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	<title>Actionscript Video Tutorial Podcast &#187; Podcast Feed</title>
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	<description>Hosted by LearnToProgram.tv&#039;s Mark Lassoff, this podcast series is designed for software, web and eLearning Developers-- or anyone that wants to program with Actionscript.

Actionscript is a widely used scripting language.  It is the language &#34;under the hood&#34; in Adobe Flash and Adone Flex.  Having a strong understanding of the Actionscript language will allow you to create advanced web sites and Rich Internet Applications.  

This Podcast will cover both the primary aspects of the language for beginners and more complex aspects of the language for intermediate developers.  Actionscript is a powerful language and this series of tutorials is designed to help you master it.

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	<itunes:subtitle>Actionscript Tutorials and Training for software, web and eLearning Developers</itunes:subtitle>
	<itunes:summary>Hosted by LearnToProgram.tv&#039;s Mark Lassoff, this podcast series is designed for software, web and eLearning Developers-- or anyone that wants to program with Actionscript.

Actionscript is a widely used scripting language.  It is the language &#34;under the hood&#34; in Adobe Flash and Adone Flex.  Having a strong understanding of the Actionscript language will allow you to create advanced web sites and Rich Internet Applications.  

This Podcast will cover both the primary aspects of the language for beginners and more complex aspects of the language for intermediate developers.  Actionscript is a powerful language and this series of tutorials is designed to help you master it.

More about LearnToProgram.tv at http://www.learntoprogram.tv</itunes:summary>
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		<title>How To Actionscript: Timers</title>
		<link>http://actionscript.learntoprogram.tv/?p=37</link>
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		<pubDate>Tue, 22 Nov 2011 10:00:31 +0000</pubDate>
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		<description><![CDATA[Timers are important in all sorts of Flash/Flex applications. Any screen that updates frequently can make use of a timer. Games where elements change on a regular basis can use a timer. Timer objects in Actionscript are relatively easy to &#8230; <a href="http://actionscript.learntoprogram.tv/?p=37">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>Timers are important in all sorts of Flash/Flex applications. Any screen that updates frequently can make use of a timer. Games where elements change on a regular basis can use a timer. Timer objects in Actionscript are relatively easy to program. In this demonstration, Mark will show you how to create a Timer() object, a listener and call back function.</p>
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		<itunes:subtitle>Timers are important in all sorts of Flash/Flex applications. Any screen that updates frequently can make use of a timer. Games where elements change on ...</itunes:subtitle>
		<itunes:summary>Timers are important in all sorts of Flash/Flex applications. Any screen that updates frequently can make use of a timer. Games where elements change on a regular basis can use a timer. Timer objects in Actionscript are relatively easy to program. In this demonstration, Mark will show you how to create a Timer() object, a listener and call back function.</itunes:summary>
		<itunes:keywords>Actionscript, Flash, Flex, Tutorials, programming, LearnToProgram.tv, Mark Lassoff</itunes:keywords>
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		<title>How To Actionscript: Events</title>
		<link>http://actionscript.learntoprogram.tv/?p=33</link>
		<comments>http://actionscript.learntoprogram.tv/?p=33#comments</comments>
		<pubDate>Thu, 17 Nov 2011 17:05:51 +0000</pubDate>
		<dc:creator>mlassoff</dc:creator>
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		<description><![CDATA[Events are serious business in Actionscript– When the user clicks, double clicks, focuses on an object, right clicks, etc., an event is generated. Dealing with those events is a large part of successful Actionscript programming. In this video, Mark will &#8230; <a href="http://actionscript.learntoprogram.tv/?p=33">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p><span style="color: #333333; font-family: Arial, Helvetica, sans-serif; line-height: normal;">Events are serious business in Actionscript– When the user clicks, double clicks, focuses on an object, right clicks, etc., an event is generated. Dealing with those events is a large part of successful Actionscript programming. In this video, Mark will teach you the basics of events and also take a look at the event object and how you can use it to write more efficient code.</span></p>
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		<itunes:duration>00:01:01</itunes:duration>
		<itunes:subtitle>Events are serious business in Actionscript– When the user clicks, double clicks, focuses on an object, right clicks, etc., an event is generated. Dealing with ...</itunes:subtitle>
		<itunes:summary>Events are serious business in Actionscript– When the user clicks, double clicks, focuses on an object, right clicks, etc., an event is generated. Dealing with those events is a large part of successful Actionscript programming. In this video, Mark will teach you the basics of events and also take a look at the event object and how you can use it to write more efficient code.</itunes:summary>
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		<title>How To Actionscript: Arrays</title>
		<link>http://actionscript.learntoprogram.tv/?p=29</link>
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		<pubDate>Thu, 17 Nov 2011 16:50:09 +0000</pubDate>
		<dc:creator>mlassoff</dc:creator>
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		<description><![CDATA[Arrays are an important structure in any programming language. Arrays are designed to allow the programmer to hold multiple pieces of data in a single structure. In this tutorial Mark, demonstrates the basics of arrays using Actionscript and Flash Builder. &#8230; <a href="http://actionscript.learntoprogram.tv/?p=29">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p style="margin-top: 0px; margin-right: 0px; margin-bottom: 10px; margin-left: 0px; font-size: 14px; color: #333333; font-family: Arial, Helvetica, sans-serif; line-height: normal; padding: 0px;">Arrays are an important structure in any programming language. Arrays are designed to allow the programmer to hold multiple pieces of data in a single structure. In this tutorial Mark, demonstrates the basics of arrays using Actionscript and Flash Builder. Mark creates two different arrays and populates them with data. Then he demonstrates several array methods that allow you to add to the array, delete from the array, and manipulate the array in several other ways.</p>
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		<title>Flash Builder and Actionscript Tutorial: Interactive Hello World</title>
		<link>http://actionscript.learntoprogram.tv/?p=26</link>
		<comments>http://actionscript.learntoprogram.tv/?p=26#comments</comments>
		<pubDate>Mon, 10 Oct 2011 00:12:21 +0000</pubDate>
		<dc:creator>mlassoff</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

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		<description><![CDATA[Getting started with Flash Builder (Flex) is easy! Flash Builder (Flex) allows you to build complex web applications using MXML and Actionscript. Due to the impressive and extensive Actionscript API, Flash Builder (Flex) applications can do almost anything. From streaming &#8230; <a href="http://actionscript.learntoprogram.tv/?p=26">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>Getting started with Flash Builder (Flex) is easy! Flash Builder (Flex) allows you to build complex web applications using MXML and Actionscript. Due to the impressive and extensive Actionscript API, Flash Builder (Flex) applications can do almost anything. From streaming audio and video applications to games to impressive data visualizations, Flash Builder provides programmers with enormous power.</p>
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		<itunes:duration>8:41</itunes:duration>
		<itunes:subtitle>Getting started with Flash Builder (Flex) is easy! Flash Builder (Flex) allows you to build complex web applications using MXML and Actionscript. Due to the ...</itunes:subtitle>
		<itunes:summary>Getting started with Flash Builder (Flex) is easy! Flash Builder (Flex) allows you to build complex web applications using MXML and Actionscript. Due to the impressive and extensive Actionscript API, Flash Builder (Flex) applications can do almost anything. From streaming audio and video applications to games to impressive data visualizations, Flash Builder provides programmers with enormous power.</itunes:summary>
		<itunes:keywords>Actionscript, Flash, Flex, Tutorials, programming, LearnToProgram.tv, Mark Lassoff</itunes:keywords>
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		<title>Actionscript Tutorial: The Drawing API</title>
		<link>http://actionscript.learntoprogram.tv/?p=22</link>
		<comments>http://actionscript.learntoprogram.tv/?p=22#comments</comments>
		<pubDate>Mon, 10 Jan 2011 16:05:51 +0000</pubDate>
		<dc:creator>mlassoff</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

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		<description><![CDATA[Actionscript 3 has a convenient, yet powerful, drawing API. It is easy to learn and use and allows you to draw lines, shapes and curves. You may need to do custom charting or drawing for data visualization or perhaps you need to use the drawing API of a video game you are creating. <a href="http://actionscript.learntoprogram.tv/?p=22">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>Actionscript 3 has a convenient, yet powerful, drawing API. It is easy to learn and use and allows you to draw lines, shapes and curves. You may need to do custom charting or drawing for data visualization or perhaps you need to use the drawing API of a video game you are creating.</p>
<p>This tutorial video shows you the Actionscript code necessary to create drawings in Flash, Flash Builder, and Flex. This tutorial discusses drawing lines, curves, controlling shapes and fills and drawing geometric shapes.</p>
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		<itunes:duration>00:01:01</itunes:duration>
		<itunes:subtitle>Actionscript 3 has a convenient, yet powerful, drawing API. It is easy to learn and use and allows you to draw lines, shapes and curves. ...</itunes:subtitle>
		<itunes:summary>Actionscript 3 has a convenient, yet powerful, drawing API. It is easy to learn and use and allows you to draw lines, shapes and curves. You may need to do custom charting or drawing for data visualization or perhaps you need to use the drawing API of a video game you are creating.

This tutorial video shows you the Actionscript code necessary to create drawings in Flash, Flash Builder, and Flex. This tutorial discusses drawing lines, curves, controlling shapes and fills and drawing geometric shapes.</itunes:summary>
		<itunes:keywords>Actionscript, tutorial, flash, flex, flash builder, drawing api</itunes:keywords>
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		<title>Creating an MP3 Player with Flash CS5 and Actionscript: Part 5</title>
		<link>http://actionscript.learntoprogram.tv/?p=19</link>
		<comments>http://actionscript.learntoprogram.tv/?p=19#comments</comments>
		<pubDate>Tue, 12 Oct 2010 02:44:19 +0000</pubDate>
		<dc:creator>mlassoff</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://actionscript.learntoprogram.tv/?p=19</guid>
		<description><![CDATA[In this fifth and final tutorial on creating an Mp3 player with Flash CS5 and Actionscript, we'll add a simple visualizer for the sound. We'll also take a look at buffering sounds as they load with the SoundLoaderContext() class. <a href="http://actionscript.learntoprogram.tv/?p=19">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>In this fifth and final tutorial on creating an Mp3 player with Flash CS5 and Actionscript, we&#8217;ll add a simple visualizer for the sound. We&#8217;ll also take a look at buffering sounds as they load with the SoundLoaderContext() class.</p>
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		<itunes:duration>13:21</itunes:duration>
		<itunes:subtitle>In this fifth and final tutorial on creating an Mp3 player with Flash CS5 and Actionscript, we'll add a simple visualizer for the sound. We'll ...</itunes:subtitle>
		<itunes:summary>In this fifth and final tutorial on creating an Mp3 player with Flash CS5 and Actionscript, we'll add a simple visualizer for the sound. We'll also take a look at buffering sounds as they load with the SoundLoaderContext() class.</itunes:summary>
		<itunes:keywords>Actionscript, Flash, Flex, Tutorials, programming, LearnToProgram.tv, Mark Lassoff</itunes:keywords>
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		<title>Creating an MP3 Player with Flash CS5 and Actionscript: Part 4</title>
		<link>http://actionscript.learntoprogram.tv/?p=14</link>
		<comments>http://actionscript.learntoprogram.tv/?p=14#comments</comments>
		<pubDate>Tue, 12 Oct 2010 02:38:47 +0000</pubDate>
		<dc:creator>mlassoff</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://actionscript.learntoprogram.tv/?p=14</guid>
		<description><![CDATA[In part four of the Mp3 player Actionscript tutorial series we'll create a counter to display how long the song is and a counter to display how long the song has been playing.  We're going to use the Timer() class in order to update the user interface regularly.  We'll also write a function that converts milliseconds to a familiar time format. <a href="http://actionscript.learntoprogram.tv/?p=14">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>In part four of the Mp3 player Actionscript tutorial series we&#8217;ll create a counter to display how long the song is and a counter to display how long the song has been playing.  We&#8217;re going to use the Timer() class in order to update the user interface regularly.  We&#8217;ll also write a function that converts milliseconds to a familiar time format.</p>
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		<itunes:duration>22:32</itunes:duration>
		<itunes:subtitle>In part four of the Mp3 player Actionscript tutorial series we'll create a counter to display how long the song is and a counter to ...</itunes:subtitle>
		<itunes:summary>In part four of the Mp3 player Actionscript tutorial series we'll create a counter to display how long the song is and a counter to display how long the song has been playing.  We're going to use the Timer() class in order to update the user interface regularly.  We'll also write a function that converts milliseconds to a familiar time format.</itunes:summary>
		<itunes:keywords>Actionscript, Flash, Flex, Tutorials, programming, LearnToProgram.tv, Mark Lassoff</itunes:keywords>
		<itunes:author>Mark Lassoff</itunes:author>
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		<title>Creating an MP3 Player with Flash CS5 and Actionscript: Part 3</title>
		<link>http://actionscript.learntoprogram.tv/?p=12</link>
		<comments>http://actionscript.learntoprogram.tv/?p=12#comments</comments>
		<pubDate>Tue, 12 Oct 2010 02:33:26 +0000</pubDate>
		<dc:creator>mlassoff</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://actionscript.learntoprogram.tv/?p=12</guid>
		<description><![CDATA[In part three of our series on developing an MP3 player with Actionscript and Flash CS5, we'll take a look at the SoundTransform() object as we add a volume slider and a pan slider.  We'll also examine how to work with the slider component and the events associated with it. <a href="http://actionscript.learntoprogram.tv/?p=12">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>In part three of our series on developing an MP3 player with Actionscript and Flash CS5, we&#8217;ll take a look at the SoundTransform() object as we add a volume slider and a pan slider.  We&#8217;ll also examine how to work with the slider component and the events associated with it.</p>
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		<itunes:duration>12:56</itunes:duration>
		<itunes:subtitle>In part three of our series on developing an MP3 player with Actionscript and Flash CS5, we'll take a look at the SoundTransform() object as ...</itunes:subtitle>
		<itunes:summary>In part three of our series on developing an MP3 player with Actionscript and Flash CS5, we'll take a look at the SoundTransform() object as we add a volume slider and a pan slider.  We'll also examine how to work with the slider component and the events associated with it.</itunes:summary>
		<itunes:keywords>Actionscript, Flash, Flex, Tutorials, programming, LearnToProgram.tv, Mark Lassoff</itunes:keywords>
		<itunes:author>Mark Lassoff</itunes:author>
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		<title>Creating an MP3 Player with Flash CS5 and Actionscript: Part 2</title>
		<link>http://actionscript.learntoprogram.tv/?p=10</link>
		<comments>http://actionscript.learntoprogram.tv/?p=10#comments</comments>
		<pubDate>Tue, 12 Oct 2010 02:12:48 +0000</pubDate>
		<dc:creator>mlassoff</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://actionscript.learntoprogram.tv/?p=10</guid>
		<description><![CDATA[In part II of the MP3 Player series we'll add the stop button.  As we add the stop button we'll learn about the SoundChannel() class which allows you to play sounds within a specific channel, like on a sound mixing board.   <a href="http://actionscript.learntoprogram.tv/?p=10">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>In part II of the MP3 Player series we&#8217;ll add the stop button.  As we add the stop button we&#8217;ll learn about the SoundChannel() class which allows you to play sounds within a specific channel, like on a sound mixing board.</p>
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		<itunes:duration>10:21</itunes:duration>
		<itunes:subtitle>In part II of the MP3 Player series we'll add the stop button.  As we add the stop button we'll learn about the SoundChannel() class ...</itunes:subtitle>
		<itunes:summary>In part II of the MP3 Player series we'll add the stop button.  As we add the stop button we'll learn about the SoundChannel() class which allows you to play sounds within a specific channel, like on a sound mixing board.</itunes:summary>
		<itunes:keywords>Actionscript, Flash, Flex, Tutorials, programming, LearnToProgram.tv, Mark Lassoff</itunes:keywords>
		<itunes:author>Mark Lassoff</itunes:author>
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		<title>Creating an MP3 Player with Flash CS5 and Actionscript: Part I</title>
		<link>http://actionscript.learntoprogram.tv/?p=5</link>
		<comments>http://actionscript.learntoprogram.tv/?p=5#comments</comments>
		<pubDate>Mon, 11 Oct 2010 17:52:26 +0000</pubDate>
		<dc:creator>mlassoff</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://actionscript.learntoprogram.tv/?p=5</guid>
		<description><![CDATA[Actionscript 3.0 introduced a number of useful objects for working with Sound.  In this tutorial, we’ll create a fully-featured Flash based-Mp3 player.  In doing so, we’ll deal with several concepts in Flash and Actionscript. <a href="http://actionscript.learntoprogram.tv/?p=5">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>Actionscript 3.0 introduced a number of useful objects for working with Sound.  In this tutorial, we’ll create a fully-featured Flash based-Mp3 player.  In doing so, we’ll deal with several concepts in Flash and Actionscript.  In this tutorial you will learn to use:</p>
<ul>
<li>Flash Components</li>
<li>addEventListner() method</li>
<li>Call back functions</li>
<li>Timer() Objects</li>
<li>Sound() Objects</li>
<li>The SoundLoaderContext() Object</li>
<li>The SoundChannel() Object</li>
<li>SoundTransform() Object</li>
</ul>
<p>While using these Actionscript 3.0 concepts we’ll create an Mp3 player with play, stop , pause, volume controls, pan controls, id3 tag display and visualizer.</p>
<p>In part I we&#8217;ll add the play button and actually play the sound.  We&#8217;ll introduce the Sound() class and the addEventListener() method.</p>
]]></content:encoded>
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		<itunes:duration>10:20</itunes:duration>
		<itunes:subtitle>Actionscript 3.0 introduced a number of useful objects for working with Sound.  In this tutorial, we’ll create a fully-featured Flash based-Mp3 player.  In doing so, ...</itunes:subtitle>
		<itunes:summary>Actionscript 3.0 introduced a number of useful objects for working with Sound.  In this tutorial, we’ll create a fully-featured Flash based-Mp3 player.  In doing so, we’ll deal with several concepts in Flash and Actionscript.  In this tutorial you will learn to use:

	Flash Components
	addEventListner() method
	Call back functions
	Timer() Objects
	Sound() Objects
	The SoundLoaderContext() Object
	The SoundChannel() Object
	SoundTransform() Object

While using these Actionscript 3.0 concepts we’ll create an Mp3 player with play, stop , pause, volume controls, pan controls, id3 tag display and visualizer.

In part I we'll add the play button and actually play the sound.  We'll introduce the Sound() class and the addEventListener() method.</itunes:summary>
		<itunes:keywords>Actionscript, Flash, Flex, Tutorials, programming, LearnToProgram.tv, Mark Lassoff</itunes:keywords>
		<itunes:author>Mark Lassoff</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:block>no</itunes:block>
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