<?xml version="1.0" encoding="utf-8"?><rss xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" version="2.0"><channel><title>Sins of a Solar Empire Forums » RSS Feed » Recent Forum Posts</title><link>https://feeds.feedburner.com/Stardock/SinsOfASolarEmpire/recent</link><copyright>© 2006 - 2026 Stardock Corporation. All rights reserved.</copyright><description>Recent Forum Posts</description><language>en-us</language><pubDate>Wed, 29 Apr 2026 8:45:13 AM -0400</pubDate><lastBuildDate>Wed, 29 Apr 2026 8:45:13 AM -0400</lastBuildDate><docs>http://cyber.law.harvard.edu/rss/rss.html</docs><generator>Stardock Rss Generator v1.0</generator><managingEditor>info@stardock.com</managingEditor><webMaster>kwilas@stardock.com</webMaster><item><author>ecotab</author><comments>https://forums.sinsofasolarempire.com/541391</comments><description><![CDATA[Newbie here, just starting a new game, and already have a good number of planets/starbases/ships. Seems like a ledger is critical to overall view and planning. I know planets have a sortable list but its already growing out of the limited right side screen.  Is this a factor, or is it just a newbie who needs to get more familiar?  ]]></description><guid isPermaLink="True">https://forums.sinsofasolarempire.com/541391</guid><link>https://forums.sinsofasolarempire.com/541391</link><pubDate>Tue, 28 Apr 2026 3:43:58 PM -0400</pubDate><pubDateParsed>2026-04-28T15:43:58-04:00</pubDateParsed><title>Would a ledger be helpful?</title></item><item><author>pelaird</author><comments>https://forums.sinsofasolarempire.com/541438</comments><description><![CDATA[PowerToys has introduced a new module in PowerToys 0.99.0 called Grab And Move. It allows you to move and resize windows by holding a modifier key ( Alt &nbsp;or&nbsp; ⊞ Win ) and dragging anywhere inside the window. Left-click drag moves the window, right-click drag resizes it from the nearest edge or corner&mdash;no need to aim for the title bar or thin window borders.  This is a great new module, especially with large monitors, or multi monitor setups.  Check it out here:   https://lear...]]></description><guid isPermaLink="True">https://forums.sinsofasolarempire.com/541438</guid><link>https://forums.sinsofasolarempire.com/541438</link><pubDate>Tue, 28 Apr 2026 9:37:24 AM -0400</pubDate><pubDateParsed>2026-04-28T09:37:24-04:00</pubDateParsed><title>PowerToys Introduces Grab And Move</title></item><item><author>LightStar</author><comments>https://forums.sinsofasolarempire.com/541322</comments><description><![CDATA[OK, so these new forums are OK, but why is the ability to "Mark all Posts as Read" and the ability to look up my posts gone? Please put abilities like that back so that the forums are more useful.   &nbsp;    Moved to Forum Issues, pinned post   ]]></description><guid isPermaLink="True">https://forums.sinsofasolarempire.com/541322</guid><link>https://forums.sinsofasolarempire.com/541322</link><pubDate>Mon, 27 Apr 2026 9:20:33 AM -0400</pubDate><pubDateParsed>2026-04-27T09:20:33-04:00</pubDateParsed><title>New Forums Problems</title></item><item><author>LightStar</author><comments>https://forums.sinsofasolarempire.com/541299</comments><description><![CDATA[How about a great new unique looking Premium Windowblinds theme for Windows 10 and 11? Well here is Divine! Your purchase includes the fantastic desktop wallpaper shown in the screenshot in 1920 x 1080, 2560 x 1440 and 3840x2160 resolutions. The theme works great using Start 10/11 tiles mode but only if tiles are set to 2 and no higher. This theme has been tested on Windows 11 also, however there may be some very minor issues. Thanks again to my friend Jim for his assistance in the testing of al...]]></description><guid isPermaLink="True">https://forums.sinsofasolarempire.com/541299</guid><link>https://forums.sinsofasolarempire.com/541299</link><pubDate>Mon, 27 Apr 2026 9:18:09 AM -0400</pubDate><pubDateParsed>2026-04-27T09:18:09-04:00</pubDateParsed><title>LightStar Design - April 2026 Theme Releases</title></item><item><author>Frogboy</author><comments>https://forums.sinsofasolarempire.com/500952</comments><description><![CDATA[What would you like to see in a sequel?  ]]></description><guid isPermaLink="True">https://forums.sinsofasolarempire.com/500952</guid><link>https://forums.sinsofasolarempire.com/500952</link><pubDate>Mon, 27 Apr 2026 5:01:17 AM -0400</pubDate><pubDateParsed>2026-04-27T05:01:17-04:00</pubDateParsed><title>Star Control: Sequel Wishlist</title></item><item><author>RedneckDude</author><comments>https://forums.sinsofasolarempire.com/495735</comments><description><![CDATA[    ]]></description><guid isPermaLink="True">https://forums.sinsofasolarempire.com/495735</guid><link>https://forums.sinsofasolarempire.com/495735</link><pubDate>Fri, 24 Apr 2026 2:13:48 AM -0400</pubDate><pubDateParsed>2026-04-24T02:13:48-04:00</pubDateParsed><title>Let's start a New Jammin Thread!</title></item><item><author>LightStar</author><comments>https://forums.sinsofasolarempire.com/541248</comments><description><![CDATA[         I hope everyone has a very Happy Easter today!      &nbsp;              ]]></description><guid isPermaLink="True">https://forums.sinsofasolarempire.com/541248</guid><link>https://forums.sinsofasolarempire.com/541248</link><pubDate>Fri, 24 Apr 2026 2:12:33 AM -0400</pubDate><pubDateParsed>2026-04-24T02:12:33-04:00</pubDateParsed><title>Happy Easter!!!</title></item><item><author>BATTLEMODE</author><comments>https://forums.sinsofasolarempire.com/541369</comments><description><![CDATA[   Post-Release Update Highlights for Elemental: Reforged      Play Elemental: Reforged Now   In this video developer journal for Elemental: Reforged, we discuss post-release updates, including critical bugfixes, improved game AI, a new ability for Heroes and a "will I win?" indicator for the pre-battle UI.      ]]></description><guid isPermaLink="True">https://forums.sinsofasolarempire.com/541369</guid><link>https://forums.sinsofasolarempire.com/541369</link><pubDate>Thu, 23 Apr 2026 1:00:00 PM -0400</pubDate><pubDateParsed>2026-04-23T13:00:00-04:00</pubDateParsed><title>Video Dev Journal #1: Post-Release Update Highlights | Elemental Reforged</title></item><item><author>wasabi_md</author><comments>https://forums.sinsofasolarempire.com/541359</comments><description><![CDATA[   The Substrate Showcase Part 2      Wishlist Now    Ashes of the Singularity II, the sequel to the massive-scale RTS, takes you to a world in the near future where three factions are fighting for the fate of the solar system: the United Earth Forces (UEF), the Post-Human Coalition (PHC), and the AI Substrate. Whether you're interested in the single-player campaign, multiplayer, or skirmish matches, the faction you fight for is in your hands.  The Substrate are the children of Haalee, a rogue a...]]></description><guid isPermaLink="True">https://forums.sinsofasolarempire.com/541359</guid><link>https://forums.sinsofasolarempire.com/541359</link><pubDate>Wed, 22 Apr 2026 1:00:00 PM -0400</pubDate><pubDateParsed>2026-04-22T13:00:00-04:00</pubDateParsed><title>Ashes II Video Blog: The Substrate Showcase Pt. 2</title></item><item><author>yorvp</author><comments>https://forums.sinsofasolarempire.com/539578</comments><description><![CDATA[  I want to upgrade to OBJECT DESKTOP. I see it $30 but I don't like yearly subscriptions. Do you have a  lifetime license as in forever  and not a major upgrade lifetime license?    ]]></description><guid isPermaLink="True">https://forums.sinsofasolarempire.com/539578</guid><link>https://forums.sinsofasolarempire.com/539578</link><pubDate>Mon, 20 Apr 2026 1:05:24 PM -0400</pubDate><pubDateParsed>2026-04-20T13:05:24-04:00</pubDateParsed><title>i want to purchase object desktop but</title></item><item><author>alanh012</author><comments>https://forums.sinsofasolarempire.com/541247</comments><description><![CDATA[I use Revo Uninstaller on my Windows 11 PC. I can not use it because it flickers. Revo support told me it was because of WindowBlinds. They said I need to "whitelist" it. How do I do that?&nbsp;  ]]></description><guid isPermaLink="True">https://forums.sinsofasolarempire.com/541247</guid><link>https://forums.sinsofasolarempire.com/541247</link><pubDate>Sun, 19 Apr 2026 1:49:02 PM -0400</pubDate><pubDateParsed>2026-04-19T13:49:02-04:00</pubDateParsed><title>whitelist</title></item><item><author>Oxide_BrettN</author><comments>https://forums.sinsofasolarempire.com/541337</comments><description><![CDATA[   Army Cohesion in Ashes of the Singularity II      Wishlist Now    A major update to our pathfinding in Ashes II is now playable! Armies will now coordinate with all units within the army, attempting to move and arrive at destinations as a cohesive whole. We&rsquo;re calling this technology &lsquo;army cohesion&rsquo;, and it&rsquo;s a key tool in allowing players the freedom to create mixed-unit armies without having to micromanage their movement across long stretches of the maps.     ]]></description><guid isPermaLink="True">https://forums.sinsofasolarempire.com/541337</guid><link>https://forums.sinsofasolarempire.com/541337</link><pubDate>Fri, 17 Apr 2026 1:00:00 PM -0400</pubDate><pubDateParsed>2026-04-17T13:00:00-04:00</pubDateParsed><title>Ashes II Video Blog: Army Cohesion</title></item><item><author>Frogboy</author><comments>https://forums.sinsofasolarempire.com/541309</comments><description><![CDATA[      You know those weeks where you're heads down, coffee-fueled, and the commit log looks like a novel? That was this week. And last week. And honestly the week before that.  It’s been a bit of a rough few weeks here. Too many big changes got put in too late without enough testing. Sometimes, enthusiasm overwhelms judgement. We just want you guys to have all the cool stuff as fast as possible. And that’s often not the right decision.  We've been doing a lot of bug fixing. I know that's not a...]]></description><guid isPermaLink="True">https://forums.sinsofasolarempire.com/541309</guid><link>https://forums.sinsofasolarempire.com/541309</link><pubDate>Thu, 16 Apr 2026 2:00:00 PM -0400</pubDate><pubDateParsed>2026-04-16T14:00:00-04:00</pubDateParsed><title>Dev Journal #26: Under the Hood</title></item><item><author>Cosmic_37331</author><comments>https://forums.sinsofasolarempire.com/541249</comments><description><![CDATA[For some reason there is no sound comming from dialouge portrates in my Ashes of the singularity DLC's I got off the steam store. It only effects my DLC content and is quite annoying when trying to get instructions or information to aid me in the scenerio. If this is known or if you know the fix I would greatly appriciate it I just have a hard time thinking these guys would put out DLC content like this.&nbsp;  ]]></description><guid isPermaLink="True">https://forums.sinsofasolarempire.com/541249</guid><link>https://forums.sinsofasolarempire.com/541249</link><pubDate>Wed, 15 Apr 2026 7:28:07 AM -0400</pubDate><pubDateParsed>2026-04-15T07:28:07-04:00</pubDateParsed><title>No sound from dialouge portrates in DLC's</title></item><item><author>Blake00</author><comments>https://forums.sinsofasolarempire.com/508087</comments><description><![CDATA[Hey guys! While I usually post about other peoples mods and indie projects etc that interest me I figured I'd start with a thread about all the retro stuff I'm working on these days...  Back in the 90s I used to muck around with Doom 2 and Civilization 2 modding but never finished any of my projects. Well in recent years I've been getting back into it (call it can early midlife crisis lol) and released a GZDoom enhanced version of my old&nbsp; Star Trek Doom level &nbsp;and also a new&nbsp; Qu...]]></description><guid isPermaLink="True">https://forums.sinsofasolarempire.com/508087</guid><link>https://forums.sinsofasolarempire.com/508087</link><pubDate>Sun, 12 Apr 2026 5:57:37 AM -0400</pubDate><pubDateParsed>2026-04-12T05:57:37-04:00</pubDateParsed><title>Star Trek Doom plus C&amp;C, Red Alert, Heroes of Might &amp; Magic, Master of Magic Mods for Civilization II</title></item><item><author>ale_TZO</author><comments>https://forums.sinsofasolarempire.com/541246</comments><description><![CDATA[I believe the turn configuration is wrong. They should last a full turn from the moment they are cast, but they only last until the start of the turn of the target who received the spell. For example, I use the guardian's protect at the beginning of the round and it should last until my guardian's next turn, but if my warrior who received the spell is next in the round, the protection is already removed.  ]]></description><guid isPermaLink="True">https://forums.sinsofasolarempire.com/541246</guid><link>https://forums.sinsofasolarempire.com/541246</link><pubDate>Sat, 11 Apr 2026 9:16:57 PM -0400</pubDate><pubDateParsed>2026-04-11T21:16:57-04:00</pubDateParsed><title>Turn configuration</title></item><item><author>Tahir mehmood</author><comments>https://forums.sinsofasolarempire.com/541263</comments><description><![CDATA[so i've been trying to dive back into GC3 lately but i keep getting these random stutters and frame drops, even tho my rig handled it fine before. updated drivers, verified game files, even lowered all the settings, but it still hiccups when large fleets are on screen. feels weird bc older maps ran smooth. idk if it&rsquo;s the latest patch or something with my setup. anyone else noticed shaky performance in late‑game fights? any thoughts?  ]]></description><guid isPermaLink="True">https://forums.sinsofasolarempire.com/541263</guid><link>https://forums.sinsofasolarempire.com/541263</link><pubDate>Thu, 09 Apr 2026 1:41:33 PM -0400</pubDate><pubDateParsed>2026-04-09T13:41:33-04:00</pubDateParsed><title>Weird performance hiccups in Galactic Civilizations III</title></item><item><author>Oxide_BrettN</author><comments>https://forums.sinsofasolarempire.com/541265</comments><description><![CDATA[   Substrate Mechanics in Ashes of the Singularity II      Wishlist Now    The Substrate faction has some unique mechanics in Ashes of the Singularity II. In this video dev journal, we&rsquo;ll explore their Shield and Drone mechanics, discussing how they work and how they impact the gameplay for the faction.     ]]></description><guid isPermaLink="True">https://forums.sinsofasolarempire.com/541265</guid><link>https://forums.sinsofasolarempire.com/541265</link><pubDate>Wed, 08 Apr 2026 1:00:00 PM -0400</pubDate><pubDateParsed>2026-04-08T13:00:00-04:00</pubDateParsed><title>Ashes II Video Blog: Substrate Mechanics</title></item><item><author>Dippydro</author><comments>https://forums.sinsofasolarempire.com/541253</comments><description><![CDATA[On a roll here, playing normal difficulty and the Drengin declare war pretty early (I am still building tiny ships, but building a LOT of them (yeah! zero maint!). Apparently the Drengin only had like 5 fighting ships when they declared, sent them in to harass. I killed them all and Drengin surrendered.  Do I need to set it to 'Kill All'? Done tha before in other games and it can be quite tedious as I've had AI run away and hide on me in other gamess (VERY annoying!), so I prefer to not set th...]]></description><guid isPermaLink="True">https://forums.sinsofasolarempire.com/541253</guid><link>https://forums.sinsofasolarempire.com/541253</link><pubDate>Tue, 07 Apr 2026 9:31:50 AM -0400</pubDate><pubDateParsed>2026-04-07T09:31:50-04:00</pubDateParsed><title>AI surrender/giving up...</title></item><item><author>? andybrrr3163</author><comments>https://forums.sinsofasolarempire.com/541244</comments><description><![CDATA[As in title, I can set my FPS to Vsync, or no limit or whatever and I get 200+ FPS, as soon as I exit the settings menu it goes back to a capped 30 FPS.&nbsp;    Have tried launch options, different resolutions etc  Thanks  ]]></description><guid isPermaLink="True">https://forums.sinsofasolarempire.com/541244</guid><link>https://forums.sinsofasolarempire.com/541244</link><pubDate>Tue, 07 Apr 2026 9:25:04 AM -0400</pubDate><pubDateParsed>2026-04-07T09:25:04-04:00</pubDateParsed><title>FPS setting seems to revert as soon as you leave the setting menu</title></item><item><author>Yes_Laptop_Moodys1397</author><comments>https://forums.sinsofasolarempire.com/531750</comments><description><![CDATA[Once again, IMC challenges are not advancing. I feel like this happens a lot when a patch comes through. Everyone else experiencing this as well? Is there a fix?  &nbsp;     ]]></description><guid isPermaLink="True">https://forums.sinsofasolarempire.com/531750</guid><link>https://forums.sinsofasolarempire.com/531750</link><pubDate>Tue, 07 Apr 2026 9:23:49 AM -0400</pubDate><pubDateParsed>2026-04-07T09:23:49-04:00</pubDateParsed><title>Infinite Map Challenges Not Advancing</title></item><item><author>Frogboy</author><comments>https://forums.sinsofasolarempire.com/541229</comments><description><![CDATA[ Lots of cool things going on. We&rsquo;ve been reading the feedback closely as well as reviewing and fixing crash reports. Your posts are extremely helpful in narrowing things down.  So today we want to talk about the roadmap for Elemental: Reforged. We have two years (at least) of budget now. Thank you for all your support! So let&rsquo;s dive right into the near term:                        Version      What is it      When is it       1.02    Bug fixes, usability improvements, AI improvement...]]></description><guid isPermaLink="True">https://forums.sinsofasolarempire.com/541229</guid><link>https://forums.sinsofasolarempire.com/541229</link><pubDate>Tue, 07 Apr 2026 8:31:54 AM -0400</pubDate><pubDateParsed>2026-04-07T08:31:54-04:00</pubDateParsed><title>Elemental Dev Journal #25: Spring Roadmap</title></item><item><author>wasabi_md</author><comments>https://forums.sinsofasolarempire.com/541220</comments><description><![CDATA[   Pathfinding Updates in Ashes of the Singularity II      Wishlist Now    Pathfinding is a tricky subject in RTS games, and especially if you&rsquo;re trying to allow for maps that are more than just mostly flat spaces. In this dev journal, we&rsquo;ll explore some of the updates we&rsquo;ve implemented since Steam Next Fest to the pathfinding. We&rsquo;ve been working on keeping units from clumping up, improving traffic control through tight spaces, and giving bigger units the priority to shov...]]></description><guid isPermaLink="True">https://forums.sinsofasolarempire.com/541220</guid><link>https://forums.sinsofasolarempire.com/541220</link><pubDate>Wed, 01 Apr 2026 1:00:00 PM -0400</pubDate><pubDateParsed>2026-04-01T13:00:00-04:00</pubDateParsed><title>Ashes II Video Blog: Pathfinding Updates</title></item><item><author>Frogboy</author><comments>https://forums.sinsofasolarempire.com/541159</comments><description><![CDATA[      Elemental: Reforged has just been released. And people like it. They really like it. But the question is, now what?  We now have a modern, 64-bit 4X strategy engine with extensive modding support. We've been quietly working on this for years. Nights, weekends, off the books. The &quot;1.0&quot; release was fairly arbitrary.  That matters because there's a difference between spare-time effort and having actual artists and engineers assigned. For the last few months, we got some. You proba...]]></description><guid isPermaLink="True">https://forums.sinsofasolarempire.com/541159</guid><link>https://forums.sinsofasolarempire.com/541159</link><pubDate>Mon, 30 Mar 2026 8:29:13 PM -0400</pubDate><pubDateParsed>2026-03-30T20:29:13-04:00</pubDateParsed><title>Elemental Dev Journal #24: Now What?</title></item><item><author>? andybrrr3163</author><comments>https://forums.sinsofasolarempire.com/541180</comments><description><![CDATA[Hey guys  &nbsp;  I have returned from a hiatus playing infinite map challenge. I noticed my progress is no longer saving.  Have attached linked image to resuming Map 928, however my progress stops at 926, meaning the game will no longer let me start a game if I lose this 'Resume game' button..  &nbsp;  Thanks  ]]></description><guid isPermaLink="True">https://forums.sinsofasolarempire.com/541180</guid><link>https://forums.sinsofasolarempire.com/541180</link><pubDate>Sun, 29 Mar 2026 3:21:42 AM -0400</pubDate><pubDateParsed>2026-03-29T03:21:42-04:00</pubDateParsed><title>Infinite Map Challenge progress no longer saving</title></item></channel></rss>