<?xml version="1.0" encoding="UTF-8" standalone="no"?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><rss xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd" version="2.0"><channel><title>Learn Gaming</title><description></description><managingEditor>noreply@blogger.com (Anonymous)</managingEditor><pubDate>Fri, 6 Sep 2024 17:47:41 -0700</pubDate><generator>Blogger http://www.blogger.com</generator><openSearch:totalResults xmlns:openSearch="http://a9.com/-/spec/opensearchrss/1.0/">23</openSearch:totalResults><openSearch:startIndex xmlns:openSearch="http://a9.com/-/spec/opensearchrss/1.0/">1</openSearch:startIndex><openSearch:itemsPerPage xmlns:openSearch="http://a9.com/-/spec/opensearchrss/1.0/">25</openSearch:itemsPerPage><link>http://learngameing.blogspot.com/</link><language>en-us</language><itunes:explicit>no</itunes:explicit><itunes:subtitle/><itunes:owner><itunes:email>noreply@blogger.com</itunes:email></itunes:owner><xhtml:meta content="noindex" name="robots" xmlns:xhtml="http://www.w3.org/1999/xhtml"/><item><title>Spyro's Adventure Characters Come to Life</title><link>http://learngameing.blogspot.com/2012/04/spyros-adventure-characters-come-to.html</link><author>noreply@blogger.com (Anonymous)</author><pubDate>Tue, 24 Apr 2012 07:10:00 -0700</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-2980974300417376697.post-8372338216138710556</guid><description>&lt;div class="separator" style="clear: both; text-align: center;"&gt;
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The world of Skyland has been taken over by KAOS and his cohorts. Skylander's original, native inhabitants have been frozen and vanquished to Earth. They can only be saved by placing them on the Portal of Power to thaw them and transport them back to their homeland of Skyland. Once there they will need to battle the evil, powerful KAOS and his forces to take back their native land. Using their magical powers and weapons, the Skylanders face many obstacles, adventures and battles before their mission can be completed.&lt;/div&gt;
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In this adventure video game, toys come to life, characters remember and learn, battles rage and treasures are collected. Children can collect the toy character figures of Skyland and place the ones they wish to play into the game. The Portal of Power transports the thirty different Skylander figurines to life on the screen and allows interaction between toys, child and video game.&lt;/div&gt;
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The thirty figurine characters each have their own personalities, abilities and magical powers to use to fight the dreaded Portal Master KAOS and his army of bad guys. Each Skylander character has their own personal history and originates from one of eight element categories: air, fire, water, earth, life, undead, magic and tech. The element origination helps determine their individual magical powers and abilities.&lt;/div&gt;
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By placing these various characters on the Portal of Power, the toy comes to life in the game and can work alone or can join in cooperation with others to fight evil together. They can also fight one another in a battle arena if so chosen. Players choose which they wish to do.&lt;/div&gt;
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Characters such as Spyros, Whirlwind, Ghost Roasters, Slam Bam and Dino Rang come in various packs. The Starter Pack, Single Character Pack, 3 Character Pack and Adventure Pack are all available and each contains characters, universe codes and sticker sheets, as well as trading cards. The Portal of Power comes with the Starter Pack which contains the adventure software for the game.&lt;/div&gt;
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With many different adventures, locations, challenges and puzzles, the game is always a new and exciting experience rather than repetitive. Children become the good Portal Masters directing their magical warriors in a battle with the evil cohorts of KAOS, the evil portal master. There is cartoon violence in the game and it is suggested for play by children aged 10 and above. While made for children, many adults will enjoy these adventure figures and play action when their Spyro's Adventure characters come to life.&lt;/div&gt;
&lt;span style="color: #333333; font-family: Arial; font-size: 12px;"&gt;&lt;br /&gt;&lt;/span&gt;</description><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total></item><item><title>The Hipster Nerd</title><link>http://learngameing.blogspot.com/2012/04/hipster-nerd.html</link><author>noreply@blogger.com (Anonymous)</author><pubDate>Tue, 24 Apr 2012 07:05:00 -0700</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-2980974300417376697.post-1255195640135212882</guid><description>&lt;div class="separator" style="clear: both; text-align: center;"&gt;
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While the majority of gaming's most read publications gave Modern Warfare 3 around 9 out of 10 on average, the metacritic gaming community somehow came up with a shameful 3.2 on the Richter scale. How does a game that shatters a revenue record previously set by Harry Potter and lauded by its peers find itself under such scrutiny?&lt;/div&gt;
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Trolls.&lt;/div&gt;
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What is a troll? In pondering the phenomenon of hate surrounding the new Call of Duty game I came to the realization that the troll is a Hipster in disguise. Instead of tight pants and scouring Is Anyone Up he wears a World of Warcraft Tee and hits up forums.eveonline.com.&lt;/div&gt;
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It's easy to see the parallels. Watch Hipster Jim's favorite obscure band break out of the "scene" and onto a larger stage and Jim can no longer stand the band he loved "before anyone else even knew they existed". Like Jim's once upon a time Hipster band, MW3 seems to have "sold out". The sheer amount of causal gamers that Modern Warfare has drawn into the gaming folds staggers the trolly mind. He will be damned if he lets his beloved past time fall into the hands of the jock who bullied him because of his geekery.&lt;/div&gt;
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From his mother's basement, the troll reviled Modern Warfare 3 and its popularity drove him mad. He took to the forums and YouTube comment boards. Reading his posts, your average soccer mom would wonder how the game was so successful. But being on top makes you an easy target and this Hipster nerd isn't your average consumer. He prides himself on his active online "contribution" and in anonymity he finds his courage. The Internet is his "Second Life". While 6.5 million "bros" took to playing MW3 on the first day he was busy trolling. He hates the game for the same reason its so popular; because it easily accessible and quick fun.&lt;/div&gt;
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The Hipster troll wants gaming for himself. It's his identity. He thinks "If it's popular there must be something wrong with it because the masses are stupid and I'm unique.". But I've been a discerning gamer for well over 2 decades and I love MW3. So what if it's the King of Pop. Sure most pop culture FAILS because it has to appeal to the middle. But if a game can retain what makes it special to it's hardcore audience while appealing to a broader audience, then it will naturally achieve a massive following. Modern Warfare 3 strikes the balance of being accessible and at the same time it rewards the most seasoned gamer.&lt;/div&gt;
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So let me be the first to say "Hipsters you trolls shall never be.". You aren't cool enough. Let your twisted envy inform your skewed view of the best selling game of all time. You're the only one missing out and no one at Activision is losing sleep because you think their game "sucks". I know it's socially acceptable to play and no one is going to look at you the same way they would if you told them you were a level 60 battlemage. The grand irony. Real Hipsters will probably be playing Modern Warfare 3.&lt;/div&gt;
&lt;span style="color: #333333; font-family: Arial; font-size: 12px;"&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;</description><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total></item><item><title>the Gamers Gone</title><link>http://learngameing.blogspot.com/2012/04/gamers-gone.html</link><author>noreply@blogger.com (Anonymous)</author><pubDate>Tue, 24 Apr 2012 06:57:00 -0700</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-2980974300417376697.post-7666551339918485590</guid><description>&lt;br /&gt;
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As the games of today continue to evolve, and in some cases, de-evolve it is interesting to note that the gamer of today seems to be much more forgiving of mediocrity. In order to examine the possible reasons why, we must take a step back into the past.&lt;/div&gt;
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The games of yesterday, including pen and paper role playing games, were by today's standards sub-par. At least that is the assumption by many. However, if this were really the case, we would not continue to see new versions of older games. In programming, some of the first games a person will create are replicas of older falling block games, parallax scrolling level games, maze games, and of course text games. For some programmers it is a logical progression to learn from the past. For others it is because they understand that building on the ideas of older games demonstrates that there are few real differences other than the technology used.&lt;/div&gt;
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Where does that leave us? In order to understand the games, we must understand the gamer. Like any other profession, the game developer is going to put their energy and resources into a game idea they believe will be popular. This litmus test is based on what sells and what does not. So what do gamers expect from modern games? I would hypothesize that many gamers have no idea what they expect, but they know they want something. Many of the games today are created with a limited play-time expectation, instead of looking for a formula that will promote longevity.&lt;/div&gt;
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Many of the games today are rated by how many hours of game play they have, such as 40 hours of play. This is one of the tools that developers use, which gamers have become accustomed to. The trend for the hours of play in some game genres has continued to get shorter. Instead of gamers expecting more from the software they purchase, there is a reluctant acceptance of the lower standards. Without using names, a recent first person shooter was released with a lot of fanfare and high budget advertising. By all accounts it was expected to be the next generation of shooters for the genre. Instead of meeting the expectation, the software was released with the same engine the previous installment of the game had used 3 years prior. The single player campaign came in at a paltry 6 hours of play. In essence, the game was simply retooled from a previous game and instead of calling it what it was, the loyal following ignored the fact that they had been taken for fools. So what we have is a substandard product being released and because of pride or stubbornness, the gamers in the community have given the developer a pass instead of holding them accountable.&lt;/div&gt;
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The game developer is going to release whatever they believe will make them money and that is as it should be due to the time and resources they put into their product. The problem isn't that the developer may release a game that is terrible. The real issue is that because the gamers of today do not really know what they want, they will accept anything. If more gamers had higher expectations fewer developers would take advantage of them. The conclusion must be that the reason many games of today are substandard is because there are fewer principled gamers today.&lt;/div&gt;
&lt;span style="color: #333333; font-family: Arial; font-size: 12px;"&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;</description><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total></item><item><title>Top Free games iPod/iPhone</title><link>http://learngameing.blogspot.com/2012/04/top-free-games-ipodiphone.html</link><author>noreply@blogger.com (Anonymous)</author><pubDate>Sun, 22 Apr 2012 23:51:00 -0700</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-2980974300417376697.post-9137829950553314556</guid><description>&lt;div class="separator" style="clear: both; text-align: center;"&gt;
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    Fun games can be hard to find on the App Store because there are 
so many that are simply not worth the time it takes to download them. 
But for the sake of game lovers everywhere I will share with you a few 
of my favorite games on my iPod so that you can enjoy them as I do.&lt;br /&gt;
Fall
 Down - Fall Down is a fun game where there is a several lines and a 
ball. You tilt your device back and forth to move the ball through the 
lines quickly so you don't get squished by the top. It's challenging. 
It's one of those games where it's easy to learn how to play, but very 
hard to master.&lt;br /&gt;
Angry Birds Lite - OK, you have probably heard of 
this one if you haven't already played it! It is largely popular. In 
Angry Birds Lite you aim birds in slingshots to kill pigs, the pigs are 
surrounded by wood, ice, and rock. You have to break the wood, ice, and 
rock to get to the pigs, wood is easy to break, ice might take a few 
hits to break down, and you can't break rock. This game is really quite 
fun! It comes with 12 levels.&lt;br /&gt;
Fruit Ninja Lite - In Fruit Ninja 
Lite, you slash fruit in half with your finger, 1 point for every 
slashed fruit. You can get bonus points by slashing multiple fruit at 
one time. If you let 3 unslashed fruit fall off the screen, game over. 
If you hit a bomb, game over. You can unlock 3 different blades and 3 
different backgrounds. I like this game but you can only get up to 125 
points! You can buy the full version to be able to get more points, 
though.&lt;br /&gt;
Wedding Dash Lite - In Wedding Dash, you play as Quinn, a 
wedding planner. You are in charge of picking out the wedding cake, the 
food, and the honeymoon spot based on the couple's preferences. Then you
 seat the guests and serve them their food. They will have seating 
preferences. It may be hard to get everyone seated where they want to be
 and serve them their food before their patience runs out. This game is 
like Diner Dash or Hotel Dash or any of the other "Dashes" but this one 
is my favorite! You have to think fast for this game. It's very 
challenging.&lt;br /&gt;
Temple Run - A game must have! In Temple Run you play
 a character running away from several evil monkeys, you are running 
along a path but there are many turns, gaps, and obstacles that you have
 to get past. Your goal is to get as many coins, and go as far as you 
can before you make a mistake and the evil monkeys get you. This game is
 highly addicting and it gets challenging.&lt;br /&gt;
Draw Something - Draw 
Something is a pictionary type game. They give you a choice of three 
different words of different difficulties. The harder ones are worth 
more points, of course. After you have chosen your word, you draw it on 
your device. Then your opponent guesses what it is and then vice versa. 
If you like pictionary, then this app is a must have for you.&lt;br /&gt;
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&lt;br /&gt;&lt;/div&gt;</description><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total></item><item><title>Logitech G15 Gaming Keyboard Review</title><link>http://learngameing.blogspot.com/2012/04/logitech-g15-gaming-keyboard-review.html</link><author>noreply@blogger.com (Anonymous)</author><pubDate>Sun, 22 Apr 2012 23:03:00 -0700</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-2980974300417376697.post-4467336905172670883</guid><description>&lt;div class="separator" style="clear: both; text-align: center;"&gt;
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    The Logitech G15 gaming keyboard is one of the most popular 
selling gaming keyboards on Amazon.com but is this keyboard's popularity
 due to its form and function or merely its looks that are appealing to 
gamers?&lt;br /&gt;
The Logitech G15 gaming keyboard is supposed to be the 
ultimate keyboard for both amateur and seasoned gamers alike. It claims 
to have all the right features to make play faster and more comfortable 
for those hours of playing time. The LCD screen and back lit keys are 
supposed to help make your playing experience incredible even in the 
dark of night. But can this gaming keyboard live up to all of it's 
promises? Let's find out.&lt;br /&gt;
User reviews for the Logitech G15 feel 
that this keyboard has many benefits even over newer keyboards. Here are
 some of the benefits of the Logitech G15 that gamers say they enjoy:&lt;br /&gt;
• The LCD panel shows you all you need to know while in a game
&lt;br /&gt;• easy to use this keyboard when playing in a poorly lit room
&lt;br /&gt;• allows for fast game play especially when you add the G9 mouse
&lt;br /&gt;• comfortable even after hours of play
&lt;br /&gt;• The cables for the mouse and headphone don't get in your way and interrupt your concentration
&lt;br /&gt;• Priced fairly compared to some other gaming key boards&lt;br /&gt;
The 
Logitech G15 has many features that provide the benefits that users of 
this gaming keyboard have mentioned. The LCD panel keeps you informed of
 what is happening during your game and even makes it easy for you to 
find out what server your friends are using to play battlefield 2142.&lt;br /&gt;
The
 keys on the Logitech G15 keyboard are all back lit which makes it 
possible for accurate play even in darkened rooms with no lights on and 
the cable management system keeps your mouse and headphone cables neatly
 tucked away under the keyboard.&lt;br /&gt;
There are 6 programmable G keys 
which allow for both single stroke and extremely complex macros. The 
accompanying palm rest makes it more comfortable for you to play for 
longer periods of time without your hands tiring or cramping during 
play. And the off switch for the windows button on the Logitech G15 
comes in really handy to help you avoid mistakes when it is accidentally
 bumped or hit.&lt;br /&gt;
However, the Logitech G15 keyboard is not perfect 
and several users find the keys themselves quite clunky and find that 
they take a lot of getting used to. However, considering all the 
benefits this keyboard offers gamers the clunky keys of Logitech G 15 
are soon forgotten in the excitement of improving your speed and your 
scores.&lt;br /&gt;
Overall, while the Logitech G15 may not be the right 
keyboard for all gamers it certainly seems to have all the features 
necessary to keep most gamers happy. Since the Logitech G15 keyboard is 
considered to be one of the most reliable, functional, and well priced 
keyboard's on the market it certainly is a good choice for those who are
 looking for both form and function in their gaming keyboard.&lt;br /&gt;
   &lt;/div&gt;</description><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total></item><item><title>SteelSeries 6GV2</title><link>http://learngameing.blogspot.com/2012/04/steelseries-6gv2.html</link><author>noreply@blogger.com (Anonymous)</author><pubDate>Sun, 22 Apr 2012 22:48:00 -0700</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-2980974300417376697.post-6558809805281904786</guid><description>&lt;div class="separator" style="clear: both; text-align: center;"&gt;
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    The SteelSeries 6GV2 is referred to by many as the heavyweight of
 gaming keyboards. But how well does it really stand up to the 
competition? In the world of PC gaming keyboards, you'll be able to find
 a lot of choices but sadly not a whole lot of variety. It used to be 
that the main difference between a gaming keyboard and a non-gaming 
keyboard was the presence of backlit keys. That is, keys on gaming 
keyboards usually had backlights in them, allowing them to glow in the 
dark according to the user's preferences. But instead of doing what 
every other gaming keyboard manufacturer in the world seems to be 
perfectly OK in doing to their products, SteelSeries has decided to take
 the road less traveled with the SteelSeries 6GV2. This review aims to 
find out just how much of a heavyweight the SteelSeries 6GV2 really is. 
If you wish to find out, then continue reading.&lt;br /&gt;
Some people might 
wince upon hearing that this keyboard is a properly designated one, but a
 quick look at it or a cursory glance at its spec sheet will tell you 
that it certainly isn't something that's designed mainly for children. 
The keyboard is decked out in an all-black color with white lettering, 
and is built upon 18 karat gold-plated Cherry Black MX switches 
underneath. The SteelSeries 6GV2 is a mechanical keyboard that's made 
purely for gaming, and yet it retains a look that means serious 
business.&lt;br /&gt;
When playing games, PC gamers usually want to have the 
full freedom to do two things. One is to be able to press as many keys 
as possible at the same time; this enables them to keep moving, firing, 
jumping, fragging and even checking on the official scores all at once. 
And the second thing is the ability to avoid any problems that might 
stem from accidentally pressing the Windows key that's located on the 
left side of the keyboard. I was genuinely surprised and glad to find 
out that the SteelSeries 6GV2 was able to take care of both of these 
things.&lt;br /&gt;
The SteelSeries 6GV2 gaming keyboard has an extreme 
anti-ghosting feature that allows for multiple keypresses at once, as 
well as rapid response time that enables quick movements during critical
 gaming moments. And because of the fact that it uses Cherry Black MX 
switches for keys, it has a much longer lifecycle than other types of 
keyboards. Other features of the this keyboard include integrated media 
keys, USB and PS/2 compatibility, and top-notch build quality.&lt;br /&gt;
The
 SteelSeries 6GV2 is not without its flaws. It lacks a Windows key on 
the left side and doesn't have the built-in mic/audio and USB ports 
found on the SteelSeries 7G gaming keyboard. Still, these minor 
imperfections can't really take anything away from the SteelSeries 6GV2 
keyboard's main highlights. After heavy use, I've found that the 
SteelSeries 6GV2 is indeed a heavyweight after all.&lt;br /&gt;
   &lt;/div&gt;</description><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total></item><item><title>League of Legends</title><link>http://learngameing.blogspot.com/2012/04/league-of-legends.html</link><author>noreply@blogger.com (Anonymous)</author><pubDate>Sun, 22 Apr 2012 22:45:00 -0700</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-2980974300417376697.post-8924494444622261386</guid><description>&lt;div class="separator" style="clear: both; text-align: center;"&gt;
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&lt;div id="article-content"&gt;

    In the last few months of playing League of Legends in both 
unranked draft mode and in ranked games there have been universal 
character bans. These champion bans are also confirmed in competitive 
tournament play due to their overpowered nature. Observations were all 
made in solo queue so bans named might not be the same for 
competitive/team 5v5 competition when there is actually teamwork and 
coordination involved. Here is the top 5 bans that I personally choose 
when playing in solo queue in the 1700's ELO.&lt;br /&gt;
In solo queue, the 
most universal ban is Shaco. Along with Shaco, there is also Rammus, 
Morgana, Kassadin, Cassiopeia, and Shen. I listed these based on level 
of danger each character brings. All of these champions could turn the 
game around during a team fight or alter the other team's style of 
playing when chosen. Also generally people ban characters generally 
because they don't want to go against them either in lane or jungle. 
Below are the reasons why the bans listed above are considered universal
 for 1700 ELO below solo queue (my currently ELO).&lt;br /&gt;
Shaco is one of
 the most annoying characters to play against in solo queue. The high 
mobility of Shaco, early gank ability, stealth, backdoor pushing late 
game, escape ability, and ambush boxes are key reasons Shaco is 
constantly getting banned in both high and low ELO. Shaco could have 
effective ganks as early as level 2 and scale effectively from early 
kills. The reasons above as well as other nuisances of Shaco make him 
the most annoying character to play against. Thus, its unanimous 
decision of either team to get rid of the possibility of playing against
 Shaco by picking him first picks insta-ban.&lt;br /&gt;
Other champions consistent ban reasons:&lt;br /&gt;
Rammus
 - Taunt duration from Puncturng Taunt, high damage from Defensive Ball,
 effective early level ganks due to the high mobility from Powerball, 
tanking ability, and late-game scaling round out the reasons why Rammus 
is a pain playing against.&lt;br /&gt;
Morgana - Magic shield ability, how 
tanky she is, two types of crowd control abilities, sustainability from 
her passive, and high effectiveness in team fights using her ultimate.&lt;br /&gt;
Kassadin
 - Mobility after level 6 due to Riftwalk, silence from Null Sphere, 
slow from Force Pulse, domination against other ability power champions 
in mid-lane, and high burst capabilities.&lt;br /&gt;
Cassiopeia - Hard to 
lane against due to the range on her Q (Noxius Blast), high damage 
output from her combination of Q and E (Twin Fang), crowd control from R
 (Petrifying Gaze), and slowing effect from W (Miasma). She stacks and 
scales effectively into late game and is a great threat in solo fights 
and team fights. A well-placed Petrifying Gaze could turn an entire 
group fight around.&lt;br /&gt;
   &lt;/div&gt;
&lt;div style="overflow: hidden;"&gt;
&lt;br /&gt;&lt;/div&gt;</description><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total></item><item><title>Diablo III Wizard Leveling Build</title><link>http://learngameing.blogspot.com/2012/04/diablo-iii-wizard-leveling-build.html</link><author>noreply@blogger.com (Anonymous)</author><pubDate>Sun, 22 Apr 2012 17:14:00 -0700</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-2980974300417376697.post-1834538340419228923</guid><description>&lt;div class="separator" style="clear: both; text-align: center;"&gt;
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In this leveling guide, the build I will outline is based on a couple
 assumptions regarding your goals for wizard leveling in Diablo III. We 
will assume that you are looking to power level your wizard as fast as 
possible and that you will be playing in single player mode.&lt;br /&gt;
With 
these criteria in mind, this build will focus on outputting massive 
amounts of AOE damage while offering a fair amount of survivability and 
the ability to keep your distance from enemies when needed. When using 
these abilities, remember that Signature wizard skills cost no arcane 
power whereas Offensive and Utility skills do.&lt;br /&gt;
Below are the 3 
active skills and 1 passive skill that will be the most beneficial for 
easy leveling in the early stages of Diablo:&lt;br /&gt;
The first active 
wizard skill you should use is Magic Missile, a Signature skill. This 
ability is available at level 1 and will help you get started leveling 
your wizard. Magic Missile is a ranged arcane attack that does 110% 
weapon damage to your target.&lt;br /&gt;
The second active wizard skill you 
should grab is called Wave of Force, an Offensive skill. This ability is
 a multi-function spell that serves as both offense and defense. When 
cast, it causes 350% weapon damage to enemies in front of you. As if 
that weren't enough, its defensive benefits are equally as useful while 
leveling. Wave of Force repels incoming projectiles, knocks back your 
enemies and slows their movement by 50%. This will allow you to maintain
 a safe distances from your foes and as they slowly make their way back 
to attack you again you can finish them off with your multi-shot version
 of Magic Missile.&lt;br /&gt;
The 3rd active wizard skill to grab is 
definitely Frost Nova, a Utility skill.This ability creates an icy blast
 that will freeze your enemies for 3 seconds and cause 50% weapon damage
 at the same time. While Frost Nova is primarily a survival skill, 
allowing you to retreat back to a safe distance and lob in some ranged 
attacks, its 50% weapon damage and runestone bonus are nothing to sneeze
 at.&lt;br /&gt;
Your first passive wizard skill is called Power Hungry. This 
ability gives you 30 Arcane Power any time you receive healing from a 
health orb. The main function of Power Hungry is to help you maintain 
good levels of AP (Arcane Power) throughout your leveling.&lt;br /&gt;
I hope 
this brief guide to the best Wizard leveling build has given you a good 
idea of the most useful skills to use during the early levels of Diablo 
III. As you progress throughout the game, you'll undoubtedly come across
 certain wizard builds that you might find more enjoyable to play than 
others, even if they might not be the most efficient for fast power 
leveling.&lt;br /&gt;
That is ok, as one thing you should keep in mind is that
 no leveling is being accomplished when you are not playing the game. 
Therefore, the more fun you can make the leveling process, the more you 
will play and the faster you will level!&lt;br /&gt;
&lt;div style="overflow: hidden;"&gt;
&lt;br /&gt;
&lt;br /&gt;&lt;/div&gt;</description><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total></item><item><title>Diablo 3 Demon Hunter</title><link>http://learngameing.blogspot.com/2012/04/diablo-3-demon-hunter.html</link><author>noreply@blogger.com (Anonymous)</author><pubDate>Sun, 22 Apr 2012 08:10:00 -0700</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-2980974300417376697.post-8330328012194308689</guid><description>&lt;div class="separator" style="clear: both; text-align: center;"&gt;
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&lt;div id="article-content"&gt;

    &lt;b&gt;Resources: Hatred/Discipline&lt;/b&gt;&lt;br /&gt;
In the wake of the 
destruction, many lost hope as their loved ones faded into the bloody 
landscape, however some took up arms, banded together and swore 
vengeance for the blood that has been spilled - they are the Demon 
Hunters.&lt;br /&gt;
Their hatred for all demons empowers them to withstand 
the corruption of demons and gives them the ability to unleash their 
rage unto any creature that dares stand before them. However, they are 
also masters of the hunt and as such are disciplined in the art of 
setting traps and predicting the enemy's movements. Demon Hunters have 
to maintain a balance between these two opposing forces within 
themselves, hatred and discipline, to effectively exterminate their 
enemy and most importantly... survive.&lt;br /&gt;
&lt;b&gt;Armor&lt;/b&gt;&lt;br /&gt;
Apprentice
 Demon Hunters starts out with a set of leather armor and hood to help 
them become one with the shadows, as they progress they can obtain a 
full suit armor which can conceal an array of lethal arrows, traps, 
bombs and gadgets; and protect their vitals as they withstand the force 
of the oncoming onslaught.&lt;br /&gt;
&lt;b&gt;Equipment&lt;/b&gt;&lt;br /&gt;
A Demon Hunter's
 weapon of choice is the hand-crossbow, a quick reload and rapid-fire 
crossbow which allows them to slaughter demons with deadly accuracy. 
They unsheathe each arrow from magical quivers that encapsulates each 
shot with an assortment of mystical properties. Years of training fueled
 by pure hatred has made them masters of the bow and gave them the 
necessary skills to dual-wield crossbows, allowing them to bombard their
 enemies with an overwhelming amount of arrows in a blink of an eye. In 
the rare situation where the hunter gets surrounded in close-combat they
 use their trusty cloaks and shadow magic to slip back into the shadows 
where they recuperate and prepare to stalk their prey once again.&lt;br /&gt;
&lt;strong&gt;Features&lt;/strong&gt;&lt;br /&gt;
&lt;strong&gt;Ranged Weaponry&lt;/strong&gt;:
 Demon Hunters tend to avoid close encounters; instead they eliminate 
their enemies from a distance and take them down with thrown knives 
before they get too close for comfort. As huntsman their favorite tools 
for assassinations are their crossbows however they also have various 
other weapons at their disposal including grenades, longbows and 
hand-thrown weapons.&lt;br /&gt;
&lt;strong&gt;Shadow Magic:&lt;/strong&gt; Shadow magic allows hunters to become masters of stealth, fading into darkness and consuming their prey from the shadows.&lt;br /&gt;
&lt;strong&gt;Traps&lt;/strong&gt;:
 When a hunter is outnumbered or facing powerful opponents they can set 
various traps - mines, steel-jawed traps, or caltrops to debilitate and 
weaken their foes. They always remain one step ahead through preparing 
various traps in the shadows and striking when the time is right.&lt;br /&gt;
   &lt;/div&gt;
&lt;div style="overflow: hidden;"&gt;
&lt;br /&gt;

&lt;/div&gt;</description><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total></item><item><title>Diablo 3 Monk</title><link>http://learngameing.blogspot.com/2012/04/diablo-3-monk.html</link><author>noreply@blogger.com (Anonymous)</author><pubDate>Sun, 22 Apr 2012 08:06:00 -0700</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-2980974300417376697.post-6938604550201595688</guid><description>&lt;div class="separator" style="clear: both; text-align: center;"&gt;
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&lt;div id="article-content"&gt;

    &lt;strong&gt;Spirit:&lt;/strong&gt;&lt;br /&gt;
Monks have perfected the ability 
to tap into the wellspring of Spirit within, and can unleash this 
limitless force in an undivided chain of attacks. True masters of Spirit
 have learned that the secret to replenish this overwhelming energy is 
the very same reason that they learned to harness it; to unleash and 
string together Spirit in a series of explosive attacks.&lt;br /&gt;
Through 
years of training they have built up their physical and martial prowess 
to harness and embody the invisible, which in turn gives them the 
stamina to endure countless battles and deliver as much fast-paced 
strikes as their gods will allow. Just as monks can harness Spirit to 
surge through hordes of enemies, they can also concentrate and gather 
Spirit for effective defensive maneuvers or potent finishing strikes.&lt;br /&gt;
&lt;strong&gt;&lt;u&gt;Armor:&lt;/u&gt;&lt;/strong&gt;&lt;br /&gt;
All
 apprentice monks wear the standard Sahptev garb, however as monks 
progress on their journey to become holy warriors they start to wear 
full armor sets specifically to design to uphold their fighting style; 
armor that can withstand powerful blows and at the same time remain 
light and flexible to ensure swift movement in battle.&lt;br /&gt;
&lt;strong&gt;&lt;u&gt;Equipment:&lt;/u&gt;&lt;/strong&gt;&lt;br /&gt;
The
 Monks incorporate spirit stones, daibos and fist weapons to enhance 
their fighting style. A spirit stone allows monks to channel and focus 
Spirit to harden their skin and armor. A monk's iron fist is their main 
weapon, however they can equip fist weapons, hand wraps, knuckle spikes 
and knife blades to enforce their iron will in hand-to-hand combat. 
Through years of training monks have learned to use diabos as extensions
 of themselves, allowing them to keep their enemies and range and 
deliver whirlwind strikes.&lt;br /&gt;
&lt;strong&gt;&lt;u&gt;Features:&lt;/u&gt;&lt;/strong&gt;&lt;br /&gt;
&lt;strong&gt;Spiritual Power:&lt;/strong&gt;
 Devoted monks have learned to master the forces of Spirit; through 
years of training they have learned to replenish and unleash Spirit 
simultaneously. As they allow this energy to flow through them and take 
form they can direct Spirit into explosive attacks or utilize it to move
 swiftly in combat.&lt;br /&gt;
&lt;strong&gt;Mantras:&lt;/strong&gt; Although monks can 
embody spirit they can also materialize spirit into waves of 
concentrated energy through mantras; mantras allows monks to surround 
themselves or their comrades in a layer of healing and empowering 
energy.&lt;br /&gt;
&lt;strong&gt;Combos:&lt;/strong&gt; When monks focus their Spirit 
energy - concentrate it, align it and reinforce it, it multiplies in 
force. With each consecutive strike they deal increasingly powerful 
attacks, build up additional Spirit energy and produce results that are 
extraordinary and seemingly supernatural.&lt;br /&gt;
   &lt;/div&gt;
&lt;div style="overflow: hidden;"&gt;
&lt;br /&gt;&lt;/div&gt;</description><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total></item><item><title>Mass Effect 3</title><link>http://learngameing.blogspot.com/2012/04/mass-effect-3.html</link><author>noreply@blogger.com (Anonymous)</author><pubDate>Sun, 22 Apr 2012 06:10:00 -0700</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-2980974300417376697.post-1202681513862467442</guid><description>&lt;div class="separator" style="clear: both; text-align: center;"&gt;
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New to the Mass Effect series starting with Mass Effect 3 is 
multiplayer. The multiplayer for Mass Effect 3 consists of Horde Mode 
Ala Gears of War. If you never heard or read about Horde Mode its a 
simple Wave Mode where where you and your team cooperatively must 
destroy waves of attacking enemies. Mass Effect 3's multiplayer is a 
mash-up of wave mode, snatch and grab, hacking terminals and hold the 
extraction point all within a ten wave match. Its not that bad really. 
But its also not going to be the reason why you purchase Mass Effect 3. 
You bought Mass Effect 3 for its single campaign (I shouldn't have to 
remind you all of that). The multiplayer is simply a sideshow to the 
main attraction. Its fun, challenging and diverse enough to definitely 
warrant some of your time when you decide to take a break from the story
 campaign.&lt;br /&gt;
Classes: When you first log into Mass Effect 3's 
multiplayer you are immediately enlisted as a N7 Special Ops Team 
member. Regarding classes much like the single-player campaign you have 6
 classes to choose from including: Adept, Soldier, Engineer, Sentinal, 
Infiltrator and Vanguard. For my class I chose the Vanguard since i 
already beaten Mass Effect 2 on its most challenging difficulty as a 
Vanguard. I like the up close and personal approach even if I get killed
 a few times. Not only that but I anticipated everybody else would 
either be Adept, Soldier and or a Engineer which ended up being the 
case. Every match I played nobody choose Vanguard which made my decision
 more important since classes on teams should have variety since this is
 strictly a cooperative multiplayer.&lt;br /&gt;
Characters in Mass Effect 3's
 multiplayer are spread out between classes. Each class has a Human 
(Male) and (Female) who have the exact same default biotics and weapons 
for each class. There are also two Aliens per class assigned who come 
equip with different biotics and weapons for default. Unlocking Aliens 
take XP or can be bought with in-game credits via special Packs in the 
Store (if you're lucky). Alien characters like i said differ per class 
and include: Krogan, Quarian, Drell, Tourian, Salarian and Asari. For my
 character I stuck with my custom Human Male (Vanguard). I had unlocked 
some of the Alien characters already. It shouldn't take the average 
gamer that long to do so.&lt;br /&gt;
Customizing your character for matches 
comes next after you choose your class and character. You can change 
your Primary Color, Highlight Color, Secondary Color, Pattern, Pattern 
Color and Lights. Some of those options above are locked when you first 
start playing and become unlocked as you level up. The customization is 
deep enough so that you can make sure your character doesn't look 
exactly like everybody elses. My Vanguard turned into some gold colored 
greenish guy. It looked pretty good actually. I was basically mixing and
 matching my suit's colors.&lt;br /&gt;
Character: This menu breaks down into 
Powers, Weapons, Appearance, Equipment and Store. You already know what 
the Appearance section is all about. The Weapon section lets you add 
mods and set your preferred guns to slots. The guns you have depends on 
the class and whether or not you unlocked them. The Equipment section of
 the Character section keeps tracks of all of your perks and equipment. 
They are called Supplies and my Vanguard had after two matches: Cobra 
Missile Launcher, Thermal Clip Pack, Ops Survival Pack and Medi-Gel. 
There are also Bonus slots for the following: Ammo Bonus, Weapon Bonus 
and Armor Bonus. Consider the latter perks you can activate once in a 
match.&lt;br /&gt;
Maps: Ontaram: Firebase Dagger, Benning: Firebase Chost 
Tuchanko, Firebase Grant, Cyone: Firebase Reactor, Sanctum: Firebase 
Glacier, Novevia: Firebase White. And just like with any multiplayer 
some maps are good and some are not. I'm sure DLC was made before Mass 
Effect 3 released so we will get new DLC maps over the next few months 
most likely. The maps are of a base configuration and don't differ that 
much in design but more in settings.&lt;br /&gt;
Make sure you visit the store
 first so you can get your Starter Pack (free). They also sell Recruit 
Pack (5000 credits), Veteran Pack (20,000 credits) and Spectre Pack 
(60,000 credits). You can make at least 10,000 credits each match (I 
did). The packs are completely random regarding items, perks and weapon 
mods you receive. The more expensive the pack the better swag you will 
get no matter what. The Free Pack gave me Thermal Clip Pack (pistol), 
Medi-Gel, Ops Survival Pack, Sniper Rifle Spare Thermal Clip and a 
(unlocked) Asari Vanguard. Keep in mind all of the packs are random and 
you never know what you'll receive but 9 times out of 10 its something 
you and your team will benefit from while playing. The items and perks 
you receive can be mapped to your D-pad (Dual Shock 3).&lt;br /&gt;
To sum up 
my matches they have been fun, challenging and diverse. The diversity in
 Mass Effect 3's multiplayer comes in the form of different objectives 
WHILE facing waves of enemies. At this point I will say the objectives 
are randomized to my knowledge for the most part. Objectives that the 4 
man/woman team must complete range from hacking terminals (4) and they 
are scattered around the base. Holding extraction points (usually wave 
10). Your team must fend off either Geth, Reaper or Cerburus attack till
 extraction comes. Regular waves are the bread and butter though and 
where you rank your XP up. Make sure you stay with your team the entire 
match and revive them as needed. Stay near ammo crates that are 
scattered around each base. Know where they are at the beginning of each
 match.&lt;br /&gt;
Mass Effect 3's multiplayer suppose to effect the ending 
of the single player story campaign. I'm expecting it to be a small 
impact if anything but I have no real idea since I'm still playing the 
campaign. The presentation is good for this game's multiplayer. However 
there are some connection and stuttering problems but no disconnects or 
freezes to report. Mass Effect 3's multiplayer is a third person over 
the shoulder shooter. Using your biotics and guns while roll strafing is
 fun. I am still surprised bioware added multiplayer to a RPG like Mass 
Effect 3. With that said the multiplayer is decent. It's not the reason 
you buy Mass Effect 3. It's a sideshow to the main attraction and that's
 all it is&lt;br /&gt;
&lt;br /&gt;</description><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total></item><item><title>Resistance 3</title><link>http://learngameing.blogspot.com/2012/04/resistance-3.html</link><author>noreply@blogger.com (Anonymous)</author><pubDate>Sun, 22 Apr 2012 06:08:00 -0700</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-2980974300417376697.post-21917522803974084</guid><description>&lt;div class="separator" style="clear: both; text-align: center;"&gt;
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&lt;br /&gt;
&lt;div id="article-content"&gt;
&lt;i&gt;Release Date: September 6, 2011&lt;/i&gt;&lt;br /&gt;
&lt;i&gt;Publisher: Sony&lt;/i&gt;&lt;br /&gt;
&lt;i&gt;MPAA Rating: Mature&lt;/i&gt;&lt;br /&gt;
&lt;br /&gt;
Having
 very few friends, I hadn't really been impressed with the recent rash 
of video games boasting cooperative play or multiplayer features. If I 
were more popular, I thought, maybe I'd like them. But for all the 
multiplayer action I usually get I might as well have just one PS3 
controller. Twenty-five years ago I might have been able to get by with 
grabbing two Atari joysticks and playing by myself, but games like &lt;i&gt;Pong&lt;/i&gt;
 don't quite match today's offerings in terms of challenge or 
complexity. Also, I was in diapers and didn't exactly know what my feet 
were.&lt;br /&gt;
My opinion changed, however, when I picked up a copy of &lt;i&gt;Resistance 3&lt;/i&gt;,
 which was released late last year. Being a fan of the first one, I 
finally made my way around to buying this newest entry into the 
alternate-history series. The co-op aspect didn't even enter my mind at 
first, as I was completely taken in by the stunning graphics and the 
engaging gameplay. One of the strongest aspects of the &lt;i&gt;Resistance&lt;/i&gt;
 series has been the melding of historical elements (namely World War 
II) with science-fiction (aliens that will rip your head off if you get 
too close, for example), and this one was no different. From fighting 
aliens under a barely-standing St. Louis Arch to an intense battle in 
the middle of a war-torn Times Square, &lt;i&gt;Resistance 3 &lt;/i&gt;uses real 
life locales to push the feeling of high stakes, like you could look out
 your window and see the buildings around you bursting with explosions.&lt;br /&gt;
After
 finishing the campaign, I immediately started on a second play-through,
 but on the main menu the co-op option somehow caught my eye, and I 
wondered just how much different it would be to play with a partner. The
 prospect of saving the world again seemed much more inviting with 
someone to cover me. So, I dusted off my second controller and invited a
 friend over to play.&lt;br /&gt;
The co-op mode is, story wise, exactly the 
same as the single player. But what a world of difference. Together, my 
friend and I were shouting at one another to take down alien snipers, 
whimpering our way through abandoned railway stations infested with 
creatures that looked like they'd just dressed themselves for display in
 a butcher shop, and then awed into silence (for me a second time) when 
the game's stellar graphics would show us just how intense the 
PlayStation 3 can get. One particular scene involving floating up the 
Mississippi river and getting trapped under a falling bridge was 
particularly impressive, and by the time the thing collapsed, both of us
 looked like we'd just sat through a summer blockbuster.&lt;br /&gt;
&lt;i&gt;Resistance 3&lt;/i&gt; is from Insomniac Games, the same studio that produces the &lt;i&gt;Ratchet &amp;amp; Clank&lt;/i&gt;
 series, and their influence can be seen especially in the weapons the 
game makes available. Several guns (like the Bullseye and Auger) from 
the previous two games make return appearances, but they're complemented
 by new guns like the Mutator, which grows explosive green pustules on 
enemies and turns them into walking time bombs. Also, the Cryogun gives a
 nice little inverse to the often played-out flamethrower by shooting a 
jet of ice at enemies and allowing you to smash them to pieces with 
either a melee hit or the weapon's alternate firing mode, a concussive 
blast that shatters frozen enemies to pieces.&lt;br /&gt;
Overall, the game 
itself is very impressive. It's a great title to add to your PS3 
collection, especially if you're a first-person shooter or sci-fi/horror
 fan. But even action gamers in general will probably find something 
here to enjoy. And, although I was skeptical of co-op games beforehand, 
the multiplayer aspect of &lt;i&gt;Resistance 3&lt;/i&gt; turned out to be pretty 
fun. I'm looking forward to trying out more games with a cooperative 
element. Now all I need is for Slackers to sell people to come play 
video games with me.&lt;/div&gt;
&lt;div style="overflow: hidden;"&gt;
&lt;br /&gt;
&lt;br /&gt;&lt;/div&gt;</description><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total></item><item><title>Hard Reset</title><link>http://learngameing.blogspot.com/2012/04/hard-reset.html</link><author>noreply@blogger.com (Anonymous)</author><pubDate>Sun, 22 Apr 2012 06:07:00 -0700</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-2980974300417376697.post-4900967727752069626</guid><description>&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;iframe allowfullscreen='allowfullscreen' webkitallowfullscreen='webkitallowfullscreen' mozallowfullscreen='mozallowfullscreen' width='320' height='266' src='https://www.youtube.com/embed/jW31uRrxOZQ?feature=player_embedded' frameborder='0'&gt;&lt;/iframe&gt;&lt;/div&gt;
Hard Reset is a throw back to over the top twitch shooters that 
features tons of enemies and wild explosions. You won't find any of the 
new stuff in Hard Reset like cover and regenerating health. This 
cyber-punk themed shooter paints a captivating world with its stellar 
visuals but falls flat regarding story and game length. Hard Reset is a 
single player only first-person shooter but don't expect any kind of 
multiplayer, its not happening. When I analyze Hard Reset's presentation
 it doesn't have many faults actually. It has more to do with the fact 
that this is an old school type shooter. This game plays like old school
 Unreal, Serious Sam and Painkiller games.&lt;br /&gt;
Hard Reset's story is a
 afterthought, it makes no sense and at times gets in the way of Hard 
Reset's gameplay. I'll give you a brief synopsis as to what this story 
is about. The protagonist of Hard Reset is Fletcher, proud soldier of 
the corporation as he calls himself. Fletcher (CLN -16) is a hard 
drinking and hard cussing cheesy protagonist that gets hurdled into a 
battle against rogue AI man killing robots. Early in Hard Reset Flecther
 learns about a robot invasion in his sector of the Sanctuary that he 
protects. After killing a few robots and investigating he learns about 
Dr. Percival Novak. Novak released the man killing robots into the city 
for whatever reason.&lt;br /&gt;
Music was fast paced rock and techno that 
cranked up when action did. Some of the weapon's sounds were 
interesting. The voice acting was pretty cheesy. For the most part the 
best aspect about the sound design was the city. The rain, the sounds of
 the holograph dispensors, sirens etc. The city itself presented a great
 atmophere due to its sound design.&lt;br /&gt;
The most unique aspect of Hard
 Reset is its reticle system. You have two primary weapons throughout 
the entire game, NRG Weapon and CLN Firearm. The retical changes as you 
change the gun's modes. Gameplay is pure quick twitch. You do not have 
cover or health regen so your skills will be put to the test no matter 
the difficulty. Enemies are robots, big, small and medium. Some charge 
at you while some shoot mortors. Bi-pod bots and small rolling bots can 
swarm you very fast in Hard Reset. Gameplay takes a hit due to level 
design and the charging bots. The game at times places way too many 
small quick bots and huge charging bots in cramped areas making it easy 
for them to kill you.&lt;br /&gt;
To take out rogue AI bots in Hard Reset you 
need guns. This game has you covered with a few imaginative weapons that
 you can perform combos with. NRG Weapons = Plasma Weapon: Plasma Rifle,
 Shock Blaster, Railgun, Smart Gun and Electric Mortor. Each gun has 
secondary and third firing elements that altars each gun. CLN Firearm: 
Assault Rifle, Combat Shotgun, Grenade Launcher, RPG and Proximity 
Mines. You can upgrade all weapons and Gear with N.A.N.O.. N.A.N.O. is 
Hard Reset's currency and is acquired when you kill bots and discover 
secret rooms. Green, Yellow, Blue and Red orbs fill Fletcher's health, 
shields. NRG ammo and CLN ammo. Using the environment not only looks 
cool but is a very effective way with dealing with bots.&lt;br /&gt;
After you
 beat the 5 hour campaign (its a short game) you can play EX Mode. EX 
Mode lets you play the game on NG+ with all of your upgraded weapons. 
Personally I don't think this game has adequate replay value since its 
so short to begin with. One incentive is to unlock all of the guns 
upgrades which cannot be doen in one playthrough. So if you want to see 
all of the gun's abilities you have to play the game on EX Mode.&lt;br /&gt;
Hard
 Reset has a great cyber punk new age setting with old school gameplay. 
The story is non existent and the campaign is way too short. However I 
do see some really promising aspects with Flying Wild Hog's first-person
 shooter.&lt;br /&gt;
&lt;div style="overflow: hidden;"&gt;
&lt;br /&gt;

&lt;/div&gt;</description><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total></item><item><title>Dead to Rights Retribution</title><link>http://learngameing.blogspot.com/2012/04/dead-to-rights-retribution.html</link><author>noreply@blogger.com (Anonymous)</author><pubDate>Sun, 22 Apr 2012 06:06:00 -0700</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-2980974300417376697.post-8622339478067783000</guid><description>&lt;div class="separator" style="clear: both; text-align: center;"&gt;
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Presentation: I played the original Dead To Rights when it launched 
on the original Xbox back in 2002. Fast forward to 2012 and I just 
finished playing through Dead To Rights: Retribution via the Playstation
 3. Much like its predecessor Dead To Rights: Retribution is a gritty 
action brawler that features gun play while taking out hordes of 
mindless thugs. And I do mean mindless thugs since the AI is practically
 non-existent in this action game. The enemies will do either three 
things. Sit back and let you kill them or they will mindlessly rush you 
then you kill them and lastly they will occasionally shoot and kill each
 other. The latter is obviously a glitch but did happen throughout my 
playthrough.&lt;br /&gt;
of the game. Nothing about Dead To Right: Retribution's story will impress you or keep you engaged.&lt;br /&gt;
Visuals:
 There is nothing that stand's out texture or special effects wise in 
this 2010 game. However, the game does have a nice setting. Grant City 
looks pretty cool with its rain soaked neon lit city scape featuring a 
plethora of skyscrapers. There are different settings throughout the 
game that breaks up the murky dark metropolitan setting. Jack looks like
 Chris Redfield's clone from Resident Evil 5. Lay off the steroids Jack 
geez! A nice graphical sequence takes place near the end of the game 
when you put on a Heavy GAC Armor suit and wreak havoc down on GAC 
headquarters. You can see the Japanese influence of this game while in 
the suit. It was really neat and fun to use. The best way to describe 
the visuals in Dead To Rights: Retribution is static and washed out with
 a good atmosphere.&lt;br /&gt;
Sound: If I made a nickel each time I laughed 
after Jack said one of his one liners after killing somebody I would be 
rich. The writing and especially the voice dialog is cheesy. Its 
borderline comical is so bad and cliche. One voice actor who had an odd 
southern accent stood out (the news report lady). Her accent didn't even
 fit the game at all. The music was decent. It's mostly dramatic action 
music which goes fine with this type of game. Sound design overall not 
something to write home about here.&lt;br /&gt;
Gameplay: Dead To Rights: 
Retribution is a brawler beat 'em up with gunplay. The gunplay comes in 
the form of cover based shooting. During combat you can use Shadow to 
attack thugs and GAC soldiers. After they are dead you can have Shadow 
retrieve you fresh weapons using the d-pad. Weapons range from shotguns,
 pistols, SMGS, LMGS, assault rifles, sniper rifles, a weird gun that 
shoots electricity. Each gun runs out of ammo quickly unless you happen 
to be near a weapon bin. The second Jack runs out of ammo he discards 
the weapon. You can take hostages and use them as a meatshield to avoid 
taking gunfire. The enemies range from Triad thugs and GAC thugs. There 
are more advanced bad guys later in the game like the GAC combat 
fighters who have big robotic fists like fisto. Heavy enemies have a 
tank on their backs that you must destroy aka Killzone. There is a VTOL 
boss fight scene late in the game which was pretty nice.&lt;br /&gt;
Replayability:
 The single player campaign will last you 8 to 10 hours. You can and 
will unlock Radio Reports, Cutscenes and other Gallery items. Other than
 that this game has no true replay value. The achievements and trophies 
are easy to attain so maybe that could help with replaying the game.&lt;br /&gt;
Final
 Verdict: Jack Slate and Shadow did end up getting retribution in Dead 
To Rights Retribution. However they didn't get it with my review.&lt;br /&gt;
&lt;div style="overflow: hidden;"&gt;
&lt;br /&gt;&lt;/div&gt;</description><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total></item><item><title>The Tower of Druaga - Nintendo</title><link>http://learngameing.blogspot.com/2012/04/tower-of-druaga-nintendo.html</link><author>noreply@blogger.com (Anonymous)</author><pubDate>Sun, 22 Apr 2012 06:04:00 -0700</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-2980974300417376697.post-3681935646927079225</guid><description>&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;iframe allowfullscreen='allowfullscreen' webkitallowfullscreen='webkitallowfullscreen' mozallowfullscreen='mozallowfullscreen' width='320' height='266' src='https://www.youtube.com/embed/E5DJM2xZcCk?feature=player_embedded' frameborder='0'&gt;&lt;/iframe&gt;&lt;/div&gt;
&lt;div id="article-content"&gt;

    Many video games today features a number of secrets hidden within
 them, but they are usually just a source of short amusement from the 
developer to the player rather than essential bits of information 
important to the plot of the story. Even if such games did feature 
secrets essential to the plot of the game, the advent of the Internet 
has basically ruined the original intention as anybody can easily look 
up the answers on the first day of release. However, such was not the 
case back when The Tower of Druaga was released on the Famicom in 1985.&lt;br /&gt;
Concept&lt;br /&gt;
The
 Tower of Druaga is an action role playing video game based on maze 
gameplay. The thing that is most interesting about it is that it was one
 of the first games that required players figure out and find a number 
of secrets in order to complete the game; without finding these 
essential hidden secrets, it was impossible to finish the game. Because 
there was no Internet back when this game was released, it was important
 for friends to work together to figure out the game.&lt;br /&gt;
Some of the 
secrets that were hidden in the game included a number of different 
things, such as random starting positions for each maze. In other words,
 if you restarted a maze, you might end up in a completely different 
part of the map, meaning you could not just blindly use muscle memory to
 get through the maze. On top of that, the maze could also change 
entirely, though it would not randomize, just to add another challenge.&lt;br /&gt;
Gameplay&lt;br /&gt;
In
 The Tower of Druaga, the player takes on the role of Gilgamesh, and the
 primary purpose of the game is to pass through sixty floors of mazes in
 an effort to defeat Druaga in his demonic tower. The only equipment 
Gilgamesh receives is a shield and a sword, and these items allow him to
 defend himself from magical attacks and defeat enemies, respectively. 
With this equipment in hand, Gilgamesh is required to go through a maze 
to find a randomly placed key, which will then open the door to the next
 floor.&lt;br /&gt;
The Tower of Druaga is the game that became the precursor 
to roguelikes such as Nethack and the recently released and popular The 
Binding of Isaac. Fans of either of these two games should absolutely 
invest in obtaining the original Famicom cartridge, if not just for the 
experience of seeing from where their favorites derived.&lt;br /&gt;
   &lt;/div&gt;
&lt;div id="article-resource"&gt;

    Please visit retrogamerjapan.com for &lt;a href="http://retrogamerjapan.com/classic-games/super-famicom-games" target="_new"&gt;Super Famicom games&lt;/a&gt;, &lt;a href="http://retrogamerjapan.com/classic-games/famicom-games" target="_new"&gt;Famicom games&lt;/a&gt;
 and more. We also have cleaned, tested and ready to play classic retro 
Famicom and Super Famicom consoles, controllers and guides. All 100% 
original, straight from Japan.&lt;br /&gt;
   &lt;/div&gt;
&lt;div style="overflow: hidden;"&gt;
&lt;br /&gt;

&lt;/div&gt;</description><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total></item><item><title>Downtown Nekketsu Monogatari for Famicom</title><link>http://learngameing.blogspot.com/2012/04/downtown-nekketsu-monogatari-for.html</link><author>noreply@blogger.com (Anonymous)</author><pubDate>Sun, 22 Apr 2012 06:03:00 -0700</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-2980974300417376697.post-5922678374117576852</guid><description>&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;iframe allowfullscreen='allowfullscreen' webkitallowfullscreen='webkitallowfullscreen' mozallowfullscreen='mozallowfullscreen' width='320' height='266' src='https://www.youtube.com/embed/wiCd9169L3U?feature=player_embedded' frameborder='0'&gt;&lt;/iframe&gt;&lt;/div&gt;
&lt;div id="article-content"&gt;

    All video games released today have their own roots that have 
greatly attributed to its production over the years. This also includes 
every beat 'em up video game that is released in modern times, such as 
Castle Crashers and especially Scott Pilgrim vs. the World: The Video 
Game. In the case of these two, Downtown Nekketsu Monogatari is the main
 influential game that defined the genre.&lt;br /&gt;
&lt;strong&gt;Concept &lt;/strong&gt;&lt;br /&gt;
Released
 in North America under the name River City Ransom, Downtown Nekketsu 
Monogatari is a beat 'em up style video game released for the Famicom in
 April 1989. There are a number of properties that greatly set this game
 apart from other beat 'em ups, but the primary one is its non-linear 
nature, allowing players to fully explore an open world instead of 
following a set path like Double Dragon. Players take on the role of 
Alex and Ryan, two high school students traversing River City in an 
effort to rescue Cyndi, the girlfriend of the latter as she is captured 
by gang member Slick.&lt;br /&gt;
&lt;strong&gt;Gameplay &lt;/strong&gt;&lt;br /&gt;
As players 
travel across River City to rescue Cyndi, they come across a host of 
different enemies looking to stop them, each of which are a part of 
their own named gang, such as The Squids, The Jocks and The Frat Guys. 
While this was hardly the first beat 'em up to feature unique 
characters, the way Downtown Nekketsu Monogatari differs is that each 
group of gangs actually have some varying personality to them. Perhaps 
the most notable way of proving this is in the way certain gang members 
would shout Barf! once the player had defeated them. As enemies are 
defeated, money is collected.&lt;br /&gt;
Every so often, the player can enter
 the town and use their collected funds to purchase power ups and other 
items that can assist them along their journey. This is something also 
used heavily with Scott Pilgrim vs. the World: The Video Game as Scott 
goes to prove his love for Ramona. Similarly, Downtown Nekketsu 
Monogatari brings you face to face with the leaders of the gangs you are
 fighting, and these leaders act as sub-bosses or regular bosses, adding
 an extra challenge to the game.&lt;br /&gt;
Though it is not inherently 
necessary to purchase the Famicom version of Downtown Nekketsu 
Monogatari, it is still a nice piece to add to a collection for those 
interested in expanding their Famicom collection. Those on a budget can 
instead choose to purchase the Virtual Console version, available in 
America since April 2008.&lt;br /&gt;
   &lt;/div&gt;
&lt;div style="overflow: hidden;"&gt;
&lt;br /&gt;

&lt;/div&gt;</description><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total></item><item><title>5 Educational Video Games</title><link>http://learngameing.blogspot.com/2012/04/5-educational-video-games.html</link><author>noreply@blogger.com (Anonymous)</author><pubDate>Sun, 22 Apr 2012 00:18:00 -0700</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-2980974300417376697.post-2478798764146823777</guid><description>1. Tropical Fish Shop - This game lets players be the owner of a 
tropical aquarium shop. You're tasked with rescuing fish from polluted 
waters and providing them a good home until someone comes along to adopt
 them. This game teaches children some of the responsibilities of pet 
ownership as well as a little bit about taking care of the environment 
and even some financial sense with the business game aspect.&lt;br /&gt;
2. 
Roads of Rome 3 - This is a real time strategy type game that plays a 
lot like the Civilization series of games which puts you in the role of a
 Roman emperor trying to defend your culture from being invaded. Even 
though it's not historically accurate in all details, this game gives 
kids insights into how cities used to be constructed and defended and, 
sometimes, even destroyed.&lt;br /&gt;
3. The Three Musketeers - This is a fun
 game which gets kids into the world of classical literature. This game 
is packed with fun, combining sword fighting, puzzles, card games, 
exploration and mystery gaming elements into one expansive package that 
has you racing up and down the countryside to complete your quest.&lt;br /&gt;
4.
 Secrets of the Vatican - While firmly rooted in the same sort of 
fantasy as The Da Vinci Code, Secrets of the Vatican also plays off the 
same actual historical facts as that book and movie, sending players all
 over the world to pick up pieces of the Holy Lance. You'll be going all
 over the world to pick up clues and pieces of what's called the Holy 
Lance and teaches players about geography, world history and actually 
about the arts as well. Definitely a fun way to kick-start a child's 
interest in fine culture.&lt;br /&gt;
5. Macabre Mysteries- Although it may 
seem like this game is mere shallow entertainment, it actually pushes 
those playing to use some critical thinking skills. By challenging you 
to solve a series of murder mysteries, this game pushes you into a 
corner that you can only get out of by using your brain. While not 
educational in the traditional sense of teaching kids facts you will 
want them to know like other video games for learning, Macabre Mysteries
 teaches vital learning habits that will come in handy later i&lt;br /&gt;</description><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total></item><item><title>on the Gaming Mouse</title><link>http://learngameing.blogspot.com/2012/04/on-gaming-mouse.html</link><author>noreply@blogger.com (Anonymous)</author><pubDate>Sun, 22 Apr 2012 00:17:00 -0700</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-2980974300417376697.post-804050192742056111</guid><description>&lt;div id="article-content"&gt;

    The gaming mouse is an innovation to the world of computer 
gaming. Rather than be burdened with a standard computer mouse with 2 
buttons, the gaming mouse brings more to the table then the standard 
mouse can handle. Gaming mice are being constantly innovated with new or
 improved features. Manufactures are tempering their products to be more
 advantageous for the user. This hardware allows users to become more 
precise, utilize more buttons, and become a dominating force in the 
world of online gaming.&lt;br /&gt;
Gaming mice implement the use of optical 
technology to track the mouse's movement on the ground. With that 
feature comes the ability for the mouse to track DPI (dots per inch). A 
mouse that tracks 2000 DPI has a smoother tracking then one with 800. 
This leads to improved cursor placement. This is great addition to 
gaming. Another great specification to the gaming mouse is the use of 
additional buttons in contrast to the standard computer mouse. Gaming 
mice are known for their additional buttons. These buttons grant the 
user to deduct some of the keyboard's work load, and place it on the 
mouse. With the use of mouse key binding the additional mouse keys maybe
 used for other actions in game. These functions can be set to a whole 
range of actions, maybe the reloading a weapon or the casting a spell. 
Gaming mice can contain from 3 to over 10 additional buttons. Certain 
gaming mice have the option of changing the weight of the mouse by use 
of additional weights. This is an excellent feature that allows the user
 to customize his mouse to his preference. Storage for the additional 
weight is reserved for the user. The User can add weights of 
measurements and amounts into the mouse. The feature creates a specified
 resistance for the mouse to create. Certain gaming mice have the ability to change shape. The user is given 
the option of altering the length or the width of the mouse. Mouse users
 who prefer to have the mouse act as a supporter for the palm of their 
hand may choose to increase the length of the mouse in order to do so, 
and the same applies to the width.&lt;br /&gt;
Mice have been issued the 
ability to go wireless. This is usually seen as more of a comfort option
 rather than response efficiency. Wired mice have better response time 
then a wireless mouse. Since data must be sent from the mouse to the 
receiver this process delays response time rather than a direct link. 
Wired mice are not prone to external interference from other devices. 
Signal interference can be created by other wireless mice in the area of
 the receiver jamming or sending mixed signals to the computer. This can
 be frustrating in situations that need immediate response and action. 
Wired mice are also great since they do not have the opportunity to lose
 battery power while in use. Wireless mice are equipped with chargeable 
or non-chargeable batteries both which have a limited lifespan. Nothing 
is worse than losing control in a game, while having to replace dead 
batteries.&lt;br /&gt;
   &lt;/div&gt;
&lt;div style="overflow: hidden;"&gt;
&lt;br /&gt;&lt;/div&gt;</description><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total></item><item><title>Tower Defense</title><link>http://learngameing.blogspot.com/2012/04/tower-defense.html</link><author>noreply@blogger.com (Anonymous)</author><pubDate>Sun, 22 Apr 2012 00:15:00 -0700</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-2980974300417376697.post-2517200299180252694</guid><description>The aim of the player is to protect himself from enemies and prevent 
them from reaching him/her by building towers. These towers may be used 
as barricades and some of them may even shoot at the enemies trying to 
cross them.&lt;br /&gt;
Each game becomes more exciting as a player advances 
because the enemies get fiercer. The player is endowed additional powers
 each time he crosses a level. The player can collect points and buy 
more complex tools to help build sturdier towers.&lt;br /&gt;
These games can 
easily be learnt and it involves the simple strategy-positioning of 
towers in important locations that will stop the enemies and not let 
them reach you.&lt;br /&gt;
In each round the player can withstand a number of
 blows from the enemies before he/she finally succumbs and loses a 
'life'. If the player can keep the enemies away for the required amount 
of time and not suffer too many blows, he crosses the level 
successfully. However, if the number of blows that the player takes 
crosses a certain limit, then the game is lost.&lt;br /&gt;
One of the best 
techniques of playing tower defense games and winning each time is to 
create a maze like path that the enemies must cross in order to reach 
your base. Another helpful trick is to bar an exit on one side, and when
 the enemies take turn the opposite side, bar that side too. This causes
 the enemies to keep moving back and forth in search of a break in the 
path.&lt;br /&gt;
Playing these games does not require experience, and all you
 need to do is device a strategy to block your enemies long enough for 
you to win your game. Enemies who bypass the barricades can be killed 
before they reach your 'base'. An amateur player must familiarize 
himself with the terrain in which he will have to place the towers. Some
 games have a fixed map, whereas other games allow users to create their
 own custom maps, and this makes the game all the more exciting.&lt;br /&gt;
In
 order to play this game, you don't need to download any content from 
the internet. A flash player is all that is required and the game loads 
in a few seconds. Get it loaded and, you can start playing and have 
unlimited fun killing your enemies and blocking them from reaching your 
base!&lt;br /&gt;
&lt;div style="overflow: hidden;"&gt;
&lt;br /&gt;
&lt;br /&gt;&lt;/div&gt;</description><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total></item><item><title>Are You A Gamer?</title><link>http://learngameing.blogspot.com/2012/04/are-you-gamer.html</link><author>noreply@blogger.com (Anonymous)</author><pubDate>Sun, 22 Apr 2012 00:14:00 -0700</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-2980974300417376697.post-8158759519146654895</guid><description>Do you play sports video games? For a lot of us sports fans the 
answer is yes, and we don't even have to hide the fact that we do. We 
all have our own little man cave area where we play, or should I say 
waste, untold hours with that game pad in our hands. Whether it be PS3, 
XBOX,Wii, or Nintendo we all have our favorite games, some of which we 
have played since childhood. Some would say we never left stage to begin
 with.&lt;br /&gt;
My top 5 favorite sports video games franchises of all time are:&lt;br /&gt;
1)
 Madden NFL Football. Wow what a shock, right? It's not that I have 
liked each release but as a whole Madden pretty much set the standard 
for sports gaming. I am not a guy who can just stick a game in the 
machine and play it. I have to fiddle with sliders and gameplay to make 
it as close to the real thing as I can. No cheese!! Anyway, Madden comes
 as close tot he real thing as possible.&lt;br /&gt;
2) EA's NCCA Football. 
Ok, it's really Maddens little bother because they are made by the same 
company and all the controls are about the same but that's where it ends
 because the NCAA series captures College Football right down to the 
mascots and fight songs. I love being able to run the option in a game 
and you can even recruit players and build your own dynasty! I have 
played this game and piled up 15 and 20 seasons as a coach. Love it!&lt;br /&gt;
3)
 MLB The Show. Must have some baseball in my video diet and while I 
think it's the most difficult sport to have accuracy in from a video 
game there is still nothing like crushing a ball 450 feet off the bat of
 Josh Hamilton or another slugger. Of course, baseball is a purist sport
 and the stats are what the game is all about. Baseball video games have
 a hard time with reality especially with things likes walks, errors and
 other numbers.&lt;br /&gt;
4) The Baseball Mogul. You may not have heard of 
this one but it's so addictive to play. Baseball Mogul is a complete 
statistically based game where you are basically the GM of a baseball 
team (the real teams) and you are in charge of everything from a 
financial standpoint like player and TV contracts all the way down to 
the price of a hot dog. It's very deep micro managing and you have to 
kind of be a numbers nut to appreciate it and you must have an 
understanding of how to run a baseball team. If you have a star player 
on the rise do you sign him long term or trade him at just the right 
time? Pretty cool stuff!&lt;br /&gt;
5) Tecmo Bowl. This game came out in 1988
 and is still being played! I must have spent weeks in hibernation 
playing this quirky little football game on my Nintendo with the corny 
music. In some respects it was better than madden because the game 
itself was pretty smart and you had to to be really good to have any fun
 with it. But the downside is this game only had 3 or 4 plays per team 
and not all the NFL teams were in the game. Still, my fingers are still 
sore from playing it.&lt;br /&gt;
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&lt;/div&gt;</description><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total></item><item><title>Poker Tips: Sports Psychology For Poker</title><link>http://learngameing.blogspot.com/2012/04/poker-tips-sports-psychology-for-poker.html</link><author>noreply@blogger.com (Anonymous)</author><pubDate>Sat, 21 Apr 2012 23:41:00 -0700</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-2980974300417376697.post-2389315478070844575</guid><description>&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiODBjRYuBBkb161F9gsVNWwtAVa4xF994RdSiacdWx8t9bG4x7cMwcBRpKr7o6BMgmGD8VQQz1mpfhieImLGreVXEFSwE98N1kkO7Wlfu-w_q1R4Z_-G5ENSjqOV6EmuiEMF-uvVOi_js/s1600/how-many-people-play-online-poker.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="426" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiODBjRYuBBkb161F9gsVNWwtAVa4xF994RdSiacdWx8t9bG4x7cMwcBRpKr7o6BMgmGD8VQQz1mpfhieImLGreVXEFSwE98N1kkO7Wlfu-w_q1R4Z_-G5ENSjqOV6EmuiEMF-uvVOi_js/s640/how-many-people-play-online-poker.jpg" width="640" /&gt;&lt;/a&gt;&lt;/div&gt;
I recently interviewed a professional poker player, named Jonathan 
Little. He has competed in million dollar events. Many months, he earns 
more than twenty thousand dollars from playing poker.&lt;br /&gt;
This young 
competitor explained how he does not get too high or too low when he 
wins money or when he loses money. He is unfazed by setbacks.&lt;br /&gt;
People
 who want to perform their best in mental and physical events can learn a
 lot form Jonathan's thoughts on managing competition.&lt;br /&gt;
Besides 
counseling many elite athletes, I have worked with chess players and 
poker players. While people don't think of participants in activities 
like chess, poker, bridge and backgammon as being like athletes, they, 
in fact, are very similar to world class sports men and sports women.&lt;br /&gt;
Like
 athletes, they, too, need to be relaxed, focused and confident when 
they compete. They also need mental and physical stamina because some of
 the tournaments that they compete in tend to go on for long periods of 
time. And they sometimes need mental coaching to learn how to handle the
 stress related to the challenging game they compete in. I frequently 
teach them how to discover the right mental gear to compete from and how
 to remain in a cocoon of concentration during the course of tournament.
 And many poker players, chess players, bridge players and backgammon 
players use the same kinds of mediations that I teach other athletes.&lt;br /&gt;
I also show them how to conserve energy and recharge themselves in between hands.&lt;br /&gt;
Jonathan
 Little, who has written two books on poker, strikes me as a math wiz 
who knows probability, math and the statistics associated with poker 
quite well.&lt;br /&gt;
Like many professional gamblers, he loved board games from the time he was a youngster.&lt;br /&gt;
Jonathan
 left college after discovering his love of poker. He knew that poker 
was for him and that college was not a prerequisite for succeeding at 
the poker tables.&lt;br /&gt;
Like many skilled poker players, he also 
understands the role that money management plays in being successful at 
high stakes poker games.&lt;br /&gt;
Jonathan is also acutely aware of poker 
psychology and he looks for what poker players call tells in his fellow 
competitors. A "tell" is a tip off as to what kind of hand a player may 
be holding.&lt;br /&gt;
Boxers and martial artists also look for tells which 
indicate what kind of offense, blow or attack my follow a gesture or 
body language. For example, a fighter may widen his eyes before the 
throws a right hand.&lt;br /&gt;
Similarly, chess players also sometimes 
signal their strategy and their mental state of mind through their body 
language. Fidgeting or tapping might signify nervousness or excitement 
during the course of a chess game.&lt;br /&gt;
Like an athlete, Jonathan 
prepares for long tournaments by staying fit and by getting used to 
competing in different time zones by arriving at the competition site a 
few days in advance so he can get acclimated to the environment.&lt;br /&gt;
Interestingly,
 when he competes, Jonathan often rooms with his colleagues/competitors 
where they share stories, knowledge and tips with one another. These 
groups serve as a support network for the professional poker players.&lt;br /&gt;
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&lt;/div&gt;</description><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" height="72" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiODBjRYuBBkb161F9gsVNWwtAVa4xF994RdSiacdWx8t9bG4x7cMwcBRpKr7o6BMgmGD8VQQz1mpfhieImLGreVXEFSwE98N1kkO7Wlfu-w_q1R4Z_-G5ENSjqOV6EmuiEMF-uvVOi_js/s72-c/how-many-people-play-online-poker.jpg" width="72"/><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total></item><item><title>3 Reasons Why It Tops All the Rest</title><link>http://learngameing.blogspot.com/2012/04/3-reasons-why-it-tops-all-rest.html</link><author>noreply@blogger.com (Anonymous)</author><pubDate>Sat, 21 Apr 2012 23:35:00 -0700</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-2980974300417376697.post-6320722595951177043</guid><description>&lt;div id="article-content"&gt;

    &lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiT57DrUTnTxIw_H7cGZ_6jZ1wVLOD3ud3PtFSvHbPrghuNDwZPovinmBtsun9yyEntBDIRzG3RkWvfWRU5Fo3c9rCNBLKflydlmpfYr-hvkGccFwIrpYQT1dH5Fpr9mXdJZQNcC8t9J00/s1600/wow6.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="410" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiT57DrUTnTxIw_H7cGZ_6jZ1wVLOD3ud3PtFSvHbPrghuNDwZPovinmBtsun9yyEntBDIRzG3RkWvfWRU5Fo3c9rCNBLKflydlmpfYr-hvkGccFwIrpYQT1dH5Fpr9mXdJZQNcC8t9J00/s640/wow6.jpg" width="640" /&gt;&lt;/a&gt;&lt;/div&gt;
Hey Nathan here, today I am going to talk to you about an awesome
 game that I have played called "Star Wars the Old Republic". I am also 
going to explain to you how to increase your SWTOR skills as fast as 
possible in the game.&lt;br /&gt;
Let's start by talking about what makes this game so much different than other Star Wars video games.
&lt;br /&gt;This game is not like your average Star Wars game that we normally 
see that revolve around first person shooters. This game follows suit 
with the more common Star Wars themed games that have really made an 
impact on the computer gaming world such as Knights of the Old Republic 
and The Force Unleashed. The aspect that really makes this game 
different though is that it now has a MMO flare to it that puts it in 
the ranks of various game series like World of Warcraft.&lt;br /&gt;
The Old 
Republic has such rich game play that you will literally spend hours 
upon hours exploring and experiencing more in this game. You are given 
multiple quests and planets to explore in the galaxy and each route you 
decide to take will lead you into another path and storyline. You are 
given multiple quests that must be completed to move forward and in turn
 these completed quests will open up more paths to take with your 
character.&lt;br /&gt;
Another great factor that I love about Star Wars the 
Old Republic is that you can pick from 8 different Star Wars classes of 
characters which you get to upgrade and develop over the process of the 
game. This so interactive and is cutting edge for the Star Wars universe
 since there has never been a game released that has allowed you so much
 choice and options before. You get the option of choosing between: Sith
 marauder, Jedi, Bounty Hunter and trooper. I said 8 classes because out
 of the 4 I just mentioned you can develop 2 different kinds of 
characters for each one with different abilities. On top of that, once 
you have leveled out your 8 classes, you are able to unlock 8 more SWTOR
 advanced classes of characters that are even more fun.&lt;br /&gt;
Now with a
 game this detailed, you have to have some sort of direction when trying
 to get through all the quests and character development in this game. The cool thing about this guide is
 that it shows you "loopholes" in the game that allow you to get your 
characters SWTOR skills leveled up as fast as possible. Using these 
"loopholes", you could get your new character leveled up in under half 
the time that it would take another player. This is a great tool because
 the faster you can level up your character; the better the game play 
will be from the very start. This guide will also show you how to 
increase your SWTOR crafting skills and in turn develop better weapons 
and armor for your characters.&lt;br /&gt;
This guide also gives you really 
nice walkthroughs of all the levels and quests and shows you where they 
will take you depending on the paths you decide to take with your 
character. This is a great feature because now you can plot a path that 
suites what you want out of the game since you can see where it will 
take you before you make that decision.&lt;br /&gt;
To sum it up, you gotta 
play this game! If you are planning to play it and you are serious about
 increasing your characters SWTOR skills, then you should also check out
 the guide as well.&lt;br /&gt;
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&lt;br /&gt;&lt;/div&gt;</description><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" height="72" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiT57DrUTnTxIw_H7cGZ_6jZ1wVLOD3ud3PtFSvHbPrghuNDwZPovinmBtsun9yyEntBDIRzG3RkWvfWRU5Fo3c9rCNBLKflydlmpfYr-hvkGccFwIrpYQT1dH5Fpr9mXdJZQNcC8t9J00/s72-c/wow6.jpg" width="72"/><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total></item><item><title>The Top Games for Girls</title><link>http://learngameing.blogspot.com/2012/04/top-games-for-girls.html</link><author>noreply@blogger.com (Anonymous)</author><pubDate>Sat, 21 Apr 2012 22:58:00 -0700</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-2980974300417376697.post-6582750112512120403</guid><description>All kids, whether girls or boys, love playing games. It's one of 
their basic needs to play various games for the purpose of enjoyment or 
fun. There are many types of games available on the market for kids, 
including action, adventure, Barbie, princess, puzzles, cooking, makeup,
 monsters, and many others. So your child has a lot of 
different options to choose from when it comes to computer games. Don't 
allow your kids to play horror or any other severe kind of action games.
 It's your responsibility to provide your child with a healthy gaming 
experience.&lt;br /&gt;
When it comes to girls games, this is quite easy for 
parents to manage. Girls usually don't like playing action, or 
fighting games; rather, they love playing doll, dress up, makeup, and 
other games. So you don't have to worry much about the games while 
choosing one for your girl.&lt;br /&gt;
&lt;strong&gt;&lt;u&gt;Girls Games&lt;/u&gt;&lt;/strong&gt;&lt;br /&gt;
Here are some of the major games that your girl can play, and she will surely love them all.&lt;br /&gt;
&lt;strong&gt;Makeup&lt;/strong&gt;&lt;br /&gt;
All
 girls love playing makeup games. Naturally, girls tend to love makeup 
and all related stuff. Interestingly, you don't have to tell your girl 
how she should play the game; rather, she will start playing it herself.&lt;br /&gt;
&lt;strong&gt;Dress up&lt;/strong&gt;&lt;br /&gt;
These
 games are extremely popular and, just as importantly, are very easy. 
Your girl can easily play this particular game. In a dress up game, 
players need to change clothes, makeup, jewelry, shoes, hair style, and everything of the character. Barbie, monsters, fairies, 
princesses, celebrities, and vampires are some of the major 
characters that are used in these games.&lt;br /&gt;
In a vampire dress up 
game, players have to dress up a vampire or a monster. It is strongly 
recommended that you shouldn't allow your girls younger than nine to 
play these vampire dress up games because these can create a sense of 
fear in your child.&lt;br /&gt;
&lt;strong&gt;Cooking&lt;/strong&gt;&lt;br /&gt;
It's another 
famous category that girls love. There are many types of cooking games 
available online. Girls can easily learn cooking via these interesting, 
as well as enjoyable, games. Most of the cooking games allow girls to 
cook various dishes virtually within a specific time period. All the 
ingredients, quantities, and procedures are told to the players, so it's
 a good learning game for girls of all ages.&lt;br /&gt;
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