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	<title>xcode – OS X Daily</title>
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	<link>https://osxdaily.com</link>
	<description>News, tips, software, reviews, and more for Mac OS X, iPhone, iPad</description>
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	<title>xcode – OS X Daily</title>
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<site xmlns="com-wordpress:feed-additions:1">6690815</site>	<itunes:explicit>no</itunes:explicit><itunes:subtitle>News, tips, software, reviews, and more for Mac OS X, iPhone, iPad</itunes:subtitle><item>
		<title>How to Install Command Line Tools in MacOS Sonoma Beta</title>
		<link>https://osxdaily.com/2023/06/14/how-to-install-command-line-tools-in-macos-sonoma-beta/</link>
					<comments>https://osxdaily.com/2023/06/14/how-to-install-command-line-tools-in-macos-sonoma-beta/#comments</comments>
		
		<dc:creator><![CDATA[Paul Horowitz]]></dc:creator>
		<pubDate>Wed, 14 Jun 2023 07:50:56 +0000</pubDate>
				<category><![CDATA[Command Line]]></category>
		<category><![CDATA[Mac OS]]></category>
		<category><![CDATA[Tips & Tricks]]></category>
		<category><![CDATA[command line tools]]></category>
		<category><![CDATA[error]]></category>
		<category><![CDATA[error message]]></category>
		<category><![CDATA[Mac]]></category>
		<category><![CDATA[macOS]]></category>
		<category><![CDATA[MacOS Sonoma]]></category>
		<category><![CDATA[macOS Sonoma beta]]></category>
		<category><![CDATA[tips]]></category>
		<category><![CDATA[tricks]]></category>
		<category><![CDATA[xcode]]></category>
		<guid isPermaLink="false">https://osxdaily.com/?p=126080</guid>

					<description><![CDATA[Some MacOS Sonoma beta users have noticed they can not install Command Line Tools specifically in the Sonoma beta from the Terminal, instead they see an error message stating &#8220;Can&#8217;t install the software because it is not currently available from the Software Update server.&#8221; If you are trying to install the Command Line Tools into ... <a class="read-more" href="https://osxdaily.com/2023/06/14/how-to-install-command-line-tools-in-macos-sonoma-beta/">Read More</a>]]></description>
		
					<wfw:commentRss>https://osxdaily.com/2023/06/14/how-to-install-command-line-tools-in-macos-sonoma-beta/feed/</wfw:commentRss>
			<slash:comments>2</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">126080</post-id>	</item>
		<item>
		<title>Fix “xcode-select: error active developer directory” on Mac</title>
		<link>https://osxdaily.com/2023/04/26/fix-xcode-select-error-active-developer-directory-on-mac/</link>
					<comments>https://osxdaily.com/2023/04/26/fix-xcode-select-error-active-developer-directory-on-mac/#comments</comments>
		
		<dc:creator><![CDATA[Jamie Cuevas]]></dc:creator>
		<pubDate>Wed, 26 Apr 2023 15:38:29 +0000</pubDate>
				<category><![CDATA[Mac OS]]></category>
		<category><![CDATA[Troubleshooting]]></category>
		<category><![CDATA[Command Line]]></category>
		<category><![CDATA[Mac]]></category>
		<category><![CDATA[macOS]]></category>
		<category><![CDATA[tips]]></category>
		<category><![CDATA[tricks]]></category>
		<category><![CDATA[xcode]]></category>
		<guid isPermaLink="false">https://osxdaily.com/?p=125555</guid>

					<description><![CDATA[Some Mac command line users working with nodejs and npm may see an error message and command failure along the lines of &#8220;xcode-select: error: tool &#8216;xcodebuild&#8217; requires Xcode, but active developer directory &#8216;/Library/Developer/CommandLineTools&#8217; is a command line tools instance&#8221;. This error message sometimes appears after updating MacOS, migrating Macs, or If you experience this error ... <a class="read-more" href="https://osxdaily.com/2023/04/26/fix-xcode-select-error-active-developer-directory-on-mac/">Read More</a>]]></description>
		
					<wfw:commentRss>https://osxdaily.com/2023/04/26/fix-xcode-select-error-active-developer-directory-on-mac/feed/</wfw:commentRss>
			<slash:comments>3</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">125555</post-id>	</item>
		<item>
		<title>How to Download Xcode as XIP or DMG Files, &amp; Where to Download Older Xcode Versions</title>
		<link>https://osxdaily.com/2018/08/11/download-xcode-xip-dmg-files/</link>
					<comments>https://osxdaily.com/2018/08/11/download-xcode-xip-dmg-files/#comments</comments>
		
		<dc:creator><![CDATA[Paul Horowitz]]></dc:creator>
		<pubDate>Sat, 11 Aug 2018 18:39:54 +0000</pubDate>
				<category><![CDATA[Mac OS]]></category>
		<category><![CDATA[Tips & Tricks]]></category>
		<category><![CDATA[Mac]]></category>
		<category><![CDATA[Mac OS X]]></category>
		<category><![CDATA[macOS]]></category>
		<category><![CDATA[tips]]></category>
		<category><![CDATA[tricks]]></category>
		<category><![CDATA[xcode]]></category>
		<guid isPermaLink="false">https://osxdaily.com/?p=76831</guid>

					<description><![CDATA[Xcode is the software development suite for Mac that allows developers to build apps for MacOS, iOS, tvOS, and watchOS. The vast majority of developers and Xcode users will download the Xcode application suite from the Mac App Store, but that&#8217;s not the only option available to download Xcode, and if you&#8217;d rather download Xcode ... <a class="read-more" href="https://osxdaily.com/2018/08/11/download-xcode-xip-dmg-files/">Read More</a>]]></description>
		
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			<slash:comments>3</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">76831</post-id>	</item>
		<item>
		<title>How to Sideload iOS Apps onto iPhone &amp; iPad from Xcode</title>
		<link>https://osxdaily.com/2016/01/12/howto-sideload-apps-iphone-ipad-xcode/</link>
					<comments>https://osxdaily.com/2016/01/12/howto-sideload-apps-iphone-ipad-xcode/#comments</comments>
		
		<dc:creator><![CDATA[Paul Horowitz]]></dc:creator>
		<pubDate>Tue, 12 Jan 2016 19:18:46 +0000</pubDate>
				<category><![CDATA[iPad]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[Tips & Tricks]]></category>
		<category><![CDATA[apps]]></category>
		<category><![CDATA[developer]]></category>
		<category><![CDATA[Flux]]></category>
		<category><![CDATA[iOS]]></category>
		<category><![CDATA[iPod Touch]]></category>
		<category><![CDATA[Mac]]></category>
		<category><![CDATA[Mac OS X]]></category>
		<category><![CDATA[sideload]]></category>
		<category><![CDATA[tips]]></category>
		<category><![CDATA[tricks]]></category>
		<category><![CDATA[xcode]]></category>
		<guid isPermaLink="false">https://osxdaily.com/?p=55407</guid>

					<description><![CDATA[Modern versions of iOS and Xcode support something called sideloading, which essentially allows iPhone and iPad users to install apps and software onto their iPhone, iPad, or iPod touch directly from Xcode on a Mac, without having to go through the iOS App Store. This ability is quite useful as it allows you to install ... <a class="read-more" href="https://osxdaily.com/2016/01/12/howto-sideload-apps-iphone-ipad-xcode/">Read More</a>]]></description>
		
					<wfw:commentRss>https://osxdaily.com/2016/01/12/howto-sideload-apps-iphone-ipad-xcode/feed/</wfw:commentRss>
			<slash:comments>10</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">55407</post-id>	</item>
		<item>
		<title>How to Monitor FPS (Frames Per Second) Live in Mac OS X with Quartz Debug</title>
		<link>https://osxdaily.com/2015/04/02/monitor-frames-per-second-fps-live-mac-os-x/</link>
					<comments>https://osxdaily.com/2015/04/02/monitor-frames-per-second-fps-live-mac-os-x/#comments</comments>
		
		<dc:creator><![CDATA[Paul Horowitz]]></dc:creator>
		<pubDate>Thu, 02 Apr 2015 20:09:14 +0000</pubDate>
				<category><![CDATA[Mac OS]]></category>
		<category><![CDATA[Tips & Tricks]]></category>
		<category><![CDATA[activity monitor]]></category>
		<category><![CDATA[developer]]></category>
		<category><![CDATA[FPS]]></category>
		<category><![CDATA[Mac]]></category>
		<category><![CDATA[Mac OS X]]></category>
		<category><![CDATA[performance]]></category>
		<category><![CDATA[Quartz Debug]]></category>
		<category><![CDATA[tips]]></category>
		<category><![CDATA[tricks]]></category>
		<category><![CDATA[Troubleshooting]]></category>
		<category><![CDATA[xcode]]></category>
		<guid isPermaLink="false">https://osxdaily.com/?p=50727</guid>

					<description><![CDATA[Whether testing performance of an application, Mac OS X animations, or just out of general curiosity, you can measure the refresh rate in Frames Per Second of onscreen actions and animations on the Mac by using a free developer tool from Apple called Quartz Debug. Part of the Graphics Tools package of Xcode, Quartz Debug ... <a class="read-more" href="https://osxdaily.com/2015/04/02/monitor-frames-per-second-fps-live-mac-os-x/">Read More</a>]]></description>
		
					<wfw:commentRss>https://osxdaily.com/2015/04/02/monitor-frames-per-second-fps-live-mac-os-x/feed/</wfw:commentRss>
			<slash:comments>15</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">50727</post-id>	</item>
		<item>
		<title>Remove Provisioning Profiles from an iPhone to Stop the Expiration Alert</title>
		<link>https://osxdaily.com/2014/02/27/remove-provisioning-profile-from-ios/</link>
					<comments>https://osxdaily.com/2014/02/27/remove-provisioning-profile-from-ios/#comments</comments>
		
		<dc:creator><![CDATA[Paul Horowitz]]></dc:creator>
		<pubDate>Fri, 28 Feb 2014 01:03:27 +0000</pubDate>
				<category><![CDATA[iPad]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[Tips & Tricks]]></category>
		<category><![CDATA[developer]]></category>
		<category><![CDATA[Development]]></category>
		<category><![CDATA[iOS]]></category>
		<category><![CDATA[iPod Touch]]></category>
		<category><![CDATA[provisioning profile]]></category>
		<category><![CDATA[tips]]></category>
		<category><![CDATA[tricks]]></category>
		<category><![CDATA[xcode]]></category>
		<guid isPermaLink="false">https://osxdaily.com/?p=43330</guid>

					<description><![CDATA[Provisioning profiles are typically installed onto iPhones and iPads for development and testing purposes, but non developers may wind up with them on their iOS devices too, whether from testing an app or installing something like GBA4iOS from the web. For non-developers, this usually goes unnoticed until they get one of the &#8220;Provisioning Profile Expiration&#8221; ... <a class="read-more" href="https://osxdaily.com/2014/02/27/remove-provisioning-profile-from-ios/">Read More</a>]]></description>
		
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			<slash:comments>3</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">43330</post-id>	</item>
		<item>
		<title>How to Install Command Line Tools in Mac OS X (Without Xcode)</title>
		<link>https://osxdaily.com/2014/02/12/install-command-line-tools-mac-os-x/</link>
					<comments>https://osxdaily.com/2014/02/12/install-command-line-tools-mac-os-x/#comments</comments>
		
		<dc:creator><![CDATA[Paul Horowitz]]></dc:creator>
		<pubDate>Wed, 12 Feb 2014 20:32:52 +0000</pubDate>
				<category><![CDATA[Command Line]]></category>
		<category><![CDATA[Mac OS]]></category>
		<category><![CDATA[Tips & Tricks]]></category>
		<category><![CDATA[command line tools]]></category>
		<category><![CDATA[gcc]]></category>
		<category><![CDATA[Mac]]></category>
		<category><![CDATA[Mac OS X]]></category>
		<category><![CDATA[OS X Mavericks]]></category>
		<category><![CDATA[terminal]]></category>
		<category><![CDATA[tips]]></category>
		<category><![CDATA[tricks]]></category>
		<category><![CDATA[xcode]]></category>
		<guid isPermaLink="false">https://osxdaily.com/?p=43049</guid>

					<description><![CDATA[Mac users who prefer to have a more traditional Unix toolkit accessible to them through the Terminal may wish to install the optional Command Line Tools subsection of the Xcode IDE. From MacOS Monterey, Big Sur, Catalina, Mojave, High Sierra, Sierra, OS X El Capitan, Yosemite, Mavericks onward, this is now easily possible directly and ... <a class="read-more" href="https://osxdaily.com/2014/02/12/install-command-line-tools-mac-os-x/">Read More</a>]]></description>
		
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			<slash:comments>39</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">43049</post-id>	</item>
		<item>
		<title>Change the iPhone Simulator to 640×1136 Resolution</title>
		<link>https://osxdaily.com/2012/08/08/change-the-iphone-simulator-to-640x1136-resolution/</link>
					<comments>https://osxdaily.com/2012/08/08/change-the-iphone-simulator-to-640x1136-resolution/#comments</comments>
		
		<dc:creator><![CDATA[William Pearson]]></dc:creator>
		<pubDate>Wed, 08 Aug 2012 19:37:56 +0000</pubDate>
				<category><![CDATA[Development]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[Mac OS]]></category>
		<category><![CDATA[Tips & Tricks]]></category>
		<category><![CDATA[developer]]></category>
		<category><![CDATA[developers]]></category>
		<category><![CDATA[interesting]]></category>
		<category><![CDATA[iOS Simulator]]></category>
		<category><![CDATA[iPhone 5]]></category>
		<category><![CDATA[iphone simulator]]></category>
		<category><![CDATA[Mac OS X]]></category>
		<category><![CDATA[new iPhone]]></category>
		<category><![CDATA[tips]]></category>
		<category><![CDATA[tricks]]></category>
		<category><![CDATA[xcode]]></category>
		<guid isPermaLink="false">https://osxdaily.com/?p=32413</guid>

					<description><![CDATA[With rumors and some new evidence suggesting the new iPhone display will have a 640&#215;1136 screen resolution, developers and designers may find it interesting to alter the iOS Simulator to accomodate such a resolution. This can be done fairly easily by adding a basic text file to a directory, and then altering a plist file ... <a class="read-more" href="https://osxdaily.com/2012/08/08/change-the-iphone-simulator-to-640x1136-resolution/">Read More</a>]]></description>
		
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			<slash:comments>4</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">32413</post-id>	</item>
		<item>
		<title>How to Install Paramiko and PyCrypto in Mac OS X the Easy Way</title>
		<link>https://osxdaily.com/2012/07/10/how-to-install-paramiko-and-pycrypto-in-mac-os-x-the-easy-way/</link>
					<comments>https://osxdaily.com/2012/07/10/how-to-install-paramiko-and-pycrypto-in-mac-os-x-the-easy-way/#comments</comments>
		
		<dc:creator><![CDATA[William Pearson]]></dc:creator>
		<pubDate>Tue, 10 Jul 2012 20:43:27 +0000</pubDate>
				<category><![CDATA[Command Line]]></category>
		<category><![CDATA[Development]]></category>
		<category><![CDATA[Mac OS]]></category>
		<category><![CDATA[developer]]></category>
		<category><![CDATA[developers]]></category>
		<category><![CDATA[Python]]></category>
		<category><![CDATA[terminal]]></category>
		<category><![CDATA[tips]]></category>
		<category><![CDATA[tricks]]></category>
		<category><![CDATA[Troubleshooting]]></category>
		<category><![CDATA[xcode]]></category>
		<guid isPermaLink="false">https://osxdaily.com/?p=31691</guid>

					<description><![CDATA[Paramiko is an SSH module for python that allows for secure connections to be made, and pycrypto is a cryptography toolkit for python. Whether you need one or the other, or both, the easiest way to get them both installed through Mac OS X is through paramiko. No need to use HomeBrew, MacPorts, or any ... <a class="read-more" href="https://osxdaily.com/2012/07/10/how-to-install-paramiko-and-pycrypto-in-mac-os-x-the-easy-way/">Read More</a>]]></description>
		
					<wfw:commentRss>https://osxdaily.com/2012/07/10/how-to-install-paramiko-and-pycrypto-in-mac-os-x-the-easy-way/feed/</wfw:commentRss>
			<slash:comments>7</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">31691</post-id>	</item>
		<item>
		<title>Run iOS Simulator Without Launching Xcode By Using an Alias</title>
		<link>https://osxdaily.com/2012/07/09/ios-simulator-without-launching-xcode/</link>
					<comments>https://osxdaily.com/2012/07/09/ios-simulator-without-launching-xcode/#comments</comments>
		
		<dc:creator><![CDATA[William Pearson]]></dc:creator>
		<pubDate>Mon, 09 Jul 2012 18:56:44 +0000</pubDate>
				<category><![CDATA[Development]]></category>
		<category><![CDATA[iPad]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[Mac OS]]></category>
		<category><![CDATA[Tips & Tricks]]></category>
		<category><![CDATA[developer]]></category>
		<category><![CDATA[iOS]]></category>
		<category><![CDATA[iOS developer]]></category>
		<category><![CDATA[ios development]]></category>
		<category><![CDATA[iOS Simulator]]></category>
		<category><![CDATA[ipad simulator]]></category>
		<category><![CDATA[iphone simulator]]></category>
		<category><![CDATA[iPod Touch]]></category>
		<category><![CDATA[tips]]></category>
		<category><![CDATA[tricks]]></category>
		<category><![CDATA[xcode]]></category>
		<guid isPermaLink="false">https://osxdaily.com/?p=31648</guid>

					<description><![CDATA[Apple recently simplified the way Xcode is installed, bundling everything into a single /Applications/Xcode.app/ directory and removing the /Developer directory that used to exist. There are some advantages to this approach, but one of the annoyances is that you now have to launch the iPhone or iPad simulator by opening Xcode first. Well, that&#8217;s not ... <a class="read-more" href="https://osxdaily.com/2012/07/09/ios-simulator-without-launching-xcode/">Read More</a>]]></description>
		
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			<slash:comments>9</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">31648</post-id>	</item>
		<item>
		<title>Install GCC Without XCode in Mac OS X</title>
		<link>https://osxdaily.com/2012/07/06/install-gcc-without-xcode-in-mac-os-x/</link>
					<comments>https://osxdaily.com/2012/07/06/install-gcc-without-xcode-in-mac-os-x/#comments</comments>
		
		<dc:creator><![CDATA[William Pearson]]></dc:creator>
		<pubDate>Fri, 06 Jul 2012 23:22:50 +0000</pubDate>
				<category><![CDATA[Command Line]]></category>
		<category><![CDATA[Development]]></category>
		<category><![CDATA[Mac OS]]></category>
		<category><![CDATA[Tips & Tricks]]></category>
		<category><![CDATA[developer]]></category>
		<category><![CDATA[developers]]></category>
		<category><![CDATA[gcc]]></category>
		<category><![CDATA[Mac]]></category>
		<category><![CDATA[Mac OS X]]></category>
		<category><![CDATA[terminal]]></category>
		<category><![CDATA[tips]]></category>
		<category><![CDATA[tricks]]></category>
		<category><![CDATA[xcode]]></category>
		<guid isPermaLink="false">https://osxdaily.com/?p=31603</guid>

					<description><![CDATA[If you compile your own software you probably know that GCC comes bundled in the rather large Xcode package, but what if you just want to have gcc and LLVM without installing the entire Xcode package? Apple now offers an option to do just that, and it&#8217;s called Command Line Tools, available as a separate ... <a class="read-more" href="https://osxdaily.com/2012/07/06/install-gcc-without-xcode-in-mac-os-x/">Read More</a>]]></description>
		
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			<slash:comments>4</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">31603</post-id>	</item>
		<item>
		<title>Highlight Non-Retina Image Assets in Red to Insure High Resolution Images Load</title>
		<link>https://osxdaily.com/2012/06/26/highlight-non-retina-image-assets-in-red-to-insure-high-resolution-images-load/</link>
					<comments>https://osxdaily.com/2012/06/26/highlight-non-retina-image-assets-in-red-to-insure-high-resolution-images-load/#comments</comments>
		
		<dc:creator><![CDATA[Paul Horowitz]]></dc:creator>
		<pubDate>Tue, 26 Jun 2012 17:16:51 +0000</pubDate>
				<category><![CDATA[Development]]></category>
		<category><![CDATA[Mac OS]]></category>
		<category><![CDATA[Tips & Tricks]]></category>
		<category><![CDATA[developer]]></category>
		<category><![CDATA[developers]]></category>
		<category><![CDATA[Mac]]></category>
		<category><![CDATA[Mac OS X]]></category>
		<category><![CDATA[tips]]></category>
		<category><![CDATA[tricks]]></category>
		<category><![CDATA[xcode]]></category>
		<guid isPermaLink="false">https://osxdaily.com/?p=31262</guid>

					<description><![CDATA[For the developers and UI designers out there, Apple&#8217;s developer docs show us how to highlight non-retina images in red, making it easy to determine if the 2x image assets are loading properly for retina displays. You can set the image tinting to occur in all apps, or on a per-app basis. Enable Non-Retina Image ... <a class="read-more" href="https://osxdaily.com/2012/06/26/highlight-non-retina-image-assets-in-red-to-insure-high-resolution-images-load/">Read More</a>]]></description>
		
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			<slash:comments>2</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">31262</post-id>	</item>
		<item>
		<title>How to Uninstall XCode</title>
		<link>https://osxdaily.com/2012/02/20/uninstall-xcode/</link>
					<comments>https://osxdaily.com/2012/02/20/uninstall-xcode/#comments</comments>
		
		<dc:creator><![CDATA[William Pearson]]></dc:creator>
		<pubDate>Mon, 20 Feb 2012 19:27:34 +0000</pubDate>
				<category><![CDATA[Development]]></category>
		<category><![CDATA[Mac OS]]></category>
		<category><![CDATA[Tips & Tricks]]></category>
		<category><![CDATA[developer]]></category>
		<category><![CDATA[developers]]></category>
		<category><![CDATA[Mac]]></category>
		<category><![CDATA[Mac OS X]]></category>
		<category><![CDATA[tips]]></category>
		<category><![CDATA[tricks]]></category>
		<category><![CDATA[xcode]]></category>
		<category><![CDATA[XCode tips]]></category>
		<guid isPermaLink="false">https://osxdaily.com/?p=27467</guid>

					<description><![CDATA[Included below are new simple instructions for uninstalling modern versions of Xcode. Deleting old versions of Xcode is covered as well, this is a thorough guide to uninstall Xcode from any Mac regardless of version and Mac OS X release. Xcode is Apple&#8217;s developer suite for iOS and Mac OS X, it&#8217;s necessary if you ... <a class="read-more" href="https://osxdaily.com/2012/02/20/uninstall-xcode/">Read More</a>]]></description>
		
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			<slash:comments>16</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">27467</post-id>	</item>
		<item>
		<title>Apply Special Effects and Filters to Images with XCode’s Core Image Fun House</title>
		<link>https://osxdaily.com/2011/12/06/apply-filters-and-effets-to-images-with-core-image-fun-house/</link>
					<comments>https://osxdaily.com/2011/12/06/apply-filters-and-effets-to-images-with-core-image-fun-house/#comments</comments>
		
		<dc:creator><![CDATA[Keir Thomas]]></dc:creator>
		<pubDate>Tue, 06 Dec 2011 18:24:09 +0000</pubDate>
				<category><![CDATA[Mac OS]]></category>
		<category><![CDATA[Tips & Tricks]]></category>
		<category><![CDATA[Core Image Fun House]]></category>
		<category><![CDATA[Mac]]></category>
		<category><![CDATA[Mac OS X]]></category>
		<category><![CDATA[tips]]></category>
		<category><![CDATA[tricks]]></category>
		<category><![CDATA[xcode]]></category>
		<guid isPermaLink="false">https://osxdaily.com/?p=24574</guid>

					<description><![CDATA[Install the free-of-charge Xcode developer toolkit via the App Store (Apple gives it away to all those who&#8217;ve bought OS X), then open Finder and hit Shift+Command+G. In the dialog box that appears, type the following path: /Developer/Applications/Graphics Tools/ Then double-click &#8220;Core Image Fun House&#8221; This is a small program designed to showcase to programmers ... <a class="read-more" href="https://osxdaily.com/2011/12/06/apply-filters-and-effets-to-images-with-core-image-fun-house/">Read More</a>]]></description>
		
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			<slash:comments>1</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">24574</post-id>	</item>
		<item>
		<title>Quad-Core ARM CPU Support Found in Xcode, Quickly Removed by Apple</title>
		<link>https://osxdaily.com/2011/09/23/quad-core-arm-cpu-support-found-in-xcode/</link>
					<comments>https://osxdaily.com/2011/09/23/quad-core-arm-cpu-support-found-in-xcode/#comments</comments>
		
		<dc:creator><![CDATA[Matt Chan]]></dc:creator>
		<pubDate>Fri, 23 Sep 2011 16:39:12 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Rumor]]></category>
		<category><![CDATA[ARM]]></category>
		<category><![CDATA[cpu]]></category>
		<category><![CDATA[interesting]]></category>
		<category><![CDATA[iPad 3]]></category>
		<category><![CDATA[processor]]></category>
		<category><![CDATA[Prototype]]></category>
		<category><![CDATA[xcode]]></category>
		<guid isPermaLink="false">https://osxdaily.com/?p=21552</guid>

					<description><![CDATA[Apple looks to be experimenting with quad-core ARM CPU&#8217;s, possibly for future iPhone, iPad, and even MacBook Airs, as references in Xcodes default compiler reveal. This was first discovered by ArsTechnica, who proposes three possible scenarios for why the CPU support exists: Quad-core processor could be included in next-gen iOS devices like the iPad 3 ... <a class="read-more" href="https://osxdaily.com/2011/09/23/quad-core-arm-cpu-support-found-in-xcode/">Read More</a>]]></description>
		
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			<slash:comments>9</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">21552</post-id>	</item>
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