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    <title>Game Theory Podcast</title>
    <pubDate>Mon, 01 Dec 2025 13:00:52 +0000</pubDate>
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    <itunes:summary>A clinical psychology grad student and a literary analyst talk and laugh about games, then provide in-depth analysis over the process and content of video gaming.</itunes:summary>
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    <itunes:author>Jeremiah Beene and David Drake</itunes:author>
		

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    <description><![CDATA[A clinical psychology grad student and a literary analyst talk and joke about video games, then provide in-depth analysis about a different topic every week. Enjoy!]]></description>
    
    <itunes:type>episodic</itunes:type>
    

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    <itunes:subtitle>Overthinking gaming so you don't have to</itunes:subtitle><itunes:category text="Games &amp; Hobbies"><itunes:category text="Video Games"/></itunes:category><itunes:category text="Games &amp; Hobbies"><itunes:category text="Other Games"/></itunes:category><itunes:owner><itunes:email>thegametheorypodcast@gmail.com</itunes:email><itunes:name>Jeremiah Beene and David Drake</itunes:name></itunes:owner><item>
      <title>135- Can You Get PTSD From Video Games?</title>
      <itunes:title>135- Can You Get PTSD From Video Games?</itunes:title>
      <pubDate>Sat, 12 Nov 2016 23:19:42 +0000</pubDate>
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      <description><![CDATA[<p>We respond to the article from Popular Science describing the possibilities of PTSD from virtual experiences.</p>]]></description>
      
      <content:encoded><![CDATA[<p>We respond to the article from Popular Science describing the possibilities of PTSD from virtual experiences.</p>]]></content:encoded>
      
      
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    <author>thegametheorypodcast@gmail.com (Jeremiah Beene and David Drake)</author><itunes:subtitle>We respond to the article from Popular Science describing the possibilities of PTSD from virtual experiences.</itunes:subtitle><itunes:author>Jeremiah Beene and David Drake</itunes:author><itunes:summary>We respond to the article from Popular Science describing the possibilities of PTSD from virtual experiences.</itunes:summary></item>
    
    <item>
      <title>134- Nintendo Switch and More</title>
      <itunes:title>134- Nintendo Switch and More</itunes:title>
      <pubDate>Sun, 23 Oct 2016 20:23:22 +0000</pubDate>
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      <description><![CDATA[<p>We discuss games we are playing, including Legend of Heroes: Trails in the Sky and Hitman.  Then we look at the Nintendo Switch announcement as well as new AAP recommendations on screen time for children and other news.</p>]]></description>
      
      <content:encoded><![CDATA[<p>We discuss games we are playing, including Legend of Heroes: Trails in the Sky and Hitman. Then we look at the Nintendo Switch announcement as well as new AAP recommendations on screen time for children and other news.</p>]]></content:encoded>
      
      
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    <author>thegametheorypodcast@gmail.com (Jeremiah Beene and David Drake)</author><itunes:subtitle>We discuss games we are playing, including Legend of Heroes: Trails in the Sky and Hitman.  Then we look at the Nintendo Switch announcement as well as new AAP recommendations on screen time for children and other news.</itunes:subtitle><itunes:author>Jeremiah Beene and David Drake</itunes:author><itunes:summary>We discuss games we are playing, including Legend of Heroes: Trails in the Sky and Hitman.  Then we look at the Nintendo Switch announcement as well as new AAP recommendations on screen time for children and other news.</itunes:summary></item>
    
    <item>
      <title>133- Designing Your Dream Game</title>
      <itunes:title>133- Designing Your Dream Game</itunes:title>
      <pubDate>Sun, 09 Oct 2016 23:16:22 +0000</pubDate>
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      <description><![CDATA[<p>We pitch each other ideas of the sorts of games we'd play if we had the studio to make them happen. </p>]]></description>
      
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    <author>thegametheorypodcast@gmail.com (Jeremiah Beene and David Drake)</author><itunes:subtitle>We pitch each other ideas of the sorts of games we'd play if we had the studio to make them happen. </itunes:subtitle><itunes:author>Jeremiah Beene and David Drake</itunes:author><itunes:summary>We pitch each other ideas of the sorts of games we'd play if we had the studio to make them happen. </itunes:summary></item>
    
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      <title>132- Sarkeesian and Body Diversity</title>
      <itunes:title>132- Sarkeesian and Body Diversity</itunes:title>
      <pubDate>Tue, 27 Sep 2016 23:15:25 +0000</pubDate>
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      <description><![CDATA[<p>We discuss Anita Sarkeesian's latest video "All the Slender Ladies: Body Diversity in Video Games".  Check it out here: <a href= "https://www.youtube.com/watch?v=qbqRtp5ZUGE">https://www.youtube.com/watch?v=qbqRtp5ZUGE</a>  </p>]]></description>
      
      <content:encoded><![CDATA[<p>We discuss Anita Sarkeesian's latest video "All the Slender Ladies: Body Diversity in Video Games". Check it out here: <a href= "https://www.youtube.com/watch?v=qbqRtp5ZUGE">https://www.youtube.com/watch?v=qbqRtp5ZUGE</a> </p>]]></content:encoded>
      
      
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    <author>thegametheorypodcast@gmail.com (Jeremiah Beene and David Drake)</author><itunes:subtitle>We discuss Anita Sarkeesian's latest video "All the Slender Ladies: Body Diversity in Video Games".  Check it out here: https://www.youtube.com/watch?v=qbqRtp5ZUGE  </itunes:subtitle><itunes:author>Jeremiah Beene and David Drake</itunes:author><itunes:summary>We discuss Anita Sarkeesian's latest video "All the Slender Ladies: Body Diversity in Video Games".  Check it out here: https://www.youtube.com/watch?v=qbqRtp5ZUGE  </itunes:summary></item>
    
    <item>
      <title>131- Excelsior, True Believers!</title>
      <itunes:title>131- Excelsior, True Believers!</itunes:title>
      <pubDate>Tue, 27 Sep 2016 23:05:07 +0000</pubDate>
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      <description><![CDATA[<p>We explore the concept of genres that span other genres both in film and games.  Does Marvel's versatility in video and board games come from its wide variety of characters or is something else at play?  </p>]]></description>
      
      <content:encoded><![CDATA[<p>We explore the concept of genres that span other genres both in film and games. Does Marvel's versatility in video and board games come from its wide variety of characters or is something else at play? </p>]]></content:encoded>
      
      
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      <itunes:duration>01:19:23</itunes:duration>
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    <author>thegametheorypodcast@gmail.com (Jeremiah Beene and David Drake)</author><itunes:subtitle>We explore the concept of genres that span other genres both in film and games.  Does Marvel's versatility in video and board games come from its wide variety of characters or is something else at play?  </itunes:subtitle><itunes:author>Jeremiah Beene and David Drake</itunes:author><itunes:summary>We explore the concept of genres that span other genres both in film and games.  Does Marvel's versatility in video and board games come from its wide variety of characters or is something else at play?  </itunes:summary></item>
    
    <item>
      <title>130 - The Glorious Return</title>
      <itunes:title>130 - The Glorious Return</itunes:title>
      <pubDate>Sun, 28 Aug 2016 15:57:22 +0000</pubDate>
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      <description><![CDATA[<p>A short episode to catch up from the summer hiatus and issue in a new season of theories on games.</p>]]></description>
      
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    <author>thegametheorypodcast@gmail.com (Jeremiah Beene and David Drake)</author><itunes:subtitle>A short episode to catch up from the summer hiatus and issue in a new season of theories on games.</itunes:subtitle><itunes:author>Jeremiah Beene and David Drake</itunes:author><itunes:summary>A short episode to catch up from the summer hiatus and issue in a new season of theories on games.</itunes:summary></item>
    
    <item>
      <title>129- Life is a Strange Bildungsroman with Michelle</title>
      <itunes:title>129- Life is a Strange Bildungsroman with Michelle</itunes:title>
      <pubDate>Mon, 30 May 2016 06:46:36 +0000</pubDate>
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      <description><![CDATA[<p>Spoiler warning: Do not listen if you have not finished Life is Strange.</p> <p> </p> <p>Michelle is back to bring a literary lens to Life is Strange.</p>]]></description>
      
      <content:encoded><![CDATA[<p>Spoiler warning: Do not listen if you have not finished Life is Strange.</p> <p> </p> <p>Michelle is back to bring a literary lens to Life is Strange.</p>]]></content:encoded>
      
      
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    <item>
      <title>128-How Game Environments May Be Ruining Fun</title>
      <itunes:title>128-How Game Environments May Be Ruining Fun</itunes:title>
      <pubDate>Sun, 15 May 2016 23:10:30 +0000</pubDate>
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      <description><![CDATA[<p>Game environments and how we explore them are the unsung heroes of how much 'intangible fun factor' we find in games.  Jeremiah and David discuss the Rise of the Tomb Raider and other games that bring the background into the foreground, emphasizing environment in the gameplay.</p>]]></description>
      
      <content:encoded><![CDATA[<p>Game environments and how we explore them are the unsung heroes of how much 'intangible fun factor' we find in games. Jeremiah and David discuss the Rise of the Tomb Raider and other games that bring the background into the foreground, emphasizing environment in the gameplay.</p>]]></content:encoded>
      
      
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    <author>thegametheorypodcast@gmail.com (Jeremiah Beene and David Drake)</author><itunes:subtitle>Game environments and how we explore them are the unsung heroes of how much 'intangible fun factor' we find in games.  Jeremiah and David discuss the Rise of the Tomb Raider and other games that bring the background into the foreground, emphasizing environment in the gameplay.</itunes:subtitle><itunes:author>Jeremiah Beene and David Drake</itunes:author><itunes:summary>Game environments and how we explore them are the unsung heroes of how much 'intangible fun factor' we find in games.  Jeremiah and David discuss the Rise of the Tomb Raider and other games that bring the background into the foreground, emphasizing environment in the gameplay.</itunes:summary></item>
    
    <item>
      <title>127- GT Classics- The Batman</title>
      <itunes:title>127- GT Classics- The Batman</itunes:title>
      <pubDate>Sun, 08 May 2016 21:49:03 +0000</pubDate>
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      <description><![CDATA[<p>Jeremiah is on full Mother's Day detail today so we bring back one of our favorite episodes from the past: The Batman! What better way to celebrate Mother's Day than to discuss a hero who lost his mother?  Maaaaartha!</p>]]></description>
      
      <content:encoded><![CDATA[<p>Jeremiah is on full Mother's Day detail today so we bring back one of our favorite episodes from the past: The Batman! What better way to celebrate Mother's Day than to discuss a hero who lost his mother? Maaaaartha!</p>]]></content:encoded>
      
      
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    <author>thegametheorypodcast@gmail.com (Jeremiah Beene and David Drake)</author><itunes:subtitle>Jeremiah is on full Mother's Day detail today so we bring back one of our favorite episodes from the past: The Batman! What better way to celebrate Mother's Day than to discuss a hero who lost his mother?  Maaaaartha!</itunes:subtitle><itunes:author>Jeremiah Beene and David Drake</itunes:author><itunes:summary>Jeremiah is on full Mother's Day detail today so we bring back one of our favorite episodes from the past: The Batman! What better way to celebrate Mother's Day than to discuss a hero who lost his mother?  Maaaaartha!</itunes:summary></item>
    
    <item>
      <title>126- Are Character Roles a Good Thing?</title>
      <itunes:title>126- Are Character Roles a Good Thing?</itunes:title>
      <pubDate>Sun, 01 May 2016 21:32:55 +0000</pubDate>
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      <description><![CDATA[<p>The Holy Trinity: Tank, Damage, Healer.  Does this limit
options negatively?  Is total freedom preferable to being
railroaded on one path?  Yes and no.  We discuss the move
from roleplaying games with strictly defined roles to more
independent but less specialized characters in more recent rpgs.
 </p>
<p>Apologies in advance for the sound quality.  The interwebs
were not cooperating this day.</p>]]></description>
      
      <content:encoded><![CDATA[<p>The Holy Trinity: Tank, Damage, Healer. Does this limit options negatively? Is total freedom preferable to being railroaded on one path? Yes and no. We discuss the move from roleplaying games with strictly defined roles to more independent but less specialized characters in more recent rpgs. </p> <p>Apologies in advance for the sound quality. The interwebs were not cooperating this day.</p>]]></content:encoded>
      
      
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    <author>thegametheorypodcast@gmail.com (Jeremiah Beene and David Drake)</author><itunes:subtitle>The Holy Trinity: Tank, Damage, Healer.  Does this limit options negatively?  Is total freedom preferable to being railroaded on one path?  Yes and no.  We discuss the move from roleplaying games with strictly defined roles to more independent but less specialized characters in more recent rpgs.   Apologies in advance for the sound quality.  The interwebs were not cooperating this day.</itunes:subtitle><itunes:author>Jeremiah Beene and David Drake</itunes:author><itunes:summary>The Holy Trinity: Tank, Damage, Healer.  Does this limit options negatively?  Is total freedom preferable to being railroaded on one path?  Yes and no.  We discuss the move from roleplaying games with strictly defined roles to more independent but less specialized characters in more recent rpgs.   Apologies in advance for the sound quality.  The interwebs were not cooperating this day.</itunes:summary></item>
    
    <item>
      <title>125- GT Classic -  Warcraft Warcast</title>
      <itunes:title>125- GT Classic -  Warcraft Warcast</itunes:title>
      <pubDate>Sun, 24 Apr 2016 20:56:42 +0000</pubDate>
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      <description><![CDATA[<p>Jeremiah is finishing his dissertation this weekend so we're digging up our most referenced episode ever.  We discuss addiction, video games, behaviorism, and why Warcraft's design makes it very difficult to put down.</p>]]></description>
      
      <content:encoded><![CDATA[<p>Jeremiah is finishing his dissertation this weekend so we're digging up our most referenced episode ever. We discuss addiction, video games, behaviorism, and why Warcraft's design makes it very difficult to put down.</p>]]></content:encoded>
      
      
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    <item>
      <title>124.2- Undertale</title>
      <itunes:title>124.2- Undertale</itunes:title>
      <pubDate>Mon, 18 Apr 2016 04:10:44 +0000</pubDate>
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<p> </p>
<p>Seriously, skip this episode if you haven't played this game yet.  So much about this game relies on your initial reaction, untainted by expectations.  Come back when you've spent the 10 dollars and 10 hours to beat this indie gem :)</p>]]></description>
      
      <content:encoded><![CDATA[<p>SO MUCH SPOILER WARNING!!</p> <p> </p> <p>Seriously, skip this episode if you haven't played this game yet. So much about this game relies on your initial reaction, untainted by expectations. Come back when you've spent the 10 dollars and 10 hours to beat this indie gem :)</p>]]></content:encoded>
      
      
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    <author>thegametheorypodcast@gmail.com (Jeremiah Beene and David Drake)</author><itunes:subtitle>SO MUCH SPOILER WARNING!!   Seriously, skip this episode if you haven't played this game yet.  So much about this game relies on your initial reaction, untainted by expectations.  Come back when you've spent the 10 dollars and 10 hours to beat this indie gem :)</itunes:subtitle><itunes:author>Jeremiah Beene and David Drake</itunes:author><itunes:summary>SO MUCH SPOILER WARNING!!   Seriously, skip this episode if you haven't played this game yet.  So much about this game relies on your initial reaction, untainted by expectations.  Come back when you've spent the 10 dollars and 10 hours to beat this indie gem :)</itunes:summary></item>
    
    <item>
      <title>124.1- News and Reviews for April 17, 2016</title>
      <itunes:title>124.1- News and Reviews for April 17, 2016</itunes:title>
      <pubDate>Mon, 18 Apr 2016 04:06:46 +0000</pubDate>
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      <description><![CDATA[<p>So much news! So many reviews!  Virtual reality! SJW controversies! Japanese sexsuits (news, not review).  Also, Xenoblade Chronicles X was created in a lab to make David lose all his free time.</p>]]></description>
      
      <content:encoded><![CDATA[<p>So much news! So many reviews! Virtual reality! SJW controversies! Japanese sexsuits (news, not review). Also, Xenoblade Chronicles X was created in a lab to make David lose all his free time.</p>]]></content:encoded>
      
      
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    <item>
      <title>123- Difficulte Games and Psychological Resiliency</title>
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      <pubDate>Mon, 04 Apr 2016 03:19:42 +0000</pubDate>
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      <description><![CDATA[<p>Why do people play games like Dark Souls?  Are there advantages that these sorts of games can give us beyond bragging rights?  </p>]]></description>
      
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    <author>thegametheorypodcast@gmail.com (Jeremiah Beene and David Drake)</author><itunes:subtitle>Why do people play games like Dark Souls?  Are there advantages that these sorts of games can give us beyond bragging rights?  </itunes:subtitle><itunes:author>Jeremiah Beene and David Drake</itunes:author><itunes:summary>Why do people play games like Dark Souls?  Are there advantages that these sorts of games can give us beyond bragging rights?  </itunes:summary></item>
    
    <item>
      <title>122- GT Classic: Castlevania (Episode 8)</title>
      <itunes:title>122- GT Classic: Castlevania (Episode 8)</itunes:title>
      <pubDate>Sun, 27 Mar 2016 20:38:55 +0000</pubDate>
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      <description><![CDATA[<p>Happy Easter! We're resurrecting an old episode from our archives about a being that keeps coming back from the dead.  Dracula and Castlevania!</p>]]></description>
      
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    <author>thegametheorypodcast@gmail.com (Jeremiah Beene and David Drake)</author><itunes:subtitle>Happy Easter! We're resurrecting an old episode from our archives about a being that keeps coming back from the dead.  Dracula and Castlevania!</itunes:subtitle><itunes:author>Jeremiah Beene and David Drake</itunes:author><itunes:summary>Happy Easter! We're resurrecting an old episode from our archives about a being that keeps coming back from the dead.  Dracula and Castlevania!</itunes:summary></item>
    
    <item>
      <title>Bonus Live Play Episode: Edge of the Empire Episode 2</title>
      <itunes:title>Bonus Live Play Episode: Edge of the Empire Episode 2</itunes:title>
      <pubDate>Sun, 27 Mar 2016 20:16:25 +0000</pubDate>
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      <description><![CDATA[<p>Raw, unedited footage of our second Edge of the Empire Star Wars roleplay.  This one is lacking the slick editing and sound effects of our first bonus episodes but was requested by popular demand by some of our live play fans.  Feel free to skip to the next episode for more normal Game Theory goodness :D</p>]]></description>
      
      <content:encoded><![CDATA[<p>Raw, unedited footage of our second Edge of the Empire Star Wars roleplay. This one is lacking the slick editing and sound effects of our first bonus episodes but was requested by popular demand by some of our live play fans. Feel free to skip to the next episode for more normal Game Theory goodness :D</p>]]></content:encoded>
      
      
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    <author>thegametheorypodcast@gmail.com (Jeremiah Beene and David Drake)</author><itunes:subtitle>Raw, unedited footage of our second Edge of the Empire Star Wars roleplay.  This one is lacking the slick editing and sound effects of our first bonus episodes but was requested by popular demand by some of our live play fans.  Feel free to skip to the next episode for more normal Game Theory goodness :D</itunes:subtitle><itunes:author>Jeremiah Beene and David Drake</itunes:author><itunes:summary>Raw, unedited footage of our second Edge of the Empire Star Wars roleplay.  This one is lacking the slick editing and sound effects of our first bonus episodes but was requested by popular demand by some of our live play fans.  Feel free to skip to the next episode for more normal Game Theory goodness :D</itunes:summary></item>
    
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      <title>121- Harvest Moon</title>
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      <pubDate>Sun, 13 Mar 2016 23:19:13 +0000</pubDate>
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      <description><![CDATA[<p>With Stardew Valley taking Steam by storm, we investigated the franchise that started it all.  Why is it so fun to pretend to do things in a game that are completely monotonous to do in real life?  How does Harvest Moon prepare you for a life as a gentleman farmer/psychopath stalker?  Why can't we stop playing it?</p>]]></description>
      
      <content:encoded><![CDATA[<p>With Stardew Valley taking Steam by storm, we investigated the franchise that started it all. Why is it so fun to pretend to do things in a game that are completely monotonous to do in real life? How does Harvest Moon prepare you for a life as a gentleman farmer/psychopath stalker? Why can't we stop playing it?</p>]]></content:encoded>
      
      
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    <author>thegametheorypodcast@gmail.com (Jeremiah Beene and David Drake)</author><itunes:subtitle>With Stardew Valley taking Steam by storm, we investigated the franchise that started it all.  Why is it so fun to pretend to do things in a game that are completely monotonous to do in real life?  How does Harvest Moon prepare you for a life as a gentleman farmer/psychopath stalker?  Why can't we stop playing it?</itunes:subtitle><itunes:author>Jeremiah Beene and David Drake</itunes:author><itunes:summary>With Stardew Valley taking Steam by storm, we investigated the franchise that started it all.  Why is it so fun to pretend to do things in a game that are completely monotonous to do in real life?  How does Harvest Moon prepare you for a life as a gentleman farmer/psychopath stalker?  Why can't we stop playing it?</itunes:summary></item>
    
    <item>
      <title>120.2- Elves are Dumb</title>
      <itunes:title>120.2- Elves are Dumb</itunes:title>
      <pubDate>Mon, 07 Mar 2016 04:52:33 +0000</pubDate>
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      <description><![CDATA[<p>We discuss that staple of fantasy gaming: Elves.  David takes a pro elf stance, Jeremiah an anti elf stance.  How do you balance such a blatantly over powered race for player characters?  Which take on elves works best? How did Tolkien take them from creepy little goblins to veritable archangels?  Why are we talking about droids so much?  </p>]]></description>
      
      <content:encoded><![CDATA[<p>We discuss that staple of fantasy gaming: Elves. David takes a pro elf stance, Jeremiah an anti elf stance. How do you balance such a blatantly over powered race for player characters? Which take on elves works best? How did Tolkien take them from creepy little goblins to veritable archangels? Why are we talking about droids so much? </p>]]></content:encoded>
      
      
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    <author>thegametheorypodcast@gmail.com (Jeremiah Beene and David Drake)</author><itunes:subtitle>We discuss that staple of fantasy gaming: Elves.  David takes a pro elf stance, Jeremiah an anti elf stance.  How do you balance such a blatantly over powered race for player characters?  Which take on elves works best? How did Tolkien take them from creepy little goblins to veritable archangels?  Why are we talking about droids so much?  </itunes:subtitle><itunes:author>Jeremiah Beene and David Drake</itunes:author><itunes:summary>We discuss that staple of fantasy gaming: Elves.  David takes a pro elf stance, Jeremiah an anti elf stance.  How do you balance such a blatantly over powered race for player characters?  Which take on elves works best? How did Tolkien take them from creepy little goblins to veritable archangels?  Why are we talking about droids so much?  </itunes:summary></item>
    
    <item>
      <title>120- News and Reviews for March 6 2016</title>
      <itunes:title>120- News and Reviews for March 6 2016</itunes:title>
      <pubDate>Mon, 07 Mar 2016 04:50:10 +0000</pubDate>
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      <description><![CDATA[<p>We're back after another bout with disease.  Plenty of news and preliminary reviews of Undertale and other games that have captured our attention for the last two weeks.</p>]]></description>
      
      <content:encoded><![CDATA[<p>We're back after another bout with disease. Plenty of news and preliminary reviews of Undertale and other games that have captured our attention for the last two weeks.</p>]]></content:encoded>
      
      
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    <author>thegametheorypodcast@gmail.com (Jeremiah Beene and David Drake)</author><itunes:subtitle>We're back after another bout with disease.  Plenty of news and preliminary reviews of Undertale and other games that have captured our attention for the last two weeks.</itunes:subtitle><itunes:author>Jeremiah Beene and David Drake</itunes:author><itunes:summary>We're back after another bout with disease.  Plenty of news and preliminary reviews of Undertale and other games that have captured our attention for the last two weeks.</itunes:summary></item>
    
    <item>
      <title>119.2- Good Samaritans in Online Games</title>
      <itunes:title>119.2- Good Samaritans in Online Games</itunes:title>
      <pubDate>Sun, 21 Feb 2016 23:26:57 +0000</pubDate>
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      <description><![CDATA[<p>Some people just want to watch the world burn, but what about the random acts of kindness that abound on online video games?  What prompts people to swoop in and help new players in a forum where anonymity prevents punishing bad behavior and the mechanics of the game don't reward pro-social helpfulness?  </p>]]></description>
      
      <content:encoded><![CDATA[<p>Some people just want to watch the world burn, but what about the random acts of kindness that abound on online video games? What prompts people to swoop in and help new players in a forum where anonymity prevents punishing bad behavior and the mechanics of the game don't reward pro-social helpfulness? </p>]]></content:encoded>
      
      
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    <author>thegametheorypodcast@gmail.com (Jeremiah Beene and David Drake)</author><itunes:subtitle>Some people just want to watch the world burn, but what about the random acts of kindness that abound on online video games?  What prompts people to swoop in and help new players in a forum where anonymity prevents punishing bad behavior and the mechanics of the game don't reward pro-social helpfulness?  </itunes:subtitle><itunes:author>Jeremiah Beene and David Drake</itunes:author><itunes:summary>Some people just want to watch the world burn, but what about the random acts of kindness that abound on online video games?  What prompts people to swoop in and help new players in a forum where anonymity prevents punishing bad behavior and the mechanics of the game don't reward pro-social helpfulness?  </itunes:summary></item>
    
    <item>
      <title>119.1- News and Reviews for Feb 21, 2016</title>
      <itunes:title>119.1- News and Reviews for Feb 21, 2016</itunes:title>
      <pubDate>Sun, 21 Feb 2016 23:25:00 +0000</pubDate>
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      <description><![CDATA[<p>We're back after a two week hiatus.  Its all about XCOM 2 and Rise of the Tomb Raider reviews!</p>]]></description>
      
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    <author>thegametheorypodcast@gmail.com (Jeremiah Beene and David Drake)</author><itunes:subtitle>We're back after a two week hiatus.  Its all about XCOM 2 and Rise of the Tomb Raider reviews!</itunes:subtitle><itunes:author>Jeremiah Beene and David Drake</itunes:author><itunes:summary>We're back after a two week hiatus.  Its all about XCOM 2 and Rise of the Tomb Raider reviews!</itunes:summary></item>
    
    <item>
      <title>118-GT Classic: Zombies (Episode 9)</title>
      <itunes:title>118-GT Classic: Zombies (Episode 9)</itunes:title>
      <pubDate>Mon, 01 Feb 2016 00:51:00 +0000</pubDate>
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      <description><![CDATA[<p>Trying a new feature where we re release some of our classic episodes from years ago, that have since vanished from itunes.  Most of you listeners haven't been able to listen back this far, let us know if you would like this to be a continuing episode.</p>
<p> </p>
<p>Zombies!</p>]]></description>
      
      <content:encoded><![CDATA[<p>Trying a new feature where we re release some of our classic episodes from years ago, that have since vanished from itunes. Most of you listeners haven't been able to listen back this far, let us know if you would like this to be a continuing episode.</p> <p> </p> <p>Zombies!</p>]]></content:encoded>
      
      
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      <itunes:duration>02:41:23</itunes:duration>
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    <author>thegametheorypodcast@gmail.com (Jeremiah Beene and David Drake)</author><itunes:subtitle>Trying a new feature where we re release some of our classic episodes from years ago, that have since vanished from itunes.  Most of you listeners haven't been able to listen back this far, let us know if you would like this to be a continuing episode.   Zombies!</itunes:subtitle><itunes:author>Jeremiah Beene and David Drake</itunes:author><itunes:summary>Trying a new feature where we re release some of our classic episodes from years ago, that have since vanished from itunes.  Most of you listeners haven't been able to listen back this far, let us know if you would like this to be a continuing episode.   Zombies!</itunes:summary></item>
    
    <item>
      <title>117- The Cognitive Threshold in Gaming</title>
      <itunes:title>117- The Cognitive Threshold in Gaming</itunes:title>
      <pubDate>Sun, 24 Jan 2016 20:31:56 +0000</pubDate>
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      <description><![CDATA[<p>We discuss the Cognitive Threshold as it relates to gaming.  This episode discusses an article by Nick Yee published on the site Quantic Theory.  Visit <a href="http://quanticfoundry.com/2016/01/20/game-genre-map-the-cognitive-threshold-in-strategy-games/">http://quanticfoundry.com/2016/01/20/game-genre-map-the-cognitive-threshold-in-strategy-games/</a> to see the graphs we mention and read more.</p>]]></description>
      
      <content:encoded><![CDATA[<p>We discuss the Cognitive Threshold as it relates to gaming. This episode discusses an article by Nick Yee published on the site Quantic Theory. Visit <a href="http://quanticfoundry.com/2016/01/20/game-genre-map-the-cognitive-threshold-in-strategy-games/">http://quanticfoundry.com/2016/01/20/game-genre-map-the-cognitive-threshold-in-strategy-games/</a> to see the graphs we mention and read more.</p>]]></content:encoded>
      
      
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    <author>thegametheorypodcast@gmail.com (Jeremiah Beene and David Drake)</author><itunes:subtitle>We discuss the Cognitive Threshold as it relates to gaming.  This episode discusses an article by Nick Yee published on the site Quantic Theory.  Visit http://quanticfoundry.com/2016/01/20/game-genre-map-the-cognitive-threshold-in-strategy-games/ to see the graphs we mention and read more.</itunes:subtitle><itunes:author>Jeremiah Beene and David Drake</itunes:author><itunes:summary>We discuss the Cognitive Threshold as it relates to gaming.  This episode discusses an article by Nick Yee published on the site Quantic Theory.  Visit http://quanticfoundry.com/2016/01/20/game-genre-map-the-cognitive-threshold-in-strategy-games/ to see the graphs we mention and read more.</itunes:summary></item>
    
    <item>
      <title>116- Story-Driven Games with Russell and Lynnea Glasser (re-release)</title>
      <itunes:title>116- Story-Driven Games with Russell and Lynnea Glasser (re-release)</itunes:title>
      <pubDate>Thu, 14 Jan 2016 02:51:06 +0000</pubDate>
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      <description><![CDATA[<p>Due to audio issues, we've recompressed and reuploaded the episode.  Sorry about the first one :)</p>]]></description>
      
      <content:encoded><![CDATA[<p>Due to audio issues, we've recompressed and reuploaded the episode. Sorry about the first one :)</p>]]></content:encoded>
      
      
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    <author>thegametheorypodcast@gmail.com (Jeremiah Beene and David Drake)</author><itunes:subtitle>Due to audio issues, we've recompressed and reuploaded the episode.  Sorry about the first one :)</itunes:subtitle><itunes:author>Jeremiah Beene and David Drake</itunes:author><itunes:summary>Due to audio issues, we've recompressed and reuploaded the episode.  Sorry about the first one :)</itunes:summary></item>
    
    <item>
      <title>115.2- Sexual Harassment in Online Gaming (rerelease)</title>
      <itunes:title>115.2- Sexual Harassment in Online Gaming (rerelease)</itunes:title>
      <pubDate>Thu, 14 Jan 2016 02:38:36 +0000</pubDate>
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      <description><![CDATA[<p>Rereleasing episode 115.2 due to poor audio quality.  Sorry about that, folks!</p>]]></description>
      
      <content:encoded><![CDATA[<p>Rereleasing episode 115.2 due to poor audio quality. Sorry about that, folks!</p>]]></content:encoded>
      
      
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      <itunes:duration>47:34</itunes:duration>
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    <author>thegametheorypodcast@gmail.com (Jeremiah Beene and David Drake)</author><itunes:subtitle>Rereleasing episode 115.2 due to poor audio quality.  Sorry about that, folks!</itunes:subtitle><itunes:author>Jeremiah Beene and David Drake</itunes:author><itunes:summary>Rereleasing episode 115.2 due to poor audio quality.  Sorry about that, folks!</itunes:summary></item>
    
    <item>
      <title>115- News and Reviews for Jan 3 (rerelease)</title>
      <itunes:title>115- News and Reviews for Jan 3 (rerelease)</itunes:title>
      <pubDate>Thu, 14 Jan 2016 02:36:14 +0000</pubDate>
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      <description><![CDATA[<p>Reuploading episode 115 due to poor audio quality.  Sorry for the prior assault on your ears :D</p>]]></description>
      
      <content:encoded><![CDATA[<p>Reuploading episode 115 due to poor audio quality. Sorry for the prior assault on your ears :D</p>]]></content:encoded>
      
      
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      <itunes:duration>35:16</itunes:duration>
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    <author>thegametheorypodcast@gmail.com (Jeremiah Beene and David Drake)</author><itunes:subtitle>Reuploading episode 115 due to poor audio quality.  Sorry for the prior assault on your ears :D</itunes:subtitle><itunes:author>Jeremiah Beene and David Drake</itunes:author><itunes:summary>Reuploading episode 115 due to poor audio quality.  Sorry for the prior assault on your ears :D</itunes:summary></item>
    
    <item>
      <title>116- Story-Driven Games with Russell and Lynnea Glasser</title>
      <itunes:title>116- Story-Driven Games with Russell and Lynnea Glasser</itunes:title>
      <pubDate>Sun, 10 Jan 2016 23:04:59 +0000</pubDate>
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      <description><![CDATA[<p>We have friends of the show Lynnea and Russell on to discuss the emerging genre of story-driven games.  Specifically: Game of Thrones, Life is Strange and Tales From the Borderlands.  The discussion is formatted to be spoiler-free in the first half of the show, then fifteen minutes of spoiler ridden discussion of each game.  Listen for the spoiler warnings if you are planning on playing these games :)</p>]]></description>
      
      <content:encoded><![CDATA[<p>We have friends of the show Lynnea and Russell on to discuss the emerging genre of story-driven games. Specifically: Game of Thrones, Life is Strange and Tales From the Borderlands. The discussion is formatted to be spoiler-free in the first half of the show, then fifteen minutes of spoiler ridden discussion of each game. Listen for the spoiler warnings if you are planning on playing these games :)</p>]]></content:encoded>
      
      
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    <author>thegametheorypodcast@gmail.com (Jeremiah Beene and David Drake)</author><itunes:subtitle>We have friends of the show Lynnea and Russell on to discuss the emerging genre of story-driven games.  Specifically: Game of Thrones, Life is Strange and Tales From the Borderlands.  The discussion is formatted to be spoiler-free in the first half of the show, then fifteen minutes of spoiler ridden discussion of each game.  Listen for the spoiler warnings if you are planning on playing these games :)</itunes:subtitle><itunes:author>Jeremiah Beene and David Drake</itunes:author><itunes:summary>We have friends of the show Lynnea and Russell on to discuss the emerging genre of story-driven games.  Specifically: Game of Thrones, Life is Strange and Tales From the Borderlands.  The discussion is formatted to be spoiler-free in the first half of the show, then fifteen minutes of spoiler ridden discussion of each game.  Listen for the spoiler warnings if you are planning on playing these games :)</itunes:summary></item>
    
    <item>
      <title>115.2- Sexual Harassment in Online Gaming</title>
      <itunes:title>115.2- Sexual Harassment in Online Gaming</itunes:title>
      <pubDate>Sun, 03 Jan 2016 23:04:55 +0000</pubDate>
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      <description><![CDATA[<p>We review a study on sexual harassment on online gaming and discuss the role genre and demographics might play in creating more or less toxic environments for women.</p>]]></description>
      
      <content:encoded><![CDATA[<p>We review a study on sexual harassment on online gaming and discuss the role genre and demographics might play in creating more or less toxic environments for women.</p>]]></content:encoded>
      
      
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      <itunes:duration>47:34</itunes:duration>
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    <author>thegametheorypodcast@gmail.com (Jeremiah Beene and David Drake)</author><itunes:subtitle>We review a study on sexual harassment on online gaming and discuss the role genre and demographics might play in creating more or less toxic environments for women.</itunes:subtitle><itunes:author>Jeremiah Beene and David Drake</itunes:author><itunes:summary>We review a study on sexual harassment on online gaming and discuss the role genre and demographics might play in creating more or less toxic environments for women.</itunes:summary></item>
    
    <item>
      <title>115- News and Reviews for Jan 3 2016</title>
      <itunes:title>115- News and Reviews for Jan 3 2016</itunes:title>
      <pubDate>Sun, 03 Jan 2016 23:02:54 +0000</pubDate>
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      <description><![CDATA[<p>We're back with a new year and new...news!</p>]]></description>
      
      <content:encoded><![CDATA[<p>We're back with a new year and new...news!</p>]]></content:encoded>
      
      
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      <itunes:duration>35:16</itunes:duration>
      <itunes:explicit>true</itunes:explicit>
      
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      <itunes:image href="https://static.libsyn.com/p/assets/2/8/8/a/288a4921ea0d96b8/GT_podcast_episode_background.png"/>
      
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    <author>thegametheorypodcast@gmail.com (Jeremiah Beene and David Drake)</author><itunes:subtitle>We're back with a new year and new...news!</itunes:subtitle><itunes:author>Jeremiah Beene and David Drake</itunes:author><itunes:summary>We're back with a new year and new...news!</itunes:summary></item>
    
    <item>
      <title>114 - Best of 2015</title>
      <itunes:title>114 - Best of 2015</itunes:title>
      <pubDate>Mon, 28 Dec 2015 17:19:12 +0000</pubDate>
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      <description><![CDATA[<p>Merry Christmas and Happy New Year. Time for our annual, "Best of" episode, where we go over the year in gaming. See you next year!</p>]]></description>
      
      <content:encoded><![CDATA[<p>Merry Christmas and Happy New Year. Time for our annual, "Best of" episode, where we go over the year in gaming. See you next year!</p>]]></content:encoded>
      
      
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      <itunes:duration>01:14:57</itunes:duration>
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    <author>thegametheorypodcast@gmail.com (Jeremiah Beene and David Drake)</author><itunes:subtitle>Merry Christmas and Happy New Year. Time for our annual, "Best of" episode, where we go over the year in gaming. See you next year!</itunes:subtitle><itunes:author>Jeremiah Beene and David Drake</itunes:author><itunes:summary>Merry Christmas and Happy New Year. Time for our annual, "Best of" episode, where we go over the year in gaming. See you next year!</itunes:summary></item>
    
    <item>
      <title>113 - China Uses Gaming to Hack Life</title>
      <itunes:title>113 - China Uses Gaming to Hack Life</itunes:title>
      <pubDate>Sat, 19 Dec 2015 20:37:28 +0000</pubDate>
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      <description><![CDATA[<p>China uses some of the principles of gaming (behavioral psychology) to manipulate the minds and behaviors of their populace. Whoa.</p>]]></description>
      
      <content:encoded><![CDATA[<p>China uses some of the principles of gaming (behavioral psychology) to manipulate the minds and behaviors of their populace. Whoa.</p>]]></content:encoded>
      
      
      <enclosure length="35095321" type="audio/mpeg" url="https://traffic.libsyn.com/secure/gametheorypodcast/113_-_Using_Gaming_to_Hack_Real_Life.mp3?dest-id=160284"/>
      <itunes:duration>01:13:07</itunes:duration>
      <itunes:explicit>true</itunes:explicit>
      
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    <author>thegametheorypodcast@gmail.com (Jeremiah Beene and David Drake)</author><itunes:subtitle>China uses some of the principles of gaming (behavioral psychology) to manipulate the minds and behaviors of their populace. Whoa.</itunes:subtitle><itunes:author>Jeremiah Beene and David Drake</itunes:author><itunes:summary>China uses some of the principles of gaming (behavioral psychology) to manipulate the minds and behaviors of their populace. Whoa.</itunes:summary></item>
    
    <item>
      <title>112.2 - What Makes Crappy Games?</title>
      <itunes:title>112.2 - What Makes Crappy Games?</itunes:title>
      <pubDate>Thu, 10 Dec 2015 19:14:51 +0000</pubDate>
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      <description><![CDATA[<p>A listener suggested we play the worst games to be released over the Thanksgiving break. We did, and it was awful. We try and figure out what makes terrible games in this episode. Enjoy!</p>]]></description>
      
      <content:encoded><![CDATA[<p>A listener suggested we play the worst games to be released over the Thanksgiving break. We did, and it was awful. We try and figure out what makes terrible games in this episode. Enjoy!</p>]]></content:encoded>
      
      
      <enclosure length="29302195" type="audio/mpeg" url="https://traffic.libsyn.com/secure/gametheorypodcast/112.2_-_What_Makes_Crappy_Games.mp3?dest-id=160284"/>
      <itunes:duration>01:01:03</itunes:duration>
      <itunes:explicit>true</itunes:explicit>
      
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    <author>thegametheorypodcast@gmail.com (Jeremiah Beene and David Drake)</author><itunes:subtitle>A listener suggested we play the worst games to be released over the Thanksgiving break. We did, and it was awful. We try and figure out what makes terrible games in this episode. Enjoy!</itunes:subtitle><itunes:author>Jeremiah Beene and David Drake</itunes:author><itunes:summary>A listener suggested we play the worst games to be released over the Thanksgiving break. We did, and it was awful. We try and figure out what makes terrible games in this episode. Enjoy!</itunes:summary></item>
    
    <item>
      <title>112.1 - News and Reviews for Dec 6th</title>
      <itunes:title>112.1 - News and Reviews for Dec 6th</itunes:title>
      <pubDate>Thu, 10 Dec 2015 19:12:36 +0000</pubDate>
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      <description><![CDATA[<p>After Youtube nearly engulfed this episode into the dark recesses of its servers, they finally delivered! Here are the news items and gaming reviews for this week. Enjoy!</p>]]></description>
      
      <content:encoded><![CDATA[<p>After Youtube nearly engulfed this episode into the dark recesses of its servers, they finally delivered! Here are the news items and gaming reviews for this week. Enjoy!</p>]]></content:encoded>
      
      
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      <itunes:duration>58:22</itunes:duration>
      <itunes:explicit>true</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:image href="https://static.libsyn.com/p/assets/b/4/1/b/b41b34c015833195/GT_podcast_episode_background.png"/>
      
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    <author>thegametheorypodcast@gmail.com (Jeremiah Beene and David Drake)</author><itunes:subtitle>After Youtube nearly engulfed this episode into the dark recesses of its servers, they finally delivered! Here are the news items and gaming reviews for this week. Enjoy!</itunes:subtitle><itunes:author>Jeremiah Beene and David Drake</itunes:author><itunes:summary>After Youtube nearly engulfed this episode into the dark recesses of its servers, they finally delivered! Here are the news items and gaming reviews for this week. Enjoy!</itunes:summary></item>
    
    <item>
      <title>111- Should We Keep Making Ultra-Violent Games?</title>
      <itunes:title>111- Should We Keep Making Ultra-Violent Games?</itunes:title>
      <pubDate>Mon, 23 Nov 2015 07:26:29 +0000</pubDate>
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      <link><![CDATA[https://gametheorypodcast.libsyn.com/111-should-we-keep-making-ultra-violent-games]]></link>
      <description><![CDATA[<p>We know violent video games do not cause violent behavior, but what, if any, harm CAN they cause? We discuss violence, PTSD, exposure therapy, trigger warnings, and tone. </p>]]></description>
      
      <content:encoded><![CDATA[<p>We know violent video games do not cause violent behavior, but what, if any, harm CAN they cause? We discuss violence, PTSD, exposure therapy, trigger warnings, and tone. </p>]]></content:encoded>
      
      
      <enclosure length="33691183" type="audio/mpeg" url="https://traffic.libsyn.com/secure/gametheorypodcast/The_Game_Theory_Podcast_111_-_Should_We_Keep_Making_Ultra-VIolent_Games.mp3?dest-id=160284"/>
      <itunes:duration>01:10:12</itunes:duration>
      <itunes:explicit>true</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:image href="https://static.libsyn.com/p/assets/1/d/9/6/1d96b6b6dd02a2c4/GT_podcast_episode_background_1.png"/>
      
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    <author>thegametheorypodcast@gmail.com (Jeremiah Beene and David Drake)</author><itunes:subtitle>We know violent video games do not cause violent behavior, but what, if any, harm CAN they cause? We discuss violence, PTSD, exposure therapy, trigger warnings, and tone. </itunes:subtitle><itunes:author>Jeremiah Beene and David Drake</itunes:author><itunes:summary>We know violent video games do not cause violent behavior, but what, if any, harm CAN they cause? We discuss violence, PTSD, exposure therapy, trigger warnings, and tone. </itunes:summary></item>
    
    <item>
      <title>110- News and Reviews for Nov 15th, 2015</title>
      <itunes:title>110- News and Reviews for Nov 15th, 2015</itunes:title>
      <pubDate>Mon, 16 Nov 2015 06:35:24 +0000</pubDate>
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      <link><![CDATA[https://gametheorypodcast.libsyn.com/110-news-and-reviews-for-nov-15th-2015]]></link>
      <description><![CDATA[<p>Internet hijinks robbed us of the in depth analysis we regarded.  Enjoy these news and reviews while we mourn Mississippi's bad internet.</p>]]></description>
      
      <content:encoded><![CDATA[<p>Internet hijinks robbed us of the in depth analysis we regarded. Enjoy these news and reviews while we mourn Mississippi's bad internet.</p>]]></content:encoded>
      
      
      <enclosure length="18372337" type="audio/mpeg" url="https://traffic.libsyn.com/secure/gametheorypodcast/110-_News_and_Reviews_for_Nov_15.mp3?dest-id=160284"/>
      <itunes:duration>38:17</itunes:duration>
      <itunes:explicit>true</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:image href="https://static.libsyn.com/p/assets/e/2/e/7/e2e7e45b719619cb/GT_podcast_episode_background_1.png"/>
      
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    <author>thegametheorypodcast@gmail.com (Jeremiah Beene and David Drake)</author><itunes:subtitle>Internet hijinks robbed us of the in depth analysis we regarded.  Enjoy these news and reviews while we mourn Mississippi's bad internet.</itunes:subtitle><itunes:author>Jeremiah Beene and David Drake</itunes:author><itunes:summary>Internet hijinks robbed us of the in depth analysis we regarded.  Enjoy these news and reviews while we mourn Mississippi's bad internet.</itunes:summary></item>
    
    <item>
      <title>109.2 What Makes a Classic?</title>
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      <title>109.1- News and Reviews for Nov 1st</title>
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      <title>108-Literary Themes with First Time Gamer Michelle</title>
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<p>Michelle talks about her first experience beating a video game: The Walking Dead by Telltale Games.  Michelle, an educator of literature, discusses how The Walking Dead fits the themes of American literature and how video games can function as a story telling medium.  Michelle co-hosts a podcast applying literary analysis to the show Supernatural.  To hear more from her, check out The Plaidcast on Itunes, Stitcher, or at http://theplaidcast.libsyn.com/podcast</p>]]></description>
      
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      <title>107-Game Designer Eric Zimmerman Interview</title>
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      <title>106- Star Wars Battlefront Beta and Random Thoughts</title>
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      <title>105.2- Tomb Raider</title>
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      <title>105.1- News and Reviews for Oct 4, 2015</title>
      <itunes:title>105.1- News and Reviews for Oct 4, 2015</itunes:title>
      <pubDate>Sun, 04 Oct 2015 21:38:14 +0000</pubDate>
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      <title>104- Modifying Game Systems with Jason and Steven</title>
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      <pubDate>Fri, 02 Oct 2015 01:29:22 +0000</pubDate>
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      <title>103- Games are Good if We Want Them to Be</title>
      <itunes:title>103- Games are Good if We Want Them to Be</itunes:title>
      <pubDate>Mon, 21 Sep 2015 03:07:03 +0000</pubDate>
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      <description><![CDATA[<p>How do expectations color our subjective experience?  How does this affect reviewers?  Is there any way to control for this bias?</p>]]></description>
      
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      <title>102.2- Super Mario Bros</title>
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      <pubDate>Sun, 13 Sep 2015 23:54:27 +0000</pubDate>
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      <title>102.1-News and Reviews for 9/13/15</title>
      <itunes:title>102.1-News and Reviews for 9/13/15</itunes:title>
      <pubDate>Sun, 13 Sep 2015 23:17:11 +0000</pubDate>
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      <description><![CDATA[<p>It is Jeremiah's birthday! In other news, also Mario's birthday!  Also review Shovel Knight and the anime Mushishi.</p>]]></description>
      
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    <author>thegametheorypodcast@gmail.com (Jeremiah Beene and David Drake)</author><itunes:subtitle>It is Jeremiah's birthday! In other news, also Mario's birthday!  Also review Shovel Knight and the anime Mushishi.</itunes:subtitle><itunes:author>Jeremiah Beene and David Drake</itunes:author><itunes:summary>It is Jeremiah's birthday! In other news, also Mario's birthday!  Also review Shovel Knight and the anime Mushishi.</itunes:summary></item>
    
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      <title>101- Designing Disturbing Games</title>
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      <pubDate>Mon, 07 Sep 2015 00:02:09 +0000</pubDate>
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      <description><![CDATA[<p>How do games affect us?  Jeremiah and David discuss recent news stories relating to behavior and game development, homicide, academic performance, and classroom management.  Also, Ori and the Blind Forest has so many feels!</p>]]></description>
      
      <content:encoded><![CDATA[<p>How do games affect us? Jeremiah and David discuss recent news stories relating to behavior and game development, homicide, academic performance, and classroom management. Also, Ori and the Blind Forest has so many feels!</p>]]></content:encoded>
      
      
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    <author>thegametheorypodcast@gmail.com (Jeremiah Beene and David Drake)</author><itunes:subtitle>How do games affect us?  Jeremiah and David discuss recent news stories relating to behavior and game development, homicide, academic performance, and classroom management.  Also, Ori and the Blind Forest has so many feels!</itunes:subtitle><itunes:author>Jeremiah Beene and David Drake</itunes:author><itunes:summary>How do games affect us?  Jeremiah and David discuss recent news stories relating to behavior and game development, homicide, academic performance, and classroom management.  Also, Ori and the Blind Forest has so many feels!</itunes:summary></item>
    
    <item>
      <title>100.2 - Episode 100 Extravaganza</title>
      <itunes:title>100.2 - Episode 100 Extravaganza</itunes:title>
      <pubDate>Mon, 31 Aug 2015 19:12:41 +0000</pubDate>
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      <description><![CDATA[<p>100 episodes in the bag this week. Thanks to all of the listeners who kept this thing going. Enjoy!</p>]]></description>
      
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    <author>thegametheorypodcast@gmail.com (Jeremiah Beene and David Drake)</author><itunes:subtitle>100 episodes in the bag this week. Thanks to all of the listeners who kept this thing going. Enjoy!</itunes:subtitle><itunes:author>Jeremiah Beene and David Drake</itunes:author><itunes:summary>100 episodes in the bag this week. Thanks to all of the listeners who kept this thing going. Enjoy!</itunes:summary></item>
    
    <item>
      <title>100.1 News and Reviews for 8/30/15</title>
      <itunes:title>100.1 News and Reviews for 8/30/15</itunes:title>
      <pubDate>Mon, 31 Aug 2015 04:48:33 +0000</pubDate>
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    <author>thegametheorypodcast@gmail.com (Jeremiah Beene and David Drake)</author><itunes:subtitle>We're back with news and reviews.  And we're more than a little behind on both so strap in!</itunes:subtitle><itunes:author>Jeremiah Beene and David Drake</itunes:author><itunes:summary>We're back with news and reviews.  And we're more than a little behind on both so strap in!</itunes:summary></item>
    
    <item>
      <title>99 - Overdue Feedback</title>
      <itunes:title>99 - Overdue Feedback</itunes:title>
      <pubDate>Mon, 17 Aug 2015 02:44:14 +0000</pubDate>
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      <description><![CDATA[<p>David and Jeremiah respond to a listener e-mail from July that touches on several topics that have come up in the past hundred or so episodes.</p>]]></description>
      
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    <author>thegametheorypodcast@gmail.com (Jeremiah Beene and David Drake)</author><itunes:subtitle>David and Jeremiah respond to a listener e-mail from July that touches on several topics that have come up in the past hundred or so episodes.</itunes:subtitle><itunes:author>Jeremiah Beene and David Drake</itunes:author><itunes:summary>David and Jeremiah respond to a listener e-mail from July that touches on several topics that have come up in the past hundred or so episodes.</itunes:summary></item>
    
    <item>
      <title>96 - Games as Comfort with JT Eberhard</title>
      <itunes:title>96 - Games as Comfort with JT Eberhard</itunes:title>
      <pubDate>Mon, 10 Aug 2015 21:12:21 +0000</pubDate>
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      <description><![CDATA[<p>Sometimes we get down. Sometimes we turn to games to help pick us up. Why does that work, and is it healthy? JT joins Jeremiah to talk about the science and their personal experiences on why gaming may provide comfort to humans. Enjoy!</p>]]></description>
      
      <content:encoded><![CDATA[<p>Sometimes we get down. Sometimes we turn to games to help pick us up. Why does that work, and is it healthy? JT joins Jeremiah to talk about the science and their personal experiences on why gaming may provide comfort to humans. Enjoy!</p>]]></content:encoded>
      
      
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    <author>thegametheorypodcast@gmail.com (Jeremiah Beene and David Drake)</author><itunes:subtitle>Sometimes we get down. Sometimes we turn to games to help pick us up. Why does that work, and is it healthy? JT joins Jeremiah to talk about the science and their personal experiences on why gaming may provide comfort to humans. Enjoy!</itunes:subtitle><itunes:author>Jeremiah Beene and David Drake</itunes:author><itunes:summary>Sometimes we get down. Sometimes we turn to games to help pick us up. Why does that work, and is it healthy? JT joins Jeremiah to talk about the science and their personal experiences on why gaming may provide comfort to humans. Enjoy!</itunes:summary></item>
    
    <item>
      <title>97 - D&amp;D Edition Wars</title>
      <itunes:title>97 - D&amp;D Edition Wars</itunes:title>
      <pubDate>Sun, 02 Aug 2015 14:37:19 +0000</pubDate>
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      <description><![CDATA[<p>At the summer gaming extravaganza, the hosts got a chance to try out 4th and 5th editions of Dungeons and Dragons back-to-back. They discuss the different philosophical approaches to tabletop gaming that the various editions have taken. Enjoy!</p>]]></description>
      
      <content:encoded><![CDATA[<p>At the summer gaming extravaganza, the hosts got a chance to try out 4th and 5th editions of Dungeons and Dragons back-to-back. They discuss the different philosophical approaches to tabletop gaming that the various editions have taken. Enjoy!</p>]]></content:encoded>
      
      
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    <author>thegametheorypodcast@gmail.com (Jeremiah Beene and David Drake)</author><itunes:subtitle>At the summer gaming extravaganza, the hosts got a chance to try out 4th and 5th editions of Dungeons and Dragons back-to-back. They discuss the different philosophical approaches to tabletop gaming that the various editions have taken. Enjoy!</itunes:subtitle><itunes:author>Jeremiah Beene and David Drake</itunes:author><itunes:summary>At the summer gaming extravaganza, the hosts got a chance to try out 4th and 5th editions of Dungeons and Dragons back-to-back. They discuss the different philosophical approaches to tabletop gaming that the various editions have taken. Enjoy!</itunes:summary></item>
    
    <item>
      <title>96 - Summer Gaming Extravaganza</title>
      <itunes:title>96 - Summer Gaming Extravaganza</itunes:title>
      <pubDate>Mon, 27 Jul 2015 02:43:31 +0000</pubDate>
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      <description><![CDATA[<p>David and Jeremiah have just wrapped up their summer gaming getaway and discuss what makes gaming together in a real space different from gaming together in a virtual space. </p>]]></description>
      
      <content:encoded><![CDATA[<p>David and Jeremiah have just wrapped up their summer gaming getaway and discuss what makes gaming together in a real space different from gaming together in a virtual space. </p>]]></content:encoded>
      
      
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    <author>thegametheorypodcast@gmail.com (Jeremiah Beene and David Drake)</author><itunes:subtitle>David and Jeremiah have just wrapped up their summer gaming getaway and discuss what makes gaming together in a real space different from gaming together in a virtual space. </itunes:subtitle><itunes:author>Jeremiah Beene and David Drake</itunes:author><itunes:summary>David and Jeremiah have just wrapped up their summer gaming getaway and discuss what makes gaming together in a real space different from gaming together in a virtual space. </itunes:summary></item>
    
    <item>
      <title>95.2 - Fixing the FPS Genre</title>
      <itunes:title>95.2 - Fixing the FPS Genre</itunes:title>
      <pubDate>Sun, 19 Jul 2015 20:43:12 +0000</pubDate>
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      <description><![CDATA[<p>What are some of the limitations of the current status of the FPS Genre? What would we change if we could? Enjoy!</p>]]></description>
      
      <content:encoded><![CDATA[<p>What are some of the limitations of the current status of the FPS Genre? What would we change if we could? Enjoy!</p>]]></content:encoded>
      
      
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    <author>thegametheorypodcast@gmail.com (Jeremiah Beene and David Drake)</author><itunes:subtitle>What are some of the limitations of the current status of the FPS Genre? What would we change if we could? Enjoy!</itunes:subtitle><itunes:author>Jeremiah Beene and David Drake</itunes:author><itunes:summary>What are some of the limitations of the current status of the FPS Genre? What would we change if we could? Enjoy!</itunes:summary></item>
    
    <item>
      <title>95.1 - News and Reviews for July 19</title>
      <itunes:title>95.1 - News and Reviews for July 19</itunes:title>
      <pubDate>Sun, 19 Jul 2015 20:41:07 +0000</pubDate>
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      <description><![CDATA[<p>We talk about the new Warhammer game teaser, Arkham Knight DLC, and more. Enjoy!</p>]]></description>
      
      <content:encoded><![CDATA[<p>We talk about the new Warhammer game teaser, Arkham Knight DLC, and more. Enjoy!</p>]]></content:encoded>
      
      
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      <itunes:duration>26:24</itunes:duration>
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    <author>thegametheorypodcast@gmail.com (Jeremiah Beene and David Drake)</author><itunes:subtitle>We talk about the new Warhammer game teaser, Arkham Knight DLC, and more. Enjoy!</itunes:subtitle><itunes:author>Jeremiah Beene and David Drake</itunes:author><itunes:summary>We talk about the new Warhammer game teaser, Arkham Knight DLC, and more. Enjoy!</itunes:summary></item>
    
    <item>
      <title>94.2 Demystifying Addictive Games</title>
      <itunes:title>94.2 Demystifying Addictive Games</itunes:title>
      <pubDate>Mon, 13 Jul 2015 14:28:03 +0000</pubDate>
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      <description><![CDATA[<p>Listener request! We revisit the process of addiction, what the word even means, and how behaviorism can work to keep us returning to games again and again.</p>]]></description>
      
      <content:encoded><![CDATA[<p>Listener request! We revisit the process of addiction, what the word even means, and how behaviorism can work to keep us returning to games again and again.</p>]]></content:encoded>
      
      
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    <author>thegametheorypodcast@gmail.com (Jeremiah Beene and David Drake)</author><itunes:subtitle>Listener request! We revisit the process of addiction, what the word even means, and how behaviorism can work to keep us returning to games again and again.</itunes:subtitle><itunes:author>Jeremiah Beene and David Drake</itunes:author><itunes:summary>Listener request! We revisit the process of addiction, what the word even means, and how behaviorism can work to keep us returning to games again and again.</itunes:summary></item>
    
    <item>
      <title>94.1 News and Reviews for July 12</title>
      <itunes:title>94.1 News and Reviews for July 12</itunes:title>
      <pubDate>Mon, 13 Jul 2015 01:30:21 +0000</pubDate>
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      <description><![CDATA[<p>Card games, movies, and Comic Con announcements!</p>]]></description>
      
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      <itunes:duration>44:27</itunes:duration>
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    <author>thegametheorypodcast@gmail.com (Jeremiah Beene and David Drake)</author><itunes:subtitle>Card games, movies, and Comic Con announcements!</itunes:subtitle><itunes:author>Jeremiah Beene and David Drake</itunes:author><itunes:summary>Card games, movies, and Comic Con announcements!</itunes:summary></item>
    
    <item>
      <title>BONUS: Chrono Trigger Final Summer Book Club</title>
      <itunes:title>BONUS: Chrono Trigger Final Summer Book Club</itunes:title>
      <pubDate>Wed, 08 Jul 2015 06:12:30 +0000</pubDate>
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      <description><![CDATA[<p>We talk about the ending of Chrono Trigger with Jt and Tim.  Hope you guys enjoyed our first summer book club event!</p>]]></description>
      
      <content:encoded><![CDATA[<p>We talk about the ending of Chrono Trigger with Jt and Tim. Hope you guys enjoyed our first summer book club event!</p>]]></content:encoded>
      
      
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      <itunes:duration>57:39</itunes:duration>
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    <author>thegametheorypodcast@gmail.com (Jeremiah Beene and David Drake)</author><itunes:subtitle>We talk about the ending of Chrono Trigger with Jt and Tim.  Hope you guys enjoyed our first summer book club event!</itunes:subtitle><itunes:author>Jeremiah Beene and David Drake</itunes:author><itunes:summary>We talk about the ending of Chrono Trigger with Jt and Tim.  Hope you guys enjoyed our first summer book club event!</itunes:summary></item>
    
    <item>
      <title>93 - Magic the Gathering Podcast with Shaun Penrod</title>
      <itunes:title>93 - Magic the Gathering Podcast with Shaun Penrod</itunes:title>
      <pubDate>Mon, 06 Jul 2015 03:32:15 +0000</pubDate>
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      <description><![CDATA[<p>Shaun Penrod of MtG Pro Tutor podcast joins us to discuss Magic the Gathering, pro tactics, and strategies for this collectible card game. Enjoy!</p>]]></description>
      
      <content:encoded><![CDATA[<p>Shaun Penrod of MtG Pro Tutor podcast joins us to discuss Magic the Gathering, pro tactics, and strategies for this collectible card game. Enjoy!</p>]]></content:encoded>
      
      
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      <itunes:duration>56:06</itunes:duration>
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    <author>thegametheorypodcast@gmail.com (Jeremiah Beene and David Drake)</author><itunes:subtitle>Shaun Penrod of MtG Pro Tutor podcast joins us to discuss Magic the Gathering, pro tactics, and strategies for this collectible card game. Enjoy!</itunes:subtitle><itunes:author>Jeremiah Beene and David Drake</itunes:author><itunes:summary>Shaun Penrod of MtG Pro Tutor podcast joins us to discuss Magic the Gathering, pro tactics, and strategies for this collectible card game. Enjoy!</itunes:summary></item>
    
    <item>
      <title>92.2 Why are PC Ports So Bad?</title>
      <itunes:title>92.2 Why are PC Ports So Bad?</itunes:title>
      <pubDate>Mon, 29 Jun 2015 03:20:18 +0000</pubDate>
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      <description><![CDATA[<p>Batman Arkham Knight's PC port was so bad they had to take it off steam.  Why is this happening so much?  We have theories...  </p>]]></description>
      
      <content:encoded><![CDATA[<p>Batman Arkham Knight's PC port was so bad they had to take it off steam. Why is this happening so much? We have theories... </p>]]></content:encoded>
      
      
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      <itunes:duration>30:22</itunes:duration>
      <itunes:explicit>true</itunes:explicit>
      
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    <author>thegametheorypodcast@gmail.com (Jeremiah Beene and David Drake)</author><itunes:subtitle>Batman Arkham Knight's PC port was so bad they had to take it off steam.  Why is this happening so much?  We have theories...  </itunes:subtitle><itunes:author>Jeremiah Beene and David Drake</itunes:author><itunes:summary>Batman Arkham Knight's PC port was so bad they had to take it off steam.  Why is this happening so much?  We have theories...  </itunes:summary></item>
    
    <item>
      <title>92.1- News and Reviews for June 28th</title>
      <itunes:title>92.1- News and Reviews for June 28th</itunes:title>
      <pubDate>Mon, 29 Jun 2015 03:06:18 +0000</pubDate>
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    <item>
      <title>91- Virtual Reality</title>
      <itunes:title>91- Virtual Reality</itunes:title>
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    <item>
      <title>Chrono Trigger Bonus Episode 2 - Enter Magus and Lavos with JT Eberhard.mp4</title>
      <itunes:title>Chrono Trigger Bonus Episode 2 - Enter Magus and Lavos with JT Eberhard.mp4</itunes:title>
      <pubDate>Tue, 16 Jun 2015 06:16:00 +0000</pubDate>
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      <content:encoded><![CDATA[<p>Our reclamation of the Masumune, defeat of the Reptite super-species, destruction of gender stereotypes, and entrance of Magus and Lavos. JT joins us this episode to talk about the themes, music, and story elements of Chrono Trigger. Enjoy!</p>]]></content:encoded>
      
      
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    <author>thegametheorypodcast@gmail.com (Jeremiah Beene and David Drake)</author><itunes:subtitle>Our reclamation of the Masumune, defeat of the Reptite super-species, destruction of gender stereotypes, and entrance of Magus and Lavos. JT joins us this episode to talk about the themes, music, and story elements of Chrono Trigger. Enjoy!</itunes:subtitle><itunes:author>Jeremiah Beene and David Drake</itunes:author><itunes:summary>Our reclamation of the Masumune, defeat of the Reptite super-species, destruction of gender stereotypes, and entrance of Magus and Lavos. JT joins us this episode to talk about the themes, music, and story elements of Chrono Trigger. Enjoy!</itunes:summary></item>
    
    <item>
      <title>Episode 90 - E3 2015</title>
      <itunes:title>Episode 90 - E3 2015</itunes:title>
      <pubDate>Mon, 15 Jun 2015 06:27:47 +0000</pubDate>
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      <description><![CDATA[<p>E3 is starting tonight, but what will they be showing? Let's talk about the games that have been rumored to be part of the big reveal tonight! We'll talk tomorrow about our book club Chrono Trigger episode, too. Enjoy!</p>]]></description>
      
      <content:encoded><![CDATA[<p>E3 is starting tonight, but what will they be showing? Let's talk about the games that have been rumored to be part of the big reveal tonight! We'll talk tomorrow about our book club Chrono Trigger episode, too. Enjoy!</p>]]></content:encoded>
      
      
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    <author>thegametheorypodcast@gmail.com (Jeremiah Beene and David Drake)</author><itunes:subtitle>E3 is starting tonight, but what will they be showing? Let's talk about the games that have been rumored to be part of the big reveal tonight! We'll talk tomorrow about our book club Chrono Trigger episode, too. Enjoy!</itunes:subtitle><itunes:author>Jeremiah Beene and David Drake</itunes:author><itunes:summary>E3 is starting tonight, but what will they be showing? Let's talk about the games that have been rumored to be part of the big reveal tonight! We'll talk tomorrow about our book club Chrono Trigger episode, too. Enjoy!</itunes:summary></item>
    
    <item>
      <title>Bonus Episode - The Book/Game Club BEGINS!</title>
      <itunes:title>Bonus Episode - The Book/Game Club BEGINS!</itunes:title>
      <pubDate>Wed, 10 Jun 2015 06:33:07 +0000</pubDate>
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      <description><![CDATA[<p>Chrono trigger playthrough begins! Let's do this, Game Theorists!</p>]]></description>
      
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      <itunes:duration>01:03:56</itunes:duration>
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    <item>
      <title>89.2 - Paradise Lost and Found</title>
      <itunes:title>89.2 - Paradise Lost and Found</itunes:title>
      <pubDate>Mon, 08 Jun 2015 05:59:39 +0000</pubDate>
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      <content:encoded><![CDATA[<p>Paradise is an idea that is often explored in video games. We talk about some of these ideas in this week's episode. Enjoy!</p>]]></content:encoded>
      
      
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    <author>thegametheorypodcast@gmail.com (Jeremiah Beene and David Drake)</author><itunes:subtitle>Paradise is an idea that is often explored in video games. We talk about some of these ideas in this week's episode. Enjoy!</itunes:subtitle><itunes:author>Jeremiah Beene and David Drake</itunes:author><itunes:summary>Paradise is an idea that is often explored in video games. We talk about some of these ideas in this week's episode. Enjoy!</itunes:summary></item>
    
    <item>
      <title>89.1 - News and Reviews for June 7</title>
      <itunes:title>89.1 - News and Reviews for June 7</itunes:title>
      <pubDate>Mon, 08 Jun 2015 05:52:08 +0000</pubDate>
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      <description><![CDATA[<p>The Summer time is a huge time for gamers. We talk about a few of the top news items coming out for the first week in June. Enjoy!</p>]]></description>
      
      <content:encoded><![CDATA[<p>The Summer time is a huge time for gamers. We talk about a few of the top news items coming out for the first week in June. Enjoy!</p>]]></content:encoded>
      
      
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      <itunes:duration>31:12</itunes:duration>
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    <author>thegametheorypodcast@gmail.com (Jeremiah Beene and David Drake)</author><itunes:subtitle>The Summer time is a huge time for gamers. We talk about a few of the top news items coming out for the first week in June. Enjoy!</itunes:subtitle><itunes:author>Jeremiah Beene and David Drake</itunes:author><itunes:summary>The Summer time is a huge time for gamers. We talk about a few of the top news items coming out for the first week in June. Enjoy!</itunes:summary></item>
    
    <item>
      <title>88 - Video Game Confessions</title>
      <itunes:title>88 - Video Game Confessions</itunes:title>
      <pubDate>Sun, 31 May 2015 19:00:00 +0000</pubDate>
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      <description><![CDATA[<p>What are some of your unpopular gaming opinions? David and Jeremiah talk about games they disagreed with the majority opinion on.</p>]]></description>
      
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    <item>
      <title>87.2 - ESRB and Rating Systems</title>
      <itunes:title>87.2 - ESRB and Rating Systems</itunes:title>
      <pubDate>Mon, 25 May 2015 05:00:41 +0000</pubDate>
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      <content:encoded><![CDATA[<p>This week, David and Jeremiah discuss the ESRB rating system, censorship, and what use these things have for gamers. Enjoy!</p>]]></content:encoded>
      
      
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    <author>thegametheorypodcast@gmail.com (Jeremiah Beene and David Drake)</author><itunes:subtitle>This week, David and Jeremiah discuss the ESRB rating system, censorship, and what use these things have for gamers. Enjoy!</itunes:subtitle><itunes:author>Jeremiah Beene and David Drake</itunes:author><itunes:summary>This week, David and Jeremiah discuss the ESRB rating system, censorship, and what use these things have for gamers. Enjoy!</itunes:summary></item>
    
    <item>
      <title>87.1 - News and Reviews for March 24th</title>
      <itunes:title>87.1 - News and Reviews for March 24th</itunes:title>
      <pubDate>Mon, 25 May 2015 04:58:04 +0000</pubDate>
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      <description><![CDATA[<p>The news and reviews for March 24th. Enjoy!</p>]]></description>
      
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      <itunes:duration>44:43</itunes:duration>
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    <author>thegametheorypodcast@gmail.com (Jeremiah Beene and David Drake)</author><itunes:subtitle>The news and reviews for March 24th. Enjoy!</itunes:subtitle><itunes:author>Jeremiah Beene and David Drake</itunes:author><itunes:summary>The news and reviews for March 24th. Enjoy!</itunes:summary></item>
    
    <item>
      <title>86.2 - Should Games Be Fun</title>
      <itunes:title>86.2 - Should Games Be Fun</itunes:title>
      <pubDate>Tue, 19 May 2015 04:46:48 +0000</pubDate>
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      <description><![CDATA[<p>Seriously, though. Should they? What makes things fun and what are the psychological principles behind it? Enjoy!</p>]]></description>
      
      <content:encoded><![CDATA[<p>Seriously, though. Should they? What makes things fun and what are the psychological principles behind it? Enjoy!</p>]]></content:encoded>
      
      
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    <author>thegametheorypodcast@gmail.com (Jeremiah Beene and David Drake)</author><itunes:subtitle>Seriously, though. Should they? What makes things fun and what are the psychological principles behind it? Enjoy!</itunes:subtitle><itunes:author>Jeremiah Beene and David Drake</itunes:author><itunes:summary>Seriously, though. Should they? What makes things fun and what are the psychological principles behind it? Enjoy!</itunes:summary></item>
    
    <item>
      <title>86.1 - News and Reviews for March 17</title>
      <itunes:title>86.1 - News and Reviews for March 17</itunes:title>
      <pubDate>Tue, 19 May 2015 04:43:08 +0000</pubDate>
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      <description><![CDATA[<p>We discuss the notable headlines in gaming along with the games we've been playing this week. Enjoy!</p>]]></description>
      
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    <item>
      <title>85.2 - Story So Gooooood</title>
      <itunes:title>85.2 - Story So Gooooood</itunes:title>
      <pubDate>Mon, 04 May 2015 22:33:44 +0000</pubDate>
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      <description><![CDATA[<p>Games are being taken more seriously in the modern era from both the audience and the developers. Stories have progressed to a point where they're reaching cinematic levels. Let's talk about that. Enjoy!</p>]]></description>
      
      <content:encoded><![CDATA[<p>Games are being taken more seriously in the modern era from both the audience and the developers. Stories have progressed to a point where they're reaching cinematic levels. Let's talk about that. Enjoy!</p>]]></content:encoded>
      
      
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      <itunes:duration>01:05:22</itunes:duration>
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    <author>thegametheorypodcast@gmail.com (Jeremiah Beene and David Drake)</author><itunes:subtitle>Games are being taken more seriously in the modern era from both the audience and the developers. Stories have progressed to a point where they're reaching cinematic levels. Let's talk about that. Enjoy!</itunes:subtitle><itunes:author>Jeremiah Beene and David Drake</itunes:author><itunes:summary>Games are being taken more seriously in the modern era from both the audience and the developers. Stories have progressed to a point where they're reaching cinematic levels. Let's talk about that. Enjoy!</itunes:summary></item>
    
    <item>
      <title>85.1 - News and Reviews for May 3</title>
      <itunes:title>85.1 - News and Reviews for May 3</itunes:title>
      <pubDate>Mon, 04 May 2015 03:56:11 +0000</pubDate>
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    <item>
      <title>84.2 - Starfox Franchise</title>
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      <pubDate>Mon, 27 Apr 2015 03:18:53 +0000</pubDate>
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    <item>
      <title>84.1 - News and Reviews for April 26th</title>
      <itunes:title>84.1 - News and Reviews for April 26th</itunes:title>
      <pubDate>Mon, 27 Apr 2015 03:10:41 +0000</pubDate>
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      <content:encoded><![CDATA[<p>This week, we discuss the Call of Duty: Black Ops III trailer, Valve's decision to make mods purchasable, and Jared Leto's Joker reveal along with the games we played last week. Enjoy!</p>]]></content:encoded>
      
      
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    <item>
      <title>83.2 - Sexist Game Study</title>
      <itunes:title>83.2 - Sexist Game Study</itunes:title>
      <pubDate>Mon, 20 Apr 2015 13:49:44 +0000</pubDate>
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      <description><![CDATA[<p><span style="color: #404040; font-family: Roboto, arial, sans-serif; font-size: 13px; line-height: 18.2000007629395px;">Jeremiah and David talk about a study that's been in the headlines this week. It measured sexism over time across exposure to video games. What was found, and what can we take from it?</span></p>]]></description>
      
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    <item>
      <title>83.1 - News and Reviews for April 19</title>
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      <pubDate>Mon, 20 Apr 2015 13:47:50 +0000</pubDate>
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    <item>
      <title>82 - Anita Sarkeesian's Successful Female Protagonists</title>
      <itunes:title>82 - Anita Sarkeesian's Successful Female Protagonists</itunes:title>
      <pubDate>Mon, 13 Apr 2015 06:12:53 +0000</pubDate>
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      <description><![CDATA[<p>Popular and controversial media critic Anita Sarkeesian has released another video via her Feminist Frequency Youtube channel. This video is the beginning of a new series exploring acceptable female characters in video games. We review her thoughts on this episode. Enjoy!</p>]]></description>
      
      <content:encoded><![CDATA[<p>Popular and controversial media critic Anita Sarkeesian has released another video via her Feminist Frequency Youtube channel. This video is the beginning of a new series exploring acceptable female characters in video games. We review her thoughts on this episode. Enjoy!</p>]]></content:encoded>
      
      
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      <itunes:duration>01:21:38</itunes:duration>
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    <item>
      <title>81.2 - Breaking Death (Easter Special)</title>
      <itunes:title>81.2 - Breaking Death (Easter Special)</itunes:title>
      <pubDate>Mon, 06 Apr 2015 02:15:23 +0000</pubDate>
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      <description><![CDATA[<p><span style="color: #404040; font-family: Roboto, arial, sans-serif; font-size: 13px; line-height: 18.2000007629395px;">Today is Easter, so Jeremiah and David talk about games that allow you to break death! Respawn, resurrection, and permadeath. Enjoy!</span></p>]]></description>
      
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    <author>thegametheorypodcast@gmail.com (Jeremiah Beene and David Drake)</author><itunes:subtitle>Today is Easter, so Jeremiah and David talk about games that allow you to break death! Respawn, resurrection, and permadeath. Enjoy!</itunes:subtitle><itunes:author>Jeremiah Beene and David Drake</itunes:author><itunes:summary>Today is Easter, so Jeremiah and David talk about games that allow you to break death! Respawn, resurrection, and permadeath. Enjoy!</itunes:summary></item>
    
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      <title>81.1 - News and Reviews for April 5</title>
      <itunes:title>81.1 - News and Reviews for April 5</itunes:title>
      <pubDate>Mon, 06 Apr 2015 01:58:12 +0000</pubDate>
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      <description><![CDATA[<p><span style="color: #404040; font-family: Roboto, arial, sans-serif; font-size: 13px; line-height: 18.2000007629395px;">David and Jeremiah discuss the news and reviews for April 15. Enjoy!</span></p>]]></description>
      
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    <item>
      <title>80.2 - Sonic the Hedgehog</title>
      <itunes:title>80.2 - Sonic the Hedgehog</itunes:title>
      <pubDate>Wed, 01 Apr 2015 03:53:21 +0000</pubDate>
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      <description><![CDATA[<p>If you're anything like us, there is a lot of nostalgia surrounding early Sonic the Hedgehog games. That might be getting in the way of the fact that Sonic actually is probably a terrible game. Enjoy!</p>]]></description>
      
      <content:encoded><![CDATA[<p>If you're anything like us, there is a lot of nostalgia surrounding early Sonic the Hedgehog games. That might be getting in the way of the fact that Sonic actually is probably a terrible game. Enjoy!</p>]]></content:encoded>
      
      
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      <itunes:duration>48:07</itunes:duration>
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    <author>thegametheorypodcast@gmail.com (Jeremiah Beene and David Drake)</author><itunes:subtitle>If you're anything like us, there is a lot of nostalgia surrounding early Sonic the Hedgehog games. That might be getting in the way of the fact that Sonic actually is probably a terrible game. Enjoy!</itunes:subtitle><itunes:author>Jeremiah Beene and David Drake</itunes:author><itunes:summary>If you're anything like us, there is a lot of nostalgia surrounding early Sonic the Hedgehog games. That might be getting in the way of the fact that Sonic actually is probably a terrible game. Enjoy!</itunes:summary></item>
    
    <item>
      <title>80.1 - News and Reviews for March 29</title>
      <itunes:title>80.1 - News and Reviews for March 29</itunes:title>
      <pubDate>Mon, 30 Mar 2015 02:32:28 +0000</pubDate>
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      <itunes:duration>48:31</itunes:duration>
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      <title>79.1 - News and Reviews for March 22</title>
      <itunes:title>79.1 - News and Reviews for March 22</itunes:title>
      <pubDate>Mon, 23 Mar 2015 22:06:23 +0000</pubDate>
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      <description><![CDATA[<p>News and Reviews for March 22nd. Enjoy!</p>]]></description>
      
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    <author>thegametheorypodcast@gmail.com (Jeremiah Beene and David Drake)</author><itunes:subtitle>News and Reviews for March 22nd. Enjoy!</itunes:subtitle><itunes:author>Jeremiah Beene and David Drake</itunes:author><itunes:summary>News and Reviews for March 22nd. Enjoy!</itunes:summary></item>
    
    <item>
      <title>79.2 - Is Randomicity Ruining Gaming?</title>
      <itunes:title>79.2 - Is Randomicity Ruining Gaming?</itunes:title>
      <pubDate>Mon, 23 Mar 2015 04:40:54 +0000</pubDate>
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      <description><![CDATA[<p>There is a prevalent criticism that random number generators are ruining competitive games. WTF is up with randomicity? Enjoy!</p>]]></description>
      
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      <itunes:duration>01:06:11</itunes:duration>
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    <author>thegametheorypodcast@gmail.com (Jeremiah Beene and David Drake)</author><itunes:subtitle>There is a prevalent criticism that random number generators are ruining competitive games. WTF is up with randomicity? Enjoy!</itunes:subtitle><itunes:author>Jeremiah Beene and David Drake</itunes:author><itunes:summary>There is a prevalent criticism that random number generators are ruining competitive games. WTF is up with randomicity? Enjoy!</itunes:summary></item>
    
    <item>
      <title>78.2 - Survival Horrors</title>
      <itunes:title>78.2 - Survival Horrors</itunes:title>
      <pubDate>Tue, 17 Mar 2015 05:15:55 +0000</pubDate>
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      <description><![CDATA[<p>There is a recent increasing trend in the production of survival horror zombie games. What are they getting right and what are they getting wrong? Jeremiah and David speculate about that this episode. Enjoy!</p>]]></description>
      
      <content:encoded><![CDATA[<p>There is a recent increasing trend in the production of survival horror zombie games. What are they getting right and what are they getting wrong? Jeremiah and David speculate about that this episode. Enjoy!</p>]]></content:encoded>
      
      
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      <itunes:duration>01:02:23</itunes:duration>
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      <title>78.1 - News and Reviews for March 15</title>
      <itunes:title>78.1 - News and Reviews for March 15</itunes:title>
      <pubDate>Tue, 17 Mar 2015 05:01:56 +0000</pubDate>
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      <title>77 - Time Travel Games</title>
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      <title>76.2 - Anita Sarkeesian's 8 Suggestions!</title>
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      <description><![CDATA[<p>What were Anita Sarkeesian's 8 suggestions to "make games less shitty for women" at her recent talk at NYU? Find out here, and tell us your thoughts by email, Twitter, or on the Facebook page. Enjoy!</p>]]></description>
      
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      <title>76.1 - News and Reviews for March 1</title>
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      <pubDate>Tue, 03 Mar 2015 06:09:36 +0000</pubDate>
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      <title>75.2 - Balancing a Game is Hard</title>
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      <description><![CDATA[<p>One of the toughest topics about game development -- Balancing. What is balance? Is it attainable? How? Are MOBAs inherently imbalanced? We're not sure, but have a few thoughts on the matter. Enjoy!</p>]]></description>
      
      <content:encoded><![CDATA[<p>One of the toughest topics about game development -- Balancing. What is balance? Is it attainable? How? Are MOBAs inherently imbalanced? We're not sure, but have a few thoughts on the matter. Enjoy!</p>]]></content:encoded>
      
      
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      <title>75 - News and Reviews for February 22</title>
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      <pubDate>Mon, 23 Feb 2015 23:08:16 +0000</pubDate>
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      <title>74.2 - 50 Shades of Game</title>
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      <pubDate>Mon, 16 Feb 2015 00:19:26 +0000</pubDate>
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      <description><![CDATA[<p>Happy Valentines Day. What is the psychology of attraction? Which games get this right and which games get this wrong? Enjoy!</p>]]></description>
      
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      <title>74.1 - News and Reviews for February 15</title>
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      <pubDate>Mon, 16 Feb 2015 00:16:24 +0000</pubDate>
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    <item>
      <title>73.2 - Toxic Players and Self-Policing</title>
      <itunes:title>73.2 - Toxic Players and Self-Policing</itunes:title>
      <pubDate>Mon, 09 Feb 2015 07:17:40 +0000</pubDate>
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    <author>thegametheorypodcast@gmail.com (Jeremiah Beene and David Drake)</author><itunes:subtitle>Managing gaming communities from the developer side and the community side. What can possibly be done? Check out their thoughts here. Enjoy!</itunes:subtitle><itunes:author>Jeremiah Beene and David Drake</itunes:author><itunes:summary>Managing gaming communities from the developer side and the community side. What can possibly be done? Check out their thoughts here. Enjoy!</itunes:summary></item>
    
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      <title>73.1 - News and Reviews for February 8th</title>
      <itunes:title>73.1 - News and Reviews for February 8th</itunes:title>
      <pubDate>Mon, 09 Feb 2015 07:13:55 +0000</pubDate>
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      <description><![CDATA[<p>We discuss the new Netflix Zelda rumors, Scarlett's migration to Dota 2, and more. Enjoy!</p>]]></description>
      
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    <author>thegametheorypodcast@gmail.com (Jeremiah Beene and David Drake)</author><itunes:subtitle>We discuss the new Netflix Zelda rumors, Scarlett's migration to Dota 2, and more. Enjoy!</itunes:subtitle><itunes:author>Jeremiah Beene and David Drake</itunes:author><itunes:summary>We discuss the new Netflix Zelda rumors, Scarlett's migration to Dota 2, and more. Enjoy!</itunes:summary></item>
    
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      <title>72.2 - The Death of the LAN Party</title>
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      <pubDate>Mon, 02 Feb 2015 07:17:18 +0000</pubDate>
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    <author>thegametheorypodcast@gmail.com (Jeremiah Beene and David Drake)</author><itunes:subtitle>After nearly a week-long LAN party at David's, the hosts talk about their thoughts on the future of LAN gaming. Enjoy!</itunes:subtitle><itunes:author>Jeremiah Beene and David Drake</itunes:author><itunes:summary>After nearly a week-long LAN party at David's, the hosts talk about their thoughts on the future of LAN gaming. Enjoy!</itunes:summary></item>
    
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      <title>72.1 - News and Revierws for February 1st</title>
      <itunes:title>72.1 - News and Revierws for February 1st</itunes:title>
      <pubDate>Mon, 02 Feb 2015 07:14:09 +0000</pubDate>
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      <description><![CDATA[<p>Join us in our review of this week in gaming, personally and newsworthy. We had a great time. Enjoy!</p>]]></description>
      
      <content:encoded><![CDATA[<p>Join us in our review of this week in gaming, personally and newsworthy. We had a great time. Enjoy!</p>]]></content:encoded>
      
      
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    <author>thegametheorypodcast@gmail.com (Jeremiah Beene and David Drake)</author><itunes:subtitle>Join us in our review of this week in gaming, personally and newsworthy. We had a great time. Enjoy!</itunes:subtitle><itunes:author>Jeremiah Beene and David Drake</itunes:author><itunes:summary>Join us in our review of this week in gaming, personally and newsworthy. We had a great time. Enjoy!</itunes:summary></item>
    
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      <title>71.2 - Psychology as a Weapon in Competitive Gaming</title>
      <itunes:title>71.2 - Psychology as a Weapon in Competitive Gaming</itunes:title>
      <pubDate>Tue, 27 Jan 2015 04:04:01 +0000</pubDate>
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      <description><![CDATA[<p>What psychological variables do you use to gain an advantage in competitive gaming. David and Jeremiah talk about their favorites here. Enjoy!</p>]]></description>
      
      <content:encoded><![CDATA[<p>What psychological variables do you use to gain an advantage in competitive gaming. David and Jeremiah talk about their favorites here. Enjoy!</p>]]></content:encoded>
      
      
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    <item>
      <title>71.1 - News and Review for January 25</title>
      <itunes:title>71.1 - News and Review for January 25</itunes:title>
      <pubDate>Tue, 27 Jan 2015 04:00:53 +0000</pubDate>
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      <description><![CDATA[<p>Got pretty off track into some funny stories. Come join in on the fun. Enjoy!</p>]]></description>
      
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