<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>CG Channel</title>
	<atom:link href="https://www.cgchannel.com/feed/" rel="self" type="application/rss+xml" />
	<link>https://www.cgchannel.com</link>
	<description>Community for Entertainment Artists</description>
	<lastBuildDate>Wed, 22 Jul 2026 16:30:51 +0000</lastBuildDate>
	<language>en-US</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>https://wordpress.org/?v=4.7.5</generator>
	<item>
		<title>Autodesk releases 3ds Max 2026.2 with editable Gaussian Splats</title>
		<link>https://www.cgchannel.com/2026/07/autodesk-releases-3ds-max-2026-2-with-editable-gaussian-splats/</link>
		<comments>https://www.cgchannel.com/2026/07/autodesk-releases-3ds-max-2026-2-with-editable-gaussian-splats/#respond</comments>
		<pubDate>Wed, 22 Jul 2026 15:49:23 +0000</pubDate>
		<dc:creator><![CDATA[Jim Thacker]]></dc:creator>
				<category><![CDATA[News & Events]]></category>
		<category><![CDATA[3D Gaussian Splat]]></category>
		<category><![CDATA[3D modeling]]></category>
		<category><![CDATA[3DGS]]></category>
		<category><![CDATA[3ds max]]></category>
		<category><![CDATA[3ds Max 2027.2]]></category>
		<category><![CDATA[animation]]></category>
		<category><![CDATA[arch viz]]></category>
		<category><![CDATA[architectural visualization]]></category>
		<category><![CDATA[Arnold]]></category>
		<category><![CDATA[Arnold 7.5.2]]></category>
		<category><![CDATA[Arnold for 3ds Max]]></category>
		<category><![CDATA[array modifier]]></category>
		<category><![CDATA[autodesk]]></category>
		<category><![CDATA[edit 3D Gaussian Splat]]></category>
		<category><![CDATA[Editable Point]]></category>
		<category><![CDATA[Flow Studio]]></category>
		<category><![CDATA[game development]]></category>
		<category><![CDATA[LCC]]></category>
		<category><![CDATA[MAXtoA 5.9.3]]></category>
		<category><![CDATA[MikkTSpace]]></category>
		<category><![CDATA[motion graphics]]></category>
		<category><![CDATA[new features]]></category>
		<category><![CDATA[Niantic Spatial]]></category>
		<category><![CDATA[PLY]]></category>
		<category><![CDATA[point data]]></category>
		<category><![CDATA[Point Instance]]></category>
		<category><![CDATA[Point object]]></category>
		<category><![CDATA[Point Select]]></category>
		<category><![CDATA[Point Sphere]]></category>
		<category><![CDATA[price]]></category>
		<category><![CDATA[relight 3D Gaussian Splat]]></category>
		<category><![CDATA[render 3D Gaussian Splat]]></category>
		<category><![CDATA[render-time instancing]]></category>
		<category><![CDATA[rendering]]></category>
		<category><![CDATA[Smart Bevel]]></category>
		<category><![CDATA[SPZ]]></category>
		<category><![CDATA[system requirements]]></category>
		<category><![CDATA[Turn to Points]]></category>
		<category><![CDATA[tyFlow]]></category>
		<category><![CDATA[USD for 3ds Max 0.16.2]]></category>
		<category><![CDATA[vfx]]></category>
		<category><![CDATA[visual effects]]></category>
		<category><![CDATA[visualization]]></category>
		<category><![CDATA[XGRIDS]]></category>

		<guid isPermaLink="false">https://www.cgchannel.com/?p=177437</guid>
		<description><![CDATA[Sizeable update makes it possible to import, edit, relight and render 3DGS data inside the 3D software. Check out its other new features.]]></description>
		<wfw:commentRss>https://www.cgchannel.com/2026/07/autodesk-releases-3ds-max-2026-2-with-editable-gaussian-splats/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
<enclosure url="https://www.cgchannel.com/wp-content/uploads/2026/07/270722_3dsMax20272_PointObject.mp4" length="1277946" type="video/mp4" />
<enclosure url="https://www.cgchannel.com/wp-content/uploads/2026/07/270722_3dsMax20272_PointInstance.mp4" length="1055676" type="video/mp4" />
<enclosure url="https://www.cgchannel.com/wp-content/uploads/2026/07/270722_3dsMax20272_3DGS.mp4" length="1777745" type="video/mp4" />
<enclosure url="https://www.cgchannel.com/wp-content/uploads/2026/07/270722_3dsMax20272_SmartBevel.mp4" length="599878" type="video/mp4" />
		</item>
		<item>
		<title>Maya 2026.2 lets you train your own AI animation models</title>
		<link>https://www.cgchannel.com/2026/07/maya-2026-2-lets-you-train-your-own-ai-animation-models/</link>
		<comments>https://www.cgchannel.com/2026/07/maya-2026-2-lets-you-train-your-own-ai-animation-models/#respond</comments>
		<pubDate>Wed, 22 Jul 2026 14:01:23 +0000</pubDate>
		<dc:creator><![CDATA[Jim Thacker]]></dc:creator>
				<category><![CDATA[News & Events]]></category>
		<category><![CDATA[3D Gaussian Splat]]></category>
		<category><![CDATA[3D modeling]]></category>
		<category><![CDATA[AI animation]]></category>
		<category><![CDATA[AI-based]]></category>
		<category><![CDATA[AI-trained]]></category>
		<category><![CDATA[animation]]></category>
		<category><![CDATA[Arnold]]></category>
		<category><![CDATA[Arnold 7.5.2]]></category>
		<category><![CDATA[Arnold for Maya]]></category>
		<category><![CDATA[autodesk]]></category>
		<category><![CDATA[Bring your own Data]]></category>
		<category><![CDATA[custom AI model]]></category>
		<category><![CDATA[game art]]></category>
		<category><![CDATA[game development]]></category>
		<category><![CDATA[generative AI]]></category>
		<category><![CDATA[generative animation]]></category>
		<category><![CDATA[Maya]]></category>
		<category><![CDATA[Maya 2027.2]]></category>
		<category><![CDATA[Maya Creative]]></category>
		<category><![CDATA[Maya Creative 2027.2]]></category>
		<category><![CDATA[motion graphics]]></category>
		<category><![CDATA[MotionMaker]]></category>
		<category><![CDATA[mtoa]]></category>
		<category><![CDATA[MtoA 5.6.2]]></category>
		<category><![CDATA[new features]]></category>
		<category><![CDATA[price]]></category>
		<category><![CDATA[relight 3D Gaussian Splat]]></category>
		<category><![CDATA[render 3D Gaussian Splat]]></category>
		<category><![CDATA[rendering]]></category>
		<category><![CDATA[Sequencer]]></category>
		<category><![CDATA[Smart Bevel]]></category>
		<category><![CDATA[system requirements]]></category>
		<category><![CDATA[Universal Scene Description]]></category>
		<category><![CDATA[USD]]></category>
		<category><![CDATA[USD for Maya]]></category>
		<category><![CDATA[USD for Maya 0.37]]></category>
		<category><![CDATA[vfx]]></category>
		<category><![CDATA[visual effects]]></category>

		<guid isPermaLink="false">https://www.cgchannel.com/?p=177439</guid>
		<description><![CDATA[New 'Bring Your Own Data' feature lets studios train models for Maya's MotionMaker system using their own keyframe or mocap data.]]></description>
		<wfw:commentRss>https://www.cgchannel.com/2026/07/maya-2026-2-lets-you-train-your-own-ai-animation-models/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Sisir is a promising new free standalone hair grooming tool</title>
		<link>https://www.cgchannel.com/2026/07/sisir-is-a-promising-new-free-standalone-hair-grooming-tool/</link>
		<comments>https://www.cgchannel.com/2026/07/sisir-is-a-promising-new-free-standalone-hair-grooming-tool/#respond</comments>
		<pubDate>Wed, 22 Jul 2026 08:47:37 +0000</pubDate>
		<dc:creator><![CDATA[Jim Thacker]]></dc:creator>
				<category><![CDATA[Free Resources]]></category>
		<category><![CDATA[News & Events]]></category>
		<category><![CDATA[3ds max]]></category>
		<category><![CDATA[ABC]]></category>
		<category><![CDATA[Alembic]]></category>
		<category><![CDATA[animation]]></category>
		<category><![CDATA[Blender]]></category>
		<category><![CDATA[download]]></category>
		<category><![CDATA[free]]></category>
		<category><![CDATA[fur grooming]]></category>
		<category><![CDATA[game development]]></category>
		<category><![CDATA[GPU rendering]]></category>
		<category><![CDATA[hair grooming]]></category>
		<category><![CDATA[hair guide]]></category>
		<category><![CDATA[hair simulation]]></category>
		<category><![CDATA[layer]]></category>
		<category><![CDATA[mask]]></category>
		<category><![CDATA[Maya]]></category>
		<category><![CDATA[motion graphics]]></category>
		<category><![CDATA[OBJ]]></category>
		<category><![CDATA[Ornatrix]]></category>
		<category><![CDATA[physically based rendering]]></category>
		<category><![CDATA[PLY]]></category>
		<category><![CDATA[Sisir]]></category>
		<category><![CDATA[strand-based hair]]></category>
		<category><![CDATA[Unreal Engine]]></category>
		<category><![CDATA[vfx]]></category>
		<category><![CDATA[visual effects]]></category>

		<guid isPermaLink="false">https://www.cgchannel.com/?p=177441</guid>
		<description><![CDATA[Neat tool provides an interactive guide-based workflow for creating hair and fur grooms for use in apps like Blender, Maya and UE5.]]></description>
		<wfw:commentRss>https://www.cgchannel.com/2026/07/sisir-is-a-promising-new-free-standalone-hair-grooming-tool/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Foundry releases new AI-powered SmartRoto add-on for Nuke</title>
		<link>https://www.cgchannel.com/2026/07/foundry-releases-new-ai-powered-smartroto-add-on-for-nuke/</link>
		<comments>https://www.cgchannel.com/2026/07/foundry-releases-new-ai-powered-smartroto-add-on-for-nuke/#respond</comments>
		<pubDate>Tue, 21 Jul 2026 17:07:04 +0000</pubDate>
		<dc:creator><![CDATA[Jim Thacker]]></dc:creator>
				<category><![CDATA[News & Events]]></category>
		<category><![CDATA[add-on]]></category>
		<category><![CDATA[AI-assisted]]></category>
		<category><![CDATA[AI-based]]></category>
		<category><![CDATA[compositing]]></category>
		<category><![CDATA[Foundry]]></category>
		<category><![CDATA[mocha Pro]]></category>
		<category><![CDATA[motion graphics]]></category>
		<category><![CDATA[nuke]]></category>
		<category><![CDATA[Nuke Indie]]></category>
		<category><![CDATA[Nuke Studio]]></category>
		<category><![CDATA[NukeX]]></category>
		<category><![CDATA[ONYX Ai Matte]]></category>
		<category><![CDATA[plugin]]></category>
		<category><![CDATA[price]]></category>
		<category><![CDATA[roto]]></category>
		<category><![CDATA[roto spline]]></category>
		<category><![CDATA[rotoscoping]]></category>
		<category><![CDATA[silhouette]]></category>
		<category><![CDATA[SmartRoto]]></category>
		<category><![CDATA[subscription only]]></category>
		<category><![CDATA[system requirements]]></category>
		<category><![CDATA[vfx]]></category>
		<category><![CDATA[visual effects]]></category>

		<guid isPermaLink="false">https://www.cgchannel.com/?p=177413</guid>
		<description><![CDATA[New AI-based plugin propagates roto splines across a shot, speeding up roto 'up to 4x'. See how it differs from AI matte-generation tools.]]></description>
		<wfw:commentRss>https://www.cgchannel.com/2026/07/foundry-releases-new-ai-powered-smartroto-add-on-for-nuke/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Chaos releases V-Ray 7.4 for Blender</title>
		<link>https://www.cgchannel.com/2026/07/chaos-releases-v-ray-7-4-for-blender/</link>
		<comments>https://www.cgchannel.com/2026/07/chaos-releases-v-ray-7-4-for-blender/#respond</comments>
		<pubDate>Tue, 21 Jul 2026 10:42:34 +0000</pubDate>
		<dc:creator><![CDATA[Jim Thacker]]></dc:creator>
				<category><![CDATA[News & Events]]></category>
		<category><![CDATA[animation]]></category>
		<category><![CDATA[architectural visualization]]></category>
		<category><![CDATA[Blender]]></category>
		<category><![CDATA[Chaos]]></category>
		<category><![CDATA[Community Edition]]></category>
		<category><![CDATA[convert Cycles lights to V-Ray lights]]></category>
		<category><![CDATA[Convert Lights]]></category>
		<category><![CDATA[free edition]]></category>
		<category><![CDATA[generative AI]]></category>
		<category><![CDATA[GPU rendering]]></category>
		<category><![CDATA[Holdout shader]]></category>
		<category><![CDATA[interactive rendering]]></category>
		<category><![CDATA[motion graphics]]></category>
		<category><![CDATA[price]]></category>
		<category><![CDATA[Quick Sun Caustics]]></category>
		<category><![CDATA[render with V-Ray natively inside Blender]]></category>
		<category><![CDATA[rendering]]></category>
		<category><![CDATA[system requirements]]></category>
		<category><![CDATA[UDIM]]></category>
		<category><![CDATA[V-Ray]]></category>
		<category><![CDATA[V-Ray 7.4 for Blender]]></category>
		<category><![CDATA[V-Ray for Blender]]></category>
		<category><![CDATA[V-Ray for Blender Community Edition]]></category>
		<category><![CDATA[V-Ray for Blender Update 4]]></category>
		<category><![CDATA[V-Ray GPU]]></category>
		<category><![CDATA[Veras]]></category>
		<category><![CDATA[vfx]]></category>
		<category><![CDATA[visual effects]]></category>
		<category><![CDATA[visualization]]></category>
		<category><![CDATA[VRayBitmap]]></category>
		<category><![CDATA[VRayLight]]></category>
		<category><![CDATA[VRayLightingAnalysis]]></category>

		<guid isPermaLink="false">https://www.cgchannel.com/?p=177417</guid>
		<description><![CDATA[New features in the Blender edition of the renderer include a quick caustics system, UDIM support, and conversion of Cycles to V-Ray lights.]]></description>
		<wfw:commentRss>https://www.cgchannel.com/2026/07/chaos-releases-v-ray-7-4-for-blender/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
<enclosure url="https://www.cgchannel.com/wp-content/uploads/2026/07/260721_VRay74Blender_ConvertLights.mp4" length="186063" type="video/mp4" />
		</item>
		<item>
		<title>ArcBrush 1.5 is an interesting $49 node-based image editor</title>
		<link>https://www.cgchannel.com/2026/07/arcbrush-1-5-is-an-interesting-49-node-based-image-editor/</link>
		<comments>https://www.cgchannel.com/2026/07/arcbrush-1-5-is-an-interesting-49-node-based-image-editor/#respond</comments>
		<pubDate>Mon, 20 Jul 2026 04:30:28 +0000</pubDate>
		<dc:creator><![CDATA[Jim Thacker]]></dc:creator>
				<category><![CDATA[News & Events]]></category>
		<category><![CDATA[16-bit]]></category>
		<category><![CDATA[32-bit]]></category>
		<category><![CDATA[ACEScct]]></category>
		<category><![CDATA[ACEScg]]></category>
		<category><![CDATA[AgX]]></category>
		<category><![CDATA[AI]]></category>
		<category><![CDATA[Albert Omoss]]></category>
		<category><![CDATA[ArcBrush]]></category>
		<category><![CDATA[ASE]]></category>
		<category><![CDATA[BMP]]></category>
		<category><![CDATA[compositing]]></category>
		<category><![CDATA[Cryptomatte]]></category>
		<category><![CDATA[download]]></category>
		<category><![CDATA[game development]]></category>
		<category><![CDATA[games art]]></category>
		<category><![CDATA[generative AI]]></category>
		<category><![CDATA[Gimp]]></category>
		<category><![CDATA[GPL]]></category>
		<category><![CDATA[GPU-accelerated]]></category>
		<category><![CDATA[HDR. EXR]]></category>
		<category><![CDATA[image editing]]></category>
		<category><![CDATA[image upscaling]]></category>
		<category><![CDATA[JPEG]]></category>
		<category><![CDATA[motion graphics]]></category>
		<category><![CDATA[node-based]]></category>
		<category><![CDATA[non-destructive]]></category>
		<category><![CDATA[OCIO]]></category>
		<category><![CDATA[OpenColorIO]]></category>
		<category><![CDATA[OpenCV]]></category>
		<category><![CDATA[OpenEXR]]></category>
		<category><![CDATA[OpenGL]]></category>
		<category><![CDATA[Photoshop]]></category>
		<category><![CDATA[Photoshop alternative]]></category>
		<category><![CDATA[PNG]]></category>
		<category><![CDATA[premult]]></category>
		<category><![CDATA[price]]></category>
		<category><![CDATA[retouching]]></category>
		<category><![CDATA[Substance 3D Designer]]></category>
		<category><![CDATA[SVG]]></category>
		<category><![CDATA[system requirements]]></category>
		<category><![CDATA[texturing]]></category>
		<category><![CDATA[TGA]]></category>
		<category><![CDATA[TIFF]]></category>
		<category><![CDATA[Unpremult]]></category>
		<category><![CDATA[vfx]]></category>
		<category><![CDATA[visual effects]]></category>
		<category><![CDATA[WebP]]></category>

		<guid isPermaLink="false">https://www.cgchannel.com/?p=177401</guid>
		<description><![CDATA[Inexpensive cross-platform Photoshop alternative gets new 32-bit pipeline, Crytomatte support and new compositing nodes. ]]></description>
		<wfw:commentRss>https://www.cgchannel.com/2026/07/arcbrush-1-5-is-an-interesting-49-node-based-image-editor/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>3Dflow releases 3DF Zephyr 9.0 with 3D Gaussian Splatting</title>
		<link>https://www.cgchannel.com/2026/07/3dflow-releases-3df-zephyr-9-0-with-3d-gaussian-splatting/</link>
		<comments>https://www.cgchannel.com/2026/07/3dflow-releases-3df-zephyr-9-0-with-3d-gaussian-splatting/#respond</comments>
		<pubDate>Fri, 17 Jul 2026 15:14:37 +0000</pubDate>
		<dc:creator><![CDATA[Jim Thacker]]></dc:creator>
				<category><![CDATA[News & Events]]></category>
		<category><![CDATA[3D Gaussian Splatting]]></category>
		<category><![CDATA[3DF Scarlet]]></category>
		<category><![CDATA[3DF Zephyr]]></category>
		<category><![CDATA[3DF Zephyr 8.0]]></category>
		<category><![CDATA[3DF Zephyr 9.0]]></category>
		<category><![CDATA[3DF Zephyr Lite]]></category>
		<category><![CDATA[3Dflow]]></category>
		<category><![CDATA[3DGS]]></category>
		<category><![CDATA[AMD]]></category>
		<category><![CDATA[arch viz]]></category>
		<category><![CDATA[architectural visualization]]></category>
		<category><![CDATA[CUDA]]></category>
		<category><![CDATA[free edition]]></category>
		<category><![CDATA[game development]]></category>
		<category><![CDATA[image based modeling]]></category>
		<category><![CDATA[Intel]]></category>
		<category><![CDATA[laser scan data]]></category>
		<category><![CDATA[laser scan data registration]]></category>
		<category><![CDATA[laser scanner]]></category>
		<category><![CDATA[Lite]]></category>
		<category><![CDATA[Lite edition]]></category>
		<category><![CDATA[meshing]]></category>
		<category><![CDATA[Multi-view Stereo]]></category>
		<category><![CDATA[MvS]]></category>
		<category><![CDATA[nerfstudio]]></category>
		<category><![CDATA[new features]]></category>
		<category><![CDATA[NVIDIA]]></category>
		<category><![CDATA[OpenCL]]></category>
		<category><![CDATA[Photogrammetry]]></category>
		<category><![CDATA[Postshot]]></category>
		<category><![CDATA[price]]></category>
		<category><![CDATA[SfM]]></category>
		<category><![CDATA[Structure from Motion]]></category>
		<category><![CDATA[system requirements]]></category>
		<category><![CDATA[vfx]]></category>
		<category><![CDATA[visual effects]]></category>

		<guid isPermaLink="false">https://www.cgchannel.com/?p=177372</guid>
		<description><![CDATA[Photogrammetry software now generates 3D Gaussian Splats from source images or video, as well as point clouds and 3D meshes.]]></description>
		<wfw:commentRss>https://www.cgchannel.com/2026/07/3dflow-releases-3df-zephyr-9-0-with-3d-gaussian-splatting/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>The Character DNA MetaHuman add-on for Blender is now free</title>
		<link>https://www.cgchannel.com/2026/07/the-character-dna-metahuman-add-on-for-blender-is-now-free/</link>
		<comments>https://www.cgchannel.com/2026/07/the-character-dna-metahuman-add-on-for-blender-is-now-free/#respond</comments>
		<pubDate>Fri, 17 Jul 2026 10:11:31 +0000</pubDate>
		<dc:creator><![CDATA[Jim Thacker]]></dc:creator>
				<category><![CDATA[News & Events]]></category>
		<category><![CDATA[animation]]></category>
		<category><![CDATA[Blender]]></category>
		<category><![CDATA[Character DNA]]></category>
		<category><![CDATA[character rigging]]></category>
		<category><![CDATA[DNA]]></category>
		<category><![CDATA[download]]></category>
		<category><![CDATA[edit MetaHuman body rig in Blender]]></category>
		<category><![CDATA[edit MetaHuman facial rig in Blender]]></category>
		<category><![CDATA[edit MetaHuman in Blender]]></category>
		<category><![CDATA[free edition]]></category>
		<category><![CDATA[game development]]></category>
		<category><![CDATA[Meta-Human add-on for Blender]]></category>
		<category><![CDATA[MetaHuman]]></category>
		<category><![CDATA[Poly Hammer]]></category>
		<category><![CDATA[price]]></category>
		<category><![CDATA[Source Code]]></category>
		<category><![CDATA[system requirements]]></category>
		<category><![CDATA[Unreal Engine]]></category>
		<category><![CDATA[vfx]]></category>
		<category><![CDATA[visual effects]]></category>
		<category><![CDATA[Windows]]></category>

		<guid isPermaLink="false">https://www.cgchannel.com/?p=177360</guid>
		<description><![CDATA[Base edition of Poly Hammer's Blender add-on for importing and exporting MetaHuman .dna files is now a free download.]]></description>
		<wfw:commentRss>https://www.cgchannel.com/2026/07/the-character-dna-metahuman-add-on-for-blender-is-now-free/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Khronos Group sponsors free glTF importer/exporter for 3ds Max</title>
		<link>https://www.cgchannel.com/2026/07/khronos-group-sponsors-free-gltf-importerexporter-for-3ds-max/</link>
		<comments>https://www.cgchannel.com/2026/07/khronos-group-sponsors-free-gltf-importerexporter-for-3ds-max/#respond</comments>
		<pubDate>Fri, 17 Jul 2026 04:30:13 +0000</pubDate>
		<dc:creator><![CDATA[Jim Thacker]]></dc:creator>
				<category><![CDATA[Free Resources]]></category>
		<category><![CDATA[News & Events]]></category>
		<category><![CDATA[3ds max]]></category>
		<category><![CDATA[Apache 2.0]]></category>
		<category><![CDATA[autodesk]]></category>
		<category><![CDATA[Blender]]></category>
		<category><![CDATA[Cinema 4D]]></category>
		<category><![CDATA[download]]></category>
		<category><![CDATA[free]]></category>
		<category><![CDATA[game development]]></category>
		<category><![CDATA[Game Engine]]></category>
		<category><![CDATA[glTF]]></category>
		<category><![CDATA[glTF 2.0]]></category>
		<category><![CDATA[glTF 2.0 Importer/Exporter for Autodesk 3ds Max]]></category>
		<category><![CDATA[glTF 2.1]]></category>
		<category><![CDATA[Houdini]]></category>
		<category><![CDATA[import GLB file into 3ds Max]]></category>
		<category><![CDATA[import glTF file into 3ds Max]]></category>
		<category><![CDATA[Josef Weinerroither]]></category>
		<category><![CDATA[Maya]]></category>
		<category><![CDATA[open source]]></category>
		<category><![CDATA[real time]]></category>
		<category><![CDATA[Satoshi Hayashi]]></category>
		<category><![CDATA[system requirements]]></category>
		<category><![CDATA[Unity]]></category>
		<category><![CDATA[Unreal Engine]]></category>

		<guid isPermaLink="false">https://www.cgchannel.com/?p=177338</guid>
		<description><![CDATA[New open-source add-ons provide a long-overdue free way to import glTF files into 3ds Max, backed by the creator of the format.]]></description>
		<wfw:commentRss>https://www.cgchannel.com/2026/07/khronos-group-sponsors-free-gltf-importerexporter-for-3ds-max/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>SideFX just released Houdini 22</title>
		<link>https://www.cgchannel.com/2026/07/sidefx-just-released-houdini-22/</link>
		<comments>https://www.cgchannel.com/2026/07/sidefx-just-released-houdini-22/#respond</comments>
		<pubDate>Thu, 16 Jul 2026 10:07:37 +0000</pubDate>
		<dc:creator><![CDATA[Jim Thacker]]></dc:creator>
				<category><![CDATA[News & Events]]></category>
		<category><![CDATA[3D Gaussian Splatting]]></category>
		<category><![CDATA[3D texture painting]]></category>
		<category><![CDATA[3DGS]]></category>
		<category><![CDATA[animate Gaussian splat]]></category>
		<category><![CDATA[animation]]></category>
		<category><![CDATA[APEX character picker]]></category>
		<category><![CDATA[CFX]]></category>
		<category><![CDATA[Character Animation]]></category>
		<category><![CDATA[character FX]]></category>
		<category><![CDATA[character rigging]]></category>
		<category><![CDATA[compositing]]></category>
		<category><![CDATA[COP]]></category>
		<category><![CDATA[COPERNICUS]]></category>
		<category><![CDATA[crowd simulation]]></category>
		<category><![CDATA[fire simulation]]></category>
		<category><![CDATA[fur grooming]]></category>
		<category><![CDATA[game development]]></category>
		<category><![CDATA[grooming]]></category>
		<category><![CDATA[grunge map]]></category>
		<category><![CDATA[hair grooming]]></category>
		<category><![CDATA[HDA]]></category>
		<category><![CDATA[heightfield]]></category>
		<category><![CDATA[Houdini]]></category>
		<category><![CDATA[Houdini 22]]></category>
		<category><![CDATA[Houdini 22.0]]></category>
		<category><![CDATA[Karma]]></category>
		<category><![CDATA[KineFX]]></category>
		<category><![CDATA[machine learning]]></category>
		<category><![CDATA[motion graphics]]></category>
		<category><![CDATA[Motion Mixer]]></category>
		<category><![CDATA[muscle simulation]]></category>
		<category><![CDATA[new features]]></category>
		<category><![CDATA[ocean surface]]></category>
		<category><![CDATA[price]]></category>
		<category><![CDATA[Pyro FX]]></category>
		<category><![CDATA[RBD]]></category>
		<category><![CDATA[relight Gaussian splat]]></category>
		<category><![CDATA[render Gaussian splat]]></category>
		<category><![CDATA[rendering]]></category>
		<category><![CDATA[retargeting]]></category>
		<category><![CDATA[rig inversion]]></category>
		<category><![CDATA[rig template]]></category>
		<category><![CDATA[rigid body dynamics]]></category>
		<category><![CDATA[Ripple solver]]></category>
		<category><![CDATA[Set Driven Key]]></category>
		<category><![CDATA[SideFX]]></category>
		<category><![CDATA[simulation]]></category>
		<category><![CDATA[soft tissue simulation]]></category>
		<category><![CDATA[system requirements]]></category>
		<category><![CDATA[terrain generation]]></category>
		<category><![CDATA[texture synthesis]]></category>
		<category><![CDATA[Unreal Engine]]></category>
		<category><![CDATA[USD]]></category>
		<category><![CDATA[vfx]]></category>
		<category><![CDATA[visual effects]]></category>
		<category><![CDATA[Voronoi fracturing]]></category>

		<guid isPermaLink="false">https://www.cgchannel.com/?p=177317</guid>
		<description><![CDATA[Check out the latest features in Houdini, from a complete new 3D Gaussian Splatting toolset to major updates to KineFX and Copernicus.]]></description>
		<wfw:commentRss>https://www.cgchannel.com/2026/07/sidefx-just-released-houdini-22/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
	</channel>
</rss>

<!-- Dynamic page generated in 0.573 seconds. -->
<!-- File not cached! Super Cache Couldn't write to: wp-content/cache/wp-cache-891fe514b267fc5002bf84c50cfdff22.php -->