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    <title>Try2Emu: Sorbet emulacyjny</title>
    <description>Materiały Video poświęcone retrokomputerom, emulacji i lat 80/90 wsyszperane na YouTube</description>
    <pubDate>Sun, 26 Jul 2026 00:22:27 +0200</pubDate>
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    <dc:creator>Faust</dc:creator>
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      <title>[TAS] ZXS Freddy Hardest in South Manhattan by alexheights1 in 28:54.401</title>
      <description><![CDATA[This is a tool-assisted speedrun. For more information, see https://tasvideos.org/7266M
TAS originally published on 2026-07-22

Freddy Hardest in South Manhattan is a platforming game developed by Iron Byte and published by Dinamic Software for the ZX Spectrum in 1989. Freddy's journey takes him to South Manhattan, a hostile and unknown world where he must navigate through the most crime-ridden area on the planet. His mission is to recover his time machine, which has been seized by the dangerous gang known as the Knifes. Players must guide Freddy through various challenges and enemies to achieve his goal.

alexheights1 ( https://tasvideos.org/Users/Profile/alexheights1 ) guides Freddy into recovering his time machine in record time.


#tas #tasvideos #toolassisted #toolassistedspeedrun #speedrun

]]></description>
      <pubDate>Wed, 22 Jul 2026 00:00:00 +0200</pubDate>
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      <title>[TAS] N64 Harvest Moon 64 "Marriage" in 27:50.933 by g0goTBC</title>
      <description><![CDATA[This is a tool-assisted speedrun. For more information, see https://tasvideos.org/7268M
TAS originally published on 2026-07-22

Harvest Moon 64 is a farm simulation video game developed and published by Victor Interactive Software for the Nintendo 64 in 1999. The player character is tasked to restore a run-down farm inherited from his deceased grandfather. The player can also marry one of the five girls who will be their wife. After three years, the player's farm is evaluated.

g0goTBC ( https://tasvideos.org/Users/Profile/g0goTBC ) decides to propose marriage to Karen as fast as possible by showing her the dog to boost her affection. For more information about the run, please read the author's notes ( https://tasvideos.org/7194S ).


#tas #tasvideos #toolassisted #toolassistedspeedrun #speedrun

]]></description>
      <pubDate>Wed, 22 Jul 2026 00:00:00 +0200</pubDate>
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      <title>Battle of the Arcade Ports - Bubble Bobble - Amstrad CPC - Commodore 64 - Zx Spectrum</title>
      <description><![CDATA[Bubble Bobble Released in Arcades by Taito 1986
Firebird Released the Home ports in 1987
Which version do you think stands up to the Arcade version 

Check out more Battle of the arcade ports on the Channel 

#retro #retrogamingfun #retrogaming #retrogames #retrogame #retrogamer #retrogamingtimes #retroconsoles #gaming #videogames #oldschoolgaming #oldschoolandretrogamers #oldschoolgamer #gameplay #gamer #amstradgaming #amstradgames #amstrad #commodore64games #commodore64 #coinopgame #arcade #arcadegame #zxspectrumgames #zxspectrum

]]></description>
      <pubDate>Sun, 19 Jul 2026 00:00:00 +0200</pubDate>
      <link>https://www.t2e.pl/try2video/gry/battle-of-the-arcade-ports---bubble-bobble---amstrad-cpc---commodore-64---zx-spectrum.5152,0,0.2</link>
      <guid>https://www.t2e.pl/try2video/gry/battle-of-the-arcade-ports---bubble-bobble---amstrad-cpc---commodore-64---zx-spectrum.5152,0,0.2</guid>
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    <item>
      <title>Top 40 Best Atari ST Games of All Time (Time Stamps) #atari #atarist #retrogames</title>
      <description><![CDATA[Today, i have cherry-picked the very best Atari ST/E games that you might not have played or known about, some great games here, I have included a variety of genres and of different ST models.

Emulate the Atari ST Here:
https://www.youtube.com/watch?v=SJsMBgEHpJ4

Help my channel grow by Donating: Https://www.paypal.com/paypalme/justjamie1983
Amazon Wishlist: Https://www.amazon.co.uk/hz/wishlist/ls/130WAUVR2H9SX?type=wishlist&amp;ref=cm_wl_list_create&amp;relatedRequestID=Z6NMCXRRYAH4MYG98SPE
-----------------------------------------------------
Time Stamps
Xenon 2 00:10
Gods 01:18
Bubble Bobble 02:22
Hard 'N' Heavy 03:28
Cabal 04:31
Terry's Big Adventure 05:37
Wings of Death 06:40
The Chaos Engine 07:48
The Newzealand Story 08:52
Ghouls N' Ghosts 09:56
Ghost Battle 11:04
Golden Axe 12:08
Leander 13:11
Turbo OutRun 14:20
Apprentice 15:25
Blood Money 16:12
Turrican II 17:18
SWIV 18:22
SilkWorm 19:31
Switch Blade 20:33
Rodland 21:37
R-Type 22:46
Parasol Stars 23:49
Shadow of the Beast 2 24:53
Super Cars 26:01
Rick Dangerous 27:04
Creatures 28:11
Prehistorik 29:15
Impossamole 30:19
Doodlebug 31:23
Lethal Xcess 32:32
Harlequin 33:33
Enchanted Land 34:42
Flood 35:47
Lemmings 36:49
First Samurai 37:54
Risky Woods 39:00
Robocop 2 40:05
The Great Giana Sisters 41:09
Ivanhoe 42:17
Stormlord 43:20
Twin Worlds 44:26
Speedball 2 45:30

Follow me:
facebook.com/JustJamie1983
twitter.com/justjamie1983
tiktok.com/@justjamie1983
Instagram.com/justjamieretro
------------------------------------------------------
Subscribe to get every emulator Setup that I upload: https://youtube.com/@JustJamie1983
-----‐------------------------------------------------
#atarigames #ataristfm #emulation #emulatorgames #16bitgames #16bitgaming #retrogaming #justjamie

]]></description>
      <pubDate>Sat, 18 Jul 2026 00:00:00 +0200</pubDate>
      <link>https://www.t2e.pl/try2video/gry/top-40-best-atari-st-games-of-all-time-time-stamps-atari-atarist-retrogames.5151,0,0.2</link>
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    <item>
      <title>Level (Atari XL /XE demo)</title>
      <description><![CDATA[Demo for Atari XL/XE made by Agenda, Poland 2026. Released during Lost Party 2026 in Licheń Stary, Poland.

]]></description>
      <pubDate>Tue, 14 Jul 2026 00:00:00 +0200</pubDate>
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    <item>
      <title>[Star Wars Arcade!] WANGMODEL1 v1.3</title>
      <description><![CDATA[Now, WANGMODEL1 supports &quot;Star Wars Arcade.&quot;
Please note that the BGM played through DSB has been muted due to copyright issues. However, you can still hear the music when running it on an actual emulator.
To play, simply create a /roms folder inside the executable directory and add the latest version of the ROM inside it.

HISTORY
v1.1~1.3
Star Wars Arcade Added
Name Entry 2D background not rendering issue - FIXED
Wireframe obscured by Moire issue - FIXED
HUD TIE not blinking issue - FIXED
HUD 2D corruption issue upon mission start - FIXED
Mission briefing window Moire issue - FIXED
Wireframe display issue upon mission start - FIXED
Polygon artifacts appearing on the right during the opening scene zoom-out/shrink-to-left - FIXED
Wall visibility issue during stage transitions - FIXED
Intermittent 3D Quad pixelation/mosaic issue - FIXED
TIE position display issue on X-wing cockpit radar - FIXED

WANGMODEL1 v1.3부터 제가 너무나 사랑하는 게임인 '스타워즈 아케이드'를 플레이 할 수 있습니다.
원래는 DSB에서 출력되는 BGM이 나오지만 저작권 문제로 뮤트 시켰습니다. 실제 에뮬레이터에서는 음악을 들을 수 있습니다.
실행파일 내부에 /roms 폴더를 만들고 그 내부에 최신버젼 롬을 추가하면 실행됩니다.

https://drive.google.com/file/d/1a55rbX2-s12VvH1EILxP-H1RlPlCjls8/view?usp=sharing

#SEGA #STARWARS #STARWARSARCADE #MODEL1 #WANGMODLE1

]]></description>
      <pubDate>Tue, 14 Jul 2026 00:00:00 +0200</pubDate>
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    <item>
      <title>60 Games that Defined the MS-DOS Golden Era</title>
      <description><![CDATA[Here's 60 of the most incredible and iconic DOS Games released during the golden era of DOS gaming, between 1989 and 1994, plus a ton of honorable mentions! Let&rsquo;s take a look!

● Subscribe: https://www.youtube.com/c/itsapixelthing?sub_confirmation=1
● Support: https://www.patreon.com/ItsaPixelTHING
● Send a donation to the show via Paypal: https://rb.gy/zclb6f
● Be a Member on YouTube: https://www.youtube.com/channel/UCBmhEEQ5dCAWfCuTNrSplMw/join
● All my other Social Media: https://linktr.ee/itsapixelthing

● Merchandising: https://itsapixelthing.creator-spring.com/listing/itsapixelthing

► Timestamps:
0:00:00 - Intro
0:01:20 - 1989
0:18:17 - 1990
0:40:53 - 1991
1:04:39 - 1992
1:32:43 - 1993
2:04:02 - 1994

Videos mentioned:
DOS Gaming: https://www.youtube.com/watch?v=CE_SN4vHvZY&amp;list=PLArECn6rOyzcy63LiEpL6b3Zzzc8lj6yD
Racing Games: https://www.youtube.com/watch?v=feycaMiieoo&amp;list=PLArECn6rOyzdW0Ui-GzEVuk0nF9CZeNGs
Sierra On-Line Documentary: https://www.youtube.com/watch?v=l_1TZoNiW6U
Indiana Jones Videogames: https://www.youtube.com/watch?v=xRo74qsZApM&amp;list=PLArECn6rOyzfyvfeQeShIr0atVxUZTm64
Top 10 Point 'n Click Graphic Adventures: https://www.youtube.com/watch?v=rLRpHRnFqAI
The George Lucas' STAR WARS Gaming Saga: https://www.youtube.com/watch?v=vZti-oe4SKg
Super Off Road | Series Retrospective: https://www.youtube.com/watch?v=QMw87sXzKL0
The Bitmap Brothers Documentary: https://www.youtube.com/watch?v=lVTHJRh_iv4
Top 16 Beat-'em-ups: https://www.youtube.com/watch?v=tN-hRo19Sdo
Lemmings History: https://www.youtube.com/watch?v=nWrZqeoZQ6o
Top 10 Point 'n Click Graphic Adventures: https://www.youtube.com/watch?v=rLRpHRnFqAI
All Indiana Jones' Videogames: https://www.youtube.com/watch?v=xRo74qsZApM
My Indiana Jones Videogames' Reviews Playlist: https://www.youtube.com/watch?v=xRo74qsZApM&amp;list=PLArECn6rOyzfyvfeQeShIr0atVxUZTm64
History of Fury of the Furries: https://www.youtube.com/watch?v=6Qmd95HUMn8
History of Raptor: https://www.youtube.com/watch?v=CJ5XJ0gSAa8
History of Blizzard: https://www.youtube.com/watch?v=ED5bi-HR6V0
History of Pinball Fantasies: https://www.youtube.com/watch?v=sYP0PgTsE9E

Other related videos:
Lucasfilm Games / LucasArts History: https://www.youtube.com/watch?v=-AS2Mk5kJto
UGH! Review: https://www.youtube.com/watch?v=iWSNq3Yo2lw
Complete History of Indiana Jones and the Fate of Atlantis: https://www.youtube.com/watch?v=MUhH_NGmXaQ
Top 10 Isometric VideoGames: https://www.youtube.com/watch?v=NV7Ns71PBM8
Top 10 Pinball VideoGames: https://www.youtube.com/watch?v=7DFJlp2RpqE
Shareware - When Copying Disks was actually Promoted: https://www.youtube.com/watch?v=_SX8SpQj004
DOS Gaming: https://www.youtube.com/watch?v=6_lmkwnEJ3o&amp;list=PLArECn6rOyzcy63LiEpL6b3Zzzc8lj6yD

--------------------------------------------------------------------------------------

Partners:

Video games at the best price on the market!
ENEBA:
https://www.eneba.com/pt/?af_id=itsaPIXELthing&amp;utm_medium=infl&amp;utm_source=itsaPIXELthing
INSTANT GAMING:
https://www.instant-gaming.com/?igr=itsapixelthing

Online shopping for smart and comfortable life. Cheaper prices, save more!
GEEKBUYING: https://affiliate.geekbuying.com/gkbaffiliate.php?id=4221

Get vidIQ to grow your channel faster!
https://vidiq.com/itsaPIXELthing

--------------------------------------------------------------------------------------

● A huge shoutout and special thanks to my PATRONS and MEMBERS (in alphabetical order):
&bull; @fmt
&bull; Deckard Games
&bull; Johannes S
&bull; Malamute
&bull; Melnikster
&bull; Nostalgia Nerd
&bull; Robin Gruoner
&bull; Rui Caneira
&bull; Tiago Amador

● O meu outro canal (em Portugu&ecirc;s) &quot;Pedro P/XEL&quot;: https://www.youtube.com/channel/UCJXWGZorKoDQmlEALIgIKqQ

● Acompanhem tamb&eacute;m os gameplays do MiniPixel: https://www.youtube.com/channel/UCvR11xySOiCvY8Bivqj8kxw

P/XEL
it's a P/XEL thing
It's a Pixel THING
Retrogaming
Retrogames
Retrogamers
retrocomputing
retrocomputers
computing history
gaming history
Gaming
PC
MS-DOS games
DOS gaming
best dos games
IBM PC
personal computer
doscember 
best dos games of the 90s
best dos games of all time
dos games 90s

#pixelthing #itsapixelthing #dosgaming #retrogaming #pcgaming #retrogames #retrogamer #gaming #videogames #pcgames #msdosgames #dosgames

]]></description>
      <pubDate>Mon, 13 Jul 2026 00:00:00 +0200</pubDate>
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    <item>
      <title>The Best of Elite - Compilation Review from the Masters of the ZX Spectrum Arcade Conversion</title>
      <description><![CDATA[Dive back into 1987 retro gaming with Episode #14 of the ZX Spectrum Compilation Chart Challenge! In this episode, we review the iconic Best of Elite Vol. 1 compilation pack (originally released under the Hit-Pak label by Elite Systems) retailing for &pound;7.95.

We break down the packaging, value for money, and take an in-depth gameplay look at four classic 48K/128K Spectrum games included in this package: the highly addictive platformer Bomb Jack, the top-tier arcade action conversion Commando, the heavyweight contender Frank Bruno's Boxing, and the notoriously challenging Airwolf.

Stick around until the end for our special Cascade Cassette 50 mini-review, where we test out the classic Mastermind-style puzzle game, Cypher!

If you love retro gaming history, deep-dive reviews, and retro computer breakdowns, don't forget to Like, Comment, and Subscribe to support the channel!

&nbsp;Games Reviewed:
- Bomb Jack
- Commando
- Frank Bruno's Boxing
- Airwolf
- Cypher (Cascade Cassette 50)

Timestamps:
00:00 - Intro &amp; Channel Welcome
00:21 - Best of Elite Vol. 1 History &amp; Pricing
01:10 - Packaging &amp; Physical Cassette Breakdown
03:56 - Episode Overview &amp; Game Lineup
04:23 - Bomb Jack Review &amp; Gameplay
07:40 - Commando Review &amp; Gameplay
10:08 - Intermission
11:08 - Frank Bruno's Boxing Review &amp; Gameplay
13:47 - Airwolf Review &amp; Gameplay
16:10 - Best of Elite Vol. 1 Final Score &amp; Overall Chart Positioning
18:02 - Resource Acknowledgments &amp; Credits
18:33 - Cascade Cassette 50 Mini-Review: Cypher
27:44 - Outro &amp; Channel Recommendations

Visit the Website: 
For more details and full chart listings from all my compilation reviews, check out www.compilationzx.com

Support the Channel: 
Enjoy the content? Consider buying a Super Thanks or hitting the Join button to become a channel member for custom badges, early access, and exclusive perks!

#EliteSystems #BombJack #Commando #frankbruno #airwolf #Cassette50 #8bit #RetroGameReview #1980sComputerGames #ZXSpectrum #retrogaming #HitPak

]]></description>
      <pubDate>Mon, 13 Jul 2026 00:00:00 +0200</pubDate>
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    </item>
    <item>
      <title>The BIGGEST, Most MEMORY INTENSIVE Cartridge Games on Each Console</title>
      <description><![CDATA[Episode 464 - *Games That Push Hardware Limits 13 - The Biggest Cartridge Games*
Games use memory, and the more memory that they use, the more graphics, the more sound, the more non-stop gameplay they can have! In this episode I look at the biggest game or games on most of the different popular game consoles that use cartridges for their games.

TIMESTAMPS:
0:00 - Intro
0:48 - Atari 2600
1:25 - Atari 5200
1:59 - Atari 7800
3:01 - ColecoVision
3:57 - SG-1000
4:27 - NES
6:37 - Master System
9:31 - Genesis
13:00 - 32X
14:20 - TurboGrafx-16 / PC Engine
16:53 - SuperGrafx
18:14 - Game Boy
19:40 - Game Boy Color
21:01 - Atari Lynx
22:56 - Neo Geo
25:39 - Game Gear
27:59 - SNES
31:31 - Atari Jaguar
34:44 - Virtual Boy
35:17 - Nintendo 64
37:33 - Neo Geo Pocket Color
40:03 - Wonderswan Color
40:48 - Game Boy Advance
43:10 - NIntendo DS
44:50 - Nintendo 3DS
45:38 - PS Vita
46:36 - Switch
48:16 - End Sketch

►Consider supporting Game Sack on Patreon! - http://www.patreon.com/gamesack
►Shirts and Blu-rays - https://retroware.com/collections/game-sack
►Twitter! - http://www.twitter.com/GameSack
►Bluesky! - https://bsky.app/profile/gamesack.net
►The Game Sack Web Site! - http://www.gamesack.net
►Facebook! - http://www.facebook.com/GameSack
►Game Sack Subreddit! - http://www.reddit.com/r/GameSack
►Instagram! - http://www.instagram.com/gamesackjoe

#megapower

]]></description>
      <pubDate>Sun, 12 Jul 2026 00:00:00 +0200</pubDate>
      <link>https://www.t2e.pl/try2video/gry/the-biggest,-most-memory-intensive-cartridge-games-on-each-console.5146,0,0.2</link>
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    </item>
    <item>
      <title>Lost Party 2026 - Koniec demosceny - transmisja ze śmierci na żywo - Kaz/Rohar, Zoltar X/NG</title>
      <description><![CDATA[Lost Party 2026 - Koniec demosceny - transmisja ze śmierci na żywo - Kaz/Rohar, Zoltar X/NG

]]></description>
      <pubDate>Sun, 12 Jul 2026 00:00:00 +0200</pubDate>
      <link>https://www.t2e.pl/try2video/dokumenty/lost-party-2026---koniec-demosceny---transmisja-ze-smierci-na-zywo---kazrohar,-zoltar-xng.5145,0,0.3</link>
      <guid>https://www.t2e.pl/try2video/dokumenty/lost-party-2026---koniec-demosceny---transmisja-ze-smierci-na-zywo---kazrohar,-zoltar-xng.5145,0,0.3</guid>
    </item>
    <item>
      <title>Wywiad - Secret Service - Reedycja - Waldemar "Pegaz" Nowak</title>
      <description><![CDATA[Waldemar &bdquo;Pegaz&rdquo; Nowak to postać ikoniczna dla historii polskiego dziennikarstwa gamingowego:
Dziennikarz, grafik i redaktor &ndash; pracował w takich pismach jak Bajtek, Top Secret, NEO i przede wszystkim Secret Service.

Z Waldemarem porozmawiamy o kulisach powstawania kultowego magazynu, reedycji w 2025 roku, wsp&oacute;łpracy z Retronics oraz o tym, jak pasja i determinacja zmieniały scenę gier w Polsce. Pegaz podzieli się także refleksjami, anegdotami i poradami dla młodych tw&oacute;rc&oacute;w.

00:00 Wprowadzenie do Legendy Prasy Growej
01:05 Sekret Sukcesu Secret Service
02:31 Zarządzanie i Wydawanie Magazynu
05:40 Pasja i Profesjonalizm w Redakcji
09:08 Tw&oacute;rczość i Styl Pisania
12:34 Kontrowersje i Krytyka w Magazynie
14:36 Reedycja Secret Service w 2025 roku
17:03 Wyzwania Reedycji i Nowe Wydanie
21:13 Praca i Pasja w Tworzeniu Treści
24:12 Wsp&oacute;łpraca z Retronix i Plany na Przyszłość
27:01 Wpływ Secret Service na Polską Scenę Grową
30:03 Porady dla Młodych Dziennikarzy i Tw&oacute;rc&oacute;w
32:50 Refleksje na Temat Reedycji i Wsp&oacute;łpracy
33:36 Festiwal Komputer&oacute;w, Gier i Pasji Retro
41:30 Podsumowanie i Pożegnanie

]]></description>
      <pubDate>Sat, 11 Jul 2026 00:00:00 +0200</pubDate>
      <link>https://www.t2e.pl/try2video/dokumenty/wywiad---secret-service---reedycja---waldemar-pegaz-nowak.5143,0,0.3</link>
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    <item>
      <title>Lost Party 2026 - wywiad: Atari Legacy - historia powstania magazynu - Kroll</title>
      <description><![CDATA[Lost Party 2026 - wywiad: Atari Legacy - historia powstania magazynu - Kroll

]]></description>
      <pubDate>Sat, 11 Jul 2026 00:00:00 +0200</pubDate>
      <link>https://www.t2e.pl/try2video/dokumenty/lost-party-2026---wywiad-atari-legacy---historia-powstania-magazynu---kroll.5142,0,0.3</link>
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    </item>
    <item>
      <title>[TAS] ZXS Aliens: Neoplasma by DrD2k9 in 17:23.31</title>
      <description><![CDATA[This is a tool-assisted speedrun. For more information, see https://tasvideos.org/4106M
TAS originally published on 2020-02-08

Aliens: Neoplasma is a game submitted for the ZX Dev MID Remakes competition. It takes place in the same universe as the Alien movies created by Ridley Scott. In this game, you play as a woman awaken from stasis to find her shipmates all dead and the ship overrun by aliens. As with most Aliens based stories, the AI on the ship has decided that the alien creatures are more important than yourself and is trying to get them back to Earth at all costs. You are tasked with escaping the ship by running around and activating various terminals to open doors to new pathways through the ship; ultimately leading to the escape pod.

DrD2k9 ( https://tasvideos.org/Users/Profile/DrD2k9 ) rushes to the escape pod in record time.

--------
Encoder's Note: The first 7 minutes is dedicated to loading. The game loads at 6:55.

]]></description>
      <pubDate>Thu, 09 Jul 2026 00:00:00 +0200</pubDate>
      <link>https://www.t2e.pl/try2video/gry/tas-zxs-aliens-neoplasma-by-drd2k9-in-1723.31.5141,0,0.2</link>
      <guid>https://www.t2e.pl/try2video/gry/tas-zxs-aliens-neoplasma-by-drd2k9-in-1723.31.5141,0,0.2</guid>
    </item>
    <item>
      <title>[Chrome Dural!] WANGMODEL1 v1.0 Now Available</title>
      <description><![CDATA[I've upgraded to WANGMODEL1 v1.0 by successfully implementing Dural's chrome shader.
I also fixed the regression issue, so the 'Dynamic Lighting' on Sarah's stage are working properly again.
Please note that you need to use the latest ROM version. For it to work correctly, you must create a roms folder inside the emulator directory and place the vf.zip file there.

HISTORY
v1.0
Dural Specular Shader - FIXED
Sarah's stage floor dynamic lighting - FIXED

듀랄의 크롬재질을 구현해서 WANGMODEL1 v1.0으로 버젼업 했습니다.
버젼업을 하면서 회귀했었던 사라 스테이지의 '다이나믹 조명'도 다시 작동하도록 만들었습니다.
rom은 최신버젼의 롬을 사용하셔야 하고 에뮬레이터 내부에 roms 폴더를 생성하고 그 안에 vf.zip파일을 넣어야 제대로 작동합니다.

https://drive.google.com/file/d/1xJurNSmvEvcfCsrjCN95OXZ8wAh6FKNH/view?usp=drive_link

#SEGA #WANGMODEL1 #MODEL1 #EMULATOR #VIRTUAFIGHTER

]]></description>
      <pubDate>Wed, 08 Jul 2026 00:00:00 +0200</pubDate>
      <link>https://www.t2e.pl/try2video/vip-movie/chrome-dural-wangmodel1-v1.0-now-available.5140,0,0.9</link>
      <guid>https://www.t2e.pl/try2video/vip-movie/chrome-dural-wangmodel1-v1.0-now-available.5140,0,0.9</guid>
    </item>
    <item>
      <title>[Hair Fixed!!] WANGMODEL1 v0.9 is Now Available</title>
      <description><![CDATA[물리오브젝트(머리카락,머리띠등)를 구현해서 이제 게임시스템은 모두 완성되었고, 그래픽구현도 거의 완성했습니다.
이제 듀랄의 반짝이는 쉐이딩 단 하나만 남겨놓고 있어서 v0.9라고 넘버링 했습니다. 
다운로드 링크는 더보기 맨 아래에 있습니다.
roms폴더를 만들어서 vf.zip을 넣으면 됩니다.

With physics objects (like hair, headbands, etc.) now implemented, the core game systems are fully complete, and the graphics are nearly done. 
I've numbered this release v0.9, with just one final task remaining: Dural&rsquo;s signature shiny shading.
The download link is located at the very bottom of the description. 
Please create 'roms' folder and place vf.zip inside it.

-HISTORY-
v0.7~0.9
Physics object(Hair, headband, etc) implementation - FIXED
Fixed a polygon corruption issue on feet and shoes - FIXED
A More Advanced V60 Core Implementation

https://drive.google.com/file/d/1HHKaBbkGMswOe624IlJcW_eVAzWmA5qF/view?usp=drive_link

]]></description>
      <pubDate>Wed, 08 Jul 2026 00:00:00 +0200</pubDate>
      <link>https://www.t2e.pl/try2video/vip-movie/hair-fixed-wangmodel1-v0.9-is-now-available.5139,0,0.9</link>
      <guid>https://www.t2e.pl/try2video/vip-movie/hair-fixed-wangmodel1-v0.9-is-now-available.5139,0,0.9</guid>
    </item>
    <item>
      <title>[TAS] Genesis Columns III: Revenge of Columns in 12:22.656 by Dimon12321</title>
      <description><![CDATA[This is a tool-assisted speedrun. For more information, see https://tasvideos.org/7236M
TAS originally published on 2026-07-01

Columns III: Revenge of Columns is a puzzle game released by Sega in 1993, as a sequel to Columns II: The Voyage Through Time. In this game, the player must stack three or more matching jewels that fall from the top of the screen vertically, horizontally or diagonally. They will earn points based on the matching jewels, with more points earned for longer combos. The player can spend 10 points to reduce the opponent's play area by one row, and can also place a debuff on the opponent by clearing a shining jewel in a combo match.

Dimon12321 ( https://tasvideos.org/Users/Profile/Dimon12321 ) defeats all opponents and gets the treasure in the hardest difficulty setting as fast as possible. For more information about the techniques used in this run, please read the author's notes ( https://tasvideos.org/10533S ).


#tas #tasvideos #toolassisted #toolassistedspeedrun #speedrun

]]></description>
      <pubDate>Thu, 02 Jul 2026 00:00:00 +0200</pubDate>
      <link>https://www.t2e.pl/try2video/gry/tas-genesis-columns-iii-revenge-of-columns-in-1222.656-by-dimon12321.5138,0,0.2</link>
      <guid>https://www.t2e.pl/try2video/gry/tas-genesis-columns-iii-revenge-of-columns-in-1222.656-by-dimon12321.5138,0,0.2</guid>
    </item>
    <item>
      <title>nowy80Retro #228, Kończymy Another World, Atari 800XL, Rapidus, VBXE [Longplay]</title>
      <description><![CDATA[Zapraszam do obejrzenia &quot;Longplay&quot; z Another Word na Atari 800XL z kartą graficzną VBXE oraz kartą turbo Rapidus. Tylko z taką konfiguracją możemy komfortowo skończyć grę na realnym sprzęcie. Dla Atari z samą VBXE to moim zdaniem to tylko demo technologiczne. 

I invite you to watch the &quot;Longplay&quot; from Another World on an Atari 800XL with a VBXE graphics card and a Rapidus turbo card. This is the only configuration that allows us to comfortably complete the game on real hardware. For an Atari with just VBXE, in my opinion, it's just a tech demo.  

Wesprzyj blog zakupem/Support the blog by purchasing:
https://buycoffee.to/nowy80retro 
https://www.ebid.net/eu/users/nowy80/listings/
https://www.ebay.pl/sch/nowy80/m.html?item=164652496728&amp;hash=item26560db758%3Ag%3AT%7E0AAOSwDYFgBcRr&amp;rt=nc&amp;_trksid=p2047675.l2562

]]></description>
      <pubDate>Sat, 27 Jun 2026 00:00:00 +0200</pubDate>
      <link>https://www.t2e.pl/try2video/gry/nowy80retro-228,-konczymy-another-world,-atari-800xl,-rapidus,-vbxe-longplay.5137,0,0.2</link>
      <guid>https://www.t2e.pl/try2video/gry/nowy80retro-228,-konczymy-another-world,-atari-800xl,-rapidus,-vbxe-longplay.5137,0,0.2</guid>
    </item>
    <item>
      <title>[Huge Update!] WANGMODEL1 v0.6 is Now Available</title>
      <description><![CDATA[TGP의 구식계산을 그대로 시뮬레이션 하기위해 부동소수점 계산을 PC CPU에서 하지 않고 TGP의 부동소수점 계산을 완벽히 시뮬레이션해서 HITBOX를 실기와 원자단위까지 동일하게 만듦. 
모델1의 TGP의 부동소수점계산 방식은 거의 '버그'에 가깝다고 할 수 있을정도로 짝수와 홀수의 계산 알고리즘 자체가 다름. 
사실 이건 수학적으로 말도안되는거라 자칫하면 못찾아낼 뻔했던 거의 엽기적인 구조였으나 극적으로 분석해냄.

HISTORY
v0.6
원자 단위까지 일치하는 완벽한(Pixel-perfect) 히트박스 구현을 위해 TGP의 구식 부동소수점 계산 시뮬레이션 적용
실제 하드웨어기준 색감 정밀 칼리브레이션 
네임 엔트리 화면에서 발생하던 느려짐 현상 해결
네임 엔트리 화면에서 가까운 알파벳 폴리곤이 잘려 나가던(Culling) 문제 해결
그림자 반투명 렌더링 오류 수정
캐릭터 선택 화면에서 2P 얼굴이 보이지 않던 문제 해결

Simulating TGP's legacy floating-point calculations to achieve pixel-perfect hitboxes identical down to the atomic level - FIXED
Color calibration against the actual hardware board - FIXED
Resolved lag issues during the name entry screen - FIXED
Polygon culling issue with nearby alphabets during name entry - FIXED
Shadow Translucency - FIXED 
2P face rendering issue on Character Select screen - FIXED
OpenGL Hardware Acceleration Support
Full Screen Support
Custom Key Settings &amp; Controller Support

https://drive.google.com/file/d/1T1jOecf_vQebT-tbFOIJ6ZsfyShViWqe/view?usp=drive_link

]]></description>
      <pubDate>Wed, 24 Jun 2026 00:00:00 +0200</pubDate>
      <link>https://www.t2e.pl/try2video/vip-movie/huge-update-wangmodel1-v0.6-is-now-available.5136,0,0.9</link>
      <guid>https://www.t2e.pl/try2video/vip-movie/huge-update-wangmodel1-v0.6-is-now-available.5136,0,0.9</guid>
    </item>
    <item>
      <title>First Release! WANGMODEL1 v0.5 - SEGA MODEL 1 Emulator</title>
      <description><![CDATA[Throws are now fully implemented, and ring-outs are working flawlessly. Of course, the hitboxes are functioning perfectly as well. My emulator now mirrors the real arcade hardware in every aspect of its combat system.

One of the main reasons I started this project was the concern that, if the original arcade boards ever stop functioning in the distant future&mdash;and inevitably they will, as no hardware lasts forever&mdash;players would permanently lose access to the fighting feel intended by the original developers unless every mathematical formula and constant related to hit detection and distance calculations had been preserved. Without that knowledge, it would become impossible to faithfully preserve this game for future generations.

I am therefore extremely happy to say that Virtua Fighter 1's fighting balance&mdash;the single most important aspect of a fighting game&mdash;has finally been preserved.

There is still much work to be done, including implementing physics objects such as hair and headbands, fixing polygon flickering issues, resolving timing problems and clipping issues in the name entry screen, and many other remaining tasks. However, with the core fighting system of Virtua Fighter 1 now complete, I am releasing the current version of the emulator.

이제 잡기도 가능해졌고, 링아웃도 정상작동합니다. 물론 히트박스도 완벽히 작동합니다.
제 에뮬레이터는 이제 실제기판과 모든 격투 시스템이 동일하게 작동합니다.

실제 기판 내부에 히트박스와 거리 산출에 관련한 모든 수학공식들과 상수들을 추출하지 않은 상태로 실존하는 기판이 모두 작동을 멈추는 그 날이 오면(아주 먼 훗날이겠지만 기판의 수명은 무한하지 않으니), 이 게임의 제작진이 의도한 격투감각을 영영 느낄 수 없고 후대로 이 게임을 온전히 보존하지 못하게 될 것이라는 생각을 했었습니다. 이 이유가 제가 에뮬레이터를 만들게 한 동기가 되었었습니다. 

물리오브젝트(머리카락,머리끈등)구현, 폴리곤이 깜빡거리는 문제, 네임엔트리에서 타이밍문제와 클리핑문제 등등 아직 구현해야할게 많지만 버파1에서 가장 핵심이 되는 '격투시스템'이 완성되어서 현재 버젼을 릴리즈 합니다.

https://drive.google.com/file/d/1XR6C9GrtuMFyrRaicdKtbBLPdcieskL5/view?usp=sharingThrows are now fully implemented, and ring-outs are working flawlessly. Of course, the hitboxes are functioning perfectly as well. My emulator now mirrors the real arcade hardware in every aspect of its combat system.

One of the main reasons I started this project was the concern that, if the original arcade boards ever stop functioning in the distant future&mdash;and inevitably they will, as no hardware lasts forever&mdash;players would permanently lose access to the fighting feel intended by the original developers unless every mathematical formula and constant related to hit detection and distance calculations had been preserved. Without that knowledge, it would become impossible to faithfully preserve this game for future generations.

I am therefore extremely happy to say that Virtua Fighter 1's fighting balance&mdash;the single most important aspect of a fighting game&mdash;has finally been preserved.

There is still much work to be done, including implementing physics objects such as hair and headbands, fixing polygon flickering issues, resolving timing problems and clipping issues in the name entry screen, and many other remaining tasks. However, with the core fighting system of Virtua Fighter 1 now complete, I am releasing the current version of the emulator.

이제 잡기도 가능해졌고, 링아웃도 정상작동합니다. 물론 히트박스도 완벽히 작동합니다.
제 에뮬레이터는 이제 실제기판과 모든 격투 시스템이 동일하게 작동합니다.

실제 기판 내부에 히트박스와 거리 산출에 관련한 모든 수학공식들과 상수들을 추출하지 않은 상태로 실존하는 기판이 모두 작동을 멈추는 그 날이 오면(아주 먼 훗날이겠지만 기판의 수명은 무한하지 않으니), 이 게임의 제작진이 의도한 격투감각을 영영 느낄 수 없고 후대로 이 게임을 온전히 보존하지 못하게 될 것이라는 생각을 했었습니다. 이 이유가 제가 에뮬레이터를 만들게 한 동기가 되었었습니다. 

물리오브젝트(머리카락,머리끈등)구현, 폴리곤이 깜빡거리는 문제, 네임엔트리에서 타이밍문제와 클리핑문제 등등 아직 구현해야할게 많지만 버파1에서 가장 핵심이 되는 '격투시스템'이 완성되어서 현재 버젼을 릴리즈 합니다.

https://drive.google.com/file/d/1XR6C9GrtuMFyrRaicdKtbBLPdcieskL5/view?usp=sharing

]]></description>
      <pubDate>Wed, 24 Jun 2026 00:00:00 +0200</pubDate>
      <link>https://www.t2e.pl/try2video/vip-movie/first-release-wangmodel1-v0.5---sega-model-1-emulator.5135,0,0.9</link>
      <guid>https://www.t2e.pl/try2video/vip-movie/first-release-wangmodel1-v0.5---sega-model-1-emulator.5135,0,0.9</guid>
    </item>
    <item>
      <title>[TAS] Genesis American Gladiators by alexheights1 in 12:28.213</title>
      <description><![CDATA[This is a tool-assisted speedrun. For more information, see https://tasvideos.org/7217M
TAS originally published on 2026-06-22

American Gladiators is a licensed video game that's based on the action game show of the same name. It was published by GameTek and released on multiple consoles and computer systems such as the Genesis and Amiga. It is a collection of minigames based on events from the TV show itself, all played in a tournament. The game includes classics such as &quot;Joust&quot;, where the competitors knock each other off of platforms using pugil sticks, and &quot;Powerball&quot;, where the competitors have to put balls in buckets while avoiding gladiators.

alexheights1 ( https://tasvideos.org/Users/Profile/alexheights1 ) in this run beats the game as fast as possible by scoring just enough points to win the tournament, losing certain games when it's possible to save time by doing so.


#tas #tasvideos #toolassisted #toolassistedspeedrun #speedrun

]]></description>
      <pubDate>Mon, 22 Jun 2026 00:00:00 +0200</pubDate>
      <link>https://www.t2e.pl/try2video/gry/tas-genesis-american-gladiators-by-alexheights1-in-1228.213.5133,0,0.2</link>
      <guid>https://www.t2e.pl/try2video/gry/tas-genesis-american-gladiators-by-alexheights1-in-1228.213.5133,0,0.2</guid>
    </item>
    <item>
      <title>Wiesław Migut [POLSKI KRZEM]</title>
      <description><![CDATA[Kanał POLSKI KRZEM prezentuje wywiady z liderami przemysłu IT zrealizowane w ramach projektu www.profesjonalista.it. (http://www.profesjonalista.it)

]]></description>
      <pubDate>Sun, 21 Jun 2026 00:00:00 +0200</pubDate>
      <link>https://www.t2e.pl/try2video/dokumenty/wieslaw-migut--polski-krzem.5124,0,0.3</link>
      <guid>https://www.t2e.pl/try2video/dokumenty/wieslaw-migut--polski-krzem.5124,0,0.3</guid>
    </item>
    <item>
      <title>Don't Buy This! The worst collection of ZX Spectrum games ever!!</title>
      <description><![CDATA[A deep‑dive review of 'Don&rsquo;t Buy This', the infamous ZX Spectrum compilation from Firebird that proudly showcased some of the worst games ever released for the Speccy. In this video, I play through all five titles and explore why this compilation became a cult classic for all the wrong reasons. Whether you&rsquo;re a retro gaming fan, a ZX Spectrum collector, or just curious about the strangest releases in 8‑bit history, this review breaks down exactly what makes Don&rsquo;t Buy This so uniquely terrible&mdash;and so fascinating. Featuring authentic Spectrum gameplay, historical context, and honest commentary from a lifelong Speccy enthusiast.

I also take a look at a 100cc karting simulation in the 11th entry in my Cascade Cassette 50 review.

www.compilationzx.com

0:00 - 00:50 Intro
0:50 - 3:30 Packaging
3:30 - 4:10 Don't Buy This compilation overview 
4:10 - 6:54 Race Ace review
6:54 - 8:54 Fido review
8:54 - 10:09 Weasel Willy review
10:09 - 12:15 Fido 2 review
12:15 - 14:00 Fruit Machine Review 
14:00 - 15:18 Magazine reviews
15:18 - 17:04 Review scores
17:04 - 17:43 Resources
17:43 - 21:17 Cars (Cassette 50) review

#retrogaming #zxspectrum #retro #spectrum #retrogamer #classicvideogames #firebird #telecomsoft #videogamecompilation

]]></description>
      <pubDate>Sun, 21 Jun 2026 00:00:00 +0200</pubDate>
      <link>https://www.t2e.pl/try2video/gry/dont-buy-this-the-worst-collection-of-zx-spectrum-games-ever.5123,0,0.2</link>
      <guid>https://www.t2e.pl/try2video/gry/dont-buy-this-the-worst-collection-of-zx-spectrum-games-ever.5123,0,0.2</guid>
    </item>
    <item>
      <title>Upscaling Space Quest 3</title>
      <description><![CDATA[Follow up to my last video. I attempt to upscale Space Quest 3 and ramble about various things for a while.

Original video: https://youtu.be/z9Yp9S23ICo

Credits:
&quot;Neon Laser Horizon&quot; Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
http://creativecommons.org/licenses/by/4.0/

SCI background spec:
https://sciwiki.sierrahelp.com/index.php/SCI_Specifications:_Chapter_3_-_The_Graphics_subsystem

Sierra SCI font:
http://larrylaffer.net/non-lsl-games/sierra-sci-font

]]></description>
      <pubDate>Tue, 16 Jun 2026 00:00:00 +0200</pubDate>
      <link>https://www.t2e.pl/try2video/vip-movie/upscaling-space-quest-3.5122,0,0.9</link>
      <guid>https://www.t2e.pl/try2video/vip-movie/upscaling-space-quest-3.5122,0,0.9</guid>
    </item>
    <item>
      <title>We Had Amiga – Japan Had THIS</title>
      <description><![CDATA[While most of us were loading games from floppy disks on our Amigas and Atari STs, Japan had something very different...

Released in 1989, the Fujitsu FM Towns was a 32-bit multimedia computer with a built-in CD-ROM drive, stunning arcade conversions, incredible audio, and technology that seemed years ahead of its time. Yet despite its impressive specifications and amazing library of games, most gamers outside Japan never even knew it existed.

In this episode, I finally get my FM Towns running on its original monitor after years in storage and take a deep dive into one of the most fascinating retro gaming systems ever created. We'll compare its games against the Amiga, Super Famicom, Mega Drive, PC Engine and even the legendary Sharp X68000 to see how this forgotten Japanese powerhouse really stacks up.

Featuring:
&bull; FM Towns history and Retrofacts
&bull; Original FM Towns hardware and monitor
&bull; Arcade-perfect style conversions
&bull; Raiden Densetsu
&bull; Viewpoint
&bull; Pi Lu Ra La
&bull; Alltynex
&bull; Comparisons with Amiga, Mega Drive, Super Famicom, PC Engine and X68000
&bull; Rare Japanese retro gaming history

Was the FM Towns really years ahead of the rest of the world, or has its reputation grown larger than reality?

#FMTowns #FujitsuFMTowns #RetroGaming #JapaneseGaming #Amiga #X68000 #MegaDrive #PCEngine #SuperFamicom #RetroComputing #GamingHistory #ArcadeGames #RetroGames

]]></description>
      <pubDate>Sun, 14 Jun 2026 00:00:00 +0200</pubDate>
      <link>https://www.t2e.pl/try2video/dokumenty/we-had-amiga--japan-had-this.5121,0,0.3</link>
      <guid>https://www.t2e.pl/try2video/dokumenty/we-had-amiga--japan-had-this.5121,0,0.3</guid>
    </item>
    <item>
      <title>Another World port @ Atari 800XL + VBXE + Rapidus.</title>
      <description><![CDATA[A game port created by w1k with the use of AI models.

]]></description>
      <pubDate>Sun, 14 Jun 2026 00:00:00 +0200</pubDate>
      <link>https://www.t2e.pl/try2video/vip-movie/another-world-port--atari-800xl--vbxe--rapidus..5120,0,0.9</link>
      <guid>https://www.t2e.pl/try2video/vip-movie/another-world-port--atari-800xl--vbxe--rapidus..5120,0,0.9</guid>
    </item>
    <item>
      <title>C64 Demo: The Lab by Elysium! 6 June 2026!</title>
      <description><![CDATA[C64 Demo: The Lab by Elysium! 6 June 2026!
Released At: X'2026
https://csdb.dk/release/?id=262146
f:Commodore 64 (C64)
f:Commodore 64 (C64) Demos
f:Commodore 64 (C64) Crack/Intros
Airwolf/Excess/F4CG

]]></description>
      <pubDate>Fri, 12 Jun 2026 00:00:00 +0200</pubDate>
      <link>https://www.t2e.pl/try2video/dema/c64-demo--the-lab-by-elysium-6-june-2026.5119,0,0.1</link>
      <guid>https://www.t2e.pl/try2video/dema/c64-demo--the-lab-by-elysium-6-june-2026.5119,0,0.1</guid>
    </item>
    <item>
      <title>Ground Zero (2026) - A 256 Byte Intro for the Atari ST / STe by Marquee Design</title>
      <description><![CDATA[1st Place at 68K Inside 2026

]]></description>
      <pubDate>Fri, 12 Jun 2026 00:00:00 +0200</pubDate>
      <link>https://www.t2e.pl/try2video/dema/ground-zero-2026---a-256-byte-intro-for-the-atari-st--ste-by-marquee-design.5118,0,0.1</link>
      <guid>https://www.t2e.pl/try2video/dema/ground-zero-2026---a-256-byte-intro-for-the-atari-st--ste-by-marquee-design.5118,0,0.1</guid>
    </item>
    <item>
      <title>[TAS] N64 Star Fox 64 "Main Game, minimum score" by WarHippy in 56:15.200</title>
      <description><![CDATA[This is a tool-assisted speedrun. For more information, see https://tasvideos.org/7190M
TAS originally published on 2026-06-10

Star Fox 64 is a 3D rail shooter for the Nintendo 64. It was the 2nd officially released game of the Star Fox franchise (not counting the cancelled Star Fox 2 ( https://tasvideos.org/493G ) on the SNES). The game takes place within the Lylat solar system where Fox, Falco, Slippy, and Peppy all are on a mission to defeat the evil mad scientist Andross.

WarHippy ( https://tasvideos.org/Users/Profile/WarHippy ) however decides to avoid shooting enemies (unless absolutely necessary) and aims to get a minimum score of 16 points in the &quot;Main Game&quot; mode of the game.


#tas #tasvideos #toolassisted #toolassistedspeedrun #speedrun

]]></description>
      <pubDate>Wed, 10 Jun 2026 00:00:00 +0200</pubDate>
      <link>https://www.t2e.pl/try2video/gry/tas-n64-star-fox-64-main-game,-minimum-score-by-warhippy-in-5615.200.5117,0,0.2</link>
      <guid>https://www.t2e.pl/try2video/gry/tas-n64-star-fox-64-main-game,-minimum-score-by-warhippy-in-5615.200.5117,0,0.2</guid>
    </item>
    <item>
      <title>[TAS] C64 Zeta Wing II by nymx in 23:01.705</title>
      <description><![CDATA[This is a tool-assisted speedrun. For more information, see https://tasvideos.org/7187M
TAS originally published on 2026-06-07

Zeta Wing II is the sequel to Zeta Wing ( https://tasvideos.org/7185M ), developed by Witchsoft for the C64 in 2023. Like the first game, the player needs to fend off a mutant invasion across 7 increasingly tougher stages, except they are stronger than ever in this game.

nymx ( https://tasvideos.org/Users/Profile/nymx ) successfully fends off the mutant invasion for good this time in record time.


#tas #tasvideos #toolassisted #toolassistedspeedrun #speedrun

]]></description>
      <pubDate>Sun, 07 Jun 2026 00:00:00 +0200</pubDate>
      <link>https://www.t2e.pl/try2video/gry/tas-c64-zeta-wing-ii-by-nymx-in-2301.705.5116,0,0.2</link>
      <guid>https://www.t2e.pl/try2video/gry/tas-c64-zeta-wing-ii-by-nymx-in-2301.705.5116,0,0.2</guid>
    </item>
    <item>
      <title>[TAS] C64 Zeta Wing in 19:56.986 by nymx</title>
      <description><![CDATA[This is a tool-assisted speedrun. For more information, see https://tasvideos.org/7185M
TAS originally published on 2026-06-07

Zeta Wing is a homebrew shmup developed by Sarah Jane Avory for the C64 in 2020. Inspired by Gemini Wing, the player needs to fend off a mutant invasion on Earth across seven progressively tougher stages. It is also notable in featuring parallax scrolling.

nymx ( https://tasvideos.org/Users/Profile/nymx ) successfully fends off the mutant invasion in record time.

Note: The author purposefully takes a death in both stages 6 and 7 in order to prevent the game from crashing due to collecting too many power-ups.


#tas #tasvideos #toolassisted #toolassistedspeedrun #speedrun

]]></description>
      <pubDate>Sun, 07 Jun 2026 00:00:00 +0200</pubDate>
      <link>https://www.t2e.pl/try2video/gry/tas-c64-zeta-wing-in-1956.986-by-nymx.5115,0,0.2</link>
      <guid>https://www.t2e.pl/try2video/gry/tas-c64-zeta-wing-in-1956.986-by-nymx.5115,0,0.2</guid>
    </item>
    <item>
      <title>Starflight (1986) A Revolutionary Space Game</title>
      <description><![CDATA[Welcome to a brand new adventure on Video Games Over Time! In this first episode exploring the groundbreaking space exploration game Starflight (1986), we dive into the game's fascinating history and backstory, then read through the official manual to understand the mechanics, lore, and systems.

After that, it&rsquo;s time to blast off! We build our crew, equip our starship with essential cargo pods, and set out on our first mining expedition to earn some much-needed resources. Once we return to base and sell our minerals, I prep for additional offscreen mining runs.

Starflight helped define the genre of open-world space exploration, and this series will uncover what made it such a classic.

Subscribe to follow along as we uncover the secrets of the galaxy!

Stay Connected with my social media

Instagram: https://www.instagram.com/ballerscuba
Patreon: https://www.patreon.com/ballerscuba

#Starflight #RetroGaming #PCGaming #SpaceGames #Starflight1986 #MiningExpedition #VideoGamesOverTime #ClassicGames #OpenWorldGaming #RPGHistory

0:00 Intro
0:14 Starflight Backstory
2:47 Starflight Manual
19:54 Starflight Initial Gameplay
50:50 Outro

]]></description>
      <pubDate>Sat, 06 Jun 2026 00:00:00 +0200</pubDate>
      <link>https://www.t2e.pl/try2video/gry/starflight-1986-a-revolutionary-space-game.5113,0,0.2</link>
      <guid>https://www.t2e.pl/try2video/gry/starflight-1986-a-revolutionary-space-game.5113,0,0.2</guid>
    </item>
    <item>
      <title>[TAS] NES Space Shuttle Project by Evan0512 in 53:48.716</title>
      <description><![CDATA[This is a tool-assisted speedrun. For more information, see https://tasvideos.org/7172M
TAS originally published on 2026-06-03

Space Shuttle Project is an end-to-end simulation of space shuttle missions for the NES that was made by Absolute Entertainment. The objective is to successfully launch and fly one of NASA's historic Space Shuttles as a shuttle commander. The gameplay is composed of several different types of missions, each broken up into short minigames. These missions include repairing and operating a satellite, building the Space Station Freedom, and rescuing a downed cosmonaut.

Evan0512 ( https://tasvideos.org/Users/Profile/Evan0512 ) here saves 41 seconds over the previous run thanks to some minor optimizations and manipulating the RNG into giving more optimal button patterns to input during the launch and reentry sequences. 


#tas #tasvideos #toolassisted #toolassistedspeedrun #speedrun

]]></description>
      <pubDate>Wed, 03 Jun 2026 00:00:00 +0200</pubDate>
      <link>https://www.t2e.pl/try2video/gry/tas-nes-space-shuttle-project-by-evan0512-in-5348.716.5112,0,0.2</link>
      <guid>https://www.t2e.pl/try2video/gry/tas-nes-space-shuttle-project-by-evan0512-in-5348.716.5112,0,0.2</guid>
    </item>
    <item>
      <title>New C64 games May 2026</title>
      <description><![CDATA[Vote for your three favorite games of the month in the comments below. 
Includes video timestamps and game download links in the video description. 
I played the other games on the Vice64 emulator on PC.
If you like the game and download it, don't forget to support game creators with some money, so we will continue to have good games to play. 
The texts and pictures in the video are taken from the game's download page or the game's readme.
Check the other Commodore 64 videos here: https://www.youtube.com/playlist?list=PLrci3j7SD9arhmh7XXdN45UujkFBESMMt and feel free to share, like, comment and subscribe the channel. 

00:00 Cover
00:02 Impossible Mission III intro 
02:12 Impossible Mission III gameplay https://psytronik.itch.io/im3-c64
06:28 Hipofruta intro 
06:43 Hipofruta gameplay https://ka-plus.pl/pl/sklep/Hipofruta-C64-Cassette-p834706052
09:21 Pharaoh's Legacy intro 
10:06 Pharaoh's Legacy gameplay https://windigoproductions.itch.io/pharaohs-legacy
12:11 Tantooman 2 intro 
12:34 Tantooman 2 gameplay https://delta-machine.itch.io/tantooman
14:21 Street Sports Pogo intro 
14:32 Street Sports Pogo gameplay https://csdb.dk/release/?id=261666
15:40 Yps - The Gimmick Game intro 
15:58 Yps - The Gimmick Game gameplay https://csdb.dk/release/?id=261463
17:49 Duo Tanx intro https://tnd64.dreamhosters.com/
18:11 Duo Tanx gameplay https://tnd64.dreamhosters.com/games/DuoTanx.zip
20:22 Dantalion intro https://tnd64.dreamhosters.com/
21:04 Dantalion gameplay https://tnd64.dreamhosters.com/friends/Dantalion.zip
23:54 Doom Mine - Enhanced edition intro https://tnd64.dreamhosters.com/
24:20 Doom Mine - Enhanced edition gameplay https://tnd64.dreamhosters.com/games/Doom%20Mine%20Adventure%21.zip
26:37 Galaxo Blast intro https://tnd64.dreamhosters.com/
26:48 Galaxo Blast gameplay https://tnd64.dreamhosters.com/games/GalaxoBlast.zip
30:01 WolfsciiPack intro 
30:25 WolfsciiPack gameplay https://j5-2026.itch.io/wolfsciipack
32:02 4GOAL WORLDCUP intro 
32:37 4GOAL WORLDCUP gameplay https://emmonks.itch.io/4goal-worldcup
34:00 Rob-Ball gameplay https://hanyicrobert.itch.io/rob-ball
35:14 SwordWork gameplay http://inufuto.web.fc2.com/8bit/c64/sword_tap.zip
37:07 Sprint1 intro 
37:33 Sprint1 gameplay https://csdb.dk/release/?id=261435
38:21 Block'n'Bubble II intro 
38:48 Block'n'Bubble II gameplay https://natthrafn.itch.io/blocknbubble-ii
39:29 Chrome Horizon intro 
39:44 Chrome Horizon gameplay https://retroteamgames.itch.io/chrome-horizon
40:52 Broken Crown intro 
41:07 Broken Crown gameplay https://barracudabits.itch.io/broken-crown
43:04 Shadowvault intro 
43:11 Shadowvault gameplay https://bei64.itch.io/shadowvault
45:35 GloomKeep intro 
45:49 GloomKeep gameplay https://j5-2026.itch.io/gloomkeep
48:45 Mazes of Malice gameplay https://studio8502.itch.io/mazes-of-malice
51:34 Delve64 gameplay https://studio8502.itch.io/delve64
52:29 Petrodungeon intro 
52:40 Petrodungeon gameplay https://csdb.dk/release/?id=261605
53:45 Shattered Gates intro 
53:57 Shattered Gates gameplay https://csdb.dk/release/?id=261542
55:29 New Kid And The Blocks gameplay https://visualimpact.itch.io/new-kid-and-the-blocks
57:27 Sparkly intro 
57:43 Sparkly gameplay https://csdb.dk/release/?id=261898
58:38 Alien Rescue gameplay https://csdb.dk/release/?id=261393
59:56 Dino Run gameplay https://csdb.dk/release/?id=261554
1:00:55 Matador gameplay https://csdb.dk/release/?id=261792
1:01:39 Grid Empire gameplay https://csdb.dk/release/?id=261653
1:02:47 Body Slam! gameplay https://csdb.dk/release/?id=261886
1:03:16 Cube 64 gameplay https://stuartmull.itch.io/cube-64
1:03:50 Gridlocker gameplay https://studio8502.itch.io/gridlocker 
1:05:16 Addix gameplay https://csdb.dk/release/?id=261482
1:06:20 Star Trek NG Trivia gameplay https://csdb.dk/release/?id=261582
1:08:03 Munchy Worm gameplay https://antibodysoftware.itch.io/munchy-worm
1:09:08 Rings gameplay https://athomicus.itch.io/rings
1:09:56 Electric Eggplants gameplay https://csdb.dk/release/?id=261434
1:10:24 Wall-Run gameplay https://csdb.dk/release/?id=261660
1:11:24 Dynamite Jim gameplay https://csdb.dk/release/?id=261483
1:12:21 BBS Downs Horse Racing gameplay https://csdb.dk/release/?id=261885
1:13:47 PONG gameplay https://josemg64.itch.io/pong-commodore-64
1:14:31 C=64 REX gameplay https://fourseasons.itch.io/c64-rex
1:15:34 10 Line 10 PRINT Invader gameplay https://m0nde.itch.io/10-line-10-print-invader
1:16:16 Star Dash gameplay https://csdb.dk/release/?id=261683
1:16:41 BIZ gameplay https://mantonio1284c1212.itch.io/biz
1:17:33 Space Rescue gameplay https://mantonio1284c1212.itch.io/rescue-space
1:18:15 Monkey Island gameplay https://csdb.dk/release/?id=261859
1:19:11 The Morning Star gameplay https://dareint.itch.io/the-morning-star-26
1:21:07 The War of the Worlds gameplay https://michel-molenaar.itch.io/war-of-the-worlds-c64
1:24:43 The Road to Hell gameplay https://rbiondi.itch.io/the-road-to-hell
1:27:06 Latinorum gameplay https://thestrawberryfield.itch.io/latinorum

]]></description>
      <pubDate>Sun, 31 May 2026 00:00:00 +0200</pubDate>
      <link>https://www.t2e.pl/try2video/gry/new-c64-games-may-2026.5111,0,0.2</link>
      <guid>https://www.t2e.pl/try2video/gry/new-c64-games-may-2026.5111,0,0.2</guid>
    </item>
    <item>
      <title>[TAS] SNES The Chessmaster "Newcomer 1" by Walgrey in 00:20.050</title>
      <description><![CDATA[This is a tool-assisted speedrun. For more information, see https://tasvideos.org/7159M
TAS originally published on 2026-05-27

The Chessmaster is a long-running series of chess video games made for various consoles and computers. The SNES version of the game comes with various ways to tweak the CPU opponent, such as allowing it to think while you make your move and whether or not it has access to a predefined set of moves to make early on. 

Walgrey ( https://tasvideos.org/Users/Profile/Walgrey ) plays against a CPU opponent set at &quot;Newcomer 1&quot;, the easiest difficulty setting, and utilizes the Bongcloud variant of the Wayward Queen Attack to checkmate it in record time.


#tas #tasvideos #toolassisted #toolassistedspeedrun #speedrun

]]></description>
      <pubDate>Sat, 30 May 2026 00:00:00 +0200</pubDate>
      <link>https://www.t2e.pl/try2video/gry/tas-snes-the-chessmaster-newcomer-1-by-walgrey-in-0020.050.5110,0,0.2</link>
      <guid>https://www.t2e.pl/try2video/gry/tas-snes-the-chessmaster-newcomer-1-by-walgrey-in-0020.050.5110,0,0.2</guid>
    </item>
    <item>
      <title>[TAS] ZXS Street Gang by alexheights1 in 09:40.430</title>
      <description><![CDATA[This is a tool-assisted speedrun. For more information, see https://tasvideos.org/7155M
TAS originally published on 2026-05-26

Street Gang is a beat 'em up for the ZX Spectrum that was developed by Players Software. Following 1980s action movie cliches, you play as cop/brain surgeon-turned-vigilante named Mickey Spatsburg who's out to clean the crime-ridden streets of New York City of thugs, The construction sites, neighborhoods and even Central Park are filled with street punks with bats and and early 20th century gangsters with guns. You must go through them to save a girl in need of surgery, according to the official description.

In this run, alexheights1 ( https://tasvideos.org/Users/Profile/alexheights1 ) goes for a relaxing stroll through New York at Mickey's maximum walking speed and avoids all of the thugs and their bullets to get to the end of the game as fast as possible.


#tas #tasvideos #toolassisted #toolassistedspeedrun #speedrun

]]></description>
      <pubDate>Sat, 30 May 2026 00:00:00 +0200</pubDate>
      <link>https://www.t2e.pl/try2video/gry/tas-zxs-street-gang-by-alexheights1-in-0940.430.5109,0,0.2</link>
      <guid>https://www.t2e.pl/try2video/gry/tas-zxs-street-gang-by-alexheights1-in-0940.430.5109,0,0.2</guid>
    </item>
    <item>
      <title>My TOP 20 Amiga Games: the Best intros.</title>
      <description><![CDATA[Air Support
Another World 
Battle Isle
Birds of Prey 
Combat air Patrol 
Cruise for a Corps 
Epic 
Flashback 
First Samurai, The 
Formula 1 Grand Prix 
Hook 
LionHeart 
Moonstone 
Perihelion 
Premiere 
Shadow of the beast 2
Settlers 
Syndicate 
Ultima VI 
Wolfchild

My TOP 20 Amiga Games: the Best intros.

***************** Alex **********************

Paypal:
https://www.paypal.com/donate/?hosted_button_id=52N97RW2ULKH8

Instagram:
https://www.instagram.com/harkonnen75/

Twitter:
https://twitter.com/Harkonnen75

************************************************

Amiga best games
Amiga top games
Amiga 500

]]></description>
      <pubDate>Sun, 24 May 2026 00:00:00 +0200</pubDate>
      <link>https://www.t2e.pl/try2video/gry/my-top-20-amiga-games--the-best-intros..5108,0,0.2</link>
      <guid>https://www.t2e.pl/try2video/gry/my-top-20-amiga-games--the-best-intros..5108,0,0.2</guid>
    </item>
    <item>
      <title>The Greatest Video Game Tech Demo Ever</title>
      <description><![CDATA[Shadow of the Beast was a groundbreaking achievement in video games. In 1989 the concept of multi-layer parallax scrolling, and 120+ colors on screen running on a stock Amiga at 7mhz was unheard of. And yet Psygnosis and Reflections made it possible. As a game - Shadow of the Beast was a disappointment, but as a tech demo? It's one of the greatest ever made. In this episode we take a deep dive into the graphics of Shadow of the Beast.

Credits/Sources:

► https://www.youtube.com/watch?v=KE1hF-mHNcc&amp;t=146s
► https://codetapper.com/amiga/sprite-tricks/shadow-of-the-beast/


Shadow of the Beast Music - David Whittaker

Timestamps:

00:00 - Early Amiga Games and Bad ST Ports
01:20 - Shadow of the Beast releases in 1989
04:50 - How the graphics worked.
09:37 - Artwork and packaging
11:17 - Ports and Beast Clones
12:44 - Legacy 
13:45 - Outro


Social Media Links :

► X: https://x.com/ModernVintageG
► Threads: https://threads.net/ModernVintageGamer
► Facebook: https://www.facebook.com/ModernVintageGamer
► IG: https://www.instagram.com/modernvintagegamer/
► BandCamp: https://modernvintagegamer.bandcamp.com/

#SOTB #Amiga #Psygnosis

]]></description>
      <pubDate>Sun, 24 May 2026 00:00:00 +0200</pubDate>
      <link>https://www.t2e.pl/try2video/dokumenty/the-greatest-video-game-tech-demo-ever.5106,0,0.3</link>
      <guid>https://www.t2e.pl/try2video/dokumenty/the-greatest-video-game-tech-demo-ever.5106,0,0.3</guid>
    </item>
    <item>
      <title>Inside Lotus 2: Secret Games, Hidden Messages &amp; Amiga Mysteries</title>
      <description><![CDATA[If you owned an Amiga in the early 90s, you probably remember Lotus Turbo Challenge 2.

But what most players never realised is that the game was packed with hidden secrets.

In this video we explore:

&bull; The secret Kwazy Kwaks bonus game hidden inside Lotus 2
&bull; The buried anti-piracy voice sample hidden in the music
&bull; Shaun Southern&rsquo;s enormous hidden developer message inside the game files

We also take a look at the tools used to create the game, including Deluxe Paint III, Devpac 2 and AudioMaster II, plus some fascinating behind-the-scenes Amiga history from the developers themselves.

Featuring:
Barry Leitch
Shaun Southern
Magnetic Fields
Commodore Amiga

If you enjoy Amiga history, retro gaming mysteries, hidden easter eggs and obscure developer secrets, this one&rsquo;s for you.

#Amiga #RetroGaming #Lotus2 #CommodoreAmiga #EasterEggs #RetroComputing #AmigaGaming #LotusTurboChallenge2

]]></description>
      <pubDate>Sat, 23 May 2026 00:00:00 +0200</pubDate>
      <link>https://www.t2e.pl/try2video/dokumenty/inside-lotus-2-secret-games,-hidden-messages--amiga-mysteries.5105,0,0.3</link>
      <guid>https://www.t2e.pl/try2video/dokumenty/inside-lotus-2-secret-games,-hidden-messages--amiga-mysteries.5105,0,0.3</guid>
    </item>
    <item>
      <title>Dlaczego Atari MUSIAŁO upaść? (dokument)</title>
      <description><![CDATA[Historia Atari to najbardziej szalony rollercoaster w dziejach technologii. Od garażowego startu i globalnego fenomenu gry Pong, przez kontrowersje i jacuzzi w biurze, aż po Atari 2600 i spektakularny krach z 1983 roku, kt&oacute;ry zakończył się zakopywaniem milion&oacute;w kartridży na pustyni w Nowym Meksyku.

W tym 35-minutowym dokumencie przeanalizujemy:

Jak Nolan Bushnell i Ted Dabney stworzyli pierwszy automat.
Mroczne sekrety Atari: dlaczego Steve Jobs oszukał przyjaciela.
Pakt z diabłem: jak Warner zmieniło kulturę hippis&oacute;w w korporacyjne piekło.
Upadek legendy oraz polskie wątki.
To nie jest tylko historia retro konsol. To opowieść o tym, jak arogancja, brak kontroli i chciwość mogą zniszczyć absolutnego giganta.

Rozdziały:
00:00 - 00:33 - Atari
00:34 - 03:56 - Syzygy
03:57 - 07:43 - Pong
07:44 - 10:05 - Kee games
10:06 - 11:58 - Steve Jobs
11:59 - 14:56 - Darlene
14:57 - 16:53 - Kontrast
16:54 - 19:22 - Pakt z diabłem
19:23 - 22:00 - Atari 2600
22:01 - 23:55 - Imperium
23:56 - 26:25 - Korozja
26:26 - 28:11 - Krach 1983
28:12 - 30:18 - Epilog 
30:19 - 33:10 - Ciemna strona Bushnella
33:11 - 35:19 - Atari w Polsce
35:20 - 35:54 - Prawdziwy Epilog

Sociale:
Twitch: https://www.twitch.tv/rokez888l
&nbsp;TikTok: https://www.tiktok.com/@rokez888l
Instagram: https://www.instagram.com/rokez888l

Wykorzystane materiały: 
https://www.youtube.com/watch?v=aceAlE1sJIE&amp;t
https://www.youtube.com/watch?v=eePWlLKm_Bg
https://www.youtube.com/watch?v=H4U1Ei2hJBk
https://www.youtube.com/watch?v=1LsRGUODHlQ
https://www.youtube.com/watch?v=h93eLDhHqY8
https://www.youtube.com/watch?v=9d5Ex-dJDtQ
https://www.youtube.com/watch?v=dQLPo8d-Pc0
https://www.youtube.com/watch?v=J1ZLov8Xne0
https://www.youtube.com/watch?v=3m86ftny1uY
https://www.youtube.com/watch?v=opru6qPsPa4
https://www.youtube.com/watch?v=ct_I2C_9Kf8
https://www.youtube.com/watch?v=1uYzVsjybK8
https://www.youtube.com/watch?v=LSCQ04xeaEM
https://www.youtube.com/watch?v=_bQ9oiBQzRY
https://www.youtube.com/watch?v=daNrTGN_Tz4
https://www.youtube.com/watch?v=vnLzsZp4lMU
https://www.youtube.com/watch?v=v3r0lUE7NDs
#atari #historiagier #retrogaming #upadekatari #gamingdokument

]]></description>
      <pubDate>Sat, 23 May 2026 00:00:00 +0200</pubDate>
      <link>https://www.t2e.pl/try2video/dokumenty/dlaczego-atari-musialo-upasc-dokument.5104,0,0.3</link>
      <guid>https://www.t2e.pl/try2video/dokumenty/dlaczego-atari-musialo-upasc-dokument.5104,0,0.3</guid>
    </item>
    <item>
      <title>[TAS] Genesis Home Alone in 00:21.811 by alexheights1</title>
      <description><![CDATA[This is a tool-assisted speedrun. For more information, see https://tasvideos.org/7142M
TAS originally published on 2026-05-16

Home Alone is a video game that's very loosely based on the movie of the same name. While the movie has Kevin McCallister defending his house from the Wet Bandits, in this game, he must avoid them from capturing him while saving the other houses in the neighborhood from being totally robbed and damaged by them. And it appears his neighbors have some really weird stuff in their houses, yet Kevin, Harry, and Marv can break into them no matter what security systems they have.

alexheights1 ( https://tasvideos.org/Users/Profile/alexheights1 ) uses a new route by utilizing a tire to jump over an elevator, saving 1033 frames or 00:17.239 over the previous publication ( https://tasvideos.org/5164M ).


#tas #tasvideos #toolassisted #toolassistedspeedrun #speedrun

]]></description>
      <pubDate>Sat, 16 May 2026 00:00:00 +0200</pubDate>
      <link>https://www.t2e.pl/try2video/gry/tas-genesis-home-alone-in-0021.811-by-alexheights1.5103,0,0.2</link>
      <guid>https://www.t2e.pl/try2video/gry/tas-genesis-home-alone-in-0021.811-by-alexheights1.5103,0,0.2</guid>
    </item>
    <item>
      <title>Sinclair User The Early Years part 1 - Classic ZX Spectrum magazine reviews</title>
      <description><![CDATA[A deep dive into the early years of Sinclair User, the first all‑singing, all‑dancing ZX Spectrum magazine. This special mini‑series explores the magazine&rsquo;s formative 1982&ndash;1983 era&mdash;long before Your Spectrum and Crash arrived to shake up the newsstand.

Across four episodes, I revisit the news, features, reviews, type‑ins, and quirky articles that defined Sinclair User: The Early Years.

In this episode, I cover the first six issues of the magazine, spanning April to September 1982. This was a pivotal moment in Spectrum history, when Sinclair User stood alone as the go‑to source for ZX Spectrum news, games, and community coverage. What did those early issues get right? What feels lost to time? Let&rsquo;s find out.

0:00 Introduction &amp; History
2:12 SU Issue 1
9:55 SU Issue 2
11:59 SU Issue 3
15:05 SU Issue 4
18:20 SU Issue 5
23:28 SU Issue 6
25:50 Spectrum User 1

#retrogaming #zxspectrum #retro #spectrum #sinclairuser #zx81 #zx80

]]></description>
      <pubDate>Sat, 16 May 2026 00:00:00 +0200</pubDate>
      <link>https://www.t2e.pl/try2video/dokumenty/sinclair-user-the-early-years-part-1---classic-zx-spectrum-magazine-reviews.5101,0,0.3</link>
      <guid>https://www.t2e.pl/try2video/dokumenty/sinclair-user-the-early-years-part-1---classic-zx-spectrum-magazine-reviews.5101,0,0.3</guid>
    </item>
    <item>
      <title>[TAS] Genesis Thunder Force III "Normal" by thegugafá in 22:02.519</title>
      <description><![CDATA[This is a tool-assisted speedrun. For more information, see https://tasvideos.org/7138M
TAS originally published on 2026-05-15

Thunder Force III side-scrolling shoot 'em up game developed by Technosoft for the Sega Genesis in 1990. It is the third entry in the Thunder Force ( https://tasvideos.org/1285G ) series. The notable change is the removal of top-down shooter stages from two previous games, and replaced them with side-scrolling shooter stages.

Thunder Force III's story is set about 100 years after Thunder Force, and directly after Thunder Force II. ORN empire installed cloaking devices in five planets and made a remote defense system named Cerberus to protect ORN empire from various assaults. As a response, Galaxy Federation deploys FIRE LEO-03 Styx on a mission to destroy five cloaking devices.

thegugaf&aacute; ( https://tasvideos.org/Users/Profile/thegugaf&aacute; ) completes the game on Normal difficulty and destroys ORN emperor in record time.



#tas #tasvideos #toolassisted #toolassistedspeedrun #speedrun

]]></description>
      <pubDate>Fri, 15 May 2026 00:00:00 +0200</pubDate>
      <link>https://www.t2e.pl/try2video/gry/tas-genesis-thunder-force-iii-normal-by-thegugaf-in-2202.519.5100,0,0.2</link>
      <guid>https://www.t2e.pl/try2video/gry/tas-genesis-thunder-force-iii-normal-by-thegugaf-in-2202.519.5100,0,0.2</guid>
    </item>
    <item>
      <title>[TAS] PSX Thunder Force V: Perfect System by thegugafá in 24:42.978</title>
      <description><![CDATA[This is a tool-assisted speedrun. For more information, see https://tasvideos.org/7133M
TAS originally published on 2026-05-14

Thunder Force V: Perfect System is a shoot 'em up game developed by Technosoft and Working Designs for the PlayStation in 1998. It is the fifth game in the Thunder Force ( https://tasvideos.org/138G ) series, as well as the first game made for the PlayStation. The game is rendered with 2D polygons in addition to sprites, and its soundtracks are composed with techno rearrangements. The game features a special weapon called &quot;CRAWs&quot; which shoots additional firepower and has the ability to absorb enemy shots, and allows up to three CRAWs to be used on the ship, as opposed to two in previous games. Another new feature in this game is the &quot;Over Weapon&quot;, which combines CRAWs and the currently selected weapon to create a more powerful version of that weapon.

thegugaf&aacute; ( https://tasvideos.org/Users/Profile/thegugaf&aacute; ) completes the game on the Normal difficulty and destroys Guardian in record time.


#tas #tasvideos #toolassisted #toolassistedspeedrun #speedrun

]]></description>
      <pubDate>Thu, 14 May 2026 00:00:00 +0200</pubDate>
      <link>https://www.t2e.pl/try2video/gry/tas-psx-thunder-force-v-perfect-system-by-thegugaf-in-2442.978.5099,0,0.2</link>
      <guid>https://www.t2e.pl/try2video/gry/tas-psx-thunder-force-v-perfect-system-by-thegugaf-in-2442.978.5099,0,0.2</guid>
    </item>
    <item>
      <title>Airborne Ranger - Longplay</title>
      <description><![CDATA[Behind enemy lines with only your wits and a knife! Watch the full longplay of Airborne Ranger for the Commodore 64.

Released in 1987 by the legendary MicroProse, Airborne Ranger is a masterclass in tactical stealth and action. Unlike the &quot;run and gun&quot; shooters of the era, this game requires careful planning, resource management, and a silent approach. You are a lone ranger dropped deep into enemy territory to complete high-stakes missions ranging from sabotage to prisoner rescue.

In this full longplay, I complete a full tour of duty, showcasing the strategic equipment drops, the tension of crawling through minefields, and the frantic dash for the V-22 Osprey extraction. Experience the procedural map generation and the high-stakes gameplay that made this a definitive title for the C64.

In this Airborne Ranger C64 Longplay:
Showcase of all missions
Tactical Stealth &amp; Sabotage Showcase
Resource Management: Ammo, First Aid, and Explosives
Authentic 1987 MicroProse Visuals &amp; SID Soundtrack
100% Gameplay - No Commentary

0:00 - Intro
0:54 - Mission 1 - Destroy a Munitions Depot
8:05 - Mission 2 - Steal a Code Book
13:32 - Mission 3 - Disable Enemy Aircraft
19:50 - Mission 4 - Capture an Enemy Officer
25:30 - Mission 5 - Cut a Pipeline
31:35 - Mission 6 - Knock Out Enemy Radar Array
37:26 - Mission 7 - Disable SAM Site
44:39 - Mission 8 - Liberate a POW Camp
49:53 - Mission 9 - Photograph an Experimental Aircraft
55:05 - Mission 10 - Free the Hostages
1:00:16 - Mission 11 - Create a Diversion
1:12:03 - Mission 12 - Delayed Sabotage

Support the Channel:
If you&rsquo;re a fan of tactical military sims or love the MicroProse golden era, please LIKE the video and SUBSCRIBE! I&rsquo;m documenting the most innovative and challenging games in 8-bit history.&nbsp;
#AirborneRanger #Commodore64 #C64 #MicroProse #RetroGaming #StealthGaming #MilitarySim #8BitGaming #Gremolin #GamingExhibit #Longplay #RetroTactical #SIDMusic

]]></description>
      <pubDate>Tue, 12 May 2026 00:00:00 +0200</pubDate>
      <link>https://www.t2e.pl/try2video/gry/airborne-ranger---longplay.5098,0,0.2</link>
      <guid>https://www.t2e.pl/try2video/gry/airborne-ranger---longplay.5098,0,0.2</guid>
    </item>
    <item>
      <title>How Atari ST graphics work!</title>
      <description><![CDATA[This is a very long (for me) video, but I couldn't cut the content as there is so much awesomeness here. Big thanks to ECDHE who is the real expert. He's also shared his source code for the examples he walked though here: https://github.com/ecdhe42/AtariST 

0:00 Intro
0:40 Meet Laurent - ECDHE and background
15:56 Atari ST graphics intro
22:46 Dungeon Master basic graphics mechanics
27:31 Goldrunner fast, smooth horizontal scrolling with limited colors
33:44 Genesis smooth graphics with more colors
42:22 Turrican II two dimensional scrolling
47:16 Xenon 2 - Smooth vertical parellax scrolling more colors
51:27 Pacmania - Atari blitter in action
59:40 Ultima V - obligatory Power of Vintage example (very simple graphics)
72:37 Outro

]]></description>
      <pubDate>Tue, 12 May 2026 00:00:00 +0200</pubDate>
      <link>https://www.t2e.pl/try2video/dokumenty/how-atari-st-graphics-work.5097,0,0.3</link>
      <guid>https://www.t2e.pl/try2video/dokumenty/how-atari-st-graphics-work.5097,0,0.3</guid>
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    <item>
      <title>F-29 Retaliator - Amiga 500 Longplay [Real Hardware]</title>
      <description><![CDATA[Complete playthrough of F-29 Retaliator on my Amiga 500; a flight simulator developed by Digital Image Design and published by Ocean in 1989.

REM *** CONTENTS ***
0:00 Loading and introduction
1:50 American Desert Mission 1
7:46 American Desert Mission 2
12:36 American Desert Mission 3
17:28 American Desert Mission 4
21:25 American Desert Mission 5
25:03 American Desert Mission 6
29:56 American Desert Mission 7
34:11 American Desert Mission 8
39:33 American Desert Mission 9
44:05 American Desert Mission 10
48:00 Pacific War Update 1 Mission 1 - Scramble
54:35 Pacific War Update 1 Mission 2 - Firebolt
1:00:39 Pacific War Update 1 Mission 3 - Drop-in
1:04:13 Pacific War Update 1 Mission 4 - Plunge
1:10:05 Pacific War Update 2 Mission 1 - Splash
1:16:27 Pacific War Update 2 Mission 2 - Warmup
1:20:10 Pacific War Update 2 Mission 3 - Deep Heat
1:25:02 Pacific War Update 2 Mission 4 - Beta-1
1:29:17 Pacific War Update 3 Mission 1 - Revenge
1:34:58 Pacific War Update 3 Mission 2 - Arc
1:42:21 Pacific War Update 3 Mission 3 - Strike back
1:49:52 Pacific War Update 3 Mission 4 - Stamps
1:54:19 Pacific War Update 4 Mission 1 - Knock out
2:01:42 Pacific War Update 4 Mission 2 - Fight back
2:06:34 Pacific Final Mission - Hand shake
2:15:13 Middle East War Update 1 Mission 1 - Bravo
2:19:06 Middle East War Update 1 Mission 2 - Bogie
2:23:23 Middle East War Update 1 Mission 3 - Alpha
2:27:37 Middle East War Update 1 Mission 4 - Foxstrike
2:34:37 Middle East War Update 1 Mission 5 - Lizard
2:39:25 Middle East War Update 1 Mission 6 - Charlie
2:44:34 Middle East War Update 2 Mission 1 - Moonstruck
2:50:27 Middle East War Update 2 Mission 2 - Rogue
2:56:45 Middle East War Update 2 Mission 3 - Pincer
3:02:27 Middle East War Update 2 Mission 4 - Torch
3:06:18 Middle East War Update 2 Mission 5 - Crossfire
3:13:00 Middle East War Update 3 Mission 1 - Mayday
3:17:35 Middle East War Update 3 Mission 2 - Lord
3:21:57 Middle East War Update 3 Mission 3 - Torture
3:28:23 Middle East War Update 3 Mission 4 - Romeo
3:33:31 Middle East War Update 4 Mission 1 - Heat
3:38:01 Middle East War Update 4 Mission 2 - Juno
3:43:52 Middle East War Update 4 Mission 3 - Warrior
3:48:08 Middle East War Update 4 Mission 4 - Gold
3:53:12 Middle East War Update 5 Mission 1 - Ajax
3:56:34 Middle East War Update 5 Mission 2 - Dawn
4:00:47 Middle East War Update 5 Mission 3 - Zeus
4:06:44 Middle East War Update 6 Mission 1 - Standstill
4:12:37 Middle East War Update 6 Mission 2 - Vice
4:17:12 Middle East War Update 6 Mission 3 - Thunder
4:22:25 Middle East War Update 6 Final Mission - Abyss
4:29:16 Europe War Update 1 Mission 1 - MiG CAP
4:33:26 Europe War Update 1 Mission 2 - Bomb CAP
4:37:50 Europe War Update 1 Mission 3 - Intercept
4:41:28 Europe War Update 1 Mission 4 - Tom Cat
4:46:04 Europe War Update 1 Mission 5 - Aggressor
4:51:36 Europe War Update 1 Mission 6 - Firehand
4:54:51 Europe War Update 1 Mission 7 - Ironhand
4:58:39 Europe War Update 1 Mission 8 - Backbreaker
5:03:53 Europe War Update 1 Mission 9 - Limelight
5:08:39 Europe War Update 1 Mission 10 - Linebacker III
5:12:53 Europe War Update 2 Mission 1 - Jawbreaker
5:16:48 Europe War Update 2 Mission 2 - Four Star
5:22:36 Europe War Update 2 Mission 3 - Big Ear
5:28:00 Europe War Update 2 Mission 4 - Deep Throat
5:35:49 Europe War Update 2 Mission 5 - Strike Out
5:42:51 Europe War Update 2 Mission 6 - Tin Can Alley
5:46:53 Europe War Update 3 Mission 1 - Iron
5:51:07 Europe War Update 3 Mission 2 - Titan
5:55:19 Europe War Update 3 Mission 3 - Snake eye
6:00:45 Europe War Update 3 Mission 4 - Grind
6:06:00 Europe War Update 3 Mission 5 - Lights Out
6:12:04 Europe War Update 3 Mission 6 - Fly By
6:18:28 Europe War Update 4 Mission 1 - Operation Wolf
6:23:15 Europe War Update 4 Mission 2 - Avenger
6:27:01 Europe War Update 4 Mission 3 - Operation Thunderbolt
6:33:02 Europe War Update 4 Mission 4 - Operation Bear
6:38:05 Europe War Update 4 Mission 5 - Express
6:43:02 Europe War Update 4 Mission 6 - Untouchables
6:47:00 Europe War Update 5 Mission 1 - Venus
6:50:21 Europe War Update 5 Mission 2 - Venus 2
6:55:11 Europe War Update 5 Mission 3 - Counter
6:58:59 Europe War Update 5 Mission 4 - Backache
7:05:54 Europe War Update 5 Mission 5 - Trax
7:10:01 Europe War Update 5 Mission 6 - Flame
7:14:30 Europe War Update 6 Mission 1 - Burst
7:20:58 Europe War Update 6 Mission 2 - Mercury
7:26:47 Europe War Update 6 Mission 3 - Man Hunt
7:32:16 Europe War Update 6 Mission 4 - Online
7:38:52 Europe War Update 6 Mission 5 - Saturn
7:43:11 Europe War Update 6 Mission 6 - Mars
7:48:47 Europe Final Mission - Retaliator
7:53:49 Ending

]]></description>
      <pubDate>Tue, 12 May 2026 00:00:00 +0200</pubDate>
      <link>https://www.t2e.pl/try2video/gry/f-29-retaliator---amiga-500-longplay-real-hardware.5096,0,0.2</link>
      <guid>https://www.t2e.pl/try2video/gry/f-29-retaliator---amiga-500-longplay-real-hardware.5096,0,0.2</guid>
    </item>
    <item>
      <title>COMMANDO II (1992 / English version) Walkthrough, ZX Spectrum</title>
      <description><![CDATA[This game is an unofficial sequel to Elite&rsquo;s Commando game, and you are controlling Nas, a member of the special commando squad team, that was sent into enemy territory to destroy a nuclear reactor, used for production of atomic warheads.

When the game starts, Nas has damaged the reactor with explosives, causing it to meltdown, and has to make his way to a waiting helicopter so he can escape.

A damaged nuclear reactor is off course not very healthy, so besides the attacking enemies you also have to keep an eye on the radioactivity %. This starts at 6% and you have to get to the helicopter before it reaches 100%.

You have to walk 3.5 km to get to the helicopter, and on this distance you will meet a lot of enemies, and you will also see other squad team members that has been captured. Some are dead and some are alive, if you rescue those who are alive you will get a flamethrower or a bazooka with limited shots, or new supplies of grenades.

The game plays very similar to the original Commando game, and this game also has eight levels. The biggest difference between the two games is that this one has a much higher amount of details to the graphics, and that there is no enemy base you have to defeat at the end of the levels.

It is a shame that there is no in game AY soundtrack, especially as the game is from 1992, but besides that this game can easily compete with the original game, so if you liked that you should also check out this one!

The game was released by Ultrasoft in 1992.
Huge playlist archive with ZX Spectrum games from 1992: https://www.youtube.com/playlist?list=PLxOanVBhqd3sCa-Kuh1DjutmGYCLsdISA

This series:
Commando (1985) https://www.youtube.com/watch?v=ZvA63H4Ex9g
Mercs (1991) https://www.youtube.com/watch?v=jYGEZRy6G7g

Also check out:
Commando (Fuxoft AY) https://www.youtube.com/watch?v=t8ScXkPI8F4
Commando (Music from C64, CPC, ST) https://www.youtube.com/watch?v=L5AtOtzaDy8https://www.youtube.com/watch?v=L5AtOtzaDy8
Commando (NeoGS soundcard version) https://www.youtube.com/watch?v=z4exj0BYmuY
Commando II (Unofficial / 1992) https://www.youtube.com/watch?v=rB48nRYs9tA

]]></description>
      <pubDate>Tue, 12 May 2026 00:00:00 +0200</pubDate>
      <link>https://www.t2e.pl/try2video/vip-movie/commando-ii-1992--english-version-walkthrough,-zx-spectrum.5095,0,0.9</link>
      <guid>https://www.t2e.pl/try2video/vip-movie/commando-ii-1992--english-version-walkthrough,-zx-spectrum.5095,0,0.9</guid>
    </item>
    <item>
      <title>[TAS] SNES Donkey Kong Country by Tompa in 07:22.172</title>
      <description><![CDATA[This is a tool-assisted speedrun. For more information, see https://tasvideos.org/7127M
TAS originally published on 2026-05-11

Donkey Kong and Diddy Kong are on a quest to retrieve the former's banana horde from the Kremlings. They are doing it as quickly as possible, without bothering to enter all the bonus rooms.

This run is 00:02.513 seconds faster than the previous ( https://tasvideos.org/4119M ) submission, mostly due to slight improvements in the beginning of the run as well as some small frame saves in later levels.

If you desire more rolling primates, we recommend watching the 101% completion movie ( https://tasvideos.org/3415M ). We also have a walkathon ( https://tasvideos.org/3956M ) that completes the game at a more leisurely pace.


#tas #tasvideos #toolassisted #toolassistedspeedrun #speedrun

]]></description>
      <pubDate>Tue, 12 May 2026 00:00:00 +0200</pubDate>
      <link>https://www.t2e.pl/try2video/gry/tas-snes-donkey-kong-country-by-tompa-in-0722.172.5094,0,0.2</link>
      <guid>https://www.t2e.pl/try2video/gry/tas-snes-donkey-kong-country-by-tompa-in-0722.172.5094,0,0.2</guid>
    </item>
    <item>
      <title>100 Loading Screens - Amstrad CPC,Commodore 64,ZX Spectrum</title>
      <description><![CDATA[100 Loading Screen on The Amstrad CPC,Commodore 64 and ZX Spectrum 
#retrogamer #retrogames #commodore64 #retrogaming #amstrad #sinclairzxspectrum

]]></description>
      <pubDate>Sun, 10 May 2026 00:00:00 +0200</pubDate>
      <link>https://www.t2e.pl/try2video/varia/100-loading-screens---amstrad-cpc,commodore-64,zx-spectrum.5093,0,0.8</link>
      <guid>https://www.t2e.pl/try2video/varia/100-loading-screens---amstrad-cpc,commodore-64,zx-spectrum.5093,0,0.8</guid>
    </item>
    <item>
      <title>New ZX Spectrum games from April 2026</title>
      <description><![CDATA[Gameplay videos and download links of new games for ZX Spectrum that came out in April 2026. I played using Spectaculator emulator on PC.
The timestamps and download links are below, remember to donate games to support the developers.
Check the other ZX Spectrum videos here: https://www.youtube.com/playlist?list=PLrci3j7SD9aqphwkYjSj7CiBsyaKVFhVQ and feel free to share, comment, like and subscribe the channel. 

00:00 Cover
00:03 Bloodstone intro
00:46 gameplay https://epsiloncool.itch.io/bloodstone
03:52 SuperHair 2 Revenge of the Wizard intro
04:46 SuperHair 2 Revenge of the Wizard gameplay https://chopz.itch.io/superhair-2-revenge-of-the-wizard
04:40 The Tower Of Ochate intro
07:10 The Tower Of Ochate gameplay https://flunky-retro.itch.io/la-torre-de-ochate
08:35 A Mouse Life 2: Escape From Science Lab intro
09:00 A Mouse Life 2: Escape From Science Lab gameplay https://bad-bits.itch.io/a-mouse-life-2-escape-from-science-lab
11:07 Manokone no densetsu intro
11:17 Manokone no densetsu gameplay https://krappygamez.itch.io/manokone-no-densetsu
13:22 Cafetonic 2 Cafetonic Strikes Back intro
13:59 Cafetonic 2 Cafetonic Strikes Back gameplay https://clausgames.itch.io/cafetonic2
15:36 Arby and Friends intro
16:05 Arby and Friends gameplay https://davidprograma.itch.io/arby-zx
17:33 Invaders Storm intro
17:45 Invaders Storm gameplay https://invaders-storm.netlify.app/
18:23 Depthwoven intro
18:43 Depthwoven gameplay https://raimis001.itch.io/depthwoven
20:30 WarHog intro
20:40 WarHog gameplay https://abraxassoftware.itch.io/warhog
21:47 Moritz at the Tea Party intro
22:26 Moritz at the Tea Party gameplay https://zxamaze.itch.io/moritz-tea-party
23:34 Speccy Soccer MicroHobby Edition 2025 intro
24:27 Speccy Soccer MicroHobby Edition 2025 gameplay https://voxeltower.itch.io/speccy-soccer-microhobby-edition-2025
26:16 Manager de Futebol 2025 intro
26:49 Manager de Futebol 2025 gameplay https://mario-armao-ferreira.itch.io/manager-de-futebol-2025
28:45 Flapper gameplay https://zxmoe.itch.io/flapper
29:16 Flapper Boriel gameplay https://juntelart.itch.io/flapper-boriel
29:49 Dino gameplay https://carlosgames.itch.io/dino-zx
30:33 Atomic Robo-Kid intro
30:42 Atomic Robo-Kid gameplay https://www.gamesthatwerent.com/2026/04/atomic-robo-kid/

]]></description>
      <pubDate>Sun, 10 May 2026 00:00:00 +0200</pubDate>
      <link>https://www.t2e.pl/try2video/gry/new-zx-spectrum-games-from-april-2026.5092,0,0.2</link>
      <guid>https://www.t2e.pl/try2video/gry/new-zx-spectrum-games-from-april-2026.5092,0,0.2</guid>
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