt;a href=&quot;/blog/monthly-report-march-2025/&quot;&gt;March&lt;/a&gt;: W3C Loading and Control Community Group, new blog engine on Astro, even more writing (21 articles!)&lt;/li&gt;
&lt;li&gt;&lt;a href=&quot;/blog/monthly-report-april-2025/&quot;&gt;April&lt;/a&gt;: Gamedev.js Jam 2025, a bit less writing on Gamedev.js (12 articles)&lt;/li&gt;
&lt;li&gt;&lt;a href=&quot;/blog/monthly-report-may-2025/&quot;&gt;May&lt;/a&gt;: Gamedev.js Jam 2025 winners, js13kGames shader&lt;/li&gt;
&lt;li&gt;&lt;a href=&quot;/blog/monthly-report-june-2025/&quot;&gt;June&lt;/a&gt;: OP Guild on hold&lt;/li&gt;
&lt;li&gt;&lt;a href=&quot;/blog/monthly-report-july-2025/&quot;&gt;July&lt;/a&gt;: js13kGames 2025 preparations&lt;/li&gt;
&lt;li&gt;&lt;a href=&quot;/blog/monthly-report-august-2025/&quot;&gt;August&lt;/a&gt;: js13kGames 2025 start, Online category&lt;/li&gt;
&lt;li&gt;&lt;a href=&quot;/blog/monthly-report-september-2025/&quot;&gt;September&lt;/a&gt;: js13kGames 2025 deadline&lt;/li&gt;
&lt;li&gt;&lt;a href=&quot;/blog/monthly-report-october-2025/&quot;&gt;October&lt;/a&gt;: js13kGames 2025 winners, GitHub Universe&lt;/li&gt;
&lt;li&gt;&lt;a href=&quot;/blog/monthly-report-november-2025/&quot;&gt;November&lt;/a&gt;: Devconnect, ETHGlobal with Bober River Flow&lt;/li&gt;
&lt;li&gt;&lt;a href=&quot;/blog/monthly-report-december-2025/&quot;&gt;December&lt;/a&gt;: Gamedev.js Survey 2025, Wawtech&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;Let’s look at the past year in detail and see what happened to Enclave Games in 2025.&lt;/p&gt;
&lt;h2 id=&quot;bad-things&quot;&gt;Bad things&lt;/h2&gt;
&lt;p&gt;Absolutely no traffic in &lt;a href=&quot;/blog/shop-open&quot;&gt;our t-shirt Shops&lt;/a&gt;, but that’s what you get if you put zero effort into marketing. Same for the speaking gigs I guess. I’m going to skip those two in next year’s summary for sure.&lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;/blog/media/bober-river-flow.png&quot; alt=&quot;Enclave Games 2025 - a year in review: Bober River Flow&quot;&gt;&lt;/p&gt;
&lt;p&gt;Still no games, and almost no usage of the GitHub Copilot I have access to. One simple demo of &lt;a href=&quot;https://end3r.com/blog/devconnect-2025#saturday&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;Bober River Flow&lt;/a&gt; made in a couple of hours throughout the whole year is definitely not enough.&lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;/blog/media/jam25-challenge-noods.png&quot; alt=&quot;Enclave Games 2025 - a year in review: Noods challenge in Gamedev.js Jam 2025&quot;&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href=&quot;/blog/op-guild&quot;&gt;Leading OP Guild&lt;/a&gt; as part of the OP Games cooperation ended in the first months of the year. I’m thinking of trying to revive it on my own though, especially given the upcoming &lt;a href=&quot;https://end3r.com/blog/devconnect-2025#the-artifact&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;Gamedev.js Jam 2026 will have the ETH Challenge&lt;/a&gt;.&lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;/blog/media/burnout.jpg&quot; alt=&quot;Enclave Games 2025 - a year in review: burnout&quot;&gt;&lt;/p&gt;
&lt;p&gt;I’m still struggling with crippling procrastination and lack of motivation, which is weird since I’m working on whatever I want and whenever I want as part of running Enclave Games. It involves my passion, making games, so what’s the problem? Something is definitely &lt;em&gt;not right&lt;/em&gt;.&lt;/p&gt;
&lt;h2 id=&quot;ok-things&quot;&gt;Ok things&lt;/h2&gt;
&lt;p&gt;Wrote lots of news pieces on the &lt;a href=&quot;https://gamedevjs.com/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;Gamedev.js&lt;/a&gt; website, but after a few months I had to switch focus to the usual: the jam and the competition.&lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;/blog/media/gamedevjs-survey-2024-report.png&quot; alt=&quot;Enclave Games 2025 - a year in review: Gamedev.js Survey 2024 Report&quot;&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href=&quot;https://gamedevjs.com/survey/2025/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;Gamedev.js Survey 2025&lt;/a&gt; was open in December, again. Better late than never! I did set the date for &lt;a href=&quot;https://gamedevjs.com/survey/2026/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;this year&lt;/a&gt; already to be around js13kGames 2026 though.&lt;/p&gt;
&lt;h2 id=&quot;good-things&quot;&gt;Good things&lt;/h2&gt;
&lt;p&gt;The &lt;a href=&quot;https://gamedevjsweekly.com/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;Gamedev.js Weekly&lt;/a&gt; newsletter, even though happened to be out a day or two later than planned from time to time, generally was being emailed to subscribers every single week in 2025.&lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;/blog/media/jam25-winners.png&quot; alt=&quot;Enclave Games 2025 - a year in review: Gamedev.js Jam 2025 winners&quot;&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href=&quot;https://gamedevjs.com/jam/2025/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;Gamedev.js Jam 2025&lt;/a&gt; was a success with the record breaking number of participants, entries submitted, and votes cast. Lots of cool games to play, so definitely &lt;a href=&quot;https://itch.io/jam/gamedevjs-2025/results&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;check those out&lt;/a&gt;.&lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;/blog/media/js13k25-tshirt.png&quot; alt=&quot;Enclave Games 2025 - a year in review: js13kGames 2025 swag&quot;&gt;&lt;/p&gt;
&lt;p&gt;The &lt;a href=&quot;https://js13kgames.com/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;js13kGames&lt;/a&gt; 2025 competition went well, and we even introduced the &lt;a href=&quot;https://js13kgames.com/2025/blog/online-relay&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;new Online category&lt;/a&gt; with the support from Cloudflare.&lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;/blog/media/universe25-lounge.jpg&quot; alt=&quot;Enclave Games 2025 - a year in review: GitHub Universe 2025&quot;&gt;&lt;/p&gt;
&lt;p&gt;Not only I was able to visit San Francisco for &lt;a href=&quot;https://end3r.com/blog/github-universe-2025&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;GitHub Universe&lt;/a&gt;, but also got the opportunity to fly to Buenos Aires for &lt;a href=&quot;https://end3r.com/blog/devconnect-2025&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;Devconnect 2025&lt;/a&gt;, which I really enjoyed.&lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;/blog/media/neuroshimahex-warhammer.jpg&quot; alt=&quot;Enclave Games 2025 - a year in review: Neuroshima Hex and Warhammer&quot;&gt;&lt;/p&gt;
&lt;p&gt;I was involved with, and ended up on the printed boxes or their rulebooks in all the &lt;a href=&quot;https://end3r.com/blog/neuroshima-hex&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;Neuroshima Hex&lt;/a&gt; projects released in 2025. I also dived deep into &lt;a href=&quot;https://end3r.com/blog/warhammer&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;Warhammer&lt;/a&gt;.&lt;/p&gt;
&lt;h2 id=&quot;plans-for-2026&quot;&gt;Plans for 2026&lt;/h2&gt;
&lt;p&gt;Build a game with GitHub Copilot, using Phaser, in VS Code, preferably via the 100 Days of Vibe. It could even be expanding on the Bober River Flow demo or something similar.&lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;/blog/media/universe25-spacehuggers.jpg&quot; alt=&quot;Enclave Games 2025 - a year in review: Space Huggers at GitHub Universe 2025&quot;&gt;&lt;/p&gt;
&lt;p&gt;Don’t forget to run Gamedev.js Jam 2026, conduct Gamedev.js Survey 2026 NOT in December, send Gamedev.js Weekly newsletter issues regularly, and run js13kGames 2026 without (major) problems.&lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;/blog/media/js13kgames-2024-selfie.jpg&quot; alt=&quot;Enclave Games 2025 - a year in review: selfie with js13kGames 2024 t-shirts&quot;&gt;&lt;/p&gt;
&lt;p&gt;Write that js13kGames ebook, or don’t. Maybe it’s not meant to be.&lt;/p&gt;</content:encoded></item><item><title>New Valentine&apos;s Day level in Flood Escape</title><link>https://enclavegames.com/blog/valentines-flood-escape</link><guid isPermaLink="true">https://enclavegames.com/blog/valentines-flood-escape</guid><description>We haven&apos;t released any new games for some time now, and since today is Valentine&apos;s Day, we&apos;ve decided to at least create a new level for Flood Escape.</description><pubDate>Sat, 14 Feb 2026 00:00:00 GMT</pubDate><content:encoded>&lt;p&gt;We haven’t released any new games for some time now, and since today is &lt;strong&gt;Valentine’s Day&lt;/strong&gt;, we’ve decided to &lt;em&gt;at least&lt;/em&gt; create a new level for &lt;a href=&quot;https://enclavegames.com/games/flood-escape/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;Flood Escape&lt;/a&gt;.&lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;/blog/media/floodescape-valentines.png&quot; alt=&quot;Flood Escape - Valentine&amp;#x27;s Day level&quot;&gt;&lt;/p&gt;
&lt;p&gt;This is the tenth level for the game that we’ve &lt;a href=&quot;https://end3r.com/blog/2017/05/sick-game-jam-the-making-of-flood-escape/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;made&lt;/a&gt; all the way back in 2017:&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;Island, City, and Docks (May 2017 in the original release)&lt;/li&gt;
&lt;li&gt;&lt;a href=&quot;https://end3r.com/blog/2017/12/new-christmas-level-for-flood-escape/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;Christmas&lt;/a&gt; (December 2017)&lt;/li&gt;
&lt;li&gt;&lt;a href=&quot;https://end3r.com/blog/2018/07/new-football-level-in-flood-escape/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;Football&lt;/a&gt; (July 2018 for World Cup)&lt;/li&gt;
&lt;li&gt;&lt;a href=&quot;https://end3r.com/blog/2019/11/mozfest-arcade-indie-games-arcade-at-mozilla-festival-2019/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;Arcade&lt;/a&gt; (November 2019 for MozFest)&lt;/li&gt;
&lt;li&gt;&lt;a href=&quot;https://end3r.com/blog/2020/01/new-winter-level-in-flood-escape/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;Winter&lt;/a&gt; (January 2020)&lt;/li&gt;
&lt;li&gt;&lt;a href=&quot;https://enclavegames.com/blog/new-halloween-level-in-flood-escape/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;Halloween&lt;/a&gt; (October 2022)&lt;/li&gt;
&lt;li&gt;&lt;a href=&quot;https://enclavegames.com/blog/badlucky-flood-escape&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;Badlucky&lt;/a&gt; (June 2024)&lt;/li&gt;
&lt;li&gt;&lt;a href=&quot;https://flood.enclavegames.com/?cheatcode=Love&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;Valentine’s Day&lt;/a&gt; (February 2026)&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;&lt;img src=&quot;/blog/media/valentines-covergameplay.png&quot; alt=&quot;Flood Escape - Valentine&amp;#x27;s Day cover and gameplay&quot;&gt;&lt;/p&gt;
&lt;p&gt;Unlock this new level in the game or use the cheat code below to access it directly:&lt;/p&gt;
&lt;p&gt;&lt;a href=&quot;https://flood.enclavegames.com/?cheatcode=Love&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;flood.enclavegames.com/?cheatcode=Love&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;I do hope we’ll develop a new game soon, but I guess for now this is better than nothing.&lt;/p&gt;</content:encoded></item><item><title>Enclave Games Monthly Report: December 2025</title><link>https://enclavegames.com/blog/monthly-report-december-2025</link><guid isPermaLink="true">https://enclavegames.com/blog/monthly-report-december-2025</guid><description>Last month of the year hosted another edition of the Gamedev.js Survey, and I also attended a local conference here in Warsaw.</description><pubDate>Tue, 06 Jan 2026 00:00:00 GMT</pubDate><content:encoded>&lt;p&gt;Last month of the year hosted another edition of the &lt;a href=&quot;https://gamedevjs.com/survey/2025/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;Gamedev.js Survey&lt;/a&gt;, and I also attended a local conference here in Warsaw.&lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;/blog/media/monthly-december25.png&quot; alt=&quot;Enclave Games - Monthly December 2025&quot;&gt;&lt;/p&gt;
&lt;h2 id=&quot;games&quot;&gt;Games&lt;/h2&gt;
&lt;p&gt;Nope, nothing.&lt;/p&gt;
&lt;h2 id=&quot;writing&quot;&gt;Writing&lt;/h2&gt;
&lt;p&gt;Not much, if you don’t count the posts of the two events already mentioned in the intro.&lt;/p&gt;
&lt;h2 id=&quot;events&quot;&gt;Events&lt;/h2&gt;
&lt;p&gt;&lt;a href=&quot;https://gamedevjs.com/survey/2025/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;Gamedev.js Survey 2025&lt;/a&gt; was &lt;a href=&quot;https://gamedevjs.com/survey/gamedev-js-survey-2025-is-open/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;open&lt;/a&gt; between December 8th and 19th, and it ended up collecting &lt;strong&gt;445 surveys&lt;/strong&gt;, mostly thanks to the support from &lt;strong&gt;GitHub&lt;/strong&gt; and game engines like &lt;strong&gt;Phaser&lt;/strong&gt; or &lt;strong&gt;GDevelop&lt;/strong&gt;.&lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;/blog/media/wawtech25.jpg&quot; alt=&quot;Enclave Games - Monthly December 2025: WAWTECH 2025&quot;&gt;&lt;/p&gt;
&lt;p&gt;As part of the Community Partnership between &lt;a href=&quot;https://gamedevjs.com/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;Gamedev.js&lt;/a&gt; and &lt;a href=&quot;https://wawtech.io/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;WAWTECH&lt;/a&gt; I attended the &lt;a href=&quot;https://end3r.com/blog/wawtech-2025&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;WAWTECH 2025&lt;/a&gt; conference happening December 16th-17th in Warsaw - enjoyed interesting talks, a drone workshop, and spent some time with old friends.&lt;/p&gt;
&lt;p&gt;Around the end of the month I finally received a confirmation the delayed &lt;a href=&quot;https://js13kgames.com/2025/blog/tshirt-dice&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;js13kGames dice&lt;/a&gt; were finally shipped - they should arrive sometime in January. As soon as I receive them we’ll prepare the packages and ship everything to the 2025 competition winners.&lt;/p&gt;
&lt;h2 id=&quot;other&quot;&gt;Other&lt;/h2&gt;
&lt;p&gt;&lt;a href=&quot;https://gamedevjsweekly.com/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;Gamedev.js Weekly&lt;/a&gt; has seen issues being sent out regularly through December, even around Christmas and the end of the year, with most of them on Fridays, as planned.&lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;/blog/media/luigis-mansion-3.jpg&quot; alt=&quot;Enclave Games - Monthly December 2025: Luigi&amp;#x27;s Mansion 3&quot;&gt;&lt;/p&gt;
&lt;p&gt;I’m also continuing a combo for my &lt;a href=&quot;https://tata.end3r.com/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;TataDeveloper&lt;/a&gt; parenting blog publishing posts every single Monday for ten weeks in a row now.&lt;/p&gt;
&lt;h2 id=&quot;plans-for-the-next-month&quot;&gt;Plans for the next month&lt;/h2&gt;
&lt;p&gt;Publish the &lt;a href=&quot;https://gamedevjs.com/survey/2025/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;Gamedev.js Survey 2025&lt;/a&gt; results, aka the &lt;strong&gt;current state of Web Game Development report&lt;/strong&gt;, and finally ship &lt;a href=&quot;https://js13kgames.com/2025/blog/tshirt-dice&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;js13kGames 2025 swag&lt;/a&gt;.&lt;/p&gt;
&lt;p&gt;Also, start preparations to the upcoming &lt;a href=&quot;https://itch.io/jam/gamedevjs-2026&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;Gamedev.js Jam 2026&lt;/a&gt; already.&lt;/p&gt;</content:encoded></item><item><title>Enclave Games Monthly Report: November 2025</title><link>https://enclavegames.com/blog/monthly-report-november-2025</link><guid isPermaLink="true">https://enclavegames.com/blog/monthly-report-november-2025</guid><description>The original plan assumed joining the Game Off jam and building a game the whole month of November, which ended up being a few hours of vibe coding during one day of ETHGlobal hackathon in Buenos Aires happening during the Devconnect 2025 conference, but that&apos;s still better than nothing.</description><pubDate>Tue, 09 Dec 2025 00:00:00 GMT</pubDate><content:encoded>&lt;p&gt;The original plan assumed joining the &lt;strong&gt;Game Off&lt;/strong&gt; jam and building a game the whole month of November, which ended up being a few hours of vibe coding during one day of &lt;strong&gt;ETHGlobal&lt;/strong&gt; hackathon in Buenos Aires happening during the &lt;a href=&quot;https://end3r.com/blog/devconnect-2025&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;Devconnect 2025&lt;/a&gt; conference, but that’s still better than nothing.&lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;/blog/media/monthly-november25.png&quot; alt=&quot;Enclave Games - Monthly November 2025&quot;&gt;&lt;/p&gt;
&lt;h2 id=&quot;games&quot;&gt;Games&lt;/h2&gt;
&lt;p&gt;It was only a couple of hours playing around with &lt;strong&gt;GitHub Copilot&lt;/strong&gt; and vibe coding a 0.0001 version of a game during &lt;strong&gt;ETHGlobal&lt;/strong&gt; at &lt;strong&gt;Devconnect&lt;/strong&gt;, but it’s out - &lt;strong&gt;Bober River Flow&lt;/strong&gt; is &lt;a href=&quot;https://end3r.itch.io/bober-river-flow&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;published on Itch.io&lt;/a&gt; and the messy source code is available &lt;a href=&quot;https://github.com/end3r/bober&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;on GitHub&lt;/a&gt;.&lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;/blog/media/devconnect25-bober.png&quot; alt=&quot;Enclave Games - Monthly November 2025: Bober River Flow&quot;&gt;&lt;/p&gt;
&lt;p&gt;It’s out for the sake of starting something, hopefully it will be easier from now on to get back to coding, use Copilot more, and eventually release a new game.&lt;/p&gt;
&lt;h2 id=&quot;writing&quot;&gt;Writing&lt;/h2&gt;
&lt;p&gt;Nothing at all (if you don’t count the Devconnect recap, which I technically wrote and published in December), but hey, “Games” is not empty first time in years!&lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;/blog/media/devconnect25-paulandi.jpg&quot; alt=&quot;Enclave Games - Monthly November 2025: Devconnect with Paul Gadi&quot;&gt;&lt;/p&gt;
&lt;h2 id=&quot;events&quot;&gt;Events&lt;/h2&gt;
&lt;p&gt;I went all the way to South America for a week to attend &lt;a href=&quot;https://end3r.com/blog/devconnect-2025&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;Devconnect 2025&lt;/a&gt; thanks to being part of their Scholars program, and enjoyed it very much.&lt;/p&gt;
&lt;h2 id=&quot;other&quot;&gt;Other&lt;/h2&gt;
&lt;p&gt;The &lt;a href=&quot;https://gamedevjsweekly.com/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;Gamedev.js Weekly&lt;/a&gt; newsletter was more or less sent out rather regularly last month.&lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;/blog/media/js13kgames-dice.png&quot; alt=&quot;Enclave Games - Monthly November 2025: js13kGames dice&quot;&gt;&lt;/p&gt;
&lt;p&gt;The &lt;strong&gt;js13kGames 2025&lt;/strong&gt; digital prizes were emailed to the winners at the beginning of November. I’ve ordered t-shirts and stickers, both were printed eventually and are ready. I’m still waiting for the &lt;a href=&quot;https://js13kgames.com/2025/blog/tshirt-dice&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;dice&lt;/a&gt; though. It’s constantly being delayed, so either I’m going to wait who knows how long or skip them entirely. I do hope they arrive soon and we’ll be able to ship complete packages before the end of the year though.&lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;/blog/media/stranger-things.jpg&quot; alt=&quot;Enclave Games - Monthly November 2025: Stranger Things&quot;&gt;&lt;/p&gt;
&lt;p&gt;I published some solid content (in Polish) on both &lt;strong&gt;TataDeveloper&lt;/strong&gt; and &lt;strong&gt;NeuroshimaHex.pl&lt;/strong&gt;, with the first having posts each Monday, including a &lt;a href=&quot;https://tata.end3r.com/posts/stranger-things&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;Stranger Things board game review&lt;/a&gt;, and the other the new &lt;a href=&quot;https://neuroshimahex.pl/news/recenzja-neuroshimy-hex-20-lecia-i-konkurs/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;Neuroshima Hex anniversary edition review&lt;/a&gt; with a contest.&lt;/p&gt;
&lt;h2 id=&quot;plans-for-the-next-month&quot;&gt;Plans for the next month&lt;/h2&gt;
&lt;p&gt;Run &lt;a href=&quot;https://gamedevjs.com/survey/2025/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;Gamedev.js Survey 2025&lt;/a&gt; and hopefully ship &lt;a href=&quot;https://js13kgames.com/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;js13kGames&lt;/a&gt; 2025 swag: t-shirts, dice, and stickers before the end of the year.&lt;/p&gt;
&lt;p&gt;Also, attend &lt;a href=&quot;https://www.facebook.com/Gamedevjs/posts/pfbid02HGbhv8zZvLmYAXtZzgcmnCzft3JNG7xTX7hrKibYC1P2fDSazdESpW5quDCkja43l&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;WAWTECH conference&lt;/a&gt; here in Warsaw, since Gamedev.js became a Community Partner and I ended up with the free pass thanks to that.&lt;/p&gt;</content:encoded></item><item><title>Enclave Games Monthly Report: October 2025</title><link>https://enclavegames.com/blog/monthly-report-october-2025</link><guid isPermaLink="true">https://enclavegames.com/blog/monthly-report-october-2025</guid><description>At the beginning of every October the js13kGames competition winners are announced, and I also found the time to fly to San Francisco for the GitHub Universe conference third year in a row.</description><pubDate>Wed, 12 Nov 2025 00:00:00 GMT</pubDate><content:encoded>&lt;p&gt;At the beginning of every October the &lt;strong&gt;js13kGames&lt;/strong&gt; competition &lt;a href=&quot;https://js13kgames.com/2025/blog/winners-announced&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;winners are announced&lt;/a&gt;, and I also found the time to fly to &lt;strong&gt;San Francisco&lt;/strong&gt; for the &lt;a href=&quot;https://end3r.com/blog/github-universe-2025&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;GitHub Universe&lt;/a&gt; conference third year in a row.&lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;/blog/media/monthly-october25.png&quot; alt=&quot;Enclave Games - Monthly October 2025&quot;&gt;&lt;/p&gt;
&lt;h2 id=&quot;games&quot;&gt;Games&lt;/h2&gt;
&lt;p&gt;Nope, but I’ll try participating in GitHub’s &lt;a href=&quot;https://itch.io/jam/game-off-2025&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;Game Off 2025&lt;/a&gt;.&lt;/p&gt;
&lt;h2 id=&quot;writing&quot;&gt;Writing&lt;/h2&gt;
&lt;p&gt;Not much, but better than nothing:&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;[04.10] js13kGames: &lt;a href=&quot;https://js13kgames.com/2025/blog/winners-announced&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;Winners announced!&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;[10.10] End3r’s Corner: &lt;a href=&quot;https://end3r.com/blog/rigid-yard-sign&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;js13kGames 2025 rigid yard sign&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;[17.10] js13kGames: &lt;a href=&quot;https://js13kgames.com/2025/blog/tshirts-galore&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;T-shirts galore: two originals for $13&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;[20.10] Gamedev.js: &lt;a href=&quot;https://gamedevjs.com/competitions/js13kgames-2025-winners-announced/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;js13kGames 2025 winners announced&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;
&lt;h2 id=&quot;events&quot;&gt;Events&lt;/h2&gt;
&lt;p&gt;Wrapping &lt;a href=&quot;https://js13kgames.com/2025/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;js13kGames&lt;/a&gt;: I’ve collected the sizes and addresses for shipping the t-shirts, contacted the printing house, and emailed the digital prizes.&lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;/blog/media/js13k25-winners.png&quot; alt=&quot;Enclave Games - Monthly October 2025: js13kGames 2025 winners&quot;&gt;&lt;/p&gt;
&lt;p&gt;I’ve given a &lt;a href=&quot;https://slides.end3r.com/devconnect25/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;short talk&lt;/a&gt; about two communities I manage: &lt;strong&gt;js13kGames&lt;/strong&gt; and &lt;strong&gt;Gamedev.js&lt;/strong&gt;, at the online call as part of the preparations to the upcoming &lt;a href=&quot;https://devconnect.org/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;Devconnect 2025&lt;/a&gt; I’ll be attending in Buenos Aires.&lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;/blog/media/universe25-badge.jpg&quot; alt=&quot;Enclave Games - Monthly October 2025: GitHub Universe 2025 star and badge&quot;&gt;&lt;/p&gt;
&lt;p&gt;The &lt;a href=&quot;https://www.w3.org/community/loading-control-games/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;Loading and Control API for Web Games&lt;/a&gt; Community Group &lt;a href=&quot;https://end3r.com/blog/w3c-games-cg-mar-2025&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;we’ve discussed a few months back&lt;/a&gt; had a few calls already, I’m a co-chair along with &lt;strong&gt;Tom Greenaway&lt;/strong&gt; from &lt;strong&gt;Google&lt;/strong&gt; who leads the way.&lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;/blog/media/universe25-spacehuggers.jpg&quot; alt=&quot;Enclave Games - Monthly October 2025: Space Huggers at GitHub Universe 2025&quot;&gt;&lt;/p&gt;
&lt;p&gt;I had a few cool discussions about &lt;strong&gt;js13kGames&lt;/strong&gt; during &lt;a href=&quot;https://end3r.com/blog/github-universe-2025&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;GitHub Universe 2025&lt;/a&gt; in San Francisco, and thanks to &lt;strong&gt;Lee Reilly&lt;/strong&gt; from &lt;strong&gt;GitHub&lt;/strong&gt; we even had the opportunity to play &lt;a href=&quot;https://js13kgames.com/2021/games/space-huggers&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;Space Huggers&lt;/a&gt;, a js13kGames 2021 entry, on a huge screen in the open during the conference.&lt;/p&gt;
&lt;h2 id=&quot;other&quot;&gt;Other&lt;/h2&gt;
&lt;p&gt;I’ve sent the usual amount of &lt;a href=&quot;https://gamedevjsweekly.com/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;Gamedev.js Weekly&lt;/a&gt; newsletter issues, though most of them delayed a day or two. Too many things happening, not enough time for everything.&lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;/blog/media/stickermule-rigid-yard-sign.jpg&quot; alt=&quot;Enclave Games - Monthly October 2025: Sticker Mule&amp;#x27;s rigid yard sign&quot;&gt;&lt;/p&gt;
&lt;p&gt;I wrote a short review of the &lt;strong&gt;Sticker Mule&lt;/strong&gt;’s &lt;a href=&quot;https://end3r.com/blog/rigid-yard-sign&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;rigid yard sign&lt;/a&gt; - looks cool with the js13kGames 2025 design on it.&lt;/p&gt;
&lt;h2 id=&quot;plans-for-the-next-month&quot;&gt;Plans for the next month&lt;/h2&gt;
&lt;p&gt;Wrapping multiple unfinished projects (including js13kGames), hopefully participating in &lt;strong&gt;Game Off&lt;/strong&gt;, and attending the &lt;strong&gt;Devconnect 2025&lt;/strong&gt; conference in Argentina thanks to their Scholar program.&lt;/p&gt;</content:encoded></item><item><title>Enclave Games Monthly Report: September 2025</title><link>https://enclavegames.com/blog/monthly-report-september-2025</link><guid isPermaLink="true">https://enclavegames.com/blog/monthly-report-september-2025</guid><description>September looked similar to August in terms of work - you guessed it, still js13kGames 2025.</description><pubDate>Mon, 06 Oct 2025 00:00:00 GMT</pubDate><content:encoded>&lt;p&gt;September looked similar to &lt;a href=&quot;/blog/monthly-report-august-2025&quot;&gt;August&lt;/a&gt; in terms of work - you guessed it, still &lt;a href=&quot;https://js13kgames.com&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;js13kGames&lt;/a&gt; 2025.&lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;/blog/media/monthly-september25.png&quot; alt=&quot;Enclave Games - Monthly August 2025&quot;&gt;&lt;/p&gt;
&lt;h2 id=&quot;games&quot;&gt;Games&lt;/h2&gt;
&lt;p&gt;No game development this month.&lt;/p&gt;
&lt;h2 id=&quot;writing&quot;&gt;Writing&lt;/h2&gt;
&lt;p&gt;Monothematic, as expected:&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;[04.09] js13kGames: &lt;a href=&quot;https://js13kgames.com/2025/blog/voting-updated&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;Voting criteria updated&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;[05.09] js13kGames: &lt;a href=&quot;https://js13kgames.com/2025/blog/tshirt-dice&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;T-shirt design and gadget&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;[14.09] js13kGames: &lt;a href=&quot;https://js13kgames.com/2025/blog/voting-is-open&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;Voting is open!&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;[17.09] js13kGames: &lt;a href=&quot;https://js13kgames.com/2025/blog/community-soundtrack&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;Our third Community Soundtrack is here already&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;[29.09] js13kGames: &lt;a href=&quot;https://js13kgames.com/2025/blog/deadlines-fixes&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;On deadlines and fixes&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;&lt;img src=&quot;/blog/media/js13k25-dice.png&quot; alt=&quot;Enclave Games - Monthly August 2025: js13kGames 2025 dice&quot;&gt;&lt;/p&gt;
&lt;h2 id=&quot;events&quot;&gt;Events&lt;/h2&gt;
&lt;p&gt;Focusing on js13kGames.&lt;/p&gt;
&lt;h2 id=&quot;other&quot;&gt;Other&lt;/h2&gt;
&lt;p&gt;Still sending the &lt;a href=&quot;https://gamedevjsweekly.com&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;Gamedev.js Weekly&lt;/a&gt; newsletter issues quite regularly. Same for publishing in Polish on both &lt;a href=&quot;https://tata.end3r.com&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;TataDeveloper&lt;/a&gt; and &lt;a href=&quot;https://neuroshimahex.pl&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;NeuroshimaHex.pl&lt;/a&gt;.&lt;/p&gt;
&lt;h2 id=&quot;plans-for-the-next-month&quot;&gt;Plans for the next month&lt;/h2&gt;
&lt;p&gt;Wrapping up &lt;strong&gt;js13kGames 2025&lt;/strong&gt; and then we’ll see. Oh, and flying to San Francisco for &lt;strong&gt;GitHub Universe&lt;/strong&gt; at the end of October.&lt;/p&gt;</content:encoded></item><item><title>Enclave Games Monthly Report: August 2025</title><link>https://enclavegames.com/blog/monthly-report-august-2025</link><guid isPermaLink="true">https://enclavegames.com/blog/monthly-report-august-2025</guid><description>Every August is almost entirely about the js13kGames competition, and this year&apos;s one is no different - the competition started, theme was announced, submit form opened after a few days, we even introduced the Online category replacing the Server one which was discontinued a few years ago, and you can also win Quest 3S in the WebXR category.</description><pubDate>Wed, 03 Sep 2025 00:00:00 GMT</pubDate><content:encoded>&lt;p&gt;Every August is almost entirely about the &lt;a href=&quot;https://js13kgames.com&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;js13kGames&lt;/a&gt; competition, and this year’s one is no different - the competition started, theme was announced, submit form opened after a few days, we even introduced the Online category replacing the Server one which was discontinued a few years ago, and you can also win Quest 3S in the WebXR category.&lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;/blog/media/monthly-august25.png&quot; alt=&quot;Enclave Games - Monthly August 2025&quot;&gt;&lt;/p&gt;
&lt;h2 id=&quot;games&quot;&gt;Games&lt;/h2&gt;
&lt;p&gt;No, nothing this month either.&lt;/p&gt;
&lt;h2 id=&quot;writing&quot;&gt;Writing&lt;/h2&gt;
&lt;p&gt;Blog posts clearly revoled about the current competition.&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;[08.08] Gamedev.js: &lt;a href=&quot;https://gamedevjs.com/competitions/for-the-love-of-code-githubs-global-hackathon/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;For the Love of Code – GitHub’s global hackathon&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;[12.08] js13kGames: &lt;a href=&quot;https://js13kgames.com/2025/blog/webxr-with-meta-quest-3s&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;WebXR category with Meta Quest 3S&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;[13.08] js13kGames: &lt;a href=&quot;https://js13kgames.com/2025/blog/competition-has-started&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;The competition has started!&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;[15.08] Gamedev.js: &lt;a href=&quot;https://gamedevjs.com/competitions/fourteenth-edition-of-the-js13kgames-competition-started-already/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;Fourteenth edition of the js13kGames competition started already&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;[18.08] js13kGames: &lt;a href=&quot;https://js13kgames.com/2025/blog/submit-form-open&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;Submit form is now open&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;[20.08] js13kGames: &lt;a href=&quot;https://js13kgames.com/2025/blog/online-relay&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;Online category with WebSocket relay&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;&lt;img src=&quot;/blog/media/js13k25-metaquest3s.png&quot; alt=&quot;Enclave Games - Monthly August 2025: Meta Quest 3S&quot;&gt;&lt;/p&gt;
&lt;h2 id=&quot;events&quot;&gt;Events&lt;/h2&gt;
&lt;p&gt;Focusing on js13kGames entirely.&lt;/p&gt;
&lt;h2 id=&quot;other&quot;&gt;Other&lt;/h2&gt;
&lt;p&gt;Not much beside sending the regular &lt;a href=&quot;https://gamedevjsweekly.com&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;Gamedev.js Weekly&lt;/a&gt; issues.&lt;/p&gt;
&lt;h2 id=&quot;plans-for-the-next-month&quot;&gt;Plans for the next month&lt;/h2&gt;
&lt;p&gt;Accepting js13kGames 2025 entries up until September 13th, and then opening the voting.&lt;/p&gt;</content:encoded></item><item><title>Enclave Games Monthly Report: July 2025</title><link>https://enclavegames.com/blog/monthly-report-july-2025</link><guid isPermaLink="true">https://enclavegames.com/blog/monthly-report-july-2025</guid><description>As expected, July revolved around the preparations to the upcoming js13kGames 2025 competition - talking with potential partners, acquiring experts, and prizes.</description><pubDate>Mon, 04 Aug 2025 00:00:00 GMT</pubDate><content:encoded>&lt;p&gt;As expected, July revolved around the preparations to the upcoming &lt;a href=&quot;https://js13kgames.com&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;js13kGames&lt;/a&gt; 2025 competition - talking with potential partners, welcoming experts, and acquiring prizes.&lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;/blog/media/monthly-july25.png&quot; alt=&quot;Enclave Games - Monthly July 2025&quot;&gt;&lt;/p&gt;
&lt;h2 id=&quot;games&quot;&gt;Games&lt;/h2&gt;
&lt;p&gt;Nothing new this time.&lt;/p&gt;
&lt;h2 id=&quot;writing&quot;&gt;Writing&lt;/h2&gt;
&lt;p&gt;Skipped writing this month to focus on the preparations.&lt;/p&gt;
&lt;h2 id=&quot;events&quot;&gt;Events&lt;/h2&gt;
&lt;p&gt;All in for &lt;strong&gt;js13kGames&lt;/strong&gt;.&lt;/p&gt;
&lt;h2 id=&quot;other&quot;&gt;Other&lt;/h2&gt;
&lt;p&gt;The &lt;a href=&quot;https://gamedevjsweekly.com&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;Gamedev.js Weekly&lt;/a&gt; newsletter issues were emailed regularly in the past weeks - the &lt;a href=&quot;https://gamedevjsweekly.com/600&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;600th one&lt;/a&gt; was prepared and sent from a hotel room while we were on &lt;a href=&quot;https://www.instagram.com/p/DL97baDMbJH/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;vacations in Mallorca&lt;/a&gt;.&lt;/p&gt;
&lt;h2 id=&quot;plans-for-the-next-month&quot;&gt;Plans for the next month&lt;/h2&gt;
&lt;p&gt;Start of the fourteenth edition of the &lt;a href=&quot;https://js13kgames.com&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;js13kGames&lt;/a&gt; competition.&lt;/p&gt;</content:encoded></item><item><title>Enclave Games Monthly Report: June 2025</title><link>https://enclavegames.com/blog/monthly-report-june-2025</link><guid isPermaLink="true">https://enclavegames.com/blog/monthly-report-june-2025</guid><description>We&apos;ve published the js13kGames 2024 t-shirts gallery last month, and started the countdown to js13kGames 2025. Other than that June was mostly about wrapping things up to be able to freely go on much needed vacations at the beginning of July.</description><pubDate>Mon, 14 Jul 2025 00:00:00 GMT</pubDate><content:encoded>&lt;p&gt;We’ve published the &lt;a href=&quot;https://www.facebook.com/media/set/?set=a.1295103709282386&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;js13kGames 2024 t-shirts gallery&lt;/a&gt; last month, and started the &lt;a href=&quot;https://js13kgames.com/blog/countdown&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;countdown to js13kGames 2025&lt;/a&gt;. Other than that June was mostly about wrapping things up to be able to freely go on much needed vacations at the beginning of July.&lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;/blog/media/monthly-june25.png&quot; alt=&quot;Enclave Games - Monthly June 2025&quot;&gt;&lt;/p&gt;
&lt;h2 id=&quot;games&quot;&gt;Games&lt;/h2&gt;
&lt;p&gt;Nothing new this month. I’m thinking of restarting the (failed) &lt;a href=&quot;https://end3r.com/blog/my-100-days-of-code&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;100 Days of Code&lt;/a&gt;, but… making it &lt;strong&gt;100 Days of Vibe&lt;/strong&gt;, so I can have an excuse to play with this concept, since I somehow can’t jump into it on my own.&lt;/p&gt;
&lt;h2 id=&quot;writing&quot;&gt;Writing&lt;/h2&gt;
&lt;p&gt;A few short posts:&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;[09.06] Gamedev.js: &lt;a href=&quot;https://gamedevjs.com/games/real-fishing-in-app-purchases-case-study/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;Real Fishing – in-app purchases case study&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;[11.06] Gamedev.js: &lt;a href=&quot;https://gamedevjs.com/events/react-advanced-london-2025-join-the-conference-with-a-10-discount/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;React Advanced London 2025 – join the conference with a 10% discount&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;[12.06] Gamedev.js: &lt;a href=&quot;https://gamedevjs.com/competitions/crazygames-x-defold-web-jam-build-a-game-in-48-hours-this-weekend/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;CrazyGames × Defold Web Jam – build a game in 48 hours this weekend&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;[13.06] js13kGames: &lt;a href=&quot;https://js13kgames.com/blog/countdown&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;The countdown is on!&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;[16.06] Gamedev.js: &lt;a href=&quot;https://gamedevjs.com/competitions/js13kgames-2025-kicks-off-in-two-months/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;js13kGames 2025 kicks off in two months&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;[19.06] End3r’s Corner: &lt;a href=&quot;https://end3r.com/blog/framed-print&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;Another one for the wall: Gamedev.js Jam 2025 theme in a Framed Print&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;[19.06] Gamedev.js: &lt;a href=&quot;https://gamedevjs.com/competitions/v-shaders-challenge-winners-from-gamedev-js-jam-2025-announced/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;V Shaders challenge winners from Gamedev.js Jam 2025 announced&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;
&lt;h2 id=&quot;op-guild&quot;&gt;OP Guild&lt;/h2&gt;
&lt;p&gt;The &lt;a href=&quot;https://opguild.dev&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;OP Guild&lt;/a&gt; activities are on hold right now, so I’ll skip updates from the next month going forward until that resumes.&lt;/p&gt;
&lt;h2 id=&quot;events&quot;&gt;Events&lt;/h2&gt;
&lt;p&gt;The &lt;a href=&quot;https://www.facebook.com/media/set/?set=a.1295103709282386&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;js13kGames 2024 t-shirt selfies gallery on Facebook&lt;/a&gt; have a few pictures already - feel free to &lt;a href=&quot;https://js13kgames.com/#contact&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;send yours&lt;/a&gt; as well if you happen to have the t-shirt and want to share that fact using a photo.&lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;/blog/media/js13kgames-2024-tshirt-gallery.png&quot; alt=&quot;Enclave Games - Monthly June 2025: js13kGames 2024 t-shirt gallery&quot;&gt;&lt;/p&gt;
&lt;p&gt;Also, the &lt;a href=&quot;https://js13kgames.com/blog/countdown&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;js13kGames 2025 countdown&lt;/a&gt; officially started. Currently having lots of conversations with potential partners, but some talks takes a lot of time and effort. Given the budget might be even more limited than before I’m thinking of reducing the free t-shirt count from 100 (&lt;a href=&quot;https://js13kgames.com/2018/blog/t-shirts-for-top-100-entries&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;introduced&lt;/a&gt; in 2018) to 50, but it’s not final yet.&lt;/p&gt;
&lt;h2 id=&quot;other&quot;&gt;Other&lt;/h2&gt;
&lt;p&gt;I’ve &lt;a href=&quot;https://end3r.com/blog/framed-print&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;reviewed&lt;/a&gt; a new &lt;strong&gt;Sticker Mule&lt;/strong&gt; product, &lt;strong&gt;Framed Print&lt;/strong&gt;, by putting the &lt;a href=&quot;https://gamedevjs.com/jam/2025/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;Gamedev.js Jam 2025&lt;/a&gt; theme, &lt;strong&gt;Balance&lt;/strong&gt;, into a nice physical frame.&lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;/blog/media/framed-print.jpg&quot; alt=&quot;Enclave Games - Monthly June 2025: Framed Print&quot;&gt;&lt;/p&gt;
&lt;p&gt;That design was created specifically for this year’s &lt;a href=&quot;https://gamedevjs.myspreadshop.com/gamedevjs+jam+2025+balance-A681e09e1b5898862be7b6cd0&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;Gamedev.js Jam t-shirts&lt;/a&gt;.&lt;/p&gt;
&lt;h2 id=&quot;plans-for-the-next-month&quot;&gt;Plans for the next month&lt;/h2&gt;
&lt;p&gt;Continue the preparations to &lt;a href=&quot;https://js13kgames.com&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;js13kGames&lt;/a&gt; 2025, maybe starting &lt;strong&gt;100 Days of Vibe&lt;/strong&gt;?&lt;/p&gt;</content:encoded></item><item><title>Enclave Games Monthly Report: May 2025</title><link>https://enclavegames.com/blog/monthly-report-may-2025</link><guid isPermaLink="true">https://enclavegames.com/blog/monthly-report-may-2025</guid><description>Announcing Gamedev.js Jam 2025 overall winners and the best entries in the optional challenges, sending all the digital prizes, releasing the Balance t-shirt design in the online shop, and vibe coding a js13kGames shader - all that happened in May.</description><pubDate>Tue, 03 Jun 2025 00:00:00 GMT</pubDate><content:encoded>&lt;p&gt;Announcing &lt;a href=&quot;https://gamedevjs.com/competitions/gamedev-js-jam-2025-winners-announced/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;Gamedev.js Jam 2025 overall winners&lt;/a&gt; and the &lt;a href=&quot;https://gamedevjs.com/competitions/best-entries-from-the-challenges-in-gamedev-js-jam-2025/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;best entries in the optional challenges&lt;/a&gt;, sending all the digital &lt;a href=&quot;https://gamedevjs.com/jam/2025/#prizes&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;prizes&lt;/a&gt;, releasing the &lt;a href=&quot;https://gamedevjs.myspreadshop.com/gamedevjs+jam+2025+balance-A681e09e1b5898862be7b6cd0&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;Balance t-shirt&lt;/a&gt; design in the online shop, and vibe coding a &lt;a href=&quot;https://marketplace.v.systems/discover/nft-detail/?nftTokenId=TWaR5A2wx9RgTsmFs17vsSeuHE2X4zyWCtJPqdtKL&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;js13kGames shader&lt;/a&gt; - all that happened in May.&lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;/blog/media/monthly-may25.png&quot; alt=&quot;Enclave Games - Monthly May 2025&quot;&gt;&lt;/p&gt;
&lt;h2 id=&quot;games&quot;&gt;Games&lt;/h2&gt;
&lt;p&gt;Not a game, but I did some “coding”! I mean, I’m not sure anymore as I haven’t written a single line of code, but I did release a shader - check out &lt;a href=&quot;https://enclavegames.com/blog/js13kgames-v-shader&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;Vibe coding js13kGames shader for the V Shaders challenge&lt;/a&gt; blog post. It’s not much, but it’s js13kGames-branded, animates nicely, don’t throw any errors in the console, and looks good enough. Vibe coded it super fast with ChatGPT.&lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;/blog/media/js13kgames-v-shader-listed.png&quot; alt=&quot;Enclave Games - js13kGames shader&quot;&gt;&lt;/p&gt;
&lt;p&gt;Am I back to coding if I didn’t write the code? Who knows, but at least I’m closer to building and releasing some games again. It’s high time as the last &lt;a href=&quot;https://enclavegames.com/games/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;Enclave Games creation&lt;/a&gt; was &lt;a href=&quot;https://enclavegames.com/games/forest-cuties/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;Forest Cuties&lt;/a&gt; - in June… 2021.&lt;/p&gt;
&lt;h2 id=&quot;writing&quot;&gt;Writing&lt;/h2&gt;
&lt;p&gt;I’ve focused on writing about the Gamedev.js Jam 2025 this month:&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;[10.05] Gamedev.js: &lt;a href=&quot;https://gamedevjs.com/competitions/gamedev-js-jam-2025-winners-announced/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;Gamedev.js Jam 2025 winners announced!&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;[11.05] Gamedev.js: &lt;a href=&quot;https://gamedevjs.com/competitions/best-entries-from-the-challenges-in-gamedev-js-jam-2025/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;Best entries from the Challenges in Gamedev.js Jam 2025&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;[20.05] Gamedev.js: &lt;a href=&quot;https://gamedevjs.com/competitions/new-gamedev-js-jam-2025-t-shirt-balance/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;New Gamedev.js Jam 2025 t-shirt: Balance!&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;[21.05] Enclave Games: &lt;a href=&quot;https://enclavegames.com/blog/js13kgames-v-shader&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;Vibe coding js13kGames shader for the V Shaders challenge&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;&lt;img src=&quot;/blog/media/jam25-tshirt-balance.png&quot; alt=&quot;Enclave Games - Gamedev.js Jam 2025 t-shirt: Balance&quot;&gt;&lt;/p&gt;
&lt;p&gt;I’m still quite happy about the shader though.&lt;/p&gt;
&lt;h2 id=&quot;op-guild&quot;&gt;OP Guild&lt;/h2&gt;
&lt;p&gt;Winners of the &lt;a href=&quot;https://gamedevjs.com/competitions/best-entries-from-the-challenges-in-gamedev-js-jam-2025/#noods&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;$NOODS challenge in Gamedev.js Jam 2025&lt;/a&gt; were announced, among other challenges.&lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;/blog/media/jam25-challenge-noods.png&quot; alt=&quot;Enclave Games - $NOODS challenge winners in Gamedev.js Jam 2025&quot;&gt;&lt;/p&gt;
&lt;p&gt;I’m exploring vibe coding web games, since &lt;a href=&quot;https://potnoodle.dev/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;PotNoodleDev&lt;/a&gt; is &lt;strong&gt;OP Games&lt;/strong&gt;’ AI agent who does exactly that.&lt;/p&gt;
&lt;h2 id=&quot;events&quot;&gt;Events&lt;/h2&gt;
&lt;p&gt;&lt;a href=&quot;https://www.youtube.com/watch?v=OjmqF019A7Y&amp;#x26;list=PLa43XC20JWsHM91jC66DLIt6M8-ROJZoF&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;Michelle “MishManners” Duke&lt;/a&gt; and &lt;a href=&quot;https://www.youtube.com/watch?v=pQi7DOP61y4&amp;#x26;list=PLmCE_HYLQCo3QXzOCU09WyuODUIOwDrbe&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;Dobuki Gamer&lt;/a&gt; streamed playing Gamedev.js Jam 2025 entries on YouTube - you should definitely check those out, and if you recorded something yourself please &lt;a href=&quot;https://enclavegames.com/contact/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;let us know&lt;/a&gt;.&lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;/blog/media/gamedevjs-jam25-streamers.png&quot; alt=&quot;Enclave Games - Gamedev.js Jam 2025 streamers&quot;&gt;&lt;/p&gt;
&lt;p&gt;Landing page of &lt;a href=&quot;https://gamedevjs.com/jam/2026/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;Gamedev.js Jam 2026&lt;/a&gt; is already up, along with the &lt;a href=&quot;https://itch.io/jam/gamedevjs-2026&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;relevant Itch page&lt;/a&gt;.&lt;/p&gt;
&lt;h2 id=&quot;other&quot;&gt;Other&lt;/h2&gt;
&lt;p&gt;&lt;a href=&quot;https://neuroshimahex.pl/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;NeuroshimaHex.pl&lt;/a&gt; is the official patron of the 20th anniversary edition of Neuroshima Hex in Poland that is planned to be released in September, our logo will land at the back of the box.&lt;/p&gt;
&lt;h2 id=&quot;plans-for-the-next-month&quot;&gt;Plans for the next month&lt;/h2&gt;
&lt;p&gt;Start the preparations to &lt;a href=&quot;https://js13kgames.com/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;js13kGames&lt;/a&gt; 2025, hopefully with the website’s sources on GitHub.&lt;/p&gt;
&lt;p&gt;Vibe code some games, hopefully.&lt;/p&gt;</content:encoded></item><item><title>Vibe coding js13kGames shader for the V Shaders challenge</title><link>https://enclavegames.com/blog/js13kgames-v-shader</link><guid isPermaLink="true">https://enclavegames.com/blog/js13kgames-v-shader</guid><description>I vibe coded a shader in an hour and submitted it to the V Shaders challenge which offers $12k prize pool - you can do it too as the deadline is tomorrow, May 22nd.</description><pubDate>Wed, 21 May 2025 00:00:00 GMT</pubDate><content:encoded>&lt;p&gt;I vibe coded a shader in an hour and submitted it to the &lt;a href=&quot;https://gamedevjs.com/competitions/gamedev-js-jam-2025-v-shaders-challenge/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;V Shaders challenge&lt;/a&gt; which offers $12k prize pool - you can do it too as the deadline is tomorrow, May 22nd.&lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;/blog/media/jam25-vshaders.png&quot; alt=&quot;Enclave Games - js13kGames V Shader: Gamedev.js Jam 2025&quot;&gt;&lt;/p&gt;
&lt;p&gt;One of the optional challenges in the recently ended &lt;a href=&quot;https://gamedevjs.com/jam/2025/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;Gamedev.js Jam 2025&lt;/a&gt; was &lt;a href=&quot;https://gamedevjs.com/competitions/gamedev-js-jam-2025-v-shaders-challenge/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;V Shaders one&lt;/a&gt; by the &lt;strong&gt;V Systems&lt;/strong&gt; team, which was all about creating a 16 kilobyte shader and uploading it to their Marketplace as an NFT.&lt;/p&gt;
&lt;p&gt;I can’t afford to have enough spare time to participate in my own jams and competitions, but this was a bit different: the deadline was extended from the original April 26th. When I wrapped &lt;strong&gt;Gamedev.js Jam 2025&lt;/strong&gt; I could check how easy (or difficult) it was to participate, as the submission process was outside of Itch.&lt;/p&gt;
&lt;p&gt;I wanted to properly start coding the shader in VS Code or Cursor, but decided to ask ChatGPT a few general questions about shaders first. Interestingly enough, after a few answers I ended up with a source code for an example shader, and decided to iterate on that.&lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;/blog/media/js13kgames-v-shader.png&quot; alt=&quot;Enclave Games - js13kGames V Shader&quot;&gt;&lt;/p&gt;
&lt;p&gt;After a few simple prompts I ended up with a simple, basic shader animating “flow” in the background, with the &lt;a href=&quot;https://js13kgames.com/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;js13kGames&lt;/a&gt; logo wiggling in the front. I’ve updated the colors to reflect the js13kGames branding and that’s it!&lt;/p&gt;
&lt;p&gt;It would take 5 minutes, but the remaining 55 was spent on trying to force ChatGPT into embedding the svg logo in a shader itself - after about ten failed attempts at fixing it I had to do a small research myself and apply the changes manually.&lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;/blog/media/js13kgames-v-shader-minted.png&quot; alt=&quot;Enclave Games - js13kGames V Shader minted&quot;&gt;&lt;/p&gt;
&lt;p&gt;After all the output was a single index.html file, so it wasn’t that difficult. I zipped it and moved to the next steps:&lt;/p&gt;
&lt;ol&gt;
&lt;li&gt;Create a (JavaScript) shader&lt;/li&gt;
&lt;li&gt;Create the Titan wallet&lt;/li&gt;
&lt;li&gt;Get some $VSYS&lt;/li&gt;
&lt;li&gt;Create a new collection&lt;/li&gt;
&lt;li&gt;Mint your NFT&lt;/li&gt;
&lt;li&gt;…&lt;/li&gt;
&lt;li&gt;&lt;a href=&quot;https://gamedevjs.com/jam/2025/#prizes-vshaders&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;PROFIT&lt;/a&gt;&lt;/li&gt;
&lt;/ol&gt;
&lt;p&gt;Follow the &lt;a href=&quot;https://medium.com/vsystems/13-26-april-create-your-shader-to-win-up-to-1000-v-hackathon-f172e4ee3e55&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;introductory blog post&lt;/a&gt; and &lt;a href=&quot;https://medium.com/vsystems/compile-your-shader-into-a-binary-format-v-hackathon-tutorial-47b41f39065b&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;step-by-step tutorial&lt;/a&gt; from the V Systems folks and you’ll easily make a submission yourself. You can even ignore forking their repo and doing all the Rust building as the zip &lt;a href=&quot;https://github.com/end3r/v-shader-js13k&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;with the html file containing the shader&lt;/a&gt; is good enough to be submitted to the Marketplace directly.&lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;/blog/media/js13kgames-v-shader-listed.png&quot; alt=&quot;Enclave Games - js13kGames V Shader listed&quot;&gt;&lt;/p&gt;
&lt;p&gt;You do need a bit of $VSYS to create &lt;a href=&quot;https://marketplace.v.systems/discover/series-detail/?collectionId=CCFrugPEYxN5PspVRy5hjL4zDk9E1Lj7a4U&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;your collection in their Marketplace&lt;/a&gt;, which you’d get from V Systems folks, but if you don’t want to wait you can buy some through an exchange like MEXC. You only need a few cents to do that though, and then you’ll be able to &lt;a href=&quot;https://marketplace.v.systems/discover/nft-detail/?nftTokenId=TWaR5A2wx9RgTsmFs17vsSeuHE2X4zyWCtJPqdtKL&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;mint NFTs&lt;/a&gt; freely.&lt;/p&gt;
&lt;p&gt;That’s it - two hours of tinkering to have a chance at winning up to $1000 in four different categories with the total prize pool of $12000, so definitely worth checking out!&lt;/p&gt;</content:encoded></item><item><title>Enclave Games Monthly Report: April 2025</title><link>https://enclavegames.com/blog/monthly-report-april-2025</link><guid isPermaLink="true">https://enclavegames.com/blog/monthly-report-april-2025</guid><description>This will be a short Monthly Report as it&apos;s still all about the ongoing Gamedev.js Jam 2025.</description><pubDate>Wed, 07 May 2025 00:00:00 GMT</pubDate><content:encoded>&lt;p&gt;This will be a short &lt;strong&gt;Monthly Report&lt;/strong&gt; as it’s &lt;em&gt;still&lt;/em&gt; all about the ongoing &lt;a href=&quot;https://gamedevjs.com/jam/2025/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;Gamedev.js Jam 2025&lt;/a&gt;.&lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;/blog/media/monthly-april25.png&quot; alt=&quot;Enclave Games - Monthly April 2025&quot;&gt;&lt;/p&gt;
&lt;h2 id=&quot;games&quot;&gt;Games&lt;/h2&gt;
&lt;p&gt;Nope, not yet, but hopefully I’m onto something.&lt;/p&gt;
&lt;h2 id=&quot;writing&quot;&gt;Writing&lt;/h2&gt;
&lt;p&gt;A first few days of April had the regular content being published, with Jam challenges leading to the start and theme announcement.&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;[01.04] Gamedev.js: &lt;a href=&quot;https://gamedevjs.com/games/breakout-71-classic-with-a-twist/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;Breakout 71 – classic with a twist&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;[02.04] Gamedev.js: &lt;a href=&quot;https://gamedevjs.com/competitions/gamedev-js-jam-2025-v-shaders-challenge/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;Jam 2025: V Shaders challenge&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;[03.04] Gamedev.js: &lt;a href=&quot;https://gamedevjs.com/games/csscape-room-no-javascript-escape-game/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;CSScape Room – no-JavaScript escape game&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;[04.04] Gamedev.js: &lt;a href=&quot;https://gamedevjs.com/competitions/gamedev-js-jam-2025-phaser-challenge/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;Jam 2025: Phaser challenge&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;[06.04] Gamedev.js: &lt;a href=&quot;https://gamedevjs.com/tools/pico-pubsub-the-smallest-pubsub-library/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;Pico-PubSub – the smallest PubSub library&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;[07.04] Gamedev.js: &lt;a href=&quot;https://gamedevjs.com/competitions/gamedev-js-jam-2025-noods-challenge/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;Jam 2025: $Noods challenge&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;[08.04] Gamedev.js: &lt;a href=&quot;https://gamedevjs.com/competitions/2025-vibe-coding-game-jam/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;2025 Vibe Coding Game Jam&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;[09.04] Gamedev.js: &lt;a href=&quot;https://gamedevjs.com/competitions/gamedev-js-jam-2025-open-source-challenge/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;Jam 2025: Open Source challenge&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;[10.04] Gamedev.js: &lt;a href=&quot;https://gamedevjs.com/events/npc-friday-1-vibe-coding-intro/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;NPC Friday #1: Vibe Coding intro&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;[11.04] Gamedev.js: &lt;a href=&quot;https://gamedevjs.com/competitions/all-challenges-in-gamedev-js-jam-2025-v-shaders-open-source-phaser-and-noods/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;All challenges in Gamedev.js Jam 2025: V Shaders, Open Source, Phaser, and $Noods&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;[13.04] Gamedev.js: &lt;a href=&quot;https://gamedevjs.com/competitions/gamedev-js-jam-2025-start-and-theme-announcement/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;Jam 2025 start and theme announcement!&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;[28.04] Gamedev.js: &lt;a href=&quot;https://gamedevjs.com/competitions/all-the-entries-from-gamedev-js-jam-2025/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;All the entries from Gamedev.js Jam 2025&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;Then I focused on the Jam entirely.&lt;/p&gt;
&lt;h2 id=&quot;op-guild&quot;&gt;OP Guild&lt;/h2&gt;
&lt;p&gt;We’ve ended up with 22 entries submitted to the &lt;a href=&quot;https://gamedevjs.com/jam/2025/#challenge-noods&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;$NOODS challenge in Gamedev.js Jam 2025&lt;/a&gt;, which is pretty good.&lt;/p&gt;
&lt;h2 id=&quot;events&quot;&gt;Events&lt;/h2&gt;
&lt;p&gt;Announcing last Gamedev.js Jam 2025 partners, prizes, and experts before the start, and then the theme announcement. Later on filtering out spam, and assisting with submissions, all while being active on social media.&lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;/blog/media/jam25-allentries.png&quot; alt=&quot;Enclave Games - All Gamedev.js Jam 2025 entries&quot;&gt;&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;&lt;a href=&quot;https://itch.io/c/5700028/gamedevjs-jam-2025-open-source&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;Open Source&lt;/a&gt; (122 games)&lt;/li&gt;
&lt;li&gt;&lt;a href=&quot;https://itch.io/c/5695518/gamedevjs-jam-2025-phaser&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;Build it with Phaser&lt;/a&gt; (68 games)&lt;/li&gt;
&lt;li&gt;&lt;a href=&quot;https://itch.io/c/5699767/gamedevjs-jam-2025-noods&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;$NOODS&lt;/a&gt; (22 games)&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;We ended up with &lt;strong&gt;420 entries&lt;/strong&gt; this year! Check out &lt;a href=&quot;https://x.com/hashtag/gamedevjs?f=live&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;&lt;em&gt;#gamedevjs&lt;/em&gt;&lt;/a&gt; for the stream of cool web game updates shared by the community.&lt;/p&gt;
&lt;h2 id=&quot;other&quot;&gt;Other&lt;/h2&gt;
&lt;p&gt;I bought a drone, &lt;strong&gt;DJI Avata 2&lt;/strong&gt; to be exact, as I wanted an FPV one for half of my life actually - really happy with the first days of using it.&lt;/p&gt;
&lt;h2 id=&quot;plans-for-the-next-month&quot;&gt;Plans for the next month&lt;/h2&gt;
&lt;p&gt;Announcing &lt;strong&gt;Gamedev.js Jam 2025 winners&lt;/strong&gt; and hopefully vibe coding some entries into other game jams myself.&lt;/p&gt;</content:encoded></item><item><title>Enclave Games Monthly Report: March 2025</title><link>https://enclavegames.com/blog/monthly-report-march-2025</link><guid isPermaLink="true">https://enclavegames.com/blog/monthly-report-march-2025</guid><description>Focusing on preparations of the Gamedev.js Jam 2025 took its toll, and so the Monthly Report for March is out more than three weeks into April.</description><pubDate>Fri, 25 Apr 2025 00:00:00 GMT</pubDate><content:encoded>&lt;p&gt;Focusing on preparations of the &lt;a href=&quot;https://gamedevjs.com/jam/2025/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;Gamedev.js Jam 2025&lt;/a&gt; took its toll, and so the &lt;strong&gt;Monthly Report&lt;/strong&gt; for March is out more than three weeks into April.&lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;/blog/media/monthly-march25.png&quot; alt=&quot;Enclave Games - Monthly March 2025&quot;&gt;&lt;/p&gt;
&lt;h2 id=&quot;games&quot;&gt;Games&lt;/h2&gt;
&lt;p&gt;Vibe coding with Cursor! I don’t have anything to show (yet), but I did play with Cursor’s capabilities a bit and I want to get back to coding SO MUCH.&lt;/p&gt;
&lt;h2 id=&quot;writing&quot;&gt;Writing&lt;/h2&gt;
&lt;p&gt;I’ve completed my personal challenge of publishing a (short) news piece EVERY WORKING DAY throughout March on gamedevjs.com, so it ended up being 21 entries in total: 8 games, 4 tools, 4 events, 3 tutorials, 1 competition, and 1 video.&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;[03.03] Gamedev.js: &lt;a href=&quot;https://gamedevjs.com/games/chipped-break-rocks-and-find-minerals/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;Chipped – break rocks and find minerals&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;[04.03] Gamedev.js: &lt;a href=&quot;https://gamedevjs.com/events/jsnation-2025-discount-code/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;JSNation 2025 discount code&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;[05.03] Gamedev.js: &lt;a href=&quot;https://gamedevjs.com/games/asterogue-sci-fi-space-roguelike/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;Asterogue – sci-fi space roguelike&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;[06.03] Gamedev.js: &lt;a href=&quot;https://gamedevjs.com/events/react-summit-2025-discount-code/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;React Summit 2025 discount code&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;[07.03] Gamedev.js: &lt;a href=&quot;https://gamedevjs.com/tools/swgpu-simple-webgpu-game-engine/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;SWGPU – simple WebGPU game engine&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;[10.03] Gamedev.js: &lt;a href=&quot;https://gamedevjs.com/games/bubbits-bubble-shooter-battle-royale/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;Bubbits – bubble shooter battle royale&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;[11.03] Gamedev.js: &lt;a href=&quot;https://gamedevjs.com/videos/flow-made-in-blender/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;Flow made in Blender&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;[12.03] Gamedev.js: &lt;a href=&quot;https://gamedevjs.com/tutorials/little-ski-littlejs-game-tutorial/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;Little Ski – LittleJS game tutorial&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;[13.03] Gamedev.js: &lt;a href=&quot;https://gamedevjs.com/tools/nanojet-micro-webgpu-game-engine/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;Nanojet – micro WebGPU game engine&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;[14.03] Gamedev.js: &lt;a href=&quot;https://gamedevjs.com/games/daily-dungeon-new-maze-every-24-hours/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;Daily Dungeon – new maze every 24 hours&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;[17.03] Gamedev.js: &lt;a href=&quot;https://gamedevjs.com/events/web-game-developers-at-gdc-2025/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;Web Game Developers at GDC 2025&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;[18.03] Gamedev.js: &lt;a href=&quot;https://gamedevjs.com/tutorials/the-kings-crowns-making-of-a-webxr-game-in-13-kilobytes/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;The King’s Crowns – making of a WebXR game in 13 kilobytes&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;[19.03] Gamedev.js: &lt;a href=&quot;https://gamedevjs.com/events/code-europe-2025-discount-code/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;Code Europe 2025 discount code&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;[20.03] Gamedev.js: &lt;a href=&quot;https://gamedevjs.com/games/hammer-time-smash-your-enemies/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;Hammer Time – smash your enemies&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;[21.03] Gamedev.js: &lt;a href=&quot;https://gamedevjs.com/tutorials/publishing-web-games-on-steam-with-electron/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;Publishing web games on Steam with Electron&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;[24.03] Gamedev.js: &lt;a href=&quot;https://gamedevjs.com/tools/fyrox-rust-based-game-engine/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;Fyrox – Rust based game engine&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;[25.03] Gamedev.js: &lt;a href=&quot;https://gamedevjs.com/games/dragonsweeper-a-minesweeper-and-rpg-hybrid/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;Dragonsweeper – a minesweeper and RPG hybrid&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;[26.03] Gamedev.js: &lt;a href=&quot;https://gamedevjs.com/tools/nitrode-ai-assisted-platform-using-godot/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;Nitrode – AI-assisted platform using Godot&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;[27.03] Gamedev.js: &lt;a href=&quot;https://gamedevjs.com/games/space-intruders-alliance-sci-fi-retrofuturistic-top-down-shooter/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;Space Intruders Alliance – sci-fi retrofuturistic top-down shooter&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;[28.03] Gamedev.js: &lt;a href=&quot;https://gamedevjs.com/games/project-prismatic-webgpu-powered-fps/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;Project Prismatic – WebGPU powered FPS&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;[31.03] Gamedev.js: &lt;a href=&quot;https://gamedevjs.com/competitions/playhack-game-jam-with-elympics-on-arcadia/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;PlayHack – game jam with Elympics on Arcadia&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;I’ve caught up with most of the topics from the past few months, but I don’t think I’ll be able to continue with the similar pace in April - even though the posts are short, it all takes time, and I’ll be busy with &lt;strong&gt;Gamedev.js Jam 2025&lt;/strong&gt; anyway.&lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;/blog/media/jam25-noods.png&quot; alt=&quot;Enclave Games - Monthly March 2025: $NOODS challenge&quot;&gt;&lt;/p&gt;
&lt;h2 id=&quot;op-guild&quot;&gt;OP Guild&lt;/h2&gt;
&lt;p&gt;Lots of cool things happening: &lt;a href=&quot;https://gamedevjs.com/jam/2025/#challenge-noods&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;$NOODS challenge&lt;/a&gt; in Gamedev.js Jam, vibe coding experiments, and the emergence of &lt;a href=&quot;https://potnoodle.dev/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;PotNoodleDev&lt;/a&gt;.&lt;/p&gt;
&lt;h2 id=&quot;events&quot;&gt;Events&lt;/h2&gt;
&lt;p&gt;&lt;a href=&quot;https://gamedevjs.com/jam/2025/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;Gamedev.js Jam 2025&lt;/a&gt; preparations and announcements took most of March.&lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;/blog/media/w3cgames-mar25-loco.png&quot; alt=&quot;Enclave Games - Monthly March 2025: Loading and Control API&quot;&gt;&lt;/p&gt;
&lt;p&gt;A new W3C Games Group is about to be created to work on the specification and implementation of the &lt;a href=&quot;https://end3r.com/blog/w3c-games-cg-mar-2025&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;Loading and Control API&lt;/a&gt;.&lt;/p&gt;
&lt;h2 id=&quot;other&quot;&gt;Other&lt;/h2&gt;
&lt;p&gt;This blog, same as &lt;a href=&quot;https://end3r.com/blog&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;End3r’s Corner&lt;/a&gt; and &lt;a href=&quot;https://tata.end3r.com&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;TataDeveloper&lt;/a&gt;, are now running on a new engine, &lt;strong&gt;Astro&lt;/strong&gt;. Gatsby got heavy, but the main issue was… the old laptop with the publishing setup died. Fortunately, Alkor helped and now everything’s back, and running as smooth as ever.&lt;/p&gt;
&lt;h2 id=&quot;plans-for-the-next-month&quot;&gt;Plans for the next month&lt;/h2&gt;
&lt;p&gt;Finishing touches and announcements, and then actually running &lt;a href=&quot;https://gamedevjs.com/jam/2025/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;Gamedev.js Jam 2025&lt;/a&gt;, the sixth yearly edition of the jam already.&lt;/p&gt;</content:encoded></item><item><title>Enclave Games Monthly Report: February 2025</title><link>https://enclavegames.com/blog/monthly-report-february-2025</link><guid isPermaLink="true">https://enclavegames.com/blog/monthly-report-february-2025</guid><description>Preparations to Gamedev.js Jam 2025 started with good progress, we&apos;ve shipped js13kGames 2024 t-shirts with all the gadgets, and I had my GitHub Star status renewed for another year, so it was a good month.</description><pubDate>Fri, 07 Mar 2025 00:00:00 GMT</pubDate><content:encoded>&lt;p&gt;Preparations to &lt;a href=&quot;https://gamedevjs.com/jam/2025/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;Gamedev.js Jam 2025&lt;/a&gt; started with good progress, we’ve shipped &lt;a href=&quot;https://js13kgames.com/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;js13kGames&lt;/a&gt; 2024 t-shirts with &lt;a href=&quot;https://js13kgames.com/2024/blog/every-js13k-gadget-all-at-once&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;all the gadgets&lt;/a&gt;, and I had my &lt;a href=&quot;https://end3r.com/blog/github-star-5th/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;GitHub Star&lt;/a&gt; status renewed for another year, so it was a good month.&lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;/blog/media/monthly-february25.png&quot; alt=&quot;Enclave Games - Monthly February 2025&quot;&gt;&lt;/p&gt;
&lt;h2 id=&quot;games&quot;&gt;Games&lt;/h2&gt;
&lt;p&gt;Nope, nothing - ask me in April.&lt;/p&gt;
&lt;h2 id=&quot;writing&quot;&gt;Writing&lt;/h2&gt;
&lt;p&gt;A lot of news items published in February on the Gamedev.js website. A total of 18: with 7 games, 5 tools, 3 competitions, and 3 events.&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;[04.02] Gamedev.js: &lt;a href=&quot;https://gamedevjs.com/competitions/indie-fun-game-jam-started/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;Indie.fun Game Jam started&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;[05.02] Gamedev.js: &lt;a href=&quot;https://gamedevjs.com/games/pdftris-play-tetris-in-a-pdf/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;PDFTris – play Tetris in a PDF&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;[06.02] Gamedev.js: &lt;a href=&quot;https://gamedevjs.com/competitions/ludum-dare-taking-a-break-or-not/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;Ludum Dare taking a break… or not?&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;[07.02] Gamedev.js: &lt;a href=&quot;https://gamedevjs.com/tools/excalibur-version-0-30-was-released/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;Excalibur version 0.30 was released&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;[10.02] Gamedev.js: &lt;a href=&quot;https://gamedevjs.com/games/novamundi-a-unique-take-on-strategy-and-survival/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;NovaMundi: a unique take on strategy and survival&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;[11.02] Gamedev.js: &lt;a href=&quot;https://gamedevjs.com/tools/gdevelop-5-5-with-3d-physics-released/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;GDevelop 5.5 with 3D physics released&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;[12.02] Gamedev.js: &lt;a href=&quot;https://gamedevjs.com/games/retroski-skill-based-2d-retro-skiing-game/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;RetroSki – skill-based 2D retro skiing game&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;[13.02] Gamedev.js: &lt;a href=&quot;https://gamedevjs.com/competitions/countdown-to-gamedev-js-jam-2025-and-call-for-partners/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;Countdown to Gamedev.js Jam 2025 and call for partners&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;[17.02] Gamedev.js: &lt;a href=&quot;https://gamedevjs.com/games/curvelicious-a-local-multiplayer-snake-game/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;Curvelicious – a local multiplayer snake game&lt;/a&gt; (João)&lt;/li&gt;
&lt;li&gt;[18.02] Gamedev.js: &lt;a href=&quot;https://gamedevjs.com/events/j-on-the-beach-2025-upcoming-conference-for-data-lovers/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;J On The Beach 2025 – upcoming conference for data lovers&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;[19.02] Gamedev.js: &lt;a href=&quot;https://gamedevjs.com/games/word-rummy-new-game-exploring-discord-activities/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;Word Rummy – new game exploring Discord Activities&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;[20.02] Gamedev.js: &lt;a href=&quot;https://gamedevjs.com/tools/ray-browser-built-for-gaming-gets-6-5m-investment/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;Ray Browser built for gaming gets $6.5m investment&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;[21.02] Gamedev.js: &lt;a href=&quot;https://gamedevjs.com/games/the-supernatural-power-troll-from-gamedev-js-jam-to-steam/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;The Supernatural Power Troll – from Gamedev.js Jam to Steam&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;[24.02] Gamedev.js: &lt;a href=&quot;https://gamedevjs.com/tools/phaser-launcher-free-app-to-quickly-create-phaser-games/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;Phaser Launcher – free app to quickly create Phaser games&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;[25.02] Gamedev.js: &lt;a href=&quot;https://gamedevjs.com/events/jsday-2025-lineup-and-more-free-tickets/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;jsday 2025 – lineup and more free tickets&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;[26.02] Gamedev.js: &lt;a href=&quot;https://gamedevjs.com/tools/colyseus-0-16-released/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;Colyseus 0.16 released&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;[27.02] Gamedev.js: &lt;a href=&quot;https://gamedevjs.com/events/react-paris-2025-discount-code/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;React Paris 2025 discount code&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;[28.02] Gamedev.js: &lt;a href=&quot;https://gamedevjs.com/games/a-prison-for-dreams-pixelart-metroidvania-platformer/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;A Prison for Dreams – pixelart metroidvania platformer&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;Those are usually short news pieces, but it’s great to be able to share how much cool web gamedev stuff the community is releasing, and many of those end up in the &lt;a href=&quot;https://gamedevjsweekly.com/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;Gamedev.js Weekly&lt;/a&gt; newsletter issues anyway.&lt;/p&gt;
&lt;h2 id=&quot;op-guild&quot;&gt;OP Guild&lt;/h2&gt;
&lt;p&gt;The very first &lt;a href=&quot;https://x.com/Gamedevjs/status/1892279006361227733&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;Gamedev.js Jam 2025 announcement&lt;/a&gt; was the &lt;strong&gt;partnership with OP Guild&lt;/strong&gt;, which became the Platinum partner - expect the details about a dedicated challenge soon.&lt;/p&gt;
&lt;blockquote class=&quot;twitter-tweet&quot;&gt;&lt;p lang=&quot;en&quot; dir=&quot;ltr&quot;&gt;We&apos;re incredibly happy to have &lt;a href=&quot;https://twitter.com/OP_Guild?ref_src=twsrc%5Etfw&quot;&gt;@OP_Guild&lt;/a&gt; as a Platinum Partner in &lt;a href=&quot;https://twitter.com/hashtag/GamedevJS?src=hash&amp;#x26;ref_src=twsrc%5Etfw&quot;&gt;#GamedevJS&lt;/a&gt; Jam 2025!&lt;a href=&quot;https://t.co/f4JJg7HLNO&quot;&gt;https://t.co/f4JJg7HLNO&lt;/a&gt;&lt;a href=&quot;https://twitter.com/hashtag/gamedev?src=hash&amp;#x26;ref_src=twsrc%5Etfw&quot;&gt;#gamedev&lt;/a&gt; &lt;a href=&quot;https://twitter.com/hashtag/indiedev?src=hash&amp;#x26;ref_src=twsrc%5Etfw&quot;&gt;#indiedev&lt;/a&gt; &lt;a href=&quot;https://twitter.com/hashtag/indiegames?src=hash&amp;#x26;ref_src=twsrc%5Etfw&quot;&gt;#indiegames&lt;/a&gt; &lt;a href=&quot;https://twitter.com/hashtag/gamejam?src=hash&amp;#x26;ref_src=twsrc%5Etfw&quot;&gt;#gamejam&lt;/a&gt; &lt;a href=&quot;https://twitter.com/hashtag/web3?src=hash&amp;#x26;ref_src=twsrc%5Etfw&quot;&gt;#web3&lt;/a&gt; &lt;a href=&quot;https://twitter.com/hashtag/blockchain?src=hash&amp;#x26;ref_src=twsrc%5Etfw&quot;&gt;#blockchain&lt;/a&gt; &lt;a href=&quot;https://twitter.com/hashtag/AI?src=hash&amp;#x26;ref_src=twsrc%5Etfw&quot;&gt;#AI&lt;/a&gt; &lt;a href=&quot;https://twitter.com/OPGames_?ref_src=twsrc%5Etfw&quot;&gt;@OPGames_&lt;/a&gt; &lt;a href=&quot;https://twitter.com/arcadia_fun?ref_src=twsrc%5Etfw&quot;&gt;@arcadia_fun&lt;/a&gt; &lt;a href=&quot;https://twitter.com/ChaseFreo?ref_src=twsrc%5Etfw&quot;&gt;@ChaseFreo&lt;/a&gt; &lt;a href=&quot;https://twitter.com/polats?ref_src=twsrc%5Etfw&quot;&gt;@Polats&lt;/a&gt; &lt;a href=&quot;https://t.co/ReXjONSa1F&quot;&gt;pic.twitter.com/ReXjONSa1F&lt;/a&gt;&lt;/p&gt;— Gamedev.js (@Gamedevjs) &lt;a href=&quot;https://twitter.com/Gamedevjs/status/1892279006361227733?ref_src=twsrc%5Etfw&quot;&gt;February 19, 2025&lt;/a&gt;&lt;/blockquote&gt; &lt;script async src=&quot;https://platform.twitter.com/widgets.js&quot; charset=&quot;utf-8&quot;&gt;&lt;/script&gt;
&lt;p&gt;I was also researching &lt;strong&gt;AI agents&lt;/strong&gt;, as &lt;strong&gt;OP Games&lt;/strong&gt; is preparing to release a cool project in the coming days that can benefit OP Guild folks.&lt;/p&gt;
&lt;h2 id=&quot;events&quot;&gt;Events&lt;/h2&gt;
&lt;p&gt;Preparations to &lt;a href=&quot;https://gamedevjs.com/jam/2025/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;Gamedev.js Jam 2025&lt;/a&gt; - talking with partners, asking for prizes, discussing potential challenges. Lots of announcements already scheduled for the beginning of this month.&lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;/blog/media/js13kgames-2024-selfie.jpg&quot; alt=&quot;Enclave Games - Monthly February 2025: js13kGames 2024 selfie&quot;&gt;&lt;/p&gt;
&lt;p&gt;We’ve shipped the js13kGames 2024 t-shirts and gadgets, finally.&lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;/blog/media/survey-2024-webdx.png&quot; alt=&quot;Enclave Games - Monthly February 2025: Gamedev.js Survey 2024 slides&quot;&gt;&lt;/p&gt;
&lt;p&gt;I gave a short talk about the &lt;a href=&quot;https://gamedevjs.com/survey/2024/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;Gamedev.js Survey 2024&lt;/a&gt; results &lt;a href=&quot;https://end3r.com/blog/survey-2024-webdx/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;at the WebDX online meetup&lt;/a&gt;.&lt;/p&gt;
&lt;h2 id=&quot;other&quot;&gt;Other&lt;/h2&gt;
&lt;p&gt;I’m still part of the &lt;a href=&quot;https://end3r.com/blog/github-star-5th/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;GitHub Stars&lt;/a&gt; program, and this is my fifth year.&lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;/blog/media/still-worthy.jpg&quot; alt=&quot;Enclave Games - Monthly February 2025: I&amp;#x27;m still worthy&quot;&gt;&lt;/p&gt;
&lt;p&gt;Quite nice given it was suppose to move folks to alumni after the three-year period.&lt;/p&gt;
&lt;h2 id=&quot;plans-for-the-next-month&quot;&gt;Plans for the next month&lt;/h2&gt;
&lt;p&gt;Continuing with the &lt;a href=&quot;https://gamedevjs.com/jam/2025/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;Gamedev.js Jam 2025&lt;/a&gt; preparations and announcements.&lt;/p&gt;</content:encoded></item><item><title>Enclave Games Monthly Report: January 2025</title><link>https://enclavegames.com/blog/monthly-report-january-2025</link><guid isPermaLink="true">https://enclavegames.com/blog/monthly-report-january-2025</guid><description>Another yearly edition of the Gamedev.js Survey wrapped in December, and the report was published in January. Other than that it was rather a slow month, because of all the non-gamedev things that needed to be handled.</description><pubDate>Wed, 05 Feb 2025 00:00:00 GMT</pubDate><content:encoded>&lt;p&gt;Another yearly edition of the &lt;a href=&quot;https://gamedevjs.com/survey/2024/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;Gamedev.js Survey&lt;/a&gt; wrapped in December, and the report was published in January. Other than that it was rather a slow month, because of all the non-gamedev things that needed to be handled.&lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;https://enclavegames.com/blog/media/monthly-january25.png&quot; alt=&quot;Enclave Games - Monthly January 2025&quot;&gt;&lt;/p&gt;
&lt;h2 id=&quot;games&quot;&gt;Games&lt;/h2&gt;
&lt;p&gt;Nothing, unfortunately. Maybe next time.&lt;/p&gt;
&lt;h2 id=&quot;writing&quot;&gt;Writing&lt;/h2&gt;
&lt;p&gt;Not &lt;em&gt;that&lt;/em&gt; much this month, but still a solid amount of (short) posts:&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;[02.01] Gamedev.js: &lt;a href=&quot;https://gamedevjs.com/tools/phaser-box2d-free-2d-physics-engine/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;Phaser Box2D – free 2D physics engine&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;[03.01] Gamedev.js: &lt;a href=&quot;https://gamedevjs.com/tools/github-copilot-is-now-free-in-vs-code/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;GitHub Copilot is now free in VS Code&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;[06.01] Gamedev.js: &lt;a href=&quot;https://gamedevjs.com/survey/gamedev-js-survey-2024-concluded-with-a-record-number-of-submissions/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;Survey 2024 concluded with a record number of submissions&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;[07.01] Enclave Games: &lt;a href=&quot;https://enclavegames.com/blog/2024-and-plans-for-2025/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;Enclave Games in 2024, and plans for 2025&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;[10.01] Gamedev.js: &lt;a href=&quot;https://gamedevjs.com/games/stimulation-clicker-sensory-overload-on-another-level/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;Stimulation Clicker – sensory overload on another level&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;[16.01] Gamedev.js: &lt;a href=&quot;https://gamedevjs.com/competitions/littlejs-game-jam-challenges-winners/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;LittleJS Game Jam challenges winners&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;[17.01] Gamedev.js: &lt;a href=&quot;https://gamedevjs.com/games/the-wildfires-fly-firefighting-airplanes/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;The Wildfires – fly firefighting airplanes&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;[20.01] Gamedev.js: &lt;a href=&quot;https://gamedevjs.com/events/vue-js-nation-2025-conference-and-licenses-giveaway/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;Vue.js Nation 2025 conference and licenses giveaway&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;[21.01] Gamedev.js: &lt;a href=&quot;https://gamedevjs.com/competitions/global-game-jam-2025-started/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;Global Game Jam 2025 started&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;[22.01] Gamedev.js: &lt;a href=&quot;https://gamedevjs.com/games/doom-the-gallery-experience-paintings-showcase-simulator/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;DOOM: The Gallery Experience – paintings showcase simulator&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;[29.01] Gamedev.js: &lt;a href=&quot;https://gamedevjs.com/survey/report-on-the-current-state-of-web-game-development-in-2024-is-out/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;Report on the current state of Web Game Development in 2024 is out!&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;Two Survey updates, two tools, three games, two competitions, and one event. Plus, of course, our Yearly Report.&lt;/p&gt;
&lt;h2 id=&quot;op-guild&quot;&gt;OP Guild&lt;/h2&gt;
&lt;p&gt;The LittleJS Game Jam challenge winners were announced. The challenges, coming from and judged by &lt;a href=&quot;https://enclavegames.com/blog/op-guild/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;OP Guild&lt;/a&gt;, were: &lt;strong&gt;Cozy&lt;/strong&gt;, &lt;strong&gt;Arcadia&lt;/strong&gt;, and &lt;strong&gt;Endangered Species&lt;/strong&gt;.&lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;https://enclavegames.com/blog/media/littlejs-game-jam-all-entries.png&quot; alt=&quot;Enclave Games - Monthly January 2025: LittleJS Game Jam entries&quot;&gt;&lt;/p&gt;
&lt;p&gt;Some new deals, collabs, and game jams were confirmed and should be announced soon.&lt;/p&gt;
&lt;h2 id=&quot;events&quot;&gt;Events&lt;/h2&gt;
&lt;p&gt;I went to Katowice to be a judge at the &lt;strong&gt;Neuroshima Hex Polish Championship finals&lt;/strong&gt; that happened during Portalcon, Portal Games’ own convention. It was quite an interesting experience, since it was also my very first attendance to Portalcon itself.&lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;https://enclavegames.com/blog/media/neuroshima-hex-polish-championship.jpg&quot; alt=&quot;Enclave Games - Monthly January 2025: Neuroshima Hex Polish Championship&quot;&gt;&lt;/p&gt;
&lt;p&gt;It went surprisingly well, and we had the luck of having the author of FAQ and Codex on the spot, the person who knows the &lt;a href=&quot;https://neuroshimahex.pl/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;Neuroshima Hex&lt;/a&gt; rules the best out of anyone in Poland.&lt;/p&gt;
&lt;h2 id=&quot;other&quot;&gt;Other&lt;/h2&gt;
&lt;p&gt;The &lt;a href=&quot;https://gamedevjsweekly.com/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;Gamedev.js Weekly&lt;/a&gt; newsletter had its biggest delay since the very beginning in 2014 - &lt;a href=&quot;https://gamedevjsweekly.com/578&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;recent issue&lt;/a&gt; was sent three days later, on Monday instead of Friday.&lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;https://enclavegames.com/blog/media/gamedevjs-survey-2024-report.png&quot; alt=&quot;Enclave Games - Monthly January 2025: Gamedev.js Survey 2024 report&quot;&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href=&quot;https://gamedevjs.com/survey/2024/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;Gamedev.js Survey 2024&lt;/a&gt; report was prepared and &lt;a href=&quot;https://gamedevjs.com/survey/report-on-the-current-state-of-web-game-development-in-2024-is-out/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;published&lt;/a&gt;.&lt;/p&gt;
&lt;p&gt;I had my second surgery in the past two months and I’m recovering.&lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;https://enclavegames.com/blog/media/test-passed-13.jpg&quot; alt=&quot;Enclave Games - Monthly January 2025: driving test passed&quot;&gt;&lt;/p&gt;
&lt;p&gt;I passed my driving test recently, in the very first attempt (with the car number 13). Something I thought I’ll never do in my whole life, drive a car, is now “just” another skill I learned. We’re currently trying to get our own car, but everything that can go sideways goes sideways. It’s really frustrating to bump into issues on every single step of the process, but we’ll get there eventually.&lt;/p&gt;
&lt;h2 id=&quot;plans-for-the-next-month&quot;&gt;Plans for the next month&lt;/h2&gt;
&lt;p&gt;It’s time to start the &lt;a href=&quot;https://gamedevjs.com/jam/2025/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;Gamedev.js Jam 2025&lt;/a&gt; preparations.&lt;/p&gt;</content:encoded></item><item><title>Enclave Games in 2024, and plans for 2025</title><link>https://enclavegames.com/blog/2024-and-plans-for-2025</link><guid isPermaLink="true">https://enclavegames.com/blog/2024-and-plans-for-2025</guid><description>The past year was even more difficult than the previous one, with struggles along the way, but had some good moments, positive surprizes and achievements as well. Let&apos;s look at how 2024 went in detail, and what are the plans for Enclave Games in 2025.</description><pubDate>Tue, 07 Jan 2025 00:00:00 GMT</pubDate><content:encoded>&lt;p&gt;The past year was even more difficult than the &lt;a href=&quot;https://enclavegames.com/blog/2023-and-plans-for-2024/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;previous one&lt;/a&gt;, with &lt;a href=&quot;https://end3r.com/blog/burnout/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;struggles&lt;/a&gt; along the way, but had some good moments, positive surprizes and achievements as well. Let’s look at how 2024 went in detail, and what are the plans for &lt;strong&gt;Enclave Games&lt;/strong&gt; in 2025.&lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;https://enclavegames.com/blog/media/yearly-2024.png&quot; alt=&quot;Enclave Games 2024 - a year in review&quot;&gt;&lt;/p&gt;
&lt;p&gt;This is the &lt;strong&gt;tenth &lt;a href=&quot;https://enclavegames.com/blog/tag/yearly-report/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;Yearly Report&lt;/a&gt;&lt;/strong&gt; already - make sure to check the previous ones if you want to learn more about our history: &lt;a href=&quot;https://end3r.com/blog/2016/02/enclave-games-in-2015-and-plans-for-2016/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;2015&lt;/a&gt;, &lt;a href=&quot;https://end3r.com/blog/2017/01/enclave-games-in-2016-and-plans-for-2017/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;2016&lt;/a&gt;, &lt;a href=&quot;https://end3r.com/blog/2018/01/enclave-games-in-2017-and-plans-for-2018/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;2017&lt;/a&gt;, &lt;a href=&quot;https://end3r.com/blog/2019/01/enclave-games-in-2018-and-plans-for-2019/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;2018&lt;/a&gt;, &lt;a href=&quot;https://end3r.com/blog/2020/01/enclave-games-in-2019-and-plans-for-2020/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;2019&lt;/a&gt;, &lt;a href=&quot;https://enclavegames.com/blog/2020-and-plans-for-2021/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;2020&lt;/a&gt;, &lt;a href=&quot;https://enclavegames.com/blog/2021-and-plans-for-2022/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;2021&lt;/a&gt;, &lt;a href=&quot;https://enclavegames.com/blog/2022-and-plans-for-2023/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;2022&lt;/a&gt;, and &lt;a href=&quot;https://enclavegames.com/blog/2023-and-plans-for-2024/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;2023&lt;/a&gt;.&lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;https://enclavegames.com/blog/media/js13kgames-2024-games.png&quot; alt=&quot;Enclave Games 2024 - a year in review: js13kGames 2024 games&quot;&gt;&lt;/p&gt;
&lt;p&gt;Let’s start by reviewing the plans I had a year ago:&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;&lt;strong&gt;Build and release some games, hopefully with the help from Copilot.&lt;/strong&gt; &lt;em&gt;Nope, nothing at all.&lt;/em&gt;&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Continue organizing Gamedev.js Jam.&lt;/strong&gt; &lt;em&gt;Yeah, the biggest edition yet.&lt;/em&gt;&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Conduct Gamedev.js Survey earlier than in the last month.&lt;/strong&gt; &lt;em&gt;December, but it happened!&lt;/em&gt;&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Send Gamedev.js Weekly newsletter regularly in 2024.&lt;/strong&gt; &lt;em&gt;Every. Single. Week.&lt;/em&gt;&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Organize the 13th anniversary edition of the js13kGames competition.&lt;/strong&gt; &lt;em&gt;Did that, went well.&lt;/em&gt;&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Release two planned eBooks.&lt;/strong&gt; &lt;em&gt;Didn’t even start writing.&lt;/em&gt;&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Launch Web3 Gamedev School.&lt;/strong&gt; &lt;em&gt;Nope.&lt;/em&gt;&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Explore decentralization further.&lt;/strong&gt; &lt;em&gt;Not how I wanted, but still did that a bit.&lt;/em&gt;&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;&lt;img src=&quot;https://enclavegames.com/blog/media/js13kgames-2024-tshirts.png&quot; alt=&quot;Enclave Games 2024 - a year in review: js13kGames 2024 t-shirts&quot;&gt;&lt;/p&gt;
&lt;p&gt;Now, a quick recap of 2024, month-by-month:&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;&lt;a href=&quot;https://enclavegames.com/blog/monthly-report-january-2024/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;January&lt;/a&gt;: Gamedev.js Survey 2023 results, Phaser World newsletter&lt;/li&gt;
&lt;li&gt;&lt;a href=&quot;https://enclavegames.com/blog/monthly-report-february-2024/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;February&lt;/a&gt;: Badlucky t-shirt, WebDX community group&lt;/li&gt;
&lt;li&gt;&lt;a href=&quot;https://enclavegames.com/blog/monthly-report-march-2024/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;March&lt;/a&gt;: Enclave Games logos, NSHex Counter open sourced&lt;/li&gt;
&lt;li&gt;&lt;a href=&quot;https://enclavegames.com/blog/monthly-report-april-2024/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;April&lt;/a&gt;: Gamedev.js Jam 2024 with js13kGames challenge&lt;/li&gt;
&lt;li&gt;&lt;a href=&quot;https://enclavegames.com/blog/monthly-report-may-2024/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;May&lt;/a&gt;: burnout and shifting focus again, OP Guild start&lt;/li&gt;
&lt;li&gt;&lt;a href=&quot;https://enclavegames.com/blog/monthly-report-june-2024/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;June&lt;/a&gt;: Badlucky level in Flood Escape, new Gamedev.js Weekly website&lt;/li&gt;
&lt;li&gt;&lt;a href=&quot;https://enclavegames.com/blog/monthly-report-july-2024/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;July&lt;/a&gt;: js13kGames preparations, vacations on Mallorca&lt;/li&gt;
&lt;li&gt;&lt;a href=&quot;https://enclavegames.com/blog/monthly-report-august-2024/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;August&lt;/a&gt;: js13kGames start, new website&lt;/li&gt;
&lt;li&gt;&lt;a href=&quot;https://enclavegames.com/blog/monthly-report-september-2024/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;September&lt;/a&gt;: js13kGames deadline, Web Game Challenge, js13k on Arcadia&lt;/li&gt;
&lt;li&gt;&lt;a href=&quot;https://enclavegames.com/blog/monthly-report-october-2024/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;October&lt;/a&gt;: js13kGames winners&lt;/li&gt;
&lt;li&gt;&lt;a href=&quot;https://enclavegames.com/blog/monthly-report-november-2024/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;November&lt;/a&gt;: GitHub Universe, Survey ask for help&lt;/li&gt;
&lt;li&gt;&lt;a href=&quot;https://enclavegames.com/blog/monthly-report-december-2024/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;December&lt;/a&gt;: Gamedev.js Survey 2024&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;&lt;img src=&quot;https://enclavegames.com/blog/media/floodescape-badlucky.png&quot; alt=&quot;Enclave Games 2024 - a year in review: Flood Escape with Badlucky level&quot;&gt;&lt;/p&gt;
&lt;p&gt;Let’s look at the past year in detail and see what happened to Enclave Games in 2024.&lt;/p&gt;
&lt;h2 id=&quot;bad-things&quot;&gt;Bad things&lt;/h2&gt;
&lt;p&gt;No games at all, and no &lt;strong&gt;GitHub Copilot&lt;/strong&gt; usage as well, even though I have access to it from being in the &lt;a href=&quot;https://end3r.com/blog/github-star-renewed-4th/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;GitHub Stars&lt;/a&gt; program. I’m quite sad about missing both to be honest, but I do hope 2025 will be the year when it changes. I’ve been &lt;a href=&quot;https://enclavegames.com/blog/nshex-counter-merchants-guild/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;updating NSHex Counter&lt;/a&gt; web app and released it as &lt;a href=&quot;https://enclavegames.com/blog/nshex-counter-open-source/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;Open Source on GitHub&lt;/a&gt; this year though.&lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;https://enclavegames.com/blog/media/enclave-shop-products.png&quot; alt=&quot;Enclave Games 2024 - a year in review: Enclave Games Shop products&quot;&gt;&lt;/p&gt;
&lt;p&gt;Almost no sales in any of the online swag Shops: &lt;a href=&quot;https://enclavegames.com/blog/shop-open/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;Enclave Games&lt;/a&gt;, &lt;a href=&quot;https://gamedevjs.com/competitions/opening-gamedev-js-swag-shop/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;Gamedev.js&lt;/a&gt;, &lt;a href=&quot;https://js13kgames.com/2023/blog/js13k-shop-is-now-open&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;js13kGames&lt;/a&gt;, and &lt;a href=&quot;https://neuroshimahex.pl/news/uruchamiamy-swoj-sklep-z-koszulkami/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;NeuroshimaHex.pl&lt;/a&gt;. I guess it won’t sell if I don’t put any effort into marketing it, but they were on the TODO list for far too long, and now are online, so let’s not stress about it too much.&lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;https://enclavegames.com/blog/media/burnout.jpg&quot; alt=&quot;Enclave Games 2024 - a year in review: burnout&quot;&gt;&lt;/p&gt;
&lt;p&gt;I experienced &lt;a href=&quot;https://end3r.com/blog/burnout/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;burnout&lt;/a&gt;, or rather: realized I burned out &lt;em&gt;years ago&lt;/em&gt; and was struggling with basic tasks. Luckily, it felt better after realizing this, going on &lt;strong&gt;vacations&lt;/strong&gt; (first time since 2015), and then &lt;a href=&quot;https://enclavegames.com/blog/op-guild/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;joining OP Games to lead OP Guild&lt;/a&gt;.&lt;/p&gt;
&lt;h2 id=&quot;ok-things&quot;&gt;Ok things&lt;/h2&gt;
&lt;p&gt;No &lt;a href=&quot;https://end3r.com/speaking/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;speaking gigs&lt;/a&gt; at all (beside talking about &lt;a href=&quot;https://gamedevjs.com/survey/report-on-the-current-state-of-web-game-development-in-2023-is-now-published/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;Gamedev.js Survey 2023 results&lt;/a&gt; at two online meetups), but I guess I can stop pretending and call it what it is: &lt;strong&gt;I’ve retired from giving talks at conferences&lt;/strong&gt;. Quite frankly some time ago already, even though after pandemic I kind of tried doing more than online events alone - did two on-site talks in 2022 and that’s it.&lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;https://enclavegames.com/blog/media/js13kgames-2024-theme.png&quot; alt=&quot;Enclave Games 2024 - a year in review: js13kGames 2024 theme triskaidekaphobia&quot;&gt;&lt;/p&gt;
&lt;p&gt;The &lt;strong&gt;13th edition&lt;/strong&gt; of the &lt;a href=&quot;https://js13kgames.com/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;js13kGames&lt;/a&gt; competition was celebrated with &lt;a href=&quot;https://js13kgames.com/2024/blog/every-js13k-gadget-all-at-once&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;gadgets giveaway&lt;/a&gt;, &lt;strong&gt;new website&lt;/strong&gt; (we’ve launched last year’s voting app as such - and yes, it’s the “legendary” new backend) with &lt;a href=&quot;https://js13kgames.com/2024/blog/new-submit-form-open&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;multi-step submit form&lt;/a&gt;, and &lt;a href=&quot;https://dev.to/js13kgames/js13kgames-2024-t-shirts-galore-full-print-originals-and-retro-ckk?bb=191697&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;old t-shirts promo&lt;/a&gt;. I didn’t manage to write and publish the “history of js13k” ebook though which was supose to be the core celebration gig.&lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;https://enclavegames.com/blog/media/github-universe-2024.jpg&quot; alt=&quot;Enclave Games 2024 - a year in review: GitHub Universe 2024&quot;&gt;&lt;/p&gt;
&lt;p&gt;I’ve attended &lt;a href=&quot;https://end3r.com/blog/stars-github-universe-2024/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;GitHub Universe 2024&lt;/a&gt; and enjoyed it so much, but as a &lt;a href=&quot;https://end3r.com/blog/github-star-renewed-4th/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;GitHub Star&lt;/a&gt; member I didn’t utilise access to &lt;strong&gt;GitHub Copilot&lt;/strong&gt; at all.&lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;https://enclavegames.com/blog/media/improve-gamedevjs-survey-2024.png&quot; alt=&quot;Enclave Games 2024 - a year in review: Gamedev.js Survey 2024&quot;&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href=&quot;https://gamedevjs.com/survey/2024/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;Gamedev.js Survey 2024&lt;/a&gt; was conducted. It was suppose to happen around June, but ended up being December, though I guess it’s better to have it in December than don’t have it at all, right?&lt;/p&gt;
&lt;h2 id=&quot;good-things&quot;&gt;Good things&lt;/h2&gt;
&lt;p&gt;I was asked by &lt;strong&gt;Rich Davey&lt;/strong&gt; to help &lt;a href=&quot;https://end3r.com/blog/phaser-world/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;reactivate the Phaser World newsletter&lt;/a&gt;, and was preparing the contents most of the year, from the beginning of January till the end of August. It then switched the platform from MadMimi to Hashnode and Rich started writing those himself.&lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;https://enclavegames.com/blog/media/js13kgames-challenge-gamedevjs-jam-2024.png&quot; alt=&quot;Enclave Games 2024 - a year in review: js13kGames challenge in Gamedev.js Jam 2024&quot;&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href=&quot;https://gamedevjs.com/jam/2024/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;Gamedev.js Jam 2024&lt;/a&gt; was a &lt;a href=&quot;https://gamedevjs.com/competitions/gamedev-js-jam-2024-winners-announced/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;success&lt;/a&gt;, with &lt;strong&gt;2790 devs&lt;/strong&gt; joined on Itch, &lt;strong&gt;238 games&lt;/strong&gt; submitted, and &lt;strong&gt;6050 ratings&lt;/strong&gt; cast. We even had the very first &lt;a href=&quot;https://js13kgames.com/2024/blog/challenge-in-gamedev-js-jam&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;js13kGames challenge&lt;/a&gt;, which ended up having… &lt;strong&gt;13&lt;/strong&gt; entries! All of those folks got a cool &lt;a href=&quot;https://js13kgames.com/2024/blog/new-t-shirts-in-store&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;Badlucky t-shirt&lt;/a&gt; as a prize.&lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;https://enclavegames.com/blog/media/opguild.png&quot; alt=&quot;Enclave Games 2024 - a year in review: OP Guild&quot;&gt;&lt;/p&gt;
&lt;p&gt;I’ve &lt;a href=&quot;https://enclavegames.com/blog/op-guild/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;joined OP Games&lt;/a&gt; folks (awesome bunch, &lt;strong&gt;Paul Gadi&lt;/strong&gt; and &lt;strong&gt;Chase Freo&lt;/strong&gt; are doing an incredible job for indie game developers!), started leading the newly formed &lt;a href=&quot;https://opguild.dev/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;OP Guild&lt;/a&gt;, and kind of also helping with developer relations tasks for &lt;a href=&quot;https://gamedevjs.com/competitions/op-guild-x-arcadia-upload-your-game-and-win-cash-prizes/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;Arcadia&lt;/a&gt;. This is the “explore decentralization further” part I enjoyed this year.&lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;https://enclavegames.com/blog/media/gamedevjsweekly-new.png&quot; alt=&quot;Enclave Games 2024 - a year in review: new Gamedev.js Weekly website&quot;&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href=&quot;https://gamedevjsweekly.com/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;Gamedev.js Weekly&lt;/a&gt; newsletter, beside being sent every single week, finally got a &lt;a href=&quot;https://enclavegames.com/blog/gamedevjs-weekly-template/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;new email template&lt;/a&gt; and a &lt;a href=&quot;https://enclavegames.com/blog/gamedevjs-weekly-website/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;brand new website&lt;/a&gt; right after.&lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;https://enclavegames.com/blog/media/vacations-mallorca-2024.jpg&quot; alt=&quot;Enclave Games 2024 - a year in review: Mallorca&quot;&gt;&lt;/p&gt;
&lt;p&gt;Our whole family went on the very first vacations in almost a decade. Not the proudest fact, but I’m glad we finally did it, and we’re already planning to spend this year’s summer on &lt;strong&gt;Mallorca&lt;/strong&gt; again.&lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;https://enclavegames.com/blog/media/js13kgames-2024-registration.png&quot; alt=&quot;Enclave Games 2024 - a year in review: js13kGames 2024 registration&quot;&gt;&lt;/p&gt;
&lt;p&gt;New &lt;a href=&quot;https://js13kgames.com/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;js13kGames&lt;/a&gt; backend, the legendary &lt;em&gt;tabu&lt;/em&gt; topic discussed since 2015, happened thanks to &lt;strong&gt;Alkor&lt;/strong&gt; - we’ve launched the &lt;a href=&quot;https://js13kgames.com/2024/blog/voting-is-open&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;voting app&lt;/a&gt; as the new website! There’s a whole lot of things missing and need to be completed to call it done, but it’s a good start! I’m so happy Alkor is back.&lt;/p&gt;
&lt;h2 id=&quot;plans-for-2025&quot;&gt;Plans for 2025&lt;/h2&gt;
&lt;p&gt;BACK TO MAKING GAMES! If I don’t build and release a single game in 2025 I’ll quit calling &lt;strong&gt;Enclave Games&lt;/strong&gt; an &lt;em&gt;Indie Game Development Studio&lt;/em&gt; and start calling it &lt;em&gt;Event Organizing Company&lt;/em&gt; instead.&lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;https://enclavegames.com/blog/media/js13kgames-all-swag.jpg&quot; alt=&quot;Enclave Games 2024 - a year in review: js13kGames all swag&quot;&gt;&lt;/p&gt;
&lt;p&gt;Usual stuff with &lt;a href=&quot;https://gamedevjs.com/jam/2025/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;Gamedev.js Jam 2025&lt;/a&gt;, &lt;a href=&quot;https://gamedevjs.com/survey/2025/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;Gamedev.js Survey 2025&lt;/a&gt;, &lt;a href=&quot;https://gamedevjsweekly.com/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;Gamedev.js Weekly&lt;/a&gt; issues, and &lt;a href=&quot;https://js13kgames.com/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;js13kGames&lt;/a&gt; 2025.&lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;https://enclavegames.com/blog/media/w3cgames-apr24-folks.png&quot; alt=&quot;Enclave Games 2024 - a year in review: W3C Games CG meetup&quot;&gt;&lt;/p&gt;
&lt;p&gt;More involvement in &lt;a href=&quot;https://enclavegames.com/blog/op-guild/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;OP Guild&lt;/a&gt;, exploring all the possibilities with &lt;a href=&quot;https://arcadia.fun/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;Arcadia&lt;/a&gt; and &lt;a href=&quot;https://www.opgames.org/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;OP Games&lt;/a&gt;.&lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;https://enclavegames.com/blog/media/enclave-games-logos.jpg&quot; alt=&quot;Enclave Games 2024 - a year in review: Enclave Games logos&quot;&gt;&lt;/p&gt;
&lt;p&gt;Check out &lt;strong&gt;Telegram&lt;/strong&gt;, &lt;strong&gt;Discord&lt;/strong&gt;, &lt;strong&gt;LinkedIn&lt;/strong&gt;, and other platforms accepting web games, and try to submit my own (hopefully brand new).&lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;https://enclavegames.com/blog/media/js13kgames-2024-winners.png&quot; alt=&quot;Enclave Games 2024 - a year in review: js13kGames 2024 winners&quot;&gt;&lt;/p&gt;
&lt;p&gt;Write the &lt;a href=&quot;https://js13kgames.com/&quot; rel=&quot;nofollow noreferrer&quot; target=&quot;_blank&quot;&gt;js13kGames&lt;/a&gt; &lt;em&gt;history&lt;/em&gt; ebook.&lt;/p&gt;</content:encoded></item></channel></rss>