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	<title>CG Channel</title>
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	<link>https://www.cgchannel.com</link>
	<description>Community for Entertainment Artists</description>
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		<title>The Gnomon Workshop releases Introduction to ZBrush 2024</title>
		<link>https://www.cgchannel.com/2024/09/the-gnomon-workshop-releases-introduction-to-zbrush-2024/</link>
		<comments>https://www.cgchannel.com/2024/09/the-gnomon-workshop-releases-introduction-to-zbrush-2024/#respond</comments>
		<pubDate>Sun, 29 Sep 2024 09:05:33 +0000</pubDate>
		<dc:creator><![CDATA[Jim Thacker]]></dc:creator>
				<category><![CDATA[News & Events]]></category>
		<category><![CDATA[3D painting]]></category>
		<category><![CDATA[character sculpting]]></category>
		<category><![CDATA[concept design]]></category>
		<category><![CDATA[creature sculpting]]></category>
		<category><![CDATA[digital painting]]></category>
		<category><![CDATA[digital sculpting]]></category>
		<category><![CDATA[DynaMesh]]></category>
		<category><![CDATA[game art]]></category>
		<category><![CDATA[game development]]></category>
		<category><![CDATA[Gnomon]]></category>
		<category><![CDATA[hard surface modeling]]></category>
		<category><![CDATA[Introduction to ZBrush 2024]]></category>
		<category><![CDATA[Madeleine Spencer]]></category>
		<category><![CDATA[PolyPaint]]></category>
		<category><![CDATA[prop design]]></category>
		<category><![CDATA[rendering]]></category>
		<category><![CDATA[retopology]]></category>
		<category><![CDATA[subdivision]]></category>
		<category><![CDATA[texture maps]]></category>
		<category><![CDATA[texture painting]]></category>
		<category><![CDATA[texturing]]></category>
		<category><![CDATA[The Gnomon Workshop]]></category>
		<category><![CDATA[Training]]></category>
		<category><![CDATA[tutorial]]></category>
		<category><![CDATA[UV unwrapping]]></category>
		<category><![CDATA[vfx]]></category>
		<category><![CDATA[video]]></category>
		<category><![CDATA[visual effects]]></category>
		<category><![CDATA[ZBrush]]></category>
		<category><![CDATA[ZBrush 2024]]></category>

		<guid isPermaLink="false">https://www.cgchannel.com/?p=161497</guid>
		<description><![CDATA[Get up to speed with the digital sculpting software with Madeleine Scott-Spencer's popular tutorial, now updated for ZBrush 2024.]]></description>
		<wfw:commentRss>https://www.cgchannel.com/2024/09/the-gnomon-workshop-releases-introduction-to-zbrush-2024/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Free Nuke plugin pScatter &#8216;breaks up your perfect CG renders&#8217;</title>
		<link>https://www.cgchannel.com/2024/09/free-nuke-plugin-pscatter-breaks-up-your-perfect-cg-renders/</link>
		<comments>https://www.cgchannel.com/2024/09/free-nuke-plugin-pscatter-breaks-up-your-perfect-cg-renders/#respond</comments>
		<pubDate>Sun, 29 Sep 2024 08:19:19 +0000</pubDate>
		<dc:creator><![CDATA[Jim Thacker]]></dc:creator>
				<category><![CDATA[Free Resources]]></category>
		<category><![CDATA[News & Events]]></category>
		<category><![CDATA[Blender]]></category>
		<category><![CDATA[compositing]]></category>
		<category><![CDATA[Compositing Academy]]></category>
		<category><![CDATA[dirt]]></category>
		<category><![CDATA[download]]></category>
		<category><![CDATA[free]]></category>
		<category><![CDATA[Houdini]]></category>
		<category><![CDATA[look development]]></category>
		<category><![CDATA[Maya]]></category>
		<category><![CDATA[motion graphics]]></category>
		<category><![CDATA[nuke]]></category>
		<category><![CDATA[plugin]]></category>
		<category><![CDATA[position data]]></category>
		<category><![CDATA[rain]]></category>
		<category><![CDATA[scratches]]></category>
		<category><![CDATA[snow]]></category>
		<category><![CDATA[system requirements]]></category>
		<category><![CDATA[Unreal Engine]]></category>
		<category><![CDATA[vfx]]></category>
		<category><![CDATA[visual effects]]></category>
		<category><![CDATA[World Position Pass]]></category>

		<guid isPermaLink="false">https://www.cgchannel.com/?p=161486</guid>
		<description><![CDATA[Handy add-on uses position data to add imperfections to renders from 3D applications like Blender, Houdini and Maya within Nuke.]]></description>
		<wfw:commentRss>https://www.cgchannel.com/2024/09/free-nuke-plugin-pscatter-breaks-up-your-perfect-cg-renders/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Free tool: 3DGS Render renders 3D Gaussian Splats inside Blender</title>
		<link>https://www.cgchannel.com/2024/09/free-tool-3dgs-render-renders-3d-gaussian-splats-inside-blender/</link>
		<comments>https://www.cgchannel.com/2024/09/free-tool-3dgs-render-renders-3d-gaussian-splats-inside-blender/#respond</comments>
		<pubDate>Sat, 28 Sep 2024 08:35:21 +0000</pubDate>
		<dc:creator><![CDATA[Jim Thacker]]></dc:creator>
				<category><![CDATA[Free Resources]]></category>
		<category><![CDATA[News & Events]]></category>
		<category><![CDATA[3D Gaussian Splatting]]></category>
		<category><![CDATA[3D scanning]]></category>
		<category><![CDATA[3DGS]]></category>
		<category><![CDATA[3DGS Render]]></category>
		<category><![CDATA[AI-assisted]]></category>
		<category><![CDATA[Apache 2.0]]></category>
		<category><![CDATA[Blender]]></category>
		<category><![CDATA[Cycles]]></category>
		<category><![CDATA[download]]></category>
		<category><![CDATA[Eevee]]></category>
		<category><![CDATA[free]]></category>
		<category><![CDATA[free. open source]]></category>
		<category><![CDATA[import 3DGS into Blender]]></category>
		<category><![CDATA[Kiri Engine]]></category>
		<category><![CDATA[KIRI Innovations]]></category>
		<category><![CDATA[limitations]]></category>
		<category><![CDATA[manipulate 3DGS scan in Blender]]></category>
		<category><![CDATA[open source]]></category>
		<category><![CDATA[PLY]]></category>
		<category><![CDATA[point cloud]]></category>
		<category><![CDATA[render 3DGS scan in Blender]]></category>
		<category><![CDATA[restrictions]]></category>
		<category><![CDATA[system requirements]]></category>

		<guid isPermaLink="false">https://www.cgchannel.com/?p=161471</guid>
		<description><![CDATA[Neat free add-on from the developer of Kiri Engine lets you manipulate and render 3DGS scans directly inside Blender.]]></description>
		<wfw:commentRss>https://www.cgchannel.com/2024/09/free-tool-3dgs-render-renders-3d-gaussian-splats-inside-blender/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Unity previews its roadmap for Unity 6.1 and beyond</title>
		<link>https://www.cgchannel.com/2024/09/unity-previews-its-roadmap-for-unity-6-1-and-beyond/</link>
		<comments>https://www.cgchannel.com/2024/09/unity-previews-its-roadmap-for-unity-6-1-and-beyond/#respond</comments>
		<pubDate>Thu, 26 Sep 2024 06:30:41 +0000</pubDate>
		<dc:creator><![CDATA[Jim Thacker]]></dc:creator>
				<category><![CDATA[News & Events]]></category>
		<category><![CDATA[advanced tessellation]]></category>
		<category><![CDATA[animation]]></category>
		<category><![CDATA[animation remapping]]></category>
		<category><![CDATA[Built-In Render]]></category>
		<category><![CDATA[Built-In Render Pipeline deprecated]]></category>
		<category><![CDATA[Character Animation]]></category>
		<category><![CDATA[CoreCLR]]></category>
		<category><![CDATA[deferred rendering]]></category>
		<category><![CDATA[ECS]]></category>
		<category><![CDATA[entity component system]]></category>
		<category><![CDATA[Facebook Instant Games]]></category>
		<category><![CDATA[foldable screen]]></category>
		<category><![CDATA[GameObject]]></category>
		<category><![CDATA[GPU Resident Drawer]]></category>
		<category><![CDATA[HDRP]]></category>
		<category><![CDATA[high definition render pipeline]]></category>
		<category><![CDATA[Meta Quest]]></category>
		<category><![CDATA[Mono]]></category>
		<category><![CDATA[new features]]></category>
		<category><![CDATA[OpenPBR]]></category>
		<category><![CDATA[procedural ruleset]]></category>
		<category><![CDATA[release date]]></category>
		<category><![CDATA[Scriptable Render Pipeline]]></category>
		<category><![CDATA[scripting]]></category>
		<category><![CDATA[Shader Graph]]></category>
		<category><![CDATA[Shader Graph 2]]></category>
		<category><![CDATA[socket object]]></category>
		<category><![CDATA[SRP]]></category>
		<category><![CDATA[state machine]]></category>
		<category><![CDATA[terrain blending]]></category>
		<category><![CDATA[terrain masking]]></category>
		<category><![CDATA[terrain services]]></category>
		<category><![CDATA[tessellation]]></category>
		<category><![CDATA[Unified Lit shader]]></category>
		<category><![CDATA[Unified Renderer]]></category>
		<category><![CDATA[Unite 2024]]></category>
		<category><![CDATA[Unity]]></category>
		<category><![CDATA[Unity 6]]></category>
		<category><![CDATA[Unity 6 Preview]]></category>
		<category><![CDATA[Unity 6 product roadmap]]></category>
		<category><![CDATA[Unity 6.1]]></category>
		<category><![CDATA[Unity 7]]></category>
		<category><![CDATA[Unity Runtime Fee]]></category>
		<category><![CDATA[Unity Runtime Fee cancelled]]></category>
		<category><![CDATA[Unity Runtime Fee scrapped]]></category>
		<category><![CDATA[Universal Render Pipeline]]></category>
		<category><![CDATA[URP]]></category>
		<category><![CDATA[virtual texturing]]></category>
		<category><![CDATA[visual debugging]]></category>
		<category><![CDATA[world building]]></category>

		<guid isPermaLink="false">https://www.cgchannel.com/?p=161355</guid>
		<description><![CDATA[Updated: See the new tools due in the game engine in 2025, including updates to shading, rendering, animation and world building.]]></description>
		<wfw:commentRss>https://www.cgchannel.com/2024/09/unity-previews-its-roadmap-for-unity-6-1-and-beyond/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>iToo Software releases Forest Pack 9.0 for 3ds Max</title>
		<link>https://www.cgchannel.com/2024/09/itoo-software-releases-forest-pack-9-for-3ds-max/</link>
		<comments>https://www.cgchannel.com/2024/09/itoo-software-releases-forest-pack-9-for-3ds-max/#respond</comments>
		<pubDate>Thu, 26 Sep 2024 06:00:44 +0000</pubDate>
		<dc:creator><![CDATA[Jim Thacker]]></dc:creator>
				<category><![CDATA[News & Events]]></category>
		<category><![CDATA[3D ivy]]></category>
		<category><![CDATA[3D plant]]></category>
		<category><![CDATA[3D plants]]></category>
		<category><![CDATA[3ds max]]></category>
		<category><![CDATA[arch viz]]></category>
		<category><![CDATA[architectural visualization]]></category>
		<category><![CDATA[Arnold]]></category>
		<category><![CDATA[climbing plant]]></category>
		<category><![CDATA[Corona Renderer]]></category>
		<category><![CDATA[distribution map]]></category>
		<category><![CDATA[Forest Pack]]></category>
		<category><![CDATA[Forest Pack 9]]></category>
		<category><![CDATA[Forest Pack 9.0]]></category>
		<category><![CDATA[Forest Pack Lite]]></category>
		<category><![CDATA[Forest Pack Pro]]></category>
		<category><![CDATA[Forest Set]]></category>
		<category><![CDATA[ForestIvy]]></category>
		<category><![CDATA[ForestSet]]></category>
		<category><![CDATA[free edition]]></category>
		<category><![CDATA[instancing]]></category>
		<category><![CDATA[iToo Software]]></category>
		<category><![CDATA[Ivy Generator]]></category>
		<category><![CDATA[Libray Browser]]></category>
		<category><![CDATA[new features]]></category>
		<category><![CDATA[object scattering]]></category>
		<category><![CDATA[plugin]]></category>
		<category><![CDATA[price]]></category>
		<category><![CDATA[Randomize Stacked]]></category>
		<category><![CDATA[scattering]]></category>
		<category><![CDATA[system requirements]]></category>
		<category><![CDATA[V-Ray]]></category>
		<category><![CDATA[V-Ray Proxy]]></category>
		<category><![CDATA[vegetation]]></category>
		<category><![CDATA[visual effects]]></category>

		<guid isPermaLink="false">https://www.cgchannel.com/?p=161451</guid>
		<description><![CDATA[Major update to the popular scattering plugin adds new ForestIvy add-on for generating 3D ivy and other climbing plants.]]></description>
		<wfw:commentRss>https://www.cgchannel.com/2024/09/itoo-software-releases-forest-pack-9-for-3ds-max/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Check out Blender 4.3&#8217;s new SLIM UV unwrapping system</title>
		<link>https://www.cgchannel.com/2024/09/check-out-blender-4-3s-new-slim-uv-unwrapping-system/</link>
		<comments>https://www.cgchannel.com/2024/09/check-out-blender-4-3s-new-slim-uv-unwrapping-system/#respond</comments>
		<pubDate>Wed, 25 Sep 2024 07:47:08 +0000</pubDate>
		<dc:creator><![CDATA[Jim Thacker]]></dc:creator>
				<category><![CDATA[News & Events]]></category>
		<category><![CDATA[3D modeling]]></category>
		<category><![CDATA[alpha]]></category>
		<category><![CDATA[Angle Based]]></category>
		<category><![CDATA[Blender 4.3]]></category>
		<category><![CDATA[Concept Art]]></category>
		<category><![CDATA[Conformal]]></category>
		<category><![CDATA[download]]></category>
		<category><![CDATA[free]]></category>
		<category><![CDATA[game development]]></category>
		<category><![CDATA[Łukasz Czyż]]></category>
		<category><![CDATA[Minimum Stretch]]></category>
		<category><![CDATA[motion graphics]]></category>
		<category><![CDATA[open source]]></category>
		<category><![CDATA[release date]]></category>
		<category><![CDATA[Scalable Local Injective Mappings]]></category>
		<category><![CDATA[SLIM]]></category>
		<category><![CDATA[system requirements]]></category>
		<category><![CDATA[uv mapping]]></category>
		<category><![CDATA[UV unwrapping]]></category>
		<category><![CDATA[UVPackmaster 3 for Blender]]></category>
		<category><![CDATA[vfx]]></category>
		<category><![CDATA[visual effects]]></category>

		<guid isPermaLink="false">https://www.cgchannel.com/?p=161431</guid>
		<description><![CDATA[Try the 'state-of-the-art' new iterative UV unwrapping algorithm available in alpha builds of the open-source 3D software.]]></description>
		<wfw:commentRss>https://www.cgchannel.com/2024/09/check-out-blender-4-3s-new-slim-uv-unwrapping-system/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Free tool: KitBash3D&#8217;s Cargo</title>
		<link>https://www.cgchannel.com/2024/09/free-tool-kitbash3ds-cargo-browser/</link>
		<comments>https://www.cgchannel.com/2024/09/free-tool-kitbash3ds-cargo-browser/#respond</comments>
		<pubDate>Wed, 25 Sep 2024 06:00:32 +0000</pubDate>
		<dc:creator><![CDATA[Jim Thacker]]></dc:creator>
				<category><![CDATA[Free Resources]]></category>
		<category><![CDATA[News & Events]]></category>
		<category><![CDATA[3D builiding]]></category>
		<category><![CDATA[3D model]]></category>
		<category><![CDATA[3D plant]]></category>
		<category><![CDATA[3ds max]]></category>
		<category><![CDATA[Americana]]></category>
		<category><![CDATA[animation]]></category>
		<category><![CDATA[asset browser]]></category>
		<category><![CDATA[AtomPunk]]></category>
		<category><![CDATA[Blender]]></category>
		<category><![CDATA[Cargo]]></category>
		<category><![CDATA[Cargo 1.1]]></category>
		<category><![CDATA[Cinema 4D]]></category>
		<category><![CDATA[Concept Art]]></category>
		<category><![CDATA[concept design]]></category>
		<category><![CDATA[cyberpunk]]></category>
		<category><![CDATA[download]]></category>
		<category><![CDATA[export KitBash3D asset to 3ds Max]]></category>
		<category><![CDATA[export KitBash3D asset to Blender]]></category>
		<category><![CDATA[export KitBash3D asset to Maya]]></category>
		<category><![CDATA[export KitBash3D asset to Unreal Engine]]></category>
		<category><![CDATA[free]]></category>
		<category><![CDATA[free account]]></category>
		<category><![CDATA[game art]]></category>
		<category><![CDATA[game development]]></category>
		<category><![CDATA[Houdini]]></category>
		<category><![CDATA[kitbash asset]]></category>
		<category><![CDATA[KitBash3d]]></category>
		<category><![CDATA[kitbashing]]></category>
		<category><![CDATA[Mac]]></category>
		<category><![CDATA[macOS]]></category>
		<category><![CDATA[material]]></category>
		<category><![CDATA[Maya]]></category>
		<category><![CDATA[Mission to Minerva]]></category>
		<category><![CDATA[Neo San Francisco]]></category>
		<category><![CDATA[price]]></category>
		<category><![CDATA[Sci-Fi]]></category>
		<category><![CDATA[system requirements]]></category>
		<category><![CDATA[Treasure Island]]></category>
		<category><![CDATA[UE5]]></category>
		<category><![CDATA[Unity]]></category>
		<category><![CDATA[Unreal Engine]]></category>
		<category><![CDATA[Unreal Engine 5]]></category>
		<category><![CDATA[vfx]]></category>
		<category><![CDATA[visual effects]]></category>

		<guid isPermaLink="false">https://www.cgchannel.com/?p=147078</guid>
		<description><![CDATA[Now available for Mac: get access to 150+ free 3D models and materials for 3ds Max, Blender, C4D, Maya and UE5 with KitBash3D's asset browser]]></description>
		<wfw:commentRss>https://www.cgchannel.com/2024/09/free-tool-kitbash3ds-cargo-browser/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Nevercenter releases Silo 2024.3 and Milo 2024.0</title>
		<link>https://www.cgchannel.com/2024/09/nevercenter-releases-silo-2024/</link>
		<comments>https://www.cgchannel.com/2024/09/nevercenter-releases-silo-2024/#respond</comments>
		<pubDate>Wed, 25 Sep 2024 04:30:03 +0000</pubDate>
		<dc:creator><![CDATA[Jim Thacker]]></dc:creator>
				<category><![CDATA[News & Events]]></category>
		<category><![CDATA[3D modeling]]></category>
		<category><![CDATA[Apple Silicon]]></category>
		<category><![CDATA[AR]]></category>
		<category><![CDATA[Auto UVs]]></category>
		<category><![CDATA[Boolean modeling]]></category>
		<category><![CDATA[Boolean modifier]]></category>
		<category><![CDATA[Chain Replicate]]></category>
		<category><![CDATA[extrude geometry]]></category>
		<category><![CDATA[File Instance]]></category>
		<category><![CDATA[file referencing]]></category>
		<category><![CDATA[game development]]></category>
		<category><![CDATA[gradient background]]></category>
		<category><![CDATA[low-poly modeling]]></category>
		<category><![CDATA[Milo]]></category>
		<category><![CDATA[Milo 2023.1]]></category>
		<category><![CDATA[Milo 2024]]></category>
		<category><![CDATA[Milo 2024.0]]></category>
		<category><![CDATA[motion graphics]]></category>
		<category><![CDATA[native Apple Silicon support]]></category>
		<category><![CDATA[Nevercenter]]></category>
		<category><![CDATA[new features]]></category>
		<category><![CDATA[Path Extrusion]]></category>
		<category><![CDATA[Planar Regions]]></category>
		<category><![CDATA[polygon modeling]]></category>
		<category><![CDATA[price]]></category>
		<category><![CDATA[procedural modeling]]></category>
		<category><![CDATA[real time]]></category>
		<category><![CDATA[rendering]]></category>
		<category><![CDATA[Silo]]></category>
		<category><![CDATA[Silo 2024]]></category>
		<category><![CDATA[Silo 2024.0]]></category>
		<category><![CDATA[Silo 2024.1]]></category>
		<category><![CDATA[Silo 2024.2]]></category>
		<category><![CDATA[Silo 2024.3]]></category>
		<category><![CDATA[Sub-D modeling]]></category>
		<category><![CDATA[subdivision surface modeling]]></category>
		<category><![CDATA[system requirements]]></category>
		<category><![CDATA[texture projection]]></category>
		<category><![CDATA[Unreal Engine]]></category>
		<category><![CDATA[uv mapping]]></category>
		<category><![CDATA[UV unwrapping]]></category>

		<guid isPermaLink="false">https://www.cgchannel.com/?p=152099</guid>
		<description><![CDATA[Check out the new features in the lightweight 3D modeling software, including modifiers for Boolean modeling, extrusion and replication.]]></description>
		<wfw:commentRss>https://www.cgchannel.com/2024/09/nevercenter-releases-silo-2024/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>NIM Labs launches NIM 7.0</title>
		<link>https://www.cgchannel.com/2024/09/nim-labs-launches-nim-7-0/</link>
		<comments>https://www.cgchannel.com/2024/09/nim-labs-launches-nim-7-0/#respond</comments>
		<pubDate>Wed, 25 Sep 2024 04:00:13 +0000</pubDate>
		<dc:creator><![CDATA[Jim Thacker]]></dc:creator>
				<category><![CDATA[News & Events]]></category>
		<category><![CDATA[bundles]]></category>
		<category><![CDATA[conflict detection]]></category>
		<category><![CDATA[conflict scenario]]></category>
		<category><![CDATA[financial management]]></category>
		<category><![CDATA[installed locally]]></category>
		<category><![CDATA[job bidding]]></category>
		<category><![CDATA[Jobs view]]></category>
		<category><![CDATA[motion graphics]]></category>
		<category><![CDATA[new features]]></category>
		<category><![CDATA[NIM]]></category>
		<category><![CDATA[NIM 7.0]]></category>
		<category><![CDATA[NIM Labs]]></category>
		<category><![CDATA[Ntropic]]></category>
		<category><![CDATA[price]]></category>
		<category><![CDATA[production tracking]]></category>
		<category><![CDATA[project management]]></category>
		<category><![CDATA[resource use]]></category>
		<category><![CDATA[resource utilization]]></category>
		<category><![CDATA[scheduling]]></category>
		<category><![CDATA[shot review]]></category>
		<category><![CDATA[studio management]]></category>
		<category><![CDATA[system requirements]]></category>
		<category><![CDATA[vfx]]></category>
		<category><![CDATA[virtual machine]]></category>
		<category><![CDATA[visual effects]]></category>
		<category><![CDATA[visualization]]></category>

		<guid isPermaLink="false">https://www.cgchannel.com/?p=161415</guid>
		<description><![CDATA[Studio management platform for VFX and visualization gets new scheduling, conflict detection and resource usage tracking features.]]></description>
		<wfw:commentRss>https://www.cgchannel.com/2024/09/nim-labs-launches-nim-7-0/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Alexey Vanzhula releases Modeler 2025 for Houdini</title>
		<link>https://www.cgchannel.com/2024/09/alexey-vanzhula-releases-modeler-2025-for-houdini/</link>
		<comments>https://www.cgchannel.com/2024/09/alexey-vanzhula-releases-modeler-2025-for-houdini/#respond</comments>
		<pubDate>Mon, 23 Sep 2024 07:24:20 +0000</pubDate>
		<dc:creator><![CDATA[Jim Thacker]]></dc:creator>
				<category><![CDATA[News & Events]]></category>
		<category><![CDATA[3D modeling]]></category>
		<category><![CDATA[5]]></category>
		<category><![CDATA[Alexey Vanzhula]]></category>
		<category><![CDATA[bevel]]></category>
		<category><![CDATA[Connect]]></category>
		<category><![CDATA[contextual menu]]></category>
		<category><![CDATA[digital sculpting]]></category>
		<category><![CDATA[Direct Modeling HDA]]></category>
		<category><![CDATA[DM]]></category>
		<category><![CDATA[DM for Houdini]]></category>
		<category><![CDATA[Draw Patch]]></category>
		<category><![CDATA[Face tool]]></category>
		<category><![CDATA[hard surface]]></category>
		<category><![CDATA[Houdini]]></category>
		<category><![CDATA[Houdini 20]]></category>
		<category><![CDATA[Knife]]></category>
		<category><![CDATA[Linear Falloff]]></category>
		<category><![CDATA[modeler]]></category>
		<category><![CDATA[Modeler 2025]]></category>
		<category><![CDATA[Modeler 2025 for Houdini]]></category>
		<category><![CDATA[modeling]]></category>
		<category><![CDATA[modeling environment]]></category>
		<category><![CDATA[modo]]></category>
		<category><![CDATA[new features]]></category>
		<category><![CDATA[polygonal modeling]]></category>
		<category><![CDATA[PolyPen]]></category>
		<category><![CDATA[price]]></category>
		<category><![CDATA[price increase]]></category>
		<category><![CDATA[price rise]]></category>
		<category><![CDATA[Radial Falloff]]></category>
		<category><![CDATA[radial menu]]></category>
		<category><![CDATA[release date]]></category>
		<category><![CDATA[retopology]]></category>
		<category><![CDATA[subdivision surface]]></category>
		<category><![CDATA[symmetrical modeling]]></category>
		<category><![CDATA[system requirements]]></category>
		<category><![CDATA[thickness]]></category>
		<category><![CDATA[TopoGun]]></category>
		<category><![CDATA[user interface]]></category>

		<guid isPermaLink="false">https://www.cgchannel.com/?p=161394</guid>
		<description><![CDATA[Major update to the popular hard-surface modeling toolkit for Houdini reworks the interface, workflow, and adds new retopology tools.]]></description>
		<wfw:commentRss>https://www.cgchannel.com/2024/09/alexey-vanzhula-releases-modeler-2025-for-houdini/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
	</channel>
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