<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:blogger='http://schemas.google.com/blogger/2008' xmlns:georss='http://www.georss.org/georss' xmlns:gd="http://schemas.google.com/g/2005" xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-6162314467762792782</id><updated>2026-05-15T15:38:54.856-04:00</updated><category term="Final Rating"/><category term="Special Topics"/><category term="Fate"/><category term="Nethack"/><category term="Eye of the Beholder"/><category term="Ultima V"/><category term="Might and Magic II"/><category term="Roguelike"/><category term="Pool of Radiance"/><category term="Ultima IV"/><category term="Wizardry V"/><category term="Magic Candle"/><category term="Might and Magic III"/><category term="Ultima VI"/><category term="Disciples of Steel"/><category 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term="2088"/><category term="B.A.T."/><category term="Chaos in Andromeda"/><category term="Citadel of Vras"/><category term="DND"/><category term="Dark Designs"/><category term="Don&#39;t Go Alone"/><category term="Dungeons and Dragons"/><category term="Dunjonquest"/><category term="Dusk of the Gods"/><category term="Escape from Hell"/><category term="Evets"/><category term="Expedition Amazon"/><category term="Keef the Thief"/><category term="Knights of Xentar"/><category term="Legacy of the Ancients"/><category term="Mines of Titan"/><category term="Mission: Mainframe"/><category term="Moria"/><category term="Ormus Saga"/><category term="Quest for the Unicorn"/><category term="Rings of Zilfin"/><category term="Shadow Keep"/><category term="Space: 1889"/><category term="Standing Stones"/><category term="Tangled Tales"/><category term="Times of Lore"/><category term="Tyrann"/><category term="Vampyr"/><category term="Windwalker"/><category term="Wizard&#39;s Castle"/><category term="Wizard&#39;s Lair"/><category term="Xanadu"/><category term="mapping"/><category term="Amulet of Yendor"/><category term="Autoduel"/><category term="Black Onyx"/><category term="Braminar"/><category term="CaveQuest"/><category term="Citadel"/><category term="Cosmic Soldier"/><category term="Drachen von Laas"/><category term="Eamon"/><category term="Elder Scrolls"/><category term="Empire"/><category term="Fountain of Dreams"/><category term="Galdregon&#39;s Domain"/><category term="Heimdall"/><category term="Hera"/><category term="Hillsfar"/><category term="Journey"/><category term="Keys to Maramon"/><category term="Legends"/><category term="Legends of Murder"/><category term="Lords of Chaos"/><category term="MAG"/><category term="Maces and Magic"/><category term="Mandragore"/><category term="Moebius"/><category term="Operation: Overkill"/><category term="Oubliette"/><category term="Paladin"/><category term="Prophecy"/><category term="Quest for Glory"/><category term="Ring of 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Might &amp; Magic"/><category term="Ishar"/><category term="King&#39;s Bounty"/><category term="Larn"/><category term="Legend of Blacksilver"/><category term="Leygref&#39;s Castle"/><category term="Lone Wolf"/><category term="Might"/><category term="Minax"/><category term="Mondain"/><category term="Moraff&#39;s Revenge"/><category term="NPCs"/><category term="Odyssey"/><category term="Rance"/><category term="Ratings"/><category term="Rogue"/><category term="Saga"/><category term="Seven Spirits of Ra"/><category term="Silmar"/><category term="Skara Brae"/><category term="Star Saga 1"/><category term="StarQuest"/><category term="Tallyron"/><category term="Ultima II"/><category term="Ultizurk"/><category term="Virtues"/><category term="Visions of the Aftermath"/><category term="War in Middle Earth"/><category term="Wizard Warz"/><category term="Zork"/><category term="Zyll"/><category term="bards"/><category term="character creation"/><category term="dialog"/><category term="poison"/><category term="tactics"/><title type='text'>The CRPG Addict</title><subtitle type='html'>One man blogs his adventure through every PC role-playing game ever released.</subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://crpgaddict.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6162314467762792782/posts/default?max-results=3&amp;redirect=false'/><link rel='alternate' type='text/html' href='http://crpgaddict.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><link rel='next' type='application/atom+xml' href='http://www.blogger.com/feeds/6162314467762792782/posts/default?start-index=4&amp;max-results=3&amp;redirect=false'/><author><name>CRPG Addict</name><uri>http://www.blogger.com/profile/01238237377918550322</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='27' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjOb9C1_KiKx26aLHQTcaeo2I-exLlJ4K__FHGOPO6UGIgzmK5AD8LA4SEI_uwoZyyiQCj_OkTjCfCqpiTC9vL2utTSWEVixon8fYvK18hKNY6yYT616YlE-eqQ22gdPHE/s97/gimlet.jpg'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>2018</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>3</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-6162314467762792782.post-42290583041069867</id><published>2026-05-12T13:04:00.004-04:00</published><updated>2026-05-14T21:51:27.456-04:00</updated><title type='text'>MUD Day Postponed to 20 June</title><content type='html'>&lt;div style=&quot;text-align: justify;&quot;&gt;Hi, everyone. If you were excited for 16 May, I apologize, but I&#39;m going to have to postpone MUD Day to Saturday, 20 June 2026. My apologies to those of you who cannot make the new date. The time and other details are unchanged. Of course, you&#39;re welcome to experience MUD on 16 May or any other date, but I won&#39;t be there until 20 June at 18:00 UTC. See you then!&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&amp;nbsp;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;In related news, the next update won&#39;t happen on the blog until probably Monday or Tuesday, 18-19 May.&amp;nbsp;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6162314467762792782/posts/default/42290583041069867'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6162314467762792782/posts/default/42290583041069867'/><link rel='alternate' type='text/html' href='http://crpgaddict.blogspot.com/2026/05/mud-day-postpone-to-20-june.html' title='MUD Day Postponed to 20 June'/><author><name>CRPG Addict</name><uri>http://www.blogger.com/profile/01238237377918550322</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='27' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjOb9C1_KiKx26aLHQTcaeo2I-exLlJ4K__FHGOPO6UGIgzmK5AD8LA4SEI_uwoZyyiQCj_OkTjCfCqpiTC9vL2utTSWEVixon8fYvK18hKNY6yYT616YlE-eqQ22gdPHE/s97/gimlet.jpg'/></author></entry><entry><id>tag:blogger.com,1999:blog-6162314467762792782.post-5065994471282243110</id><published>2026-05-11T00:00:00.013-04:00</published><updated>2026-05-12T13:01:04.007-04:00</updated><title type='text'>Upcoming Games: Al-Qadim (1994), The Odyssey (1993), Escape from Ragor (1994), Dungeon Arcade (1987), Pagan: Ultima VIII (1994), Warriors and Warlocks (1983), Ravenloft: Strahd&#39;s Possession (1994)</title><content type='html'>&lt;div style=&quot;text-align: justify;&quot;&gt;&amp;nbsp;&lt;table align=&quot;center&quot; cellpadding=&quot;0&quot; cellspacing=&quot;0&quot; class=&quot;tr-caption-container&quot; style=&quot;margin-left: auto; margin-right: auto;&quot;&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style=&quot;text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhi9VQPV-H0M47nu3IBHnkTdQ_rtSWpX1R4aWqgkHsY7Yjrowwuwjm_e8Lf8yI2K3ztQRWHLyvLM0IvyDLtD2tpvRq41cDkdJkQOtIl6_oFvz_4R70fiZNsqLyxPxmaN3KMqGT3pxXjiSl_AFaKUyImsr2oFq4Yas1cSgGxo9DUK3us5t5oSOGAAWBOl_k/s720/wwcover.png&quot; style=&quot;margin-left: auto; margin-right: auto;&quot;&gt;&lt;img border=&quot;0&quot; data-original-height=&quot;720&quot; data-original-width=&quot;474&quot; height=&quot;400&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhi9VQPV-H0M47nu3IBHnkTdQ_rtSWpX1R4aWqgkHsY7Yjrowwuwjm_e8Lf8yI2K3ztQRWHLyvLM0IvyDLtD2tpvRq41cDkdJkQOtIl6_oFvz_4R70fiZNsqLyxPxmaN3KMqGT3pxXjiSl_AFaKUyImsr2oFq4Yas1cSgGxo9DUK3us5t5oSOGAAWBOl_k/w264-h400/wwcover.png&quot; width=&quot;264&quot; /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;tr-caption&quot; style=&quot;text-align: center;&quot;&gt;&lt;i&gt;Probably not the best game of 1983, but likely the best &lt;b&gt;manual cover&amp;nbsp;&lt;/b&gt;of 1983.&lt;/i&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;For the first time since January, it&#39;s time to discuss the next seven games on the &quot;upcoming&quot; list, plus a &quot;secret eighth&quot; that will be here sooner rather than later. When we last did this, I assumed that&amp;nbsp;&lt;i&gt;The Elder Scrolls: Arena&lt;/i&gt;&amp;nbsp;would take a lot longer than it did, and also that I&#39;d like it a lot more than I did. I correctly estimated that&amp;nbsp;&lt;i&gt;Realms of Arkania: Star Trail&lt;/i&gt;&amp;nbsp;would tie me up for a while.&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&amp;nbsp; &amp;nbsp;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;As a reminder, this discussion is to offer:&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &lt;br /&gt;&lt;/div&gt;&lt;ul style=&quot;text-align: left;&quot;&gt;&lt;li style=&quot;text-align: justify;&quot;&gt;Opinions
 about the game&#39;s RPG status. While applying your own definitions to 
such a discussion is fine, what really helps is if you apply mine. The &lt;a href=&quot;https://crpgaddict.blogspot.com/p/blog-page.html&quot;&gt;FAQ&lt;/a&gt; (7th question) covers my definition.&lt;/li&gt;&lt;li style=&quot;text-align: justify;&quot;&gt;Tips for emulating the game&lt;/li&gt;&lt;li style=&quot;text-align: justify;&quot;&gt;Known bugs and pitfalls&lt;/li&gt;&lt;li style=&quot;text-align: justify;&quot;&gt;Tips for character creation&lt;/li&gt;&lt;li style=&quot;text-align: justify;&quot;&gt;Trivia&lt;/li&gt;&lt;li style=&quot;text-align: justify;&quot;&gt;Predictions for my reaction and/or the GIMLET score (without specifics that will spoil the game).&lt;/li&gt;&lt;li style=&quot;text-align: justify;&quot;&gt;Sources
 of information about the game from around the web, particularly obscure
 ones that I might otherwise miss during my pre-game research.&lt;/li&gt;&lt;/ul&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp;&amp;nbsp;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;These are the next seven titles:&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&lt;ul&gt;&lt;li&gt;&lt;i&gt;Al-Qadim: The Genie&#39;s Curse&amp;nbsp;&lt;/i&gt;(1994 | DOS | Cyberlore). My understanding is that this is a relatively simple action RPG, perhaps more notable for its&amp;nbsp;&lt;i&gt;D&amp;amp;D&lt;/i&gt;&amp;nbsp;credentials than its RPG ones.&amp;nbsp; &amp;nbsp;&lt;/li&gt;&lt;/ul&gt;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&lt;ul&gt;&lt;li&gt;&lt;i&gt;The Odyssey&amp;nbsp;&lt;/i&gt;(1993 | Macintosh | Independent): An iconographic shareware adventure for the Macintosh that uses classical themes. It looks competent enough.&lt;/li&gt;&lt;/ul&gt;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&lt;ul&gt;&lt;li&gt;&lt;i&gt;Escape from Ragor&lt;/i&gt;&amp;nbsp;(1994 | DOS | Motelsoft): I&#39;ve done poorly with Motelsoft&#39;s iconographic games, but better with its first-person games. This is a first-person game. It appears to me to be a single-character&amp;nbsp;&lt;i&gt;Dungeon Master&lt;/i&gt;&amp;nbsp;clone.&lt;/li&gt;&lt;/ul&gt;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&lt;ul&gt;&lt;li&gt;&lt;i&gt;Dungeon Arcade&lt;/i&gt;&amp;nbsp;(1987 | Atari 800 | Antic): Most of the games from the 1980s that are &quot;unplayed&quot; on my list are questionable as RPGs, but I watched some video of this one, and it seems solid enough. It&#39;s an iconographic game, but I can&#39;t tell from video whether its primary inspiration is roguelikes, early&amp;nbsp;&lt;i&gt;Ultima&lt;/i&gt;, or the&amp;nbsp;&lt;i&gt;Quest&lt;/i&gt;&amp;nbsp;series.&lt;/li&gt;&lt;/ul&gt;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&lt;ul&gt;&lt;li&gt;&lt;i&gt;Pagan: Ultima VIII&lt;/i&gt;&amp;nbsp;(1994 | DOS | Origin): This will be the first mainline&amp;nbsp;&lt;i&gt;Ultima&lt;/i&gt;&amp;nbsp;game that I&#39;ve never previously played, except for about five minutes. I&#39;d say I was looking forward to it, but there must have been a reason that my previous attempt only lasted about five minutes. As for the famous jumping puzzles, I&#39;m going to try to start with a pre-patch version&lt;/li&gt;&lt;/ul&gt;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&lt;table align=&quot;center&quot; cellpadding=&quot;0&quot; cellspacing=&quot;0&quot; class=&quot;tr-caption-container&quot; style=&quot;margin-left: auto; margin-right: auto;&quot;&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style=&quot;text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgehrKT57UzXjzkHwZ5TqBkID1pMKoS9SnexOdU3Qh-vfW-shcKf1nLm_H-kqdC4sOl9hnt-hbE9luSGxO7uR0CUhFMQRebEUcITsbwGkC9GrMevYEz_oQhTUYHRaEJ3B1GG5itOAuSfn81CUTc61iDfPkFNBI041YRXOcf_TKE8VQ9uJVX7gikidaQfrU/s1110/u8screenshot.png&quot; style=&quot;margin-left: auto; margin-right: auto;&quot;&gt;&lt;img border=&quot;0&quot; data-original-height=&quot;692&quot; data-original-width=&quot;1110&quot; height=&quot;249&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgehrKT57UzXjzkHwZ5TqBkID1pMKoS9SnexOdU3Qh-vfW-shcKf1nLm_H-kqdC4sOl9hnt-hbE9luSGxO7uR0CUhFMQRebEUcITsbwGkC9GrMevYEz_oQhTUYHRaEJ3B1GG5itOAuSfn81CUTc61iDfPkFNBI041YRXOcf_TKE8VQ9uJVX7gikidaQfrU/w400-h249/u8screenshot.png&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;tr-caption&quot; style=&quot;text-align: center;&quot;&gt;&lt;i&gt;I don&#39;t care for the look of it.&lt;/i&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&lt;ul&gt;&lt;li&gt;&lt;i&gt;Warriors and Warlocks: Scenario - Castle Myrhavell&lt;/i&gt;&amp;nbsp;(1983 | TRS-80 | Random House): This one flew under the radar until Dungy discovered it and added it to MobyGames a couple of years ago. I gather it&#39;s a&amp;nbsp;&lt;i&gt;Wizardry&lt;/i&gt;&amp;nbsp;clone, but it has some nice production values. It&#39;s iffy whether I&#39;ll be able to play it: I thought I had a working version when I added it to the list, but that turned out not to be the case. I&#39;m looking for another one.&lt;/li&gt;&lt;/ul&gt;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&lt;ul&gt;&lt;li&gt;&lt;i&gt;Ravenloft: Strahd&#39;s Possession&lt;/i&gt;&amp;nbsp;(1994 | DOS | DreamForge). Back when I used to read (but not play)&amp;nbsp;&lt;i&gt;Dungeons &amp;amp; Dragons&lt;/i&gt;&amp;nbsp;modules, I thought that&amp;nbsp;&lt;i&gt;Ravenloft&lt;/i&gt;&amp;nbsp;was the best I&#39;d ever read. Years later, I found out that many people shared that opinion. I have no idea what to expect from the CRPG adaptation except a vague notion that if it were any good, it would be more famous. I know it uses the same engine as&amp;nbsp;&lt;i&gt;Menzoberranzan&lt;/i&gt;&amp;nbsp;from later in the year. Video suggests that it blends elements of&amp;nbsp;&lt;i&gt;Eye of the Beholder&lt;/i&gt;&amp;nbsp;and&amp;nbsp;&lt;i&gt;Ultima Underworld&lt;/i&gt;.&lt;/li&gt;&lt;/ul&gt;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&amp;nbsp;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&lt;table align=&quot;center&quot; cellpadding=&quot;0&quot; cellspacing=&quot;0&quot; class=&quot;tr-caption-container&quot; style=&quot;margin-left: auto; margin-right: auto;&quot;&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style=&quot;text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiZ7THb572z2pBoIRErITS7ICEvuQgm2Hgt1IF3CQLahkEdQuVi14kTY-ZhrvsSG-sSdoowZ_KsMgEWEUWv-ZuFHqDp6vH-LVL_iPGxloRc9_fT0IV2e62M-m6LfzV9_ZrCJv1d5qQI9mcttX-Qz6NpxBL-GIXAai_ZDtKOLaGDQOtT54y9B3IzxoWO3vI/s1000/ravenloftshot.png&quot; style=&quot;margin-left: auto; margin-right: auto;&quot;&gt;&lt;img border=&quot;0&quot; data-original-height=&quot;748&quot; data-original-width=&quot;1000&quot; height=&quot;299&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiZ7THb572z2pBoIRErITS7ICEvuQgm2Hgt1IF3CQLahkEdQuVi14kTY-ZhrvsSG-sSdoowZ_KsMgEWEUWv-ZuFHqDp6vH-LVL_iPGxloRc9_fT0IV2e62M-m6LfzV9_ZrCJv1d5qQI9mcttX-Qz6NpxBL-GIXAai_ZDtKOLaGDQOtT54y9B3IzxoWO3vI/w400-h299/ravenloftshot.png&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;tr-caption&quot; style=&quot;text-align: center;&quot;&gt;&lt;i&gt;A shot from&amp;nbsp;&lt;/i&gt;Ravenloft&lt;i&gt;, I assume in camp.&lt;/i&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;&amp;nbsp;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;As I mentioned in the opening paragraph, in addition to these announced games, we&#39;re also going to have, in the near future,&amp;nbsp;a guest series on&amp;nbsp;&lt;i&gt;The Search for Freedom&lt;/i&gt;&amp;nbsp;(1994), written by our colleague, AlphabeticalAnonymous.&amp;nbsp;&lt;i&gt;Freedom&lt;/i&gt;&amp;nbsp;is the second of two RPGs by Howard Feldman of the &lt;a href=&quot;https://www.mocagh.org/index.php&quot;&gt;Museum of Computer Adventure Game History&lt;/a&gt; fame. I did not choose it for my primary pass through 1994. I will be away a bunch between 20 May and 7 June, so AA&#39;s series will help me keep on track during a period in which my own playing time will be limited.&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;I can&#39;t say that I&#39;m really looking forward to any of these games, but neither am I dreading them. Hopefully, one or more will turn out to be unexpectedly fun.&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&amp;nbsp; &amp;nbsp;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;****&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&amp;nbsp; &amp;nbsp;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&amp;nbsp;&lt;div style=&quot;text-align: justify;&quot;&gt;&lt;b&gt;&lt;span style=&quot;font-size: large;&quot;&gt;Mark your calendars: 20 June 2026 is MUD Day!&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;On
 Saturday, 20 June 2026 from 18:00-22:00 UTC (14:00-18:00 EDT in the 
U.S.), maybe longer depending on how things go, I will be playing the 
original&amp;nbsp;&lt;i&gt;Multi-User Dungeon&lt;/i&gt;&amp;nbsp;(1978), as hosted on &lt;a href=&quot;https://www.british-legends.com/CMS/&quot;&gt;British Legends&lt;/a&gt;.
 (I will subsequently post an entry about it.) You will find me in the 
game as &quot;Chester&quot; or maybe some obvious variant. Please, no one be a 
jackass and confuse things by creating similar names or pretending to be
 me.&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp;&amp;nbsp;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&lt;table align=&quot;center&quot; cellpadding=&quot;0&quot; cellspacing=&quot;0&quot; class=&quot;tr-caption-container&quot; style=&quot;margin-left: auto; margin-right: auto;&quot;&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style=&quot;text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjAoSGixdsS4MCBg6FWXS0KgmJ9i4BhpFMrF3__iMaGfzLyUcVC2JkNwf4luDJWrdRflc4FKb9RhYiDXLBg2zSnyCkvI3OD1W3IvZUVo2m4RDYqFWmt5PnUzDXKmddR6MhBYxe4o_4iSdpOdmdT-KMa6nSgT4yB7yuWIlGfufIwRW1UHI5MZhYxqChULbc/s692/mudmain.png&quot; style=&quot;margin-left: auto; margin-right: auto;&quot;&gt;&lt;img border=&quot;0&quot; data-original-height=&quot;481&quot; data-original-width=&quot;692&quot; height=&quot;278&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjAoSGixdsS4MCBg6FWXS0KgmJ9i4BhpFMrF3__iMaGfzLyUcVC2JkNwf4luDJWrdRflc4FKb9RhYiDXLBg2zSnyCkvI3OD1W3IvZUVo2m4RDYqFWmt5PnUzDXKmddR6MhBYxe4o_4iSdpOdmdT-KMa6nSgT4yB7yuWIlGfufIwRW1UHI5MZhYxqChULbc/w400-h278/mudmain.png&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;tr-caption&quot; style=&quot;text-align: center;&quot;&gt;&lt;i&gt;The modern iteration of a 50-year-old game.&lt;/i&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&lt;i&gt;MUD&lt;/i&gt;&amp;nbsp;was created by&amp;nbsp; two students at the University of Essex on a DEC PDP-10, inspired by &lt;i&gt;Zork&lt;/i&gt;&amp;nbsp;(1977).
 Starting in 1983, players from around the world could access the game 
remotely. It was licensed by CompuServe in 1987 and renamed&amp;nbsp;&lt;i&gt;British Legends&lt;/i&gt;.
 It lasted until 1999. In 2000, Viktor Toth registered the domain 
british-legends.com and rewrote the game from its pre-CompuServe source 
code.&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp;&amp;nbsp;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;While
 MUD is not the first CRPG or even the first multiplayer CRPG, it is 
notable for going a slightly different direction than the multiplayer 
games that preceded it, predominantly the PLATO-based dungeon crawlers 
like&amp;nbsp;&lt;i&gt;Moria&lt;/i&gt;&amp;nbsp;(1975) and&amp;nbsp;&lt;i&gt;Oubliette&lt;/i&gt;&amp;nbsp;(1978). It mixed 
CRPG-style attributes and experience with the interface of a text 
adventure and spawned a subgenre of games that players enjoy to this 
day.&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;Here&#39;s all you have to do to join the game from a Windows 10/11 computer:&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&amp;nbsp; &amp;nbsp;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;1. Go to the &quot;Turn Windows Features On or Off&quot; control panel.&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;2. Check the box next to &quot;Telnet.&quot;&amp;nbsp;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;3. Type Windows-R, then &quot;CMD,&quot; then&amp;nbsp; ENTER.&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&amp;nbsp;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;(You can replace these steps with a dedicated terminal emulator like PTerm or PUTTY.)&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&amp;nbsp;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;4. At the prompt, type:&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&lt;br /&gt;TELNET british-legends.com 27750&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&amp;nbsp;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;5. Enter a user name.&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&amp;nbsp;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;The
 game will then ask you for an email address. Once you type it in, it 
will send you a password. Then just repeat Steps 4-5, enter the 
password, and Jack&#39;s a doughnut, you&#39;re in the game!&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&lt;table align=&quot;center&quot; cellpadding=&quot;0&quot; cellspacing=&quot;0&quot; class=&quot;tr-caption-container&quot; style=&quot;margin-left: auto; margin-right: auto;&quot;&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style=&quot;text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjgcnCAxZBOLZfcPalW4ru0-A4xntoFcbfSh1eMaJ08Rl8vTO4AT4cgkpUDiFvQLUb-dj7uNnjUPVHUFckNE7T3mq8r_ZahB3jWpCC9gKkKovHTmVqoDd_RCx9acXce_VF4nFi7gCMDmvfkdzKLYXGcOlaVmzXp9gW4aNaMeM-U28Au8X7OylncXRtRH4A/s764/mud1loggingin.png&quot; style=&quot;margin-left: auto; margin-right: auto;&quot;&gt;&lt;img border=&quot;0&quot; data-original-height=&quot;537&quot; data-original-width=&quot;764&quot; height=&quot;281&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjgcnCAxZBOLZfcPalW4ru0-A4xntoFcbfSh1eMaJ08Rl8vTO4AT4cgkpUDiFvQLUb-dj7uNnjUPVHUFckNE7T3mq8r_ZahB3jWpCC9gKkKovHTmVqoDd_RCx9acXce_VF4nFi7gCMDmvfkdzKLYXGcOlaVmzXp9gW4aNaMeM-U28Au8X7OylncXRtRH4A/w400-h281/mud1loggingin.png&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;tr-caption&quot; style=&quot;text-align: center;&quot;&gt;&lt;i&gt;Logging in to MUD.&lt;/i&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;Of course, you&#39;ll want to read some information about how to play the game first. The site has a &quot;&lt;a href=&quot;https://www.british-legends.com/CMS/index.php/help/how-to-play&quot;&gt;How to Play&lt;/a&gt;&quot; page, a more elaborate &quot;&lt;a href=&quot;https://www.british-legends.com/CMS/help/more-advice&quot;&gt;More Advice&lt;/a&gt;&quot; page, and a &quot;&lt;a href=&quot;https://www.british-legends.com/CMS/help/faq&quot;&gt;FAQ&lt;/a&gt;.&quot;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&amp;nbsp;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;I&#39;ve
 been in touch with Viktor Toth, the owner of the site, and he doesn&#39;t 
anticipate any problems. He warns that if there are more than 36 
players, the server will create a second instance of the game, so you 
may end up in a world in which I&#39;m not participating.&amp;nbsp;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&lt;table align=&quot;center&quot; cellpadding=&quot;0&quot; cellspacing=&quot;0&quot; class=&quot;tr-caption-container&quot; style=&quot;margin-left: auto; margin-right: auto;&quot;&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style=&quot;text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEicR6-6mvnR8F3uEhR0mzJVRJBxPyAiLnMVvtmCpNms1cr-HCznnDmxbfnVv4pmmbhBA42dw74QNTl-Qfkfdb-juM9I-Z14DFcBqbzJ-_Kn-5C46mJE5KhOcQryLr7cRZBwNRa7aVNCEOIlSfQZQd_-6vGgg95QdjISxsS_B9P1zG9025qvLSa_pvJ4LBw/s713/mudzombie.png&quot; style=&quot;margin-left: auto; margin-right: auto;&quot;&gt;&lt;img border=&quot;0&quot; data-original-height=&quot;572&quot; data-original-width=&quot;713&quot; height=&quot;321&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEicR6-6mvnR8F3uEhR0mzJVRJBxPyAiLnMVvtmCpNms1cr-HCznnDmxbfnVv4pmmbhBA42dw74QNTl-Qfkfdb-juM9I-Z14DFcBqbzJ-_Kn-5C46mJE5KhOcQryLr7cRZBwNRa7aVNCEOIlSfQZQd_-6vGgg95QdjISxsS_B9P1zG9025qvLSa_pvJ4LBw/w400-h321/mudzombie.png&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;tr-caption&quot; style=&quot;text-align: center;&quot;&gt;&lt;i&gt;A long and ultimately tragic battle with a zombie.&lt;/i&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;&amp;nbsp;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&lt;b&gt;Since MUD is a multiplayer game, let&#39;s make this a multi-author entry!&lt;/b&gt;&amp;nbsp;Record
 your notes and thoughts about your experience with the game, take 
screenshots, and either send everything to me within 48 hours of our 
playing session, or post your experiences to the comments after my entry
 is published.&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&amp;nbsp; &amp;nbsp;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&lt;b&gt;And let&#39;s try to recreate the original experience&lt;/b&gt;.
 Take notes, make maps, avoid spoilers. Provide hints (but not outright 
spoilers) to other players. Hang out in the tearoom in chat. Yell! And 
of course kill each other (and me) to harvest our treasure and points.&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&amp;nbsp; &amp;nbsp;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;Let me know if you have any questions; otherwise, I look forward to seeing you there!&amp;nbsp;&lt;/div&gt;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&amp;nbsp;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://crpgaddict.blogspot.com/feeds/5065994471282243110/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://crpgaddict.blogspot.com/2026/05/upcoming-games-al-qadim-1994-odyssey.html#comment-form' title='122 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6162314467762792782/posts/default/5065994471282243110'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6162314467762792782/posts/default/5065994471282243110'/><link rel='alternate' type='text/html' href='http://crpgaddict.blogspot.com/2026/05/upcoming-games-al-qadim-1994-odyssey.html' title='Upcoming Games: Al-Qadim (1994), The Odyssey (1993), Escape from Ragor (1994), Dungeon Arcade (1987), Pagan: Ultima VIII (1994), Warriors and Warlocks (1983), Ravenloft: Strahd&#39;s Possession (1994)'/><author><name>CRPG Addict</name><uri>http://www.blogger.com/profile/01238237377918550322</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='27' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjOb9C1_KiKx26aLHQTcaeo2I-exLlJ4K__FHGOPO6UGIgzmK5AD8LA4SEI_uwoZyyiQCj_OkTjCfCqpiTC9vL2utTSWEVixon8fYvK18hKNY6yYT616YlE-eqQ22gdPHE/s97/gimlet.jpg'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhi9VQPV-H0M47nu3IBHnkTdQ_rtSWpX1R4aWqgkHsY7Yjrowwuwjm_e8Lf8yI2K3ztQRWHLyvLM0IvyDLtD2tpvRq41cDkdJkQOtIl6_oFvz_4R70fiZNsqLyxPxmaN3KMqGT3pxXjiSl_AFaKUyImsr2oFq4Yas1cSgGxo9DUK3us5t5oSOGAAWBOl_k/s72-w264-h400-c/wwcover.png" height="72" width="72"/><thr:total>122</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6162314467762792782.post-3226027464756614142</id><published>2026-05-08T12:00:00.008-04:00</published><updated>2026-05-08T15:32:31.637-04:00</updated><title type='text'>Game 577: Yendorian Tales: Book I</title><content type='html'>&lt;div style=&quot;text-align: justify;&quot;&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEidZFF81kgKX25IER7uh_cVVZTSIwew6mEAw73hTLOdT-r2-kwLc7ZdYJtFxWt589qrWKnoAHnUdoo-2MxaLe3kr7RUn-ymTtnT5gj5TORCGwZsWDUNvfiGnrVa9Qe_iwjOk1AdQPg9ymnky-jVZzB-Qfq-CxV-FW136kgWJL-DU4tAnO1lr5SXBb70_uE/s640/prog1_002.png&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; data-original-height=&quot;350&quot; data-original-width=&quot;640&quot; height=&quot;219&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEidZFF81kgKX25IER7uh_cVVZTSIwew6mEAw73hTLOdT-r2-kwLc7ZdYJtFxWt589qrWKnoAHnUdoo-2MxaLe3kr7RUn-ymTtnT5gj5TORCGwZsWDUNvfiGnrVa9Qe_iwjOk1AdQPg9ymnky-jVZzB-Qfq-CxV-FW136kgWJL-DU4tAnO1lr5SXBb70_uE/w400-h219/prog1_002.png&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&lt;span&gt;&lt;i&gt;&lt;b&gt;&lt;span&gt;&lt;span&gt;&lt;span style=&quot;font-size: large;&quot;&gt;Yendorian Tales: Book I&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;/i&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;text-align: justify;&quot;&gt;
&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;United States&amp;nbsp;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;SmithWare (developer and publisher)&amp;nbsp;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;
Released 1994 for&lt;b&gt;&amp;nbsp;DOS&lt;/b&gt;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;
&lt;b&gt;Date Started&lt;/b&gt;: 6 May 2026&lt;/div&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;You would think that the title&amp;nbsp;&lt;i&gt;Yendorian Tales&lt;/i&gt;&amp;nbsp;is a reference to the Amulet of Yendor from&amp;nbsp;&lt;a href=&quot;https://crpgaddict.blogspot.com/2010/02/rogue-most-difficult-crpg-ive-played.html&quot;&gt;&lt;i&gt;Rogue&lt;/i&gt;&lt;/a&gt;&amp;nbsp;(1980), itself an ananym of &quot;Rodney.&quot; But it rather seems to be a case of the same thing happening twice: two of the primary authors of the game were named &quot;Rodney.&quot; All belonged to the Smith family of Fort Worth, Texas, the eponym of SmithWare (later abbreviated &quot;SW Games&quot;). I&#39;m guessing that Rodney R. Smith was the father of Timothy and Rod Smith II, but I haven&#39;t been able to confirm yet. I&#39;d like to reach them because paying the full shareware fee of $22 supposedly got the player a full manual. The text file that comes with the game doesn&#39;t explain a lot.&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&amp;nbsp; &amp;nbsp;&amp;nbsp;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;Their game is a competent shareware title in the vein of&amp;nbsp;&lt;i&gt;Ultima V/VI&lt;/i&gt;. Its backstory is told in a series of title cards with light animations. It takes place on the island of Yendor, which is cut off from the rest of the world by a thick mist. It was populated a century ago by a collection of wizards who fled tyranny in the kingdom of Thaine. They set up a free educational institution called the Athaneum, established a benevolent republic, and attracted a lot of commoners from the mainland.&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp;&amp;nbsp;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&lt;table align=&quot;center&quot; cellpadding=&quot;0&quot; cellspacing=&quot;0&quot; class=&quot;tr-caption-container&quot; style=&quot;margin-left: auto; margin-right: auto;&quot;&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style=&quot;text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhbFBjFM7Yf8x7Jzwe_OO-y9uS8v0cBYrC1bn5oc-uOxJ_PCm5Dqg4px1uIYyizQGSbO42zDiUp-LtFkhFvXcWF2OeeuQR2dsQwC0HLNIHU-HwrRycSNkXnKCrjzelZMH0lTzvSJ7nE0n4IH0uMTK48RVr_z0Kww4Zr6jfM64LHHYSDvxOnkJw55dAHKR0/s640/prog2_000.png&quot; style=&quot;margin-left: auto; margin-right: auto;&quot;&gt;&lt;img border=&quot;0&quot; data-original-height=&quot;350&quot; data-original-width=&quot;640&quot; height=&quot;219&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhbFBjFM7Yf8x7Jzwe_OO-y9uS8v0cBYrC1bn5oc-uOxJ_PCm5Dqg4px1uIYyizQGSbO42zDiUp-LtFkhFvXcWF2OeeuQR2dsQwC0HLNIHU-HwrRycSNkXnKCrjzelZMH0lTzvSJ7nE0n4IH0uMTK48RVr_z0Kww4Zr6jfM64LHHYSDvxOnkJw55dAHKR0/w400-h219/prog2_000.png&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;tr-caption&quot; style=&quot;text-align: center;&quot;&gt;&lt;i&gt;The third game has the character return to Thaine. It will be a while.&lt;/i&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;Happily, Yendor is also rich in Nuore, the reagent that forms the basis of all magic. It must be mined. Hence, the population of the land is divided between the mages and clerics who study at the Athenaeum and the miners who supply them with Nuore. Lately, however, the miners have been experiencing frequent attacks from monsters, which has jeopardized the production of Nuore. The governors of the island are looking for heroes to investigate the source of the attacks and stop them.&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&lt;table align=&quot;center&quot; cellpadding=&quot;0&quot; cellspacing=&quot;0&quot; class=&quot;tr-caption-container&quot; style=&quot;margin-left: auto; margin-right: auto;&quot;&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style=&quot;text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiGLsN_0AhOOf7f-6M4QAS6rR5XL4FkkkEYf3lY-SB-WysgQtOUs4HCX3TIi2OphrcAO-LQ6gxhi6IHNv3F8u4KNbTM4fsWejf2lX2KNnQUviygjOH-P5jfhxJaGGujIg5JYUlgYZuSrzM_-O5zgXbi7k4naYYb1VBeSmI-hyUZm_qLkI4S3XC7zzBIOng/s640/prog5_003.png&quot; style=&quot;margin-left: auto; margin-right: auto;&quot;&gt;&lt;img border=&quot;0&quot; data-original-height=&quot;350&quot; data-original-width=&quot;640&quot; height=&quot;219&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiGLsN_0AhOOf7f-6M4QAS6rR5XL4FkkkEYf3lY-SB-WysgQtOUs4HCX3TIi2OphrcAO-LQ6gxhi6IHNv3F8u4KNbTM4fsWejf2lX2KNnQUviygjOH-P5jfhxJaGGujIg5JYUlgYZuSrzM_-O5zgXbi7k4naYYb1VBeSmI-hyUZm_qLkI4S3XC7zzBIOng/w400-h219/prog5_003.png&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;tr-caption&quot; style=&quot;text-align: center;&quot;&gt;&lt;i&gt;This is what we call &quot;book smart.&quot;&lt;/i&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp;&amp;nbsp;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;The game supports a party of up to six members, both men and women, in four classes: miner, rogue, cleric, and wizard. Each has six attributes: strength, intelligence, dexterity, wisdom, stamina, and charisma (which roll on a scale from 30-60), plus the derived attributes of accuracy, damage, and absorption. I created a party of two miners, one rogue, two clerics, and one wizard. You can choose from a selection of 20 portraits during this process.&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp;&amp;nbsp;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&lt;table align=&quot;center&quot; cellpadding=&quot;0&quot; cellspacing=&quot;0&quot; class=&quot;tr-caption-container&quot; style=&quot;margin-left: auto; margin-right: auto;&quot;&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style=&quot;text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgCEtahQo5NQTIYj6LWso-TULv1T5TSHqICBa5yQOtDW3gDxutB-9f0wVp3Bpq8uIOd7-yGdgl73GOsuxFMPxT2EDqV5ShT476IdkMskNvivPMfm8EnrHk0YnOoCub_LhXWy8pybNQh8wy-2HLlNK7gJ6kS_MqisQi2gHyLtYHahIktikex-_HV08YmNAY/s640/prog5_004.png&quot; style=&quot;margin-left: auto; margin-right: auto;&quot;&gt;&lt;img border=&quot;0&quot; data-original-height=&quot;350&quot; data-original-width=&quot;640&quot; height=&quot;219&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgCEtahQo5NQTIYj6LWso-TULv1T5TSHqICBa5yQOtDW3gDxutB-9f0wVp3Bpq8uIOd7-yGdgl73GOsuxFMPxT2EDqV5ShT476IdkMskNvivPMfm8EnrHk0YnOoCub_LhXWy8pybNQh8wy-2HLlNK7gJ6kS_MqisQi2gHyLtYHahIktikex-_HV08YmNAY/w400-h219/prog5_004.png&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;tr-caption&quot; style=&quot;text-align: center;&quot;&gt;&lt;i&gt;Assembling a party&lt;/i&gt;.&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp;&amp;nbsp;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;The game begins in a tavern in the town of Saccate. The party is represented by a single icon. The interface uses a combination of overhead and axonometric graphics, with the perspective from the southwest (instead of&amp;nbsp;&lt;i&gt;Ultima VI&lt;/i&gt;&#39;s southeast). The game uses tiles but manages to achieve the illusion of a continuous surface by blending them well and putting leg animations on character movement. Movement is with the arrow keys or numberpad. Other commands are accessible from an icon bar with keyboard backups, including (T)alk, (P)ick up, (A)ttack, (C)ast, and (L)ook. Targeted commands bring up a cursor that you can use anywhere within a three-square radius&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp;&amp;nbsp;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;Characters have an active weapon, armor, and shield that can be set by scrolling through possibilities. My miners started with cloth armor and no shields. The miners have knives; the rogue has a dagger; the priest has a staff; and the wizard has a sling shot. We have 300 gold pieces and a lock pick set. All unequipped items are stored in a collective inventory.&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&lt;table align=&quot;center&quot; cellpadding=&quot;0&quot; cellspacing=&quot;0&quot; class=&quot;tr-caption-container&quot; style=&quot;margin-left: auto; margin-right: auto;&quot;&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style=&quot;text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiZZmPup733DXM4_JSFBl0cgTYLzIp1UEcVBwaLVpYMWP324g6hXopZthySi_bibyhdkQzTPEZaE-ST70-axcfsSgn5pj72wgrNbK2bc88KeUk9-k5iGGPxmBhTOp977pXPADUdYYfp9YTJwMpou34QDChGby8QPEAJUkQurp_7axFUhPXYSiFnkJo1ZVk/s640/prog5_005.png&quot; style=&quot;margin-left: auto; margin-right: auto;&quot;&gt;&lt;img border=&quot;0&quot; data-original-height=&quot;350&quot; data-original-width=&quot;640&quot; height=&quot;219&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiZZmPup733DXM4_JSFBl0cgTYLzIp1UEcVBwaLVpYMWP324g6hXopZthySi_bibyhdkQzTPEZaE-ST70-axcfsSgn5pj72wgrNbK2bc88KeUk9-k5iGGPxmBhTOp977pXPADUdYYfp9YTJwMpou34QDChGby8QPEAJUkQurp_7axFUhPXYSiFnkJo1ZVk/w400-h219/prog5_005.png&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;tr-caption&quot; style=&quot;text-align: center;&quot;&gt;&lt;i&gt;My lead miner and his equipment.&lt;/i&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;&amp;nbsp;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;A problem becomes immediately clear: the game buffers all keyboard inputs, so delayed inputs keep executing even if the key is released. That means if I hold down an arrow key too long (and everything is too long), the character bumps into the nearest object in that direction until the buffer clears. You have to mince one step at a time.&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;NPCs scurry around the screen. They enter and leave buildings, sit down at tables, and occasionally go to sleep in beds for a while. The game doesn&#39;t have a day/night cycle or any way (that I can tell) to tell time, but the NPCs are definitely operating on a schedule. Interaction with them uses an&amp;nbsp;&lt;i&gt;Ultima&lt;/i&gt;-style keyword system, though with all the messages crammed uncomfortably in a small window in the lower right. NPCs all respond to HELLO, NAME, JOB, and BYE and of course often respond to keywords that come up during the conversation.&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp;&amp;nbsp;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&lt;table align=&quot;center&quot; cellpadding=&quot;0&quot; cellspacing=&quot;0&quot; class=&quot;tr-caption-container&quot; style=&quot;margin-left: auto; margin-right: auto;&quot;&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style=&quot;text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgLp7bwyG625S5hEeY2cJ16QqBIH1MzmYKHbROFhj1IVrCriJcPFy-Lb-VtQfLVQw7TenDz78xeqRVHmImMHtoC7ILbBpb5Vbu60lUsh3o9kF87zcMY2IC0dbSkMXn_jcZFxlY4r52aND-buYZrMrGeAAKPFn4ivTpHlXy2SmVvA1NVypNFsVKPp3HfcmA/s640/prog12_001.png&quot; style=&quot;margin-left: auto; margin-right: auto;&quot;&gt;&lt;img border=&quot;0&quot; data-original-height=&quot;350&quot; data-original-width=&quot;640&quot; height=&quot;219&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgLp7bwyG625S5hEeY2cJ16QqBIH1MzmYKHbROFhj1IVrCriJcPFy-Lb-VtQfLVQw7TenDz78xeqRVHmImMHtoC7ILbBpb5Vbu60lUsh3o9kF87zcMY2IC0dbSkMXn_jcZFxlY4r52aND-buYZrMrGeAAKPFn4ivTpHlXy2SmVvA1NVypNFsVKPp3HfcmA/w400-h219/prog12_001.png&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;tr-caption&quot; style=&quot;text-align: center;&quot;&gt;&lt;i&gt;In real life, if a bit of track is broken, beating it with a pick doesn&#39;t help.&lt;/i&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;I work my way around the city, meeting NPCs and investigating services:&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&lt;ul&gt;&lt;li&gt;The tavern is run by &lt;b&gt;Donovan&lt;/b&gt;, who sells ale and wine.&lt;/li&gt;&lt;/ul&gt;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&lt;ul&gt;&lt;li&gt;&lt;b&gt;Neil&lt;/b&gt;: Works in the mines. Had a bad day. Everyone in my party can mine if we have enough mining tools. We&#39;ll also need a mining cart. If we come across a section of broken track, we can use mining tools to repair it.&lt;/li&gt;&lt;/ul&gt;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&lt;ul&gt;&lt;li&gt;&lt;b&gt;Garret:&lt;/b&gt;&amp;nbsp;Wants me to buy him an ale. The governor is looking for people to enter the mines. I can find him in his house.&lt;/li&gt;&lt;/ul&gt;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&lt;ul&gt;&lt;li&gt;&lt;b&gt;Dean:&amp;nbsp;&lt;/b&gt;Fights in the mines. They&#39;re becoming tough. Recently, he fought a bunch of giant rats.&lt;/li&gt;&lt;/ul&gt;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&lt;ul&gt;&lt;li&gt;&lt;b&gt;Tyler the Guard&lt;/b&gt;: Confirms the name of the town and says that the Athaneum is to the south. Tells me the laws of the towns: You cannot get drunk, attack or kill an innocent person, or enter a building while mounted on a horse. If you do any of these things, you&#39;ll be stopped and arrested when you try to leave.&lt;/li&gt;&lt;/ul&gt;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&lt;ul&gt;&lt;li&gt;The blacksmith shop sells horses for 200 gold.&lt;/li&gt;&lt;/ul&gt;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&lt;table align=&quot;center&quot; cellpadding=&quot;0&quot; cellspacing=&quot;0&quot; class=&quot;tr-caption-container&quot; style=&quot;margin-left: auto; margin-right: auto;&quot;&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style=&quot;text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi6Jx7mNuq4Bnw0EcFCvDxsdmRnL3_GQOsl-u9CKXzoxH7tKeKGgClthma5VbHAsfGMruOO9QGS2I7zEHsSsWG_mNF_rkS1Ijoi68vG46eAP7FFeM4aR7Not7Uqcf0o9WZSGibgmsMEA044_XL3b4oLSTBTvUSlg0MongM3CFtg2Ajq_pzswOFF-uNzB0A/s640/prog4_002.png&quot; style=&quot;margin-left: auto; margin-right: auto;&quot;&gt;&lt;img border=&quot;0&quot; data-original-height=&quot;350&quot; data-original-width=&quot;640&quot; height=&quot;219&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi6Jx7mNuq4Bnw0EcFCvDxsdmRnL3_GQOsl-u9CKXzoxH7tKeKGgClthma5VbHAsfGMruOO9QGS2I7zEHsSsWG_mNF_rkS1Ijoi68vG46eAP7FFeM4aR7Not7Uqcf0o9WZSGibgmsMEA044_XL3b4oLSTBTvUSlg0MongM3CFtg2Ajq_pzswOFF-uNzB0A/w400-h219/prog4_002.png&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;tr-caption&quot; style=&quot;text-align: center;&quot;&gt;&lt;i&gt;And at a sensible horse-to-character ratio.&lt;/i&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;&amp;nbsp;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&lt;ul&gt;&lt;li&gt;A mining company store sells carts, mining tools, and torches. It will buy ore.&amp;nbsp;&lt;/li&gt;&lt;/ul&gt;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&lt;ul&gt;&lt;li&gt;&lt;b&gt;Marcus:&lt;/b&gt;&amp;nbsp;If I want a job, I should talk to the governor in the northwest part of town.&lt;/li&gt;&lt;/ul&gt;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&lt;ul&gt;&lt;li&gt;&lt;b&gt;Norma:&amp;nbsp;&lt;/b&gt;Works in the mines with Osgood. One can find gold, Nuore, and other ores in the mines, which the mine shop will buy.&lt;/li&gt;&lt;/ul&gt;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&lt;ul&gt;&lt;li&gt;&lt;b&gt;Osgood:&lt;/b&gt;&amp;nbsp; Works in the mines with Norma. They&#39;re full of monsters. Most of them die quickly. He can increase my charisma by 6 points for 2,000 gold pieces.&lt;/li&gt;&lt;/ul&gt;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&lt;table align=&quot;center&quot; cellpadding=&quot;0&quot; cellspacing=&quot;0&quot; class=&quot;tr-caption-container&quot; style=&quot;margin-left: auto; margin-right: auto;&quot;&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style=&quot;text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEimAgeZb0nT_A8_dmP7lJCMGt2ttYpIJH4ARs1-kvRm3zG_M7AyjMBYxdkE1dQhcdB36HrqMG17aYpzcKSDAtxT01Ndpcp9sxMPKwzfxZUPFgATz66Hmh7JO1qjqM6F-tdkWuvnRmFN5zf2koJCG-SeQH3HQCvemS49yVOae10PoSG_9_PRVo4CCb7-U2k/s640/prog12_003.png&quot; style=&quot;margin-left: auto; margin-right: auto;&quot;&gt;&lt;img border=&quot;0&quot; data-original-height=&quot;350&quot; data-original-width=&quot;640&quot; height=&quot;219&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEimAgeZb0nT_A8_dmP7lJCMGt2ttYpIJH4ARs1-kvRm3zG_M7AyjMBYxdkE1dQhcdB36HrqMG17aYpzcKSDAtxT01Ndpcp9sxMPKwzfxZUPFgATz66Hmh7JO1qjqM6F-tdkWuvnRmFN5zf2koJCG-SeQH3HQCvemS49yVOae10PoSG_9_PRVo4CCb7-U2k/w400-h219/prog12_003.png&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;tr-caption&quot; style=&quot;text-align: center;&quot;&gt;&lt;i&gt;I&#39;ll have to remember that.&lt;/i&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&lt;ul&gt;&lt;li&gt;&lt;b&gt;Barton&lt;/b&gt;: Works in the mines repairing broken track. Mine shops will pay for fixing broken track.&lt;/li&gt;&lt;/ul&gt;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&lt;ul&gt;&lt;li&gt;&lt;b&gt;Zeke:&amp;nbsp;&lt;/b&gt;Works in the mines. If I find something in a spot, I should move on, as there won&#39;t ever be anything else.&amp;nbsp;&lt;/li&gt;&lt;/ul&gt;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&lt;ul&gt;&lt;li&gt;The inn has rooms for 30 gold pieces. You can also ask for the BOOK, which takes the player to the main menu, where he can create characters and change the composition of the party.&lt;/li&gt;&lt;/ul&gt;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp;&amp;nbsp;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&lt;table align=&quot;center&quot; cellpadding=&quot;0&quot; cellspacing=&quot;0&quot; class=&quot;tr-caption-container&quot; style=&quot;margin-left: auto; margin-right: auto;&quot;&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style=&quot;text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiIPsdHLYEB24IsVVybUnczNJtcFHOCA40wet8xvtupohw8AYbyybJmIygt748WrV4UEEiN_sanEmcZGX_9cApfk6JsvaidlxzO5leFChd9R-W95HNqXCZB1htUm4kbDLn-zSlE7Ujgl1hCWq3uFTUkDhnB9N_45veH5OAYtfN-aLgnfHg-9dH0141BBMU/s640/prog3_001.png&quot; style=&quot;margin-left: auto; margin-right: auto;&quot;&gt;&lt;img border=&quot;0&quot; data-original-height=&quot;350&quot; data-original-width=&quot;640&quot; height=&quot;219&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiIPsdHLYEB24IsVVybUnczNJtcFHOCA40wet8xvtupohw8AYbyybJmIygt748WrV4UEEiN_sanEmcZGX_9cApfk6JsvaidlxzO5leFChd9R-W95HNqXCZB1htUm4kbDLn-zSlE7Ujgl1hCWq3uFTUkDhnB9N_45veH5OAYtfN-aLgnfHg-9dH0141BBMU/w400-h219/prog3_001.png&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;tr-caption&quot; style=&quot;text-align: center;&quot;&gt;&lt;i&gt;The &quot;book&quot; continues the storybook theme inherent in the interface.&lt;/i&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&lt;ul&gt;&lt;li&gt;&lt;b&gt;Arlo:&lt;/b&gt;&amp;nbsp;Protects the governor. The governor is a member of the Council of Governors, which meets at the Athaneum to the south.&lt;/li&gt;&lt;/ul&gt;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&lt;ul&gt;&lt;li&gt;&lt;b&gt;Dewey:&lt;/b&gt;&amp;nbsp;Governor&#39;s aid. Asks if I&#39;m willing to put my life on the line to help the Governor and Yendor. When I say YES, tells me to go see governor.&amp;nbsp;&lt;/li&gt;&lt;/ul&gt;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&lt;ul&gt;&lt;li&gt;&lt;b&gt;Governor:&lt;/b&gt;&amp;nbsp;Annoyed that I&#39;m bothering him until I speak to Dewey first. One of four governors on the Council. There are mines in the Northern&amp;nbsp; Mountains, the Coastal Caverns, and the Eastern Mountains. Recaps the main plot of the game.&lt;/li&gt;&lt;/ul&gt;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&lt;table align=&quot;center&quot; cellpadding=&quot;0&quot; cellspacing=&quot;0&quot; class=&quot;tr-caption-container&quot; style=&quot;margin-left: auto; margin-right: auto;&quot;&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style=&quot;text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjCT-qUL7LwygFqayuZAKyAMCug4f5N0mdHZMp0c2W8sR4Pkre4VYDUgnKUd3Ib91410p8dTXNcwLm98hh0auiI07lWRuQBDY2XNoriByWOryZ2l2jn0ChyphenhyphenbwYv8QebCVjntkWkmuR6IqTsrG6hkQNyU67q28yDak0U5GCkM6upcrIkTrnNMd0K7FvUaro/s640/prog12_007.png&quot; style=&quot;margin-left: auto; margin-right: auto;&quot;&gt;&lt;img border=&quot;0&quot; data-original-height=&quot;350&quot; data-original-width=&quot;640&quot; height=&quot;219&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjCT-qUL7LwygFqayuZAKyAMCug4f5N0mdHZMp0c2W8sR4Pkre4VYDUgnKUd3Ib91410p8dTXNcwLm98hh0auiI07lWRuQBDY2XNoriByWOryZ2l2jn0ChyphenhyphenbwYv8QebCVjntkWkmuR6IqTsrG6hkQNyU67q28yDak0U5GCkM6upcrIkTrnNMd0K7FvUaro/w400-h219/prog12_007.png&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;tr-caption&quot; style=&quot;text-align: center;&quot;&gt;&lt;i&gt;The governor is in bed when I talk to him, but that doesn&#39;t seem to be a problem.&lt;/i&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp;&amp;nbsp;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&lt;ul&gt;&lt;li&gt;&lt;b&gt;Lynn:&lt;/b&gt;&amp;nbsp;Can see into the future. For us, sees great battles, a big group, important people, a dark cave, and a celebration. She says that very soon we will &quot;join with many people and witness a great tragedy,&quot; and that she and I will speak again.&amp;nbsp;&lt;/li&gt;&lt;/ul&gt;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&lt;ul&gt;&lt;li&gt;&lt;b&gt;Alexander:&amp;nbsp;&lt;/b&gt;Owns the weapon and armor shops, which are run by his sons.&amp;nbsp;&lt;/li&gt;&lt;/ul&gt;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&lt;ul&gt;&lt;li&gt;The armor shop sells wooden shields, copper shields, gold shields, cloth armor, robes, leather armor, ring mail, and steel shields +1. Each item has a minimum required strength.&lt;/li&gt;&lt;/ul&gt;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp;&amp;nbsp;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&lt;table align=&quot;center&quot; cellpadding=&quot;0&quot; cellspacing=&quot;0&quot; class=&quot;tr-caption-container&quot; style=&quot;margin-left: auto; margin-right: auto;&quot;&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style=&quot;text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhCs8BpeG9vLOn3o95A1JjT_V4wVQAbv3BX1sjcHhMkPO3v9AEwZDhEyy7ElFbx3AY3Y_afOqI-F5UzMfxD6MkZbxYPRvgpbx4KMR20n0tUmruHn40ZuD7JUQG0ndUGbgBfQkMbk8IDIr_WLlOTg22DVTbwNieeBbU6InZPMoyka-dUZttcax2YRp6mWKc/s640/prog9_002.png&quot; style=&quot;margin-left: auto; margin-right: auto;&quot;&gt;&lt;img border=&quot;0&quot; data-original-height=&quot;350&quot; data-original-width=&quot;640&quot; height=&quot;219&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhCs8BpeG9vLOn3o95A1JjT_V4wVQAbv3BX1sjcHhMkPO3v9AEwZDhEyy7ElFbx3AY3Y_afOqI-F5UzMfxD6MkZbxYPRvgpbx4KMR20n0tUmruHn40ZuD7JUQG0ndUGbgBfQkMbk8IDIr_WLlOTg22DVTbwNieeBbU6InZPMoyka-dUZttcax2YRp6mWKc/w400-h219/prog9_002.png&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;tr-caption&quot; style=&quot;text-align: center;&quot;&gt;&lt;i&gt;Browsing the armor selection.&lt;/i&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&lt;ul&gt;&lt;li&gt;The weapon shop sells bolts, staves, daggers, clubs, hammers, maces, flails, knives, short swords, spears, hand axes, broad swords, morning stars +1, and cross bows +1. They have both minimum strength and dexterity requirements.&amp;nbsp;&lt;/li&gt;&lt;/ul&gt;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&lt;ul&gt;&lt;li&gt;&lt;b&gt;Bailey&lt;/b&gt;: Looking for a flail to defend himself against thieves. There are several bands northeast of Saccate, &quot;around the thieves&#39; town.&quot;&amp;nbsp;&amp;nbsp;&lt;/li&gt;&lt;/ul&gt;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&lt;ul&gt;&lt;li&gt;&lt;b&gt;Warren:&lt;/b&gt;&amp;nbsp;Guards the gates at the south end of the town and watches the horses tied up there. You cannot take horses into any of the shops.&amp;nbsp;&lt;/li&gt;&lt;/ul&gt;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&amp;nbsp; &amp;nbsp;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;My starting gold doesn&#39;t go very far. I buy everyone except my wizard (who can&#39;t carry one) wooden shields, then upgrade the wizard and one of my clerics to robes.&amp;nbsp;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&amp;nbsp; &amp;nbsp;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;When I go to leave the town, I get a taste of the justice system. Apparently, while testing the controls, I tried to attack an NPC earlier. This results in the party being arrested and send to jail in the town of Mantov, where they can pay a fine (I don&#39;t have enough gold) or &quot;serve time&quot; by literally just sitting there and letting a few days pass in real time.&amp;nbsp;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&lt;table align=&quot;center&quot; cellpadding=&quot;0&quot; cellspacing=&quot;0&quot; class=&quot;tr-caption-container&quot; style=&quot;margin-left: auto; margin-right: auto;&quot;&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style=&quot;text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiPxhPdovc3Ic_ltQ4gkv4RsOqzLH2HvWPjIzvAW91YmllHsFERZILXQt5GqRMXcPaB4SihFAPJXVKD7VG0wZvTS9y1lCEnoTEE7hyphenhyphenbU_dev4wbXcbH2RSCRjU8CeWHbd-PEUsCxmtPmKd8t5QPWJ3Iaxqiuce1naZLc2rFidNsmU7gijvXydfeURnXN-4/s640/prog9_003.png&quot; style=&quot;margin-left: auto; margin-right: auto;&quot;&gt;&lt;img border=&quot;0&quot; data-original-height=&quot;350&quot; data-original-width=&quot;640&quot; height=&quot;219&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiPxhPdovc3Ic_ltQ4gkv4RsOqzLH2HvWPjIzvAW91YmllHsFERZILXQt5GqRMXcPaB4SihFAPJXVKD7VG0wZvTS9y1lCEnoTEE7hyphenhyphenbU_dev4wbXcbH2RSCRjU8CeWHbd-PEUsCxmtPmKd8t5QPWJ3Iaxqiuce1naZLc2rFidNsmU7gijvXydfeURnXN-4/w400-h219/prog9_003.png&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;tr-caption&quot; style=&quot;text-align: center;&quot;&gt;&lt;i&gt;Still superior to&amp;nbsp;&lt;/i&gt;Arena&#39;s&lt;i&gt;&amp;nbsp;system of inflicting capital punishment for every offense.&lt;/i&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;When I get out, rather than immediately exploring another city, I just head for the exit to get a sense of the bigger world. Mantov turns out to be on the coast, with water to the south. I start heading east and soon run into the entrance to a mine. I start to poke around a bit, but I can&#39;t get far without a mine cart, so I save it for later.&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&amp;nbsp; &amp;nbsp;&amp;nbsp;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&lt;table align=&quot;center&quot; cellpadding=&quot;0&quot; cellspacing=&quot;0&quot; class=&quot;tr-caption-container&quot; style=&quot;margin-left: auto; margin-right: auto;&quot;&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style=&quot;text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgTFFt5Amedlxi9mutd4ypIhKB7wEJBO2Igqx6TPVsuAcHBIikz2hyhPNNEorHFE7rQJTKicmv0wxQX18e8MKXzTGv-magndBDmr9UCtVSh_yhUvlE3WwnDqJaIwzxlofF2O5_pfTw95pvEnpuEa3XXCJdOuXPSKQ_9khk2hFijhcE9CAHYZMeGCh5B_cM/s640/prog4_009.png&quot; style=&quot;margin-left: auto; margin-right: auto;&quot;&gt;&lt;img border=&quot;0&quot; data-original-height=&quot;350&quot; data-original-width=&quot;640&quot; height=&quot;219&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgTFFt5Amedlxi9mutd4ypIhKB7wEJBO2Igqx6TPVsuAcHBIikz2hyhPNNEorHFE7rQJTKicmv0wxQX18e8MKXzTGv-magndBDmr9UCtVSh_yhUvlE3WwnDqJaIwzxlofF2O5_pfTw95pvEnpuEa3XXCJdOuXPSKQ_9khk2hFijhcE9CAHYZMeGCh5B_cM/w400-h219/prog4_009.png&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;tr-caption&quot; style=&quot;text-align: center;&quot;&gt;&lt;i&gt;If you say so.&lt;/i&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp;&amp;nbsp;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;A few steps down the road, and I encounter a group of archmages. I&#39;m absolutely slaughtered before I can even act.&amp;nbsp;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&lt;table align=&quot;center&quot; cellpadding=&quot;0&quot; cellspacing=&quot;0&quot; class=&quot;tr-caption-container&quot; style=&quot;margin-left: auto; margin-right: auto;&quot;&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style=&quot;text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgBkmXJsvxCsKfFCEWP6Gh2dM662pz77Wd3VTfxaoCd3yJVL93hiFNUY7x_xQGSK6JsymYfDZJ29yAXyQ74wphSeYcKafCv4iTVR2IOkkaeD1o3Smx6T8c7_vhxvjiukRssnklkWupAeWQEwJlvTDj1hIrM2ILUsXaXoiX8KmCT2WraHJxHkJrwN9BXYT0/s640/prog10_001.png&quot; style=&quot;margin-left: auto; margin-right: auto;&quot;&gt;&lt;img border=&quot;0&quot; data-original-height=&quot;350&quot; data-original-width=&quot;640&quot; height=&quot;219&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgBkmXJsvxCsKfFCEWP6Gh2dM662pz77Wd3VTfxaoCd3yJVL93hiFNUY7x_xQGSK6JsymYfDZJ29yAXyQ74wphSeYcKafCv4iTVR2IOkkaeD1o3Smx6T8c7_vhxvjiukRssnklkWupAeWQEwJlvTDj1hIrM2ILUsXaXoiX8KmCT2WraHJxHkJrwN9BXYT0/w400-h219/prog10_001.png&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;tr-caption&quot; style=&quot;text-align: center;&quot;&gt;&lt;i&gt;This did not go well. They were all capable of spells from a distance.&lt;/i&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;On a reload, I try going the other way, and this time meet battle against two spiders. At least they don&#39;t have ranged attacks. Battle in this game mimics&amp;nbsp;&lt;i&gt;Ultima V&lt;/i&gt;: It takes place on a separate screen that provides an inset of the terrain in the main exploration window. Each round, characters can move one space, attack, or cast a spell. Attacking and casting brings up a targeting cursor. Adjacent enemies can be attacked on the diagonal.&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp;&amp;nbsp;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&lt;table align=&quot;center&quot; cellpadding=&quot;0&quot; cellspacing=&quot;0&quot; class=&quot;tr-caption-container&quot; style=&quot;margin-left: auto; margin-right: auto;&quot;&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style=&quot;text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhCH9ARBKjrv6nhIDLJddTY4E1QiaHhzrN60hqvaPhheayy3E6QVvE_jh2jgmKyg6E-sSc8pkmzKPikLPBLzQQLfc2ZiYQN5v6yxpyKuEiaNFx_zuG5bL7HxRjpLqnieQNNeo5Y7xLNFhZW3OPEqFv39kFAxIUVTcVPSyBAWvplxpp4WRbvf4S_AbzM4xE/s640/prog10_006.png&quot; style=&quot;margin-left: auto; margin-right: auto;&quot;&gt;&lt;img border=&quot;0&quot; data-original-height=&quot;350&quot; data-original-width=&quot;640&quot; height=&quot;219&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhCH9ARBKjrv6nhIDLJddTY4E1QiaHhzrN60hqvaPhheayy3E6QVvE_jh2jgmKyg6E-sSc8pkmzKPikLPBLzQQLfc2ZiYQN5v6yxpyKuEiaNFx_zuG5bL7HxRjpLqnieQNNeo5Y7xLNFhZW3OPEqFv39kFAxIUVTcVPSyBAWvplxpp4WRbvf4S_AbzM4xE/w400-h219/prog10_006.png&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;tr-caption&quot; style=&quot;text-align: center;&quot;&gt;&lt;i&gt;Targeting a spider in combat.&lt;/i&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;One annoyance is that when it&#39;s a character&#39;s turn, a selector blinks exactly once and then disappears, so if you lose track of whose turn it is, you have to guess. Also like&amp;nbsp;&lt;i&gt;Ultima V&lt;/i&gt;, the two spiders nonsensically drop treasure chests when the battle is over. Each contains multiple items: gold, Nuore, and different types of ore. Each one tells me that there is &quot;no trap,&quot; so I guess traps are possible. Clerics have spells to safely open chests.&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;Unfortunately, I&#39;m killed in my next battle against two alligators, a snake, and a swamp troll. On subsequent reloads, I get slaughtered by skeletons and goblins and ultimately end up restarting the game so I don&#39;t get hijacked from the starting city so soon.&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&amp;nbsp; &amp;nbsp;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;Some miscellaneous notes:&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&amp;nbsp; &amp;nbsp;&amp;nbsp;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&lt;ul&gt;&lt;li&gt;The game has only one save slot.&lt;/li&gt;&lt;/ul&gt;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&lt;ul&gt;&lt;li&gt;I can&#39;t find any way to interact with things that look like they ought to be interactable, like chests and items in shops. (U)se only applies to inventory items; (L)ook just gives you a description; (P)ick up simply doesn&#39;t work. There&#39;s no command to search or open.&lt;/li&gt;&lt;/ul&gt;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&lt;ul&gt;&lt;li&gt;You can rest and heal in the outdoors (in towns, you have to stay in the inn).&lt;/li&gt;&lt;/ul&gt;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&lt;table align=&quot;center&quot; cellpadding=&quot;0&quot; cellspacing=&quot;0&quot; class=&quot;tr-caption-container&quot; style=&quot;margin-left: auto; margin-right: auto;&quot;&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style=&quot;text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjvUoROcCVWv1HASJegjxLCepXv0UbuI8Szlzo-MLJu3kZ6cTQAr3gjlH8NsddV4RtvyVFLlhh-Qm8XWg-6i_hQlZ6aEgN_XO9qiqgpfAoBQStLZzgi8mDgdG7HBx7IwgPHsmYeMsxwin_KEJVjqClESD4dvIK7B7EwOno4Er2cuHW3-prnTDwb3uOjIbU/s640/prog4_011.png&quot; style=&quot;margin-left: auto; margin-right: auto;&quot;&gt;&lt;img border=&quot;0&quot; data-original-height=&quot;350&quot; data-original-width=&quot;640&quot; height=&quot;219&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjvUoROcCVWv1HASJegjxLCepXv0UbuI8Szlzo-MLJu3kZ6cTQAr3gjlH8NsddV4RtvyVFLlhh-Qm8XWg-6i_hQlZ6aEgN_XO9qiqgpfAoBQStLZzgi8mDgdG7HBx7IwgPHsmYeMsxwin_KEJVjqClESD4dvIK7B7EwOno4Er2cuHW3-prnTDwb3uOjIbU/w400-h219/prog4_011.png&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;tr-caption&quot; style=&quot;text-align: center;&quot;&gt;&lt;i&gt;Resting right in front of the city.&lt;/i&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&lt;ul&gt;&lt;li&gt;There is no food system.&amp;nbsp;&lt;/li&gt;&lt;/ul&gt;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&amp;nbsp; &amp;nbsp;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;I&#39;m going to wrap up there, a little earlier than I&#39;d like, because I&#39;d really like to have a map and manual for the game. (I already have the &quot;Readme&quot; document that came with the game; it begins with a section called &quot;Game Information&quot; and ends with one called &quot;ATTENTION.&quot; I get the impression that registered users got a more complete manual.) If not, I&#39;m sure I&#39;ll figure it&amp;nbsp; out.&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&amp;nbsp; &amp;nbsp;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&lt;i&gt;&lt;b&gt;Time so far: &lt;/b&gt;2 hours&lt;/i&gt;&amp;nbsp;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;****&amp;nbsp;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&amp;nbsp;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&lt;b&gt;Further Reading:&lt;/b&gt;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&lt;b&gt;&amp;nbsp; &amp;nbsp;&lt;/b&gt;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;My coverage of the games that I think most influenced&amp;nbsp;&lt;i&gt;Yendorian Tales: Book I&lt;/i&gt;:&amp;nbsp;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&amp;nbsp;&lt;/div&gt;&lt;ul style=&quot;text-align: left;&quot;&gt;&lt;li style=&quot;text-align: justify;&quot;&gt;&lt;i&gt;&lt;a href=&quot;https://crpgaddict.blogspot.com/2011/08/game-63-ultima-v-warriors-of-destiny.html&quot;&gt;Ultima V: Warriors of Destiny&lt;/a&gt;&lt;/i&gt;&amp;nbsp;(1988)&lt;/li&gt;&lt;li style=&quot;text-align: justify;&quot;&gt;&lt;i&gt;&lt;a href=&quot;https://crpgaddict.blogspot.com/2014/02/game-139-ultima-vi-false-prophet-1990.html&quot;&gt;Ultima VI: The False Prophet&lt;/a&gt;&amp;nbsp;&lt;/i&gt;(1990)&amp;nbsp;&amp;nbsp;&lt;/li&gt;&lt;/ul&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&lt;b&gt;&amp;nbsp;&lt;/b&gt;&lt;/div&gt;&lt;div style=&quot;text-align: right;&quot;&gt;&lt;span style=&quot;font-size: xx-small;&quot;&gt;&amp;nbsp;05/08/2026&lt;/span&gt;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&lt;br /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://crpgaddict.blogspot.com/feeds/3226027464756614142/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://crpgaddict.blogspot.com/2026/05/game-577-yendorian-tales-book-i.html#comment-form' title='36 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6162314467762792782/posts/default/3226027464756614142'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6162314467762792782/posts/default/3226027464756614142'/><link rel='alternate' type='text/html' href='http://crpgaddict.blogspot.com/2026/05/game-577-yendorian-tales-book-i.html' title='Game 577: Yendorian Tales: Book I'/><author><name>CRPG Addict</name><uri>http://www.blogger.com/profile/01238237377918550322</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='27' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjOb9C1_KiKx26aLHQTcaeo2I-exLlJ4K__FHGOPO6UGIgzmK5AD8LA4SEI_uwoZyyiQCj_OkTjCfCqpiTC9vL2utTSWEVixon8fYvK18hKNY6yYT616YlE-eqQ22gdPHE/s97/gimlet.jpg'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEidZFF81kgKX25IER7uh_cVVZTSIwew6mEAw73hTLOdT-r2-kwLc7ZdYJtFxWt589qrWKnoAHnUdoo-2MxaLe3kr7RUn-ymTtnT5gj5TORCGwZsWDUNvfiGnrVa9Qe_iwjOk1AdQPg9ymnky-jVZzB-Qfq-CxV-FW136kgWJL-DU4tAnO1lr5SXBb70_uE/s72-w400-h219-c/prog1_002.png" height="72" width="72"/><thr:total>36</thr:total></entry></feed>