<?xml version="1.0" encoding="UTF-8" standalone="no"?><!--Generated by Site-Server v@build.version@ (http://www.squarespace.com) on Sat, 04 Apr 2026 04:52:46 GMT
--><rss xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd" xmlns:media="http://www.rssboard.org/media-rss" xmlns:wfw="http://wellformedweb.org/CommentAPI/" version="2.0"><channel><title>Game Master's Journey</title><link>https://lexstarwalker.com/gamemastersjourney/</link><lastBuildDate>Tue, 27 Jan 2026 19:44:41 +0000</lastBuildDate><language>en</language><generator>Site-Server v@build.version@ (http://www.squarespace.com)</generator><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>Game Master's Journey - Your Multidimensional RPG Podcast</itunes:subtitle><itunes:explicit>yes</itunes:explicit><copyright>Copyright 2023 Starwalker Studios LLC. All rights reserved.</copyright><itunes:type>episodic</itunes:type><itunes:image href="https://images.squarespace-cdn.com/content/52a68ca9e4b06a3e88b1260e/1605225164221-5354ONQUODZFWCWPO92T/GMJ-iTunes-cover.jpg"/><description><![CDATA[<p>Game Master’s Journey is a discussion podcast for GMs and players of Daggerheart and other tabletop RPGs hosted by Lex Starwalker. This season Lex is exploring the new hit RPG, Daggerheart. The show explores strategies players and GMs can use to enhance the gaming experience for everyone at the table. Lex also discusses the creation of his custom Daggerheart setting, Primordia, providing a valuable worldbuilding resource for DMs creating their own setting.</p>]]></description><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords><itunes:summary>Game Master’s Journey is a discussion podcast for GMs and players of Dungeons &amp; Dragons and other tabletop RPGs hosted by Lex Starwalker. The show explores strategies players and GMs can use to enhance the gaming experience for everyone at the table. Lex also discusses the creation of his homebrew D&amp;D setting, Primordia, providing a valuable worldbuilding resource for DMs creating their own setting.</itunes:summary><itunes:category text="Games &amp; Hobbies"><itunes:category text="Other Games"/></itunes:category><itunes:owner><itunes:email>gamemastersjourney@gmail.com</itunes:email><itunes:name>Lex Starwalker</itunes:name></itunes:owner><item><title>Daggerheart GM Principles | GMJ 337</title><pubDate>Tue, 10 Mar 2026 09:00:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/337</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:69a779b2f62a59328265daa8</guid><description><![CDATA[<p class="" data-rte-preserve-empty="true" style="white-space:pre-wrap;">Today I discuss Daggerheart’s GM Principles, which are begin and end with the fiction (story); collaborate at all times, especially during conflict; fill the world with life, wonder, and danger; ask questions and incorporate the answers; make every roll important; play to find out what happens; and hold on gently. I talk quite a bit about why you don’t want to call for too many rolls, and how to know when to call for a roll versus when not to. I specifically discuss the two main areas where some GMs call for way too many rolls: actions involving perception and knowledge. I also go into preparing for an adventure or game session by creating an inciting event to kick things off, and not planning too much beyond that point. I also share how I prepare to improvise. Finally, I talk a bit about advancing and modifying my setting of Primordia. I originally designed the setting for D&amp;D, so I wanted to make some changes to better fit Daggerheart and allow the players more design space to collaborate with the world building.</p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;"><a target="_blank" href="https://startplaying.games/gm/lexstarwalker">Play Daggerheart with Me</a> on Start Playing Games.</p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;"><a href="https://lexstarwalker.squarespace.com/about">Sign up for my newsletter</a>.</p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;"><a href="https://lexstarwalker.squarespace.com/about">Subscribe via RSS, Appl</a><a target="_blank" href="https://podcasts.apple.com/us/podcast/game-masters-journey/id963947734">e Podcasts</a>, or <a target="_blank" href="https://open.spotify.com/show/5pMLgilEZolTo9I1ceSmnc?si=2d6ded486ec34eb4">Spotify</a>.</p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">Check out my sci-fi novel, <a href="/criticalbalance"><em>Critical Balance</em></a>.</p><p class="" data-rte-preserve-empty="true" style="white-space:pre-wrap;">Have you read <em>Critical Balance</em>? Please<a target="_blank" href="https://www.amazon.com/review/create-review/?asin=B0FMCKXNDG&amp;channel=glance-detail&amp;ie=UTF8"> leave a review on Amazon</a>.</p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">Follow me on <a target="_blank" href="https://bsky.app/profile/lexstarwalker.com">Bluesky</a>.</p><p class="" data-rte-preserve-empty="true" style="white-space:pre-wrap;">Join my <a target="_blank" href="https://discord.gg/YgyH2Q7ybp">Discord server</a>.</p><p class="" data-rte-preserve-empty="true" style="white-space:pre-wrap;"><a href="mailto:gamemastersjourney+website@gmail.com">Email me</a>.</p><p class="" data-rte-preserve-empty="true" style="white-space:pre-wrap;">Check out my <a target="_blank" href="https://www.youtube.com/user/StarwalkerStudios">YouTube channel</a>.</p><p class="" data-rte-preserve-empty="true" style="white-space:pre-wrap;">Join <a target="_blank" href="https://discord.gg/YgyH2Q7ybp">my Book Club</a>, now on Discord.</p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">Check Out my <a href="/lol">OTHER PODCAST</a> - <a href="/lol">Lex Out Loud</a></p><p class="" data-rte-preserve-empty="true" style="white-space:pre-wrap;">Call the Game Master's Journey voice mail:&nbsp;951-GMJ-LEX1 (951-465-5391).</p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>Today I discuss Daggerheart’s GM Principles.</itunes:subtitle><itunes:summary>Today I discuss Daggerheart’s GM Principles, which are begin and end with the fiction (story); collaborate at all times, especially during conflict; fill the world with life, wonder, and danger; ask questions and incorporate the answers; make every roll important; play to find out what happens; and hold on gently. I talk quite a bit about why you don’t want to call for too many rolls, and how to know when to call for a roll versus when not to. I specifically discuss the two main areas where some GMs call for way too many rolls: actions involving perception and knowledge. I also go into preparing for an adventure or game session by creating an inciting event to kick things off, and not planning too much beyond that point. I also share how I prepare to improvise. Finally, I talk a bit about advancing and modifying my setting of Primordia. I originally designed the setting for D&amp;D, so I wanted to make some changes to better fit Daggerheart and allow the players more design space to collaborate with the world building.</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>1:23:56</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1752859778787-6ZJB1F113RS9BO9TJ3LD/GMJ-cover.png?format=1500w"/><itunes:season>19</itunes:season><itunes:episode>337</itunes:episode><itunes:title>Daggerheart Player Best Practices, Maintaining Trust &amp; Death Moves | GMJ 336</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure length="82,670,344" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/69a77c4f783c091f0df371d8/1772584191697/GMJ337.mp3/original/GMJ337.mp3"/><media:content isDefault="true" length="82,670,344" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/69a77c4f783c091f0df371d8/1772584191697/GMJ337.mp3/original/GMJ337.mp3"><media:title type="plain">Daggerheart Player Best Practices, Maintaining Trust &amp; Death Moves | GMJ 336</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>Daggerheart Player Best Practices, Maintaining Trust &amp; Death Moves | GMJ 336</title><pubDate>Tue, 24 Feb 2026 10:00:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/336</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:699770cb927473484fc79379</guid><description><![CDATA[<p class="" data-rte-preserve-empty="true" style="white-space:pre-wrap;">This week I discuss player best practices presented in the Daggerheart core book. Keeping these in mind will enhance any tabletop RPG you play, not just Daggerheart. The first, and I’d say fundamental, best practice is to embrace danger. At the heart of this and the other best practices is to choose the interesting choice, the choice that makes a better story, not necessarily the optimal or most tactical or strategic choice. We don’t “win” at these games by always succeeding, never failing. We win by creating an awesome story together. A story where the PCs always succeed is a pretty boring story. The key to making this all work at your table is to establish and maintain trust among the GM and players. And a big part of building and maintaining that trust is how you handle PC death at your table. Daggerheart has some really great guidelines for all of this. I also go over how hit points, death moves, and scars work in Daggerheart.</p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;"><a target="_blank" href="https://startplaying.games/gm/lexstarwalker">Play Daggerheart with Me</a> on Start Playing Games.</p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;"><a href="https://lexstarwalker.squarespace.com/about">Sign up for my newsletter</a>.</p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;"><a href="https://lexstarwalker.squarespace.com/about">Subscribe via RSS, Appl</a><a target="_blank" href="https://podcasts.apple.com/us/podcast/game-masters-journey/id963947734">e Podcasts</a>, or <a target="_blank" href="https://open.spotify.com/show/5pMLgilEZolTo9I1ceSmnc?si=2d6ded486ec34eb4">Spotify</a>.</p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">Check out my sci-fi novel, <a href="/criticalbalance"><em>Critical Balance</em></a>.</p><p class="" data-rte-preserve-empty="true" style="white-space:pre-wrap;">Have you read <em>Critical Balance</em>? Please<a target="_blank" href="https://www.amazon.com/review/create-review/?asin=B0FMCKXNDG&amp;channel=glance-detail&amp;ie=UTF8"> leave a review on Amazon</a>.</p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">Follow me on <a target="_blank" href="https://bsky.app/profile/lexstarwalker.com">Bluesky</a>.</p><p class="" data-rte-preserve-empty="true" style="white-space:pre-wrap;">Join my <a target="_blank" href="https://discord.gg/YgyH2Q7ybp">Discord server</a>.</p><p class="" data-rte-preserve-empty="true" style="white-space:pre-wrap;"><a href="mailto:gamemastersjourney+website@gmail.com">Email me</a>.</p><p class="" data-rte-preserve-empty="true" style="white-space:pre-wrap;">Check out my <a target="_blank" href="https://www.youtube.com/user/StarwalkerStudios">YouTube channel</a>.</p><p class="" data-rte-preserve-empty="true" style="white-space:pre-wrap;">Join <a target="_blank" href="https://discord.gg/YgyH2Q7ybp">my Book Club</a>, now on Discord.</p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">Check Out my <a href="/lol">OTHER PODCAST</a> - <a href="/lol">Lex Out Loud</a></p><p class="" data-rte-preserve-empty="true" style="white-space:pre-wrap;">Call the Game Master's Journey voice mail:&nbsp;951-GMJ-LEX1 (951-465-5391).</p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>This week I discuss player best practices presented in the Daggerheart core book. Keeping these in mind will enhance any tabletop RPG you play, not just Daggerheart. The first, and I’d say fundamental, best practice is to embrace danger. </itunes:subtitle><itunes:summary>This week I discuss player best practices presented in the Daggerheart core book. Keeping these in mind will enhance any tabletop RPG you play, not just Daggerheart. The first, and I’d say fundamental, best practice is to embrace danger. At the heart of this and the other best practices is to choose the interesting choice, the choice that makes a better story, not necessarily the optimal or most tactical or strategic choice. We don’t “win” at these games by always succeeding, never failing. We win by creating an awesome story together. A story where the PCs always succeed is a pretty boring story. The key to making this all work at your table is to establish and maintain trust among the GM and players. And a big part of building and maintaining that trust is how you handle PC death at your table. Daggerheart has some really great guidelines for all of this. I also go over how hit points, death moves, and scars work in Daggerheart.</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>52:37</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1752859778787-6ZJB1F113RS9BO9TJ3LD/GMJ-cover.png?format=1500w"/><itunes:season>19</itunes:season><itunes:episode>336</itunes:episode><itunes:title>Daggerheart Player Best Practices, Maintaining Trust &amp; Death Moves | GMJ 336</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure length="52,607,288" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/699772979cd8544008af18d9/1771533072806/GMJ336.mp3/original/GMJ336.mp3"/><media:content isDefault="true" length="52,607,288" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/699772979cd8544008af18d9/1771533072806/GMJ336.mp3/original/GMJ336.mp3"><media:title type="plain">Daggerheart Player Best Practices, Maintaining Trust &amp; Death Moves | GMJ 336</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>Daggerheart: The Fear Full GM | GMJ 335</title><pubDate>Tue, 10 Feb 2026 10:00:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/335</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:698532ec9768fe31fe74e2ba</guid><description><![CDATA[<p class="" data-rte-preserve-empty="true" style="white-space:pre-wrap;">Today I talk about Fear in Daggerheart, a metacurrency used by the GM. Some GMs consider metacurrency to be a bad word. So how do the metacurrencies of Hope and Fear work in DH? Are they boons or flaws? Pros or cons? Buffs or debuffs? I’ll unpack it in this episode. I show how in my experience Fear hasn’t limited my creativity or prevented me from doing things I want to do. I discuss how fear is an excellent pacing tool, especially in combat, and how it really helps the GM dial in the difficulty of combat to exactly where they want it to be. Though at first blush Fear may appear to limit your options as GM, I haven’t felt like it does in practice. But it does make me feel like I can be more strategic and tactical, all while experiencing significantly less cognitive load than I’d experience running a similar combat in D&amp;D. Fear also helps the players see that what you’re doing is totally fair and earned by their choices and actions. I also don’t have to feel bad when those consequences are unpleasant to the PCs.</p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;"><a target="_blank" href="https://startplaying.games/gm/lexstarwalker">Play Daggerheart with Me</a> on Start Playing Games.</p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;"><a href="https://lexstarwalker.squarespace.com/about">Sign up for my newsletter</a>.</p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;"><a href="https://lexstarwalker.squarespace.com/about">Subscribe via RSS, Appl</a><a target="_blank" href="https://podcasts.apple.com/us/podcast/game-masters-journey/id963947734">e Podcasts</a>, or <a target="_blank" href="https://open.spotify.com/show/5pMLgilEZolTo9I1ceSmnc?si=2d6ded486ec34eb4">Spotify</a>.</p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">Check out my sci-fi novel, <a href="/criticalbalance"><em>Critical Balance</em></a>.</p><p class="" data-rte-preserve-empty="true" style="white-space:pre-wrap;">Have you read <em>Critical Balance</em>? Please<a target="_blank" href="https://www.amazon.com/review/create-review/?asin=B0FMCKXNDG&amp;channel=glance-detail&amp;ie=UTF8"> leave a review on Amazon</a>.</p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">Follow me on <a target="_blank" href="https://bsky.app/profile/lexstarwalker.com">Bluesky</a>.</p><p class="" data-rte-preserve-empty="true" style="white-space:pre-wrap;">Join my <a target="_blank" href="https://discord.gg/YgyH2Q7ybp">Discord server</a>.</p><p class="" data-rte-preserve-empty="true" style="white-space:pre-wrap;"><a href="mailto:gamemastersjourney+website@gmail.com">Email me</a>.</p><p class="" data-rte-preserve-empty="true" style="white-space:pre-wrap;">Check out my <a target="_blank" href="https://www.youtube.com/user/StarwalkerStudios">YouTube channel</a>.</p><p class="" data-rte-preserve-empty="true" style="white-space:pre-wrap;">Join <a target="_blank" href="https://discord.gg/YgyH2Q7ybp">my Book Club</a>, now on Discord.</p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">Check Out my <a href="/lol">OTHER PODCAST</a> - <a href="/lol">Lex Out Loud</a></p><p class="" data-rte-preserve-empty="true" style="white-space:pre-wrap;">Call the Game Master's Journey voice mail:&nbsp;951-GMJ-LEX1 (951-465-5391).</p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>Today I continue my series on Daggerheart with an in-depth explanation and exploration of its initiative system.</itunes:subtitle><itunes:summary>Today I talk about Fear in Daggerheart, a metacurrency used by the GM. Some GMs consider metacurrency to be a bad word. So how do the metacurrencies of Hope and Fear work in DH? Are they boons or flaws? Pros or cons? Buffs or debuffs? I’ll unpack it in this episode. I show how in my experience Fear hasn’t limited my creativity or prevented me from doing things I want to do. I discuss how fear is an excellent pacing tool, especially in combat, and how it really helps the GM dial in the difficulty of combat to exactly where they want it to be. Though at first blush Fear may appear to limit your options as GM, I haven’t felt like it does in practice. But it does make me feel like I can be more strategic and tactical, all while experiencing significantly less cognitive load than I’d experience running a similar combat in D&amp;D. Fear also helps the players see that what you’re doing is totally fair and earned by their choices and actions. I also don’t have to feel bad when those consequences are unpleasant to the PCs.</itunes:summary><itunes:explicit>false</itunes:explicit><itunes:duration>1:19:35</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1752859778787-6ZJB1F113RS9BO9TJ3LD/GMJ-cover.png?format=1500w"/><itunes:season>19</itunes:season><itunes:episode>335</itunes:episode><itunes:title>Daggerheart: The Fear Full GM | GMJ 335</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure length="78,489,918" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/698535b90d51e77dc5825290/1770337961922/GMJ335.mp3/original/GMJ335.mp3"/><media:content isDefault="true" length="78,489,918" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/698535b90d51e77dc5825290/1770337961922/GMJ335.mp3/original/GMJ335.mp3"><media:title type="plain">Daggerheart: The Fear Full GM | GMJ 335</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>Daggerheart: Taking the Initiative | GMJ 334</title><pubDate>Tue, 03 Feb 2026 10:00:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/334</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:697a8d7a9996c532021f2801</guid><description><![CDATA[<p class="" data-rte-preserve-empty="true" style="white-space:pre-wrap;">Today continue my series on Daggerheart with an in-depth explanation and exploration of its initiative system. I was very excited to try Daggerheart’s “lack of initiative initiative,” which is a bit of a misnomer. Daggerheart does have an initiative system, it’s just not like the ones you’re probably used to. I’m here to report that it works very well, and I really like it. I also talk a bit about how Daggerheart encourages metagame discussions between the GM and players at the table, and why I’m hugely in favor of this. Some people are averse to metagame discussions. But I show how they can greatly enhance your game, and I’d go so far as to say they’re required to deliver the experience and story everyone at the table wants.</p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;"><a target="_blank" href="https://startplaying.games/gm/lexstarwalker">Play Daggerheart with Me</a> on Start Playing Games.</p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;"><a href="https://lexstarwalker.squarespace.com/about">Sign up for my newsletter</a>.</p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;"><a href="https://lexstarwalker.squarespace.com/about">Subscribe via RSS, Appl</a><a target="_blank" href="https://podcasts.apple.com/us/podcast/game-masters-journey/id963947734">e Podcasts</a>, or <a target="_blank" href="https://open.spotify.com/show/5pMLgilEZolTo9I1ceSmnc?si=2d6ded486ec34eb4">Spotify</a>.</p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">Check out my sci-fi novel, <a href="/criticalbalance"><em>Critical Balance</em></a>.</p><p class="" data-rte-preserve-empty="true" style="white-space:pre-wrap;">Have you read <em>Critical Balance</em>? Please<a target="_blank" href="https://www.amazon.com/review/create-review/?asin=B0FMCKXNDG&amp;channel=glance-detail&amp;ie=UTF8"> leave a review on Amazon</a>.</p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">Follow me on <a target="_blank" href="https://bsky.app/profile/lexstarwalker.com">Bluesky</a>.</p><p class="" data-rte-preserve-empty="true" style="white-space:pre-wrap;">Join my <a target="_blank" href="https://discord.gg/YgyH2Q7ybp">Discord server</a>.</p><p class="" data-rte-preserve-empty="true" style="white-space:pre-wrap;"><a href="mailto:gamemastersjourney+website@gmail.com">Email me</a>.</p><p class="" data-rte-preserve-empty="true" style="white-space:pre-wrap;">Check out my <a target="_blank" href="https://www.youtube.com/user/StarwalkerStudios">YouTube channel</a>.</p><p class="" data-rte-preserve-empty="true" style="white-space:pre-wrap;">Join <a target="_blank" href="https://discord.gg/YgyH2Q7ybp">my Book Club</a>, now on Discord.</p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">Check Out my <a href="/lol">OTHER PODCAST</a> - <a href="/lol">Lex Out Loud</a></p><p class="" data-rte-preserve-empty="true" style="white-space:pre-wrap;">Call the Game Master's Journey voice mail:&nbsp;951-GMJ-LEX1 (951-465-5391).</p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>Today I continue my series on Daggerheart with an in-depth explanation and exploration of its initiative system.</itunes:subtitle><itunes:summary>Today I continue my series on Daggerheart with an in-depth explanation and exploration of its initiative system. I was very excited to try Daggerheart’s “lack of initiative initiative,” which is a bit of a misnomer. Daggerheart does have an initiative system, it’s just not like the ones you’re probably used to. I’m here to report that it works very well, and I really like it. I also talk a bit about how Daggerheart encourages metagame discussions between the GM and players at the table, and why I’m hugely in favor of this. Some people are averse to metagame discussions. But I show how they can greatly enhance your game, and I’d go so far as to say they’re required to deliver the experience and story everyone at the table wants.</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>58:36</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1752859778787-6ZJB1F113RS9BO9TJ3LD/GMJ-cover.png?format=1500w"/><itunes:season>19</itunes:season><itunes:episode>334</itunes:episode><itunes:title>Daggerheart: Taking the Initiative | GMJ 334</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure length="58,349,167" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/697a9002a1d08756f30d105d/1769640072330/GMJ334.mp3/original/GMJ334.mp3"/><media:content isDefault="true" length="58,349,167" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/697a9002a1d08756f30d105d/1769640072330/GMJ334.mp3/original/GMJ334.mp3"><media:title type="plain">Daggerheart: Taking the Initiative | GMJ 334</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>Introduction to Daggerheart and Comparison with D&amp;D, Pathfinder, and Numenera | GMJ 333</title><pubDate>Tue, 27 Jan 2026 10:00:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/333</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:69701ab135189721418f390a</guid><description><![CDATA[<p class="" data-rte-preserve-empty="true" style="white-space:pre-wrap;">Today I’ll share the top 10 most-played tabletop RPGs right now. There are some surprises in this list, at least to me. I’ll also begin my series of episodes exploring the new RPG, Daggerheart, by talking a bit about what I like about it and why I’m excited to run it. I’ll compare and contrast DH with D&amp;D, Pathfinder, and Numenera. Some of the aspects of Daggerheart I’ll touch on in this episode include the basic mechanics, campaign frames, and how the game encourages collaborative storytelling by having the players contribute to detailing the setting, NPCs, etc. during play. I’ll also talk a bit about how Darrington Press has made every effort to reduce math in the game and cognitive load on the GM and the players.</p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;"><a target="_blank" href="https://startplaying.games/gm/lexstarwalker">Play Daggerheart with Me</a> on Start Playing Games.</p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">Subscribe via <a target="_blank" href="http://feeds.feedburner.com/gamemastersjourney">RSS</a>, <a target="_blank" href="https://podcasts.apple.com/us/podcast/game-masters-journey/id963947734">Apple Podcasts</a>, or <a target="_blank" href="https://open.spotify.com/show/5pMLgilEZolTo9I1ceSmnc?si=2d6ded486ec34eb4">Spotify</a>.</p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">Check out my sci-fi novel, <a href="/criticalbalance"><em>Critical Balance</em></a>.</p><p class="" data-rte-preserve-empty="true" style="white-space:pre-wrap;">Have you read <em>Critical Balance</em>? Please<a target="_blank" href="https://www.amazon.com/review/create-review/?asin=B0FMCKXNDG&amp;channel=glance-detail&amp;ie=UTF8"> leave a review on Amazon</a>.</p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">Follow me on <a target="_blank" href="https://bsky.app/profile/lexstarwalker.com">Bluesky</a>.</p><p class="" data-rte-preserve-empty="true" style="white-space:pre-wrap;">Join my <a target="_blank" href="https://discord.gg/YgyH2Q7ybp">Discord server</a>.</p><p class="" data-rte-preserve-empty="true" style="white-space:pre-wrap;"><a href="mailto:gamemastersjourney+website@gmail.com">Email me</a>.</p><p class="" data-rte-preserve-empty="true" style="white-space:pre-wrap;">Check out my <a target="_blank" href="https://www.youtube.com/user/StarwalkerStudios">YouTube channel</a>.</p><p class="" data-rte-preserve-empty="true" style="white-space:pre-wrap;">Join <a target="_blank" href="https://discord.gg/YgyH2Q7ybp">my Book Club</a>, now on Discord.</p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">Check Out my <a href="/lol">OTHER PODCAST</a> - <a href="/lol">Lex Out Loud</a></p><p class="" data-rte-preserve-empty="true" style="white-space:pre-wrap;">Call the Game Master's Journey voice mail:&nbsp;951-GMJ-LEX1 (951-465-5391).</p><p class="" data-rte-preserve-empty="true" style="white-space:pre-wrap;">The <a target="_blank" href="https://startplaying.games/play/game-systems">Top 10 Most Played Tabletop RPGs</a> Right Now</p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>Today I’ll share the top 10 most-played tabletop RPGs right now. There are some surprises in this list, at least to me. I’ll also begin my series of episodes exploring the new RPG, Daggerheart, by talking a bit about what I like about it and why I’m excited to run it. </itunes:subtitle><itunes:summary>Today I’ll share the top 10 most-played tabletop RPGs right now. There are some surprises in this list, at least to me. I’ll also begin my series of episodes exploring the new RPG, Daggerheart, by talking a bit about what I like about it and why I’m excited to run it. I’ll compare and contrast DH with D&amp;D, Pathfinder, and Numenera. Some of the aspects of Daggerheart I’ll touch on in this episode include the basic mechanics, campaign frames, and how the game encourages collaborative storytelling by having the players contribute to detailing the setting, NPCs, etc. during play. I’ll also talk a bit about how Darrington Press has made every effort to reduce math in the game and cognitive load on the GM and the players.</itunes:summary><itunes:explicit>false</itunes:explicit><itunes:duration>1:21:11</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1752859778787-6ZJB1F113RS9BO9TJ3LD/GMJ-cover.png?format=1500w"/><itunes:season>19</itunes:season><itunes:episode>333</itunes:episode><itunes:title>Introduction to Daggerheart and Comparison with D&amp;D, Pathfinder, and Numenera | GMJ 333</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure length="80,019,561" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/6972d9f54f94982b76ea4a45/1769134770202/GMJ333.mp3/original/GMJ333.mp3"/><media:content isDefault="true" length="80,019,561" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/6972d9f54f94982b76ea4a45/1769134770202/GMJ333.mp3/original/GMJ333.mp3"><media:title type="plain">Introduction to Daggerheart and Comparison with D&amp;D, Pathfinder, and Numenera | GMJ 333</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>Running a High-Level Game | GMJ 332</title><pubDate>Tue, 14 Oct 2025 09:00:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/332</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:68e810e3b0bc5847c98c7156</guid><description><![CDATA[<p class="" data-rte-preserve-empty="true" style="white-space:pre-wrap;">In this episode I discuss running D&amp;D and other RPGs at high level. It’s often not as fun as we think it’ll be, especially for the GM. A lot of the issues with high level play and advancement are baked into the games, but sometimes we as GMs make the situation even worse through our approach. I talk about some ways to handle powerful PCs as a GM—what to do and what not to do. I also share things I’ve learned running Blood of the Avatars and other high-level campaigns. Hopefully you can learn from some of my mistakes in your next high-level game.</p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">Check out my sci-fi novel, <a target="_blank" href="/critical-balance"><em>Critical Balance</em></a>.</p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">Have you read <em>Critical Balance</em>? Please<a target="_blank" href="https://www.amazon.com/review/create-review/?asin=B0FMCKXNDG&amp;channel=glance-detail&amp;ie=UTF8"> leave a review on Amazon</a>.</p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">Check Out my <a href="/lol">NEW PODCAST</a> - <a href="/lol">Lex Out Loud</a></p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">Call the Game Master's Journey voice mail:&nbsp;951-GMJ-LEX1 (951-465-5391).</p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">If you’re a new listener, and you’d like to go back to the beginning, here’s a link to <a target="_blank" href="http://www.starwalkerstudios.com/gamemastersjourney/2015/1/27/game-masters-journey-e01-a-new-beginnning">Episode 1</a>.</p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">If you’re interested in worldbuilding and/or my D&amp;D campaign setting of Primordia, check out the <a target="_blank" href="http://www.starwalkerstudios.com/gamemastersjourney/2015/5/18/game-masters-journey-e28-worldbuilding-1-brainstorming-big-picture-ideas">first worldbuilding episode</a>. You can go to this page to see all the episodes that discuss <a target="_blank" href="https://www.starwalkerstudios.com/gamemastersjourney/tag/worldbuilding">worldbuilding</a>.</p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">Check out my latest D&amp;D supplement, <a target="_blank" href="/store/adventurers"><em>Adventurers of Primordia</em>.</a></p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>In this episode I discuss running D&amp;D and other RPGs at high level. It’s often not as fun as we think it’ll be, especially for the GM. A lot of the issues with high level play and advancement are baked into the games, but sometimes we as GMs make the situation even worse through our approach. </itunes:subtitle><itunes:summary>In this episode I discuss running D&amp;D and other RPGs at high level. It’s often not as fun as we think it’ll be, especially for the GM. A lot of the issues with high level play and advancement are baked into the games, but sometimes we as GMs make the situation even worse through our approach. I talk about some ways to handle powerful PCs as a GM—what to do and what not to do. I also share things I’ve learned running Blood of the Avatars and other high-level campaigns. Hopefully you can learn from some of my mistakes in your next high-level game.</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>1:06:43</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1752859778787-6ZJB1F113RS9BO9TJ3LD/GMJ-cover.png?format=1500w"/><itunes:season>18</itunes:season><itunes:episode>332</itunes:episode><itunes:title>Running a High-Level Game | GMJ 332</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure length="66,135,759" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/68e81673368faf7360425621/1760040718694/GMJ332.mp3/original/GMJ332.mp3"/><media:content isDefault="true" length="66,135,759" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/68e81673368faf7360425621/1760040718694/GMJ332.mp3/original/GMJ332.mp3"><media:title type="plain">Running a High-Level Game | GMJ 332</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>Evil Characters in a Good Aligned Group | GMJ 331</title><pubDate>Mon, 15 Sep 2025 11:20:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/331</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:68b0dd516d8ae243b300b78e</guid><description><![CDATA[<p class="" data-rte-preserve-empty="true" style="white-space:pre-wrap;">This week I have a roundtable discussion with players from my D&amp;D campaign, Blood of the Avatars, that recently ended. Brett, Craig, and Sam join me to discuss our experiences with the end of the campaign, both as players and GM. We talk about our experience with having a character who goes evil within a good aligned party. There’s a lot that can go wrong there, but Manny played Lerissa’s descent very well, and all the players handled the situation perfectly. This is as much on the players as the GM, but if you want to know how it can work and come out awesome, our campaign is a great example of it done well. Finally, we talk about the end of the campaign and the final battle. The players give their perceptions on how it all turned out. We talk about what is needed to make the ending of such a long campaign truly satisfying. There are definitely things I could’ve done better, and we discuss that, so as I always say at the top of the show, you can learn from my mistakes, or at least things I could’ve done differently and/or better.</p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">Check out my sci-fi novel, <a target="_blank" href="/critical-balance"><em>Critical Balance</em></a>.</p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">Have you read <em>Critical Balance</em>? Please<a target="_blank" href="https://www.amazon.com/review/create-review/?asin=B0FMCKXNDG&amp;channel=glance-detail&amp;ie=UTF8"> leave a review on Amazon</a>.</p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">Check Out my <a href="/lol">NEW PODCAST</a> - <a href="/lol">Lex Out Loud</a></p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">Call the Game Master's Journey voice mail:&nbsp;951-GMJ-LEX1 (951-465-5391).</p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">If you’re a new listener, and you’d like to go back to the beginning, here’s a link to <a target="_blank" href="http://www.starwalkerstudios.com/gamemastersjourney/2015/1/27/game-masters-journey-e01-a-new-beginnning">Episode 1</a>.</p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">If you’re interested in worldbuilding and/or my D&amp;D campaign setting of Primordia, check out the <a target="_blank" href="http://www.starwalkerstudios.com/gamemastersjourney/2015/5/18/game-masters-journey-e28-worldbuilding-1-brainstorming-big-picture-ideas">first worldbuilding episode</a>. You can go to this page to see all the episodes that discuss <a target="_blank" href="https://www.starwalkerstudios.com/gamemastersjourney/tag/worldbuilding">worldbuilding</a>.</p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">Check out my latest D&amp;D supplement, <a target="_blank" href="/store/adventurers"><em>Adventurers of Primordia</em>.</a></p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>This week I have a roundtable discussion with players from my D&amp;D campaign, Blood of the Avatars, that recently ended. Brett, Craig, and Sam join me to discuss our experiences with the end of the campaign, both as players and GM.</itunes:subtitle><itunes:summary>This week I have a roundtable discussion with players from my D&amp;D campaign, Blood of the Avatars, that recently ended. Brett, Craig, and Sam join me to discuss our experiences with the end of the campaign, both as players and GM. We talk about our experience with having a character who goes evil within a good aligned party. There’s a lot that can go wrong there, but Manny played Lerissa’s descent very well, and all the players handled the situation perfectly. This is as much on the players as the GM, but if you want to know how it can work and come out awesome, our campaign is a great example of it done well. Finally, we talk about the end of the campaign and the final battle. The players give their perceptions on how it all turned out. We talk about what is needed to make the ending of such a long campaign truly satisfying. There are definitely things I could’ve done better, and we discuss that, so as I always say at the top of the show, you can learn from my mistakes, or at least things I could’ve done differently and/or better.</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>1:12:55</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1752859778787-6ZJB1F113RS9BO9TJ3LD/GMJ-cover.png?format=1500w"/><itunes:season>18</itunes:season><itunes:episode>331</itunes:episode><itunes:title>Evil Characters in a Good Aligned Group | GMJ 331</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure length="72,091,441" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/68b0de486d8ae243b300f0d0/1756421858903/GMJ331.mp3/original/GMJ331.mp3"/><media:content isDefault="true" length="72,091,441" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/68b0de486d8ae243b300f0d0/1756421858903/GMJ331.mp3/original/GMJ331.mp3"><media:title type="plain">Evil Characters in a Good Aligned Group | GMJ 331</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>Wrapping up a Campaign | GMJ 330</title><pubDate>Mon, 08 Sep 2025 11:20:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/330</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:68b0d5683e8dd00c5a1c973e</guid><description><![CDATA[<p class="" data-rte-preserve-empty="true" style="white-space:pre-wrap;">This week I have a roundtable discussion with players from my D&amp;D campaign, Blood of the Avatars, that recently ended. Brett, Craig, and Sam join me to discuss our experiences with D&amp;D at high level, both as players and GM. If there’s a sweet spot for D&amp;D level-wise, what is it? We also talk a bit about what we’d really like to see from game companies INSTEAD of big hardback adventures/campaigns that go on for 10+ levels. Finally, we talk about the end of the campaign and the final battle. The players give their perceptions on how it all turned out. There are definitely things I could’ve done better, and we discuss that, so as I always say at the top of the show, you can learn from my mistakes, or at least things I could’ve done differently and/or better.</p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">Check out my sci-fi novel, <a target="_blank" href="/critical-balance"><em>Critical Balance</em></a>.</p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">Have you read <em>Critical Balance</em>? Please<a target="_blank" href="https://www.amazon.com/review/create-review/?asin=B0FMCKXNDG&amp;channel=glance-detail&amp;ie=UTF8"> leave a review on Amazon</a>.</p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">Check Out my <a href="/lol">NEW PODCAST</a> - <a href="/lol">Lex Out Loud</a></p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">Call the Game Master's Journey voice mail:&nbsp;951-GMJ-LEX1 (951-465-5391).</p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">If you’re a new listener, and you’d like to go back to the beginning, here’s a link to <a target="_blank" href="http://www.starwalkerstudios.com/gamemastersjourney/2015/1/27/game-masters-journey-e01-a-new-beginnning">Episode 1</a>.</p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">If you’re interested in worldbuilding and/or my D&amp;D campaign setting of Primordia, check out the <a target="_blank" href="http://www.starwalkerstudios.com/gamemastersjourney/2015/5/18/game-masters-journey-e28-worldbuilding-1-brainstorming-big-picture-ideas">first worldbuilding episode</a>. You can go to this page to see all the episodes that discuss <a target="_blank" href="https://www.starwalkerstudios.com/gamemastersjourney/tag/worldbuilding">worldbuilding</a>.</p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">Check out my latest D&amp;D supplement, <a target="_blank" href="/store/adventurers"><em>Adventurers of Primordia</em>.</a></p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>This week I have a roundtable discussion with players from my D&amp;D campaign, Blood of the Avatars, that recently ended. Brett, Craig, and Sam join me to discuss our experiences with D&amp;D at high level, both as players and GM. If there’s a sweet spot for D&amp;D level-wise, what is it?</itunes:subtitle><itunes:summary>This week I have a roundtable discussion with players from my D&amp;D campaign, Blood of the Avatars, that recently ended. Brett, Craig, and Sam join me to discuss our experiences with D&amp;D at high level, both as players and GM. If there’s a sweet spot for D&amp;D level-wise, what is it? We also talk a bit about what we’d really like to see from game companies INSTEAD of big hardback adventures/campaigns that go on for 10+ levels. Finally, we talk about the end of the campaign and the final battle. The players give their perceptions on how it all turned out. There are definitely things I could’ve done better, and we discuss that, so as I always say at the top of the show, you can learn from my mistakes, or at least things I could’ve done differently and/or better.</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>1:12:14</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1752859778787-6ZJB1F113RS9BO9TJ3LD/GMJ-cover.png?format=1500w"/><itunes:season>18</itunes:season><itunes:episode>330</itunes:episode><itunes:title>Wrapping up a Campaign | GMJ 330</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure length="71,427,126" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/68b0d6e63468d3486fd27a0c/1756419980715/GMJ330.mp3/original/GMJ330.mp3"/><media:content isDefault="true" length="71,427,126" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/68b0d6e63468d3486fd27a0c/1756419980715/GMJ330.mp3/original/GMJ330.mp3"><media:title type="plain">Wrapping up a Campaign | GMJ 330</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>Dungeons &amp; Dragons at Endgame | GMJ 329</title><pubDate>Sat, 30 Aug 2025 18:00:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/329</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:687a83225897b41e2398989d</guid><description><![CDATA[<p class="" data-rte-preserve-empty="true" style="white-space:pre-wrap;">This week I have a roundtable discussion with players from my D&amp;D campaign, Blood of the Avatars, that recently ended. Brett, Craig, and Sam join me to discuss our experiences with D&amp;D at high level, both as players and GM. We also talk about what it was like to bring a new player into a campaign toward the end, when the PCs are all high level. Finally, I talk a bit about my thoughts and strategies going into the final leg of the campaign, and how I prepared and planned for it. The players give their perceptions on how it all turned out. There are definitely things I could’ve done better, and we discuss that, so as I always say at the top of the show, you can learn from my mistakes, or at least things I could’ve done differently and/or better.</p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">Check out my sci-fi novel, <a target="_blank" href="/critical-balance"><em>Critical Balance</em></a>.</p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">Have you read <em>Critical Balance</em>? Please<a target="_blank" href="https://www.amazon.com/review/create-review/?asin=B0FMCKXNDG&amp;channel=glance-detail&amp;ie=UTF8"> leave a review on Amazon</a>.</p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">Check Out my <a href="/lol">NEW PODCAST</a> - <a href="/lol">Lex Out Loud</a></p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">Call the Game Master's Journey voice mail:&nbsp;951-GMJ-LEX1 (951-465-5391).</p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">If you’re a new listener, and you’d like to go back to the beginning, here’s a link to <a target="_blank" href="http://www.starwalkerstudios.com/gamemastersjourney/2015/1/27/game-masters-journey-e01-a-new-beginnning">Episode 1</a>.</p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">If you’re interested in worldbuilding and/or my D&amp;D campaign setting of Primordia, check out the <a target="_blank" href="http://www.starwalkerstudios.com/gamemastersjourney/2015/5/18/game-masters-journey-e28-worldbuilding-1-brainstorming-big-picture-ideas">first worldbuilding episode</a>. You can go to this page to see all the episodes that discuss <a target="_blank" href="https://www.starwalkerstudios.com/gamemastersjourney/tag/worldbuilding">worldbuilding</a>.</p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">Check out my latest D&amp;D supplement, <a target="_blank" href="/store/adventurers"><em>Adventurers of Primordia</em>.</a></p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>Our D&amp;D campaign, Blood of the Avatars, continues. This week the final battle at the World Axis continues. Aided by the many allies they’ve made throughout their adventures, the PCs fight for the survival of Primordia itself. They are now level 17. This is part 2 of the session.</itunes:subtitle><itunes:summary>This week I have a roundtable discussion with players from my D&amp;D campaign, Blood of the Avatars, that recently ended. Brett, Craig, and Sam join me to discuss our experiences with D&amp;D at high level, both as players and GM. We also talk about what it was like to bring a new player into a campaign toward the end, when the PCs are all high level. Finally, I talk a bit about my thoughts and strategies going into the final leg of the campaign, and how I prepared and planned for it. The players give their perceptions on how it all turned out. There are definitely things I could’ve done better, and we discuss that, so as I always say at the top of the show, you can learn from my mistakes, or at least things I could’ve done differently and/or better.</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>1:08:49</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1752859778787-6ZJB1F113RS9BO9TJ3LD/GMJ-cover.png?format=1500w"/><itunes:season>18</itunes:season><itunes:episode>329</itunes:episode><itunes:title>Dungeons &amp; Dragons at Endgame | GMJ 329</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure length="68,156,585" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/68b0cfa8eac5b07b0880d8a0/1756418105540/GMJ329.mp3/original/GMJ329.mp3"/><media:content isDefault="true" length="68,156,585" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/68b0cfa8eac5b07b0880d8a0/1756418105540/GMJ329.mp3/original/GMJ329.mp3"><media:title type="plain">Dungeons &amp; Dragons at Endgame | GMJ 329</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>Blood of the Avatars 61: Blood of the Avatars part 2 | GMJ 328</title><pubDate>Mon, 28 Jul 2025 11:20:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/328</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:6883ef91515b6c4fab903e57</guid><description><![CDATA[<p class="" data-rte-preserve-empty="true" style="white-space:pre-wrap;">The final session of our D&amp;D campaign, <em>Blood of the Avatars</em>. The final battle at the World Axis continues. Aided by the many allies they’ve made throughout their adventures, the PCs fight for the survival of Primordia itself. Together they will make a decision that changes Primordia forever. This is part 2 of the session.</p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">Check out my sci-fi novel, <a target="_blank" href="/critical-balance"><em>Critical Balance</em></a>.</p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">Have you read <em>Critical Balance</em>? Please<a target="_blank" href="https://www.amazon.com/review/create-review/?asin=B0FMCKXNDG&amp;channel=glance-detail&amp;ie=UTF8"> leave a review on Amazon</a>.</p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">Check Out my <a href="/lol">NEW PODCAST</a> - <a href="/lol">Lex Out Loud</a></p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">Call the Game Master's Journey voice mail:&nbsp;951-GMJ-LEX1 (951-465-5391).</p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">If you’re a new listener, and you’d like to go back to the beginning, here’s a link to <a target="_blank" href="http://www.starwalkerstudios.com/gamemastersjourney/2015/1/27/game-masters-journey-e01-a-new-beginnning">Episode 1</a>.</p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">If you’re interested in worldbuilding and/or my D&amp;D campaign setting of Primordia, check out the <a target="_blank" href="http://www.starwalkerstudios.com/gamemastersjourney/2015/5/18/game-masters-journey-e28-worldbuilding-1-brainstorming-big-picture-ideas">first worldbuilding episode</a>. You can go to this page to see all the episodes that discuss <a target="_blank" href="https://www.starwalkerstudios.com/gamemastersjourney/tag/worldbuilding">worldbuilding</a>.</p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">Check out my latest D&amp;D supplement, <a target="_blank" href="/store/adventurers"><em>Adventurers of Primordia</em>.</a></p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>The final session of our D&amp;D campaign, Blood of the Avatars. The final battle at the World Axis continues. Aided by the many allies they’ve made throughout their adventures, the PCs fight for the survival of Primordia itself. Together they will make a decision that changes Primordia forever. This is</itunes:subtitle><itunes:summary>The final session of our D&amp;D campaign, Blood of the Avatars. The final battle at the World Axis continues. Aided by the many allies they’ve made throughout their adventures, the PCs fight for the survival of Primordia itself. Together they will make a decision that changes Primordia forever. This is part 2 of the session.</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>47:44</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1737081861991-TDUNGUH94VBBX7A43M5B/Game-Master%27s-Journey-itunes-cover.jpg?format=1500w"/><itunes:season>18</itunes:season><itunes:episode>328</itunes:episode><itunes:title>Blood of the Avatars 61: Blood of the Avatars part 2 | GMJ 328</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure length="47,542,803" type="audio/mpeg" url="https://static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/6883f50173e5cb7974a92dbd/1753478505817/GMJ328.mp3/original/GMJ328.mp3"/><media:content isDefault="true" length="47,542,803" medium="audio" type="audio/mpeg" url="https://static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/6883f50173e5cb7974a92dbd/1753478505817/GMJ328.mp3/original/GMJ328.mp3"><media:title type="plain">Blood of the Avatars 61: Blood of the Avatars part 2 | GMJ 328</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>Blood of the Avatars 60: Blood of the Avatars part 1 | GMJ 327</title><pubDate>Mon, 28 Jul 2025 11:00:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/327</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:6883ebc761d4e3253be9d039</guid><description><![CDATA[<p class="" data-rte-preserve-empty="true" style="white-space:pre-wrap;">The final session of our D&amp;D campaign, <em>Blood of the Avatars</em>. The final battle at the World Axis continues. Aided by the many allies they’ve made throughout their adventures, the PCs fight for the survival of Primordia itself. Together they will make a decision that changes Primordia forever.</p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">Check out my sci-fi novel, <a target="_blank" href="/critical-balance"><em>Critical Balance</em></a>.</p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">Have you read <em>Critical Balance</em>? Please<a target="_blank" href="https://www.amazon.com/review/create-review/?asin=B0FMCKXNDG&amp;channel=glance-detail&amp;ie=UTF8"> leave a review on Amazon</a>.</p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">Check Out my <a href="/lol">NEW PODCAST</a> - <a href="/lol">Lex Out Loud</a></p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">Call the Game Master's Journey voice mail:&nbsp;951-GMJ-LEX1 (951-465-5391).</p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">If you’re a new listener, and you’d like to go back to the beginning, here’s a link to <a target="_blank" href="http://www.starwalkerstudios.com/gamemastersjourney/2015/1/27/game-masters-journey-e01-a-new-beginnning">Episode 1</a>.</p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">If you’re interested in worldbuilding and/or my D&amp;D campaign setting of Primordia, check out the <a target="_blank" href="http://www.starwalkerstudios.com/gamemastersjourney/2015/5/18/game-masters-journey-e28-worldbuilding-1-brainstorming-big-picture-ideas">first worldbuilding episode</a>. You can go to this page to see all the episodes that discuss <a target="_blank" href="https://www.starwalkerstudios.com/gamemastersjourney/tag/worldbuilding">worldbuilding</a>.</p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">Check out my latest D&amp;D supplement, <a target="_blank" href="/store/adventurers"><em>Adventurers of Primordia</em>.</a></p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>The final session of our D&amp;D campaign, Blood of the Avatars. The final battle at the World Axis continues. Aided by the many allies they’ve made throughout their adventures, the PCs fight for the survival of Primordia itself. Together they will make a decision that changes Primordia forever.</itunes:subtitle><itunes:summary>The final session of our D&amp;D campaign, Blood of the Avatars. The final battle at the World Axis continues. Aided by the many allies they’ve made throughout their adventures, the PCs fight for the survival of Primordia itself. Together they will make a decision that changes Primordia forever.</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>1:09:01</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1737081861991-TDUNGUH94VBBX7A43M5B/Game-Master%27s-Journey-itunes-cover.jpg?format=1500w"/><itunes:season>18</itunes:season><itunes:episode>327</itunes:episode><itunes:title>Blood of the Avatars 60: Blood of the Avatars part 1 | GMJ 327</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure length="67,981,781" type="audio/mpeg" url="https://static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/6883edbde4780d1ddb1f9cb8/1753476700238/GMJ327.mp3/original/GMJ327.mp3"/><media:content isDefault="true" length="67,981,781" medium="audio" type="audio/mpeg" url="https://static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/6883edbde4780d1ddb1f9cb8/1753476700238/GMJ327.mp3/original/GMJ327.mp3"><media:title type="plain">Blood of the Avatars 60: Blood of the Avatars part 1 | GMJ 327</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>Blood of the Avatars 59: You're On Mute part 2 | GMJ 326</title><pubDate>Mon, 14 Jul 2025 11:20:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/326</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:687195e80250657f7300130d</guid><description><![CDATA[<p class="" data-rte-preserve-empty="true" style="white-space:pre-wrap;">Our D&amp;D campaign, <em>Blood of the Avatars</em>, continues. This week the final battle at the World Axis continues. Aided by the many allies they’ve made throughout their adventures, the PCs fight for the survival of Primordia itself. They are now level 17. This is part 2 of the session.</p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">Check out my sci-fi novel, <a target="_blank" href="/critical-balance"><em>Critical Balance</em></a>.</p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">Have you read <em>Critical Balance</em>? Please<a target="_blank" href="https://www.amazon.com/review/create-review/?asin=B0FMCKXNDG&amp;channel=glance-detail&amp;ie=UTF8"> leave a review on Amazon</a>.</p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">Check Out my <a href="/lol">NEW PODCAST</a> - <a href="/lol">Lex Out Loud</a></p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">Call the Game Master's Journey voice mail:&nbsp;951-GMJ-LEX1 (951-465-5391).</p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">If you’re a new listener, and you’d like to go back to the beginning, here’s a link to <a target="_blank" href="http://www.starwalkerstudios.com/gamemastersjourney/2015/1/27/game-masters-journey-e01-a-new-beginnning">Episode 1</a>.</p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">If you’re interested in worldbuilding and/or my D&amp;D campaign setting of Primordia, check out the <a target="_blank" href="http://www.starwalkerstudios.com/gamemastersjourney/2015/5/18/game-masters-journey-e28-worldbuilding-1-brainstorming-big-picture-ideas">first worldbuilding episode</a>. You can go to this page to see all the episodes that discuss <a target="_blank" href="https://www.starwalkerstudios.com/gamemastersjourney/tag/worldbuilding">worldbuilding</a>.</p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">Check out my latest D&amp;D supplement, <a target="_blank" href="/store/adventurers"><em>Adventurers of Primordia</em>.</a></p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>Our D&amp;D campaign, Blood of the Avatars, continues. This week the final battle at the World Axis continues. Aided by the many allies they’ve made throughout their adventures, the PCs fight for the survival of Primordia itself. They are now level 17. This is part 2 of the session.</itunes:subtitle><itunes:summary>Our D&amp;D campaign, Blood of the Avatars, continues. This week the final battle at the World Axis continues. Aided by the many allies they’ve made throughout their adventures, the PCs fight for the survival of Primordia itself. They are now level 17. This is part 2 of the session.</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>56:20</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1737081861991-TDUNGUH94VBBX7A43M5B/Game-Master%27s-Journey-itunes-cover.jpg?format=1500w"/><itunes:season>18</itunes:season><itunes:episode>326</itunes:episode><itunes:title>Blood of the Avatars 59: You're On Mute part 2 | GMJ 326</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure length="55,797,814" type="audio/mpeg" url="https://static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/6871965bf9eff325eb22e98b/1752274657760/GMJ326.mp3/original/GMJ326.mp3"/><media:content isDefault="true" length="55,797,814" medium="audio" type="audio/mpeg" url="https://static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/6871965bf9eff325eb22e98b/1752274657760/GMJ326.mp3/original/GMJ326.mp3"><media:title type="plain">Blood of the Avatars 59: You're On Mute part 2 | GMJ 326</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>Blood of the Avatars 58: You're On Mute part 1 | GMJ 325</title><pubDate>Mon, 14 Jul 2025 11:00:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/325</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:68718c2bf691f57152b6641f</guid><description><![CDATA[<p class="" data-rte-preserve-empty="true" style="white-space:pre-wrap;">Our D&amp;D campaign, <em>Blood of the Avatars</em>, continues. This week the final battle at the World Axis continues. Aided by the many allies they’ve made throughout their adventures, the PCs fight for the survival of Primordia itself. They are now level 17.</p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">Check out my sci-fi novel, <a target="_blank" href="/critical-balance"><em>Critical Balance</em></a>.</p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">Have you read <em>Critical Balance</em>? Please<a target="_blank" href="https://www.amazon.com/review/create-review/?asin=B0FMCKXNDG&amp;channel=glance-detail&amp;ie=UTF8"> leave a review on Amazon</a>.</p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">Check Out my <a href="/lol">NEW PODCAST</a> - <a href="/lol">Lex Out Loud</a></p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">Call the Game Master's Journey voice mail:&nbsp;951-GMJ-LEX1 (951-465-5391).</p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">If you’re a new listener, and you’d like to go back to the beginning, here’s a link to <a target="_blank" href="http://www.starwalkerstudios.com/gamemastersjourney/2015/1/27/game-masters-journey-e01-a-new-beginnning">Episode 1</a>.</p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">If you’re interested in worldbuilding and/or my D&amp;D campaign setting of Primordia, check out the <a target="_blank" href="http://www.starwalkerstudios.com/gamemastersjourney/2015/5/18/game-masters-journey-e28-worldbuilding-1-brainstorming-big-picture-ideas">first worldbuilding episode</a>. You can go to this page to see all the episodes that discuss <a target="_blank" href="https://www.starwalkerstudios.com/gamemastersjourney/tag/worldbuilding">worldbuilding</a>.</p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">Check out my latest D&amp;D supplement, <a target="_blank" href="/store/adventurers"><em>Adventurers of Primordia</em>.</a></p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>Our D&amp;D campaign, Blood of the Avatars, continues. This week the final battle at the World Axis continues. Aided by the many allies they’ve made throughout their adventures, the PCs fight for the survival of Primordia itself. They are now level 17.</itunes:subtitle><itunes:summary>Our D&amp;D campaign, Blood of the Avatars, continues. This week the final battle at the World Axis continues. Aided by the many allies they’ve made throughout their adventures, the PCs fight for the survival of Primordia itself. They are now level 17.</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>1:17:28</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1737081861991-TDUNGUH94VBBX7A43M5B/Game-Master%27s-Journey-itunes-cover.jpg?format=1500w"/><itunes:season>18</itunes:season><itunes:episode>325</itunes:episode><itunes:title>Blood of the Avatars 58: You're On Mute part 1 | GMJ 325</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure length="76,090,507" type="audio/mpeg" url="https://static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/68718fb805500f2fedb1e754/1752273034095/GMJ325.mp3/original/GMJ325.mp3"/><media:content isDefault="true" length="76,090,507" medium="audio" type="audio/mpeg" url="https://static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/68718fb805500f2fedb1e754/1752273034095/GMJ325.mp3/original/GMJ325.mp3"><media:title type="plain">Blood of the Avatars 58: You're On Mute part 1 | GMJ 325</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>Blood of the Avatars 57: Blade Barrier is Clutch part 2 | GMJ 324</title><pubDate>Mon, 23 Jun 2025 11:20:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/324</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:6855ed2f5ac904782f649c77</guid><description><![CDATA[<p class="" data-rte-preserve-empty="true" style="white-space:pre-wrap;">Our D&amp;D campaign, <em>Blood of the Avatars</em>, continues. This week the final battle at the World Axis begins. The PCs fight for the survival of Primordia itself. They are now level 17. This is part 2 of the session.</p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">Check Out my <a href="/lol">NEW PODCAST</a> - <a href="/lol">Lex Out Loud</a></p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">Call the Game Master's Journey voice mail:&nbsp;951-GMJ-LEX1 (951-465-5391).</p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">If you’re a new listener, and you’d like to go back to the beginning, here’s a link to <a target="_blank" href="http://www.starwalkerstudios.com/gamemastersjourney/2015/1/27/game-masters-journey-e01-a-new-beginnning">Episode 1</a>.</p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">If you’re interested in worldbuilding and/or my D&amp;D campaign setting of Primordia, check out the <a target="_blank" href="http://www.starwalkerstudios.com/gamemastersjourney/2015/5/18/game-masters-journey-e28-worldbuilding-1-brainstorming-big-picture-ideas">first worldbuilding episode</a>. You can go to this page to see all the episodes that discuss <a target="_blank" href="https://www.starwalkerstudios.com/gamemastersjourney/tag/worldbuilding">worldbuilding</a>.</p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">Check out my latest D&amp;D supplement, <a target="_blank" href="/store/adventurers"><em>Adventurers of Primordia</em>.</a></p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>Our D&amp;D campaign, Blood of the Avatars, continues. This week the final battle at the World Axis begins. The PCs fight for the survival of Primordia itself. They are now level 17. This is part 2 of the session.</itunes:subtitle><itunes:summary>Our D&amp;D campaign, Blood of the Avatars, continues. This week the final battle at the World Axis begins. The PCs fight for the survival of Primordia itself. They are now level 17. This is part 2 of the session.</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>1:11:50</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1737081861991-TDUNGUH94VBBX7A43M5B/Game-Master%27s-Journey-itunes-cover.jpg?format=1500w"/><itunes:season>18</itunes:season><itunes:episode>324</itunes:episode><itunes:title>Blood of the Avatars 57: Blade Barrier is Clutch part 2 | GMJ 324</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure length="70,672,024" type="audio/mpeg" url="https://static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/6855eeea05443061e1808363/1750462371882/GMJ324.mp3/original/GMJ324.mp3?download=true"/><media:content isDefault="true" length="70,672,024" medium="audio" type="audio/mpeg" url="https://static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/6855eeea05443061e1808363/1750462371882/GMJ324.mp3/original/GMJ324.mp3?download=true"><media:title type="plain">Blood of the Avatars 57: Blade Barrier is Clutch part 2 | GMJ 324</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>Blood of the Avatars 56: Blade Barrier is Clutch part 1 | GMJ 323</title><pubDate>Mon, 23 Jun 2025 11:00:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/323</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:6855e0a86a12123dcba47e2f</guid><description><![CDATA[<p class="" data-rte-preserve-empty="true" style="white-space:pre-wrap;">Our D&amp;D campaign, <em>Blood of the Avatars</em>, continues. This week the final battle at the World Axis begins. The PCs fight for the survival of Primordia itself. They are now level 17.</p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">Check Out my <a href="/lol">NEW PODCAST</a> - <a href="/lol">Lex Out Loud</a></p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">Call the Game Master's Journey voice mail:&nbsp;951-GMJ-LEX1 (951-465-5391).</p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">If you’re a new listener, and you’d like to go back to the beginning, here’s a link to <a target="_blank" href="http://www.starwalkerstudios.com/gamemastersjourney/2015/1/27/game-masters-journey-e01-a-new-beginnning">Episode 1</a>.</p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">If you’re interested in worldbuilding and/or my D&amp;D campaign setting of Primordia, check out the <a target="_blank" href="http://www.starwalkerstudios.com/gamemastersjourney/2015/5/18/game-masters-journey-e28-worldbuilding-1-brainstorming-big-picture-ideas">first worldbuilding episode</a>. You can go to this page to see all the episodes that discuss <a target="_blank" href="https://www.starwalkerstudios.com/gamemastersjourney/tag/worldbuilding">worldbuilding</a>.</p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">Check out my latest D&amp;D supplement, <a target="_blank" href="/store/adventurers"><em>Adventurers of Primordia</em>.</a></p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>Our D&amp;D campaign, Blood of the Avatars, continues. This week the final battle at the World Axis begins. The PCs fight for the survival of Primordia itself. They are now level 17.</itunes:subtitle><itunes:summary>Our D&amp;D campaign, Blood of the Avatars, continues. This week the final battle at the World Axis begins. The PCs fight for the survival of Primordia itself. They are now level 17.</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>1:08:51</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1737081861991-TDUNGUH94VBBX7A43M5B/Game-Master%27s-Journey-itunes-cover.jpg?format=1500w"/><itunes:season>18</itunes:season><itunes:episode>323</itunes:episode><itunes:title>Blood of the Avatars 56: Blade Barrier is Clutch part 1 | GMJ 323</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure length="67,808,523" type="audio/mpeg" url="https://static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/6855e45356eee00822158026/1750459667078/GMJ323.mp3/original/GMJ323.mp3"/><media:content isDefault="true" length="67,808,523" medium="audio" type="audio/mpeg" url="https://static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/6855e45356eee00822158026/1750459667078/GMJ323.mp3/original/GMJ323.mp3"><media:title type="plain">Blood of the Avatars 56: Blade Barrier is Clutch part 1 | GMJ 323</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>Blood of the Avatars 55: It Takes a Lot of Initiative part 2 | GMJ 322</title><pubDate>Thu, 05 Jun 2025 11:20:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/322</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:6840c9f094498346ef1eb496</guid><description><![CDATA[<p class="" data-rte-preserve-empty="true" style="white-space:pre-wrap;">Our D&amp;D campaign, <em>Blood of the Avatars</em>, continues. This week the PCs return to the World Axis for the final battle. They do some final planning and prepare for a siege. This is part 2 of the session.</p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">Check Out my <a href="/lol">NEW PODCAST</a> - <a href="/lol">Lex Out Loud</a></p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">Call the Game Master's Journey voice mail:&nbsp;951-GMJ-LEX1 (951-465-5391).</p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">If you’re a new listener, and you’d like to go back to the beginning, here’s a link to <a target="_blank" href="http://www.starwalkerstudios.com/gamemastersjourney/2015/1/27/game-masters-journey-e01-a-new-beginnning">Episode 1</a>.</p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">If you’re interested in worldbuilding and/or my D&amp;D campaign setting of Primordia, check out the <a target="_blank" href="http://www.starwalkerstudios.com/gamemastersjourney/2015/5/18/game-masters-journey-e28-worldbuilding-1-brainstorming-big-picture-ideas">first worldbuilding episode</a>. You can go to this page to see all the episodes that discuss <a target="_blank" href="https://www.starwalkerstudios.com/gamemastersjourney/tag/worldbuilding">worldbuilding</a>.</p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">Check out my latest D&amp;D supplement, <a target="_blank" href="/store/adventurers"><em>Adventurers of Primordia</em>.</a></p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>Our D&amp;D campaign, Blood of the Avatars, continues. This week the PCs return to the World Axis for the final battle. They do some final planning and prepare for a siege. This is part 2 of the session.</itunes:subtitle><itunes:summary>Our D&amp;D campaign, Blood of the Avatars, continues. This week the PCs return to the World Axis for the final battle. They do some final planning and prepare for a siege. This is part 2 of the session.</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>1:16:25</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1737081861991-TDUNGUH94VBBX7A43M5B/Game-Master%27s-Journey-itunes-cover.jpg?format=1500w"/><itunes:season>18</itunes:season><itunes:episode>322</itunes:episode><itunes:title>Blood of the Avatars 55: It Takes a Lot of Initiative part 2 | GMJ 322</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure length="75,084,409" type="audio/mpeg" url="https://static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/6840cfccc2b6ec44db818e35/1749078127469/GMJ322.mp3/original/GMJ322.mp3"/><media:content isDefault="true" length="75,084,409" medium="audio" type="audio/mpeg" url="https://static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/6840cfccc2b6ec44db818e35/1749078127469/GMJ322.mp3/original/GMJ322.mp3"><media:title type="plain">Blood of the Avatars 55: It Takes a Lot of Initiative part 2 | GMJ 322</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>Blood of the Avatars 54: It Takes a Lot of Initiative part 1 | GMJ 321</title><pubDate>Thu, 05 Jun 2025 11:00:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/321</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:6840c6b93ed6a7621bfe0843</guid><description><![CDATA[<p class="" data-rte-preserve-empty="true" style="white-space:pre-wrap;">Our D&amp;D campaign, <em>Blood of the Avatars</em>, continues. This week the PCs return to the World Axis for the final battle. They do some final planning and prepare for a siege. This is part 1 of the session.</p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">Check Out my <a href="/lol">NEW PODCAST</a> - <a href="/lol">Lex Out Loud</a></p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">Call the Game Master's Journey voice mail:&nbsp;951-GMJ-LEX1 (951-465-5391).</p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">If you’re a new listener, and you’d like to go back to the beginning, here’s a link to <a target="_blank" href="http://www.starwalkerstudios.com/gamemastersjourney/2015/1/27/game-masters-journey-e01-a-new-beginnning">Episode 1</a>.</p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">If you’re interested in worldbuilding and/or my D&amp;D campaign setting of Primordia, check out the <a target="_blank" href="http://www.starwalkerstudios.com/gamemastersjourney/2015/5/18/game-masters-journey-e28-worldbuilding-1-brainstorming-big-picture-ideas">first worldbuilding episode</a>. You can go to this page to see all the episodes that discuss <a target="_blank" href="https://www.starwalkerstudios.com/gamemastersjourney/tag/worldbuilding">worldbuilding</a>.</p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">Check out my latest D&amp;D supplement, <a target="_blank" href="/store/adventurers"><em>Adventurers of Primordia</em>.</a></p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>Our D&amp;D campaign, Blood of the Avatars, continues. This week the PCs return to the World Axis for the final battle. They do some final planning and prepare for a siege. This is part 1 of the session.</itunes:subtitle><itunes:summary>Our D&amp;D campaign, Blood of the Avatars, continues. This week the PCs return to the World Axis for the final battle. They do some final planning and prepare for a siege. This is part 1 of the session.</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>1:14:31</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1737081861991-TDUNGUH94VBBX7A43M5B/Game-Master%27s-Journey-itunes-cover.jpg?format=1500w"/><itunes:season>18</itunes:season><itunes:episode>321</itunes:episode><itunes:title>Blood of the Avatars 54: It Takes a Lot of Initiative part 1 | GMJ 321</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure length="73,248,732" type="audio/mpeg" url="https://static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/6840c8a19f9f0261c3af81b0/1749076295389/GMJ321.mp3/original/GMJ321.mp3"/><media:content isDefault="true" length="73,248,732" medium="audio" type="audio/mpeg" url="https://static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/6840c8a19f9f0261c3af81b0/1749076295389/GMJ321.mp3/original/GMJ321.mp3"><media:title type="plain">Blood of the Avatars 54: It Takes a Lot of Initiative part 1 | GMJ 321</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>Blood of the Avatars 53: Citizens of Elandria, It Is Your Pleasure That Your Heroes Have Arrived! part 2 | GMJ 320</title><pubDate>Mon, 26 May 2025 11:20:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/320</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:6830c0acb35f3b6c28dc574f</guid><description><![CDATA[<p class="" data-rte-preserve-empty="true" style="white-space:pre-wrap;">Our D&amp;D campaign, <em>Blood of the Avatars</em>, continues. This week the PCs return to the city of Elandria to buy some magic items and gather their allies for the final battle. This is part 2 of the session.</p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">Check Out my <a href="/lol">NEW PODCAST</a> - <a href="/lol">Lex Out Loud</a></p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">Call the Game Master's Journey voice mail:&nbsp;951-GMJ-LEX1 (951-465-5391).</p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">If you’re a new listener, and you’d like to go back to the beginning, here’s a link to <a target="_blank" href="http://www.starwalkerstudios.com/gamemastersjourney/2015/1/27/game-masters-journey-e01-a-new-beginnning">Episode 1</a>.</p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">If you’re interested in worldbuilding and/or my D&amp;D campaign setting of Primordia, check out the <a target="_blank" href="http://www.starwalkerstudios.com/gamemastersjourney/2015/5/18/game-masters-journey-e28-worldbuilding-1-brainstorming-big-picture-ideas">first worldbuilding episode</a>. You can go to this page to see all the episodes that discuss <a target="_blank" href="https://www.starwalkerstudios.com/gamemastersjourney/tag/worldbuilding">worldbuilding</a>.</p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">Check out my latest D&amp;D supplement, <a target="_blank" href="/store/adventurers"><em>Adventurers of Primordia</em>.</a></p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>Our D&amp;D campaign, Blood of the Avatars, continues. This week the PCs return to the city of Elandria to buy some magic items and gather their allies for the final battle. This is part 2 of the session.</itunes:subtitle><itunes:summary>Our D&amp;D campaign, Blood of the Avatars, continues. This week the PCs return to the city of Elandria to buy some magic items and gather their allies for the final battle. This is part 2 of the session.</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>1:04:25</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1737081861991-TDUNGUH94VBBX7A43M5B/Game-Master%27s-Journey-itunes-cover.jpg?format=1500w"/><itunes:season>18</itunes:season><itunes:episode>320</itunes:episode><itunes:title>Blood of the Avatars 53: Citizens of Elandria, It Is Your Pleasure That Your Heroes Have Arrived! part 2 | GMJ 320</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure length="63,554,677" type="audio/mpeg" url="https://static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/6830c1f0380a6939946d5fab/1748025998035/GMJ320.mp3/original/GMJ320.mp3"/><media:content isDefault="true" length="63,554,677" medium="audio" type="audio/mpeg" url="https://static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/6830c1f0380a6939946d5fab/1748025998035/GMJ320.mp3/original/GMJ320.mp3"><media:title type="plain">Blood of the Avatars 53: Citizens of Elandria, It Is Your Pleasure That Your Heroes Have Arrived! part 2 | GMJ 320</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>Blood of the Avatars 52: Citizens of Elandria, It Is Your Pleasure That Your Heroes Have Arrived! part 1 | GMJ 319</title><pubDate>Mon, 26 May 2025 11:00:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/319</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:682bb05aabc2363cd00e7470</guid><description><![CDATA[<p class="" data-rte-preserve-empty="true" style="white-space:pre-wrap;">Our D&amp;D campaign, <em>Blood of the Avatars</em>, continues. This week the PCs return to the city of Elandria to buy some magic items and gather their allies for the final battle.</p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">Check Out my <a href="/lol">NEW PODCAST</a> - <a href="/lol">Lex Out Loud</a></p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">Call the Game Master's Journey voice mail:&nbsp;951-GMJ-LEX1 (951-465-5391).</p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">If you’re a new listener, and you’d like to go back to the beginning, here’s a link to <a target="_blank" href="http://www.starwalkerstudios.com/gamemastersjourney/2015/1/27/game-masters-journey-e01-a-new-beginnning">Episode 1</a>.</p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">If you’re interested in worldbuilding and/or my D&amp;D campaign setting of Primordia, check out the <a target="_blank" href="http://www.starwalkerstudios.com/gamemastersjourney/2015/5/18/game-masters-journey-e28-worldbuilding-1-brainstorming-big-picture-ideas">first worldbuilding episode</a>. You can go to this page to see all the episodes that discuss <a target="_blank" href="https://www.starwalkerstudios.com/gamemastersjourney/tag/worldbuilding">worldbuilding</a>.</p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">Check out my latest D&amp;D supplement, <a target="_blank" href="/store/adventurers"><em>Adventurers of Primordia</em>.</a></p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>Our D&amp;D campaign, Blood of the Avatars, continues. This week the PCs return to the city of Elandria to buy some magic items and gather their allies for the final battle.</itunes:subtitle><itunes:summary>Our D&amp;D campaign, Blood of the Avatars, continues. This week the PCs return to the city of Elandria to buy some magic items and gather their allies for the final battle.</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>1:34:00</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1737081861991-TDUNGUH94VBBX7A43M5B/Game-Master%27s-Journey-itunes-cover.jpg?format=1500w"/><itunes:season>18</itunes:season><itunes:episode>319</itunes:episode><itunes:title>Blood of the Avatars 52: Citizens of Elandria, It Is Your Pleasure That Your Heroes Have Arrived! part 1 | GMJ 319</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure length="91,966,226" type="audio/mpeg" url="https://static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/682bb2a850b7d05c93887069/1747694465833/GMJ319.mp3/original/GMJ319.mp3"/><media:content isDefault="true" length="91,966,226" medium="audio" type="audio/mpeg" url="https://static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/682bb2a850b7d05c93887069/1747694465833/GMJ319.mp3/original/GMJ319.mp3"><media:title type="plain">Blood of the Avatars 52: Citizens of Elandria, It Is Your Pleasure That Your Heroes Have Arrived! part 1 | GMJ 319</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>Blood of the Avatars 51: Hot Tub Scry Machine part 2 | GMJ 318</title><pubDate>Tue, 20 May 2025 11:20:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/318</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:682b9a6a540bc863cbfdbaf6</guid><description><![CDATA[<p class="" data-rte-preserve-empty="true" style="white-space:pre-wrap;">Our D&amp;D campaign, <em>Blood of the Avatars</em>, continues. This week the PCs begin by divvying up treasure from the tarrasque. This is part 2 of the session.</p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">Check Out my <a href="/lol">NEW PODCAST</a> - <a href="/lol">Lex Out Loud</a></p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">Call the Game Master's Journey voice mail:&nbsp;951-GMJ-LEX1 (951-465-5391).</p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">If you’re a new listener, and you’d like to go back to the beginning, here’s a link to <a target="_blank" href="http://www.starwalkerstudios.com/gamemastersjourney/2015/1/27/game-masters-journey-e01-a-new-beginnning">Episode 1</a>.</p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">If you’re interested in worldbuilding and/or my D&amp;D campaign setting of Primordia, check out the <a target="_blank" href="http://www.starwalkerstudios.com/gamemastersjourney/2015/5/18/game-masters-journey-e28-worldbuilding-1-brainstorming-big-picture-ideas">first worldbuilding episode</a>. You can go to this page to see all the episodes that discuss <a target="_blank" href="https://www.starwalkerstudios.com/gamemastersjourney/tag/worldbuilding">worldbuilding</a>.</p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">Check out my latest D&amp;D supplement, <a target="_blank" href="/store/adventurers"><em>Adventurers of Primordia</em>.</a></p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>Our D&amp;D campaign, Blood of the Avatars, continues. This week the PCs begin by divvying up treasure from the tarrasque. This is part 2 of the session.</itunes:subtitle><itunes:summary>Our D&amp;D campaign, Blood of the Avatars, continues. This week the PCs begin by divvying up treasure from the tarrasque. This is part 2 of the session.</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>1:24:25</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1737081861991-TDUNGUH94VBBX7A43M5B/Game-Master%27s-Journey-itunes-cover.jpg?format=1500w"/><itunes:season>18</itunes:season><itunes:episode>318</itunes:episode><itunes:title>Blood of the Avatars 51: Hot Tub Scry Machine part 2 | GMJ 318</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure length="82,760,531" type="audio/mpeg" url="https://static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/682ba8bb2956784198466bad/1747691886281/GMJ318.mp3/original/GMJ318.mp3"/><media:content isDefault="true" length="82,760,531" medium="audio" type="audio/mpeg" url="https://static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/682ba8bb2956784198466bad/1747691886281/GMJ318.mp3/original/GMJ318.mp3"><media:title type="plain">Blood of the Avatars 51: Hot Tub Scry Machine part 2 | GMJ 318</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>Blood of the Avatars 50: Hot Tub Scry Machine part 1 | GMJ 317</title><pubDate>Tue, 20 May 2025 11:00:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/317</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:682b959dd029d10a29053876</guid><description><![CDATA[<p class="" data-rte-preserve-empty="true" style="white-space:pre-wrap;">Our D&amp;D campaign, <em>Blood of the Avatars</em>, continues. This week the PCs begin by divvying up treasure from the tarrasque.</p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">Check Out my <a href="/lol">NEW PODCAST</a> - <a href="/lol">Lex Out Loud</a></p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">Call the Game Master's Journey voice mail:&nbsp;951-GMJ-LEX1 (951-465-5391).</p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">If you’re a new listener, and you’d like to go back to the beginning, here’s a link to <a target="_blank" href="http://www.starwalkerstudios.com/gamemastersjourney/2015/1/27/game-masters-journey-e01-a-new-beginnning">Episode 1</a>.</p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">If you’re interested in worldbuilding and/or my D&amp;D campaign setting of Primordia, check out the <a target="_blank" href="http://www.starwalkerstudios.com/gamemastersjourney/2015/5/18/game-masters-journey-e28-worldbuilding-1-brainstorming-big-picture-ideas">first worldbuilding episode</a>. You can go to this page to see all the episodes that discuss <a target="_blank" href="https://www.starwalkerstudios.com/gamemastersjourney/tag/worldbuilding">worldbuilding</a>.</p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">Check out my latest D&amp;D supplement, <a target="_blank" href="/store/adventurers"><em>Adventurers of Primordia</em>.</a></p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>Our D&amp;D campaign, Blood of the Avatars, continues. This week the PCs begin by divvying up treasure from the tarrasque.</itunes:subtitle><itunes:summary>Our D&amp;D campaign, Blood of the Avatars, continues. This week the PCs begin by divvying up treasure from the tarrasque.</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>1:21:55</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1737081861991-TDUNGUH94VBBX7A43M5B/Game-Master%27s-Journey-itunes-cover.jpg?format=1500w"/><itunes:season>18</itunes:season><itunes:episode>317</itunes:episode><itunes:title>Blood of the Avatars 50: Hot Tub Scry Machine part 1 | GMJ 317</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure length="80,350,517" type="audio/mpeg" url="https://static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/682b98e58c646c244ccdfa93/1747687834353/GMJ317.mp3/original/GMJ317.mp3"/><media:content isDefault="true" length="80,350,517" medium="audio" type="audio/mpeg" url="https://static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/682b98e58c646c244ccdfa93/1747687834353/GMJ317.mp3/original/GMJ317.mp3"><media:title type="plain">Blood of the Avatars 50: Hot Tub Scry Machine part 1 | GMJ 317</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>Blood of the Avatars 49: Fisting the Tarrasque part 2 | GMJ 316</title><pubDate>Tue, 13 May 2025 11:20:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/316</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:68226dfd01fef77f4c6b6894</guid><description><![CDATA[<p class="" data-rte-preserve-empty="true" style="white-space:pre-wrap;">Our D&amp;D campaign, <em>Blood of the Avatars</em>, continues. This week the PCs battle the legendary Tarrasque. This is part 2 of the session.</p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">Check Out my <a href="/lol">NEW PODCAST</a> - <a href="/lol">Lex Out Loud</a></p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">Call the Game Master's Journey voice mail:&nbsp;951-GMJ-LEX1 (951-465-5391).</p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">If you’re a new listener, and you’d like to go back to the beginning, here’s a link to <a target="_blank" href="http://www.starwalkerstudios.com/gamemastersjourney/2015/1/27/game-masters-journey-e01-a-new-beginnning">Episode 1</a>.</p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">If you’re interested in worldbuilding and/or my D&amp;D campaign setting of Primordia, check out the <a target="_blank" href="http://www.starwalkerstudios.com/gamemastersjourney/2015/5/18/game-masters-journey-e28-worldbuilding-1-brainstorming-big-picture-ideas">first worldbuilding episode</a>. You can go to this page to see all the episodes that discuss <a target="_blank" href="https://www.starwalkerstudios.com/gamemastersjourney/tag/worldbuilding">worldbuilding</a>.</p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">Check out my latest D&amp;D supplement, <a target="_blank" href="/store/adventurers"><em>Adventurers of Primordia</em>.</a></p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>Our D&amp;D campaign, Blood of the Avatars, continues. This week the PCs battle the legendary Tarrasque. This is part 2 of the session.</itunes:subtitle><itunes:summary>Our D&amp;D campaign, Blood of the Avatars, continues. This week the PCs battle the legendary Tarrasque. This is part 2 of the session.</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>1:25:12</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1737081861991-TDUNGUH94VBBX7A43M5B/Game-Master%27s-Journey-itunes-cover.jpg?format=1500w"/><itunes:season>18</itunes:season><itunes:episode>316</itunes:episode><itunes:title>Blood of the Avatars 49: Fisting the Tarrasque part 2 | GMJ 316</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure length="83,502,325" type="audio/mpeg" url="https://static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/68265a24d4a72e4af73aec75/1747344094224/GMJ316.mp3/original/GMJ316.mp3"/><media:content isDefault="true" length="83,502,325" medium="audio" type="audio/mpeg" url="https://static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/68265a24d4a72e4af73aec75/1747344094224/GMJ316.mp3/original/GMJ316.mp3"><media:title type="plain">Blood of the Avatars 49: Fisting the Tarrasque part 2 | GMJ 316</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>Blood of the Avatars 48: Fisting the Tarrasque part 1 | GMJ 315</title><pubDate>Tue, 13 May 2025 11:00:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/315</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:68226750eaa7aa597545f0d5</guid><description><![CDATA[<p class="" data-rte-preserve-empty="true" style="white-space:pre-wrap;">Our D&amp;D campaign, <em>Blood of the Avatars</em>, continues. This week the PCs battle the legendary Tarrasque.</p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">Check Out my <a href="/lol">NEW PODCAST</a> - <a href="/lol">Lex Out Loud</a></p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">Call the Game Master's Journey voice mail:&nbsp;951-GMJ-LEX1 (951-465-5391).</p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">If you’re a new listener, and you’d like to go back to the beginning, here’s a link to <a target="_blank" href="http://www.starwalkerstudios.com/gamemastersjourney/2015/1/27/game-masters-journey-e01-a-new-beginnning">Episode 1</a>.</p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">If you’re interested in worldbuilding and/or my D&amp;D campaign setting of Primordia, check out the <a target="_blank" href="http://www.starwalkerstudios.com/gamemastersjourney/2015/5/18/game-masters-journey-e28-worldbuilding-1-brainstorming-big-picture-ideas">first worldbuilding episode</a>. You can go to this page to see all the episodes that discuss <a target="_blank" href="https://www.starwalkerstudios.com/gamemastersjourney/tag/worldbuilding">worldbuilding</a>.</p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">Check out my latest D&amp;D supplement, <a target="_blank" href="/store/adventurers"><em>Adventurers of Primordia</em>.</a></p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>Our D&amp;D campaign, Blood of the Avatars, continues. This week the PCs battle the legendary Tarrasque.</itunes:subtitle><itunes:summary>Our D&amp;D campaign, Blood of the Avatars, continues. This week the PCs battle the legendary Tarrasque.</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>1:26:18</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1737081861991-TDUNGUH94VBBX7A43M5B/Game-Master%27s-Journey-itunes-cover.jpg?format=1500w"/><itunes:season>18</itunes:season><itunes:episode>315</itunes:episode><itunes:title>Blood of the Avatars 48: Fisting the Tarrasque part 1 | GMJ 315</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure length="84,564,671" type="audio/mpeg" url="https://static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/68265af8c9d2bb5cb7769332/1747344309148/GMJ315.mp3/original/GMJ315.mp3"/><media:content isDefault="true" length="84,564,671" medium="audio" type="audio/mpeg" url="https://static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/68265af8c9d2bb5cb7769332/1747344309148/GMJ315.mp3/original/GMJ315.mp3"><media:title type="plain">Blood of the Avatars 48: Fisting the Tarrasque part 1 | GMJ 315</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>Blood of the Avatars 47: Her Loins Are Girded part 2 | GMJ 314</title><pubDate>Mon, 28 Apr 2025 11:20:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/314</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:680be406bd62ff3480a1b6db</guid><description><![CDATA[<p class="" data-rte-preserve-empty="true" style="white-space:pre-wrap;">Our D&amp;D campaign, <em>Blood of the Avatars</em>, continues. This week the PCs flex their demigod-like powers and take on the weather. This is part 2 of the session.</p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">Check Out my <a href="/lol">NEW PODCAST</a> - <a href="/lol">Lex Out Loud</a></p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">Call the Game Master's Journey voice mail:&nbsp;951-GMJ-LEX1 (951-465-5391).</p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">If you’re a new listener, and you’d like to go back to the beginning, here’s a link to <a target="_blank" href="http://www.starwalkerstudios.com/gamemastersjourney/2015/1/27/game-masters-journey-e01-a-new-beginnning">Episode 1</a>.</p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">If you’re interested in worldbuilding and/or my D&amp;D campaign setting of Primordia, check out the <a target="_blank" href="http://www.starwalkerstudios.com/gamemastersjourney/2015/5/18/game-masters-journey-e28-worldbuilding-1-brainstorming-big-picture-ideas">first worldbuilding episode</a>. You can go to this page to see all the episodes that discuss <a target="_blank" href="https://www.starwalkerstudios.com/gamemastersjourney/tag/worldbuilding">worldbuilding</a>.</p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">Check out my latest D&amp;D supplement, <a target="_blank" href="/store/adventurers"><em>Adventurers of Primordia</em>.</a></p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>Our D&amp;D campaign, Blood of the Avatars, continues. This week the PCs flex their demigod-like powers and take on the weather. This is part 2 of the session.</itunes:subtitle><itunes:summary>Our D&amp;D campaign, Blood of the Avatars, continues. This week the PCs flex their demigod-like powers and take on the weather. This is part 2 of the session.</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>1:09:19</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1737081861991-TDUNGUH94VBBX7A43M5B/Game-Master%27s-Journey-itunes-cover.jpg?format=1500w"/><itunes:season>18</itunes:season><itunes:episode>314</itunes:episode><itunes:title>Blood of the Avatars 47: Her Loins Are Girded part 2 | GMJ 314</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure length="68,266,137" type="audio/mpeg" url="https://static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/680be5af98492f51d277c077/1745610314991/GMJ314.mp3/original/GMJ314.mp3"/><media:content isDefault="true" length="68,266,137" medium="audio" type="audio/mpeg" url="https://static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/680be5af98492f51d277c077/1745610314991/GMJ314.mp3/original/GMJ314.mp3"><media:title type="plain">Blood of the Avatars 47: Her Loins Are Girded part 2 | GMJ 314</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>Blood of the Avatars 46: Her Loins Are Girded part 1 | GMJ 313</title><pubDate>Mon, 28 Apr 2025 11:00:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/313</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:680bd95d6bb6837ac0af2749</guid><description><![CDATA[<p class="" data-rte-preserve-empty="true" style="white-space:pre-wrap;">Our D&amp;D campaign, <em>Blood of the Avatars</em>, continues. This week the PCs flex their demigod-like powers and take on the weather.</p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">Check Out my <a href="/lol">NEW PODCAST</a> - <a href="/lol">Lex Out Loud</a></p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">Call the Game Master's Journey voice mail:&nbsp;951-GMJ-LEX1 (951-465-5391).</p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">If you’re a new listener, and you’d like to go back to the beginning, here’s a link to <a target="_blank" href="http://www.starwalkerstudios.com/gamemastersjourney/2015/1/27/game-masters-journey-e01-a-new-beginnning">Episode 1</a>.</p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">If you’re interested in worldbuilding and/or my D&amp;D campaign setting of Primordia, check out the <a target="_blank" href="http://www.starwalkerstudios.com/gamemastersjourney/2015/5/18/game-masters-journey-e28-worldbuilding-1-brainstorming-big-picture-ideas">first worldbuilding episode</a>. You can go to this page to see all the episodes that discuss <a target="_blank" href="https://www.starwalkerstudios.com/gamemastersjourney/tag/worldbuilding">worldbuilding</a>.</p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">Check out my latest D&amp;D supplement, <a target="_blank" href="/store/adventurers"><em>Adventurers of Primordia</em>.</a></p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>Our D&amp;D campaign, Blood of the Avatars, continues. This week the PCs flex their demigod-like powers and take on the weather.</itunes:subtitle><itunes:summary>Our D&amp;D campaign, Blood of the Avatars, continues. This week the PCs flex their demigod-like powers and take on the weather.</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>1:38:30</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1737081861991-TDUNGUH94VBBX7A43M5B/Game-Master%27s-Journey-itunes-cover.jpg?format=1500w"/><itunes:season>18</itunes:season><itunes:episode>313</itunes:episode><itunes:title>Blood of the Avatars 46: Her Loins Are Girded part 1 | GMJ 313</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure length="96,273,102" type="audio/mpeg" url="https://static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/680bdfea59692a4991a36bd2/1745608907069/GMJ313.mp3/original/GMJ313.mp3"/><media:content isDefault="true" length="96,273,102" medium="audio" type="audio/mpeg" url="https://static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/680bdfea59692a4991a36bd2/1745608907069/GMJ313.mp3/original/GMJ313.mp3"><media:title type="plain">Blood of the Avatars 46: Her Loins Are Girded part 1 | GMJ 313</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>Blood of the Avatars 45: The Girl with the Dragon Tattoo part 2 | GMJ 312</title><pubDate>Mon, 21 Apr 2025 11:20:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/312</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:6802c8d832e752088a9c1d74</guid><description><![CDATA[<p class="" data-rte-preserve-empty="true" style="white-space:pre-wrap;">Our D&amp;D campaign, <em>Blood of the Avatars</em>, continues. The PCs make plans and acquire some magic items. They are now level 15. This is part 2 of the session.</p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">Check Out my <a href="/lol">NEW PODCAST</a> - <a href="/lol">Lex Out Loud</a></p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">Call the Game Master's Journey voice mail:&nbsp;951-GMJ-LEX1 (951-465-5391).</p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">If you’re a new listener, and you’d like to go back to the beginning, here’s a link to <a target="_blank" href="http://www.starwalkerstudios.com/gamemastersjourney/2015/1/27/game-masters-journey-e01-a-new-beginnning">Episode 1</a>.</p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">If you’re interested in worldbuilding and/or my D&amp;D campaign setting of Primordia, check out the <a target="_blank" href="http://www.starwalkerstudios.com/gamemastersjourney/2015/5/18/game-masters-journey-e28-worldbuilding-1-brainstorming-big-picture-ideas">first worldbuilding episode</a>. You can go to this page to see all the episodes that discuss <a target="_blank" href="https://www.starwalkerstudios.com/gamemastersjourney/tag/worldbuilding">worldbuilding</a>.</p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">Check out my latest D&amp;D supplement, <a target="_blank" href="/store/adventurers"><em>Adventurers of Primordia</em>.</a></p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>Our D&amp;D campaign, Blood of the Avatars, continues. The PCs make plans and acquire some magic items. They are now level 15. This is part 2 of the session.</itunes:subtitle><itunes:summary>Our D&amp;D campaign, Blood of the Avatars, continues. The PCs make plans and acquire some magic items. They are now level 15. This is part 2 of the session.</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>1:19:34</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1737081861991-TDUNGUH94VBBX7A43M5B/Game-Master%27s-Journey-itunes-cover.jpg?format=1500w"/><itunes:season>18</itunes:season><itunes:episode>312</itunes:episode><itunes:title>Blood of the Avatars 45: The Girl with the Dragon Tattoo part 2 | GMJ 312</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure length="78,108,258" type="audio/mpeg" url="https://audio.squarespace-cdn.com/content/v2/namespaces/website/libraries/52a68ca9e4b06a3e88b1260e/assets/1745013695911-TSHYJK7IMYKWUC22KV0C/GMJ312.mp3"/><media:content isDefault="true" length="78,108,258" medium="audio" type="audio/mpeg" url="https://audio.squarespace-cdn.com/content/v2/namespaces/website/libraries/52a68ca9e4b06a3e88b1260e/assets/1745013695911-TSHYJK7IMYKWUC22KV0C/GMJ312.mp3"><media:title type="plain">Blood of the Avatars 45: The Girl with the Dragon Tattoo part 2 | GMJ 312</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>Blood of the Avatars 44: The Girl with the Dragon Tattoo | GMJ 311</title><pubDate>Mon, 21 Apr 2025 11:00:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/311</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:6802c3220f9fe84063bac62d</guid><description><![CDATA[<p class="" data-rte-preserve-empty="true" style="white-space:pre-wrap;">Our D&amp;D campaign, <em>Blood of the Avatars</em>, continues. The PCs make plans and acquire some magic items. They are now level 15.</p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">Check Out my <a href="/lol">NEW PODCAST</a> - <a href="/lol">Lex Out Loud</a></p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">Call the Game Master's Journey voice mail:&nbsp;951-GMJ-LEX1 (951-465-5391).</p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">If you’re a new listener, and you’d like to go back to the beginning, here’s a link to <a target="_blank" href="http://www.starwalkerstudios.com/gamemastersjourney/2015/1/27/game-masters-journey-e01-a-new-beginnning">Episode 1</a>.</p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">If you’re interested in worldbuilding and/or my D&amp;D campaign setting of Primordia, check out the <a target="_blank" href="http://www.starwalkerstudios.com/gamemastersjourney/2015/5/18/game-masters-journey-e28-worldbuilding-1-brainstorming-big-picture-ideas">first worldbuilding episode</a>. You can go to this page to see all the episodes that discuss <a target="_blank" href="https://www.starwalkerstudios.com/gamemastersjourney/tag/worldbuilding">worldbuilding</a>.</p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">Check out my latest D&amp;D supplement, <a target="_blank" href="/store/adventurers"><em>Adventurers of Primordia</em>.</a></p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>Our D&amp;D campaign, Blood of the Avatars, continues. The PCs make plans and acquire some magic items. They are now level 15.</itunes:subtitle><itunes:summary>Our D&amp;D campaign, Blood of the Avatars, continues. The PCs make plans and acquire some magic items. They are now level 15.</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>1:24:22</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1737081861991-TDUNGUH94VBBX7A43M5B/Game-Master%27s-Journey-itunes-cover.jpg?format=1500w"/><itunes:season>18</itunes:season><itunes:episode>311</itunes:episode><itunes:title>Blood of the Avatars 43: The Girl with the Dragon Tattoo | GMJ 311</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure length="82,708,658" type="audio/mpeg" url="https://audio.squarespace-cdn.com/content/v2/namespaces/website/libraries/52a68ca9e4b06a3e88b1260e/assets/1745012166611-F3CGSJXZNP19FWVGAKQX/GMJ311.mp3"/><media:content isDefault="true" length="82,708,658" medium="audio" type="audio/mpeg" url="https://audio.squarespace-cdn.com/content/v2/namespaces/website/libraries/52a68ca9e4b06a3e88b1260e/assets/1745012166611-F3CGSJXZNP19FWVGAKQX/GMJ311.mp3"><media:title type="plain">Blood of the Avatars 43: The Girl with the Dragon Tattoo | GMJ 311</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>Blood of the Avatars 43: Save or Suck part 2 | GMJ 310</title><pubDate>Sat, 12 Apr 2025 11:20:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/310</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:67f85039aad0e42aef7b5804</guid><description><![CDATA[<p class="" data-rte-preserve-empty="true" style="white-space:pre-wrap;">Our D&amp;D campaign, <em>Blood of the Avatars</em>, continues. We return to the ongoing battle with demons from an Abyssal rift.</p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">Check Out my <a href="/lol">NEW PODCAST</a> - <a href="/lol">Lex Out Loud</a></p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">Call the Game Master's Journey voice mail:&nbsp;951-GMJ-LEX1 (951-465-5391).</p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">If you’re a new listener, and you’d like to go back to the beginning, here’s a link to <a target="_blank" href="http://www.starwalkerstudios.com/gamemastersjourney/2015/1/27/game-masters-journey-e01-a-new-beginnning">Episode 1</a>.</p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">If you’re interested in worldbuilding and/or my D&amp;D campaign setting of Primordia, check out the <a target="_blank" href="http://www.starwalkerstudios.com/gamemastersjourney/2015/5/18/game-masters-journey-e28-worldbuilding-1-brainstorming-big-picture-ideas">first worldbuilding episode</a>. You can go to this page to see all the episodes that discuss <a target="_blank" href="https://www.starwalkerstudios.com/gamemastersjourney/tag/worldbuilding">worldbuilding</a>.</p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">Check out my latest D&amp;D supplement, <a target="_blank" href="/store/adventurers"><em>Adventurers of Primordia</em>.</a></p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>Our D&amp;D campaign, Blood of the Avatars, continues. We return to the ongoing battle with demons from an Abyssal rift.</itunes:subtitle><itunes:summary>Our D&amp;D campaign, Blood of the Avatars, continues. We return to the ongoing battle with demons from an Abyssal rift.</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>1:28:41</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1737081861991-TDUNGUH94VBBX7A43M5B/Game-Master%27s-Journey-itunes-cover.jpg?format=1500w"/><itunes:season>18</itunes:season><itunes:episode>310</itunes:episode><itunes:title>Blood of the Avatars 43: Save or Suck part 2 | GMJ 310</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure length="86,861,527" type="audio/mpeg" url="https://static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/67f8549bba1ba94378ae97e8/1744328041436/GMJ310.mp3/original/GMJ310.mp3"/><media:content isDefault="true" length="86,861,527" medium="audio" type="audio/mpeg" url="https://static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/67f8549bba1ba94378ae97e8/1744328041436/GMJ310.mp3/original/GMJ310.mp3"><media:title type="plain">Blood of the Avatars 43: Save or Suck part 2 | GMJ 310</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>Blood of the Avatars 42: Save or Suck part 1 | GMJ 309</title><pubDate>Sat, 12 Apr 2025 11:00:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/309</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:67f84c938f9ab3430718b6da</guid><description><![CDATA[<p class="" data-rte-preserve-empty="true" style="white-space:pre-wrap;">Our D&amp;D campaign, <em>Blood of the Avatars</em>, continues. We return to the ongoing battle with demons from an Abyssal rift.</p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">Check Out my <a href="/lol">NEW PODCAST</a> - <a href="/lol">Lex Out Loud</a></p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">Call the Game Master's Journey voice mail:&nbsp;951-GMJ-LEX1 (951-465-5391).</p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">If you’re a new listener, and you’d like to go back to the beginning, here’s a link to <a target="_blank" href="http://www.starwalkerstudios.com/gamemastersjourney/2015/1/27/game-masters-journey-e01-a-new-beginnning">Episode 1</a>.</p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">If you’re interested in worldbuilding and/or my D&amp;D campaign setting of Primordia, check out the <a target="_blank" href="http://www.starwalkerstudios.com/gamemastersjourney/2015/5/18/game-masters-journey-e28-worldbuilding-1-brainstorming-big-picture-ideas">first worldbuilding episode</a>. You can go to this page to see all the episodes that discuss <a target="_blank" href="https://www.starwalkerstudios.com/gamemastersjourney/tag/worldbuilding">worldbuilding</a>.</p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">Check out my latest D&amp;D supplement, <a target="_blank" href="/store/adventurers"><em>Adventurers of Primordia</em>.</a></p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>Our D&amp;D campaign, Blood of the Avatars, continues. We return to the ongoing battle with demons from an Abyssal rift.</itunes:subtitle><itunes:summary>Our D&amp;D campaign, Blood of the Avatars, continues. We return to the ongoing battle with demons from an Abyssal rift.</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>1:29:13</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1737081861991-TDUNGUH94VBBX7A43M5B/Game-Master%27s-Journey-itunes-cover.jpg?format=1500w"/><itunes:season>18</itunes:season><itunes:episode>309</itunes:episode><itunes:title>Blood of the Avatars 42: Save or Suck part 1 | GMJ 309</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure length="87,366,359" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/67f84ed70fb7b32449099e8a/1744326555731/GMJ309.mp3/original/GMJ309.mp3"/><media:content isDefault="true" length="87,366,359" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/67f84ed70fb7b32449099e8a/1744326555731/GMJ309.mp3/original/GMJ309.mp3"><media:title type="plain">Blood of the Avatars 42: Save or Suck part 1 | GMJ 309</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>Blood of the Avatars 41: Abyssal Rift part 2 | GMJ 308</title><pubDate>Fri, 11 Apr 2025 11:20:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/308</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:67f845e74d0a4d31bc8770d2</guid><description><![CDATA[<p class="" data-rte-preserve-empty="true" style="white-space:pre-wrap;">Our D&amp;D campaign, <em>Blood of the Avatars</em>, continues. Our heroes must deal with a rift to the Abyss and lots of demons. This is part 2 of the session.</p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">Check Out my <a href="/lol">NEW PODCAST</a> - <a href="/lol">Lex Out Loud</a></p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">Call the Game Master's Journey voice mail:&nbsp;951-GMJ-LEX1 (951-465-5391).</p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">If you’re a new listener, and you’d like to go back to the beginning, here’s a link to <a target="_blank" href="http://www.starwalkerstudios.com/gamemastersjourney/2015/1/27/game-masters-journey-e01-a-new-beginnning">Episode 1</a>.</p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">If you’re interested in worldbuilding and/or my D&amp;D campaign setting of Primordia, check out the <a target="_blank" href="http://www.starwalkerstudios.com/gamemastersjourney/2015/5/18/game-masters-journey-e28-worldbuilding-1-brainstorming-big-picture-ideas">first worldbuilding episode</a>. You can go to this page to see all the episodes that discuss <a target="_blank" href="https://www.starwalkerstudios.com/gamemastersjourney/tag/worldbuilding">worldbuilding</a>.</p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">Check out my latest D&amp;D supplement, <a target="_blank" href="/store/adventurers"><em>Adventurers of Primordia</em>.</a></p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>Our D&amp;D campaign, Blood of the Avatars, continues. Our heroes must deal with a rift to the Abyss and lots of demons. This is part 2 of the session.</itunes:subtitle><itunes:summary>Our D&amp;D campaign, Blood of the Avatars, continues. Our heroes must deal with a rift to the Abyss and lots of demons. This is part 2 of the session.</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>1:14:42</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1737081861991-TDUNGUH94VBBX7A43M5B/Game-Master%27s-Journey-itunes-cover.jpg?format=1500w"/><itunes:season>18</itunes:season><itunes:episode>308</itunes:episode><itunes:title>Blood of the Avatars 41: Abyssal Rift part 2 | GMJ 308</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure length="73,428,319" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/67f847b20e5f4116173adbca/1744324694233/GMJ308.mp3/original/GMJ308.mp3"/><media:content isDefault="true" length="73,428,319" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/67f847b20e5f4116173adbca/1744324694233/GMJ308.mp3/original/GMJ308.mp3"><media:title type="plain">Blood of the Avatars 41: Abyssal Rift part 2 | GMJ 308</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>Blood of the Avatars 40: Abyssal Rift part 1 | GMJ 307</title><pubDate>Fri, 11 Apr 2025 11:00:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/307</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:67f83f737a7d2a45ec188240</guid><description><![CDATA[<p class="" data-rte-preserve-empty="true" style="white-space:pre-wrap;">Our D&amp;D campaign, <em>Blood of the Avatars</em>, continues. Our heroes must deal with a rift to the Abyss and lots of demons.</p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">Check Out my <a href="/lol">NEW PODCAST</a> - <a href="/lol">Lex Out Loud</a></p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">Call the Game Master's Journey voice mail:&nbsp;951-GMJ-LEX1 (951-465-5391).</p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">If you’re a new listener, and you’d like to go back to the beginning, here’s a link to <a target="_blank" href="http://www.starwalkerstudios.com/gamemastersjourney/2015/1/27/game-masters-journey-e01-a-new-beginnning">Episode 1</a>.</p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">If you’re interested in worldbuilding and/or my D&amp;D campaign setting of Primordia, check out the <a target="_blank" href="http://www.starwalkerstudios.com/gamemastersjourney/2015/5/18/game-masters-journey-e28-worldbuilding-1-brainstorming-big-picture-ideas">first worldbuilding episode</a>. You can go to this page to see all the episodes that discuss <a target="_blank" href="https://www.starwalkerstudios.com/gamemastersjourney/tag/worldbuilding">worldbuilding</a>.</p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">Check out my latest D&amp;D supplement, <a target="_blank" href="/store/adventurers"><em>Adventurers of Primordia</em>.</a></p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>Our D&amp;D campaign, Blood of the Avatars, continues. Our heroes must deal with a rift to the Abyss and lots of demons.</itunes:subtitle><itunes:summary>Our D&amp;D campaign, Blood of the Avatars, continues. Our heroes must deal with a rift to the Abyss and lots of demons.</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>1:22:50</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1737081861991-TDUNGUH94VBBX7A43M5B/Game-Master%27s-Journey-itunes-cover.jpg?format=1500w"/><itunes:season>18</itunes:season><itunes:episode>307</itunes:episode><itunes:title>Blood of the Avatars 40: Abyssal Rift part 1 | GMJ 307</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure length="81,238,242" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/67f841817cc0d35308f98765/1744323130561/GMJ307.mp3/original/GMJ307.mp3"/><media:content isDefault="true" length="81,238,242" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/67f841817cc0d35308f98765/1744323130561/GMJ307.mp3/original/GMJ307.mp3"><media:title type="plain">Blood of the Avatars 40: Abyssal Rift part 1 | GMJ 307</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>Blood of the Avatars 39: Who Are You Wearing? part 2 | GMJ 306</title><pubDate>Thu, 03 Apr 2025 17:18:38 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/306</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:67edc26ee88c7159adbaaedb</guid><description><![CDATA[<p class="" data-rte-preserve-empty="true" style="white-space:pre-wrap;">Our D&amp;D campaign, <em>Blood of the Avatars</em>, continues. The party deals with the loss of Edo, Avatar of Elandra. They learn more about the World Axis, and they get a look of some of what they’re up against. This is part 2 of the session.</p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">Check Out my <a href="/lol">NEW PODCAST</a> - <a href="/lol">Lex Out Loud</a></p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">Call the Game Master's Journey voice mail:&nbsp;951-GMJ-LEX1 (951-465-5391).</p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">If you’re a new listener, and you’d like to go back to the beginning, here’s a link to <a target="_blank" href="http://www.starwalkerstudios.com/gamemastersjourney/2015/1/27/game-masters-journey-e01-a-new-beginnning">Episode 1</a>.</p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">If you’re interested in worldbuilding and/or my D&amp;D campaign setting of Primordia, check out the <a target="_blank" href="http://www.starwalkerstudios.com/gamemastersjourney/2015/5/18/game-masters-journey-e28-worldbuilding-1-brainstorming-big-picture-ideas">first worldbuilding episode</a>. You can go to this page to see all the episodes that discuss <a target="_blank" href="https://www.starwalkerstudios.com/gamemastersjourney/tag/worldbuilding">worldbuilding</a>.</p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">Check out my latest D&amp;D supplement, <a target="_blank" href="/store/adventurers"><em>Adventurers of Primordia</em>.</a></p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>Our D&amp;D campaign, Blood of the Avatars, continues. The party deals with the loss of Edo, Avatar of Elandra. They learn more about the World Axis, and they get a look of some of what they’re up against. This is part 2 of the session.</itunes:subtitle><itunes:summary>Our D&amp;D campaign, Blood of the Avatars, continues. The party deals with the loss of Edo, Avatar of Elandra. They learn more about the World Axis, and they get a look of some of what they’re up against. This is part 2 of the session.</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>1:17:48</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1737081861991-TDUNGUH94VBBX7A43M5B/Game-Master%27s-Journey-itunes-cover.jpg?format=1500w"/><itunes:season>18</itunes:season><itunes:episode>306</itunes:episode><itunes:title>Blood of the Avatars 39: Who Are You Wearing? part 2 | GMJ 306</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure length="76,403,538" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/67edc50bc82f984aa64f74c6/1743635893825/GMJ306.mp3/original/GMJ306.mp3"/><media:content isDefault="true" length="76,403,538" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/67edc50bc82f984aa64f74c6/1743635893825/GMJ306.mp3/original/GMJ306.mp3"><media:title type="plain">Blood of the Avatars 39: Who Are You Wearing? part 2 | GMJ 306</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>Blood of the Avatars 38: Who Are You Wearing? part 1 | GMJ 305</title><pubDate>Thu, 03 Apr 2025 17:09:49 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/305</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:67edbb0295397718c54a7ac3</guid><description><![CDATA[<p class="" data-rte-preserve-empty="true" style="white-space:pre-wrap;">Our D&amp;D campaign, <em>Blood of the Avatars</em>, continues. The party deals with the loss of Edo, Avatar of Elandra. They learn more about the World Axis, and they get a look of some of what they’re up against.</p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">Check Out my <a href="/lol">NEW PODCAST</a> - <a href="/lol">Lex Out Loud</a></p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">Call the Game Master's Journey voice mail:&nbsp;951-GMJ-LEX1 (951-465-5391).</p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">If you’re a new listener, and you’d like to go back to the beginning, here’s a link to <a target="_blank" href="http://www.starwalkerstudios.com/gamemastersjourney/2015/1/27/game-masters-journey-e01-a-new-beginnning">Episode 1</a>.</p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">If you’re interested in worldbuilding and/or my D&amp;D campaign setting of Primordia, check out the <a target="_blank" href="http://www.starwalkerstudios.com/gamemastersjourney/2015/5/18/game-masters-journey-e28-worldbuilding-1-brainstorming-big-picture-ideas">first worldbuilding episode</a>. You can go to this page to see all the episodes that discuss <a target="_blank" href="https://www.starwalkerstudios.com/gamemastersjourney/tag/worldbuilding">worldbuilding</a>.</p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">Check out my latest D&amp;D supplement, <a target="_blank" href="/store/adventurers"><em>Adventurers of Primordia</em>.</a></p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>Our D&amp;D campaign, Blood of the Avatars, continues. The party deals with the loss of Edo, Avatar of Elandra. They learn more about the World Axis, and they get a look of some of what they’re up against.</itunes:subtitle><itunes:summary>Our D&amp;D campaign, Blood of the Avatars, continues. The party deals with the loss of Edo, Avatar of Elandra. They learn more about the World Axis, and they get a look of some of what they’re up against.</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>1:14:53</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1737081861991-TDUNGUH94VBBX7A43M5B/Game-Master%27s-Journey-itunes-cover.jpg?format=1500w"/><itunes:season>18</itunes:season><itunes:episode>305</itunes:episode><itunes:title>Blood of the Avatars 38: Who Are You Wearing? part 1 | GMJ 305</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure length="73,599,388" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/67edbdc3e4594054d3c7e337/1743634019072/GMJ305.mp3/original/GMJ305.mp3"/><media:content isDefault="true" length="73,599,388" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/67edbdc3e4594054d3c7e337/1743634019072/GMJ305.mp3/original/GMJ305.mp3"><media:title type="plain">Blood of the Avatars 38: Who Are You Wearing? part 1 | GMJ 305</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>Blood of the Avatars 37: Edo Elandra part 2 | GMJ 304</title><pubDate>Thu, 20 Feb 2025 12:20:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/304</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:67b3b6b6fe4eaf1462b0bd95</guid><description><![CDATA[<p class="" data-rte-preserve-empty="true" style="white-space:pre-wrap;">Our D&amp;D campaign, <em>Blood of the Avatars</em>, continues. The party continues their search for the avatar, Edo Elandra. This is part 2 of the session.</p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">Check Out my <a href="/lol">NEW PODCAST</a> - <a href="/lol">Lex Out Loud</a></p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">Call the Game Master's Journey voice mail:&nbsp;951-GMJ-LEX1 (951-465-5391).</p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">If you’re a new listener, and you’d like to go back to the beginning, here’s a link to <a target="_blank" href="http://www.starwalkerstudios.com/gamemastersjourney/2015/1/27/game-masters-journey-e01-a-new-beginnning">Episode 1</a>.</p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">If you’re interested in worldbuilding and/or my D&amp;D campaign setting of Primordia, check out the <a target="_blank" href="http://www.starwalkerstudios.com/gamemastersjourney/2015/5/18/game-masters-journey-e28-worldbuilding-1-brainstorming-big-picture-ideas">first worldbuilding episode</a>. You can go to this page to see all the episodes that discuss <a target="_blank" href="https://www.starwalkerstudios.com/gamemastersjourney/tag/worldbuilding">worldbuilding</a>.</p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">Check out my latest D&amp;D supplement, <a target="_blank" href="/store/adventurers"><em>Adventurers of Primordia</em>.</a></p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>Our D&amp;D campaign, Blood of the Avatars, continues. The party continues their search for the avatar, Edo Elandra. This is part 2 of the session.</itunes:subtitle><itunes:summary>Our D&amp;D campaign, Blood of the Avatars, continues. The party continues their search for the avatar, Edo Elandra. This is part 2 of the session.</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>55:36</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1737081861991-TDUNGUH94VBBX7A43M5B/Game-Master%27s-Journey-itunes-cover.jpg?format=1500w"/><itunes:season>18</itunes:season><itunes:episode>304</itunes:episode><itunes:title>Blood of the Avatars 37: Edo Elandra part 2 | GMJ 304</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure length="55,087,842" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/67b3b7b908cccc4d9ff78df4/1739831344997/GMJ304.mp3/original/GMJ304.mp3"/><media:content isDefault="true" length="55,087,842" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/67b3b7b908cccc4d9ff78df4/1739831344997/GMJ304.mp3/original/GMJ304.mp3"><media:title type="plain">Blood of the Avatars 37: Edo Elandra part 2 | GMJ 304</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>Blood of the Avatars 36: Edo Elandra part 1 | GMJ 303</title><pubDate>Thu, 20 Feb 2025 12:00:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/303</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:67b3ab62455f8f450f440b59</guid><description><![CDATA[<p class="" data-rte-preserve-empty="true" style="white-space:pre-wrap;">Our D&amp;D campaign, <em>Blood of the Avatars</em>, continues. The party continues their search for the avatar, Edo Elandra.</p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">Check Out my <a href="/lol">NEW PODCAST</a> - <a href="/lol">Lex Out Loud</a></p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">Call the Game Master's Journey voice mail:&nbsp;951-GMJ-LEX1 (951-465-5391).</p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">If you’re a new listener, and you’d like to go back to the beginning, here’s a link to <a target="_blank" href="http://www.starwalkerstudios.com/gamemastersjourney/2015/1/27/game-masters-journey-e01-a-new-beginnning">Episode 1</a>.</p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">If you’re interested in worldbuilding and/or my D&amp;D campaign setting of Primordia, check out the <a target="_blank" href="http://www.starwalkerstudios.com/gamemastersjourney/2015/5/18/game-masters-journey-e28-worldbuilding-1-brainstorming-big-picture-ideas">first worldbuilding episode</a>. You can go to this page to see all the episodes that discuss <a target="_blank" href="https://www.starwalkerstudios.com/gamemastersjourney/tag/worldbuilding">worldbuilding</a>.</p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">Check out my latest D&amp;D supplement, <a target="_blank" href="/store/adventurers"><em>Adventurers of Primordia</em>.</a></p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>Our D&amp;D campaign, Blood of the Avatars, continues. The party continues their search for the avatar, Edo Elandra.</itunes:subtitle><itunes:summary>Our D&amp;D campaign, Blood of the Avatars, continues. The party continues their search for the avatar, Edo Elandra.</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>1:17:18</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1737081861991-TDUNGUH94VBBX7A43M5B/Game-Master%27s-Journey-itunes-cover.jpg?format=1500w"/><itunes:season>18</itunes:season><itunes:episode>303</itunes:episode><itunes:title>Blood of the Avatars 36: Edo Elandra part 1 | GMJ 303</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure length="75,924,717" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/67b3b350e657136e18ca9c5e/1739830259696/GMJ303.mp3/original/GMJ303.mp3"/><media:content isDefault="true" length="75,924,717" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/67b3b350e657136e18ca9c5e/1739830259696/GMJ303.mp3/original/GMJ303.mp3"><media:title type="plain">Blood of the Avatars 36: Edo Elandra part 1 | GMJ 303</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>Blood of the Avatars 35: Damn 'Yankis part 2 | GMJ 302</title><pubDate>Mon, 10 Feb 2025 12:20:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/302</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:67a54031e8db09119e4b4981</guid><description><![CDATA[<p class="" data-rte-preserve-empty="true" style="white-space:pre-wrap;">Our D&amp;D campaign, <em>Blood of the Avatars</em>, continues. This is part 2 of the session.</p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">Check Out my <a href="/lol">NEW PODCAST</a> - <a href="/lol">Lex Out Loud</a></p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">Call the Game Master's Journey voice mail:&nbsp;951-GMJ-LEX1 (951-465-5391).</p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">If you’re a new listener, and you’d like to go back to the beginning, here’s a link to <a target="_blank" href="http://www.starwalkerstudios.com/gamemastersjourney/2015/1/27/game-masters-journey-e01-a-new-beginnning">Episode 1</a>.</p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">If you’re interested in worldbuilding and/or my D&amp;D campaign setting of Primordia, check out the <a target="_blank" href="http://www.starwalkerstudios.com/gamemastersjourney/2015/5/18/game-masters-journey-e28-worldbuilding-1-brainstorming-big-picture-ideas">first worldbuilding episode</a>. You can go to this page to see all the episodes that discuss <a target="_blank" href="https://www.starwalkerstudios.com/gamemastersjourney/tag/worldbuilding">worldbuilding</a>.</p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">Check out my latest D&amp;D supplement, <a target="_blank" href="/store/adventurers"><em>Adventurers of Primordia</em>.</a></p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>Our D&amp;D campaign, Blood of the Avatars, continues. This is part 2 of the session.</itunes:subtitle><itunes:summary>Our D&amp;D campaign, Blood of the Avatars, continues. This is part 2 of the session.</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>1:14:14</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1737081861991-TDUNGUH94VBBX7A43M5B/Game-Master%27s-Journey-itunes-cover.jpg?format=1500w"/><itunes:season>18</itunes:season><itunes:episode>302</itunes:episode><itunes:title>Blood of the Avatars 35: Damn 'Yankis part 2 | GMJ 302</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure length="72,976,791" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/67a54c75e6e89e3f679cecaa/1738886423419/GMJ302.mp3/original/GMJ302.mp3"/><media:content isDefault="true" length="72,976,791" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/67a54c75e6e89e3f679cecaa/1738886423419/GMJ302.mp3/original/GMJ302.mp3"><media:title type="plain">Blood of the Avatars 35: Damn 'Yankis part 2 | GMJ 302</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>Blood of the Avatars 34: Damn 'Yankis part 1 | GMJ 301</title><pubDate>Mon, 10 Feb 2025 12:00:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/301</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:67a511d1fe03a26e9d1cbd16</guid><description><![CDATA[<p class="" data-rte-preserve-empty="true" style="white-space:pre-wrap;">Our D&amp;D campaign, <em>Blood of the Avatars</em>, continues.</p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">Check Out my <a href="/lol">NEW PODCAST</a> - <a href="/lol">Lex Out Loud</a></p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">Call the Game Master's Journey voice mail:&nbsp;951-GMJ-LEX1 (951-465-5391).</p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">If you’re a new listener, and you’d like to go back to the beginning, here’s a link to <a target="_blank" href="http://www.starwalkerstudios.com/gamemastersjourney/2015/1/27/game-masters-journey-e01-a-new-beginnning">Episode 1</a>.</p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">If you’re interested in worldbuilding and/or my D&amp;D campaign setting of Primordia, check out the <a target="_blank" href="http://www.starwalkerstudios.com/gamemastersjourney/2015/5/18/game-masters-journey-e28-worldbuilding-1-brainstorming-big-picture-ideas">first worldbuilding episode</a>. You can go to this page to see all the episodes that discuss <a target="_blank" href="https://www.starwalkerstudios.com/gamemastersjourney/tag/worldbuilding">worldbuilding</a>.</p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">Check out my latest D&amp;D supplement, <a target="_blank" href="/store/adventurers"><em>Adventurers of Primordia</em>.</a></p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>Our D&amp;D campaign, Blood of the Avatars, continues.</itunes:subtitle><itunes:summary>Our D&amp;D campaign, Blood of the Avatars, continues.</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>1:36:09</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1737081861991-TDUNGUH94VBBX7A43M5B/Game-Master%27s-Journey-itunes-cover.jpg?format=1500w"/><itunes:season>18</itunes:season><itunes:episode>301</itunes:episode><itunes:title>Blood of the Avatars 34: Damn 'Yankis part 1 | GMJ 301</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure length="94,029,751" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/67a541892224ca2948343c32/1738883681083/GMJ301.mp3/original/GMJ301.mp3"/><media:content isDefault="true" length="94,029,751" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/67a541892224ca2948343c32/1738883681083/GMJ301.mp3/original/GMJ301.mp3"><media:title type="plain">Blood of the Avatars 34: Damn 'Yankis part 1 | GMJ 301</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>Blood of the Avatars 33: Puff Puff Pass part 2 | GMJ 300</title><pubDate>Wed, 29 Jan 2025 12:20:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/300</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:67996b3c202b8b278a641604</guid><description><![CDATA[<p class="" data-rte-preserve-empty="true" style="white-space:pre-wrap;">We return to the adventure with everyone present. Two weeks have passed in game time, while over four years has passed in the real world. This is part 2 of the session.</p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">Check Out my <a href="/lol">NEW PODCAST</a> - <a href="/lol">Lex Out Loud</a></p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">Call the Game Master's Journey voice mail:&nbsp;951-GMJ-LEX1 (951-465-5391).</p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">If you’re a new listener, and you’d like to go back to the beginning, here’s a link to <a target="_blank" href="http://www.starwalkerstudios.com/gamemastersjourney/2015/1/27/game-masters-journey-e01-a-new-beginnning">Episode 1</a>.</p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">If you’re interested in worldbuilding and/or my D&amp;D campaign setting of Primordia, check out the <a target="_blank" href="http://www.starwalkerstudios.com/gamemastersjourney/2015/5/18/game-masters-journey-e28-worldbuilding-1-brainstorming-big-picture-ideas">first worldbuilding episode</a>. You can go to this page to see all the episodes that discuss <a target="_blank" href="https://www.starwalkerstudios.com/gamemastersjourney/tag/worldbuilding">worldbuilding</a>.</p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">Check out my latest D&amp;D supplement, <a target="_blank" href="/store/adventurers"><em>Adventurers of Primordia</em>.</a></p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>We return to the adventure with everyone present. Two weeks have passed in game time, while over four years has passed in the real world. This is part 2 of the session.</itunes:subtitle><itunes:summary>We return to the adventure with everyone present. Two weeks have passed in game time, while over four years has passed in the real world. This is part 2 of the session.</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>1:31:03</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1737081861991-TDUNGUH94VBBX7A43M5B/Game-Master%27s-Journey-itunes-cover.jpg?format=1500w"/><itunes:season>18</itunes:season><itunes:episode>300</itunes:episode><itunes:title>Blood of the Avatars 33: Puff Puff Pass part 2 | GMJ 300</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure length="89,130,255" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/67996f382a05d82a83cb1577/1738108929238/GMJ300.mp3/original/GMJ300.mp3"/><media:content isDefault="true" length="89,130,255" medium="audio" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/67996f382a05d82a83cb1577/1738108929238/GMJ300.mp3/original/GMJ300.mp3"><media:title type="plain">Blood of the Avatars 33: Puff Puff Pass part 2 | GMJ 300</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>Blood of the Avatars 32: Puff Puff Pass part 1 | GMJ 299</title><pubDate>Wed, 29 Jan 2025 12:00:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/299</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:6797f2704cf2e95a30c52025</guid><description><![CDATA[<p class="" data-rte-preserve-empty="true" style="white-space:pre-wrap;">We return to the adventure with everyone present. Two weeks have passed in game time, while over four years has passed in the real world.</p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">Check Out my <a href="/lol">NEW PODCAST</a> - <a href="/lol">Lex Out Loud</a></p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">Call the Game Master's Journey voice mail:&nbsp;951-GMJ-LEX1 (951-465-5391).</p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">If you’re a new listener, and you’d like to go back to the beginning, here’s a link to <a target="_blank" href="http://www.starwalkerstudios.com/gamemastersjourney/2015/1/27/game-masters-journey-e01-a-new-beginnning">Episode 1</a>.</p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">If you’re interested in worldbuilding and/or my D&amp;D campaign setting of Primordia, check out the <a target="_blank" href="http://www.starwalkerstudios.com/gamemastersjourney/2015/5/18/game-masters-journey-e28-worldbuilding-1-brainstorming-big-picture-ideas">first worldbuilding episode</a>. You can go to this page to see all the episodes that discuss <a target="_blank" href="https://www.starwalkerstudios.com/gamemastersjourney/tag/worldbuilding">worldbuilding</a>.</p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">Check out my latest D&amp;D supplement, <a target="_blank" href="/store/adventurers"><em>Adventurers of Primordia</em>.</a></p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>We return to the adventure with everyone present. Two weeks have passed in game time, while over four years has passed in the real world.</itunes:subtitle><itunes:summary>We return to the adventure with everyone present. Two weeks have passed in game time, while over four years has passed in the real world.</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>1:28:11</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1737081861991-TDUNGUH94VBBX7A43M5B/Game-Master%27s-Journey-itunes-cover.jpg?format=1500w"/><itunes:season>18</itunes:season><itunes:episode>299</itunes:episode><itunes:title>Blood of the Avatars 32: Puff Puff Pass | GMJ 299</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure length="86,375,842" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/67996a94f2853a1d6810349e/1738107730811/GMJ299.mp3/original/GMJ299.mp3"/><media:content isDefault="true" length="86,375,842" medium="audio" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/67996a94f2853a1d6810349e/1738107730811/GMJ299.mp3/original/GMJ299.mp3"><media:title type="plain">Blood of the Avatars 32: Puff Puff Pass | GMJ 299</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>Blood of the Avatars 31: Session Zero Number Two | GMJ 298</title><pubDate>Mon, 27 Jan 2025 19:11:16 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/298</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:6789c15f92167973032ed482</guid><description><![CDATA[<p data-rte-preserve-empty="true" style="white-space:pre-wrap;">I’ve returned to my Blood of the Avatars D&amp;D campaign after a four year hiatus. This is a session zero we had as we prepared to get the campaign going again.</p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">Check Out my <a href="/lol">NEW PODCAST</a> - <a href="/lol">Lex Out Loud</a></p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">Call the Game Master's Journey voice mail:&nbsp;951-GMJ-LEX1 (951-465-5391).</p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">If you’re a new listener, and you’d like to go back to the beginning, here’s a link to <a target="_blank" href="http://www.starwalkerstudios.com/gamemastersjourney/2015/1/27/game-masters-journey-e01-a-new-beginnning">Episode 1</a>.</p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">If you’re interested in worldbuilding and/or my D&amp;D campaign setting of Primordia, check out the <a target="_blank" href="http://www.starwalkerstudios.com/gamemastersjourney/2015/5/18/game-masters-journey-e28-worldbuilding-1-brainstorming-big-picture-ideas">first worldbuilding episode</a>. You can go to this page to see all the episodes that discuss <a target="_blank" href="https://www.starwalkerstudios.com/gamemastersjourney/tag/worldbuilding">worldbuilding</a>.</p><p data-rte-preserve-empty="true" style="white-space:pre-wrap;">Check out my latest D&amp;D supplement, <a target="_blank" href="/store/adventurers"><em>Adventurers of Primordia</em>.</a></p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>I’ve returned to my Blood of the Avatars D&amp;D campaign after a four year hiatus. This is a session zero we had as we prepared to get the campaign going again.</itunes:subtitle><itunes:summary>I’ve returned to my Blood of the Avatars D&amp;D campaign after a four year hiatus. This is a session zero we had as we prepared to get the campaign going again.</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>2:18:22</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1737081861991-TDUNGUH94VBBX7A43M5B/Game-Master%27s-Journey-itunes-cover.jpg?format=1500w"/><itunes:season>18</itunes:season><itunes:episode>298</itunes:episode><itunes:title>Blood of the Avatars 31: Session Zero Number Two | GMJ 298</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure length="134,553,205" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/67992cef37953601d8604bfe/1738092076464/GMJ298.mp3/original/GMJ298.mp3"/><media:content isDefault="true" length="134,553,205" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/67992cef37953601d8604bfe/1738092076464/GMJ298.mp3/original/GMJ298.mp3"><media:title type="plain">Blood of the Avatars 31: Session Zero Number Two | GMJ 298</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>You Can Do Anything! Improvisation vs. Preparation &amp; Why Creating Balanced Encounters is a Pipe Dream | GMJ 297</title><pubDate>Mon, 01 Jul 2024 11:00:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/297</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:667decb6720bc72e0fe7095a</guid><description><![CDATA[<p>Welcome to Season 17! I’ve returned to the show. In this episode I discuss how I’ve begun to improvise more and prepare less as a GM. I also talk about why the idea of creating balanced encounters is, and will always be, a fantasy.</p><p>Check Out my <a href="/lol">NEW PODCAST</a> - <a href="/lol">Lex Out Loud</a></p><p>Call the Game Master's Journey voice mail:&nbsp;951-GMJ-LEX1 (951-465-5391).</p><p>If you’re a new listener, and you’d like to go back to the beginning, here’s a link to <a target="_blank" href="http://www.starwalkerstudios.com/gamemastersjourney/2015/1/27/game-masters-journey-e01-a-new-beginnning">Episode 1</a>.</p><p>If you’re interested in worldbuilding and/or my D&amp;D campaign setting of Primordia, check out the <a target="_blank" href="http://www.starwalkerstudios.com/gamemastersjourney/2015/5/18/game-masters-journey-e28-worldbuilding-1-brainstorming-big-picture-ideas">first worldbuilding episode</a>. You can go to this page to see all the episodes that discuss <a target="_blank" href="https://www.starwalkerstudios.com/gamemastersjourney/tag/worldbuilding">worldbuilding</a>.</p><p>Check out my latest D&amp;D supplement, <a target="_blank" href="/store/adventurers"><em>Adventurers of Primordia</em>.</a></p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>Welcome to Season 17! I’ve returned to the show. In this episode I discuss how I’ve begun to improvise more and prepare less as a GM. I also talk about why the idea of creating balanced encounters is, and will always be, a fantasy.</itunes:subtitle><itunes:summary>Welcome to Season 17! I’ve returned to the show. In this episode I discuss how I’ve begun to improvise more and prepare less as a GM. I also talk about why the idea of creating balanced encounters is, and will always be, a fantasy.</itunes:summary><itunes:explicit>false</itunes:explicit><itunes:duration>52:42</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1600299704730-BTQZBDAI5RSN8S5FCYCU/GMJ-iTunes-cover.jpg?format=1500w"/><itunes:season>17</itunes:season><itunes:episode>297</itunes:episode><itunes:title>Improvisation vs. Preparation &amp; Why Creating Balanced Encounters is a Pipe Dream | GMJ 297</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure length="52,681,149" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/667df706f228756ba763667b/1719531328980/GMJ297.mp3/original/GMJ297.mp3"/><media:content isDefault="true" length="52,681,149" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/667df706f228756ba763667b/1719531328980/GMJ297.mp3/original/GMJ297.mp3"><media:title type="plain">Improvisation vs. Preparation &amp; Why Creating Balanced Encounters is a Pipe Dream | GMJ 297</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>Vampire: The Masquerade Part 3 | GMJ 296</title><pubDate>Mon, 29 Aug 2022 11:00:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/296</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:6304127a1b78fd127e493c6f</guid><description><![CDATA[<p class="" style="white-space:pre-wrap;">I continue my overview of <em>Vampire: the Masquerade</em> by White Wolf Games. This week I talk about the virtues and humanity, backgrounds, diablerie, frenzy, rotschrek, and awarding and spending experience points.</p><p class="" style="white-space:pre-wrap;">Check Out my <a href="/lol">NEW PODCAST</a> - <a href="/lol">Lex Out Loud</a></p><p class="" style="white-space:pre-wrap;">Get 10% off your next purchase at <a href="https://fanrolldice.com/ref/2725/" target="_blank">Metallic Dice Games</a>.</p><p class="" style="white-space:pre-wrap;">Interested in Beta Reading for my new novel, <em>Critical Balance</em>? <a href="https://lexstarwalker.com/blog/alphabeta" target="_blank">Find out more here</a>.</p><p class="" style="white-space:pre-wrap;">Get a <a href="https://www.audibletrial.com/lol" target="_blank">free 30 day trial of Audible</a> with my affiliate link.</p><p class="" style="white-space:pre-wrap;">Call the Game Master's Journey voice mail:&nbsp;951-GMJ-LEX1 (951-465-5391).</p><p class="" style="white-space:pre-wrap;">If you’re a new listener, and you’d like to go back to the beginning, here’s a link to <a href="http://www.starwalkerstudios.com/gamemastersjourney/2015/1/27/game-masters-journey-e01-a-new-beginnning" target="_blank">Episode 1</a>.</p><p class="" style="white-space:pre-wrap;">If you’re interested in worldbuilding and/or my D&amp;D campaign setting of Primordia, check out the <a href="http://www.starwalkerstudios.com/gamemastersjourney/2015/5/18/game-masters-journey-e28-worldbuilding-1-brainstorming-big-picture-ideas" target="_blank">first worldbuilding episode</a>. You can go to this page to see all the episodes that discuss <a href="https://www.starwalkerstudios.com/gamemastersjourney/tag/worldbuilding" target="_blank">worldbuilding</a>. </p><p class="" style="white-space:pre-wrap;">Check out my latest D&amp;D supplement, <a href="/store/adventurers" target="_blank"><em>Adventurers of Primordia</em>.</a></p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>I continue my overview of Vampire: the Masquerade by White Wolf Games. This week I talk about the virtues and humanity, backgrounds, diablerie, frenzy, rotschrek, and awarding and spending experience points.</itunes:subtitle><itunes:summary>I continue my overview of Vampire: the Masquerade by White Wolf Games. This week I talk about the virtues and humanity, backgrounds, diablerie, frenzy, rotschrek, and awarding and spending experience points.</itunes:summary><itunes:explicit>false</itunes:explicit><itunes:duration>1:31:57</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1600299704730-BTQZBDAI5RSN8S5FCYCU/GMJ-iTunes-cover.jpg?format=1500w"/><itunes:season>16</itunes:season><itunes:episode>296</itunes:episode><itunes:title>Vampire: The Masquerade Part 3 | GMJ 296</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/6304152180e7ae7b32650852/1661212430204/GMJ296.mp3/original/GMJ296.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/6304152180e7ae7b32650852/1661212430204/GMJ296.mp3/original/GMJ296.mp3"><media:title type="plain">Vampire: The Masquerade Part 3 | GMJ 296</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>Vampire: The Masquerade Part 2 | GMJ 295</title><pubDate>Mon, 22 Aug 2022 11:00:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/295</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:62fad1c52ba998728cb61a49</guid><description><![CDATA[<p class="" style="white-space:pre-wrap;">I continue my overview of <em>Vampire: the Masquerade</em> by White Wolf Games. This week I go over the Disciplines—the various vampiric powers—as well as the clans of vampires. I also talk about generation and how the blood pool mechanics work.</p><p class="" style="white-space:pre-wrap;">Check Out my <a href="/lol">NEW PODCAST</a> - <a href="/lol">Lex Out Loud</a></p><p class="" style="white-space:pre-wrap;">Get 10% off your next purchase at <a href="https://fanrolldice.com/ref/2725/" target="_blank">Metallic Dice Games</a>.</p><p class="" style="white-space:pre-wrap;">Interested in Beta Reading for my new novel, <em>Critical Balance</em>? <a href="https://lexstarwalker.com/blog/alphabeta" target="_blank">Find out more here</a>.</p><p class="" style="white-space:pre-wrap;">Get a <a href="https://www.audibletrial.com/lol" target="_blank">free 30 day trial of Audible</a> with my affiliate link.</p><p class="" style="white-space:pre-wrap;">Call the Game Master's Journey voice mail:&nbsp;951-GMJ-LEX1 (951-465-5391).</p><p class="" style="white-space:pre-wrap;">If you’re a new listener, and you’d like to go back to the beginning, here’s a link to <a href="http://www.starwalkerstudios.com/gamemastersjourney/2015/1/27/game-masters-journey-e01-a-new-beginnning" target="_blank">Episode 1</a>.</p><p class="" style="white-space:pre-wrap;">If you’re interested in worldbuilding and/or my D&amp;D campaign setting of Primordia, check out the <a href="http://www.starwalkerstudios.com/gamemastersjourney/2015/5/18/game-masters-journey-e28-worldbuilding-1-brainstorming-big-picture-ideas" target="_blank">first worldbuilding episode</a>. You can go to this page to see all the episodes that discuss <a href="https://www.starwalkerstudios.com/gamemastersjourney/tag/worldbuilding" target="_blank">worldbuilding</a>. </p><p class="" style="white-space:pre-wrap;">Check out my latest D&amp;D supplement, <a href="/store/adventurers" target="_blank"><em>Adventurers of Primordia</em>.</a></p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>I continue my overview of Vampire: the Masquerade by White Wolf Games. This week I go over the Disciplines—the various vampiric powers—as well as the clans of vampires. I also talk about generation and how the blood pool mechanics work.</itunes:subtitle><itunes:summary>I continue my overview of Vampire: the Masquerade by White Wolf Games. This week I go over the Disciplines—the various vampiric powers—as well as the clans of vampires. I also talk about generation and how the blood pool mechanics work.</itunes:summary><itunes:explicit>false</itunes:explicit><itunes:duration>1:23:30</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1600299704730-BTQZBDAI5RSN8S5FCYCU/GMJ-iTunes-cover.jpg?format=1500w"/><itunes:season>16</itunes:season><itunes:episode>295</itunes:episode><itunes:title>Vampire: The Masquerade Part 2 | GMJ 295</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/62fbefe9acac6d151922d506/1660678253744/GMJ295.mp3/original/GMJ295.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/62fbefe9acac6d151922d506/1660678253744/GMJ295.mp3/original/GMJ295.mp3"><media:title type="plain">Vampire: The Masquerade Part 2 | GMJ 295</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>Vampire: The Masquerade Part 1 | GMJ 294</title><pubDate>Mon, 15 Aug 2022 11:00:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/294</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:62f571e5cb2c121ca2eb9030</guid><description><![CDATA[<p class="" style="white-space:pre-wrap;">I give an overview of <em>Vampire: The Masquerade</em> RPG by White Wolf Games. In this first part I talk about some of the things I’ve learned from <em>Vampire</em> that have made me the GM I am today. I discuss how the prelude concept from <em>Vampire</em> changed my games forever, and I’ll go over nature, demeanor, and personality archetypes in more detail.</p><p class="" style="white-space:pre-wrap;">Check Out my <a href="/lol">NEW PODCAST</a> - <a href="/lol">Lex Out Loud</a></p><p class="" style="white-space:pre-wrap;">Get 10% off your next purchase at <a href="https://fanrolldice.com/ref/2725/" target="_blank">Metallic Dice Games</a>.</p><p class="" style="white-space:pre-wrap;">Interested in Beta Reading for my new novel, <em>Critical Balance</em>? <a href="https://lexstarwalker.com/blog/alphabeta" target="_blank">Find out more here</a>.</p><p class="" style="white-space:pre-wrap;">Get a <a href="https://www.audibletrial.com/lol" target="_blank">free 30 day trial of Audible</a> with my affiliate link.</p><p class="" style="white-space:pre-wrap;">Call the Game Master's Journey voice mail:&nbsp;951-GMJ-LEX1 (951-465-5391).</p><p class="" style="white-space:pre-wrap;">If you’re a new listener, and you’d like to go back to the beginning, here’s a link to <a href="http://www.starwalkerstudios.com/gamemastersjourney/2015/1/27/game-masters-journey-e01-a-new-beginnning" target="_blank">Episode 1</a>.</p><p class="" style="white-space:pre-wrap;">If you’re interested in worldbuilding and/or my D&amp;D campaign setting of Primordia, check out the <a href="http://www.starwalkerstudios.com/gamemastersjourney/2015/5/18/game-masters-journey-e28-worldbuilding-1-brainstorming-big-picture-ideas" target="_blank">first worldbuilding episode</a>. You can go to this page to see all the episodes that discuss <a href="https://www.starwalkerstudios.com/gamemastersjourney/tag/worldbuilding" target="_blank">worldbuilding</a>. </p><p class="" style="white-space:pre-wrap;">Check out my latest D&amp;D supplement, <a href="/store/adventurers" target="_blank"><em>Adventurers of Primordia</em>.</a></p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>I give an overview of Vampire: The Masquerade RPG by White Wolf Games. In this first part I talk about some of the things I’ve learned from Vampire that have made me the GM I am today.</itunes:subtitle><itunes:summary>I give an overview of Vampire: The Masquerade RPG by White Wolf Games. In this first part I talk about some of the things I’ve learned from Vampire that have made me the GM I am today. I discuss how the prelude concept from Vampire changed my games forever, and I’ll go over nature, demeanor, and personality archetypes in more detail.</itunes:summary><itunes:explicit>false</itunes:explicit><itunes:duration>1:18:30</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1600299704730-BTQZBDAI5RSN8S5FCYCU/GMJ-iTunes-cover.jpg?format=1500w"/><itunes:season>16</itunes:season><itunes:episode>294</itunes:episode><itunes:title>Vampire: The Masquerade Part 1 | GMJ 294</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/62f6aa99b4fbf12d489f6c80/1660332784308/GMJ294.mp3/original/GMJ294.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/62f6aa99b4fbf12d489f6c80/1660332784308/GMJ294.mp3/original/GMJ294.mp3"><media:title type="plain">Vampire: The Masquerade Part 1 | GMJ 294</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>The Storyteller System by White Wolf | GMJ 293</title><pubDate>Mon, 08 Aug 2022 11:00:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/293</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:62ead2cc6bbf644b9b91028c</guid><description><![CDATA[<p class="" style="white-space:pre-wrap;">This week I give a brief introduction to the Storyteller RPG system by White Wolf. This is the system used for the World of Darkness games, including <em>Vampire: the Masquerade</em>, <em>Werewolf: the Apocalypse</em>, <em>Changeling: the Dreaming</em>, <em>Mage: the Ascension</em>, and <em>Wraith: the Oblivion</em>. This versatile system is easy to learn, easy to teach, and easy to run, and it’s one of my favorites.</p><p class="" style="white-space:pre-wrap;">Check Out my <a href="/lol">NEW PODCAST</a> - <a href="/lol">Lex Out Loud</a></p><p class="" style="white-space:pre-wrap;">Get 10% off your next purchase at <a href="https://fanrolldice.com/ref/2725/" target="_blank">Metallic Dice Games</a>.</p><p class="" style="white-space:pre-wrap;">Interested in Beta Reading for my new novel, <em>Critical Balance</em>? <a href="https://lexstarwalker.com/blog/alphabeta" target="_blank">Find out more here</a>.</p><p class="" style="white-space:pre-wrap;">Get a <a href="https://www.audibletrial.com/lol" target="_blank">free 30 day trial of Audible</a> with my affiliate link.</p><p class="" style="white-space:pre-wrap;">Call the Game Master's Journey voice mail:&nbsp;951-GMJ-LEX1 (951-465-5391).</p><p class="" style="white-space:pre-wrap;">If you’re a new listener, and you’d like to go back to the beginning, here’s a link to <a href="http://www.starwalkerstudios.com/gamemastersjourney/2015/1/27/game-masters-journey-e01-a-new-beginnning" target="_blank">Episode 1</a>.</p><p class="" style="white-space:pre-wrap;">If you’re interested in worldbuilding and/or my D&amp;D campaign setting of Primordia, check out the <a href="http://www.starwalkerstudios.com/gamemastersjourney/2015/5/18/game-masters-journey-e28-worldbuilding-1-brainstorming-big-picture-ideas" target="_blank">first worldbuilding episode</a>. You can go to this page to see all the episodes that discuss <a href="https://www.starwalkerstudios.com/gamemastersjourney/tag/worldbuilding" target="_blank">worldbuilding</a>. </p><p class="" style="white-space:pre-wrap;">Check out my latest D&amp;D supplement, <a href="/store/adventurers" target="_blank"><em>Adventurers of Primordia</em>.</a></p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>This week I give a brief introduction to the Storyteller RPG system by White Wolf. This is the system used for the World of Darkness games, including Vampire: the Masquerade, Werewolf: the Apocalypse, Changeling: the Dreaming, Mage: the Ascension, and Wraith: the Oblivion.</itunes:subtitle><itunes:summary>This week I give a brief introduction to the Storyteller RPG system by White Wolf. This is the system used for the World of Darkness games, including Vampire: the Masquerade, Werewolf: the Apocalypse, Changeling: the Dreaming, Mage: the Ascension, and Wraith: the Oblivion. This versatile system is easy to learn, easy to teach, and easy to run, and it’s one of my favorites.</itunes:summary><itunes:explicit>false</itunes:explicit><itunes:duration>1:36:14</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1600299704730-BTQZBDAI5RSN8S5FCYCU/GMJ-iTunes-cover.jpg?format=1500w"/><itunes:season>16</itunes:season><itunes:episode>293</itunes:episode><itunes:title>The Storyteller System by White Wolf | GMJ 293</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/62ead8624d69ab6c3d5e0fd6/1659558141469/GMJ293.mp3/original/GMJ293.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/62ead8624d69ab6c3d5e0fd6/1659558141469/GMJ293.mp3/original/GMJ293.mp3"><media:title type="plain">The Storyteller System by White Wolf | GMJ 293</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>Adventure Paths, Mage &amp; Vignettes | GMJ 292</title><pubDate>Mon, 01 Aug 2022 11:00:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/292</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:62d0a680f92c5d2a4aa88fdd</guid><description><![CDATA[<p class="" style="white-space:pre-wrap;">Craig joins me again today to continue our discussion of his Mage chronicle. We talk more about the open-ended magic system of Mage and how, to a large degree, the biggest limitation is the players’ own imaginations. We also talk about Pathfinder’s Adventure Paths and how vignettes and preludes can add depth to the tabletop RPG experience.</p><p class="" style="white-space:pre-wrap;">Check Out my <a href="/lol">NEW PODCAST</a> - <a href="/lol">Lex Out Loud</a></p><p class="" style="white-space:pre-wrap;">Get 10% off your next purchase at <a href="https://fanrolldice.com/ref/2725/" target="_blank">Metallic Dice Games</a>.</p><p class="" style="white-space:pre-wrap;">Interested in Beta Reading for my new novel, <em>Critical Balance</em>? <a href="https://lexstarwalker.com/blog/alphabeta" target="_blank">Find out more here</a>.</p><p class="" style="white-space:pre-wrap;">Get a <a href="https://www.audibletrial.com/lol" target="_blank">free 30 day trial of Audible</a> with my affiliate link.</p><p class="" style="white-space:pre-wrap;">Call the Game Master's Journey voice mail:&nbsp;951-GMJ-LEX1 (951-465-5391).</p><p class="" style="white-space:pre-wrap;">If you’re a new listener, and you’d like to go back to the beginning, here’s a link to <a href="http://www.starwalkerstudios.com/gamemastersjourney/2015/1/27/game-masters-journey-e01-a-new-beginnning" target="_blank">Episode 1</a>.</p><p class="" style="white-space:pre-wrap;">If you’re interested in worldbuilding and/or my D&amp;D campaign setting of Primordia, check out the <a href="http://www.starwalkerstudios.com/gamemastersjourney/2015/5/18/game-masters-journey-e28-worldbuilding-1-brainstorming-big-picture-ideas" target="_blank">first worldbuilding episode</a>. You can go to this page to see all the episodes that discuss <a href="https://www.starwalkerstudios.com/gamemastersjourney/tag/worldbuilding" target="_blank">worldbuilding</a>. </p><p class="" style="white-space:pre-wrap;">Check out my latest D&amp;D supplement, <a href="/store/adventurers" target="_blank"><em>Adventurers of Primordia</em>.</a></p><p class="" style="white-space:pre-wrap;">The <a href="https://thealexandrian.net" target="_blank">Alexandrian blog</a></p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>Craig joins me again today to continue our discussion of his Mage chronicle. We talk more about the open-ended magic system of Mage and how, to a large degree, the biggest limitation is the players’ own imaginations.</itunes:subtitle><itunes:summary>Craig joins me again today to continue our discussion of his Mage chronicle. We talk more about the open-ended magic system of Mage and how, to a large degree, the biggest limitation is the players’ own imaginations. We also talk about Pathfinder’s Adventure Paths and how vignettes and preludes can add depth to the tabletop RPG experience.</itunes:summary><itunes:explicit>false</itunes:explicit><itunes:duration>1:10:13</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1600299704730-BTQZBDAI5RSN8S5FCYCU/GMJ-iTunes-cover.jpg?format=1500w"/><itunes:season>16</itunes:season><itunes:episode>292</itunes:episode><itunes:title>Adventure Paths, Mage &amp; Vignettes | GMJ 292</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/62d0a7ea444e2342162827f5/1657841752936/GMJ292.mp3/original/GMJ292.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/62d0a7ea444e2342162827f5/1657841752936/GMJ292.mp3/original/GMJ292.mp3"><media:title type="plain">Adventure Paths, Mage &amp; Vignettes | GMJ 292</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>Mage the Ascension &amp; Mechanics- vs. Narrative-Focused Games | GMJ 291</title><pubDate>Mon, 25 Jul 2022 11:00:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/291</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:62c762f31b685a335d57d64c</guid><description><![CDATA[<p class="" style="white-space:pre-wrap;">Craig joins me to discuss his Mage chronicle he’s running. What is it like running a game where the player characters can do just about anything they can imagine? We also talk about the differences between more mechanics-focused games and more narrative-focused games.</p><p class="" style="white-space:pre-wrap;">Check Out my <a href="/lol">NEW PODCAST</a> - <a href="/lol">Lex Out Loud</a></p><p class="" style="white-space:pre-wrap;">Get 10% off your next purchase at <a href="https://fanrolldice.com/ref/2725/" target="_blank">Metallic Dice Games</a>.</p><p class="" style="white-space:pre-wrap;">Interested in Beta Reading for my new novel, <em>Critical Balance</em>? <a href="https://lexstarwalker.com/blog/alphabeta" target="_blank">Find out more here</a>.</p><p class="" style="white-space:pre-wrap;">Get a <a href="https://www.audibletrial.com/lol" target="_blank">free 30 day trial of Audible</a> with my affiliate link.</p><p class="" style="white-space:pre-wrap;">Call the Game Master's Journey voice mail:&nbsp;951-GMJ-LEX1 (951-465-5391).</p><p class="" style="white-space:pre-wrap;">If you’re a new listener, and you’d like to go back to the beginning, here’s a link to <a href="http://www.starwalkerstudios.com/gamemastersjourney/2015/1/27/game-masters-journey-e01-a-new-beginnning" target="_blank">Episode 1</a>.</p><p class="" style="white-space:pre-wrap;">If you’re interested in worldbuilding and/or my D&amp;D campaign setting of Primordia, check out the <a href="http://www.starwalkerstudios.com/gamemastersjourney/2015/5/18/game-masters-journey-e28-worldbuilding-1-brainstorming-big-picture-ideas" target="_blank">first worldbuilding episode</a>. You can go to this page to see all the episodes that discuss <a href="https://www.starwalkerstudios.com/gamemastersjourney/tag/worldbuilding" target="_blank">worldbuilding</a>. </p><p class="" style="white-space:pre-wrap;">Check out my latest D&amp;D supplement, <a href="/store/adventurers" target="_blank"><em>Adventurers of Primordia</em>.</a></p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>Craig joins me to discuss his Mage chronicle he’s running. What is it like running a game where the player characters can do just about anything they can imagine? We also talk about the differences between more mechanics-focused games and more narrative-focused games.</itunes:subtitle><itunes:summary>Craig joins me to discuss his Mage chronicle he’s running. What is it like running a game where the player characters can do just about anything they can imagine? We also talk about the differences between more mechanics-focused games and more narrative-focused games.</itunes:summary><itunes:explicit>false</itunes:explicit><itunes:duration>1:24:23</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1600299704730-BTQZBDAI5RSN8S5FCYCU/GMJ-iTunes-cover.jpg?format=1500w"/><itunes:season>16</itunes:season><itunes:episode>291</itunes:episode><itunes:title>Mage the Ascension &amp; Mechanics- vs. Narrative-Focused Games | GMJ 291</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/62c772133b35dd32116ba406/1657238177512/GMJ291.mp3/original/GMJ291.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/62c772133b35dd32116ba406/1657238177512/GMJ291.mp3/original/GMJ291.mp3"><media:title type="plain">Mage the Ascension &amp; Mechanics- vs. Narrative-Focused Games | GMJ 291</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>My Ideal RPG System | GMJ 290</title><pubDate>Mon, 20 Jun 2022 11:00:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/290</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:62aa998900a3ce1e6a14f12d</guid><description><![CDATA[<p class="" style="white-space:pre-wrap;">I’m often asked if I’ve ever considered creating my own RPG system, and the answer is Yes! Today I talk about some of the features that my ideal RPG system would have.</p><p class="" style="white-space:pre-wrap;">Check Out my <a href="/lol">NEW PODCAST</a> - <a href="/lol">Lex Out Loud</a></p><p class="" style="white-space:pre-wrap;">Get 10% off your next purchase at <a href="https://fanrolldice.com/ref/2725/" target="_blank">Metallic Dice Games</a>.</p><p class="" style="white-space:pre-wrap;">Interested in Beta Reading for my new novel, <em>Critical Balance</em>? <a href="https://lexstarwalker.com/blog/alphabeta" target="_blank">Find out more here</a>.</p><p class="" style="white-space:pre-wrap;">Get a <a href="https://www.audibletrial.com/lol" target="_blank">free 30 day trial of Audible</a> with my affiliate link.</p><p class="" style="white-space:pre-wrap;">Call the Game Master's Journey voice mail:&nbsp;951-GMJ-LEX1 (951-465-5391).</p><p class="" style="white-space:pre-wrap;">If you’re a new listener, and you’d like to go back to the beginning, here’s a link to <a href="http://www.starwalkerstudios.com/gamemastersjourney/2015/1/27/game-masters-journey-e01-a-new-beginnning" target="_blank">Episode 1</a>.</p><p class="" style="white-space:pre-wrap;">If you’re interested in worldbuilding and/or my D&amp;D campaign setting of Primordia, check out the <a href="http://www.starwalkerstudios.com/gamemastersjourney/2015/5/18/game-masters-journey-e28-worldbuilding-1-brainstorming-big-picture-ideas" target="_blank">first worldbuilding episode</a>. You can go to this page to see all the episodes that discuss <a href="https://www.starwalkerstudios.com/gamemastersjourney/tag/worldbuilding" target="_blank">worldbuilding</a>. </p><p class="" style="white-space:pre-wrap;">Check out my latest D&amp;D supplement, <a href="/store/adventurers" target="_blank"><em>Adventurers of Primordia</em>.</a></p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>I’m often asked if I’ve ever considered creating my own RPG system, and the answer is Yes! Today I talk about some of the features that my ideal RPG system would have.</itunes:subtitle><itunes:summary>I’m often asked if I’ve ever considered creating my own RPG system, and the answer is Yes! Today I talk about some of the features that my ideal RPG system would have.</itunes:summary><itunes:explicit>false</itunes:explicit><itunes:duration>53:31</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1600299704730-BTQZBDAI5RSN8S5FCYCU/GMJ-iTunes-cover.jpg?format=1500w"/><itunes:season>16</itunes:season><itunes:episode>290</itunes:episode><itunes:title>My Ideal RPG System | GMJ 290</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/62aaa17a5e78125bbffd7655/1655349742877/GMJ290.mp3/original/GMJ290.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/62aaa17a5e78125bbffd7655/1655349742877/GMJ290.mp3/original/GMJ290.mp3"><media:title type="plain">My Ideal RPG System | GMJ 290</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>My Approach to Game Mastering &amp; Returning to the World of Darkness | GMJ 289</title><pubDate>Mon, 09 May 2022 11:00:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/289</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:627028c0aa687a51cb09a0d7</guid><description><![CDATA[<p class="" style="white-space:pre-wrap;">I field some questions from listener-GM Matt Yancik on topics of game mastering: my GM philosophy, managing the table &amp; players, and GMing compared to playing. I then talk a bit about the new Mage: the Ascension campaign I’m playing in and reminisce about my time with the old World of Darkness games Changeling: the Dreaming &amp; Vampire: the Masquerade.</p><p class="" style="white-space:pre-wrap;">Check Out my <a href="/lol">NEW PODCAST</a> - <a href="/lol">Lex Out Loud</a></p><p class="" style="white-space:pre-wrap;">Get 10% off your next purchase at <a href="https://fanrolldice.com/ref/2725/" target="_blank">Metallic Dice Games</a>.</p><p class="" style="white-space:pre-wrap;">Interested in Beta Reading for my new novel, <em>Critical Balance</em>? <a href="https://lexstarwalker.com/blog/alphabeta" target="_blank">Find out more here</a>.</p><p class="" style="white-space:pre-wrap;">Check out <a href="https://youtu.be/ApleEq_1zow" target="_blank">my interview with Matt Yancik</a>.</p><p class="" style="white-space:pre-wrap;">Hear part 2 of the interview on <a href="/lol/056" target="_blank">episode 56</a> of my podcast, <a href="/lol/056" target="_blank">Lex Out Loud</a>.</p><p class="" style="white-space:pre-wrap;">Get a <a href="https://www.audibletrial.com/lol" target="_blank">free 30 day trial of Audible</a> with my affiliate link.</p><p class="" style="white-space:pre-wrap;">Check out <a href="https://www.evilgeniusgaming.com/">Everyday Heroes</a> from Evil Genius Games.</p><p class="" style="white-space:pre-wrap;">Call the Game Master's Journey voice mail:&nbsp;951-GMJ-LEX1 (951-465-5391).</p><p class="" style="white-space:pre-wrap;">If you’re a new listener, and you’d like to go back to the beginning, here’s a link to <a href="http://www.starwalkerstudios.com/gamemastersjourney/2015/1/27/game-masters-journey-e01-a-new-beginnning" target="_blank">Episode 1</a>.</p><p class="" style="white-space:pre-wrap;">If you’re interested in worldbuilding and/or Lex’s D&amp;D campaign setting of Primordia, check out the <a href="http://www.starwalkerstudios.com/gamemastersjourney/2015/5/18/game-masters-journey-e28-worldbuilding-1-brainstorming-big-picture-ideas" target="_blank">first worldbuilding episode</a>. You can go to this page to see all the episodes that discuss <a href="https://www.starwalkerstudios.com/gamemastersjourney/tag/worldbuilding" target="_blank">worldbuilding</a>. </p><p class="" style="white-space:pre-wrap;">Check out Lex's latest D&amp;D supplement, <a href="/store/adventurers" target="_blank"><em>Adventurers of Primordia</em>.</a></p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>I field some questions from listener-GM Matt Yancik on topics of game mastering: my GM philosophy, managing the table &amp; players, and GMing compared to playing. I then talk a bit about the new Mage: the Ascension campaign I’m playing in and reminisce about my time with the old World of Darkness games</itunes:subtitle><itunes:summary>I field some questions from listener-GM Matt Yancik on topics of game mastering: my GM philosophy, managing the table &amp; players, and GMing compared to playing. I then talk a bit about the new Mage: the Ascension campaign I’m playing in and reminisce about my time with the old World of Darkness games Changeling: the Dreaming &amp; Vampire: the Masquerade.</itunes:summary><itunes:explicit>false</itunes:explicit><itunes:duration>1:27:30</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1600299704730-BTQZBDAI5RSN8S5FCYCU/GMJ-iTunes-cover.jpg?format=1500w"/><itunes:season>16</itunes:season><itunes:episode>289</itunes:episode><itunes:title>My Approach to Game Mastering &amp; Returning to the World of Darkness | GMJ 289</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/62702b833e893a4a5633fbca/1651518440955/GMJ289.mp3/original/GMJ289.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/62702b833e893a4a5633fbca/1651518440955/GMJ289.mp3/original/GMJ289.mp3"><media:title type="plain">My Approach to Game Mastering &amp; Returning to the World of Darkness | GMJ 289</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>Problem Solving &amp; Combat | GMJ 288</title><pubDate>Mon, 14 Feb 2022 12:00:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/288</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:620453edfb74cf2fd807544b</guid><description><![CDATA[<p class="" style="white-space:pre-wrap;">This week I resurrect the show to discuss how problem solving can be a refreshing alternative to combat in your RPG.</p><p class="" style="white-space:pre-wrap;">Get 10% off your next purchase at <a href="https://fanrolldice.com/ref/2725/" target="_blank">Metallic Dice Games</a>.</p><p class="" style="white-space:pre-wrap;">Check Out Lex’s <a href="/lol">NEW PODCAST</a> - <a href="/lol">Lex Out Loud</a></p><p class="" style="white-space:pre-wrap;">Call the Game Master's Journey voice mail:&nbsp;951-GMJ-LEX1 (951-465-5391).</p><p class="" style="white-space:pre-wrap;">If you’re a new listener, and you’d like to go back to the beginning, here’s a link to <a href="http://www.starwalkerstudios.com/gamemastersjourney/2015/1/27/game-masters-journey-e01-a-new-beginnning" target="_blank">Episode 1</a>.</p><p class="" style="white-space:pre-wrap;">If you’re interested in worldbuilding and/or Lex’s D&amp;D campaign setting of Primordia, check out the <a href="http://www.starwalkerstudios.com/gamemastersjourney/2015/5/18/game-masters-journey-e28-worldbuilding-1-brainstorming-big-picture-ideas" target="_blank">first worldbuilding episode</a>. You can go to this page to see all the episodes that discuss <a href="https://www.starwalkerstudios.com/gamemastersjourney/tag/worldbuilding" target="_blank">worldbuilding</a>. </p><p class="" style="white-space:pre-wrap;">Check out Lex's latest D&amp;D supplement, <a href="/store/adventurers" target="_blank"><em>Adventurers of Primordia</em>.</a></p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>This week I resurrect the show to discuss how problem solving can be a refreshing alternative to combat in your RPG.</itunes:subtitle><itunes:summary>This week I resurrect the show to discuss how problem solving can be a refreshing alternative to combat in your RPG.</itunes:summary><itunes:explicit>false</itunes:explicit><itunes:duration>1:02:56</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1600299704730-BTQZBDAI5RSN8S5FCYCU/GMJ-iTunes-cover.jpg?format=1500w"/><itunes:season>16</itunes:season><itunes:episode>288</itunes:episode><itunes:title>Problem Solving &amp; Combat | GMJ 288</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/620457897b610e49aa177b20/1644451822581/GMJ288.mp3/original/GMJ288.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/620457897b610e49aa177b20/1644451822581/GMJ288.mp3/original/GMJ288.mp3"><media:title type="plain">Problem Solving &amp; Combat | GMJ 288</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>Game Master's Journey Grand Finale - Campaign Length | GMJ 287</title><pubDate>Tue, 29 Dec 2020 21:00:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/287</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:5fa21b00a81b683350383743</guid><description><![CDATA[<p class="" style="white-space:pre-wrap;">In the final episode of Game Master’s Journey, Lex discusses campaign length and why he thinks modern TV shows give us an excellent guide to follow.</p><p class="" style="white-space:pre-wrap;">Get 10% off your next purchase at <a href="https://fanrolldice.com/ref/2725/" target="_blank">Metallic Dice Games</a>.</p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>In the final episode of Game Master’s Journey, Lex discusses campaign length and why he thinks modern TV shows give us an excellent guide to follow.</itunes:subtitle><itunes:summary>In the final episode of Game Master’s Journey, Lex discusses campaign length and why he thinks modern TV shows give us an excellent guide to follow.</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>1:07:07</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1600299704730-BTQZBDAI5RSN8S5FCYCU/GMJ-iTunes-cover.jpg?format=1500w"/><itunes:season>15</itunes:season><itunes:episode>287</itunes:episode><itunes:title>Game Master's Journey Grand Finale - Campaign Length | GMJ 287</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5fa5926b9d875459d3c23f7e/1604686600974/GMJ287.mp3/original/GMJ287.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5fa5926b9d875459d3c23f7e/1604686600974/GMJ287.mp3/original/GMJ287.mp3"><media:title type="plain">Game Master's Journey Grand Finale - Campaign Length | GMJ 287</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>Star Trek Adventures: the Good, the Bad &amp; the Ugly | GMJ 286</title><pubDate>Tue, 08 Dec 2020 16:00:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/286</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:5f8b594736bb26162d26a09f</guid><description><![CDATA[<p class="" style="white-space:pre-wrap;">Lex explores the <a href="https://amzn.to/3m9t1rJ" target="_blank">Star Trek Adventures</a> RPG. Although this is a game with a lot of flaws, there are some cool ideas and innovations you can apply to any roleplaying game. Lex gives an overview of the merits &amp; flaws of this game, and then he explores his favorite elements and how they could be used in other games. </p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>Lex explores the Star Trek Adventures RPG. Although this is a game with a lot of flaws, there are some cool ideas and innovations you can apply to any roleplaying game.</itunes:subtitle><itunes:summary>Lex explores the Star Trek Adventures RPG. Although this is a game with a lot of flaws, there are some cool ideas and innovations you can apply to any roleplaying game. Lex gives an overview of the merits &amp; flaws of this game, and then he explores his favorite elements and how they could be used in other games. </itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>2:19:58</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1600299704730-BTQZBDAI5RSN8S5FCYCU/GMJ-iTunes-cover.jpg?format=1500w"/><itunes:season>15</itunes:season><itunes:episode>286</itunes:episode><itunes:title>Star Trek Adventures: the Good, the Bad &amp; the Ugly | GMJ 286</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5fa59089df276c7f99e2b698/1604686387951/GMJ286.mp3/original/GMJ286.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5fa59089df276c7f99e2b698/1604686387951/GMJ286.mp3/original/GMJ286.mp3"><media:title type="plain">Star Trek Adventures: the Good, the Bad &amp; the Ugly | GMJ 286</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>Reflecting Diverse Cultures in Your World &amp; Creating a World Your Players are Invested In | GMJ 285</title><pubDate>Tue, 17 Nov 2020 17:00:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/285</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:5f68cb68f8468b52f515341f</guid><description><![CDATA[<p class="" style="white-space:pre-wrap;">In this worldbuilding episode, Lex explores how to created a world your players are invested in and how to increase player interest in the setting. Lex discusses how to use player ideas and PC backstories in adventures. Finally, Lex talks about how to reflect different and diverse cultures in your world, and he provides a list of anthropological resources to give you some ideas.</p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>In this worldbuilding episode, Lex explores how to created a world your players are invested in and how to increase player interest in the setting. Lex discusses how to use player ideas and PC backstories in adventures. Finally, Lex talks about how to reflect different and diverse cultures.</itunes:subtitle><itunes:summary>In this worldbuilding episode, Lex explores how to created a world your players are invested in and how to increase player interest in the setting. Lex discusses how to use player ideas and PC backstories in adventures. Finally, Lex talks about how to reflect different and diverse cultures in your world, and he provides a list of anthropological resources to give you some ideas.</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>1:44:44</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1600299704730-BTQZBDAI5RSN8S5FCYCU/GMJ-iTunes-cover.jpg?format=1500w"/><itunes:season>15</itunes:season><itunes:episode>285</itunes:episode><itunes:title>Reflecting Diverse Cultures in Your World &amp; Creating a World Your Players are Invested In | GMJ 285</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5fa58f2ca2f1c17f9cd6d687/1604685936350/GMJ285.mp3/original/GMJ285.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5fa58f2ca2f1c17f9cd6d687/1604685936350/GMJ285.mp3/original/GMJ285.mp3"><media:title type="plain">Reflecting Diverse Cultures in Your World &amp; Creating a World Your Players are Invested In | GMJ 285</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>Worldbuilding for Small-Scale Stories &amp; Using Cliches | GMJ 284</title><pubDate>Wed, 04 Nov 2020 01:00:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/284</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:5f62a24640b31f4a142e9320</guid><description><![CDATA[<p class="" style="white-space:pre-wrap;">Lex returns to Game Master's Journey to discuss worldbuilding. In the first of a two episode series, Lex talks about how to use cliches in your game. He then talks about how to approach worldbuilding for small-scale stories and conflicts.</p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>Lex returns to Game Master's Journey to discuss worldbuilding. In the first of a two episode series, Lex talks about how to use cliches in your game. He then talks about how to approach worldbuilding for small-scale stories and conflicts.</itunes:subtitle><itunes:summary>Lex returns to Game Master's Journey to discuss worldbuilding. In the first of a two episode series, Lex talks about how to use cliches in your game. He then talks about how to approach worldbuilding for small-scale stories and conflicts.</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>1:03:56</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1600299704730-BTQZBDAI5RSN8S5FCYCU/GMJ-iTunes-cover.jpg?format=1500w"/><itunes:season>15</itunes:season><itunes:episode>284</itunes:episode><itunes:title>Worldbuilding for Small-Scale Stories &amp; Using Cliches | GMJ 284</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5fa5887eb76c7c676469853c/1604684107080/GMJ284.mp3/original/GMJ284.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5fa5887eb76c7c676469853c/1604684107080/GMJ284.mp3/original/GMJ284.mp3"><media:title type="plain">Worldbuilding for Small-Scale Stories &amp; Using Cliches | GMJ 284</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>All Good Things...  | DMJ 283</title><pubDate>Wed, 29 Jul 2020 20:53:09 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/283</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:5f20b3a8da4e0d4c711abb34</guid><description><![CDATA[<p class="">In the season 14 finale episode, Lex revisits his discussion of degrees of failure, success at a cost and player agency. He also talks about some of his favorite aspects from some 5e settings (and a non-D&amp;D setting) that you might want to use in your own homebrewed D&amp;D setting.</p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>In the season 14 finale episode, Lex revisits his discussion of degrees of failure, success at a cost and player agency. He also talks about some of his favorite aspects from some 5e settings (and a non-D&amp;D setting) that you might want to use in your own homebrewed D&amp;D setting.</itunes:subtitle><itunes:summary>In the season 14 finale episode, Lex revisits his discussion of degrees of failure, success at a cost and player agency. He also talks about some of his favorite aspects from some 5e settings (and a non-D&amp;D setting) that you might want to use in your own homebrewed D&amp;D setting.</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>1:52:16</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1586465731512-TAG26NYXWF1VDM92T0AH/dungeon+masters+journey+dice+cover.jpg?format=1500w"/><itunes:season>14</itunes:season><itunes:episode>283</itunes:episode><itunes:title>All Good Things...  | DMJ 283</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5f21aae9c93c4c41a7c0de77/1596042344868/DMJ283.mp3/original/DMJ283.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5f21aae9c93c4c41a7c0de77/1596042344868/DMJ283.mp3/original/DMJ283.mp3"><media:title type="plain">All Good Things...  | DMJ 283</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>PC Races &amp; Subraces, Reskinning Classes, Mining from Previous Editions, Beyond Pass/Fail &amp; Player Agency  | DMJ 282</title><pubDate>Wed, 22 Jul 2020 00:11:29 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/282</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:5f17774258ac016474755112</guid><description><![CDATA[<p class="">Lex discusses reskinning or redesigning a class that doesn’t fit your campaign instead of removing it. Just as the classes available to play in a campaign set the tone &amp; flavor for the campaign, so too can you achieve a specific goal through the PC races &amp; subraces you allow (or don’t allow). Lex also talks about using material from previous editions in 5th edition and moving beyond simple binary pass/fail in your D&amp;D game. Finally Lex talks about player agency and why player perception is far more important than the amount of agency they do or don’t have.</p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>Lex discusses reskinning or redesigning a class that doesn’t fit your campaign instead of removing it. Just as the classes available to play in a campaign set the tone &amp; flavor for the campaign, so too can you achieve a specific goal through the PC races &amp; subraces you allow (or don’t allow). </itunes:subtitle><itunes:summary>Lex discusses reskinning or redesigning a class that doesn’t fit your campaign instead of removing it. Just as the classes available to play in a campaign set the tone &amp; flavor for the campaign, so too can you achieve a specific goal through the PC races &amp; subraces you allow (or don’t allow). Lex also talks about using material from previous editions in 5th edition and moving beyond simple binary pass/fail in your D&amp;D game. Finally Lex talks about player agency and why player perception is far more important than the amount of agency they do or don’t have.</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>2:06:08</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1586465731512-TAG26NYXWF1VDM92T0AH/dungeon+masters+journey+dice+cover.jpg?format=1500w"/><itunes:season>14</itunes:season><itunes:episode>282</itunes:episode><itunes:title>PC Races &amp; Subraces, Reskinning Classes, Mining from Previous Editions, Beyond Pass/Fail &amp; Player Agency  | DMJ 282</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5f1782284784d50d3fe46a19/1595376463311/DMJ282.mp3/original/DMJ282.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5f1782284784d50d3fe46a19/1595376463311/DMJ282.mp3/original/DMJ282.mp3"><media:title type="plain">PC Races &amp; Subraces, Reskinning Classes, Mining from Previous Editions, Beyond Pass/Fail &amp; Player Agency  | DMJ 282</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>Removing Classes from the PHB - Feedback | DMJ 281</title><pubDate>Tue, 30 Jun 2020 23:36:46 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/281</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:5efb9f95247faf024e63ab28</guid><description><![CDATA[<p class="">For many DMs the default assumption is that all the player character options in the <a href="https://amzn.to/383ygTG" target="_blank">Player’s Handbook</a> should be allowed in their game. However, one of the best things you can do to improve the flavor &amp; focus of your D&amp;D campaign just might be to cut some of the PHB options out. This week Lex discusses some responses to episode 281 and further explores the topic of removing options from the PHB.</p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>For many DMs the default assumption is that all the player character options in the Player’s Handbook should be allowed in their game. However, one of the best things you can do to improve the flavor &amp; focus of your D&amp;D campaign just might be to cut some of the PHB options out.</itunes:subtitle><itunes:summary>For many DMs the default assumption is that all the player character options in the Player’s Handbook should be allowed in their game. However, one of the best things you can do to improve the flavor &amp; focus of your D&amp;D campaign just might be to cut some of the PHB options out. This week Lex discusses some responses to episode 281 and further explores the topic of removing options from the PHB.</itunes:summary><itunes:explicit>false</itunes:explicit><itunes:duration>1:50:08</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1586465731512-TAG26NYXWF1VDM92T0AH/dungeon+masters+journey+dice+cover.jpg?format=1500w"/><itunes:season>14</itunes:season><itunes:episode>281</itunes:episode><itunes:title>Removing Classes from the PHB - Feedback | DMJ 281</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5efbb2c2787ae6356f58b085/1593553888399/DMJ281.mp3/original/DMJ281.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5efbb2c2787ae6356f58b085/1593553888399/DMJ281.mp3/original/DMJ281.mp3"><media:title type="plain">Removing Classes from the PHB - Feedback | DMJ 281</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>Maybe You DON'T Want to Use Everything in the Player's Handbook | DMJ 280</title><pubDate>Fri, 26 Jun 2020 23:14:53 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/280</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:5ef67aa2a7fb1b7c4586a1ec</guid><description><![CDATA[<p class="">For many DMs the default assumption is that all the player character options in the <a href="https://amzn.to/383ygTG" target="_blank">Player’s Handbook</a> should be allowed in their game. However, one of the best things you can do to improve the flavor &amp; focus of your D&amp;D campaign just might be to cut some of the PHB options out. Lex explores how removing some of the classes &amp; subclasses from your D&amp;D campaign might be just the thing to keep it from feeling like a “kitchen sink buffet” of disparate cultures, time periods and sub-genres of fantasy. If you’re looking to make your game, setting and campaign feel less generic and more like it has an identity of its own, this might be just the thing!</p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>For many DMs the default assumption is that all the player character options in the Player’s Handbook should be allowed in their game. However, one of the best things you can do to improve the flavor &amp; focus of your D&amp;D campaign just might be to cut some of the PHB options out.</itunes:subtitle><itunes:summary>For many DMs the default assumption is that all the player character options in the Player’s Handbook should be allowed in their game. However, one of the best things you can do to improve the flavor &amp; focus of your D&amp;D campaign just might be to cut some of the PHB options out. Lex explores how removing some of the classes &amp; subclasses from your D&amp;D campaign might be just the thing to keep it from feeling like a “kitchen sink buffet” of disparate cultures, time periods and sub-genres of fantasy. If you’re looking to make your game, setting and campaign feel less generic and more like it has an identity of its own, this might be just the thing!</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>1:52:32</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1586465731512-TAG26NYXWF1VDM92T0AH/dungeon+masters+journey+dice+cover.jpg?format=1500w"/><itunes:season>14</itunes:season><itunes:episode>280</itunes:episode><itunes:title>Maybe You DON'T Want to Use Everything in the Player's Handbook | DMJ 280</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5ef67f6aeb3252785568258f/1593213158583/DMJ280.mp3/original/DMJ280.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5ef67f6aeb3252785568258f/1593213158583/DMJ280.mp3/original/DMJ280.mp3"><media:title type="plain">Maybe You DON'T Want to Use Everything in the Player's Handbook | DMJ 280</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>Campaign Recap: For Whom the Bel Trolls &amp; Where's Wahl, Though? | DMJ 279</title><category>Actual Play</category><pubDate>Mon, 27 Apr 2020 16:00:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/279</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:5ea1e2fd61324023e8d99eb0</guid><description><![CDATA[<p class="">Lex is joined by Brett &amp; Phoebe, to recap a session of their D&amp;D campaign, Blood of the Avatars. This week the PCs make a deal with a devil. This is a homebrewed campaign set in Lex’s D&amp;D world, Primordia, that is currently using elements of the published campaign, <a href="https://amzn.to/2Vc3EuE" target="_blank"><em>Descent into Avernus</em></a>.</p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>Lex is joined by Brett &amp; Phoebe, to recap a session of their D&amp;D campaign, Blood of the Avatars. This week the PCs make a deal with a devil. This is a homebrewed campaign set in Lex’s D&amp;D world, Primordia, that is currently using elements of the published campaign, Descent into Avernus.</itunes:subtitle><itunes:summary>Lex is joined by Brett &amp; Phoebe, to recap a session of their D&amp;D campaign, Blood of the Avatars. This week the PCs make a deal with a devil. This is a homebrewed campaign set in Lex’s D&amp;D world, Primordia, that is currently using elements of the published campaign, Descent into Avernus.</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>59:54</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1586974389920-B1XJU6GYEKMC4JESQCFN/dungeon+masters+journey+monolith+cover.jpg?format=1500w"/><itunes:season>14</itunes:season><itunes:episode>279</itunes:episode><itunes:title>Campaign Recap: For Whom the Bel Trolls &amp; Where's Wahl, Though? | DMJ 279</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5ea1f948138f3539220727d5/1587673537274/DMJ279.mp3/original/DMJ279.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5ea1f948138f3539220727d5/1587673537274/DMJ279.mp3/original/DMJ279.mp3"><media:title type="plain">Campaign Recap: For Whom the Bel Trolls &amp; Where's Wahl, Though? | DMJ 279</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>Creating a Monster | DMG Chapter 9 | DMJ 278</title><pubDate>Mon, 20 Apr 2020 16:00:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/278</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:5e9b82ae4ee1eb45605c0220</guid><description><![CDATA[<p class="">Lex returns to his in-depth discussion of the <a href="https://amzn.to/2YEg5j3" target="_blank"><em>Dungeon Master’s Guide</em></a>. This week he discusses how to create a full monster stat black. You can use this process to complete a new monster that’s as complete as any monster in the <a href="https://amzn.to/3ewY9Ox" target="_blank"><em>Monster Manual</em></a>. This builds on the framework established in <a href="http://www.starwalkerstudios.com/dungeonmastersjourney/276" target="_blank">episode 276</a>.</p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>Lex returns to his in-depth discussion of the Dungeon Master’s Guide. This week he discusses how to create a full monster stat black. You can use this process to complete a new monster that’s as complete as any monster in the Monster Manual. This builds on the framework established in episode 276. </itunes:subtitle><itunes:summary>Lex returns to his in-depth discussion of the Dungeon Master’s Guide. This week he discusses how to create a full monster stat black. You can use this process to complete a new monster that’s as complete as any monster in the Monster Manual. This builds on the framework established in episode 276. </itunes:summary><itunes:explicit>false</itunes:explicit><itunes:duration>1:47:16</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1586465731512-TAG26NYXWF1VDM92T0AH/dungeon+masters+journey+dice+cover.jpg?format=1500w"/><itunes:season>14</itunes:season><itunes:episode>278</itunes:episode><itunes:title>Creating a Monster | DMG Chapter 9 | DMJ 278</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5e9b9d7a0343e60e1df8563c/1587256963177/DMJ278.mp3/original/DMJ278.mp3?download=true"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5e9b9d7a0343e60e1df8563c/1587256963177/DMJ278.mp3/original/DMJ278.mp3?download=true"><media:title type="plain">Creating a Monster | DMG Chapter 9 | DMJ 278</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>Campaign Recap: Arkhan? No, Ar-CAN'T! &amp; Pit Stop | DMJ 277</title><category>Actual Play</category><pubDate>Wed, 15 Apr 2020 19:46:22 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/277</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:5e974dbf32eea3325968f9e5</guid><description><![CDATA[<p class="">Lex is joined by two players from his D&amp;D group, Phoebe &amp; Craig, to recap two sessions of their campaign, Blood of the Avatars. This is a homebrewed campaign set in Lex’s D&amp;D world, Primordia, that is currently using elements of the published campaign, <a href="https://amzn.to/2Vc3EuE" target="_blank"><em>Descent into Avernus</em></a>.</p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>Lex is joined by two players from his D&amp;D group, Phoebe &amp; Craig, to recap two sessions of their campaign, Blood of the Avatars. This is a homebrewed campaign set in Lex’s D&amp;D world, Primordia, that is currently using elements of the published campaign, Descent into Avernus.</itunes:subtitle><itunes:summary>Lex is joined by two players from his D&amp;D group, Phoebe &amp; Craig, to recap two sessions of their campaign, Blood of the Avatars. This is a homebrewed campaign set in Lex’s D&amp;D world, Primordia, that is currently using elements of the published campaign, Descent into Avernus.</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>1:14:57</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1586974389920-B1XJU6GYEKMC4JESQCFN/dungeon+masters+journey+monolith+cover.jpg?format=1500w"/><itunes:season>14</itunes:season><itunes:episode>277</itunes:episode><itunes:title>Campaign Recap: Arkhan? No, Ar-CAN'T! &amp; Pit Stop | DMJ 277</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5e974efe4be75733b4fb3340/1586974590993/DMJ277.mp3/original/DMJ277.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5e974efe4be75733b4fb3340/1586974590993/DMJ277.mp3/original/DMJ277.mp3"><media:title type="plain">Campaign Recap: Arkhan? No, Ar-CAN'T! &amp; Pit Stop | DMJ 277</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>Modifying a Monster &amp; Creating Quick Monster Stats | DMG Chapter 9 | DMJ 276</title><pubDate>Thu, 09 Apr 2020 22:18:09 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/276</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:5e8f888f349abc1241da7ba7</guid><description><![CDATA[<p class="">Lex returns to his in-depth discussion of the <a href="https://amzn.to/2YEg5j3" target="_blank">Dungeon Master’s Guide</a>. This week he discusses how to modify a monster and how to create quick monster stats. If you want to make a custom monster for your game, you might be able to make some minor modifications to an existing monster. Lex also shows how you can quickly create a monster of a given CR on-the-fly during play. Finally, this episode lays the groundwork for creating a completely new and unique monster from scratch. Anyone can do this, and Lex walks you through the process. The next episode in this series will go into creating a unique monster from scratch.</p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>Lex returns to his in-depth discussion of the Dungeon Master’s Guide. This week he discusses how to modify a monster and how to create quick monster stats.</itunes:subtitle><itunes:summary>Lex returns to his in-depth discussion of the Dungeon Master’s Guide. This week he discusses how to modify a monster and how to create quick monster stats. If you want to make a custom monster for your game, you might be able to make some minor modifications to an existing monster. Lex also shows how you can quickly create a monster of a given CR on-the-fly during play. Finally, this episode lays the groundwork for creating a completely new and unique monster from scratch. Anyone can do this, and Lex walks you through the process. The next episode in this series will go into creating a unique monster from scratch.</itunes:summary><itunes:explicit>false</itunes:explicit><itunes:duration>1:47:10</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1586465731512-TAG26NYXWF1VDM92T0AH/dungeon+masters+journey+dice+cover.jpg?format=1500w"/><itunes:season>14</itunes:season><itunes:episode>276</itunes:episode><itunes:title>Modifying a Monster &amp; Creating Quick Monster Stats | DMG Chapter 9 | DMJ 276</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5e8f91847755817539bcdaf1/1586467387176/DMJ276.mp3/original/DMJ276.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5e8f91847755817539bcdaf1/1586467387176/DMJ276.mp3/original/DMJ276.mp3"><media:title type="plain">Modifying a Monster &amp; Creating Quick Monster Stats | DMG Chapter 9 | DMJ 276</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>Matt Mercer's Heroic Chronicle from Explorer's Guide to Wildemount | DMJ 275</title><pubDate>Tue, 31 Mar 2020 00:32:03 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/275</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:5e828c58f600bf419e4d2756</guid><description><![CDATA[<p class="">Lex discusses Matt Mercer’s Heroic Chronicle system from <a href="https://amzn.to/3bGzfdl" target="_blank"><em>Explorer’s Guide to Wildemount</em></a>. This is a great system for fleshing out PC backstories and grounding them in the setting of your campaign. This system is especially fantastic for DMs using their own homebrewed campaign settings, but DMs using published settings will also find inspiration in the application of these ideas. Lex discusses how to take this system and adapt it for your campaign so you can better tie in the PCs to your setting of choice.</p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>Lex discusses Matt Mercer’s Heroic Chronicle system from Explorer’s Guide to Wildemount. This is a great system for fleshing out PC backstories and grounding them in the setting of your campaign. This system is especially fantastic for DMs using their own homebrewed campaign settings, but DMs using </itunes:subtitle><itunes:summary>Lex discusses Matt Mercer’s Heroic Chronicle system from Explorer’s Guide to Wildemount. This is a great system for fleshing out PC backstories and grounding them in the setting of your campaign. This system is especially fantastic for DMs using their own homebrewed campaign settings, but DMs using published settings will also find inspiration in the application of these ideas. Lex discusses how to take this system and adapt it for your campaign so you can better tie in the PCs to your setting of choice.</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>1:06:48</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1585010559560-DQXE38ITAA8PGZCHDRZZ/dungeon+masters+journey+dice+cover.jpg?format=1500w"/><itunes:season>14</itunes:season><itunes:episode>275</itunes:episode><itunes:title>Matt Mercer's Heroic Chronicle from Explorer's Guide to Wildemount | DMJ 275</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5e828e74cf9b6c24c57fdfb6/1585614565789/DMJ275.mp3/original/DMJ275.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5e828e74cf9b6c24c57fdfb6/1585614565789/DMJ275.mp3/original/DMJ275.mp3"><media:title type="plain">Matt Mercer's Heroic Chronicle from Explorer's Guide to Wildemount | DMJ 275</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>Running Higher Level Characters in a Lower Level Adventure | DMJ 274</title><pubDate>Tue, 24 Mar 2020 01:14:58 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/274</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:5e79568c76cf4140aa09ce06</guid><description><![CDATA[<p class="">Lex discusses how he would approach running an adventure for PCs who are significantly higher level than the adventure assumes. He also gives his thoughts on dealing with a problem player who’s out to ruin the fun for everyone else at the table. Finally, Lex ponders how he’d handle a character who gets advantage on perception checks using smell and disadvantage on perception checks using sight.</p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>Lex discusses how he would approach running an adventure for PCs who are significantly higher level than the adventure assumes. He also gives his thoughts on dealing with a problem player who’s out to ruin the fun for everyone else at the table. Finally, Lex ponders how he’d handle a character who g</itunes:subtitle><itunes:summary>Lex discusses how he would approach running an adventure for PCs who are significantly higher level than the adventure assumes. He also gives his thoughts on dealing with a problem player who’s out to ruin the fun for everyone else at the table. Finally, Lex ponders how he’d handle a character who gets advantage on perception checks using smell and disadvantage on perception checks using sight.</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>1:18:05</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1585010559560-DQXE38ITAA8PGZCHDRZZ/dungeon+masters+journey+dice+cover.jpg?format=1500w"/><itunes:season>14</itunes:season><itunes:episode>274</itunes:episode><itunes:title>Running Higher Level Characters in a Lower Level Adventure | DMJ 274</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5e7957e804497b59a6923296/1585010803247/DMJ274.mp3/original/DMJ274.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5e7957e804497b59a6923296/1585010803247/DMJ274.mp3/original/DMJ274.mp3"><media:title type="plain">Running Higher Level Characters in a Lower Level Adventure | DMJ 274</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>Blood of the Avatars 26: S'up, Minotaur? | GMJ 273</title><category>Actual Play</category><pubDate>Mon, 30 Dec 2019 18:00:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/273</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:5dffdc4e3292313144d0d5d7</guid><description><![CDATA[<p class="">The PCs battle the forces of Arkhan the Cruel. We are using elements of the published adventure, <a href="https://amzn.to/2P2BsY8" target="_blank">Descent Into Avernus</a>, so there will be spoilers for that adventure.</p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>The PCs battle the forces of Arkhan the Cruel. We are using elements of the published adventure, Descent Into Avernus, so there will be spoilers for that adventure. </itunes:subtitle><itunes:summary>The PCs battle the forces of Arkhan the Cruel. We are using elements of the published adventure, Descent Into Avernus, so there will be spoilers for that adventure. </itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>2:41:19</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1573427566887-A24RA1SELWSFIK7G722P/GMJ+OM+planet+album+art.jpg?format=1500w"/><itunes:season>14</itunes:season><itunes:episode>273</itunes:episode><itunes:title>Blood of the Avatars 26: S'up, Minotaur? | GMJ 273</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5dffdf6227eac52da192af89/1577050491188/GMJ273.mp3/original/GMJ273.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5dffdf6227eac52da192af89/1577050491188/GMJ273.mp3/original/GMJ273.mp3"><media:title type="plain">Blood of the Avatars 26: S'up, Minotaur? | GMJ 273</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>Blood of the Avatars 25: Arkhan's Tower | GMJ 272</title><category>Actual Play</category><pubDate>Mon, 23 Dec 2019 18:00:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/272</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:5df1410f97ac0b38790581a5</guid><description><![CDATA[<p class="">The PCs travel to Arkhan’s Tower in search of the blood of Tiamat. We are using elements of the published adventure, <a href="https://amzn.to/2P2BsY8" target="_blank">Descent Into Avernus</a>, so there will be spoilers for that adventure. </p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>The PCs travel to Arkhan’s Tower in search of the blood of Tiamat. We are using elements of the published adventure, Descent Into Avernus, so there will be spoilers for that adventure. </itunes:subtitle><itunes:summary>The PCs travel to Arkhan’s Tower in search of the blood of Tiamat. We are using elements of the published adventure, Descent Into Avernus, so there will be spoilers for that adventure. </itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>2:20:44</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1573427566887-A24RA1SELWSFIK7G722P/GMJ+OM+planet+album+art.jpg?format=1500w"/><itunes:season>14</itunes:season><itunes:episode>272</itunes:episode><itunes:title>Blood of the Avatars 25: Arkhan's Tower | GMJ 272</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5df3e0aa4cf3ce6f4a8e26a8/1576264319537/GMJ272.mp3/original/GMJ272.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5df3e0aa4cf3ce6f4a8e26a8/1576264319537/GMJ272.mp3/original/GMJ272.mp3"><media:title type="plain">Blood of the Avatars 25: Arkhan's Tower | GMJ 272</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>Blood of the Avatars 24: Highway to Hell | GMJ 271</title><category>Actual Play</category><pubDate>Mon, 16 Dec 2019 18:00:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/271</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:5ded689e4d5f2571c8dad763</guid><description><![CDATA[<p class="">This session begins with a recap of the campaign so far. We will be using elements from the published adventure, Descent Into Avernus, so there will be spoilers for that adventure. The PCs have returned to the village of Dianara’s Rest just in time for all hell to break loose!</p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>This session begins with a recap of the campaign so far. We will be using elements from the published adventure, Descent Into Avernus, so there will be spoilers for that adventure. The PCs have returned to the village of Dianara’s Rest just in time for all hell to break loose!</itunes:subtitle><itunes:summary>This session begins with a recap of the campaign so far. We will be using elements from the published adventure, Descent Into Avernus, so there will be spoilers for that adventure. The PCs have returned to the village of Dianara’s Rest just in time for all hell to break loose!</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>2:17:03</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1573427566887-A24RA1SELWSFIK7G722P/GMJ+OM+planet+album+art.jpg?format=1500w"/><itunes:season>14</itunes:season><itunes:episode>271</itunes:episode><itunes:title>Blood of the Avatars 24: Highway to Hell | GMJ 271</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5ded75d6ac43c868ac3a4b67/1575843580144/GMJ271.mp3/original/GMJ271.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5ded75d6ac43c868ac3a4b67/1575843580144/GMJ271.mp3/original/GMJ271.mp3"><media:title type="plain">Blood of the Avatars 24: Highway to Hell | GMJ 271</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>More Combat Options! | DMG Chapter 9: Dungeon Master's Workshop | GMJ 270</title><pubDate>Mon, 09 Dec 2019 18:00:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/270</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:5ded64cc9d16d153cb8abafc</guid><description><![CDATA[<p class="">Lex &amp; Brett return to their in-depth discussion of the Dungeon Master’s Guide. This week they continue their exploration of combat options. Today’s topics include hitting cover, cleaving through creatures, lingering injuries, massive damage and morale.</p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>Lex &amp; Brett return to their in-depth discussion of the Dungeon Master’s Guide. This week they continue their exploration of combat options. Today’s topics include hitting cover, cleaving through creatures, lingering injuries, massive damage and morale.</itunes:subtitle><itunes:summary>Lex &amp; Brett return to their in-depth discussion of the Dungeon Master’s Guide. This week they continue their exploration of combat options. Today’s topics include hitting cover, cleaving through creatures, lingering injuries, massive damage and morale.</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>48:33</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1571682094830-POURMNB9M0UGZCT23M24/GMJ-iTunes-cover.jpg?format=1500w"/><itunes:season>14</itunes:season><itunes:episode>270</itunes:episode><itunes:title>More Combat Options! | DMG Chapter 9: Dungeon Master's Workshop | GMJ 270</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5ded66e1af06d83e3e54de7d/1575839623209/GMJ270.mp3/original/GMJ270.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5ded66e1af06d83e3e54de7d/1575839623209/GMJ270.mp3/original/GMJ270.mp3"><media:title type="plain">More Combat Options! | DMG Chapter 9: Dungeon Master's Workshop | GMJ 270</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>Combat Options: Initiative Variants &amp; Action Options | DMG Chapter 9: Dungeon Master's Workshop | GMJ 269</title><pubDate>Mon, 25 Nov 2019 18:00:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/269</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:5dd832e69f7cff21f2214fd3</guid><description><![CDATA[<p class="">Lex &amp; Brett return to their in-depth discussion of the <a href="https://amzn.to/2Y7mGRL" target="_blank">Dungeon Master’s Guide</a>. This week is all about combat options! First, they cover initiative variants, including initiative score, side initiative and speed factor. Next they go through some additional options for actions in combat—climb onto a bigger creature, disarm, mark, overrun, shove aside and tumble.</p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>Lex &amp; Brett return to their in-depth discussion of the Dungeon Master’s Guide. This week is all about combat options! First, they cover initiative variants, including initiative score, side initiative and speed factor. Next they go through some additional options for actions in combat—climb onto a b</itunes:subtitle><itunes:summary>Lex &amp; Brett return to their in-depth discussion of the Dungeon Master’s Guide. This week is all about combat options! First, they cover initiative variants, including initiative score, side initiative and speed factor. Next they go through some additional options for actions in combat—climb onto a bigger creature, disarm, mark, overrun, shove aside and tumble.</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>1:02:40</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1571682094830-POURMNB9M0UGZCT23M24/GMJ-iTunes-cover.jpg?format=1500w"/><itunes:season>14</itunes:season><itunes:episode>269</itunes:episode><itunes:title>Combat Options: Initiative Variants &amp; Action Options | DMG Chapter 9: Dungeon Master's Workshop | GMJ 269</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5dd836039f7cff21f221cf18/1574450825015/GMJ269.mp3/original/GMJ269.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5dd836039f7cff21f221cf18/1574450825015/GMJ269.mp3/original/GMJ269.mp3"><media:title type="plain">Combat Options: Initiative Variants &amp; Action Options | DMG Chapter 9: Dungeon Master's Workshop | GMJ 269</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>Blood of the Avatars 23: Willim the Wondrous | GMJ 268</title><category>Actual Play</category><pubDate>Mon, 11 Nov 2019 18:00:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/268</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:5dc89695af9d520b7a68efb8</guid><description><![CDATA[<p class="">This session begins after the PCs have had a month of downtime in the city of Elandria. The players discuss their downtime activities, and the characters compare notes of what they’ve learned in their various research. The PCs turn their attention to solving the mystery of the fate of Willim the Wondrous, a human sorcerer and lover of the dryad Anna who disappeared 50 years ago.</p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>This session begins after the PCs have had a month of downtime in the city of Elandria. The players discuss their downtime activities, and the characters compare notes of what they’ve learned in their various research. The PCs turn their attention to solving the mystery of the fate of Willim the Won</itunes:subtitle><itunes:summary>This session begins after the PCs have had a month of downtime in the city of Elandria. The players discuss their downtime activities, and the characters compare notes of what they’ve learned in their various research. The PCs turn their attention to solving the mystery of the fate of Willim the Wondrous, a human sorcerer and lover of the dryad Anna who disappeared 50 years ago.</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>2:14:06</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1573427566887-A24RA1SELWSFIK7G722P/GMJ+OM+planet+album+art.jpg?format=1500w"/><itunes:season>14</itunes:season><itunes:episode>268</itunes:episode><itunes:title>Blood of the Avatars 23: Willim the Wondrous | GMJ 268</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5dc89d9394d2ca4234ca7eb6/1573428911302/GMJ268.mp3/original/GMJ268.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5dc89d9394d2ca4234ca7eb6/1573428911302/GMJ268.mp3/original/GMJ268.mp3"><media:title type="plain">Blood of the Avatars 23: Willim the Wondrous | GMJ 268</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>Blood of the Avatars 22: Homecoming | GMJ 267</title><category>Actual Play</category><pubDate>Thu, 07 Nov 2019 04:47:38 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/267</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:5dc318346f253f061382f59a</guid><description><![CDATA[<p class="">Lerissa meets with her mother, Amanda Victoria, and learns more about her erinyes father. Later, Fir joins Lerissa, Amanda and Dahlia at the spa and more surprising revelations unfold.</p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>Lerissa meets with her mother, Amanda Victoria, and learns more about her erinyes father. Later, Fir joins Lerissa, Amanda and Dahlia at the spa and more surprising revelations unfold.</itunes:subtitle><itunes:summary>Lerissa meets with her mother, Amanda Victoria, and learns more about her erinyes father. Later, Fir joins Lerissa, Amanda and Dahlia at the spa and more surprising revelations unfold.</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>1:46:22</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1573099906457-GMGT74P44S5A8U1QWALE/Game-Master%27s-Journey-itunes-cover.jpg?format=1500w"/><itunes:season>14</itunes:season><itunes:episode>267</itunes:episode><itunes:title>Blood of the Avatars 22: Homecoming | GMJ 267</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5ded779b5e5ce97f94e9a8a4/1575844090385/GMJ267.mp3/original/GMJ267.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5ded779b5e5ce97f94e9a8a4/1575844090385/GMJ267.mp3/original/GMJ267.mp3"><media:title type="plain">Blood of the Avatars 22: Homecoming | GMJ 267</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>Fear &amp; Horror, Healing &amp; Rest Variants, Plot Points and More! | DMG Chapter 9: Dungeon Master's Workshop | GMJ 266</title><pubDate>Mon, 21 Oct 2019 17:00:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/266</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:5dadf5907d0c757d422dea65</guid><description><![CDATA[<p class="">Lex &amp; Brett return to their in-depth discussion of the <a href="https://amzn.to/2Y7mGRL" target="_blank">Dungeon Master’s Guide</a>. They begin with the optional rules of fear and horror. Then they explore some healing and rest variants. They briefly discuss adding firearms, explosives and/or alien technology to your D&amp;D game. Finally they discuss the three different variants of the plot points optional rule. They’re especially fans of the “gods must be crazy variant” and are really looking forward to trying that in a campaign!</p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>Lex &amp; Brett return to their in-depth discussion of the Dungeon Master’s Guide. They begin with the optional rules of fear and horror. Then they explore some healing and rest variants. They briefly discuss adding firearms, explosives and/or alien technology to your D&amp;D game. Finally they discuss the </itunes:subtitle><itunes:summary>Lex &amp; Brett return to their in-depth discussion of the Dungeon Master’s Guide. They begin with the optional rules of fear and horror. Then they explore some healing and rest variants. They briefly discuss adding firearms, explosives and/or alien technology to your D&amp;D game. Finally they discuss the three different variants of the plot points optional rule. They’re especially fans of the “gods must be crazy variant” and are really looking forward to trying that in a campaign!</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>1:18:06</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1571682094830-POURMNB9M0UGZCT23M24/GMJ-iTunes-cover.jpg?format=1500w"/><itunes:season>14</itunes:season><itunes:episode>266</itunes:episode><itunes:title>Fear &amp; Horror, Healing &amp; Rest Variants, Plot Points and More! | DMG Chapter 9: DM's Workshop</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5dadf853cf12162d5dc41159/1571682540196/GMJ266.mp3/original/GMJ266.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5dadf853cf12162d5dc41159/1571682540196/GMJ266.mp3/original/GMJ266.mp3"><media:title type="plain">Fear &amp; Horror, Healing &amp; Rest Variants, Plot Points and More! | DMG Chapter 9: DM's Workshop</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>Hero Points, Honor &amp; Sanity | DMG Chapter 9: Dungeon Master's Workshop | GMJ 265</title><pubDate>Mon, 07 Oct 2019 08:00:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/265</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:5d8f97df329ba418e8648ac1</guid><description><![CDATA[<p class="">Lex &amp; Brett return to their in-depth discussion of the <a href="https://amzn.to/2Y7mGRL" target="_blank">Dungeon Master’s Guide</a>. This week’s topics include hero points, honor and sanity. They might have also stumbled on a compelling alternative to alignment if you’re looking for a different way to play with morality in your D&amp;D game. Finally, they revisit skill variants from <a href="http://www.starwalkerstudios.com/gamemastersjourney/264" target="_blank">episode 264</a>, giving some examples of when they might be just the thing to use.</p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>Lex &amp; Brett return to their in-depth discussion of the Dungeon Master’s Guide. This week’s topics include hero points, honor and sanity. They might have also stumbled on a compelling alternative to alignment if you’re looking for a different way to play with morality in your D&amp;D game.</itunes:subtitle><itunes:summary>Lex &amp; Brett return to their in-depth discussion of the Dungeon Master’s Guide. This week’s topics include hero points, honor and sanity. They might have also stumbled on a compelling alternative to alignment if you’re looking for a different way to play with morality in your D&amp;D game. Finally, they revisit skill variants from episode 264, giving some examples of when they might be just the thing to use.</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>1:09:10</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1569691662865-41AOJPPQ98PWDRUHAPFS/GMJ-iTunes-cover.jpg?format=1500w"/><itunes:season>14</itunes:season><itunes:episode>265</itunes:episode><itunes:title>Hero Points, Honor &amp; Sanity | DMG Chapter 9: Dungeon Master's Workshop | GMJ 265</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5d8fa1ac1d22d1764520a13e/1569694342717/GMJ265.mp3/original/GMJ265.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5d8fa1ac1d22d1764520a13e/1569694342717/GMJ265.mp3/original/GMJ265.mp3"><media:title type="plain">Hero Points, Honor &amp; Sanity | DMG Chapter 9: Dungeon Master's Workshop | GMJ 265</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>Homebrewing Guidelines, Ability Options &amp; Skill Variants | DMG Chapter 9: Dungeon Master's Workshop | GMJ 264</title><pubDate>Mon, 30 Sep 2019 08:00:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/264</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:5d8e50dabd187c74b1d2cb1f</guid><description><![CDATA[<p class="">Lex &amp; Brett return to their in-depth discussion of the <a href="https://amzn.to/2Y7mGRL" target="_blank">Dungeon Master’s Guide</a> for Dungeons &amp; Dragons 5th Edition. This week they begin exploring Chapter 9: Dungeon Master’s Workshop. They begin with some general guidelines for considering optional and variant rules for your game. Then the ability option of using proficiency dice. Next up are some skill variants, including ability check proficiency, background proficiency and personality trait proficiency.</p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>Lex &amp; Brett return to their in-depth discussion of the Dungeon Master’s Guide for Dungeons &amp; Dragons 5th Edition. This week they begin exploring Chapter 9: Dungeon Master’s Workshop. They begin with some general guidelines for considering optional and variant rules for your game.</itunes:subtitle><itunes:summary>Lex &amp; Brett return to their in-depth discussion of the Dungeon Master’s Guide for Dungeons &amp; Dragons 5th Edition. This week they begin exploring Chapter 9: Dungeon Master’s Workshop. They begin with some general guidelines for considering optional and variant rules for your game. Then the ability option of using proficiency dice. Next up are some skill variants, including ability check proficiency, background proficiency and personality trait proficiency.</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>1:08:17</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1569608200420-CJZP4ZZ9O6PL6HE8G668/GMJ-iTunes-cover.jpg?format=1500w"/><itunes:season>14</itunes:season><itunes:episode>264</itunes:episode><itunes:title>Homebrewing Guidelines, Ability Options &amp; Skill Variants | DMG Chapter 9: Dungeon Master's Workshop | GMJ 264</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5d8e54210ba3362bcd5e275b/1569608966526/GMJ264.mp3/original/GMJ264.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5d8e54210ba3362bcd5e275b/1569608966526/GMJ264.mp3/original/GMJ264.mp3"><media:title type="plain">Homebrewing Guidelines, Ability Options &amp; Skill Variants | DMG Chapter 9: Dungeon Master's Workshop | GMJ 264</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>D&amp;D Essentials Kit Review &amp; Discussion | GMJ 263</title><pubDate>Mon, 23 Sep 2019 08:00:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/263</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:5d87e9b414ffd35492ad41b9</guid><description><![CDATA[<p class="">Lex gives a thorough review of the <a href="https://amzn.to/31EkTp4" target="_blank">D&amp;D Essentials Kit</a>. This is a great introduction to the game for new DMs and is a definite upgrade of the previous <a href="https://amzn.to/354wCPJ" target="_blank">Starter Set</a>.</p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>Lex gives a thorough review of the D&amp;D Essentials Kit. This is a great introduction to the game for new DMs and is a definite upgrade of the previous Starter Set.</itunes:subtitle><itunes:summary>Lex gives a thorough review of the D&amp;D Essentials Kit. This is a great introduction to the game for new DMs and is a definite upgrade of the previous Starter Set.</itunes:summary><itunes:explicit>false</itunes:explicit><itunes:duration>1:09:15</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1569188836313-A18JMY6ZA3KMQ2U6Z8FX/GMJ-iTunes-cover.jpg?format=1500w"/><itunes:season>14</itunes:season><itunes:episode>263</itunes:episode><itunes:title>D&amp;D Essentials Kit Review &amp; Discussion | GMJ 263</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5d87ec07ddfd185309d75d38/1569189085152/GMJ263.mp3/original/GMJ263.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5d87ec07ddfd185309d75d38/1569189085152/GMJ263.mp3/original/GMJ263.mp3"><media:title type="plain">D&amp;D Essentials Kit Review &amp; Discussion | GMJ 263</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>DMG Chapter 8: Running the Game: Combat, Chases, Diseases, Poisons, Madness &amp; Experience Points | GMJ 262</title><pubDate>Mon, 16 Sep 2019 08:00:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/262</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:5d6ff570b39cc70001f489d6</guid><description><![CDATA[<p class="">Lex &amp; Brett wrap up their discussion of chapter 8 of the <a href="https://amzn.to/2Y7mGRL" target="_blank">Dungeon Master’s Guide</a>—Running the Game. Today they cover combat in D&amp;D, chases, siege equipment, diseases, poisons and madness. They also talk about dealing with (or not dealing with) experience points at the table. What do you do about missing players if you use xp? Finally, they explore the pros and cons of leveling using xp, milestone leveling or hand-waved leveling.</p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>Lex &amp; Brett wrap up their discussion of chapter 8 of the Dungeon Master’s Guide—Running the Game. Today they cover combat in D&amp;D, chases, siege equipment, diseases, poisons and madness. They also talk about dealing with (or not dealing with) experience points at the table.</itunes:subtitle><itunes:summary>Lex &amp; Brett wrap up their discussion of chapter 8 of the Dungeon Master’s Guide—Running the Game. Today they cover combat in D&amp;D, chases, siege equipment, diseases, poisons and madness. They also talk about dealing with (or not dealing with) experience points at the table. What do you do about missing players if you use xp? Finally, they explore the pros and cons of leveling using xp, milestone leveling or hand-waved leveling.</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>1:03:10</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1567618848070-UY0WE9QU8BU0V545ZTRV/GMJ-iTunes-cover.jpg?format=1500w"/><itunes:season>14</itunes:season><itunes:episode>262</itunes:episode><itunes:title>DMG Chapter 8: Running the Game: Combat, Chases, Diseases, Poisons, Madness &amp; Experience Points | GMJ 262</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5d6ff86bb39cc70001f4e948/1567619386935/GMJ262.mp3/original/GMJ262.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5d6ff86bb39cc70001f4e948/1567619386935/GMJ262.mp3/original/GMJ262.mp3"><media:title type="plain">DMG Chapter 8: Running the Game: Combat, Chases, Diseases, Poisons, Madness &amp; Experience Points | GMJ 262</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>DMG Chapter 8: Running the Game: Exploration, Social Interaction &amp; Objects | GMJ 261</title><pubDate>Mon, 09 Sep 2019 08:00:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/261</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:5d66b98e1ee2fa0001df375e</guid><description><![CDATA[<p class="">Lex &amp; Brett return to the <a href="https://amzn.to/2Y7mGRL" target="_blank">Dungeon Master’s Guide</a> to discuss exploration in D&amp;D. Topics covered include travel pace, visibility, noticing other creatures, tracking, social interactions, changing NPC attitudes, roleplaying, engaging players and damaging &amp; destroying objects.</p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>Lex &amp; Brett return to the Dungeon Master’s Guide to discuss exploration in D&amp;D. Topics covered include travel pace, visibility, noticing other creatures, tracking, social interactions, changing NPC attitudes, roleplaying, engaging players and damaging &amp; destroying objects. </itunes:subtitle><itunes:summary>Lex &amp; Brett return to the Dungeon Master’s Guide to discuss exploration in D&amp;D. Topics covered include travel pace, visibility, noticing other creatures, tracking, social interactions, changing NPC attitudes, roleplaying, engaging players and damaging &amp; destroying objects. </itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>45:02</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1567013664680-IEUAWU22VE74YZ87399U/GMJ-iTunes-cover.jpg?format=1500w"/><itunes:season>14</itunes:season><itunes:episode>261</itunes:episode><itunes:title>DMG Chapter 8: Running the Game: Exploration, Social Interaction &amp; Objects | GMJ 261</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5d66bc431ee2fa0001df9145/1567014055319/GMJ261.mp3/original/GMJ261.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5d66bc431ee2fa0001df9145/1567014055319/GMJ261.mp3/original/GMJ261.mp3"><media:title type="plain">DMG Chapter 8: Running the Game: Exploration, Social Interaction &amp; Objects | GMJ 261</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>DMG Chapter 8: Running the Game: The Role of the Dice | GMJ 260</title><pubDate>Mon, 02 Sep 2019 08:00:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/260</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:5d61b92d85843d000118c0e5</guid><description><![CDATA[<p class="">Lex &amp; Brett discuss the various aspects of using dice in a D&amp;D game: using ability scores, saves, DCs, proficiency bonus, advantage &amp; disadvantage, inspiration, resolution &amp; consequences.</p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>Lex &amp; Brett discuss the various aspects of using dice in a D&amp;D game: using ability scores, saves, DCs, proficiency bonus, advantage &amp; disadvantage, inspiration, resolution &amp; consequences.</itunes:subtitle><itunes:summary>Lex &amp; Brett discuss the various aspects of using dice in a D&amp;D game: using ability scores, saves, DCs, proficiency bonus, advantage &amp; disadvantage, inspiration, resolution &amp; consequences.</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>50:35</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1566685557930-OPUK9VWVLPXVCGYBA0LD/GMJ-iTunes-cover.jpg?format=1500w"/><itunes:season>14</itunes:season><itunes:episode>260</itunes:episode><itunes:title>DMG Chapter 8: Running the Game: The Role of the Dice | GMJ 260</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5d61baa654372300016072cf/1566685962575/GMJ260.mp3/original/GMJ260.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5d61baa654372300016072cf/1566685962575/GMJ260.mp3/original/GMJ260.mp3"><media:title type="plain">DMG Chapter 8: Running the Game: The Role of the Dice | GMJ 260</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>DMG Chapter 8: Running the Game: Table Rules | GMJ 259</title><pubDate>Mon, 26 Aug 2019 08:00:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/259</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:5d61b406ea93170001a2469e</guid><description><![CDATA[<p class="">Lex &amp; Brett discuss the various aspects of using dice in a D&amp;D game: using ability scores, saves, DCs, proficiency bonus, advantage &amp; disadvantage, inspiration, resolution &amp; consequences.</p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>Lex &amp; Brett discuss the various aspects of using dice in a D&amp;D game: using ability scores, saves, DCs, proficiency bonus, advantage &amp; disadvantage, inspiration, resolution &amp; consequences.</itunes:subtitle><itunes:summary>Lex &amp; Brett discuss the various aspects of using dice in a D&amp;D game: using ability scores, saves, DCs, proficiency bonus, advantage &amp; disadvantage, inspiration, resolution &amp; consequences.</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>1:12:50</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1566684241140-9RM522CNMOQ9FSORCBNI/GMJ-iTunes-cover.jpg?format=1500w"/><itunes:season>14</itunes:season><itunes:episode>259</itunes:episode><itunes:title>DMG Chapter 8: Running the Game: The Role of the Dice | GMJ 259</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5d61bbbff96d4d0001855eca/1566686305133/GMJ259.mp3/original/GMJ259.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5d61bbbff96d4d0001855eca/1566686305133/GMJ259.mp3/original/GMJ259.mp3"><media:title type="plain">DMG Chapter 8: Running the Game: The Role of the Dice | GMJ 259</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>GM-to-GM Campaign Discussion | GMJ 258</title><pubDate>Fri, 26 Jul 2019 20:00:11 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/258</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:5d3667c59b51270001aa6452</guid><description><![CDATA[<p class="">Lex and Brett discuss their latest D&amp;D campaigns—what they got right, what they got wrong, and what they’ve learned from the process. The also hit on some other topics including: using xp versus milestones versus hand-waving PC leveling; giving strongholds to the PCs; and whether or not to tell the players the difficulty number of a roll.</p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>Lex and Brett discuss their latest D&amp;D campaigns—what they got right, what they got wrong, and what they’ve learned from the process. The also hit on some other topics including: using xp versus milestones versus hand-waving PC leveling; giving strongholds to the PCs; and whether or not to tell the </itunes:subtitle><itunes:summary>Lex and Brett discuss their latest D&amp;D campaigns—what they got right, what they got wrong, and what they’ve learned from the process. The also hit on some other topics including: using xp versus milestones versus hand-waving PC leveling; giving strongholds to the PCs; and whether or not to tell the players the difficulty number of a roll.</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>1:27:21</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1563846913702-E7WTWGZZIXTEHF9Z0NPJ/GMJ-iTunes-cover.jpg?format=1500w"/><itunes:season>13</itunes:season><itunes:episode>258</itunes:episode><itunes:title>GM-to-GM Campaign Discussion | GMJ 258</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5d366960c1e8400001196405/1563847197747/GMJ258.mp3/original/GMJ258.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5d366960c1e8400001196405/1563847197747/GMJ258.mp3/original/GMJ258.mp3"><media:title type="plain">GM-to-GM Campaign Discussion | GMJ 258</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>DMG Chapter 7: Treasure | GMJ 257</title><pubDate>Sun, 30 Jun 2019 17:00:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/257</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:5d0fffe6247fa10001f91818</guid><description><![CDATA[<p class="">Lex returns to his exploration of the <a href="https://amzn.to/2Y7mGRL" target="_blank"><em>Dungeon Master’s Guide</em></a> to discuss treasure and other types of rewards the player characters can earn through adventuring. Coins, gems, art objects and magic items are covered, as well as sentient magic items and artifacts. Lex also talks about other rewards PCs can receive, including blessings, charms, marks of prestige and epic boons.</p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>Lex returns to his exploration of the Dungeon Master's Guide to discuss treasure and other types of rewards the player characters can earn through adventuring.</itunes:subtitle><itunes:summary>Lex returns to his exploration of the Dungeon Master’s Guide to discuss treasure and other types of rewards the player characters can earn through adventuring. Coins, gems, art objects and magic items are covered, as well as sentient magic items and artifacts. Lex also talks about other rewards PCs can receive, including blessings, charms, marks of prestige and epic boons.</itunes:summary><itunes:explicit>false</itunes:explicit><itunes:duration>1:30:44</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1561329888119-N0NT6BLKCKS39LO0SDCG/GMJ-iTunes-cover.jpg?format=1500w"/><itunes:season>13</itunes:season><itunes:episode>257</itunes:episode><itunes:title>DMG Chapter 7: Treasure | GMJ 257</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5d1004dfa66301000187e3d1/1561331108551/GMJ257.mp3/original/GMJ257.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5d1004dfa66301000187e3d1/1561331108551/GMJ257.mp3/original/GMJ257.mp3"><media:title type="plain">DMG Chapter 7: Treasure | GMJ 257</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>DMG Chapter 6: Between Adventures: Downtime Activities | GMJ 256</title><pubDate>Sun, 23 Jun 2019 17:00:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/256</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:5d092c50aeaadd000162063b</guid><description><![CDATA[<p class="">Lex returns to his discussion of the <a href="https://amzn.to/31J88d8" target="_blank"><em>Dungeon Master’s Guide</em></a>. This week he digs into downtime activities.</p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>Lex returns to his discussion of the Dungeon Master’s Guide. This week he digs into downtime activities.</itunes:subtitle><itunes:summary>Lex returns to his discussion of the Dungeon Master’s Guide. This week he digs into downtime activities.</itunes:summary><itunes:explicit>false</itunes:explicit><itunes:duration>1:04:05</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1560882333167-17YZNO7E7I0JXK4T0P7V/GMJ-cover.png?format=1500w"/><itunes:season>13</itunes:season><itunes:episode>256</itunes:episode><itunes:title>DMG Chapter 6: Between Adventures: Downtime Activities | GMJ 256</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5d0ebdf06d532e0001955fdd/1561247464200/GMJ256.mp3/original/GMJ256.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5d0ebdf06d532e0001955fdd/1561247464200/GMJ256.mp3/original/GMJ256.mp3"><media:title type="plain">DMG Chapter 6: Between Adventures: Downtime Activities | GMJ 256</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>How to Run a Good Dungeon Crawl | GMJ 255</title><pubDate>Sun, 16 Jun 2019 17:00:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/255</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:5d03dedec1d22b000175bd7f</guid><description><![CDATA[<p class="">How do you run a good dungeon crawl? How do you keep things interesting and exciting in a megadungeon or a campaign featuring a series of dungeons? Lex tackles these questions and more on this episode of Game Master’s Journey.</p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>How do you run a good dungeon crawl? How do you keep things interesting and exciting in a megadungeon or a campaign featuring a series of dungeons? Lex tackles these questions and more on this episode of Game Master’s Journey.</itunes:subtitle><itunes:summary>How do you run a good dungeon crawl? How do you keep things interesting and exciting in a megadungeon or a campaign featuring a series of dungeons? Lex tackles these questions and more on this episode of Game Master’s Journey.</itunes:summary><itunes:explicit>false</itunes:explicit><itunes:duration>1:07:21</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1560534875694-IIAHK4RCJM49CXJ07KYI/GMJ-cover.png?format=1500w"/><itunes:season>13</itunes:season><itunes:episode>255</itunes:episode><itunes:title>How to Run a Good Dungeon Crawl | GMJ 255</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5d0540c0e53ed500010f2885/1560625472566/GMJ255.mp3/original/GMJ255.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5d0540c0e53ed500010f2885/1560625472566/GMJ255.mp3/original/GMJ255.mp3"><media:title type="plain">How to Run a Good Dungeon Crawl | GMJ 255</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>Waterdeep: Dungeon of the Mad Mage | GMJ 254</title><pubDate>Sun, 19 May 2019 17:30:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/254</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:5ce0a461ad65980001a1e645</guid><description><![CDATA[<p class="">Lex gives his thoughts on the 5th edition iteration of the classic megadungeon, <a href="https://amzn.to/31xVfTn" target="_blank">Undermountain</a>.</p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>Lex gives his thoughts on the 5th edition iteration of the classic megadungeon, Undermountain.</itunes:subtitle><itunes:summary>Lex gives his thoughts on the 5th edition iteration of the classic megadungeon, Undermountain.</itunes:summary><itunes:explicit>false</itunes:explicit><itunes:duration>1:17:48</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1558226228588-9UBL9H94GUOTN3RNQLMB/GMJ-iTunes-cover.jpg?format=1500w"/><itunes:season>13</itunes:season><itunes:episode>254</itunes:episode><itunes:title>Waterdeep: Dungeon of the Mad Mage | GMJ 254</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5ce0a6ecd7031b0001905e18/1558226919503/GMJ254.mp3/original/GMJ254.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5ce0a6ecd7031b0001905e18/1558226919503/GMJ254.mp3/original/GMJ254.mp3"><media:title type="plain">Waterdeep: Dungeon of the Mad Mage | GMJ 254</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>Reveals &amp; the Long Con, Initiative Revisited &amp; Tailoring the Game to Your Group | GMJ 253</title><pubDate>Mon, 13 May 2019 17:30:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/253</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:5cd72e9df9619ad864f7cd75</guid><description><![CDATA[<p class="">Lex discusses his experience with reveals as a GM and whether or not to go for the long con. He also revisits his initiative system with some additions for players that may try to take advantage of the system. Finally, Lex talks about tailoring your game to fit your group of players.</p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>Lex discusses his experience with reveals as a GM and whether or not to go for the long con. He also revisits his initiative system with some additions for players that may try to take advantage of the system. Finally, Lex talks about tailoring your game to fit your group of players.</itunes:subtitle><itunes:summary>Lex discusses his experience with reveals as a GM and whether or not to go for the long con. He also revisits his initiative system with some additions for players that may try to take advantage of the system. Finally, Lex talks about tailoring your game to fit your group of players.</itunes:summary><itunes:explicit>false</itunes:explicit><itunes:duration>1:12:06</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1557606211188-3C531AXAOUTCRWPZ1C9P/GMJ-iTunes-cover.jpg?format=1500w"/><itunes:season>13</itunes:season><itunes:episode>253</itunes:episode><itunes:title>Reveals &amp; the Long Con, Initiative Revisited &amp; Tailoring the Game to Your Group | GMJ 253</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5cd7305b9140b707fb6a7ff0/1557606840578/GMJ253.mp3/original/GMJ253.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5cd7305b9140b707fb6a7ff0/1557606840578/GMJ253.mp3/original/GMJ253.mp3"><media:title type="plain">Reveals &amp; the Long Con, Initiative Revisited &amp; Tailoring the Game to Your Group | GMJ 253</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>Blood of the Avatars 21: Axis &amp; Avatars | GMJ 252</title><category>Actual Play</category><pubDate>Sun, 14 Apr 2019 17:00:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/252</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:5c97f1a56e9a7f21675c82d4</guid><description><![CDATA[<p>Quincy and Wahl visit the Halls of Knowledge to learn more about avatars of the gods. They also speak with Druinda and learn more about the World Axis and the adventurers who broke the world.</p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>Quincy and Wahl visit the Halls of Knowledge to learn more about avatars of the gods. They also speak with Druinda and learn more about the World Axis and the adventurers who broke the world.</itunes:subtitle><itunes:summary>Quincy and Wahl visit the Halls of Knowledge to learn more about avatars of the gods. They also speak with Druinda and learn more about the World Axis and the adventurers who broke the world.</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>1:33:33</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1553461808534-T3T2Z2319G6C58QXN1X2/GMJ+OM+planet+album+art.jpg?format=1500w"/><itunes:season>13</itunes:season><itunes:episode>252</itunes:episode><itunes:title>Blood of the Avatars 21: Axis &amp; Avatars | GMJ 252</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5c97f3beeef1a1538c260815/1553462504825/GMJ252.mp3/original/GMJ252.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5c97f3beeef1a1538c260815/1553462504825/GMJ252.mp3/original/GMJ252.mp3"><media:title type="plain">Blood of the Avatars 21: Axis &amp; Avatars | GMJ 252</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>Hinterlands of Elandria 20: We Are SAMM | GMJ 251</title><category>Actual Play</category><pubDate>Sun, 07 Apr 2019 17:00:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/251</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:5c96986a9b747a3f92274a8b</guid><description><![CDATA[<p>The PCs return to the city of Elandria and are inducted into The Honorable Guild of Adventurers, Explorers and Scholars. They acquire some powerful new gear, and a conversation with Druinda brings their true natures and destinies to light. Finally, the PCs receive an exciting new asset and ally in their quest. Secrets that have been brewing behind the scenes since the beginning of the campaign are revealed in this episode!</p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>The PCs return to the city of Elandria and are inducted into The Honorable Guild of Adventurers, Explorers and Scholars. They acquire some powerful new gear, and a conversation with Druinda brings their true natures and destinies to light. Finally, the PCs receive an exciting new asset and ally in t</itunes:subtitle><itunes:summary>The PCs return to the city of Elandria and are inducted into The Honorable Guild of Adventurers, Explorers and Scholars. They acquire some powerful new gear, and a conversation with Druinda brings their true natures and destinies to light. Finally, the PCs receive an exciting new asset and ally in their quest. Secrets that have been brewing behind the scenes since the beginning of the campaign are revealed in this episode!</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>2:17:31</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1553373542916-Y3SA1SSSQ756F7ESW689/GMJ+OM+planet+album+art.jpg?format=1500w"/><itunes:season>13</itunes:season><itunes:episode>251</itunes:episode><itunes:title>Hinterlands of Elandria 20: We Are SAMM | GMJ 251</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5c96d61bc83025368bf0be25/1553389380622/GMJ251.mp3/original/GMJ251.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5c96d61bc83025368bf0be25/1553389380622/GMJ251.mp3/original/GMJ251.mp3"><media:title type="plain">Hinterlands of Elandria 20: We Are SAMM | GMJ 251</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>Hinterlands of Elandria 19: Legacy of the Night Elves | GMJ 250</title><category>Actual Play</category><pubDate>Sun, 31 Mar 2019 17:00:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/250</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:5c93d579e4966baa6871a620</guid><description><![CDATA[<p>The PCs find some treasure and endeavor to seal the portal to the Abyss.</p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>The PCs find some treasure and endeavor to seal the portal to the Abyss.</itunes:subtitle><itunes:summary>The PCs find some treasure and endeavor to seal the portal to the Abyss.</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>1:36:29</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1553192962851-ND9SP6TTCZIVZVP3U3U2/GMJ+OM+planet+album+art.jpg?format=1500w"/><itunes:season>13</itunes:season><itunes:episode>250</itunes:episode><itunes:title>Hinterlands of Elandria 19: Legacy of the Night Elves | GMJ 250</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5c93daaf4785d3f3ececf288/1553193864548/GMJ250.mp3/original/GMJ250.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5c93daaf4785d3f3ececf288/1553193864548/GMJ250.mp3/original/GMJ250.mp3"><media:title type="plain">Hinterlands of Elandria 19: Legacy of the Night Elves | GMJ 250</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>Hinterlands of Elandria 18: Glamour Bard Outlaw | GMJ 249</title><category>Actual Play</category><pubDate>Sun, 24 Mar 2019 17:00:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/249</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:5c8d9d688165f587292bab64</guid><description><![CDATA[<p>The PCs explore a dungeon they believe to house a rift to the Abyss. Their goal is to slay the demons, end the threat they pose to Dianara’s Rest and close the rift. Lerissa breaks the game again, and other hilarities ensue.</p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>The PCs explore a dungeon they believe to house a rift to the Abyss. Their goal is to slay the demons, end the threat they pose to Dianara’s Rest and close the rift. Lerissa breaks the game again, and other hilarities ensue. </itunes:subtitle><itunes:summary>The PCs explore a dungeon they believe to house a rift to the Abyss. Their goal is to slay the demons, end the threat they pose to Dianara’s Rest and close the rift. Lerissa breaks the game again, and other hilarities ensue. </itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>2:26:12</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1552784899426-4HGSDQSTY65630MLAYOE/GMJ+OM+planet+album+art.jpg?format=1500w"/><itunes:season>13</itunes:season><itunes:episode>249</itunes:episode><itunes:title>Hinterlands of Elandria 18: Glamour Bard Outlaw | GMJ 249</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5c8da3579b747a01e19348f2/1552786714448/GMJ249.mp3/original/GMJ249.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5c8da3579b747a01e19348f2/1552786714448/GMJ249.mp3/original/GMJ249.mp3"><media:title type="plain">Hinterlands of Elandria 18: Glamour Bard Outlaw | GMJ 249</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>Hinterlands of Elandria 17: Skedaddle Skedu | GMJ 248</title><category>Actual Play</category><pubDate>Sun, 17 Mar 2019 17:00:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/248</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:5c856a557817f7cf02c4dbb5</guid><description><![CDATA[<p>The PCs travel to a dungeon north of Dianara’s Rest in the hopes of sealing a rift to the Abyss and stopping the flow of demons into the area.</p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>The PCs travel to a dungeon north of Dianara’s Rest in the hopes of sealing a rift to the Abyss and stopping the flow of demons into the area.</itunes:subtitle><itunes:summary>The PCs travel to a dungeon north of Dianara’s Rest in the hopes of sealing a rift to the Abyss and stopping the flow of demons into the area.</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>1:28:06</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1552247437946-JP1U4J2IOAJJX2K9WWGA/GMJ+OM+planet+album+art.jpg?format=1500w"/><itunes:season>13</itunes:season><itunes:episode>248</itunes:episode><itunes:title>Hinterlands of Elandria 17: Skedaddle Skedu | GMJ 248</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5c85759f9140b78afbe077ac/1552250435775/GMJ248.mp3/original/GMJ248.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5c85759f9140b78afbe077ac/1552250435775/GMJ248.mp3/original/GMJ248.mp3"><media:title type="plain">Hinterlands of Elandria 17: Skedaddle Skedu | GMJ 248</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>GMJ 247: Hinterlands of Elandria 16.2: Bacon Ninja Part 2</title><category>Actual Play</category><pubDate>Mon, 11 Mar 2019 01:00:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/247</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:5c8179b815fcc09592ad9a20</guid><description><![CDATA[<p>The PCs head north in search of a rift to the Abyss. They believe this to be the source of demons that have been attacking the village of Dianara’s Rest in recent weeks.</p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>The PCs head north in search of a rift to the Abyss. They believe this to be the source of demons that have been attacking the village of Dianara’s Rest in recent weeks.</itunes:subtitle><itunes:summary>The PCs head north in search of a rift to the Abyss. They believe this to be the source of demons that have been attacking the village of Dianara’s Rest in recent weeks.</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>1:20:08</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1551989220970-FQPMFB426HX7EWVGXZZW/GMJ+OM+planet+album+art.jpg?format=1500w"/><itunes:season>13</itunes:season><itunes:episode>247</itunes:episode><itunes:title>GMJ 247: Hinterlands of Elandria 16.2: Bacon Ninja Part 2</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5c82cfe8e79c7089ee7c98bd/1552077032340/GMJ247.mp3/original/GMJ247.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5c82cfe8e79c7089ee7c98bd/1552077032340/GMJ247.mp3/original/GMJ247.mp3"><media:title type="plain">GMJ 247: Hinterlands of Elandria 16.2: Bacon Ninja Part 2</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>GMJ 246: Hinterlands of Elandria 16.1: Bacon Ninja Part 1</title><category>Actual Play</category><pubDate>Mon, 11 Mar 2019 00:00:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/246</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:5c8177f29140b7124b9aad1e</guid><description><![CDATA[<p>The PCs head north in search of a rift to the Abyss. They believe this to be the source of demons that have been attacking the village of Dianara’s Rest in recent weeks.</p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>The PCs head north in search of a rift to the Abyss. They believe this to be the source of demons that have been attacking the village of Dianara’s Rest in recent weeks.</itunes:subtitle><itunes:summary>The PCs head north in search of a rift to the Abyss. They believe this to be the source of demons that have been attacking the village of Dianara’s Rest in recent weeks.</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>1:08:10</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1551989105108-ADWJJAXCHQQO0H01DKV9/GMJ+OM+planet+album+art.jpg?format=1500w"/><itunes:season>13</itunes:season><itunes:episode>246</itunes:episode><itunes:title>GMJ 246: Hinterlands of Elandria 16.1: Bacon Ninja Part 1</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5c82c28a419202220239e384/1552073562666/GMJ246.mp3/original/GMJ246.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5c82c28a419202220239e384/1552073562666/GMJ246.mp3/original/GMJ246.mp3"><media:title type="plain">GMJ 246: Hinterlands of Elandria 16.1: Bacon Ninja Part 1</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>GMJ 245: Waterdeep: Dragon Heist Review</title><pubDate>Mon, 04 Mar 2019 02:00:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/245</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:5c7c5999ee6eb044cf174d5d</guid><description><![CDATA[<p>Lex takes a deep dive into <a href="https://amzn.to/2ExBVuP" target="_blank"><em>Waterdeep: Dragon Heist</em></a>, an adventure for 5th edition D&amp;D. He gives an honest review of the good and bad of this adventure and discusses its usefulness to DMs who don’t end up running the adventure.</p><p>Lex begins with a spoiler free review, and then goes into a more detailed review for DMs and others considering buying the adventure. Please don’t listen to the later, spoiler-filled, part of the review if you’re going to be a player in the adventure.</p><p></p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>Lex takes a deep dive into Waterdeep: Dragon Heist, an adventure for 5th edition D&amp;D. He gives an honest review of the good and bad of this adventure and discusses its usefulness to DMs who don’t end up running the adventure. </itunes:subtitle><itunes:summary>Lex takes a deep dive into Waterdeep: Dragon Heist, an adventure for 5th edition D&amp;D. He gives an honest review of the good and bad of this adventure and discusses its usefulness to DMs who don’t end up running the adventure. 

Lex begins with a spoiler free review, and then goes into a more detailed review for DMs and others considering buying the adventure. Please don’t listen to the later, spoiler-filled, part of the review if you’re going to be a player in the adventure. </itunes:summary><itunes:explicit>false</itunes:explicit><itunes:duration>1:30:47</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1551653425472-Q7Y8Z181RCTKJ4AHI2YW/GMJ-iTunes-cover.jpg?format=1500w"/><itunes:season>13</itunes:season><itunes:episode>245</itunes:episode><itunes:title>GMJ 245: Waterdeep: Dragon Heist Review</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5c7c5dfb71c10beb40d89bc3/1551654673725/GMJ245.mp3/original/GMJ245.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5c7c5dfb71c10beb40d89bc3/1551654673725/GMJ245.mp3/original/GMJ245.mp3"><media:title type="plain">GMJ 245: Waterdeep: Dragon Heist Review</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>GMJ 244: Hinterlands of Elandria 15.2: Explanations</title><category>Actual Play</category><pubDate>Wed, 13 Feb 2019 22:07:43 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/244</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:5c56583e6e9a7f7718f0cfb0</guid><description><![CDATA[<p>In this instalment of Hinterlands of Elandria, Kravitz finds his voice, and Bryn asks Quincy for aid in finding the firbolg. The PCs put the best spin on things possible when they explain the situation with Ezryn the Mad with the Mayors of Dianara’s Rest, and then they consider their next moves.</p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>In this instalment of Hinterlands of Elandria, Kravitz finds his voice, and Bryn asks Quincy for aid in finding the firbolg. The PCs put the best spin on things possible when they explain the situation with Ezryn the Mad with the Mayors of Dianara’s Rest, and then they consider their next moves.</itunes:subtitle><itunes:summary>In this instalment of Hinterlands of Elandria, Kravitz finds his voice, and Bryn asks Quincy for aid in finding the firbolg. The PCs put the best spin on things possible when they explain the situation with Ezryn the Mad with the Mayors of Dianara’s Rest, and then they consider their next moves.</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>1:05:03</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1549162738531-XCF2QGKQDH0T54HXNAHM/GMJ+OM+planet+album+art.jpg?format=1500w"/><itunes:season>13</itunes:season><itunes:episode>244</itunes:episode><itunes:title>GMJ 244: Hinterlands of Elandria 15.2: Explanations</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5c56597ae5e5f07d5d261941/1549163107188/GMJ244.mp3/original/GMJ244.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5c56597ae5e5f07d5d261941/1549163107188/GMJ244.mp3/original/GMJ244.mp3"><media:title type="plain">GMJ 244: Hinterlands of Elandria 15.2: Explanations</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>GMJ 243: Hinterlands of Elandria 15.1: Aftermath</title><category>Actual Play</category><pubDate>Wed, 13 Feb 2019 18:00:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/243</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:5c56452db208fc0b89a229b1</guid><description><![CDATA[<p>The PCs grapple with the repercussions of their battle with Ezryn the Mad. They search the ruins of her hut for treasure and debate Miguel the Flayer’s fate.</p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>The PCs grapple with the repercussions of their battle with Ezryn the Mad. They search the ruins of her hut for treasure and debate Miguel the Flayer’s fate.</itunes:subtitle><itunes:summary>The PCs grapple with the repercussions of their battle with Ezryn the Mad. They search the ruins of her hut for treasure and debate Miguel the Flayer’s fate.</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>1:04:36</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1549157846850-2G45NJHU94VXYS4UX868/GMJ+OM+planet+album+art.jpg?format=1500w"/><itunes:season>13</itunes:season><itunes:episode>243</itunes:episode><itunes:title>GMJ 243: Hinterlands of Elandria 15.1: Aftermath</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5c5653a7a4222f53ddeb8a77/1549161525093/GMJ243.mp3/original/GMJ243.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5c5653a7a4222f53ddeb8a77/1549161525093/GMJ243.mp3/original/GMJ243.mp3"><media:title type="plain">GMJ 243: Hinterlands of Elandria 15.1: Aftermath</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>GMJ 242: DMG Chapter 6: Between Adventures: Linking Adventures Together into a Campaign &amp; Campaign Tracking</title><pubDate>Thu, 07 Feb 2019 18:00:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/242</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:5c5605fbe79c702440a06f3e</guid><description><![CDATA[<p>Lex returns to the 5th edition DMG to discuss how to link adventures together into a larger campaign. He also talks about campaign tracking and organization.</p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>Lex returns to the 5th edition DMG to discuss how to link adventures together into a larger campaign. He also talks about campaign tracking and organization.</itunes:subtitle><itunes:summary>Lex returns to the 5th edition DMG to discuss how to link adventures together into a larger campaign. He also talks about campaign tracking and organization.</itunes:summary><itunes:explicit>false</itunes:explicit><itunes:duration>1:05:15</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1549142629347-WB3L6LGFFCRJKRQAI3Z3/GMJ-iTunes-cover.jpg?format=1500w"/><itunes:season>13</itunes:season><itunes:episode>242</itunes:episode><itunes:title>GMJ 242: DMG Chapter 6: Between Adventures: Linking Adventures Together into a Campaign &amp; Campaign Tracking</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5c5610e64e17b67492e78c77/1549144420762/GMJ242.mp3/original/GMJ242.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5c5610e64e17b67492e78c77/1549144420762/GMJ242.mp3/original/GMJ242.mp3"><media:title type="plain">GMJ 242: DMG Chapter 6: Between Adventures: Linking Adventures Together into a Campaign &amp; Campaign Tracking</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>GMJ 241: Hinterlands of Elandria 14.2: Ezryn the Mad</title><category>Actual Play</category><pubDate>Fri, 25 Jan 2019 08:00:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/241</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:5c25539a032be4b32fd40cd5</guid><description><![CDATA[<p>The PCs face off with Ezryn the mad.</p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>The PCs face off with Ezryn the mad. </itunes:subtitle><itunes:summary>The PCs face off with Ezryn the mad. </itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>1:39:07</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1545950165521-S09H0CEFP8WFCMAKNI7D/GMJ+OM+planet+album+art.jpg?format=1500w"/><itunes:season>13</itunes:season><itunes:episode>241</itunes:episode><itunes:title>GMJ 241: Hinterlands of Elandria 14.2: Ezryn the Mad</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5c255f2f032be4e846f182e5/1545953414413/GMJ241.mp3/original/GMJ241.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5c255f2f032be4e846f182e5/1545953414413/GMJ241.mp3/original/GMJ241.mp3"><media:title type="plain">GMJ 241: Hinterlands of Elandria 14.2: Ezryn the Mad</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>GMJ 240: Hinterlands of Elandria 14.1: Safari Chic</title><category>Actual Play</category><pubDate>Thu, 24 Jan 2019 18:00:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/240</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:5c254675c2241be493565e45</guid><description><![CDATA[<p>The PCs enter the Swamp of Woe in search of the witch, Ezryn the Mad.</p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>The PCs enter the Swamp of Woe in search of the witch, Ezryn the Mad.</itunes:subtitle><itunes:summary>The PCs enter the Swamp of Woe in search of the witch, Ezryn the Mad.</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>1:45:24</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1545947687855-ULBIH1GFEE9T3VW5VQKH/GMJ+OM+planet+album+art.jpg?format=1500w"/><itunes:season>13</itunes:season><itunes:episode>240</itunes:episode><itunes:title>GMJ 240: Hinterlands of Elandria 14.1: Safari Chic</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5c2551772b6a287312e65588/1545950930533/GMJ240.mp3/original/GMJ240.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5c2551772b6a287312e65588/1545950930533/GMJ240.mp3/original/GMJ240.mp3"><media:title type="plain">GMJ 240: Hinterlands of Elandria 14.1: Safari Chic</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>GMJ 239: DMG Chapter 5: Adventure Environments - Traps</title><pubDate>Thu, 17 Jan 2019 18:00:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/239</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:5c22b7ee6d2a7362341fb43d</guid><description><![CDATA[<p>Lex discusses traps in 5th edition D&amp;D--how to detect traps, how to figure them out and how to disarm them. He also discusses his own experiences with traps in the game and gives some tips on how to use them well.</p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>Lex discusses traps in 5th edition D&amp;D--how to detect traps, how to figure them out and how to disarm them. He also discusses his own experiences with traps in the game and gives some tips on how to use them well.</itunes:subtitle><itunes:summary>Lex discusses traps in 5th edition D&amp;D--how to detect traps, how to figure them out and how to disarm them. He also discusses his own experiences with traps in the game and gives some tips on how to use them well.</itunes:summary><itunes:explicit>false</itunes:explicit><itunes:duration>1:18:55</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1545779215421-LHD61UK2NQXCRB4W4Y7W/GMJ-iTunes-cover.jpg?format=1500w"/><itunes:season>13</itunes:season><itunes:episode>239</itunes:episode><itunes:title>GMJ 239: DMG Chapter 5: Adventure Environments - Traps</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5c22b6f24d7a9c6cf885f10b/1545779191857/GMJ239.mp3/original/GMJ239.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5c22b6f24d7a9c6cf885f10b/1545779191857/GMJ239.mp3/original/GMJ239.mp3"><media:title type="plain">GMJ 239: DMG Chapter 5: Adventure Environments - Traps</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>GMJ 238: Hinterlands of Elandria Vignette 13.3: Bryn &amp; Anna</title><category>Actual Play</category><pubDate>Thu, 10 Jan 2019 18:00:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/238</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:5c22b4fa40ec9a0a40fe9d50</guid><description><![CDATA[<p>Bryn receives some valuable information from her dreams and the dryad, Anna.</p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>Bryn receives some valuable information from her dreams and the dryad, Anna.</itunes:subtitle><itunes:summary>Bryn receives some valuable information from her dreams and the dryad, Anna.</itunes:summary><itunes:explicit>false</itunes:explicit><itunes:duration>45:43</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1545778696394-ZKLPPYYEKWGVLMKODUEF/GMJ+OM+planet+album+art.jpg?format=1500w"/><itunes:season>13</itunes:season><itunes:episode>238</itunes:episode><itunes:title>GMJ 238: Hinterlands of Elandria Vignette 13.3: Bryn &amp; Anna</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5c22b62e8a922d984e2b0c72/1545778886932/GMJ238.mp3/original/GMJ238.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5c22b62e8a922d984e2b0c72/1545778886932/GMJ238.mp3/original/GMJ238.mp3"><media:title type="plain">GMJ 238: Hinterlands of Elandria Vignette 13.3: Bryn &amp; Anna</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>GMJ 237: More Burnout Strategies, Tools for Grid Play, Alignment, Return to Numenera &amp; More!</title><pubDate>Thu, 03 Jan 2019 18:00:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/237</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:5c217aab758d46f4661aed91</guid><description><![CDATA[<p>This week Lex responds to your feedback! He shares a couple more strategies to cope with GM burnout, and he discusses tools he’s used for grid play at the table. He revisits his opinion on alignment, sharing some more instances in which it can be useful, as well as his advice on how to avoid annoying your players with it. Finally he talks about why he stopped playing Numenera and gives some behind-the-scenes information on why he shut down GM Intrusions and began Game Master’s Journey.</p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>This week Lex responds to your feedback! He shares a couple more strategies to cope with GM burnout, and he discusses tools he’s used for grid play at the table. He revisits his opinion on alignment, sharing some more instances in which it can be useful, as well as his advice on how to avoid annoyin</itunes:subtitle><itunes:summary>This week Lex responds to your feedback! He shares a couple more strategies to cope with GM burnout, and he discusses tools he’s used for grid play at the table. He revisits his opinion on alignment, sharing some more instances in which it can be useful, as well as his advice on how to avoid annoying your players with it. Finally he talks about why he stopped playing Numenera and gives some behind-the-scenes information on why he shut down GM Intrusions and began Game Master’s Journey. </itunes:summary><itunes:explicit>false</itunes:explicit><itunes:duration>59:55</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1545698477690-2DTXGBQ7K94LT36R4YU2/GMJ-iTunes-cover.jpg?format=1500w"/><itunes:season>13</itunes:season><itunes:episode>237</itunes:episode><itunes:title>GMJ 237: More Burnout Strategies, Tools for Grid Play, Alignment, Return to Numenera &amp; More!</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5c217be570a6ad50aaabfe1e/1545698464498/GMJ237.mp3/original/GMJ237.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5c217be570a6ad50aaabfe1e/1545698464498/GMJ237.mp3/original/GMJ237.mp3"><media:title type="plain">GMJ 237: More Burnout Strategies, Tools for Grid Play, Alignment, Return to Numenera &amp; More!</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>GMJ 236: Hinterlands of Elandria Vignette 13.2: Lerissa, Miguel, Dahlia and Logen</title><category>Actual Play</category><pubDate>Mon, 31 Dec 2018 02:00:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/236</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:5ae103c1f950b732d7d00c9c</guid><description><![CDATA[<p>Lerissa, the tiefling bard, gets up to some shenanigans while the rest of the village of Dianara’s Rest sleeps.</p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>Lerissa, the tiefling bard, gets up to some shenanigans while the rest of the village of Dianara’s Rest sleeps.</itunes:subtitle><itunes:summary>Lerissa, the tiefling bard, gets up to some shenanigans while the rest of the village of Dianara’s Rest sleeps.</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>1:29:55</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1524696082896-DUI5M1JX945LIRVQZC0V/GMJ+OM+planet+album+art.jpg?format=1500w"/><itunes:season>13</itunes:season><itunes:episode>236</itunes:episode><itunes:title>GMJ 236: Hinterlands of Elandria Vignette 13.2: Lerissa, Miguel, Dahlia and Logen</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5bfa0074c2241bd5010b5bad/1543111068857/GMJ236.mp3/original/GMJ236.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5bfa0074c2241bd5010b5bad/1543111068857/GMJ236.mp3/original/GMJ236.mp3"><media:title type="plain">GMJ 236: Hinterlands of Elandria Vignette 13.2: Lerissa, Miguel, Dahlia and Logen</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>GMJ 235: DMG Chapter 5: Adventure Environments - Settlements &amp; Unusual Environments</title><pubDate>Mon, 17 Dec 2018 02:00:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/235</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:5bf9f79c4ae237e15d5089b4</guid><description><![CDATA[<p>Lex returns to his exploration of the <em>Dungeon Master’s Guide</em>. This week he explores adventuring in settlements, underwater, on the sea and in the sky. He also responds to some Listener-GM thoughts on alignments and gives his own opinions on alignment in D&amp;D.</p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>Lex returns to his exploration of the Dungeon Master’s Guide. This week he explores adventuring in settlements, underwater, on the sea and in the sky. He also responds to some Listener-GM thoughts on alignments and gives his own opinions on alignment in D&amp;D.</itunes:subtitle><itunes:summary>Lex returns to his exploration of the Dungeon Master’s Guide. This week he explores adventuring in settlements, underwater, on the sea and in the sky. He also responds to some Listener-GM thoughts on alignments and gives his own opinions on alignment in D&amp;D.</itunes:summary><itunes:explicit>false</itunes:explicit><itunes:duration>1:04:48</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1543108696549-1D4SEBFTCC3ND4A1V7F9/GMJ-iTunes-cover.jpg?format=1500w"/><itunes:season>13</itunes:season><itunes:episode>235</itunes:episode><itunes:title>GMJ 235: DMG Chapter 5: Adventure Environments - Settlements &amp; Unusual Environments</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5bf9f88140ec9ad433a71e8d/1543108958066/GMJ235.mp3/original/GMJ235.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5bf9f88140ec9ad433a71e8d/1543108958066/GMJ235.mp3/original/GMJ235.mp3"><media:title type="plain">GMJ 235: DMG Chapter 5: Adventure Environments - Settlements &amp; Unusual Environments</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>GMJ 234: Hinterlands of Elandria Vignette 13.1: Wahl &amp; Eliira</title><category>Actual Play</category><pubDate>Mon, 10 Dec 2018 02:00:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/234</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:5ae0e27688251b6ca60b5ce6</guid><description><![CDATA[<p>Wahl's mother, Eliira, angel of Elandra, visits him in a dream.</p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>Wahl's mother, Eliira, angel of Elandra, visits him in a dream.</itunes:subtitle><itunes:summary>Wahl's mother, Eliira, angel of Elandra, visits him in a dream.</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>1:23:38</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1524687666425-GYGZ9HF3K1H80TZMSJXU/GMJ+OM+planet+album+art.jpg?format=1500w"/><itunes:season>13</itunes:season><itunes:episode>234</itunes:episode><itunes:title>GMJ 234: Hinterlands of Elandria Vignette 13.1: Wahl &amp; Eliira</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5bf882340ebbe88c338c876f/1543013096962/GMJ234.mp3/original/GMJ234.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5bf882340ebbe88c338c876f/1543013096962/GMJ234.mp3/original/GMJ234.mp3"><media:title type="plain">GMJ 234: Hinterlands of Elandria Vignette 13.1: Wahl &amp; Eliira</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>GMJ 233: DMG Chapter 5: Adventure Environments - Wilderness Part 2: Mapping, Movement &amp; Wilderness Survival</title><pubDate>Mon, 03 Dec 2018 02:00:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/233</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:5bf8673f21c67c5581dcda8f</guid><description><![CDATA[<p>Lex returns to his exploration of the <em>Dungeon Master’s Guide</em>. This week he discusses mapping a wilderness and wilderness survival. He shows how concerning yourself with how the PCs survive in the wilderness can really add a lot to your game and enhance the players’ feelings of accomplishment as their characters progress through the game.</p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>Lex returns to his exploration of the Dungeon Master’s Guide. This week he discusses mapping a wilderness and wilderness survival. He shows how concerning yourself with how the PCs survive in the wilderness can really add a lot to your game and enhance the players’ feelings of accomplishment as thei</itunes:subtitle><itunes:summary>Lex returns to his exploration of the Dungeon Master’s Guide. This week he discusses mapping a wilderness and wilderness survival. He shows how concerning yourself with how the PCs survive in the wilderness can really add a lot to your game and enhance the players’ feelings of accomplishment as their characters progress through the game. </itunes:summary><itunes:explicit>false</itunes:explicit><itunes:duration>1:03:57</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1543006104098-RPJJKL2Y86TE8UCAJ9BI/GMJ-iTunes-cover.jpg?format=1500w"/><itunes:season>13</itunes:season><itunes:episode>233</itunes:episode><itunes:title>GMJ 233: DMG Chapter 5: Adventure Environments - Wilderness Part 2: Mapping, Movement &amp; Wilderness Survival</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5bf87addf950b75bc4b46896/1543011177743/GMJ233.mp3/original/GMJ233.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5bf87addf950b75bc4b46896/1543011177743/GMJ233.mp3/original/GMJ233.mp3"><media:title type="plain">GMJ 233: DMG Chapter 5: Adventure Environments - Wilderness Part 2: Mapping, Movement &amp; Wilderness Survival</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>GMJ 232: DMG Chapter 5: Adventure Environments - Wilderness Part 1: Travel-Montage &amp; Hour-By-Hour Approach</title><pubDate>Mon, 26 Nov 2018 02:00:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/232</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:5bf730a6758d46cefdb49df2</guid><description><![CDATA[<p>Lex returns to his exploration of the <em>Dungeon Master’s Guide</em> to discuss techniques for using wilderness travel in your adventures. He outlines two basic techniques—the travel-montage approach and the hour-by-hour approach—and he gives advice and strategies for both.</p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>Lex returns to his exploration of the Dungeon Master’s Guide to discuss techniques for using wilderness travel in your adventures. He outlines two basic techniques—the travel-montage approach and the hour-by-hour approach—and he gives advice and strategies for both. </itunes:subtitle><itunes:summary>Lex returns to his exploration of the Dungeon Master’s Guide to discuss techniques for using wilderness travel in your adventures. He outlines two basic techniques—the travel-montage approach and the hour-by-hour approach—and he gives advice and strategies for both. </itunes:summary><itunes:explicit>false</itunes:explicit><itunes:duration>58:08</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1542926640788-X1ARAC91RSW984IY3JNP/GMJ-iTunes-cover.jpg?format=1500w"/><itunes:season>13</itunes:season><itunes:episode>232</itunes:episode><itunes:title>GMJ 232: DMG Chapter 5: Adventure Environments - Wilderness Part 1: Travel-Montage &amp; Hour-By-Hour Approach</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5bf733dc6d2a73887b63b755/1542927517516/GMJ232.mp3/original/GMJ232.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5bf733dc6d2a73887b63b755/1542927517516/GMJ232.mp3/original/GMJ232.mp3"><media:title type="plain">GMJ 232: DMG Chapter 5: Adventure Environments - Wilderness Part 1: Travel-Montage &amp; Hour-By-Hour Approach</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>GMJ 231: Coping with Burnout</title><pubDate>Mon, 19 Nov 2018 02:00:03 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/231</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:5bf2151c032be406b1a5f6d5</guid><description><![CDATA[<p>Any GM (or player!) can experience burnout. Lex investigates signs of possible burnout and explores various strategies of coping with GM burnout.</p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>Any GM (or player!) can experience burnout. Lex investigates signs of possible burnout and explores various strategies of coping with GM burnout.</itunes:subtitle><itunes:summary>Any GM (or player!) can experience burnout. Lex investigates signs of possible burnout and explores various strategies of coping with GM burnout.</itunes:summary><itunes:explicit>false</itunes:explicit><itunes:duration>1:00:39</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1542591829690-JACRLAOEG0UU5SYG64JE/GMJ-iTunes-cover.jpg?format=1500w"/><itunes:season>13</itunes:season><itunes:episode>231</itunes:episode><itunes:title>GMJ 231: Coping with Burnout</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5bf217092b6a28d6309eee16/1542592463386/GMJ231.mp3/original/GMJ231.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5bf217092b6a28d6309eee16/1542592463386/GMJ231.mp3/original/GMJ231.mp3"><media:title type="plain">GMJ 231: Coping with Burnout</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>GMJ 230: D&amp;D 5e Product Order of Purchase Guide</title><pubDate>Sun, 22 Jul 2018 02:32:28 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/230</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:5b53dc06352f530b8e2da41b</guid><description><![CDATA[<p>Even with the near-glacial release schedule for D&amp;D fifth edition, the game is long enough in the tooth now that we have quite a few products to choose from. Which products are the most useful? Lex gives his opinions on which order to purchase the various supplements in today's episode of Game Master's Journey.</p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>Even with the near-glacial release schedule for D&amp;D fifth edition, the game is long enough in the tooth now that we have quite a few products to choose from. Which products are the most useful? Lex gives his opinions on which order to purchase the various supplements.</itunes:subtitle><itunes:summary>Even with the near-glacial release schedule for D&amp;D fifth edition, the game is long enough in the tooth now that we have quite a few products to choose from. Which products are the most useful? Lex gives his opinions on which order to purchase the various supplements in today's episode of Game Master's Journey. </itunes:summary><itunes:explicit>false</itunes:explicit><itunes:duration>1:09:52</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1532286220345-EIF2V7S09V7028XTFL44/GMJ-cover.png?format=1500w"/><itunes:season>12</itunes:season><itunes:episode>230</itunes:episode><itunes:title>GMJ 230: D&amp;D 5e Product Order of Purchase Guide</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5b53eb762b6a280bdeca9b61/1532226581194/GMJ230.mp3/original/GMJ230.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5b53eb762b6a280bdeca9b61/1532226581194/GMJ230.mp3/original/GMJ230.mp3"><media:title type="plain">GMJ 230: D&amp;D 5e Product Order of Purchase Guide</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>GMJ 229: Mordenkainen's Tome of Foes</title><pubDate>Sun, 03 Jun 2018 22:00:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/229</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:5b143fb488251b5f1649de73</guid><description><![CDATA[<p>Lex gives an overview of the new D&amp;D supplement,&nbsp;<em>Mordenkainen's Tome of Foes</em>.</p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>Lex gives an overview of the new D&amp;D supplement, Mordenkainen's Tome of Foes. </itunes:subtitle><itunes:summary>Lex gives an overview of the new D&amp;D supplement, Mordenkainen's Tome of Foes.</itunes:summary><itunes:explicit>false</itunes:explicit><itunes:duration>2:05:05</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1528053900134-AACC94A1R185L6LQ3UE8/GMJ-iTunes-cover.jpg?format=1500w"/><itunes:season>12</itunes:season><itunes:episode>229</itunes:episode><itunes:title>GMJ 229: Mordenkainen's Tome of Foes</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5b145315aa4a99a4052c99c5/1528058828496/GMJ229.mp3/original/GMJ229.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5b145315aa4a99a4052c99c5/1528058828496/GMJ229.mp3/original/GMJ229.mp3"><media:title type="plain">GMJ 229: Mordenkainen's Tome of Foes</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>GMJ 228: DMG Chapter 5: Adventure Environments - Dungeons</title><pubDate>Mon, 07 May 2018 08:00:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/228</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:5ae2591c562fa734eb75aced</guid><description><![CDATA[<p>Lex returns to his exploration of the <em>Dungeon Master's Guide</em> to discuss one of his favorite adventure environments--dungeons.  </p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>Lex returns to his exploration of the Dungeon Master's Guide to discuss one of his favorite adventure environments--dungeons.</itunes:subtitle><itunes:summary>Lex returns to his exploration of the Dungeon Master's Guide to discuss one of his favorite adventure environments--dungeons.</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>1:54:07</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1524785276384-AA4B4Q2Y8AEKYPS07S3U/GMJ-iTunes-cover.jpg?format=1500w"/><itunes:season>12</itunes:season><itunes:episode>228</itunes:episode><itunes:title>GMJ 228: DMG Chapter 5: Adventure Environments - Dungeons</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5ae264706d2a73772f64b4f1/1524786467467/GMJ228.mp3/original/GMJ228.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5ae264706d2a73772f64b4f1/1524786467467/GMJ228.mp3/original/GMJ228.mp3"><media:title type="plain">GMJ 228: DMG Chapter 5: Adventure Environments - Dungeons</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>GMJ 227: Day &amp; Night, Darkness &amp; Light</title><pubDate>Mon, 30 Apr 2018 08:00:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/227</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:5ade5f742b6a28556f6234dc</guid><description><![CDATA[<p>Lex investigates the rules and (not-so) common sense of darkness &amp; light in D&amp;D.</p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>Lex investigates the rules and (not-so) common sense of darkness &amp; light in D&amp;D.</itunes:subtitle><itunes:summary>Lex investigates the rules and (not-so) common sense of darkness &amp; light in D&amp;D.</itunes:summary><itunes:explicit>false</itunes:explicit><itunes:duration>1:21:16</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1524523200430-8ETQ2LZYALD313CRSE7B/GMJ-iTunes-cover.jpg?format=1500w"/><itunes:season>12</itunes:season><itunes:episode>227</itunes:episode><itunes:title>GMJ 227: Day &amp; Night, Darkness &amp; Light</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5ade69711ae6cf07314483da/1524525543622/GMJ227.mp3/original/GMJ227.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5ade69711ae6cf07314483da/1524525543622/GMJ227.mp3/original/GMJ227.mp3"><media:title type="plain">GMJ 227: Day &amp; Night, Darkness &amp; Light</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>GMJ 226: Hinterlands of Elandria 13: The Unicorn, the Dryad and the Great Faerie Oak Tree</title><category>Actual Play</category><pubDate>Mon, 23 Apr 2018 08:00:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/226</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:5acfdd8b6d2a73d7d23118f9</guid><description><![CDATA[<p>The PCs finally reach the magic tree and negotiate with Anna, the dryad, for a seedling to take back to Dianara’s Rest.</p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>The PCs finally reach the magic tree and negotiate with Anna, the dryad, for a seedling to take back to Dianara’s Rest.</itunes:subtitle><itunes:summary>The PCs finally reach the magic tree and negotiate with Anna, the dryad, for a seedling to take back to Dianara’s Rest.</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>3:01:04</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1523572191060-GYCFGPNIWB0I6IH6SON5/GMJ+OM+planet+album+art.jpg?format=1500w"/><itunes:season>12</itunes:season><itunes:episode>226</itunes:episode><itunes:title>GMJ 226: Hinterlands of Elandria 13: The Unicorn, the Dryad and the Great Faerie Oak Tree</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5acfebb603ce64b96ab8cdbc/1523575967176/GMJ226.mp3/original/GMJ226.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5acfebb603ce64b96ab8cdbc/1523575967176/GMJ226.mp3/original/GMJ226.mp3"><media:title type="plain">GMJ 226: Hinterlands of Elandria 13: The Unicorn, the Dryad and the Great Faerie Oak Tree</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>GMJ 225: Hinterlands of Elandria 12: Faeries Wear Boots</title><category>Actual Play</category><pubDate>Mon, 16 Apr 2018 08:00:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/225</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:5acfdae66d2a73d7d2309dc5</guid><description><![CDATA[<p>The PCs enter the Faerie Forest and search for the magic tree. They get to know their new companion Dahlia, and they learn that not all denizens of Faerie are friendly.</p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>The PCs enter the Faerie Forest and search for the magic tree. They get to know their new companion Dahlia, and they learn that not all denizens of Faerie are friendly.</itunes:subtitle><itunes:summary>The PCs enter the Faerie Forest and search for the magic tree. They get to know their new companion Dahlia, and they learn that not all denizens of Faerie are friendly.</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>3:08:32</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1523571503131-SL7G7UFSU78X1MD9S0FN/GMJ+OM+planet+album+art.jpg?format=1500w"/><itunes:season>12</itunes:season><itunes:episode>225</itunes:episode><itunes:title>GMJ 225: Hinterlands of Elandria 12: Faeries Wear Boots</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5acfea97352f539b6017be09/1523575694283/GMJ225.mp3/original/GMJ225.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5acfea97352f539b6017be09/1523575694283/GMJ225.mp3/original/GMJ225.mp3"><media:title type="plain">GMJ 225: Hinterlands of Elandria 12: Faeries Wear Boots</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>GMJ 224: Hinterlands of Elandria 11: Journey to the Faerie Forest</title><category>Actual Play</category><pubDate>Thu, 12 Apr 2018 08:00:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/224</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:5acbe0fe575d1fd3937e171d</guid><description><![CDATA[<p>The PCs continue their journey to the Faerie Forest, and they meet a new companion along the way.</p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>The PCs continue their journey to the Faerie Forest, and they meet a new companion along the way.</itunes:subtitle><itunes:summary>The PCs continue their journey to the Faerie Forest, and they meet a new companion along the way.</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>2:19:52</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1523311102560-3NTGT361HHHJ1Z9F01RS/GMJ+OM+planet+album+art.jpg?format=1500w"/><itunes:season>12</itunes:season><itunes:episode>224</itunes:episode><itunes:title>GMJ 224: Hinterlands of Elandria 11: Journey to the Faerie Forest</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5acbe3f4aa4a998f3f8b6fab/1523311837858/GMJ224.mp3/original/GMJ224.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5acbe3f4aa4a998f3f8b6fab/1523311837858/GMJ224.mp3/original/GMJ224.mp3"><media:title type="plain">GMJ 224: Hinterlands of Elandria 11: Journey to the Faerie Forest</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>GMJ 223: DMG Chapter 4: Creating Nonplayer Characters</title><pubDate>Mon, 09 Apr 2018 08:00:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/223</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:5ac7efed03ce646f18dbea95</guid><description><![CDATA[<p>Lex returns to his exploration of the DMG. He discusses Chapter 4: Creating Nonplayer Characters. This chapter has lots of useful advice and tables for fleshing out your NPCs.</p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>Lex returns to his exploration of the DMG. He discusses Chapter 4: Creating Nonplayer Characters. This chapter has lots of useful advice and tables for fleshing out your NPCs.</itunes:subtitle><itunes:summary>Lex returns to his exploration of the DMG. He discusses Chapter 4: Creating Nonplayer Characters. This chapter has lots of useful advice and tables for fleshing out your NPCs.</itunes:summary><itunes:explicit>false</itunes:explicit><itunes:duration>1:55:47</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1523052617930-C6BYDL74VIFQEOYEX398/GMJ-iTunes-cover.jpg?format=1500w"/><itunes:season>12</itunes:season><itunes:episode>223</itunes:episode><itunes:title>GMJ 223: DMG Chapter 4: Creating Nonplayer Characters</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5ac80be988251b53480ce249/1523059869915/GMJ223.mp3/original/GMJ223.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5ac80be988251b53480ce249/1523059869915/GMJ223.mp3/original/GMJ223.mp3"><media:title type="plain">GMJ 223: DMG Chapter 4: Creating Nonplayer Characters</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>GMJ 222: Hinterlands of Elandria Vignette 10.1: Jaime as Marcos</title><category>Actual Play</category><pubDate>Thu, 05 Apr 2018 08:00:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/222</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:5abd4b24575d1f9aa8b979be</guid><description><![CDATA[<p>In the latest installment of the Hinterlands of Elandria D&amp;D actual play, Lex gets together with Jaime to flesh out the backstory of his character, Marcos the College of Lore Bard.</p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>In the latest installment of the Hinterlands of Elandria D&amp;D actual play, Lex gets together with Jaime to flesh out the backstory of his character, Marcos the College of Lore Bard.</itunes:subtitle><itunes:summary>In the latest installment of the Hinterlands of Elandria D&amp;D actual play, Lex gets together with Jaime to flesh out the backstory of his character, Marcos the College of Lore Bard.</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>22:23</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1522355226694-41RKGF86F28QX2SKH7GC/GMJ+OM+planet+album+art.jpg?format=1500w"/><itunes:season>12</itunes:season><itunes:episode>222</itunes:episode><itunes:title>GMJ 222: Hinterlands of Elandria Vignette 10.1: Jaime as Marcos</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5abd4c4f6d2a73513d419e2a/1522355313846/GMJ222.mp3/original/GMJ222.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5abd4c4f6d2a73513d419e2a/1522355313846/GMJ222.mp3/original/GMJ222.mp3"><media:title type="plain">GMJ 222: Hinterlands of Elandria Vignette 10.1: Jaime as Marcos</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>GMJ 221: Does a New DM Need to Know the Rules to Run D&amp;D?</title><pubDate>Mon, 02 Apr 2018 08:00:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/221</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:5abc17cf0e2e72e0babd0c26</guid><description><![CDATA[<p>How much of the rules should you know as a beginning GM? Lex gives a breakdown of where the basic rules of the game can be found and what to focus on. He also gives his thoughts on how to approach campaigns that make certain classes, subclasses, races, etc. undesirable to play as PCs.</p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>How much of the rules should you know as a beginning GM? Lex gives a breakdown of where the basic rules of the game can be found and what to focus on. He also gives his thoughts on how to approach campaigns that make certain classes, subclasses, races, etc. undesirable to play as PCs.</itunes:subtitle><itunes:summary>How much of the rules should you know as a beginning GM? Lex gives a breakdown of where the basic rules of the game can be found and what to focus on. He also gives his thoughts on how to approach campaigns that make certain classes, subclasses, races, etc. undesirable to play as PCs.</itunes:summary><itunes:explicit>false</itunes:explicit><itunes:duration>1:16:22</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1522276520889-IY5IH2XK1UJDU3X0P7CO/GMJ-iTunes-cover.jpg?format=1500w"/><itunes:season>12</itunes:season><itunes:episode>221</itunes:episode><itunes:title>GMJ 221: Does a New DM Need to Know the Rules to Run D&amp;D?</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5abd45081ae6cf4cef9c6e89/1522353530322/GMJ221.mp3/original/GMJ221.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5abd45081ae6cf4cef9c6e89/1522353530322/GMJ221.mp3/original/GMJ221.mp3"><media:title type="plain">GMJ 221: Does a New DM Need to Know the Rules to Run D&amp;D?</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>GMJ 220: Relics of Power, New Players, Organized Play, Feedback &amp; More!</title><pubDate>Mon, 26 Mar 2018 08:00:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/220</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:5ab2dc158a922d5e4aed6a14</guid><description><![CDATA[<p>This episode's topics of discussion are guided by fantastic feedback from listener-GMs. Lex discusses his new Relics of Power supplement for D&amp;D, some thoughts about organized play as a first experience with RPGs, and a blast from the past--some thoughts on the Tyranny of Dragons campaign.</p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>This episode's topics of discussion are guided by fantastic feedback from listener-GMs. Lex discusses his new Relics of Power supplement for D&amp;D, some thoughts about organized play as a first experience with RPGs, and a blast from the past--some thoughts on the Tyranny of Dragons campaign.</itunes:subtitle><itunes:summary>This episode's topics of discussion are guided by fantastic feedback from listener-GMs. Lex discusses his new Relics of Power supplement for D&amp;D, some thoughts about organized play as a first experience with RPGs, and a blast from the past--some thoughts on the Tyranny of Dragons campaign.</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>1:52:26</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1521671274840-31KKTA0R0QOCNPSEKRYF/GMJ-iTunes-cover.jpg?format=1500w"/><itunes:season>12</itunes:season><itunes:episode>220</itunes:episode><itunes:title>GMJ 220: Relics of Power, New Players, Organized Play, Feedback &amp; More!</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5ab2e7382b6a28cd300f2143/1521674207396/GMJ220.mp3/original/GMJ220.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5ab2e7382b6a28cd300f2143/1521674207396/GMJ220.mp3/original/GMJ220.mp3"><media:title type="plain">GMJ 220: Relics of Power, New Players, Organized Play, Feedback &amp; More!</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>GMJ 219: Hinterlands of Elandria 10: Critical Weasel</title><category>Actual Play</category><pubDate>Thu, 22 Mar 2018 08:00:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/219</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:5ab044bd1ae6cff2929c383c</guid><description><![CDATA[<p>This week the PCs continue their struggle against the horrors spewing from the rift to the far realms. They meet a new friend and have to save a friend from a fate worse than death.</p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>This week the PCs continue their struggle against the horrors spewing from the rift to the far realms. They meet a new friend and have to save a friend from a fate worse than death.</itunes:subtitle><itunes:summary>This week the PCs continue their struggle against the horrors spewing from the rift to the far realms. They meet a new friend and have to save a friend from a fate worse than death.</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>3:13:12</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1521501415665-GC7KWI2BAN9LOQL8UH83/GMJ+OM+planet+album+art.jpg?format=1500w"/><itunes:season>12</itunes:season><itunes:episode>219</itunes:episode><itunes:title>GMJ 219: Hinterlands of Elandria 10: Critical Weasel</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5ab1912b8a922d4dfd5a06dc/1521586712372/GMJ219.mp3/original/GMJ219.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5ab1912b8a922d4dfd5a06dc/1521586712372/GMJ219.mp3/original/GMJ219.mp3"><media:title type="plain">GMJ 219: Hinterlands of Elandria 10: Critical Weasel</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>GMJ 218: Hinterlands of Elandria 09: Magic &amp; Brawn</title><category>Actual Play</category><pubDate>Mon, 19 Mar 2018 08:00:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/218</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:5aaaeb31aa4a99202d51cd8d</guid><description><![CDATA[<p>Things get real in this episode as the PCs endure the consequences of past actions. They also are reminded that the Breaking of the World and the Time of Rifts are still occurring in Primordia.</p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>Things get real in this episode as the PCs endure the consequences of past actions. They also are reminded that the Breaking of the World and the Time of Rifts are still occurring in Primordia.</itunes:subtitle><itunes:summary>Things get real in this episode as the PCs endure the consequences of past actions. They also are reminded that the Breaking of the World and the Time of Rifts are still occurring in Primordia.</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>3:08:14</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1521150841121-5P5T55PFSHVM71NIM2P3/GMJ+OM+planet+album+art.jpg?format=1500w"/><itunes:season>12</itunes:season><itunes:episode>218</itunes:episode><itunes:title>GMJ 218: Hinterlands of Elandria 09: Magic &amp; Brawn</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5aaaf23488251b539e7bbe24/1521152808386/GMJ218.mp3/original/GMJ218.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5aaaf23488251b539e7bbe24/1521152808386/GMJ218.mp3/original/GMJ218.mp3"><media:title type="plain">GMJ 218: Hinterlands of Elandria 09: Magic &amp; Brawn</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>GMJ 217: Hinterlands of Elandria Vignette 08.1: Fir in Elandria</title><category>Actual Play</category><pubDate>Sat, 17 Mar 2018 19:00:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/217</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:5aa98dc10d9297e80c7cca7a</guid><description><![CDATA[<p>This episode is a vignette featuring Fir, the fire genasi lore master wizard. Fir returns to Elandria to report back to Druinda on what the party has found in the village of Dianara’s Rest. While she’s there, she learns some new spells, goes shopping for Lerissa, and acquires a new member of the party...sort of.</p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>This episode is a vignette featuring Fir, the fire genasi lore master wizard. Fir returns to Elandria to report back to Druinda on what the party has found in the village of Dianara’s Rest.</itunes:subtitle><itunes:summary>This episode is a vignette featuring Fir, the fire genasi lore master wizard. Fir returns to Elandria to report back to Druinda on what the party has found in the village of Dianara’s Rest. While she’s there, she learns some new spells, goes shopping for Lerissa, and acquires a new member of the party...sort of.</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>53:25</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1521061389573-6UIN82VZF3QWEKJ9467R/GMJ+OM+planet+album+art.jpg?format=1500w"/><itunes:season>12</itunes:season><itunes:episode>217</itunes:episode><itunes:title>GMJ 217: Hinterlands of Elandria Vignette 08.1: Fir in Elandria</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure type="audio/mpeg" url="http://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5aa995f6ec212de9ab1ef532/1521063475496/GMJ217.mp3/original/GMJ217.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="http://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5aa995f6ec212de9ab1ef532/1521063475496/GMJ217.mp3/original/GMJ217.mp3"><media:title type="plain">GMJ 217: Hinterlands of Elandria Vignette 08.1: Fir in Elandria</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>GMJ 216: Hinterlands of Elandria 08: Morsels for Petunia</title><category>Actual Play</category><pubDate>Thu, 15 Mar 2018 08:00:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/216</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:5aa701c8e4966b391ffb832f</guid><description><![CDATA[<p>The PCs leave Korcyryx’s lair to continue their journey to the Faerie Forest. They learn first-hand that the Wilds of Primordia are a very dangerous place.</p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>The PCs leave Korcyryx’s lair to continue their journey to the Faerie Forest. They learn first-hand that the Wilds of Primordia are a very dangerous place.</itunes:subtitle><itunes:summary>The PCs leave Korcyryx’s lair to continue their journey to the Faerie Forest. They learn first-hand that the Wilds of Primordia are a very dangerous place.</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>3:03:50</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1520894472356-5IZN6BEFBTB4F9ISBQCE/GMJ+OM+planet+album+art.jpg?format=1500w"/><itunes:season>12</itunes:season><itunes:episode>216</itunes:episode><itunes:title>GMJ 216: Hinterlands of Elandria 08: Morsels for Petunia</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure type="audio/mpeg" url="http://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5aa70602e4966b391ffc61cd/1520895665401/GMJ216.mp3/original/GMJ216.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="http://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5aa70602e4966b391ffc61cd/1520895665401/GMJ216.mp3/original/GMJ216.mp3"><media:title type="plain">GMJ 216: Hinterlands of Elandria 08: Morsels for Petunia</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>GMJ 215: Hinterlands of Elandria 07: Into the Misty Wood</title><category>Actual Play</category><pubDate>Mon, 12 Mar 2018 08:00:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/215</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:5a9f0ace652dea8c7393958c</guid><description><![CDATA[<p>This week our heroes leave the village of Dianara's Rest in search of a magic tree....</p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>This week our heroes leave the village of Dianara's Rest in search of a magic tree....</itunes:subtitle><itunes:summary>This week our heroes leave the village of Dianara's Rest in search of a magic tree....</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>2:55:19</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1520372477434-XY6TKILJLH2H0YEZINT4/GMJ+OM+planet+album+art.jpg?format=1500w"/><itunes:season>12</itunes:season><itunes:episode>215</itunes:episode><itunes:title>GMJ 215: Hinterlands of Elandria 07: Into the Misty Wood</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5a9f0f28419202557d85c369/1520373710355/GMJ215.mp3/original/GMJ215.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5a9f0f28419202557d85c369/1520373710355/GMJ215.mp3/original/GMJ215.mp3"><media:title type="plain">GMJ 215: Hinterlands of Elandria 07: Into the Misty Wood</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>GMJ 214: Hinterlands of Elandria Vignette 06.1: Wahl's Vision</title><category>Actual Play</category><pubDate>Thu, 08 Mar 2018 09:00:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/214</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:5a9f03bef9619acfb0474ec0</guid><description><![CDATA[<p>Wahl has a vivid dream, perhaps sent by the goddess Elandra herself.</p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>Wahl has a vivid dream, perhaps sent by the goddess Elandra herself. </itunes:subtitle><itunes:summary>Wahl has a vivid dream, perhaps sent by the goddess Elandra herself. </itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>48:01</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1520371343921-9S2N5ETGISN8FYSGU4FO/GMJ+OM+planet+album+art.jpg?format=1500w"/><itunes:season>12</itunes:season><itunes:episode>214</itunes:episode><itunes:title>GMJ 214: Hinterlands of Elandria Vignette 06.1: Wahl's Vision</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5a9f073b085229be72af4aba/1520371562844/GMJ214.mp3/original/GMJ214.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5a9f073b085229be72af4aba/1520371562844/GMJ214.mp3/original/GMJ214.mp3"><media:title type="plain">GMJ 214: Hinterlands of Elandria Vignette 06.1: Wahl's Vision</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>GMJ 213: Managing Disruptive Players, Handing Out Treasure &amp; Upcoming Relics Supplement</title><pubDate>Tue, 06 Mar 2018 19:20:35 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/213</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:5a99dccf53450a4f0fe79386</guid><description><![CDATA[<p>Lex covers a variety of RPG and GMing topics. How do we deal with players who make rolls we haven’t called for, or expect to always “win” the game with little to no effort? How do we know what kind of magic items and treasure to hand out? Lex also discusses an upcoming supplement which will allow you to create relics in your game—magic items that grow with the PCs who wield them.</p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>Lex covers a variety of RPG and GMing topics. How do we deal with players who make rolls we haven’t called for, or expect to always “win” the game with little to no effort? How do we know what kind of magic items and treasure to hand out?</itunes:subtitle><itunes:summary>Lex covers a variety of RPG and GMing topics. How do we deal with players who make rolls we haven’t called for, or expect to always “win” the game with little to no effort? How do we know what kind of magic items and treasure to hand out? Lex also discusses an upcoming supplement which will allow you to create relics in your game—magic items that grow with the PCs who wield them.</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>1:09:12</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1520036853633-5L51378M930NXTIMSHDX/GMJ-iTunes-cover.jpg?format=1500w"/><itunes:season>12</itunes:season><itunes:episode>213</itunes:episode><itunes:title>GMJ 213: Managing Disruptive Players, Handing Out Treasure &amp; Upcoming Relics Supplement</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5a9b02fe24a69491fea64f03/1520108363832/GMJ213.mp3/original/GMJ213.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5a9b02fe24a69491fea64f03/1520108363832/GMJ213.mp3/original/GMJ213.mp3"><media:title type="plain">GMJ 213: Managing Disruptive Players, Handing Out Treasure &amp; Upcoming Relics Supplement</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>GMJ 212: Hinterlands of Elandria 06: Fire by Night</title><category>Actual Play</category><pubDate>Sun, 04 Mar 2018 02:00:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/212</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:5a932a28c830257a3482c1d3</guid><description><![CDATA[<p>The heroes defend the people of Dianara's Rest from a vicious attack.</p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>The heroes defend the people of Dianara's Rest from a vicious attack.</itunes:subtitle><itunes:summary>The heroes defend the people of Dianara's Rest from a vicious attack.</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>2:37:40</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1519889963710-DTP8CRLAMC77798SLH71/GMJ+OM+planet+album+art.jpg?format=1500w"/><itunes:season>12</itunes:season><itunes:episode>212</itunes:episode><itunes:title>GMJ 212: Hinterlands of Elandria 06: Fire by Night</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5a9b0226f9619a44982d74f0/1520108223287/GMJ212.mp3/original/GMJ212.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5a9b0226f9619a44982d74f0/1520108223287/GMJ212.mp3/original/GMJ212.mp3"><media:title type="plain">GMJ 212: Hinterlands of Elandria 06: Fire by Night</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>GMJ 211: Behind the Screen 07: Running Session 2: The Hinterlands</title><category>Behind the Screen</category><pubDate>Thu, 01 Mar 2018 08:00:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/211</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:5a91d7c371c10b0d650fe7fa</guid><description><![CDATA[<p>Lex discusses the ins and outs of running the second session in his latest D&amp;D campaign, Hinterlands of Elandria.</p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>Lex discusses the ins and outs of running the second session in his latest D&amp;D campaign, Hinterlands of Elandria.</itunes:subtitle><itunes:summary>Lex discusses the ins and outs of running the second session in his latest D&amp;D campaign, Hinterlands of Elandria.</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>57:25</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1519507785573-635X1UK3TSPLCNZCBRO2/GameMastersJourneyS4iTunesCover.jpg?format=1500w"/><itunes:season>12</itunes:season><itunes:episode>211</itunes:episode><itunes:title>GMJ 211: Behind the Screen 07: Running Session 2: The Hinterlands</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5a9af9a141920278294162b6/1520105984680/GMJ211.mp3/original/GMJ211.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5a9af9a141920278294162b6/1520105984680/GMJ211.mp3/original/GMJ211.mp3"><media:title type="plain">GMJ 211: Behind the Screen 07: Running Session 2: The Hinterlands</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>GMJ 210: Hinterlands of Elandria 05: Wining &amp; Dining</title><category>Actual Play</category><pubDate>Mon, 26 Feb 2018 09:00:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/210</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:5a907a1e9140b7427fcf4c24</guid><description><![CDATA[<p>This episode follows the PCs as they spend a week in Dianara’s Rest. Each character pursues their own and the party’s goals in their own way, and hilarity ensues.</p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>This episode follows the PCs as they spend a week in Dianara’s Rest. Each character pursues their own and the party’s goals in their own way, and hilarity ensues. </itunes:subtitle><itunes:summary>This episode follows the PCs as they spend a week in Dianara’s Rest. Each character pursues their own and the party’s goals in their own way, and hilarity ensues.</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>3:00:57</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1519417929207-UNHV56SZJPGVDFG9T8PU/Game-Master%27s-Journey-itunes-cover.jpg?format=1500w"/><itunes:season>12</itunes:season><itunes:episode>210</itunes:episode><itunes:title>GMJ 210: Hinterlands of Elandria 05: Wining &amp; Dining</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5a9afc85e4966b23a70022db/1520106781657/GMJ210.mp3/original/GMJ210.mp3?download=true"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5a9afc85e4966b23a70022db/1520106781657/GMJ210.mp3/original/GMJ210.mp3?download=true"><media:title type="plain">GMJ 210: Hinterlands of Elandria 05: Wining &amp; Dining</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>GMJ 209: Strongholds, Followers &amp; More with Matthew Colville</title><pubDate>Fri, 23 Feb 2018 01:34:29 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/209</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:5a8f535c0d9297c574eeeef3</guid><description><![CDATA[<p>Matthew Colville rejoins Lex on the show today to discuss his upcoming D&amp;D 5th edition supplement, <em>Strongholds &amp; Followers</em>. This long-awaited tome is just part of Matt’s Kickstarter campaign, Strongholds &amp; Streaming. The campaign is also providing some awesome gemstone dragon miniatures as well as studio space so Matt can produce a high-quality actual play of his next campaign.</p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>Matthew Colville rejoins Lex on the show today to discuss his upcoming D&amp;D 5th edition supplement, Strongholds &amp; Followers. This long-awaited tome is just part of Matt’s Kickstarter campaign, Strongholds &amp; Streaming.</itunes:subtitle><itunes:summary>Matthew Colville rejoins Lex on the show today to discuss his upcoming D&amp;D 5th edition supplement, Strongholds &amp; Followers. This long-awaited tome is just part of Matt’s Kickstarter campaign, Strongholds &amp; Streaming. The campaign is also providing some awesome gemstone dragon miniatures as well as studio space so Matt can produce a high-quality actual play of his next campaign.</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>1:20:29</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1519342621031-9ZC012W30669M4TSVKI1/GMJ-iTunes-cover.jpg?format=1500w"/><itunes:season>12</itunes:season><itunes:episode>209</itunes:episode><itunes:title>GMJ 209: Strongholds, Followers &amp; More with Matthew Colville</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5a9afe0f71c10b1a7d177655/1520107108562/GMJ209.mp3/original/GMJ209.mp3?download=true"/><media:content isDefault="true" medium="audio" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5a9afe0f71c10b1a7d177655/1520107108562/GMJ209.mp3/original/GMJ209.mp3?download=true"><media:title type="plain">GMJ 209: Strongholds, Followers &amp; More with Matthew Colville</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>GMJ 208: Hinterlands of Elandria 04: Dianara's Rest</title><category>Actual Play</category><pubDate>Thu, 22 Feb 2018 03:00:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/208</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:5a89e46324a694d707d895c4</guid><description><![CDATA[<p>Hinterlands of Elandria is a new D&amp;D campaign set in Lex's homebrew campaign world, Primordia. Five years after the beginning of the Breaking of the World, the Time of Rifts and the Retreat of Humanity, a new team of adventurers leave the safety of the city of Elandria to explore rumors of a lone village somehow surviving in the Hinterlands to the east. Very few cities survived the Breaking, and it's believe no smaller settlements did. If there is a village out there, how has it survived on its own? The answer to this question could decide the fate of the thousands of refugees packing the streets of Elandria.</p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>Hinterlands of Elandria is a new D&amp;D campaign set in Lex's homebrew campaign world, Primordia.</itunes:subtitle><itunes:summary>Hinterlands of Elandria is a new D&amp;D campaign set in Lex's homebrew campaign world, Primordia. Five years after the beginning of the Breaking of the World, the Time of Rifts and the Retreat of Humanity, a new team of adventurers leave the safety of the city of Elandria to explore rumors of a lone village somehow surviving in the Hinterlands to the east. Very few cities survived the Breaking, and it's believe no smaller settlements did. If there is a village out there, how has it survived on its own? The answer to this question could decide the fate of the thousands of refugees packing the streets of Elandria. </itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>2:48:03</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1518986371292-SOV9FYLQ96NJQNG4BHW4/GMJ+OM+planet+album+art.jpg?format=1500w"/><itunes:season>12</itunes:season><itunes:episode>208</itunes:episode><itunes:title>GMJ 208: Hinterlands of Elandria 04: Dianara's Rest</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5a9aff37ec212db87d196917/1520107474396/GMJ208.mp3/original/GMJ208.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5a9aff37ec212db87d196917/1520107474396/GMJ208.mp3/original/GMJ208.mp3"><media:title type="plain">GMJ 208: Hinterlands of Elandria 04: Dianara's Rest</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>GMJ 207: DMG Chapter 3: Random Encounters</title><pubDate>Mon, 19 Feb 2018 09:00:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/207</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:5a84cfb4ec212d9c33f7b9a3</guid><description><![CDATA[<p>Lex continues his exploration of the Dungeon Master's Guide with discussion of random encounters from chapter 3. He discusses how, why and when to use random encounters, and he explains how they don't really have to be random at all. A better term to describe how Lex, at least, uses these types of encounters is "flexible encounters".</p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>Lex continues his exploration of the Dungeon Master's Guide with discussion of random encounters from chapter 3. He discusses how, why and when to use random encounters, and he explains how they don't really have to be random at all.</itunes:subtitle><itunes:summary>Lex continues his exploration of the Dungeon Master's Guide with discussion of random encounters from chapter 3. He discusses how, why and when to use random encounters, and he explains how they don't really have to be random at all. A better term to describe how Lex, at least, uses these types of encounters is "flexible encounters". </itunes:summary><itunes:explicit>false</itunes:explicit><itunes:duration>1:42:16</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1518722966782-T8C5EEHDWSV3OM9KZ4GS/GMJ-iTunes-cover.jpg?format=1500w"/><itunes:season>12</itunes:season><itunes:episode>207</itunes:episode><itunes:title>GMJ 207: DMG Chapter 3: Random Encounters</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5a9b002a9140b7602d712a54/1520107683222/GMJ207.mp3/original/GMJ207.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5a9b002a9140b7602d712a54/1520107683222/GMJ207.mp3/original/GMJ207.mp3"><media:title type="plain">GMJ 207: DMG Chapter 3: Random Encounters</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>GMJ 206: Hinterlands of Elandria 03: The Last Village</title><category>Actual Play</category><pubDate>Wed, 14 Feb 2018 21:20:19 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/206</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:5a836848e4966b5dba98fd8d</guid><description><![CDATA[<p>Hinterlands of Elandria is a new D&amp;D campaign set in Lex's homebrew campaign world, Primordia. Five years after the beginning of the Breaking of the World, the Time of Rifts and the Retreat of Humanity, a new team of adventurers leave the safety of the city of Elandria to explore rumors of a lone village somehow surviving in the Hinterlands to the east. Very few cities survived the Breaking, and it's believe no smaller settlements did. If there is a village out there, how has it survived on its own? The answer to this question could decide the fate of the thousands of refugees packing the streets of Elandria.</p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>Hinterlands of Elandria is a new D&amp;D campaign set in Lex's homebrew campaign world, Primordia.</itunes:subtitle><itunes:summary>Hinterlands of Elandria is a new D&amp;D campaign set in Lex's homebrew campaign world, Primordia. Five years after the beginning of the Breaking of the World, the Time of Rifts and the Retreat of Humanity, a new team of adventurers leave the safety of the city of Elandria to explore rumors of a lone village somehow surviving in the Hinterlands to the east. Very few cities survived the Breaking, and it's believe no smaller settlements did. If there is a village out there, how has it survived on its own? The answer to this question could decide the fate of the thousands of refugees packing the streets of Elandria. </itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>2:46:50</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1518561423628-U0MYW0TSOIYMDAOO446T/GMJ+OM+planet+album+art.jpg?format=1500w"/><itunes:season>12</itunes:season><itunes:episode>206</itunes:episode><itunes:title>GMJ 206: Hinterlands of Elandria 03: The Last Village</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5a9b0131e4966b23a70120d4/1520107977886/GMJ206.mp3/original/GMJ206.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5a9b0131e4966b23a70120d4/1520107977886/GMJ206.mp3/original/GMJ206.mp3"><media:title type="plain">GMJ 206: Hinterlands of Elandria 03: The Last Village</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>GMJ 205: Hinterlands of Elandria 02: The Hinterlands</title><category>Actual Play</category><pubDate>Wed, 14 Feb 2018 21:06:25 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/205</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:5a7e2c02652dea09a95a48df</guid><description><![CDATA[<p>Hinterlands of Elandria is a new D&amp;D campaign set in Lex's homebrew campaign world, Primordia. Five years after the beginning of the Breaking of the World, the Time of Rifts and the Retreat of Humanity, a new team of adventurers leave the safety of the city of Elandria to explore rumors of a lone village somehow surviving in the Hinterlands to the east. Very few cities survived the Breaking, and it's believe no smaller settlements did. If there is a village out there, how has it survived on its own? The answer to this question could decide the fate of the thousands of refugees packing the streets of Elandria.&nbsp;</p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>Hinterlands of Elandria is a new D&amp;D campaign set in Lex's homebrew campaign world, Primordia.</itunes:subtitle><itunes:summary>Hinterlands of Elandria is a new D&amp;D campaign set in Lex's homebrew campaign world, Primordia. Five years after the beginning of the Breaking of the World, the Time of Rifts and the Retreat of Humanity, a new team of adventurers leave the safety of the city of Elandria to explore rumors of a lone village somehow surviving in the Hinterlands to the east. Very few cities survived the Breaking, and it's believe no smaller settlements did. If there is a village out there, how has it survived on its own? The answer to this question could decide the fate of the thousands of refugees packing the streets of Elandria. </itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>2:41:18</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1518218304559-LC91ENXE6XXUAHC8Z5AY/GMJ+OM+planet+album+art.jpg?format=1500w"/><itunes:season>12</itunes:season><itunes:episode>205</itunes:episode><itunes:title>GMJ 205: Hinterlands of Elandria 02: The Hinterlands</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5a9b0532419202782943e2d0/1520109007085/GMJ205.mp3/original/GMJ205.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5a9b0532419202782943e2d0/1520109007085/GMJ205.mp3/original/GMJ205.mp3"><media:title type="plain">GMJ 205: Hinterlands of Elandria 02: The Hinterlands</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>GMJ 204: Hinterlands of Elandria 01: Into the Wilds</title><category>Actual Play</category><pubDate>Mon, 05 Feb 2018 09:00:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/204</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:5a76385ac830259c53a976c2</guid><description><![CDATA[<p>Hinterlands of Elandria is a new D&amp;D campaign set in Lex's homebrew campaign world, Primordia. Five years after the beginning of the Breaking of the World, the Time of Rifts and the Retreat of Humanity, a new team of adventurers leave the safety of the city of Elandria to explore rumors of a lone village somehow surviving in the Hinterlands to the east. Very few cities survived the Breaking, and it's believe no smaller settlements did. If there is a village out there, how has it survived on its own? The answer to this question could decide the fate of the thousands of refugees packing the streets of Elandria.</p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>Hinterlands of Elandria is a new D&amp;D campaign set in Lex's homebrew campaign world, Primordia.</itunes:subtitle><itunes:summary>Hinterlands of Elandria is a new D&amp;D campaign set in Lex's homebrew campaign world, Primordia. Five years after the beginning of the Breaking of the World, the Time of Rifts and the Retreat of Humanity, a new team of adventurers leave the safety of the city of Elandria to explore rumors of a lone village somehow surviving in the Hinterlands to the east. Very few cities survived the Breaking, and it's believe no smaller settlements did. If there is a village out there, how has it survived on its own? The answer to this question could decide the fate of the thousands of refugees packing the streets of Elandria. </itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>2:35:13</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1517697152252-PV7ADG1DHT2OWAVT618F/GMJ+OM+planet+album+art.jpg?format=1500w"/><itunes:season>12</itunes:season><itunes:episode>204</itunes:episode><itunes:title>GMJ 204: Hinterlands of Elandria 01: Into the Wilds</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5a9b06730d9297b125477485/1520109332557/GMJ204.mp3/original/GMJ204.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5a9b06730d9297b125477485/1520109332557/GMJ204.mp3/original/GMJ204.mp3"><media:title type="plain">GMJ 204: Hinterlands of Elandria 01: Into the Wilds</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>GMJ 203: Hinterlands of Elandria Prelude 7: Manny as Lerissa</title><category>Actual Play</category><pubDate>Mon, 29 Jan 2018 09:00:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/203</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:5a6a596e8165f576bbd6a313</guid><description><![CDATA[<p>This is the seventh prelude in Lex's Hinterlands of Elandria D&amp;D campaign. Lex talks with Manny about his character, Lerissa, the tiefling glamour bard.</p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>This is the seventh prelude in Lex's Hinterlands of Elandria D&amp;D campaign. Lex talks with Manny about his character, Lerissa, the tiefling glamour bard.</itunes:subtitle><itunes:summary>This is the seventh prelude in Lex's Hinterlands of Elandria D&amp;D campaign. Lex talks with Manny about his character, Lerissa, the tiefling glamour bard.</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>1:00:26</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1516919456659-G779A6QL73QRSWM5QS8O/GMJ+OM+planet+album+art.jpg?format=1500w"/><itunes:season>12</itunes:season><itunes:episode>203</itunes:episode><itunes:title>GMJ 203: Hinterlands of Elandria Prelude 7: Manny as Lerissa</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5a9b07614192027829446155/1520109477332/GMJ203.mp3/original/GMJ203.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5a9b07614192027829446155/1520109477332/GMJ203.mp3/original/GMJ203.mp3"><media:title type="plain">GMJ 203: Hinterlands of Elandria Prelude 7: Manny as Lerissa</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>GMJ 202: DMG Chapter 3: Creating Encounters</title><pubDate>Mon, 22 Jan 2018 09:00:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/202</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:5a5fc3fc8165f51098ce594d</guid><description><![CDATA[<p>Today Lex returns to his exploration of the DMG with a discussion on creating encounters.</p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>Today Lex returns to his exploration of the DMG with a discussion on creating encounters.</itunes:subtitle><itunes:summary>Today Lex returns to his exploration of the DMG with a discussion on creating encounters.</itunes:summary><itunes:explicit>false</itunes:explicit><itunes:duration>1:38:01</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1516225590444-XAGBBDEX5444SXZ1X0Y6/GMJ-iTunes-cover.jpg?format=1500w"/><itunes:season>12</itunes:season><itunes:episode>202</itunes:episode><itunes:title>GMJ 202: Creating Encounters Using the DMG</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5a9b07cd652deabe1be568e3/1520109625183/GMJ202.mp3/original/GMJ202.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5a9b07cd652deabe1be568e3/1520109625183/GMJ202.mp3/original/GMJ202.mp3"><media:title type="plain">GMJ 202: Creating Encounters Using the DMG</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>GMJ 201: Hinterlands of Elandria Prelude 6: Craig as Quincy</title><category>Actual Play</category><pubDate>Mon, 15 Jan 2018 09:00:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/201</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:5a553fcfc83025c11eafb8ec</guid><description><![CDATA[<p>Hinterlands of Elandria is a new D&amp;D campaign set in Lex's homebrew campaign world, Primordia. Five years after the beginning of the Breaking of the World, the Time of Rifts and the Retreat of Humanity, a new team of adventurers leave the safety of the city of Elandria to explore rumors of a lone village somehow surviving in the Hinterlands to the east. Very few cities survived the Breaking, and it's believe no smaller settlements did. If there is a village out there, how has it survived on its own? The answer to this question could decide the fate of the thousands of refugees packing the streets of Elandria.</p><p>This is the sixth prelude in Lex's Hinterlands of Elandria D&amp;D campaign. Lex talks with Craig about his character, Quincy, the human hunt cleric of Dianara.</p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>This is the sixth prelude in Lex's Hinterlands of Elandria D&amp;D campaign. Lex talks with Craig about his character, Quincy, the human hunt cleric of Dianara.</itunes:subtitle><itunes:summary>Hinterlands of Elandria is a new D&amp;D campaign set in Lex's homebrew campaign world, Primordia. Five years after the beginning of the Breaking of the World, the Time of Rifts and the Retreat of Humanity, a new team of adventurers leave the safety of the city of Elandria to explore rumors of a lone village somehow surviving in the Hinterlands to the east. Very few cities survived the Breaking, and it's believe no smaller settlements did. If there is a village out there, how has it survived on its own? The answer to this question could decide the fate of the thousands of refugees packing the streets of Elandria.

This is the sixth prelude in Lex's Hinterlands of Elandria D&amp;D campaign. Lex talks with Craig about his character, Quincy, the human hunt cleric of Dianara.</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>1:09:03</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1515538870450-N29VDC4KFON2BPHN0NCR/GMJ+OM+planet+album+art.jpg?format=1500w"/><itunes:season>12</itunes:season><itunes:episode>201</itunes:episode><itunes:title>GMJ 201: Hinterlands of Elandria Prelude 6: Craig as Quincy</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5a9b08800d9297b12547ead1/1520109768161/GMJ201.mp3/original/GMJ201.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5a9b08800d9297b12547ead1/1520109768161/GMJ201.mp3/original/GMJ201.mp3"><media:title type="plain">GMJ 201: Hinterlands of Elandria Prelude 6: Craig as Quincy</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>GMJ 200: DMG Chapter 3: Creating Adventures</title><pubDate>Tue, 09 Jan 2018 23:00:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/200</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:5a55299fc830254395529c5d</guid><description><![CDATA[<p>Lex returns to his exploration of the Dungeon Master’s Guide with a discussion of the first part of chapter 3: Creating Adventures. Lex covers the elements of a great adventure, running published adventures versus adventures of your own creation, location-based adventures, event-based adventures, mysteries, intrigues, framing events, moral quandaries, side quests and more!</p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>Lex covers the elements of a great adventure, running published adventures versus adventures of your own creation, location-based adventures, event-based adventures, mysteries, intrigues, framing events, moral quandaries, side quests and more!</itunes:subtitle><itunes:summary>Lex returns to his exploration of the Dungeon Master’s Guide with a discussion of the first part of chapter 3: Creating Adventures. Lex covers the elements of a great adventure, running published adventures versus adventures of your own creation, location-based adventures, event-based adventures, mysteries, intrigues, framing events, moral quandaries, side quests and more!</itunes:summary><itunes:explicit>false</itunes:explicit><itunes:duration>1:36:14</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1515530691954-CGV90CXI5664MT05R13I/GMJ-iTunes-cover.jpg?format=1500w"/><itunes:season>12</itunes:season><itunes:episode>200</itunes:episode><itunes:title>GMJ 200: Creating Adventures</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5a9b0903f9619a44982efc99/1520109936421/GMJ200.mp3/original/GMJ200.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5a9b0903f9619a44982efc99/1520109936421/GMJ200.mp3/original/GMJ200.mp3"><media:title type="plain">GMJ 200: Creating Adventures</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>GMJ 199: Hinterlands of Elandria Prelude 5: Danielle as Gitfirhan</title><category>Actual Play</category><pubDate>Sun, 31 Dec 2017 23:00:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/199</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:5a46e075e2c483236cbc13a5</guid><description><![CDATA[<p>Hinterlands of Elandria is a new D&amp;D campaign set in Lex's homebrew campaign world, Primordia. Five years after the beginning of the Breaking of the World, the Time of Rifts and the Retreat of Humanity, a new team of adventurers leave the safety of the city of Elandria to explore rumors of a lone village somehow surviving in the Hinterlands to the east. Very few cities survived the Breaking, and it's believe no smaller settlements did. If there is a village out there, how has it survived on its own? The answer to this question could decide the fate of the thousands of refugees packing the streets of Elandria.</p><p>This is the fifth prelude in Lex's Hinterlands of Elandria D&amp;D campaign. Lex talks with Danielle about her character, Fir, the fire genasi wizard.</p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>This is the fifth prelude in Lex's Hinterlands of Elandria D&amp;D campaign. Lex talks with Danielle about her character, Fir, the fire genasi wizard.</itunes:subtitle><itunes:summary>Hinterlands of Elandria is a new D&amp;D campaign set in Lex's homebrew campaign world, Primordia. Five years after the beginning of the Breaking of the World, the Time of Rifts and the Retreat of Humanity, a new team of adventurers leave the safety of the city of Elandria to explore rumors of a lone village somehow surviving in the Hinterlands to the east. Very few cities survived the Breaking, and it's believe no smaller settlements did. If there is a village out there, how has it survived on its own? The answer to this question could decide the fate of the thousands of refugees packing the streets of Elandria.

This is the fifth prelude in Lex's Hinterlands of Elandria D&amp;D campaign. Lex talks with Danielle about her character, Fir, the fire genasi wizard.</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>36:13</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1514594545766-EIW4UK3FWY6JGGW5YU31/GMJ+OM+planet+album+art.jpg?format=1500w"/><itunes:season>11</itunes:season><itunes:episode>199</itunes:episode><itunes:title>GMJ 199: Hinterlands of Elandria Prelude 5: Danielle as Gitfirhan</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5a9b0abff9619a44982f67cf/1520110307601/GMJ199.mp3/original/GMJ199.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5a9b0abff9619a44982f67cf/1520110307601/GMJ199.mp3/original/GMJ199.mp3"><media:title type="plain">GMJ 199: Hinterlands of Elandria Prelude 5: Danielle as Gitfirhan</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>GMJ 198: Hinterlands of Elandria Prelude 4: Brett as Wahl Part 2</title><category>Actual Play</category><pubDate>Fri, 29 Dec 2017 23:45:25 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/198</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:5a46d19f24a694278eb7d16f</guid><description><![CDATA[<p>Hinterlands of Elandria is a new D&amp;D campaign set in Lex's homebrew campaign world, Primordia. Five years after the beginning of the Breaking of the World, the Time of Rifts and the Retreat of Humanity, a new team of adventurers leave the safety of the city of Elandria to explore rumors of a lone village somehow surviving in the Hinterlands to the east. Very few cities survived the Breaking, and it's believe no smaller settlements did. If there is a village out there, how has it survived on its own? The answer to this question could decide the fate of the thousands of refugees packing the streets of Elandria.</p><p>This is the fourth prelude in Lex's Hinterlands of Elandria D&amp;D campaign. Lex talks with Brett about his character, Wahl, the aasimar paladin.</p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>This is the fourth prelude in Lex's Hinterlands of Elandria D&amp;D campaign. Lex talks with  ​​​​​​​Brett about his character, Wahl, the aasimar paladin.</itunes:subtitle><itunes:summary>Hinterlands of Elandria is a new D&amp;D campaign set in Lex's homebrew campaign world, Primordia. Five years after the beginning of the Breaking of the World, the Time of Rifts and the Retreat of Humanity, a new team of adventurers leave the safety of the city of Elandria to explore rumors of a lone village somehow surviving in the Hinterlands to the east. Very few cities survived the Breaking, and it's believe no smaller settlements did. If there is a village out there, how has it survived on its own? The answer to this question could decide the fate of the thousands of refugees packing the streets of Elandria.

This is the fourth prelude in Lex's Hinterlands of Elandria D&amp;D campaign. Lex talks with Brett about his character, Wahl, the aasimar paladin.</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>50:34</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1514590672923-XCTC0U9AOZD8R0CPMVF0/GMJ+OM+planet+album+art.jpg?format=1500w"/><itunes:season>11</itunes:season><itunes:episode>198</itunes:episode><itunes:title>GMJ 198: Hinterlands of Elandria Prelude 4: Brett as Wahl Part 2</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5a9b0b87e2c48369e0130b02/1520110522265/GMJ198.mp3/original/GMJ198.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5a9b0b87e2c48369e0130b02/1520110522265/GMJ198.mp3/original/GMJ198.mp3"><media:title type="plain">GMJ 198: Hinterlands of Elandria Prelude 4: Brett as Wahl Part 2</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>GMJ 197: Hinterlands of Elandria Prelude 3: Steve as Maligar</title><category>Actual Play</category><pubDate>Wed, 27 Dec 2017 21:35:24 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/197</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:5a4410b28165f5bbbf757d2f</guid><description><![CDATA[<p>Hinterlands of Elandria is a new D&amp;D campaign set in Lex's homebrew campaign world, Primordia. Five years after the beginning of the Breaking of the World, the Time of Rifts and the Retreat of Humanity, a new team of adventurers leave the safety of the city of Elandria to explore rumors of a lone village somehow surviving in the Hinterlands to the east. Very few cities survived the Breaking, and it's believe no smaller settlements did. If there is a village out there, how has it survived on its own? The answer to this question could decide the fate of the thousands of refugees packing the streets of Elandria.</p><p>This is the third prelude in Lex's Hinterlands of Elandria D&amp;D campaign. Lex talks with Steve about his character, Maligar, the half-night-elf bard.</p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>This is the third prelude in Lex's Hinterlands of Elandria D&amp;D campaign. Lex talks with Steve about his character, Maligar, the half-night-elf bard.</itunes:subtitle><itunes:summary>Hinterlands of Elandria is a new D&amp;D campaign set in Lex's homebrew campaign world, Primordia. Five years after the beginning of the Breaking of the World, the Time of Rifts and the Retreat of Humanity, a new team of adventurers leave the safety of the city of Elandria to explore rumors of a lone village somehow surviving in the Hinterlands to the east. Very few cities survived the Breaking, and it's believe no smaller settlements did. If there is a village out there, how has it survived on its own? The answer to this question could decide the fate of the thousands of refugees packing the streets of Elandria.

This is the third prelude in Lex's Hinterlands of Elandria D&amp;D campaign. Lex talks with Steve about his character, Maligar, the half-night-elf bard.</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>46:53</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1514410181411-92GHS9EQPSGWUWUPV5A5/GMJ+OM+planet+album+art.jpg?format=1500w"/><itunes:season>11</itunes:season><itunes:episode>197</itunes:episode><itunes:title>GMJ 197: Hinterlands of Elandria Prelude 3: Steve as Maligar</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5a9b0bd28165f558742c94e3/1520110598127/GMJ197.mp3/original/GMJ197.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5a9b0bd28165f558742c94e3/1520110598127/GMJ197.mp3/original/GMJ197.mp3"><media:title type="plain">GMJ 197: Hinterlands of Elandria Prelude 3: Steve as Maligar</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>GMJ 196: Hinterlands of Elandria Prelude 2: Phoebe as Bryn</title><category>Actual Play</category><pubDate>Fri, 22 Dec 2017 23:30:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/196</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:5a3c3837e4966be9b6328cf9</guid><description><![CDATA[<p>Hinterlands of Elandria is a new D&amp;D campaign set in Lex's homebrew campaign world, Primordia. Five years after the beginning of the Breaking of the World, the Time of Rifts and the Retreat of Humanity, a new team of adventurers leave the safety of the city of Elandria to explore rumors of a lone village somehow surviving in the Hinterlands to the east. Very few cities survived the Breaking, and it's believe no smaller settlements did. If there is a village out there, how has it survived on its own? The answer to this question could decide the fate of the thousands of refugees packing the streets of Elandria.</p><p>In this episode, Lex gets together with Phoebe to discuss her character, Bryn, and her place in the world and adventure.</p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>Lex gets together with Phoebe to discuss her character, Bryn, and her place in the world and adventure.</itunes:subtitle><itunes:summary>Hinterlands of Elandria is a new D&amp;D campaign set in Lex's homebrew campaign world, Primordia. Five years after the beginning of the Breaking of the World, the Time of Rifts and the Retreat of Humanity, a new team of adventurers leave the safety of the city of Elandria to explore rumors of a lone village somehow surviving in the Hinterlands to the east. Very few cities survived the Breaking, and it's believe no smaller settlements did. If there is a village out there, how has it survived on its own? The answer to this question could decide the fate of the thousands of refugees packing the streets of Elandria.

In this episode, Lex gets together with Phoebe to discuss her character, Bryn, and her place in the world and adventure.</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>56:14</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1513896100063-82N7BTMBNS09X93I9ZUT/Game-Master%27s-Journey-itunes-cover.jpg?format=1500w"/><itunes:season>11</itunes:season><itunes:episode>196</itunes:episode><itunes:episodeType>full</itunes:episodeType><enclosure type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5a9b0c2cec212db87d1c5313/1520110703518/GMJ196.mp3/original/GMJ196.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5a9b0c2cec212db87d1c5313/1520110703518/GMJ196.mp3/original/GMJ196.mp3"/><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>GMJ 195: Hinterlands of Elandria Prelude 1: Brett as Wahl Part 1</title><category>Actual Play</category><pubDate>Wed, 20 Dec 2017 21:35:50 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/195</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:5a3ad25ce2c483dfe3af284b</guid><description><![CDATA[<p>Hinterlands of Elandria is a new D&amp;D campaign set in Lex's homebrew campaign world, Primordia. Five years after the beginning of the Breaking of the World, the Time of Rifts and the Retreat of Humanity, a new team of adventurers leave the safety of the city of Elandria to explore rumors of a lone village somehow surviving in the Hinterlands to the east. Very few cities survived the Breaking, and it's believe no smaller settlements did. If there is a village out there, how has it survived on its own? The answer to this question could decide the fate of the thousands of refugees packing the streets of Elandria.</p><p>In this episode, Lex gets together with Brett to discuss his character, Wahl, and his place in the world and adventure. This is the first prelude of the campaign.</p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>In this actual play episode, Lex gets together with Brett to discuss his character, Wahl, and his place in the world and adventure. This is the first prelude of the campaign.</itunes:subtitle><itunes:summary>Hinterlands of Elandria is a new D&amp;D campaign set in Lex's homebrew campaign world, Primordia. Five years after the beginning of the Breaking of the World, the Time of Rifts and the Retreat of Humanity, a new team of adventurers leave the safety of the city of Elandria to explore rumors of a lone village somehow surviving in the Hinterlands to the east. Very few cities survived the Breaking, and it's believe no smaller settlements did. If there is a village out there, how has it survived on its own? The answer to this question could decide the fate of the thousands of refugees packing the streets of Elandria. 

In this episode, Lex gets together with Brett to discuss his character, Wahl, and his place in the world and adventure. This is the first prelude of the campaign.</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>1:00:43</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1513805704966-XUNKLR2WT6LGH73W6HC1/Game-Master%27s-Journey-itunes-cover.jpg?format=1500w"/><itunes:season>11</itunes:season><itunes:episode>195</itunes:episode><itunes:title>GMJ 195: Hinterlands of Elandria Prelude 1: Brett as Wahl Part 1</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5a9b0c86e4966b23a703b0b2/1520110786266/GMJ195.mp3/original/GMJ195.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5a9b0c86e4966b23a703b0b2/1520110786266/GMJ195.mp3/original/GMJ195.mp3"><media:title type="plain">GMJ 195: Hinterlands of Elandria Prelude 1: Brett as Wahl Part 1</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>Game Master's Journey 194: Conversation with a New Game Master</title><pubDate>Thu, 14 Dec 2017 22:05:07 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/194</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:5a32f59bc830254a4754b3a1</guid><description><![CDATA[<p>Listener-GM Ali Buck joins Lex on the show to discuss her experiences as a new GM.</p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>Listener-GM Ali Buck joins Lex on the show to discuss her experiences as a new GM.</itunes:subtitle><itunes:summary>Listener-GM Ali Buck joins Lex on the show to discuss her experiences as a new GM.</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>2:05:09</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1513294213507-ILWKUANN41EELZ8EAGOH/GMJ-iTunes-cover.jpg?format=1500w"/><itunes:season>11</itunes:season><itunes:episode>194</itunes:episode><itunes:title>GMJ 194: Conversation with a New Game Master</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5a9b0cdd71c10b1a7d1acf5f/1520110950053/GMJ194.mp3/original/GMJ194.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5a9b0cdd71c10b1a7d1acf5f/1520110950053/GMJ194.mp3/original/GMJ194.mp3"><media:title type="plain">GMJ 194: Conversation with a New Game Master</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>Game Master's Journey 193: Enhance Your Worldbuilding with Anthropology</title><pubDate>Tue, 05 Dec 2017 07:55:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/193</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:5a232ee0c8302530428c3301</guid><description><![CDATA[<p>Martin Hébert, a professor of anthropology, joins Lex to talk about how anthropology can help us create more realistic and more interesting cultures and worlds for our RPGs. They discuss some of the most common mistakes made by worldbuilders, and they tell you how you can avoid making those mistakes yourself.</p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>Martin Hébert, a professor of anthropology, joins Lex to talk about how anthropology can help us create more realistic and more interesting cultures and worlds for our RPGs. They discuss some of the most common mistakes made by worldbuilders, and how to avoid making those mistakes.</itunes:subtitle><itunes:summary>Martin Hébert, a professor of anthropology, joins Lex to talk about how anthropology can help us create more realistic and more interesting cultures and worlds for our RPGs. They discuss some of the most common mistakes made by worldbuilders, and they tell you how you can avoid making those mistakes yourself.</itunes:summary><itunes:explicit>false</itunes:explicit><itunes:duration>1:14:34</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1512255229493-6WUI2CYEVQAHT7YO6WWX/GMJ-iTunes-cover.jpg?format=1500w"/><itunes:season>11</itunes:season><itunes:episode>193</itunes:episode><itunes:title>GMJ 193: Enhance Your Worldbuilding with Anthropology</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5a9b0d82ec212db87d1ca025/1520111102048/GMJ193.mp3/original/GMJ193.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5a9b0d82ec212db87d1ca025/1520111102048/GMJ193.mp3/original/GMJ193.mp3"><media:title type="plain">GMJ 193: Enhance Your Worldbuilding with Anthropology</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>Game Master's Journey 192: Xanathar's Guide to Everything: Dungeon Master's Tools</title><pubDate>Fri, 24 Nov 2017 00:30:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/192</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:5a160527e2c483f5ad5d3ec0</guid><description><![CDATA[<p>Lex continues his exploration of <a target="_blank" href="http://amzn.to/2j8wpaL"><em>Xanathar's Guide to Everything</em></a>, the latest rules supplement for Dungeons &amp; Dragons. This week he digs into Chapter 2: Dungeon Master's Tools. Topics include basic rules &amp; assumptions of the game as well as expanded rules for falling, sleeping, adamantine weapons, tying knots, identifying spells, random encounters, downtime activities and awarding magic items.&nbsp;</p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>Lex continues his exploration of Xanathar's Guide to Everything, the latest rules supplement for Dungeons &amp; Dragons. This week he digs into Chapter 2: Dungeon Master's Tools.</itunes:subtitle><itunes:summary>Lex continues his exploration of Xanathar's Guide to Everything, the latest rules supplement for Dungeons &amp; Dragons. This week he digs into Chapter 2: Dungeon Master's Tools. Topics include basic rules &amp; assumptions of the game as well as expanded rules for falling, sleeping, adamantine weapons, tying knots, identifying spells, random encounters, downtime activities and awarding magic items. </itunes:summary><itunes:explicit>false</itunes:explicit><itunes:duration>1:44:46</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1511393242058-YVXGRAQPM48A673YQXNG/GMJ-iTunes-cover.jpg?format=1500w"/><itunes:season>11</itunes:season><itunes:episode>192</itunes:episode><itunes:title>GMJ 192: Xanathar's Guide to Everything: Dungeon Master's Tools</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5a9b0e1b0d9297b125493826/1520111311587/GMJ192.mp3/original/GMJ192.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5a9b0e1b0d9297b125493826/1520111311587/GMJ192.mp3/original/GMJ192.mp3"><media:title type="plain">GMJ 192: Xanathar's Guide to Everything: Dungeon Master's Tools</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>GMJ 191: Behind the Screen 06: Creating the Misty Wood Encounter Table</title><category>Behind the Screen</category><pubDate>Mon, 20 Nov 2017 09:00:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/191</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:5a07818a9140b7f3b77aaa90</guid><description><![CDATA[<p>Lex discusses how he created the encounter table for the Misty Wood, the first area players will likely explore in the campaign.</p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>Lex discusses how he created the encounter table for the Misty Wood, the first area players will likely explore in the campaign.</itunes:subtitle><itunes:summary>Lex discusses how he created the encounter table for the Misty Wood, the first area players will likely explore in the campaign.</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>56:27</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1510441697903-P2RBFR9Q0G4LCP4O7D3C/GameMastersJourneyS4iTunesCover.jpg?format=1500w"/><itunes:season>11</itunes:season><itunes:episode>191</itunes:episode><itunes:title>GMJ 191: Behind the Screen 06: Creating the Misty Wood Encounter Table</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5a9b0eecf9619a4498305814/1520111404770/GMJ191.mp3/original/GMJ191.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5a9b0eecf9619a4498305814/1520111404770/GMJ191.mp3/original/GMJ191.mp3"><media:title type="plain">GMJ 191: Behind the Screen 06: Creating the Misty Wood Encounter Table</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>GMJ 190: Behind the Screen 05: Preparing for Session 2: The Hinterlands</title><category>Behind the Screen</category><pubDate>Fri, 17 Nov 2017 02:35:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/190</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:5a077e9ac83025174de8d150</guid><description><![CDATA[<p>Lex discusses how he prepared for the second session of his new D&amp;D campaign, Hinterlands of Elandria.</p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>Lex discusses how he prepared for the second session of his new D&amp;D campaign, Hinterlands of Elandria.</itunes:subtitle><itunes:summary>Lex discusses how he prepared for the second session of his new D&amp;D campaign, Hinterlands of Elandria.</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>41:16</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1510440746478-SSHN95FIXBK7ZEOWP132/GameMastersJourneyS4iTunesCover.jpg?format=1500w"/><itunes:season>11</itunes:season><itunes:episode>190</itunes:episode><itunes:title>GMJ 190: Behind the Screen 05: Preparing for Session 2: The Hinterlands</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5f073a955a000861fecb1fed/1594309370388/GMJ190.mp3/original/GMJ190.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5f073a955a000861fecb1fed/1594309370388/GMJ190.mp3/original/GMJ190.mp3"><media:title type="plain">GMJ 190: Behind the Screen 05: Preparing for Session 2: The Hinterlands</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>Game Master's Journey 189: Tool Proficiencies Expanded in Xanathar's Guide to Everything</title><pubDate>Mon, 13 Nov 2017 09:00:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/189</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:5a08d4ee8165f51550601e79</guid><description><![CDATA[<p>Lex continues his exploration of <a target="_blank" href="http://amzn.to/2j8wpaL"><em>Xanathar's Guide to Everything</em></a>, the latest rules supplement for Dungeons &amp; Dragons. This week he digs into the outstanding work done to improve the value of tool proficiencies in the game.</p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>Lex continues his exploration of Xanathar's Guide to Everything, the latest rules supplement for Dungeons &amp; Dragons. This week he digs into the outstanding work done to improve the value of tool proficiencies in the game.</itunes:subtitle><itunes:summary>Lex continues his exploration of Xanathar's Guide to Everything, the latest rules supplement for Dungeons &amp; Dragons. This week he digs into the outstanding work done to improve the value of tool proficiencies in the game.</itunes:summary><itunes:explicit>false</itunes:explicit><itunes:duration>1:09:09</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1510528293893-BC2LX890KCN0I63DZTX0/GMJ-iTunes-cover.jpg?format=1500w"/><itunes:season>11</itunes:season><itunes:episode>189</itunes:episode><itunes:title>GMJ 189: Tool Proficiencies Expanded in Xanathar's Guide to Everything</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5f073ba337cbe041405d7b4b/1594309703244/GMJ189.mp3/original/GMJ189.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5f073ba337cbe041405d7b4b/1594309703244/GMJ189.mp3/original/GMJ189.mp3"><media:title type="plain">GMJ 189: Tool Proficiencies Expanded in Xanathar's Guide to Everything</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>Game Master's Journey 188: Tour of Xanathar's Guide to Everything</title><pubDate>Wed, 08 Nov 2017 09:00:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/188</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:5a00f9558165f56ac49cbc4d</guid><description><![CDATA[Lex begins a series of episodes discussing Xanathar's Guide to Everything, the new D&D rules supplement. Today he gives an overview of the book with a tour of its contents. Whether you're a player or a DM, Xanathar's Guide has something for everyone.]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>Lex begins a series of episodes discussing Xanathar's Guide to Everything, the new D&amp;D rules supplement. Today he gives an overview of the book with a tour of its contents. Whether you're a player or a DM, Xanathar's Guide has something for everyone.</itunes:subtitle><itunes:summary>Lex begins a series of episodes discussing Xanathar's Guide to Everything, the new D&amp;D rules supplement. Today he gives an overview of the book with a tour of its contents. Whether you're a player or a DM, Xanathar's Guide has something for everyone.</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>1:25:29</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1510013619701-UZLHDAP5XMHA7CRLJK5L/GMJ-iTunes-cover.jpg?format=1500w"/><enclosure type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5a9b10c6085229f6caf1bba1/1520111916049/GMJ188.mp3/original/GMJ188.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5a9b10c6085229f6caf1bba1/1520111916049/GMJ188.mp3/original/GMJ188.mp3"/><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>GMJ 187: Behind the Screen 04: Running Session 01: Into the Wilds</title><category>Behind the Screen</category><pubDate>Mon, 06 Nov 2017 19:40:17 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/187</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:5a00b5df0d9297223fc45cdf</guid><description><![CDATA[Behind the Screen is a series of GM commentary companion episodes to Lex's new D&D campaign, Hinterlands of Elandria. This week Lex discusses running session 1, Into the Wilds.]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>Behind the Screen is a series of GM commentary companion episodes to Lex's new D&amp;D campaign, Hinterlands of Elandria. This week Lex discusses running session 1, Into the Wilds.</itunes:subtitle><itunes:summary>Behind the Screen is a series of GM commentary companion episodes to Lex's new D&amp;D campaign, Hinterlands of Elandria. This week Lex discusses running session 1, Into the Wilds.</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>1:03:06</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1509996074944-8XQMHJ8QVBIOO25RQGZE/GameMastersJourneyS4iTunesCover.jpg?format=1500w"/><enclosure type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5a9b11c653450a4f0f192e2c/1520112144853/GMJ187.mp3/original/GMJ187.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5a9b11c653450a4f0f192e2c/1520112144853/GMJ187.mp3/original/GMJ187.mp3"/><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>GMJ 186: Behind the Screen 03: Preparing Session 01: Into the Wilds</title><category>Behind the Screen</category><pubDate>Mon, 30 Oct 2017 08:00:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/186</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:59f50495f9619ab1fcaa2df9</guid><description><![CDATA[Behind the Screen is a series of GM commentary companion episodes to Lex's new D&D campaign, Hinterlands of Elandria. This week Lex discusses how he prepared for the first session, Into the Wilds.]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>Behind the Screen is a series of GM commentary companion episodes to Lex's new D&amp;D campaign, Hinterlands of Elandria. This week Lex discusses how he prepared for the first session, Into the Wilds.</itunes:subtitle><itunes:summary>Behind the Screen is a series of GM commentary companion episodes to Lex's new D&amp;D campaign, Hinterlands of Elandria. This week Lex discusses how he prepared for the first session, Into the Wilds.</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>1:16:16</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1509229748098-1R8B4B8HFE3UG1M2LX3C/GameMastersJourneyS4iTunesCover.jpg?format=1500w"/><enclosure type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5a9b122a085229f6caf20754/1520112328448/GMJ186.mp3/original/GMJ186.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5a9b122a085229f6caf20754/1520112328448/GMJ186.mp3/original/GMJ186.mp3"/><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>GMJ 185: Behind the Screen 02: Hinterlands of Elandria Campaign Preparation</title><category>Behind the Screen</category><pubDate>Fri, 27 Oct 2017 21:00:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/185</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:59f0fda190badeeefe46ea0e</guid><description><![CDATA[Behind the Screen is a series of GM commentary companion episodes to Lex's new D&D campaign, Hinterlands of Elandria. This week Lex discusses his preparation for the campaign.]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>Behind the Screen is a series of GM commentary companion episodes to Lex's new D&amp;D campaign, Hinterlands of Elandria. This week Lex discusses his preparation for the campaign.</itunes:subtitle><itunes:summary>Behind the Screen is a series of GM commentary companion episodes to Lex's new D&amp;D campaign, Hinterlands of Elandria. This week Lex discusses his preparation for the campaign.</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1508999597670-K5V68AUD0JWXU7QVWS8V/GameMastersJourneyS4iTunesCover.jpg?format=1500w"/><enclosure type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5a9b137b71c10b1a7d1c3d44/1520112624410/GMJ185.mp3/original/GMJ185.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5a9b137b71c10b1a7d1c3d44/1520112624410/GMJ185.mp3/original/GMJ185.mp3"/><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>GMJ 184: Behind the Screen 01: Introduction to Primordia</title><category>Behind the Screen</category><pubDate>Wed, 25 Oct 2017 21:05:12 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/184</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:59f0f6b890badea3d2c75389</guid><description><![CDATA[Behind the Screen is a series of GM commentary companion episodes to Lex's new D&D campaign, Hinterlands of Elandria. This week Lex gives an introduction to his homebrew D&D world, Primordia.]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>Behind the Screen is a series of GM commentary companion episodes to Lex's new D&amp;D campaign, Hinterlands of Elandria. This week Lex gives an introduction to his homebrew D&amp;D world, Primordia.</itunes:subtitle><itunes:summary>Behind the Screen is a series of GM commentary companion episodes to Lex's new D&amp;D campaign, Hinterlands of Elandria. This week Lex gives an introduction to his homebrew D&amp;D world, Primordia.</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>2:17:12</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1508967352541-XMHXUHUH6TWZO9LJEOJH/GameMastersJourneyS4iTunesCover.jpg?format=1500w"/><enclosure type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5a9b149a24a69491feaa450c/1520112954670/GMJ184.mp3/original/GMJ184.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5a9b149a24a69491feaa450c/1520112954670/GMJ184.mp3/original/GMJ184.mp3"/><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>GMJ 183: DMG Chapter 2: The Astral Plane</title><pubDate>Mon, 16 Oct 2017 22:59:28 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/183</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:59e52ef28fd4d25b6117c088</guid><description><![CDATA[Lex returns to his discussion of the Dungeon Master’s Guide with an exploration of the astral plane. This is the first part of a two part discussion. We'll go over the basics of the astral plane. We’re not given a lot of details on this plane in the 5e DMG compared to previous editions, so in part two we’ll refer to the Manual of the Planes from 3rd edition to fill in the gaps. This week Lex also discuss some of the spells used to travel the planes--plane shift, gate and astral projection.]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>Lex returns to his discussion of the Dungeon Master’s Guide with an exploration of the astral plane. This is the first part of a two part discussion. We'll go over the basics of the astral plane.</itunes:subtitle><itunes:summary>Lex returns to his discussion of the Dungeon Master’s Guide with an exploration of the astral plane. This is the first part of a two part discussion. We'll go over the basics of the astral plane. We’re not given a lot of details on this plane in the 5e DMG compared to previous editions, so in part two we’ll refer to the Manual of the Planes from 3rd edition to fill in the gaps. This week Lex also discuss some of the spells used to travel the planes--plane shift, gate and astral projection.</itunes:summary><itunes:explicit>false</itunes:explicit><itunes:duration>1:53:17</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1508192894287-ACWQMR9TEPU21VTEZPIN/GMJ-iTunes-cover.jpg?format=1500w"/><itunes:title>GMJ 183: DMG Chapter 2: The Astral Plane</itunes:title><enclosure type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5a9b15ab0d9297b1254ae2c2/1520113180174/GMJ183.mp3/original/GMJ183.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5a9b15ab0d9297b1254ae2c2/1520113180174/GMJ183.mp3/original/GMJ183.mp3"><media:title type="plain">GMJ 183: DMG Chapter 2: The Astral Plane</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>Game Master's Journey 182: Livestream 006: Upcoming Campaign, Future of the Show &amp; More!</title><pubDate>Tue, 10 Oct 2017 20:07:05 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/182</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:59dd229a29f1872f5a44d0c9</guid><description><![CDATA[In October's livestream episode, Lex discusses his upcoming D&D campaign, Hinterlands of Elandria, which he'll be livestreaming on YouTube. He also talks about the future of Game Master's Journey, adjusting encounters in a published adventure for PCs of a lower or higher level, Tomb of Annihilation and Xanathar's Guide to Everything.]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>In October's livestream episode, Lex discusses his upcoming D&amp;D campaign, Hinterlands of Elandria, which he'll be livestreaming on YouTube. He also talks about the future of Game Master's Journey and adjusting encounters in a published adventure for PCs of a lower or higher level.</itunes:subtitle><itunes:summary>In October's livestream episode, Lex discusses his upcoming D&amp;D campaign, Hinterlands of Elandria, which he'll be livestreaming on YouTube. He also talks about the future of Game Master's Journey, adjusting encounters in a published adventure for PCs of a lower or higher level, Tomb of Annihilation and Xanathar's Guide to Everything.</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>1:09:57</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1508967582997-QOPM1M1F06J6P6O4F0QU/Game-Master%27s-Journey-itunes-cover.jpg?format=1500w"/><enclosure url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5a9b17d353450a4f0f1a85d1/1520113696216/GMJ182.mp3/original/GMJ182.mp3"/><media:content isDefault="true" medium="audio" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5a9b17d353450a4f0f1a85d1/1520113696216/GMJ182.mp3/original/GMJ182.mp3"/><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>Game Master's Journey 181: House Rules &amp; Game Balance</title><pubDate>Wed, 27 Sep 2017 00:16:52 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/181</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:59cae563b1ffb675e18a7c28</guid><description><![CDATA[Lex discusses why game balance is important. We often think of game balance when coming up with campaign-affecting house rules, but we should also keep it in mind when making rulings on-the-fly during play. These spontaneous house rules can have just as much impact on our games as the ones we spend time designing.]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>Lex discusses why game balance is important. We often think of game balance when coming up with campaign-affecting house rules, but we should also keep it in mind when making rulings on-the-fly during play.</itunes:subtitle><itunes:summary>Lex discusses why game balance is important. We often think of game balance when coming up with campaign-affecting house rules, but we should also keep it in mind when making rulings on-the-fly during play. These spontaneous house rules can have just as much impact on our games as the ones we spend time designing.</itunes:summary><itunes:explicit>false</itunes:explicit><itunes:duration>1:23:23</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1506469406020-IEPHA0ZNQA0GC8ETWJ3B/GMJ-iTunes-cover.jpg?format=1500w"/><enclosure type="audio/mpeg" url="http://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5a9b5e4624a69491feb88286/1520131747700/GMJ181.mp3/original/GMJ181.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="http://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5a9b5e4624a69491feb88286/1520131747700/GMJ181.mp3/original/GMJ181.mp3"/><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>Game Master's Journey 180: Hacks for DMs, Handing Out Powerful Magic Items &amp; Is Worldbuilding a Waste of Time?</title><pubDate>Thu, 21 Sep 2017 08:00:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/180</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:59c30203edaed80183180235</guid><description><![CDATA[Lex covers a variety of RPG topics today including getting PCs back to town at the end of the session in West Marches campaigns, Limitless Adventures' Limitless NPCs, stepping on toes, Jeremy Crawford's DM hacks and handing out legendary and other powerful magic items. Finally Lex discusses the belief that worldbuilding is a waste of the GM's time because the players won't care about the setting anyway.]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>Lex covers a variety of RPG topics today including getting PCs back to town at the end of the session in West Marches campaigns, Limitless Adventures' Limitless NPCs, stepping on toes, Jeremy Crawford's DM hacks and handing out legendary and other powerful magic items.</itunes:subtitle><itunes:summary>Lex covers a variety of RPG topics today including getting PCs back to town at the end of the session in West Marches campaigns, Limitless Adventures' Limitless NPCs, stepping on toes, Jeremy Crawford's DM hacks and handing out legendary and other powerful magic items. Finally Lex discusses the belief that worldbuilding is a waste of the GM's time because the players won't care about the setting anyway.</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>2:18:37</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1505952285775-25957YRUBZRWX7NXSSNY/GMJ-iTunes-cover.jpg?format=1500w"/><enclosure type="audio/mpeg" url="http://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5a9b5f53652deabe1bf6aae8/1520132081414/GMJ180.mp3/original/GMJ180.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="http://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5a9b5f53652deabe1bf6aae8/1520132081414/GMJ180.mp3/original/GMJ180.mp3"/><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>GMJ 179: DMG Chapter 2: Creating a Multiverse</title><pubDate>Mon, 18 Sep 2017 08:00:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/179</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:59bb100f90bade1cb01fe42f</guid><description><![CDATA[Lex shares what he learned from his latest D&D campaign. Then he begins a discussion of chapter 2 of the Dungeon Master's Guide: Creating a Multiverse. He covers the different types of planes and different ways you can fit them together into a cosmology. Finally he discusses some of the ways PCs can access and travel the planes.]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>Lex shares what he learned from his latest D&amp;D campaign. Then he begins a discussion of chapter 2 of the Dungeon Master's Guide: Creating a Multiverse. He covers the different types of planes and different ways you can fit them together into a cosmology.</itunes:subtitle><itunes:summary>Lex shares what he learned from his latest D&amp;D campaign. Then he begins a discussion of chapter 2 of the Dungeon Master's Guide: Creating a Multiverse. He covers the different types of planes and different ways you can fit them together into a cosmology. Finally he discusses some of the ways PCs can access and travel the planes.</itunes:summary><itunes:explicit>false</itunes:explicit><itunes:duration>1:42:52</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1505431745088-GJNH61KTC6N0IKYFIAV7/GMJ-iTunes-cover.jpg?format=1500w"/><itunes:title>GMJ 179: DMG Chapter 2: Creating a Multiverse</itunes:title><enclosure type="audio/mpeg" url="http://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5a9b60a571c10b1a7d2b18a1/1520132363165/GMJ179.mp3/original/GMJ179.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="http://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5a9b60a571c10b1a7d2b18a1/1520132363165/GMJ179.mp3/original/GMJ179.mp3"><media:title type="plain">GMJ 179: DMG Chapter 2: Creating a Multiverse</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>Game Master's Journey 178: GM Philosophies &amp; Tips, Worldbuilding &amp; More!</title><pubDate>Mon, 11 Sep 2017 08:00:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/178</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:59b1eea37131a58a8fa73529</guid><description><![CDATA[Brett joins the show again for a GM to GM discussion of some general GM philosophy and tips, and Lex goes into some detail on his upcoming campaign and his homebrew world of Primordia.]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>Brett joins the show again for a GM to GM discussion of some general GM philosophy and tips, and Lex goes into some detail on his upcoming campaign and his homebrew world of Primordia.</itunes:subtitle><itunes:summary>Brett joins the show again for a GM to GM discussion of some general GM philosophy and tips, and Lex goes into some detail on his upcoming campaign and his homebrew world of Primordia.</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>1:40:13</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1504833345514-A9GADXCKKUIKTETXOQUF/GMJ-iTunes-cover.jpg?format=1500w"/><enclosure type="audio/mpeg" url="http://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5a9b61b9ec212db87d2cfc7f/1520132705927/GMJ178.mp3/original/GMJ178.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="http://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5a9b61b9ec212db87d2cfc7f/1520132705927/GMJ178.mp3/original/GMJ178.mp3"/><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>Game Master's Journey 177: Livestream 005: Scaling Encounters on the Fly</title><pubDate>Thu, 07 Sep 2017 08:00:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/177</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:59b085238419c2e19a1c7567</guid><description><![CDATA[Encounters seldom turn out in practice as they appear on paper. Today Lex discusses some ways to scale an encounter on the fly during play.]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>Encounters seldom turn out in practice as they appear on paper. Today Lex discusses some ways to scale an encounter on the fly during play.</itunes:subtitle><itunes:summary>Encounters seldom turn out in practice as they appear on paper. Today Lex discusses some ways to scale an encounter on the fly during play.</itunes:summary><itunes:explicit>false</itunes:explicit><itunes:duration>1:16:32</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1504740720741-TQ25XL6V94BVOUTKA357/Game-Master%27s-Journey-itunes-cover.jpg?format=1500w"/><enclosure type="audio/mpeg" url="http://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5a9b6e23c830255b2447af6b/1520135796641/GMJ177.mp3/original/GMJ177.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="http://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5a9b6e23c830255b2447af6b/1520135796641/GMJ177.mp3/original/GMJ177.mp3"/><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>Game Master's Journey 176: "Random" Encounters, Player Honesty, Theater of the Mind &amp; GM Impartialness in West Marches Campaigns</title><pubDate>Mon, 04 Sep 2017 08:00:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/176</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:59a8906715d5dbcf22896ce8</guid><description><![CDATA[Today Lex discusses feedback from Listener-GMs on recent topics. He discusses his opinions on Professional Game Masters. He also talks about "random" encounters, player honesty, competition, theater of the mind and the impartialness of the GM in West Marches style campaigns.]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>Today Lex discusses feedback from Listener-GMs on recent topics. He discusses his opinions on Professional Game Masters. He also talks about "random" encounters, player honesty, competition, theater of the mind and the impartialness of the GM in West Marches style campaigns.</itunes:subtitle><itunes:summary>Today Lex discusses feedback from Listener-GMs on recent topics. He discusses his opinions on Professional Game Masters. He also talks about "random" encounters, player honesty, competition, theater of the mind and the impartialness of the GM in West Marches style campaigns.</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>1:26:07</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1504219288991-BTW079FY3UXBCOGQI3B4/GMJ-iTunes-cover.jpg?format=1500w"/><enclosure type="audio/mpeg" url="http://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5a9b6e9441920278295836fd/1520135927151/GMJ176.mp3/original/GMJ176.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="http://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5a9b6e9441920278295836fd/1520135927151/GMJ176.mp3/original/GMJ176.mp3"/><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>GMJ 175: DMG Chapter 1: Flavors of Fantasy</title><pubDate>Mon, 28 Aug 2017 08:00:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/175</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:599e0574d2b85711d9256340</guid><description><![CDATA[Lex wraps up his exploration of chapter 1 of the Dungeon Master's Guide with a discussion of the flavors of fantasy.]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>Lex wraps up his exploration of chapter 1 of the Dungeon Master's Guide with a discussion of the flavors of fantasy.</itunes:subtitle><itunes:summary>Lex wraps up his exploration of chapter 1 of the Dungeon Master's Guide with a discussion of the flavors of fantasy.</itunes:summary><itunes:explicit>false</itunes:explicit><itunes:duration>1:09:03</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1503528394322-4IO68ULM8WR60NOOA2R8/GMJ-iTunes-cover.jpg?format=1500w"/><itunes:title>GMJ 175: DMG Chapter 1: Flavors of Fantasy</itunes:title><enclosure type="audio/mpeg" url="http://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/599e06226a4963f0b3ec2934/1503528635391/GMJ175.mp3/original/GMJ175.mp3?download=true"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="http://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/599e06226a4963f0b3ec2934/1503528635391/GMJ175.mp3/original/GMJ175.mp3?download=true"><media:title type="plain">GMJ 175: DMG Chapter 1: Flavors of Fantasy</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>Game Master's Journey 174: Livestream 004: Preparing My Next Campaign</title><pubDate>Thu, 24 Aug 2017 08:00:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/174</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:59878b2dd2b857274d2036c8</guid><description><![CDATA[Today Lex talks about what he's done to prepare for his next campaign, The Hinterlands of Elandria. ]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>Today Lex talks about what he's done to prepare for his next campaign, The Hinterlands of Elandria. </itunes:subtitle><itunes:summary>Today Lex talks about what he's done to prepare for his next campaign, The Hinterlands of Elandria. </itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>1:24:13</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1502135901035-IJ0S19XH023824ZKI79O/Game-Master%27s-Journey-itunes-cover.jpg?format=1500w"/><enclosure type="audio/mpeg" url="http://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5a9b6fe371c10b1a7d2d9025/1520136256078/GMJ174.mp3/original/GMJ174.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="http://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5a9b6fe371c10b1a7d2d9025/1520136256078/GMJ174.mp3/original/GMJ174.mp3"/><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>GMJ 173: DMG Chapter 1: Play Style &amp; Tiers of Play</title><pubDate>Mon, 21 Aug 2017 08:00:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/173</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:599614cfe58c6275451420cb</guid><description><![CDATA[Lex returns to the DMG to discuss play style and tiers of play. Not all D&D campaigns are the same, and this is the point in your campaign creation where you decide exactly what kind of an experience you’re going for. ]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>Lex returns to the DMG to discuss play style and tiers of play. Not all D&amp;D campaigns are the same, and this is the point in your campaign creation where you decide exactly what kind of an experience you’re going for. </itunes:subtitle><itunes:summary>Lex returns to the DMG to discuss play style and tiers of play. Not all D&amp;D campaigns are the same, and this is the point in your campaign creation where you decide exactly what kind of an experience you’re going for. </itunes:summary><itunes:explicit>false</itunes:explicit><itunes:duration>1:46:51</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1503008077247-JLGCH2N0849B4PT3MP7B/GMJ-iTunes-cover.jpg?format=1500w"/><itunes:title>GMJ 173: DMG Chapter 1: Play Style &amp; Tiers of Play</itunes:title><enclosure type="audio/mpeg" url="http://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5a9b709d71c10b1a7d2dac78/1520136480123/GMJ173.mp3/original/GMJ173.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="http://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5a9b709d71c10b1a7d2dac78/1520136480123/GMJ173.mp3/original/GMJ173.mp3"><media:title type="plain">GMJ 173: DMG Chapter 1: Play Style &amp; Tiers of Play</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>Game Master's Journey 172: Livestream 003: Preparing a Primordia Campaign - East Marches of Elandria</title><pubDate>Thu, 17 Aug 2017 08:00:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/172</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:598786f96b8f5b91635bd477</guid><description><![CDATA[Lex discusses preparation for his new campaign.]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>Lex discusses preparation for his new campaign.</itunes:subtitle><itunes:summary>Lex discusses preparation for his new campaign.</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>1:09:04</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1502135649388-VZKP7Z1KDEIWWVDERT2V/Game-Master%27s-Journey-itunes-cover.jpg?format=1500w"/><enclosure url="https://static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5a9b713c71c10b1a7d2dc3e0/1520136590766/GMJ172.mp3/original/GMJ172.mp3"/><media:content isDefault="true" medium="audio" url="https://static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5a9b713c71c10b1a7d2dc3e0/1520136590766/GMJ172.mp3/original/GMJ172.mp3"/><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>Game Master's Journey 171: Worldbuilding, Railroading &amp; High Tier Play with Brett Nilsson</title><pubDate>Mon, 14 Aug 2017 08:00:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/171</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:598cd8a9be6594a6f61b19e8</guid><description><![CDATA[Today Lex moves to the other side of the GM screen to talk with his DM, Brett. Lex has been playing in Brett’s campaign quite a while now and having a lot of fun. Lex asks him about his GMing style and about his homebrew setting of Terindal. They also talk about how to avoid railroading the PCs, and Brett's experiences running D&D at the higher tiers of play.]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>Today Lex moves to the other side of the GM screen to talk with his DM, Brett. Lex has been playing in Brett’s campaign quite a while now and having a lot of fun. Lex asks him about his GMing style and about his homebrew setting of Terindal.</itunes:subtitle><itunes:summary>Today Lex moves to the other side of the GM screen to talk with his DM, Brett. Lex has been playing in Brett’s campaign quite a while now and having a lot of fun. Lex asks him about his GMing style and about his homebrew setting of Terindal. They also talk about how to avoid railroading the PCs, and Brett's experiences running D&amp;D at the higher tiers of play.</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>2:11:46</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1502402757551-O8JL9FP5K5BKHJRLISMN/GMJ-iTunes-cover.jpg?format=1500w"/><enclosure type="audio/mpeg" url="http://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5a9c998e0d9297b1258d9dc0/1520212517939/GMJ171.mp3/original/GMJ171.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="http://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5a9c998e0d9297b1258d9dc0/1520212517939/GMJ171.mp3/original/GMJ171.mp3"/><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>Game Master's Journey 170: West Marches Campaign Variants</title><pubDate>Wed, 09 Aug 2017 08:00:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/170</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:598a3f1cbebafb782fbe7629</guid><description><![CDATA[Lex discusses some variations you can consider to tailor the West Marches formula to the needs of your own campaign. He describes the variations he's using for his own campaign, The Hinterlands of Elandria.]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>Lex discusses some variations you can consider to tailor the West Marches formula to the needs of your own campaign. He describes the variations he's using for his own campaign, The Hinterlands of Elandria.</itunes:subtitle><itunes:summary>Lex discusses some variations you can consider to tailor the West Marches formula to the needs of your own campaign. He describes the variations he's using for his own campaign, The Hinterlands of Elandria.</itunes:summary><itunes:explicit>false</itunes:explicit><itunes:duration>1:15:22</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1502232941746-W0NT0ZKOP5M4JKWKQWLY/GMJ-iTunes-cover.jpg?format=1500w"/><enclosure type="audio/mpeg" url="http://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5a9c9b3cec212db87d616e2d/1520212895357/GMJ170.mp3/original/GMJ170.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="http://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5a9c9b3cec212db87d616e2d/1520212895357/GMJ170.mp3/original/GMJ170.mp3"/><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>Game Master's Journey 169: Livestream 002: Xanathar's Guide, Tomb of Annihilation, West Marches &amp; More!</title><pubDate>Tue, 08 Aug 2017 08:00:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/169</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:59877c7ef7e0ab1cb611c7a9</guid><description><![CDATA[Lex discusses Wizards of the Coast's new product announcements: Xanathar's Guide to Everything and Tomb of Annihilation. He also discusses West Marches campaigns, Mearls' crazy initiative system, and more.]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>Lex discusses Wizards of the Coast's new product announcements: Xanathar's Guide to Everything and Tomb of Annihilation. He also discusses West Marches campaigns, Mearls' crazy initiative system, and more.</itunes:subtitle><itunes:summary>Lex discusses Wizards of the Coast's new product announcements: Xanathar's Guide to Everything and Tomb of Annihilation. He also discusses West Marches campaigns, Mearls' crazy initiative system, and more.</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>59:51</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1502135561796-TU2DN6LKCI2RZ8QM3IS7/Game-Master%27s-Journey-itunes-cover.jpg?format=1500w"/><enclosure type="audio/mpeg" url="http://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5a9c9bbf652deabe1b2ba8d9/1520212988499/GMJ169.mp3/original/GMJ169.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="http://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5a9c9bbf652deabe1b2ba8d9/1520212988499/GMJ169.mp3/original/GMJ169.mp3"/><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>Game Master's Journey 168: Livestream 001: Introductions</title><pubDate>Mon, 07 Aug 2017 08:00:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/168</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:598778823e00bec843d137bb</guid><description><![CDATA[Welcome to the first episode of the Game Master's Journey Livestream. Lex introduces the show and explains what you can expect.]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>Welcome to the first episode of the Game Master's Journey Livestream. Lex introduces the show and explains what you can expect.</itunes:subtitle><itunes:summary>Welcome to the first episode of the Game Master's Journey Livestream. Lex introduces the show and explains what you can expect.</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>28:54</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1502135265380-7Q7GAG2I1NG7LQPXSTWE/Game-Master%27s-Journey-itunes-cover.jpg?format=1500w"/><enclosure type="audio/mpeg" url="http://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5a9c9c4a9140b7602db95888/1520213101661/GMJ168.mp3/original/GMJ168.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="http://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5a9c9c4a9140b7602db95888/1520213101661/GMJ168.mp3/original/GMJ168.mp3"/><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>Game Master's Journey 167: Preparing &amp; Running a West Marches Campaign</title><pubDate>Tue, 01 Aug 2017 08:00:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/167</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:59791a1729687ff7ed6eea7b</guid><description><![CDATA[In the second of a series of episodes on West Marches campaigns, Lex discusses how to prepare and run a West Marches-style campaign. ]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>In the second of a series of episodes on West Marches campaigns, Lex discusses how to prepare and run a West Marches-style campaign. </itunes:subtitle><itunes:summary>In the second of a series of episodes on West Marches campaigns, Lex discusses how to prepare and run a West Marches-style campaign. </itunes:summary><itunes:explicit>false</itunes:explicit><itunes:duration>1:30:53</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1501109128117-FIPUZSWW10OMLGSA9I0A/GMJ-iTunes-cover.jpg?format=1500w"/><enclosure type="audio/mpeg" url="http://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5a9c9cb1085229f6ca364ccc/1520213281501/GMJ167.mp3/original/GMJ167.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="http://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5a9c9cb1085229f6ca364ccc/1520213281501/GMJ167.mp3/original/GMJ167.mp3"/><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>Game Master's Journey 166: West Marches Campaigns</title><pubDate>Tue, 25 Jul 2017 08:00:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/166</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:597128ba86e6c027ad35320b</guid><description><![CDATA[Lex and Christopher discuss West Marches campaigns--a style of campaign that features wilderness exploration and player-directed action. Everything from scheduling, to party makeup, to game session objectives is up to the players!]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>Lex and Christopher discuss West Marches campaigns--a style of campaign that features wilderness exploration and player-directed action. Everything from scheduling, to party makeup, to game session objectives is up to the players!</itunes:subtitle><itunes:summary>Lex and Christopher discuss West Marches campaigns--a style of campaign that features wilderness exploration and player-directed action. Everything from scheduling, to party makeup, to game session objectives is up to the players!</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>1:43:21</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1500588277005-VQQQ70JYG5XIFW9TQ8UB/GMJ-iTunes-cover.jpg?format=1500w"/><enclosure type="audio/mpeg" url="http://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5a9c9d5124a69491feee1887/1520213451994/GMJ166.mp3/original/GMJ166.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="http://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5a9c9d5124a69491feee1887/1520213451994/GMJ166.mp3/original/GMJ166.mp3"/><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>GMJ 165: DMG Chapter 1: Creating Campaign Events</title><pubDate>Thu, 20 Jul 2017 08:00:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/165</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:596fe9d49f7456d6bbc1fe2c</guid><description><![CDATA[Lex returns to the Dungeon Master's Guide to discuss creating campaign events. These events are the perfect way to begin or end a campaign, or to renew flagging interest in a campaign that's grown stagnant. Finally, Lex discusses ending a campaign.]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>Lex returns to the Dungeon Master's Guide to discuss creating campaign events. These events are the perfect way to begin or end a campaign, or to renew flagging interest in a campaign that's grown stagnant. Finally, Lex discusses ending a campaign.</itunes:subtitle><itunes:summary>Lex returns to the Dungeon Master's Guide to discuss creating campaign events. These events are the perfect way to begin or end a campaign, or to renew flagging interest in a campaign that's grown stagnant. Finally, Lex discusses ending a campaign.</itunes:summary><itunes:explicit>false</itunes:explicit><itunes:duration>1:35:17</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1500507392365-EOTHMQJTYL51WMDA1GUJ/GMJ-iTunes-cover.jpg?format=1500w"/><itunes:title>GMJ 165: DMG Chapter 1: Creating Campaign Events</itunes:title><enclosure type="audio/mpeg" url="http://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5a9ca10ef9619a4498763505/1520214396582/GMJ165.mp3/original/GMJ165.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="http://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5a9ca10ef9619a4498763505/1520214396582/GMJ165.mp3/original/GMJ165.mp3"><media:title type="plain">GMJ 165: DMG Chapter 1: Creating Campaign Events</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>GMJ 164: DMG Chapter 1: Creating Campaigns</title><pubDate>Mon, 17 Jul 2017 08:00:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/164</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:5963d490893fc02db1b9c61e</guid><description><![CDATA[Lex returns to his exploration of the DMG and discusses creating a campaign. Whether you’re creating your first campaign, or you’ve created so many you’ve lost count, the DMG has some tools to help you.]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>Lex returns to his exploration of the DMG and discusses creating a campaign. Whether you’re creating your first campaign, or you’ve created so many you’ve lost count, the DMG has some tools to help you.</itunes:subtitle><itunes:summary>Lex returns to his exploration of the DMG and discusses creating a campaign. Whether you’re creating your first campaign, or you’ve created so many you’ve lost count, the DMG has some tools to help you.</itunes:summary><itunes:explicit>false</itunes:explicit><itunes:duration>1:34:54</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1499714860789-MG8AYY0FX39NQ479P0TF/GMJ-iTunes-cover.jpg?format=1500w"/><itunes:title>GMJ 164: DMG Chapter 1: Creating Campaigns</itunes:title><enclosure type="audio/mpeg" url="http://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5a9ca19a41920278298c1710/1520214523928/GMJ164.mp3/original/GMJ164.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="http://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5a9ca19a41920278298c1710/1520214523928/GMJ164.mp3/original/GMJ164.mp3"><media:title type="plain">GMJ 164: DMG Chapter 1: Creating Campaigns</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>GMJ 163: DMG Chapter 1: Magic in Your World</title><pubDate>Mon, 10 Jul 2017 08:00:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/163</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:595e826d37c58177493cf9e4</guid><description><![CDATA[Lex returns to his in-depth exploration of the DMG with a discussion of how you can use magic to flesh out your world. Whether magic is rare or common, low-powered or high-powered, reviled or respected, the consequences of your decisions will trickle down throughout your setting.]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>Lex returns to his in-depth exploration of the DMG with a discussion of how you can use magic to flesh out your world. Whether magic is rare or common, low-powered or high-powered, reviled or respected, the consequences of your decisions will trickle down throughout your setting.</itunes:subtitle><itunes:summary>Lex returns to his in-depth exploration of the DMG with a discussion of how you can use magic to flesh out your world. Whether magic is rare or common, low-powered or high-powered, reviled or respected, the consequences of your decisions will trickle down throughout your setting.</itunes:summary><itunes:explicit>false</itunes:explicit><itunes:duration>1:03:38</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1499366060837-ACOU1BASX979I6P4N4QY/GMJ-iTunes-cover.jpg?format=1500w"/><itunes:title>GMJ 163: DMG Chapter 1: Magic in Your World</itunes:title><enclosure type="audio/mpeg" url="http://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5a9ca21a41920278298c352e/1520214634224/GMJ163.mp3/original/GMJ163.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="http://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5a9ca21a41920278298c352e/1520214634224/GMJ163.mp3/original/GMJ163.mp3"><media:title type="plain">GMJ 163: DMG Chapter 1: Magic in Your World</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>Game Master's Journey 162: Art &amp; Cartography in RPGs with Mike Schley</title><pubDate>Mon, 03 Jul 2017 08:00:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/162</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:5951874a46c3c4eee241d1fe</guid><description><![CDATA[Mike Schley joins the show to discuss art, mapping and worldbuilding in RPGs. He discusses his new Schleyscapes Kickstarter and his setting of Fernweh.]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>Mike Schley joins the show to discuss art, mapping and worldbuilding in RPGs. He discusses his new Schleyscapes Kickstarter and his setting of Fernweh.</itunes:subtitle><itunes:summary>Mike Schley joins the show to discuss art, mapping and worldbuilding in RPGs. He discusses his new Schleyscapes Kickstarter and his setting of Fernweh.</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>1:06:38</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1498515421845-73SJZDPGGOMQBF5WZADH/GMJ-iTunes-cover.jpg?format=1500w"/><enclosure type="audio/mpeg" url="http://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5a9ca2aee2c48369e05a2694/1520214778625/GMJ162.mp3/original/GMJ162.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="http://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5a9ca2aee2c48369e05a2694/1520214778625/GMJ162.mp3/original/GMJ162.mp3"/><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>GMJ 161: DMG Chapter 1: Factions &amp; Organizations</title><pubDate>Tue, 27 Jun 2017 08:00:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/161</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:59456636e110ebecae36effe</guid><description><![CDATA[Factions and organizations are a great way to add richness to your world and increase your players' engagement and investment with your setting. Lex discusses how to create organizations, and he illustrates the process with his Honorable Guild of Adventurers Explorers and Scholars and the mystery cults of the gods of Primordia.]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>Lex discusses how to create organizations, and he illustrates the process with his Honorable Guild of Adventurers Explorers and Scholars and the mystery cults of the gods of Primordia.</itunes:subtitle><itunes:summary>Factions and organizations are a great way to add richness to your world and increase your players' engagement and investment with your setting. Lex discusses how to create organizations, and he illustrates the process with his Honorable Guild of Adventurers Explorers and Scholars and the mystery cults of the gods of Primordia.</itunes:summary><itunes:explicit>false</itunes:explicit><itunes:duration>1:12:33</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1497721593420-I4155DS0MKSJ5MVPAFYC/GMJ-iTunes-cover.jpg?format=1500w"/><itunes:title>GMJ 161: DMG Chapter 1: Factions &amp; Organizations</itunes:title><enclosure type="audio/mpeg" url="http://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5a9ee9d641920292adc63ab9/1520364064617/GMJ161.mp3/original/GMJ161.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="http://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5a9ee9d641920292adc63ab9/1520364064617/GMJ161.mp3/original/GMJ161.mp3"><media:title type="plain">GMJ 161: DMG Chapter 1: Factions &amp; Organizations</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>Game Master's Journey 160: Improving a Published Adventure to Make It Your Own</title><pubDate>Tue, 20 Jun 2017 08:00:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/160</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:59449b862cba5e0fcda4d19c</guid><description><![CDATA[Even the best published adventure can be improved by tailoring it to your players and their PCs. Lex discusses some issues with The Hidden Shrine of Tamoachan, and he details some of the changes he's made to the adventure to address these problems. Hopefully this example will help you put your own spin on the next published adventure you run, leading to an even more enjoyable experience for both you and your players.]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>Lex discusses some issues with The Hidden Shrine of Tamoachan and details some of the changes he's made to the adventure to address these problems. Hopefully this example will help you put your own spin on the next published adventure you run.</itunes:subtitle><itunes:summary>Even the best published adventure can be improved by tailoring it to your players and their PCs. Lex discusses some issues with The Hidden Shrine of Tamoachan, and he details some of the changes he's made to the adventure to address these problems. Hopefully this example will help you put your own spin on the next published adventure you run, leading to an even more enjoyable experience for both you and your players.</itunes:summary><itunes:explicit>false</itunes:explicit><itunes:duration>50:41</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1497668524062-2JGPFRX32Q79LKPHOUIG/GMJ-iTunes-cover.jpg?format=1500w"/><enclosure type="audio/mpeg" url="http://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5a9eeba6e2c483767c8b4f03/1520364515430/GMJ160.mp3/original/GMJ160.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="http://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5a9eeba6e2c483767c8b4f03/1520364515430/GMJ160.mp3/original/GMJ160.mp3"/><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>Game Master's Journey 159: Mass Combat, Absent Players &amp; Real-World vs. In-Game Religions</title><pubDate>Thu, 15 Jun 2017 08:00:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/159</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:593a08a21b631b01f68511e4</guid><description><![CDATA[In this special, Patron-sponsored bonus episode, Lex discusses whether or not we need mass combat rules in our tabletop RPGs. He also presents a listener-GM's fantastic strategy on how to turn player absence into an opportunity for the rest of the group. Finally he gives some thoughts on keeping real-world religious conflicts from ruining the game for everyone.]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>Lex discusses whether we need mass combat rules in our tabletop RPGs. He presents a listener-GM's fantastic strategy on how to turn player absence into an opportunity for the rest of the group. Finally, he gives some thoughts on avoiding real-world religious conflicts in your game.</itunes:subtitle><itunes:summary>In this special, Patron-sponsored bonus episode, Lex discusses whether or not we need mass combat rules in our tabletop RPGs. He also presents a listener-GM's fantastic strategy on how to turn player absence into an opportunity for the rest of the group. Finally he gives some thoughts on keeping real-world religious conflicts from ruining the game for everyone.</itunes:summary><itunes:explicit>false</itunes:explicit><itunes:duration>1:11:54</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1496975624042-OJH5N1XNUYQSV44A5P2A/GMJ-iTunes-cover.jpg?format=1500w"/><enclosure type="audio/mpeg" url="http://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5a9eec0f9140b771e6f6710d/1520364642292/GMJ159.mp3/original/GMJ159.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="http://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5a9eec0f9140b771e6f6710d/1520364642292/GMJ159.mp3/original/GMJ159.mp3"/><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>GMJ 158: DMG Chapter 1: Creating Settlements for Your Campaigns</title><pubDate>Mon, 12 Jun 2017 08:00:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/158</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:592de4a3e58c62ad480c29d4</guid><description><![CDATA[Lex continues his series on the Dungeon Master’s Guide with a discussion of creating settlements for your campaign.]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>Lex continues his series on the Dungeon Master’s Guide with a discussion of creating settlements for your campaign.</itunes:subtitle><itunes:summary>Lex continues his series on the Dungeon Master’s Guide with a discussion of creating settlements for your campaign.</itunes:summary><itunes:explicit>false</itunes:explicit><itunes:duration>1:27:32</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1496180031692-I6Y0TGO1RXT52F2MW9ZJ/GMJ-iTunes-cover.jpg?format=1500w"/><itunes:title>GMJ 158: DMG Chapter 1: Creating Settlements for Your Campaigns</itunes:title><enclosure type="audio/mpeg" url="http://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5a9eed0053450a57bf5d907f/1520364889992/GMJ158.mp3/original/GMJ158.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="http://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5a9eed0053450a57bf5d907f/1520364889992/GMJ158.mp3/original/GMJ158.mp3"><media:title type="plain">GMJ 158: DMG Chapter 1: Creating Settlements for Your Campaigns</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>Game Master's Journey 157: Designing The Trickster's Labyrinth</title><pubDate>Tue, 06 Jun 2017 08:00:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/157</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:592716f9db29d6558c3eb566</guid><description><![CDATA[Lex discusses designing The Trickster’s Labyrinth, his first published D&D adventure. He also talks about some of his experiences thus far running The Hidden Shrine of Tamoachan.]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>Lex discusses designing The Trickster’s Labyrinth, his first published D&amp;D adventure. He also talks about some of his experiences thus far running The Hidden Shrine of Tamoachan.</itunes:subtitle><itunes:summary>Lex discusses designing The Trickster’s Labyrinth, his first published D&amp;D adventure. He also talks about some of his experiences thus far running The Hidden Shrine of Tamoachan.</itunes:summary><itunes:explicit>false</itunes:explicit><itunes:duration>1:25:12</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1495734062889-GBQCCM7APXII0HS1TCNC/GMJ-iTunes-cover.jpg?format=1500w"/><enclosure type="audio/mpeg" url="http://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5a9eedff0852293780fc6173/1520365154066/GMJ157.mp3/original/GMJ157.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="http://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5a9eedff0852293780fc6173/1520365154066/GMJ157.mp3/original/GMJ157.mp3"/><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>GMJ 156: DMG Chapter 1: Mapping Your Campaign</title><pubDate>Mon, 29 May 2017 01:43:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/156</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:5925cb5ae3df2813a1f166ca</guid><description><![CDATA[Lex continues his exploration of the DMG with a discussion of creating maps for your campaign and world. He discusses the bottom-up and top-down approaches to mapping, giving some pros and cons of each. He also considers what to do if you don't have any skills with mapping and provides some campaign map resources to help you with your campaign and world.]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>Lex continues exploring the DMG with a discussion of creating maps for your campaign and world. He discusses the bottom-up and top-down approaches to mapping, giving some pros and cons of each. He also considers what to do if you don't have any skills with mapping and provides some resources.</itunes:subtitle><itunes:summary>Lex continues his exploration of the DMG with a discussion of creating maps for your campaign and world. He discusses the bottom-up and top-down approaches to mapping, giving some pros and cons of each. He also considers what to do if you don't have any skills with mapping and provides some campaign map resources to help you with your campaign and world.</itunes:summary><itunes:explicit>false</itunes:explicit><itunes:duration>1:07:00</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1495649346655-KCVGIH4CDH50AE9NQTCV/GMJ-iTunes-cover.jpg?format=1500w"/><itunes:title>GMJ 156: DMG Chapter 1: Mapping Your Campaign</itunes:title><enclosure type="audio/mpeg" url="http://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5a9eee9853450a57bf5e0f98/1520365275794/GMJ156.mp3/original/GMJ156.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="http://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5a9eee9853450a57bf5e0f98/1520365275794/GMJ156.mp3/original/GMJ156.mp3"><media:title type="plain">GMJ 156: DMG Chapter 1: Mapping Your Campaign</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>GMJ 155: DMG Chapter 1: Developing Gods &amp; Pantheons for Your World</title><pubDate>Tue, 23 May 2017 08:00:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/155</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:591f36538419c24175708d90</guid><description><![CDATA[Lex discusses developing gods and a pantheon for his homebrew world of Primordia. Lex first attempted to base Primordia's gods on the domains in D&D, but finally realized it wasn’t working. Lex shares what he's learned from this and what he thinks is a better approach to creating gods and pantheons for your homebrew world.]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>Lex first attempted to base Primordia's gods on the domains in D&amp;D, but finally realized it wasn’t working. Lex shares what he's learned from this and what he thinks is a better approach to creating gods and pantheons for your homebrew world.</itunes:subtitle><itunes:summary>Lex discusses developing gods and a pantheon for his homebrew world of Primordia. Lex first attempted to base Primordia's gods on the domains in D&amp;D, but finally realized it wasn’t working. Lex shares what he's learned from this and what he thinks is a better approach to creating gods and pantheons for your homebrew world.</itunes:summary><itunes:explicit>false</itunes:explicit><itunes:duration>1:36:51</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1495217772854-PIF9IWENWCSW2RJ2713B/GMJ-iTunes-cover.jpg?format=1500w"/><itunes:title>GMJ 155: DMG Chapter 1: Developing Gods &amp; Pantheons for Your World</itunes:title><enclosure type="audio/mpeg" url="http://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5a9ef0ef71c10b36d4fca354/1520365909756/GMJ155.mp3/original/GMJ155.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="http://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5a9ef0ef71c10b36d4fca354/1520365909756/GMJ155.mp3/original/GMJ155.mp3"><media:title type="plain">GMJ 155: DMG Chapter 1: Developing Gods &amp; Pantheons for Your World</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>GMJ 154: DMG Chapter 1: Gods of Your World</title><pubDate>Tue, 16 May 2017 08:00:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/154</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:591643e7725e2544914b32e3</guid><description><![CDATA[Lex continues his exploration of the DMG with a discussion of gods and deities in your world. Lex explores different types of pantheons and religious systems, and provides examples from his own homebrew world of Primordia.]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>Lex continues his exploration of the DMG with a discussion of gods and deities in your world. Lex explores different types of pantheons and religious systems, and provides examples from his own homebrew world of Primordia.</itunes:subtitle><itunes:summary>Lex continues his exploration of the DMG with a discussion of gods and deities in your world. Lex explores different types of pantheons and religious systems, and provides examples from his own homebrew world of Primordia.</itunes:summary><itunes:explicit>false</itunes:explicit><itunes:duration>1:09:17</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1494631435229-KPFGW06YN806JMG6N4CX/GMJ-iTunes-cover.jpg?format=1500w"/><itunes:title>GMJ 154: DMG Chapter 1: Gods of Your World</itunes:title><enclosure type="audio/mpeg" url="http://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5a9ef35f53450a57bf5fa145/1520366509697/GMJ154.mp3/original/GMJ154.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="http://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5a9ef35f53450a57bf5fa145/1520366509697/GMJ154.mp3/original/GMJ154.mp3"><media:title type="plain">GMJ 154: DMG Chapter 1: Gods of Your World</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>Game Master's Journey 153: Tales from the Yawning Portal Review</title><pubDate>Tue, 09 May 2017 08:00:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/153</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:590f775b5016e187a514065c</guid><description><![CDATA[Today Lex discusses Tales from the Yawning Portal, an adventure supplement for Dungeons & Dragons. Lex gives a full review of the book overall and each of the seven included adventures.]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>Today Lex discusses Tales from the Yawning Portal, an adventure supplement for Dungeons &amp; Dragons. Lex gives a full review of the book overall and each of the seven included adventures.</itunes:subtitle><itunes:summary>Today Lex discusses Tales from the Yawning Portal, an adventure supplement for Dungeons &amp; Dragons. Lex gives a full review of the book overall and each of the seven included adventures.</itunes:summary><itunes:explicit>false</itunes:explicit><itunes:duration>1:48:00</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1494185883399-84ZK4QTVUQEY6L3ETUIG/GMJ-iTunes-cover.jpg?format=1500w"/><enclosure type="audio/mpeg" url="http://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5a9efa3c9140b771e6fafa4b/1520368295151/GMJ153.mp3/original/GMJ153.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="http://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5a9efa3c9140b771e6fafa4b/1520368295151/GMJ153.mp3/original/GMJ153.mp3"/><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>GMJ 152: DMG Chapter 1: A World of Your Own</title><pubDate>Wed, 03 May 2017 08:00:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/152</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:59097543ebbd1a1944250cac</guid><description><![CDATA[Lex begins a discussion of the first chapter of the Dungeon Master's Guide with an exploration of the core assumptions of the published D&D settings and how you can alter them to create a world that’s truly unique. Lex accompanies this with an introduction to his own homebrew D&D world of Primordia and how he's approached these core assumptions. Finally, Lex talks a bit about his continuing journey in designing the god, pantheons, portfolios and domains of Primordia.]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>Lex begins a discussion of the first chapter of the Dungeon Master's Guide with an exploration of the core assumptions of the published D&amp;D settings and how you can alter them to create a world that’s truly unique. Lex accompanies this with an introduction to his own homebrew D&amp;D world of Primordia.</itunes:subtitle><itunes:summary>Lex begins a discussion of the first chapter of the Dungeon Master's Guide with an exploration of the core assumptions of the published D&amp;D settings and how you can alter them to create a world that’s truly unique. Lex accompanies this with an introduction to his own homebrew D&amp;D world of Primordia and how he's approached these core assumptions. Finally, Lex talks a bit about his continuing journey in designing the god, pantheons, portfolios and domains of Primordia.</itunes:summary><itunes:explicit>false</itunes:explicit><itunes:duration>1:24:38</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1493792303399-SLRPYXQ9IB3EDJ73VEPX/GMJ-iTunes-cover.jpg?format=1500w"/><itunes:title>GMJ 152: DMG Chapter 1: A World of Your Own</itunes:title><enclosure type="audio/mpeg" url="http://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/590976f6d2b85799bccbf9db/1493792706811/GMJ152.mp3/original/GMJ152.mp3?download=true"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="http://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/590976f6d2b85799bccbf9db/1493792706811/GMJ152.mp3/original/GMJ152.mp3?download=true"><media:title type="plain">GMJ 152: DMG Chapter 1: A World of Your Own</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>GMJ 151: DMG Introduction: Knowing What Your Players Enjoy Most About the Game</title><pubDate>Tue, 18 Apr 2017 21:34:11 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/151</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:58f672e886e6c08cacc17b8d</guid><description><![CDATA[This week Lex begins an in-depth exploration of the Dungeon Master’s Guide. He spends some time discussing the different aspects of a roleplaying game and how you can engage players who enjoy those different aspects.]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>This week Lex begins an in-depth exploration of the Dungeon Master’s Guide. He spends some time discussing the different aspects of a roleplaying game and how you can engage players who enjoy those different aspects.</itunes:subtitle><itunes:summary>This week Lex begins an in-depth exploration of the Dungeon Master’s Guide. He spends some time discussing the different aspects of a roleplaying game and how you can engage players who enjoy those different aspects.</itunes:summary><itunes:explicit>false</itunes:explicit><itunes:duration>55:55</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1492546320968-NFM2B3SOONCT09BYXYR5/GMJ-iTunes-cover.jpg?format=1500w"/><itunes:title>GMJ 151: DMG Introduction: Knowing What Your Players Enjoy Most About the Game</itunes:title><enclosure type="audio/mpeg" url="http://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5a9efb9d0d9297d12eba590c/1520368604318/GMJ151.mp3/original/GMJ151.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="http://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5a9efb9d0d9297d12eba590c/1520368604318/GMJ151.mp3/original/GMJ151.mp3"><media:title type="plain">GMJ 151: DMG Introduction: Knowing What Your Players Enjoy Most About the Game</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>Game Master's Journey 150: Preparing for a D&amp;D Session</title><pubDate>Mon, 10 Apr 2017 23:00:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/150</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:58ebf9f444024383be4dea76</guid><description><![CDATA[Lex discusses how he prepared for an upcoming D&D session. He explains how he took a problem encounter and used it as an opportunity to reinforce the themes of the campaign and further the goals he has for this particular session and the campaign overall.]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>Lex discusses how he prepared for an upcoming D&amp;D session. He explains how he took a problem encounter and used it as an opportunity to reinforce the themes of the campaign and further the goals he has for this particular session and the campaign overall.</itunes:subtitle><itunes:summary>Lex discusses how he prepared for an upcoming D&amp;D session. He explains how he took a problem encounter and used it as an opportunity to reinforce the themes of the campaign and further the goals he has for this particular session and the campaign overall.</itunes:summary><itunes:explicit>false</itunes:explicit><itunes:duration>2:14:48</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1491860678346-CX06MZRB9YLSTLPTZRM6/GMJ-iTunes-cover.jpg?format=1500w"/><enclosure type="audio/mpeg" url="http://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5a9efc1ce2c483767c90a559/1520368821017/GMJ150.mp3/original/GMJ150.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="http://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5a9efc1ce2c483767c90a559/1520368821017/GMJ150.mp3/original/GMJ150.mp3"/><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>Game Master's Journey 149: Writers as GMs, Running Improvisational Adventures &amp; DM-PCs vs. NPCs</title><pubDate>Mon, 03 Apr 2017 22:00:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/149</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:58e2a8b517bffc2b3895e418</guid><description><![CDATA[Stephen Rhodes joins Lex to discuss the craft and art of running RPGs. They discuss the similarities & differences between writing for video games & running RPG adventures and Stephen points out yet another way that theater of the mind play is an invaluable tool in the improvisational GM’s toolbox. They also discuss the difference between a DM-PC and an NPC that travels with the party, how to know which side of that line you’re on, and how killing off a beloved NPC can be exactly what your story needs.]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>Listener-GM Stephen Rhodes joins Lex to discuss the craft and art of running RPGs. They discuss the similarities and differences between writing for video games and running RPG adventures, they have some thoughts on using improvisation more as a GM, and Stephen points out yet another way that theate</itunes:subtitle><itunes:summary>Stephen Rhodes joins Lex to discuss the craft and art of running RPGs. They discuss the similarities &amp; differences between writing for video games &amp; running RPG adventures and Stephen points out yet another way that theater of the mind play is an invaluable tool in the improvisational GM’s toolbox. They also discuss the difference between a DM-PC and an NPC that travels with the party, how to know which side of that line you’re on, and how killing off a beloved NPC can be exactly what your story needs.</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>1:01:06</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1491251965718-CF1SWWX05UGUDDYZ09N5/GMJ-iTunes-cover.jpg?format=1500w"/><enclosure type="audio/mpeg" url="http://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5aa6d9018165f5f8017ff6f0/1520884037458/GMJ149.mp3/original/GMJ149.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="http://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5aa6d9018165f5f8017ff6f0/1520884037458/GMJ149.mp3/original/GMJ149.mp3"/><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>Game Master's Journey 148: Maybe You Should Add Game Master to your Resume</title><pubDate>Mon, 27 Mar 2017 23:33:06 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/148</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:58d98820725e25a782336291</guid><description><![CDATA[Stephen Rhodes joins Lex on the show today to talk about how being a Game Master helped him get where he is today as a writer for Ubisoft Games. They also discuss writing & publishing RPG adventures, the pros & cons of class-based games, their thoughts on the ultimate RPG super-system, insights on starting a new campaign, & techniques for running RPGs for both new and veteran players.]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>Stephen Rhodes joins Lex on the show today to talk about how being a Game Master helped him get where he is today as a writer for Ubisoft Games. They also discuss writing and publishing RPG adventures, the pros and cons of class-based games, and their thoughts on the ultimate RPG super-system. Final</itunes:subtitle><itunes:summary>Stephen Rhodes joins Lex on the show today to talk about how being a Game Master helped him get where he is today as a writer for Ubisoft Games. They also discuss writing &amp; publishing RPG adventures, the pros &amp; cons of class-based games, their thoughts on the ultimate RPG super-system, insights on starting a new campaign, &amp; techniques for running RPGs for both new and veteran players.</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>1:13:22</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1490651396083-V8EK8OFO4O6S1PRH7C15/GMJ-iTunes-cover.jpg?format=1500w"/><enclosure type="audio/mpeg" url="http://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5aa6d9b653450a246c29bfa0/1520884224412/GMJ148.mp3/original/GMJ148.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="http://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5aa6d9b653450a246c29bfa0/1520884224412/GMJ148.mp3/original/GMJ148.mp3"/><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>Game Master's Journey 147: D&amp;D Beyond, Initiative Variants &amp; Balancing House Rules</title><pubDate>Wed, 22 Mar 2017 23:57:08 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/147</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:58d307c246c3c4818f86bb56</guid><description><![CDATA[Lex discusses D&D Beyond, a new online tool for players and DMs. He also discusses how cutting words interacts with initiative rolls, a few initiative variants and using potions. He gives thoughts to consider when making house rules or rules variants—there’s more to it than what makes sense logically. Finally, he gives an update on his upcoming D&D adventure, The Trickster’s Labyrinth.]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>Lex discusses D&amp;D Beyond, how cutting words interacts with initiative rolls, a few initiative variants and using potions. He gives thoughts to consider when making house rules or rules variants. Finally, he gives an update on his upcoming D&amp;D adventure, The Trickster’s Labyrinth.</itunes:subtitle><itunes:summary>Lex discusses D&amp;D Beyond, a new online tool for players and DMs. He also discusses how cutting words interacts with initiative rolls, a few initiative variants and using potions. He gives thoughts to consider when making house rules or rules variants—there’s more to it than what makes sense logically. Finally, he gives an update on his upcoming D&amp;D adventure, The Trickster’s Labyrinth.</itunes:summary><itunes:explicit>false</itunes:explicit><itunes:duration>1:30:57</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1490225354203-Y6RYOJWCJFEF25B67RD4/GMJ-iTunes-cover.jpg?format=1500w"/><enclosure type="audio/mpeg" url="http://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5aa6df98e2c483eda4425785/1520885761138/GMJ147.mp3/original/GMJ147.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="http://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5aa6df98e2c483eda4425785/1520885761138/GMJ147.mp3/original/GMJ147.mp3"/><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>GMJ 146: PHB Chapter 10 &amp; Appendices: Spellcasting, Conditions &amp; Exhaustion in D&amp;D 5th Edition</title><pubDate>Tue, 14 Mar 2017 20:24:17 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/146</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:58c84baa17bffcf6ba27450b</guid><description><![CDATA[This week Lex concludes his in-depth discussion of the D&D Player's Handbook with an exploration of the spellcasting, conditions and exhaustion rules.]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>This week Lex concludes his in-depth discussion of the D&amp;D Player's Handbook with an exploration of the spellcasting, conditions and exhaustion rules.</itunes:subtitle><itunes:summary>This week Lex concludes his in-depth discussion of the D&amp;D Player's Handbook with an exploration of the spellcasting, conditions and exhaustion rules.</itunes:summary><itunes:explicit>false</itunes:explicit><itunes:duration>2:14:30</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1489521969851-U1AR35GHQ2ZQTCRW473J/GMJ-iTunes-cover.jpg?format=1500w"/><itunes:title>GMJ 146: PHB Chapter 10 &amp; Appendices: Spellcasting, Conditions &amp; Exhaustion in D&amp;D 5th Edition</itunes:title><enclosure type="audio/mpeg" url="http://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5aa6e45753450a70728e9730/1520887015002/GMJ146.mp3/original/GMJ146.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="http://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5aa6e45753450a70728e9730/1520887015002/GMJ146.mp3/original/GMJ146.mp3"><media:title type="plain">GMJ 146: PHB Chapter 10 &amp; Appendices: Spellcasting, Conditions &amp; Exhaustion in D&amp;D 5th Edition</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>GMJ 145: PHB Chapter 9: D&amp;D Combat Rules</title><pubDate>Mon, 06 Mar 2017 09:00:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/145</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:58ba7cf0f5e23191657fcfd3</guid><description><![CDATA[Lex launches into an in-depth discussion of the combat rules of D&D. If you have any questions about the rules, or you'd just like a refresher, this is the episode for you.]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>Lex launches into an in-depth discussion of the combat rules of D&amp;D. If you have any questions about the rules, or you'd just like a refresher, this is the episode for you.</itunes:subtitle><itunes:summary>Lex launches into an in-depth discussion of the combat rules of D&amp;D. If you have any questions about the rules, or you'd just like a refresher, this is the episode for you.</itunes:summary><itunes:explicit>false</itunes:explicit><itunes:duration>2:16:21</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1488617177269-5U6X7401R3WB7ES6OKZ5/GMJ-iTunes-cover.jpg?format=1500w"/><itunes:title>GMJ 145: PHB Chapter 9: D&amp;D Combat Rules</itunes:title><enclosure type="audio/mpeg" url="http://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5aa6e535f9619ae6b50f5bee/1520887233087/GMJ145.mp3/original/GMJ145.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="http://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5aa6e535f9619ae6b50f5bee/1520887233087/GMJ145.mp3/original/GMJ145.mp3"><media:title type="plain">GMJ 145: PHB Chapter 9: D&amp;D Combat Rules</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>Game Master's Journey 144: Teaching New Players &amp; Tips for New GMs</title><pubDate>Mon, 27 Feb 2017 06:26:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/144</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:58adefc4f5e2318df30caeb8</guid><description><![CDATA[Today I continue my series on the Roles of the GM. In this episode we discuss the GM as a teacher. As GMs we often find ourselves teaching players a new game, or even teaching players who’ve never played an RPG before.  I give you strategies to set yourself up for success and ensure your players come back for more. I also give some tips specific to teaching 5th edition D&D to new players, and finally I give some tips for new GMs preparing to run D&D for the first time. ]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>As GMs we often find ourselves teaching players a new game.  I give you strategies to set yourself up for success and ensure your players come back for more. I also give tips specific to teaching 5th edition D&amp;D to new players, and some tips for new GMs preparing to run D&amp;D for the first time.</itunes:subtitle><itunes:summary>Today I continue my series on the Roles of the GM. In this episode we discuss the GM as a teacher. As GMs we often find ourselves teaching players a new game, or even teaching players who’ve never played an RPG before.  I give you strategies to set yourself up for success and ensure your players come back for more. I also give some tips specific to teaching 5th edition D&amp;D to new players, and finally I give some tips for new GMs preparing to run D&amp;D for the first time. </itunes:summary><itunes:explicit>false</itunes:explicit><itunes:duration>1:26:13</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1487794123130-D41E6YI0VO59W0L164CM/GMJ-iTunes-cover.jpg?format=1500w"/><enclosure type="audio/mpeg" url="http://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5aa6e60b9140b70f04f7307a/1520887392371/GMJ144.mp3/original/GMJ144.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="http://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5aa6e60b9140b70f04f7307a/1520887392371/GMJ144.mp3/original/GMJ144.mp3"/><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>GMJ 143: PHB Chapter 8: Food &amp; Water, Descriptive &amp; Interactive Roleplaying, Resting &amp; Downtime</title><pubDate>Tue, 21 Feb 2017 02:30:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/143</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:5888f509bebafbea448f2f01</guid><description><![CDATA[I continue my discussion of chapter 8 of the PHB. We’ll talk about food & water, & interacting with objects. We’ll also discuss social interaction and the difference between descriptive and active roleplaying. I have some thoughts on how you can encourage more immersive active roleplaying from your players. Finally, we’ll go over resting and downtime activities.]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>I continue my discussion of chapter 8 of the PHB. We’ll talk about food &amp; water, &amp; interacting with objects. We’ll also discuss social interaction and the difference between descriptive and active roleplaying. Finally, we’ll go over resting and downtime activities.</itunes:subtitle><itunes:summary>I continue my discussion of chapter 8 of the PHB. We’ll talk about food &amp; water, &amp; interacting with objects. We’ll also discuss social interaction and the difference between descriptive and active roleplaying. I have some thoughts on how you can encourage more immersive active roleplaying from your players. Finally, we’ll go over resting and downtime activities.</itunes:summary><itunes:explicit>false</itunes:explicit><itunes:duration>52:38</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1485384401598-C8NYE2LJ6PQS8M369CKP/GMJ-iTunes-cover.jpg?format=1500w"/><itunes:title>GMJ 143: PHB Chapter 8: Food &amp; Water, Descriptive &amp; Interactive Roleplaying, Resting &amp; Downtime</itunes:title><enclosure url="http://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5aa6e6a88165f546abc1aacc/1520887523523/GMJ143.mp3/original/GMJ143.mp3"/><media:content isDefault="true" medium="audio" url="http://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5aa6e6a88165f546abc1aacc/1520887523523/GMJ143.mp3/original/GMJ143.mp3"><media:title type="plain">GMJ 143: PHB Chapter 8: Food &amp; Water, Descriptive &amp; Interactive Roleplaying, Resting &amp; Downtime</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>GMJ 142: PHB Chapter 8: Travel, Movement, Falling, Suffocation, Vision &amp; Light</title><pubDate>Tue, 14 Feb 2017 09:00:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/142</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:5888ef0629687fe9465ed699</guid><description><![CDATA[I begin discussing chapter 8 of the Player’s Handbook, Adventuring, which includes travel pace, special types of movement, activities while traveling, falling, suffocating, vision and light.]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>I begin discussing chapter 8 of the Player’s Handbook, Adventuring, which includes travel pace, special types of movement, activities while traveling, falling, suffocating, vision and light.</itunes:subtitle><itunes:summary>I begin discussing chapter 8 of the Player’s Handbook, Adventuring, which includes travel pace, special types of movement, activities while traveling, falling, suffocating, vision and light.</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>1:01:29</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1485384444459-B3T7OYJ7HYCQEH24PBH8/GMJ-iTunes-cover.jpg?format=1500w"/><itunes:title>GMJ 142: PHB Chapter 8: Travel, Movement, Falling, Suffocation, Vision &amp; Light</itunes:title><enclosure type="audio/mpeg" url="http://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5aa6e79af9619ae6b51009a4/1520887775693/GMJ142.mp3/original/GMJ142.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="http://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5aa6e79af9619ae6b51009a4/1520887775693/GMJ142.mp3/original/GMJ142.mp3"><media:title type="plain">GMJ 142: PHB Chapter 8: Travel, Movement, Falling, Suffocation, Vision &amp; Light</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>Game Master's Journey 141: D&amp;D Product Replacement &amp; How RPGs are Good for Us</title><pubDate>Tue, 07 Feb 2017 09:00:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/141</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:588545bbd2b857134e4216c9</guid><description><![CDATA[Today I’ll discuss an excellent Ted talk I saw about how playing RPGs like D&D is good for us. Before that, I’ll discuss Wizards of the Coast’s product replacement policy for D&D fifth edition. Their website is misleading, and the process is much easier than you may have been led to believe.]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>Today I’ll discuss an excellent Ted talk I saw about how playing RPGs like D&amp;D is good for us. Before that, I’ll discuss Wizards of the Coast’s product replacement policy for D&amp;D fifth edition. Their website is misleading, and the process is much easier than you may have been led to believe.</itunes:subtitle><itunes:summary>Today I’ll discuss an excellent Ted talk I saw about how playing RPGs like D&amp;D is good for us. Before that, I’ll discuss Wizards of the Coast’s product replacement policy for D&amp;D fifth edition. Their website is misleading, and the process is much easier than you may have been led to believe.</itunes:summary><itunes:explicit>false</itunes:explicit><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1485384464186-8ZK2CO47GNNR98TIEQSN/GMJ-iTunes-cover.jpg?format=1500w"/><enclosure type="audio/mpeg" url="http://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5aa6e82571c10b2fd657cc1c/1520887888733/GMJ141.mp3/original/GMJ141.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="http://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5aa6e82571c10b2fd657cc1c/1520887888733/GMJ141.mp3/original/GMJ141.mp3"/><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>GMJ 140: PHB Chapter 7: D&amp;D Ability Scores &amp; When to Call for a Check</title><pubDate>Tue, 31 Jan 2017 06:45:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/140</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:587864bbd1758e4de98ad4b1</guid><description><![CDATA[I dig into chapter 7 of the Player’s Handbook and discuss ability checks. I tell you how you can determine which ability and skill to use for a check and how to assign the DC for a check. I also touch on helping, group checks, encumbrance, and hiding in combat. Finally, I provide some insight on how to know when to ask for a roll, and when not to.]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>I discuss ability checks and how you can determine which ability and skill to use for a check and how to assign the DC for a check. I also touch on helping, group checks, encumbrance, and hiding in combat. Finally, I provide some insight on how to know when to ask for a roll, and when not to.</itunes:subtitle><itunes:summary>I dig into chapter 7 of the Player’s Handbook and discuss ability checks. I tell you how you can determine which ability and skill to use for a check and how to assign the DC for a check. I also touch on helping, group checks, encumbrance, and hiding in combat. Finally, I provide some insight on how to know when to ask for a roll, and when not to.</itunes:summary><itunes:explicit>false</itunes:explicit><itunes:duration>1:16:10</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1485384485078-VCYXSE9GB0K7PEW4XAR4/GMJ-iTunes-cover.jpg?format=1500w"/><itunes:title>GMJ 140: PHB Chapter 7: D&amp;D Ability Scores &amp; When to Call for a Check</itunes:title><enclosure type="audio/mpeg" url="http://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5aa6e8b771c10b2fd657f3e0/1520888080807/GMJ140.mp3/original/GMJ140.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="http://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5aa6e8b771c10b2fd657f3e0/1520888080807/GMJ140.mp3/original/GMJ140.mp3"><media:title type="plain">GMJ 140: PHB Chapter 7: D&amp;D Ability Scores &amp; When to Call for a Check</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>GMJ 139: PHB Chapter 6: Multiclassing &amp; Feats in D&amp;D</title><pubDate>Tue, 24 Jan 2017 09:00:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/139</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:5876e0441e5b6c7bb74c9470</guid><description><![CDATA[Today I discuss multiclassing & feats in D&D fifth edition. These are two optional rules that you can use (or not use) to tailor your game to get exactly the experience you’re looking for.]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>Today I discuss multiclassing &amp; feats in D&amp;D fifth edition. These are two optional rules that you can use (or not use) to tailor your game to get exactly the experience you’re looking for.</itunes:subtitle><itunes:summary>Today I discuss multiclassing &amp; feats in D&amp;D fifth edition. These are two optional rules that you can use (or not use) to tailor your game to get exactly the experience you’re looking for.</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>1:00:50</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1485384508569-U4YQ0UYEKIPZJLMLTNP2/GMJ-iTunes-cover.jpg?format=1500w"/><itunes:title>GMJ 139: PHB Chapter 6: Multiclassing &amp; Feats in D&amp;D</itunes:title><enclosure type="audio/mpeg" url="https://static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5aa6e9358165f546abc25646/1520888186329/GMJ139.mp3/original/GMJ139.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="https://static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5aa6e9358165f546abc25646/1520888186329/GMJ139.mp3/original/GMJ139.mp3"><media:title type="plain">GMJ 139: PHB Chapter 6: Multiclassing &amp; Feats in D&amp;D</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>GMJ 138: PHB Chapter 5: Using Tables, Variant Rules, Equipment &amp; Living Expenses</title><pubDate>Tue, 17 Jan 2017 09:00:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/138</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:586c5c61d2b85773858ec293</guid><description><![CDATA[I discuss chapter 5 of the PHB—Equipment. You might be surprised how many gems are in this chapter, including some decisions you can make about how to customize your game. Before that, I have another update to episode 136's discussion of the alternate encounter rules in the Unearthed Arcana.]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>I discuss chapter 5 of the PHB—Equipment. You might be surprised how many gems are in this chapter, including some decisions you can make about how to customize your game. Before that, I have another update to episode 136's discussion of the alternate encounter rules in the Unearthed Arcana.</itunes:subtitle><itunes:summary>I discuss chapter 5 of the PHB—Equipment. You might be surprised how many gems are in this chapter, including some decisions you can make about how to customize your game. Before that, I have another update to episode 136's discussion of the alternate encounter rules in the Unearthed Arcana.</itunes:summary><itunes:explicit>false</itunes:explicit><itunes:duration>1:29:48</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1485384537336-JT73CQZWBBSNJ1BV3NPO/GMJ-iTunes-cover.jpg?format=1500w"/><itunes:title>GMJ 138: PHB Chapter 5: Using Tables, Variant Rules, Equipment &amp; Living Expenses</itunes:title><enclosure type="audio/mpeg" url="http://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5aa6e99371c10b2fd6582d2c/1520888311819/GMJ138.mp3/original/GMJ138.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="http://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5aa6e99371c10b2fd6582d2c/1520888311819/GMJ138.mp3/original/GMJ138.mp3"><media:title type="plain">GMJ 138: PHB Chapter 5: Using Tables, Variant Rules, Equipment &amp; Living Expenses</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>GMJ 137: The GM as Rules Arbiter and PHB Introduction &amp; Chapter 1: Using the Random Height &amp; Weight Table</title><pubDate>Tue, 10 Jan 2017 09:00:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/137</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:5869d6ec9de4bbfbbf7c1746</guid><description><![CDATA[As game masters we wear many hats, and there are a lot of skillsets involved. Today I discuss the GM as rules arbiter. When it comes to the rules of an RPG, the buck stops at the GM. Most RPGs have a rule zero which gives the GM ultimate authority when it comes to the rules, not the books or developers of the game. Second, I will begin a series of segments in which I will dig into the PHB and DMG. If you’ve been asking for episodes on how to play and/or run RPGs, this is for you! Hopefully I’ll tease out some gems from these books you didn’t even know were there.]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>As game masters we wear many hats, and there are a lot of skillsets involved. Today I discuss the GM as rules arbiter. Second, I will begin a series of segments in which I will dig into the PHB and DMG. If you’ve been asking for episodes on how to play and/or run RPGs, this is for you!</itunes:subtitle><itunes:summary>As game masters we wear many hats, and there are a lot of skillsets involved. Today I discuss the GM as rules arbiter. When it comes to the rules of an RPG, the buck stops at the GM. Most RPGs have a rule zero which gives the GM ultimate authority when it comes to the rules, not the books or developers of the game. Second, I will begin a series of segments in which I will dig into the PHB and DMG. If you’ve been asking for episodes on how to play and/or run RPGs, this is for you! Hopefully I’ll tease out some gems from these books you didn’t even know were there.</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>1:16:40</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1485384564982-N27C9AM81PNCAAQ1OWTG/GMJ-iTunes-cover.jpg?format=1500w"/><itunes:title>GMJ 137: The GM as Rules Arbiter and PHB Introduction &amp; Chapter 1: Using the Random Height &amp; Weight Table</itunes:title><enclosure type="audio/mpeg" url="http://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5aa6ea138165f546abc29c2c/1520888426229/GMJ137.mp3/original/GMJ137.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="http://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5aa6ea138165f546abc29c2c/1520888426229/GMJ137.mp3/original/GMJ137.mp3"><media:title type="plain">GMJ 137: The GM as Rules Arbiter and PHB Introduction &amp; Chapter 1: Using the Random Height &amp; Weight Table</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>Game Master's Journey 136: Building D&amp;D Encounters using the Unearthed Arcana</title><pubDate>Fri, 30 Dec 2016 04:02:38 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/136</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:5865c315579fb393bb60d774</guid><description><![CDATA[Today I’ll discuss an alternative method for building encounters for D&D that Wizards has provided in the Unearthed Arcana. After some playtesting, I’ve found this method to be easier and work better than the method presented in the DMG. It’s also not nearly as confusing or involved as it may seem. I also discuss the dangers of getting too used to adjusting encounters on the fly instead of designing them correctly to begin with. Finally, I give some pointers on creating a legendary version of a non-legendary monster to throw at your PCs.]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>Today I’ll discuss an alternative method for building encounters for D&amp;D that Wizards has provided in the Unearthed Arcana. After some playtesting, I’ve found this method to be easier and work better than the method presented in the DMG. It’s also not nearly as confusing or involved as it may seem. </itunes:subtitle><itunes:summary>Today I’ll discuss an alternative method for building encounters for D&amp;D that Wizards has provided in the Unearthed Arcana. After some playtesting, I’ve found this method to be easier and work better than the method presented in the DMG. It’s also not nearly as confusing or involved as it may seem. I also discuss the dangers of getting too used to adjusting encounters on the fly instead of designing them correctly to begin with. Finally, I give some pointers on creating a legendary version of a non-legendary monster to throw at your PCs.</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>1:09:32</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1485384599593-T9L56ZCEEEHAERBHYPAS/GameMastersJourneyS4iTunesCover.jpg?format=1500w"/><enclosure type="audio/mpeg" url="http://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5aa6eab08165f546abc2cb7c/1520888578298/GMJ136.mp3/original/GMJ136.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="http://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5aa6eab08165f546abc2cb7c/1520888578298/GMJ136.mp3/original/GMJ136.mp3"/><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>Game Master's Journey 135: Volo's Guide to Monsters</title><pubDate>Sun, 25 Dec 2016 04:22:20 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/135</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:585f46c9d482e9c87e7269af</guid><description><![CDATA[Today I give a complete review of Volo's Guide to Monsters, the latest supplement for Dungeons & Dragons fifth edition.]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>Today I give a complete review of Volo's Guide to Monsters, the latest supplement for Dungeons &amp; Dragons fifth edition.</itunes:subtitle><itunes:summary>Today I give a complete review of Volo's Guide to Monsters, the latest supplement for Dungeons &amp; Dragons fifth edition.</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>43:17</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1485384618828-L4XICRYIF6CDQ7W4SNOP/GameMastersJourneyS4iTunesCover.jpg?format=1500w"/><enclosure type="audio/mpeg" url="http://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5aa6eb360d92976ccb7efe8c/1520888680509/GMJ135.mp3/original/GMJ135.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="http://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5aa6eb360d92976ccb7efe8c/1520888680509/GMJ135.mp3/original/GMJ135.mp3"/><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>Game Master's Journey 134: Bringing NPCs to Life &amp; House Rules</title><pubDate>Wed, 14 Dec 2016 03:08:48 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/134</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:58507e40d482e9ca234a9765</guid><description><![CDATA[In this episode I’ll discuss a trick I use to help me bring my NPCs to life or even create an NPC on the fly during play. I’ll also share with you a house rule I’ve been deliberating for D&D. It’s turned out to be a great example of some of the perils of making house rules.]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>In this episode I’ll discuss a trick I use to help me bring my NPCs to life or even create an NPC on the fly during play. I’ll also share with you a house rule I’ve been deliberating for D&amp;D. It’s turned out to be a great example of some of the perils of making house rules.</itunes:subtitle><itunes:summary>In this episode I’ll discuss a trick I use to help me bring my NPCs to life or even create an NPC on the fly during play. I’ll also share with you a house rule I’ve been deliberating for D&amp;D. It’s turned out to be a great example of some of the perils of making house rules.</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>1:15:06</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1485384653050-2TU0QQJNT5U2M0ZGAK56/GameMastersJourneyS4iTunesCover.jpg?format=1500w"/><enclosure type="audio/mpeg" url="http://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5aa6ebfd652deada0244a353/1520888919965/GMJ134.mp3/original/GMJ134.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="http://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5aa6ebfd652deada0244a353/1520888919965/GMJ134.mp3/original/GMJ134.mp3"/><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>Game Master's Journey 133: Bringing Strongholds &amp; Followers from 1st Edition to 5th</title><pubDate>Thu, 08 Dec 2016 00:31:53 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/133</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:5848a5d52994cac5dc63cab1</guid><description><![CDATA[<p>This week I discuss Limitless Adventure's 5th edition products and Kickstarter. I also discuss strongholds and followers from Advanced Dungeons &amp; Dragons 1st Edition and share some of my thoughts on how I will bring these rules into 5th edition for use in my homebrew world, Primordia.</p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>This week I discuss Limitless Adventure's 5th edition products and Kickstarter. I also discuss strongholds and followers from Advanced Dungeons &amp; Dragons 1st Edition and share some of my thoughts on how I will bring these rules into 5th edition for use in my homebrew world, Primordia.</itunes:subtitle><itunes:summary>This week I discuss Limitless Adventure's 5th edition products and Kickstarter. I also discuss strongholds and followers from Advanced Dungeons &amp; Dragons 1st Edition and share some of my thoughts on how I will bring these rules into 5th edition for use in my homebrew world, Primordia.</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>1:15:53</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1485384672651-N7D0QAJRRYFFEOLKUSUC/GameMastersJourneyS4iTunesCover.jpg?format=1500w"/><itunes:season>07</itunes:season><itunes:episode>133</itunes:episode><itunes:title>GMJ 133: Bringing Strongholds &amp; Followers from 1st Edition to 5th</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5aa6ec7471c10b2fd659026e/1520889034263/GMJ133.mp3/original/GMJ133.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5aa6ec7471c10b2fd659026e/1520889034263/GMJ133.mp3/original/GMJ133.mp3"><media:title type="plain">GMJ 133: Bringing Strongholds &amp; Followers from 1st Edition to 5th</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>Game Master's Journey 132: Bringing PC Backstories into the Adventure</title><pubDate>Wed, 30 Nov 2016 02:18:51 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/132</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:583e17c4e58c627c3a76635a</guid><description><![CDATA[Today I’m discussing PC backstories and how to bring them into the story of your campaign. I’ll give advice not only for GMs, but also for players on how to better give the GM what she needs in order to bring your backstory into the main narrative. Not only will using these character hooks enrich the story of your game, but it will also increase player buy-in and engagement. I also talk a bit about the new player options for D&D being released in the new Unearthed Arcana articles and how you can, and should, make your voice heard.]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>Today I’m discussing PC backstories and how to bring them into the story of your campaign. I’ll give advice not only for GMs, but also for players on how to better give the GM what she needs in order to bring your backstory into the main narrative.</itunes:subtitle><itunes:summary>Today I’m discussing PC backstories and how to bring them into the story of your campaign. I’ll give advice not only for GMs, but also for players on how to better give the GM what she needs in order to bring your backstory into the main narrative. Not only will using these character hooks enrich the story of your game, but it will also increase player buy-in and engagement. I also talk a bit about the new player options for D&amp;D being released in the new Unearthed Arcana articles and how you can, and should, make your voice heard.</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>1:23:41</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1485384692478-9Z3D8ZUBLC3EF5BDP5VY/GameMastersJourneyS4iTunesCover.jpg?format=1500w"/><enclosure type="audio/mpeg" url="http://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5aa6ed1f53450aa7d309ea7b/1520889206330/GMJ132.mp3/original/GMJ132.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="http://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5aa6ed1f53450aa7d309ea7b/1520889206330/GMJ132.mp3/original/GMJ132.mp3"/><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>Game Master's Journey 131: Keeping the Game Going Between Sessions Part 2</title><pubDate>Tue, 22 Nov 2016 23:59:09 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/131</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:5834d6bc15d5db57b187fb60</guid><description><![CDATA[<p>Today I return to the topic of gaming between sessions. How do we keep the story going, and keep players engaged, in between our gaming sessions? I’ve got some great ideas from listeners that I’ll share with you.</p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>Today I return to the topic of gaming between sessions. How do we keep the story going, and keep players engaged, in between our gaming sessions? I’ve got some great ideas from listeners that I’ll share with you.</itunes:subtitle><itunes:summary>Today I return to the topic of gaming between sessions. How do we keep the story going, and keep players engaged, in between our gaming sessions? I’ve got some great ideas from listeners that I’ll share with you.</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>1:21:15</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1485385005175-M8PTI8B7W5NORVKDJOEQ/GameMastersJourneyS4iTunesCover.jpg?format=1500w"/><itunes:season>07</itunes:season><itunes:episode>131</itunes:episode><itunes:title>GMJ 131: Keeping the Game Going Between Sessions Part 2</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure type="audio/mpeg" url="http://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5aa6ed8ee2c4836d5c86c28e/1520889327810/GMJ131.mp3/original/GMJ131.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="http://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5aa6ed8ee2c4836d5c86c28e/1520889327810/GMJ131.mp3/original/GMJ131.mp3"><media:title type="plain">GMJ 131: Keeping the Game Going Between Sessions Part 2</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>Game Master's Journey 130: Primordia 2.0 - Improving Your World Through Revision</title><pubDate>Tue, 15 Nov 2016 01:17:46 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/130</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:582a5036414fb5702a7444da</guid><description><![CDATA[<p>Today I’ll discuss some revisions I’m considering for Primordia as I begin preparations for my first campaign in the setting. I’ll also answer a few remaining listener questions about the setting. This is a great example of how worldbuilding is a process that never truly ends. Never be afraid to make necessary revisions to your setting, even when you already have campaigns up and running.&nbsp;</p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>Today I’ll discuss some revisions I’m considering for Primordia as I begin preparations for my first campaign in the setting. I’ll also answer a few remaining listener questions about the setting. This is a great example of how worldbuilding is a process that never truly ends.</itunes:subtitle><itunes:summary>Today I’ll discuss some revisions I’m considering for Primordia as I begin preparations for my first campaign in the setting. I’ll also answer a few remaining listener questions about the setting. This is a great example of how worldbuilding is a process that never truly ends. Never be afraid to make necessary revisions to your setting, even when you already have campaigns up and running. </itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>2:03:21</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1485385033776-GMQ1XZJJ8B6KJ2IQ7RN7/GameMastersJourneyS4iTunesCover.jpg?format=1500w"/><itunes:season>07</itunes:season><itunes:episode>130</itunes:episode><itunes:title>GMJ 130: Primordia 2.0 - Improving Your World Through Revision</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure type="audio/mpeg" url="http://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5aa6ee08e2c4836d5c86e66a/1520889492058/GMJ130.mp3/original/GMJ130.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="http://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5aa6ee08e2c4836d5c86e66a/1520889492058/GMJ130.mp3/original/GMJ130.mp3"><media:title type="plain">GMJ 130: Primordia 2.0 - Improving Your World Through Revision</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>Game Master's Journey 129: Keeping the Game Going Between Sessions</title><pubDate>Tue, 08 Nov 2016 21:08:18 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/129</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:58223650893fc00a1ff3e46e</guid><description><![CDATA[<p>Shane of the Total Party Thrill podcast joins me today to discuss gaming between sessions. We explore strategies you can use as a GM to keep player engagement and interest high in between your gaming sessions.</p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>Shane of the Total Party Thrill podcast joins me today to discuss gaming between sessions. We explore strategies you can use as a GM to keep player engagement and interest high in between your gaming sessions.</itunes:subtitle><itunes:summary>Shane of the Total Party Thrill podcast joins me today to discuss gaming between sessions. We explore strategies you can use as a GM to keep player engagement and interest high in between your gaming sessions.</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>48:39</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1485385068125-TASQ6647PF6LH3K9CBJI/GameMastersJourneyS4iTunesCover.jpg?format=1500w"/><itunes:season>07</itunes:season><itunes:episode>129</itunes:episode><itunes:title>GMJ 129: Keeping the Game Going Between Sessions</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure type="audio/mpeg" url="http://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5aa6eeb0ec212d9439f72afe/1520889579923/GMJ129.mp3/original/GMJ129.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="http://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5aa6eeb0ec212d9439f72afe/1520889579923/GMJ129.mp3/original/GMJ129.mp3"><media:title type="plain">GMJ 129: Keeping the Game Going Between Sessions</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>Game Master's Journey 128: Primordia Q&amp;A</title><pubDate>Tue, 01 Nov 2016 06:28:56 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/128</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:5817d95e9f74567444254805</guid><description><![CDATA[<p>Today I answer listener questions about my homebrew D&amp;D world, Primordia. Some of the topics discussed include the underdark of Primordia, the fae of Primordia, and traveling to Primordia from other worlds.</p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>Today I answer listener questions about my homebrew D&amp;D world, Primordia. Some of the topics discussed include the underdark of Primordia, the fae of Primordia, and traveling to Primordia from other worlds.</itunes:subtitle><itunes:summary>Today I answer listener questions about my homebrew D&amp;D world, Primordia. Some of the topics discussed include the underdark of Primordia, the fae of Primordia, and traveling to Primordia from other worlds.</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>1:05:48</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1485385090232-DW61G9JXYYQWOLRNU8A1/GameMastersJourneyS4iTunesCover.jpg?format=1500w"/><itunes:season>07</itunes:season><itunes:episode>128</itunes:episode><itunes:title>GMJ 128: Primordia Q&amp;A</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure type="audio/mpeg" url="http://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5aa6ef04652deada0245858b/1520889680967/GMJ128.mp3/original/GMJ128.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="http://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5aa6ef04652deada0245858b/1520889680967/GMJ128.mp3/original/GMJ128.mp3"><media:title type="plain">GMJ 128: Primordia Q&amp;A</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>Game Master's Journey 127: Adventuring in the Wilds of Primordia</title><pubDate>Tue, 25 Oct 2016 02:46:34 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/127</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:580e9f631b631bede2b47440</guid><description><![CDATA[<p>Today I resume discussion of my homebrew D&amp;D world of Primordia. I talk about how some of my assumptions about the world have come into conflict with running actual adventures in the world and the solutions I found to the dilemma. I also discuss what adventures in Primordia will be like, and I talk more about the Wilds of Primordia and what kinds of things you’ll find out there. What makes Primordia unique, and what will the life of an adventurer really be like in Primordia?</p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>Today I resume discussion of my homebrew D&amp;D world of Primordia. I talk about how some of my assumptions about the world have come into conflict with running actual adventures in the world and the solutions I found to the dilemma. </itunes:subtitle><itunes:summary>Today I resume discussion of my homebrew D&amp;D world of Primordia. I talk about how some of my assumptions about the world have come into conflict with running actual adventures in the world and the solutions I found to the dilemma. I also discuss what adventures in Primordia will be like, and I talk more about the Wilds of Primordia and what kinds of things you’ll find out there. What makes Primordia unique, and what will the life of an adventurer really be like in Primordia?</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>1:40:07</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1485385107939-QGQR0HITC2A4UZL1UH45/GameMastersJourneyS4iTunesCover.jpg?format=1500w"/><itunes:season>07</itunes:season><itunes:episode>127</itunes:episode><itunes:title>GMJ 127: Adventuring in the Wilds of Primordia</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure type="audio/mpeg" url="http://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5aa6ef6c8165f57aa2bda532/1520889821370/GMJ127.mp3/original/GMJ127.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="http://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5aa6ef6c8165f57aa2bda532/1520889821370/GMJ127.mp3/original/GMJ127.mp3"><media:title type="plain">GMJ 127: Adventuring in the Wilds of Primordia</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>Game Master's Journey 126: Storm King's Thunder Review</title><pubDate>Wed, 19 Oct 2016 01:17:50 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/126</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:5806ad5759cc68f14f77fd71</guid><description><![CDATA[I give my full review of Storm King’s Thunder, the new published D&D campaign by Wizards of the Coast.]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>I give my full review of Storm King’s Thunder, the new published D&amp;D campaign by Wizards of the Coast.</itunes:subtitle><itunes:summary>I give my full review of Storm King’s Thunder, the new published D&amp;D campaign by Wizards of the Coast.</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>1:32:59</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1485385129438-4A8A221GM4X9SUG377FJ/GameMastersJourneyS4iTunesCover.jpg?format=1500w"/><enclosure type="audio/mpeg" url="http://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5aa6eff9ec212d9439f7799d/1520889954496/GMJ126.mp3/original/GMJ126.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="http://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5aa6eff9ec212d9439f7799d/1520889954496/GMJ126.mp3/original/GMJ126.mp3"/><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>Game Master's Journey 125: Theater of the Mind Feedback</title><pubDate>Tue, 11 Oct 2016 23:27:03 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/125</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:57fd5fe7bebafb4dcf196255</guid><description><![CDATA[<p>Welcome to season 7 of Game Master's Journey! I’ve gotten some great feedback on episode 124, which was on theater of the mind play, and I’ll share some of that feedback with you today. I’ll also share a tip on how to handle initiative in such a way as to not disrupt the flow, momentum and pacing of your session.</p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>Welcome to season 7 of Game Master's Journey! I’ve gotten some great feedback on episode 124, which was on theater of the mind play, and I’ll share some of that feedback with you today.</itunes:subtitle><itunes:summary>Welcome to season 7 of Game Master's Journey! I’ve gotten some great feedback on episode 124, which was on theater of the mind play, and I’ll share some of that feedback with you today. I’ll also share a tip on how to handle initiative in such a way as to not disrupt the flow, momentum and pacing of your session.</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>45:30</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1485385147714-OKKK1OFVU5L3CM8OA799/GameMastersJourneyS4iTunesCover.jpg?format=1500w"/><itunes:season>07</itunes:season><itunes:episode>125</itunes:episode><itunes:title>GMJ 125: Theater of the Mind Feedback</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure type="audio/mpeg" url="http://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5aa6f08771c10b68c24c4665/1520890043621/GMJ125.mp3/original/GMJ125.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="http://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5aa6f08771c10b68c24c4665/1520890043621/GMJ125.mp3/original/GMJ125.mp3"><media:title type="plain">GMJ 125: Theater of the Mind Feedback</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>Game Master's Journey 124: Theater of the Mind</title><pubDate>Wed, 28 Sep 2016 22:32:04 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/124</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:57ebec1a20099ecfc57e67e6</guid><description><![CDATA[Today I’m going to discuss using theater of the mind as GMs. I’ll give some benefits and challenges as compared to using miniatures and a grid, and I’ll pull in some opinions from listener-GMs. Finally, I’ll share some strategies to help you make theater of the mind work for you and your group.]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>Today I’m going to discuss using theater of the mind as GMs. I’ll give some benefits and challenges as compared to using miniatures and a grid, and I’ll pull in some opinions from listener-GMs. Finally, I’ll share some strategies to help you make theater of the mind work for you and your group.</itunes:subtitle><itunes:summary>Today I’m going to discuss using theater of the mind as GMs. I’ll give some benefits and challenges as compared to using miniatures and a grid, and I’ll pull in some opinions from listener-GMs. Finally, I’ll share some strategies to help you make theater of the mind work for you and your group.</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>1:34:51</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1485385168227-5ZIAYKI1UZ04HCDZK69P/GameMastersJourneyS4iTunesCover.jpg?format=1500w"/><enclosure type="audio/mpeg" url="http://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5aa6f8a2ec212ddf4f420b41/1520892173367/GMJ124.mp3/original/GMJ124.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="http://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5aa6f8a2ec212ddf4f420b41/1520892173367/GMJ124.mp3/original/GMJ124.mp3"/><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>Game Master's Journey 123: Storm King's Thunder First Impressions</title><pubDate>Thu, 22 Sep 2016 18:10:58 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/123</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:57e2fdbe20099e8d201e62fa</guid><description><![CDATA[<p>Storm King's Thunder has more to offer than just an adventure. I discuss some of the early highlights of this book and thoughts they've inspired, including giving DMs and players choices when handing out "random" magic items, how to use the coins in treasure hoards to help keep PC wealth where you want it, and some ideas on what to do if you have a TPK. I also discuss how the adventure gives the players special NPCs to play, and how we can use its enhanced monsters as a springboard of inspiration for creating our own bad-ass one-of-a-kind monsters.</p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>Storm King's Thunder has more to offer than just an adventure.</itunes:subtitle><itunes:summary>Storm King's Thunder has more to offer than just an adventure. I discuss some of the early highlights of this book and thoughts they've inspired, including giving DMs and players choices when handing out "random" magic items, how to use the coins in treasure hoards to help keep PC wealth where you want it, and some ideas on what to do if you have a TPK. I also discuss how the adventure gives the players special NPCs to play, and how we can use its enhanced monsters as a springboard of inspiration for creating our own bad-ass one-of-a-kind monsters.</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>47:48</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1485385209354-18TY126QL2SXYV6ZEK6I/GameMastersJourneyS4iTunesCover.jpg?format=1500w"/><itunes:season>06</itunes:season><itunes:episode>123</itunes:episode><itunes:title>GMJ 123: Storm King's Thunder First Impressions</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure type="audio/mpeg" url="http://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5aa6f93424a69401643e83f3/1520892271510/GMJ123.mp3/original/GMJ123.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="http://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5aa6f93424a69401643e83f3/1520892271510/GMJ123.mp3/original/GMJ123.mp3"><media:title type="plain">GMJ 123: Storm King's Thunder First Impressions</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>Game Master's Journey 122: Tome of Beasts Review</title><pubDate>Tue, 20 Sep 2016 15:41:48 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/122</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:57e036b2e3df286ac25436f8</guid><description><![CDATA[<p>If you're looking for an extensive review of Tome of Beasts by Kobold Press, then you've come to the right place! I dig into this new monster manual for D&amp;D fifth edition in detail. Will this book be right for you, your game, your setting and your group? You'll have to decide for yourself, but I'll give you the knowledge you need to make an educated decision.</p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>If you're looking for an extensive review of Tome of Beasts by Kobold Press, then you've come to the right place! I dig into this new monster manual for D&amp;D fifth edition in detail. Will this book be right for you, your game, your setting and your group?</itunes:subtitle><itunes:summary>If you're looking for an extensive review of Tome of Beasts by Kobold Press, then you've come to the right place! I dig into this new monster manual for D&amp;D fifth edition in detail. Will this book be right for you, your game, your setting and your group? You'll have to decide for yourself, but I'll give you the knowledge you need to make an educated decision.</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>56:19</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1485385228398-25IAERS8OM6WSVCZIG30/GameMastersJourneyS4iTunesCover.jpg?format=1500w"/><itunes:season>06</itunes:season><itunes:episode>122</itunes:episode><itunes:title>GMJ 122: Tome of Beasts Review</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure type="audio/mpeg" url="http://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5aa6f998419202f16f68c7ae/1520892379475/GMJ122.mp3/original/GMJ122.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="http://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5aa6f998419202f16f68c7ae/1520892379475/GMJ122.mp3/original/GMJ122.mp3"><media:title type="plain">GMJ 122: Tome of Beasts Review</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>Game Master's Journey 121: Revising the Ranger</title><pubDate>Tue, 13 Sep 2016 03:06:28 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/121</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:57d721af725e25d9701a6684</guid><description><![CDATA[<p>Today I’m going to discuss the latest revision of the ranger class for D&amp;D released by Wizards of the Coast in the latest Unearthed Arcana. Has Wizards effectively addressed and solved the problems with fifth edition's ranger?</p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>Today I’m going to discuss the latest revision of the ranger class for D&amp;D released by Wizards of the Coast in the latest Unearthed Arcana. Has Wizards effectively addressed and solved the problems with fifth edition's ranger?</itunes:subtitle><itunes:summary>Today I’m going to discuss the latest revision of the ranger class for D&amp;D released by Wizards of the Coast in the latest Unearthed Arcana. Has Wizards effectively addressed and solved the problems with fifth edition's ranger?</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>1:17:48</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1485385246313-VQA4IEQ8PC5A9FFOW3SE/GameMastersJourneyS4iTunesCover.jpg?format=1500w"/><itunes:season>06</itunes:season><itunes:episode>121</itunes:episode><itunes:title>GMJ 121: Revising the Ranger</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure type="audio/mpeg" url="http://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5aa6fa019140b794ec5472a7/1520892500878/GMJ121.mp3/original/GMJ121.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="http://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5aa6fa019140b794ec5472a7/1520892500878/GMJ121.mp3/original/GMJ121.mp3"><media:title type="plain">GMJ 121: Revising the Ranger</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>Game Master's Journey 120: Old Magic &amp; Elandria Expansion Feedback</title><pubDate>Tue, 06 Sep 2016 17:45:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/120</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:57cde7c01b631bb8d8ece489</guid><description><![CDATA[<p>I’ve gotten a lot of great feedback on episode 119, in which I discussed the expansion of Elandria, and some more feedback on episode 118 and the Old Magic of Primordia. I’ll go over some of that feedback, and my thoughts on it, in this episode.</p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>I’ve gotten a lot of great feedback on episode 119, in which I discussed the expansion of Elandria, and some more feedback on episode 118 and the Old Magic of Primordia. I’ll go over some of that feedback, and my thoughts on it, in this episode.</itunes:subtitle><itunes:summary>I’ve gotten a lot of great feedback on episode 119, in which I discussed the expansion of Elandria, and some more feedback on episode 118 and the Old Magic of Primordia. I’ll go over some of that feedback, and my thoughts on it, in this episode.</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>1:07:47</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1485385268575-O52XECIWMOFN7N1P25QM/GameMastersJourneyS4iTunesCover.jpg?format=1500w"/><itunes:season>06</itunes:season><itunes:episode>120</itunes:episode><itunes:title>GMJ 120: Old Magic &amp; Elandria Expansion Feedback</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure type="audio/mpeg" url="http://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5aa6fade0d9297a484996cc2/1520892712635/GMJ120.mp3/original/GMJ120.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="http://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5aa6fade0d9297a484996cc2/1520892712635/GMJ120.mp3/original/GMJ120.mp3"><media:title type="plain">GMJ 120: Old Magic &amp; Elandria Expansion Feedback</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>Game Master's Journey 119: The Expansion of Elandria</title><pubDate>Sat, 03 Sep 2016 18:54:11 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/119</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:57c9f33fbe65946223f07302</guid><description><![CDATA[<p>Today, I’m pulling in some listener feedback to guide a discussion on the expansion of the city of Elandria and the planning stages of my first campaign in my homebrew world of Primordia.</p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>Today, I’m pulling in some listener feedback to guide a discussion on the expansion of the city of Elandria and the planning stages of my first campaign in my homebrew world of Primordia.</itunes:subtitle><itunes:summary>Today, I’m pulling in some listener feedback to guide a discussion on the expansion of the city of Elandria and the planning stages of my first campaign in my homebrew world of Primordia.</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>1:03:03</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1485385303431-4YMB6OL79AWK53IRC2D9/GameMastersJourneyS4iTunesCover.jpg?format=1500w"/><itunes:season>06</itunes:season><itunes:episode>119</itunes:episode><itunes:title>GMJ 119: The Expansion of Elandria</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5aaac7ce575d1fabe2c73f61/1521141806363/GMJ119.mp3/original/GMJ119.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5aaac7ce575d1fabe2c73f61/1521141806363/GMJ119.mp3/original/GMJ119.mp3"><media:title type="plain">GMJ 119: The Expansion of Elandria</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>Game Master's Journey 118: The Old Magic of Primordia</title><pubDate>Tue, 30 Aug 2016 23:59:09 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/118</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:57c5fe40e3df2853ca73e7cc</guid><description><![CDATA[<p>Today I talk a little about the legendary Old Magic of Primordia. This will exist solely in the realm of DM Fiat. Maybe it isn't even magic at all....</p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>Today I talk a little about the legendary Old Magic of Primordia. This will exist solely in the realm of DM Fiat. Maybe it isn't even magic at all....</itunes:subtitle><itunes:summary>Today I talk a little about the legendary Old Magic of Primordia. This will exist solely in the realm of DM Fiat. Maybe it isn't even magic at all....</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>28:16</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1485385341634-XRQ2DICGLK88BTZMKDG8/GameMastersJourneyS4iTunesCover.jpg?format=1500w"/><itunes:season>06</itunes:season><itunes:episode>118</itunes:episode><itunes:title>GMJ 118: The Old Magic of Primordia</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5aaac85e1ae6cf985ca97b1d/1521141901212/GMJ118.mp3/original/GMJ118.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5aaac85e1ae6cf985ca97b1d/1521141901212/GMJ118.mp3/original/GMJ118.mp3"><media:title type="plain">GMJ 118: The Old Magic of Primordia</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>Game Master's Journey 117: Handling Off-the-Wall PC Actions On-the-Fly</title><pubDate>Wed, 17 Aug 2016 18:28:05 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/117</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:57b49a5f29687ff136aaae2e</guid><description><![CDATA[Today's topic is making rulings on the fly as a GM--specifically, calling for rolls that aren’t necessarily covered by your system of choice. You don’t need (or want!) a game to give you a mechanic for every little thing. Once you’ve grasped the basic resolution mechanics of a game, you can apply that knowledge to resolve any crazy thing the PCs come up with to try. I’ll use the current incarnation of D&D as an example.]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>Today's topic is making rulings on the fly as a GM--specifically, calling for rolls that aren’t necessarily covered by your system of choice. You don’t need (or want!) a game to give you a mechanic for every little thing.</itunes:subtitle><itunes:summary>Today's topic is making rulings on the fly as a GM--specifically, calling for rolls that aren’t necessarily covered by your system of choice. You don’t need (or want!) a game to give you a mechanic for every little thing. Once you’ve grasped the basic resolution mechanics of a game, you can apply that knowledge to resolve any crazy thing the PCs come up with to try. I’ll use the current incarnation of D&amp;D as an example.</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>1:09:46</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1485385362043-HKYIUPMSKBDER68ID5UM/GameMastersJourneyS4iTunesCover.jpg?format=1500w"/><enclosure type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5aaac8ad0e2e72851ef8ec89/1521142040347/GMJ117.mp3/original/GMJ117.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5aaac8ad0e2e72851ef8ec89/1521142040347/GMJ117.mp3/original/GMJ117.mp3"/><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>Game Master's Journey 116: Worldbuilding 18 - Exploring Your World's History for Variant Campaign Settings</title><pubDate>Thu, 04 Aug 2016 01:50:15 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/116</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:57a26a7c29687fa31c3b21d6</guid><description><![CDATA[<p>If your homebrew D&amp;D world is anything like my world, Primordia, then it was a very different place at different points in its history. Exploring these other time periods can yield the perfect campaign setting for a different kind of adventure you want to run. Whatsmore, using the same locale in different time periods allows you to easily make previous campaigns more relevant.</p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>If your homebrew D&amp;D world is anything like my world, Primordia, then it was a very different place at different points in its history. Exploring these other time periods can yield the perfect campaign setting for a different kind of adventure you want to run.</itunes:subtitle><itunes:summary>If your homebrew D&amp;D world is anything like my world, Primordia, then it was a very different place at different points in its history. Exploring these other time periods can yield the perfect campaign setting for a different kind of adventure you want to run. Whatsmore, using the same locale in different time periods allows you to easily make previous campaigns more relevant.</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>53:32</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1485385383464-V67K0M60SYXHT75H2QIU/GameMastersJourneyS4iTunesCover.jpg?format=1500w"/><itunes:season>06</itunes:season><itunes:episode>116</itunes:episode><itunes:title>GMJ 116: Worldbuilding 18 - Exploring Your World's History for Variant Campaign Settings</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5aaac93d2b6a28e45427c2f1/1521142161519/GMJ116.mp3/original/GMJ116.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5aaac93d2b6a28e45427c2f1/1521142161519/GMJ116.mp3/original/GMJ116.mp3"><media:title type="plain">GMJ 116: Worldbuilding 18 - Exploring Your World's History for Variant Campaign Settings</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>Game Master's Journey 115: Worldbuilding 17 - Diversity of Religions in Primordia</title><pubDate>Fri, 29 Jul 2016 21:25:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/115</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:579a818bd482e9bb2601a3a6</guid><description><![CDATA[<p>I bring in listener feedback to further discuss The Honorable Guild of Adventurers, Explorers &amp; Scholars. I also talk about how Primordia will have a great diversity in beliefs and religions even though there are ultimately only nine deities.</p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>I bring in listener feedback to further discuss The Honorable Guild of Adventurers, Explorers &amp; Scholars. I also talk about how Primordia will have a great diversity in beliefs and religions even though there are ultimately only nine deities.</itunes:subtitle><itunes:summary>I bring in listener feedback to further discuss The Honorable Guild of Adventurers, Explorers &amp; Scholars. I also talk about how Primordia will have a great diversity in beliefs and religions even though there are ultimately only nine deities.</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>1:20:01</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1485385405914-CO1JC9CCH1PNCFYJBS85/GameMastersJourneyS4iTunesCover.jpg?format=1500w"/><itunes:season>06</itunes:season><itunes:episode>115</itunes:episode><itunes:title>GMJ 115: Worldbuilding 17 - Diversity of Religions in Primordia</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5aaacaac575d1fff5e90f684/1521142566941/GMJ115.mp3/original/GMJ115.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5aaacaac575d1fff5e90f684/1521142566941/GMJ115.mp3/original/GMJ115.mp3"><media:title type="plain">GMJ 115: Worldbuilding 17 - Diversity of Religions in Primordia</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>Game Master's Journey 114: Worldbuilding 16 - Guild Dues &amp; Perks</title><pubDate>Mon, 25 Jul 2016 21:59:52 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/114</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:57965c61f5e2318746ea0213</guid><description><![CDATA[<p>This week I discuss the benefits and responsibilities of being a member of the Guild of Adventurers. I also talk about GMs who make bard players perform at the table and how discussing your world with your players can bring a fresh perspective to your worldbuilding.</p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>This week I discuss the benefits and responsibilities of being a member of the Guild of Adventurers. I also talk about GMs who make bard players perform at the table and how discussing your world with your players can bring a fresh perspective to your worldbuilding.</itunes:subtitle><itunes:summary>This week I discuss the benefits and responsibilities of being a member of the Guild of Adventurers. I also talk about GMs who make bard players perform at the table and how discussing your world with your players can bring a fresh perspective to your worldbuilding.</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>1:11:23</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1485385423653-RTTJBGDHQ99N4GMV82BS/GameMastersJourneyS4iTunesCover.jpg?format=1500w"/><itunes:season>06</itunes:season><itunes:episode>114</itunes:episode><itunes:title>GMJ 114: Worldbuilding 16 - Guild Dues &amp; Perks</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5aaacb42575d1fff5e911d6e/1521142707218/GMJ114.mp3/original/GMJ114.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5aaacb42575d1fff5e911d6e/1521142707218/GMJ114.mp3/original/GMJ114.mp3"><media:title type="plain">GMJ 114: Worldbuilding 16 - Guild Dues &amp; Perks</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>Game Master's Journey 113: Worldbuilding 15 - Balances of Power in Elandria</title><pubDate>Mon, 18 Jul 2016 16:56:32 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/113</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:578c4c372e69cf573b5442fa</guid><description><![CDATA[<p>This week I’m doing another worldbuilding feedback episode—unplugged, unrehearsed and unedited! I talk more about the different branches of government and the balances of power in the city of Elandria.</p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>This week I’m doing another worldbuilding feedback episode—unplugged, unrehearsed and unedited! I talk more about the different branches of government and the balances of power in the city of Elandria.</itunes:subtitle><itunes:summary>This week I’m doing another worldbuilding feedback episode—unplugged, unrehearsed and unedited! I talk more about the different branches of government and the balances of power in the city of Elandria.</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>1:01:54</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1485385441604-COON8NK5B0MRVXXL1ISW/GameMastersJourneyS4iTunesCover.jpg?format=1500w"/><itunes:season>06</itunes:season><itunes:episode>113</itunes:episode><itunes:title>GMJ 113: Worldbuilding 15 - Balances of Power in Elandria</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5aaacbe3575d1fff5e914ad5/1521142848552/GMJ113.mp3/original/GMJ113.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5aaacbe3575d1fff5e914ad5/1521142848552/GMJ113.mp3/original/GMJ113.mp3"><media:title type="plain">GMJ 113: Worldbuilding 15 - Balances of Power in Elandria</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>Game Master's Journey 112: Worldbuilding 14 - Merchants, Nobles, Economies, Religion &amp; More</title><pubDate>Mon, 11 Jul 2016 20:42:23 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/112</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:5783f910b8a79b58af006d84</guid><description><![CDATA[<p>In this unplugged feedback episode I discuss a variety of worldbuilding topics guided by your feedback. The topics include the delicate balance of power among the merchants, nobles and Queen of Elandria, the religious and cultural diversity of Primordia, and much more.</p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>In this unplugged feedback episode I discuss a variety of worldbuilding topics guided by your feedback. The topics include the delicate balance of power among the merchants, nobles and Queen of Elandria, the religious and cultural diversity of Primordia, and much more.</itunes:subtitle><itunes:summary>In this unplugged feedback episode I discuss a variety of worldbuilding topics guided by your feedback. The topics include the delicate balance of power among the merchants, nobles and Queen of Elandria, the religious and cultural diversity of Primordia, and much more.</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>1:44:05</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1485385462146-5PUE7KKY6KURXL9V0984/GameMastersJourneyS4iTunesCover.jpg?format=1500w"/><itunes:season>06</itunes:season><itunes:episode>112</itunes:episode><itunes:title>GMJ 112: Worldbuilding 14 - Merchants, Nobles, Economies, Religion &amp; More</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5aaacc7f88251bbab19de176/1521143060290/GMJ112.mp3/original/GMJ112.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5aaacc7f88251bbab19de176/1521143060290/GMJ112.mp3/original/GMJ112.mp3"><media:title type="plain">GMJ 112: Worldbuilding 14 - Merchants, Nobles, Economies, Religion &amp; More</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>Game Master's Journey 111: Curse of Strahd Review</title><pubDate>Wed, 06 Jul 2016 21:18:53 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/111</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:577d6dde46c3c476c46ba3ef</guid><description><![CDATA[Today I’m reviewing the Curse of Strahd published campaign for D&D. I also go over listener feedback on the benefits of having a starting city with a diversity of people, and I give some encouragement and ideas for those taking the worldbuilding plunge. Don’t be afraid to steal ideas. All creators steal ideas. What’s important and interesting is how you fit the ideas together. I also talk briefly about the magic-casting dragons of Primordia.]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>Today I’m reviewing the Curse of Strahd published campaign for D&amp;D. I also go over listener feedback on the benefits of having a starting city with a diversity of people, I give some encouragement and ideas for those taking the worldbuilding plunge, and I talk about the magical dragons of Primordia.</itunes:subtitle><itunes:summary>Today I’m reviewing the Curse of Strahd published campaign for D&amp;D. I also go over listener feedback on the benefits of having a starting city with a diversity of people, and I give some encouragement and ideas for those taking the worldbuilding plunge. Don’t be afraid to steal ideas. All creators steal ideas. What’s important and interesting is how you fit the ideas together. I also talk briefly about the magic-casting dragons of Primordia.</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>1:25:29</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1485385504352-AN86IMA3NPNXHL9OI8DE/GameMastersJourneyS4iTunesCover.jpg?format=1500w"/><enclosure url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5aaacd5e2b6a28e45428dcd9/1521143269788/GMJ111.mp3/original/GMJ111.mp3"/><media:content isDefault="true" medium="audio" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5aaacd5e2b6a28e45428dcd9/1521143269788/GMJ111.mp3/original/GMJ111.mp3"/><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>Game Master's Journey 110: Unplugged, Unrehearsed &amp; Unedited - Feedback</title><pubDate>Tue, 28 Jun 2016 18:52:29 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/110</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:5772c364d482e99ec67c3ed6</guid><description><![CDATA[<p>This week I discuss listener feedback on a variety of RPG-related topics, including RPG product reviews, types of fantasy, worldbuilding, using real-world cultures as inspiration for your world and running D&amp;D in a world without gods.</p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>This week I discuss listener feedback on a variety of RPG-related topics, including RPG product reviews, types of fantasy, worldbuilding, using real-world cultures as inspiration for your world and running D&amp;D in a world without gods.</itunes:subtitle><itunes:summary>This week I discuss listener feedback on a variety of RPG-related topics, including RPG product reviews, types of fantasy, worldbuilding, using real-world cultures as inspiration for your world and running D&amp;D in a world without gods.</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>1:21:28</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1485385527086-SSZNJIO9S63T4VX9XE9I/GameMastersJourneyS4iTunesCover.jpg?format=1500w"/><itunes:season>06</itunes:season><itunes:episode>110</itunes:episode><itunes:title>GMJ 110: Unplugged, Unrehearsed &amp; Unedited - Feedback</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5aaace0570a6ade5525e9110/1521143423190/GMJ110.mp3/original/GMJ110.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5aaace0570a6ade5525e9110/1521143423190/GMJ110.mp3/original/GMJ110.mp3"><media:title type="plain">GMJ 110: Unplugged, Unrehearsed &amp; Unedited - Feedback</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>Game Master's Journey 109: Worldbuilding 13: A More Attractive Cleric Part 3 - Making Clerics Awesome in Your World</title><pubDate>Tue, 21 Jun 2016 10:39:30 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/109</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:576913c1f5e231994aa8bc38</guid><description><![CDATA[<p>Today I return to my discussion of the cleric in D&amp;D. We spent the previous two episodes outlining the problem and posing possible solutions. Today I’ll go into what I think is the best solution we have—using your setting to make the cleric awesome. I’ll discuss some of the ways I’m trying to do this with my own homebrew world of Primordia.</p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>Today I return to my discussion of the cleric in D&amp;D. We spent the previous two episodes outlining the problem and posing possible solutions. Today I’ll go into what I think is the best solution we have—using your setting to make the cleric awesome.</itunes:subtitle><itunes:summary>Today I return to my discussion of the cleric in D&amp;D. We spent the previous two episodes outlining the problem and posing possible solutions. Today I’ll go into what I think is the best solution we have—using your setting to make the cleric awesome. I’ll discuss some of the ways I’m trying to do this with my own homebrew world of Primordia.</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>1:35:36</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1485385547609-Y4E11MVGQMIDW82I4VGU/GameMastersJourneyS4iTunesCover.jpg?format=1500w"/><itunes:season>06</itunes:season><itunes:episode>109</itunes:episode><itunes:title>GMJ 109: Worldbuilding 13 - A More Attractive Cleric Part 3: Making Clerics Awesome in Your World</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5aaacea303ce641b2340ff43/1521143601025/GMJ109.mp3/original/GMJ109.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5aaacea303ce641b2340ff43/1521143601025/GMJ109.mp3/original/GMJ109.mp3"><media:title type="plain">GMJ 109: Worldbuilding 13 - A More Attractive Cleric Part 3: Making Clerics Awesome in Your World</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>Game Master's Journey 108: Worldbuilding 12 - Portals of Primordia</title><pubDate>Mon, 13 Jun 2016 23:20:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/108</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:575f27b14c2f85c8f702a651</guid><description><![CDATA[<p>I use listener feedback and questions to direct a discussion of the Portals of Primordia.</p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>I use listener feedback and questions to direct a discussion of the Portals of Primordia.</itunes:subtitle><itunes:summary>I use listener feedback and questions to direct a discussion of the Portals of Primordia.</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>1:02:20</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1485385571623-GA4VJJMHM7785HWDXYL4/GameMastersJourneyS4iTunesCover.jpg?format=1500w"/><itunes:season>06</itunes:season><itunes:episode>108</itunes:episode><itunes:title>GMJ 108: Worldbuilding 12: Portals of Primordia</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5aaacf4cf950b7f0daa49b8e/1521143718886/GMJ108.mp3/original/GMJ108.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5aaacf4cf950b7f0daa49b8e/1521143718886/GMJ108.mp3/original/GMJ108.mp3"><media:title type="plain">GMJ 108: Worldbuilding 12: Portals of Primordia</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>Game Master's Journey 107: Storm King's Thunder, Rune Magic &amp; Volo's Guide to Monsters</title><pubDate>Tue, 07 Jun 2016 17:55:43 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/107</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:5757077440261d96c443df28</guid><description><![CDATA[<p>I take a break from our regularly scheduled programming to discuss the announcement of the new storyline for D&amp;D, Storm King's Thunder.&nbsp;</p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>I take a break from our regularly scheduled programming to discuss the announcement of the new storyline for D&amp;D, Storm King's Thunder. </itunes:subtitle><itunes:summary>I take a break from our regularly scheduled programming to discuss the announcement of the new storyline for D&amp;D, Storm King's Thunder. </itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>48:35</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1485385590901-QAFIZ8E0O0RNPG38U03B/GameMastersJourneyS4iTunesCover.jpg?format=1500w"/><itunes:season>06</itunes:season><itunes:episode>107</itunes:episode><itunes:title>GMJ 107: Storm King's Thunder, Rune Magic &amp; Volo's Guide to Monsters</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5aaacfcf0e2e72e55d4f2d01/1521143833335/GMJ107.mp3/original/GMJ107.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5aaacfcf0e2e72e55d4f2d01/1521143833335/GMJ107.mp3/original/GMJ107.mp3"><media:title type="plain">GMJ 107: Storm King's Thunder, Rune Magic &amp; Volo's Guide to Monsters</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>Game Master's Journey 106: Worldbuilding 11 - Fitting Ideas Together &amp; Exploring the Consequences</title><pubDate>Thu, 02 Jun 2016 18:46:17 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/106</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:57507ae022482eb7ac19fdda</guid><description><![CDATA[<p>I explore the consequences of decisions I've made about Primordia and Elandria. This leads to ideas about the history of the region and the politics of the merchants and nobles of the city of Elandria.</p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>I explore the consequences of decisions I've made about Primordia and Elandria. This leads to ideas about the history of the region and the politics of the merchants and nobles of the city of Elandria.</itunes:subtitle><itunes:summary>I explore the consequences of decisions I've made about Primordia and Elandria. This leads to ideas about the history of the region and the politics of the merchants and nobles of the city of Elandria.</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>1:01:35</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1485385617670-QWBEXXBUIOBF7PZR8V7M/GameMastersJourneyS4iTunesCover.jpg?format=1500w"/><itunes:season>06</itunes:season><itunes:episode>106</itunes:episode><itunes:title>GMJ 106: Worldbuilding 11: Fitting Ideas Together &amp; Exploring the Consequences</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5aaad08003ce641b23416c70/1521144028923/GMJ106.mp3/original/GMJ106.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5aaad08003ce641b23416c70/1521144028923/GMJ106.mp3/original/GMJ106.mp3"><media:title type="plain">GMJ 106: Worldbuilding 11: Fitting Ideas Together &amp; Exploring the Consequences</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>Game Master's Journey 105: Worldbuilding 10 - Hades, He Who Laughs Last</title><pubDate>Tue, 31 May 2016 15:17:50 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/105</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:574da85322482efe8217dffc</guid><description><![CDATA[<p>In this worldbuilding episodes I discuss Primordia's god of death--Hades, He Who Laughs Last.</p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>In this worldbuilding episodes I discuss Primordia's god of death--Hades, He Who Laughs Last.</itunes:subtitle><itunes:summary>In this worldbuilding episodes I discuss Primordia's god of death--Hades, He Who Laughs Last.</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>1:08:51</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1485385647205-U3PJS0Q6J2FPADE5ONDY/GameMastersJourneyS4iTunesCover.jpg?format=1500w"/><itunes:season>06</itunes:season><itunes:episode>105</itunes:episode><itunes:title>GMJ 105: Worldbuilding 10: Hades, He Who Laughs Last</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5aaad0fe562fa725792fbb30/1521144165121/GMJ105.mp3/original/GMJ105.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5aaad0fe562fa725792fbb30/1521144165121/GMJ105.mp3/original/GMJ105.mp3"><media:title type="plain">GMJ 105: Worldbuilding 10: Hades, He Who Laughs Last</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>Game Master's Journey 104: A More Attractive Cleric Part 2 - The Holy Burrito</title><pubDate>Tue, 10 May 2016 14:42:03 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/104</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:5731175522482ed318a44492</guid><description><![CDATA[<p>The cleric is one of the original classes of D&amp;D, yet throughout the editions I've seen relatively few players play them. This week I continue my series in which I examine the cleric and see what I can do to make it a more attractive option for players. This week I share your feedback, and I look at a few different ways that we could approach making the cleric a more attractive option to play.</p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>The cleric is one of the original classes of D&amp;D, yet throughout the editions I've seen relatively few players play them. This week I continue my series in which I examine the cleric and see what I can do to make it a more attractive option for players.</itunes:subtitle><itunes:summary>The cleric is one of the original classes of D&amp;D, yet throughout the editions I've seen relatively few players play them. This week I continue my series in which I examine the cleric and see what I can do to make it a more attractive option for players. This week I share your feedback, and I look at a few different ways that we could approach making the cleric a more attractive option to play.</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>47:57</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1485385671607-QOT0C32FPR1LTTR33C62/GameMastersJourneyS4iTunesCover.jpg?format=1500w"/><itunes:season>06</itunes:season><itunes:episode>104</itunes:episode><itunes:title>GMJ 104: A More Attractive Cleric Part 2: Holy Burrito</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5aaad1892b6a28e45429ca4e/1521144275402/GMJ104.mp3/original/GMJ104.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5aaad1892b6a28e45429ca4e/1521144275402/GMJ104.mp3/original/GMJ104.mp3"><media:title type="plain">GMJ 104: A More Attractive Cleric Part 2: Holy Burrito</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>Game Master's Journey 103: A More Attractive Cleric Part 1</title><pubDate>Tue, 03 May 2016 19:46:23 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/103</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:5728fc732b8dde771d684289</guid><description><![CDATA[<p>The cleric is one of the original classes of D&amp;D, yet throughout the editions I've seen relatively few players play them. I myself am often loathe to play a cleric. This week I begin a multi-episode series in which I will examine the cleric and see what I can do to make it a more attractive option for players. This week I look at possible reasons players don't choose clerics. In the Worldbuilding segment I discuss the angels of Primordia.</p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>The cleric is one of the original classes of D&amp;D, yet throughout the editions I've seen relatively few players play them. I myself am often loathe to play a cleric.</itunes:subtitle><itunes:summary>The cleric is one of the original classes of D&amp;D, yet throughout the editions I've seen relatively few players play them. I myself am often loathe to play a cleric. This week I begin a multi-episode series in which I will examine the cleric and see what I can do to make it a more attractive option for players. This week I look at possible reasons players don't choose clerics. In the Worldbuilding segment I discuss the angels of Primordia.</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>1:09:47</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1485385697199-PX65L0M01SO0IF96VBKQ/GameMastersJourneyS4iTunesCover.jpg?format=1500w"/><itunes:season>06</itunes:season><itunes:episode>103</itunes:episode><itunes:title>GMJ 103: A More Attractive Cleric Part 1</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5aaad23b2b6a28e45429f119/1521144490159/GMJ103.mp3/original/GMJ103.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5aaad23b2b6a28e45429f119/1521144490159/GMJ103.mp3/original/GMJ103.mp3"><media:title type="plain">GMJ 103: A More Attractive Cleric Part 1</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>Game Master's Journey 102: Running an Adventure for New Players</title><pubDate>Tue, 26 Apr 2016 21:40:15 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/102</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:571f910459827e99485ac1a4</guid><description><![CDATA[This week I've got advice and encouragement for new GMs, and I also discuss running a game session for players brand new to the hobby. ]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>This week I've got advice and encouragement for new GMs, and I also discuss running a game session for players brand new to the hobby. </itunes:subtitle><itunes:summary>This week I've got advice and encouragement for new GMs, and I also discuss running a game session for players brand new to the hobby. </itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>1:33:40</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1485385728812-QDTUIKZN4G8MVVQ0FPNJ/GameMastersJourneyS4iTunesCover.jpg?format=1500w"/><enclosure type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5aaad2cf03ce641b2341f05c/1521144671686/GMJ102.mp3/original/GMJ102.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5aaad2cf03ce641b2341f05c/1521144671686/GMJ102.mp3/original/GMJ102.mp3"/><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>Game Master's Journey 101: You Can Be a Game Master with Matthew Colville</title><pubDate>Mon, 18 Apr 2016 22:00:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/101</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:57153fe79f72669ffaa63f3a</guid><description><![CDATA[<p>GMJ 101: You Can Be a Game Master with Matthew Colville</p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>Matthew Colville joins me on the show to discuss the art of game mastering. He has fantastic insights on running RPGs, and he shares some war stories as well. There are lots of great GMing tips in this episode!</itunes:subtitle><itunes:summary>Matthew Colville joins me on the show to discuss the art of game mastering. He has fantastic insights on running RPGs, and he shares some war stories as well. There are lots of great GMing tips in this episode!</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>1:16:23</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1485385781810-3OR7NGCCCH0ZMDZUDEEF/GameMastersJourneyS4iTunesCover.jpg?format=1500w"/><itunes:season>06</itunes:season><itunes:episode>101</itunes:episode><itunes:title>GMJ 101: You Can Be a Game Master with Matthew Colville</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5aaad411758d4665cffe6b2b/1521144969048/GMJ101.mp3/original/GMJ101.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5aaad411758d4665cffe6b2b/1521144969048/GMJ101.mp3/original/GMJ101.mp3"><media:title type="plain">GMJ 101: You Can Be a Game Master with Matthew Colville</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>Game Master's Journey 100: Episode 100 Celebration - The Past, Present &amp; Future of Game Master's Journey</title><pubDate>Tue, 12 Apr 2016 08:00:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/100</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:570c2bfa40261d2be4c7cf3d</guid><description><![CDATA[<p>Welcome to season 6 and the 100th episode of Game Master's Journey! Pour yourself a drink and strap in for this mega-episode! I discuss the past, present and future of the show, and this episode is jam-packed with your feedback.</p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>Welcome to season 6 and the 100th episode of Game Master's Journey! Pour yourself a drink and strap in for this mega-episode! I discuss the past, present and future of the show, and this episode is jam-packed with your feedback.</itunes:subtitle><itunes:summary>Welcome to season 6 and the 100th episode of Game Master's Journey! Pour yourself a drink and strap in for this mega-episode! I discuss the past, present and future of the show, and this episode is jam-packed with your feedback.</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>1:38:54</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1485385850782-ZTRHBCA6UYUARMH7XVQO/GameMastersJourneyS4iTunesCover.jpg?format=1500w"/><itunes:season>06</itunes:season><itunes:episode>100</itunes:episode><itunes:title>GMJ 100: Episode 100 Celebration: The Past, Present &amp; Future of Game Master's Journey</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5aaad7901ae6cf02516e9c05/1521145898610/GMJ100.mp3/original/GMJ100.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5aaad7901ae6cf02516e9c05/1521145898610/GMJ100.mp3/original/GMJ100.mp3"><media:title type="plain">GMJ 100: Episode 100 Celebration: The Past, Present &amp; Future of Game Master's Journey</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>Game Master's Journey 99 - Stealing from 13th Age with John Marvin</title><pubDate>Fri, 01 Apr 2016 21:08:39 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/99</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:56fedad38259b5bd48a954d8</guid><description><![CDATA[<p>John Marvin of Dread Unicorn Games joins me again on the show to discuss ideas, techniques and mechanics you can steal from 13th Age to use in your RPG game of choice. Not only does he give great guidance on using these aspects in your game, this is also an excellent proof of concept for how you can use aspects of any RPG in the game you're currently playing.</p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>John Marvin of Dread Unicorn Games joins me again on the show to discuss ideas, techniques and mechanics you can steal from 13th Age to use in your RPG game of choice. Not only does he give great guidance on using these aspects in your game.</itunes:subtitle><itunes:summary>John Marvin of Dread Unicorn Games joins me again on the show to discuss ideas, techniques and mechanics you can steal from 13th Age to use in your RPG game of choice. Not only does he give great guidance on using these aspects in your game, this is also an excellent proof of concept for how you can use aspects of any RPG in the game you're currently playing.</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>1:07:47</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1485386139540-BB0BCG13UI30QXKIT8GU/GameMastersJourneyS4iTunesCover.jpg?format=1500w"/><itunes:season>05</itunes:season><itunes:episode>099</itunes:episode><itunes:title>GMJ 099: Stealing from 13th Age with John Marvin</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5aaad84c562fa72579316146/1521146036014/GMJ099.mp3/original/GMJ099.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5aaad84c562fa72579316146/1521146036014/GMJ099.mp3/original/GMJ099.mp3"><media:title type="plain">GMJ 099: Stealing from 13th Age with John Marvin</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>Game Master's Journey 98 - Designing Adventures &amp; Campaigns for Dungeons &amp; Dragons</title><pubDate>Mon, 21 Mar 2016 22:15:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/98</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:56f055abe321407604147220</guid><description><![CDATA[<p>What is a balanced encounter in an RPG? What does "balanced" even mean? Are balanced encounters a desirable goal? If so, is it achievable? If so, how do we do it? How do we increase our chances of finishing a published campaign? What are some effects of the xp-per-encounter method of PC advancement in D&amp;D when it comes to designing adventures or campaigns? What are the traps we will encounter, and how do we overcome them? I tackle these questions and more on this episode of Game Master's Journey.</p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>What is a balanced encounter in an RPG? What does "balanced" even mean? Are balanced encounters a desirable goal? If so, is it achievable? If so, how do we do it? How do we increase our chances of finishing a published campaign?</itunes:subtitle><itunes:summary>What is a balanced encounter in an RPG? What does "balanced" even mean? Are balanced encounters a desirable goal? If so, is it achievable? If so, how do we do it? How do we increase our chances of finishing a published campaign? What are some effects of the xp-per-encounter method of PC advancement in D&amp;D when it comes to designing adventures or campaigns? What are the traps we will encounter, and how do we overcome them? I tackle these questions and more on this episode of Game Master's Journey.</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>1:19:20</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1485386162637-IC9MH1ZL8YXX2HJTMGL5/GameMastersJourneyS4iTunesCover.jpg?format=1500w"/><itunes:season>05</itunes:season><itunes:episode>098</itunes:episode><itunes:title>GMJ 098: Designing Adventures &amp; Campaigns for Dungeons &amp; Dragons</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5aaad9ec562fa7257931bf00/1521146466231/GMJ098.mp3/original/GMJ098.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5aaad9ec562fa7257931bf00/1521146466231/GMJ098.mp3/original/GMJ098.mp3"><media:title type="plain">GMJ 098: Designing Adventures &amp; Campaigns for Dungeons &amp; Dragons</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>Game Master's Journey 97 - Return to Ravenloft</title><pubDate>Mon, 14 Mar 2016 22:20:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/97</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:56e7229f20c6472659fbe983</guid><description><![CDATA[<p>Today I discuss my return to a beloved campaign setting--Ravenloft. I wax nostalgic about my memories of Ravenloft, and I talk about my plans for my own Curse of Strahd campaign.</p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>Today I discuss my return to a beloved campaign setting--Ravenloft. I wax nostalgic about my memories of Ravenloft, and I talk about my plans for my own Curse of Strahd campaign.</itunes:subtitle><itunes:summary>Today I discuss my return to a beloved campaign setting--Ravenloft. I wax nostalgic about my memories of Ravenloft, and I talk about my plans for my own Curse of Strahd campaign.</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>1:15:51</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1485386185866-G7U9O6W5ELNYRIBC3QQN/GameMastersJourneyS4iTunesCover.jpg?format=1500w"/><itunes:season>05</itunes:season><itunes:episode>097</itunes:episode><itunes:title>GMJ 097: Return to Ravenloft</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5aaada790e2e72e55d519ba1/1521146607217/GMJ097.mp3/original/GMJ097.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5aaada790e2e72e55d519ba1/1521146607217/GMJ097.mp3/original/GMJ097.mp3"><media:title type="plain">GMJ 097: Return to Ravenloft</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>Game Master's Journey 96 - Plot Twists: GM Intrusions in D&amp;D</title><pubDate>Mon, 07 Mar 2016 23:30:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/96</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:56ddf0d886db43e8be6d0000</guid><description><![CDATA[<p>One of the great things about having so many RPGs to choose from these days is that you can take things you like from one game and apply them to another. My Plot Twist mechanic is inspired by Numenera’s GM Intrusion. You can easily do a similar mechanic for any game you’re running. Even if you don’t play D&amp;D, I hope that this show how you can implement a beloved mechanic or idea from one game in another game.</p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>One of the great things about having so many RPGs to choose from these days is that you can take things you like from one game and apply them to another. My Plot Twist mechanic is inspired by Numenera’s GM Intrusion. You can easily do a similar mechanic for any game you’re running.</itunes:subtitle><itunes:summary>One of the great things about having so many RPGs to choose from these days is that you can take things you like from one game and apply them to another. My Plot Twist mechanic is inspired by Numenera’s GM Intrusion. You can easily do a similar mechanic for any game you’re running. Even if you don’t play D&amp;D, I hope that this show how you can implement a beloved mechanic or idea from one game in another game.</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>1:14:06</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1485386207231-ZYM2S6OVEXPCROOXHTH8/GameMastersJourneyS4iTunesCover.jpg?format=1500w"/><itunes:season>05</itunes:season><itunes:episode>096</itunes:episode><itunes:title>GMJ 096: Plot Twists: GM Intrusions in D&amp;D</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5aaadb030e2e72e55d51be02/1521146738231/GMJ096.mp3/original/GMJ096.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5aaadb030e2e72e55d51be02/1521146738231/GMJ096.mp3/original/GMJ096.mp3"><media:title type="plain">GMJ 096: Plot Twists: GM Intrusions in D&amp;D</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>Game Master's Journey 95 - The Social Contract with Christopher Ruthenbeck</title><pubDate>Tue, 01 Mar 2016 09:00:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/95</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:56d09f8ec6fc081fea524d62</guid><description><![CDATA[<p>Christopher from Shark Bone Podcast joins me on the show to discuss the social contract for your tabletop RPG. We explain what a social contract is, and how you can use it to avoid problems before they start. We share a host of ideas and thoughts to help you nail down the social contract that will work for you and your own group. One of the jobs of a GM is to manage the table and the players and create an environment where everyone can be comfortable to be creative. The social contract is an excellent tool to help you do just that.</p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>Christopher from Shark Bone Podcast joins me on the show to discuss the social contract for your tabletop RPG. We explain what a social contract is, and how you can use it to avoid problems before they start.</itunes:subtitle><itunes:summary>Christopher from Shark Bone Podcast joins me on the show to discuss the social contract for your tabletop RPG. We explain what a social contract is, and how you can use it to avoid problems before they start. We share a host of ideas and thoughts to help you nail down the social contract that will work for you and your own group. One of the jobs of a GM is to manage the table and the players and create an environment where everyone can be comfortable to be creative. The social contract is an excellent tool to help you do just that.</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>1:04:26</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1485386232390-OLK7JQZA53QXOSCT6R4W/GameMastersJourneyS4iTunesCover.jpg?format=1500w"/><itunes:season>05</itunes:season><itunes:episode>095</itunes:episode><itunes:title>GMJ 095: The Social Contract with Christopher Ruthenbeck</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5aaadb8af950b7f0daa766f7/1521146857973/GMJ095.mp3/original/GMJ095.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5aaadb8af950b7f0daa766f7/1521146857973/GMJ095.mp3/original/GMJ095.mp3"><media:title type="plain">GMJ 095: The Social Contract with Christopher Ruthenbeck</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>Game Master's Journey 94 - Worldbuilding 9: My Take on Alignment</title><pubDate>Tue, 23 Feb 2016 09:00:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/94</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:56c762ca60b5e9f8d0a8abc9</guid><description><![CDATA[<p>This week I discuss my philosophy when it comes to alignment in D&amp;D. This philosophy has some mechanical effects on the game which result in consequences for my world of Primordia. Removing any mechanical effects of alignment from the game &nbsp;influences certain magic items as well as the deities and the outer planes. I explain how my exploration of alignment in fifth edition really helped me to arrive at some exciting new ideas for my world, and how those ideas then helped me nail down the mechanical impacts (or lack thereof) of alignment in my D&amp;D games.</p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>This week I discuss my philosophy when it comes to alignment in D&amp;D. This philosophy has some mechanical effects on the game which result in consequences for my world of Primordia.</itunes:subtitle><itunes:summary>This week I discuss my philosophy when it comes to alignment in D&amp;D. This philosophy has some mechanical effects on the game which result in consequences for my world of Primordia. Removing any mechanical effects of alignment from the game  influences certain magic items as well as the deities and the outer planes. I explain how my exploration of alignment in fifth edition really helped me to arrive at some exciting new ideas for my world, and how those ideas then helped me nail down the mechanical impacts (or lack thereof) of alignment in my D&amp;D games.</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>1:23:23</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1485386256089-927JLVS1XUT9EOUB3EG6/GameMastersJourneyS4iTunesCover.jpg?format=1500w"/><itunes:season>05</itunes:season><itunes:episode>094</itunes:episode><itunes:title>GMJ 094: Worldbuilding 9: My Take on Alignment</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5aaadbfef950b7f0daa78147/1521146999911/GMJ094.mp3/original/GMJ094.mp3"/><media:content isDefault="true" medium="audio" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5aaadbfef950b7f0daa78147/1521146999911/GMJ094.mp3/original/GMJ094.mp3"><media:title type="plain">GMJ 094: Worldbuilding 9: My Take on Alignment</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>Game Master's Journey 93 - Fixing D&amp;D's Broken XP &amp; Advancement System</title><pubDate>Tue, 16 Feb 2016 19:41:12 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/93</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:56c371a386db43dff7c543ef</guid><description><![CDATA[<p>Although I’m a fan of how Dungeons &amp; Dragons fifth edition uses xp budgets to build encounters, the system for handing out experience for character advancement is unfortunately broken. I describe the problem and offer a solution. I also discuss handing out xp for roleplaying and traps.</p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>Although I’m a fan of how Dungeons &amp; Dragons fifth edition uses xp budgets to build encounters, the system for handing out experience for character advancement is unfortunately broken. I describe the problem and offer a solution. I also discuss handing out xp for roleplaying and traps.</itunes:subtitle><itunes:summary>Although I’m a fan of how Dungeons &amp; Dragons fifth edition uses xp budgets to build encounters, the system for handing out experience for character advancement is unfortunately broken. I describe the problem and offer a solution. I also discuss handing out xp for roleplaying and traps.</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>1:18:33</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1485386276331-4LXX6Q8B2VTCLI4PNYYP/GameMastersJourneyS4iTunesCover.jpg?format=1500w"/><itunes:season>05</itunes:season><itunes:episode>093</itunes:episode><itunes:title>GMJ 093: Fixing D&amp;D's Broken XP &amp; Advancement System</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5aaadcbb352f538338b5ba65/1521147183174/GMJ093.mp3/original/GMJ093.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5aaadcbb352f538338b5ba65/1521147183174/GMJ093.mp3/original/GMJ093.mp3"><media:title type="plain">GMJ 093: Fixing D&amp;D's Broken XP &amp; Advancement System</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>Game Master's Journey 92 - Review of Star Wars RPGs by Fantasy Flight Games</title><pubDate>Tue, 09 Feb 2016 22:33:29 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/92</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:56ba62db2b8dde5d6deae712</guid><description><![CDATA[<p>I've had many listeners ask my to do a review of the Star Wars RPGs by Fantasy Flight Games. Specifically, listeners want to know why I'm not running this game anymore. This week I discuss my opinions of the games and give as balanced a review of them as I can manage.</p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>I've had many listeners ask my to do a review of the Star Wars RPGs by Fantasy Flight Games. Specifically, listeners want to know why I'm not running this game anymore. This week I discuss my opinions of the games and give as balanced a review of them as I can manage.</itunes:subtitle><itunes:summary>I've had many listeners ask my to do a review of the Star Wars RPGs by Fantasy Flight Games. Specifically, listeners want to know why I'm not running this game anymore. This week I discuss my opinions of the games and give as balanced a review of them as I can manage.</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>58:26</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1485386298993-ELNTETIAWUULUTN6F7YH/GameMastersJourneyS4iTunesCover.jpg?format=1500w"/><itunes:season>05</itunes:season><itunes:episode>092</itunes:episode><itunes:title>GMJ 092: Review of Star Wars RPGs by Fantasy Flight Games</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5aaadd4d575d1fff5e95466d/1521147303700/GMJ092.mp3/original/GMJ092.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5aaadd4d575d1fff5e95466d/1521147303700/GMJ092.mp3/original/GMJ092.mp3"><media:title type="plain">GMJ 092: Review of Star Wars RPGs by Fantasy Flight Games</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>Game Master's Journey 91 - Primordia AP 13: Lessons Learned</title><pubDate>Thu, 04 Feb 2016 09:00:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/91</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:56b10684859fd0f61bd233b0</guid><description><![CDATA[<p>The PCs reenter the dungeon and finally reach the tomb of the Red Raven. They face their biggest challenge yet.</p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>The PCs reenter the dungeon and finally reach the tomb of the Red Raven. They face their biggest challenge yet.</itunes:subtitle><itunes:summary>The PCs reenter the dungeon and finally reach the tomb of the Red Raven. They face their biggest challenge yet.</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>1:23:22</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1485386318367-DZ16GJI3WMH5DLN2TFSE/GameMastersJourneyS4iTunesCover.jpg?format=1500w"/><itunes:season>05</itunes:season><itunes:episode>091</itunes:episode><itunes:title>GMJ 091: Primordia AP13: Lessons Learned</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5aaaddc98a922d7ea7550af6/1521147467117/GMJ091.mp3/original/GMJ091.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5aaaddc98a922d7ea7550af6/1521147467117/GMJ091.mp3/original/GMJ091.mp3"><media:title type="plain">GMJ 091: Primordia AP13: Lessons Learned</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>Game Master's Journey 90 - My Edge of the Empire Campaign Part 3</title><pubDate>Tue, 02 Feb 2016 09:00:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/90</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:56afc08da3360cedc16dabae</guid><description><![CDATA[<p>I get a lot of questions from listeners about worldbuilding and adventure and campaign design. There’s also been quite a bit of interest in my new Star Wars campaign. Today I set off again on the Obsidian Monolith to conclude my discussion of my Edge of the Empire campaign.</p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>I get a lot of questions from listeners about worldbuilding and adventure and campaign design. There’s also been quite a bit of interest in my new Star Wars campaign. Today I set off again on the Obsidian Monolith to conclude my discussion of my Edge of the Empire campaign.</itunes:subtitle><itunes:summary>I get a lot of questions from listeners about worldbuilding and adventure and campaign design. There’s also been quite a bit of interest in my new Star Wars campaign. Today I set off again on the Obsidian Monolith to conclude my discussion of my Edge of the Empire campaign.</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>28:17</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1485386337821-KWF8F36ZVLCXR43AN0GI/GameMastersJourneyS4iTunesCover.jpg?format=1500w"/><itunes:season>05</itunes:season><itunes:episode>090</itunes:episode><itunes:title>GMJ 090: My Edge of the Empire Campaign Part 3</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5aaade61562fa7257932ca91/1521147532976/GMJ090.mp3/original/GMJ090.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5aaade61562fa7257932ca91/1521147532976/GMJ090.mp3/original/GMJ090.mp3"><media:title type="plain">GMJ 090: My Edge of the Empire Campaign Part 3</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>Game Master's Journey 89 - Do It Your Way</title><pubDate>Tue, 26 Jan 2016 18:55:24 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/89</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:56a7bcce40667a4acfb46676</guid><description><![CDATA[<p>There are lots of GMs out there (including myself) who will tell you how you should run your game. Ultimately it's up to you to decide what works best for you and your game. Don't hesitate to blaze your own trail.</p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>There are lots of GMs out there (including myself) who will tell you how you should run your game. Ultimately it's up to you to decide what works best for you and your game. Don't hesitate to blaze your own trail.</itunes:subtitle><itunes:summary>There are lots of GMs out there (including myself) who will tell you how you should run your game. Ultimately it's up to you to decide what works best for you and your game. Don't hesitate to blaze your own trail.</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>1:03:00</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1485386760764-C0XTXTVV69VNVTOSEGAZ/GameMastersJourneyS4iTunesCover.jpg?format=1500w"/><itunes:season>05</itunes:season><itunes:episode>89</itunes:episode><itunes:title>GMJ 089: Do It Your Way</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5aaadec40e2e72e55d52a3d3/1521147686219/GMJ089.mp3/original/GMJ089.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5aaadec40e2e72e55d52a3d3/1521147686219/GMJ089.mp3/original/GMJ089.mp3"><media:title type="plain">GMJ 089: Do It Your Way</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>Game Master's Journey 88 - Swans of Black &amp; The Fifth Edition OGL with Ryan Chaddock</title><pubDate>Tue, 19 Jan 2016 21:49:18 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/88</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:569ea613b20943c52003e27f</guid><description><![CDATA[<p>Ryan Chaddock joins me on the show today to discuss his 5e Kickstarter, Swans of Black, and the new OGL for D&amp;D.</p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>Ryan Chaddock joins me on the show today to discuss his 5e Kickstarter, Swans of Black, and the new OGL for D&amp;D.</itunes:subtitle><itunes:summary>Ryan Chaddock joins me on the show today to discuss his 5e Kickstarter, Swans of Black, and the new OGL for D&amp;D.</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>48:14</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1485386783150-TGNE51QHDAR59SHY0VQH/GameMastersJourneyS4iTunesCover.jpg?format=1500w"/><itunes:season>05</itunes:season><itunes:episode>88</itunes:episode><itunes:title>GMJ 088: Swans of Black &amp; The Fifth Edition OGL with Ryan Chaddock</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5aaadfb8562fa725793318a6/1521147909382/GMJ088.mp3/original/GMJ088.mp3?download=true"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5aaadfb8562fa725793318a6/1521147909382/GMJ088.mp3/original/GMJ088.mp3?download=true"><media:title type="plain">GMJ 088: Swans of Black &amp; The Fifth Edition OGL with Ryan Chaddock</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>Game Master's Journey 87 - Primordia AP 12: Mockery of the Undead</title><pubDate>Fri, 15 Jan 2016 09:00:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/87</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:56904231a976af0bfc47d41a</guid><description><![CDATA[<p>In this episode of the Primordia campaign actual play, we learn that sometimes the way to deal with undead is to insult and mock them. Things really start to go south, and then they go south some more.</p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>In this episode of the Primordia campaign actual play, we learn that sometimes the way to deal with undead is to insult and mock them. Things really start to go south, and then they go south some more.</itunes:subtitle><itunes:summary>In this episode of the Primordia campaign actual play, we learn that sometimes the way to deal with undead is to insult and mock them. Things really start to go south, and then they go south some more.</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>47:58</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1485386804029-U5C957A8JMIM803A735K/GameMastersJourneyS4iTunesCover.jpg?format=1500w"/><itunes:season>05</itunes:season><itunes:episode>87</itunes:episode><itunes:title>GMJ 087: Primordia AP 12: Mockery of the Undead</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5ab015a7352f532db5c7e652/1521489390105/GMJ087.mp3/original/GMJ087.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5ab015a7352f532db5c7e652/1521489390105/GMJ087.mp3/original/GMJ087.mp3"><media:title type="plain">GMJ 087: Primordia AP 12: Mockery of the Undead</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>Game Master's Journey 86 - Primordia AP 11: Pink Lightning Bolts</title><pubDate>Wed, 13 Jan 2016 09:00:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/86</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:56903b6fb204d50df78e6edf</guid><description><![CDATA[<p>Iorek earns the title Kill Stealer.</p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>Iorek earns the title Kill Stealer.</itunes:subtitle><itunes:summary>Iorek earns the title Kill Stealer.</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>54:43</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1485386825895-GD2OGLH0QWJN4HW5B4XG/GameMastersJourneyS4iTunesCover.jpg?format=1500w"/><itunes:season>05</itunes:season><itunes:episode>86</itunes:episode><itunes:title>GMJ 086: Primordia AP 11: Pink Lightning Bolts</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5ab016332b6a2880fdaa5436/1521489539457/GMJ086.mp3/original/GMJ086.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5ab016332b6a2880fdaa5436/1521489539457/GMJ086.mp3/original/GMJ086.mp3"><media:title type="plain">GMJ 086: Primordia AP 11: Pink Lightning Bolts</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>Game Master's Journey 85 - Primordia AP 10: Mackadoodle!</title><pubDate>Tue, 12 Jan 2016 09:00:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/85</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:56903656cbced6b74bbc1da6</guid><description><![CDATA[<p>The PCs have leveled, so we start out with everyone describing their new abilities and spells. We also have a little bit of general 5e discussion, and then we get on with the adventure. Samson loses part of his soul. Oh well, he wasn’t using it.</p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>The PCs have leveled, so we start out with everyone describing their new abilities and spells. We also have a little bit of general 5e discussion, and then we get on with the adventure. Samson loses part of his soul. Oh well, he wasn’t using it.</itunes:subtitle><itunes:summary>The PCs have leveled, so we start out with everyone describing their new abilities and spells. We also have a little bit of general 5e discussion, and then we get on with the adventure. Samson loses part of his soul. Oh well, he wasn’t using it.</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>58:33</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1485386845190-RJJZU1XYOK29CLTM6RCU/GameMastersJourneyS4iTunesCover.jpg?format=1500w"/><itunes:season>05</itunes:season><itunes:episode>85</itunes:episode><itunes:title>GMJ 085: Primordia AP 10: Mackadoodle!</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5ab01753562fa7892df359f2/1521489834272/GMJ085.mp3/original/GMJ085.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5ab01753562fa7892df359f2/1521489834272/GMJ085.mp3/original/GMJ085.mp3"><media:title type="plain">GMJ 085: Primordia AP 10: Mackadoodle!</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>Game Master's Journey 84 - XP &amp; Random Encounters Feedback</title><pubDate>Mon, 11 Jan 2016 09:00:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/84</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:5690153169a91a188ab2dccc</guid><description><![CDATA[<p>This week I use your feedback to revisit the topics of encounter-based versus milestone xp and using random encounters in your game.</p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>This week I use your feedback to revisit the topics of encounter-based versus milestone xp and using random encounters in your game.</itunes:subtitle><itunes:summary>This week I use your feedback to revisit the topics of encounter-based versus milestone xp and using random encounters in your game.</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>37:28</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1485386866658-GU749AVFZ6D0MXYLKI8E/GameMastersJourneyS4iTunesCover.jpg?format=1500w"/><itunes:season>05</itunes:season><itunes:episode>84</itunes:episode><itunes:title>GMJ 084: XP &amp; Random Encounters Feedback</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5ab0187588251bc486f4ebb8/1521490094273/GMJ084.mp3/original/GMJ084.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5ab0187588251bc486f4ebb8/1521490094273/GMJ084.mp3/original/GMJ084.mp3"><media:title type="plain">GMJ 084: XP &amp; Random Encounters Feedback</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>Game Master's Journey 83 - Primordia AP 09: Tactical Retreat</title><pubDate>Wed, 06 Jan 2016 09:00:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/83</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:568aaf2a5a56682e0b920d2d</guid><description><![CDATA[<p>Iorek discovers a mysterious door, and things get real as the PCs face their toughest challenge yet.</p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>Iorek discovers a mysterious door, and things get real as the PCs face their toughest challenge yet.</itunes:subtitle><itunes:summary>Iorek discovers a mysterious door, and things get real as the PCs face their toughest challenge yet.</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>1:02:59</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1485386893560-XAGVEF4OC1CPH9AZ8B4B/GameMastersJourneyS4iTunesCover.jpg?format=1500w"/><itunes:season>05</itunes:season><itunes:episode>83</itunes:episode><itunes:title>GMJ 083: Primordia AP 09: Tactical Retreat</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5ab01a301ae6cfb73b428fda/1521490571974/GMJ083.mp3/original/GMJ083.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5ab01a301ae6cfb73b428fda/1521490571974/GMJ083.mp3/original/GMJ083.mp3"><media:title type="plain">GMJ 083: Primordia AP 09: Tactical Retreat</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>Game Master's Journey 82 - To XP or Not to XP, Random Encounters &amp; Should the Players Always Win?</title><pubDate>Tue, 05 Jan 2016 09:00:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/82</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:568ae9191115e00cf81f113a</guid><description><![CDATA[<p>Today I'm discussing three topics. First, I give my thoughts on awarding experience versus using a milestone method of advancement. I also talk about how I do "random" encounters. Finally I tackle the question, "Should the players always win?"</p>]]></description><itunes:author>GMJ 082: To XP or Not to XP, Random Encounters &amp; Should the Players Always Win?</itunes:author><itunes:subtitle>Today I'm discussing three topics. First, I give my thoughts on awarding experience versus using a milestone method of advancement. I also talk about how I do "random" encounters. Finally I tackle the question, "Should the players always win?"</itunes:subtitle><itunes:summary>Today I'm discussing three topics. First, I give my thoughts on awarding experience versus using a milestone method of advancement. I also talk about how I do "random" encounters. Finally I tackle the question, "Should the players always win?"</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>54:05</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1485386912635-QROCG7DNA5FUXSBGH5BR/GameMastersJourneyS4iTunesCover.jpg?format=1500w"/><itunes:season>05</itunes:season><itunes:episode>82</itunes:episode><itunes:title>GMJ 082: To XP or Not to XP, Random Encounters &amp; Should the Players Always Win?</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5ab01af1575d1f1af46dd5d4/1521490752901/GMJ082.mp3/original/GMJ082.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5ab01af1575d1f1af46dd5d4/1521490752901/GMJ082.mp3/original/GMJ082.mp3"><media:title type="plain">GMJ 082: To XP or Not to XP, Random Encounters &amp; Should the Players Always Win?</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>Game Master's Journey 81 - Primordia AP 08: Fabulous Pastel Butterflies</title><pubDate>Thu, 31 Dec 2015 20:00:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/81</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:5682a2b357eb8d0dbae218a3</guid><description><![CDATA[<p>In this episode of my Primordia campaign, Raith and Azriel get naked, and we ponder whether we've gone astray from our hard core roots.</p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>In this episode of my Primordia campaign, Raith and Azriel get naked, and we ponder whether we've gone astray from our hard core roots.</itunes:subtitle><itunes:summary>In this episode of my Primordia campaign, Raith and Azriel get naked, and we ponder whether we've gone astray from our hard core roots.</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>54:14</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1485386932694-F39CJPS70P79ILOI21WU/GameMastersJourneyS4iTunesCover.jpg?format=1500w"/><itunes:season>04</itunes:season><itunes:episode>81</itunes:episode><itunes:title>GMJ 081: Primordia AP 08: Fabulous Pastel Butterflies</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5ab01d80aa4a99dde60cf2c8/1521491411428/GMJ081.mp3/original/GMJ081.mp3?download=true"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5ab01d80aa4a99dde60cf2c8/1521491411428/GMJ081.mp3/original/GMJ081.mp3?download=true"><media:title type="plain">GMJ 081: Primordia AP 08: Fabulous Pastel Butterflies</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>Game Master's Journey 80 - Primordia AP 07: Fort Dead Bugs</title><pubDate>Wed, 30 Dec 2015 09:00:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/80</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:5681c9bdbfe873304441113c</guid><description><![CDATA[<p>The PCs battle some scary and gross creatures in The Forgotten Tomb.</p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>The PCs battle some scary and gross creatures in The Forgotten Tomb.</itunes:subtitle><itunes:summary>The PCs battle some scary and gross creatures in The Forgotten Tomb.</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>36:21</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1485386951513-D7824XJA0VL88IJ3DOYJ/GameMastersJourneyS4iTunesCover.jpg?format=1500w"/><itunes:season>04</itunes:season><itunes:episode>80</itunes:episode><itunes:title>GMJ 080: Primordia AP 07: Fort Dead Bugs</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5ab01e1d03ce64d0a541614b/1521491540421/GMJ080.mp3/original/GMJ080.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5ab01e1d03ce64d0a541614b/1521491540421/GMJ080.mp3/original/GMJ080.mp3"><media:title type="plain">GMJ 080: Primordia AP 07: Fort Dead Bugs</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>Game Master's Journey 79 - Primordia AP 06: Zombies of The Forgotten Tomb</title><pubDate>Tue, 29 Dec 2015 09:00:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/79</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:5681bdad05f8e2137581226c</guid><description><![CDATA[<p>The adventures in Primordia continue. The PCs face a horde of zombies within the Forgotten Tomb.</p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>The adventures in Primordia continue. The PCs face a horde of zombies within the Forgotten Tomb.</itunes:subtitle><itunes:summary>The adventures in Primordia continue. The PCs face a horde of zombies within the Forgotten Tomb.</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>54:09</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1485386970006-Z9TYY5KKE7GB6JHJEOFW/GameMastersJourneyS4iTunesCover.jpg?format=1500w"/><itunes:season>04</itunes:season><itunes:episode>79</itunes:episode><itunes:title>GMJ 079: Primordia AP 06: Zombies of the Forgotten Tomb</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5ab01eea2b6a28ba16d76cb5/1521491769176/GMJ079.mp3/original/GMJ079.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5ab01eea2b6a28ba16d76cb5/1521491769176/GMJ079.mp3/original/GMJ079.mp3"><media:title type="plain">GMJ 079: Primordia AP 06: Zombies of the Forgotten Tomb</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>Game Master's Journey 78 - GM 101: Sandbox vs. Plot-Driven Adventures &amp; Finding Good Players Online</title><pubDate>Tue, 22 Dec 2015 09:00:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/78</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:567869927086d7cddeccb093</guid><description><![CDATA[<p>Welcome to the fourth episode in my GM 101 series in which I answer the question, “How do I become a game master?” Today I set off again on the Obsidian Monolith to discuss sandbox versus plot-driven adventures. I also talk about how to get your players invested in your story, and how to find good, quality players online.</p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>Welcome to the fourth episode in my GM 101 series in which I answer the question, “How do I become a game master?” Today I set off again on the Obsidian Monolith to discuss sandbox versus plot-driven adventures.</itunes:subtitle><itunes:summary>Welcome to the fourth episode in my GM 101 series in which I answer the question, “How do I become a game master?” Today I set off again on the Obsidian Monolith to discuss sandbox versus plot-driven adventures. I also talk about how to get your players invested in your story, and how to find good, quality players online.</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>45:25</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1485386991405-3CBO2346TY6AY64WTMUB/GameMastersJourneyS4iTunesCover.jpg?format=1500w"/><itunes:season>04</itunes:season><itunes:episode>78</itunes:episode><itunes:title>GMJ 078: GM 101: Sandbox vs. Plot-Driven Adventures &amp; Finding Good Players Online</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5ab02018575d1f1af46f3a41/1521492061163/GMJ078.mp3/original/GMJ078.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5ab02018575d1f1af46f3a41/1521492061163/GMJ078.mp3/original/GMJ078.mp3"><media:title type="plain">GMJ 078: GM 101: Sandbox vs. Plot-Driven Adventures &amp; Finding Good Players Online</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>Game Master's Journey 77 - Primordia AP 05: The Forgotten Tomb</title><pubDate>Fri, 18 Dec 2015 21:00:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/77</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:56745df7bfe87322f147288a</guid><description><![CDATA[<p>The first adventure in Primordia continues, as the PCs enter the Forgotten Tomb.</p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>The first adventure in Primordia continues, as the PCs enter the Forgotten Tomb.</itunes:subtitle><itunes:summary>The first adventure in Primordia continues, as the PCs enter the Forgotten Tomb.</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>34:56</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1485387011429-CYCPE09T38JA1D2HEGAR/GameMastersJourneyS4iTunesCover.jpg?format=1500w"/><itunes:season>04</itunes:season><itunes:episode>77</itunes:episode><itunes:title>GMJ 077: Primordia AP 05: The Forgotten Tomb</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5ab020d570a6ad041257d247/1521492238656/GMJ077.mp3/original/GMJ077.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5ab020d570a6ad041257d247/1521492238656/GMJ077.mp3/original/GMJ077.mp3"><media:title type="plain">GMJ 077: Primordia AP 05: The Forgotten Tomb</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>Game Master's Journey 76 - Primordia AP 04: The Adventure Begins</title><pubDate>Fri, 18 Dec 2015 09:00:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/76</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:5671c1acd8af10a941016754</guid><description><![CDATA[<p>We begin the first adventure in Primordia. The PCs leave the city of Elandria to investigate rumors of monsters near a Forgotten Tomb.</p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>We begin the first adventure in Primordia. The PCs leave the city of Elandria to investigate rumors of monsters near a Forgotten Tomb.</itunes:subtitle><itunes:summary>We begin the first adventure in Primordia. The PCs leave the city of Elandria to investigate rumors of monsters near a Forgotten Tomb.</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>38:41</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1485387032057-19HCTMZYEZVT0VGACW6S/GameMastersJourneyS4iTunesCover.jpg?format=1500w"/><itunes:season>04</itunes:season><itunes:episode>76</itunes:episode><itunes:title>GMJ 076: Primordia AP 04: The Adventure Begins</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5ab021a4562fa7c34a4504cc/1521492447524/GMJ076.mp3/original/GMJ076.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5ab021a4562fa7c34a4504cc/1521492447524/GMJ076.mp3/original/GMJ076.mp3"><media:title type="plain">GMJ 076: Primordia AP 04: The Adventure Begins</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>Game Master's Journey 75 - Primordia AP 03: Characters &amp; Opening Scene</title><pubDate>Thu, 17 Dec 2015 09:00:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/75</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:56718ee04bf11858ea62376a</guid><description><![CDATA[<p>We continue our discussion of characters, including our fifth PC. We then start with the first scene of the campaign.</p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>We continue our discussion of characters, including our fifth PC. We then start with the first scene of the campaign.</itunes:subtitle><itunes:summary>We continue our discussion of characters, including our fifth PC. We then start with the first scene of the campaign.</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>46:28</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1485387051697-XK22DYEQJWPLP776UTZO/GameMastersJourneyS4iTunesCover.jpg?format=1500w"/><itunes:season>04</itunes:season><itunes:episode>75</itunes:episode><itunes:title>GMJ 075: Primordia AP 03: Characters &amp; Opening Scene</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5ab0226c575d1f549013aca7/1521492748178/GMJ075.mp3/original/GMJ075.mp3?download=true"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5ab0226c575d1f549013aca7/1521492748178/GMJ075.mp3/original/GMJ075.mp3?download=true"><media:title type="plain">GMJ 075: Primordia AP 03: Characters &amp; Opening Scene</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>Game Master's Journey 74 - Primordia AP 02: Character Creation &amp; Backgrounds</title><pubDate>Wed, 16 Dec 2015 21:00:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/74</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:56709155d82d5e5d015f0977</guid><description><![CDATA[<p>We introduce the characters and tell a little about their backgrounds. Dwayne as Iorek, a Tiefling Wild Magic Sorcerer; Nathan as Samson, a Human Order of the Immortal Psion; Steve as Raith, an Eladrin Bladesinger Fighther/Wizard; Kyle as Sprout, a Goliath Nature Cleric of Primordia; and Chrissy as Azriel, an Aasimar Great Old One Warlock.</p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>We introduce the characters and tell a little about their backgrounds.</itunes:subtitle><itunes:summary>We introduce the characters and tell a little about their backgrounds. Dwayne as Iorek, a Tiefling Wild Magic Sorcerer; Nathan as Samson, a Human Order of the Immortal Psion; Steve as Raith, an Eladrin Bladesinger Fighther/Wizard; Kyle as Sprout, a Goliath Nature Cleric of Primordia; and Chrissy as Azriel, an Aasimar Great Old One Warlock.</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>1:09:20</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1485387071561-D0LCY2ZEJA6OXQAVO7PZ/GameMastersJourneyS4iTunesCover.jpg?format=1500w"/><itunes:season>04</itunes:season><itunes:episode>74</itunes:episode><itunes:title>GMJ 074: Primordia AP 02: Character Creation &amp; Backgrounds</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5ab023a18a922d6ee3a4f4e5/1521492997706/GMJ074.mp3/original/GMJ074.mp3?download=true"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5ab023a18a922d6ee3a4f4e5/1521492997706/GMJ074.mp3/original/GMJ074.mp3?download=true"><media:title type="plain">GMJ 074: Primordia AP 02: Character Creation &amp; Backgrounds</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>Game Master's Journey 73 - Primordia AP 01: Psionics &amp; The Order of the Butterfly</title><pubDate>Wed, 16 Dec 2015 09:00:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/73</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:56708ddda128e6d8f679ddd0</guid><description><![CDATA[<p>Nathan and I discuss the psion/mystic class, which he is going to playtest. We talk about how psionics will work in Primordia, and how it will interact with magic. We also discuss his character, Samson, and the Order of the Butterfly. Nathan does a great job of coming up with new lore in the world to support an Order of the Immortal psion.&nbsp;</p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>Nathan and I discuss the psion/mystic class, which he is going to playtest. We talk about how psionics will work in Primordia, and how it will interact with magic. We also discuss his character, Samson, and the Order of the Butterfly.</itunes:subtitle><itunes:summary>Nathan and I discuss the psion/mystic class, which he is going to playtest. We talk about how psionics will work in Primordia, and how it will interact with magic. We also discuss his character, Samson, and the Order of the Butterfly. Nathan does a great job of coming up with new lore in the world to support an Order of the Immortal psion. </itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>52:55</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1485387090553-GEL7D0VEUFACONS797VG/GameMastersJourneyS4iTunesCover.jpg?format=1500w"/><itunes:season>04</itunes:season><itunes:episode>73</itunes:episode><itunes:title>GMJ 073: Primordia AP 01: Psionics &amp; The Order of the Butterfly</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5ab02420f950b73eb9b667f1/1521493101565/GMJ073.mp3/original/GMJ073.mp3?download=true"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5ab02420f950b73eb9b667f1/1521493101565/GMJ073.mp3/original/GMJ073.mp3?download=true"><media:title type="plain">GMJ 073: Primordia AP 01: Psionics &amp; The Order of the Butterfly</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>Game Master's Journey 72 - Game Mastering &amp; Worldbuilding with Dungeon Master Chris</title><pubDate>Tue, 15 Dec 2015 09:00:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/72</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:566f3e29d82d5ed0a9ef0765</guid><description><![CDATA[<p>Dungeon Master Chris from the Dungeon Master’s Block podcast joins me on the show today to discuss game mastering and worldbuilding.</p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>Dungeon Master Chris from the Dungeon Master’s Block podcast joins me on the show today to discuss game mastering and worldbuilding.</itunes:subtitle><itunes:summary>Dungeon Master Chris from the Dungeon Master’s Block podcast joins me on the show today to discuss game mastering and worldbuilding.</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>45:27</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1485387116313-2S56C0M22WCW85DC9KME/GameMastersJourneyS4iTunesCover.jpg?format=1500w"/><itunes:season>04</itunes:season><itunes:episode>72</itunes:episode><itunes:title>GMJ 072: Game Mastering &amp; Worldbuilding with Dungeon Master Chris</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5ab024cb1ae6cff292953613/1521493264918/GMJ072.mp3/original/GMJ072.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5ab024cb1ae6cff292953613/1521493264918/GMJ072.mp3/original/GMJ072.mp3"><media:title type="plain">GMJ 072: Game Mastering &amp; Worldbuilding with Dungeon Master Chris</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>Game Master's Journey 71 - GM 101: Pacing, Session Notes, and Making Combat Fast &amp; Interesting</title><pubDate>Sat, 12 Dec 2015 20:25:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/71</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:5669ddacdc5cb41762f86626</guid><description><![CDATA[<p>Today I set off again on the Obsidian Monolith to respond to your feedback and do my best to answer your questions about game mastering. These questions inculde: How do I control the pacing of my game? How do I make session notes that are easy to reference during play? How do I make published adventures not feel like a railroad? How do I make combat fast and interesting without feeling like a separate mini-game?</p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>Today I set off again on the Obsidian Monolith to respond to your feedback and do my best to answer your questions about game mastering. These questions inculde: How do I control the pacing of my game? How do I make session notes that are easy to reference during play?</itunes:subtitle><itunes:summary>Today I set off again on the Obsidian Monolith to respond to your feedback and do my best to answer your questions about game mastering. These questions inculde: How do I control the pacing of my game? How do I make session notes that are easy to reference during play? How do I make published adventures not feel like a railroad? How do I make combat fast and interesting without feeling like a separate mini-game?</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>1:09:17</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1485387139601-0GK8R2J134ZB20ZQ6BCH/GameMastersJourneyS4iTunesCover.jpg?format=1500w"/><itunes:season>04</itunes:season><itunes:episode>71</itunes:episode><itunes:title>GMJ 071: GM 101: Pacing, Session Notes, and Making Combat Fast &amp; Interesting</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5ab025876d2a73ff3a924d1a/1521493486096/GMJ071.mp3/original/GMJ071.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5ab025876d2a73ff3a924d1a/1521493486096/GMJ071.mp3/original/GMJ071.mp3"><media:title type="plain">GMJ 071: GM 101: Pacing, Session Notes, and Making Combat Fast &amp; Interesting</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>Game Master's Journey 70 - GM 101: Session Zero, House Rules, Worldbuilding &amp; Thinking on Your Feet</title><pubDate>Wed, 09 Dec 2015 15:00:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/70</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:5667674569492e80250f1c70</guid><description><![CDATA[<p>Today I set off again on the Obsidian Monolith to answer the question, “How do I become a game master?” In the second of my series of GM 101 episodes, I respond to your feedback and do my best to answer your questions about game mastering. I discuss session zero, speeding up and slowing down combats, when to house rule (and when not to), worldbuilding and thinking on your feet.</p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>Today I set off again on the Obsidian Monolith to answer the question, “How do I become a game master?” In the second of my series of GM 101 episodes, I respond to your feedback and do my best to answer your questions about game mastering.</itunes:subtitle><itunes:summary>Today I set off again on the Obsidian Monolith to answer the question, “How do I become a game master?” In the second of my series of GM 101 episodes, I respond to your feedback and do my best to answer your questions about game mastering. I discuss session zero, speeding up and slowing down combats, when to house rule (and when not to), worldbuilding and thinking on your feet.</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>1:04:13</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1485387159715-16C49C0E11K840PTDRCF/GameMastersJourneyS4iTunesCover.jpg?format=1500w"/><itunes:season>04</itunes:season><itunes:episode>70</itunes:episode><itunes:title>GMJ 070: GM 101: Session Zero, House Rules, Worldbuilding &amp; Thinking on Your Feet</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5ab0263b0e2e72e816e7a2e0/1521493659395/GMJ070.mp3/original/GMJ070.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5ab0263b0e2e72e816e7a2e0/1521493659395/GMJ070.mp3/original/GMJ070.mp3"><media:title type="plain">GMJ 070: GM 101: Session Zero, House Rules, Worldbuilding &amp; Thinking on Your Feet</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>Game Master's Journey 69 - GM Aids for Encounters &amp; NPCs</title><pubDate>Tue, 08 Dec 2015 09:00:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/69</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:5665e2555a56683aa18d02d2</guid><description><![CDATA[<p>Running a game requires a lot of creativity and thinking on your feet. So what do you do when you’re out of ideas? Today I set off again on the Obsidian Monolith to share three resources that can help you out when your creative well has run dry. These products can be invaluable to you during your prep, and even during play.</p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>Running a game requires a lot of creativity and thinking on your feet. So what do you do when you’re out of ideas? Today I set off again on the Obsidian Monolith to share three resources that can help you out when your creative well has run dry.</itunes:subtitle><itunes:summary>Running a game requires a lot of creativity and thinking on your feet. So what do you do when you’re out of ideas? Today I set off again on the Obsidian Monolith to share three resources that can help you out when your creative well has run dry. These products can be invaluable to you during your prep, and even during play.</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>41:45</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1485387195214-7V9AZKY27XFGQBHXGG3Y/GameMastersJourneyS4iTunesCover.jpg?format=1500w"/><itunes:season>04</itunes:season><itunes:episode>69</itunes:episode><itunes:title>GMJ 069: GM Aids for Encounters &amp; NPCs</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5ab026e803ce640c3c2d43fd/1521493804289/GMJ069.mp3/original/GMJ069.mp3?download=true"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5ab026e803ce640c3c2d43fd/1521493804289/GMJ069.mp3/original/GMJ069.mp3?download=true"><media:title type="plain">GMJ 069: GM Aids for Encounters &amp; NPCs</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>Game Master's Journey 68 - GM 101: So You're Thinking About Becoming a Game Master</title><pubDate>Mon, 30 Nov 2015 21:00:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/68</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:5654fa05e4b0c6e18e220581</guid><description><![CDATA[<p>For a show about game mastering, there are precious few episodes about how to BE a game master. That ends now. Today I set off again on the Obsidian Monolith to answer the question, “How do I become a game master?” In this first of my series of GM 101 episodes, I will do my best to share what I’ve learned in my over 20 years of experience as a game master.</p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>For a show about game mastering, there are precious few episodes about how to BE a game master. That ends now. Today I set off again on the Obsidian Monolith to answer the question, “How do I become a game master?”</itunes:subtitle><itunes:summary>For a show about game mastering, there are precious few episodes about how to BE a game master. That ends now. Today I set off again on the Obsidian Monolith to answer the question, “How do I become a game master?” In this first of my series of GM 101 episodes, I will do my best to share what I’ve learned in my over 20 years of experience as a game master.</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>45:36</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1485387217812-YTWLRUY0IUVDZ9YHTMB9/GameMastersJourneyS4iTunesCover.jpg?format=1500w"/><itunes:season>04</itunes:season><itunes:episode>68</itunes:episode><itunes:title>GMJ 068: GM 101: So You're Thinking About Becoming a Game Master</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5ab027a7f950b73eb9b73b82/1521493994672/GMJ068.mp3/original/GMJ068.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5ab027a7f950b73eb9b73b82/1521493994672/GMJ068.mp3/original/GMJ068.mp3"><media:title type="plain">GMJ 068: GM 101: So You're Thinking About Becoming a Game Master</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>Game Master's Journey 67 - Instant Adventures with John Marvin</title><pubDate>Thu, 26 Nov 2015 09:00:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/67</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:5653a923e4b0f7adb370a491</guid><description><![CDATA[<p>John Marvin of Dread Unicorn Games joins me on the show today to discuss the art of game mastering. We discuss his recent series of blog post articles in which he unpacks the instant adventure format for designing and running adventures. We also talk about third party publishing in RPGs and John’s upcoming 13th Age supplement, Gods and Icons.</p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>John Marvin of Dread Unicorn Games joins me on the show today to discuss the art of game mastering. We discuss his recent series of blog post articles in which he unpacks the instant adventure format for designing and running adventures.</itunes:subtitle><itunes:summary>John Marvin of Dread Unicorn Games joins me on the show today to discuss the art of game mastering. We discuss his recent series of blog post articles in which he unpacks the instant adventure format for designing and running adventures. We also talk about third party publishing in RPGs and John’s upcoming 13th Age supplement, Gods and Icons.</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>42:36</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1485387236351-Y4ENDII5HFNVB4DKS494/GameMastersJourneyS4iTunesCover.jpg?format=1500w"/><itunes:season>04</itunes:season><itunes:episode>67</itunes:episode><itunes:title>GMJ 067: Instant Adventures with John Marvin</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5ab028d52b6a28f4988414a1/1521494296036/GMJ067.mp3/original/GMJ067.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5ab028d52b6a28f4988414a1/1521494296036/GMJ067.mp3/original/GMJ067.mp3"><media:title type="plain">GMJ 067: Instant Adventures with John Marvin</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>Game Master's Journey 66 - Using Montages and Fronts in Your RPG with John Marvin</title><pubDate>Wed, 25 Nov 2015 01:40:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/66</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:56539fa3e4b0141c1d69f83f</guid><description><![CDATA[<p>John Marvin of Dread Unicorn Games joins me on the show today to discuss the art of game mastering. We discuss his new adventure for Numenera, what he’s learned about running adventures from 13th Age organized play, and how to use montages and fronts to enhance your game.</p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>John Marvin of Dread Unicorn Games joins me on the show today to discuss the art of game mastering. We discuss his new adventure for Numenera, what he’s learned about running adventures from 13th Age organized play, and how to use montages and fronts to enhance your game.</itunes:subtitle><itunes:summary>John Marvin of Dread Unicorn Games joins me on the show today to discuss the art of game mastering. We discuss his new adventure for Numenera, what he’s learned about running adventures from 13th Age organized play, and how to use montages and fronts to enhance your game.</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>39:26</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1485387256299-8999LSBFT3OIX4IPLWWH/GameMastersJourneyS4iTunesCover.jpg?format=1500w"/><itunes:season>04</itunes:season><itunes:episode>66</itunes:episode><itunes:title>GMJ 066: Using Montages and Fronts in Your RPG with John Marvin</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5ab029f0352f53a1f3de637e/1521494572517/GMJ066.mp3/original/GMJ066.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5ab029f0352f53a1f3de637e/1521494572517/GMJ066.mp3/original/GMJ066.mp3"><media:title type="plain">GMJ 066: Using Montages and Fronts in Your RPG with John Marvin</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>Game Master's Journey 65 - Building D&amp;D Encounters Part 2</title><pubDate>Fri, 20 Nov 2015 23:07:27 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/65</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:564cc3d1e4b0cbfa0c1d076b</guid><description><![CDATA[<p>One of the many things I love about D&amp;D fifth edition is the ease with which you can create balanced encounters. Today I set off again on the Obsidian Monolith to create the first encounters in my new D&amp;D campaign, and I take you along for the ride.</p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>One of the many things I love about D&amp;D fifth edition is the ease with which you can create balanced encounters. Today I set off again on the Obsidian Monolith to create the first encounters in my new D&amp;D campaign, and I take you along for the ride.</itunes:subtitle><itunes:summary>One of the many things I love about D&amp;D fifth edition is the ease with which you can create balanced encounters. Today I set off again on the Obsidian Monolith to create the first encounters in my new D&amp;D campaign, and I take you along for the ride.</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>53:04</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1485387276079-IEFQDKQ03LGCFEUXSSZW/GameMastersJourneyS4iTunesCover.jpg?format=1500w"/><itunes:season>04</itunes:season><itunes:episode>65</itunes:episode><itunes:title>GMJ 065: Building D&amp;D Encounters Part 2</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5ab02ac3562fa7fcbca142f1/1521494801746/GMJ065.mp3/original/GMJ065.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5ab02ac3562fa7fcbca142f1/1521494801746/GMJ065.mp3/original/GMJ065.mp3"><media:title type="plain">GMJ 065: Building D&amp;D Encounters Part 2</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>Game Master's Journey 64 - Building D&amp;D Encounters Part 1</title><pubDate>Wed, 18 Nov 2015 20:12:13 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/64</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:564cac67e4b03e965fe5b005</guid><description><![CDATA[<p>One of the many things I love about D&amp;D fifth edition is the ease with which you can create balanced encounters. Today I set off again on the Obsidian Monolith to create the first encounters in my new D&amp;D campaign, and I take you along for the ride.</p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>One of the many things I love about D&amp;D fifth edition is the ease with which you can create balanced encounters. Today I set off again on the Obsidian Monolith to create the first encounters in my new D&amp;D campaign, and I take you along for the ride.</itunes:subtitle><itunes:summary>One of the many things I love about D&amp;D fifth edition is the ease with which you can create balanced encounters. Today I set off again on the Obsidian Monolith to create the first encounters in my new D&amp;D campaign, and I take you along for the ride.</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>49:40</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1485387295818-9J1CF1XXT62KJ19DHYV6/GameMastersJourneyS4iTunesCover.jpg?format=1500w"/><itunes:season>04</itunes:season><itunes:episode>64</itunes:episode><itunes:title>GMJ 064: Building D&amp;D Encounters Part 1</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5ab02ba1758d4671e7c518a2/1521495018938/GMJ064.mp3/original/GMJ064.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5ab02ba1758d4671e7c518a2/1521495018938/GMJ064.mp3/original/GMJ064.mp3"><media:title type="plain">GMJ 064: Building D&amp;D Encounters Part 1</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>Game Master's Journey 63 - Worldbuilding 8: Building My First City Elandria</title><pubDate>Tue, 17 Nov 2015 09:00:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/63</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:56450db3e4b092a8b0738c50</guid><description><![CDATA[<p>One of the best parts of being a game master is creating your own world. The fifth edition of D&amp;D has inspired me to finally take the plunge. Today I set off again on the Obsidian Monolith to discuss my new D&amp;D world, Primordia. I’ll discuss the Adventurers’ Guild in my world, how the portals work, and my first city, Elandria.</p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>One of the best parts of being a game master is creating your own world. The fifth edition of D&amp;D has inspired me to finally take the plunge. Today I set off again on the Obsidian Monolith to discuss my new D&amp;D world, Primordia.</itunes:subtitle><itunes:summary>One of the best parts of being a game master is creating your own world. The fifth edition of D&amp;D has inspired me to finally take the plunge. Today I set off again on the Obsidian Monolith to discuss my new D&amp;D world, Primordia. I’ll discuss the Adventurers’ Guild in my world, how the portals work, and my first city, Elandria.</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>46:01</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1485387314037-J6TPMTKRVJ89M1XFL0PF/GameMastersJourneyS4iTunesCover.jpg?format=1500w"/><itunes:season>04</itunes:season><itunes:episode>63</itunes:episode><itunes:title>GMJ 063: Worldbuilding 8: Building My First City Elandria</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5ab02cb32b6a28f49884f8cf/1521495291626/GMJ063.mp3/original/GMJ063.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5ab02cb32b6a28f49884f8cf/1521495291626/GMJ063.mp3/original/GMJ063.mp3"><media:title type="plain">GMJ 063: Worldbuilding 8: Building My First City Elandria</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>Game Master's Journey 62 - Worldbuilding 7: The Primordia Campaign Begins</title><pubDate>Thu, 12 Nov 2015 20:24:29 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/62</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:5644e6b6e4b0f96c5c5334e4</guid><description><![CDATA[<p>One of the best parts of being a game master is creating your own world. The fifth edition of D&amp;D has inspired me to finally take the plunge. Today I set off again on the Obsidian Monolith to discuss my new D&amp;D world, Primordia. I’ve begun running a campaign in the world, so I’ll discuss the first session. I’ll also talk about why I think starting small with your worldbuilding is the way to go and some more about my deities.</p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>One of the best parts of being a game master is creating your own world. The fifth edition of D&amp;D has inspired me to finally take the plunge. Today I set off again on the Obsidian Monolith to discuss my new D&amp;D world, Primordia.</itunes:subtitle><itunes:summary>One of the best parts of being a game master is creating your own world. The fifth edition of D&amp;D has inspired me to finally take the plunge. Today I set off again on the Obsidian Monolith to discuss my new D&amp;D world, Primordia. I’ve begun running a campaign in the world, so I’ll discuss the first session. I’ll also talk about why I think starting small with your worldbuilding is the way to go and some more about my deities.</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>45:40</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1485387332592-KZMYNE2OEKXCSVQC6CNQ/GameMastersJourneyS4iTunesCover.jpg?format=1500w"/><itunes:season>04</itunes:season><itunes:episode>62</itunes:episode><itunes:title>GMJ 062: Worldbuilding 7: The Primordia Campaign Begins</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5ab02d428a922d6ee3a743b9/1521495433251/GMJ062.mp3/original/GMJ062.mp3?download=true"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5ab02d428a922d6ee3a743b9/1521495433251/GMJ062.mp3/original/GMJ062.mp3?download=true"><media:title type="plain">GMJ 062: Worldbuilding 7: The Primordia Campaign Begins</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>Game Master's Journey 61 - Sword Coast Adventurer's Guide Review</title><pubDate>Tue, 10 Nov 2015 05:30:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/61</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:564113c3e4b0250517e86252</guid><description><![CDATA[<p>Wizards of the Coast has recently released our first non-adventure supplement to D&amp;D fifth edition, the Sword Coast Adventurer’s Guide. Today I set off again on the Obsidian Monolith to discuss this supplement. I’ll tell you exactly what is (and isn’t) in this book and help you decide whether it’s for you.</p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>Wizards of the Coast has recently released our first non-adventure supplement to D&amp;D fifth edition, the Sword Coast Adventurer’s Guide. Today I set off again on the Obsidian Monolith to discuss this supplement.</itunes:subtitle><itunes:summary>Wizards of the Coast has recently released our first non-adventure supplement to D&amp;D fifth edition, the Sword Coast Adventurer’s Guide. Today I set off again on the Obsidian Monolith to discuss this supplement. I’ll tell you exactly what is (and isn’t) in this book and help you decide whether it’s for you.</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>45:01</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1485387354061-A15QCDCUH77NV6A927MZ/GameMastersJourneyS4iTunesCover.jpg?format=1500w"/><itunes:season>04</itunes:season><itunes:episode>61</itunes:episode><itunes:title>GMJ 061: Sword Coast Adventurer's Guide Review</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5ab02e0e03ce640c3c2ef629/1521495637549/GMJ061.mp3/original/GMJ061.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5ab02e0e03ce640c3c2ef629/1521495637549/GMJ061.mp3/original/GMJ061.mp3"><media:title type="plain">GMJ 061: Sword Coast Adventurer's Guide Review</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>Game Master's Journey 60 - Worldbuilding 6: Welcome to Primordia</title><pubDate>Tue, 03 Nov 2015 09:00:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/60</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:5637af9ce4b038a94113948c</guid><description><![CDATA[<p>I've finally chosen a name for my D&amp;D world! I also discuss how cities work in the world, more about the night sky of Primordia, and how the planets and moons relate to the deities. I also talk about how the gods are perceived and how I tightened up my pantheon.</p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>I've finally chosen a name for my D&amp;D world! I also discuss how cities work in the world, more about the night sky of Primordia, and how the planets and moons relate to the deities. I also talk about how the gods are perceived and how I tightened up my pantheon.</itunes:subtitle><itunes:summary>I've finally chosen a name for my D&amp;D world! I also discuss how cities work in the world, more about the night sky of Primordia, and how the planets and moons relate to the deities. I also talk about how the gods are perceived and how I tightened up my pantheon.</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>48:22</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1485387371545-AUUGSY6GKZ0FQ5RBSICD/GameMastersJourneyS4iTunesCover.jpg?format=1500w"/><itunes:season>04</itunes:season><itunes:episode>60</itunes:episode><itunes:title>GMJ 060: Worldbuilding 6: Welcome to Primordia</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5ab02eca88251bfd948a31aa/1521495830302/GMJ060.mp3/original/GMJ060.mp3?download=true"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5ab02eca88251bfd948a31aa/1521495830302/GMJ060.mp3/original/GMJ060.mp3?download=true"><media:title type="plain">GMJ 060: Worldbuilding 6: Welcome to Primordia</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>Game Master's Journey 59 - My Edge of the Empire Campaign Part 2</title><pubDate>Wed, 28 Oct 2015 17:09:19 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/59</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:56301bb3e4b05e9d36d912d1</guid><description><![CDATA[<p>I get a lot of questions from listeners about worldbuilding and adventure and campaign design. There’s also been quite a bit of interest in my new Star Wars campaign. Today I set off again on the Obsidian Monolith to continue my discussion of my Edge of the Empire campaign. I talk about the characters the players created, and what I came up with for the first adventure.</p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>I get a lot of questions from listeners about worldbuilding and adventure and campaign design. There’s also been quite a bit of interest in my new Star Wars campaign. Today I set off again on the Obsidian Monolith to continue my discussion of my Edge of the Empire campaign.</itunes:subtitle><itunes:summary>I get a lot of questions from listeners about worldbuilding and adventure and campaign design. There’s also been quite a bit of interest in my new Star Wars campaign. Today I set off again on the Obsidian Monolith to continue my discussion of my Edge of the Empire campaign. I talk about the characters the players created, and what I came up with for the first adventure.</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>1:00:22</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1485387395612-Z9XNU6PP0LG1J1CIWFFB/GameMastersJourneyS4iTunesCover.jpg?format=1500w"/><itunes:season>04</itunes:season><itunes:episode>59</itunes:episode><itunes:title>GMJ 059: My Edge of the Empire Campaign Part 2</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5ab02f84aa4a991774976aef/1521496030938/GMJ059.mp3/original/GMJ059.mp3?download=true"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5ab02f84aa4a991774976aef/1521496030938/GMJ059.mp3/original/GMJ059.mp3?download=true"><media:title type="plain">GMJ 059: My Edge of the Empire Campaign Part 2</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>Game Master's Journey 58 - My Edge of the Empire Campaign Part 1</title><pubDate>Mon, 26 Oct 2015 20:00:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/58</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:562e6b11e4b09fe572ae97c6</guid><description><![CDATA[<p>Sometimes the best way to learn is by example. I’ve had quite a few requests from listeners to discuss my new Edge of the Empire campaign. Today I set off again on the Obsidian Monolith to do just that. In the first of a series of episodes about my new Edge of the Empire campaign, I discuss the inspirations, ideas and thoughts I had going into the campaign. Once I have a clear idea of what I want to accomplish, I’m ready for session zero with the players.</p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>Sometimes the best way to learn is by example. I’ve had quite a few requests from listeners to discuss my new Edge of the Empire campaign. Today I set off again on the Obsidian Monolith to do just that.</itunes:subtitle><itunes:summary>Sometimes the best way to learn is by example. I’ve had quite a few requests from listeners to discuss my new Edge of the Empire campaign. Today I set off again on the Obsidian Monolith to do just that. In the first of a series of episodes about my new Edge of the Empire campaign, I discuss the inspirations, ideas and thoughts I had going into the campaign. Once I have a clear idea of what I want to accomplish, I’m ready for session zero with the players.</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>37:53</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1485387417328-BEPHFNJZIV14W84HBCK5/GameMastersJourneyS4iTunesCover.jpg?format=1500w"/><itunes:season>04</itunes:season><itunes:episode>58</itunes:episode><itunes:title>GMJ 058: My Edge of the Empire Campaign Part 1</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5ab03041352f53a1f3dfec14/1521496185626/GMJ058.mp3/original/GMJ058.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5ab03041352f53a1f3dfec14/1521496185626/GMJ058.mp3/original/GMJ058.mp3"><media:title type="plain">GMJ 058: My Edge of the Empire Campaign Part 1</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>Game Master's Journey 57 - Worldbuilding 5: Back to the Drawing Board</title><pubDate>Fri, 23 Oct 2015 16:41:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/57</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:56280c56e4b01002889d649f</guid><description><![CDATA[<p>This week I really get under the hood of designing my own D&amp;D setting. I ask myself some tough questions about if and why I want to build my own world and what exactly I want to accomplish with it, and I share the answers to those questions with you.</p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>This week I really get under the hood of designing my own D&amp;D setting. I ask myself some tough questions about if and why I want to build my own world and what exactly I want to accomplish with it, and I share the answers to those questions with you.</itunes:subtitle><itunes:summary>This week I really get under the hood of designing my own D&amp;D setting. I ask myself some tough questions about if and why I want to build my own world and what exactly I want to accomplish with it, and I share the answers to those questions with you.</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>1:08:41</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1485387475315-74MU959DFA4P4RZ5IY6D/GameMastersJourneyS4iTunesCover.jpg?format=1500w"/><itunes:season>04</itunes:season><itunes:episode>57</itunes:episode><itunes:title>GMJ 057: Worldbuilding 5: Back to the Drawing Board</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5abbdeef70a6ad9323238ad7/1522261844603/GMJ057.mp3/original/GMJ057.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5abbdeef70a6ad9323238ad7/1522261844603/GMJ057.mp3/original/GMJ057.mp3"><media:title type="plain">GMJ 057: Worldbuilding 5: Back to the Drawing Board</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>Game Master's Journey 56 - Game Preparation</title><pubDate>Tue, 20 Oct 2015 08:00:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/56</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:56254545e4b0eadbb398a72b</guid><description><![CDATA[<p>A good GM should always be prepared. No matter what your RPG of choice is, game preparation is very important. Preparation can make the difference between an excellent GM and a terrible one. Prep can also make the difference between feeling awesome during and after a session versus not so much. Today I set off again on the Obsidian Monolith to discuss game preparation with the aid of an excellent GM resource—Never Unprepared by Phil Vecchione.</p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>A good GM should always be prepared. No matter what your RPG of choice is, game preparation is very important. Preparation can make the difference between an excellent GM and a terrible one. Prep can also make the difference between feeling awesome during and after a session versus not so much.</itunes:subtitle><itunes:summary>A good GM should always be prepared. No matter what your RPG of choice is, game preparation is very important. Preparation can make the difference between an excellent GM and a terrible one. Prep can also make the difference between feeling awesome during and after a session versus not so much. Today I set off again on the Obsidian Monolith to discuss game preparation with the aid of an excellent GM resource—Never Unprepared by Phil Vecchione.</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>46:38</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1485387496675-360GERC28ZH0UZ6Q3UNM/GameMastersJourneyS4iTunesCover.jpg?format=1500w"/><itunes:season>04</itunes:season><itunes:episode>56</itunes:episode><itunes:title>GMJ 056: Game Preparation</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5abbe0611ae6cf781462d2dc/1522262182380/GMJ056.mp3/original/GMJ056.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5abbe0611ae6cf781462d2dc/1522262182380/GMJ056.mp3/original/GMJ056.mp3"><media:title type="plain">GMJ 056: Game Preparation</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>Game Master's Journey 55 - Choose Your Own Adventure Path</title><pubDate>Tue, 13 Oct 2015 08:00:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/55</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:560ee3b8e4b07fe98dfc45d4</guid><description><![CDATA[<p>Published RPG campaigns can be a great resource for GMs with busy lives. However my experiences with them has taught me that they have a lot of drawbacks. Today I set off again on the Obsidian Monolith to share my experiences with published campaigns and why I now feel they’re not for me. I also explore my other options in the search for that ever elusive “sweet spot”.</p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>Published RPG campaigns can be a great resource for GMs with busy lives. However my experiences with them has taught me that they have a lot of drawbacks. Today I set off again on the Obsidian Monolith to share my experiences with published campaigns and why I now feel they’re not for me.</itunes:subtitle><itunes:summary>Published RPG campaigns can be a great resource for GMs with busy lives. However my experiences with them has taught me that they have a lot of drawbacks. Today I set off again on the Obsidian Monolith to share my experiences with published campaigns and why I now feel they’re not for me. I also explore my other options in the search for that ever elusive “sweet spot”.</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>41:56</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1485387527678-CTS3N7H4G38EGEBG20X4/GameMastersJourneyS4iTunesCover.jpg?format=1500w"/><itunes:season>04</itunes:season><itunes:episode>55</itunes:episode><itunes:title>GMJ 055: Choose Your Own Adventure Path</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5abbe1fb88251b734fd43774/1522262590811/GMJ055.mp3/original/GMJ055.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5abbe1fb88251b734fd43774/1522262590811/GMJ055.mp3/original/GMJ055.mp3"><media:title type="plain">GMJ 055: Choose Your Own Adventure Path</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>Game Master's Journey 54 - Communication &amp; Dealing with Problem Players</title><pubDate>Tue, 06 Oct 2015 08:00:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/54</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:56099f24e4b04967d0336023</guid><description><![CDATA[<p>A very important aspect of our hobby that is sometimes overlooked is establishing and maintaining clear communication with your players. In every way from setting player expectations to resolving conflicts among the people at the table, communication is key. Today I set off again on the Obsidian Monolith to address a listener’s problems with power-gaming players and reflect on some insights I’ve gained from my own groups lately.</p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>A very important aspect of our hobby that is sometimes overlooked is establishing and maintaining clear communication with your players. In every way from setting player expectations to resolving conflicts among the people at the table, communication is key.</itunes:subtitle><itunes:summary>A very important aspect of our hobby that is sometimes overlooked is establishing and maintaining clear communication with your players. In every way from setting player expectations to resolving conflicts among the people at the table, communication is key. Today I set off again on the Obsidian Monolith to address a listener’s problems with power-gaming players and reflect on some insights I’ve gained from my own groups lately.</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>58:55</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1485387565602-24BV34UEDAPHN1Z36WEA/GameMastersJourneyS4iTunesCover.jpg?format=1500w"/><itunes:season>04</itunes:season><itunes:episode>54</itunes:episode><itunes:title>GMJ 054: Communication &amp; Dealing with Problem Players</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5abbe3a6f950b7364ce5b3f8/1522263041982/GMJ054.mp3/original/GMJ054.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5abbe3a6f950b7364ce5b3f8/1522263041982/GMJ054.mp3/original/GMJ054.mp3"><media:title type="plain">GMJ 054: Communication &amp; Dealing with Problem Players</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>Game Master's Journey 53 - RPG Elegance, 13th Age &amp; Star Wars RPG Revisited</title><pubDate>Mon, 28 Sep 2015 21:35:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/53</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:56032197e4b0123b464cfe3b</guid><description><![CDATA[<p>In the season three finale episode, I revisit some topics from the season with your feedback, including elegance in RPGs, 13th Age, and the Star Wars dice system.&nbsp;</p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>In the season three finale episode, I revisit some topics from the season with your feedback, including elegance in RPGs, 13th Age, and the Star Wars dice system. </itunes:subtitle><itunes:summary>In the season three finale episode, I revisit some topics from the season with your feedback, including elegance in RPGs, 13th Age, and the Star Wars dice system. </itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>49:22</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1485387616427-ZGPQXHC66JPBHUEZ3IO2/Game-Master%27s-Journey-itunes-cover.jpg?format=1500w"/><itunes:season>03</itunes:season><itunes:episode>53</itunes:episode><itunes:title>GMJ 053: RPG Elegance, 13th Age &amp; Star Wars RPG Revisited</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5abbe5458a922dcb2e7bfe6c/1522263441267/GMJ053.mp3/original/GMJ053.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5abbe5458a922dcb2e7bfe6c/1522263441267/GMJ053.mp3/original/GMJ053.mp3"><media:title type="plain">GMJ 053: RPG Elegance, 13th Age &amp; Star Wars RPG Revisited</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>Game Master's Journey 52 - Writing for Paizo with Mark Garringer</title><pubDate>Tue, 22 Sep 2015 08:00:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/52</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:55fc43f6e4b09b900cfcbd7f</guid><description><![CDATA[<p>Mark Garringer returns to the show today with some tips on writing for a company like Paizo. He also shares what it’s like to MC the Pathfinder Special with 1200 players.</p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>Mark Garringer returns to the show today with some tips on writing for a company like Paizo. He also shares what it’s like to MC the Pathfinder Special with 1200 players.</itunes:subtitle><itunes:summary>Mark Garringer returns to the show today with some tips on writing for a company like Paizo. He also shares what it’s like to MC the Pathfinder Special with 1200 players.</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>37:10</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1485387655821-QL1UNPA6T3CMOZZPDWTQ/Game-Master%27s-Journey-itunes-cover.jpg?format=1500w"/><itunes:season>03</itunes:season><itunes:episode>52</itunes:episode><itunes:title>GMJ 052: Writing for Paizo with Mark Garringer</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5abbe5f3f950b7364ce641a3/1522263597841/GMJ052.mp3/original/GMJ052.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5abbe5f3f950b7364ce641a3/1522263597841/GMJ052.mp3/original/GMJ052.mp3"><media:title type="plain">GMJ 052: Writing for Paizo with Mark Garringer</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>Game Master's Journey 51 - Designing Monsters &amp; Scenarios for Pathfinder with Mark Garringer</title><pubDate>Fri, 18 Sep 2015 08:00:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/51</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:55f855fbe4b0fe9a5021d86a</guid><description><![CDATA[<p>Mark Garringer returns to the show to discuss his experiences with Pathfinder Society as a Venture Captain. He also talks about writing monsters and scenarios for Paizo.</p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>Mark Garringer returns to the show to discuss his experiences with Pathfinder Society as a Venture Captain. He also talks about writing monsters and scenarios for Paizo.</itunes:subtitle><itunes:summary>Mark Garringer returns to the show to discuss his experiences with Pathfinder Society as a Venture Captain. He also talks about writing monsters and scenarios for Paizo.</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>36:12</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1485387743914-KN5Y3XM4V798ZGLHG7NU/Game-Master%27s-Journey-itunes-cover.jpg?format=1500w"/><itunes:season>03</itunes:season><itunes:episode>51</itunes:episode><itunes:title>GMJ 051: Designing Monsters &amp; Scenarios for Pathfinder with Mark Garringer</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5abbe6f00e2e72e0bab23ef7/1522263847001/GMJ051.mp3/original/GMJ051.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5abbe6f00e2e72e0bab23ef7/1522263847001/GMJ051.mp3/original/GMJ051.mp3"><media:title type="plain">GMJ 051: Designing Monsters &amp; Scenarios for Pathfinder with Mark Garringer</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>Game Master's Journey 50 - From Pathfinder to D&amp;D Fifth Edition with Mark Garringer</title><pubDate>Tue, 15 Sep 2015 08:00:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/50</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:55f06ea2e4b0e63457fe5d9b</guid><description><![CDATA[<p>Mark Garringer joins me on the show today to discuss his experiences in the RPG hobby, including creating monsters and scenarios published for Pathfinder.</p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>Mark Garringer joins me on the show today to discuss his experiences in the RPG hobby, including creating monsters and scenarios published for Pathfinder.</itunes:subtitle><itunes:summary>Mark Garringer joins me on the show today to discuss his experiences in the RPG hobby, including creating monsters and scenarios published for Pathfinder.</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>46:31</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1485387763425-L81PWKM092VMKKLV95CO/Game-Master%27s-Journey-itunes-cover.jpg?format=1500w"/><itunes:season>03</itunes:season><itunes:episode>50</itunes:episode><itunes:title>GMJ 050: From Pathfinder to D&amp;D Fifth Edition with Mark Garringer</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5abbe793aa4a99a0ab619a7b/1522264023324/GMJ050.mp3/original/GMJ050.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5abbe793aa4a99a0ab619a7b/1522264023324/GMJ050.mp3/original/GMJ050.mp3"><media:title type="plain">GMJ 050: From Pathfinder to D&amp;D Fifth Edition with Mark Garringer</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>Game Master's Journey 49 - The Soul of Star Wars with Kevin LoadedDice &amp; Evan Luis</title><pubDate>Mon, 07 Sep 2015 19:02:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/49</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:55e85c0ce4b0669c5f9ac7e2</guid><description><![CDATA[<p>Kevin and Evan from the Loaded Dice podcast network join me to conclude our discussion of Star Wars Edge of the Empire. This is part three of a three part interview.</p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>Kevin and Evan from the Loaded Dice podcast network join me to conclude our discussion of Star Wars Edge of the Empire. This is part three of a three part interview.</itunes:subtitle><itunes:summary>Kevin and Evan from the Loaded Dice podcast network join me to conclude our discussion of Star Wars Edge of the Empire. This is part three of a three part interview.</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>41:30</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1485387784267-Y6SGV0PPEVTNL3313SAD/Game-Master%27s-Journey-itunes-cover.jpg?format=1500w"/><itunes:season>03</itunes:season><itunes:episode>49</itunes:episode><itunes:title>GMJ 049: The Soul of Star Wars with Kevin LoadedDice &amp; Evan Luis</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5abbe84d8a922dcb2e7caec3/1522264223428/GMJ049.mp3/original/GMJ049.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5abbe84d8a922dcb2e7caec3/1522264223428/GMJ049.mp3/original/GMJ049.mp3"><media:title type="plain">GMJ 049: The Soul of Star Wars with Kevin LoadedDice &amp; Evan Luis</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>Game Master's Journey 48 - Using Improvisation &amp; Cinematic Aspects in RPG Storytelling with Kevin LoadedDice &amp; Evan Luis</title><pubDate>Fri, 04 Sep 2015 16:25:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/48</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:55db6479e4b0f8fe47fc494a</guid><description><![CDATA[<p>Kevin and Evan from the Loaded Dice podcast network join me to continue our discussion of Star Wars Edge of the Empire. This is part two of a three part interview.</p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>Kevin and Evan from the Loaded Dice podcast network join me to continue our discussion of Star Wars Edge of the Empire. This is part two of a three part interview.</itunes:subtitle><itunes:summary>Kevin and Evan from the Loaded Dice podcast network join me to continue our discussion of Star Wars Edge of the Empire. This is part two of a three part interview.</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>40:38</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1485387805269-YTNBLCRUOVNU9TZT77FN/Game-Master%27s-Journey-itunes-cover.jpg?format=1500w"/><itunes:season>03</itunes:season><itunes:episode>48</itunes:episode><itunes:title>GMJ 048: Using Improvisation &amp; Cinematic Aspects in RPG Storytelling with Kevin LoadedDice &amp; Evan Luis</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5abbea13575d1fb78ee7dd37/1522264655633/GMJ048.mp3/original/GMJ048.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5abbea13575d1fb78ee7dd37/1522264655633/GMJ048.mp3/original/GMJ048.mp3"><media:title type="plain">GMJ 048: Using Improvisation &amp; Cinematic Aspects in RPG Storytelling with Kevin LoadedDice &amp; Evan Luis</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>Game Master's Journey 47 - Gaming as Cooperative Storytelling with Kevin LoadedDice &amp; Evan Luis</title><pubDate>Mon, 31 Aug 2015 20:10:11 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/47</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:55d3738de4b070510b26916f</guid><description><![CDATA[<p>Kevin and Evan from the Loaded Dice podcast network join me to discuss their Star Wars Edge of the Empire campaign, The Whiskey Rebellion. We have a lot of laughs, with some insights into the system and gaming in general along the way.</p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>Kevin and Evan from the Loaded Dice podcast network join me to discuss their Star Wars Edge of the Empire campaign, The Whiskey Rebellion. We have a lot of laughs, with some insights into the system and gaming in general along the way.</itunes:subtitle><itunes:summary>Kevin and Evan from the Loaded Dice podcast network join me to discuss their Star Wars Edge of the Empire campaign, The Whiskey Rebellion. We have a lot of laughs, with some insights into the system and gaming in general along the way.</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>42:29</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1485387823871-0HW7CGPQLHW9ULX3J055/Game-Master%27s-Journey-itunes-cover.jpg?format=1500w"/><itunes:season>03</itunes:season><itunes:episode>47</itunes:episode><itunes:title>GMJ 047: Cooperative Storytelling with Kevin LoadedDice &amp; Evan Luis</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5abbeaa00e2e72e0bab31887/1522264799867/GMJ047.mp3/original/GMJ047.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5abbeaa00e2e72e0bab31887/1522264799867/GMJ047.mp3/original/GMJ047.mp3"><media:title type="plain">GMJ 047: Cooperative Storytelling with Kevin LoadedDice &amp; Evan Luis</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>Game Master's Journey 46 - Improvisation in RPGs with Scott Kellogg Part 2</title><pubDate>Tue, 25 Aug 2015 08:00:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/46</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:55d35b52e4b08c827e122eef</guid><description><![CDATA[<p>One of the most important tools in the GM’s toolbox is improvisation. Scott Kellogg returns to the show today to discuss how to use improvisation skills to improve the RPG experience for your entire group.</p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>One of the most important tools in the GM’s toolbox is improvisation. Scott Kellogg returns to the show today to discuss how to use improvisation skills to improve the RPG experience for your entire group.</itunes:subtitle><itunes:summary>One of the most important tools in the GM’s toolbox is improvisation. Scott Kellogg returns to the show today to discuss how to use improvisation skills to improve the RPG experience for your entire group.</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>30:57</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1485387840653-7R2O9ISGT3E1S97CRAUD/Game-Master%27s-Journey-itunes-cover.jpg?format=1500w"/><itunes:season>03</itunes:season><itunes:episode>46</itunes:episode><itunes:title>GMJ 046: Improvisation in RPGs with Scott Kellogg Part 2</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5abbeb641ae6cf7814655e4e/1522264981025/GMJ046.mp3/original/GMJ046.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5abbeb641ae6cf7814655e4e/1522264981025/GMJ046.mp3/original/GMJ046.mp3"><media:title type="plain">GMJ 046: Improvisation in RPGs with Scott Kellogg Part 2</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>Game Master's Journey 45 - Improvisation in RPGs with Scott Kellogg Part 1</title><pubDate>Tue, 18 Aug 2015 08:00:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/45</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:55ce0edde4b0ff3ccdc32f88</guid><description><![CDATA[<p>One of the most important tools in the GM’s toolbox is improvisation. Scott Kellogg joins me on the show today to discuss improvisation in roleplaying games.</p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>One of the most important tools in the GM’s toolbox is improvisation. Scott Kellogg joins me on the show today to discuss improvisation in roleplaying games.</itunes:subtitle><itunes:summary>One of the most important tools in the GM’s toolbox is improvisation. Scott Kellogg joins me on the show today to discuss improvisation in roleplaying games.</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>32:59</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1485387877206-CT87LLSEBV7UX55O2T3X/Game-Master%27s-Journey-itunes-cover.jpg?format=1500w"/><itunes:season>03</itunes:season><itunes:episode>45</itunes:episode><itunes:title>GMJ 045: Improvisation in RPGs with Scott Kellogg Part 1</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5abd32f9562fa72008253b3e/1522348843860/GMJ045.mp3/original/GMJ045.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5abd32f9562fa72008253b3e/1522348843860/GMJ045.mp3/original/GMJ045.mp3"><media:title type="plain">GMJ 045: Improvisation in RPGs with Scott Kellogg Part 1</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>Game Master's Journey 44 Unplugged - Star Wars Dice, Political Games, Sandbox Games &amp; More</title><pubDate>Thu, 13 Aug 2015 08:00:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/44</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:55c91407e4b094e2e5254f2d</guid><description><![CDATA[<p>I've gotten a lot of great listener feedback on recent topics, including the Star Wars RPG dice system, running political games, running sandbox games, and more. Tonight I'll go through the feedback on these topics and hit some of the highlights. I'll also tell you a little bit about the Edge of the Empire campaign I'm planning, and how I'm preparing for it very differently from other campaigns I've run in the past.</p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>I've gotten a lot of great listener feedback on recent topics, including the Star Wars RPG dice system, running political games, running sandbox games, and more. Tonight I'll go through the feedback on these topics and hit some of the highlights.</itunes:subtitle><itunes:summary>I've gotten a lot of great listener feedback on recent topics, including the Star Wars RPG dice system, running political games, running sandbox games, and more. Tonight I'll go through the feedback on these topics and hit some of the highlights. I'll also tell you a little bit about the Edge of the Empire campaign I'm planning, and how I'm preparing for it very differently from other campaigns I've run in the past.</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>50:30</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1485387898245-KW906T44G2ZD2E99V6NA/Game-Master%27s-Journey-itunes-cover.jpg?format=1500w"/><itunes:season>03</itunes:season><itunes:episode>44</itunes:episode><itunes:title>GMJ 044: Unplugged: Star Wars Dice, Political Games, Sandbox Games &amp; More</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5abd33b48a922d2f16f13732/1522349054819/GMJ044.mp3/original/GMJ044.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5abd33b48a922d2f16f13732/1522349054819/GMJ044.mp3/original/GMJ044.mp3"><media:title type="plain">GMJ 044: Unplugged: Star Wars Dice, Political Games, Sandbox Games &amp; More</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>Game Master's Journey 43 - Elegance in RPGs Revisited</title><pubDate>Mon, 10 Aug 2015 20:26:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/43</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:55c127bbe4b054daaf15dd15</guid><description><![CDATA[<p>Today I’ll reopen some discussion on episodes 40 and 41 with some enlightening comments from listeners of the show. I'll share what listeners think about elegance in RPGs and the new Fantasy AGE RPG.</p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>Today I’ll reopen some discussion on episodes 40 and 41 with some enlightening comments from listeners of the show. I'll share what listeners think about elegance in RPGs and the new Fantasy AGE RPG.</itunes:subtitle><itunes:summary>Today I’ll reopen some discussion on episodes 40 and 41 with some enlightening comments from listeners of the show. I'll share what listeners think about elegance in RPGs and the new Fantasy AGE RPG.</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>33:38</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1485387918961-3VVO5VGXH11R6VW6BN55/Game-Master%27s-Journey-itunes-cover.jpg?format=1500w"/><itunes:season>03</itunes:season><itunes:episode>43</itunes:episode><itunes:title>GMJ 043: Elegance in RPGs Revisited</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5abd34ee8a922d2f16f17b0d/1522349345596/GMJ043.mp3/original/GMJ043.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5abd34ee8a922d2f16f17b0d/1522349345596/GMJ043.mp3/original/GMJ043.mp3"><media:title type="plain">GMJ 043: Elegance in RPGs Revisited</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>Game Master's Journey 42 - How to Be a Better Player</title><pubDate>Mon, 03 Aug 2015 15:34:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/42</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:55b2b04de4b06949d1d71d73</guid><description><![CDATA[<p>We talk a lot about being a Game Master on this show, appropriately enough. But how can we be better players? Look on any online gaming community and you’ll see there are far more players looking for a GM than the other way around. How can you be the kind of player GMs want at their tables?</p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>We talk a lot about being a Game Master on this show, appropriately enough. But how can we be better players? Look on any online gaming community and you’ll see there are far more players looking for a GM than the other way around. How can you be the kind of player GMs want at their tables?</itunes:subtitle><itunes:summary>We talk a lot about being a Game Master on this show, appropriately enough. But how can we be better players? Look on any online gaming community and you’ll see there are far more players looking for a GM than the other way around. How can you be the kind of player GMs want at their tables?</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>56:54</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1485387936649-89FX3QK05H8N8GWYB7GQ/Game-Master%27s-Journey-itunes-cover.jpg?format=1500w"/><itunes:season>03</itunes:season><itunes:episode>42</itunes:episode><itunes:title>GMJ 042: How to Be a Better Player</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5abd356388251baacce50a98/1522349502245/GMJ042.mp3/original/GMJ042.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5abd356388251baacce50a98/1522349502245/GMJ042.mp3/original/GMJ042.mp3"><media:title type="plain">GMJ 042: How to Be a Better Player</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>Game Master's Journey 41 Unplugged - What I Learned from Wil Wheaton</title><pubDate>Thu, 30 Jul 2015 08:00:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/41</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:55819696e4b0ba8aa77c21eb</guid><description><![CDATA[<p>Welcome to Game Master’s Journey Unplugged. Sit with me around the fire, as I discuss what I recently learned watching another GM run a game.</p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>Welcome to Game Master’s Journey Unplugged. Sit with me around the fire, as I discuss what I recently learned watching another GM run a game.</itunes:subtitle><itunes:summary>Welcome to Game Master’s Journey Unplugged. Sit with me around the fire, as I discuss what I recently learned watching another GM run a game.</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>36:20</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1485387957868-A0VTRTW8Z6JZ13A9ZWJO/Game-Master%27s-Journey-itunes-cover.jpg?format=1500w"/><itunes:season>03</itunes:season><itunes:episode>41</itunes:episode><itunes:title>GMJ 041: Unplugged: What I Learned from Wil Wheaton</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5abd363288251baacce53618/1522349674935/GMJ041.mp3/original/GMJ041.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5abd363288251baacce53618/1522349674935/GMJ041.mp3/original/GMJ041.mp3"><media:title type="plain">GMJ 041: Unplugged: What I Learned from Wil Wheaton</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>Game Master's Journey 40 - Elegance in RPGs</title><pubDate>Mon, 27 Jul 2015 13:46:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/40</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:558d9ad4e4b0d1a10a3de6bb</guid><description><![CDATA[<p>The more experience I gain with RPGs, the more I appreciate elegance in RPG systems. Not only do elegant mechanics make a game easy to learn, teach and grok, but it also helps everyone at the table keep their focus where it belongs—character and story. Today I look at a few systems, some more elegant than others, and try to tease out what works and why.</p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>The more experience I gain with RPGs, the more I appreciate elegance in RPG systems. Not only do elegant mechanics make a game easy to learn, teach and grok, but it also helps everyone at the table keep their focus where it belongs—character and story.</itunes:subtitle><itunes:summary>The more experience I gain with RPGs, the more I appreciate elegance in RPG systems. Not only do elegant mechanics make a game easy to learn, teach and grok, but it also helps everyone at the table keep their focus where it belongs—character and story. Today I look at a few systems, some more elegant than others, and try to tease out what works and why.</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>52:56</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1485387976280-WOWMFHQ81D9OD2D35PAT/Game-Master%27s-Journey-itunes-cover.jpg?format=1500w"/><itunes:season>03</itunes:season><itunes:episode>40</itunes:episode><itunes:title>GMJ 040: Elegance in RPGs</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5abd3716562fa72008261bb5/1522349929106/GMJ040.mp3/original/GMJ040.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5abd3716562fa72008261bb5/1522349929106/GMJ040.mp3/original/GMJ040.mp3"><media:title type="plain">GMJ 040: Elegance in RPGs</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>Game Master's Journey 39 - Running Adventure Paths Part 3</title><pubDate>Tue, 21 Jul 2015 08:00:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/39</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:557ef50ee4b00198d21d0190</guid><description><![CDATA[<p>Running a published adventure that will span the majority of the careers of your PCs presents unique challenges. Will Johnson returns to the show today to discuss those challenges.</p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>Running a published adventure that will span the majority of the careers of your PCs presents unique challenges. Will Johnson returns to the show today to discuss those challenges.</itunes:subtitle><itunes:summary>Running a published adventure that will span the majority of the careers of your PCs presents unique challenges. Will Johnson returns to the show today to discuss those challenges.</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>30:53</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1485387996126-S2EAE2ZUEWNEZBHHRG8P/Game-Master%27s-Journey-itunes-cover.jpg?format=1500w"/><itunes:season>03</itunes:season><itunes:episode>39</itunes:episode><itunes:title>GMJ 039: Running Adventure Paths Part 3</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5abd37e1f950b7676de98b9c/1522350097451/GMJ039.mp3/original/GMJ039.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5abd37e1f950b7676de98b9c/1522350097451/GMJ039.mp3/original/GMJ039.mp3"><media:title type="plain">GMJ 039: Running Adventure Paths Part 3</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item><item><title>Game Master's Journey 38 - Running Adventure Paths Part 2</title><pubDate>Fri, 17 Jul 2015 18:16:00 +0000</pubDate><link>https://lexstarwalker.com/gamemastersjourney/38</link><guid isPermaLink="false">52a68ca9e4b06a3e88b1260e:54a2fee9e4b0dfec247f9532:557eeca6e4b0ee5b8e2cb379</guid><description><![CDATA[<p>Running a published adventure that will span the majority of the careers of your PCs presents unique challenges. Will Johnson returns to the show today to discuss those challenges.</p>]]></description><itunes:author>Lex Starwalker</itunes:author><itunes:subtitle>Running a published adventure that will span the majority of the careers of your PCs presents unique challenges. Will Johnson returns to the show today to discuss those challenges.</itunes:subtitle><itunes:summary>Running a published adventure that will span the majority of the careers of your PCs presents unique challenges. Will Johnson returns to the show today to discuss those challenges.</itunes:summary><itunes:explicit>true</itunes:explicit><itunes:duration>33:59</itunes:duration><itunes:image href="https://images.squarespace-cdn.com/content/v1/52a68ca9e4b06a3e88b1260e/1485388016507-LBHFF4KLUUD9O5PS9QM4/Game-Master%27s-Journey-itunes-cover.jpg?format=1500w"/><itunes:season>03</itunes:season><itunes:episode>38</itunes:episode><itunes:title>GMJ 038: Running Adventure Paths Part 2</itunes:title><itunes:episodeType>full</itunes:episodeType><enclosure type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5abd389e1ae6cfee46c2a008/1522350289307/GMJ038.mp3/original/GMJ038.mp3"/><media:content isDefault="true" medium="audio" type="audio/mpeg" url="https://dts.podtrac.com/redirect.mp3/static1.squarespace.com/static/52a68ca9e4b06a3e88b1260e/t/5abd389e1ae6cfee46c2a008/1522350289307/GMJ038.mp3/original/GMJ038.mp3"><media:title type="plain">GMJ 038: Running Adventure Paths Part 2</media:title></media:content><dc:creator>gamemastersjourney@gmail.com (Lex Starwalker)</dc:creator><itunes:keywords>RPG,Roleplaying,Game,Master,Tabletop,Dungeons,Dragons,D,Dungeon,DM,worldbuilding,mastering</itunes:keywords></item></channel></rss>