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	<title>CG Channel</title>
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	<link>https://www.cgchannel.com</link>
	<description>Community for Entertainment Artists</description>
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		<title>Houdini GPU liquid solver Paradigm 1.0 is now available</title>
		<link>https://www.cgchannel.com/2026/04/houdini-gpu-liquid-solver-paradigm-is-out/</link>
		<comments>https://www.cgchannel.com/2026/04/houdini-gpu-liquid-solver-paradigm-is-out/#respond</comments>
		<pubDate>Thu, 23 Apr 2026 14:00:53 +0000</pubDate>
		<dc:creator><![CDATA[Jim Thacker]]></dc:creator>
				<category><![CDATA[News & Events]]></category>
		<category><![CDATA[adhesion]]></category>
		<category><![CDATA[AMD]]></category>
		<category><![CDATA[Apple Silicon]]></category>
		<category><![CDATA[Axiom]]></category>
		<category><![CDATA[Axiom 4.0]]></category>
		<category><![CDATA[beta]]></category>
		<category><![CDATA[Convert VDB]]></category>
		<category><![CDATA[download]]></category>
		<category><![CDATA[fluid simulation]]></category>
		<category><![CDATA[fluid surface]]></category>
		<category><![CDATA[freezing]]></category>
		<category><![CDATA[game cinematic]]></category>
		<category><![CDATA[game development]]></category>
		<category><![CDATA[GPU-accelerated]]></category>
		<category><![CDATA[GPU-based]]></category>
		<category><![CDATA[hardware-agnostic]]></category>
		<category><![CDATA[Houdini]]></category>
		<category><![CDATA[Houdini Indie]]></category>
		<category><![CDATA[Intel]]></category>
		<category><![CDATA[liquid simulation]]></category>
		<category><![CDATA[macOS]]></category>
		<category><![CDATA[Matt Puchala]]></category>
		<category><![CDATA[melting]]></category>
		<category><![CDATA[narrow band]]></category>
		<category><![CDATA[NVIDIA]]></category>
		<category><![CDATA[ocean spectra]]></category>
		<category><![CDATA[open water]]></category>
		<category><![CDATA[OpenCL]]></category>
		<category><![CDATA[Paradigm]]></category>
		<category><![CDATA[Paradigm 1.0]]></category>
		<category><![CDATA[Paradigm 1.1]]></category>
		<category><![CDATA[Paradigm Commmercial]]></category>
		<category><![CDATA[Paradigm Indie]]></category>
		<category><![CDATA[Paradigm Tank node]]></category>
		<category><![CDATA[perpetual license]]></category>
		<category><![CDATA[price]]></category>
		<category><![CDATA[release date]]></category>
		<category><![CDATA[SDF]]></category>
		<category><![CDATA[SideFX]]></category>
		<category><![CDATA[simulation]]></category>
		<category><![CDATA[sparse liquid solver]]></category>
		<category><![CDATA[surface tension]]></category>
		<category><![CDATA[system requirements]]></category>
		<category><![CDATA[temperature]]></category>
		<category><![CDATA[Theory Accelerated]]></category>
		<category><![CDATA[vfx]]></category>
		<category><![CDATA[viscosity]]></category>
		<category><![CDATA[visual effects]]></category>
		<category><![CDATA[whitewater]]></category>

		<guid isPermaLink="false">https://www.cgchannel.com/?p=173586</guid>
		<description><![CDATA[Check out the promising new GPU-accelerated sparse liquid solver from Theory Accelerated, creator of the popular Axiom fluid solver.]]></description>
		<wfw:commentRss>https://www.cgchannel.com/2026/04/houdini-gpu-liquid-solver-paradigm-is-out/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Chaos reinstates support for AMD GPUs in V-Ray</title>
		<link>https://www.cgchannel.com/2026/04/chaos-reinstates-support-for-amd-gpus-in-v-ray/</link>
		<comments>https://www.cgchannel.com/2026/04/chaos-reinstates-support-for-amd-gpus-in-v-ray/#respond</comments>
		<pubDate>Thu, 23 Apr 2026 11:37:04 +0000</pubDate>
		<dc:creator><![CDATA[Jim Thacker]]></dc:creator>
				<category><![CDATA[News & Events]]></category>
		<category><![CDATA[AMD]]></category>
		<category><![CDATA[arch viz]]></category>
		<category><![CDATA[architectural visualization]]></category>
		<category><![CDATA[benchmark test]]></category>
		<category><![CDATA[Blender]]></category>
		<category><![CDATA[Chaos]]></category>
		<category><![CDATA[CUDA]]></category>
		<category><![CDATA[Cycles]]></category>
		<category><![CDATA[GeForce RTX 5080]]></category>
		<category><![CDATA[GPU ray tracing]]></category>
		<category><![CDATA[GPU rendering]]></category>
		<category><![CDATA[hardware ray tracing]]></category>
		<category><![CDATA[hip]]></category>
		<category><![CDATA[HIP RT]]></category>
		<category><![CDATA[motion graphics]]></category>
		<category><![CDATA[OpenCL]]></category>
		<category><![CDATA[performance comparison]]></category>
		<category><![CDATA[price]]></category>
		<category><![CDATA[Radeon RX 9070 XT]]></category>
		<category><![CDATA[Redshift]]></category>
		<category><![CDATA[rendering]]></category>
		<category><![CDATA[RTX]]></category>
		<category><![CDATA[system requirements]]></category>
		<category><![CDATA[V-Ray]]></category>
		<category><![CDATA[V-Ray 7 Update 3]]></category>
		<category><![CDATA[V-Ray 7 Update 3 for 3ds Max]]></category>
		<category><![CDATA[V-Ray 7.3 for 3ds Max]]></category>
		<category><![CDATA[V-Ray for 3ds Max]]></category>
		<category><![CDATA[V-Ray for Blender]]></category>
		<category><![CDATA[V-Ray GPU]]></category>
		<category><![CDATA[vfx]]></category>
		<category><![CDATA[visual effects]]></category>

		<guid isPermaLink="false">https://www.cgchannel.com/?p=175589</guid>
		<description><![CDATA[The V-Ray GPU render engine now supports AMD cards again via AMD's HIP framework - and they're actually faster than NVIDIA in some scenes.]]></description>
		<wfw:commentRss>https://www.cgchannel.com/2026/04/chaos-reinstates-support-for-amd-gpus-in-v-ray/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Chaos releases V-Ray 7 Update 3 for 3ds Max</title>
		<link>https://www.cgchannel.com/2026/04/chaos-releases-v-ray-7-update-3-for-3ds-max/</link>
		<comments>https://www.cgchannel.com/2026/04/chaos-releases-v-ray-7-update-3-for-3ds-max/#respond</comments>
		<pubDate>Thu, 23 Apr 2026 06:00:54 +0000</pubDate>
		<dc:creator><![CDATA[Jim Thacker]]></dc:creator>
				<category><![CDATA[News & Events]]></category>
		<category><![CDATA[3D Gaussian Splatting]]></category>
		<category><![CDATA[3DGS]]></category>
		<category><![CDATA[3ds max]]></category>
		<category><![CDATA[AI Material Generator]]></category>
		<category><![CDATA[AI-based]]></category>
		<category><![CDATA[AI-powered]]></category>
		<category><![CDATA[AMD]]></category>
		<category><![CDATA[arch viz]]></category>
		<category><![CDATA[architectural visualization]]></category>
		<category><![CDATA[BigTIFF]]></category>
		<category><![CDATA[caustics]]></category>
		<category><![CDATA[Chaos]]></category>
		<category><![CDATA[Chaos AI Enhancer]]></category>
		<category><![CDATA[Chaos Cloud]]></category>
		<category><![CDATA[Chaos Cosmos]]></category>
		<category><![CDATA[Chaos Scatter]]></category>
		<category><![CDATA[GPU rendering]]></category>
		<category><![CDATA[hip]]></category>
		<category><![CDATA[motion graphics]]></category>
		<category><![CDATA[new features]]></category>
		<category><![CDATA[NVIDIA]]></category>
		<category><![CDATA[parallax interior]]></category>
		<category><![CDATA[parallax map]]></category>
		<category><![CDATA[physical camera]]></category>
		<category><![CDATA[price]]></category>
		<category><![CDATA[Quick Sun Caustics]]></category>
		<category><![CDATA[relight 3DGS]]></category>
		<category><![CDATA[rendering]]></category>
		<category><![CDATA[system requirements]]></category>
		<category><![CDATA[tyBitmap]]></category>
		<category><![CDATA[tyFlow]]></category>
		<category><![CDATA[Update 3]]></category>
		<category><![CDATA[V-Ray]]></category>
		<category><![CDATA[V-Ray 7.3]]></category>
		<category><![CDATA[V-Ray 7.3 for 3ds Max]]></category>
		<category><![CDATA[V-Ray 7.3 for Rhino]]></category>
		<category><![CDATA[V-Ray 7.3 for SketchUp]]></category>
		<category><![CDATA[V-Ray Denoiser]]></category>
		<category><![CDATA[V-Ray for 3ds Max]]></category>
		<category><![CDATA[V-Ray Frame Buffer]]></category>
		<category><![CDATA[V-Ray GPU]]></category>
		<category><![CDATA[V-Ray Material]]></category>
		<category><![CDATA[VFB]]></category>
		<category><![CDATA[vfx]]></category>
		<category><![CDATA[visual effects]]></category>
		<category><![CDATA[VRayDecal]]></category>
		<category><![CDATA[VRayMtl]]></category>

		<guid isPermaLink="false">https://www.cgchannel.com/?p=175445</guid>
		<description><![CDATA[Check out the new features in the 3ds Max renderer, including native parallax interiors, quick caustics, and relighting 3D Gaussian Splats.]]></description>
		<wfw:commentRss>https://www.cgchannel.com/2026/04/chaos-releases-v-ray-7-update-3-for-3ds-max/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>3D texture painting app Wafer is now available for Windows</title>
		<link>https://www.cgchannel.com/2026/04/3d-texture-painting-app-wafer-is-now-available-for-windows/</link>
		<comments>https://www.cgchannel.com/2026/04/3d-texture-painting-app-wafer-is-now-available-for-windows/#respond</comments>
		<pubDate>Thu, 23 Apr 2026 04:00:45 +0000</pubDate>
		<dc:creator><![CDATA[Jim Thacker]]></dc:creator>
				<category><![CDATA[News & Events]]></category>
		<category><![CDATA[2D painting]]></category>
		<category><![CDATA[3D painting]]></category>
		<category><![CDATA[3D texture painting]]></category>
		<category><![CDATA[Android]]></category>
		<category><![CDATA[animation]]></category>
		<category><![CDATA[CozyBlanket]]></category>
		<category><![CDATA[download]]></category>
		<category><![CDATA[FBX]]></category>
		<category><![CDATA[game art]]></category>
		<category><![CDATA[game development]]></category>
		<category><![CDATA[GLB]]></category>
		<category><![CDATA[iPad]]></category>
		<category><![CDATA[Joan Fons]]></category>
		<category><![CDATA[macOS]]></category>
		<category><![CDATA[Mari]]></category>
		<category><![CDATA[motion graphics]]></category>
		<category><![CDATA[non-photorealistic texture]]></category>
		<category><![CDATA[NPR]]></category>
		<category><![CDATA[OBJ]]></category>
		<category><![CDATA[Pablo Dobarro]]></category>
		<category><![CDATA[PBR]]></category>
		<category><![CDATA[price]]></category>
		<category><![CDATA[release date]]></category>
		<category><![CDATA[Sparseal]]></category>
		<category><![CDATA[system requirements]]></category>
		<category><![CDATA[texturing]]></category>
		<category><![CDATA[Uniform]]></category>
		<category><![CDATA[Wafer]]></category>
		<category><![CDATA[Wafer 1.1]]></category>
		<category><![CDATA[Wafer 1.2]]></category>
		<category><![CDATA[Windows]]></category>

		<guid isPermaLink="false">https://www.cgchannel.com/?p=175081</guid>
		<description><![CDATA[Updated: Sparseal's promising texture painting app gets its first official Windows release - and an experimental free build for macOS.]]></description>
		<wfw:commentRss>https://www.cgchannel.com/2026/04/3d-texture-painting-app-wafer-is-now-available-for-windows/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
<enclosure url="https://www.cgchannel.com/wp-content/uploads/2026/02/260226_Wafer_NewiPad3DTexturePaintingApp_tw.mp4" length="2008748" type="video/mp4" />
		</item>
		<item>
		<title>Open-source material authoring software Material Maker 1.6 is out</title>
		<link>https://www.cgchannel.com/2026/04/open-source-material-authoring-software-material-maker-1-6-is-out/</link>
		<comments>https://www.cgchannel.com/2026/04/open-source-material-authoring-software-material-maker-1-6-is-out/#respond</comments>
		<pubDate>Wed, 22 Apr 2026 06:00:12 +0000</pubDate>
		<dc:creator><![CDATA[Jim Thacker]]></dc:creator>
				<category><![CDATA[Free Resources]]></category>
		<category><![CDATA[3D painting]]></category>
		<category><![CDATA[Aperture node]]></category>
		<category><![CDATA[Controlled Variations]]></category>
		<category><![CDATA[download]]></category>
		<category><![CDATA[free]]></category>
		<category><![CDATA[free alternative to Substance 3D Designer]]></category>
		<category><![CDATA[free alternative to Substance Designer]]></category>
		<category><![CDATA[game art]]></category>
		<category><![CDATA[game development]]></category>
		<category><![CDATA[glTF]]></category>
		<category><![CDATA[Godot]]></category>
		<category><![CDATA[Iterate Variations]]></category>
		<category><![CDATA[Layer Variations]]></category>
		<category><![CDATA[layer-based]]></category>
		<category><![CDATA[Material Maker]]></category>
		<category><![CDATA[Material Maker 1.6]]></category>
		<category><![CDATA[MIT licence]]></category>
		<category><![CDATA[motion graphics]]></category>
		<category><![CDATA[new features]]></category>
		<category><![CDATA[node-based]]></category>
		<category><![CDATA[open source]]></category>
		<category><![CDATA[open source alternative to Substance 3D Designer]]></category>
		<category><![CDATA[open source alternative to Substance Designer]]></category>
		<category><![CDATA[paint layer]]></category>
		<category><![CDATA[PBR]]></category>
		<category><![CDATA[PBR material]]></category>
		<category><![CDATA[PBR texture map]]></category>
		<category><![CDATA[procedural texture]]></category>
		<category><![CDATA[Rod Zilla]]></category>
		<category><![CDATA[Rodz Labs]]></category>
		<category><![CDATA[system requirements]]></category>
		<category><![CDATA[texture authoring]]></category>
		<category><![CDATA[texture baking]]></category>
		<category><![CDATA[texture generator]]></category>
		<category><![CDATA[texture painting]]></category>
		<category><![CDATA[texturing]]></category>
		<category><![CDATA[Unity]]></category>
		<category><![CDATA[Unreal Engine]]></category>
		<category><![CDATA[Windows]]></category>

		<guid isPermaLink="false">https://www.cgchannel.com/?p=175563</guid>
		<description><![CDATA[See the new features in the free alternative to Substance 3D Designer, including a Controlled Variations system for material variants.]]></description>
		<wfw:commentRss>https://www.cgchannel.com/2026/04/open-source-material-authoring-software-material-maker-1-6-is-out/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Autodesk releases Flame 2027</title>
		<link>https://www.cgchannel.com/2026/04/autodesk-releases-flame-2027/</link>
		<comments>https://www.cgchannel.com/2026/04/autodesk-releases-flame-2027/#respond</comments>
		<pubDate>Tue, 21 Apr 2026 10:02:27 +0000</pubDate>
		<dc:creator><![CDATA[Jim Thacker]]></dc:creator>
				<category><![CDATA[News & Events]]></category>
		<category><![CDATA[AI]]></category>
		<category><![CDATA[AI model]]></category>
		<category><![CDATA[annotations]]></category>
		<category><![CDATA[autodesk]]></category>
		<category><![CDATA[Autodesk Assistant]]></category>
		<category><![CDATA[automatic backup]]></category>
		<category><![CDATA[Burn]]></category>
		<category><![CDATA[compositing]]></category>
		<category><![CDATA[custom token]]></category>
		<category><![CDATA[depth map]]></category>
		<category><![CDATA[effects]]></category>
		<category><![CDATA[finishing]]></category>
		<category><![CDATA[Flame]]></category>
		<category><![CDATA[Flame 2027]]></category>
		<category><![CDATA[Flame Assist]]></category>
		<category><![CDATA[Flame Assist 2027]]></category>
		<category><![CDATA[flame_backup]]></category>
		<category><![CDATA[Flare]]></category>
		<category><![CDATA[Flare 2027]]></category>
		<category><![CDATA[Lustre]]></category>
		<category><![CDATA[Lustre discontinued]]></category>
		<category><![CDATA[machine learning]]></category>
		<category><![CDATA[metadata]]></category>
		<category><![CDATA[ML Depth Indoor]]></category>
		<category><![CDATA[ML Depth Outdoor]]></category>
		<category><![CDATA[new features]]></category>
		<category><![CDATA[ONNX]]></category>
		<category><![CDATA[OpenEXR]]></category>
		<category><![CDATA[OpenTimelineIO]]></category>
		<category><![CDATA[OTIO]]></category>
		<category><![CDATA[price]]></category>
		<category><![CDATA[Selective node]]></category>
		<category><![CDATA[system requirements]]></category>
		<category><![CDATA[timeline]]></category>
		<category><![CDATA[vfx]]></category>
		<category><![CDATA[visual effects]]></category>

		<guid isPermaLink="false">https://www.cgchannel.com/?p=175551</guid>
		<description><![CDATA[Compositing, finishing and effects software gets a new Annotations system and two new AI models for generating depth maps from clips.]]></description>
		<wfw:commentRss>https://www.cgchannel.com/2026/04/autodesk-releases-flame-2027/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Maxon releases Redshift 2026.5</title>
		<link>https://www.cgchannel.com/2026/04/maxon-releases-redshift-2026-5/</link>
		<comments>https://www.cgchannel.com/2026/04/maxon-releases-redshift-2026-5/#respond</comments>
		<pubDate>Tue, 21 Apr 2026 07:27:56 +0000</pubDate>
		<dc:creator><![CDATA[Jim Thacker]]></dc:creator>
				<category><![CDATA[News & Events]]></category>
		<category><![CDATA[3ds max]]></category>
		<category><![CDATA[AMD]]></category>
		<category><![CDATA[Blender]]></category>
		<category><![CDATA[Cinema 4D]]></category>
		<category><![CDATA[Cycles]]></category>
		<category><![CDATA[GPU ray tracing]]></category>
		<category><![CDATA[GPU rendering]]></category>
		<category><![CDATA[hardware ray tracing]]></category>
		<category><![CDATA[hip]]></category>
		<category><![CDATA[HIP RT]]></category>
		<category><![CDATA[Houdini]]></category>
		<category><![CDATA[Katana]]></category>
		<category><![CDATA[Maxon]]></category>
		<category><![CDATA[Maya]]></category>
		<category><![CDATA[motion design]]></category>
		<category><![CDATA[motion graphics]]></category>
		<category><![CDATA[new features]]></category>
		<category><![CDATA[OpenPBR]]></category>
		<category><![CDATA[price]]></category>
		<category><![CDATA[procedural night sky]]></category>
		<category><![CDATA[Radeon AI PRO R9000 Series]]></category>
		<category><![CDATA[Radeon RX 9000 Series]]></category>
		<category><![CDATA[Redshift]]></category>
		<category><![CDATA[Redshift 2026.5]]></category>
		<category><![CDATA[renderer]]></category>
		<category><![CDATA[rendering]]></category>
		<category><![CDATA[Surface Pro]]></category>
		<category><![CDATA[system requirements]]></category>
		<category><![CDATA[Texture Displacement]]></category>
		<category><![CDATA[UDIMs]]></category>
		<category><![CDATA[vfx]]></category>
		<category><![CDATA[visual effects]]></category>
		<category><![CDATA[Windows on ARM]]></category>
		<category><![CDATA[Windows on Snapdragon]]></category>

		<guid isPermaLink="false">https://www.cgchannel.com/?p=175522</guid>
		<description><![CDATA[Check out the latest features in the production renderer, including support for Windows on ARM and hardware ray tracing on AMD GPUs.]]></description>
		<wfw:commentRss>https://www.cgchannel.com/2026/04/maxon-releases-redshift-2026-5/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Maxon releases Red Giant 2026.4</title>
		<link>https://www.cgchannel.com/2026/04/maxon-releases-red-giant-2026-4/</link>
		<comments>https://www.cgchannel.com/2026/04/maxon-releases-red-giant-2026-4/#respond</comments>
		<pubDate>Tue, 21 Apr 2026 06:00:46 +0000</pubDate>
		<dc:creator><![CDATA[Jim Thacker]]></dc:creator>
				<category><![CDATA[News & Events]]></category>
		<category><![CDATA[4]]></category>
		<category><![CDATA[After Effects]]></category>
		<category><![CDATA[ARM]]></category>
		<category><![CDATA[Autograph]]></category>
		<category><![CDATA[automatically generate depth map from video]]></category>
		<category><![CDATA[compositing]]></category>
		<category><![CDATA[Da Vinci Resolve]]></category>
		<category><![CDATA[depth estimation]]></category>
		<category><![CDATA[Depth Generator]]></category>
		<category><![CDATA[depth map]]></category>
		<category><![CDATA[effects]]></category>
		<category><![CDATA[Form]]></category>
		<category><![CDATA[Maxon]]></category>
		<category><![CDATA[Maxon Studio]]></category>
		<category><![CDATA[motion graphics]]></category>
		<category><![CDATA[new features]]></category>
		<category><![CDATA[OpenFX]]></category>
		<category><![CDATA[plugin]]></category>
		<category><![CDATA[price]]></category>
		<category><![CDATA[Red Giant]]></category>
		<category><![CDATA[Red Giant 2026]]></category>
		<category><![CDATA[Red Giant 2026.1]]></category>
		<category><![CDATA[Red Giant 2026.2]]></category>
		<category><![CDATA[Red Giant 2026.3]]></category>
		<category><![CDATA[system requirements]]></category>
		<category><![CDATA[transitions]]></category>
		<category><![CDATA[Trapcode Particular]]></category>
		<category><![CDATA[Universe]]></category>
		<category><![CDATA[vfx]]></category>
		<category><![CDATA[video editing]]></category>
		<category><![CDATA[visual effects]]></category>
		<category><![CDATA[visualization]]></category>
		<category><![CDATA[Windows on ARM]]></category>

		<guid isPermaLink="false">https://www.cgchannel.com/?p=172501</guid>
		<description><![CDATA[Check out the new features in the plugins for motion design and VFX, including support for free motion graphics software Autograph.]]></description>
		<wfw:commentRss>https://www.cgchannel.com/2026/04/maxon-releases-red-giant-2026-4/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Sneak peek: NeXus for Blender</title>
		<link>https://www.cgchannel.com/2026/04/sneak-peek-nexus-for-blender/</link>
		<comments>https://www.cgchannel.com/2026/04/sneak-peek-nexus-for-blender/#respond</comments>
		<pubDate>Mon, 20 Apr 2026 09:38:43 +0000</pubDate>
		<dc:creator><![CDATA[Jim Thacker]]></dc:creator>
				<category><![CDATA[News & Events]]></category>
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		<category><![CDATA[Cinema 4D]]></category>
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		<category><![CDATA[FAQs]]></category>
		<category><![CDATA[fire simulation]]></category>
		<category><![CDATA[fluid simulation]]></category>
		<category><![CDATA[Fused]]></category>
		<category><![CDATA[gaseous fluid]]></category>
		<category><![CDATA[GPU simulation]]></category>
		<category><![CDATA[GPU-accelerated]]></category>
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		<category><![CDATA[NeXus for Blender]]></category>
		<category><![CDATA[NVIDIA]]></category>
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		<category><![CDATA[X-Particles]]></category>

		<guid isPermaLink="false">https://www.cgchannel.com/?p=175486</guid>
		<description><![CDATA[Insydium's popular Cinema 4D particle tool is coming to Blender. Read our FAQs on its likely price, features and release date.]]></description>
		<wfw:commentRss>https://www.cgchannel.com/2026/04/sneak-peek-nexus-for-blender/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>CLO Virtual Fashion releases Marvelous Designer 2026.0</title>
		<link>https://www.cgchannel.com/2026/04/clo-virtual-fashion-releases-marvelous-designer-2026-0/</link>
		<comments>https://www.cgchannel.com/2026/04/clo-virtual-fashion-releases-marvelous-designer-2026-0/#respond</comments>
		<pubDate>Mon, 20 Apr 2026 07:20:11 +0000</pubDate>
		<dc:creator><![CDATA[Jim Thacker]]></dc:creator>
				<category><![CDATA[News & Events]]></category>
		<category><![CDATA[3D avatar]]></category>
		<category><![CDATA[3d character]]></category>
		<category><![CDATA[3D clothing]]></category>
		<category><![CDATA[3D clothing design]]></category>
		<category><![CDATA[3D Pen]]></category>
		<category><![CDATA[3D Pencil]]></category>
		<category><![CDATA[Alembic]]></category>
		<category><![CDATA[animation]]></category>
		<category><![CDATA[blendshape]]></category>
		<category><![CDATA[character art]]></category>
		<category><![CDATA[character design]]></category>
		<category><![CDATA[CLO Virtual Fashion]]></category>
		<category><![CDATA[clothing design]]></category>
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		<category><![CDATA[garment design]]></category>
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		<category><![CDATA[keyframe animation]]></category>
		<category><![CDATA[Lacing Tool]]></category>
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		<category><![CDATA[Marvelous Designer 2026.0]]></category>
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		<category><![CDATA[visual effects]]></category>
		<category><![CDATA[VRM]]></category>

		<guid isPermaLink="false">https://www.cgchannel.com/?p=175258</guid>
		<description><![CDATA[New features in the 3D clothing design tool include a 3D Pencil, updates to garment rigging and animation, and glTF support.]]></description>
		<wfw:commentRss>https://www.cgchannel.com/2026/04/clo-virtual-fashion-releases-marvelous-designer-2026-0/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
	</channel>
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