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		<title>Comics Experience Podcast</title>
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		<description>The Comics Experience podcast provides ~15 minutes of advice per episode on all aspects of creating comics and breaking in to the industry.</description>
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		<copyright>© 2014 Comics Experience</copyright>
		<itunes:subtitle>Make Comics Like The Pros Do.</itunes:subtitle>
		<itunes:author>Comics Experience</itunes:author>
		<itunes:type>episodic</itunes:type>
		<itunes:summary>The Comics Experience podcast provides ~15 minutes of advice per episode on all aspects of creating comics and breaking in to the industry.</itunes:summary>
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			<itunes:name>Comics Experience</itunes:name>
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		<googleplay:author><![CDATA[Comics Experience]]></googleplay:author>
			<googleplay:email>info@comicsexperience.com</googleplay:email>			<googleplay:description>The Comics Experience podcast provides ~15 minutes of advice per episode on all aspects of creating comics and breaking in to the industry.</googleplay:description>
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<item>
	<title>Where Can You Find an Audience for Your Comic?</title>
	<link>https://comicsexperience.com/podcast/where-can-you-find-an-audience-for-your-comic/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=where-can-you-find-an-audience-for-your-comic</link>
	<pubDate>Wed, 12 Mar 2025 13:29:59 +0000</pubDate>
	<dc:creator><![CDATA[Comics Experience]]></dc:creator>
	<guid isPermaLink="false">https://comicsexperience.com/?post_type=podcast&#038;p=628329</guid>
	<description><![CDATA[In this episode of the Comics Experience Podcast, Andy and Gamal discuss the secret of finding the right people to buy and read your comic beyond the confines of a comic book shop. ]]></description>
	<itunes:subtitle><![CDATA[In this episode of the Comics Experience Podcast, Andy and Gamal discuss the secret of finding the right people to buy and read your comic beyond the confines of a comic book shop.]]></itunes:subtitle>
	<content:encoded><![CDATA[In this episode of the Comics Experience Podcast, Andy and Gamal discuss the secret of finding the right people to buy and read your comic beyond the confines of a comic book shop. ]]></content:encoded>
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	<itunes:summary><![CDATA[In this episode of the Comics Experience Podcast, Andy and Gamal discuss the secret of finding the right people to buy and read your comic beyond the confines of a comic book shop.]]></itunes:summary>
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	<itunes:duration>00:19:56</itunes:duration>
	<itunes:author><![CDATA[Comics Experience]]></itunes:author>	<googleplay:description><![CDATA[In this episode of the Comics Experience Podcast, Andy and Gamal discuss the secret of finding the right people to buy and read your comic beyond the confines of a comic book shop.]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>Someone in Your Creative Team is Accused. What Do You Do?</title>
	<link>https://comicsexperience.com/podcast/someone-in-your-creative-team-is-accused-what-do-you-do/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=someone-in-your-creative-team-is-accused-what-do-you-do</link>
	<pubDate>Tue, 28 Jan 2025 20:49:27 +0000</pubDate>
	<dc:creator><![CDATA[Comics Experience]]></dc:creator>
	<guid isPermaLink="false">https://comicsexperience.com/?post_type=podcast&#038;p=627872</guid>
	<description><![CDATA[In this episode of the Comics Experience Podcast, Gamal and Andy offer advice on how to handle criminal, moral, and other negative actions from members of your comic book team.]]></description>
	<itunes:subtitle><![CDATA[In this episode of the Comics Experience Podcast, Gamal and Andy offer advice on how to handle criminal, moral, and other negative actions from members of your comic book team.]]></itunes:subtitle>
	<content:encoded><![CDATA[In this episode of the Comics Experience Podcast, Gamal and Andy offer advice on how to handle criminal, moral, and other negative actions from members of your comic book team.]]></content:encoded>
	<enclosure url="https://comicsexperience.com/podcast-download/627872/someone-in-your-creative-team-is-accused-what-do-you-do.mp3" length="39242583" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[In this episode of the Comics Experience Podcast, Gamal and Andy offer advice on how to handle criminal, moral, and other negative actions from members of your comic book team.]]></itunes:summary>
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	<itunes:block>no</itunes:block>
	<itunes:duration>00:27:15</itunes:duration>
	<itunes:author><![CDATA[Comics Experience]]></itunes:author>	<googleplay:description><![CDATA[In this episode of the Comics Experience Podcast, Gamal and Andy offer advice on how to handle criminal, moral, and other negative actions from members of your comic book team.]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>The Bankruptcy of Diamond and the Future of Comic Book Distribution</title>
	<link>https://comicsexperience.com/podcast/the-bankruptcy-of-diamond-and-the-future-of-comic-book-distribution/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=the-bankruptcy-of-diamond-and-the-future-of-comic-book-distribution</link>
	<pubDate>Tue, 14 Jan 2025 21:18:08 +0000</pubDate>
	<dc:creator><![CDATA[Comics Experience]]></dc:creator>
	<guid isPermaLink="false">https://comicsexperience.com/?post_type=podcast&#038;p=627728</guid>
	<description><![CDATA[In this episode of the Comics Experience Podcast, Gamal and Andy have a deep discussion about the wide-ranging impact the Diamond bankruptcy will have on publishers, retailers, creators, crowdfunding, and other comic book distribution channels.]]></description>
	<itunes:subtitle><![CDATA[In this episode of the Comics Experience Podcast, Gamal and Andy have a deep discussion about the wide-ranging impact the Diamond bankruptcy will have on publishers, retailers, creators, crowdfunding, and other comic book distribution channels.]]></itunes:subtitle>
	<content:encoded><![CDATA[In this episode of the Comics Experience Podcast, Gamal and Andy have a deep discussion about the wide-ranging impact the Diamond bankruptcy will have on publishers, retailers, creators, crowdfunding, and other comic book distribution channels.]]></content:encoded>
	<enclosure url="https://comicsexperience.com/podcast-download/627728/the-bankruptcy-of-diamond-and-the-future-of-comic-book-distribution.mp3" length="52839064" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[In this episode of the Comics Experience Podcast, Gamal and Andy have a deep discussion about the wide-ranging impact the Diamond bankruptcy will have on publishers, retailers, creators, crowdfunding, and other comic book distribution channels.]]></itunes:summary>
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	<itunes:block>no</itunes:block>
	<itunes:duration>00:36:42</itunes:duration>
	<itunes:author><![CDATA[Comics Experience]]></itunes:author>	<googleplay:description><![CDATA[In this episode of the Comics Experience Podcast, Gamal and Andy have a deep discussion about the wide-ranging impact the Diamond bankruptcy will have on publishers, retailers, creators, crowdfunding, and other comic book distribution channels.]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>Comic Book Coloring with Chris Sotomayor</title>
	<link>https://comicsexperience.com/podcast/comic-book-coloring-with-chris-sotomayor/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=comic-book-coloring-with-chris-sotomayor</link>
	<pubDate>Tue, 10 Dec 2024 22:09:25 +0000</pubDate>
	<dc:creator><![CDATA[Comics Experience]]></dc:creator>
	<guid isPermaLink="false">https://comicsexperience.com/?post_type=podcast&#038;p=627612</guid>
	<description><![CDATA[In this episode, Andy Schmidt talks about how to learn to be a comic book colorist, how to develop relationships with editors, and how to have a professional career with veteran colorist Chris Sotomayor! Soto&#8217;s live and on-demand coloring courses are available on the Comics Experience site.]]></description>
	<itunes:subtitle><![CDATA[In this episode, Andy Schmidt talks about how to learn to be a comic book colorist, how to develop relationships with editors, and how to have a professional career with veteran colorist Chris Sotomayor! Soto&#8217;s live and on-demand coloring courses a]]></itunes:subtitle>
	<content:encoded><![CDATA[In this episode, Andy Schmidt talks about how to learn to be a comic book colorist, how to develop relationships with editors, and how to have a professional career with veteran colorist Chris Sotomayor! Soto&#8217;s live and on-demand coloring courses are available on the Comics Experience site.]]></content:encoded>
	<enclosure url="https://comicsexperience.com/podcast-download/627612/comic-book-coloring-with-chris-sotomayor.mp3" length="34127127" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[In this episode, Andy Schmidt talks about how to learn to be a comic book colorist, how to develop relationships with editors, and how to have a professional career with veteran colorist Chris Sotomayor! Soto&#8217;s live and on-demand coloring courses are available on the Comics Experience site.]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>00:23:42</itunes:duration>
	<itunes:author><![CDATA[Comics Experience]]></itunes:author>	<googleplay:description><![CDATA[In this episode, Andy Schmidt talks about how to learn to be a comic book colorist, how to develop relationships with editors, and how to have a professional career with veteran colorist Chris Sotomayor! Soto&#8217;s live and on-demand coloring courses are available on the Comics Experience site.]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>What Factors Impact Comic Book Character Design?</title>
	<link>https://comicsexperience.com/podcast/what-factors-impact-comic-book-character-design/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=what-factors-impact-comic-book-character-design</link>
	<pubDate>Wed, 20 Nov 2024 13:30:42 +0000</pubDate>
	<dc:creator><![CDATA[Comics Experience]]></dc:creator>
	<guid isPermaLink="false">https://comicsexperience.com/?post_type=podcast&#038;p=627460</guid>
	<description><![CDATA[In this episode of the Comics Experience Podcast, Gamal and Andy discuss how to create iconic characters for your comics that can translate into cosplay, film and merchandise.]]></description>
	<itunes:subtitle><![CDATA[In this episode of the Comics Experience Podcast, Gamal and Andy discuss how to create iconic characters for your comics that can translate into cosplay, film and merchandise.]]></itunes:subtitle>
	<content:encoded><![CDATA[In this episode of the Comics Experience Podcast, Gamal and Andy discuss how to create iconic characters for your comics that can translate into cosplay, film and merchandise.]]></content:encoded>
	<enclosure url="https://comicsexperience.com/podcast-download/627460/what-factors-impact-comic-book-character-design.mp3" length="40752855" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[In this episode of the Comics Experience Podcast, Gamal and Andy discuss how to create iconic characters for your comics that can translate into cosplay, film and merchandise.]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>00:28:18</itunes:duration>
	<itunes:author><![CDATA[Comics Experience]]></itunes:author>	<googleplay:description><![CDATA[In this episode of the Comics Experience Podcast, Gamal and Andy discuss how to create iconic characters for your comics that can translate into cosplay, film and merchandise.]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>How Do You Fit Comics into the Rest of Your Life?</title>
	<link>https://comicsexperience.com/podcast/how-do-you-fit-comics-into-the-rest-of-your-life/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=how-do-you-fit-comics-into-the-rest-of-your-life</link>
	<pubDate>Tue, 22 Oct 2024 20:43:44 +0000</pubDate>
	<dc:creator><![CDATA[Comics Experience]]></dc:creator>
	<guid isPermaLink="false">https://comicsexperience.com/?post_type=podcast&#038;p=627011</guid>
	<description><![CDATA[In this episode, Andy and Gamal discuss the technical and mental tools comic creators can use to build their businesses, improve their craft, and still have time for work, family, and self-care.]]></description>
	<itunes:subtitle><![CDATA[In this episode, Andy and Gamal discuss the technical and mental tools comic creators can use to build their businesses, improve their craft, and still have time for work, family, and self-care.]]></itunes:subtitle>
	<content:encoded><![CDATA[In this episode, Andy and Gamal discuss the technical and mental tools comic creators can use to build their businesses, improve their craft, and still have time for work, family, and self-care.]]></content:encoded>
	<enclosure url="https://comicsexperience.com/podcast-download/627011/how-do-you-fit-comics-into-the-rest-of-your-life.mp3" length="50060440" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[In this episode, Andy and Gamal discuss the technical and mental tools comic creators can use to build their businesses, improve their craft, and still have time for work, family, and self-care.]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>00:34:46</itunes:duration>
	<itunes:author><![CDATA[Comics Experience]]></itunes:author>	<googleplay:description><![CDATA[In this episode, Andy and Gamal discuss the technical and mental tools comic creators can use to build their businesses, improve their craft, and still have time for work, family, and self-care.]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>How Do You Write Comic Story Arcs?</title>
	<link>https://comicsexperience.com/podcast/how-do-you-write-comic-story-arcs/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=how-do-you-write-comic-story-arcs</link>
	<pubDate>Wed, 09 Oct 2024 11:58:58 +0000</pubDate>
	<dc:creator><![CDATA[Comics Experience]]></dc:creator>
	<guid isPermaLink="false">https://comicsexperience.com/?post_type=podcast&#038;p=626928</guid>
	<description><![CDATA[In this episode of the Comics Experience Podcast, Gamal and Andy discuss the relationship between the business and creative aspects of writing a comic book story arc. We discuss what creators need to consider when deciding how to tell a story and how long the story needs to be.]]></description>
	<itunes:subtitle><![CDATA[In this episode of the Comics Experience Podcast, Gamal and Andy discuss the relationship between the business and creative aspects of writing a comic book story arc. We discuss what creators need to consider when deciding how to tell a story and how lon]]></itunes:subtitle>
	<content:encoded><![CDATA[In this episode of the Comics Experience Podcast, Gamal and Andy discuss the relationship between the business and creative aspects of writing a comic book story arc. We discuss what creators need to consider when deciding how to tell a story and how long the story needs to be.]]></content:encoded>
	<enclosure url="https://comicsexperience.com/podcast-download/626928/how-do-you-write-comic-story-arcs.mp3" length="35650647" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[In this episode of the Comics Experience Podcast, Gamal and Andy discuss the relationship between the business and creative aspects of writing a comic book story arc. We discuss what creators need to consider when deciding how to tell a story and how long the story needs to be.]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>00:24:46</itunes:duration>
	<itunes:author><![CDATA[Comics Experience]]></itunes:author>	<googleplay:description><![CDATA[In this episode of the Comics Experience Podcast, Gamal and Andy discuss the relationship between the business and creative aspects of writing a comic book story arc. We discuss what creators need to consider when deciding how to tell a story and how long the story needs to be.]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>How Much Horror is Too Much Horror?</title>
	<link>https://comicsexperience.com/podcast/how-much-horror-is-too-much-horror/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=how-much-horror-is-too-much-horror</link>
	<pubDate>Tue, 24 Sep 2024 19:53:52 +0000</pubDate>
	<dc:creator><![CDATA[Comics Experience]]></dc:creator>
	<guid isPermaLink="false">https://comicsexperience.com/?post_type=podcast&#038;p=626858</guid>
	<description><![CDATA[In this week’s episode of the Comics Experience Podcast, Andy and Gamal discuss the growth of the horror genre in comics and what it means for creators interested in following this trend.]]></description>
	<itunes:subtitle><![CDATA[In this week’s episode of the Comics Experience Podcast, Andy and Gamal discuss the growth of the horror genre in comics and what it means for creators interested in following this trend.]]></itunes:subtitle>
	<content:encoded><![CDATA[In this week’s episode of the Comics Experience Podcast, Andy and Gamal discuss the growth of the horror genre in comics and what it means for creators interested in following this trend.]]></content:encoded>
	<enclosure url="https://comicsexperience.com/podcast-download/626858/how-much-horror-is-too-much-horror.mp3" length="22066921" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[In this week’s episode of the Comics Experience Podcast, Andy and Gamal discuss the growth of the horror genre in comics and what it means for creators interested in following this trend.]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>00:15:20</itunes:duration>
	<itunes:author><![CDATA[Comics Experience]]></itunes:author>	<googleplay:description><![CDATA[In this week’s episode of the Comics Experience Podcast, Andy and Gamal discuss the growth of the horror genre in comics and what it means for creators interested in following this trend.]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>What Can You Learn from John Cassaday About Being a Comic Creator?</title>
	<link>https://comicsexperience.com/podcast/what-can-you-learn-from-john-cassaday-about-being-a-comic-creator/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=what-can-you-learn-from-john-cassaday-about-being-a-comic-creator</link>
	<pubDate>Tue, 10 Sep 2024 18:47:18 +0000</pubDate>
	<dc:creator><![CDATA[Comics Experience]]></dc:creator>
	<guid isPermaLink="false">https://comicsexperience.com/?post_type=podcast&#038;p=626795</guid>
	<description><![CDATA[The tragic loss of John Cassaday from the world of comics shines a light on two ideas every creator can benefit from: how to be a professional and preparing for an uncertain future.]]></description>
	<itunes:subtitle><![CDATA[The tragic loss of John Cassaday from the world of comics shines a light on two ideas every creator can benefit from: how to be a professional and preparing for an uncertain future.]]></itunes:subtitle>
	<content:encoded><![CDATA[The tragic loss of John Cassaday from the world of comics shines a light on two ideas every creator can benefit from: how to be a professional and preparing for an uncertain future.]]></content:encoded>
	<enclosure url="https://comicsexperience.com/podcast-download/626795/what-can-you-learn-from-john-cassaday-about-being-a-comic-creator.mp3" length="22862871" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[The tragic loss of John Cassaday from the world of comics shines a light on two ideas every creator can benefit from: how to be a professional and preparing for an uncertain future.]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>00:15:53</itunes:duration>
	<itunes:author><![CDATA[Comics Experience]]></itunes:author>	<googleplay:description><![CDATA[The tragic loss of John Cassaday from the world of comics shines a light on two ideas every creator can benefit from: how to be a professional and preparing for an uncertain future.]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>How Do You Find the Right Artist for Your Comic?</title>
	<link>https://comicsexperience.com/podcast/how-do-you-find-the-right-artist-for-your-comic/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=how-do-you-find-the-right-artist-for-your-comic</link>
	<pubDate>Tue, 20 Aug 2024 19:04:40 +0000</pubDate>
	<dc:creator><![CDATA[Comics Experience]]></dc:creator>
	<guid isPermaLink="false">https://comicsexperience.com/?post_type=podcast&#038;p=626655</guid>
	<description><![CDATA[Not every artist works with every script, no matter how talented they are. In this episode of the Comics Experience podcast, Andy and Gamal discuss the creative and stylistic factors that go into finding the best artist for your story.]]></description>
	<itunes:subtitle><![CDATA[Not every artist works with every script, no matter how talented they are. In this episode of the Comics Experience podcast, Andy and Gamal discuss the creative and stylistic factors that go into finding the best artist for your story.]]></itunes:subtitle>
	<content:encoded><![CDATA[Not every artist works with every script, no matter how talented they are. In this episode of the Comics Experience podcast, Andy and Gamal discuss the creative and stylistic factors that go into finding the best artist for your story.]]></content:encoded>
	<enclosure url="https://comicsexperience.com/podcast-download/626655/how-do-you-find-the-right-artist-for-your-comic.mp3" length="48991383" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[Not every artist works with every script, no matter how talented they are. In this episode of the Comics Experience podcast, Andy and Gamal discuss the creative and stylistic factors that go into finding the best artist for your story.]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>00:34:02</itunes:duration>
	<itunes:author><![CDATA[Comics Experience]]></itunes:author>	<googleplay:description><![CDATA[Not every artist works with every script, no matter how talented they are. In this episode of the Comics Experience podcast, Andy and Gamal discuss the creative and stylistic factors that go into finding the best artist for your story.]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>What Will You Do If AI Takes Over Comics?</title>
	<link>https://comicsexperience.com/podcast/what-will-you-do-if-ai-takes-over-comics/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=what-will-you-do-if-ai-takes-over-comics</link>
	<pubDate>Tue, 06 Aug 2024 21:59:05 +0000</pubDate>
	<dc:creator><![CDATA[Comics Experience]]></dc:creator>
	<guid isPermaLink="false">https://comicsexperience.com/?post_type=podcast&#038;p=626582</guid>
	<description><![CDATA[In this episode of the Comics Experience Podcast, Andy and Gamal take a deep dive into the implications of Kaepernick’s AI comic book company and the potential threat of AI to comic creators and publishers in the near future. ]]></description>
	<itunes:subtitle><![CDATA[In this episode of the Comics Experience Podcast, Andy and Gamal take a deep dive into the implications of Kaepernick’s AI comic book company and the potential threat of AI to comic creators and publishers in the near future. ]]></itunes:subtitle>
	<content:encoded><![CDATA[In this episode of the Comics Experience Podcast, Andy and Gamal take a deep dive into the implications of Kaepernick’s AI comic book company and the potential threat of AI to comic creators and publishers in the near future. ]]></content:encoded>
	<enclosure url="https://comicsexperience.com/podcast-download/626582/what-will-you-do-if-ai-takes-over-comics.mp3" length="45995607" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[In this episode of the Comics Experience Podcast, Andy and Gamal take a deep dive into the implications of Kaepernick’s AI comic book company and the potential threat of AI to comic creators and publishers in the near future. ]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>00:31:57</itunes:duration>
	<itunes:author><![CDATA[Comics Experience]]></itunes:author>	<googleplay:description><![CDATA[In this episode of the Comics Experience Podcast, Andy and Gamal take a deep dive into the implications of Kaepernick’s AI comic book company and the potential threat of AI to comic creators and publishers in the near future. ]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>How Do Professionals Attend Comic Book Conventions?</title>
	<link>https://comicsexperience.com/podcast/how-do-professionals-attend-comic-book-conventions/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=how-do-professionals-attend-comic-book-conventions</link>
	<pubDate>Thu, 11 Jul 2024 16:12:57 +0000</pubDate>
	<dc:creator><![CDATA[Comics Experience]]></dc:creator>
	<guid isPermaLink="false">https://comicsexperience.com/?post_type=podcast&#038;p=626524</guid>
	<description><![CDATA[In this episode, Andy and Gamal discuss how to manage comic cons as a working professional before, during, and after the event.]]></description>
	<itunes:subtitle><![CDATA[In this episode, Andy and Gamal discuss how to manage comic cons as a working professional before, during, and after the event.]]></itunes:subtitle>
	<content:encoded><![CDATA[In this episode, Andy and Gamal discuss how to manage comic cons as a working professional before, during, and after the event.]]></content:encoded>
	<enclosure url="https://comicsexperience.com/podcast-download/626524/how-do-professionals-attend-comic-book-conventions.mp3" length="44949591" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[In this episode, Andy and Gamal discuss how to manage comic cons as a working professional before, during, and after the event.]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>00:31:13</itunes:duration>
	<itunes:author><![CDATA[Comics Experience]]></itunes:author>	<googleplay:description><![CDATA[In this episode, Andy and Gamal discuss how to manage comic cons as a working professional before, during, and after the event.]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>Can You Control the Cost of Conventions?</title>
	<link>https://comicsexperience.com/podcast/can-you-control-the-cost-of-conventions/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=can-you-control-the-cost-of-conventions</link>
	<pubDate>Tue, 11 Jun 2024 19:16:59 +0000</pubDate>
	<dc:creator><![CDATA[Comics Experience]]></dc:creator>
	<guid isPermaLink="false">https://comicsexp.wpenginepowered.com/?post_type=podcast&#038;p=626256</guid>
	<description><![CDATA[In this episode of the Comics Experience Podcast, Andy and Gamal discuss the financial aspect of attending conventions as a professional, including the impact of getting a table, how to reduce costs, and setting up a business for tax deductions.]]></description>
	<itunes:subtitle><![CDATA[In this episode of the Comics Experience Podcast, Andy and Gamal discuss the financial aspect of attending conventions as a professional, including the impact of getting a table, how to reduce costs, and setting up a business for tax deductions.]]></itunes:subtitle>
	<content:encoded><![CDATA[In this episode of the Comics Experience Podcast, Andy and Gamal discuss the financial aspect of attending conventions as a professional, including the impact of getting a table, how to reduce costs, and setting up a business for tax deductions.]]></content:encoded>
	<enclosure url="https://comicsexperience.com/podcast-download/626256/can-you-control-the-cost-of-conventions.m4a" length="47420110" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[In this episode of the Comics Experience Podcast, Andy and Gamal discuss the financial aspect of attending conventions as a professional, including the impact of getting a table, how to reduce costs, and setting up a business for tax deductions.]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>26:54</itunes:duration>
	<itunes:author><![CDATA[Comics Experience]]></itunes:author>	<googleplay:description><![CDATA[In this episode of the Comics Experience Podcast, Andy and Gamal discuss the financial aspect of attending conventions as a professional, including the impact of getting a table, how to reduce costs, and setting up a business for tax deductions.]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>What Does the Movie Slump Mean for Comics?</title>
	<link>https://comicsexperience.com/podcast/what-does-the-movie-slump-mean-for-comics/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=what-does-the-movie-slump-mean-for-comics</link>
	<pubDate>Tue, 28 May 2024 18:48:52 +0000</pubDate>
	<dc:creator><![CDATA[Comics Experience]]></dc:creator>
	<guid isPermaLink="false">https://comicsexp.wpenginepowered.com/?post_type=podcast&#038;p=626052</guid>
	<description><![CDATA[In this week’s episode of the Comics Experience Podcast, Andy and Gamal look at the disappointing results of films like Furiosa and discuss the parallels within the comic book industry.]]></description>
	<itunes:subtitle><![CDATA[In this week’s episode of the Comics Experience Podcast, Andy and Gamal look at the disappointing results of films like Furiosa and discuss the parallels within the comic book industry.]]></itunes:subtitle>
	<content:encoded><![CDATA[In this week’s episode of the Comics Experience Podcast, Andy and Gamal look at the disappointing results of films like Furiosa and discuss the parallels within the comic book industry.]]></content:encoded>
	<enclosure url="https://comicsexperience.com/podcast-download/626052/what-does-the-movie-slump-mean-for-comics.m4a" length="56455422" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[In this week’s episode of the Comics Experience Podcast, Andy and Gamal look at the disappointing results of films like Furiosa and discuss the parallels within the comic book industry.]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>31:54</itunes:duration>
	<itunes:author><![CDATA[Comics Experience]]></itunes:author>	<googleplay:description><![CDATA[In this week’s episode of the Comics Experience Podcast, Andy and Gamal look at the disappointing results of films like Furiosa and discuss the parallels within the comic book industry.]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>Can AI Royalties Be A Profitable Solution for Comic Creators?</title>
	<link>https://comicsexperience.com/podcast/can-ai-royalties-be-a-profitable-solution-for-comic-creators/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=can-ai-royalties-be-a-profitable-solution-for-comic-creators</link>
	<pubDate>Wed, 15 May 2024 13:09:46 +0000</pubDate>
	<dc:creator><![CDATA[Comics Experience]]></dc:creator>
	<guid isPermaLink="false">https://comicsexp.wpenginepowered.com/?post_type=podcast&#038;p=625830</guid>
	<description><![CDATA[In this episode of the Comics Experience Podcast, Andy and Gamal discuss an AI licensing system that could provide a living wage for creators.]]></description>
	<itunes:subtitle><![CDATA[In this episode of the Comics Experience Podcast, Andy and Gamal discuss an AI licensing system that could provide a living wage for creators.]]></itunes:subtitle>
	<content:encoded><![CDATA[In this episode of the Comics Experience Podcast, Andy and Gamal discuss an AI licensing system that could provide a living wage for creators.]]></content:encoded>
	<enclosure url="https://comicsexperience.com/podcast-download/625830/can-ai-royalties-be-a-profitable-solution-for-comic-creators.mp3" length="43457175" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[In this episode of the Comics Experience Podcast, Andy and Gamal discuss an AI licensing system that could provide a living wage for creators.]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>00:30:11</itunes:duration>
	<itunes:author><![CDATA[Comics Experience]]></itunes:author>	<googleplay:description><![CDATA[In this episode of the Comics Experience Podcast, Andy and Gamal discuss an AI licensing system that could provide a living wage for creators.]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>Colorists and Crunch in Comics</title>
	<link>https://comicsexperience.com/podcast/colorists-and-crunch-in-comics/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=colorists-and-crunch-in-comics</link>
	<pubDate>Tue, 30 Apr 2024 19:34:15 +0000</pubDate>
	<dc:creator><![CDATA[Comics Experience]]></dc:creator>
	<guid isPermaLink="false">https://comicsexp.wpenginepowered.com/?post_type=podcast&#038;p=625691</guid>
	<description><![CDATA[In this episode, Andy and Gamal discuss the role of the colorist. Topics include how to break into the business, how to deal with time pressures, and how to avoid burnout.]]></description>
	<itunes:subtitle><![CDATA[In this episode, Andy and Gamal discuss the role of the colorist. Topics include how to break into the business, how to deal with time pressures, and how to avoid burnout.]]></itunes:subtitle>
	<content:encoded><![CDATA[In this episode, Andy and Gamal discuss the role of the colorist. Topics include how to break into the business, how to deal with time pressures, and how to avoid burnout.]]></content:encoded>
	<enclosure url="https://comicsexperience.com/podcast-download/625691/colorists-and-crunch-in-comics.mp3" length="35628183" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[In this episode, Andy and Gamal discuss the role of the colorist. Topics include how to break into the business, how to deal with time pressures, and how to avoid burnout.]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>00:24:45</itunes:duration>
	<itunes:author><![CDATA[Comics Experience]]></itunes:author>	<googleplay:description><![CDATA[In this episode, Andy and Gamal discuss the role of the colorist. Topics include how to break into the business, how to deal with time pressures, and how to avoid burnout.]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>Are You Ready for Millions of New Comic Book Readers (and Creators?)</title>
	<link>https://comicsexperience.com/podcast/are-you-ready-for-millions-of-new-comic-book-readers-and-creators/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=are-you-ready-for-millions-of-new-comic-book-readers-and-creators</link>
	<pubDate>Wed, 17 Apr 2024 21:03:47 +0000</pubDate>
	<dc:creator><![CDATA[Comics Experience]]></dc:creator>
	<guid isPermaLink="false">https://comicsexp.wpenginepowered.com/?post_type=podcast&#038;p=625495</guid>
	<description><![CDATA[In this episode of the Comics Connection Podcast, Andy and Gamal discuss the potential impact of having millions of current readers of kids and YA graphic novels enter into the wider comic book market. ]]></description>
	<itunes:subtitle><![CDATA[In this episode of the Comics Connection Podcast, Andy and Gamal discuss the potential impact of having millions of current readers of kids and YA graphic novels enter into the wider comic book market. ]]></itunes:subtitle>
	<content:encoded><![CDATA[In this episode of the Comics Connection Podcast, Andy and Gamal discuss the potential impact of having millions of current readers of kids and YA graphic novels enter into the wider comic book market. ]]></content:encoded>
	<enclosure url="https://comicsexperience.com/podcast-download/625495/are-you-ready-for-millions-of-new-comic-book-readers-and-creators.mp3" length="43980759" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[In this episode of the Comics Connection Podcast, Andy and Gamal discuss the potential impact of having millions of current readers of kids and YA graphic novels enter into the wider comic book market. ]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>00:30:33</itunes:duration>
	<itunes:author><![CDATA[Comics Experience]]></itunes:author>	<googleplay:description><![CDATA[In this episode of the Comics Connection Podcast, Andy and Gamal discuss the potential impact of having millions of current readers of kids and YA graphic novels enter into the wider comic book market. ]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>What&#8217;s the Secret Weapon for Your Comics?</title>
	<link>https://comicsexperience.com/podcast/whats-the-secret-weapon-for-your-comics/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=whats-the-secret-weapon-for-your-comics</link>
	<pubDate>Thu, 14 Mar 2024 12:57:09 +0000</pubDate>
	<dc:creator><![CDATA[Comics Experience]]></dc:creator>
	<guid isPermaLink="false">https://comicsexp.wpenginepowered.com/?post_type=podcast&#038;p=625017</guid>
	<description><![CDATA[Andy and Gamal talk about the one person who can improve the quality of your comic and reduce the stress of producing it.]]></description>
	<itunes:subtitle><![CDATA[Andy and Gamal talk about the one person who can improve the quality of your comic and reduce the stress of producing it.]]></itunes:subtitle>
	<content:encoded><![CDATA[Andy and Gamal talk about the one person who can improve the quality of your comic and reduce the stress of producing it.]]></content:encoded>
	<enclosure url="https://comicsexperience.com/podcast-download/625017/whats-the-secret-weapon-for-your-comics.m4a" length="43598618" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[Andy and Gamal talk about the one person who can improve the quality of your comic and reduce the stress of producing it.]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>24:47</itunes:duration>
	<itunes:author><![CDATA[Comics Experience]]></itunes:author>	<googleplay:description><![CDATA[Andy and Gamal talk about the one person who can improve the quality of your comic and reduce the stress of producing it.]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>How Long Do You Make Your Comics? </title>
	<link>https://comicsexperience.com/podcast/how-long-do-you-make-your-comics/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=how-long-do-you-make-your-comics</link>
	<pubDate>Tue, 27 Feb 2024 21:10:26 +0000</pubDate>
	<dc:creator><![CDATA[Comics Experience]]></dc:creator>
	<guid isPermaLink="false">https://comicsexp.wpenginepowered.com/?post_type=podcast&#038;p=625015</guid>
	<description><![CDATA[Graphic novel, mini-series, ongoing series, which length is the right choice for your comics? That depends on the creator, the publisher, the retailer, and the reader. Andy and Gamal look at the perspectives of each group and how they factor into the size of your story. ]]></description>
	<itunes:subtitle><![CDATA[Graphic novel, mini-series, ongoing series, which length is the right choice for your comics? That depends on the creator, the publisher, the retailer, and the reader. Andy and Gamal look at the perspectives of each group and how they factor into the siz]]></itunes:subtitle>
	<content:encoded><![CDATA[Graphic novel, mini-series, ongoing series, which length is the right choice for your comics? That depends on the creator, the publisher, the retailer, and the reader. Andy and Gamal look at the perspectives of each group and how they factor into the size of your story. ]]></content:encoded>
	<enclosure url="https://comicsexperience.com/podcast-download/625015/how-long-do-you-make-your-comics.mp3" length="48193623" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[Graphic novel, mini-series, ongoing series, which length is the right choice for your comics? That depends on the creator, the publisher, the retailer, and the reader. Andy and Gamal look at the perspectives of each group and how they factor into the size of your story. ]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>00:33:28</itunes:duration>
	<itunes:author><![CDATA[Comics Experience]]></itunes:author>	<googleplay:description><![CDATA[Graphic novel, mini-series, ongoing series, which length is the right choice for your comics? That depends on the creator, the publisher, the retailer, and the reader. Andy and Gamal look at the perspectives of each group and how they factor into the size of your story. ]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>Why 2024 is the Best Time to Be a Comic Book Creator</title>
	<link>https://comicsexperience.com/podcast/why-2024-is-the-best-time-to-be-a-comic-book-creator/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=why-2024-is-the-best-time-to-be-a-comic-book-creator</link>
	<pubDate>Tue, 13 Feb 2024 23:18:35 +0000</pubDate>
	<dc:creator><![CDATA[Comics Experience]]></dc:creator>
	<guid isPermaLink="false">https://comicsexp.wpenginepowered.com/?post_type=podcast&#038;p=625011</guid>
	<description><![CDATA[The comic book press regularly discusses the real challenges and issues involved in being a comic book creator or publisher. But it is also true that now is the best time in the history of comics to build a business in this industry.]]></description>
	<itunes:subtitle><![CDATA[The comic book press regularly discusses the real challenges and issues involved in being a comic book creator or publisher. But it is also true that now is the best time in the history of comics to build a business in this industry.]]></itunes:subtitle>
	<content:encoded><![CDATA[The comic book press regularly discusses the real challenges and issues involved in being a comic book creator or publisher. But it is also true that now is the best time in the history of comics to build a business in this industry.]]></content:encoded>
	<enclosure url="https://comicsexperience.com/podcast-download/625011/why-2024-is-the-best-time-to-be-a-comic-book-creator.mp3" length="30299031" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[The comic book press regularly discusses the real challenges and issues involved in being a comic book creator or publisher. But it is also true that now is the best time in the history of comics to build a business in this industry.]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>00:21:03</itunes:duration>
	<itunes:author><![CDATA[Comics Experience]]></itunes:author>	<googleplay:description><![CDATA[The comic book press regularly discusses the real challenges and issues involved in being a comic book creator or publisher. But it is also true that now is the best time in the history of comics to build a business in this industry.]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>Dealing with Criticism, Indifference, and Rejection in Comics</title>
	<link>https://comicsexperience.com/podcast/dealing-with-criticism-indifference-and-rejection-in-comics/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=dealing-with-criticism-indifference-and-rejection-in-comics</link>
	<pubDate>Tue, 30 Jan 2024 17:45:20 +0000</pubDate>
	<dc:creator><![CDATA[Comics Experience]]></dc:creator>
	<guid isPermaLink="false">https://comicsexp.wpenginepowered.com/?post_type=podcast&#038;p=624981</guid>
	<description><![CDATA[In this week’s episode of the Comics Connection podcast, Andy and Gamal talk about the creative and mental impact of negative reactions to your comic and what you can do on a personal and professional level to reduce your inevitable discomfort.]]></description>
	<itunes:subtitle><![CDATA[In this week’s episode of the Comics Connection podcast, Andy and Gamal talk about the creative and mental impact of negative reactions to your comic and what you can do on a personal and professional level to reduce your inevitable discomfort.]]></itunes:subtitle>
	<content:encoded><![CDATA[In this week’s episode of the Comics Connection podcast, Andy and Gamal talk about the creative and mental impact of negative reactions to your comic and what you can do on a personal and professional level to reduce your inevitable discomfort.]]></content:encoded>
	<enclosure url="https://comicsexperience.com/podcast-download/624981/dealing-with-criticism-indifference-and-rejection-in-comics.m4a" length="52127525" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[In this week’s episode of the Comics Connection podcast, Andy and Gamal talk about the creative and mental impact of negative reactions to your comic and what you can do on a personal and professional level to reduce your inevitable discomfort.]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>29:17</itunes:duration>
	<itunes:author><![CDATA[Comics Experience]]></itunes:author>	<googleplay:description><![CDATA[In this week’s episode of the Comics Connection podcast, Andy and Gamal talk about the creative and mental impact of negative reactions to your comic and what you can do on a personal and professional level to reduce your inevitable discomfort.]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>What is the Best Distribution for Your Comic?</title>
	<link>https://comicsexperience.com/podcast/what-is-the-best-distribution-for-your-comic/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=what-is-the-best-distribution-for-your-comic</link>
	<pubDate>Tue, 09 Jan 2024 22:18:43 +0000</pubDate>
	<dc:creator><![CDATA[Comics Experience]]></dc:creator>
	<guid isPermaLink="false">https://comicsexp.wpenginepowered.com/?post_type=podcast&#038;p=624962</guid>
	<description><![CDATA[In this week&#8217;s episode of the Comics Connection Podcast, Andy and Gamal talk about the best and most profitable way to get your comic in the hands of your readers.]]></description>
	<itunes:subtitle><![CDATA[In this week&#8217;s episode of the Comics Connection Podcast, Andy and Gamal talk about the best and most profitable way to get your comic in the hands of your readers.]]></itunes:subtitle>
	<content:encoded><![CDATA[In this week&#8217;s episode of the Comics Connection Podcast, Andy and Gamal talk about the best and most profitable way to get your comic in the hands of your readers.]]></content:encoded>
	<enclosure url="https://comicsexperience.com/podcast-download/624962/what-is-the-best-distribution-for-your-comic.mp3" length="35252631" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[In this week&#8217;s episode of the Comics Connection Podcast, Andy and Gamal talk about the best and most profitable way to get your comic in the hands of your readers.]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>00:24:29</itunes:duration>
	<itunes:author><![CDATA[Comics Experience]]></itunes:author>	<googleplay:description><![CDATA[In this week&#8217;s episode of the Comics Connection Podcast, Andy and Gamal talk about the best and most profitable way to get your comic in the hands of your readers.]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>2024 Predictions for the Comic Book Industry</title>
	<link>https://comicsexperience.com/podcast/2024-predictions-for-the-comic-book-industry/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=2024-predictions-for-the-comic-book-industry</link>
	<pubDate>Wed, 20 Dec 2023 16:40:10 +0000</pubDate>
	<dc:creator><![CDATA[Comics Experience]]></dc:creator>
	<guid isPermaLink="false">https://comicsexp.wpenginepowered.com/?post_type=podcast&#038;p=624916</guid>
	<description><![CDATA[Andy and Gamal wrap up 2023 with our thoughts on how censorship, crowdfunding, comic book shops, and digital comics will evolve and impact the comic book industry in 2024.]]></description>
	<itunes:subtitle><![CDATA[Andy and Gamal wrap up 2023 with our thoughts on how censorship, crowdfunding, comic book shops, and digital comics will evolve and impact the comic book industry in 2024.]]></itunes:subtitle>
	<content:encoded><![CDATA[Andy and Gamal wrap up 2023 with our thoughts on how censorship, crowdfunding, comic book shops, and digital comics will evolve and impact the comic book industry in 2024.]]></content:encoded>
	<enclosure url="https://comicsexperience.com/podcast-download/624916/2024-predictions-for-the-comic-book-industry.mp3" length="36404631" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[Andy and Gamal wrap up 2023 with our thoughts on how censorship, crowdfunding, comic book shops, and digital comics will evolve and impact the comic book industry in 2024.]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>00:25:17</itunes:duration>
	<itunes:author><![CDATA[Comics Experience]]></itunes:author>	<googleplay:description><![CDATA[Andy and Gamal wrap up 2023 with our thoughts on how censorship, crowdfunding, comic book shops, and digital comics will evolve and impact the comic book industry in 2024.]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>What Does It Take to be a Professional Comic Creator?</title>
	<link>https://comicsexperience.com/podcast/what-does-it-take-to-be-a-professional-comic-creator/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=what-does-it-take-to-be-a-professional-comic-creator</link>
	<pubDate>Wed, 29 Nov 2023 22:26:38 +0000</pubDate>
	<dc:creator><![CDATA[Comics Experience]]></dc:creator>
	<guid isPermaLink="false">https://www.comicsexperience.com/?post_type=podcast&#038;p=7594</guid>
	<description><![CDATA[Andy and Gamal discuss the personal and professional qualities you need to maintain a long career in comic books and we talk about evolving as a creative person over time.]]></description>
	<itunes:subtitle><![CDATA[Andy and Gamal discuss the personal and professional qualities you need to maintain a long career in comic books and we talk about evolving as a creative person over time.]]></itunes:subtitle>
	<content:encoded><![CDATA[Andy and Gamal discuss the personal and professional qualities you need to maintain a long career in comic books and we talk about evolving as a creative person over time.]]></content:encoded>
	<enclosure url="https://comicsexperience.com/podcast-download/7594/what-does-it-take-to-be-a-professional-comic-creator.mp3" length="24030999" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[Andy and Gamal discuss the personal and professional qualities you need to maintain a long career in comic books and we talk about evolving as a creative person over time.]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>00:16:41</itunes:duration>
	<itunes:author><![CDATA[Comics Experience]]></itunes:author>	<googleplay:description><![CDATA[Andy and Gamal discuss the personal and professional qualities you need to maintain a long career in comic books and we talk about evolving as a creative person over time.]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>The Persistent Death of the Comic Book Industry</title>
	<link>https://comicsexperience.com/podcast/the-persistent-death-of-the-comic-book-industry/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=the-persistent-death-of-the-comic-book-industry</link>
	<pubDate>Tue, 14 Nov 2023 22:29:07 +0000</pubDate>
	<dc:creator><![CDATA[Comics Experience]]></dc:creator>
	<guid isPermaLink="false">https://www.comicsexperience.com/?post_type=podcast&#038;p=7590</guid>
	<description><![CDATA[Andy and Gamal discuss the current state of the direct market in light of recent op-ed pieces and offer some advice on what creators, publishers and retailers can and can’t do to improve the situation.]]></description>
	<itunes:subtitle><![CDATA[Andy and Gamal discuss the current state of the direct market in light of recent op-ed pieces and offer some advice on what creators, publishers and retailers can and can’t do to improve the situation.]]></itunes:subtitle>
	<content:encoded><![CDATA[Andy and Gamal discuss the current state of the direct market in light of recent op-ed pieces and offer some advice on what creators, publishers and retailers can and can’t do to improve the situation.]]></content:encoded>
	<enclosure url="https://comicsexperience.com/podcast-download/7590/the-persistent-death-of-the-comic-book-industry.mp3" length="43436439" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[Andy and Gamal discuss the current state of the direct market in light of recent op-ed pieces and offer some advice on what creators, publishers and retailers can and can’t do to improve the situation.]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>00:30:10</itunes:duration>
	<itunes:author><![CDATA[Comics Experience]]></itunes:author>	<googleplay:description><![CDATA[Andy and Gamal discuss the current state of the direct market in light of recent op-ed pieces and offer some advice on what creators, publishers and retailers can and can’t do to improve the situation.]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>The Most Dangerous Contracts in Comics</title>
	<link>https://comicsexperience.com/podcast/the-most-dangerous-contracts-in-comics/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=the-most-dangerous-contracts-in-comics</link>
	<pubDate>Tue, 26 Sep 2023 18:43:38 +0000</pubDate>
	<dc:creator><![CDATA[Comics Experience]]></dc:creator>
	<guid isPermaLink="false">https://www.comicsexperience.com/?post_type=podcast&#038;p=7549</guid>
	<description><![CDATA[In this week&#8217;s episode of the Comics Connection Podcast, Andy and Gamal talk about the pitfalls of creator-owned comics and what to look for in your deal to make sure you don&#8217;t become another comic book tragedy.]]></description>
	<itunes:subtitle><![CDATA[In this week&#8217;s episode of the Comics Connection Podcast, Andy and Gamal talk about the pitfalls of creator-owned comics and what to look for in your deal to make sure you don&#8217;t become another comic book tragedy.]]></itunes:subtitle>
	<content:encoded><![CDATA[In this week&#8217;s episode of the Comics Connection Podcast, Andy and Gamal talk about the pitfalls of creator-owned comics and what to look for in your deal to make sure you don&#8217;t become another comic book tragedy.]]></content:encoded>
	<enclosure url="https://comicsexperience.com/podcast-download/7549/the-most-dangerous-contracts-in-comics.mp3" length="40196439" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[In this week&#8217;s episode of the Comics Connection Podcast, Andy and Gamal talk about the pitfalls of creator-owned comics and what to look for in your deal to make sure you don&#8217;t become another comic book tragedy.]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>00:27:55</itunes:duration>
	<itunes:author><![CDATA[Comics Experience]]></itunes:author>	<googleplay:description><![CDATA[In this week&#8217;s episode of the Comics Connection Podcast, Andy and Gamal talk about the pitfalls of creator-owned comics and what to look for in your deal to make sure you don&#8217;t become another comic book tragedy.]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>Balancing Creative Quality and Business Goals in Comic Books</title>
	<link>https://comicsexperience.com/podcast/balancing-creative-quality-and-business-goals-in-comic-books/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=balancing-creative-quality-and-business-goals-in-comic-books</link>
	<pubDate>Tue, 12 Sep 2023 20:29:04 +0000</pubDate>
	<dc:creator><![CDATA[Comics Experience]]></dc:creator>
	<guid isPermaLink="false">https://www.comicsexperience.com/?post_type=podcast&#038;p=7542</guid>
	<description><![CDATA[In this week’s episode of the Comics Connection Podcast, Andy and Gamal discuss how comic book creators can thrive with a thousand true fans and the connection between story quality and long-term readers.]]></description>
	<itunes:subtitle><![CDATA[In this week’s episode of the Comics Connection Podcast, Andy and Gamal discuss how comic book creators can thrive with a thousand true fans and the connection between story quality and long-term readers.]]></itunes:subtitle>
	<content:encoded><![CDATA[In this week’s episode of the Comics Connection Podcast, Andy and Gamal discuss how comic book creators can thrive with a thousand true fans and the connection between story quality and long-term readers.]]></content:encoded>
	<enclosure url="https://comicsexperience.com/podcast-download/7542/balancing-creative-quality-and-business-goals-in-comic-books.mp3" length="37365975" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[In this week’s episode of the Comics Connection Podcast, Andy and Gamal discuss how comic book creators can thrive with a thousand true fans and the connection between story quality and long-term readers.]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>00:25:57</itunes:duration>
	<itunes:author><![CDATA[Comics Experience]]></itunes:author>	<googleplay:description><![CDATA[In this week’s episode of the Comics Connection Podcast, Andy and Gamal discuss how comic book creators can thrive with a thousand true fans and the connection between story quality and long-term readers.]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>The Real Measure of Comic Book Sales</title>
	<link>https://comicsexperience.com/podcast/the-real-measure-of-comic-book-sales/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=the-real-measure-of-comic-book-sales</link>
	<pubDate>Tue, 29 Aug 2023 18:58:52 +0000</pubDate>
	<dc:creator><![CDATA[Comics Experience]]></dc:creator>
	<guid isPermaLink="false">https://www.comicsexperience.com/?post_type=podcast&#038;p=7520</guid>
	<description><![CDATA[In this week’s episode of the Comics Connection podcast, Andy and Gamal discuss the sales charts that are really important to independent comic book publishers and the opportunities for success that can be found outside the comic shop.]]></description>
	<itunes:subtitle><![CDATA[In this week’s episode of the Comics Connection podcast, Andy and Gamal discuss the sales charts that are really important to independent comic book publishers and the opportunities for success that can be found outside the comic shop.]]></itunes:subtitle>
	<content:encoded><![CDATA[In this week’s episode of the Comics Connection podcast, Andy and Gamal discuss the sales charts that are really important to independent comic book publishers and the opportunities for success that can be found outside the comic shop.]]></content:encoded>
	<enclosure url="https://comicsexperience.com/podcast-download/7520/the-real-measure-of-comic-book-sales.mp3" length="28812951" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[In this week’s episode of the Comics Connection podcast, Andy and Gamal discuss the sales charts that are really important to independent comic book publishers and the opportunities for success that can be found outside the comic shop.]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>00:20:01</itunes:duration>
	<itunes:author><![CDATA[Comics Experience]]></itunes:author>	<googleplay:description><![CDATA[In this week’s episode of the Comics Connection podcast, Andy and Gamal discuss the sales charts that are really important to independent comic book publishers and the opportunities for success that can be found outside the comic shop.]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>Judging a Comic Book by its Cover</title>
	<link>https://comicsexperience.com/podcast/judging-a-comic-book-by-its-cover/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=judging-a-comic-book-by-its-cover</link>
	<pubDate>Tue, 15 Aug 2023 18:54:34 +0000</pubDate>
	<dc:creator><![CDATA[Comics Experience]]></dc:creator>
	<guid isPermaLink="false">https://www.comicsexperience.com/?post_type=podcast&amp;p=7511</guid>
	<description><![CDATA[In this week&#8217;s episode, Andy and Gamal look at the importance of comic book covers from a sales and marketing perspective and offer you some tips on how to approach your cover for comic shops, crowdfunding, and reader appeal.]]></description>
	<itunes:subtitle><![CDATA[In this week&#8217;s episode, Andy and Gamal look at the importance of comic book covers from a sales and marketing perspective and offer you some tips on how to approach your cover for comic shops, crowdfunding, and reader appeal.]]></itunes:subtitle>
	<content:encoded><![CDATA[In this week&#8217;s episode, Andy and Gamal look at the importance of comic book covers from a sales and marketing perspective and offer you some tips on how to approach your cover for comic shops, crowdfunding, and reader appeal.]]></content:encoded>
	<enclosure url="https://comicsexperience.com/podcast-download/7511/judging-a-comic-book-by-its-cover.m4a" length="34664274" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[In this week&#8217;s episode, Andy and Gamal look at the importance of comic book covers from a sales and marketing perspective and offer you some tips on how to approach your cover for comic shops, crowdfunding, and reader appeal.]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>22:45</itunes:duration>
	<itunes:author><![CDATA[Comics Experience]]></itunes:author>	<googleplay:description><![CDATA[In this week&#8217;s episode, Andy and Gamal look at the importance of comic book covers from a sales and marketing perspective and offer you some tips on how to approach your cover for comic shops, crowdfunding, and reader appeal.]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>Comic Cons and Conflict</title>
	<link>https://comicsexperience.com/podcast/comic-cons-and-conflict/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=comic-cons-and-conflict</link>
	<pubDate>Tue, 01 Aug 2023 18:57:28 +0000</pubDate>
	<dc:creator><![CDATA[Comics Experience]]></dc:creator>
	<guid isPermaLink="false">https://www.comicsexperience.com/?post_type=podcast&#038;p=7499</guid>
	<description><![CDATA[In this week’s episode of the Comics Connection Podcast, Andy and Gamal recap their experiences at San Diego Comic Con and Terrificon. They also take a hard look at the persistent pitfalls that plague the comic book industry and what you can do to protect yourself from abuse.]]></description>
	<itunes:subtitle><![CDATA[In this week’s episode of the Comics Connection Podcast, Andy and Gamal recap their experiences at San Diego Comic Con and Terrificon. They also take a hard look at the persistent pitfalls that plague the comic book industry and what you can do to protec]]></itunes:subtitle>
	<content:encoded><![CDATA[In this week’s episode of the Comics Connection Podcast, Andy and Gamal recap their experiences at San Diego Comic Con and Terrificon. They also take a hard look at the persistent pitfalls that plague the comic book industry and what you can do to protect yourself from abuse.]]></content:encoded>
	<enclosure url="https://comicsexperience.com/podcast-download/7499/comic-cons-and-conflict.mp3" length="37613079" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[In this week’s episode of the Comics Connection Podcast, Andy and Gamal recap their experiences at San Diego Comic Con and Terrificon. They also take a hard look at the persistent pitfalls that plague the comic book industry and what you can do to protect yourself from abuse.]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>00:26:07</itunes:duration>
	<itunes:author><![CDATA[Comics Experience]]></itunes:author>	<googleplay:description><![CDATA[In this week’s episode of the Comics Connection Podcast, Andy and Gamal recap their experiences at San Diego Comic Con and Terrificon. They also take a hard look at the persistent pitfalls that plague the comic book industry and what you can do to protect yourself from abuse.]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>A Strike, a Slowdown, and a Union Complaint</title>
	<link>https://comicsexperience.com/podcast/a-strike-a-slowdown-and-a-union-complaint/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=a-strike-a-slowdown-and-a-union-complaint</link>
	<pubDate>Tue, 06 Jun 2023 23:51:41 +0000</pubDate>
	<dc:creator><![CDATA[Comics Experience]]></dc:creator>
	<guid isPermaLink="false">https://www.comicsexperience.com/?post_type=podcast&#038;p=7458</guid>
	<description><![CDATA[In this week&#8217;s episode of the Comics Connection Podcast, Andy and Gamal talk about the impact of the continued WGA strike on comics, dealing with the trucking slowdown for print comics, and the spotlight created by the newly formed Image union.]]></description>
	<itunes:subtitle><![CDATA[In this week&#8217;s episode of the Comics Connection Podcast, Andy and Gamal talk about the impact of the continued WGA strike on comics, dealing with the trucking slowdown for print comics, and the spotlight created by the newly formed Image union.]]></itunes:subtitle>
	<content:encoded><![CDATA[In this week&#8217;s episode of the Comics Connection Podcast, Andy and Gamal talk about the impact of the continued WGA strike on comics, dealing with the trucking slowdown for print comics, and the spotlight created by the newly formed Image union.]]></content:encoded>
	<enclosure url="https://comicsexperience.com/podcast-download/7458/a-strike-a-slowdown-and-a-union-complaint.mp3" length="52883992" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[In this week&#8217;s episode of the Comics Connection Podcast, Andy and Gamal talk about the impact of the continued WGA strike on comics, dealing with the trucking slowdown for print comics, and the spotlight created by the newly formed Image union.]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>00:36:44</itunes:duration>
	<itunes:author><![CDATA[Comics Experience]]></itunes:author>	<googleplay:description><![CDATA[In this week&#8217;s episode of the Comics Connection Podcast, Andy and Gamal talk about the impact of the continued WGA strike on comics, dealing with the trucking slowdown for print comics, and the spotlight created by the newly formed Image union.]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>On Shared Universes and Time Management</title>
	<link>https://comicsexperience.com/podcast/on-shared-universes-and-time-management/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=on-shared-universes-and-time-management</link>
	<pubDate>Tue, 23 May 2023 19:07:09 +0000</pubDate>
	<dc:creator><![CDATA[Comics Experience]]></dc:creator>
	<guid isPermaLink="false">https://www.comicsexperience.com/?post_type=podcast&#038;p=7442</guid>
	<description><![CDATA[In this week&#8217;s episode of the Comics Connection Podcast, Andy and Gamal talk about the pitfalls of announcing a connected universe of comics and offer some tips on how to manage your time as a comic creator and publisher.]]></description>
	<itunes:subtitle><![CDATA[In this week&#8217;s episode of the Comics Connection Podcast, Andy and Gamal talk about the pitfalls of announcing a connected universe of comics and offer some tips on how to manage your time as a comic creator and publisher.]]></itunes:subtitle>
	<content:encoded><![CDATA[In this week&#8217;s episode of the Comics Connection Podcast, Andy and Gamal talk about the pitfalls of announcing a connected universe of comics and offer some tips on how to manage your time as a comic creator and publisher.]]></content:encoded>
	<enclosure url="https://comicsexperience.com/podcast-download/7442/on-shared-universes-and-time-management.mp3" length="30397527" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[In this week&#8217;s episode of the Comics Connection Podcast, Andy and Gamal talk about the pitfalls of announcing a connected universe of comics and offer some tips on how to manage your time as a comic creator and publisher.]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>00:21:07</itunes:duration>
	<itunes:author><![CDATA[Comics Experience]]></itunes:author>	<googleplay:description><![CDATA[In this week&#8217;s episode of the Comics Connection Podcast, Andy and Gamal talk about the pitfalls of announcing a connected universe of comics and offer some tips on how to manage your time as a comic creator and publisher.]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>Changes at IDW, Crowdfunding at Marvel and Professional Presentation</title>
	<link>https://comicsexperience.com/podcast/changes-at-idw-crowdfunding-at-marvel-and-professional-presentation/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=changes-at-idw-crowdfunding-at-marvel-and-professional-presentation</link>
	<pubDate>Tue, 23 May 2023 18:59:12 +0000</pubDate>
	<dc:creator><![CDATA[Comics Experience]]></dc:creator>
	<guid isPermaLink="false">https://www.comicsexperience.com/?post_type=podcast&#038;p=7429</guid>
	<description><![CDATA[In this week&#8217;s episode of the Comics Connection Podcast, Andy and Gamal talk about the major changes happening at IDW, the impact of Marvel’s crowdfunding experiment on other creators, and how to carry yourself as a comic book professional before and after you get a gig.]]></description>
	<itunes:subtitle><![CDATA[In this week&#8217;s episode of the Comics Connection Podcast, Andy and Gamal talk about the major changes happening at IDW, the impact of Marvel’s crowdfunding experiment on other creators, and how to carry yourself as a comic book professional before a]]></itunes:subtitle>
	<content:encoded><![CDATA[In this week&#8217;s episode of the Comics Connection Podcast, Andy and Gamal talk about the major changes happening at IDW, the impact of Marvel’s crowdfunding experiment on other creators, and how to carry yourself as a comic book professional before and after you get a gig.]]></content:encoded>
	<enclosure url="https://comicsexperience.com/podcast-download/7429/changes-at-idw-crowdfunding-at-marvel-and-professional-presentation.mp3" length="40974039" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[In this week&#8217;s episode of the Comics Connection Podcast, Andy and Gamal talk about the major changes happening at IDW, the impact of Marvel’s crowdfunding experiment on other creators, and how to carry yourself as a comic book professional before and after you get a gig.]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>00:28:27</itunes:duration>
	<itunes:author><![CDATA[Comics Experience]]></itunes:author>	<googleplay:description><![CDATA[In this week&#8217;s episode of the Comics Connection Podcast, Andy and Gamal talk about the major changes happening at IDW, the impact of Marvel’s crowdfunding experiment on other creators, and how to carry yourself as a comic book professional before and after you get a gig.]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>Printing for Cons and Fighting Book Bans</title>
	<link>https://comicsexperience.com/podcast/printing-for-cons-and-fighting-book-bans/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=printing-for-cons-and-fighting-book-bans</link>
	<pubDate>Tue, 25 Apr 2023 19:10:19 +0000</pubDate>
	<dc:creator><![CDATA[Comics Experience]]></dc:creator>
	<guid isPermaLink="false">https://www.comicsexperience.com/?post_type=podcast&#038;p=7412</guid>
	<description><![CDATA[In this week&#8217;s episode of the Comics Connection Podcast, Andy and Gamal talk about what creators and publishers need to think about when printing their comics for crowdfunding and conventions. They also talk about the impact of book bans on comics and the companies that publish them.]]></description>
	<itunes:subtitle><![CDATA[In this week&#8217;s episode of the Comics Connection Podcast, Andy and Gamal talk about what creators and publishers need to think about when printing their comics for crowdfunding and conventions. They also talk about the impact of book bans on comics ]]></itunes:subtitle>
	<content:encoded><![CDATA[In this week&#8217;s episode of the Comics Connection Podcast, Andy and Gamal talk about what creators and publishers need to think about when printing their comics for crowdfunding and conventions. They also talk about the impact of book bans on comics and the companies that publish them.]]></content:encoded>
	<enclosure url="https://comicsexperience.com/podcast-download/7412/printing-for-cons-and-fighting-book-bans.mp3" length="44800983" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[In this week&#8217;s episode of the Comics Connection Podcast, Andy and Gamal talk about what creators and publishers need to think about when printing their comics for crowdfunding and conventions. They also talk about the impact of book bans on comics and the companies that publish them.]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>00:31:07</itunes:duration>
	<itunes:author><![CDATA[Comics Experience]]></itunes:author>	<googleplay:description><![CDATA[In this week&#8217;s episode of the Comics Connection Podcast, Andy and Gamal talk about what creators and publishers need to think about when printing their comics for crowdfunding and conventions. They also talk about the impact of book bans on comics and the companies that publish them.]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>Saying Goodbye to Al Jaffee and Ike Perlmutter</title>
	<link>https://comicsexperience.com/podcast/saying-goodbye-to-al-jaffee-and-ike-perlmutter/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=saying-goodbye-to-al-jaffee-and-ike-perlmutter</link>
	<pubDate>Tue, 11 Apr 2023 23:22:08 +0000</pubDate>
	<dc:creator><![CDATA[Comics Experience]]></dc:creator>
	<guid isPermaLink="false">https://www.comicsexperience.com/?post_type=podcast&amp;p=7397</guid>
	<description><![CDATA[In this week&#8217;s episode of the Comics Connection Podcast, Andy and Gamal report on the state of comic conventions in 2023, the loss of an iconic artist for Mad Magazine, the end of the Ike era at Marvel, and what independent comic publishers can learn from his impact on the company.]]></description>
	<itunes:subtitle><![CDATA[In this week&#8217;s episode of the Comics Connection Podcast, Andy and Gamal report on the state of comic conventions in 2023, the loss of an iconic artist for Mad Magazine, the end of the Ike era at Marvel, and what independent comic publishers can lea]]></itunes:subtitle>
	<content:encoded><![CDATA[In this week&#8217;s episode of the Comics Connection Podcast, Andy and Gamal report on the state of comic conventions in 2023, the loss of an iconic artist for Mad Magazine, the end of the Ike era at Marvel, and what independent comic publishers can learn from his impact on the company.]]></content:encoded>
	<enclosure url="https://comicsexperience.com/podcast-download/7397/saying-goodbye-to-al-jaffee-and-ike-perlmutter.mp3" length="24675524" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[In this week&#8217;s episode of the Comics Connection Podcast, Andy and Gamal report on the state of comic conventions in 2023, the loss of an iconic artist for Mad Magazine, the end of the Ike era at Marvel, and what independent comic publishers can learn from his impact on the company.]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>25:42</itunes:duration>
	<itunes:author><![CDATA[Comics Experience]]></itunes:author>	<googleplay:description><![CDATA[In this week&#8217;s episode of the Comics Connection Podcast, Andy and Gamal report on the state of comic conventions in 2023, the loss of an iconic artist for Mad Magazine, the end of the Ike era at Marvel, and what independent comic publishers can learn from his impact on the company.]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>Episode 257: The Benefits of ComicsPro and the Downside of Superhero Comics</title>
	<link>https://comicsexperience.com/podcast/episode-257-the-benefits-of-comicspro-and-the-downside-of-superhero-comics/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=episode-257-the-benefits-of-comicspro-and-the-downside-of-superhero-comics</link>
	<pubDate>Sat, 18 Mar 2023 18:38:00 +0000</pubDate>
	<dc:creator><![CDATA[Comics Experience]]></dc:creator>
	<guid isPermaLink="false">https://www.comicsexperience.com/?post_type=podcast&amp;p=7344</guid>
	<description><![CDATA[In this week&#8217;s episode of the Comics Connection Podcast, Andy and Gamal discuss how events like ComicsPro can help comic creators build positive relationships with retailers. They also discuss the challenges of publishing superhero comics both for established companies like Marvel and for independent publishers as well. If you&#8217;d like to subscribe to our mailing ... <a title="Episode 257: The Benefits of ComicsPro and the Downside of Superhero Comics" class="read-more" href="https://comicsexperience.com/podcast/episode-257-the-benefits-of-comicspro-and-the-downside-of-superhero-comics/" aria-label="Read more about Episode 257: The Benefits of ComicsPro and the Downside of Superhero Comics">Read more</a>]]></description>
	<itunes:subtitle><![CDATA[In this week&#8217;s episode of the Comics Connection Podcast, Andy and Gamal discuss how events like ComicsPro can help comic creators build positive relationships with retailers. They also discuss the challenges of publishing superhero comics both for ]]></itunes:subtitle>
	<content:encoded><![CDATA[In this week&#8217;s episode of the Comics Connection Podcast, Andy and Gamal discuss how events like ComicsPro can help comic creators build positive relationships with retailers. They also discuss the challenges of publishing superhero comics both for established companies like Marvel and for independent publishers as well. If you&#8217;d like to subscribe to our mailing ... <a title="Episode 257: The Benefits of ComicsPro and the Downside of Superhero Comics" class="read-more" href="https://comicsexperience.com/podcast/episode-257-the-benefits-of-comicspro-and-the-downside-of-superhero-comics/" aria-label="Read more about Episode 257: The Benefits of ComicsPro and the Downside of Superhero Comics">Read more</a>]]></content:encoded>
	<enclosure url="https://comicsexperience.com/podcast-download/7344/episode-257-the-benefits-of-comicspro-and-the-downside-of-superhero-comics.mp3" length="40002505" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[In this week&#8217;s episode of the Comics Connection Podcast, Andy and Gamal discuss how events like ComicsPro can help comic creators build positive relationships with retailers. They also discuss the challenges of publishing superhero comics both for established companies like Marvel and for independent publishers as well. If you&#8217;d like to subscribe to our mailing ... Read more]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>41:40</itunes:duration>
	<itunes:author><![CDATA[Comics Experience]]></itunes:author>	<googleplay:description><![CDATA[In this week&#8217;s episode of the Comics Connection Podcast, Andy and Gamal discuss how events like ComicsPro can help comic creators build positive relationships with retailers. They also discuss the challenges of publishing superhero comics both for established companies like Marvel and for independent publishers as well. If you&#8217;d like to subscribe to our mailing ... Read more]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>Episode 256: Replacing Comixology and Evolving Kickstarter</title>
	<link>https://comicsexperience.com/podcast/episode-256-replacing-comixology-and-evolving-kickstarter/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=episode-256-replacing-comixology-and-evolving-kickstarter</link>
	<pubDate>Wed, 15 Feb 2023 19:30:00 +0000</pubDate>
	<dc:creator><![CDATA[Comics Experience]]></dc:creator>
	<guid isPermaLink="false">https://www.comicsexperience.com/?post_type=podcast&#038;p=7309</guid>
	<description><![CDATA[In this week&#8217;s episode of the Comics Connection Podcast, Andy and Gamal discuss the companies attempting to replace Comixology as the main source for digital comics and what publishers should look for in a digital comics platform. They also talk about the increasing importance of Kickstarter to the independent comics community and the impact a ... <a title="Episode 256: Replacing Comixology and Evolving Kickstarter" class="read-more" href="https://comicsexperience.com/podcast/episode-256-replacing-comixology-and-evolving-kickstarter/" aria-label="Read more about Episode 256: Replacing Comixology and Evolving Kickstarter">Read more</a>]]></description>
	<itunes:subtitle><![CDATA[In this week&#8217;s episode of the Comics Connection Podcast, Andy and Gamal discuss the companies attempting to replace Comixology as the main source for digital comics and what publishers should look for in a digital comics platform. They also talk ab]]></itunes:subtitle>
	<content:encoded><![CDATA[In this week&#8217;s episode of the Comics Connection Podcast, Andy and Gamal discuss the companies attempting to replace Comixology as the main source for digital comics and what publishers should look for in a digital comics platform. They also talk about the increasing importance of Kickstarter to the independent comics community and the impact a ... <a title="Episode 256: Replacing Comixology and Evolving Kickstarter" class="read-more" href="https://comicsexperience.com/podcast/episode-256-replacing-comixology-and-evolving-kickstarter/" aria-label="Read more about Episode 256: Replacing Comixology and Evolving Kickstarter">Read more</a>]]></content:encoded>
	<enclosure url="https://comicsexperience.com/podcast-download/7309/episode-256-replacing-comixology-and-evolving-kickstarter.m4a" length="63365718" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[In this week&#8217;s episode of the Comics Connection Podcast, Andy and Gamal discuss the companies attempting to replace Comixology as the main source for digital comics and what publishers should look for in a digital comics platform. They also talk about the increasing importance of Kickstarter to the independent comics community and the impact a ... Read more]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>38:23</itunes:duration>
	<itunes:author><![CDATA[Comics Experience]]></itunes:author>	<googleplay:description><![CDATA[In this week&#8217;s episode of the Comics Connection Podcast, Andy and Gamal discuss the companies attempting to replace Comixology as the main source for digital comics and what publishers should look for in a digital comics platform. They also talk about the increasing importance of Kickstarter to the independent comics community and the impact a ... Read more]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>Episode 255: Digital Comics Without Comixology and Comic Book Company Investment</title>
	<link>https://comicsexperience.com/podcast/episode-255-digital-comics-without-comixology-and-comic-book-company-investment/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=episode-255-digital-comics-without-comixology-and-comic-book-company-investment</link>
	<pubDate>Wed, 01 Feb 2023 22:49:51 +0000</pubDate>
	<dc:creator><![CDATA[Comics Experience]]></dc:creator>
	<guid isPermaLink="false">https://www.comicsexperience.com/?post_type=podcast&#038;p=7296</guid>
	<description><![CDATA[In this week&#8217;s episode of the Comics Connection Podcast, Andy and Gamal discuss the digital Comics Options for publishers and creators in the wake of Amazon&#8217;s recent moves, as well as the questions raised by the financial news coming out of IDW and Skybound.]]></description>
	<itunes:subtitle><![CDATA[In this week&#8217;s episode of the Comics Connection Podcast, Andy and Gamal discuss the digital Comics Options for publishers and creators in the wake of Amazon&#8217;s recent moves, as well as the questions raised by the financial news coming out of I]]></itunes:subtitle>
	<content:encoded><![CDATA[In this week&#8217;s episode of the Comics Connection Podcast, Andy and Gamal discuss the digital Comics Options for publishers and creators in the wake of Amazon&#8217;s recent moves, as well as the questions raised by the financial news coming out of IDW and Skybound.]]></content:encoded>
	<enclosure url="https://comicsexperience.com/podcast-download/7296/episode-255-digital-comics-without-comixology-and-comic-book-company-investment.mp3" length="52661656" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[In this week&#8217;s episode of the Comics Connection Podcast, Andy and Gamal discuss the digital Comics Options for publishers and creators in the wake of Amazon&#8217;s recent moves, as well as the questions raised by the financial news coming out of IDW and Skybound.]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>00:36:34</itunes:duration>
	<itunes:author><![CDATA[Comics Experience]]></itunes:author>	<googleplay:description><![CDATA[In this week&#8217;s episode of the Comics Connection Podcast, Andy and Gamal discuss the digital Comics Options for publishers and creators in the wake of Amazon&#8217;s recent moves, as well as the questions raised by the financial news coming out of IDW and Skybound.]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>Episode 254: AI Legal Battles, Missing Sales Charts and Freelance Laws</title>
	<link>https://comicsexperience.com/podcast/episode-254-ai-legal-battles-missing-sales-charts-and-freelance-lawa/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=episode-254-ai-legal-battles-missing-sales-charts-and-freelance-lawa</link>
	<pubDate>Tue, 17 Jan 2023 21:26:02 +0000</pubDate>
	<dc:creator><![CDATA[Comics Experience]]></dc:creator>
	<guid isPermaLink="false">https://www.comicsexperience.com/?post_type=podcast&#038;p=7209</guid>
	<description><![CDATA[Andy and Gamal discuss the class action lawsuit against AI art, the disappearance of comic book sales charts, and the legal and moral foundations of working in comics as a freelancer.]]></description>
	<itunes:subtitle><![CDATA[Andy and Gamal discuss the class action lawsuit against AI art, the disappearance of comic book sales charts, and the legal and moral foundations of working in comics as a freelancer.]]></itunes:subtitle>
	<content:encoded><![CDATA[Andy and Gamal discuss the class action lawsuit against AI art, the disappearance of comic book sales charts, and the legal and moral foundations of working in comics as a freelancer.]]></content:encoded>
	<enclosure url="https://comicsexperience.com/podcast-download/7209/episode-254-ai-legal-battles-missing-sales-charts-and-freelance-lawa.mp3" length="42879447" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[Andy and Gamal discuss the class action lawsuit against AI art, the disappearance of comic book sales charts, and the legal and moral foundations of working in comics as a freelancer.]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>00:29:47</itunes:duration>
	<itunes:author><![CDATA[Comics Experience]]></itunes:author>	<googleplay:description><![CDATA[Andy and Gamal discuss the class action lawsuit against AI art, the disappearance of comic book sales charts, and the legal and moral foundations of working in comics as a freelancer.]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>Episode 253: Public Domain, Marketing, and Maybe Movie Misery</title>
	<link>https://comicsexperience.com/podcast/episode-253-public-domain-marketing-and-maybe-movie-misery/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=episode-253-public-domain-marketing-and-maybe-movie-misery</link>
	<pubDate>Wed, 04 Jan 2023 19:37:26 +0000</pubDate>
	<dc:creator><![CDATA[Comics Experience]]></dc:creator>
	<guid isPermaLink="false">https://www.comicsexperience.com/?post_type=podcast&#038;p=7193</guid>
	<description><![CDATA[In our first podcast episode of 2023, Andy and Gamal discuss the pitfalls of making comics from public domain works, the impact of creative marketing on comic book sales, and the fallout that comes from building a comic business based only on movie revenue.]]></description>
	<itunes:subtitle><![CDATA[In our first podcast episode of 2023, Andy and Gamal discuss the pitfalls of making comics from public domain works, the impact of creative marketing on comic book sales, and the fallout that comes from building a comic business based only on movie reven]]></itunes:subtitle>
	<content:encoded><![CDATA[In our first podcast episode of 2023, Andy and Gamal discuss the pitfalls of making comics from public domain works, the impact of creative marketing on comic book sales, and the fallout that comes from building a comic business based only on movie revenue.]]></content:encoded>
	<enclosure url="https://comicsexperience.com/podcast-download/7193/episode-253-public-domain-marketing-and-maybe-movie-misery.mp3" length="57040408" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[In our first podcast episode of 2023, Andy and Gamal discuss the pitfalls of making comics from public domain works, the impact of creative marketing on comic book sales, and the fallout that comes from building a comic business based only on movie revenue.]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>00:39:37</itunes:duration>
	<itunes:author><![CDATA[Comics Experience]]></itunes:author>	<googleplay:description><![CDATA[In our first podcast episode of 2023, Andy and Gamal discuss the pitfalls of making comics from public domain works, the impact of creative marketing on comic book sales, and the fallout that comes from building a comic business based only on movie revenue.]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>Episode 252: Comics Connection 2022 End of the Year Wrap Up</title>
	<link>https://comicsexperience.com/podcast/episode-2-comics-connection-2022-end-of-the-year-wrap-up/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=episode-2-comics-connection-2022-end-of-the-year-wrap-up</link>
	<pubDate>Tue, 20 Dec 2022 23:28:01 +0000</pubDate>
	<dc:creator><![CDATA[Comics Experience]]></dc:creator>
	<guid isPermaLink="false">https://www.comicsexperience.com/?post_type=podcast&#038;p=7076</guid>
	<description><![CDATA[In the last episode of 2022, Andy and Gamal discuss the rise and fall of companies like Mad Cave and AfterShock, the increased competition in comics distribution, the spike in library censorship, and the continuing impact of AI on comics. They also have a special moment of silence at the end of the episode for ... <a title="Episode 252: Comics Connection 2022 End of the Year Wrap Up" class="read-more" href="https://comicsexperience.com/podcast/episode-2-comics-connection-2022-end-of-the-year-wrap-up/" aria-label="Read more about Episode 252: Comics Connection 2022 End of the Year Wrap Up">Read more</a>]]></description>
	<itunes:subtitle><![CDATA[In the last episode of 2022, Andy and Gamal discuss the rise and fall of companies like Mad Cave and AfterShock, the increased competition in comics distribution, the spike in library censorship, and the continuing impact of AI on comics. They also have ]]></itunes:subtitle>
	<content:encoded><![CDATA[In the last episode of 2022, Andy and Gamal discuss the rise and fall of companies like Mad Cave and AfterShock, the increased competition in comics distribution, the spike in library censorship, and the continuing impact of AI on comics. They also have a special moment of silence at the end of the episode for ... <a title="Episode 252: Comics Connection 2022 End of the Year Wrap Up" class="read-more" href="https://comicsexperience.com/podcast/episode-2-comics-connection-2022-end-of-the-year-wrap-up/" aria-label="Read more about Episode 252: Comics Connection 2022 End of the Year Wrap Up">Read more</a>]]></content:encoded>
	<enclosure url="https://comicsexperience.com/podcast-download/7076/episode-2-comics-connection-2022-end-of-the-year-wrap-up.mp3" length="49564503" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[In the last episode of 2022, Andy and Gamal discuss the rise and fall of companies like Mad Cave and AfterShock, the increased competition in comics distribution, the spike in library censorship, and the continuing impact of AI on comics. They also have a special moment of silence at the end of the episode for ... Read more]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>00:34:25</itunes:duration>
	<itunes:author><![CDATA[Comics Experience]]></itunes:author>	<googleplay:description><![CDATA[In the last episode of 2022, Andy and Gamal discuss the rise and fall of companies like Mad Cave and AfterShock, the increased competition in comics distribution, the spike in library censorship, and the continuing impact of AI on comics. They also have a special moment of silence at the end of the episode for ... Read more]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>Episode 251: How Does Artificial Intelligence Impact the Comic Book Industry?</title>
	<link>https://comicsexperience.com/podcast/episode-251-how-does-artificial-intelligence-impact-the-comic-book-industry/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=episode-251-how-does-artificial-intelligence-impact-the-comic-book-industry</link>
	<pubDate>Mon, 19 Dec 2022 22:36:28 +0000</pubDate>
	<dc:creator><![CDATA[Comics Experience]]></dc:creator>
	<guid isPermaLink="false">https://www.comicsexperience.com/?post_type=podcast&#038;p=7072</guid>
	<description><![CDATA[In our first Comics Connection Podcast, Andy and Gamal discuss the moral, legal, and financial implications of emerging AI technology and what comic creators need to consider to navigate their careers in this evolving world. If you&#8217;d like to join Comics Connection, visit us at https://comicsconnection.net/]]></description>
	<itunes:subtitle><![CDATA[In our first Comics Connection Podcast, Andy and Gamal discuss the moral, legal, and financial implications of emerging AI technology and what comic creators need to consider to navigate their careers in this evolving world. If you&#8217;d like to join C]]></itunes:subtitle>
	<content:encoded><![CDATA[In our first Comics Connection Podcast, Andy and Gamal discuss the moral, legal, and financial implications of emerging AI technology and what comic creators need to consider to navigate their careers in this evolving world. If you&#8217;d like to join Comics Connection, visit us at https://comicsconnection.net/]]></content:encoded>
	<enclosure url="https://comicsexperience.com/podcast-download/7072/episode-251-how-does-artificial-intelligence-impact-the-comic-book-industry.mp3" length="30105495" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[In our first Comics Connection Podcast, Andy and Gamal discuss the moral, legal, and financial implications of emerging AI technology and what comic creators need to consider to navigate their careers in this evolving world. If you&#8217;d like to join Comics Connection, visit us at https://comicsconnection.net/]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>00:20:55</itunes:duration>
	<itunes:author><![CDATA[Comics Experience]]></itunes:author>	<googleplay:description><![CDATA[In our first Comics Connection Podcast, Andy and Gamal discuss the moral, legal, and financial implications of emerging AI technology and what comic creators need to consider to navigate their careers in this evolving world. If you&#8217;d like to join Comics Connection, visit us at https://comicsconnection.net/]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>250 Comics and Contracts with Gamal Hennessy</title>
	<link>https://comicsexperience.com/podcast/250-comics-and-contracts-with-gamal-hennessy/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=250-comics-and-contracts-with-gamal-hennessy</link>
	<pubDate>Tue, 18 Oct 2022 20:05:46 +0000</pubDate>
	<dc:creator><![CDATA[Comics Experience]]></dc:creator>
	<guid isPermaLink="false">https://www.comicsexperience.com/?post_type=podcast&amp;p=7027</guid>
	<description><![CDATA[Gamal Hennessy of Creative Contract Consulting joins Andy and Joey to talk about making comics and contracts. Gamal talks about his legal career including his time at Marvel Comics, things to keep in mind as a creator with contracts including rights, royalties, and revenue.&#160;]]></description>
	<itunes:subtitle><![CDATA[Gamal Hennessy of Creative Contract Consulting joins Andy and Joey to talk about making comics and contracts. Gamal talks about his legal career including his time at Marvel Comics, things to keep in mind as a creator with contracts including rights, roy]]></itunes:subtitle>
	<content:encoded><![CDATA[Gamal Hennessy of Creative Contract Consulting joins Andy and Joey to talk about making comics and contracts. Gamal talks about his legal career including his time at Marvel Comics, things to keep in mind as a creator with contracts including rights, royalties, and revenue.&#160;]]></content:encoded>
	<enclosure url="https://comicsexperience.com/podcast-download/7027/250-comics-and-contracts-with-gamal-hennessy.mp3" length="36314545" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[Gamal Hennessy of Creative Contract Consulting joins Andy and Joey to talk about making comics and contracts. Gamal talks about his legal career including his time at Marvel Comics, things to keep in mind as a creator with contracts including rights, royalties, and revenue.&#160;]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>25:12</itunes:duration>
	<itunes:author><![CDATA[Comics Experience]]></itunes:author>	<googleplay:description><![CDATA[Gamal Hennessy of Creative Contract Consulting joins Andy and Joey to talk about making comics and contracts. Gamal talks about his legal career including his time at Marvel Comics, things to keep in mind as a creator with contracts including rights, royalties, and revenue.&#160;]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>249 NYCC, Common Pitfalls For Creators at Cons </title>
	<link>https://comicsexperience.com/podcast/249-nycc-common-pitfalls-for-creators-at-cons/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=249-nycc-common-pitfalls-for-creators-at-cons</link>
	<pubDate>Tue, 04 Oct 2022 17:34:23 +0000</pubDate>
	<dc:creator><![CDATA[Comics Experience]]></dc:creator>
	<guid isPermaLink="false">https://www.comicsexperience.com/?post_type=podcast&amp;p=7016</guid>
	<description><![CDATA[Andy and Joey talk about NYCC, how to approach editors at cons, how to sell and track your inventory at conventions, and more.]]></description>
	<itunes:subtitle><![CDATA[Andy and Joey talk about NYCC, how to approach editors at cons, how to sell and track your inventory at conventions, and more.]]></itunes:subtitle>
	<content:encoded><![CDATA[Andy and Joey talk about NYCC, how to approach editors at cons, how to sell and track your inventory at conventions, and more.]]></content:encoded>
	<enclosure url="https://comicsexperience.com/podcast-download/7016/249-nycc-common-pitfalls-for-creators-at-cons.mp3" length="37355429" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[Andy and Joey talk about NYCC, how to approach editors at cons, how to sell and track your inventory at conventions, and more.]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>25:55</itunes:duration>
	<itunes:author><![CDATA[Comics Experience]]></itunes:author>	<googleplay:description><![CDATA[Andy and Joey talk about NYCC, how to approach editors at cons, how to sell and track your inventory at conventions, and more.]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>248 When Good Ideas Aren&#8217;t That Well Executed</title>
	<link>https://comicsexperience.com/podcast/248-when-good-ideas-arent-that-well-executed/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=248-when-good-ideas-arent-that-well-executed</link>
	<pubDate>Tue, 27 Sep 2022 18:37:20 +0000</pubDate>
	<dc:creator><![CDATA[Comics Experience]]></dc:creator>
	<guid isPermaLink="false">https://www.comicsexperience.com/?post_type=podcast&amp;p=7010</guid>
	<description><![CDATA[Andy and Joey talk about when ideas aren&#8217;t that well executed, including how and why can a &#8220;good idea&#8221; go &#8220;wrong,&#8221; and some ways to try and execute ideas well.&#160;]]></description>
	<itunes:subtitle><![CDATA[Andy and Joey talk about when ideas aren&#8217;t that well executed, including how and why can a &#8220;good idea&#8221; go &#8220;wrong,&#8221; and some ways to try and execute ideas well.&#160;]]></itunes:subtitle>
	<content:encoded><![CDATA[Andy and Joey talk about when ideas aren&#8217;t that well executed, including how and why can a &#8220;good idea&#8221; go &#8220;wrong,&#8221; and some ways to try and execute ideas well.&#160;]]></content:encoded>
	<enclosure url="https://comicsexperience.com/podcast-download/7010/248-when-good-ideas-arent-that-well-executed.mp3" length="64983855" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[Andy and Joey talk about when ideas aren&#8217;t that well executed, including how and why can a &#8220;good idea&#8221; go &#8220;wrong,&#8221; and some ways to try and execute ideas well.&#160;]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>45:06</itunes:duration>
	<itunes:author><![CDATA[Comics Experience]]></itunes:author>	<googleplay:description><![CDATA[Andy and Joey talk about when ideas aren&#8217;t that well executed, including how and why can a &#8220;good idea&#8221; go &#8220;wrong,&#8221; and some ways to try and execute ideas well.&#160;]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>247 Indie Comics Sales</title>
	<link>https://comicsexperience.com/podcast/247-indie-comics-sales/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=247-indie-comics-sales</link>
	<pubDate>Mon, 05 Sep 2022 15:10:12 +0000</pubDate>
	<dc:creator><![CDATA[Comics Experience]]></dc:creator>
	<guid isPermaLink="false">https://www.comicsexperience.com/?post_type=podcast&amp;p=6995</guid>
	<description><![CDATA[Andy talks about Lunar Distributor&#8217;s retailer summit, his recent trips to C2E2 and SDCC, and what he&#8217;s seen and heard around sales for indie comics and smaller publishers.]]></description>
	<itunes:subtitle><![CDATA[Andy talks about Lunar Distributor&#8217;s retailer summit, his recent trips to C2E2 and SDCC, and what he&#8217;s seen and heard around sales for indie comics and smaller publishers.]]></itunes:subtitle>
	<content:encoded><![CDATA[Andy talks about Lunar Distributor&#8217;s retailer summit, his recent trips to C2E2 and SDCC, and what he&#8217;s seen and heard around sales for indie comics and smaller publishers.]]></content:encoded>
	<enclosure url="https://comicsexperience.com/podcast-download/6995/247-indie-comics-sales.mp3" length="55345351" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[Andy talks about Lunar Distributor&#8217;s retailer summit, his recent trips to C2E2 and SDCC, and what he&#8217;s seen and heard around sales for indie comics and smaller publishers.]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>38:25</itunes:duration>
	<itunes:author><![CDATA[Comics Experience]]></itunes:author>	<googleplay:description><![CDATA[Andy talks about Lunar Distributor&#8217;s retailer summit, his recent trips to C2E2 and SDCC, and what he&#8217;s seen and heard around sales for indie comics and smaller publishers.]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>246 What Creators and Publishers Should Expect From Each Other</title>
	<link>https://comicsexperience.com/podcast/246-what-creators-and-publishers-should-expect-from-each-other/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=246-what-creators-and-publishers-should-expect-from-each-other</link>
	<pubDate>Fri, 22 Jul 2022 00:10:10 +0000</pubDate>
	<dc:creator><![CDATA[Comics Experience]]></dc:creator>
	<guid isPermaLink="false">https://www.comicsexperience.com/?post_type=podcast&amp;p=6973</guid>
	<description><![CDATA[Andy talks about what publishers and creators should expect from each other. Outreach to retailers, promoting to readers and media, what are the creators responsibilities, what are the publisher responsibilities and more.]]></description>
	<itunes:subtitle><![CDATA[Andy talks about what publishers and creators should expect from each other. Outreach to retailers, promoting to readers and media, what are the creators responsibilities, what are the publisher responsibilities and more.]]></itunes:subtitle>
	<content:encoded><![CDATA[Andy talks about what publishers and creators should expect from each other. Outreach to retailers, promoting to readers and media, what are the creators responsibilities, what are the publisher responsibilities and more.]]></content:encoded>
	<enclosure url="https://comicsexperience.com/podcast-download/6973/246-what-creators-and-publishers-should-expect-from-each-other.mp3" length="21983518" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[Andy talks about what publishers and creators should expect from each other. Outreach to retailers, promoting to readers and media, what are the creators responsibilities, what are the publisher responsibilities and more.]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>15:15</itunes:duration>
	<itunes:author><![CDATA[Comics Experience]]></itunes:author>	<googleplay:description><![CDATA[Andy talks about what publishers and creators should expect from each other. Outreach to retailers, promoting to readers and media, what are the creators responsibilities, what are the publisher responsibilities and more.]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>245 SDCC and Conventions</title>
	<link>https://comicsexperience.com/podcast/245-sdcc-and-conventions/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=245-sdcc-and-conventions</link>
	<pubDate>Mon, 04 Jul 2022 15:11:56 +0000</pubDate>
	<dc:creator><![CDATA[Comics Experience]]></dc:creator>
	<guid isPermaLink="false">https://www.comicsexperience.com/?post_type=podcast&amp;p=6961</guid>
	<description><![CDATA[Andy talks about his plans for San Diego Comic Con including running panels, in-person meetings and conversations, and being Covid cautious as a creator going to conventions.]]></description>
	<itunes:subtitle><![CDATA[Andy talks about his plans for San Diego Comic Con including running panels, in-person meetings and conversations, and being Covid cautious as a creator going to conventions.]]></itunes:subtitle>
	<content:encoded><![CDATA[Andy talks about his plans for San Diego Comic Con including running panels, in-person meetings and conversations, and being Covid cautious as a creator going to conventions.]]></content:encoded>
	<enclosure url="https://comicsexperience.com/podcast-download/6961/245-sdcc-and-conventions.mp3" length="42131347" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[Andy talks about his plans for San Diego Comic Con including running panels, in-person meetings and conversations, and being Covid cautious as a creator going to conventions.]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>29:14</itunes:duration>
	<itunes:author><![CDATA[Comics Experience]]></itunes:author>	<googleplay:description><![CDATA[Andy talks about his plans for San Diego Comic Con including running panels, in-person meetings and conversations, and being Covid cautious as a creator going to conventions.]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>244 Joe Quesada, Editorial Management Changes at Publishers</title>
	<link>https://comicsexperience.com/podcast/244-joe-quesada-editorial-management-changes-at-publishers/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=244-joe-quesada-editorial-management-changes-at-publishers</link>
	<pubDate>Wed, 15 Jun 2022 12:21:17 +0000</pubDate>
	<dc:creator><![CDATA[Comics Experience]]></dc:creator>
	<guid isPermaLink="false">https://www.comicsexperience.com/?post_type=podcast&amp;p=6951</guid>
	<description><![CDATA[Joe Quesada has left his position at Marvel Comics for new creative pursuits. Andy and Joey talk about Quesada&#8217;s time as Marvel Knights Editor then Editor-in-Chief, and what it means for creators when there are management changes at publishers. ]]></description>
	<itunes:subtitle><![CDATA[Joe Quesada has left his position at Marvel Comics for new creative pursuits. Andy and Joey talk about Quesada&#8217;s time as Marvel Knights Editor then Editor-in-Chief, and what it means for creators when there are management changes at publishers. ]]></itunes:subtitle>
	<content:encoded><![CDATA[Joe Quesada has left his position at Marvel Comics for new creative pursuits. Andy and Joey talk about Quesada&#8217;s time as Marvel Knights Editor then Editor-in-Chief, and what it means for creators when there are management changes at publishers. ]]></content:encoded>
	<enclosure url="https://comicsexperience.com/podcast-download/6951/244-joe-quesada-editorial-management-changes-at-publishers.mp3" length="61573283" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[Joe Quesada has left his position at Marvel Comics for new creative pursuits. Andy and Joey talk about Quesada&#8217;s time as Marvel Knights Editor then Editor-in-Chief, and what it means for creators when there are management changes at publishers. ]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>42:44</itunes:duration>
	<itunes:author><![CDATA[Comics Experience]]></itunes:author>	<googleplay:description><![CDATA[Joe Quesada has left his position at Marvel Comics for new creative pursuits. Andy and Joey talk about Quesada&#8217;s time as Marvel Knights Editor then Editor-in-Chief, and what it means for creators when there are management changes at publishers. ]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>243 George Perez and Neal Adams</title>
	<link>https://comicsexperience.com/podcast/243-george-perez-and-neal-adams/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=243-george-perez-and-neal-adams</link>
	<pubDate>Wed, 18 May 2022 18:29:01 +0000</pubDate>
	<dc:creator><![CDATA[Comics Experience]]></dc:creator>
	<guid isPermaLink="false">https://www.comicsexperience.com/?post_type=podcast&amp;p=6921</guid>
	<description><![CDATA[Andy and Joey talk about George Perez, two comics creators who recently passed. Andy worked on projects that Perez and Adams worked on and shares his experiences, as well as creator rights, kindness to collaborators and readers, legacy, and more.]]></description>
	<itunes:subtitle><![CDATA[Andy and Joey talk about George Perez, two comics creators who recently passed. Andy worked on projects that Perez and Adams worked on and shares his experiences, as well as creator rights, kindness to collaborators and readers, legacy, and more.]]></itunes:subtitle>
	<content:encoded><![CDATA[Andy and Joey talk about George Perez, two comics creators who recently passed. Andy worked on projects that Perez and Adams worked on and shares his experiences, as well as creator rights, kindness to collaborators and readers, legacy, and more.]]></content:encoded>
	<enclosure url="https://comicsexperience.com/podcast-download/6921/243-george-perez-and-neal-adams.mp3" length="52590690" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[Andy and Joey talk about George Perez, two comics creators who recently passed. Andy worked on projects that Perez and Adams worked on and shares his experiences, as well as creator rights, kindness to collaborators and readers, legacy, and more.]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>36:30</itunes:duration>
	<itunes:author><![CDATA[Comics Experience]]></itunes:author>	<googleplay:description><![CDATA[Andy and Joey talk about George Perez, two comics creators who recently passed. Andy worked on projects that Perez and Adams worked on and shares his experiences, as well as creator rights, kindness to collaborators and readers, legacy, and more.]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>242 Panel Actions</title>
	<link>https://comicsexperience.com/podcast/comics-experience-make-comics-podcast-242-panel-actions/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=comics-experience-make-comics-podcast-242-panel-actions</link>
	<pubDate>Tue, 03 May 2022 20:13:41 +0000</pubDate>
	<dc:creator><![CDATA[Comics Experience]]></dc:creator>
	<guid isPermaLink="false">https://www.comicsexperience.com/?post_type=podcast&amp;p=6902</guid>
	<description><![CDATA[Andy and Joey talk about panel descriptions, which Andy has come to describe as &#8220;panel actions&#8221; in his thinking and teaching his courses. Each panel can have one action, stories are active, things are happening, establishing shots can have actions…]]></description>
	<itunes:subtitle><![CDATA[Andy and Joey talk about panel descriptions, which Andy has come to describe as &#8220;panel actions&#8221; in his thinking and teaching his courses. Each panel can have one action, stories are active, things are happening, establishing shots can have ac]]></itunes:subtitle>
	<content:encoded><![CDATA[Andy and Joey talk about panel descriptions, which Andy has come to describe as &#8220;panel actions&#8221; in his thinking and teaching his courses. Each panel can have one action, stories are active, things are happening, establishing shots can have actions…]]></content:encoded>
	<enclosure url="https://comicsexperience.com/podcast-download/6902/comics-experience-make-comics-podcast-242-panel-actions.mp3" length="54828882" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[Andy and Joey talk about panel descriptions, which Andy has come to describe as &#8220;panel actions&#8221; in his thinking and teaching his courses. Each panel can have one action, stories are active, things are happening, establishing shots can have actions…]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>38:03</itunes:duration>
	<itunes:author><![CDATA[Comics Experience]]></itunes:author>	<googleplay:description><![CDATA[Andy and Joey talk about panel descriptions, which Andy has come to describe as &#8220;panel actions&#8221; in his thinking and teaching his courses. Each panel can have one action, stories are active, things are happening, establishing shots can have actions…]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>241 Storytelling in Comics, TV, and Movies</title>
	<link>https://comicsexperience.com/podcast/241-storytelling-in-comics-tv-and-movies/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=241-storytelling-in-comics-tv-and-movies</link>
	<pubDate>Wed, 20 Apr 2022 20:54:17 +0000</pubDate>
	<dc:creator><![CDATA[Comics Experience]]></dc:creator>
	<guid isPermaLink="false">https://www.comicsexperience.com/?post_type=podcast&amp;p=6882</guid>
	<description><![CDATA[Andy and Joey talk about comics being adapted into TV and movies, story arcs, &#8220;new number 1!&#8221; issues, and how storytellers need to keep in mind what medium they&#8217;re working in. Even if your comic gets optioned for TV and movies, the goal with your comic is to always make the best comic book you ... <a title="241 Storytelling in Comics, TV, and Movies" class="read-more" href="https://comicsexperience.com/podcast/241-storytelling-in-comics-tv-and-movies/" aria-label="Read more about 241 Storytelling in Comics, TV, and Movies">Read more</a>]]></description>
	<itunes:subtitle><![CDATA[Andy and Joey talk about comics being adapted into TV and movies, story arcs, &#8220;new number 1!&#8221; issues, and how storytellers need to keep in mind what medium they&#8217;re working in. Even if your comic gets optioned for TV and movies, the goal]]></itunes:subtitle>
	<content:encoded><![CDATA[Andy and Joey talk about comics being adapted into TV and movies, story arcs, &#8220;new number 1!&#8221; issues, and how storytellers need to keep in mind what medium they&#8217;re working in. Even if your comic gets optioned for TV and movies, the goal with your comic is to always make the best comic book you ... <a title="241 Storytelling in Comics, TV, and Movies" class="read-more" href="https://comicsexperience.com/podcast/241-storytelling-in-comics-tv-and-movies/" aria-label="Read more about 241 Storytelling in Comics, TV, and Movies">Read more</a>]]></content:encoded>
	<enclosure url="https://comicsexperience.com/podcast-download/6882/241-storytelling-in-comics-tv-and-movies.mp3" length="69588720" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[Andy and Joey talk about comics being adapted into TV and movies, story arcs, &#8220;new number 1!&#8221; issues, and how storytellers need to keep in mind what medium they&#8217;re working in. Even if your comic gets optioned for TV and movies, the goal with your comic is to always make the best comic book you ... Read more]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>48:18</itunes:duration>
	<itunes:author><![CDATA[Comics Experience]]></itunes:author>	<googleplay:description><![CDATA[Andy and Joey talk about comics being adapted into TV and movies, story arcs, &#8220;new number 1!&#8221; issues, and how storytellers need to keep in mind what medium they&#8217;re working in. Even if your comic gets optioned for TV and movies, the goal with your comic is to always make the best comic book you ... Read more]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>240 Fred Van Lente and Steve Ellis SILENCERS: THE DEFINITIVE EDITION</title>
	<link>https://comicsexperience.com/podcast/make-comics-podcast-episode-240-fred-van-lente-and-steve-ellis-silencers-the-definitive-edition/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=make-comics-podcast-episode-240-fred-van-lente-and-steve-ellis-silencers-the-definitive-edition</link>
	<pubDate>Mon, 11 Apr 2022 13:29:49 +0000</pubDate>
	<dc:creator><![CDATA[Comics Experience]]></dc:creator>
	<guid isPermaLink="false">https://www.comicsexperience.com/?post_type=podcast&amp;p=6870</guid>
	<description><![CDATA[Fred Van Lente and Steve Ellis join Andy to discuss their upcoming release SILENCERS: THE DEFINITIVE EDITION coming soon from CEX Publishing! But make no mistake, they’re doling out career advice for both artists and writers and discussing how the industry has changed over the years!]]></description>
	<itunes:subtitle><![CDATA[Fred Van Lente and Steve Ellis join Andy to discuss their upcoming release SILENCERS: THE DEFINITIVE EDITION coming soon from CEX Publishing! But make no mistake, they’re doling out career advice for both artists and writers and discussing how the indust]]></itunes:subtitle>
	<content:encoded><![CDATA[Fred Van Lente and Steve Ellis join Andy to discuss their upcoming release SILENCERS: THE DEFINITIVE EDITION coming soon from CEX Publishing! But make no mistake, they’re doling out career advice for both artists and writers and discussing how the industry has changed over the years!]]></content:encoded>
	<enclosure url="https://comicsexperience.com/podcast-download/6870/make-comics-podcast-episode-240-fred-van-lente-and-steve-ellis-silencers-the-definitive-edition.mp3" length="30450451" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[Fred Van Lente and Steve Ellis join Andy to discuss their upcoming release SILENCERS: THE DEFINITIVE EDITION coming soon from CEX Publishing! But make no mistake, they’re doling out career advice for both artists and writers and discussing how the industry has changed over the years!]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>31:43</itunes:duration>
	<itunes:author><![CDATA[Comics Experience]]></itunes:author>	<googleplay:description><![CDATA[Fred Van Lente and Steve Ellis join Andy to discuss their upcoming release SILENCERS: THE DEFINITIVE EDITION coming soon from CEX Publishing! But make no mistake, they’re doling out career advice for both artists and writers and discussing how the industry has changed over the years!]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>239 Contract Negotiations</title>
	<link>https://comicsexperience.com/podcast/239-contract-negotiations/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=239-contract-negotiations</link>
	<pubDate>Tue, 22 Mar 2022 14:43:56 +0000</pubDate>
	<dc:creator><![CDATA[Comics Experience]]></dc:creator>
	<guid isPermaLink="false">https://www.comicsexperience.com/?post_type=podcast&amp;p=6840</guid>
	<description><![CDATA[Andy talks about contract negotiations from both the creator side and publisher side. Since CEX Publishing launched the CEX contract to publish comics has changed based on their experiences. Creators asking questions, talking through concerns, and more.]]></description>
	<itunes:subtitle><![CDATA[Andy talks about contract negotiations from both the creator side and publisher side. Since CEX Publishing launched the CEX contract to publish comics has changed based on their experiences. Creators asking questions, talking through concerns, and more.]]></itunes:subtitle>
	<content:encoded><![CDATA[Andy talks about contract negotiations from both the creator side and publisher side. Since CEX Publishing launched the CEX contract to publish comics has changed based on their experiences. Creators asking questions, talking through concerns, and more.]]></content:encoded>
	<enclosure url="https://comicsexperience.com/podcast-download/6840/239-contract-negotiations.mp3" length="27695973" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[Andy talks about contract negotiations from both the creator side and publisher side. Since CEX Publishing launched the CEX contract to publish comics has changed based on their experiences. Creators asking questions, talking through concerns, and more.]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>28:50</itunes:duration>
	<itunes:author><![CDATA[Comics Experience]]></itunes:author>	<googleplay:description><![CDATA[Andy talks about contract negotiations from both the creator side and publisher side. Since CEX Publishing launched the CEX contract to publish comics has changed based on their experiences. Creators asking questions, talking through concerns, and more.]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>238 Lettering Passes Workflow</title>
	<link>https://comicsexperience.com/podcast/238-lettering-passes-workflow/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=238-lettering-passes-workflow</link>
	<pubDate>Sat, 12 Mar 2022 11:15:39 +0000</pubDate>
	<dc:creator><![CDATA[Comics Experience]]></dc:creator>
	<guid isPermaLink="false">https://www.comicsexperience.com/?post_type=podcast&amp;p=6826</guid>
	<description><![CDATA[Comics lettering is an important part of making comics, and writers + artists + editors can help set a letterer up for success with their passes before ever sending pages to a letterer. Workflow, design, and being aware of a letterer&#8217;s time FTW!]]></description>
	<itunes:subtitle><![CDATA[Comics lettering is an important part of making comics, and writers + artists + editors can help set a letterer up for success with their passes before ever sending pages to a letterer. Workflow, design, and being aware of a letterer&#8217;s time FTW!]]></itunes:subtitle>
	<content:encoded><![CDATA[Comics lettering is an important part of making comics, and writers + artists + editors can help set a letterer up for success with their passes before ever sending pages to a letterer. Workflow, design, and being aware of a letterer&#8217;s time FTW!]]></content:encoded>
	<enclosure url="https://comicsexperience.com/podcast-download/6826/238-lettering-passes-workflow.mp3" length="25534685" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[Comics lettering is an important part of making comics, and writers + artists + editors can help set a letterer up for success with their passes before ever sending pages to a letterer. Workflow, design, and being aware of a letterer&#8217;s time FTW!]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>26:35</itunes:duration>
	<itunes:author><![CDATA[Comics Experience]]></itunes:author>	<googleplay:description><![CDATA[Comics lettering is an important part of making comics, and writers + artists + editors can help set a letterer up for success with their passes before ever sending pages to a letterer. Workflow, design, and being aware of a letterer&#8217;s time FTW!]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>#237 &#8211; Figure Drawing</title>
	<link>https://comicsexperience.com/podcast/237-figure-drawing/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=237-figure-drawing</link>
	<pubDate>Fri, 18 Feb 2022 17:29:19 +0000</pubDate>
	<dc:creator><![CDATA[Comics Experience]]></dc:creator>
	<guid isPermaLink="false">https://www.comicsexperience.com/?post_type=podcast&#038;p=6806</guid>
	<description><![CDATA[One of the fundamentals of comic art is figure drawing. Andy and Joey talk about how figure drawing is a basic part of comics storytelling, and how learning the fundamentals meld with individual styles from cartoony to realistic.]]></description>
	<itunes:subtitle><![CDATA[One of the fundamentals of comic art is figure drawing. Andy and Joey talk about how figure drawing is a basic part of comics storytelling, and how learning the fundamentals meld with individual styles from cartoony to realistic.]]></itunes:subtitle>
	<content:encoded><![CDATA[One of the fundamentals of comic art is figure drawing. Andy and Joey talk about how figure drawing is a basic part of comics storytelling, and how learning the fundamentals meld with individual styles from cartoony to realistic.]]></content:encoded>
	<enclosure url="https://comicsexperience.com/podcast-download/6806/237-figure-drawing.mp3" length="39823767" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[One of the fundamentals of comic art is figure drawing. Andy and Joey talk about how figure drawing is a basic part of comics storytelling, and how learning the fundamentals meld with individual styles from cartoony to realistic.]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>00:27:40</itunes:duration>
	<itunes:author><![CDATA[Comics Experience]]></itunes:author>	<googleplay:description><![CDATA[One of the fundamentals of comic art is figure drawing. Andy and Joey talk about how figure drawing is a basic part of comics storytelling, and how learning the fundamentals meld with individual styles from cartoony to realistic.]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>#236 &#8211; Resolutions for 2022, Planning and Goals</title>
	<link>https://comicsexperience.com/podcast/236-resolutions-for-2022-planning-and-goals/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=236-resolutions-for-2022-planning-and-goals</link>
	<pubDate>Tue, 11 Jan 2022 19:18:18 +0000</pubDate>
	<dc:creator><![CDATA[Comics Experience]]></dc:creator>
	<guid isPermaLink="false">https://www.comicsexperience.com/?post_type=podcast&amp;p=6579</guid>
	<description><![CDATA[New year, new podcast episode talking about goals and planning for those goals. Andy and Joey talk about how their 2021s have impacted their priorities and planning for 2022, the role work-life-balance plays, and how they&#8217;re thinking about the new year.]]></description>
	<itunes:subtitle><![CDATA[New year, new podcast episode talking about goals and planning for those goals. Andy and Joey talk about how their 2021s have impacted their priorities and planning for 2022, the role work-life-balance plays, and how they&#8217;re thinking about the new ]]></itunes:subtitle>
	<content:encoded><![CDATA[New year, new podcast episode talking about goals and planning for those goals. Andy and Joey talk about how their 2021s have impacted their priorities and planning for 2022, the role work-life-balance plays, and how they&#8217;re thinking about the new year.]]></content:encoded>
	<enclosure url="https://comicsexperience.com/podcast-download/6579/236-resolutions-for-2022-planning-and-goals.mp3" length="39455417" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[New year, new podcast episode talking about goals and planning for those goals. Andy and Joey talk about how their 2021s have impacted their priorities and planning for 2022, the role work-life-balance plays, and how they&#8217;re thinking about the new year.]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>41:04</itunes:duration>
	<itunes:author><![CDATA[Comics Experience]]></itunes:author>	<googleplay:description><![CDATA[New year, new podcast episode talking about goals and planning for those goals. Andy and Joey talk about how their 2021s have impacted their priorities and planning for 2022, the role work-life-balance plays, and how they&#8217;re thinking about the new year.]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>#235 &#8211; 2021 in Review</title>
	<link>https://comicsexperience.com/podcast/235-2021-in-review/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=235-2021-in-review</link>
	<pubDate>Mon, 03 Jan 2022 15:19:46 +0000</pubDate>
	<dc:creator><![CDATA[Comics Experience]]></dc:creator>
	<guid isPermaLink="false">https://www.comicsexperience.com/?post_type=podcast&amp;p=6527</guid>
	<description><![CDATA[2021 was another year of changes in comics and making comics. Andy talks about publishing, printing, shipping, and more.]]></description>
	<itunes:subtitle><![CDATA[2021 was another year of changes in comics and making comics. Andy talks about publishing, printing, shipping, and more.]]></itunes:subtitle>
	<content:encoded><![CDATA[2021 was another year of changes in comics and making comics. Andy talks about publishing, printing, shipping, and more.]]></content:encoded>
	<enclosure url="https://comicsexperience.com/podcast-download/6527/235-2021-in-review.mp3" length="12746806" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[2021 was another year of changes in comics and making comics. Andy talks about publishing, printing, shipping, and more.]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>13:16</itunes:duration>
	<itunes:author><![CDATA[Comics Experience]]></itunes:author>	<googleplay:description><![CDATA[2021 was another year of changes in comics and making comics. Andy talks about publishing, printing, shipping, and more.]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>#234 &#8211; Writing Comics Basics</title>
	<link>https://comicsexperience.com/podcast/234-writing-comics-basics/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=234-writing-comics-basics</link>
	<pubDate>Thu, 16 Dec 2021 13:34:26 +0000</pubDate>
	<dc:creator><![CDATA[Comics Experience]]></dc:creator>
	<guid isPermaLink="false">https://www.comicsexperience.com/?post_type=podcast&amp;p=6517</guid>
	<description><![CDATA[Andy and Joey talk about writing comics basics, why people start writing comics, telling a complete story in a few pages, how to think about working with artists, learning about the comics industry and more.]]></description>
	<itunes:subtitle><![CDATA[Andy and Joey talk about writing comics basics, why people start writing comics, telling a complete story in a few pages, how to think about working with artists, learning about the comics industry and more.]]></itunes:subtitle>
	<content:encoded><![CDATA[Andy and Joey talk about writing comics basics, why people start writing comics, telling a complete story in a few pages, how to think about working with artists, learning about the comics industry and more.]]></content:encoded>
	<enclosure url="https://comicsexperience.com/podcast-download/6517/234-writing-comics-basics.mp3" length="27439239" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[Andy and Joey talk about writing comics basics, why people start writing comics, telling a complete story in a few pages, how to think about working with artists, learning about the comics industry and more.]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>28:33</itunes:duration>
	<itunes:author><![CDATA[Comics Experience]]></itunes:author>	<googleplay:description><![CDATA[Andy and Joey talk about writing comics basics, why people start writing comics, telling a complete story in a few pages, how to think about working with artists, learning about the comics industry and more.]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>#233 &#8211; Visual Storytelling Basics</title>
	<link>https://comicsexperience.com/podcast/233-visual-storytelling-basics/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=233-visual-storytelling-basics</link>
	<pubDate>Fri, 10 Dec 2021 14:41:42 +0000</pubDate>
	<dc:creator><![CDATA[Comics Experience]]></dc:creator>
	<guid isPermaLink="false">https://www.comicsexperience.com/?post_type=podcast&amp;p=6512</guid>
	<description><![CDATA[Andy and Joey talk about some of the fundamentals of visual storytelling, the benefits of all creators learning as much as they can about visual storytelling, and talking to your collaborators about intent before you get started on your comics.]]></description>
	<itunes:subtitle><![CDATA[Andy and Joey talk about some of the fundamentals of visual storytelling, the benefits of all creators learning as much as they can about visual storytelling, and talking to your collaborators about intent before you get started on your comics.]]></itunes:subtitle>
	<content:encoded><![CDATA[Andy and Joey talk about some of the fundamentals of visual storytelling, the benefits of all creators learning as much as they can about visual storytelling, and talking to your collaborators about intent before you get started on your comics.]]></content:encoded>
	<enclosure url="https://comicsexperience.com/podcast-download/6512/233-visual-storytelling-basics.mp3" length="29332652" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[Andy and Joey talk about some of the fundamentals of visual storytelling, the benefits of all creators learning as much as they can about visual storytelling, and talking to your collaborators about intent before you get started on your comics.]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>30:32</itunes:duration>
	<itunes:author><![CDATA[Comics Experience]]></itunes:author>	<googleplay:description><![CDATA[Andy and Joey talk about some of the fundamentals of visual storytelling, the benefits of all creators learning as much as they can about visual storytelling, and talking to your collaborators about intent before you get started on your comics.]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>#232 &#8211; Comics Coloring Basics</title>
	<link>https://comicsexperience.com/podcast/232-comics-coloring-basics/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=232-comics-coloring-basics</link>
	<pubDate>Wed, 17 Nov 2021 13:26:44 +0000</pubDate>
	<dc:creator><![CDATA[Comics Experience]]></dc:creator>
	<guid isPermaLink="false">https://www.comicsexperience.com/?post_type=podcast&amp;p=6502</guid>
	<description><![CDATA[Andy and Joey and talk comics coloring basics. Ways to approach the page, coloring notes, creative team planning with your creative team during the planning stages, and more!]]></description>
	<itunes:subtitle><![CDATA[Andy and Joey and talk comics coloring basics. Ways to approach the page, coloring notes, creative team planning with your creative team during the planning stages, and more!]]></itunes:subtitle>
	<content:encoded><![CDATA[Andy and Joey and talk comics coloring basics. Ways to approach the page, coloring notes, creative team planning with your creative team during the planning stages, and more!]]></content:encoded>
	<enclosure url="https://comicsexperience.com/podcast-download/6502/232-comics-coloring-basics.mp3" length="23787929" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[Andy and Joey and talk comics coloring basics. Ways to approach the page, coloring notes, creative team planning with your creative team during the planning stages, and more!]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>24:46</itunes:duration>
	<itunes:author><![CDATA[Comics Experience]]></itunes:author>	<googleplay:description><![CDATA[Andy and Joey and talk comics coloring basics. Ways to approach the page, coloring notes, creative team planning with your creative team during the planning stages, and more!]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>#231 &#8211; Budgeting and Payments with Crowdfunded Comics</title>
	<link>https://comicsexperience.com/podcast/231-budgeting-and-payments-with-crowdfunded-comics/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=231-budgeting-and-payments-with-crowdfunded-comics</link>
	<pubDate>Tue, 09 Nov 2021 17:13:44 +0000</pubDate>
	<dc:creator><![CDATA[Comics Experience]]></dc:creator>
	<guid isPermaLink="false">https://www.comicsexperience.com/?post_type=podcast&amp;p=6496</guid>
	<description><![CDATA[Andy and Joey talk about crowdfunded comics planning including budgeting, compensation for collaborators and professionals, &#8220;long-term money-making,&#8221; if one-person/a publisher is financing the project and more!]]></description>
	<itunes:subtitle><![CDATA[Andy and Joey talk about crowdfunded comics planning including budgeting, compensation for collaborators and professionals, &#8220;long-term money-making,&#8221; if one-person/a publisher is financing the project and more!]]></itunes:subtitle>
	<content:encoded><![CDATA[Andy and Joey talk about crowdfunded comics planning including budgeting, compensation for collaborators and professionals, &#8220;long-term money-making,&#8221; if one-person/a publisher is financing the project and more!]]></content:encoded>
	<enclosure url="https://comicsexperience.com/podcast-download/6496/231-budgeting-and-payments-with-crowdfunded-comics.mp3" length="31204071" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[Andy and Joey talk about crowdfunded comics planning including budgeting, compensation for collaborators and professionals, &#8220;long-term money-making,&#8221; if one-person/a publisher is financing the project and more!]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>32:29</itunes:duration>
	<itunes:author><![CDATA[Comics Experience]]></itunes:author>	<googleplay:description><![CDATA[Andy and Joey talk about crowdfunded comics planning including budgeting, compensation for collaborators and professionals, &#8220;long-term money-making,&#8221; if one-person/a publisher is financing the project and more!]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>#230 &#8211; NYCC 2021 and Cons During Covid Takeaways</title>
	<link>https://comicsexperience.com/podcast/230-nycc-2021-and-cons-during-covid-takeaways/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=230-nycc-2021-and-cons-during-covid-takeaways</link>
	<pubDate>Fri, 22 Oct 2021 13:03:47 +0000</pubDate>
	<dc:creator><![CDATA[Comics Experience]]></dc:creator>
	<guid isPermaLink="false">https://www.comicsexperience.com/?post_type=podcast&amp;p=6471</guid>
	<description><![CDATA[Andy talks about getting ready for and going to New York City Comic Con during Covid. How he planned, what it was like with less bigger name publishers around, and how the show was for him and creators he talked to.]]></description>
	<itunes:subtitle><![CDATA[Andy talks about getting ready for and going to New York City Comic Con during Covid. How he planned, what it was like with less bigger name publishers around, and how the show was for him and creators he talked to.]]></itunes:subtitle>
	<content:encoded><![CDATA[Andy talks about getting ready for and going to New York City Comic Con during Covid. How he planned, what it was like with less bigger name publishers around, and how the show was for him and creators he talked to.]]></content:encoded>
	<enclosure url="https://comicsexperience.com/podcast-download/6471/230-nycc-2021-and-cons-during-covid-takeaways.mp3" length="32586263" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[Andy talks about getting ready for and going to New York City Comic Con during Covid. How he planned, what it was like with less bigger name publishers around, and how the show was for him and creators he talked to.]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>33:55</itunes:duration>
	<itunes:author><![CDATA[Comics Experience]]></itunes:author>	<googleplay:description><![CDATA[Andy talks about getting ready for and going to New York City Comic Con during Covid. How he planned, what it was like with less bigger name publishers around, and how the show was for him and creators he talked to.]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>#229 &#8211; Designing Pages and Grids with Gannon Beck</title>
	<link>https://comicsexperience.com/podcast/229-designing-pages-and-grids-with-gannon-beck/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=229-designing-pages-and-grids-with-gannon-beck</link>
	<pubDate>Fri, 01 Oct 2021 13:04:03 +0000</pubDate>
	<dc:creator><![CDATA[Comics Experience]]></dc:creator>
	<guid isPermaLink="false">https://www.comicsexperience.com/?post_type=podcast&amp;p=6444</guid>
	<description><![CDATA[Writer &#38; artist Gannon Beck (Space Corps) talks about designing pages including using 9 and 16 panel grids, what he&#8217;s learned from newspaper comic strips and a 4 panel grid. Gannon also talks about upcoming CEX Publishing print release of Space Corps.]]></description>
	<itunes:subtitle><![CDATA[Writer &#38; artist Gannon Beck (Space Corps) talks about designing pages including using 9 and 16 panel grids, what he&#8217;s learned from newspaper comic strips and a 4 panel grid. Gannon also talks about upcoming CEX Publishing print release of Space]]></itunes:subtitle>
	<content:encoded><![CDATA[Writer &#38; artist Gannon Beck (Space Corps) talks about designing pages including using 9 and 16 panel grids, what he&#8217;s learned from newspaper comic strips and a 4 panel grid. Gannon also talks about upcoming CEX Publishing print release of Space Corps.]]></content:encoded>
	<enclosure url="https://comicsexperience.com/podcast-download/6444/229-designing-pages-and-grids-with-gannon-beck.mp3" length="27584255" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[Writer &#38; artist Gannon Beck (Space Corps) talks about designing pages including using 9 and 16 panel grids, what he&#8217;s learned from newspaper comic strips and a 4 panel grid. Gannon also talks about upcoming CEX Publishing print release of Space Corps.]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>28:43</itunes:duration>
	<itunes:author><![CDATA[Comics Experience]]></itunes:author>	<googleplay:description><![CDATA[Writer &#38; artist Gannon Beck (Space Corps) talks about designing pages including using 9 and 16 panel grids, what he&#8217;s learned from newspaper comic strips and a 4 panel grid. Gannon also talks about upcoming CEX Publishing print release of Space Corps.]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>#228 &#8211; Fiction and Non-Fiction Stories</title>
	<link>https://comicsexperience.com/podcast/228-fiction-and-non-fiction-stories/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=228-fiction-and-non-fiction-stories</link>
	<pubDate>Fri, 17 Sep 2021 13:04:34 +0000</pubDate>
	<dc:creator><![CDATA[Comics Experience]]></dc:creator>
	<guid isPermaLink="false">https://www.comicsexperience.com/?post_type=podcast&amp;p=6424</guid>
	<description><![CDATA[Andy and Joey talk about approaches to writing fiction and non-fiction stories, including when a story might not have a &#8220;structure&#8221;, being honest in the telling, and trying to deconstruct story endings.]]></description>
	<itunes:subtitle><![CDATA[Andy and Joey talk about approaches to writing fiction and non-fiction stories, including when a story might not have a &#8220;structure&#8221;, being honest in the telling, and trying to deconstruct story endings.]]></itunes:subtitle>
	<content:encoded><![CDATA[Andy and Joey talk about approaches to writing fiction and non-fiction stories, including when a story might not have a &#8220;structure&#8221;, being honest in the telling, and trying to deconstruct story endings.]]></content:encoded>
	<enclosure url="https://comicsexperience.com/podcast-download/6424/228-fiction-and-non-fiction-stories.mp3" length="28616930" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[Andy and Joey talk about approaches to writing fiction and non-fiction stories, including when a story might not have a &#8220;structure&#8221;, being honest in the telling, and trying to deconstruct story endings.]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>29:47</itunes:duration>
	<itunes:author><![CDATA[Comics Experience]]></itunes:author>	<googleplay:description><![CDATA[Andy and Joey talk about approaches to writing fiction and non-fiction stories, including when a story might not have a &#8220;structure&#8221;, being honest in the telling, and trying to deconstruct story endings.]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>#227 &#8211; Writing Solicitations for Retailers and Readers</title>
	<link>https://comicsexperience.com/podcast/227-writing-solicitations-for-retailers-and-readers/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=227-writing-solicitations-for-retailers-and-readers</link>
	<pubDate>Fri, 30 Jul 2021 16:10:00 +0000</pubDate>
	<dc:creator><![CDATA[Comics Experience]]></dc:creator>
	<guid isPermaLink="false">http://ce-2019:8888/?post_type=podcast&amp;p=6385</guid>
	<description><![CDATA[Andy and Joey talk about writing solicitation copy for retailers and readers and thinking about what audience you&#8217;re communicating with, and what you want that audience to do. Consistent messaging and tone, what information to give where and when!]]></description>
	<itunes:subtitle><![CDATA[Andy and Joey talk about writing solicitation copy for retailers and readers and thinking about what audience you&#8217;re communicating with, and what you want that audience to do. Consistent messaging and tone, what information to give where and when!]]></itunes:subtitle>
	<content:encoded><![CDATA[Andy and Joey talk about writing solicitation copy for retailers and readers and thinking about what audience you&#8217;re communicating with, and what you want that audience to do. Consistent messaging and tone, what information to give where and when!]]></content:encoded>
	<enclosure url="https://comicsexperience.com/podcast-download/6385/227-writing-solicitations-for-retailers-and-readers.mp3" length="32935583" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[Andy and Joey talk about writing solicitation copy for retailers and readers and thinking about what audience you&#8217;re communicating with, and what you want that audience to do. Consistent messaging and tone, what information to give where and when!]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>34:18</itunes:duration>
	<itunes:author><![CDATA[Comics Experience]]></itunes:author>	<googleplay:description><![CDATA[Andy and Joey talk about writing solicitation copy for retailers and readers and thinking about what audience you&#8217;re communicating with, and what you want that audience to do. Consistent messaging and tone, what information to give where and when!]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>#226 &#8211; From Pitch to First Issue with Phillip Kennedy Johnson</title>
	<link>https://comicsexperience.com/podcast/226-from-pitch-to-first-issue-with-phillip-kennedy-johnson/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=226-from-pitch-to-first-issue-with-phillip-kennedy-johnson</link>
	<pubDate>Thu, 15 Jul 2021 00:25:26 +0000</pubDate>
	<dc:creator><![CDATA[Comics Experience]]></dc:creator>
	<guid isPermaLink="false">https://www.comicsexperience.com/?post_type=podcast&amp;p=6096</guid>
	<description><![CDATA[Phillip Kennedy Johnson (Superman, Action Comics, Alien) talks about taking your comics ideas to pitches including his July 31st Comics Experience Master Seminar, how his script writing has evolved over his career, and how he got starting making comics.]]></description>
	<itunes:subtitle><![CDATA[Phillip Kennedy Johnson (Superman, Action Comics, Alien) talks about taking your comics ideas to pitches including his July 31st Comics Experience Master Seminar, how his script writing has evolved over his career, and how he got starting making comics.]]></itunes:subtitle>
	<content:encoded><![CDATA[Phillip Kennedy Johnson (Superman, Action Comics, Alien) talks about taking your comics ideas to pitches including his July 31st Comics Experience Master Seminar, how his script writing has evolved over his career, and how he got starting making comics.]]></content:encoded>
	<enclosure url="https://comicsexperience.com/podcast-download/6096/226-from-pitch-to-first-issue-with-phillip-kennedy-johnson.mp3" length="33841935" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[Phillip Kennedy Johnson (Superman, Action Comics, Alien) talks about taking your comics ideas to pitches including his July 31st Comics Experience Master Seminar, how his script writing has evolved over his career, and how he got starting making comics.]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>35:14</itunes:duration>
	<itunes:author><![CDATA[Comics Experience]]></itunes:author>	<googleplay:description><![CDATA[Phillip Kennedy Johnson (Superman, Action Comics, Alien) talks about taking your comics ideas to pitches including his July 31st Comics Experience Master Seminar, how his script writing has evolved over his career, and how he got starting making comics.]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>#225 &#8211; Kickstarting Your Comic with Lewelin Polanco, Greg Tjsovold and Steve Urena</title>
	<link>https://comicsexperience.com/podcast/225-kickstarting-your-comic-with-lewelin-polanco-greg-tjsovold-and-steve-urena/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=225-kickstarting-your-comic-with-lewelin-polanco-greg-tjsovold-and-steve-urena</link>
	<pubDate>Tue, 29 Jun 2021 21:56:24 +0000</pubDate>
	<dc:creator><![CDATA[Comics Experience]]></dc:creator>
	<guid isPermaLink="false">https://www.comicsexperience.com/?post_type=podcast&amp;p=6083</guid>
	<description><![CDATA[Kickstarting your comic with Lewelin Polanco (Astro &#38; Inez: La Novela), Greg Tjosvold (The Lump Sum Saga), and Steve Urena (Zombie Date Night). Three different creators share what they&#8217;ve learned making their own comics, and why Kickstarter.]]></description>
	<itunes:subtitle><![CDATA[Kickstarting your comic with Lewelin Polanco (Astro &#38; Inez: La Novela), Greg Tjosvold (The Lump Sum Saga), and Steve Urena (Zombie Date Night). Three different creators share what they&#8217;ve learned making their own comics, and why Kickstarter.]]></itunes:subtitle>
	<content:encoded><![CDATA[Kickstarting your comic with Lewelin Polanco (Astro &#38; Inez: La Novela), Greg Tjosvold (The Lump Sum Saga), and Steve Urena (Zombie Date Night). Three different creators share what they&#8217;ve learned making their own comics, and why Kickstarter.]]></content:encoded>
	<enclosure url="https://comicsexperience.com/podcast-download/6083/225-kickstarting-your-comic-with-lewelin-polanco-greg-tjsovold-and-steve-urena.mp3" length="64482767" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[Kickstarting your comic with Lewelin Polanco (Astro &#38; Inez: La Novela), Greg Tjosvold (The Lump Sum Saga), and Steve Urena (Zombie Date Night). Three different creators share what they&#8217;ve learned making their own comics, and why Kickstarter.]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>1:07:08</itunes:duration>
	<itunes:author><![CDATA[Comics Experience]]></itunes:author>	<googleplay:description><![CDATA[Kickstarting your comic with Lewelin Polanco (Astro &#38; Inez: La Novela), Greg Tjosvold (The Lump Sum Saga), and Steve Urena (Zombie Date Night). Three different creators share what they&#8217;ve learned making their own comics, and why Kickstarter.]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>#224 &#8211; Writing Shared Universes with Fred Van Lente</title>
	<link>https://comicsexperience.com/podcast/224-writing-shared-universes-with-fred-van-lente/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=224-writing-shared-universes-with-fred-van-lente</link>
	<pubDate>Thu, 17 Jun 2021 11:18:14 +0000</pubDate>
	<dc:creator><![CDATA[Comics Experience]]></dc:creator>
	<guid isPermaLink="false">https://www.comicsexperience.com/?post_type=podcast&amp;p=6078</guid>
	<description><![CDATA[Fred Van Lente (Marvel, Valiant, Archie) joins Andy and Joey to talk about writing for a shared universe. Fred shares his experiences writing for comics publishers including last-minute curveballs, being adaptable, working in a team and more!]]></description>
	<itunes:subtitle><![CDATA[Fred Van Lente (Marvel, Valiant, Archie) joins Andy and Joey to talk about writing for a shared universe. Fred shares his experiences writing for comics publishers including last-minute curveballs, being adaptable, working in a team and more!]]></itunes:subtitle>
	<content:encoded><![CDATA[Fred Van Lente (Marvel, Valiant, Archie) joins Andy and Joey to talk about writing for a shared universe. Fred shares his experiences writing for comics publishers including last-minute curveballs, being adaptable, working in a team and more!]]></content:encoded>
	<enclosure url="https://comicsexperience.com/podcast-download/6078/224-writing-shared-universes-with-fred-van-lente.mp3" length="38224860" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[Fred Van Lente (Marvel, Valiant, Archie) joins Andy and Joey to talk about writing for a shared universe. Fred shares his experiences writing for comics publishers including last-minute curveballs, being adaptable, working in a team and more!]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>39:48</itunes:duration>
	<itunes:author><![CDATA[Comics Experience]]></itunes:author>	<googleplay:description><![CDATA[Fred Van Lente (Marvel, Valiant, Archie) joins Andy and Joey to talk about writing for a shared universe. Fred shares his experiences writing for comics publishers including last-minute curveballs, being adaptable, working in a team and more!]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>#223 &#8211; CEX Publishing</title>
	<link>https://comicsexperience.com/podcast/223-cex-publishing/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=223-cex-publishing</link>
	<pubDate>Wed, 02 Jun 2021 00:30:59 +0000</pubDate>
	<dc:creator><![CDATA[Comics Experience]]></dc:creator>
	<guid isPermaLink="false">https://www.comicsexperience.com/?post_type=podcast&amp;p=6074</guid>
	<description><![CDATA[Andy Schmidt talks about CEX Publishing, the new publishing imprint from Comics Experience. Andy discusses what led to adding publishing to the CE family, the creator-owned approach, getting comics to retailers and readers and more.]]></description>
	<itunes:subtitle><![CDATA[Andy Schmidt talks about CEX Publishing, the new publishing imprint from Comics Experience. Andy discusses what led to adding publishing to the CE family, the creator-owned approach, getting comics to retailers and readers and more.]]></itunes:subtitle>
	<content:encoded><![CDATA[Andy Schmidt talks about CEX Publishing, the new publishing imprint from Comics Experience. Andy discusses what led to adding publishing to the CE family, the creator-owned approach, getting comics to retailers and readers and more.]]></content:encoded>
	<enclosure url="https://comicsexperience.com/podcast-download/6074/223-cex-publishing.mp3" length="40151731" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[Andy Schmidt talks about CEX Publishing, the new publishing imprint from Comics Experience. Andy discusses what led to adding publishing to the CE family, the creator-owned approach, getting comics to retailers and readers and more.]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>41:48</itunes:duration>
	<itunes:author><![CDATA[Comics Experience]]></itunes:author>	<googleplay:description><![CDATA[Andy Schmidt talks about CEX Publishing, the new publishing imprint from Comics Experience. Andy discusses what led to adding publishing to the CE family, the creator-owned approach, getting comics to retailers and readers and more.]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>#222 &#8211; Financial Realities and Comics Success with Jim Gibbons</title>
	<link>https://comicsexperience.com/podcast/222-financial-realities-and-comics-success-with-jim-gibbons/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=222-financial-realities-and-comics-success-with-jim-gibbons</link>
	<pubDate>Wed, 19 May 2021 02:47:40 +0000</pubDate>
	<dc:creator><![CDATA[Comics Experience]]></dc:creator>
	<guid isPermaLink="false">https://www.comicsexperience.com/?post_type=podcast&amp;p=6062</guid>
	<description><![CDATA[Jim Gibbons (Dark Horse Comics, Image Comics) talks with Joey about longevity, pay in comics, costs to make single and multiple issues, different revenue streams, how to think about &#8220;success&#8221; in making your comics, and more.]]></description>
	<itunes:subtitle><![CDATA[Jim Gibbons (Dark Horse Comics, Image Comics) talks with Joey about longevity, pay in comics, costs to make single and multiple issues, different revenue streams, how to think about &#8220;success&#8221; in making your comics, and more.]]></itunes:subtitle>
	<content:encoded><![CDATA[Jim Gibbons (Dark Horse Comics, Image Comics) talks with Joey about longevity, pay in comics, costs to make single and multiple issues, different revenue streams, how to think about &#8220;success&#8221; in making your comics, and more.]]></content:encoded>
	<enclosure url="https://comicsexperience.com/podcast-download/6062/222-financial-realities-and-comics-success-with-jim-gibbons.mp3" length="45716906" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[Jim Gibbons (Dark Horse Comics, Image Comics) talks with Joey about longevity, pay in comics, costs to make single and multiple issues, different revenue streams, how to think about &#8220;success&#8221; in making your comics, and more.]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>47:36</itunes:duration>
	<itunes:author><![CDATA[Comics Experience]]></itunes:author>	<googleplay:description><![CDATA[Jim Gibbons (Dark Horse Comics, Image Comics) talks with Joey about longevity, pay in comics, costs to make single and multiple issues, different revenue streams, how to think about &#8220;success&#8221; in making your comics, and more.]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>#221 &#8211; Lettering Comics with Sean Rinehart</title>
	<link>https://comicsexperience.com/podcast/221-lettering-comics-with-sean-rinehart/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=221-lettering-comics-with-sean-rinehart</link>
	<pubDate>Wed, 05 May 2021 11:10:40 +0000</pubDate>
	<dc:creator><![CDATA[Comics Experience]]></dc:creator>
	<guid isPermaLink="false">https://www.comicsexperience.com/?post_type=podcast&amp;p=6042</guid>
	<description><![CDATA[Sean Rinehart joins Joey to talk about lettering comics, including what led him to comics, how to think about how to efficiently and clearly convey lettering information to your letterer, and setting them up for success to set the comic up for success.]]></description>
	<itunes:subtitle><![CDATA[Sean Rinehart joins Joey to talk about lettering comics, including what led him to comics, how to think about how to efficiently and clearly convey lettering information to your letterer, and setting them up for success to set the comic up for success.]]></itunes:subtitle>
	<content:encoded><![CDATA[Sean Rinehart joins Joey to talk about lettering comics, including what led him to comics, how to think about how to efficiently and clearly convey lettering information to your letterer, and setting them up for success to set the comic up for success.]]></content:encoded>
	<enclosure url="https://comicsexperience.com/podcast-download/6042/221-lettering-comics-with-sean-rinehart.mp3" length="24977017" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[Sean Rinehart joins Joey to talk about lettering comics, including what led him to comics, how to think about how to efficiently and clearly convey lettering information to your letterer, and setting them up for success to set the comic up for success.]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>26:00</itunes:duration>
	<itunes:author><![CDATA[Comics Experience]]></itunes:author>	<googleplay:description><![CDATA[Sean Rinehart joins Joey to talk about lettering comics, including what led him to comics, how to think about how to efficiently and clearly convey lettering information to your letterer, and setting them up for success to set the comic up for success.]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>#220 &#8211; Writing Endings and Collaborating on Horror (and Other Genres) with Rich Douek</title>
	<link>https://comicsexperience.com/podcast/220-writing-endings-and-collaborating-on-horror-and-other-genres-with-rich-douek/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=220-writing-endings-and-collaborating-on-horror-and-other-genres-with-rich-douek</link>
	<pubDate>Mon, 19 Apr 2021 20:08:15 +0000</pubDate>
	<dc:creator><![CDATA[Comics Experience]]></dc:creator>
	<guid isPermaLink="false">https://www.comicsexperience.com/?post_type=podcast&amp;p=6036</guid>
	<description><![CDATA[Rich Douek (SEA OF SORROWS, ROAD OF BONES, SUPERMAN: RED AND BLUE) talks about writing endings in horror (and other genres) and working with collaborators. Rich talks about page turns, issue endings, and how he works with artists.]]></description>
	<itunes:subtitle><![CDATA[Rich Douek (SEA OF SORROWS, ROAD OF BONES, SUPERMAN: RED AND BLUE) talks about writing endings in horror (and other genres) and working with collaborators. Rich talks about page turns, issue endings, and how he works with artists.]]></itunes:subtitle>
	<content:encoded><![CDATA[Rich Douek (SEA OF SORROWS, ROAD OF BONES, SUPERMAN: RED AND BLUE) talks about writing endings in horror (and other genres) and working with collaborators. Rich talks about page turns, issue endings, and how he works with artists.]]></content:encoded>
	<enclosure url="https://comicsexperience.com/podcast-download/6036/220-writing-endings-and-collaborating-on-horror-and-other-genres-with-rich-douek.mp3" length="24081803" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[Rich Douek (SEA OF SORROWS, ROAD OF BONES, SUPERMAN: RED AND BLUE) talks about writing endings in horror (and other genres) and working with collaborators. Rich talks about page turns, issue endings, and how he works with artists.]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>25:04</itunes:duration>
	<itunes:author><![CDATA[Comics Experience]]></itunes:author>	<googleplay:description><![CDATA[Rich Douek (SEA OF SORROWS, ROAD OF BONES, SUPERMAN: RED AND BLUE) talks about writing endings in horror (and other genres) and working with collaborators. Rich talks about page turns, issue endings, and how he works with artists.]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>#219 &#8211; Perspective and Environments with Phillip Sevy</title>
	<link>https://comicsexperience.com/podcast/219-perspective-and-environments-with-phillip-sevy/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=219-perspective-and-environments-with-phillip-sevy</link>
	<pubDate>Fri, 12 Mar 2021 17:59:19 +0000</pubDate>
	<dc:creator><![CDATA[Comics Experience]]></dc:creator>
	<guid isPermaLink="false">https://www.comicsexperience.com/?post_type=podcast&amp;p=6018</guid>
	<description><![CDATA[Phillip Sevy (<i>Triage, The House, Tomb Raider</i> & more!) joins Andy and Joey to talk about perspective and environments in art. Phillip shares his perspective going from artist to student to portfolio reviews to being a working artist and teacher.]]></description>
	<itunes:subtitle><![CDATA[Phillip Sevy (Triage, The House, Tomb Raider & more!) joins Andy and Joey to talk about perspective and environments in art. Phillip shares his perspective going from artist to student to portfolio reviews to being a working artist and teacher.]]></itunes:subtitle>
	<content:encoded><![CDATA[Phillip Sevy (<i>Triage, The House, Tomb Raider</i> & more!) joins Andy and Joey to talk about perspective and environments in art. Phillip shares his perspective going from artist to student to portfolio reviews to being a working artist and teacher.]]></content:encoded>
	<enclosure url="https://comicsexperience.com/podcast-download/6018/219-perspective-and-environments-with-phillip-sevy.mp3" length="31931024" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[Phillip Sevy (Triage, The House, Tomb Raider & more!) joins Andy and Joey to talk about perspective and environments in art. Phillip shares his perspective going from artist to student to portfolio reviews to being a working artist and teacher.]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>33:15</itunes:duration>
	<itunes:author><![CDATA[Comics Experience]]></itunes:author>	<googleplay:description><![CDATA[Phillip Sevy (Triage, The House, Tomb Raider & more!) joins Andy and Joey to talk about perspective and environments in art. Phillip shares his perspective going from artist to student to portfolio reviews to being a working artist and teacher.]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>#218 &#8211; What You Can Learn from Event Comics</title>
	<link>https://comicsexperience.com/podcast/218-what-you-can-learn-from-event-comics/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=218-what-you-can-learn-from-event-comics</link>
	<pubDate>Fri, 26 Feb 2021 14:36:04 +0000</pubDate>
	<dc:creator><![CDATA[Comics Experience]]></dc:creator>
	<guid isPermaLink="false">https://www.comicsexperience.com/?post_type=podcast&amp;p=5997</guid>
	<description><![CDATA[Event comics! Worlds will change! Nothing will ever be the same! You will learn collaboration skills and working towards the best outcome for your story goals! Andy and Joey talk about the skills event comics can help hone, and talk about the upcoming Dan Jurgens The Death of Superman Master Seminar!]]></description>
	<itunes:subtitle><![CDATA[Event comics! Worlds will change! Nothing will ever be the same! You will learn collaboration skills and working towards the best outcome for your story goals! Andy and Joey talk about the skills event comics can help hone, and talk about the upcoming Da]]></itunes:subtitle>
	<content:encoded><![CDATA[Event comics! Worlds will change! Nothing will ever be the same! You will learn collaboration skills and working towards the best outcome for your story goals! Andy and Joey talk about the skills event comics can help hone, and talk about the upcoming Dan Jurgens The Death of Superman Master Seminar!]]></content:encoded>
	<enclosure url="https://comicsexperience.com/podcast-download/5997/218-what-you-can-learn-from-event-comics.mp3" length="30547339" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[Event comics! Worlds will change! Nothing will ever be the same! You will learn collaboration skills and working towards the best outcome for your story goals! Andy and Joey talk about the skills event comics can help hone, and talk about the upcoming Dan Jurgens The Death of Superman Master Seminar!]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>31:47</itunes:duration>
	<itunes:author><![CDATA[Comics Experience]]></itunes:author>	<googleplay:description><![CDATA[Event comics! Worlds will change! Nothing will ever be the same! You will learn collaboration skills and working towards the best outcome for your story goals! Andy and Joey talk about the skills event comics can help hone, and talk about the upcoming Dan Jurgens The Death of Superman Master Seminar!]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>#217 &#8211; Writing Solicitations for Your Comic with Paul Allor</title>
	<link>https://comicsexperience.com/podcast/217-writing-solicitations-for-your-comic-with-paul-allor/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=217-writing-solicitations-for-your-comic-with-paul-allor</link>
	<pubDate>Thu, 18 Feb 2021 17:46:36 +0000</pubDate>
	<dc:creator><![CDATA[Comics Experience]]></dc:creator>
	<guid isPermaLink="false">https://www.comicsexperience.com/?post_type=podcast&amp;p=5988</guid>
	<description><![CDATA[Paul Allor (Hollow Heart, G.I. Joe) talks about writing solicitations for your comic, including what stage of the process to write, thinking about solicitations for different issues, and the overall planning in working with a publisher and their marketing.]]></description>
	<itunes:subtitle><![CDATA[Paul Allor (Hollow Heart, G.I. Joe) talks about writing solicitations for your comic, including what stage of the process to write, thinking about solicitations for different issues, and the overall planning in working with a publisher and their marketin]]></itunes:subtitle>
	<content:encoded><![CDATA[Paul Allor (Hollow Heart, G.I. Joe) talks about writing solicitations for your comic, including what stage of the process to write, thinking about solicitations for different issues, and the overall planning in working with a publisher and their marketing.]]></content:encoded>
	<enclosure url="https://comicsexperience.com/podcast-download/5988/217-writing-solicitations-for-your-comic-with-paul-allor.mp3" length="18552984" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[Paul Allor (Hollow Heart, G.I. Joe) talks about writing solicitations for your comic, including what stage of the process to write, thinking about solicitations for different issues, and the overall planning in working with a publisher and their marketing.]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>19:18</itunes:duration>
	<itunes:author><![CDATA[Comics Experience]]></itunes:author>	<googleplay:description><![CDATA[Paul Allor (Hollow Heart, G.I. Joe) talks about writing solicitations for your comic, including what stage of the process to write, thinking about solicitations for different issues, and the overall planning in working with a publisher and their marketing.]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>#216 &#8211; What Makes a Story</title>
	<link>https://comicsexperience.com/podcast/216-what-makes-a-story/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=216-what-makes-a-story</link>
	<pubDate>Mon, 25 Jan 2021 20:28:28 +0000</pubDate>
	<dc:creator><![CDATA[Comics Experience]]></dc:creator>
	<guid isPermaLink="false">https://www.comicsexperience.com/?post_type=podcast&amp;p=5974</guid>
	<description><![CDATA[Andy and Joey talk story basics, what are the ingredients of a story, how we see/hear stories daily, and how to apply storytelling elements to making your comics. Plus an upcoming CE Masterclass reveal!]]></description>
	<itunes:subtitle><![CDATA[Andy and Joey talk story basics, what are the ingredients of a story, how we see/hear stories daily, and how to apply storytelling elements to making your comics. Plus an upcoming CE Masterclass reveal!]]></itunes:subtitle>
	<content:encoded><![CDATA[Andy and Joey talk story basics, what are the ingredients of a story, how we see/hear stories daily, and how to apply storytelling elements to making your comics. Plus an upcoming CE Masterclass reveal!]]></content:encoded>
	<enclosure url="https://comicsexperience.com/podcast-download/5974/216-what-makes-a-story.mp3" length="25213739" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[Andy and Joey talk story basics, what are the ingredients of a story, how we see/hear stories daily, and how to apply storytelling elements to making your comics. Plus an upcoming CE Masterclass reveal!]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>26:15</itunes:duration>
	<itunes:author><![CDATA[Comics Experience]]></itunes:author>	<googleplay:description><![CDATA[Andy and Joey talk story basics, what are the ingredients of a story, how we see/hear stories daily, and how to apply storytelling elements to making your comics. Plus an upcoming CE Masterclass reveal!]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>#215 &#8211; Thinking About How and Why You Use Social Media</title>
	<link>https://comicsexperience.com/podcast/215-thinking-about-how-and-why-you-use-social-media/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=215-thinking-about-how-and-why-you-use-social-media</link>
	<pubDate>Mon, 11 Jan 2021 18:06:52 +0000</pubDate>
	<dc:creator><![CDATA[Comics Experience]]></dc:creator>
	<guid isPermaLink="false">https://www.comicsexperience.com/?post_type=podcast&amp;p=5960</guid>
	<description><![CDATA[Andy and Joey talk about how and why they use social media in general and for making comics, including Andy starting a personal Twitter account, thinking about why people might be reading your social media and more.]]></description>
	<itunes:subtitle><![CDATA[Andy and Joey talk about how and why they use social media in general and for making comics, including Andy starting a personal Twitter account, thinking about why people might be reading your social media and more.]]></itunes:subtitle>
	<content:encoded><![CDATA[Andy and Joey talk about how and why they use social media in general and for making comics, including Andy starting a personal Twitter account, thinking about why people might be reading your social media and more.]]></content:encoded>
	<enclosure url="https://comicsexperience.com/podcast-download/5960/215-thinking-about-how-and-why-you-use-social-media.mp3" length="30769275" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[Andy and Joey talk about how and why they use social media in general and for making comics, including Andy starting a personal Twitter account, thinking about why people might be reading your social media and more.]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>32:02</itunes:duration>
	<itunes:author><![CDATA[Comics Experience]]></itunes:author>	<googleplay:description><![CDATA[Andy and Joey talk about how and why they use social media in general and for making comics, including Andy starting a personal Twitter account, thinking about why people might be reading your social media and more.]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>#214 &#8211; Productivity</title>
	<link>https://comicsexperience.com/podcast/214-productivity/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=214-productivity</link>
	<pubDate>Tue, 29 Dec 2020 18:50:49 +0000</pubDate>
	<dc:creator><![CDATA[Comics Experience]]></dc:creator>
	<guid isPermaLink="false">https://www.comicsexperience.com/?post_type=podcast&amp;p=5953</guid>
	<description><![CDATA[Andy and Joey share how they try to manage their time making comics and the other hours in the day, including prioritizing, goal making and reviewing goals, making progress, exercise, and more.]]></description>
	<itunes:subtitle><![CDATA[Andy and Joey share how they try to manage their time making comics and the other hours in the day, including prioritizing, goal making and reviewing goals, making progress, exercise, and more.]]></itunes:subtitle>
	<content:encoded><![CDATA[Andy and Joey share how they try to manage their time making comics and the other hours in the day, including prioritizing, goal making and reviewing goals, making progress, exercise, and more.]]></content:encoded>
	<enclosure url="https://comicsexperience.com/podcast-download/5953/214-productivity.mp3" length="53953741" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[Andy and Joey share how they try to manage their time making comics and the other hours in the day, including prioritizing, goal making and reviewing goals, making progress, exercise, and more.]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>56:11</itunes:duration>
	<itunes:author><![CDATA[Comics Experience]]></itunes:author>	<googleplay:description><![CDATA[Andy and Joey share how they try to manage their time making comics and the other hours in the day, including prioritizing, goal making and reviewing goals, making progress, exercise, and more.]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>#213 &#8211; What We Learned in 2020 with Andy Schmidt</title>
	<link>https://comicsexperience.com/podcast/213-what-we-learned-in-2020-with-andy-schmidt/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=213-what-we-learned-in-2020-with-andy-schmidt</link>
	<pubDate>Tue, 15 Dec 2020 15:41:57 +0000</pubDate>
	<dc:creator><![CDATA[Comics Experience]]></dc:creator>
	<guid isPermaLink="false">https://www.comicsexperience.com/?post_type=podcast&amp;p=5936</guid>
	<description><![CDATA[Joey and Andy discuss the impact of Covid-19, 9 months in and showing few signs of abating&#8211;the impact on the supply chain, retailers and creators.]]></description>
	<itunes:subtitle><![CDATA[Joey and Andy discuss the impact of Covid-19, 9 months in and showing few signs of abating&#8211;the impact on the supply chain, retailers and creators.]]></itunes:subtitle>
	<content:encoded><![CDATA[Joey and Andy discuss the impact of Covid-19, 9 months in and showing few signs of abating&#8211;the impact on the supply chain, retailers and creators.]]></content:encoded>
	<enclosure url="https://comicsexperience.com/podcast-download/5936/213-what-we-learned-in-2020-with-andy-schmidt.mp3" length="24634994" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[Joey and Andy discuss the impact of Covid-19, 9 months in and showing few signs of abating&#8211;the impact on the supply chain, retailers and creators.]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>25:39</itunes:duration>
	<itunes:author><![CDATA[Comics Experience]]></itunes:author>	<googleplay:description><![CDATA[Joey and Andy discuss the impact of Covid-19, 9 months in and showing few signs of abating&#8211;the impact on the supply chain, retailers and creators.]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>#212 &#8211; Is My Idea a Comic? A Movie? A Book? with Andy Schmidt</title>
	<link>https://comicsexperience.com/podcast/212-is-my-idea-a-comic-a-movie-a-book-with-andy-schmidt/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=212-is-my-idea-a-comic-a-movie-a-book-with-andy-schmidt</link>
	<pubDate>Tue, 01 Dec 2020 18:54:18 +0000</pubDate>
	<dc:creator><![CDATA[Comics Experience]]></dc:creator>
	<guid isPermaLink="false">https://www.comicsexperience.com/?post_type=podcast&amp;p=5932</guid>
	<description><![CDATA[Andy Schmidt talks about what mediums a story may be best suited for, and his experiences in comics and video games, and working with various clients including movie productions on adapting movies to comics and creating new stories in those universes.]]></description>
	<itunes:subtitle><![CDATA[Andy Schmidt talks about what mediums a story may be best suited for, and his experiences in comics and video games, and working with various clients including movie productions on adapting movies to comics and creating new stories in those universes.]]></itunes:subtitle>
	<content:encoded><![CDATA[Andy Schmidt talks about what mediums a story may be best suited for, and his experiences in comics and video games, and working with various clients including movie productions on adapting movies to comics and creating new stories in those universes.]]></content:encoded>
	<enclosure url="https://comicsexperience.com/podcast-download/5932/212-is-my-idea-a-comic-a-movie-a-book-with-andy-schmidt.mp3" length="37148979" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[Andy Schmidt talks about what mediums a story may be best suited for, and his experiences in comics and video games, and working with various clients including movie productions on adapting movies to comics and creating new stories in those universes.]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>38:40</itunes:duration>
	<itunes:author><![CDATA[Comics Experience]]></itunes:author>	<googleplay:description><![CDATA[Andy Schmidt talks about what mediums a story may be best suited for, and his experiences in comics and video games, and working with various clients including movie productions on adapting movies to comics and creating new stories in those universes.]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>#211 &#8211; Hustling and Changing Plans During Covid with Phillip Sevy</title>
	<link>https://comicsexperience.com/podcast/211-hustling-and-changing-plans-during-covid-with-phillip-sevy/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=211-hustling-and-changing-plans-during-covid-with-phillip-sevy</link>
	<pubDate>Tue, 17 Nov 2020 13:26:43 +0000</pubDate>
	<dc:creator><![CDATA[Comics Experience]]></dc:creator>
	<guid isPermaLink="false">https://www.comicsexperience.com/?post_type=podcast&amp;p=5911</guid>
	<description><![CDATA[Following up on his early 2020 conversation about how convention cancellations were impacting his year, writer &#38; artist Phillip Sevy gives an update on his 2020 making comics in the time of COVID, including what he&#8217;s done with changing project statuses, how he sold hundreds of copies of a comic he created in 2018, and more.]]></description>
	<itunes:subtitle><![CDATA[Following up on his early 2020 conversation about how convention cancellations were impacting his year, writer &#38; artist Phillip Sevy gives an update on his 2020 making comics in the time of COVID, including what he&#8217;s done with changing project ]]></itunes:subtitle>
	<content:encoded><![CDATA[Following up on his early 2020 conversation about how convention cancellations were impacting his year, writer &#38; artist Phillip Sevy gives an update on his 2020 making comics in the time of COVID, including what he&#8217;s done with changing project statuses, how he sold hundreds of copies of a comic he created in 2018, and more.]]></content:encoded>
	<enclosure url="https://comicsexperience.com/podcast-download/5911/211-hustling-and-changing-plans-during-covid-with-phillip-sevy.mp3" length="41077468" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[Following up on his early 2020 conversation about how convention cancellations were impacting his year, writer &#38; artist Phillip Sevy gives an update on his 2020 making comics in the time of COVID, including what he&#8217;s done with changing project statuses, how he sold hundreds of copies of a comic he created in 2018, and more.]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>42:46</itunes:duration>
	<itunes:author><![CDATA[Comics Experience]]></itunes:author>	<googleplay:description><![CDATA[Following up on his early 2020 conversation about how convention cancellations were impacting his year, writer &#38; artist Phillip Sevy gives an update on his 2020 making comics in the time of COVID, including what he&#8217;s done with changing project statuses, how he sold hundreds of copies of a comic he created in 2018, and more.]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>#210 &#8211; Kickstarting Issue By Issue with Steve Urena</title>
	<link>https://comicsexperience.com/podcast/210-kickstarting-issue-by-issue-with-steve-urena/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=210-kickstarting-issue-by-issue-with-steve-urena</link>
	<pubDate>Wed, 04 Nov 2020 13:42:40 +0000</pubDate>
	<dc:creator><![CDATA[Comics Experience]]></dc:creator>
	<guid isPermaLink="false">https://www.comicsexperience.com/?post_type=podcast&amp;p=5907</guid>
	<description><![CDATA[Writer Steve Urena talks about his experience Kickstarting issue #1 of his horror-comedy comic SLOW POKES. Steve talks about what got him started making comics, planning a Kickstarter, and what he learned from crowdfunding. Steve talks about taking Comics Experience classes, working with Comics Experience on creative services as well as printing.]]></description>
	<itunes:subtitle><![CDATA[Writer Steve Urena talks about his experience Kickstarting issue #1 of his horror-comedy comic SLOW POKES. Steve talks about what got him started making comics, planning a Kickstarter, and what he learned from crowdfunding. Steve talks about taking Comic]]></itunes:subtitle>
	<content:encoded><![CDATA[Writer Steve Urena talks about his experience Kickstarting issue #1 of his horror-comedy comic SLOW POKES. Steve talks about what got him started making comics, planning a Kickstarter, and what he learned from crowdfunding. Steve talks about taking Comics Experience classes, working with Comics Experience on creative services as well as printing.]]></content:encoded>
	<enclosure url="https://comicsexperience.com/podcast-download/5907/210-kickstarting-issue-by-issue-with-steve-urena.mp3" length="24709532" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[Writer Steve Urena talks about his experience Kickstarting issue #1 of his horror-comedy comic SLOW POKES. Steve talks about what got him started making comics, planning a Kickstarter, and what he learned from crowdfunding. Steve talks about taking Comics Experience classes, working with Comics Experience on creative services as well as printing.]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>25:43</itunes:duration>
	<itunes:author><![CDATA[Comics Experience]]></itunes:author>	<googleplay:description><![CDATA[Writer Steve Urena talks about his experience Kickstarting issue #1 of his horror-comedy comic SLOW POKES. Steve talks about what got him started making comics, planning a Kickstarter, and what he learned from crowdfunding. Steve talks about taking Comics Experience classes, working with Comics Experience on creative services as well as printing.]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>#209 &#8211;  Kickstarting Your Comic or Graphic Novel with Ryan Browne</title>
	<link>https://comicsexperience.com/podcast/209-kickstarting-your-comic-or-graphic-novel-with-ryan-browne/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=209-kickstarting-your-comic-or-graphic-novel-with-ryan-browne</link>
	<pubDate>Wed, 07 Oct 2020 14:48:31 +0000</pubDate>
	<dc:creator><![CDATA[Comics Experience]]></dc:creator>
	<guid isPermaLink="false">https://www.comicsexperience.com/?post_type=podcast&amp;p=5870</guid>
	<description><![CDATA[Ryan Browne (Image/IDW) talks about what you can expect when you sign up for his upcoming Comics Experience course on Kickstarting your comic or graphic novel. Ryan talks about his past Kickstarters, what he&#8217;s learned, and what to expect from the class.]]></description>
	<itunes:subtitle><![CDATA[Ryan Browne (Image/IDW) talks about what you can expect when you sign up for his upcoming Comics Experience course on Kickstarting your comic or graphic novel. Ryan talks about his past Kickstarters, what he&#8217;s learned, and what to expect from the c]]></itunes:subtitle>
	<content:encoded><![CDATA[Ryan Browne (Image/IDW) talks about what you can expect when you sign up for his upcoming Comics Experience course on Kickstarting your comic or graphic novel. Ryan talks about his past Kickstarters, what he&#8217;s learned, and what to expect from the class.]]></content:encoded>
	<enclosure url="https://comicsexperience.com/podcast-download/5870/209-kickstarting-your-comic-or-graphic-novel-with-ryan-browne.mp3" length="29047790" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[Ryan Browne (Image/IDW) talks about what you can expect when you sign up for his upcoming Comics Experience course on Kickstarting your comic or graphic novel. Ryan talks about his past Kickstarters, what he&#8217;s learned, and what to expect from the class.]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>30:14</itunes:duration>
	<itunes:author><![CDATA[Comics Experience]]></itunes:author>	<googleplay:description><![CDATA[Ryan Browne (Image/IDW) talks about what you can expect when you sign up for his upcoming Comics Experience course on Kickstarting your comic or graphic novel. Ryan talks about his past Kickstarters, what he&#8217;s learned, and what to expect from the class.]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>#208 &#8211; Handling Sensitive Issues and Working with Consultants</title>
	<link>https://comicsexperience.com/podcast/208-handling-sensitive-issues-and-working-with-consultants/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=208-handling-sensitive-issues-and-working-with-consultants</link>
	<pubDate>Mon, 21 Sep 2020 15:39:57 +0000</pubDate>
	<dc:creator><![CDATA[Comics Experience]]></dc:creator>
	<guid isPermaLink="false">https://www.comicsexperience.com/?post_type=podcast&amp;p=5842</guid>
	<description><![CDATA[Paul Allor (GI Joe, TMNT) and Duane France (Veteran Mental Health) join Joey to talk about creating GI Joe #7 and the topic of Post Traumatic Stress Disorder (PTSD). Paul discusses the genesis of the story, approaching consultants and thinking about their input and notes, and Duane talks about his role giving feedback on the story and ... <a title="#208 &#8211; Handling Sensitive Issues and Working with Consultants" class="read-more" href="https://comicsexperience.com/podcast/208-handling-sensitive-issues-and-working-with-consultants/" aria-label="Read more about #208 &#8211; Handling Sensitive Issues and Working with Consultants">Read more</a>]]></description>
	<itunes:subtitle><![CDATA[Paul Allor (GI Joe, TMNT) and Duane France (Veteran Mental Health) join Joey to talk about creating GI Joe #7 and the topic of Post Traumatic Stress Disorder (PTSD). Paul discusses the genesis of the story, approaching consultants and thinking about thei]]></itunes:subtitle>
	<content:encoded><![CDATA[Paul Allor (GI Joe, TMNT) and Duane France (Veteran Mental Health) join Joey to talk about creating GI Joe #7 and the topic of Post Traumatic Stress Disorder (PTSD). Paul discusses the genesis of the story, approaching consultants and thinking about their input and notes, and Duane talks about his role giving feedback on the story and ... <a title="#208 &#8211; Handling Sensitive Issues and Working with Consultants" class="read-more" href="https://comicsexperience.com/podcast/208-handling-sensitive-issues-and-working-with-consultants/" aria-label="Read more about #208 &#8211; Handling Sensitive Issues and Working with Consultants">Read more</a>]]></content:encoded>
	<enclosure url="https://comicsexperience.com/podcast-download/5842/208-handling-sensitive-issues-and-working-with-consultants.mp3" length="33138538" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[Paul Allor (GI Joe, TMNT) and Duane France (Veteran Mental Health) join Joey to talk about creating GI Joe #7 and the topic of Post Traumatic Stress Disorder (PTSD). Paul discusses the genesis of the story, approaching consultants and thinking about their input and notes, and Duane talks about his role giving feedback on the story and ... Read more]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>34:30</itunes:duration>
	<itunes:author><![CDATA[Comics Experience]]></itunes:author>	<googleplay:description><![CDATA[Paul Allor (GI Joe, TMNT) and Duane France (Veteran Mental Health) join Joey to talk about creating GI Joe #7 and the topic of Post Traumatic Stress Disorder (PTSD). Paul discusses the genesis of the story, approaching consultants and thinking about their input and notes, and Duane talks about his role giving feedback on the story and ... Read more]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>#207 &#8211; Comic Project Kill Fees and Changing Plans with Gamal Hennessy</title>
	<link>https://comicsexperience.com/podcast/207-comic-project-kill-fees-and-changing-plans-with-gamal-hennessy/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=207-comic-project-kill-fees-and-changing-plans-with-gamal-hennessy</link>
	<pubDate>Tue, 08 Sep 2020 11:37:03 +0000</pubDate>
	<dc:creator><![CDATA[Comics Experience]]></dc:creator>
	<guid isPermaLink="false">https://www.comicsexperience.com/?post_type=podcast&amp;p=5812</guid>
	<description><![CDATA[Gamal Hennessy joins Joey to answer a listener question about project kill fees including suggestions on how to structure delivery and payments for scripts and art, and talks about his book The Business of Independent Comics Book Publishing currently on Kickstarter and what readers can expect from the book and how his own launch plans had to ... <a title="#207 &#8211; Comic Project Kill Fees and Changing Plans with Gamal Hennessy" class="read-more" href="https://comicsexperience.com/podcast/207-comic-project-kill-fees-and-changing-plans-with-gamal-hennessy/" aria-label="Read more about #207 &#8211; Comic Project Kill Fees and Changing Plans with Gamal Hennessy">Read more</a>]]></description>
	<itunes:subtitle><![CDATA[Gamal Hennessy joins Joey to answer a listener question about project kill fees including suggestions on how to structure delivery and payments for scripts and art, and talks about his book The Business of Independent Comics Book Publishing currently on ]]></itunes:subtitle>
	<content:encoded><![CDATA[Gamal Hennessy joins Joey to answer a listener question about project kill fees including suggestions on how to structure delivery and payments for scripts and art, and talks about his book The Business of Independent Comics Book Publishing currently on Kickstarter and what readers can expect from the book and how his own launch plans had to ... <a title="#207 &#8211; Comic Project Kill Fees and Changing Plans with Gamal Hennessy" class="read-more" href="https://comicsexperience.com/podcast/207-comic-project-kill-fees-and-changing-plans-with-gamal-hennessy/" aria-label="Read more about #207 &#8211; Comic Project Kill Fees and Changing Plans with Gamal Hennessy">Read more</a>]]></content:encoded>
	<enclosure url="https://comicsexperience.com/podcast-download/5812/207-comic-project-kill-fees-and-changing-plans-with-gamal-hennessy.mp3" length="28890334" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[Gamal Hennessy joins Joey to answer a listener question about project kill fees including suggestions on how to structure delivery and payments for scripts and art, and talks about his book The Business of Independent Comics Book Publishing currently on Kickstarter and what readers can expect from the book and how his own launch plans had to ... Read more]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>30:04</itunes:duration>
	<itunes:author><![CDATA[Comics Experience]]></itunes:author>	<googleplay:description><![CDATA[Gamal Hennessy joins Joey to answer a listener question about project kill fees including suggestions on how to structure delivery and payments for scripts and art, and talks about his book The Business of Independent Comics Book Publishing currently on Kickstarter and what readers can expect from the book and how his own launch plans had to ... Read more]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>#206 &#8211; Kickstarting Comics (and Prose) with David Pepose and J.D. Oliva</title>
	<link>https://comicsexperience.com/podcast/206-kickstarting-comics-and-prose-with-david-pepose-and-j-d-oliva/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=206-kickstarting-comics-and-prose-with-david-pepose-and-j-d-oliva</link>
	<pubDate>Tue, 25 Aug 2020 13:53:42 +0000</pubDate>
	<dc:creator><![CDATA[Comics Experience]]></dc:creator>
	<guid isPermaLink="false">https://www.comicsexperience.com/?post_type=podcast&amp;p=5802</guid>
	<description><![CDATA[David Pepose (Spencer &#38; Locke, Going to the Chapel) joins Joey to talk about his Kickstarter The O.Z. #1, and what he learned from his background in comics journalism and through Comics Experience classes that prepared him to make his own comics. And in a second conversation J.D. Oliva (Deluge, The Books of Jericho) talks ... <a title="#206 &#8211; Kickstarting Comics (and Prose) with David Pepose and J.D. Oliva" class="read-more" href="https://comicsexperience.com/podcast/206-kickstarting-comics-and-prose-with-david-pepose-and-j-d-oliva/" aria-label="Read more about #206 &#8211; Kickstarting Comics (and Prose) with David Pepose and J.D. Oliva">Read more</a>]]></description>
	<itunes:subtitle><![CDATA[David Pepose (Spencer &#38; Locke, Going to the Chapel) joins Joey to talk about his Kickstarter The O.Z. #1, and what he learned from his background in comics journalism and through Comics Experience classes that prepared him to make his own comics. And]]></itunes:subtitle>
	<content:encoded><![CDATA[David Pepose (Spencer &#38; Locke, Going to the Chapel) joins Joey to talk about his Kickstarter The O.Z. #1, and what he learned from his background in comics journalism and through Comics Experience classes that prepared him to make his own comics. And in a second conversation J.D. Oliva (Deluge, The Books of Jericho) talks ... <a title="#206 &#8211; Kickstarting Comics (and Prose) with David Pepose and J.D. Oliva" class="read-more" href="https://comicsexperience.com/podcast/206-kickstarting-comics-and-prose-with-david-pepose-and-j-d-oliva/" aria-label="Read more about #206 &#8211; Kickstarting Comics (and Prose) with David Pepose and J.D. Oliva">Read more</a>]]></content:encoded>
	<enclosure url="https://comicsexperience.com/podcast-download/5802/206-kickstarting-comics-and-prose-with-david-pepose-and-j-d-oliva.mp3" length="57178694" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[David Pepose (Spencer &#38; Locke, Going to the Chapel) joins Joey to talk about his Kickstarter The O.Z. #1, and what he learned from his background in comics journalism and through Comics Experience classes that prepared him to make his own comics. And in a second conversation J.D. Oliva (Deluge, The Books of Jericho) talks ... Read more]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>59:32</itunes:duration>
	<itunes:author><![CDATA[Comics Experience]]></itunes:author>	<googleplay:description><![CDATA[David Pepose (Spencer &#38; Locke, Going to the Chapel) joins Joey to talk about his Kickstarter The O.Z. #1, and what he learned from his background in comics journalism and through Comics Experience classes that prepared him to make his own comics. And in a second conversation J.D. Oliva (Deluge, The Books of Jericho) talks ... Read more]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>#205 &#8211; Path to Publication with Milton Lawson</title>
	<link>https://comicsexperience.com/podcast/205-path-to-publication-with-milton-lawson/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=205-path-to-publication-with-milton-lawson</link>
	<pubDate>Tue, 18 Aug 2020 13:22:27 +0000</pubDate>
	<dc:creator><![CDATA[Comics Experience]]></dc:creator>
	<guid isPermaLink="false">https://www.comicsexperience.com/?post_type=podcast&amp;p=5796</guid>
	<description><![CDATA[Milton Lawson joins Joey to talk about publishing his first comic Thompson Heller: Detective Interstellar, and his path to publication. Milton talks about how his comic changed over time with feedback and conversations about story and character.]]></description>
	<itunes:subtitle><![CDATA[Milton Lawson joins Joey to talk about publishing his first comic Thompson Heller: Detective Interstellar, and his path to publication. Milton talks about how his comic changed over time with feedback and conversations about story and character.]]></itunes:subtitle>
	<content:encoded><![CDATA[Milton Lawson joins Joey to talk about publishing his first comic Thompson Heller: Detective Interstellar, and his path to publication. Milton talks about how his comic changed over time with feedback and conversations about story and character.]]></content:encoded>
	<enclosure url="https://comicsexperience.com/podcast-download/5796/205-path-to-publication-with-milton-lawson.mp3" length="31857602" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[Milton Lawson joins Joey to talk about publishing his first comic Thompson Heller: Detective Interstellar, and his path to publication. Milton talks about how his comic changed over time with feedback and conversations about story and character.]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>33:09</itunes:duration>
	<itunes:author><![CDATA[Comics Experience]]></itunes:author>	<googleplay:description><![CDATA[Milton Lawson joins Joey to talk about publishing his first comic Thompson Heller: Detective Interstellar, and his path to publication. Milton talks about how his comic changed over time with feedback and conversations about story and character.]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>#204 &#8211; Bobby Curnow on Ghost Tree, Community</title>
	<link>https://comicsexperience.com/podcast/204-bobby-curnow-on-ghost-tree-community/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=204-bobby-curnow-on-ghost-tree-community</link>
	<pubDate>Mon, 27 Jul 2020 19:22:14 +0000</pubDate>
	<dc:creator><![CDATA[Comics Experience]]></dc:creator>
	<guid isPermaLink="false">https://www.comicsexperience.com/?post_type=podcast&amp;p=5779</guid>
	<description><![CDATA[Bobby Curnow (IDW) joins Andy and Joey to talk about his Eisner-nominated mini series Ghost Tree, comics community, and how you don&#8217;t always know everything you&#8217;re writing about when you start a story.]]></description>
	<itunes:subtitle><![CDATA[Bobby Curnow (IDW) joins Andy and Joey to talk about his Eisner-nominated mini series Ghost Tree, comics community, and how you don&#8217;t always know everything you&#8217;re writing about when you start a story.]]></itunes:subtitle>
	<content:encoded><![CDATA[Bobby Curnow (IDW) joins Andy and Joey to talk about his Eisner-nominated mini series Ghost Tree, comics community, and how you don&#8217;t always know everything you&#8217;re writing about when you start a story.]]></content:encoded>
	<enclosure url="https://comicsexperience.com/podcast-download/5779/204-bobby-curnow-on-ghost-tree-community.mp3" length="29336929" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[Bobby Curnow (IDW) joins Andy and Joey to talk about his Eisner-nominated mini series Ghost Tree, comics community, and how you don&#8217;t always know everything you&#8217;re writing about when you start a story.]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>30:32</itunes:duration>
	<itunes:author><![CDATA[Comics Experience]]></itunes:author>	<googleplay:description><![CDATA[Bobby Curnow (IDW) joins Andy and Joey to talk about his Eisner-nominated mini series Ghost Tree, comics community, and how you don&#8217;t always know everything you&#8217;re writing about when you start a story.]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>#203 &#8211; Digital Marketing and the Business of Indie Comics Publishing with Gamal Hennessy</title>
	<link>https://comicsexperience.com/podcast/203-digital-marketing-and-the-business-of-indie-comics-publishing-with-gamal-hennessy/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=203-digital-marketing-and-the-business-of-indie-comics-publishing-with-gamal-hennessy</link>
	<pubDate>Tue, 14 Jul 2020 13:30:28 +0000</pubDate>
	<dc:creator><![CDATA[Comics Experience]]></dc:creator>
	<guid isPermaLink="false">https://www.comicsexperience.com/?post_type=podcast&amp;p=5749</guid>
	<description><![CDATA[Gamal Hennessy talks with Joey about digital marketing for your comic, including planning and goals and his upcoming free webinar, as well as the tools GlobalComix offers creators for publishing and monetizing their comics, and talks about his upcoming book The Business of Independent Comic Book Publishing and how creators need to tailor their business and marketing strategies to the ... <a title="#203 &#8211; Digital Marketing and the Business of Indie Comics Publishing with Gamal Hennessy" class="read-more" href="https://comicsexperience.com/podcast/203-digital-marketing-and-the-business-of-indie-comics-publishing-with-gamal-hennessy/" aria-label="Read more about #203 &#8211; Digital Marketing and the Business of Indie Comics Publishing with Gamal Hennessy">Read more</a>]]></description>
	<itunes:subtitle><![CDATA[Gamal Hennessy talks with Joey about digital marketing for your comic, including planning and goals and his upcoming free webinar, as well as the tools GlobalComix offers creators for publishing and monetizing their comics, and talks about his upcoming b]]></itunes:subtitle>
	<content:encoded><![CDATA[Gamal Hennessy talks with Joey about digital marketing for your comic, including planning and goals and his upcoming free webinar, as well as the tools GlobalComix offers creators for publishing and monetizing their comics, and talks about his upcoming book The Business of Independent Comic Book Publishing and how creators need to tailor their business and marketing strategies to the ... <a title="#203 &#8211; Digital Marketing and the Business of Indie Comics Publishing with Gamal Hennessy" class="read-more" href="https://comicsexperience.com/podcast/203-digital-marketing-and-the-business-of-indie-comics-publishing-with-gamal-hennessy/" aria-label="Read more about #203 &#8211; Digital Marketing and the Business of Indie Comics Publishing with Gamal Hennessy">Read more</a>]]></content:encoded>
	<enclosure url="https://comicsexperience.com/podcast-download/5749/203-digital-marketing-and-the-business-of-indie-comics-publishing-with-gamal-hennessy.mp3" length="34052139" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[Gamal Hennessy talks with Joey about digital marketing for your comic, including planning and goals and his upcoming free webinar, as well as the tools GlobalComix offers creators for publishing and monetizing their comics, and talks about his upcoming book The Business of Independent Comic Book Publishing and how creators need to tailor their business and marketing strategies to the ... Read more]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>35:27</itunes:duration>
	<itunes:author><![CDATA[Comics Experience]]></itunes:author>	<googleplay:description><![CDATA[Gamal Hennessy talks with Joey about digital marketing for your comic, including planning and goals and his upcoming free webinar, as well as the tools GlobalComix offers creators for publishing and monetizing their comics, and talks about his upcoming book The Business of Independent Comic Book Publishing and how creators need to tailor their business and marketing strategies to the ... Read more]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>#202 &#8211; Ways to Check on Our Peers and Keep Everyone Safe</title>
	<link>https://comicsexperience.com/podcast/202-ways-to-check-on-our-peers-and-keep-everyone-safe/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=202-ways-to-check-on-our-peers-and-keep-everyone-safe</link>
	<pubDate>Tue, 30 Jun 2020 12:34:22 +0000</pubDate>
	<dc:creator><![CDATA[Comics Experience]]></dc:creator>
	<guid isPermaLink="false">https://www.comicsexperience.com/?post_type=podcast&amp;p=5723</guid>
	<description><![CDATA[Heather Antos (Valiant, Image, Marvel) talks with Joey about abusive and inappropriate behavior&#160;in comics. Heather shares suggestions on how to check on our creative peers and keep everyone safe, signals to look for, things you can ask in person and over text, and other actionable ways to check on people.]]></description>
	<itunes:subtitle><![CDATA[Heather Antos (Valiant, Image, Marvel) talks with Joey about abusive and inappropriate behavior&#160;in comics. Heather shares suggestions on how to check on our creative peers and keep everyone safe, signals to look for, things you can ask in person and]]></itunes:subtitle>
	<content:encoded><![CDATA[Heather Antos (Valiant, Image, Marvel) talks with Joey about abusive and inappropriate behavior&#160;in comics. Heather shares suggestions on how to check on our creative peers and keep everyone safe, signals to look for, things you can ask in person and over text, and other actionable ways to check on people.]]></content:encoded>
	<enclosure url="https://comicsexperience.com/podcast-download/5723/202-ways-to-check-on-our-peers-and-keep-everyone-safe.mp3" length="31477147" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[Heather Antos (Valiant, Image, Marvel) talks with Joey about abusive and inappropriate behavior&#160;in comics. Heather shares suggestions on how to check on our creative peers and keep everyone safe, signals to look for, things you can ask in person and over text, and other actionable ways to check on people.]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>32:46</itunes:duration>
	<itunes:author><![CDATA[Comics Experience]]></itunes:author>	<googleplay:description><![CDATA[Heather Antos (Valiant, Image, Marvel) talks with Joey about abusive and inappropriate behavior&#160;in comics. Heather shares suggestions on how to check on our creative peers and keep everyone safe, signals to look for, things you can ask in person and over text, and other actionable ways to check on people.]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>Remembering Denny O&#8217;Neil</title>
	<link>https://comicsexperience.com/podcast/remembering-denny-oneil/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=remembering-denny-oneil</link>
	<pubDate>Tue, 16 Jun 2020 01:55:09 +0000</pubDate>
	<dc:creator><![CDATA[Comics Experience]]></dc:creator>
	<guid isPermaLink="false">https://www.comicsexperience.com/?post_type=podcast&amp;p=5689</guid>
	<description><![CDATA[Andy talks about his experiences with writer and editor Denny O&#8217;Neil, and the impact Denny had on his career in comics and personal life. Andy talks about meeting Denny as a student, Denny&#8217;s advice on working , and the best advice he ever got about working in comics.]]></description>
	<itunes:subtitle><![CDATA[Andy talks about his experiences with writer and editor Denny O&#8217;Neil, and the impact Denny had on his career in comics and personal life. Andy talks about meeting Denny as a student, Denny&#8217;s advice on working , and the best advice he ever got]]></itunes:subtitle>
	<content:encoded><![CDATA[Andy talks about his experiences with writer and editor Denny O&#8217;Neil, and the impact Denny had on his career in comics and personal life. Andy talks about meeting Denny as a student, Denny&#8217;s advice on working , and the best advice he ever got about working in comics.]]></content:encoded>
	<enclosure url="https://comicsexperience.com/podcast-download/5689/remembering-denny-oneil.mp3" length="32379800" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[Andy talks about his experiences with writer and editor Denny O&#8217;Neil, and the impact Denny had on his career in comics and personal life. Andy talks about meeting Denny as a student, Denny&#8217;s advice on working , and the best advice he ever got about working in comics.]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>33:42</itunes:duration>
	<itunes:author><![CDATA[Comics Experience]]></itunes:author>	<googleplay:description><![CDATA[Andy talks about his experiences with writer and editor Denny O&#8217;Neil, and the impact Denny had on his career in comics and personal life. Andy talks about meeting Denny as a student, Denny&#8217;s advice on working , and the best advice he ever got about working in comics.]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>#201 &#8211; Telling Your Story with Keith Robinson</title>
	<link>https://comicsexperience.com/podcast/201-telling-your-story-with-keith-robinson/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=201-telling-your-story-with-keith-robinson</link>
	<pubDate>Tue, 16 Jun 2020 01:49:06 +0000</pubDate>
	<dc:creator><![CDATA[Comics Experience]]></dc:creator>
	<guid isPermaLink="false">https://www.comicsexperience.com/?post_type=podcast&amp;p=5687</guid>
	<description><![CDATA[Writer Keith Robinson talks with Andy and Joey about what led him to getting into writing comics including taking Andy&#8217;s Introduction to Writing Comics class, what he learned through revisions, peer reviews, and working with the creative team on his short story Super Scooter Sydney.]]></description>
	<itunes:subtitle><![CDATA[Writer Keith Robinson talks with Andy and Joey about what led him to getting into writing comics including taking Andy&#8217;s Introduction to Writing Comics class, what he learned through revisions, peer reviews, and working with the creative team on hi]]></itunes:subtitle>
	<content:encoded><![CDATA[Writer Keith Robinson talks with Andy and Joey about what led him to getting into writing comics including taking Andy&#8217;s Introduction to Writing Comics class, what he learned through revisions, peer reviews, and working with the creative team on his short story Super Scooter Sydney.]]></content:encoded>
	<enclosure url="https://comicsexperience.com/podcast-download/5687/201-telling-your-story-with-keith-robinson.mp3" length="31586978" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[Writer Keith Robinson talks with Andy and Joey about what led him to getting into writing comics including taking Andy&#8217;s Introduction to Writing Comics class, what he learned through revisions, peer reviews, and working with the creative team on his short story Super Scooter Sydney.]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>32:53</itunes:duration>
	<itunes:author><![CDATA[Comics Experience]]></itunes:author>	<googleplay:description><![CDATA[Writer Keith Robinson talks with Andy and Joey about what led him to getting into writing comics including taking Andy&#8217;s Introduction to Writing Comics class, what he learned through revisions, peer reviews, and working with the creative team on his short story Super Scooter Sydney.]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>#200 &#8211; Making Comics with Comics Experience</title>
	<link>https://comicsexperience.com/podcast/200-making-comics-with-comics-experience/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=200-making-comics-with-comics-experience</link>
	<pubDate>Tue, 02 Jun 2020 12:16:05 +0000</pubDate>
	<dc:creator><![CDATA[Comics Experience]]></dc:creator>
	<guid isPermaLink="false">https://www.comicsexperience.com/?post_type=podcast&amp;p=5676</guid>
	<description><![CDATA[On the 200th episode of Make Comics hear comics-making tips from Comics Experience faculty and staff as they share their make comics tips!]]></description>
	<itunes:subtitle><![CDATA[On the 200th episode of Make Comics hear comics-making tips from Comics Experience faculty and staff as they share their make comics tips!]]></itunes:subtitle>
	<content:encoded><![CDATA[On the 200th episode of Make Comics hear comics-making tips from Comics Experience faculty and staff as they share their make comics tips!]]></content:encoded>
	<enclosure url="https://comicsexperience.com/podcast-download/5676/200-making-comics-with-comics-experience.mp3" length="18059760" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[On the 200th episode of Make Comics hear comics-making tips from Comics Experience faculty and staff as they share their make comics tips!]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>18:46</itunes:duration>
	<itunes:author><![CDATA[Comics Experience]]></itunes:author>	<googleplay:description><![CDATA[On the 200th episode of Make Comics hear comics-making tips from Comics Experience faculty and staff as they share their make comics tips!]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>#199 &#8211; Differences in Writing Creator-Owned and Work-For-Hire Comics with Andy Schmidt and Paul Allor</title>
	<link>https://comicsexperience.com/podcast/199-differences-in-writing-creator-owned-and-work-for-hire-comics-with-andy-schmidt-and-paul-allor/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=199-differences-in-writing-creator-owned-and-work-for-hire-comics-with-andy-schmidt-and-paul-allor</link>
	<pubDate>Tue, 19 May 2020 13:16:35 +0000</pubDate>
	<dc:creator><![CDATA[Comics Experience]]></dc:creator>
	<guid isPermaLink="false">https://www.comicsexperience.com/?post_type=podcast&amp;p=5649</guid>
	<description><![CDATA[Andy Schmidt and Paul Allor talk about writing both creator-owned and work-for-hire comics, the similarities between the two, and the differences. Andy shares his perspective from the editorial side of publishing and what companies look for when hiring new talent.]]></description>
	<itunes:subtitle><![CDATA[Andy Schmidt and Paul Allor talk about writing both creator-owned and work-for-hire comics, the similarities between the two, and the differences. Andy shares his perspective from the editorial side of publishing and what companies look for when hiring n]]></itunes:subtitle>
	<content:encoded><![CDATA[Andy Schmidt and Paul Allor talk about writing both creator-owned and work-for-hire comics, the similarities between the two, and the differences. Andy shares his perspective from the editorial side of publishing and what companies look for when hiring new talent.]]></content:encoded>
	<enclosure url="https://comicsexperience.com/podcast-download/5649/199-differences-in-writing-creator-owned-and-work-for-hire-comics-with-andy-schmidt-and-paul-allor.mp3" length="16074587" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[Andy Schmidt and Paul Allor talk about writing both creator-owned and work-for-hire comics, the similarities between the two, and the differences. Andy shares his perspective from the editorial side of publishing and what companies look for when hiring new talent.]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>16:44</itunes:duration>
	<itunes:author><![CDATA[Comics Experience]]></itunes:author>	<googleplay:description><![CDATA[Andy Schmidt and Paul Allor talk about writing both creator-owned and work-for-hire comics, the similarities between the two, and the differences. Andy shares his perspective from the editorial side of publishing and what companies look for when hiring new talent.]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>#198 &#8211; Heather Antos on Creating Comics During the Coronavirus</title>
	<link>https://comicsexperience.com/podcast/198-heather-antos-on-creating-comics-during-the-coronavirus/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=198-heather-antos-on-creating-comics-during-the-coronavirus</link>
	<pubDate>Tue, 05 May 2020 18:23:39 +0000</pubDate>
	<dc:creator><![CDATA[Comics Experience]]></dc:creator>
	<guid isPermaLink="false">https://www.comicsexperience.com/?post_type=podcast&amp;p=5628</guid>
	<description><![CDATA[Heather Antos (newly promoted senior editor at Valiant, Marvel, Image) and Joey talk about creating comics during coronavirus and the anxiety people (everyone?) may have. They talk about giving yourself a break, general mental health tips, and how it&#8217;s okay to just sit and read.]]></description>
	<itunes:subtitle><![CDATA[Heather Antos (newly promoted senior editor at Valiant, Marvel, Image) and Joey talk about creating comics during coronavirus and the anxiety people (everyone?) may have. They talk about giving yourself a break, general mental health tips, and how it&#82]]></itunes:subtitle>
	<content:encoded><![CDATA[Heather Antos (newly promoted senior editor at Valiant, Marvel, Image) and Joey talk about creating comics during coronavirus and the anxiety people (everyone?) may have. They talk about giving yourself a break, general mental health tips, and how it&#8217;s okay to just sit and read.]]></content:encoded>
	<enclosure url="https://comicsexperience.com/podcast-download/5628/198-heather-antos-on-creating-comics-during-the-coronavirus.mp3" length="30485514" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[Heather Antos (newly promoted senior editor at Valiant, Marvel, Image) and Joey talk about creating comics during coronavirus and the anxiety people (everyone?) may have. They talk about giving yourself a break, general mental health tips, and how it&#8217;s okay to just sit and read.]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>31:44</itunes:duration>
	<itunes:author><![CDATA[Comics Experience]]></itunes:author>	<googleplay:description><![CDATA[Heather Antos (newly promoted senior editor at Valiant, Marvel, Image) and Joey talk about creating comics during coronavirus and the anxiety people (everyone?) may have. They talk about giving yourself a break, general mental health tips, and how it&#8217;s okay to just sit and read.]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>#197 &#8211; Promoting Your Comic on Podcasts with Frank Gogol</title>
	<link>https://comicsexperience.com/podcast/197-promoting-your-comic-on-podcasts-with-frank-gogol/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=197-promoting-your-comic-on-podcasts-with-frank-gogol</link>
	<pubDate>Tue, 21 Apr 2020 14:10:32 +0000</pubDate>
	<dc:creator><![CDATA[Comics Experience]]></dc:creator>
	<guid isPermaLink="false">https://www.comicsexperience.com/?post_type=podcast&amp;p=5611</guid>
	<description><![CDATA[Frank Gogol (GRIEF, DEAD END KIDS) talks with Joey about being a podcast guest, the benefits of having some time to talk about you and your comic, and what he&#8217;s learned promoting his own work in the past and how he&#8217;s planning to promote his new comic NO HEROINE.]]></description>
	<itunes:subtitle><![CDATA[Frank Gogol (GRIEF, DEAD END KIDS) talks with Joey about being a podcast guest, the benefits of having some time to talk about you and your comic, and what he&#8217;s learned promoting his own work in the past and how he&#8217;s planning to promote his n]]></itunes:subtitle>
	<content:encoded><![CDATA[Frank Gogol (GRIEF, DEAD END KIDS) talks with Joey about being a podcast guest, the benefits of having some time to talk about you and your comic, and what he&#8217;s learned promoting his own work in the past and how he&#8217;s planning to promote his new comic NO HEROINE.]]></content:encoded>
	<enclosure url="https://comicsexperience.com/podcast-download/5611/197-promoting-your-comic-on-podcasts-with-frank-gogol.mp3" length="44228163" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[Frank Gogol (GRIEF, DEAD END KIDS) talks with Joey about being a podcast guest, the benefits of having some time to talk about you and your comic, and what he&#8217;s learned promoting his own work in the past and how he&#8217;s planning to promote his new comic NO HEROINE.]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>46:02</itunes:duration>
	<itunes:author><![CDATA[Comics Experience]]></itunes:author>	<googleplay:description><![CDATA[Frank Gogol (GRIEF, DEAD END KIDS) talks with Joey about being a podcast guest, the benefits of having some time to talk about you and your comic, and what he&#8217;s learned promoting his own work in the past and how he&#8217;s planning to promote his new comic NO HEROINE.]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>#196 &#8211; Retailer Relief Program</title>
	<link>https://comicsexperience.com/podcast/196-retailer-relief-program/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=196-retailer-relief-program</link>
	<pubDate>Tue, 07 Apr 2020 01:43:43 +0000</pubDate>
	<dc:creator><![CDATA[Comics Experience]]></dc:creator>
	<guid isPermaLink="false">https://www.comicsexperience.com/?post_type=podcast&amp;p=5585</guid>
	<description><![CDATA[Andy talks about the Retailer Relief Program, a way for comics readers to help their comics shops while getting videos, audio files, PDFs, and more, featuring creators and educators discussing the craft and life of comics.]]></description>
	<itunes:subtitle><![CDATA[Andy talks about the Retailer Relief Program, a way for comics readers to help their comics shops while getting videos, audio files, PDFs, and more, featuring creators and educators discussing the craft and life of comics.]]></itunes:subtitle>
	<content:encoded><![CDATA[Andy talks about the Retailer Relief Program, a way for comics readers to help their comics shops while getting videos, audio files, PDFs, and more, featuring creators and educators discussing the craft and life of comics.]]></content:encoded>
	<enclosure url="https://comicsexperience.com/podcast-download/5585/196-retailer-relief-program.mp3" length="24978316" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[Andy talks about the Retailer Relief Program, a way for comics readers to help their comics shops while getting videos, audio files, PDFs, and more, featuring creators and educators discussing the craft and life of comics.]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>26:00</itunes:duration>
	<itunes:author><![CDATA[Comics Experience]]></itunes:author>	<googleplay:description><![CDATA[Andy talks about the Retailer Relief Program, a way for comics readers to help their comics shops while getting videos, audio files, PDFs, and more, featuring creators and educators discussing the craft and life of comics.]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>#195 &#8211; Convention Cancellations and Creator Impact with Phillip Sevy</title>
	<link>https://comicsexperience.com/podcast/195-convention-cancellations-and-creator-impact-with-phillip-sevy/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=195-convention-cancellations-and-creator-impact-with-phillip-sevy</link>
	<pubDate>Tue, 24 Mar 2020 12:35:11 +0000</pubDate>
	<dc:creator><![CDATA[Comics Experience]]></dc:creator>
	<guid isPermaLink="false">https://www.comicsexperience.com/?post_type=podcast&amp;p=5457</guid>
	<description><![CDATA[Artist and writer Phillip Sevy joins Andy and Joey to talk about the cancellation of ECCC and other cons, how no current conventions is impacting artists, retailer impact, and more.]]></description>
	<itunes:subtitle><![CDATA[Artist and writer Phillip Sevy joins Andy and Joey to talk about the cancellation of ECCC and other cons, how no current conventions is impacting artists, retailer impact, and more.]]></itunes:subtitle>
	<content:encoded><![CDATA[Artist and writer Phillip Sevy joins Andy and Joey to talk about the cancellation of ECCC and other cons, how no current conventions is impacting artists, retailer impact, and more.]]></content:encoded>
	<enclosure url="https://comicsexperience.com/podcast-download/5457/195-convention-cancellations-and-creator-impact-with-phillip-sevy.mp3" length="44877276" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[Artist and writer Phillip Sevy joins Andy and Joey to talk about the cancellation of ECCC and other cons, how no current conventions is impacting artists, retailer impact, and more.]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>46:44</itunes:duration>
	<itunes:author><![CDATA[Comics Experience]]></itunes:author>	<googleplay:description><![CDATA[Artist and writer Phillip Sevy joins Andy and Joey to talk about the cancellation of ECCC and other cons, how no current conventions is impacting artists, retailer impact, and more.]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>#194 &#8211; Getting and Using Feedback with Michael Roslen</title>
	<link>https://comicsexperience.com/podcast/194-getting-and-using-feedback-with-michael-roslen/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=194-getting-and-using-feedback-with-michael-roslen</link>
	<pubDate>Tue, 10 Mar 2020 22:43:33 +0000</pubDate>
	<dc:creator><![CDATA[Comics Experience]]></dc:creator>
	<guid isPermaLink="false">https://www.comicsexperience.com/?post_type=podcast&amp;p=5417</guid>
	<description><![CDATA[Getting feedback from friends, peers, and editors can be essential to any comic creation, helping with rewrites, plots and story clarifications, art changes, and more. Writer Michael Roslen (REMNANT) shares his experience getting and using feedback.]]></description>
	<itunes:subtitle><![CDATA[Getting feedback from friends, peers, and editors can be essential to any comic creation, helping with rewrites, plots and story clarifications, art changes, and more. Writer Michael Roslen (REMNANT) shares his experience getting and using feedback.]]></itunes:subtitle>
	<content:encoded><![CDATA[Getting feedback from friends, peers, and editors can be essential to any comic creation, helping with rewrites, plots and story clarifications, art changes, and more. Writer Michael Roslen (REMNANT) shares his experience getting and using feedback.]]></content:encoded>
	<enclosure url="https://comicsexperience.com/podcast-download/5417/194-getting-and-using-feedback-with-michael-roslen.mp3" length="27169778" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[Getting feedback from friends, peers, and editors can be essential to any comic creation, helping with rewrites, plots and story clarifications, art changes, and more. Writer Michael Roslen (REMNANT) shares his experience getting and using feedback.]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>28:17</itunes:duration>
	<itunes:author><![CDATA[Comics Experience]]></itunes:author>	<googleplay:description><![CDATA[Getting feedback from friends, peers, and editors can be essential to any comic creation, helping with rewrites, plots and story clarifications, art changes, and more. Writer Michael Roslen (REMNANT) shares his experience getting and using feedback.]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>#193 &#8211; Work For Hire Pitching with Paul Allor</title>
	<link>https://comicsexperience.com/podcast/193-work-for-hire-pitching-with-paul-allor/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=193-work-for-hire-pitching-with-paul-allor</link>
	<pubDate>Fri, 28 Feb 2020 16:29:17 +0000</pubDate>
	<dc:creator><![CDATA[Comics Experience]]></dc:creator>
	<guid isPermaLink="false">https://www.comicsexperience.com/?post_type=podcast&amp;p=5400</guid>
	<description><![CDATA[Paul Allor (GI Joe, The Avengers: Captain America) talks about pitching for work for hire (WFH) comics. Paul talks about working with editors and license holders, some common elements across pitches and more!]]></description>
	<itunes:subtitle><![CDATA[Paul Allor (GI Joe, The Avengers: Captain America) talks about pitching for work for hire (WFH) comics. Paul talks about working with editors and license holders, some common elements across pitches and more!]]></itunes:subtitle>
	<content:encoded><![CDATA[Paul Allor (GI Joe, The Avengers: Captain America) talks about pitching for work for hire (WFH) comics. Paul talks about working with editors and license holders, some common elements across pitches and more!]]></content:encoded>
	<enclosure url="https://comicsexperience.com/podcast-download/5400/193-work-for-hire-pitching-with-paul-allor.mp3" length="25652541" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[Paul Allor (GI Joe, The Avengers: Captain America) talks about pitching for work for hire (WFH) comics. Paul talks about working with editors and license holders, some common elements across pitches and more!]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>26:42</itunes:duration>
	<itunes:author><![CDATA[Comics Experience]]></itunes:author>	<googleplay:description><![CDATA[Paul Allor (GI Joe, The Avengers: Captain America) talks about pitching for work for hire (WFH) comics. Paul talks about working with editors and license holders, some common elements across pitches and more!]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>#192 &#8211; Creative Services with Andy Schmidt and Anne Randulic</title>
	<link>https://comicsexperience.com/podcast/192-creative-services-with-andy-schmidt-and-anne-randulic/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=192-creative-services-with-andy-schmidt-and-anne-randulic</link>
	<pubDate>Wed, 12 Feb 2020 14:57:57 +0000</pubDate>
	<dc:creator><![CDATA[Comics Experience]]></dc:creator>
	<guid isPermaLink="false">https://www.comicsexperience.com/?post_type=podcast&amp;p=5338</guid>
	<description><![CDATA[Andy Schmidt and Anne Randulic talk with Joey about Comics Experience Creative Services, where CE works with people to manage and build out a creative team and the comics-making process. Anne talks about the experience, and Andy talks about the CE process.]]></description>
	<itunes:subtitle><![CDATA[Andy Schmidt and Anne Randulic talk with Joey about Comics Experience Creative Services, where CE works with people to manage and build out a creative team and the comics-making process. Anne talks about the experience, and Andy talks about the CE proces]]></itunes:subtitle>
	<content:encoded><![CDATA[Andy Schmidt and Anne Randulic talk with Joey about Comics Experience Creative Services, where CE works with people to manage and build out a creative team and the comics-making process. Anne talks about the experience, and Andy talks about the CE process.]]></content:encoded>
	<enclosure url="https://comicsexperience.com/podcast-download/5338/192-creative-services-with-andy-schmidt-and-anne-randulic.mp3" length="29442858" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[Andy Schmidt and Anne Randulic talk with Joey about Comics Experience Creative Services, where CE works with people to manage and build out a creative team and the comics-making process. Anne talks about the experience, and Andy talks about the CE process.]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>30:39</itunes:duration>
	<itunes:author><![CDATA[Comics Experience]]></itunes:author>	<googleplay:description><![CDATA[Andy Schmidt and Anne Randulic talk with Joey about Comics Experience Creative Services, where CE works with people to manage and build out a creative team and the comics-making process. Anne talks about the experience, and Andy talks about the CE process.]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>#191 &#8211; Having Your Work Critiqued with Molly Lazer</title>
	<link>https://comicsexperience.com/podcast/191-having-your-work-critiqued-with-molly-lazer/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=191-having-your-work-critiqued-with-molly-lazer</link>
	<pubDate>Fri, 31 Jan 2020 18:49:47 +0000</pubDate>
	<dc:creator><![CDATA[Comics Experience]]></dc:creator>
	<guid isPermaLink="false">https://www.comicsexperience.com/?post_type=podcast&amp;p=5311</guid>
	<description><![CDATA[Writer and editor Molly Lazer (Marvel Comics) talks with Joey about the importance of having your work critiqued, giving constructive actionable criticism, and reading drafts after notes.]]></description>
	<itunes:subtitle><![CDATA[Writer and editor Molly Lazer (Marvel Comics) talks with Joey about the importance of having your work critiqued, giving constructive actionable criticism, and reading drafts after notes.]]></itunes:subtitle>
	<content:encoded><![CDATA[Writer and editor Molly Lazer (Marvel Comics) talks with Joey about the importance of having your work critiqued, giving constructive actionable criticism, and reading drafts after notes.]]></content:encoded>
	<enclosure url="https://comicsexperience.com/podcast-download/5311/191-having-your-work-critiqued-with-molly-lazer.mp3" length="21188045" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[Writer and editor Molly Lazer (Marvel Comics) talks with Joey about the importance of having your work critiqued, giving constructive actionable criticism, and reading drafts after notes.]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>22:03</itunes:duration>
	<itunes:author><![CDATA[Comics Experience]]></itunes:author>	<googleplay:description><![CDATA[Writer and editor Molly Lazer (Marvel Comics) talks with Joey about the importance of having your work critiqued, giving constructive actionable criticism, and reading drafts after notes.]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>#190 &#8211; Storytelling</title>
	<link>https://comicsexperience.com/podcast/190-storytelling/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=190-storytelling</link>
	<pubDate>Wed, 08 Jan 2020 18:12:50 +0000</pubDate>
	<dc:creator><![CDATA[Comics Experience]]></dc:creator>
	<guid isPermaLink="false">https://www.comicsexperience.com/?post_type=podcast&amp;p=5032</guid>
	<description><![CDATA[Andy joins Joey to talk about storytelling comics, how perspective and trends change for storytellers over time, and how storytelling basics stay the same, and how it all ties into the CE intro art, writing, and coloring classes.]]></description>
	<itunes:subtitle><![CDATA[Andy joins Joey to talk about storytelling comics, how perspective and trends change for storytellers over time, and how storytelling basics stay the same, and how it all ties into the CE intro art, writing, and coloring classes.]]></itunes:subtitle>
	<content:encoded><![CDATA[Andy joins Joey to talk about storytelling comics, how perspective and trends change for storytellers over time, and how storytelling basics stay the same, and how it all ties into the CE intro art, writing, and coloring classes.]]></content:encoded>
	<enclosure url="https://comicsexperience.com/podcast-download/5032/190-storytelling.mp3" length="48516182" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[Andy joins Joey to talk about storytelling comics, how perspective and trends change for storytellers over time, and how storytelling basics stay the same, and how it all ties into the CE intro art, writing, and coloring classes.]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>50:31</itunes:duration>
	<itunes:author><![CDATA[Comics Experience]]></itunes:author>	<googleplay:description><![CDATA[Andy joins Joey to talk about storytelling comics, how perspective and trends change for storytellers over time, and how storytelling basics stay the same, and how it all ties into the CE intro art, writing, and coloring classes.]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>#189 &#8211; Pitching Your Comic with Fred Van Lente</title>
	<link>https://comicsexperience.com/podcast/189-pitching-your-comic-with-fred-van-lente/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=189-pitching-your-comic-with-fred-van-lente</link>
	<pubDate>Thu, 19 Dec 2019 13:44:46 +0000</pubDate>
	<dc:creator><![CDATA[Comics Experience]]></dc:creator>
	<guid isPermaLink="false">https://www.comicsexperience.com/?post_type=podcast&amp;p=5025</guid>
	<description><![CDATA[Writer Fred Van Lente (Amazing Spider-Man, Conan the Barbarian, Archer &#38; Armstrong, and many more) talks with Joey and Andy about pitching comics tips and previews his upcoming January 11th Comics Experience Master Seminar with Fred Van Lente: Pitching Comics!]]></description>
	<itunes:subtitle><![CDATA[Writer Fred Van Lente (Amazing Spider-Man, Conan the Barbarian, Archer &#38; Armstrong, and many more) talks with Joey and Andy about pitching comics tips and previews his upcoming January 11th Comics Experience Master Seminar with Fred Van Lente: Pitchi]]></itunes:subtitle>
	<content:encoded><![CDATA[Writer Fred Van Lente (Amazing Spider-Man, Conan the Barbarian, Archer &#38; Armstrong, and many more) talks with Joey and Andy about pitching comics tips and previews his upcoming January 11th Comics Experience Master Seminar with Fred Van Lente: Pitching Comics!]]></content:encoded>
	<enclosure url="https://comicsexperience.com/podcast-download/5025/189-pitching-your-comic-with-fred-van-lente.mp3" length="25520213" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[Writer Fred Van Lente (Amazing Spider-Man, Conan the Barbarian, Archer &#38; Armstrong, and many more) talks with Joey and Andy about pitching comics tips and previews his upcoming January 11th Comics Experience Master Seminar with Fred Van Lente: Pitching Comics!]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>26:34</itunes:duration>
	<itunes:author><![CDATA[Comics Experience]]></itunes:author>	<googleplay:description><![CDATA[Writer Fred Van Lente (Amazing Spider-Man, Conan the Barbarian, Archer &#38; Armstrong, and many more) talks with Joey and Andy about pitching comics tips and previews his upcoming January 11th Comics Experience Master Seminar with Fred Van Lente: Pitching Comics!]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>#188 &#8211; Working with Editorial and a Talent Coordinator with Bon Alimagno</title>
	<link>https://comicsexperience.com/podcast/188-working-with-editorial-and-a-talent-coordinator-with-bon-alimagno/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=188-working-with-editorial-and-a-talent-coordinator-with-bon-alimagno</link>
	<pubDate>Tue, 10 Dec 2019 21:03:26 +0000</pubDate>
	<dc:creator><![CDATA[Comics Experience]]></dc:creator>
	<guid isPermaLink="false">https://www.comicsexperience.com/?post_type=podcast&amp;p=5009</guid>
	<description><![CDATA[Creators Workshop Director Bon Alimagno talks with Joey about working with and developing new talent from his time in editorial and talent coordinator (Marvel). Bon talks about the basics of engaging as a professional, what a talent coordinator does, and more!]]></description>
	<itunes:subtitle><![CDATA[Creators Workshop Director Bon Alimagno talks with Joey about working with and developing new talent from his time in editorial and talent coordinator (Marvel). Bon talks about the basics of engaging as a professional, what a talent coordinator does, and]]></itunes:subtitle>
	<content:encoded><![CDATA[Creators Workshop Director Bon Alimagno talks with Joey about working with and developing new talent from his time in editorial and talent coordinator (Marvel). Bon talks about the basics of engaging as a professional, what a talent coordinator does, and more!]]></content:encoded>
	<enclosure url="https://comicsexperience.com/podcast-download/5009/188-working-with-editorial-and-a-talent-coordinator-with-bon-alimagno.mp3" length="27903235" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[Creators Workshop Director Bon Alimagno talks with Joey about working with and developing new talent from his time in editorial and talent coordinator (Marvel). Bon talks about the basics of engaging as a professional, what a talent coordinator does, and more!]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>29:03</itunes:duration>
	<itunes:author><![CDATA[Comics Experience]]></itunes:author>	<googleplay:description><![CDATA[Creators Workshop Director Bon Alimagno talks with Joey about working with and developing new talent from his time in editorial and talent coordinator (Marvel). Bon talks about the basics of engaging as a professional, what a talent coordinator does, and more!]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>#187 &#8211; Online Learning with Creators Workshop Director Bon Alimagno</title>
	<link>https://comicsexperience.com/podcast/187-online-learning-with-creators-workshop-director-bon-alimagno/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=187-online-learning-with-creators-workshop-director-bon-alimagno</link>
	<pubDate>Wed, 27 Nov 2019 14:22:42 +0000</pubDate>
	<dc:creator><![CDATA[Comics Experience]]></dc:creator>
	<guid isPermaLink="false">https://www.comicsexperience.com/?post_type=podcast&amp;p=4979</guid>
	<description><![CDATA[Creators Workshop Director Bon Alimagno talks with Joey about his background in comics including being an editor (Marvel, Harris) and talent coordinator, as well as his design operations and program management background and how the two converge for the CE Workshop.]]></description>
	<itunes:subtitle><![CDATA[Creators Workshop Director Bon Alimagno talks with Joey about his background in comics including being an editor (Marvel, Harris) and talent coordinator, as well as his design operations and program management background and how the two converge for the ]]></itunes:subtitle>
	<content:encoded><![CDATA[Creators Workshop Director Bon Alimagno talks with Joey about his background in comics including being an editor (Marvel, Harris) and talent coordinator, as well as his design operations and program management background and how the two converge for the CE Workshop.]]></content:encoded>
	<enclosure url="https://comicsexperience.com/podcast-download/4979/187-online-learning-with-creators-workshop-director-bon-alimagno.mp3" length="26903213" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[Creators Workshop Director Bon Alimagno talks with Joey about his background in comics including being an editor (Marvel, Harris) and talent coordinator, as well as his design operations and program management background and how the two converge for the CE Workshop.]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>28:01</itunes:duration>
	<itunes:author><![CDATA[Comics Experience]]></itunes:author>	<googleplay:description><![CDATA[Creators Workshop Director Bon Alimagno talks with Joey about his background in comics including being an editor (Marvel, Harris) and talent coordinator, as well as his design operations and program management background and how the two converge for the CE Workshop.]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>#186 &#8211; Comic Book Editing and Project Management</title>
	<link>https://comicsexperience.com/podcast/186-comic-book-editing-and-project-management/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=186-comic-book-editing-and-project-management</link>
	<pubDate>Fri, 15 Nov 2019 12:44:57 +0000</pubDate>
	<dc:creator><![CDATA[Comics Experience]]></dc:creator>
	<guid isPermaLink="false">https://www.comicsexperience.com/?post_type=podcast&amp;p=4965</guid>
	<description><![CDATA[Andy Schmidt (Marvel, IDW, Comics Experience) talks with Joey about project management and editing. Andy talks about work for hire and creator-owned project planning, scheduling, file management and more, all part of his Comics Experience Editing and Project Management course.]]></description>
	<itunes:subtitle><![CDATA[Andy Schmidt (Marvel, IDW, Comics Experience) talks with Joey about project management and editing. Andy talks about work for hire and creator-owned project planning, scheduling, file management and more, all part of his Comics Experience Editing and Pro]]></itunes:subtitle>
	<content:encoded><![CDATA[Andy Schmidt (Marvel, IDW, Comics Experience) talks with Joey about project management and editing. Andy talks about work for hire and creator-owned project planning, scheduling, file management and more, all part of his Comics Experience Editing and Project Management course.]]></content:encoded>
	<enclosure url="https://comicsexperience.com/podcast-download/4965/186-comic-book-editing-and-project-management.mp3" length="27414351" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[Andy Schmidt (Marvel, IDW, Comics Experience) talks with Joey about project management and editing. Andy talks about work for hire and creator-owned project planning, scheduling, file management and more, all part of his Comics Experience Editing and Project Management course.]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>28:32</itunes:duration>
	<itunes:author><![CDATA[Comics Experience]]></itunes:author>	<googleplay:description><![CDATA[Andy Schmidt (Marvel, IDW, Comics Experience) talks with Joey about project management and editing. Andy talks about work for hire and creator-owned project planning, scheduling, file management and more, all part of his Comics Experience Editing and Project Management course.]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>#185 &#8211; Publishing with Comics Experience and Source Point Press</title>
	<link>https://comicsexperience.com/podcast/185-publishing-with-comics-experience-and-source-point-press/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=185-publishing-with-comics-experience-and-source-point-press</link>
	<pubDate>Wed, 30 Oct 2019 13:14:32 +0000</pubDate>
	<dc:creator><![CDATA[Comics Experience]]></dc:creator>
	<guid isPermaLink="false">https://www.comicsexperience.com/?post_type=podcast&amp;p=4943</guid>
	<description><![CDATA[Tim Bach and Brian Atkins (The Family Graves) talk with Joey about the convention experience, and working with and publishing their comic through the Comics Experience publishing program and Source Point Press.]]></description>
	<itunes:subtitle><![CDATA[Tim Bach and Brian Atkins (The Family Graves) talk with Joey about the convention experience, and working with and publishing their comic through the Comics Experience publishing program and Source Point Press.]]></itunes:subtitle>
	<content:encoded><![CDATA[Tim Bach and Brian Atkins (The Family Graves) talk with Joey about the convention experience, and working with and publishing their comic through the Comics Experience publishing program and Source Point Press.]]></content:encoded>
	<enclosure url="https://comicsexperience.com/podcast-download/4943/185-publishing-with-comics-experience-and-source-point-press.mp3" length="30830845" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[Tim Bach and Brian Atkins (The Family Graves) talk with Joey about the convention experience, and working with and publishing their comic through the Comics Experience publishing program and Source Point Press.]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>32:05</itunes:duration>
	<itunes:author><![CDATA[Comics Experience]]></itunes:author>	<googleplay:description><![CDATA[Tim Bach and Brian Atkins (The Family Graves) talk with Joey about the convention experience, and working with and publishing their comic through the Comics Experience publishing program and Source Point Press.]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>#184 &#8211; Creating and Workshopping a Mini Series with Tim Bach and Brian Atkins</title>
	<link>https://comicsexperience.com/podcast/184-creating-and-workshopping-a-mini-series-with-tim-bach-and-brian-atkins/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=184-creating-and-workshopping-a-mini-series-with-tim-bach-and-brian-atkins</link>
	<pubDate>Thu, 17 Oct 2019 15:32:58 +0000</pubDate>
	<dc:creator><![CDATA[Comics Experience]]></dc:creator>
	<guid isPermaLink="false">https://www.comicsexperience.com/?post_type=podcast&amp;p=4925</guid>
	<description><![CDATA[Tim Bach and Brian Atkins (The Family Graves) join Joey to talk about creative collaboration, getting to know collaborators online and in person, the evolution of ideas, and workshopping their comics in the Comics Experience Workshop.]]></description>
	<itunes:subtitle><![CDATA[Tim Bach and Brian Atkins (The Family Graves) join Joey to talk about creative collaboration, getting to know collaborators online and in person, the evolution of ideas, and workshopping their comics in the Comics Experience Workshop.]]></itunes:subtitle>
	<content:encoded><![CDATA[Tim Bach and Brian Atkins (The Family Graves) join Joey to talk about creative collaboration, getting to know collaborators online and in person, the evolution of ideas, and workshopping their comics in the Comics Experience Workshop.]]></content:encoded>
	<enclosure url="https://comicsexperience.com/podcast-download/4925/184-creating-and-workshopping-a-mini-series-with-tim-bach-and-brian-atkins.mp3" length="22440764" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[Tim Bach and Brian Atkins (The Family Graves) join Joey to talk about creative collaboration, getting to know collaborators online and in person, the evolution of ideas, and workshopping their comics in the Comics Experience Workshop.]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>23:21</itunes:duration>
	<itunes:author><![CDATA[Comics Experience]]></itunes:author>	<googleplay:description><![CDATA[Tim Bach and Brian Atkins (The Family Graves) join Joey to talk about creative collaboration, getting to know collaborators online and in person, the evolution of ideas, and workshopping their comics in the Comics Experience Workshop.]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>#183 &#8211; Writing Comics Like the Pros and The New Comics Creator NYCC Panels</title>
	<link>https://comicsexperience.com/podcast/183-writing-comics-like-the-pros-and-the-new-comics-creator-nycc-panels/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=183-writing-comics-like-the-pros-and-the-new-comics-creator-nycc-panels</link>
	<pubDate>Tue, 01 Oct 2019 14:51:20 +0000</pubDate>
	<dc:creator><![CDATA[Comics Experience]]></dc:creator>
	<guid isPermaLink="false">https://www.comicsexperience.com/?post_type=podcast&amp;p=4877</guid>
	<description><![CDATA[Andy Schmidt joins Joey to talk about Comics Experience NYCC panels Writing Comics Like the Pros and The New Comics Creator, the ever-changing business of comics, paths to making comics, and tips for making the most of your con.]]></description>
	<itunes:subtitle><![CDATA[Andy Schmidt joins Joey to talk about Comics Experience NYCC panels Writing Comics Like the Pros and The New Comics Creator, the ever-changing business of comics, paths to making comics, and tips for making the most of your con.]]></itunes:subtitle>
	<content:encoded><![CDATA[Andy Schmidt joins Joey to talk about Comics Experience NYCC panels Writing Comics Like the Pros and The New Comics Creator, the ever-changing business of comics, paths to making comics, and tips for making the most of your con.]]></content:encoded>
	<enclosure url="https://comicsexperience.com/podcast-download/4877/183-writing-comics-like-the-pros-and-the-new-comics-creator-nycc-panels.mp3" length="46841700" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[Andy Schmidt joins Joey to talk about Comics Experience NYCC panels Writing Comics Like the Pros and The New Comics Creator, the ever-changing business of comics, paths to making comics, and tips for making the most of your con.]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>48:47</itunes:duration>
	<itunes:author><![CDATA[Comics Experience]]></itunes:author>	<googleplay:description><![CDATA[Andy Schmidt joins Joey to talk about Comics Experience NYCC panels Writing Comics Like the Pros and The New Comics Creator, the ever-changing business of comics, paths to making comics, and tips for making the most of your con.]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>#182 &#8211; What Happens after the Pitch, Work-for-Hire IP Edition</title>
	<link>https://comicsexperience.com/podcast/182-what-happens-after-the-pitch-work-for-hire-ip-edition/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=182-what-happens-after-the-pitch-work-for-hire-ip-edition</link>
	<pubDate>Tue, 24 Sep 2019 16:35:02 +0000</pubDate>
	<dc:creator><![CDATA[Comics Experience]]></dc:creator>
	<guid isPermaLink="false">https://www.comicsexperience.com/?post_type=podcast&amp;p=4843</guid>
	<description><![CDATA[You&#8217;re pitching on a work-for-hire comic for Marvel! DC! For Star Wars! And Batman! What happens after pitch? Heather Antos talks about the moving parts behind the scenes with editorial, management, licensors and more.]]></description>
	<itunes:subtitle><![CDATA[You&#8217;re pitching on a work-for-hire comic for Marvel! DC! For Star Wars! And Batman! What happens after pitch? Heather Antos talks about the moving parts behind the scenes with editorial, management, licensors and more.]]></itunes:subtitle>
	<content:encoded><![CDATA[You&#8217;re pitching on a work-for-hire comic for Marvel! DC! For Star Wars! And Batman! What happens after pitch? Heather Antos talks about the moving parts behind the scenes with editorial, management, licensors and more.]]></content:encoded>
	<enclosure url="https://comicsexperience.com/podcast-download/4843/182-what-happens-after-the-pitch-work-for-hire-ip-edition.mp3" length="36170521" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[You&#8217;re pitching on a work-for-hire comic for Marvel! DC! For Star Wars! And Batman! What happens after pitch? Heather Antos talks about the moving parts behind the scenes with editorial, management, licensors and more.]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>37:40</itunes:duration>
	<itunes:author><![CDATA[Comics Experience]]></itunes:author>	<googleplay:description><![CDATA[You&#8217;re pitching on a work-for-hire comic for Marvel! DC! For Star Wars! And Batman! What happens after pitch? Heather Antos talks about the moving parts behind the scenes with editorial, management, licensors and more.]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>#181 &#8211; What Happens After the Pitch, Creator-Owned Edition</title>
	<link>https://comicsexperience.com/podcast/181-what-happens-after-the-pitch-creator-owned-edition/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=181-what-happens-after-the-pitch-creator-owned-edition</link>
	<pubDate>Tue, 10 Sep 2019 16:21:40 +0000</pubDate>
	<dc:creator><![CDATA[Comics Experience]]></dc:creator>
	<guid isPermaLink="false">https://www.comicsexperience.com/?post_type=podcast&amp;p=4812</guid>
	<description><![CDATA[What happens after the pitch? Your creator-owned pitch is in with a publisher&#8230; now what? Jim and Joey talk about collaboration, project managing, schedules, and what *won&#8217;t* get you more publishing deals down the line.]]></description>
	<itunes:subtitle><![CDATA[What happens after the pitch? Your creator-owned pitch is in with a publisher&#8230; now what? Jim and Joey talk about collaboration, project managing, schedules, and what *won&#8217;t* get you more publishing deals down the line.]]></itunes:subtitle>
	<content:encoded><![CDATA[What happens after the pitch? Your creator-owned pitch is in with a publisher&#8230; now what? Jim and Joey talk about collaboration, project managing, schedules, and what *won&#8217;t* get you more publishing deals down the line.]]></content:encoded>
	<enclosure url="https://comicsexperience.com/podcast-download/4812/181-what-happens-after-the-pitch-creator-owned-edition.mp3" length="30034968" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[What happens after the pitch? Your creator-owned pitch is in with a publisher&#8230; now what? Jim and Joey talk about collaboration, project managing, schedules, and what *won&#8217;t* get you more publishing deals down the line.]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>31:16</itunes:duration>
	<itunes:author><![CDATA[Comics Experience]]></itunes:author>	<googleplay:description><![CDATA[What happens after the pitch? Your creator-owned pitch is in with a publisher&#8230; now what? Jim and Joey talk about collaboration, project managing, schedules, and what *won&#8217;t* get you more publishing deals down the line.]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>#180 &#8211; Rich Douek, Joe Mulvey, and Chris Sotomayor on Collaboration</title>
	<link>https://comicsexperience.com/podcast/180-rich-douek-joe-mulvey-and-chris-sotomayor-on-collaboration/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=180-rich-douek-joe-mulvey-and-chris-sotomayor-on-collaboration</link>
	<pubDate>Thu, 15 Aug 2019 19:28:44 +0000</pubDate>
	<dc:creator><![CDATA[Comics Experience]]></dc:creator>
	<guid isPermaLink="false">https://www.comicsexperience.com/?post_type=podcast&amp;p=4768</guid>
	<description><![CDATA[Rich Douek, Joe Mulvey, and Chris Sotomayor, the creative team behind THE WAILING BLADE, talk about finding collaborators through networking in person and social media, and finding a unique take on your comic to stand out and feel different.]]></description>
	<itunes:subtitle><![CDATA[Rich Douek, Joe Mulvey, and Chris Sotomayor, the creative team behind THE WAILING BLADE, talk about finding collaborators through networking in person and social media, and finding a unique take on your comic to stand out and feel different.]]></itunes:subtitle>
	<content:encoded><![CDATA[Rich Douek, Joe Mulvey, and Chris Sotomayor, the creative team behind THE WAILING BLADE, talk about finding collaborators through networking in person and social media, and finding a unique take on your comic to stand out and feel different.]]></content:encoded>
	<enclosure url="https://comicsexperience.com/podcast-download/4768/180-rich-douek-joe-mulvey-and-chris-sotomayor-on-collaboration.mp3" length="62486081" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[Rich Douek, Joe Mulvey, and Chris Sotomayor, the creative team behind THE WAILING BLADE, talk about finding collaborators through networking in person and social media, and finding a unique take on your comic to stand out and feel different.]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>1:05:04</itunes:duration>
	<itunes:author><![CDATA[Comics Experience]]></itunes:author>	<googleplay:description><![CDATA[Rich Douek, Joe Mulvey, and Chris Sotomayor, the creative team behind THE WAILING BLADE, talk about finding collaborators through networking in person and social media, and finding a unique take on your comic to stand out and feel different.]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>#179 &#8211; Carlos Giffoni on Pitching, Patience, and Persistence</title>
	<link>https://comicsexperience.com/podcast/179-carlos-giffoni-on-pitching-patience-and-persistence/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=179-carlos-giffoni-on-pitching-patience-and-persistence</link>
	<pubDate>Wed, 31 Jul 2019 15:07:53 +0000</pubDate>
	<dc:creator><![CDATA[Comics Experience]]></dc:creator>
	<guid isPermaLink="false">https://www.comicsexperience.com/?post_type=podcast&#038;p=4744</guid>
	<description><![CDATA[Carlos Giffoni (Strayed, Space Riders) joins Jim and Joey to talk about his background getting into comics, and how he got started writing. Carlos also shares his experience drafting his pitches, approaching and working with editors.]]></description>
	<itunes:subtitle><![CDATA[Carlos Giffoni (Strayed, Space Riders) joins Jim and Joey to talk about his background getting into comics, and how he got started writing. Carlos also shares his experience drafting his pitches, approaching and working with editors.]]></itunes:subtitle>
	<content:encoded><![CDATA[Carlos Giffoni (Strayed, Space Riders) joins Jim and Joey to talk about his background getting into comics, and how he got started writing. Carlos also shares his experience drafting his pitches, approaching and working with editors.]]></content:encoded>
	<enclosure url="https://comicsexperience.com/podcast-download/4744/179-carlos-giffoni-on-pitching-patience-and-persistence.mp3" length="50136150" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[Carlos Giffoni (Strayed, Space Riders) joins Jim and Joey to talk about his background getting into comics, and how he got started writing. Carlos also shares his experience drafting his pitches, approaching and working with editors.]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>00:52:13</itunes:duration>
	<itunes:author><![CDATA[Comics Experience]]></itunes:author>	<googleplay:description><![CDATA[Carlos Giffoni (Strayed, Space Riders) joins Jim and Joey to talk about his background getting into comics, and how he got started writing. Carlos also shares his experience drafting his pitches, approaching and working with editors.]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>#178 &#8211; Convention Tips</title>
	<link>https://comicsexperience.com/podcast/178-convention-tips/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=178-convention-tips</link>
	<pubDate>Thu, 18 Jul 2019 16:48:40 +0000</pubDate>
	<dc:creator><![CDATA[Comics Experience]]></dc:creator>
	<guid isPermaLink="false">https://www.comicsexperience.com/?post_type=podcast&amp;p=4722</guid>
	<description><![CDATA[Paul Allor talks about what&#8217;s in his convention-floor bag including how he shows work to editors and collaborators; Heather Antos talks about planning on getting your con setup and merch and yourself to a con in the U.S. and abroad; and Andy Schmidt talks about panel planning, submissions, and hosting!]]></description>
	<itunes:subtitle><![CDATA[Paul Allor talks about what&#8217;s in his convention-floor bag including how he shows work to editors and collaborators; Heather Antos talks about planning on getting your con setup and merch and yourself to a con in the U.S. and abroad; and Andy Schmid]]></itunes:subtitle>
	<content:encoded><![CDATA[Paul Allor talks about what&#8217;s in his convention-floor bag including how he shows work to editors and collaborators; Heather Antos talks about planning on getting your con setup and merch and yourself to a con in the U.S. and abroad; and Andy Schmidt talks about panel planning, submissions, and hosting!]]></content:encoded>
	<enclosure url="https://comicsexperience.com/podcast-download/4722/178-convention-tips.mp3" length="39347542" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[Paul Allor talks about what&#8217;s in his convention-floor bag including how he shows work to editors and collaborators; Heather Antos talks about planning on getting your con setup and merch and yourself to a con in the U.S. and abroad; and Andy Schmidt talks about panel planning, submissions, and hosting!]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>1:17:49</itunes:duration>
	<itunes:author><![CDATA[Comics Experience]]></itunes:author>	<googleplay:description><![CDATA[Paul Allor talks about what&#8217;s in his convention-floor bag including how he shows work to editors and collaborators; Heather Antos talks about planning on getting your con setup and merch and yourself to a con in the U.S. and abroad; and Andy Schmidt talks about panel planning, submissions, and hosting!]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>#177 &#8211; Screenwriting 101 with James Janowsky</title>
	<link>https://comicsexperience.com/podcast/177-screenwriting-101-with-james-janowsky/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=177-screenwriting-101-with-james-janowsky</link>
	<pubDate>Mon, 01 Jul 2019 21:02:21 +0000</pubDate>
	<dc:creator><![CDATA[Comics Experience]]></dc:creator>
	<guid isPermaLink="false">https://www.comicsexperience.com/?post_type=podcast&amp;p=4702</guid>
	<description><![CDATA[Heather and Joey are joined by CE screenwriting instructor James Janowsky to talk about the course, James&#8217;s background in filmmaking and teaching, as well as how comics and screenwriting overlap in skills and collaboration.]]></description>
	<itunes:subtitle><![CDATA[Heather and Joey are joined by CE screenwriting instructor James Janowsky to talk about the course, James&#8217;s background in filmmaking and teaching, as well as how comics and screenwriting overlap in skills and collaboration.]]></itunes:subtitle>
	<content:encoded><![CDATA[Heather and Joey are joined by CE screenwriting instructor James Janowsky to talk about the course, James&#8217;s background in filmmaking and teaching, as well as how comics and screenwriting overlap in skills and collaboration.]]></content:encoded>
	<enclosure url="https://comicsexperience.com/podcast-download/4702/177-screenwriting-101-with-james-janowsky.mp3" length="31465350" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[Heather and Joey are joined by CE screenwriting instructor James Janowsky to talk about the course, James&#8217;s background in filmmaking and teaching, as well as how comics and screenwriting overlap in skills and collaboration.]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>32:45</itunes:duration>
	<itunes:author><![CDATA[Comics Experience]]></itunes:author>	<googleplay:description><![CDATA[Heather and Joey are joined by CE screenwriting instructor James Janowsky to talk about the course, James&#8217;s background in filmmaking and teaching, as well as how comics and screenwriting overlap in skills and collaboration.]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>#176 &#8211; Comics Coloring and Color Theory with Chris Sotomayor</title>
	<link>https://comicsexperience.com/podcast/176-comics-coloring-and-color-theory-with-chris-sotomayor/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=176-comics-coloring-and-color-theory-with-chris-sotomayor</link>
	<pubDate>Thu, 20 Jun 2019 13:43:03 +0000</pubDate>
	<dc:creator><![CDATA[Comics Experience]]></dc:creator>
	<guid isPermaLink="false">https://www.comicsexperience.com/?post_type=podcast&amp;p=4687</guid>
	<description><![CDATA[Comics coloring with colorist and CE Instructor Chris Sotomayor. Soto joins Heather and Joey to talk about color theory, how to interpret notes from creative partners, and more!]]></description>
	<itunes:subtitle><![CDATA[Comics coloring with colorist and CE Instructor Chris Sotomayor. Soto joins Heather and Joey to talk about color theory, how to interpret notes from creative partners, and more!]]></itunes:subtitle>
	<content:encoded><![CDATA[Comics coloring with colorist and CE Instructor Chris Sotomayor. Soto joins Heather and Joey to talk about color theory, how to interpret notes from creative partners, and more!]]></content:encoded>
	<enclosure url="https://comicsexperience.com/podcast-download/4687/176-comics-coloring-and-color-theory-with-chris-sotomayor.mp3" length="46940117" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[Comics coloring with colorist and CE Instructor Chris Sotomayor. Soto joins Heather and Joey to talk about color theory, how to interpret notes from creative partners, and more!]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>48:53</itunes:duration>
	<itunes:author><![CDATA[Comics Experience]]></itunes:author>	<googleplay:description><![CDATA[Comics coloring with colorist and CE Instructor Chris Sotomayor. Soto joins Heather and Joey to talk about color theory, how to interpret notes from creative partners, and more!]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>#175 &#8211; Creating One-Shots with Paul Allor</title>
	<link>https://comicsexperience.com/podcast/175-creating-one-shots-with-paul-allor/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=175-creating-one-shots-with-paul-allor</link>
	<pubDate>Fri, 07 Jun 2019 11:30:51 +0000</pubDate>
	<dc:creator><![CDATA[Comics Experience]]></dc:creator>
	<guid isPermaLink="false">https://www.comicsexperience.com/?post_type=podcast&amp;p=4673</guid>
	<description><![CDATA[Paul Allor (Teenage Mutant Ninja Turtles, Power Rangers, GI Joe, TET) joins the podcast to talk about creating one-shots. Storytelling approach, telling three acts in 20-22 pages, and thinking about arcs in that amount of space.]]></description>
	<itunes:subtitle><![CDATA[Paul Allor (Teenage Mutant Ninja Turtles, Power Rangers, GI Joe, TET) joins the podcast to talk about creating one-shots. Storytelling approach, telling three acts in 20-22 pages, and thinking about arcs in that amount of space.]]></itunes:subtitle>
	<content:encoded><![CDATA[Paul Allor (Teenage Mutant Ninja Turtles, Power Rangers, GI Joe, TET) joins the podcast to talk about creating one-shots. Storytelling approach, telling three acts in 20-22 pages, and thinking about arcs in that amount of space.]]></content:encoded>
	<enclosure url="https://comicsexperience.com/podcast-download/4673/175-creating-one-shots-with-paul-allor.mp3" length="37716531" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[Paul Allor (Teenage Mutant Ninja Turtles, Power Rangers, GI Joe, TET) joins the podcast to talk about creating one-shots. Storytelling approach, telling three acts in 20-22 pages, and thinking about arcs in that amount of space.]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>39:16</itunes:duration>
	<itunes:author><![CDATA[Comics Experience]]></itunes:author>	<googleplay:description><![CDATA[Paul Allor (Teenage Mutant Ninja Turtles, Power Rangers, GI Joe, TET) joins the podcast to talk about creating one-shots. Storytelling approach, telling three acts in 20-22 pages, and thinking about arcs in that amount of space.]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>#174 &#8211; Workshopping a comics miniseries with Frank Gogol</title>
	<link>https://comicsexperience.com/podcast/174-workshopping-a-comics-miniseries-with-frank-gogol/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=174-workshopping-a-comics-miniseries-with-frank-gogol</link>
	<pubDate>Fri, 24 May 2019 15:18:41 +0000</pubDate>
	<dc:creator><![CDATA[Comics Experience]]></dc:creator>
	<guid isPermaLink="false">https://www.comicsexperience.com/?post_type=podcast&amp;p=4659</guid>
	<description><![CDATA[CE Alum Frank Gogol (GRIEF, DEAD END KIDS) talks with Jim and Joey about his comics experiences in starting to make his own, including his upcoming mini series DEAD END KIDS coming out through the CE publishing deal.]]></description>
	<itunes:subtitle><![CDATA[CE Alum Frank Gogol (GRIEF, DEAD END KIDS) talks with Jim and Joey about his comics experiences in starting to make his own, including his upcoming mini series DEAD END KIDS coming out through the CE publishing deal.]]></itunes:subtitle>
	<content:encoded><![CDATA[CE Alum Frank Gogol (GRIEF, DEAD END KIDS) talks with Jim and Joey about his comics experiences in starting to make his own, including his upcoming mini series DEAD END KIDS coming out through the CE publishing deal.]]></content:encoded>
	<enclosure url="https://comicsexperience.com/podcast-download/4659/174-workshopping-a-comics-miniseries-with-frank-gogol.mp3" length="44314043" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[CE Alum Frank Gogol (GRIEF, DEAD END KIDS) talks with Jim and Joey about his comics experiences in starting to make his own, including his upcoming mini series DEAD END KIDS coming out through the CE publishing deal.]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>46:08</itunes:duration>
	<itunes:author><![CDATA[Comics Experience]]></itunes:author>	<googleplay:description><![CDATA[CE Alum Frank Gogol (GRIEF, DEAD END KIDS) talks with Jim and Joey about his comics experiences in starting to make his own, including his upcoming mini series DEAD END KIDS coming out through the CE publishing deal.]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>#173 &#8211; Target Demos, Plan Sales Strategy BEFORE Creating the Comic? Or the Other Way Around?</title>
	<link>https://comicsexperience.com/podcast/173-target-demos-plan-sales-strategy-before-creating-the-comic-or-the-other-way-around/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=173-target-demos-plan-sales-strategy-before-creating-the-comic-or-the-other-way-around</link>
	<pubDate>Thu, 09 May 2019 13:15:32 +0000</pubDate>
	<dc:creator><![CDATA[Comics Experience]]></dc:creator>
	<guid isPermaLink="false">https://www.comicsexperience.com/?post_type=podcast&amp;p=4623</guid>
	<description><![CDATA[When creating your comic, should you target the demo, sales and marketing strategy BEFORE creating the comic? Or the other way around? Heather and Jim tackle this listener question!]]></description>
	<itunes:subtitle><![CDATA[When creating your comic, should you target the demo, sales and marketing strategy BEFORE creating the comic? Or the other way around? Heather and Jim tackle this listener question!]]></itunes:subtitle>
	<content:encoded><![CDATA[When creating your comic, should you target the demo, sales and marketing strategy BEFORE creating the comic? Or the other way around? Heather and Jim tackle this listener question!]]></content:encoded>
	<enclosure url="https://comicsexperience.com/podcast-download/4623/173-target-demos-plan-sales-strategy-before-creating-the-comic-or-the-other-way-around.mp3" length="36587154" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[When creating your comic, should you target the demo, sales and marketing strategy BEFORE creating the comic? Or the other way around? Heather and Jim tackle this listener question!]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>38:06</itunes:duration>
	<itunes:author><![CDATA[Comics Experience]]></itunes:author>	<googleplay:description><![CDATA[When creating your comic, should you target the demo, sales and marketing strategy BEFORE creating the comic? Or the other way around? Heather and Jim tackle this listener question!]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>#172 &#8211; Convention Behavior</title>
	<link>https://comicsexperience.com/podcast/172-convention-behavior/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=172-convention-behavior</link>
	<pubDate>Fri, 19 Apr 2019 15:16:29 +0000</pubDate>
	<dc:creator><![CDATA[Comics Experience]]></dc:creator>
	<guid isPermaLink="false">http://www.comicsexperience.com/?post_type=podcast&amp;p=4462</guid>
	<description><![CDATA[Con season has kicked off! Heather and Joey talk con tips for talking to editors, other creators, portfolio reviews, and making the most out of your con interactions.]]></description>
	<itunes:subtitle><![CDATA[Con season has kicked off! Heather and Joey talk con tips for talking to editors, other creators, portfolio reviews, and making the most out of your con interactions.]]></itunes:subtitle>
	<content:encoded><![CDATA[Con season has kicked off! Heather and Joey talk con tips for talking to editors, other creators, portfolio reviews, and making the most out of your con interactions.]]></content:encoded>
	<enclosure url="https://comicsexperience.com/podcast-download/4462/172-convention-behavior.mp3" length="29064984" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[Con season has kicked off! Heather and Joey talk con tips for talking to editors, other creators, portfolio reviews, and making the most out of your con interactions.]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>30:15</itunes:duration>
	<itunes:author><![CDATA[Comics Experience]]></itunes:author>	<googleplay:description><![CDATA[Con season has kicked off! Heather and Joey talk con tips for talking to editors, other creators, portfolio reviews, and making the most out of your con interactions.]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>#171 &#8211; What Streaming TV Can Teach Us About Story Formats</title>
	<link>https://comicsexperience.com/podcast/171-what-streaming-tv-can-teach-us-about-story-formats/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=171-what-streaming-tv-can-teach-us-about-story-formats</link>
	<pubDate>Wed, 27 Mar 2019 16:37:26 +0000</pubDate>
	<dc:creator><![CDATA[Comics Experience]]></dc:creator>
	<guid isPermaLink="false">http://www.comicsexperience.com/?post_type=podcast&amp;p=4429</guid>
	<description><![CDATA[Jim and Joey talk about different formats in comics and how to think about what format is right for your story. They talk about how Marvel&#8217;s streaming shows on Netflix and movies like Polar adapted from comics offer different format options.]]></description>
	<itunes:subtitle><![CDATA[Jim and Joey talk about different formats in comics and how to think about what format is right for your story. They talk about how Marvel&#8217;s streaming shows on Netflix and movies like Polar adapted from comics offer different format options.]]></itunes:subtitle>
	<content:encoded><![CDATA[Jim and Joey talk about different formats in comics and how to think about what format is right for your story. They talk about how Marvel&#8217;s streaming shows on Netflix and movies like Polar adapted from comics offer different format options.]]></content:encoded>
	<enclosure url="https://comicsexperience.com/podcast-download/4429/171-what-streaming-tv-can-teach-us-about-story-formats.mp3" length="25786765" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[Jim and Joey talk about different formats in comics and how to think about what format is right for your story. They talk about how Marvel&#8217;s streaming shows on Netflix and movies like Polar adapted from comics offer different format options.]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>26:51</itunes:duration>
	<itunes:author><![CDATA[Comics Experience]]></itunes:author>	<googleplay:description><![CDATA[Jim and Joey talk about different formats in comics and how to think about what format is right for your story. They talk about how Marvel&#8217;s streaming shows on Netflix and movies like Polar adapted from comics offer different format options.]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>#170 &#8211; The Pros &#038; Cons of Tabling Versus Walking Around at Cons</title>
	<link>https://comicsexperience.com/podcast/170-the-pros-cons-of-tabling-versus-walking-around-at-cons/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=170-the-pros-cons-of-tabling-versus-walking-around-at-cons</link>
	<pubDate>Thu, 14 Feb 2019 15:48:52 +0000</pubDate>
	<dc:creator><![CDATA[Comics Experience]]></dc:creator>
	<guid isPermaLink="false">http://www.comicsexperience.com/?post_type=podcast&amp;p=4398</guid>
	<description><![CDATA[Writer and Editor Heather Antos talks about the pros and cons of walking around at comic convention versus tabling, things to consider when you&#8217;re making that decision like if you have new work to sell, how to talk to a potential customer and turn them into a new reader, and her experiences from both sides ... <a title="#170 &#8211; The Pros &#038; Cons of Tabling Versus Walking Around at Cons" class="read-more" href="https://comicsexperience.com/podcast/170-the-pros-cons-of-tabling-versus-walking-around-at-cons/" aria-label="Read more about #170 &#8211; The Pros &#038; Cons of Tabling Versus Walking Around at Cons">Read more</a>]]></description>
	<itunes:subtitle><![CDATA[Writer and Editor Heather Antos talks about the pros and cons of walking around at comic convention versus tabling, things to consider when you&#8217;re making that decision like if you have new work to sell, how to talk to a potential customer and turn ]]></itunes:subtitle>
	<content:encoded><![CDATA[Writer and Editor Heather Antos talks about the pros and cons of walking around at comic convention versus tabling, things to consider when you&#8217;re making that decision like if you have new work to sell, how to talk to a potential customer and turn them into a new reader, and her experiences from both sides ... <a title="#170 &#8211; The Pros &#038; Cons of Tabling Versus Walking Around at Cons" class="read-more" href="https://comicsexperience.com/podcast/170-the-pros-cons-of-tabling-versus-walking-around-at-cons/" aria-label="Read more about #170 &#8211; The Pros &#038; Cons of Tabling Versus Walking Around at Cons">Read more</a>]]></content:encoded>
	<enclosure url="https://comicsexperience.com/podcast-download/4398/170-the-pros-cons-of-tabling-versus-walking-around-at-cons.mp3" length="36197166" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[Writer and Editor Heather Antos talks about the pros and cons of walking around at comic convention versus tabling, things to consider when you&#8217;re making that decision like if you have new work to sell, how to talk to a potential customer and turn them into a new reader, and her experiences from both sides ... Read more]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>37:41</itunes:duration>
	<itunes:author><![CDATA[Comics Experience]]></itunes:author>	<googleplay:description><![CDATA[Writer and Editor Heather Antos talks about the pros and cons of walking around at comic convention versus tabling, things to consider when you&#8217;re making that decision like if you have new work to sell, how to talk to a potential customer and turn them into a new reader, and her experiences from both sides ... Read more]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>#169 &#8211; Things You Might Not Have Thought About When Marketing Your Comic</title>
	<link>https://comicsexperience.com/podcast/169-things-you-might-not-have-thought-about-when-marketing-your-comic/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=169-things-you-might-not-have-thought-about-when-marketing-your-comic</link>
	<pubDate>Tue, 29 Jan 2019 17:39:58 +0000</pubDate>
	<dc:creator><![CDATA[Comics Experience]]></dc:creator>
	<guid isPermaLink="false">http://www.comicsexperience.com/?post_type=podcast&amp;p=4380</guid>
	<description><![CDATA[Selling your comic to a publisher, then retailers, then readers, or selling directly to readers digitally, or a crowdfunding platform&#8230; whatever route you go, you need to market your comic. Jim Gibbons talks about comics marketing pitfalls and planning.]]></description>
	<itunes:subtitle><![CDATA[Selling your comic to a publisher, then retailers, then readers, or selling directly to readers digitally, or a crowdfunding platform&#8230; whatever route you go, you need to market your comic. Jim Gibbons talks about comics marketing pitfalls and plann]]></itunes:subtitle>
	<content:encoded><![CDATA[Selling your comic to a publisher, then retailers, then readers, or selling directly to readers digitally, or a crowdfunding platform&#8230; whatever route you go, you need to market your comic. Jim Gibbons talks about comics marketing pitfalls and planning.]]></content:encoded>
	<enclosure url="https://comicsexperience.com/podcast-download/4380/169-things-you-might-not-have-thought-about-when-marketing-your-comic.mp3" length="27288478" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[Selling your comic to a publisher, then retailers, then readers, or selling directly to readers digitally, or a crowdfunding platform&#8230; whatever route you go, you need to market your comic. Jim Gibbons talks about comics marketing pitfalls and planning.]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>28:24</itunes:duration>
	<itunes:author><![CDATA[Comics Experience]]></itunes:author>	<googleplay:description><![CDATA[Selling your comic to a publisher, then retailers, then readers, or selling directly to readers digitally, or a crowdfunding platform&#8230; whatever route you go, you need to market your comic. Jim Gibbons talks about comics marketing pitfalls and planning.]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>#168 &#8211; Reilly Brown on Digital Comics and Vertical Scrolling</title>
	<link>https://comicsexperience.com/podcast/168-reilly-brown-on-digital-comics-and-vertical-scrolling/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=168-reilly-brown-on-digital-comics-and-vertical-scrolling</link>
	<pubDate>Mon, 07 Jan 2019 14:47:49 +0000</pubDate>
	<dc:creator><![CDATA[Comics Experience]]></dc:creator>
	<guid isPermaLink="false">http://www.comicsexperience.com/?post_type=podcast&amp;p=4357</guid>
	<description><![CDATA[Reilly Brown (Deadpool, Spider-Man, Lobo) talks about his process and approach on Outrage, his Webtoons webcomic that scrolls vertically, digital comics, print comics, and the business of making comics.]]></description>
	<itunes:subtitle><![CDATA[Reilly Brown (Deadpool, Spider-Man, Lobo) talks about his process and approach on Outrage, his Webtoons webcomic that scrolls vertically, digital comics, print comics, and the business of making comics.]]></itunes:subtitle>
	<content:encoded><![CDATA[Reilly Brown (Deadpool, Spider-Man, Lobo) talks about his process and approach on Outrage, his Webtoons webcomic that scrolls vertically, digital comics, print comics, and the business of making comics.]]></content:encoded>
	<enclosure url="https://comicsexperience.com/podcast-download/4357/168-reilly-brown-on-digital-comics-and-vertical-scrolling.mp3" length="34948756" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[Reilly Brown (Deadpool, Spider-Man, Lobo) talks about his process and approach on Outrage, his Webtoons webcomic that scrolls vertically, digital comics, print comics, and the business of making comics.]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>36:23</itunes:duration>
	<itunes:author><![CDATA[Comics Experience]]></itunes:author>	<googleplay:description><![CDATA[Reilly Brown (Deadpool, Spider-Man, Lobo) talks about his process and approach on Outrage, his Webtoons webcomic that scrolls vertically, digital comics, print comics, and the business of making comics.]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>#167 &#8211; Why Kickstarter for Your Comic</title>
	<link>https://comicsexperience.com/podcast/167-why-kickstarter-for-your-comic/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=167-why-kickstarter-for-your-comic</link>
	<pubDate>Fri, 28 Dec 2018 19:25:21 +0000</pubDate>
	<dc:creator><![CDATA[Comics Experience]]></dc:creator>
	<guid isPermaLink="false">http://www.comicsexperience.com/?post_type=podcast&amp;p=4349</guid>
	<description><![CDATA[Fresh off her Comics Experience micro course, Heather Antos talks about WHY Kickstarter could be a fit for your comic, how to think about planning your campaign, and what to think about before you push &#8220;go.&#8221;]]></description>
	<itunes:subtitle><![CDATA[Fresh off her Comics Experience micro course, Heather Antos talks about WHY Kickstarter could be a fit for your comic, how to think about planning your campaign, and what to think about before you push &#8220;go.&#8221;]]></itunes:subtitle>
	<content:encoded><![CDATA[Fresh off her Comics Experience micro course, Heather Antos talks about WHY Kickstarter could be a fit for your comic, how to think about planning your campaign, and what to think about before you push &#8220;go.&#8221;]]></content:encoded>
	<enclosure url="https://comicsexperience.com/podcast-download/4349/167-why-kickstarter-for-your-comic.mp3" length="30386737" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[Fresh off her Comics Experience micro course, Heather Antos talks about WHY Kickstarter could be a fit for your comic, how to think about planning your campaign, and what to think about before you push &#8220;go.&#8221;]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>31:38</itunes:duration>
	<itunes:author><![CDATA[Comics Experience]]></itunes:author>	<googleplay:description><![CDATA[Fresh off her Comics Experience micro course, Heather Antos talks about WHY Kickstarter could be a fit for your comic, how to think about planning your campaign, and what to think about before you push &#8220;go.&#8221;]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>#166 &#8211; Tips on Hiring a Freelance Editor</title>
	<link>https://comicsexperience.com/podcast/166-tips-on-hiring-a-freelance-editor/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=166-tips-on-hiring-a-freelance-editor</link>
	<pubDate>Tue, 04 Dec 2018 21:56:54 +0000</pubDate>
	<dc:creator><![CDATA[Comics Experience]]></dc:creator>
	<guid isPermaLink="false">http://www.comicsexperience.com/?post_type=podcast&amp;p=4334</guid>
	<description><![CDATA[Nicole Boose (Marvel, Millarworld, freelance) shares five tips for hiring a freelance editor for your comics project. Goals, roles and convos to get your project moving!]]></description>
	<itunes:subtitle><![CDATA[Nicole Boose (Marvel, Millarworld, freelance) shares five tips for hiring a freelance editor for your comics project. Goals, roles and convos to get your project moving!]]></itunes:subtitle>
	<content:encoded><![CDATA[Nicole Boose (Marvel, Millarworld, freelance) shares five tips for hiring a freelance editor for your comics project. Goals, roles and convos to get your project moving!]]></content:encoded>
	<enclosure url="https://comicsexperience.com/podcast-download/4334/166-tips-on-hiring-a-freelance-editor.mp3" length="27788490" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[Nicole Boose (Marvel, Millarworld, freelance) shares five tips for hiring a freelance editor for your comics project. Goals, roles and convos to get your project moving!]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>28:56</itunes:duration>
	<itunes:author><![CDATA[Comics Experience]]></itunes:author>	<googleplay:description><![CDATA[Nicole Boose (Marvel, Millarworld, freelance) shares five tips for hiring a freelance editor for your comics project. Goals, roles and convos to get your project moving!]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>#165 &#8211; Scheduling Your Time</title>
	<link>https://comicsexperience.com/podcast/165-scheduling-your-time/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=165-scheduling-your-time</link>
	<pubDate>Tue, 20 Nov 2018 15:46:55 +0000</pubDate>
	<dc:creator><![CDATA[Comics Experience]]></dc:creator>
	<guid isPermaLink="false">http://www.comicsexperience.com/?post_type=podcast&amp;p=4317</guid>
	<description><![CDATA[Jim Gibbons talks about scheduling for each step of the comics-making process, and really sitting down and doing the math. Working on creator-owned, work-for-hire, whatever your project, planning a schedule for/with your team is key to making deadlines.]]></description>
	<itunes:subtitle><![CDATA[Jim Gibbons talks about scheduling for each step of the comics-making process, and really sitting down and doing the math. Working on creator-owned, work-for-hire, whatever your project, planning a schedule for/with your team is key to making deadlines.]]></itunes:subtitle>
	<content:encoded><![CDATA[Jim Gibbons talks about scheduling for each step of the comics-making process, and really sitting down and doing the math. Working on creator-owned, work-for-hire, whatever your project, planning a schedule for/with your team is key to making deadlines.]]></content:encoded>
	<enclosure url="https://comicsexperience.com/podcast-download/4317/165-scheduling-your-time.mp3" length="18181582" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[Jim Gibbons talks about scheduling for each step of the comics-making process, and really sitting down and doing the math. Working on creator-owned, work-for-hire, whatever your project, planning a schedule for/with your team is key to making deadlines.]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>18:55</itunes:duration>
	<itunes:author><![CDATA[Comics Experience]]></itunes:author>	<googleplay:description><![CDATA[Jim Gibbons talks about scheduling for each step of the comics-making process, and really sitting down and doing the math. Working on creator-owned, work-for-hire, whatever your project, planning a schedule for/with your team is key to making deadlines.]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>#164 &#8211; Finding the Humanity in Superheroes</title>
	<link>https://comicsexperience.com/podcast/164-finding-the-humanity-in-superheroes/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=164-finding-the-humanity-in-superheroes</link>
	<pubDate>Wed, 07 Nov 2018 16:45:23 +0000</pubDate>
	<dc:creator><![CDATA[Comics Experience]]></dc:creator>
	<guid isPermaLink="false">http://www.comicsexperience.com/?post_type=podcast&#038;p=4304</guid>
	<description><![CDATA[Heather Antos talks about finding the humanity in superheroes, including her experience at Marvel with Deadpool and Gwenpool. And a preview of Heather&#8217;s 11/09/19 Comics Experience micro course&#160;Kickstarting YOUR comics.]]></description>
	<itunes:subtitle><![CDATA[Heather Antos talks about finding the humanity in superheroes, including her experience at Marvel with Deadpool and Gwenpool. And a preview of Heather&#8217;s 11/09/19 Comics Experience micro course&#160;Kickstarting YOUR comics.]]></itunes:subtitle>
	<content:encoded><![CDATA[Heather Antos talks about finding the humanity in superheroes, including her experience at Marvel with Deadpool and Gwenpool. And a preview of Heather&#8217;s 11/09/19 Comics Experience micro course&#160;Kickstarting YOUR comics.]]></content:encoded>
	<enclosure url="https://comicsexperience.com/podcast-download/4304/164-finding-the-humanity-in-superheroes.mp3" length="29578299" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[Heather Antos talks about finding the humanity in superheroes, including her experience at Marvel with Deadpool and Gwenpool. And a preview of Heather&#8217;s 11/09/19 Comics Experience micro course&#160;Kickstarting YOUR comics.]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>00:30:48</itunes:duration>
	<itunes:author><![CDATA[Comics Experience]]></itunes:author>	<googleplay:description><![CDATA[Heather Antos talks about finding the humanity in superheroes, including her experience at Marvel with Deadpool and Gwenpool. And a preview of Heather&#8217;s 11/09/19 Comics Experience micro course&#160;Kickstarting YOUR comics.]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>#163 &#8211; Setting Goals for Your Comics Project</title>
	<link>https://comicsexperience.com/podcast/163-setting-goals-for-your-comics-project/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=163-setting-goals-for-your-comics-project</link>
	<pubDate>Mon, 29 Oct 2018 15:40:30 +0000</pubDate>
	<dc:creator><![CDATA[Comics Experience]]></dc:creator>
	<guid isPermaLink="false">http://www.comicsexperience.com/?post_type=podcast&amp;p=4295</guid>
	<description><![CDATA[What do you want? What are the steps do you need to get there? Are you willing to deal with the downsides? All this and more in setting your goals for a comics project.]]></description>
	<itunes:subtitle><![CDATA[What do you want? What are the steps do you need to get there? Are you willing to deal with the downsides? All this and more in setting your goals for a comics project.]]></itunes:subtitle>
	<content:encoded><![CDATA[What do you want? What are the steps do you need to get there? Are you willing to deal with the downsides? All this and more in setting your goals for a comics project.]]></content:encoded>
	<enclosure url="https://comicsexperience.com/podcast-download/4295/163-setting-goals-for-your-comics-project.mp3" length="27288476" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[What do you want? What are the steps do you need to get there? Are you willing to deal with the downsides? All this and more in setting your goals for a comics project.]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>28:24</itunes:duration>
	<itunes:author><![CDATA[Comics Experience]]></itunes:author>	<googleplay:description><![CDATA[What do you want? What are the steps do you need to get there? Are you willing to deal with the downsides? All this and more in setting your goals for a comics project.]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>#162 &#8211; Anthology Pitching</title>
	<link>https://comicsexperience.com/podcast/162-anthology-pitching/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=162-anthology-pitching</link>
	<pubDate>Thu, 11 Oct 2018 14:46:42 +0000</pubDate>
	<dc:creator><![CDATA[Comics Experience]]></dc:creator>
	<guid isPermaLink="false">http://www.comicsexperience.com/?post_type=podcast&amp;p=4287</guid>
	<description><![CDATA[What goes into an anthology pitch? Jim Gibbons talks about how to make sure your story is suited to an anthology, if it&#8217;s a complete story and more, including his time editing the anthology series Dark Horse Presents.]]></description>
	<itunes:subtitle><![CDATA[What goes into an anthology pitch? Jim Gibbons talks about how to make sure your story is suited to an anthology, if it&#8217;s a complete story and more, including his time editing the anthology series Dark Horse Presents.]]></itunes:subtitle>
	<content:encoded><![CDATA[What goes into an anthology pitch? Jim Gibbons talks about how to make sure your story is suited to an anthology, if it&#8217;s a complete story and more, including his time editing the anthology series Dark Horse Presents.]]></content:encoded>
	<enclosure url="https://comicsexperience.com/podcast-download/4287/162-anthology-pitching.mp3" length="28576651" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[What goes into an anthology pitch? Jim Gibbons talks about how to make sure your story is suited to an anthology, if it&#8217;s a complete story and more, including his time editing the anthology series Dark Horse Presents.]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>29:45</itunes:duration>
	<itunes:author><![CDATA[Comics Experience]]></itunes:author>	<googleplay:description><![CDATA[What goes into an anthology pitch? Jim Gibbons talks about how to make sure your story is suited to an anthology, if it&#8217;s a complete story and more, including his time editing the anthology series Dark Horse Presents.]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>#161 &#8211; Portfolios and Talent Scouting with Will Robson</title>
	<link>https://comicsexperience.com/podcast/161-portfolios-and-talent-scouting-with-will-robson/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=161-portfolios-and-talent-scouting-with-will-robson</link>
	<pubDate>Thu, 27 Sep 2018 13:41:05 +0000</pubDate>
	<dc:creator><![CDATA[Comics Experience]]></dc:creator>
	<guid isPermaLink="false">http://www.comicsexperience.com/?post_type=podcast&amp;p=4267</guid>
	<description><![CDATA[Artist Will Robson (Typhoid Fever: X-Men, Spider-Man/Deadpool, Star Lord) talks about his portfolio goals over the years, getting hired by Marvel and working with editors like Heather Antos. Heather shares her tips for portfolios and talking to editors.]]></description>
	<itunes:subtitle><![CDATA[Artist Will Robson (Typhoid Fever: X-Men, Spider-Man/Deadpool, Star Lord) talks about his portfolio goals over the years, getting hired by Marvel and working with editors like Heather Antos. Heather shares her tips for portfolios and talking to editors.]]></itunes:subtitle>
	<content:encoded><![CDATA[Artist Will Robson (Typhoid Fever: X-Men, Spider-Man/Deadpool, Star Lord) talks about his portfolio goals over the years, getting hired by Marvel and working with editors like Heather Antos. Heather shares her tips for portfolios and talking to editors.]]></content:encoded>
	<enclosure url="https://comicsexperience.com/podcast-download/4267/161-portfolios-and-talent-scouting-with-will-robson.mp3" length="37887965" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[Artist Will Robson (Typhoid Fever: X-Men, Spider-Man/Deadpool, Star Lord) talks about his portfolio goals over the years, getting hired by Marvel and working with editors like Heather Antos. Heather shares her tips for portfolios and talking to editors.]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>39:27</itunes:duration>
	<itunes:author><![CDATA[Comics Experience]]></itunes:author>	<googleplay:description><![CDATA[Artist Will Robson (Typhoid Fever: X-Men, Spider-Man/Deadpool, Star Lord) talks about his portfolio goals over the years, getting hired by Marvel and working with editors like Heather Antos. Heather shares her tips for portfolios and talking to editors.]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>#160 &#8211; Parenting and Comics</title>
	<link>https://comicsexperience.com/podcast/160-parenting-and-comics/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=160-parenting-and-comics</link>
	<pubDate>Tue, 11 Sep 2018 21:08:58 +0000</pubDate>
	<dc:creator><![CDATA[Comics Experience]]></dc:creator>
	<guid isPermaLink="false">http://www.comicsexperience.com/?post_type=podcast&amp;p=4226</guid>
	<description><![CDATA[Nicole Boose talks parenting and comic-ing. How kids affect our approach to making comics, principles for managing your time, defining and adjusting goals, and mixing working from home and childcare.]]></description>
	<itunes:subtitle><![CDATA[Nicole Boose talks parenting and comic-ing. How kids affect our approach to making comics, principles for managing your time, defining and adjusting goals, and mixing working from home and childcare.]]></itunes:subtitle>
	<content:encoded><![CDATA[Nicole Boose talks parenting and comic-ing. How kids affect our approach to making comics, principles for managing your time, defining and adjusting goals, and mixing working from home and childcare.]]></content:encoded>
	<enclosure url="https://comicsexperience.com/podcast-download/4226/160-parenting-and-comics.mp3" length="36645661" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[Nicole Boose talks parenting and comic-ing. How kids affect our approach to making comics, principles for managing your time, defining and adjusting goals, and mixing working from home and childcare.]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>38:10</itunes:duration>
	<itunes:author><![CDATA[Comics Experience]]></itunes:author>	<googleplay:description><![CDATA[Nicole Boose talks parenting and comic-ing. How kids affect our approach to making comics, principles for managing your time, defining and adjusting goals, and mixing working from home and childcare.]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>#159 &#8211; Don&#8217;t Let Social Media Get You Down</title>
	<link>https://comicsexperience.com/podcast/159-dont-let-social-media-get-you-down/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=159-dont-let-social-media-get-you-down</link>
	<pubDate>Tue, 28 Aug 2018 20:01:20 +0000</pubDate>
	<dc:creator><![CDATA[Comics Experience]]></dc:creator>
	<guid isPermaLink="false">http://www.comicsexperience.com/?post_type=podcast&amp;p=4203</guid>
	<description><![CDATA[Why bother with social media if there&#8217;s so much negativity? When DO you read the comments? And why do we create in the first place? Heather Antos talks Social Media blackouts &#38; blocklists, along with other tips &#38; tricks to stay sane.]]></description>
	<itunes:subtitle><![CDATA[Why bother with social media if there&#8217;s so much negativity? When DO you read the comments? And why do we create in the first place? Heather Antos talks Social Media blackouts &#38; blocklists, along with other tips &#38; tricks to stay sane.]]></itunes:subtitle>
	<content:encoded><![CDATA[Why bother with social media if there&#8217;s so much negativity? When DO you read the comments? And why do we create in the first place? Heather Antos talks Social Media blackouts &#38; blocklists, along with other tips &#38; tricks to stay sane.]]></content:encoded>
	<enclosure url="https://comicsexperience.com/podcast-download/4203/159-dont-let-social-media-get-you-down.mp3" length="21137619" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[Why bother with social media if there&#8217;s so much negativity? When DO you read the comments? And why do we create in the first place? Heather Antos talks Social Media blackouts &#38; blocklists, along with other tips &#38; tricks to stay sane.]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>22:00</itunes:duration>
	<itunes:author><![CDATA[Comics Experience]]></itunes:author>	<googleplay:description><![CDATA[Why bother with social media if there&#8217;s so much negativity? When DO you read the comments? And why do we create in the first place? Heather Antos talks Social Media blackouts &#38; blocklists, along with other tips &#38; tricks to stay sane.]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>#158 &#8211; What Editors Need to Sell Your Book</title>
	<link>https://comicsexperience.com/podcast/158-what-editors-need-to-sell-your-book/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=158-what-editors-need-to-sell-your-book</link>
	<pubDate>Wed, 15 Aug 2018 20:49:50 +0000</pubDate>
	<dc:creator><![CDATA[Comics Experience]]></dc:creator>
	<guid isPermaLink="false">http://www.comicsexperience.com/?post_type=podcast&amp;p=4187</guid>
	<description><![CDATA[Editors need few different things to get your book approved, including you having the basics of a good portfolio with examples of your work, finished work, a good pitch document&#8230; and more! Jim Gibbons (Dark Horse, Image) talks about what goes into it.]]></description>
	<itunes:subtitle><![CDATA[Editors need few different things to get your book approved, including you having the basics of a good portfolio with examples of your work, finished work, a good pitch document&#8230; and more! Jim Gibbons (Dark Horse, Image) talks about what goes into ]]></itunes:subtitle>
	<content:encoded><![CDATA[Editors need few different things to get your book approved, including you having the basics of a good portfolio with examples of your work, finished work, a good pitch document&#8230; and more! Jim Gibbons (Dark Horse, Image) talks about what goes into it.]]></content:encoded>
	<enclosure url="https://comicsexperience.com/podcast-download/4187/158-what-editors-need-to-sell-your-book.mp3" length="39618081" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[Editors need few different things to get your book approved, including you having the basics of a good portfolio with examples of your work, finished work, a good pitch document&#8230; and more! Jim Gibbons (Dark Horse, Image) talks about what goes into it.]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>41:15</itunes:duration>
	<itunes:author><![CDATA[Comics Experience]]></itunes:author>	<googleplay:description><![CDATA[Editors need few different things to get your book approved, including you having the basics of a good portfolio with examples of your work, finished work, a good pitch document&#8230; and more! Jim Gibbons (Dark Horse, Image) talks about what goes into it.]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>#157 &#8211; Character Core Values and Continuity</title>
	<link>https://comicsexperience.com/podcast/157-character-core-values-and-continuity/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=157-character-core-values-and-continuity</link>
	<pubDate>Wed, 01 Aug 2018 20:38:55 +0000</pubDate>
	<dc:creator><![CDATA[Comics Experience]]></dc:creator>
	<guid isPermaLink="false">http://www.comicsexperience.com/?post_type=podcast&amp;p=4179</guid>
	<description><![CDATA[In work-for-hire work situations character core values and the passing of time might not always be in sync with continuity. Heather Antos talks about thinking about and creating towards a character&#8217;s core values can lead to new and engaging stories.]]></description>
	<itunes:subtitle><![CDATA[In work-for-hire work situations character core values and the passing of time might not always be in sync with continuity. Heather Antos talks about thinking about and creating towards a character&#8217;s core values can lead to new and engaging stories]]></itunes:subtitle>
	<content:encoded><![CDATA[In work-for-hire work situations character core values and the passing of time might not always be in sync with continuity. Heather Antos talks about thinking about and creating towards a character&#8217;s core values can lead to new and engaging stories.]]></content:encoded>
	<enclosure url="https://comicsexperience.com/podcast-download/4179/157-character-core-values-and-continuity.mp3" length="23128819" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[In work-for-hire work situations character core values and the passing of time might not always be in sync with continuity. Heather Antos talks about thinking about and creating towards a character&#8217;s core values can lead to new and engaging stories.]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>24:05</itunes:duration>
	<itunes:author><![CDATA[Comics Experience]]></itunes:author>	<googleplay:description><![CDATA[In work-for-hire work situations character core values and the passing of time might not always be in sync with continuity. Heather Antos talks about thinking about and creating towards a character&#8217;s core values can lead to new and engaging stories.]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>Episode #156 &#8211; Defining Professional Boundaries with Nicole Boose</title>
	<link>https://comicsexperience.com/podcast/episode-156-defining-professional-boundaries-with-nicole-boose/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=episode-156-defining-professional-boundaries-with-nicole-boose</link>
	<pubDate>Thu, 19 Jul 2018 19:59:24 +0000</pubDate>
	<dc:creator><![CDATA[Comics Experience]]></dc:creator>
	<guid isPermaLink="false">http://www.comicsexperience.com/?post_type=podcast&amp;p=4169</guid>
	<description><![CDATA[Defining boundaries: Making clear decisions about what you are and are not willing or able to do, and communicating them effectively.]]></description>
	<itunes:subtitle><![CDATA[Defining boundaries: Making clear decisions about what you are and are not willing or able to do, and communicating them effectively.]]></itunes:subtitle>
	<content:encoded><![CDATA[Defining boundaries: Making clear decisions about what you are and are not willing or able to do, and communicating them effectively.]]></content:encoded>
	<enclosure url="https://comicsexperience.com/podcast-download/4169/episode-156-defining-professional-boundaries-with-nicole-boose.mp3" length="27305543" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[Defining boundaries: Making clear decisions about what you are and are not willing or able to do, and communicating them effectively.]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>28:26</itunes:duration>
	<itunes:author><![CDATA[Comics Experience]]></itunes:author>	<googleplay:description><![CDATA[Defining boundaries: Making clear decisions about what you are and are not willing or able to do, and communicating them effectively.]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>Episode #155 &#8211; There is No Right Contract with Jim Gibbons</title>
	<link>https://comicsexperience.com/podcast/episode-155-there-is-no-right-contract-with-jim-gibbons/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=episode-155-there-is-no-right-contract-with-jim-gibbons</link>
	<pubDate>Thu, 05 Jul 2018 20:06:53 +0000</pubDate>
	<dc:creator><![CDATA[Comics Experience]]></dc:creator>
	<guid isPermaLink="false">http://www.comicsexperience.com/?post_type=podcast&amp;p=4162</guid>
	<description><![CDATA[Jim Gibbons talks about contracts, and thinking about contracts for your comics career in the present and future. All related to your comics goals, along with some basketball metaphors thrown in.]]></description>
	<itunes:subtitle><![CDATA[Jim Gibbons talks about contracts, and thinking about contracts for your comics career in the present and future. All related to your comics goals, along with some basketball metaphors thrown in.]]></itunes:subtitle>
	<content:encoded><![CDATA[Jim Gibbons talks about contracts, and thinking about contracts for your comics career in the present and future. All related to your comics goals, along with some basketball metaphors thrown in.]]></content:encoded>
	<enclosure url="https://comicsexperience.com/podcast-download/4162/episode-155-there-is-no-right-contract-with-jim-gibbons.mp3" length="32366243" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[Jim Gibbons talks about contracts, and thinking about contracts for your comics career in the present and future. All related to your comics goals, along with some basketball metaphors thrown in.]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>33:42</itunes:duration>
	<itunes:author><![CDATA[Comics Experience]]></itunes:author>	<googleplay:description><![CDATA[Jim Gibbons talks about contracts, and thinking about contracts for your comics career in the present and future. All related to your comics goals, along with some basketball metaphors thrown in.]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>Episode #154 &#8211; Licensed Properties with Heather Antos</title>
	<link>https://comicsexperience.com/podcast/episode-154-licensed-properties-with-heather-antos/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=episode-154-licensed-properties-with-heather-antos</link>
	<pubDate>Tue, 19 Jun 2018 13:43:50 +0000</pubDate>
	<dc:creator><![CDATA[Comics Experience]]></dc:creator>
	<guid isPermaLink="false">http://www.comicsexperience.com/?post_type=podcast&amp;p=4146</guid>
	<description><![CDATA[Heather Antos (Star Wars, Deadpool, Gwenpool) talks licensed properties, including storytelling with scheduling, working with a license holder and more.]]></description>
	<itunes:subtitle><![CDATA[Heather Antos (Star Wars, Deadpool, Gwenpool) talks licensed properties, including storytelling with scheduling, working with a license holder and more.]]></itunes:subtitle>
	<content:encoded><![CDATA[Heather Antos (Star Wars, Deadpool, Gwenpool) talks licensed properties, including storytelling with scheduling, working with a license holder and more.]]></content:encoded>
	<enclosure url="https://comicsexperience.com/podcast-download/4146/episode-154-licensed-properties-with-heather-antos.mp3" length="29430830" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[Heather Antos (Star Wars, Deadpool, Gwenpool) talks licensed properties, including storytelling with scheduling, working with a license holder and more.]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>30:38</itunes:duration>
	<itunes:author><![CDATA[Comics Experience]]></itunes:author>	<googleplay:description><![CDATA[Heather Antos (Star Wars, Deadpool, Gwenpool) talks licensed properties, including storytelling with scheduling, working with a license holder and more.]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>Episode #153 &#8211; Avoiding the Comparison Trap with Jim Gibbons</title>
	<link>https://comicsexperience.com/podcast/episode-153-avoiding-the-comparison-trap-with-jim-gibbons/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=episode-153-avoiding-the-comparison-trap-with-jim-gibbons</link>
	<pubDate>Tue, 05 Jun 2018 14:45:41 +0000</pubDate>
	<dc:creator><![CDATA[Comics Experience]]></dc:creator>
	<guid isPermaLink="false">http://www.comicsexperience.com/?post_type=podcast&amp;p=4134</guid>
	<description><![CDATA[It&#8217;s easy to fall into the comparison trap looking at other people making comics, and Jim Gibbons has thoughts on how to think about your goals and avoid unproductive mindsets.]]></description>
	<itunes:subtitle><![CDATA[It&#8217;s easy to fall into the comparison trap looking at other people making comics, and Jim Gibbons has thoughts on how to think about your goals and avoid unproductive mindsets.]]></itunes:subtitle>
	<content:encoded><![CDATA[It&#8217;s easy to fall into the comparison trap looking at other people making comics, and Jim Gibbons has thoughts on how to think about your goals and avoid unproductive mindsets.]]></content:encoded>
	<enclosure url="https://comicsexperience.com/podcast-download/4134/episode-153-avoiding-the-comparison-trap-with-jim-gibbons.mp3" length="27246597" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[It&#8217;s easy to fall into the comparison trap looking at other people making comics, and Jim Gibbons has thoughts on how to think about your goals and avoid unproductive mindsets.]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>28:22</itunes:duration>
	<itunes:author><![CDATA[Comics Experience]]></itunes:author>	<googleplay:description><![CDATA[It&#8217;s easy to fall into the comparison trap looking at other people making comics, and Jim Gibbons has thoughts on how to think about your goals and avoid unproductive mindsets.]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>Episode #152 &#8211; Collaboration is Key with Heather Antos</title>
	<link>https://comicsexperience.com/podcast/episode-152-collaboration-is-key-with-heather-antos/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=episode-152-collaboration-is-key-with-heather-antos</link>
	<pubDate>Tue, 22 May 2018 11:52:51 +0000</pubDate>
	<dc:creator><![CDATA[Comics Experience]]></dc:creator>
	<guid isPermaLink="false">http://www.comicsexperience.com/?post_type=podcast&amp;p=4114</guid>
	<description><![CDATA[Heather Antos (Unikrn, Marvel) talks about how collaboration is key and comics are a full team effort.]]></description>
	<itunes:subtitle><![CDATA[Heather Antos (Unikrn, Marvel) talks about how collaboration is key and comics are a full team effort.]]></itunes:subtitle>
	<content:encoded><![CDATA[Heather Antos (Unikrn, Marvel) talks about how collaboration is key and comics are a full team effort.]]></content:encoded>
	<enclosure url="https://comicsexperience.com/podcast-download/4114/episode-152-collaboration-is-key-with-heather-antos.mp3" length="24357995" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[Heather Antos (Unikrn, Marvel) talks about how collaboration is key and comics are a full team effort.]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>25:22</itunes:duration>
	<itunes:author><![CDATA[Comics Experience]]></itunes:author>	<googleplay:description><![CDATA[Heather Antos (Unikrn, Marvel) talks about how collaboration is key and comics are a full team effort.]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>Episode #151 &#8211; Skills vs. Experience</title>
	<link>https://comicsexperience.com/podcast/episode-151-skills-vs-experience/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=episode-151-skills-vs-experience</link>
	<pubDate>Fri, 11 May 2018 11:20:23 +0000</pubDate>
	<dc:creator><![CDATA[Comics Experience]]></dc:creator>
	<guid isPermaLink="false">http://www.comicsexperience.com/?post_type=podcast&amp;p=4101</guid>
	<description><![CDATA[Nicole Boose talks Skills Versus Experience when it comes to making comics, as well as goal-defining for your career or project in terms of skills and experience for yourself and collaborators.]]></description>
	<itunes:subtitle><![CDATA[Nicole Boose talks Skills Versus Experience when it comes to making comics, as well as goal-defining for your career or project in terms of skills and experience for yourself and collaborators.]]></itunes:subtitle>
	<content:encoded><![CDATA[Nicole Boose talks Skills Versus Experience when it comes to making comics, as well as goal-defining for your career or project in terms of skills and experience for yourself and collaborators.]]></content:encoded>
	<enclosure url="https://comicsexperience.com/podcast-download/4101/episode-151-skills-vs-experience.mp3" length="24635317" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[Nicole Boose talks Skills Versus Experience when it comes to making comics, as well as goal-defining for your career or project in terms of skills and experience for yourself and collaborators.]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>25:39</itunes:duration>
	<itunes:author><![CDATA[Comics Experience]]></itunes:author>	<googleplay:description><![CDATA[Nicole Boose talks Skills Versus Experience when it comes to making comics, as well as goal-defining for your career or project in terms of skills and experience for yourself and collaborators.]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>Episode #150 &#8211; Milestones and Industry Changes</title>
	<link>https://comicsexperience.com/podcast/episode-150-milestones-and-industry-changes/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=episode-150-milestones-and-industry-changes</link>
	<pubDate>Wed, 25 Apr 2018 19:50:34 +0000</pubDate>
	<dc:creator><![CDATA[Comics Experience]]></dc:creator>
	<guid isPermaLink="false">http://www.comicsexperience.com/?post_type=podcast&amp;p=4077</guid>
	<description><![CDATA[Andy reflects on the comics industry from when he started Comics Experience to present day, as well as talking &#8220;What&#8217;s next?&#8221;]]></description>
	<itunes:subtitle><![CDATA[Andy reflects on the comics industry from when he started Comics Experience to present day, as well as talking &#8220;What&#8217;s next?&#8221;]]></itunes:subtitle>
	<content:encoded><![CDATA[Andy reflects on the comics industry from when he started Comics Experience to present day, as well as talking &#8220;What&#8217;s next?&#8221;]]></content:encoded>
	<enclosure url="https://comicsexperience.com/podcast-download/4077/episode-150-milestones-and-industry-changes.mp3" length="35587601" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[Andy reflects on the comics industry from when he started Comics Experience to present day, as well as talking &#8220;What&#8217;s next?&#8221;]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>37:03</itunes:duration>
	<itunes:author><![CDATA[Comics Experience]]></itunes:author>	<googleplay:description><![CDATA[Andy reflects on the comics industry from when he started Comics Experience to present day, as well as talking &#8220;What&#8217;s next?&#8221;]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>Episode #149 &#8211; What&#8217;s Next: Continuing Your Education</title>
	<link>https://comicsexperience.com/podcast/episode-149-whats-next-continuing-your-education/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=episode-149-whats-next-continuing-your-education</link>
	<pubDate>Thu, 05 Apr 2018 02:29:57 +0000</pubDate>
	<dc:creator><![CDATA[Comics Experience]]></dc:creator>
	<guid isPermaLink="false">http://www.comicsexperience.com/?post_type=podcast&amp;p=4056</guid>
	<description><![CDATA[Andy and Joey talk about ways to continue learning about making comics and your creative growth.]]></description>
	<itunes:subtitle><![CDATA[Andy and Joey talk about ways to continue learning about making comics and your creative growth.]]></itunes:subtitle>
	<content:encoded><![CDATA[Andy and Joey talk about ways to continue learning about making comics and your creative growth.]]></content:encoded>
	<enclosure url="https://comicsexperience.com/podcast-download/4056/episode-149-whats-next-continuing-your-education.mp3" length="23126624" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[Andy and Joey talk about ways to continue learning about making comics and your creative growth.]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>24:04</itunes:duration>
	<itunes:author><![CDATA[Comics Experience]]></itunes:author>	<googleplay:description><![CDATA[Andy and Joey talk about ways to continue learning about making comics and your creative growth.]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>Episode #148 &#8211; Screen Experience</title>
	<link>https://comicsexperience.com/podcast/episode-148-screen-experience/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=episode-148-screen-experience</link>
	<pubDate>Thu, 22 Mar 2018 14:43:33 +0000</pubDate>
	<dc:creator><![CDATA[Comics Experience]]></dc:creator>
	<guid isPermaLink="false">http://www.comicsexperience.com/?post_type=podcast&amp;p=4013</guid>
	<description><![CDATA[Screen Experience, including new classes and podcasts, is here! Writing for animation, writing for illustrated books, screenwriting&#8230; find out more at screenexperience.com.]]></description>
	<itunes:subtitle><![CDATA[Screen Experience, including new classes and podcasts, is here! Writing for animation, writing for illustrated books, screenwriting&#8230; find out more at screenexperience.com.]]></itunes:subtitle>
	<content:encoded><![CDATA[Screen Experience, including new classes and podcasts, is here! Writing for animation, writing for illustrated books, screenwriting&#8230; find out more at screenexperience.com.]]></content:encoded>
	<enclosure url="https://comicsexperience.com/podcast-download/4013/episode-148-screen-experience.mp3" length="24468643" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[Screen Experience, including new classes and podcasts, is here! Writing for animation, writing for illustrated books, screenwriting&#8230; find out more at screenexperience.com.]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>25:28</itunes:duration>
	<itunes:author><![CDATA[Comics Experience]]></itunes:author>	<googleplay:description><![CDATA[Screen Experience, including new classes and podcasts, is here! Writing for animation, writing for illustrated books, screenwriting&#8230; find out more at screenexperience.com.]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>Episode #147 &#8211; Page Rates and Asking Questions</title>
	<link>https://comicsexperience.com/podcast/episode-147-page-rates-asking-questions/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=episode-147-page-rates-asking-questions</link>
	<pubDate>Mon, 26 Feb 2018 15:51:06 +0000</pubDate>
	<dc:creator><![CDATA[Comics Experience]]></dc:creator>
	<guid isPermaLink="false">http://www.comicsexperience.com/?post_type=podcast&amp;p=3930</guid>
	<description><![CDATA[A conversation about page rates including finding other people to talk about industry rates, what questions to ask, and thinking about your personal budget planning.]]></description>
	<itunes:subtitle><![CDATA[A conversation about page rates including finding other people to talk about industry rates, what questions to ask, and thinking about your personal budget planning.]]></itunes:subtitle>
	<content:encoded><![CDATA[A conversation about page rates including finding other people to talk about industry rates, what questions to ask, and thinking about your personal budget planning.]]></content:encoded>
	<enclosure url="https://comicsexperience.com/podcast-download/3930/episode-147-page-rates-asking-questions.mp3" length="34020595" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[A conversation about page rates including finding other people to talk about industry rates, what questions to ask, and thinking about your personal budget planning.]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>35:25</itunes:duration>
	<itunes:author><![CDATA[Comics Experience]]></itunes:author>	<googleplay:description><![CDATA[A conversation about page rates including finding other people to talk about industry rates, what questions to ask, and thinking about your personal budget planning.]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>Episode #146 &#8211; Meeting Editors Online and at Cons</title>
	<link>https://comicsexperience.com/podcast/episode-146-meeting-editors-online-cons/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=episode-146-meeting-editors-online-cons</link>
	<pubDate>Thu, 08 Feb 2018 15:52:09 +0000</pubDate>
	<dc:creator><![CDATA[Comics Experience]]></dc:creator>
	<guid isPermaLink="false">http://www.comicsexperience.com/?post_type=podcast&#038;p=3878</guid>
	<description><![CDATA[Andy and Joey talk broadly about where online and in-person to meet editors, and what you can do planning to meet an editor.]]></description>
	<itunes:subtitle><![CDATA[Andy and Joey talk broadly about where online and in-person to meet editors, and what you can do planning to meet an editor.]]></itunes:subtitle>
	<content:encoded><![CDATA[Andy and Joey talk broadly about where online and in-person to meet editors, and what you can do planning to meet an editor.]]></content:encoded>
	<enclosure url="https://comicsexperience.com/podcast-download/3878/episode-146-meeting-editors-online-cons.mp3" length="28769828" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[Andy and Joey talk broadly about where online and in-person to meet editors, and what you can do planning to meet an editor.]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>00:29:58</itunes:duration>
	<itunes:author><![CDATA[Comics Experience]]></itunes:author>	<googleplay:description><![CDATA[Andy and Joey talk broadly about where online and in-person to meet editors, and what you can do planning to meet an editor.]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>Episode #145 &#8211; Source Point Press Publishing Deal</title>
	<link>https://comicsexperience.com/podcast/episode-145-source-point-press-publishing-deal/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=episode-145-source-point-press-publishing-deal</link>
	<pubDate>Wed, 24 Jan 2018 21:28:14 +0000</pubDate>
	<dc:creator><![CDATA[Comics Experience]]></dc:creator>
	<guid isPermaLink="false">http://www.comicsexperience.com/?post_type=podcast&amp;p=3854</guid>
	<description><![CDATA[Andy talks about the new Comics Experience and Source Point Press publishing deal with new comics debuting at C2E2.]]></description>
	<itunes:subtitle><![CDATA[Andy talks about the new Comics Experience and Source Point Press publishing deal with new comics debuting at C2E2.]]></itunes:subtitle>
	<content:encoded><![CDATA[Andy talks about the new Comics Experience and Source Point Press publishing deal with new comics debuting at C2E2.]]></content:encoded>
	<enclosure url="https://comicsexperience.com/podcast-download/3854/episode-145-source-point-press-publishing-deal.mp3" length="21410406" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[Andy talks about the new Comics Experience and Source Point Press publishing deal with new comics debuting at C2E2.]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>22:17</itunes:duration>
	<itunes:author><![CDATA[Comics Experience]]></itunes:author>	<googleplay:description><![CDATA[Andy talks about the new Comics Experience and Source Point Press publishing deal with new comics debuting at C2E2.]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>Episode #144 &#8211; 2017 in Review, Looking Ahead</title>
	<link>https://comicsexperience.com/podcast/episode-144-2017-review-looking-ahead/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=episode-144-2017-review-looking-ahead</link>
	<pubDate>Wed, 10 Jan 2018 14:09:53 +0000</pubDate>
	<dc:creator><![CDATA[Comics Experience]]></dc:creator>
	<guid isPermaLink="false">http://www.comicsexperience.com/?post_type=podcast&amp;p=3837</guid>
	<description><![CDATA[Andy and Joey talk about a year of Making Comics and looking ahead at the new year.]]></description>
	<itunes:subtitle><![CDATA[Andy and Joey talk about a year of Making Comics and looking ahead at the new year.]]></itunes:subtitle>
	<content:encoded><![CDATA[Andy and Joey talk about a year of Making Comics and looking ahead at the new year.]]></content:encoded>
	<enclosure url="https://comicsexperience.com/podcast-download/3837/episode-144-2017-review-looking-ahead.mp3" length="14913562" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[Andy and Joey talk about a year of Making Comics and looking ahead at the new year.]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>12:26</itunes:duration>
	<itunes:author><![CDATA[Comics Experience]]></itunes:author>	<googleplay:description><![CDATA[Andy and Joey talk about a year of Making Comics and looking ahead at the new year.]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>Episode #143 &#8211; Making Comics to Make Connections in Comics</title>
	<link>https://comicsexperience.com/podcast/episode-143-making-comics-to-make-connections-in-comics/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=episode-143-making-comics-to-make-connections-in-comics</link>
	<pubDate>Tue, 19 Dec 2017 16:41:21 +0000</pubDate>
	<dc:creator><![CDATA[Comics Experience]]></dc:creator>
	<guid isPermaLink="false">http://www.comicsexperience.com/?post_type=podcast&amp;p=3818</guid>
	<description><![CDATA[In this episode: making comics to make connections in comics.]]></description>
	<itunes:subtitle><![CDATA[In this episode: making comics to make connections in comics.]]></itunes:subtitle>
	<content:encoded><![CDATA[In this episode: making comics to make connections in comics.]]></content:encoded>
	<enclosure url="https://comicsexperience.com/podcast-download/3818/episode-143-making-comics-to-make-connections-in-comics.mp3" length="26579453" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[In this episode: making comics to make connections in comics.]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>22:09</itunes:duration>
	<itunes:author><![CDATA[Comics Experience]]></itunes:author>	<googleplay:description><![CDATA[In this episode: making comics to make connections in comics.]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>Episode #142 &#8211; Ryan O&#8217;Sullivan &#038; Plaid Klaus on Finding a Collaborator</title>
	<link>https://comicsexperience.com/podcast/episode-142-ryan-osullivan-plaid-klaus-on-finding-a-collaborator/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=episode-142-ryan-osullivan-plaid-klaus-on-finding-a-collaborator</link>
	<pubDate>Wed, 15 Nov 2017 15:18:56 +0000</pubDate>
	<dc:creator><![CDATA[Comics Experience]]></dc:creator>
	<guid isPermaLink="false">http://www.comicsexperience.com/?post_type=podcast&#038;p=3799</guid>
	<description><![CDATA[Ryan O&#8217;Sullivan &#38; Plaid Klaus (Turncoat) talk about how meeting online in the Comics Experience Workshop led to their first collaboration Turncoat and their new Image Comic Void Trip.]]></description>
	<itunes:subtitle><![CDATA[Ryan O&#8217;Sullivan &#38; Plaid Klaus (Turncoat) talk about how meeting online in the Comics Experience Workshop led to their first collaboration Turncoat and their new Image Comic Void Trip.]]></itunes:subtitle>
	<content:encoded><![CDATA[Ryan O&#8217;Sullivan &#38; Plaid Klaus (Turncoat) talk about how meeting online in the Comics Experience Workshop led to their first collaboration Turncoat and their new Image Comic Void Trip.]]></content:encoded>
	<enclosure url="https://comicsexperience.com/podcast-download/3799/episode-142-ryan-osullivan-plaid-klaus-on-finding-a-collaborator.mp3" length="27290945" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[Ryan O&#8217;Sullivan &#38; Plaid Klaus (Turncoat) talk about how meeting online in the Comics Experience Workshop led to their first collaboration Turncoat and their new Image Comic Void Trip.]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>00:22:45</itunes:duration>
	<itunes:author><![CDATA[Comics Experience]]></itunes:author>	<googleplay:description><![CDATA[Ryan O&#8217;Sullivan &#38; Plaid Klaus (Turncoat) talk about how meeting online in the Comics Experience Workshop led to their first collaboration Turncoat and their new Image Comic Void Trip.]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>Episode #141 &#8211;  Kieron Gillen on Planning Your Stories</title>
	<link>https://comicsexperience.com/podcast/episode-141-kieron-gillen-on-planning-your-stories/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=episode-141-kieron-gillen-on-planning-your-stories</link>
	<pubDate>Mon, 06 Nov 2017 14:35:31 +0000</pubDate>
	<dc:creator><![CDATA[Comics Experience]]></dc:creator>
	<guid isPermaLink="false">http://www.comicsexperience.com/?post_type=podcast&amp;p=3785</guid>
	<description><![CDATA[Writer Kieron Gillen (The Wicked + The Divine, Uber, Star Wars: Doctor Aphra) joins Make Comics to talk about planning your stories, and his upcoming Comics Experience writing seminar.]]></description>
	<itunes:subtitle><![CDATA[Writer Kieron Gillen (The Wicked + The Divine, Uber, Star Wars: Doctor Aphra) joins Make Comics to talk about planning your stories, and his upcoming Comics Experience writing seminar.]]></itunes:subtitle>
	<content:encoded><![CDATA[Writer Kieron Gillen (The Wicked + The Divine, Uber, Star Wars: Doctor Aphra) joins Make Comics to talk about planning your stories, and his upcoming Comics Experience writing seminar.]]></content:encoded>
	<enclosure url="https://comicsexperience.com/podcast-download/3785/episode-141-kieron-gillen-on-planning-your-stories.mp3" length="28730930" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[Writer Kieron Gillen (The Wicked + The Divine, Uber, Star Wars: Doctor Aphra) joins Make Comics to talk about planning your stories, and his upcoming Comics Experience writing seminar.]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>23:56</itunes:duration>
	<itunes:author><![CDATA[Comics Experience]]></itunes:author>	<googleplay:description><![CDATA[Writer Kieron Gillen (The Wicked + The Divine, Uber, Star Wars: Doctor Aphra) joins Make Comics to talk about planning your stories, and his upcoming Comics Experience writing seminar.]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>Episode #140 &#8211; Paul Allor on Writing Fictionalized Historical Events</title>
	<link>https://comicsexperience.com/podcast/episode-140-paul-allor-writing-fictionalized-historical-events/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=episode-140-paul-allor-writing-fictionalized-historical-events</link>
	<pubDate>Fri, 20 Oct 2017 20:34:13 +0000</pubDate>
	<dc:creator><![CDATA[Comics Experience]]></dc:creator>
	<guid isPermaLink="false">http://www.comicsexperience.com/?post_type=podcast&amp;p=3769</guid>
	<description><![CDATA[Paul Allor (TMNT, Clue) talks about writing fictionalized historical events in his new AfterShock Comics series Monstro Mechanica.]]></description>
	<itunes:subtitle><![CDATA[Paul Allor (TMNT, Clue) talks about writing fictionalized historical events in his new AfterShock Comics series Monstro Mechanica.]]></itunes:subtitle>
	<content:encoded><![CDATA[Paul Allor (TMNT, Clue) talks about writing fictionalized historical events in his new AfterShock Comics series Monstro Mechanica.]]></content:encoded>
	<enclosure url="https://comicsexperience.com/podcast-download/3769/episode-140-paul-allor-writing-fictionalized-historical-events.mp3" length="24356650" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[Paul Allor (TMNT, Clue) talks about writing fictionalized historical events in his new AfterShock Comics series Monstro Mechanica.]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>20:18</itunes:duration>
	<itunes:author><![CDATA[Comics Experience]]></itunes:author>	<googleplay:description><![CDATA[Paul Allor (TMNT, Clue) talks about writing fictionalized historical events in his new AfterShock Comics series Monstro Mechanica.]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>Episode #139 &#8211; Social Media 101 with Meredith Nudo</title>
	<link>https://comicsexperience.com/podcast/episode-139-social-media-101-meredith-nudo/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=episode-139-social-media-101-meredith-nudo</link>
	<pubDate>Tue, 10 Oct 2017 13:35:33 +0000</pubDate>
	<dc:creator><![CDATA[Comics Experience]]></dc:creator>
	<guid isPermaLink="false">http://www.comicsexperience.com/?post_type=podcast&amp;p=3744</guid>
	<description><![CDATA[Social media manager and writer Meredith Nudo talks social media 101 for comics creators.]]></description>
	<itunes:subtitle><![CDATA[Social media manager and writer Meredith Nudo talks social media 101 for comics creators.]]></itunes:subtitle>
	<content:encoded><![CDATA[Social media manager and writer Meredith Nudo talks social media 101 for comics creators.]]></content:encoded>
	<enclosure url="https://comicsexperience.com/podcast-download/3744/episode-139-social-media-101-meredith-nudo.mp3" length="44039470" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[Social media manager and writer Meredith Nudo talks social media 101 for comics creators.]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>36:42</itunes:duration>
	<itunes:author><![CDATA[Comics Experience]]></itunes:author>	<googleplay:description><![CDATA[Social media manager and writer Meredith Nudo talks social media 101 for comics creators.]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>Episode #138 &#8211; Finding an Intellectual Property Lawyer</title>
	<link>https://comicsexperience.com/podcast/episode-138-finding-intellectual-property-lawyer/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=episode-138-finding-intellectual-property-lawyer</link>
	<pubDate>Mon, 11 Sep 2017 14:54:04 +0000</pubDate>
	<dc:creator><![CDATA[Comics Experience]]></dc:creator>
	<guid isPermaLink="false">http://www.comicsexperience.com/?post_type=podcast&amp;p=3708</guid>
	<description><![CDATA[How do you find an intellectual property lawyer, and what questions do you ask when you find one?]]></description>
	<itunes:subtitle><![CDATA[How do you find an intellectual property lawyer, and what questions do you ask when you find one?]]></itunes:subtitle>
	<content:encoded><![CDATA[How do you find an intellectual property lawyer, and what questions do you ask when you find one?]]></content:encoded>
	<enclosure url="https://comicsexperience.com/podcast-download/3708/episode-138-finding-intellectual-property-lawyer.mp3" length="31234066" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[How do you find an intellectual property lawyer, and what questions do you ask when you find one?]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>26:02</itunes:duration>
	<itunes:author><![CDATA[Comics Experience]]></itunes:author>	<googleplay:description><![CDATA[How do you find an intellectual property lawyer, and what questions do you ask when you find one?]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>Episode #137 &#8211; Budgeting: Making a Collaborative Deal</title>
	<link>https://comicsexperience.com/podcast/episode-137-budgeting-making-collaborative-deal/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=episode-137-budgeting-making-collaborative-deal</link>
	<pubDate>Thu, 20 Jul 2017 10:50:38 +0000</pubDate>
	<dc:creator><![CDATA[Comics Experience]]></dc:creator>
	<guid isPermaLink="false">http://www.comicsexperience.com/?post_type=podcast&amp;p=3664</guid>
	<description><![CDATA[Part 3 of the budget discussion mini series: making a collaborative deal for you and your creative collaborators.]]></description>
	<itunes:subtitle><![CDATA[Part 3 of the budget discussion mini series: making a collaborative deal for you and your creative collaborators.]]></itunes:subtitle>
	<content:encoded><![CDATA[Part 3 of the budget discussion mini series: making a collaborative deal for you and your creative collaborators.]]></content:encoded>
	<enclosure url="https://comicsexperience.com/podcast-download/3664/episode-137-budgeting-making-collaborative-deal.mp3" length="34779821" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[Part 3 of the budget discussion mini series: making a collaborative deal for you and your creative collaborators.]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>28:59</itunes:duration>
	<itunes:author><![CDATA[Comics Experience]]></itunes:author>	<googleplay:description><![CDATA[Part 3 of the budget discussion mini series: making a collaborative deal for you and your creative collaborators.]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>Episode #136 &#8211; Budgeting: Creative Budget</title>
	<link>https://comicsexperience.com/podcast/episode-136-budgeting-creative-budget/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=episode-136-budgeting-creative-budget</link>
	<pubDate>Tue, 11 Jul 2017 00:59:48 +0000</pubDate>
	<dc:creator><![CDATA[Comics Experience]]></dc:creator>
	<guid isPermaLink="false">http://www.comicsexperience.com/?post_type=podcast&amp;p=3657</guid>
	<description><![CDATA[In part 2 of their budgeting series, Andy and Joey talk about creative budgets: what are you paying the creative and production team. Planning for your project/per page.]]></description>
	<itunes:subtitle><![CDATA[In part 2 of their budgeting series, Andy and Joey talk about creative budgets: what are you paying the creative and production team. Planning for your project/per page.]]></itunes:subtitle>
	<content:encoded><![CDATA[In part 2 of their budgeting series, Andy and Joey talk about creative budgets: what are you paying the creative and production team. Planning for your project/per page.]]></content:encoded>
	<enclosure url="https://comicsexperience.com/podcast-download/3657/episode-136-budgeting-creative-budget.mp3" length="26626088" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[In part 2 of their budgeting series, Andy and Joey talk about creative budgets: what are you paying the creative and production team. Planning for your project/per page.]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>22:11</itunes:duration>
	<itunes:author><![CDATA[Comics Experience]]></itunes:author>	<googleplay:description><![CDATA[In part 2 of their budgeting series, Andy and Joey talk about creative budgets: what are you paying the creative and production team. Planning for your project/per page.]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>Episode #135 &#8211; Budgeting: Setting a Personal Project Budget</title>
	<link>https://comicsexperience.com/podcast/episode-135-budgeting-setting-personal-project-budget/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=episode-135-budgeting-setting-personal-project-budget</link>
	<pubDate>Fri, 16 Jun 2017 13:45:52 +0000</pubDate>
	<dc:creator><![CDATA[Comics Experience]]></dc:creator>
	<guid isPermaLink="false">http://www.comicsexperience.com/?post_type=podcast&amp;p=3610</guid>
	<description><![CDATA[In the first of three budgeting episodes, Andy and Joey talk setting a personal budget for a creator-owned project.]]></description>
	<itunes:subtitle><![CDATA[In the first of three budgeting episodes, Andy and Joey talk setting a personal budget for a creator-owned project.]]></itunes:subtitle>
	<content:encoded><![CDATA[In the first of three budgeting episodes, Andy and Joey talk setting a personal budget for a creator-owned project.]]></content:encoded>
	<enclosure url="https://comicsexperience.com/podcast-download/3610/episode-135-budgeting-setting-personal-project-budget.mp3" length="24840466" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[In the first of three budgeting episodes, Andy and Joey talk setting a personal budget for a creator-owned project.]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>20:42</itunes:duration>
	<itunes:author><![CDATA[Comics Experience]]></itunes:author>	<googleplay:description><![CDATA[In the first of three budgeting episodes, Andy and Joey talk setting a personal budget for a creator-owned project.]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>Episode #134 &#8211; Promoting your Work for Hire with Paul Allor</title>
	<link>https://comicsexperience.com/podcast/episode-134-promoting-your-work-for-hire-with-paul-allor/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=episode-134-promoting-your-work-for-hire-with-paul-allor</link>
	<pubDate>Wed, 31 May 2017 13:45:37 +0000</pubDate>
	<dc:creator><![CDATA[Comics Experience]]></dc:creator>
	<guid isPermaLink="false">http://www.comicsexperience.com/?post_type=podcast&amp;p=3594</guid>
	<description><![CDATA[Paul Allor talks about how a creator can promote work for hire work on social media and with retailers.]]></description>
	<itunes:subtitle><![CDATA[Paul Allor talks about how a creator can promote work for hire work on social media and with retailers.]]></itunes:subtitle>
	<content:encoded><![CDATA[Paul Allor talks about how a creator can promote work for hire work on social media and with retailers.]]></content:encoded>
	<enclosure url="https://comicsexperience.com/podcast-download/3594/episode-134-promoting-your-work-for-hire-with-paul-allor.mp3" length="28895006" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[Paul Allor talks about how a creator can promote work for hire work on social media and with retailers.]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>24:05</itunes:duration>
	<itunes:author><![CDATA[Comics Experience]]></itunes:author>	<googleplay:description><![CDATA[Paul Allor talks about how a creator can promote work for hire work on social media and with retailers.]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>Episode #133 &#8211; Pros and Cons of Getting an Agent</title>
	<link>https://comicsexperience.com/podcast/episode-133-pros-cons-getting-agent/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=episode-133-pros-cons-getting-agent</link>
	<pubDate>Tue, 09 May 2017 13:28:41 +0000</pubDate>
	<dc:creator><![CDATA[Comics Experience]]></dc:creator>
	<guid isPermaLink="false">http://www.comicsexperience.com/?post_type=podcast&amp;p=3567</guid>
	<description><![CDATA[This episode talks about the pros and cons of getting an agent, as well as a look at Comics Experience panels at C2E2.]]></description>
	<itunes:subtitle><![CDATA[This episode talks about the pros and cons of getting an agent, as well as a look at Comics Experience panels at C2E2.]]></itunes:subtitle>
	<content:encoded><![CDATA[This episode talks about the pros and cons of getting an agent, as well as a look at Comics Experience panels at C2E2.]]></content:encoded>
	<enclosure url="https://comicsexperience.com/podcast-download/3567/episode-133-pros-cons-getting-agent.mp3" length="35028209" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[This episode talks about the pros and cons of getting an agent, as well as a look at Comics Experience panels at C2E2.]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>29:11</itunes:duration>
	<itunes:author><![CDATA[Comics Experience]]></itunes:author>	<googleplay:description><![CDATA[This episode talks about the pros and cons of getting an agent, as well as a look at Comics Experience panels at C2E2.]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>Episode #132 &#8211; Getting Your Work Published: What Are Your Goals?</title>
	<link>https://comicsexperience.com/podcast/episode-132-getting-work-published-goals/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=episode-132-getting-work-published-goals</link>
	<pubDate>Sat, 22 Apr 2017 20:03:14 +0000</pubDate>
	<dc:creator><![CDATA[Comics Experience]]></dc:creator>
	<guid isPermaLink="false">http://www.comicsexperience.com/?post_type=podcast&amp;p=3541</guid>
	<description><![CDATA[Andy and Joey talk about getting your creator-owned work published, and the bigger idea of what you want your comics to do for you.]]></description>
	<itunes:subtitle><![CDATA[Andy and Joey talk about getting your creator-owned work published, and the bigger idea of what you want your comics to do for you.]]></itunes:subtitle>
	<content:encoded><![CDATA[Andy and Joey talk about getting your creator-owned work published, and the bigger idea of what you want your comics to do for you.]]></content:encoded>
	<enclosure url="https://comicsexperience.com/podcast-download/3541/episode-132-getting-work-published-goals.mp3" length="30575045" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[Andy and Joey talk about getting your creator-owned work published, and the bigger idea of what you want your comics to do for you.]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>25:29</itunes:duration>
	<itunes:author><![CDATA[Comics Experience]]></itunes:author>	<googleplay:description><![CDATA[Andy and Joey talk about getting your creator-owned work published, and the bigger idea of what you want your comics to do for you.]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>Episode #131 &#8211; Do I Need an Editor?</title>
	<link>https://comicsexperience.com/podcast/episode-131-need-editor/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=episode-131-need-editor</link>
	<pubDate>Wed, 29 Mar 2017 13:51:02 +0000</pubDate>
	<dc:creator><![CDATA[Comics Experience]]></dc:creator>
	<guid isPermaLink="false">http://www.comicsexperience.com/?post_type=podcast&amp;p=3515</guid>
	<description><![CDATA[Do you need to work with an editor on your creator-owned comic? Andy and Joey discuss when to get an editor, and why you may not need one.]]></description>
	<itunes:subtitle><![CDATA[Do you need to work with an editor on your creator-owned comic? Andy and Joey discuss when to get an editor, and why you may not need one.]]></itunes:subtitle>
	<content:encoded><![CDATA[Do you need to work with an editor on your creator-owned comic? Andy and Joey discuss when to get an editor, and why you may not need one.]]></content:encoded>
	<enclosure url="https://comicsexperience.com/podcast-download/3515/episode-131-need-editor.mp3" length="31122224" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[Do you need to work with an editor on your creator-owned comic? Andy and Joey discuss when to get an editor, and why you may not need one.]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>25:56</itunes:duration>
	<itunes:author><![CDATA[Comics Experience]]></itunes:author>	<googleplay:description><![CDATA[Do you need to work with an editor on your creator-owned comic? Andy and Joey discuss when to get an editor, and why you may not need one.]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>Episode #130 &#8211; Mark Waid on Working with New Comics Talent</title>
	<link>https://comicsexperience.com/podcast/episode-130-mark-waid-working-new-comics-talent/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=episode-130-mark-waid-working-new-comics-talent</link>
	<pubDate>Mon, 13 Mar 2017 18:03:00 +0000</pubDate>
	<dc:creator><![CDATA[Comics Experience]]></dc:creator>
	<guid isPermaLink="false">http://www.comicsexperience.com/?post_type=podcast&amp;p=3503</guid>
	<description><![CDATA[Mark Waid (Marvel, Archie, ThrillBent, DC, BOOM!) joins Make Comics to talk about working with new talent and wearing an editor hat.]]></description>
	<itunes:subtitle><![CDATA[Mark Waid (Marvel, Archie, ThrillBent, DC, BOOM!) joins Make Comics to talk about working with new talent and wearing an editor hat.]]></itunes:subtitle>
	<content:encoded><![CDATA[Mark Waid (Marvel, Archie, ThrillBent, DC, BOOM!) joins Make Comics to talk about working with new talent and wearing an editor hat.]]></content:encoded>
	<enclosure url="https://comicsexperience.com/podcast-download/3503/episode-130-mark-waid-working-new-comics-talent.mp3" length="20303031" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[Mark Waid (Marvel, Archie, ThrillBent, DC, BOOM!) joins Make Comics to talk about working with new talent and wearing an editor hat.]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>16:55</itunes:duration>
	<itunes:author><![CDATA[Comics Experience]]></itunes:author>	<googleplay:description><![CDATA[Mark Waid (Marvel, Archie, ThrillBent, DC, BOOM!) joins Make Comics to talk about working with new talent and wearing an editor hat.]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>Episode #129 &#8211; In Store Signings with Paul Allor</title>
	<link>https://comicsexperience.com/podcast/episode-129-store-signings-paul-allor/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=episode-129-store-signings-paul-allor</link>
	<pubDate>Tue, 14 Feb 2017 14:42:33 +0000</pubDate>
	<dc:creator><![CDATA[Comics Experience]]></dc:creator>
	<guid isPermaLink="false">http://www.comicsexperience.com/?post_type=podcast&amp;p=3464</guid>
	<description><![CDATA[Paul Allor (Teenage Mutant Ninja Turtles, TET, G.I. Joe, Strange Nation, Orc Girl) stops by to talk about planning and doing a store signing with work-for-hire and self-published books.]]></description>
	<itunes:subtitle><![CDATA[Paul Allor (Teenage Mutant Ninja Turtles, TET, G.I. Joe, Strange Nation, Orc Girl) stops by to talk about planning and doing a store signing with work-for-hire and self-published books.]]></itunes:subtitle>
	<content:encoded><![CDATA[Paul Allor (Teenage Mutant Ninja Turtles, TET, G.I. Joe, Strange Nation, Orc Girl) stops by to talk about planning and doing a store signing with work-for-hire and self-published books.]]></content:encoded>
	<enclosure url="https://comicsexperience.com/podcast-download/3464/episode-129-store-signings-paul-allor.mp3" length="25095829" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[Paul Allor (Teenage Mutant Ninja Turtles, TET, G.I. Joe, Strange Nation, Orc Girl) stops by to talk about planning and doing a store signing with work-for-hire and self-published books.]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>20:55</itunes:duration>
	<itunes:author><![CDATA[Comics Experience]]></itunes:author>	<googleplay:description><![CDATA[Paul Allor (Teenage Mutant Ninja Turtles, TET, G.I. Joe, Strange Nation, Orc Girl) stops by to talk about planning and doing a store signing with work-for-hire and self-published books.]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>Episode #128 &#8211; Story and Scene Structure</title>
	<link>https://comicsexperience.com/podcast/episode-128-story-scene-structure/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=episode-128-story-scene-structure</link>
	<pubDate>Mon, 23 Jan 2017 22:03:43 +0000</pubDate>
	<dc:creator><![CDATA[Comics Experience]]></dc:creator>
	<guid isPermaLink="false">http://www.comicsexperience.com/?post_type=podcast&amp;p=3447</guid>
	<description><![CDATA[Fitting dialog into comic scenes can eat into pages quickly without advancing plot. Andy and Joey talk story scene structure for comics.]]></description>
	<itunes:subtitle><![CDATA[Fitting dialog into comic scenes can eat into pages quickly without advancing plot. Andy and Joey talk story scene structure for comics.]]></itunes:subtitle>
	<content:encoded><![CDATA[Fitting dialog into comic scenes can eat into pages quickly without advancing plot. Andy and Joey talk story scene structure for comics.]]></content:encoded>
	<enclosure url="https://comicsexperience.com/podcast-download/3447/episode-128-story-scene-structure.mp3" length="34285906" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[Fitting dialog into comic scenes can eat into pages quickly without advancing plot. Andy and Joey talk story scene structure for comics.]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>28:34</itunes:duration>
	<itunes:author><![CDATA[Comics Experience]]></itunes:author>	<googleplay:description><![CDATA[Fitting dialog into comic scenes can eat into pages quickly without advancing plot. Andy and Joey talk story scene structure for comics.]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>Episode #127 &#8211; Passion Versus Commercial Appeal</title>
	<link>https://comicsexperience.com/podcast/episode-127-passion-versus-commercial-appeal/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=episode-127-passion-versus-commercial-appeal</link>
	<pubDate>Tue, 20 Dec 2016 18:36:55 +0000</pubDate>
	<dc:creator><![CDATA[Comics Experience]]></dc:creator>
	<guid isPermaLink="false">http://www.comicsexperience.com/?post_type=podcast&amp;p=3238</guid>
	<description><![CDATA[Thoughts on creating comics you're passionate about versus creating something with "commercial appeal."]]></description>
	<itunes:subtitle><![CDATA[Thoughts on creating comics youre passionate about versus creating something with commercial appeal.]]></itunes:subtitle>
	<content:encoded><![CDATA[Thoughts on creating comics you're passionate about versus creating something with "commercial appeal."]]></content:encoded>
	<enclosure url="https://comicsexperience.com/podcast-download/3238/episode-127-passion-versus-commercial-appeal.mp3" length="19441894" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[Thoughts on creating comics you're passionate about versus creating something with "commercial appeal."]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>16:12</itunes:duration>
	<itunes:author><![CDATA[Comics Experience]]></itunes:author>	<googleplay:description><![CDATA[Thoughts on creating comics you're passionate about versus creating something with "commercial appeal."]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>Episode #126 &#8211; Planning Your Make Comics Year</title>
	<link>https://comicsexperience.com/podcast/episode-126-planning-make-comics-year/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=episode-126-planning-make-comics-year</link>
	<pubDate>Tue, 06 Dec 2016 17:12:45 +0000</pubDate>
	<dc:creator><![CDATA[Comics Experience]]></dc:creator>
	<guid isPermaLink="false">http://www.comicsexperience.com/?post_type=podcast&amp;p=3214</guid>
	<description><![CDATA[Planning your make comics year: what are your goals, and how are you going to achieve them?]]></description>
	<itunes:subtitle><![CDATA[Planning your make comics year: what are your goals, and how are you going to achieve them?]]></itunes:subtitle>
	<content:encoded><![CDATA[Planning your make comics year: what are your goals, and how are you going to achieve them?]]></content:encoded>
	<enclosure url="https://comicsexperience.com/podcast-download/3214/episode-126-planning-make-comics-year.mp3" length="36772308" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[Planning your make comics year: what are your goals, and how are you going to achieve them?]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>30:38</itunes:duration>
	<itunes:author><![CDATA[Comics Experience]]></itunes:author>	<googleplay:description><![CDATA[Planning your make comics year: what are your goals, and how are you going to achieve them?]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>Episode #125 &#8211; Writing Panel Descriptions</title>
	<link>https://comicsexperience.com/podcast/episode-125-writing-panel-descriptions/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=episode-125-writing-panel-descriptions</link>
	<pubDate>Wed, 23 Nov 2016 18:55:53 +0000</pubDate>
	<dc:creator><![CDATA[Comics Experience]]></dc:creator>
	<guid isPermaLink="false">http://www.comicsexperience.com/?post_type=podcast&amp;p=3205</guid>
	<description><![CDATA[Andy teaches writing panel descriptions first, then dialog. In this episode, Andy and Joey talk about how visuals first impacts storytelling. ]]></description>
	<itunes:subtitle><![CDATA[Andy teaches writing panel descriptions first, then dialog. In this episode, Andy and Joey talk about how visuals first impacts storytelling.]]></itunes:subtitle>
	<content:encoded><![CDATA[Andy teaches writing panel descriptions first, then dialog. In this episode, Andy and Joey talk about how visuals first impacts storytelling. ]]></content:encoded>
	<enclosure url="https://comicsexperience.com/podcast-download/3205/episode-125-writing-panel-descriptions.mp3" length="25971456" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[Andy teaches writing panel descriptions first, then dialog. In this episode, Andy and Joey talk about how visuals first impacts storytelling.]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>27:03</itunes:duration>
	<itunes:author><![CDATA[Comics Experience]]></itunes:author>	<googleplay:description><![CDATA[Andy teaches writing panel descriptions first, then dialog. In this episode, Andy and Joey talk about how visuals first impacts storytelling.]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>Episode #124 &#8211; Writing Wordless Comics</title>
	<link>https://comicsexperience.com/podcast/episode-124-writing-wordless-comics/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=episode-124-writing-wordless-comics</link>
	<pubDate>Fri, 04 Nov 2016 15:10:03 +0000</pubDate>
	<dc:creator><![CDATA[Comics Experience]]></dc:creator>
	<guid isPermaLink="false">http://www.comicsexperience.com/?post_type=podcast&amp;p=3190</guid>
	<description><![CDATA[Thoughts on writing a wordless comic script, including looking at a classic issue for personal and professional inspiration.]]></description>
	<itunes:subtitle><![CDATA[Thoughts on writing a wordless comic script, including looking at a classic issue for personal and professional inspiration.]]></itunes:subtitle>
	<content:encoded><![CDATA[Thoughts on writing a wordless comic script, including looking at a classic issue for personal and professional inspiration.]]></content:encoded>
	<enclosure url="https://comicsexperience.com/podcast-download/3190/episode-124-writing-wordless-comics.mp3" length="21519813" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[Thoughts on writing a wordless comic script, including looking at a classic issue for personal and professional inspiration.]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>17:56</itunes:duration>
	<itunes:author><![CDATA[Comics Experience]]></itunes:author>	<googleplay:description><![CDATA[Thoughts on writing a wordless comic script, including looking at a classic issue for personal and professional inspiration.]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>Episode #123 &#8211; Setting up a Website for Your Comics</title>
	<link>https://comicsexperience.com/podcast/episode-123-setting-website-comics/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=episode-123-setting-website-comics</link>
	<pubDate>Fri, 21 Oct 2016 13:16:52 +0000</pubDate>
	<dc:creator><![CDATA[Comics Experience]]></dc:creator>
	<guid isPermaLink="false">http://www.comicsexperience.com/?post_type=podcast&amp;p=3177</guid>
	<description><![CDATA[Andy and Joey talk about the different ways of setting up and thinking about goals for your website for making comics. Are you trying to sell your comics? Build an audience? Showcase your portfolio for work for hire?]]></description>
	<itunes:subtitle><![CDATA[Andy and Joey talk about the different ways of setting up and thinking about goals for your website for making comics. Are you trying to sell your comics? Build an audience? Showcase your portfolio for work for hire?]]></itunes:subtitle>
	<content:encoded><![CDATA[Andy and Joey talk about the different ways of setting up and thinking about goals for your website for making comics. Are you trying to sell your comics? Build an audience? Showcase your portfolio for work for hire?]]></content:encoded>
	<enclosure url="https://comicsexperience.com/podcast-download/3177/episode-123-setting-website-comics.mp3" length="28027760" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[Andy and Joey talk about the different ways of setting up and thinking about goals for your website for making comics. Are you trying to sell your comics? Build an audience? Showcase your portfolio for work for hire?]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>23:21</itunes:duration>
	<itunes:author><![CDATA[Comics Experience]]></itunes:author>	<googleplay:description><![CDATA[Andy and Joey talk about the different ways of setting up and thinking about goals for your website for making comics. Are you trying to sell your comics? Build an audience? Showcase your portfolio for work for hire?]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>Episode #122 &#8211; Breaking the Fourth Wall</title>
	<link>https://comicsexperience.com/podcast/episode-122-breaking-fourth-wall/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=episode-122-breaking-fourth-wall</link>
	<pubDate>Thu, 06 Oct 2016 14:52:46 +0000</pubDate>
	<dc:creator><![CDATA[Comics Experience]]></dc:creator>
	<guid isPermaLink="false">http://www.comicsexperience.com/?post_type=podcast&amp;p=3154</guid>
	<description><![CDATA[Hey you, you reading this... You want to hear some talk about breaking the fourth wall in comics? With some examples, some talk about commentary, and way too much Manilow. If that's possible. That's what we do this episode.]]></description>
	<itunes:subtitle><![CDATA[Hey you, you reading this... You want to hear some talk about breaking the fourth wall in comics? With some examples, some talk about commentary, and way too much Manilow. If thats possible. Thats what we do this episode.]]></itunes:subtitle>
	<content:encoded><![CDATA[Hey you, you reading this... You want to hear some talk about breaking the fourth wall in comics? With some examples, some talk about commentary, and way too much Manilow. If that's possible. That's what we do this episode.]]></content:encoded>
	<enclosure url="https://comicsexperience.com/podcast-download/3154/episode-122-breaking-fourth-wall.mp3" length="22591757" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[Hey you, you reading this... You want to hear some talk about breaking the fourth wall in comics? With some examples, some talk about commentary, and way too much Manilow. If that's possible. That's what we do this episode.]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>18:49</itunes:duration>
	<itunes:author><![CDATA[Comics Experience]]></itunes:author>	<googleplay:description><![CDATA[Hey you, you reading this... You want to hear some talk about breaking the fourth wall in comics? With some examples, some talk about commentary, and way too much Manilow. If that's possible. That's what we do this episode.]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>Episode #121 &#8211; Comics on the Side (Jobs)</title>
	<link>https://comicsexperience.com/podcast/episode-121-comics-side-jobs/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=episode-121-comics-side-jobs</link>
	<pubDate>Wed, 14 Sep 2016 14:04:04 +0000</pubDate>
	<dc:creator><![CDATA[Comics Experience]]></dc:creator>
	<guid isPermaLink="false">http://www.comicsexperience.com/?post_type=podcast&amp;p=3137</guid>
	<description><![CDATA[Making comics while making money - Andy and Joey talk about a couple different schools of thought on "side jobs" while making comics.]]></description>
	<itunes:subtitle><![CDATA[Making comics while making money - Andy and Joey talk about a couple different schools of thought on side jobs while making comics.]]></itunes:subtitle>
	<content:encoded><![CDATA[Making comics while making money - Andy and Joey talk about a couple different schools of thought on "side jobs" while making comics.]]></content:encoded>
	<enclosure url="https://comicsexperience.com/podcast-download/3137/episode-121-comics-side-jobs.mp3" length="32445102" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[Making comics while making money - Andy and Joey talk about a couple different schools of thought on "side jobs" while making comics.]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>27:02</itunes:duration>
	<itunes:author><![CDATA[Comics Experience]]></itunes:author>	<googleplay:description><![CDATA[Making comics while making money - Andy and Joey talk about a couple different schools of thought on "side jobs" while making comics.]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>Episode #120 &#8211; Working for the Big Two</title>
	<link>https://comicsexperience.com/podcast/episode-120-working-big-two/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=episode-120-working-big-two</link>
	<pubDate>Wed, 31 Aug 2016 13:08:51 +0000</pubDate>
	<dc:creator><![CDATA[Comics Experience]]></dc:creator>
	<guid isPermaLink="false">http://www.comicsexperience.com/?post_type=podcast&amp;p=3108</guid>
	<description><![CDATA[Andy and Joey discuss the goal of working for DC and Marvel, different paths people take, and fan fiction.]]></description>
	<itunes:subtitle><![CDATA[Andy and Joey discuss the goal of working for DC and Marvel, different paths people take, and fan fiction.]]></itunes:subtitle>
	<content:encoded><![CDATA[Andy and Joey discuss the goal of working for DC and Marvel, different paths people take, and fan fiction.]]></content:encoded>
	<enclosure url="https://comicsexperience.com/podcast-download/3108/episode-120-working-big-two.mp3" length="30939793" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[Andy and Joey discuss the goal of working for DC and Marvel, different paths people take, and fan fiction.]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>25:47</itunes:duration>
	<itunes:author><![CDATA[Comics Experience]]></itunes:author>	<googleplay:description><![CDATA[Andy and Joey discuss the goal of working for DC and Marvel, different paths people take, and fan fiction.]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>Episode #119 &#8211; Translating Your Current Skill Set Into Comics</title>
	<link>https://comicsexperience.com/podcast/episode-119-translating-current-skill-set-comics/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=episode-119-translating-current-skill-set-comics</link>
	<pubDate>Thu, 18 Aug 2016 15:27:29 +0000</pubDate>
	<dc:creator><![CDATA[Comics Experience]]></dc:creator>
	<guid isPermaLink="false">http://www.comicsexperience.com/?post_type=podcast&amp;p=3096</guid>
	<description><![CDATA[Translating your current skill set into making comics: ways you can start to make comics wherever you are in your career.]]></description>
	<itunes:subtitle><![CDATA[Translating your current skill set into making comics: ways you can start to make comics wherever you are in your career.]]></itunes:subtitle>
	<content:encoded><![CDATA[Translating your current skill set into making comics: ways you can start to make comics wherever you are in your career.]]></content:encoded>
	<enclosure url="https://comicsexperience.com/podcast-download/3096/episode-119-translating-current-skill-set-comics.mp3" length="30130557" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[Translating your current skill set into making comics: ways you can start to make comics wherever you are in your career.]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>25:06</itunes:duration>
	<itunes:author><![CDATA[Comics Experience]]></itunes:author>	<googleplay:description><![CDATA[Translating your current skill set into making comics: ways you can start to make comics wherever you are in your career.]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>Episode #118 &#8211; Writing Short Stories with Paul Allor</title>
	<link>https://comicsexperience.com/podcast/episode-118-writing-short-stories-paul-allor/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=episode-118-writing-short-stories-paul-allor</link>
	<pubDate>Tue, 02 Aug 2016 15:52:32 +0000</pubDate>
	<dc:creator><![CDATA[Comics Experience]]></dc:creator>
	<guid isPermaLink="false">http://www.comicsexperience.com/?post_type=podcast&amp;p=3086</guid>
	<description><![CDATA[Writer Paul Allor joins Joey to talk about short story writing, including expanding the world of his mini series Past the Last Mountain.]]></description>
	<itunes:subtitle><![CDATA[Writer Paul Allor joins Joey to talk about short story writing, including expanding the world of his mini series Past the Last Mountain.]]></itunes:subtitle>
	<content:encoded><![CDATA[Writer Paul Allor joins Joey to talk about short story writing, including expanding the world of his mini series Past the Last Mountain.]]></content:encoded>
	<enclosure url="https://comicsexperience.com/podcast-download/3086/episode-118-writing-short-stories-paul-allor.mp3" length="24624956" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[Writer Paul Allor joins Joey to talk about short story writing, including expanding the world of his mini series Past the Last Mountain.]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>20:31</itunes:duration>
	<itunes:author><![CDATA[Comics Experience]]></itunes:author>	<googleplay:description><![CDATA[Writer Paul Allor joins Joey to talk about short story writing, including expanding the world of his mini series Past the Last Mountain.]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>Episode #117 &#8211; Project File Management</title>
	<link>https://comicsexperience.com/podcast/episode-117-project-file-management/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=episode-117-project-file-management</link>
	<pubDate>Tue, 19 Jul 2016 13:40:03 +0000</pubDate>
	<dc:creator><![CDATA[Comics Experience]]></dc:creator>
	<guid isPermaLink="false">http://www.comicsexperience.com/?post_type=podcast&amp;p=3078</guid>
	<description><![CDATA[Project file management for comics project: theory and practice of for keeping track of your files with your collaborators.]]></description>
	<itunes:subtitle><![CDATA[Project file management for comics project: theory and practice of for keeping track of your files with your collaborators.]]></itunes:subtitle>
	<content:encoded><![CDATA[Project file management for comics project: theory and practice of for keeping track of your files with your collaborators.]]></content:encoded>
	<enclosure url="https://comicsexperience.com/podcast-download/3078/episode-117-project-file-management.mp3" length="19093414" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[Project file management for comics project: theory and practice of for keeping track of your files with your collaborators.]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>15:55</itunes:duration>
	<itunes:author><![CDATA[Comics Experience]]></itunes:author>	<googleplay:description><![CDATA[Project file management for comics project: theory and practice of for keeping track of your files with your collaborators.]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>Episode #116 &#8211; Well-Crafted Pitches</title>
	<link>https://comicsexperience.com/podcast/episode-116-well-crafted-pitches/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=episode-116-well-crafted-pitches</link>
	<pubDate>Mon, 11 Jul 2016 17:14:28 +0000</pubDate>
	<dc:creator><![CDATA[Comics Experience]]></dc:creator>
	<guid isPermaLink="false">http://www.comicsexperience.com/?post_type=podcast&amp;p=3070</guid>
	<description><![CDATA[The elements of a well-crafted creator-owned pitch to submit to a publisher.]]></description>
	<itunes:subtitle><![CDATA[The elements of a well-crafted creator-owned pitch to submit to a publisher.]]></itunes:subtitle>
	<content:encoded><![CDATA[The elements of a well-crafted creator-owned pitch to submit to a publisher.]]></content:encoded>
	<enclosure url="https://comicsexperience.com/podcast-download/3070/episode-116-well-crafted-pitches.mp3" length="21716083" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[The elements of a well-crafted creator-owned pitch to submit to a publisher.]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>18:06</itunes:duration>
	<itunes:author><![CDATA[Comics Experience]]></itunes:author>	<googleplay:description><![CDATA[The elements of a well-crafted creator-owned pitch to submit to a publisher.]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>Episode #115 &#8211; Do We Still Need Publishers?</title>
	<link>https://comicsexperience.com/podcast/episode-115-still-need-publishers/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=episode-115-still-need-publishers</link>
	<pubDate>Fri, 24 Jun 2016 14:56:46 +0000</pubDate>
	<dc:creator><![CDATA[Comics Experience]]></dc:creator>
	<guid isPermaLink="false">http://www.comicsexperience.com/?post_type=podcast&amp;p=3059</guid>
	<description><![CDATA[Digital distribution, self-publishing, multiple platforms for distribution... do we still need comics publishers?]]></description>
	<itunes:subtitle><![CDATA[Digital distribution, self-publishing, multiple platforms for distribution... do we still need comics publishers?]]></itunes:subtitle>
	<content:encoded><![CDATA[Digital distribution, self-publishing, multiple platforms for distribution... do we still need comics publishers?]]></content:encoded>
	<enclosure url="https://comicsexperience.com/podcast-download/3059/episode-115-still-need-publishers.mp3" length="17879282" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[Digital distribution, self-publishing, multiple platforms for distribution... do we still need comics publishers?]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>14:54</itunes:duration>
	<itunes:author><![CDATA[Comics Experience]]></itunes:author>	<googleplay:description><![CDATA[Digital distribution, self-publishing, multiple platforms for distribution... do we still need comics publishers?]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>Episode #114 &#8211; Creating Courses for Creating Comics</title>
	<link>https://comicsexperience.com/podcast/episode-114-creating-courses-creating-comics/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=episode-114-creating-courses-creating-comics</link>
	<pubDate>Thu, 09 Jun 2016 15:04:10 +0000</pubDate>
	<dc:creator><![CDATA[Comics Experience]]></dc:creator>
	<guid isPermaLink="false">http://www.comicsexperience.com/?post_type=podcast&amp;p=3048</guid>
	<description><![CDATA[Andy and Joey talk about creating courses for creating comics and comics education, including some book suggestions.]]></description>
	<itunes:subtitle><![CDATA[Andy and Joey talk about creating courses for creating comics and comics education, including some book suggestions.]]></itunes:subtitle>
	<content:encoded><![CDATA[Andy and Joey talk about creating courses for creating comics and comics education, including some book suggestions.]]></content:encoded>
	<enclosure url="https://comicsexperience.com/podcast-download/3048/episode-114-creating-courses-creating-comics.mp3" length="26904949" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[Andy and Joey talk about creating courses for creating comics and comics education, including some book suggestions.]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>22:25</itunes:duration>
	<itunes:author><![CDATA[Comics Experience]]></itunes:author>	<googleplay:description><![CDATA[Andy and Joey talk about creating courses for creating comics and comics education, including some book suggestions.]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>Episode #113 &#8211; Your Comic as a TV Show?</title>
	<link>https://comicsexperience.com/podcast/episode-113-comic-tv-show/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=episode-113-comic-tv-show</link>
	<pubDate>Tue, 24 May 2016 13:34:04 +0000</pubDate>
	<dc:creator><![CDATA[Comics Experience]]></dc:creator>
	<guid isPermaLink="false">http://www.comicsexperience.com/?post_type=podcast&amp;p=3036</guid>
	<description><![CDATA[When making comics, do you think about if your comic becomes a TV show?]]></description>
	<itunes:subtitle><![CDATA[When making comics, do you think about if your comic becomes a TV show?]]></itunes:subtitle>
	<content:encoded><![CDATA[When making comics, do you think about if your comic becomes a TV show?]]></content:encoded>
	<enclosure url="https://comicsexperience.com/podcast-download/3036/episode-113-comic-tv-show.mp3" length="18510446" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[When making comics, do you think about if your comic becomes a TV show?]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>00:15:25</itunes:duration>
	<itunes:author><![CDATA[Comics Experience]]></itunes:author>	<googleplay:description><![CDATA[When making comics, do you think about if your comic becomes a TV show?]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>Episode #112 &#8211; Mixing Genres</title>
	<link>https://comicsexperience.com/podcast/episode-112-mixing-genres/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=episode-112-mixing-genres</link>
	<pubDate>Fri, 06 May 2016 16:28:45 +0000</pubDate>
	<dc:creator><![CDATA[Comics Experience]]></dc:creator>
	<guid isPermaLink="false">http://www.comicsexperience.com/?post_type=podcast&amp;p=3019</guid>
	<description><![CDATA[In this episode of Make Comics, Andy and Joey talk about mixing genres together and keeping it about character rather than plot.]]></description>
	<itunes:subtitle><![CDATA[In this episode of Make Comics, Andy and Joey talk about mixing genres together and keeping it about character rather than plot.]]></itunes:subtitle>
	<content:encoded><![CDATA[In this episode of Make Comics, Andy and Joey talk about mixing genres together and keeping it about character rather than plot.]]></content:encoded>
	<enclosure url="https://comicsexperience.com/podcast-download/3019/episode-112-mixing-genres.mp3" length="26629512" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[In this episode of Make Comics, Andy and Joey talk about mixing genres together and keeping it about character rather than plot.]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>00:22:11</itunes:duration>
	<itunes:author><![CDATA[Comics Experience]]></itunes:author>	<googleplay:description><![CDATA[In this episode of Make Comics, Andy and Joey talk about mixing genres together and keeping it about character rather than plot.]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>Episode #111 &#8211; Post C2E2 Wrap Up</title>
	<link>https://comicsexperience.com/podcast/episode-111-post-c2e2-wrap/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=episode-111-post-c2e2-wrap</link>
	<pubDate>Tue, 12 Apr 2016 14:15:39 +0000</pubDate>
	<dc:creator><![CDATA[Comics Experience]]></dc:creator>
	<guid isPermaLink="false">http://www.comicsexperience.com/?post_type=podcast&amp;p=2983</guid>
	<description><![CDATA[Andy and Joey talk general post-con thoughts, and talk about the CE experience at C2E2.]]></description>
	<itunes:subtitle><![CDATA[Andy and Joey talk general post-con thoughts, and talk about the CE experience at C2E2.]]></itunes:subtitle>
	<content:encoded><![CDATA[Andy and Joey talk general post-con thoughts, and talk about the CE experience at C2E2.]]></content:encoded>
	<enclosure url="https://comicsexperience.com/podcast-download/2983/episode-111-post-c2e2-wrap.mp3" length="14476731" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[Andy and Joey talk general post-con thoughts, and talk about the CE experience at C2E2.]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>00:12:03</itunes:duration>
	<itunes:author><![CDATA[Comics Experience]]></itunes:author>	<googleplay:description><![CDATA[Andy and Joey talk general post-con thoughts, and talk about the CE experience at C2E2.]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>Episode #110 &#8211; Comics Experience at C2E2</title>
	<link>https://comicsexperience.com/podcast/episode-110-comics-experience-c2e2/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=episode-110-comics-experience-c2e2</link>
	<pubDate>Wed, 16 Mar 2016 15:08:16 +0000</pubDate>
	<dc:creator><![CDATA[Comics Experience]]></dc:creator>
	<guid isPermaLink="false">http://www.comicsexperience.com/?post_type=podcast&amp;p=2900</guid>
	<description><![CDATA[This episode Andy and Joey talk about the Chicago convention C2E2, what Comics Experience has planned at the show, general convention thoughts, and Andy takes a stand for his favorite deep dish pizza.]]></description>
	<itunes:subtitle><![CDATA[This episode Andy and Joey talk about the Chicago convention C2E2, what Comics Experience has planned at the show, general convention thoughts, and Andy takes a stand for his favorite deep dish pizza.]]></itunes:subtitle>
	<content:encoded><![CDATA[This episode Andy and Joey talk about the Chicago convention C2E2, what Comics Experience has planned at the show, general convention thoughts, and Andy takes a stand for his favorite deep dish pizza.]]></content:encoded>
	<enclosure url="https://comicsexperience.com/podcast-download/2900/episode-110-comics-experience-c2e2.mp3" length="15596677" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[This episode Andy and Joey talk about the Chicago convention C2E2, what Comics Experience has planned at the show, general convention thoughts, and Andy takes a stand for his favorite deep dish pizza.]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>00:12:59</itunes:duration>
	<itunes:author><![CDATA[Comics Experience]]></itunes:author>	<googleplay:description><![CDATA[This episode Andy and Joey talk about the Chicago convention C2E2, what Comics Experience has planned at the show, general convention thoughts, and Andy takes a stand for his favorite deep dish pizza.]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>Episode #109 &#8211; Questions to Ask an Artist</title>
	<link>https://comicsexperience.com/podcast/episode-109-questions-to-ask-an-artist/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=episode-109-questions-to-ask-an-artist</link>
	<pubDate>Tue, 01 Mar 2016 14:20:28 +0000</pubDate>
	<dc:creator><![CDATA[Comics Experience]]></dc:creator>
	<guid isPermaLink="false">http://www.comicsexperience.com/?post_type=podcast&#038;p=2879</guid>
	<description><![CDATA[Andy and Joey talk about when a writer is looking for an artist to work with on a story, suggestions on approach with a possible artistic collaborator, and Andy talks about the most important question he asks himself.]]></description>
	<itunes:subtitle><![CDATA[Andy and Joey talk about when a writer is looking for an artist to work with on a story, suggestions on approach with a possible artistic collaborator, and Andy talks about the most important question he asks himself.]]></itunes:subtitle>
	<content:encoded><![CDATA[Andy and Joey talk about when a writer is looking for an artist to work with on a story, suggestions on approach with a possible artistic collaborator, and Andy talks about the most important question he asks himself.]]></content:encoded>
	<enclosure url="https://comicsexperience.com/podcast-download/2879/episode-109-questions-to-ask-an-artist.mp3" length="13668576" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[Andy and Joey talk about when a writer is looking for an artist to work with on a story, suggestions on approach with a possible artistic collaborator, and Andy talks about the most important question he asks himself.]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>00:11:24</itunes:duration>
	<itunes:author><![CDATA[Comics Experience]]></itunes:author>	<googleplay:description><![CDATA[Andy and Joey talk about when a writer is looking for an artist to work with on a story, suggestions on approach with a possible artistic collaborator, and Andy talks about the most important question he asks himself.]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>Episode #108 &#8211; The Impact of Digital on the Comic Book Industry</title>
	<link>https://comicsexperience.com/podcast/episode-108-the-impact-of-digital-on-the-comic-book-industry/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=episode-108-the-impact-of-digital-on-the-comic-book-industry</link>
	<pubDate>Fri, 19 Feb 2016 19:45:45 +0000</pubDate>
	<dc:creator><![CDATA[Comics Experience]]></dc:creator>
	<guid isPermaLink="false">http://www.comicsexperience.com/?post_type=podcast&amp;p=2866</guid>
	<description><![CDATA[Andy and Joey talk about the impact of digital on the comic book industry, including reaching new audiences, building readership for print, and more.]]></description>
	<itunes:subtitle><![CDATA[Andy and Joey talk about the impact of digital on the comic book industry, including reaching new audiences, building readership for print, and more.]]></itunes:subtitle>
	<content:encoded><![CDATA[Andy and Joey talk about the impact of digital on the comic book industry, including reaching new audiences, building readership for print, and more.]]></content:encoded>
	<enclosure url="https://comicsexperience.com/podcast-download/2866/episode-108-the-impact-of-digital-on-the-comic-book-industry.mp3" length="23568983" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[Andy and Joey talk about the impact of digital on the comic book industry, including reaching new audiences, building readership for print, and more.]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>00:19:38</itunes:duration>
	<itunes:author><![CDATA[Comics Experience]]></itunes:author>	<googleplay:description><![CDATA[Andy and Joey talk about the impact of digital on the comic book industry, including reaching new audiences, building readership for print, and more.]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>Episode #107 &#8211; Giving and Getting Feedback</title>
	<link>https://comicsexperience.com/podcast/episode-107-giving-getting-feedback/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=episode-107-giving-getting-feedback</link>
	<pubDate>Wed, 03 Feb 2016 16:02:17 +0000</pubDate>
	<dc:creator><![CDATA[Comics Experience]]></dc:creator>
	<guid isPermaLink="false">http://www.comicsexperience.com/?post_type=podcast&#038;p=2844</guid>
	<description><![CDATA[Andy and Joey talk about the value of improving your work with thoughtful feedback on other scripts and art.]]></description>
	<itunes:subtitle><![CDATA[Andy and Joey talk about the value of improving your work with thoughtful feedback on other scripts and art.]]></itunes:subtitle>
	<content:encoded><![CDATA[Andy and Joey talk about the value of improving your work with thoughtful feedback on other scripts and art.]]></content:encoded>
	<enclosure url="https://comicsexperience.com/podcast-download/2844/episode-107-giving-getting-feedback.mp3" length="18609508" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[Andy and Joey talk about the value of improving your work with thoughtful feedback on other scripts and art.]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>00:15:31</itunes:duration>
	<itunes:author><![CDATA[Comics Experience]]></itunes:author>	<googleplay:description><![CDATA[Andy and Joey talk about the value of improving your work with thoughtful feedback on other scripts and art.]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>Episode #106 &#8211; CE Digital</title>
	<link>https://comicsexperience.com/podcast/episode-106-ce-digital/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=episode-106-ce-digital</link>
	<pubDate>Tue, 19 Jan 2016 14:34:44 +0000</pubDate>
	<dc:creator><![CDATA[Comics Experience]]></dc:creator>
	<guid isPermaLink="false">http://www.comicsexperience.com/?post_type=podcast&amp;p=2815</guid>
	<description><![CDATA[Andy and Joey talk about CE Digital, the latest publishing initiative from Comics Experience, including the new titles, submissions policies, and more.]]></description>
	<itunes:subtitle><![CDATA[Andy and Joey talk about CE Digital, the latest publishing initiative from Comics Experience, including the new titles, submissions policies, and more.]]></itunes:subtitle>
	<content:encoded><![CDATA[Andy and Joey talk about CE Digital, the latest publishing initiative from Comics Experience, including the new titles, submissions policies, and more.]]></content:encoded>
	<enclosure url="https://comicsexperience.com/podcast-download/2815/episode-106-ce-digital.mp3" length="23932333" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[Andy and Joey talk about CE Digital, the latest publishing initiative from Comics Experience, including the new titles, submissions policies, and more.]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>00:19:56</itunes:duration>
	<itunes:author><![CDATA[Comics Experience]]></itunes:author>	<googleplay:description><![CDATA[Andy and Joey talk about CE Digital, the latest publishing initiative from Comics Experience, including the new titles, submissions policies, and more.]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>Episode #105 – Planning Your Make Comics Year</title>
	<link>https://comicsexperience.com/podcast/episode-105-planning-your-make-comics-year/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=episode-105-planning-your-make-comics-year</link>
	<pubDate>Tue, 05 Jan 2016 15:23:45 +0000</pubDate>
	<dc:creator><![CDATA[Comics Experience]]></dc:creator>
	<guid isPermaLink="false">http://www.comicsexperience.com/?post_type=podcast&amp;p=2743</guid>
	<description><![CDATA[What are you planning for your new year of making comics? Andy and Joey talk about setting goals and being productive.]]></description>
	<itunes:subtitle><![CDATA[What are you planning for your new year of making comics? Andy and Joey talk about setting goals and being productive.]]></itunes:subtitle>
	<content:encoded><![CDATA[What are you planning for your new year of making comics? Andy and Joey talk about setting goals and being productive.]]></content:encoded>
	<enclosure url="https://comicsexperience.com/podcast-download/2743/episode-105-planning-your-make-comics-year.mp3" length="30600945" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[What are you planning for your new year of making comics? Andy and Joey talk about setting goals and being productive.]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>00:25:29</itunes:duration>
	<itunes:author><![CDATA[Comics Experience]]></itunes:author>	<googleplay:description><![CDATA[What are you planning for your new year of making comics? Andy and Joey talk about setting goals and being productive.]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>Episode #104 – 2015 Year In Review</title>
	<link>https://comicsexperience.com/podcast/episode-104-2015-year-in-review/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=episode-104-2015-year-in-review</link>
	<pubDate>Wed, 16 Dec 2015 16:41:38 +0000</pubDate>
	<dc:creator><![CDATA[Comics Experience]]></dc:creator>
	<guid isPermaLink="false">http://www.comicsexperience.com/?post_type=podcast&#038;p=2736</guid>
	<description><![CDATA[Andy and Joey look back at 2015 including Comics Experience publishing, Comics Experience classes, and the Comics Experience community (and tease what's coming in 2016).]]></description>
	<itunes:subtitle><![CDATA[Andy and Joey look back at 2015 including Comics Experience publishing, Comics Experience classes, and the Comics Experience community (and tease whats coming in 2016).]]></itunes:subtitle>
	<content:encoded><![CDATA[Andy and Joey look back at 2015 including Comics Experience publishing, Comics Experience classes, and the Comics Experience community (and tease what's coming in 2016).]]></content:encoded>
	<enclosure url="https://comicsexperience.com/podcast-download/2736/episode-104-2015-year-in-review.mp3" length="29846884" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[Andy and Joey look back at 2015 including Comics Experience publishing, Comics Experience classes, and the Comics Experience community (and tease what's coming in 2016).]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>00:24:53</itunes:duration>
	<itunes:author><![CDATA[Comics Experience]]></itunes:author>	<googleplay:description><![CDATA[Andy and Joey look back at 2015 including Comics Experience publishing, Comics Experience classes, and the Comics Experience community (and tease what's coming in 2016).]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>Episode #103 – Captions and Continuous Word Balloons</title>
	<link>https://comicsexperience.com/podcast/episode-103-captions-and-continuous-word-balloons/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=episode-103-captions-and-continuous-word-balloons</link>
	<pubDate>Thu, 03 Dec 2015 16:14:46 +0000</pubDate>
	<dc:creator><![CDATA[Comics Experience]]></dc:creator>
	<guid isPermaLink="false">http://www.comicsexperience.com/?post_type=podcast&amp;p=2719</guid>
	<description><![CDATA[The purpose of continuous word balloons for character dialog, and the pros and cons of captions.]]></description>
	<itunes:subtitle><![CDATA[The purpose of continuous word balloons for character dialog, and the pros and cons of captions.]]></itunes:subtitle>
	<content:encoded><![CDATA[The purpose of continuous word balloons for character dialog, and the pros and cons of captions.]]></content:encoded>
	<enclosure url="https://comicsexperience.com/podcast-download/2719/episode-103-captions-and-continuous-word-balloons.mp3" length="29272337" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[The purpose of continuous word balloons for character dialog, and the pros and cons of captions.]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>00:24:23</itunes:duration>
	<itunes:author><![CDATA[Comics Experience]]></itunes:author>	<googleplay:description><![CDATA[The purpose of continuous word balloons for character dialog, and the pros and cons of captions.]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>Episode #102 – Effectively Using SFX</title>
	<link>https://comicsexperience.com/podcast/episode-102-effectively-using-sfx/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=episode-102-effectively-using-sfx</link>
	<pubDate>Wed, 18 Nov 2015 15:23:32 +0000</pubDate>
	<dc:creator><![CDATA[Comics Experience]]></dc:creator>
	<guid isPermaLink="false">http://www.comicsexperience.com/?post_type=podcast&amp;p=2707</guid>
	<description><![CDATA[Effectively using SFX: This episode is all about using sound effects effectively, as well as when sound effects spill over onto the gutter. #Ba-Throom]]></description>
	<itunes:subtitle><![CDATA[Effectively using SFX: This episode is all about using sound effects effectively, as well as when sound effects spill over onto the gutter. #Ba-Throom]]></itunes:subtitle>
	<content:encoded><![CDATA[Effectively using SFX: This episode is all about using sound effects effectively, as well as when sound effects spill over onto the gutter. #Ba-Throom]]></content:encoded>
	<enclosure url="https://comicsexperience.com/podcast-download/2707/episode-102-effectively-using-sfx.mp3" length="22188488" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[Effectively using SFX: This episode is all about using sound effects effectively, as well as when sound effects spill over onto the gutter. #Ba-Throom]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>00:18:29</itunes:duration>
	<itunes:author><![CDATA[Comics Experience]]></itunes:author>	<googleplay:description><![CDATA[Effectively using SFX: This episode is all about using sound effects effectively, as well as when sound effects spill over onto the gutter. #Ba-Throom]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>Episode #101 &#8211; Make Comics 101</title>
	<link>https://comicsexperience.com/podcast/episode-101-make-comics-101/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=episode-101-make-comics-101</link>
	<pubDate>Tue, 03 Nov 2015 20:44:21 +0000</pubDate>
	<dc:creator><![CDATA[Comics Experience]]></dc:creator>
	<guid isPermaLink="false">http://www.comicsexperience.com/?post_type=podcast&amp;p=2691</guid>
	<description><![CDATA[For episode 101, Andy and Joey talk some comics-making 101.]]></description>
	<itunes:subtitle><![CDATA[For episode 101, Andy and Joey talk some comics-making 101.]]></itunes:subtitle>
	<content:encoded><![CDATA[For episode 101, Andy and Joey talk some comics-making 101.]]></content:encoded>
	<enclosure url="https://comicsexperience.com/podcast-download/2691/episode-101-make-comics-101.mp3" length="28229190" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[For episode 101, Andy and Joey talk some comics-making 101.]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>00:23:31</itunes:duration>
	<itunes:author><![CDATA[Comics Experience]]></itunes:author>	<googleplay:description><![CDATA[For episode 101, Andy and Joey talk some comics-making 101.]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>Episode #100 – Breaking In</title>
	<link>https://comicsexperience.com/podcast/episode-100-breaking-in/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=episode-100-breaking-in</link>
	<pubDate>Tue, 13 Oct 2015 18:08:44 +0000</pubDate>
	<dc:creator><![CDATA[Comics Experience]]></dc:creator>
	<guid isPermaLink="false">http://www.comicsexperience.com/?post_type=podcast&amp;p=2663</guid>
	<description><![CDATA[For Make Comics episode 100, Andy and Joey share "breaking in" stories.]]></description>
	<itunes:subtitle><![CDATA[For Make Comics episode 100, Andy and Joey share breaking in stories.]]></itunes:subtitle>
	<content:encoded><![CDATA[For Make Comics episode 100, Andy and Joey share "breaking in" stories.]]></content:encoded>
	<enclosure url="https://comicsexperience.com/podcast-download/2663/episode-100-breaking-in.mp3" length="27067131" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[For Make Comics episode 100, Andy and Joey share "breaking in" stories.]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>00:22:32</itunes:duration>
	<itunes:author><![CDATA[Comics Experience]]></itunes:author>	<googleplay:description><![CDATA[For Make Comics episode 100, Andy and Joey share "breaking in" stories.]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>BONUS Episode &#8211; New York Comic Con Portfolio Reviews &#038; Panels</title>
	<link>https://comicsexperience.com/podcast/bonus-episode-new-york-comic-con/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=bonus-episode-new-york-comic-con</link>
	<pubDate>Mon, 05 Oct 2015 11:20:30 +0000</pubDate>
	<dc:creator><![CDATA[Comics Experience]]></dc:creator>
	<guid isPermaLink="false">http://www.comicsexperience.com/?post_type=podcast&amp;p=2655</guid>
	<description><![CDATA[Join Andy, Robert Atkins, Chris Sotomayor, Reilly Brown, Kyle Higgins, Josh Williamson, Fred Van Lente and more at New York Comic Con&#160;for portfolio reviews, panels, and general comics conversation!]]></description>
	<itunes:subtitle><![CDATA[Join Andy, Robert Atkins, Chris Sotomayor, Reilly Brown, Kyle Higgins, Josh Williamson, Fred Van Lente and more at New York Comic Con&#160;for portfolio reviews, panels, and general comics conversation!]]></itunes:subtitle>
	<content:encoded><![CDATA[Join Andy, Robert Atkins, Chris Sotomayor, Reilly Brown, Kyle Higgins, Josh Williamson, Fred Van Lente and more at New York Comic Con&#160;for portfolio reviews, panels, and general comics conversation!]]></content:encoded>
	<enclosure url="https://comicsexperience.com/podcast-download/2655/bonus-episode-new-york-comic-con.mp3" length="21696084" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[Join Andy, Robert Atkins, Chris Sotomayor, Reilly Brown, Kyle Higgins, Josh Williamson, Fred Van Lente and more at New York Comic Con&#160;for portfolio reviews, panels, and general comics conversation!]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>00:18:04</itunes:duration>
	<itunes:author><![CDATA[Comics Experience]]></itunes:author>	<googleplay:description><![CDATA[Join Andy, Robert Atkins, Chris Sotomayor, Reilly Brown, Kyle Higgins, Josh Williamson, Fred Van Lente and more at New York Comic Con&#160;for portfolio reviews, panels, and general comics conversation!]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>Episode #99 – Comics Experience Publishing</title>
	<link>https://comicsexperience.com/podcast/episode-99-comics-experience-publishing/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=episode-99-comics-experience-publishing</link>
	<pubDate>Tue, 15 Sep 2015 16:25:00 +0000</pubDate>
	<dc:creator><![CDATA[Comics Experience]]></dc:creator>
	<guid isPermaLink="false">http://www.comicsexperience.com/?post_type=podcast&amp;p=2630</guid>
	<description><![CDATA[A look back on the first year of Comics Experience publishing including the titles coming out from Comics Experience and IDW, and the current submissions period. ]]></description>
	<itunes:subtitle><![CDATA[A look back on the first year of Comics Experience publishing including the titles coming out from Comics Experience and IDW, and the current submissions period.]]></itunes:subtitle>
	<content:encoded><![CDATA[A look back on the first year of Comics Experience publishing including the titles coming out from Comics Experience and IDW, and the current submissions period. ]]></content:encoded>
	<enclosure url="https://comicsexperience.com/podcast-download/2630/episode-99-comics-experience-publishing.mp3" length="33760798" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[A look back on the first year of Comics Experience publishing including the titles coming out from Comics Experience and IDW, and the current submissions period.]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>00:28:07</itunes:duration>
	<itunes:author><![CDATA[Comics Experience]]></itunes:author>	<googleplay:description><![CDATA[A look back on the first year of Comics Experience publishing including the titles coming out from Comics Experience and IDW, and the current submissions period.]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>Episode #98 – Nicole Boose on Tips for Becoming an Editor</title>
	<link>https://comicsexperience.com/podcast/episode-98-nicole-boose-on-tips-for-becoming-an-editor/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=episode-98-nicole-boose-on-tips-for-becoming-an-editor</link>
	<pubDate>Tue, 01 Sep 2015 17:01:20 +0000</pubDate>
	<dc:creator><![CDATA[Comics Experience]]></dc:creator>
	<guid isPermaLink="false">http://www.comicsexperience.com/?post_type=podcast&amp;p=2618</guid>
	<description><![CDATA[Nicole Boose (Millarworld, Marvel Comics) gives tips for people starting out editing (and working with editors).]]></description>
	<itunes:subtitle><![CDATA[Nicole Boose (Millarworld, Marvel Comics) gives tips for people starting out editing (and working with editors).]]></itunes:subtitle>
	<content:encoded><![CDATA[Nicole Boose (Millarworld, Marvel Comics) gives tips for people starting out editing (and working with editors).]]></content:encoded>
	<enclosure url="https://comicsexperience.com/podcast-download/2618/episode-98-nicole-boose-on-tips-for-becoming-an-editor.mp3" length="27784821" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[Nicole Boose (Millarworld, Marvel Comics) gives tips for people starting out editing (and working with editors).]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>00:23:09</itunes:duration>
	<itunes:author><![CDATA[Comics Experience]]></itunes:author>	<googleplay:description><![CDATA[Nicole Boose (Millarworld, Marvel Comics) gives tips for people starting out editing (and working with editors).]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>Episode #97 &#8211; Working in U.S. Comics While Living Abroad</title>
	<link>https://comicsexperience.com/podcast/episode-97-working-in-u-s-comics-while-living-abroad/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=episode-97-working-in-u-s-comics-while-living-abroad</link>
	<pubDate>Wed, 12 Aug 2015 14:17:32 +0000</pubDate>
	<dc:creator><![CDATA[Comics Experience]]></dc:creator>
	<guid isPermaLink="false">http://www.comicsexperience.com/?post_type=podcast&amp;p=2596</guid>
	<description><![CDATA[Is it possible to make a career in comics living abroad? Andy and Joey discuss how non-U.S. based creators do work for U.S. comics.]]></description>
	<itunes:subtitle><![CDATA[Is it possible to make a career in comics living abroad? Andy and Joey discuss how non-U.S. based creators do work for U.S. comics.]]></itunes:subtitle>
	<content:encoded><![CDATA[Is it possible to make a career in comics living abroad? Andy and Joey discuss how non-U.S. based creators do work for U.S. comics.]]></content:encoded>
	<enclosure url="https://comicsexperience.com/podcast-download/2596/episode-97-working-in-u-s-comics-while-living-abroad.mp3" length="21464195" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[Is it possible to make a career in comics living abroad? Andy and Joey discuss how non-U.S. based creators do work for U.S. comics.]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>00:17:53</itunes:duration>
	<itunes:author><![CDATA[Comics Experience]]></itunes:author>	<googleplay:description><![CDATA[Is it possible to make a career in comics living abroad? Andy and Joey discuss how non-U.S. based creators do work for U.S. comics.]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>Episode #96 &#8211; Writers Standing Out and Making Money at Cons</title>
	<link>https://comicsexperience.com/podcast/episode-96-writers-standing-out-and-making-money-at-cons/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=episode-96-writers-standing-out-and-making-money-at-cons</link>
	<pubDate>Mon, 27 Jul 2015 13:41:23 +0000</pubDate>
	<dc:creator><![CDATA[Comics Experience]]></dc:creator>
	<guid isPermaLink="false">http://www.comicsexperience.com/?post_type=podcast&amp;p=2584</guid>
	<description><![CDATA[Vito Delsante @incogvito asks how writers can stand out and conventions and actually make money and sell books.]]></description>
	<itunes:subtitle><![CDATA[Vito Delsante @incogvito asks how writers can stand out and conventions and actually make money and sell books.]]></itunes:subtitle>
	<content:encoded><![CDATA[Vito Delsante @incogvito asks how writers can stand out and conventions and actually make money and sell books.]]></content:encoded>
	<enclosure url="https://comicsexperience.com/podcast-download/2584/episode-96-writers-standing-out-and-making-money-at-cons.mp3" length="31502377" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[Vito Delsante @incogvito asks how writers can stand out and conventions and actually make money and sell books.]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>26:15</itunes:duration>
	<itunes:author><![CDATA[Comics Experience]]></itunes:author>	<googleplay:description><![CDATA[Vito Delsante @incogvito asks how writers can stand out and conventions and actually make money and sell books.]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>Episode #95 – Bad Reviews</title>
	<link>https://comicsexperience.com/podcast/episode-95-bad-reviews/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=episode-95-bad-reviews</link>
	<pubDate>Wed, 01 Jul 2015 16:13:23 +0000</pubDate>
	<dc:creator><![CDATA[Comics Experience]]></dc:creator>
	<guid isPermaLink="false">http://www.comicsexperience.com/?post_type=podcast&amp;p=2561</guid>
	<description><![CDATA[Andy and Joey talk about bad reviews, including what a reviewer may really be addressing, looking for constructive criticism, and learning from your mistakes.]]></description>
	<itunes:subtitle><![CDATA[Andy and Joey talk about bad reviews, including what a reviewer may really be addressing, looking for constructive criticism, and learning from your mistakes.]]></itunes:subtitle>
	<content:encoded><![CDATA[Andy and Joey talk about bad reviews, including what a reviewer may really be addressing, looking for constructive criticism, and learning from your mistakes.]]></content:encoded>
	<enclosure url="https://comicsexperience.com/podcast-download/2561/episode-95-bad-reviews.mp3" length="27532355" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[Andy and Joey talk about bad reviews, including what a reviewer may really be addressing, looking for constructive criticism, and learning from your mistakes.]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>00:22:56</itunes:duration>
	<itunes:author><![CDATA[Comics Experience]]></itunes:author>	<googleplay:description><![CDATA[Andy and Joey talk about bad reviews, including what a reviewer may really be addressing, looking for constructive criticism, and learning from your mistakes.]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
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