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    <title>Try2Emu: Sorbet emulacyjny</title>
    <description>Materiały Video poświęcone retrokomputerom, emulacji i lat 80/90 wsyszperane na YouTube</description>
    <pubDate>Mon, 13 Apr 2026 21:22:21 +0200</pubDate>
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    <link>http://www.t2e.pl/</link>
    <author>faust@t2e.pl (Faust)</author>
    <dc:creator>Faust</dc:creator>
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      <title>[TAS] SegaCD Revengers of Vengeance "The Quest to Destroy Venum" by alexheights1 in 04:23.673</title>
      <description><![CDATA[This is a tool-assisted speedrun. For more information, see https://tasvideos.org/7055M
TAS originally published on 2026-04-11

Revengers of Vengeance, also known in Japan as Battle Fantasy (バトル ファンタジー), is a fighting game that was developed by Micronet for the Sega CD. It features simple fighting game mechanics inspired by Street Fighter II and three game modes that make use of it, one of which is the multi-genre &quot;The Quest to Destroy Venum&quot;. This mode plays like a role-playing game where the objective is to find the relevant plot items and build up enough strength to defeat the diabolical Venum. Money and experience is earned by partaking in fights or going on quests, the latter which is represented by minigames of vertically scrolling shoot 'em ups.

In this run, alexheights1 ( https://tasvideos.org/Users/Profile/alexheights1 ) chooses Psybart for his overwhelming strength and beats &quot;The Quest to Destroy Venum&quot; at the hardest difficulty in record time by manipulating the RNG into giving them the required items without having to fight for them and landing critical hits as often as possible.


#tas #tasvideos #toolassisted #toolassistedspeedrun #speedrun

]]></description>
      <pubDate>Sat, 11 Apr 2026 00:00:00 +0200</pubDate>
      <link>https://www.t2e.pl/try2video/gry/tas-segacd-revengers-of-vengeance-the-quest-to-destroy-venum-by-alexheights1-in-0423.673.5077,0,0.2</link>
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      <title>Tez-X Spectrum 1137 Super Hang On</title>
      <description><![CDATA[Super Hang On Electric Dreams 1988
This isn't a gentle Sunday ride. The game is Super Hard On hard right from the start, and it ramps up mercilessly. Early stages are forgiving enough to hook you in, but by the time you're tackling the longer twistier tracks you're gonna need a perfect run just to extend your time.
Mastering the turbo timing and learning exactly where you can afford to cut corners becomes essential. One wrong move and you can say goodbye to all your progression. I've had this game since 1988 and I've never got off the first stage, so for this video the cheats are on, as I want to experience the whole game. Are you ready to hang on?

Tez-X Spectrum 1137
https://vtrd.in/release.php?r=40a5adaa435bc7583c0eda78ef04f86c

]]></description>
      <pubDate>Thu, 09 Apr 2026 00:00:00 +0200</pubDate>
      <link>https://www.t2e.pl/try2video/gry/tez-x-spectrum-1137-super-hang-on.5076,0,0.2</link>
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      <title>[TAS] ZXS B.C.'s Quest for Tires by Walgrey in 06:23.286</title>
      <description><![CDATA[This is a tool-assisted speedrun. For more information, see https://tasvideos.org/7051M
TAS originally published on 2026-04-07

B.C.'s Quest for Tires is a 1983 video game developed by Sydney Development and published by Sierra On-Line. It was released for not just the Commodore 64, but also the ColecoVision, Atari 8-bit family, ZX Spectrum, MSX, and Apple II. The game is based on the comic strip B.C. ( https://en.wikipedia.org/wiki/B.C._(comic) ) by Johnny Hart, with the title being a play on the title of the contemporaneous film Quest for Fire.

In the game, the player takes the role of the caveman Thor, who has to rescue his girlfriend, &quot;Cute Chick&quot;, who has been kidnapped by a dinosaur. To do this, he must travel on his stone unicycle (actually an impossible wheel) through several levels. Each level has Thor moving from the left to the right, avoiding various dangers.

Walgrey ( https://tasvideos.org/Users/Profile/Walgrey ) here helps get Thor rolling quickly to his girlfriend so he can rescue her in record time.


#tas #tasvideos #toolassisted #toolassistedspeedrun #speedrun

]]></description>
      <pubDate>Tue, 07 Apr 2026 00:00:00 +0200</pubDate>
      <link>https://www.t2e.pl/try2video/gry/tas-zxs-b.c.s-quest-for-tires-by-walgrey-in-0623.286.5075,0,0.2</link>
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      <title>Void - CDTVis35 - 2026 - Amiga CDTV Music Disc</title>
      <description><![CDATA[Credits for this video goes to Charlie from the Revision demo crew. He did this recording with a real Amiga CDTV. Many thanks!

The video shows apx. 1 minute of each song being played. We might come back with a full video playing the full length of each song.

For now you'll need to download the archive (which will be available soon) and run the music disc on a CDTV, CD32 or through emulation.

Here is an excerpt from the readme-file from the release.

[ Overview ]

&quot;CDTV is 35&quot; is a musicdisc demo especially designed for the Commodore Amiga CDTV and as such its most distinctive feature is the use of Compact Disc music.

[ System requirements ]

A minimum of a PAL Commodore Amiga CDTV or A500 / A500+ with A570:
- Motorola 68000 cpu
- OCS chipset
- 1 MB of memory
- Kickstart 1.3, CDTV OS 1.0

In theory the demo might also run on CD32 and on any CD-ROM based Amiga given that the CD file system supports emulation of CDTV / CD32.

Best experienced with the CDTV connected to a Hi-Fi / audio speakers.

]]></description>
      <pubDate>Tue, 07 Apr 2026 00:00:00 +0200</pubDate>
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      <title>[TAS] GC Resident Evil 2 "The 4th Survivor" by Uroboros in 05:36.867</title>
      <description><![CDATA[This is a tool-assisted speedrun. For more information, see https://tasvideos.org/7047M
TAS originally published on 2026-04-06

Resident Evil 2, known in Japan as Biohazard 2, is a 1998 survival horror video game originally released for the PlayStation. Developed by Capcom as the second installment in the Resident Evil series, its story takes place two months after the events of the first game, Resident Evil ( https://tasvideos.org/1876M ). The GameCube version features support for vibration and analog controls, as well as a new unlockable minigame called &quot;Extreme Battle&quot;, and a &quot;Rookie&quot; mode that enables the player to start the main story with a powerful weapon that features infinite ammunition.

This run by Uroboros ( https://tasvideos.org/Users/Profile/Uroboros ) beats the bonus mode The 4th Survivor on the GameCube version of the game, which is esentially a speedrun challenge mode built around efficiency and routing. The mode is unlocked after the completion of both Leon A ( https://tasvideos.org/3374M ) and Claire B ( https://tasvideos.org/6909M ) scenarios.


#tas #tasvideos #toolassisted #toolassistedspeedrun #speedrun

]]></description>
      <pubDate>Mon, 06 Apr 2026 00:00:00 +0200</pubDate>
      <link>https://www.t2e.pl/try2video/gry/tas-gc-resident-evil-2-the-4th-survivor-by-uroboros-in-0536.867.5073,0,0.2</link>
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      <title>[TAS] Saturn Keio Flying Squadron 2 by SpectralPlatypus in 31:50.040</title>
      <description><![CDATA[This is a tool-assisted speedrun. For more information, see https://tasvideos.org/7041M
TAS originally published on 2026-04-05

Keio Flying Squadron 2 is a multi-genre game for the Sega Saturn and the sequel to Keio Flying Squadron. Unlike the previous game, it was released only in Japan and Europe. And also different in terms of gameplay, while the first game was strictly a side-scrolling shoot 'em up, this game also includes platforming levels that appear to be inspired by other games such as Donkey Kong Country and Yoshi's Island 2. 

Taking place sometime after the first game, Keio Flying Squadron 2 starts out with super powered bunnygirl Rami having a nice dinner with her grandparents when a thief named Yamatai Himiko barges in and steals the family snow globe. After a brief chase, Dr. Pon Eho, the final villain from the previous game, intervenes and steals the snow globe while also dropping a nuke on Rami's home. Luckily, he also drops a map with locations of all the other snow globes. Rami goes off on an adventure to find those snow globes and sell them for some cash.

SpectralPlatypus ( https://tasvideos.org/Users/Profile/SpectralPlatypus ) in this run fights off lots of strange and mystifying creatures and bosses to achieve yet another comedic ending for Rami as fast as possible with the help of some platforming tricks and a little pain and gain for Rami.


#tas #tasvideos #toolassisted #toolassistedspeedrun #speedrun

]]></description>
      <pubDate>Sun, 05 Apr 2026 00:00:00 +0200</pubDate>
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      <guid>https://www.t2e.pl/try2video/gry/tas-saturn-keio-flying-squadron-2-by-spectralplatypus-in-3150.040.5072,0,0.2</guid>
    </item>
    <item>
      <title>Spreadpoint +=+ (Official Amiga Demo)</title>
      <description><![CDATA[WE ARE INTERGALACTIC ⚡️ JOIN THE POWER!

This program runs on a 1985 Commodore Amiga computer and was released in February 2026.
★ Depeche ★ Walt ★ Audiomonster ★

Discover how the music was created
https://youtu.be/vGtEBRk5yPc?si=Q8sQyb18oVnnhUi9

]]></description>
      <pubDate>Sun, 05 Apr 2026 00:00:00 +0200</pubDate>
      <link>https://www.t2e.pl/try2video/dema/spreadpoint--official-amiga-demo.5071,0,0.1</link>
      <guid>https://www.t2e.pl/try2video/dema/spreadpoint--official-amiga-demo.5071,0,0.1</guid>
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    <item>
      <title>Sight 4 draw demo &amp; music release by KUVO/CSI BK-0011M / БК-0011М</title>
      <description><![CDATA[Релиз и исходные тексты:
https://csi.pdp-11.ru/index.html?wid=1200
https://www.pouet.net/prod.php?which=105846
Все треки:
https://csi.pdp-11.ru/kuvomus.html 
https://zxart.ee/rus/avtory/k/kuvo/

00:56 Somewhere far away
04:40 Peace within
09:27 Temporary exit
13:13 Weightless zone
17:09 Competition day
20:45 Kuvote
24:33 Strange feelings
28:35 To let loose
32:01 Memory strip
34:45 Touching the dew
37:25 Take me with you
41:18 Caliostro
45:07 No mad
47:29 Jin'n'tonic
50:41 Plastic cake
53:53 Biocule
56:45 Photo collage
01:01:29 Cyberneticus
01:04:17 Farewell to school
01:08:55 We are us
01:12:35 Beyond gravity
01:16:07 Selam Kazan!
01:18:05 Simple moves
01:21:10 Plazmotron
01:24:48 Skyline
01:28:08 Under repair
01:32:32 Rum maiden
01:35:01 Desert dessert
01:38:03 I'm on pause

]]></description>
      <pubDate>Sun, 05 Apr 2026 00:00:00 +0200</pubDate>
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      <title>C64 Demo: Sweaty Moustache by TSJ! 7 March 2026!</title>
      <description><![CDATA[C64 Demo: Sweaty Moustache by TSJ! 7 March 2026!
Released At: Fioniadata 2026
https://csdb.dk/release/?id=259930
f:Commodore 64 (C64)
f:Commodore 64 (C64) Demos
f:Commodore 64 (C64) Crack/Intros
Airwolf/Excess/F4CG

]]></description>
      <pubDate>Sun, 05 Apr 2026 00:00:00 +0200</pubDate>
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    <item>
      <title>MAME 287 - What's new</title>
      <description><![CDATA[https://www.mamedev.org/releases/whatsnew_0287.txt

00:00:00 MAME Testers bugs fixed
00:00:54 New working systems
00:01:08 New working clones
00:02:42 Clones promoted to working
00:02:53 Apple II cleanly cracked disks
00:03:07 Nokia MikroMikko 2 hard disks
00:03:15 Nintendo Entertainment System cartridges
00:03:29 Sinclair ZX Spectrum cassettes

]]></description>
      <pubDate>Sun, 05 Apr 2026 00:00:00 +0200</pubDate>
      <link>https://www.t2e.pl/try2video/vip-movie/mame-287---whats-new.5068,0,0.9</link>
      <guid>https://www.t2e.pl/try2video/vip-movie/mame-287---whats-new.5068,0,0.9</guid>
    </item>
    <item>
      <title>MAME 286 - What's new</title>
      <description><![CDATA[https://www.mamedev.org/releases/whatsnew_0286.txt

00:00:00 MAME Testers bugs fixed
00:00:44 New working systems
00:01:03 New working clones
00:02:16 Systems promoted to working
00:03:36 Atari 7800 cartridges
00:03:50 Sega Mega Drive/Genesis cartridges
00:04:08 Sony PlayStation CD-ROMs
00:04:18 TS-Configuration (All Formats)
00:04:33 Sega Mega Drive/Genesis cartridges
00:04:48 Thomson TO-series floppy disks

]]></description>
      <pubDate>Sun, 05 Apr 2026 00:00:00 +0200</pubDate>
      <link>https://www.t2e.pl/try2video/vip-movie/mame-286---whats-new.5067,0,0.9</link>
      <guid>https://www.t2e.pl/try2video/vip-movie/mame-286---whats-new.5067,0,0.9</guid>
    </item>
    <item>
      <title>MAME 285 - What's new</title>
      <description><![CDATA[https://www.mamedev.org/releases/whatsnew_0285.txt

00:00:00 MAME Testers bugs fixed
00:00:34 New working systems
00:01:00 New working clones
00:02:05 Systems promoted to working
00:02:27 Clones promoted to working
00:02:41 Apple II cleanly cracked disks
00:02:50 Apple II miscellaneous disks
00:03:02 Apple II original disks
00:03:17 Takara e-kara / Popira / Jumping Popira / Taiko de Popira / Dance Dance Revolution Family Mat cartridges
00:03:29 Nintendo Game Boy Color cartridges
00:03:37 IBM PC/AT CD-ROM images
00:03:46 Atari Jaguar cartridges
00:03:54 Juku E5104 floppy disks
00:04:08 K-2-8 (model 7-230) modules
00:04:16 Hanimex Pencil II cartridges
00:04:30 Sony PlayStation CD-ROMs
00:04:47 Atari Jaguar cartridges
00:04:54 Sony PlayStation CD-ROMs

]]></description>
      <pubDate>Sun, 05 Apr 2026 00:00:00 +0200</pubDate>
      <link>https://www.t2e.pl/try2video/vip-movie/mame-285---whats-new.5066,0,0.9</link>
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    </item>
    <item>
      <title>MAME 284 - What's new</title>
      <description><![CDATA[https://www.mamedev.org/releases/whatsnew_0284.txt

00:00:00 MAME Testers bugs fixed
00:01:32 New working systems
00:02:06 New working clones
00:04:08 Systems promoted to working
00:04:25 Apple II original disks
00:04:43 IBM PC/AT floppy disk images
00:05:04 IBM PC/AT CD-ROM images
00:05:30 Sord M5 cassettes
00:05:49 Apple Macintosh 400K/800K cleanly cracked disks
00:06:07 MSX1 cartridges
00:06:26 Sharp MZ-2000 snapshots
00:06:46 SNK Neo-Geo cartridges
00:06:56 Nintendo Entertainment System cartridges
00:07:12 NEC PC-6001 cassettes
00:07:34 NEC PC-6001 Mk II cassettes
00:07:56 NEC PC-98 disk images
00:08:11 NEC PC-98 original disk images
00:08:24 Brainchild PLS-1000 cartridges
00:08:32 Sony Playstation CD-ROMs
00:08:41 Spectrum Next SD Card images
00:08:58 Sinclair ZX Spectrum Beta Disc / TR-DOS disk images
00:09:20 Sinclair ZX Spectrum cassettes
00:09:41 Atari ST demo disk images
00:10:01 Sega Teradrive floppy disk images
00:10:11 Sega Teradrive hard disk images
00:10:19 Sinclair ZX81 cassettes
00:10:33 Sord M5 cartridges
00:10:41 NEC PC-8801 disk imageshttps://www.mamedev.org/releases/whatsnew_0284.txt

00:00:00 MAME Testers bugs fixed
00:01:32 New working systems
00:02:06 New working clones
00:04:08 Systems promoted to working
00:04:25 Apple II original disks
00:04:43 IBM PC/AT floppy disk images
00:05:04 IBM PC/AT CD-ROM images
00:05:30 Sord M5 cassettes
00:05:49 Apple Macintosh 400K/800K cleanly cracked disks
00:06:07 MSX1 cartridges
00:06:26 Sharp MZ-2000 snapshots
00:06:46 SNK Neo-Geo cartridges
00:06:56 Nintendo Entertainment System cartridges
00:07:12 NEC PC-6001 cassettes
00:07:34 NEC PC-6001 Mk II cassettes
00:07:56 NEC PC-98 disk images
00:08:11 NEC PC-98 original disk images
00:08:24 Brainchild PLS-1000 cartridges
00:08:32 Sony Playstation CD-ROMs
00:08:41 Spectrum Next SD Card images
00:08:58 Sinclair ZX Spectrum Beta Disc / TR-DOS disk images
00:09:20 Sinclair ZX Spectrum cassettes
00:09:41 Atari ST demo disk images
00:10:01 Sega Teradrive floppy disk images
00:10:11 Sega Teradrive hard disk images
00:10:19 Sinclair ZX81 cassettes
00:10:33 Sord M5 cartridges
00:10:41 NEC PC-8801 disk images

]]></description>
      <pubDate>Sun, 05 Apr 2026 00:00:00 +0200</pubDate>
      <link>https://www.t2e.pl/try2video/vip-movie/mame-284---whats-new.5065,0,0.9</link>
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    <item>
      <title>Kick Off 2 CV - 2026 GFX Restyle gameplay for the Amiga Competition Version by koney scanlines</title>
      <description><![CDATA[Kick Off 2 CV - 2026 GFX Restyle gameplay for the Amiga Competition Version by koney scanlines

Please Help to grow ! Join facebook on: https://www.facebook.com/groups/playretro.it
#retrogaming #retrogamer #retrogames #commodore #playretro #littlepellizza #soccer #dinodini #calcio 
#c64 #amiga #commodorec64 #commodoreamiga #retrogamingitalia

]]></description>
      <pubDate>Sat, 04 Apr 2026 00:00:00 +0200</pubDate>
      <link>https://www.t2e.pl/try2video/gry/kick-off-2-cv---2026-gfx-restyle-gameplay-for-the-amiga-competition-version-by-koney-scanlines.5064,0,0.2</link>
      <guid>https://www.t2e.pl/try2video/gry/kick-off-2-cv---2026-gfx-restyle-gameplay-for-the-amiga-competition-version-by-koney-scanlines.5064,0,0.2</guid>
    </item>
    <item>
      <title>25 Hardest C64 Games Ever Made – You Will Not Finish These</title>
      <description><![CDATA[Brutal Commodore 64 Games &ndash; The Hardest C64 Games Ever Made
Full game pages for every title featured:
https://www.cheekycommodoregamer.co.uk/

This video dives into some of the most brutally difficult games ever released on the Commodore 64 &mdash; the ones that didn&rsquo;t just challenge you&hellip; they punished you. From pixel-perfect platformers and relentless shooters to awkward control systems and unforgiving design, these are the C64 games that pushed players to their absolute limit.

Featured in this video are notoriously difficult Commodore 64 titles such as The Last V8, Airwolf, The Human Race, China Miner, Cauldron, Monty on the Run, Raid Over Moscow, Uridium, Spindizzy, Spelunker, Manic Miner, Jet Set Willy, IO (Into Oblivion), Shadow of the Beast, RoboCop, Cybernoid, Army Moves, Ghosts &rsquo;n Goblins, Green Beret, Ninja Spirit, Cobra and more.

Back in the 8-bit era, difficulty was part of the design. There were no checkpoints, no saves, and very little forgiveness &mdash; meaning progress came through repetition, memorisation, and sheer determination. Many of these games are still remembered today not just for their gameplay, but for how hard they were to master.

Some were brilliantly designed challenges. Others were just outright punishing. But all of them helped define the Commodore 64 experience.

Which Commodore 64 game destroyed you the most &mdash; and did you ever actually finish any of these?

PLAYLISTS
Best Picks: https://www.youtube.com/playlist?list=PL_TYjnCNYSezy7Q0MpwVCfhI1_2wRPjh1
Arcade &amp; Action Classics: https://www.youtube.com/playlist?list=PL_TYjnCNYSewqDYzBrMyTAoFqrToFtFMU
Adventure Games: https://www.youtube.com/playlist?list=PL_TYjnCNYSewK_i-t1wvtDK1rTZpBi_YU

SUPPORT &amp; CONNECT
Patreon: https://www.patreon.com/CheekyCommodoreGamer
Join: https://www.youtube.com/channel/UCHROCLVcatA449Gg-PoqlKw/join
Twitter: https://twitter.com/CheekyC64Gamer
Facebook: https://facebook.com/cheekycommodoregamer
Discord: https://discord.gg/83Xw9ktAn4
Website: https://www.cheekycommodoregamer.co.uk/

TIMESTAMPS
00:00 Intro
01:42 The Last V8
04:05 Airwolf
06:15 The Human Race
08:20 China Miner
10:32 Cauldron
12:47 Monty on the Run
15:09 Raid Over Moscow
17:28 Booty
19:33 Uridium
22:15 Spindizzy
24:24 Spelunker
26:28 Manic Miner &amp; Jet Set Willy
28:51 IO (Into Oblivion)
30:52 Shadow of the Beast
33:12 RoboCop
34:56 Cybernoid
37:31 Army Moves
39:28 Ghosts &rsquo;n Goblins
41:15 Green Beret
43:01 Cauldron II
45:01 Chiller
47:38 Imhotep
49:33 Ninja Spirit
51:05 Cobra
52:36 Outro

#commodore64 #c64 #hardestc64games #difficultgames #retrogaming #c64gaming #8bitgaming #retrocomputing #cheekycommodoregamer #hardestgames #retrogames

]]></description>
      <pubDate>Thu, 02 Apr 2026 00:00:00 +0200</pubDate>
      <link>https://www.t2e.pl/try2video/gry/25-hardest-c64-games-ever-made--you-will-not-finish-these.5063,0,0.2</link>
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      <title>Super Cars -Versions Comparison- Amiga, Atari ST, NES, C64 and much more!</title>
      <description><![CDATA[Super Cars is a top-view racing game from Gremlin Interactive, who later produced the Lotus series of games. Stylistically, the game is influenced by Super Sprint.

There are endless tracks at each of the 4 difficulty levels, which can be raced in any order (although the last track raced is made harder than usual). In the races the player wins money, which can be spent on temporary handling and power upgrades, plus armour plating and front/rear shooting missiles that can knock out other racers. The player must finish in the top 3 of each race to progress - initially there are 4 computer opponents, but more are added as the game progresses.

Timecodes
0:00 - Intro
2:15 - In-Game

----------------------------------

Which one did you play? Which one do you think is the best version?
If you liked the video, subscribe to my channel and click the bell icon to get new updates.

I hope all you retro game fans enjoy this upload especially enough to subscribe if you haven't already and if you'd like to support my channel then please consider a small donation to my channel as this will help me to keep up the video uploads and the channel growing 
(Paypal: https://www.paypal.com/donate/?hosted_button_id=RPXCLEU5QVWFU)

]]></description>
      <pubDate>Thu, 02 Apr 2026 00:00:00 +0200</pubDate>
      <link>https://www.t2e.pl/try2video/gry/super-cars--versions-comparison--amiga,-atari-st,-nes,-c64-and-much-more.5062,0,0.2</link>
      <guid>https://www.t2e.pl/try2video/gry/super-cars--versions-comparison--amiga,-atari-st,-nes,-c64-and-much-more.5062,0,0.2</guid>
    </item>
    <item>
      <title>bleem! – The PlayStation Emulator That Ran on a Pentium 166 | Creator Interview</title>
      <description><![CDATA[In 1999, one emulator shocked the gaming world.

bleem! was one of the first Sony PlayStation emulators capable of running commercial games smoothly on ordinary PCs &mdash; even on systems as modest as a Pentium 166. At a time when PlayStation emulation seemed nearly impossible, bleem! proved it could be done.

In this exclusive interview, Zophar, founder of Zophar&rsquo;s Domain, one of the earliest and most influential emulation archives on the internet, sits down with Randy Linden, the programmer behind bleem!, to discuss the story behind this groundbreaking emulator.

Released in March of 1999, bleem! quickly became one of the most talked-about pieces of software in the emulation world. It demonstrated that PlayStation games could run on PC hardware with impressive speed and compatibility, pushing the boundaries of what people believed emulation could achieve at the time.

But Randy Linden&rsquo;s career goes far beyond bleem!. Earlier in the 1990s he developed NES titles including Home Alone and Where&rsquo;s Waldo?, and he achieved one of the most technically impressive console feats of the era by porting Doom to the Super Nintendo &mdash; something many developers believed wasn&rsquo;t even possible on that hardware.

In this conversation we explore the development of bleem!, the technical challenges of emulating the PlayStation in the late 1990s, and Randy&rsquo;s long history working on groundbreaking gaming technology.

Topics Covered
&bull; The origins of bleem!
&bull; How PlayStation games ran on a Pentium 166
&bull; The story behind the SNES port of Doom
&bull; Developing Home Alone and Where&rsquo;s Waldo? for the NES
&bull; Technical challenges of PlayStation emulation in the 1990s
&bull; The legacy of bleem! in emulation history
&bull; Randy's current projects with Limited Run Games

About Zophar&rsquo;s Domain
Founded in the late 1990s, Zophar&rsquo;s Domain became one of the internet&rsquo;s earliest hubs for video game emulation, hosting emulators, ROM tools, SPC music archives, and documentation that helped preserve gaming history for future generations.

&nbsp;Support the Channel &amp; Join Zophar&rsquo;s Realm:

Your support helps keep this content alive and allows me to continue creating deep-dive interviews and retrospectives about the history of emulation and classic gaming.

Join Zophar&rsquo;s Realm and become a channel member: https://www.youtube.com/channel/UC7V4yG7UKk3X5OtE9711sjg/join
Subscribe for more interviews, emulation retrospectives, and stories from the pioneers who made gaming history possible.

More Emulation / Retrogaming Content from Zophar:

Interview with ZSNES Creator: https://www.youtube.com/watch?v=iG-oqvj4Tqk
The Internet's First Emulation Streams: https://youtu.be/WgZfFdPUeAQ
Speedrunning in the 90s: https://youtu.be/D7HWbjGNVV8

Special thanks to Mauricio Sonegatti and Keith Raney for the bleem! &amp; bleemcast! footage!

#bleem #PlayStation #Emulation #RetroGaming #ZopharsDomain #GamingHistory #SNESDoom #PlayStationEmulator #PS1 #VideoGameHistory

]]></description>
      <pubDate>Thu, 02 Apr 2026 00:00:00 +0200</pubDate>
      <link>https://www.t2e.pl/try2video/dokumenty/bleem--the-playstation-emulator-that-ran-on-a-pentium-166--creator-interview.5061,0,0.3</link>
      <guid>https://www.t2e.pl/try2video/dokumenty/bleem--the-playstation-emulator-that-ran-on-a-pentium-166--creator-interview.5061,0,0.3</guid>
    </item>
    <item>
      <title>[TAS] PSX Rockman Complete Works: Rockman 5 "no Super Arrow" in 31:06.027 by NemoRuby</title>
      <description><![CDATA[This is a tool-assisted speedrun. For more information, see https://tasvideos.org/7032M
TAS originally published on 2026-04-02

Rockman Complete Works: Rockman 5 is a port of the Japanese version of Mega Man 5 for the NES. Some of the notable differences include less lag, faster weapon swap, different usage of Super Arrows which also includes some zips, and a reworked soundtrack using CD quality audio.

This time, NemoRuby ( https://tasvideos.org/Users/Profile/NemoRuby ) goes through the game without using the Super Arrow in record time.

--------
PHOTOSENSITIVITY WARNING: There are flashing lights throughout the movie, which may cause epileptic seizures to those affected.


#tas #tasvideos #toolassisted #toolassistedspeedrun #speedrun

]]></description>
      <pubDate>Thu, 02 Apr 2026 00:00:00 +0200</pubDate>
      <link>https://www.t2e.pl/try2video/gry/tas-psx-rockman-complete-works-rockman-5-no-super-arrow-in-3106.027-by-nemoruby.5060,0,0.2</link>
      <guid>https://www.t2e.pl/try2video/gry/tas-psx-rockman-complete-works-rockman-5-no-super-arrow-in-3106.027-by-nemoruby.5060,0,0.2</guid>
    </item>
    <item>
      <title>Were Games Better on the Amiga or Archimedes?</title>
      <description><![CDATA[Was the Acorn Archimedes actually better than the Amiga&hellip; or did we get it completely wrong?

In this video, I take a deep dive into one of the most fascinating (and misunderstood) computers of the late 1980s &mdash; the Acorn Archimedes. Powered by the revolutionary ARM processor, it should have been a serious contender against the mighty Commodore Amiga&hellip; but was it?

We start with the origins of the Archimedes and its impressive tech specs, comparing it to other 16-bit machines of the era. Then we take a look at some of its more obscure and lesser-known games &mdash; the kind you rarely see covered &mdash; before putting it head-to-head with the Amiga in a showdown of five major titles.

So&hellip; were games actually better on the Archimedes? Or is the Amiga still king?

Let&rsquo;s find out.

]]></description>
      <pubDate>Thu, 02 Apr 2026 00:00:00 +0200</pubDate>
      <link>https://www.t2e.pl/try2video/gry/were-games-better-on-the-amiga-or-archimedes.5059,0,0.2</link>
      <guid>https://www.t2e.pl/try2video/gry/were-games-better-on-the-amiga-or-archimedes.5059,0,0.2</guid>
    </item>
    <item>
      <title>Elements of Green: time-lapse pixel art</title>
      <description><![CDATA[&quot;Elements of Green&quot; by Prowler (Klas Benjaminsson).

Made for the graphics compo at Datastorm 2013 (placed 1:st), and for the demo &quot;15 years of fame&quot;. Sorry it had to be a party-version for the compo - but time beat me big time this year! You can download the final version here:
www.antialias.se/prowler_lib/elements_of_green.png
Greetings to everyone at the party!
The idea was to visualize the 3 elements of the forest and make them blend into the woods seamlessly. The picture didn't really turn out the way I hoped and the composition went off balance, but it was fun to make it anyways.

Big thanks to Abyssal Plains (Maurizio Giambrone) for letting me use his amazing tune &quot;Orange River&quot;, featured in the album &quot;Hemispherical Sky&quot;.

Visit my page on facebook: www.facebook.com/pages/Prowler/87652107930
Bitfellas portfolio: artcity.bitfellas.org/index.php?a=artist&amp;id=762
Amiga Graphics Archive: amiga.lychesis.net/scene.html
Pixel artwork (source files): www.antialias.se
Listen to Abyssal Plains: abyssalplains.bandcamp.com

]]></description>
      <pubDate>Thu, 02 Apr 2026 00:00:00 +0200</pubDate>
      <link>https://www.t2e.pl/try2video/tutoriale/elements-of-green--time-lapse-pixel-art.5058,0,0.10</link>
      <guid>https://www.t2e.pl/try2video/tutoriale/elements-of-green--time-lapse-pixel-art.5058,0,0.10</guid>
    </item>
    <item>
      <title>DEFENDER OF THE CROWN: THE LEGEND RETURNS | Official Game Reveal trailer 2026 | Nordcurrent Labs</title>
      <description><![CDATA[Defender of the Crown is back to celebrate its 40th Anniversary &ndash; now enhanced for a new generation of knights. Conquer territories, raise armies, storm castles, influence the balance of power, and rise above rival lords to unite the kingdom under your banner&nbsp;

THE LEGEND RETURNS IN 2026!

Wishlist on Steam: https://store.steampowered.com/app/4208140/Defender_of_the_Crown_The_Legend_Returns/
PlayStation 5: https://store.playstation.com/concept/10018689
GOG: https://www.gog.com/en/game/defender_of_the_crown_the_legend_returns
Nintendo Switch &amp; Xbox Series X|S TBA
____________________________
Follow us:
Twitter/X: https://x.com/NordcurrentLabs
Discord: https://discord.gg/Bey4EZsQbs

#DefenderOfTheCrown #indiegames #classicgames

]]></description>
      <pubDate>Wed, 01 Apr 2026 00:00:00 +0200</pubDate>
      <link>https://www.t2e.pl/try2video/vip-movie/defender-of-the-crown-the-legend-returns--official-game-reveal-trailer-2026--nordcurrent-labs.5057,0,0.9</link>
      <guid>https://www.t2e.pl/try2video/vip-movie/defender-of-the-crown-the-legend-returns--official-game-reveal-trailer-2026--nordcurrent-labs.5057,0,0.9</guid>
    </item>
    <item>
      <title>[TAS] N64 The Legend of Zelda: Ocarina of Time "100%, no Stale Reference Manipulation" by Pancake...</title>
      <description><![CDATA[[TAS] N64 The Legend of Zelda: Ocarina of Time &quot;100%, no Stale Reference Manipulation&quot; by PancakeTurtle &amp; Migu in 3:07:26.833
This is a tool-assisted speedrun. For more information, see https://tasvideos.org/7027M
TAS originally published on 2026-03-31

The Legend of Zelda: Ocarina of Time is perhaps the most well-known game in the Zelda franchise. It was the first game in the franchise to be in 3D, and it revolutionized the idea of 3D adventure games. 

The plot follows a young boy named Link, who is set on a quest to stop the evil Ganondorf from obtaining the Triforce to achieve godlike power. This eventually leads Link into traveling 7 years into the future where Ganondorf has already taken over the kingdom. With the help of his fairy companion Navi, Link must do what he can to bring down Ganondorf from power.

In this TAS by PancakeTurtle ( https://tasvideos.org/Users/Profile/PancakeTurtle ) and Migu ( https://tasvideos.org/Users/Profile/Migu ), Link collects every item, piece of equipment, quest item and Skulltula icon as well as having 20 hearts, double defense, double magic and the Giant's Wallet along with clearing 36 main heart pieces, 100 unique Gold Skulltulas and receiving the Mask of Truth from the shop without exploiting the Stale Reference Manipulation glitch (which allows for ACE), then defeats Ganon in record time.

This is the first published Ocarina of Time TAS done on the Ocarina of Time Practice ROM, which has a built-in macro playback feature, which this TAS makes use of. Footage from a real NTSC N64 was used for capturing the TAS and later encoding it. A version with audio commentary by ZFG is available right here ( https://youtu.be/EwT4l9Nh1LQ ).


#tas #tasvideos #toolassisted #toolassistedspeedrun #speedrun

]]></description>
      <pubDate>Tue, 31 Mar 2026 00:00:00 +0200</pubDate>
      <link>https://www.t2e.pl/try2video/gry/tas-n64-the-legend-of-zelda-ocarina-of-time-100,-no-stale-reference-manipulation-by-pancake....5056,0,0.2</link>
      <guid>https://www.t2e.pl/try2video/gry/tas-n64-the-legend-of-zelda-ocarina-of-time-100,-no-stale-reference-manipulation-by-pancake....5056,0,0.2</guid>
    </item>
    <item>
      <title>Top 20 Greatest Rob Hubbard C64 Songs - The God of SID</title>
      <description><![CDATA[This is my personal Top 20 Best of Rob Hubbard C64 Songs, the GOD of the fantastic Commodore 64 sound chip SID (Sound Interface Device). For you who don't know who Rob Hubbard is: he is an english composer and has made the best and the greatest video game music during that old school retro period for the Commodore 64. On any given top 20 lists of all time for the C64, Rob Hubbard would have half of his songs on that said list.

The fantastic SID apparently has similarities to early synths which is something Hubbard knew quite well. Stuff like Pulse Width Modulation, ring modulation and Low Frequency Oscillation were things that he understood. This allowed him to write some educational music software as his first commercial product, and from then on onwards he became the legend of old school retro video game music for the C64.

If you are looking for a Top 20 Best of Rob Hubbard C64 Songs, look no further! Hit the like button if you liked this video with retro video game music by Rob Hubbard to the C64 / Commodore 64.

Follow me on Twitter for more best of video game music soundtracks and best of lists like this one. 

twitter.com/SWargoat

Subscribe for more video game music and other sweet and awesome gaming-related stuff. :) 

#VGM #Robhubbard #c64 #retro #music


0:00 Saboteur 2
4:15 The Last V8
6:35 Thundercats
10:53 Rasputin
15:44 ACE 2
20:57 Commando
26:15 Auf Wiedersehen MONTY
32:03 Crazy Comets
36:42 Delta
38:00 Mega-Apocalypse
44:44 MONTY On The Run
50:36 One Man and his Droid
56:23 Pandora
58:52 Phantom of the Asteroid
1:03:09 Sanxion
1:09:13 Skate or Die
1:13:15 Spellbound
1:18:45 Chain Reaction
1:23:14 International Karate
1:33:57 Zoids


Rob Hubbard = an absolute C64 Music Legend.

]]></description>
      <pubDate>Tue, 31 Mar 2026 00:00:00 +0200</pubDate>
      <link>https://www.t2e.pl/try2video/varia/top-20-greatest-rob-hubbard-c64-songs---the-god-of-sid.5055,0,0.8</link>
      <guid>https://www.t2e.pl/try2video/varia/top-20-greatest-rob-hubbard-c64-songs---the-god-of-sid.5055,0,0.8</guid>
    </item>
    <item>
      <title>[TAS] NES The Triathron "Special" by AmaizumiUni in 03:15.794</title>
      <description><![CDATA[This is a tool-assisted speedrun. For more information, see https://tasvideos.org/7025M
TAS originally published on 2026-03-31

The Triathron [sic] (ザ・トライアスロン) is a sports video game for the Famicom that was released only in Japan. It simulates all three stages of a triathlon &mdash; swimming, cycling, and running &mdash; through button mashing to go faster. Players can choose from six athletes to play as and four courses from all around the world. It also has RPG elements where skill points can be gained by completing stages and investing them into the athlete's stats for better performances.

AmaizumiUni ( https://tasvideos.org/Users/Profile/AmaizumiUni ) in this run plays on Special mode, which changes up the stages to include strange things such as sharks in the water, UFOs in space, and holes on the road, and wins first place as fast as possible. Most of the obstacles in the third stage are skipped by tripping and running out of bounds.


#tas #tasvideos #toolassisted #toolassistedspeedrun #speedrun

]]></description>
      <pubDate>Tue, 31 Mar 2026 00:00:00 +0200</pubDate>
      <link>https://www.t2e.pl/try2video/gry/tas-nes-the-triathron-special-by-amaizumiuni-in-0315.794.5054,0,0.2</link>
      <guid>https://www.t2e.pl/try2video/gry/tas-nes-the-triathron-special-by-amaizumiuni-in-0315.794.5054,0,0.2</guid>
    </item>
    <item>
      <title>[TAS] GBC Rayman by SuperSqank in 16:59.176</title>
      <description><![CDATA[This is a tool-assisted speedrun. For more information, see https://tasvideos.org/7016M
TAS originally published on 2026-03-27

This is a port of the 2D platforming game Rayman ( https://tasvideos.org/3371M ) on the Playstation to the GBC. The GBC port is much shorter than the original Rayman, and many characters and locations are absent. However, the game has surprisingly good graphics for the platform and surprisingly poor imitations of the music from the sequel included in this one.

Rayman has no arms or legs, but that doesn't stop him from making surprisingly quick progress through this slow-paced game.

SuperSqank ( https://tasvideos.org/Users/Profile/SuperSqank ) improves on the previous movie ( https://tasvideos.org/6657M ) by 02:16.921 thanks to a myriad of new exploits and wall clips. For information on these improvements, reading the authors submission comments ( https://tasvideos.org/10236S ) is highly recommended. 


#tas #tasvideos #toolassisted #toolassistedspeedrun #speedrun

]]></description>
      <pubDate>Fri, 27 Mar 2026 00:00:00 +0100</pubDate>
      <link>https://www.t2e.pl/try2video/gry/tas-gbc-rayman-by-supersqank-in-1659.176.5053,0,0.2</link>
      <guid>https://www.t2e.pl/try2video/gry/tas-gbc-rayman-by-supersqank-in-1659.176.5053,0,0.2</guid>
    </item>
    <item>
      <title>Racing the Beam Explained - Atari 2600 CPU vs. CRT Television</title>
      <description><![CDATA[How does the Atari 2600 display images to the screen with so little memory dedicated to video graphics? It's all explained right here.
LINKS
Twitter (updates): https://twitter.com/RetroGameMechEx
Patreon (support): https://www.patreon.com/rgmechex
SubscribeStar (support): https://www.subscribestar.com/rgmechex
Discord (discussion): http://discord.rgmechex.com
PATRONS
Special thanks to everyone who makes this channel possible!
Anthony Losego, Dan Salvato, F. Murmel, Jonathan Aldrich, Ange Albertini, Mark Canlas, Avi Drissman, Steven, Mike Gerow, Larry Koubiak, Tina Wuest, Owen Christensen, Buddy, Brandan Lennox, Jason Hughes, Diamond Ice, Chris Post, Cypher Signal, Rupix, krivx, Xkeeper, Walter Huf, David Spalding, Acceleration Shark, Rory Kelly, Joe Mecca, Ginger Spice, Kefen, Heptonion, leftler, Scott Beca, 19day, Michael Dragone, John Losego, Travis, Arthur Kunkle, Jordan Wright, Stephan Hennion, node1729, Andrea, Michael Cafarelli, KieferSkunk, James Church, Rad, John Kreitlow, Vladimir Kirov, Tromodolo, Zhongchao Qian, Cobalt, Kang Seonghoon, Exani Momeo, Nudelreaktor, tripper, Sten, 333Rich333, The Revd. Juli Mallett, Glenn hEADcRASH Sugden, David Mazarro, null, Ryan, Corey Ogburn, Martin Trozell, Garret Kelly, Joel Kuhn, Dan Shedd, Sembiance, Xander479, 4F Panda, David, Alec Johnson, Brian Henriquez, Travis Nellor, Zach Hugethanks, Oxygen Chen, RetroReversing.com, Ceres, Diego Santos Le&atilde;o, Jeremiah, Chris Connett, Mark, Matthew, sapslaj, Bjoern Hansen, ers35, Pixy011, Daniel Bernard (ReckedCat), Lukas Kalbertodt, Vier Ladair, Bwangry, iPaq, Metlwing, David Johnson, Matt Shepard, Felix Freiberger, Sypwn, Niles Rogoff, Reflet, Eugene Bulkin, Walter Weaver, Articate, Julien Oster, Steve Losh, Samuel Stoddard, HattyJetty, Paige ? Hex, Yeero, Cruz Godar, Linh Pham, Noah Greenberg, Nick Rogers, Sean Nelson (audiohacked), Bryce, Andrew Yukhymchak, Sean Bryant, John Gabriel, BazBadger, Kyle, Master Knight DH, Tim Romero, Michael B., Eric Loewenthal, Adrian Haslinger, Proxy, Nolan Varani, Daniel Robinson, Hans Jorgensen, Daniel A.A. Pelsmaeker, Aaron, Max Gartung, Nicolas Dohrendorf, ei, Chaz Serir, derHinek, Myriad, samfu, Dominic Wehrmann, Andr&eacute; Greubel, Urda, AA, Joseph Torres, Daniel Hug., Audio, Rodrigo Monteiro, Punchmaster, Stephen Bank, Dasterin, Matthew Yu, Alice Hartley, Marcus N., Agoaj, Nicholas Carhuff, Epsilion, bob johnson, Permian Strata, supergtt, Alex Berliner, Sean Coates, Eniplay, iWasHere, Alex, Dominic Cerquetti, Adam Streeter, Eric Romero, Clyde Shaffer, Oast, Esme, FinalQuark, Stefan Eisenreich, pagetable.com, Anthony McNamara (ekinsthepokemon), Keithius, Marius Schoof, Joe Sewell, Rafael De Los Santos, orgamecha, Brandon Stansbury, Steven Foley, ???? ????, &amp; John Bruce!

]]></description>
      <pubDate>Thu, 26 Mar 2026 00:00:00 +0100</pubDate>
      <link>https://www.t2e.pl/try2video/dokumenty/racing-the-beam-explained---atari-2600-cpu-vs.-crt-television.5052,0,0.3</link>
      <guid>https://www.t2e.pl/try2video/dokumenty/racing-the-beam-explained---atari-2600-cpu-vs.-crt-television.5052,0,0.3</guid>
    </item>
    <item>
      <title>Re-Falcon 030 Premiere at Indy Classic Retro Computer Expo March 21-22nd 2026</title>
      <description><![CDATA[Re-Falcon 030 project premiere at 2026 Indy Classic Retro Computer and Game Expo show in Indianapolis, taking place in March 21-22nd.

Follow this project on:

www:
https://re-falcon.com

X:
https://x.com/SteveSuavek

Discord:
https://discord.gg/U2WGfRcX

Facebook: 
#ReFalcon

]]></description>
      <pubDate>Tue, 24 Mar 2026 00:00:00 +0100</pubDate>
      <link>https://www.t2e.pl/try2video/vip-movie/re-falcon-030-premiere-at-indy-classic-retro-computer-expo-march-21-22nd-2026.5050,0,0.9</link>
      <guid>https://www.t2e.pl/try2video/vip-movie/re-falcon-030-premiere-at-indy-classic-retro-computer-expo-march-21-22nd-2026.5050,0,0.9</guid>
    </item>
    <item>
      <title>Amiga Longplay Obliterator</title>
      <description><![CDATA[http://www.recordedamigagames.org

Played By: Death Knight

Enjoy this famous psygnosis game with beautiful music. -
Disclaimer: Most videos by World of Longplays use SaveStates!

]]></description>
      <pubDate>Sun, 22 Mar 2026 00:00:00 +0100</pubDate>
      <link>https://www.t2e.pl/try2video/gry/amiga-longplay-obliterator.5049,0,0.2</link>
      <guid>https://www.t2e.pl/try2video/gry/amiga-longplay-obliterator.5049,0,0.2</guid>
    </item>
    <item>
      <title>Strona B I Project Firestart - śmierć z głębi kosmosu</title>
      <description><![CDATA[Przemykamy korytarzami okrętu Prometeusz kryjąc się przed oślizgłymi, zielonymi kreaturami. 

Program prowadzili:
Marcin Kiendra - fanpage Retrospekcja
Marek Pańczyk  - https://www.facebook.com/Retrofanaticpl
Hubert Studniarek

Fanpage programu LOADING - https://www.facebook.com/loading.videocast
Kanał Discord do wsp&oacute;lnych rozm&oacute;w - https://discord.gg/ysKKHBaTyz
Spotify: https://open.spotify.com/show/2zzpOUBLgNKcuhGdOTsfMx
Apple Podcasts: https://podcasts.apple.com/us/podcast/loading-next/id1816956192

]]></description>
      <pubDate>Sun, 22 Mar 2026 00:00:00 +0100</pubDate>
      <link>https://www.t2e.pl/try2video/dokumenty/strona-b-i-project-firestart---smierc-z-glebi-kosmosu.5048,0,0.3</link>
      <guid>https://www.t2e.pl/try2video/dokumenty/strona-b-i-project-firestart---smierc-z-glebi-kosmosu.5048,0,0.3</guid>
    </item>
    <item>
      <title>[TAS] NES Solar Jetman: Hunt for the Golden Warpship by ChucJo in 06:49.575</title>
      <description><![CDATA[This is a tool-assisted speedrun. For more information, see https://tasvideos.org/7007M
TAS originally published on 2026-03-16

Solar Jetman: Hunt for the Golden Warpship is a space adventure game by Zippo Games and Rare where the main excitement comes from the physics. In the game, you explore planets with a small pod you fly around, towing fuel tanks and other artifacts back to the mother ship, often from planets with a ridiculous level of gravity and narrow hazardous caverns. Your goal is to find all the pieces of the mythical Golden Warpship while having enough fuel and lives to make it through the journey.

This run by ChucJo ( https://tasvideos.org/Users/Profile/ChucJo ) saves about 6 minutes over the previous run thanks to the discovery of a new glitch that allows the ship to clip though the planets' surfaces and bypass a lot of the hazardous caverns and another glitch that warps the pod from Planet 1 to Planet 12. For more information on these glitches and the routing strategies, you can read the author's notes ( https://tasvideos.org/10244S ).


#tas #tasvideos #toolassisted #toolassistedspeedrun #speedrun

]]></description>
      <pubDate>Mon, 16 Mar 2026 00:00:00 +0100</pubDate>
      <link>https://www.t2e.pl/try2video/gry/tas-nes-solar-jetman-hunt-for-the-golden-warpship-by-chucjo-in-0649.575.5047,0,0.2</link>
      <guid>https://www.t2e.pl/try2video/gry/tas-nes-solar-jetman-hunt-for-the-golden-warpship-by-chucjo-in-0649.575.5047,0,0.2</guid>
    </item>
    <item>
      <title>[TAS] GC Spyro: Enter The Dragonfly by Spikestuff &amp; inconsistent in 02:14.950</title>
      <description><![CDATA[This is a tool-assisted speedrun. For more information, see https://tasvideos.org/7004M
TAS originally published on 2026-03-13

Spyro: Enter The Dragonfly is a platform/adventure game released in 2003. It's the first Spyro game not to be developed by Spyro creators Insomniac Games, instead being developed by Check Six Studios and Equinoxe Entertainment. The game is infamous for its rushed nature and being riddled with bugs, with many considering it one of the worst games of the franchise.

In this run, Spikestuff ( https://tasvideos.org/Users/Profile/Spikestuff ) &amp; inconsistent ( https://tasvideos.org/Users/Profile/inconsistent )abuses a seam in the base of the portal leading to the final boss, which allows the entire game to be skipped and completed in just over a minute of total game play. This is also a 00:13.650 improvement over the previous publication ( https://tasvideos.org/3377M ).


#tas #tasvideos #toolassisted #toolassistedspeedrun #speedrun

]]></description>
      <pubDate>Fri, 13 Mar 2026 00:00:00 +0100</pubDate>
      <link>https://www.t2e.pl/try2video/gry/tas-gc-spyro-enter-the-dragonfly-by-spikestuff--inconsistent-in-0214.950.5046,0,0.2</link>
      <guid>https://www.t2e.pl/try2video/gry/tas-gc-spyro-enter-the-dragonfly-by-spikestuff--inconsistent-in-0214.950.5046,0,0.2</guid>
    </item>
    <item>
      <title>Scatman John by Caulky and The Nutmeg Mine</title>
      <description><![CDATA[Entry in SillyVenture 2024 Summer Edition - Atari ST/STE - Demo Compo

]]></description>
      <pubDate>Sun, 08 Mar 2026 00:00:00 +0100</pubDate>
      <link>https://www.t2e.pl/try2video/dema/scatman-john-by-caulky-and-the-nutmeg-mine.5045,0,0.1</link>
      <guid>https://www.t2e.pl/try2video/dema/scatman-john-by-caulky-and-the-nutmeg-mine.5045,0,0.1</guid>
    </item>
    <item>
      <title>[TAS] SNES Madden NFL 98 "Official Tryout Registration, Quarterback, maximum score" by FigureFart...</title>
      <description><![CDATA[[TAS] SNES Madden NFL 98 &quot;Official Tryout Registration, Quarterback, maximum score&quot; by FigureFarter in 05:06.728
This is a tool-assisted speedrun. For more information, see https://tasvideos.org/6999M
TAS originally published on 2026-03-07

Madden NFL 98 is a sports video game that was published by EA Sports for the PlayStation and Sega Saturn and later saw ports to Microsoft Windows, SNES, and Sega Genesis. It is part of the Madden NFL series of video games that have seen annual releases since 1990. The PlayStation and Sega Saturn versions are notable for having improved AI, making the game more challenging while at the same time satisfying to play.

In this run, FigureFarter ( https://tasvideos.org/Users/Profile/FigureFarter ) plays the SNES version of the game and its &quot;Official Tryout Registration&quot; mode for the position of Quarterback, getting the maximum score in all the exercises an MVP American football player has to undergo.


#tas #tasvideos #toolassisted #toolassistedspeedrun #speedrun

]]></description>
      <pubDate>Sun, 08 Mar 2026 00:00:00 +0100</pubDate>
      <link>https://www.t2e.pl/try2video/gry/tas-snes-madden-nfl-98-official-tryout-registration,-quarterback,-maximum-score-by-figurefart....5044,0,0.2</link>
      <guid>https://www.t2e.pl/try2video/gry/tas-snes-madden-nfl-98-official-tryout-registration,-quarterback,-maximum-score-by-figurefart....5044,0,0.2</guid>
    </item>
    <item>
      <title>CoinOptimus Arcade</title>
      <description><![CDATA[All games preview of &quot;CoinOptimus Arcade&quot; by wizbang66. It contains arcade and console games. 10 secs per game.

Background arcade sounds: unknown author
Samples in music: unknown authors
Final G&amp;W music, outro music: M.R.G.

Should You find and download it? I may say: DEFINITELLY YES! It contains a few of great arcade games, that unavailable in any CoinOps build.


What does author said about it?

&quot;This is a build that preserves essentials and also adds some
missing games that in my opinion deserves to be included. But
also deletes a lot of space fillers - If you miss anything then
add them yourself at your own discression.

Credits of course go out to the original creators and posters.

First some technical info - Vredist / DirectX if needed -
Download and install necessary files.

What you get is the CoinOps Legends / RetroFe UI base with
scuffed bezels and artwork as seen.

I&acute;ve done my best to reduce size but retain quality - A lot
of space was saved through lossless compression of media files
and deletion of non essential content.

837 Games in this version within 32GB compressed file.

Perhaps notable additions to this &quot;CoinOptimus&quot; version are;

Firefox - Atari Laserdisc
Blaster - Williams
Frenzy - Stern
Space Duel - Atari
Journey - Bally Midway
Night Driver - Atari
Boot Hill - Midway

Vector Games
Armor Attack - Cinematronics
Omega Race - Midway
Red Baron - Atari
Space Fury - Sega / Gremlin
Cosmic Chasm - Cinematronics / GCE
Aztarac - Centuri
Barrier - Vectorbeam / Cinematronics
Eliminator - Sega / Gremlin
Quantum - GCC / Atari
RipOff - Cinematronics
Solar Quest - Cinematronics
Starhawk - Cinematronics
Space Wars - Cinematronics

ZX Spectrum - Ultimate Play the Game
Cookie
PSSST
Atic Atac
Lunar Jetman
Tranz Am

Plus more - Browse and find them all if you are familiar
with previous builds of Legends / Forgotten Worlds / Deluxe.

Configuration to fit your system and setup may apply.

Please Enjoy..&quot;

]]></description>
      <pubDate>Fri, 06 Mar 2026 00:00:00 +0100</pubDate>
      <link>https://www.t2e.pl/try2video/gry/coinoptimus-arcade.5043,0,0.2</link>
      <guid>https://www.t2e.pl/try2video/gry/coinoptimus-arcade.5043,0,0.2</guid>
    </item>
    <item>
      <title>What If Fallout 4 Was Made in 1982? | Commodore 64 SID Soundtrack</title>
      <description><![CDATA[Diamond City Radio reimagined in true 8-bit style &ndash; as if Fallout 4 had been released in 1982 on the Commodore 64.
This version is fully recreated using classic SID-style sounds, capturing the retro charm of early home computers while keeping the unmistakable vibe of Diamond City Radio.

No samples, no modern synths &ndash; just pure old-school sound design inspired by the legendary C64 SID 8580 chip.
A nostalgic crossover between post-apocalyptic Fallout atmosphere and classic 8-bit gaming vibes.

Perfect for fans of Fallout, retro gaming, chiptune music, and vintage computers.

8-Bit / SID 8580
Recorded on a real Commodore 64
Diamond City Radio tribute

If you enjoy this kind of retro reimagining, feel free to like, share, and check out more C64 SID covers on the channel!

00:00 Fallout 4 - Main Title (Inon Zur)
02:40 I don't want to set the world on Fire (The Ink Spots)
05:19 Civilization (Danny Kaye)
08:22 It's a Man (Betty Hutton)
10:48 Uranium Fever (Elton Britt)
12:59 The End of the World (Skeeter Davis)
15:29 Maybe (The Ink Spots)
20:39 Crawl out through the Fallout (Sheldon Allman)
22:55 Sixty Minute Man (Billy Ward)
25:25 Wonderful Guy (Tex Beneke)
27:19 Easy Living (Billie Holiday)
This was some awesome collection made by hermit. I remixed the tune maybe by &quot;The Ink Spots&quot;, which was also the intro Theme of Fallout 1. My tune starting at 15:29. I thought hermit added a fade out for this tune but I guess it looped infinite so I switched to the next song at 20:39 after I realised it won't stopped otherwise ^----^ 
Special thanks to hermit for doing this and compose all that great renditions. Also special thanks goes to Shogoon, who did the tune at 8:21.

]]></description>
      <pubDate>Fri, 27 Feb 2026 00:00:00 +0100</pubDate>
      <link>https://www.t2e.pl/try2video/varia/what-if-fallout-4-was-made-in-1982--commodore-64-sid-soundtrack.5042,0,0.8</link>
      <guid>https://www.t2e.pl/try2video/varia/what-if-fallout-4-was-made-in-1982--commodore-64-sid-soundtrack.5042,0,0.8</guid>
    </item>
    <item>
      <title>[TAS] Saturn Mr. Bones in 27:52.227 by SpectralPlatypus</title>
      <description><![CDATA[This is a tool-assisted speedrun. For more information, see https://tasvideos.org/6990M
TAS originally published on 2026-02-26

Mr. Bones is a 1996 multi-genre game for the Sega Saturn. Conceptualized by Ed Annunziata, the main developer behind the Ecco the Dolphin series, the game feels rather avant-garde in its presentation as well as how each level feels unique and different from each other. Mr. Bones being the main character is the only resurrected from the dead who is possessed with &quot;blue (good) skeletism&quot;, and must find a way to end the forces that are causing the dead to rise with &quot;red (evil) skeletism&quot;.

SpectralPlatypus ( https://tasvideos.org/Users/Profile/SpectralPlatypus ) completes a game in record time without breaking a bone.


#tas #tasvideos #toolassisted #toolassistedspeedrun #speedrun

]]></description>
      <pubDate>Thu, 26 Feb 2026 00:00:00 +0100</pubDate>
      <link>https://www.t2e.pl/try2video/gry/tas-saturn-mr.-bones-in-2752.227-by-spectralplatypus.5041,0,0.2</link>
      <guid>https://www.t2e.pl/try2video/gry/tas-saturn-mr.-bones-in-2752.227-by-spectralplatypus.5041,0,0.2</guid>
    </item>
    <item>
      <title>The Rain in Peasantry</title>
      <description><![CDATA[Testing the rain effect in the Apple II port of homestarrunner &quot;Peasant's Quest&quot; game, and somehow it led to this parody cover of Toto's Africa...

For more info and disk image see: http://www.deater.net/weave/vmwprod/rain/

]]></description>
      <pubDate>Wed, 25 Feb 2026 00:00:00 +0100</pubDate>
      <link>https://www.t2e.pl/try2video/dema/the-rain-in-peasantry.5040,0,0.1</link>
      <guid>https://www.t2e.pl/try2video/dema/the-rain-in-peasantry.5040,0,0.1</guid>
    </item>
    <item>
      <title>RUBBUR</title>
      <description><![CDATA[Because weird people are AWESOME

An OldSkool Demo for Amiga OCS by Steffest
Released at RSync 2026 - Won 1st price in the old-skool demo compo.

Written in hardware banging C, with a small pinch of assembler.
Source code: https://github.com/steffest/rubbur
Some background info: https://blog.stef.be/rubbur

]]></description>
      <pubDate>Wed, 25 Feb 2026 00:00:00 +0100</pubDate>
      <link>https://www.t2e.pl/try2video/dema/rubbur.5039,0,0.1</link>
      <guid>https://www.t2e.pl/try2video/dema/rubbur.5039,0,0.1</guid>
    </item>
    <item>
      <title>C64 Demo: Tunnel Vision by Offence,Prosonix! 31 January 2026!</title>
      <description><![CDATA[C64 Demo: Tunnel Vision by Offence,Prosonix! 31 January 2026!
Released At :Fj&auml;lldata 2026
https://csdb.dk/release/?id=259080
f:Commodore 64 (C64)
f:Commodore 64 (C64) Demos
f:Commodore 64 (C64) Crack/Intros
Airwolf/Excess/F4CG

]]></description>
      <pubDate>Wed, 25 Feb 2026 00:00:00 +0100</pubDate>
      <link>https://www.t2e.pl/try2video/dema/c64-demo--tunnel-vision-by-offence,prosonix-31-january-2026.5038,0,0.1</link>
      <guid>https://www.t2e.pl/try2video/dema/c64-demo--tunnel-vision-by-offence,prosonix-31-january-2026.5038,0,0.1</guid>
    </item>
    <item>
      <title>C64 One File Demo: Raster Time by Genesis Project ! 21 February 2026!</title>
      <description><![CDATA[C64 One File Demo: Raster Time by Genesis Project ! 21 February 2026!
Released At: BCC Party #20
https://csdb.dk/release/?id=259562
f:Commodore 64 (C64)
f:Commodore 64 (C64) Demos
f:Commodore 64 (C64) Crack/Intros
Airwolf/Excess/F4CG

]]></description>
      <pubDate>Wed, 25 Feb 2026 00:00:00 +0100</pubDate>
      <link>https://www.t2e.pl/try2video/dema/c64-one-file-demo--raster-time-by-genesis-project---21-february-2026.5037,0,0.1</link>
      <guid>https://www.t2e.pl/try2video/dema/c64-one-file-demo--raster-time-by-genesis-project---21-february-2026.5037,0,0.1</guid>
    </item>
    <item>
      <title>[TAS] GC Prince of Persia: The Sands of Time "zipless" by GMP in 57:37.317</title>
      <description><![CDATA[This is a tool-assisted speedrun. For more information, see https://tasvideos.org/6986M
TAS originally published on 2026-02-21

Prince of Persia: The Sands of Time is a 2003 action platformer developed by Ubisoft and released for 6th gen consoles. It is the first game in the Sands of Time Trilogy that would include &quot;Warrior Within&quot; and &quot;The Two Thrones&quot;. The game features tight platforming and parkour through the castles of Maharaja's palace, and after turning everyone into monsters, the prince must do what he can to undo it.

This TAS by GMP ( https://tasvideos.org/Users/Profile/GMP ) beats the game in record time while avoiding using a zipping glitch.


#tas #tasvideos #toolassisted #toolassistedspeedrun #speedrun

]]></description>
      <pubDate>Sun, 22 Feb 2026 00:00:00 +0100</pubDate>
      <link>https://www.t2e.pl/try2video/gry/tas-gc-prince-of-persia-the-sands-of-time-zipless-by-gmp-in-5737.317.5036,0,0.2</link>
      <guid>https://www.t2e.pl/try2video/gry/tas-gc-prince-of-persia-the-sands-of-time-zipless-by-gmp-in-5737.317.5036,0,0.2</guid>
    </item>
    <item>
      <title>[TAS] PSX The Land Before Time: Return to the Great Valley in 13:28.145 by Bovice</title>
      <description><![CDATA[This is a tool-assisted speedrun. For more information, see https://tasvideos.org/6955M
TAS originally published on 2026-01-25

The Land Before Time: Return to the Great Valley is a licensed platforming game and a spinoff of The Land Before Time series of animated movies. It features an original plot inspired by the first and seconds movies about a dinosaur egg thief and the shenanigans that occur when the egg is found. The gameplay itself is inspired by other games such as Croc, with each level being linear levels with puzzles to solve and bosses to defeat, and has extra characters to play with that change the cutscenes depending on who's being played.

Bovice ( https://tasvideos.org/Users/Profile/Bovice ) in this run shows off how fantastic the dinosaurs are by having them float in the air and bunny hop on water, skipping large sections of each levels thanks to those glitches, and beating the game in record time.


#tas #tasvideos #toolassisted #toolassistedspeedrun #speedrun

]]></description>
      <pubDate>Mon, 16 Feb 2026 00:00:00 +0100</pubDate>
      <link>https://www.t2e.pl/try2video/gry/tas-psx-the-land-before-time-return-to-the-great-valley-in-1328.145-by-bovice.5035,0,0.2</link>
      <guid>https://www.t2e.pl/try2video/gry/tas-psx-the-land-before-time-return-to-the-great-valley-in-1328.145-by-bovice.5035,0,0.2</guid>
    </item>
    <item>
      <title>[TAS] C64 Moon Patrol by nymx in 13:29.563</title>
      <description><![CDATA[This is a tool-assisted speedrun. For more information, see https://tasvideos.org/6976M
TAS originally published on 2026-02-15

Moon Patrol is a side-scrolling shooter originally developed by Irem for arcades. The Commodore 64 port was developed by Atari. Players take control of a land vehicle on the moon and are tasked to shoot down aliens and rocks that are on the way.

nymx ( https://tasvideos.org/Users/Profile/nymx ) goes through both the beginner and the champion courses in record time.


#tas #tasvideos #toolassisted #toolassistedspeedrun #speedrun

]]></description>
      <pubDate>Mon, 16 Feb 2026 00:00:00 +0100</pubDate>
      <link>https://www.t2e.pl/try2video/gry/tas-c64-moon-patrol-by-nymx-in-1329.563.5034,0,0.2</link>
      <guid>https://www.t2e.pl/try2video/gry/tas-c64-moon-patrol-by-nymx-in-1329.563.5034,0,0.2</guid>
    </item>
    <item>
      <title>[TAS] DS Chrono Trigger "all bosses, glitchless" by Fortranm in 6:23:13.961</title>
      <description><![CDATA[This is a tool-assisted speedrun. For more information, see https://tasvideos.org/6971M
TAS originally published on 2026-02-09

Chrono Trigger is one of the most dearly loved games from the SNES library. Originally releasing in 1995, it saw a rerelease port on the Nintendo DS in 2008. It carries over the bonus content originally found on the Playstation 1 port of the game as well as some additional features to give some quality of life improvements.

Fortranm ( https://tasvideos.org/Users/Profile/Fortranm ) plays through the game defeating all of the major bosses in the game while avoiding as many glitches as possible.



#tas #tasvideos #toolassisted #toolassistedspeedrun #speedrun

]]></description>
      <pubDate>Tue, 10 Feb 2026 00:00:00 +0100</pubDate>
      <link>https://www.t2e.pl/try2video/gry/tas-ds-chrono-trigger-all-bosses,-glitchless-by-fortranm-in-62313.961.5033,0,0.2</link>
      <guid>https://www.t2e.pl/try2video/gry/tas-ds-chrono-trigger-all-bosses,-glitchless-by-fortranm-in-62313.961.5033,0,0.2</guid>
    </item>
    <item>
      <title>[TAS] NES Hammerin' Harry by Bloopiero in 06:43.219</title>
      <description><![CDATA[This is a tool-assisted speedrun. For more information, see https://tasvideos.org/6967M
TAS originally published on 2026-02-06

Hammerin' Harry, also known as Daiku no Gen-san (大工の源さん, Carpenter Gen), is a platforming game that was developed by Irem for the arcades. It was later ported over to the NES with some features removed and was released only in Japan and Europe. You play as Harry (or Genzo Tamura&quot; in the Japanese version), a carpenter by trade who finds himself harassed by a rival carpenter company, who destroys his house and kidnaps his friends. He's now out to take revenge with nothing but a huge mallet and smash the rival company's business down until there's nothing left while also rescuing his friends.

Bloopiero ( https://tasvideos.org/Users/Profile/Bloopiero ) improves on their previous movie by almost 3 seconds thanks to some enemy manipulation, lag reduction, and other strategies.


#tas #tasvideos #toolassisted #toolassistedspeedrun #speedrun

]]></description>
      <pubDate>Sat, 07 Feb 2026 00:00:00 +0100</pubDate>
      <link>https://www.t2e.pl/try2video/gry/tas-nes-hammerin-harry-by-bloopiero-in-0643.219.5032,0,0.2</link>
      <guid>https://www.t2e.pl/try2video/gry/tas-nes-hammerin-harry-by-bloopiero-in-0643.219.5032,0,0.2</guid>
    </item>
    <item>
      <title>[TAS] PSX Oddworld: Abe's Oddysee "maximum casualties" by Samtastic &amp; Dooty in 53:18.394</title>
      <description><![CDATA[This is a tool-assisted speedrun. For more information, see https://tasvideos.org/6948M
TAS originally published on 2026-01-17

Once a proud, spiritual people, Mudokons have largely been reduced to slavery. Now they are the disposable, abusable workforce of the Glukkons.

This movie is just as odd as the world it features. Abe for no reason decides to commit a baseness upon Glukkons and destroy all the labor force they have industriously collected. He doesn't care that it's his own mates who will die. He's not concerned that he too will be milled in the end. The only thing he has to say about it is &quot;Oops&quot;. Twisted creep.

Samtastic ( https://tasvideos.org/Users/Profile/Samtastic ) and Dooty ( https://tasvideos.org/Users/Profile/Dooty ) team up to kill the maximum amount of Mudokons, improving on the previous movie ( https://tasvideos.org/6902M ) by 00:12.085.


#tas #tasvideos #toolassisted #toolassistedspeedrun #speedrun

]]></description>
      <pubDate>Sun, 18 Jan 2026 00:00:00 +0100</pubDate>
      <link>https://www.t2e.pl/try2video/gry/tas-psx-oddworld-abes-oddysee-maximum-casualties-by-samtastic--dooty-in-5318.394.5031,0,0.2</link>
      <guid>https://www.t2e.pl/try2video/gry/tas-psx-oddworld-abes-oddysee-maximum-casualties-by-samtastic--dooty-in-5318.394.5031,0,0.2</guid>
    </item>
    <item>
      <title>[TAS] INTV Swords &amp; Serpents in 03:23.004 by Twisted_Eye</title>
      <description><![CDATA[This is a tool-assisted speedrun. For more information, see https://tasvideos.org/6947M
TAS originally published on 2026-01-17

Swords &amp; Serpents is a dungeon crawler developed by Imagic for the Intellivision in 1983. With gameplay similar to Gauntlet, one or two players (as the Warrior Prince and Nilrem the Wizard respectively) set off to collect treasures as well as learn about the secrets of the Fortress of the Sinister Serpent, and locate its lair. Due to a lack of free ROM space however, a final boss fight against the Dragon was never programmed, and as such, the game is considered complete by finding an easter egg with the programmer's initials.

Twisted_Eye ( https://tasvideos.org/Users/Profile/Twisted_Eye ) discovers the initials in record time.


#tas #tasvideos #toolassisted #toolassistedspeedrun #speedrun

]]></description>
      <pubDate>Sun, 18 Jan 2026 00:00:00 +0100</pubDate>
      <link>https://www.t2e.pl/try2video/gry/tas-intv-swords--serpents-in-0323.004-by-twistedeye.5030,0,0.2</link>
      <guid>https://www.t2e.pl/try2video/gry/tas-intv-swords--serpents-in-0323.004-by-twistedeye.5030,0,0.2</guid>
    </item>
    <item>
      <title>[TAS] Genesis Kid Chameleon by Favini01 in 10:30.128</title>
      <description><![CDATA[This is a tool-assisted speedrun. For more information, see https://tasvideos.org/6944M
TAS originally published on 2026-01-13

In this fast-paced platformer, our hero, Casey, is faced with a virtual reality game which seems to make its participants disappear; he must make use of the ability to change into a variety of different forms with diverse abilities to get to the bottom of the mystery.

This run aims for the fastest possible path through the game in real time, and so manipulates the score counter in a few instances.

This is an improvement of 02:18.38 from the previous publication ( https://tasvideos.org/1483M ).


#tas #tasvideos #toolassisted #toolassistedspeedrun #speedrun

]]></description>
      <pubDate>Sun, 18 Jan 2026 00:00:00 +0100</pubDate>
      <link>https://www.t2e.pl/try2video/gry/tas-genesis-kid-chameleon-by-favini01-in-1030.128.5029,0,0.2</link>
      <guid>https://www.t2e.pl/try2video/gry/tas-genesis-kid-chameleon-by-favini01-in-1030.128.5029,0,0.2</guid>
    </item>
    <item>
      <title>[TAS] ZXS Jet Set Willy II+ "100%" by DigitalDuck in 31:11.002</title>
      <description><![CDATA[This is a tool-assisted speedrun. For more information, see https://tasvideos.org/6939M
TAS originally published on 2026-01-10

Jet Set Willy II+ is a update to the original Jet Set Willy II by its original creator, Derrick P. Rowson. It was first released in 2016 and features a huge addition of items to collect and new rooms to explore. It also has rooms from the original game tweaked so they can be less frustrating to play and lots of bugs fixed.

This time, DigitalDuck ( https://tasvideos.org/Users/Profile/DigitalDuck ) collects every item and visits every room in record time.

Gameplay starts at 3:52 in the encodes.

--------
PHOTOSENSITIVITY WARNING: The overscan area produces flashing lights every time an item is collected, an arrow is shot or when Willy dies throughout the movie, which may cause epileptic seizures to those affected.


#tas #tasvideos #toolassisted #toolassistedspeedrun #speedrun

]]></description>
      <pubDate>Sun, 18 Jan 2026 00:00:00 +0100</pubDate>
      <link>https://www.t2e.pl/try2video/gry/tas-zxs-jet-set-willy-ii-100-by-digitalduck-in-3111.002.5028,0,0.2</link>
      <guid>https://www.t2e.pl/try2video/gry/tas-zxs-jet-set-willy-ii-100-by-digitalduck-in-3111.002.5028,0,0.2</guid>
    </item>
    <item>
      <title>[TAS] PCE Legend of Hero Tonma by CoolHandMike, EZGames69 &amp; Bloopiero in 04:45.645</title>
      <description><![CDATA[This is a tool-assisted speedrun. For more information, see https://tasvideos.org/6941M
TAS originally published on 2026-01-10

Legend of Hero Tonma is a platforming game released by Irem to arcades in 1989, later ported to the PC Engine in 1991. The player controls a hero named Tommy on his quest to rescue a princess. Tommy can cast upgradeable fireballs to dispatch enemies, and jump on their heads to temporarily stun them.

CoolHandMike ( https://tasvideos.org/Users/Profile/CoolHandMike ), EZGames69 ( https://tasvideos.org/Users/Profile/EZGames69 ) and Bloopiero ( https://tasvideos.org/Users/Profile/Bloopiero ) collaborate to improve on the previous PCE movie by 00:13.640, thanks to some new optimization tricks and better boss fights.


#tas #tasvideos #toolassisted #toolassistedspeedrun #speedrun

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