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	<title>CG Channel</title>
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	<link>https://www.cgchannel.com</link>
	<description>Community for Entertainment Artists</description>
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		<title>Boris FX releases Optics 2026.5 with AI-powered facial masking</title>
		<link>https://www.cgchannel.com/2026/06/boris-fx-releases-optics-2026/</link>
		<comments>https://www.cgchannel.com/2026/06/boris-fx-releases-optics-2026/#respond</comments>
		<pubDate>Fri, 26 Jun 2026 07:00:59 +0000</pubDate>
		<dc:creator><![CDATA[Jim Thacker]]></dc:creator>
				<category><![CDATA[News & Events]]></category>
		<category><![CDATA[Affinity]]></category>
		<category><![CDATA[Affinity by Canva]]></category>
		<category><![CDATA[Affinity Photo]]></category>
		<category><![CDATA[AI upresing]]></category>
		<category><![CDATA[AI upscaling]]></category>
		<category><![CDATA[AI-based]]></category>
		<category><![CDATA[AI-trained]]></category>
		<category><![CDATA[Apple Photos]]></category>
		<category><![CDATA[apply cinematic looks to still images]]></category>
		<category><![CDATA[apply VFX to still images]]></category>
		<category><![CDATA[automatic mask generation]]></category>
		<category><![CDATA[automatic object masking]]></category>
		<category><![CDATA[automatically generate depth map from image]]></category>
		<category><![CDATA[Boris FX]]></category>
		<category><![CDATA[Capture One]]></category>
		<category><![CDATA[denoise image]]></category>
		<category><![CDATA[DeNoise ML]]></category>
		<category><![CDATA[denoising]]></category>
		<category><![CDATA[Depth Map ML]]></category>
		<category><![CDATA[Face ML]]></category>
		<category><![CDATA[facial segmentation]]></category>
		<category><![CDATA[illustration]]></category>
		<category><![CDATA[image editing]]></category>
		<category><![CDATA[Lightroom]]></category>
		<category><![CDATA[machine learning]]></category>
		<category><![CDATA[new features]]></category>
		<category><![CDATA[Optics]]></category>
		<category><![CDATA[Optics 2026]]></category>
		<category><![CDATA[Optics 2026.0]]></category>
		<category><![CDATA[Optics 2026.5]]></category>
		<category><![CDATA[Optics Essentials]]></category>
		<category><![CDATA[particle effects]]></category>
		<category><![CDATA[Particle Illusion]]></category>
		<category><![CDATA[Photoshop]]></category>
		<category><![CDATA[plugin]]></category>
		<category><![CDATA[price]]></category>
		<category><![CDATA[product visualization]]></category>
		<category><![CDATA[retouching]]></category>
		<category><![CDATA[S_FilmBurn]]></category>
		<category><![CDATA[S_Grunge]]></category>
		<category><![CDATA[Sapphire]]></category>
		<category><![CDATA[Sapphire 2025]]></category>
		<category><![CDATA[standalone application]]></category>
		<category><![CDATA[system requirements]]></category>
		<category><![CDATA[upres image]]></category>
		<category><![CDATA[UpRes ML]]></category>
		<category><![CDATA[upscale image]]></category>
		<category><![CDATA[visualization]]></category>

		<guid isPermaLink="false">https://www.cgchannel.com/?p=172492</guid>
		<description><![CDATA[Standalone app and plugin for adding cinematic effects to still images also now works with non-Adobe software, including Affinity.]]></description>
		<wfw:commentRss>https://www.cgchannel.com/2026/06/boris-fx-releases-optics-2026/feed/</wfw:commentRss>
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		</item>
		<item>
		<title>Adobe to acquire Topaz Labs</title>
		<link>https://www.cgchannel.com/2026/06/adobe-to-acquire-topaz-labs/</link>
		<comments>https://www.cgchannel.com/2026/06/adobe-to-acquire-topaz-labs/#respond</comments>
		<pubDate>Fri, 26 Jun 2026 05:58:47 +0000</pubDate>
		<dc:creator><![CDATA[Jim Thacker]]></dc:creator>
				<category><![CDATA[News & Events]]></category>
		<category><![CDATA[acquisition]]></category>
		<category><![CDATA[Adobe]]></category>
		<category><![CDATA[AI]]></category>
		<category><![CDATA[Astra]]></category>
		<category><![CDATA[buyout]]></category>
		<category><![CDATA[FAQs]]></category>
		<category><![CDATA[firefly]]></category>
		<category><![CDATA[Firefly Boards]]></category>
		<category><![CDATA[Generative Upscale]]></category>
		<category><![CDATA[Gigapixel]]></category>
		<category><![CDATA[image enhancement]]></category>
		<category><![CDATA[image upscaling]]></category>
		<category><![CDATA[Photoshop]]></category>
		<category><![CDATA[render upscaling]]></category>
		<category><![CDATA[Topaz Labs]]></category>
		<category><![CDATA[Topaz Photo]]></category>
		<category><![CDATA[Topaz Video]]></category>
		<category><![CDATA[video enhancement]]></category>

		<guid isPermaLink="false">https://www.cgchannel.com/?p=176945</guid>
		<description><![CDATA[Adobe to buy pioneering developer of AI image enhancement and upscaling tools. Read our FAQs on what the deal means for CG artists.]]></description>
		<wfw:commentRss>https://www.cgchannel.com/2026/06/adobe-to-acquire-topaz-labs/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>KeyShot releases KeyShot 2026.2</title>
		<link>https://www.cgchannel.com/2026/06/keyshot-releases-keyshot-2026-2/</link>
		<comments>https://www.cgchannel.com/2026/06/keyshot-releases-keyshot-2026-2/#respond</comments>
		<pubDate>Thu, 25 Jun 2026 14:05:01 +0000</pubDate>
		<dc:creator><![CDATA[Jim Thacker]]></dc:creator>
				<category><![CDATA[News & Events]]></category>
		<category><![CDATA[2]]></category>
		<category><![CDATA[3ds max]]></category>
		<category><![CDATA[AMD]]></category>
		<category><![CDATA[animation]]></category>
		<category><![CDATA[Apple Silicon]]></category>
		<category><![CDATA[Blender]]></category>
		<category><![CDATA[CAD]]></category>
		<category><![CDATA[Cinema 4D]]></category>
		<category><![CDATA[cloud rendering]]></category>
		<category><![CDATA[Design Visualization]]></category>
		<category><![CDATA[glTF]]></category>
		<category><![CDATA[GPU ray tracing]]></category>
		<category><![CDATA[GPU rendering]]></category>
		<category><![CDATA[KeyShot]]></category>
		<category><![CDATA[KeyShot Business]]></category>
		<category><![CDATA[KeyShot Cloud]]></category>
		<category><![CDATA[KeyShot Enterprise]]></category>
		<category><![CDATA[KeyShot Professional]]></category>
		<category><![CDATA[KeyShot Studio]]></category>
		<category><![CDATA[KeyShot Studio 2026]]></category>
		<category><![CDATA[Maya]]></category>
		<category><![CDATA[network rendering]]></category>
		<category><![CDATA[new features]]></category>
		<category><![CDATA[node group]]></category>
		<category><![CDATA[NVIDIA]]></category>
		<category><![CDATA[portfolio rendering]]></category>
		<category><![CDATA[price]]></category>
		<category><![CDATA[price change]]></category>
		<category><![CDATA[price increase price rise]]></category>
		<category><![CDATA[product visualization]]></category>
		<category><![CDATA[ray tracing]]></category>
		<category><![CDATA[rendering]]></category>
		<category><![CDATA[SketchUp]]></category>
		<category><![CDATA[subscription only]]></category>
		<category><![CDATA[system requirements]]></category>
		<category><![CDATA[technical animation]]></category>
		<category><![CDATA[visualization]]></category>

		<guid isPermaLink="false">https://www.cgchannel.com/?p=176936</guid>
		<description><![CDATA[Rendering and visualization software gets Apple GPU support, a new cloud rendering service, and new subscription pricing.]]></description>
		<wfw:commentRss>https://www.cgchannel.com/2026/06/keyshot-releases-keyshot-2026-2/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Epic Games releases RealityScan 2.2 with AMD GPU support</title>
		<link>https://www.cgchannel.com/2026/06/epic-games-releases-realityscan-2-2-with-amd-gpu-support/</link>
		<comments>https://www.cgchannel.com/2026/06/epic-games-releases-realityscan-2-2-with-amd-gpu-support/#respond</comments>
		<pubDate>Thu, 25 Jun 2026 09:22:11 +0000</pubDate>
		<dc:creator><![CDATA[Jim Thacker]]></dc:creator>
				<category><![CDATA[News & Events]]></category>
		<category><![CDATA[3D scanning]]></category>
		<category><![CDATA[AMD]]></category>
		<category><![CDATA[AR]]></category>
		<category><![CDATA[arch viz]]></category>
		<category><![CDATA[architectural visualization]]></category>
		<category><![CDATA[CLI]]></category>
		<category><![CDATA[command line]]></category>
		<category><![CDATA[convert equirectangular image to cubemap]]></category>
		<category><![CDATA[Epic Games]]></category>
		<category><![CDATA[free edition]]></category>
		<category><![CDATA[free to indie artists]]></category>
		<category><![CDATA[free to indie studios]]></category>
		<category><![CDATA[game art]]></category>
		<category><![CDATA[game development]]></category>
		<category><![CDATA[GPU acceleration]]></category>
		<category><![CDATA[Heterogeneous-Compute Interface for Portability]]></category>
		<category><![CDATA[hip]]></category>
		<category><![CDATA[LIDAR]]></category>
		<category><![CDATA[Linux]]></category>
		<category><![CDATA[motion graphics]]></category>
		<category><![CDATA[new features]]></category>
		<category><![CDATA[NVIDIA]]></category>
		<category><![CDATA[Pano2Views]]></category>
		<category><![CDATA[Photogrammetry]]></category>
		<category><![CDATA[price]]></category>
		<category><![CDATA[Radeon AI PRO R9000 Series]]></category>
		<category><![CDATA[Radeon Pro W7000 Series]]></category>
		<category><![CDATA[Radeon RX 7000 Series]]></category>
		<category><![CDATA[Radeon RX 9000 Series]]></category>
		<category><![CDATA[RealityCapture]]></category>
		<category><![CDATA[RealityScan]]></category>
		<category><![CDATA[RealityScan 2.2]]></category>
		<category><![CDATA[Ryzen AI Max Pro Series]]></category>
		<category><![CDATA[Strix Halo]]></category>
		<category><![CDATA[system requirements]]></category>
		<category><![CDATA[vfx]]></category>
		<category><![CDATA[virtual reality]]></category>
		<category><![CDATA[visual effects]]></category>
		<category><![CDATA[visualization]]></category>
		<category><![CDATA[VR]]></category>
		<category><![CDATA[XMP]]></category>

		<guid isPermaLink="false">https://www.cgchannel.com/?p=176929</guid>
		<description><![CDATA[Pro photogrammetry tool can now use both AMD consumer and workstation GPUs to speed up processing. Free to indie artists.]]></description>
		<wfw:commentRss>https://www.cgchannel.com/2026/06/epic-games-releases-realityscan-2-2-with-amd-gpu-support/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>New motion graphics tool Caddis puts a node graph in every layer</title>
		<link>https://www.cgchannel.com/2026/06/new-motion-graphics-tool-caddis-puts-a-node-graph-in-every-layer/</link>
		<comments>https://www.cgchannel.com/2026/06/new-motion-graphics-tool-caddis-puts-a-node-graph-in-every-layer/#respond</comments>
		<pubDate>Thu, 25 Jun 2026 06:00:31 +0000</pubDate>
		<dc:creator><![CDATA[Jim Thacker]]></dc:creator>
				<category><![CDATA[Free Resources]]></category>
		<category><![CDATA[After Effects]]></category>
		<category><![CDATA[alternative to After Effects]]></category>
		<category><![CDATA[Autograph]]></category>
		<category><![CDATA[Caddis]]></category>
		<category><![CDATA[Cavalry]]></category>
		<category><![CDATA[compositing]]></category>
		<category><![CDATA[EXR]]></category>
		<category><![CDATA[H.264]]></category>
		<category><![CDATA[layer-based]]></category>
		<category><![CDATA[macOS]]></category>
		<category><![CDATA[motion design]]></category>
		<category><![CDATA[motion graphics]]></category>
		<category><![CDATA[node graph]]></category>
		<category><![CDATA[planar tracking]]></category>
		<category><![CDATA[PNG]]></category>
		<category><![CDATA[point tracking]]></category>
		<category><![CDATA[price]]></category>
		<category><![CDATA[ProRes]]></category>
		<category><![CDATA[release date]]></category>
		<category><![CDATA[system requirements]]></category>
		<category><![CDATA[Windows]]></category>

		<guid isPermaLink="false">https://www.cgchannel.com/?p=176114</guid>
		<description><![CDATA[Updated: check out motion designer Mike Gaynor's neat After Effects alternative, currently free in beta - and now available for Windows.]]></description>
		<wfw:commentRss>https://www.cgchannel.com/2026/06/new-motion-graphics-tool-caddis-puts-a-node-graph-in-every-layer/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Adobe releases Substance 3D Painter 12.1</title>
		<link>https://www.cgchannel.com/2026/06/adobe-releases-substance-3d-painter-12-1/</link>
		<comments>https://www.cgchannel.com/2026/06/adobe-releases-substance-3d-painter-12-1/#respond</comments>
		<pubDate>Wed, 24 Jun 2026 16:33:19 +0000</pubDate>
		<dc:creator><![CDATA[Jim Thacker]]></dc:creator>
				<category><![CDATA[News & Events]]></category>
		<category><![CDATA[3D painting]]></category>
		<category><![CDATA[Adobe]]></category>
		<category><![CDATA[automatic UV unwrapping]]></category>
		<category><![CDATA[continuous rebaking]]></category>
		<category><![CDATA[game development]]></category>
		<category><![CDATA[hard surface model]]></category>
		<category><![CDATA[new features]]></category>
		<category><![CDATA[OpenPBR]]></category>
		<category><![CDATA[perpetual license]]></category>
		<category><![CDATA[price]]></category>
		<category><![CDATA[skew correction]]></category>
		<category><![CDATA[Substance 3D Painter 12.1]]></category>
		<category><![CDATA[system requirements]]></category>
		<category><![CDATA[texture baking]]></category>
		<category><![CDATA[texturing]]></category>
		<category><![CDATA[USD]]></category>
		<category><![CDATA[vfx]]></category>
		<category><![CDATA[visual effects]]></category>
		<category><![CDATA[visualization]]></category>

		<guid isPermaLink="false">https://www.cgchannel.com/?p=176901</guid>
		<description><![CDATA[Update to the 3D texture painting software for games and VFX reworks baking and UV unwrapping. Check out all of the new features.]]></description>
		<wfw:commentRss>https://www.cgchannel.com/2026/06/adobe-releases-substance-3d-painter-12-1/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		</item>
		<item>
		<title>Reallusion releases free animation tool iClone Personal</title>
		<link>https://www.cgchannel.com/2026/06/reallusion-releases-free-animation-tool-iclone-personal/</link>
		<comments>https://www.cgchannel.com/2026/06/reallusion-releases-free-animation-tool-iclone-personal/#respond</comments>
		<pubDate>Wed, 24 Jun 2026 14:15:04 +0000</pubDate>
		<dc:creator><![CDATA[Jim Thacker]]></dc:creator>
				<category><![CDATA[Free Resources]]></category>
		<category><![CDATA[AI rendering]]></category>
		<category><![CDATA[AI Studio]]></category>
		<category><![CDATA[animation]]></category>
		<category><![CDATA[Character Animation]]></category>
		<category><![CDATA[character creation]]></category>
		<category><![CDATA[character creator]]></category>
		<category><![CDATA[Character Creator 5.1]]></category>
		<category><![CDATA[Character Creator 5.11]]></category>
		<category><![CDATA[character generation]]></category>
		<category><![CDATA[download]]></category>
		<category><![CDATA[FluX]]></category>
		<category><![CDATA[free]]></category>
		<category><![CDATA[free edition]]></category>
		<category><![CDATA[game development]]></category>
		<category><![CDATA[generative AI]]></category>
		<category><![CDATA[GPU rendering]]></category>
		<category><![CDATA[iClone]]></category>
		<category><![CDATA[iClone 365]]></category>
		<category><![CDATA[iClone 8.7]]></category>
		<category><![CDATA[iClone 8.73]]></category>
		<category><![CDATA[iClone Personal]]></category>
		<category><![CDATA[limitations]]></category>
		<category><![CDATA[motion graphics]]></category>
		<category><![CDATA[Nano Banana]]></category>
		<category><![CDATA[perpetual license]]></category>
		<category><![CDATA[price]]></category>
		<category><![CDATA[real time]]></category>
		<category><![CDATA[Reallusion]]></category>
		<category><![CDATA[restrictions]]></category>
		<category><![CDATA[RTX Render]]></category>
		<category><![CDATA[Seedance]]></category>
		<category><![CDATA[subscription]]></category>
		<category><![CDATA[system requirements]]></category>
		<category><![CDATA[Veo]]></category>
		<category><![CDATA[vfx]]></category>
		<category><![CDATA[visual effects]]></category>

		<guid isPermaLink="false">https://www.cgchannel.com/?p=176884</guid>
		<description><![CDATA[New free edition of the real-time animation software can be used indefinitely, including on commercial projects - but there are limitations.]]></description>
		<wfw:commentRss>https://www.cgchannel.com/2026/06/reallusion-releases-free-animation-tool-iclone-personal/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Discover 5 key features for CG artists in Godot 4.7</title>
		<link>https://www.cgchannel.com/2026/06/discover-5-key-features-for-cg-artists-in-godot-4-7/</link>
		<comments>https://www.cgchannel.com/2026/06/discover-5-key-features-for-cg-artists-in-godot-4-7/#respond</comments>
		<pubDate>Wed, 24 Jun 2026 04:45:59 +0000</pubDate>
		<dc:creator><![CDATA[Jim Thacker]]></dc:creator>
				<category><![CDATA[News & Events]]></category>
		<category><![CDATA[3D gizmo]]></category>
		<category><![CDATA[5 key features for CG artists]]></category>
		<category><![CDATA[Android]]></category>
		<category><![CDATA[animation]]></category>
		<category><![CDATA[area light]]></category>
		<category><![CDATA[Blender]]></category>
		<category><![CDATA[clearcoat]]></category>
		<category><![CDATA[collision shape]]></category>
		<category><![CDATA[Disney principled]]></category>
		<category><![CDATA[download]]></category>
		<category><![CDATA[DrawableTexture2D]]></category>
		<category><![CDATA[Focus Selection]]></category>
		<category><![CDATA[free]]></category>
		<category><![CDATA[game development]]></category>
		<category><![CDATA[Game Engine]]></category>
		<category><![CDATA[Godot]]></category>
		<category><![CDATA[Godot 4.7]]></category>
		<category><![CDATA[Godot editor]]></category>
		<category><![CDATA[HDR]]></category>
		<category><![CDATA[key features for CG artists]]></category>
		<category><![CDATA[lighting]]></category>
		<category><![CDATA[MIT license]]></category>
		<category><![CDATA[new features]]></category>
		<category><![CDATA[open source]]></category>
		<category><![CDATA[real time]]></category>
		<category><![CDATA[rendering]]></category>
		<category><![CDATA[Steam Frame]]></category>
		<category><![CDATA[system requirements]]></category>
		<category><![CDATA[trackball navigation]]></category>
		<category><![CDATA[vertex snapping]]></category>
		<category><![CDATA[XR]]></category>

		<guid isPermaLink="false">https://www.cgchannel.com/?p=176830</guid>
		<description><![CDATA[Read our pick of the latest artist features in the open-source game engine and real-time renderer, from better area lighting to HDR output.]]></description>
		<wfw:commentRss>https://www.cgchannel.com/2026/06/discover-5-key-features-for-cg-artists-in-godot-4-7/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<item>
		<title>EA&#8217;s Battlefield Studios backs the Godot Development Fund</title>
		<link>https://www.cgchannel.com/2026/06/eas-battlefield-studios-backs-the-godot-development-fund/</link>
		<comments>https://www.cgchannel.com/2026/06/eas-battlefield-studios-backs-the-godot-development-fund/#respond</comments>
		<pubDate>Wed, 24 Jun 2026 04:30:21 +0000</pubDate>
		<dc:creator><![CDATA[Jim Thacker]]></dc:creator>
				<category><![CDATA[News & Events]]></category>
		<category><![CDATA[Battlefield Portal]]></category>
		<category><![CDATA[Battlefield Studios]]></category>
		<category><![CDATA[Corporate Patron]]></category>
		<category><![CDATA[Criterion Games]]></category>
		<category><![CDATA[DICE]]></category>
		<category><![CDATA[EA]]></category>
		<category><![CDATA[game art]]></category>
		<category><![CDATA[game development]]></category>
		<category><![CDATA[Game Engine]]></category>
		<category><![CDATA[game studio]]></category>
		<category><![CDATA[Godot]]></category>
		<category><![CDATA[Godot Development Fund]]></category>
		<category><![CDATA[level editor]]></category>
		<category><![CDATA[open source]]></category>
		<category><![CDATA[Real Time Renderer]]></category>

		<guid isPermaLink="false">https://www.cgchannel.com/?p=176856</guid>
		<description><![CDATA[Battlefield 6 developer becomes the latest - and highest-profile Corporate Platinum sponsor - of the open-source game engine.]]></description>
		<wfw:commentRss>https://www.cgchannel.com/2026/06/eas-battlefield-studios-backs-the-godot-development-fund/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<item>
		<title>Autodesk releases Arnold 7.5.2 with 3D Gaussian Splatting</title>
		<link>https://www.cgchannel.com/2026/06/autodesk-releases-arnold-7-5-2-with-support-for-gaussian-splatting/</link>
		<comments>https://www.cgchannel.com/2026/06/autodesk-releases-arnold-7-5-2-with-support-for-gaussian-splatting/#respond</comments>
		<pubDate>Tue, 23 Jun 2026 09:26:02 +0000</pubDate>
		<dc:creator><![CDATA[Jim Thacker]]></dc:creator>
				<category><![CDATA[News & Events]]></category>
		<category><![CDATA[3D Gaussian Splatting]]></category>
		<category><![CDATA[3DGS]]></category>
		<category><![CDATA[3ds max]]></category>
		<category><![CDATA[Arnold]]></category>
		<category><![CDATA[Arnold 7.5.2]]></category>
		<category><![CDATA[autodesk]]></category>
		<category><![CDATA[bloom]]></category>
		<category><![CDATA[C4DtoA]]></category>
		<category><![CDATA[C4DtoA 4.9.2]]></category>
		<category><![CDATA[cel shading]]></category>
		<category><![CDATA[Cinema 4D]]></category>
		<category><![CDATA[cloud rendering]]></category>
		<category><![CDATA[CPU rendering]]></category>
		<category><![CDATA[Flow Render]]></category>
		<category><![CDATA[Gaussian Splat Shader]]></category>
		<category><![CDATA[GPU rendering]]></category>
		<category><![CDATA[Houdini]]></category>
		<category><![CDATA[HtoA]]></category>
		<category><![CDATA[HtoA 6.5.2]]></category>
		<category><![CDATA[IES light]]></category>
		<category><![CDATA[Katana]]></category>
		<category><![CDATA[KtoA]]></category>
		<category><![CDATA[KtoA 4.5.2]]></category>
		<category><![CDATA[MAXtoA]]></category>
		<category><![CDATA[MAXtoA 5.9.3]]></category>
		<category><![CDATA[Maya]]></category>
		<category><![CDATA[motion graphics]]></category>
		<category><![CDATA[mtoa]]></category>
		<category><![CDATA[MtoA 5.6.2]]></category>
		<category><![CDATA[new features]]></category>
		<category><![CDATA[noice]]></category>
		<category><![CDATA[non-photorealistic rendering]]></category>
		<category><![CDATA[NPR]]></category>
		<category><![CDATA[PLY]]></category>
		<category><![CDATA[Points node]]></category>
		<category><![CDATA[price]]></category>
		<category><![CDATA[Ramp shader]]></category>
		<category><![CDATA[relight 3D Gaussian Splat]]></category>
		<category><![CDATA[render 3D Gaussian Splat]]></category>
		<category><![CDATA[render denoising]]></category>
		<category><![CDATA[renderer]]></category>
		<category><![CDATA[Shader to RGBA node]]></category>
		<category><![CDATA[system requirements]]></category>
		<category><![CDATA[Tone Zones node]]></category>
		<category><![CDATA[USD]]></category>
		<category><![CDATA[USD 26.03]]></category>
		<category><![CDATA[USDLux]]></category>
		<category><![CDATA[vfx]]></category>
		<category><![CDATA[visual effects]]></category>

		<guid isPermaLink="false">https://www.cgchannel.com/?p=176803</guid>
		<description><![CDATA[Check out the new features in the production renderer, including the option to relight and render imported 3D Gaussian Splats.]]></description>
		<wfw:commentRss>https://www.cgchannel.com/2026/06/autodesk-releases-arnold-7-5-2-with-support-for-gaussian-splatting/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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