<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:content="http://purl.org/rss/1.0/modules/content/"><channel><title>Spectaculator</title><link>https://www.spectaculator.com/</link><description>Spectaculator is the world’s premier Sinclair ZX Spectrum emulator for Windows, iPhone, iPad and Android.</description><language>en-gb</language><lastBuildDate>Sat, 23 May 2026 11:40:47 +0000</lastBuildDate><atom:link href="https://www.spectaculator.com/feed/" rel="self" type="application/rss+xml"/><item><title>Spectaculator 9.1 for Windows Released!</title><link>https://www.spectaculator.com/2026/05/spectaculator-9-1-for-windows-released/</link><pubDate>Sat, 23 May 2026 11:40:47 +0000</pubDate><guid isPermaLink="false">https://www.spectaculator.com/?p=1083</guid><category>Spectaculator</category><category>Windows</category><description>A reworked virtual keyboard, a much better screenshot system, extensive joystick configuration and a broad sweep of UX modernisation. Free for existing 9.0 users.</description><content:encoded><![CDATA[<p>This release brings a major rework of the virtual keyboard, significant improvements to the screenshot system, extensive joystick configuration enhancements, and a broad sweep of UX modernisation across dialogs, the debugger, and Windows theming support.</p>
<p>It is a free upgrade for existing users with a <a href="https://www.spectaculator.com/support/kb/1001/">valid license for version 9.0</a>. Grab it from the <a href="https://www.spectaculator.com/downloads/">downloads page</a> as usual and install over the top of any existing installation.</p>
<h2 id="virtual-keyboard">Virtual Keyboard</h2>
<ul>
<li>Completely redesigned virtual keyboard using high-resolution <strong>PNG</strong> artwork for the 48K, 128K/+, keyboard layouts, replacing the previous low resolution <strong>BMP</strong> images.</li>
<li>Fixed an issue where the virtual keyboard was not visible.</li>
<li>Virtual keyboard key states are now reset when the computer is reset.</li>
</ul>
<h2 id="screenshots">Screenshots</h2>
<ul>
<li>Screenshots can now be saved or copied to the clipboard at various sizes, with configurable   scale factor and optional border, all driven from the Advanced preferences page.</li>
<li>Added support for <strong>PNG</strong> screenshots, which is now the default format; <strong>BMP</strong> is still supported   for compatibility with older applications.</li>
<li>Added a <strong>Save Screenshot (F4)</strong> to the <strong>File</strong> menu that saves a screenshot directly to disk   using the configured size and border settings. Repeated captures for the same program   title produce an auto-incrementing sequence number.</li>
<li>Screenshots are now generated directly from the Spectrum’s framebuffer rather than by capturing the Direct3D back buffer. <strong>Alt+PrtScn</strong> can still be used to capture the entire emulator window, including any visual filters.</li>
<li>Fixed a stale-frame bug when resizing the window while emulation is paused; this also affected clipboard copy, which could previously produce images of the wrong dimensions.</li>
</ul>
<h2 id="joysticks--controllers">Joysticks &amp; Controllers</h2>
<ul>
<li>Fixed a buffer overflow caused when certain controllers (flight sticks) report more than the hard limit of 32 buttons; unusable axes are now hidden and unmappable buttons are marked <strong>N/A</strong>.</li>
<li>Added named button labels for <strong>The Quickshot II</strong>, and <strong>X52 H.O.T.A.S.</strong>, replacing generic   button numbers.</li>
<li>Removed legacy UV-axis support that predated USB joystick POV hat support.</li>
<li>Removed the default Up/Down/Left/Right mappings from the Right Stick, which conflicted with the X52 2nd Stage Trigger; analogue thresholds have been tuned.</li>
<li><code>Backspace</code> and <code>Delete</code> keys now clear a button mapping from within the joystick button mappings UI.</li>
</ul>
<h2 id="debugger">Debugger</h2>
<ul>
<li>Added <strong>Fill Memory</strong> — fill any block of memory with a specified value.</li>
<li>Added <strong>Export Memory</strong> — export a region of memory to a file.</li>
<li>Added <strong>Edit → Paste File Contents</strong> to import binary data directly into memory.</li>
<li>Added <strong>Undo</strong> support to the Memory Inspector.</li>
<li>Memory Inspector now remembers its last-viewed address across restarts.</li>
<li>Added a recent files list to the debugger for debugger projects.</li>
<li><code>DEL</code> key now deletes selected items in the Breakpoints and Watches inspectors.</li>
<li>Reworked the unsaved-changes prompt for improved UX.</li>
<li>Fixed the Memory Inspector not posting <code>ZXNC_MEMORY_CHANGED</code> notifications; fixed the   Graphics Inspector not registering for the same notification. All inspectors now update correctly when   memory changes, regardless of the source of the change.</li>
<li>Added <strong>Edit → Export</strong> to the debugger’s main file menu.</li>
</ul>
<h2 id="dialogs-and-ux">Dialogs and UX</h2>
<ul>
<li>Menus and menu items are now drawn with the correct theme colours on modern versions of Windows.</li>
<li>Zoom calculations now correctly account for DPI settings.</li>
<li>Fixed clipped text in the <strong>Switch Model</strong> dialog at 125% DPI.</li>
<li>Increased the width of <strong>File New</strong> dialog to avoid the need for vertical scrolling.</li>
<li>Removed the prompt to switch to +3 mode when loading +3 content.</li>
<li>In full-screen mode, the menu bar is now only shown when the mouse cursor approaches it.</li>
<li>Lots more refactoring to improve support on high-DPI displays.</li>
<li>Fixed scrolling issues in the <strong>Advanced preferences page</strong> during in-place editing.</li>
<li>Removed the obsolete <strong>Use default refresh rate (LCD panels)</strong> option.</li>
<li>Removed the <strong>Scaling Mode</strong> option as it was never implemented in the Direct3D renderer.</li>
</ul>
<h2 id="file-handling">File Handling</h2>
<ul>
<li><strong>File → Save As</strong> now remembers the last used file type for the duration of the session,   resetting when Spectaculator is restarted.</li>
<li>Files that cannot be opened (e.g. <code>.bmp</code> and <code>.png</code> files) are no longer added to the   recent files list.</li>
<li>You are no longer prompted to overwrite an existing file if that file is already open.</li>
<li>Prompting for missing tape files when loading a snapshot is now optional, with a <strong>Don’t show this again</strong> option in the warning dialog.</li>
<li>Ejecting media now correctly clears the active document for +3 disks, TR-DOS disks, Microdrive cartridges, Plus 3 disk images, and Plus D disk images.</li>
</ul>
<h2 id="tape--media">Tape &amp; Media</h2>
<ul>
<li>Hardened <code>TAP</code> file parsing against malformed input.</li>
<li>Fixed a crash when loading malformed <code>TAP</code> files containing 1-byte or 0-byte blocks.</li>
<li>Fixed the <strong>Cassette Recorder</strong> holding a stale value for the <code>RZX</code> recording state. This fixes   the issue where flash loading became disabled after recording an <code>RZX</code>.</li>
</ul>
<h2 id="sound">Sound</h2>
<ul>
<li>Refactored the GS128, Covox, Plus D, SpecDrum, uSpeech, and Interface 1 plugins to use   the platform-agnostic sound manager, replacing direct DirectSound usage.</li>
<li>Fixed crash when no sound card is present on the host machine and the Interface 1 is enabled.</li>
</ul>
<h2 id="miscellaneous">Miscellaneous</h2>
<ul>
<li>The <code>uSpeech ROM</code> is now mirrored at <code>0x0800</code>.</li>
<li>A custom ROM can now be loaded for the <strong>Scorpion ZS-256</strong>.</li>
</ul>
<h2 id="-and-finally">… and finally</h2>
<p>My thanks as always to everyone who took the time to report bugs, share feedback, and support the project.</p>
<p>Jonathan Needle, May 2026.</p>
]]></content:encoded></item><item><title>Spectaculator 2.6 for Android now available</title><link>https://www.spectaculator.com/2026/05/spectaculator-2-6-for-android-now-available/</link><pubDate>Sat, 23 May 2026 11:14:52 +0000</pubDate><guid isPermaLink="false">https://www.spectaculator.com/?p=1105</guid><category>Android</category><category>Google Play</category><category>Spectaculator</category><description>A modernised Android build: Dropbox support restored, Android 15 compatibility and updates for the latest Google Play requirements.</description><content:encoded><![CDATA[<h2 id="highlights">Highlights</h2>
<p>This release focuses on modernising the Android build and distribution pipeline, improving compatibility with the latest Android and Google Play requirements, and restoring Dropbox integration.</p>
<h2 id="new--improved">New &amp; Improved</h2>
<h3 id="dropbox-support-restored">Dropbox Support Restored</h3>
<ul>
<li>Updated the Dropbox SDK to <strong>7.0.0</strong></li>
<li>Dropbox integration is now working again</li>
<li><a href="https://dropbox.tech/developers/api-server-certificate-changes">See the Dropbox announcement</a> for more details</li>
</ul>
<h3 id="android-15-compatibility">Android 15 Compatibility</h3>
<ul>
<li>Fixed overlapping <code>ActionBar</code> issues on Android 15</li>
<li>Added fullscreen immersive mode in landscape orientation</li>
</ul>
<h3 id="google-play-compliance-updates">Google Play Compliance Updates</h3>
<ul>
<li>Migrated to <strong>Google Play App Signing</strong></li>
<li>App updates are now distributed as <strong>Android App Bundles (<code>.aab</code>)</strong> instead of APKs</li>
<li>Added updated launcher icons and artwork to meet new Google Play guidelines</li>
<li>Updated Google Play Billing Library to <strong>8.3.0</strong></li>
</ul>
<h3 id="platform--build-improvements">Platform &amp; Build Improvements</h3>
<ul>
<li>Upgraded target SDK to <strong>Android SDK 35</strong></li>
<li>Updated NDK version to support <strong>16KB memory pages</strong></li>
</ul>
<h2 id="important-changes">Important Changes</h2>
<h3 id="minimum-android-version-increased">Minimum Android Version Increased</h3>
<p>Due to Google Play Billing Library requirements, the minimum supported Android version is now:</p>
<ul>
<li><strong>Android 6.0 Marshmallow (API 23)</strong></li>
</ul>
<p>Devices running:</p>
<ul>
<li>Android 4.4 KitKat</li>
<li>Android 5.x Lollipop</li>
</ul>
<p>will no longer receive updates.</p>
<h2 id="-and-finally">… and finally</h2>
<p>My thanks as always to everyone who took the time to report bugs, share feedback, and support the project.</p>
<p>Jonathan Needle, May 2026.</p>
]]></content:encoded></item><item><title>Spectaculator 9 for Windows is now available for download!</title><link>https://www.spectaculator.com/2025/12/spectaculator-9-for-windows-is-now-available-for-download/</link><pubDate>Fri, 19 Dec 2025 15:33:18 +0000</pubDate><guid isPermaLink="false">https://www.spectaculator.com/?p=1032</guid><category>Spectaculator</category><category>Windows</category><description>Updated for modern hardware and Windows, with high-DPI (4K) and multi-monitor support, and a hugely enhanced debugger.</description><content:encoded><![CDATA[<p>I’m excited to announce that Spectaculator 9 <a href="https://www.spectaculator.com/downloads/">is now available</a> for Windows. It’s been a long time coming but worth the wait!</p>
<h2 id="updated-for-modern-hardware-and-windows">Updated for modern hardware and Windows</h2>
<p>Spectaculator now supports high DPI (4K) displays and multi-monitor setups.</p>
<p>You can now drag Spectaculator to whichever monitor you want to use and go full screen on that monitor.</p>
<p>The display is now crisp and sharp again on modern versions of Windows with 4K displays. <a href="https://www.spectaculator.com/docs/spectaculator/9.0/display/overlay/about.html">Overlays</a> in particular benefit greatly from high DPI screens.</p>
<p>Previously, Windows would just scale the low-res window manually, causing a blurry effect and ruining any display enhancements such as scan lines and overlays.</p>
<p>More information <a href="https://www.spectaculator.com/docs/spectaculator/9.0/getting_started/new.html">here</a>.</p>
<p>
<img src="https://www.spectaculator.com/2025/12/spectaculator-9-for-windows-is-now-available-for-download/overlay_hu_623d8abec91d7d53.webp" srcset="https://www.spectaculator.com/2025/12/spectaculator-9-for-windows-is-now-available-for-download/overlay_hu_623d8abec91d7d53.webp 720w, https://www.spectaculator.com/2025/12/spectaculator-9-for-windows-is-now-available-for-download/overlay_hu_bc521486f4527686.webp 1304w" sizes="(min-width: 768px) 720px, 100vw"
  width="720" height="676"
  alt="" class="h-auto w-full" loading="lazy" decoding="async"></p>
<h2 id="debugger-enhancements">Debugger Enhancements</h2>
<p>There are a huge number of improvements to the debugger in this release and was the main focus:</p>
<ul>
<li>Debugger projects for saving and loading debugger sessions (breakpoints, watches, labels, comments, bookmarks).</li>
<li>Complex breakpoints</li>
<li>Watches</li>
<li>Inline Assembler</li>
<li>Bookmarks</li>
<li>Comments</li>
<li>Memory Inspector</li>
<li>Call Stack window</li>
<li>Screen Inspector</li>
<li>Graphics Inspector</li>
<li>… <a href="https://www.spectaculator.com/docs/spectaculator/9.0/getting_started/new.html">and many more</a></li>
</ul>
<p>
<img src="https://www.spectaculator.com/2025/12/spectaculator-9-for-windows-is-now-available-for-download/debugger_hu_26b1bd5c51b6f0.webp" srcset="https://www.spectaculator.com/2025/12/spectaculator-9-for-windows-is-now-available-for-download/debugger_hu_88e6f316697b5441.webp 720w, https://www.spectaculator.com/2025/12/spectaculator-9-for-windows-is-now-available-for-download/debugger_hu_26b1bd5c51b6f0.webp 1440w" sizes="(min-width: 768px) 720px, 100vw"
  width="1440" height="734"
  alt="" class="h-auto w-full" loading="lazy" decoding="async"></p>
<p>
<img src="https://www.spectaculator.com/2025/12/spectaculator-9-for-windows-is-now-available-for-download/graphics-inspector_hu_3713cfb5d9f80cfd.webp" srcset="https://www.spectaculator.com/2025/12/spectaculator-9-for-windows-is-now-available-for-download/graphics-inspector_hu_3713cfb5d9f80cfd.webp 720w, https://www.spectaculator.com/2025/12/spectaculator-9-for-windows-is-now-available-for-download/graphics-inspector_hu_8cb5613a6bec6be3.webp 1268w" sizes="(min-width: 768px) 720px, 100vw"
  width="720" height="544"
  alt="" class="h-auto w-full" loading="lazy" decoding="async"></p>
<h2 id="list-of-changes">List of Changes</h2>
<p>For a complete list of changes, see the <a href="https://www.spectaculator.com/docs/spectaculator/9.0/getting_started/new.html">documentation</a>.</p>
<h2 id="does-my-existing-serial-number-work-with-spectaculator-9">Does my existing serial number work with Spectaculator 9?</h2>
<p>Spectaculator 9 is a free upgrade for users that purchased version 7.5 and older and those that purchased 8.0 /w lifetime free upgrades:</p>
<ul>
<li>❎ Spectaculator 8</li>
<li>✅ Spectaculator 8 with lifetime free upgrades</li>
<li>✅ Spectaculator 7.51 and older</li>
</ul>
<p>If you have lost your serial number, <a href="https://www.spectaculator.com/contact/">contact support</a> and we can recover it for you.</p>
<h2 id="and-finally">…And Finally</h2>
<p>Seasons Greetings to everyone still playing with the rubber keyed wonder!</p>
<p>Jonathan Needle, December 2025.</p>
]]></content:encoded></item><item><title>Spectaculator 8.0 for iOS now available!</title><link>https://www.spectaculator.com/2024/08/spectaculator-8-0-for-ios-now-available/</link><pubDate>Fri, 02 Aug 2024 07:00:00 +0000</pubDate><guid isPermaLink="false">https://www.spectaculator.com/?p=960</guid><category>iOS</category><category>Spectaculator</category><description>The first major iOS update in five years brings the most requested feature of all: add your own games. Plus external keyboard support.</description><content:encoded><![CDATA[<p>After refreshes for Android and iOS last month, Spectaculator 8.0 for iOS is the first major update in 5 years!</p>
<p>Since it’s inception, one particular feature has been requested more than any other. Thanks to a recent change of Apple’s policies regarding emulation, we can finally bring this to iOS.</p>
<h2 id="add-your-own-games">Add your own games!</h2>
<p>Supported formats include <strong>.tap</strong>, <strong>.tzx</strong>, <strong>.dsk</strong>, <strong>.szx</strong> and <strong>.z80</strong>.</p>
<p>Controls and artwork can be fully customised for each game. Further information can be found in the <a href="https://www.spectaculator.com/support/?platform=ios">FAQ</a>:</p>
<ul>
<li><a href="https://www.spectaculator.com/support/kb/1009/">How can I add my own games to Spectaculator for iOS?</a></li>
</ul>
<h2 id="external-physical-keyboard-support">External (Physical) keyboard support</h2>
<p>In previous versions, this was always limited to Adventure type games as iOS didn’t provide key up/down events which are a must for playing most Spectrum games.</p>
<p>With iOS 13.4, Apple introduced this feature. It’s now possible to use an external keyboard to play games and write BASIC programs. For older devices running <strong>iOS 12</strong> and below, this is still limited to playing text adventure type games.</p>

<div class="not-prose my-8 flex flex-wrap items-center gap-4">
  
<a href="https://www.spectaculator.com/go/appstore_spectaculator" class="inline-block rounded-[9px] transition hover:brightness-125"><img src="https://www.spectaculator.com/images/badges/app-store.svg" alt="Download on the App Store" width="120" height="40" class="h-10 w-auto"></a>

</div>

]]></content:encoded></item><item><title>Magic Knight Anthology and Back To Skool now available on Android and iOS!</title><link>https://www.spectaculator.com/2015/03/magic-knight-anthology-and-back-to-skool-now-available-on-android-and-ios/</link><pubDate>Fri, 27 Mar 2015 18:48:03 +0000</pubDate><guid isPermaLink="false">https://www.spectaculator.com/?p=861</guid><category>Android</category><category>iOS</category><category>App Store</category><category>Google Play</category><description>New officially licensed games including the Magic Knight Anthology and three Alternative Software compilations, plus iOS game controller support.</description><content:encoded><![CDATA[<p>New versions of Spectaculator are available today on Google Play (v2.1) and the App Store (v6.1).</p>
<p>The Android version has been updated to the same set officially licensed ZX Spectrum games as the iOS version.</p>
<h3 id="new-games-added">New games added</h3>
<p>
<img src="https://www.spectaculator.com/2015/03/magic-knight-anthology-and-back-to-skool-now-available-on-android-and-ios/knight-tyme_hu_9dc03dce97ebab3d.webp" srcset="https://www.spectaculator.com/2015/03/magic-knight-anthology-and-back-to-skool-now-available-on-android-and-ios/knight-tyme_hu_9dc03dce97ebab3d.webp 320w" sizes="(min-width: 768px) 720px, 100vw"
  width="320" height="240"
  alt="Knight Tyme" class="h-auto w-full" loading="lazy" decoding="async"></p>
<h2 id="magic-knight-anthology">Magic Knight Anthology</h2>
<ul>
<li>Finders Keepers (1985)</li>
<li>Spellbound (1985)</li>
<li>Knight Tyme (1986)</li>
<li>Stormbringer (1987)</li>
</ul>
<p>
<img src="https://www.spectaculator.com/2015/03/magic-knight-anthology-and-back-to-skool-now-available-on-android-and-ios/skool-daze_hu_8a50c18c5238ed2.webp" srcset="https://www.spectaculator.com/2015/03/magic-knight-anthology-and-back-to-skool-now-available-on-android-and-ios/skool-daze_hu_8a50c18c5238ed2.webp 320w" sizes="(min-width: 768px) 720px, 100vw"
  width="320" height="240"
  alt="Skool Daze" class="h-auto w-full" loading="lazy" decoding="async"></p>
<h2 id="alternative-software-vol-1">Alternative Software Vol. 1</h2>
<ul>
<li>Skool Daze</li>
<li>Dead or Alive</li>
<li>River Rescue</li>
<li>Eliminator</li>
<li>Gun Boat</li>
<li>Hideous</li>
</ul>
<p>
<img src="https://www.spectaculator.com/2015/03/magic-knight-anthology-and-back-to-skool-now-available-on-android-and-ios/back-to-skool_hu_18bdf6f215a6f8d3.webp" srcset="https://www.spectaculator.com/2015/03/magic-knight-anthology-and-back-to-skool-now-available-on-android-and-ios/back-to-skool_hu_18bdf6f215a6f8d3.webp 320w" sizes="(min-width: 768px) 720px, 100vw"
  width="320" height="240"
  alt="Back to Skool" class="h-auto w-full" loading="lazy" decoding="async"></p>
<h2 id="alternative-software-vol-2">Alternative Software Vol. 2</h2>
<ul>
<li>Back to Skool</li>
<li>Confuzion</li>
<li>Turbo Bike</li>
<li>Revolver</li>
<li>Slug</li>
<li>Combat Zone</li>
</ul>
<p>
<img src="https://www.spectaculator.com/2015/03/magic-knight-anthology-and-back-to-skool-now-available-on-android-and-ios/mad-flunky_hu_751f2d036aaeb41.webp" srcset="https://www.spectaculator.com/2015/03/magic-knight-anthology-and-back-to-skool-now-available-on-android-and-ios/mad-flunky_hu_751f2d036aaeb41.webp 320w" sizes="(min-width: 768px) 720px, 100vw"
  width="320" height="240"
  alt="Mad Flunky" class="h-auto w-full" loading="lazy" decoding="async"></p>
<h2 id="alternative-software-vol-3">Alternative Software Vol 3.</h2>
<ul>
<li>Pheenix</li>
<li>Punch and Judy</li>
<li>The Big Sleeze</li>
<li>Excalibur</li>
<li>Hysteria</li>
<li>Mad Flunky</li>
</ul>
<p>
<img src="https://www.spectaculator.com/2015/03/magic-knight-anthology-and-back-to-skool-now-available-on-android-and-ios/wheelie_hu_7314248336cae561.webp" srcset="https://www.spectaculator.com/2015/03/magic-knight-anthology-and-back-to-skool-now-available-on-android-and-ios/wheelie_hu_7314248336cae561.webp 320w" sizes="(min-width: 768px) 720px, 100vw"
  width="320" height="240"
  alt="Wheelie" class="h-auto w-full" loading="lazy" decoding="async"></p>
<h2 id="single-games">Single games</h2>
<ul>
<li>Wheelie (1983)</li>
<li>REX (1988)</li>
<li>Bear Bovver</li>
<li>Doomdark’s Revenge</li>
<li>Everyone’s a Wally</li>
<li>Skool Daze</li>
</ul>
<h3 id="ios-game-controller-support">iOS Game Controller Support</h3>
<p>
<img src="https://www.spectaculator.com/2015/03/magic-knight-anthology-and-back-to-skool-now-available-on-android-and-ios/back-to-skool-controller_hu_da6a71a087259c2b.webp" srcset="https://www.spectaculator.com/2015/03/magic-knight-anthology-and-back-to-skool-now-available-on-android-and-ios/back-to-skool-controller_hu_da6a71a087259c2b.webp 700w" sizes="(min-width: 768px) 720px, 100vw"
  width="700" height="326"
  alt="Back To Skool on Mad Katz C.T.R.L.i" class="h-auto w-full" loading="lazy" decoding="async"></p>
<p>Spectaculator now works with iOS game controllers such as the <a href="http://www.mogaanywhere.com">Moga Rebel</a>, <a href="http://www.madcatz.com">Mad Catz C.T.R.L.i</a>, <a href="http://www.steelseries.com/">SteelSeries Stratus</a> and many more.</p>
<p>The touch screen controls of all existing games are intelligently mapped onto the game controller buttons and sticks.</p>
<p>ZX Spectrum games should always be played using physical controls and now you can, finally, on iOS!</p>
<h3 id="improved-support-for-physical-controls-and-gamepads">Improved support for physical controls and gamepads</h3>
<p>
<img src="https://www.spectaculator.com/2015/03/magic-knight-anthology-and-back-to-skool-now-available-on-android-and-ios/jxd-physical-controls_hu_f1c334dbaf429c64.webp" srcset="https://www.spectaculator.com/2015/03/magic-knight-anthology-and-back-to-skool-now-available-on-android-and-ios/jxd-physical-controls_hu_f1c334dbaf429c64.webp 700w" sizes="(min-width: 768px) 720px, 100vw"
  width="700" height="345"
  alt="Improved support for physical controls" class="h-auto w-full" loading="lazy" decoding="async"></p>
<p>Spectaculator for Android now supports the extended set of buttons, sticks and triggers on modern gamepads. This support extends to devices with built-in physical controls such as the JXD 7800b (above).</p>
<h3 id="availability">Availability</h3>
<p>Spectaculator is available now on Google Play (v2.1) and the App Store (v6.1).</p>

<div class="not-prose my-8 flex flex-wrap items-center gap-4">
  
<a href="https://www.spectaculator.com/go/appstore_spectaculator" class="inline-block rounded-[9px] transition hover:brightness-125"><img src="https://www.spectaculator.com/images/badges/app-store.svg" alt="Download on the App Store" width="120" height="40" class="h-10 w-auto"></a>

  
<a href="https://play.google.com/store/apps/details?id=com.spectaculator.spectaculator" class="inline-block rounded-[7px] transition hover:brightness-125"><img src="https://www.spectaculator.com/images/badges/google-play.svg" alt="Get it on Google Play" width="135" height="40" class="h-10 w-auto"></a>

</div>

]]></content:encoded></item><item><title>Spectaculator for Android now available!</title><link>https://www.spectaculator.com/2013/12/spectaculator-for-android-now-available/</link><pubDate>Fri, 13 Dec 2013 22:27:15 +0000</pubDate><guid isPermaLink="false">https://www.spectaculator.com/?p=769</guid><category>Spectaculator</category><category>Android</category><category>Google Play</category><description>Spectaculator is now available for Android! Free with the Stephen Crow Anthology.</description><content:encoded><![CDATA[<p>In April 1982, Sir Clive Sinclair launched what was to become one of the most popular home computers ever made - the Sinclair ZX Spectrum.</p>
<p>Spectaculator is a ZX Spectrum emulator that takes you back to the 1980s - to the golden era of 8-bit gaming!</p>
<p>Includes the officially licensed &lsquo;Stephen Crow Anthology&rsquo;:<br>
©1983-2013 Stephen Crow. All rights reserved.</p>
<ul>
<li>Factory Breakout</li>
<li>Firelord</li>
<li>Laser Snaker</li>
<li>Starquake</li>
<li>Wizard&rsquo;s Lair</li>
</ul>
<p>
<img src="https://www.spectaculator.com/2013/12/spectaculator-for-android-now-available/starquake-landscape_framed_hu_b738d113f94c46ad.webp" srcset="https://www.spectaculator.com/2013/12/spectaculator-for-android-now-available/starquake-landscape_framed_hu_a4335b90086b757a.webp 720w, https://www.spectaculator.com/2013/12/spectaculator-for-android-now-available/starquake-landscape_framed_hu_b738d113f94c46ad.webp 1440w" sizes="(min-width: 768px) 720px, 100vw"
  width="1440" height="863"
  alt="Starquake in landscape" class="h-auto w-full" loading="lazy" decoding="async"></p>
<h2 id="features">Features:</h2>
<ul>
<li>Desktop quality ZX Spectrum emulation - games and other programs run just like on a real ZX Spectrum.</li>
<li>Play in portrait or landscape orientations.</li>
<li>Save your game progress (four saved game slots per game).</li>
<li>Enter pokes (cheats) for infinite lives, shields etc.</li>
<li>Lookup game hints, tips and maps.</li>
<li>Play in black and white with TV screen simulation for the ultimate 1980s experience!</li>
<li>Type on a virtual ZX Spectrum keyboard.</li>
<li>Use external Bluetooth or USB keyboards.</li>
<li>Choose authentic cassette loading or fast play.</li>
<li>Program in Sinclair BASIC.</li>
<li>Play using an external arcade controller (Bluetooth or USB gamepads such as an Xbox 360 controller or iControlPad).</li>
<li>Use gestures (pans, taps and swipes) to control games.</li>
</ul>
<p>
<img src="https://www.spectaculator.com/2013/12/spectaculator-for-android-now-available/2_framed_hu_689db45432294739.webp" srcset="https://www.spectaculator.com/2013/12/spectaculator-for-android-now-available/2_framed_hu_cb36de2d5cbb7466.webp 720w, https://www.spectaculator.com/2013/12/spectaculator-for-android-now-available/2_framed_hu_689db45432294739.webp 1440w" sizes="(min-width: 768px) 720px, 100vw"
  width="1440" height="863"
  alt="Spectaculator for Android" class="h-auto w-full" loading="lazy" decoding="async"></p>
<h2 id="additional-features-in-the-full-version">Additional Features In The Full Version</h2>
<h3 id="add-your-own-games">Add your own games!</h3>
<ul>
<li>Upload and play .TAP/.TZX cassette files and .SZX/.Z80/.SNA snapshots</li>
</ul>
<h3 id="get-an-additional-19-officially-licensed-zx-spectrum-games-to-play-included-in-the-upgrade">Get an additional 19 officially licensed ZX Spectrum games to play (included in the upgrade):</h3>
<ul>
<li>3D Starstrike by Realtime Games Software</li>
<li>Auf Wiedersehen Monty by Gremlin Graphics</li>
<li>Avenger by Gremlin Graphics</li>
<li>Bounder by Gremlin Graphics</li>
<li>Cyclone by Vortex Software</li>
<li>Dynamite Dan by Rod Bowkett/Mirrorsoft</li>
<li>Highway Encounter by Vortex Software</li>
<li>Jack The Nipper by Gremlin Graphics</li>
<li>Krackout by Gremlin Graphics</li>
<li>Jekyll &amp; Hyde by Zenobi Software</li>
<li>Metabolis by Gremlin Graphics</li>
<li>Monty On The Run by Gremlin Graphics</li>
<li>On The Run by Design Design</li>
<li>Revolution by Vortex Software</li>
<li>Tau Ceti by Pete Cooke/CRL</li>
<li>The Way Of The Tiger by Gremlin Graphics</li>
<li>Albatrossity by Jonathan Cauldwell</li>
<li>Battery&rsquo;s Not Precluded by Jonathan Cauldwell</li>
<li>The Fantastic Mister Fruity by Jonathan Cauldwell</li>
</ul>
<p>&hellip; with more available from the in-app shop.</p>
<p>
<img src="https://www.spectaculator.com/2013/12/spectaculator-for-android-now-available/4_framed_hu_208597ddbc4ee104.webp" srcset="https://www.spectaculator.com/2013/12/spectaculator-for-android-now-available/4_framed_hu_dc79fab1022138af.webp 288w, https://www.spectaculator.com/2013/12/spectaculator-for-android-now-available/4_framed_hu_208597ddbc4ee104.webp 576w" sizes="288px"
  width="576" height="961"
  alt="Spectaculator for Android" class="mx-auto h-auto max-h-[30rem] w-auto max-w-full" loading="lazy" decoding="async"></p>
<p>
<img src="https://www.spectaculator.com/2013/12/spectaculator-for-android-now-available/6_framed_hu_3a8a0dbc60f794ae.webp" srcset="https://www.spectaculator.com/2013/12/spectaculator-for-android-now-available/6_framed_hu_2820bc9f444c779e.webp 288w, https://www.spectaculator.com/2013/12/spectaculator-for-android-now-available/6_framed_hu_3a8a0dbc60f794ae.webp 576w" sizes="288px"
  width="576" height="961"
  alt="Spectaculator for Android" class="mx-auto h-auto max-h-[30rem] w-auto max-w-full" loading="lazy" decoding="async"></p>
<p>
<img src="https://www.spectaculator.com/2013/12/spectaculator-for-android-now-available/5_framed_hu_ff8dfef6b3682636.webp" srcset="https://www.spectaculator.com/2013/12/spectaculator-for-android-now-available/5_framed_hu_95a96aa98dd44cc0.webp 288w, https://www.spectaculator.com/2013/12/spectaculator-for-android-now-available/5_framed_hu_ff8dfef6b3682636.webp 576w" sizes="288px"
  width="576" height="961"
  alt="Spectaculator for Android" class="mx-auto h-auto max-h-[30rem] w-auto max-w-full" loading="lazy" decoding="async"></p>
<h2 id="additional-game-packs">Additional Game Packs</h2>
<p>The following officially licensed game packs are available from the in-app shop:</p>
<h3 id="design-design-games-pack">Design Design Games Pack</h3>
<ul>
<li>5 Games. Includes Halls of the Things, Dark Star, Forbidden Planet</li>
</ul>
<h3 id="gremlin-graphics-vol-1">Gremlin Graphics Vol. 1</h3>
<ul>
<li>6 games. Includes Wanted! Monty Mole, Skate Crazy, Thing Bounces Back</li>
</ul>
<h3 id="gremlin-graphics-vol-2">Gremlin Graphics Vol. 2</h3>
<ul>
<li>5 games. Includes Jack The Nipper II: In Coconut Capers, North Star, Grumpy Gumphrey - Supersleuth</li>
</ul>
<h3 id="gremlin-graphics-vol-3">Gremlin Graphics Vol. 3</h3>
<ul>
<li>4 games. Includes Switchblade, Trailblazer, Percy The Potty Pigeon, Monty Is Innocent</li>
</ul>
<h3 id="odin-computer-graphics-anthology">Odin Computer Graphics Anthology</h3>
<ul>
<li>9 games. Includes Nodes Of Yesod, Robin Of The Wood, Heartland</li>
</ul>
<h3 id="realtime-games-pack">Realtime Games Pack</h3>
<ul>
<li>Starstrike II</li>
<li>3D Tank Duel</li>
</ul>
<h3 id="vortex-anthology">Vortex Anthology</h3>
<ul>
<li>6 games. Includes Alien Highway, Deflektor, T.L.L. (Tornado Low Level)</li>
</ul>
<h3 id="zenobi-adventure-pack-vol-1">Zenobi Adventure Pack Vol. 1</h3>
<ul>
<li>6 games. Includes Aura-Scope, The Gods of War, Leopold The Minstrel</li>
</ul>
<h3 id="zenobi-adventure-pack-vol-2">Zenobi Adventure Pack Vol. 2</h3>
<ul>
<li>6 games. Includes The Khangrin Plans, The Krazy Kartoonist Kaper, A Murder Mystery Weekend</li>
</ul>
<h3 id="zenobi-adventures-vol-3">Zenobi Adventures Vol. 3</h3>
<ul>
<li>5 games. Includes The Apprentice, The Bardic Rite, Jester Quest, Knight Life, Mutiny!</li>
</ul>
<p>The following single games are available from the in-app shop:</p>
<ul>
<li>Carrier Command</li>
<li>Dynamite Dan II</li>
<li>Frank N. Stein</li>
<li>Laser Squad</li>
<li>Lords Of Chaos</li>
<li>The Lords Of Midnight</li>
</ul>
<p>Download Spectaculator now and start playing the games of yesteryear all over again!</p>

<div class="not-prose my-8 flex flex-wrap items-center gap-4">
  
<a href="https://play.google.com/store/apps/details?id=com.spectaculator.spectaculator" class="inline-block rounded-[7px] transition hover:brightness-125"><img src="https://www.spectaculator.com/images/badges/google-play.svg" alt="Get it on Google Play" width="135" height="40" class="h-10 w-auto"></a>

</div>

]]></content:encoded></item><item><title>The Lords Of Midnight, Odin Anthology, Gollop Games available for iPhone®, iPod touch® and iPad®</title><link>https://www.spectaculator.com/2013/12/the-lords-of-midnight-odin-anthology-gollop-games-available-for-iphone-ipod-touch-and-ipad/</link><pubDate>Thu, 12 Dec 2013 22:25:29 +0000</pubDate><guid isPermaLink="false">https://www.spectaculator.com/?p=724</guid><category>iOS</category><category>Spectaculator</category><category>App Store</category><description>Spectaculator 5.3 is now available from the App Store.
Added an additional 12 classic ZX Spectrum games from Mike Singleton, Odin Computer Graphics and Gollop Games:
The Lords Of Midnight (1984) Laser Squad (1988) Lords Of Chaos (1990) Odin Computer Graphics Anthology The Arc Of Yesod (1985) Crosswize (1988) Heartland (1986) Hypaball (1986) I.C.U.P.S. (1986) Nodes Of Yesod (1985) The Plot (1988) Robin Of The Wood (1985) Sidewize (1987)</description><content:encoded><![CDATA[<p>Spectaculator 5.3 is now available from the <a href="https://www.spectaculator.com/go/appstore">App Store</a>.</p>
<p>Added an additional 12 classic ZX Spectrum games from Mike Singleton, Odin Computer Graphics and Gollop Games:</p>
<ul>
<li>The Lords Of Midnight (1984)</li>
<li>Laser Squad (1988)</li>
<li>Lords Of Chaos (1990)</li>
</ul>
<p>
<img src="https://www.spectaculator.com/2013/12/the-lords-of-midnight-odin-anthology-gollop-games-available-for-iphone-ipod-touch-and-ipad/Lords-Of-Midnight-Portrait_hu_613e05c09bfb1bca.webp" srcset="https://www.spectaculator.com/2013/12/the-lords-of-midnight-odin-anthology-gollop-games-available-for-iphone-ipod-touch-and-ipad/Lords-Of-Midnight-Portrait_hu_613e05c09bfb1bca.webp 248w, https://www.spectaculator.com/2013/12/the-lords-of-midnight-odin-anthology-gollop-games-available-for-iphone-ipod-touch-and-ipad/Lords-Of-Midnight-Portrait_hu_cc55cbc4138aceb2.webp 256w" sizes="248px"
  width="248" height="480"
  alt="The Lords Of Midnight" class="mx-auto h-auto max-h-[30rem] w-auto max-w-full" loading="lazy" decoding="async"></p>
<p>
<img src="https://www.spectaculator.com/2013/12/the-lords-of-midnight-odin-anthology-gollop-games-available-for-iphone-ipod-touch-and-ipad/Laser-Squad-Portrait_hu_fc70eb5aa31aa01e.webp" srcset="https://www.spectaculator.com/2013/12/the-lords-of-midnight-odin-anthology-gollop-games-available-for-iphone-ipod-touch-and-ipad/Laser-Squad-Portrait_hu_fc70eb5aa31aa01e.webp 248w, https://www.spectaculator.com/2013/12/the-lords-of-midnight-odin-anthology-gollop-games-available-for-iphone-ipod-touch-and-ipad/Laser-Squad-Portrait_hu_4678925196d21791.webp 256w" sizes="248px"
  width="248" height="480"
  alt="Laser Squad" class="mx-auto h-auto max-h-[30rem] w-auto max-w-full" loading="lazy" decoding="async"></p>
<h2 id="odin-computer-graphics-anthology">Odin Computer Graphics Anthology</h2>
<ul>
<li>The Arc Of Yesod (1985)</li>
<li>Crosswize (1988)</li>
<li>Heartland (1986)</li>
<li>Hypaball (1986)</li>
<li>I.C.U.P.S. (1986)</li>
<li>Nodes Of Yesod (1985)</li>
<li>The Plot (1988)</li>
<li>Robin Of The Wood (1985)</li>
<li>Sidewize (1987)</li>
</ul>
<p>
<img src="https://www.spectaculator.com/2013/12/the-lords-of-midnight-odin-anthology-gollop-games-available-for-iphone-ipod-touch-and-ipad/Arc-Of-Yesod_hu_f49e0eb72c0ccc3f.webp" srcset="https://www.spectaculator.com/2013/12/the-lords-of-midnight-odin-anthology-gollop-games-available-for-iphone-ipod-touch-and-ipad/Arc-Of-Yesod_hu_f49e0eb72c0ccc3f.webp 500w" sizes="(min-width: 768px) 720px, 100vw"
  width="500" height="253"
  alt="The Arc Of Yesod" class="h-auto w-full" loading="lazy" decoding="async"></p>
<p>
<img src="https://www.spectaculator.com/2013/12/the-lords-of-midnight-odin-anthology-gollop-games-available-for-iphone-ipod-touch-and-ipad/Heartland_hu_be97d09070f8c47e.webp" srcset="https://www.spectaculator.com/2013/12/the-lords-of-midnight-odin-anthology-gollop-games-available-for-iphone-ipod-touch-and-ipad/Heartland_hu_be97d09070f8c47e.webp 500w" sizes="(min-width: 768px) 720px, 100vw"
  width="500" height="253"
  alt="Heartland" class="h-auto w-full" loading="lazy" decoding="async"></p>

<div class="not-prose my-8 flex flex-wrap items-center gap-4">
  
<a href="https://www.spectaculator.com/go/appstore_spectaculator" class="inline-block rounded-[9px] transition hover:brightness-125"><img src="https://www.spectaculator.com/images/badges/app-store.svg" alt="Download on the App Store" width="120" height="40" class="h-10 w-auto"></a>

</div>

]]></content:encoded></item><item><title>Stephen Crow Anthology and Zenobi Adventures Vol. 3 available for iPhone®, iPod touch® and iPad®</title><link>https://www.spectaculator.com/2013/07/stephen-crow-anthology-and-zenobi-adventures-vol-3-available-for-iphone-ipod-touch-and-ipad/</link><pubDate>Sun, 07 Jul 2013 21:48:21 +0000</pubDate><guid isPermaLink="false">https://www.spectaculator.com/?p=655</guid><category>iOS</category><category>Spectaculator</category><description>Stephen Crow Anthology has been added to Spectaculator - five classic games including Starquake and Wizard&amp;rsquo;s Lair. For text adventure enthusiasts, Zenobi Adventures Vol. 3 includes another five games including The Apprentice and Mutiny!</description><content:encoded><![CDATA[<p>Spectaculator 5.2 is now available from the <a href="https://www.spectaculator.com/go/appstore">App Store</a>.</p>
<p>An additional five games have been added, courtesy of 1985&rsquo;s Golden Joystick Awards&rsquo; &lsquo;Programmer of the Year&rsquo;, <strong>Stephen Crow</strong>.</p>
<h2 id="stephen-crow-anthology">Stephen Crow Anthology</h2>
<ul>
<li>Factory Breakout (1984)</li>
<li>Firelord (1986)</li>
<li>Laser Snaker (1983)</li>
<li>Starquake (1985)</li>
<li>Wizard&rsquo;s Lair (1985)</li>
</ul>
<p>All games ©1983-2013 Stephen Crow.</p>
<p>
<img src="https://www.spectaculator.com/2013/07/stephen-crow-anthology-and-zenobi-adventures-vol-3-available-for-iphone-ipod-touch-and-ipad/Wizards-Lair_hu_7a41d6cdf301032b.webp" srcset="https://www.spectaculator.com/2013/07/stephen-crow-anthology-and-zenobi-adventures-vol-3-available-for-iphone-ipod-touch-and-ipad/Wizards-Lair_hu_7a41d6cdf301032b.webp 720w, https://www.spectaculator.com/2013/07/stephen-crow-anthology-and-zenobi-adventures-vol-3-available-for-iphone-ipod-touch-and-ipad/Wizards-Lair_hu_6ca6e6f0b812c68b.webp 800w" sizes="(min-width: 768px) 720px, 100vw"
  width="720" height="365"
  alt="Wizard’s Lair" class="h-auto w-full" loading="lazy" decoding="async"></p>
<p>For text adventure enthusiasts, <strong>Zenobi Software&rsquo;s</strong> Adventure Pack Vol. 3 contains another five classic games.</p>
<p>
<img src="https://www.spectaculator.com/2013/07/stephen-crow-anthology-and-zenobi-adventures-vol-3-available-for-iphone-ipod-touch-and-ipad/The-Apprentice_hu_6c456d9a510a99dc.webp" srcset="https://www.spectaculator.com/2013/07/stephen-crow-anthology-and-zenobi-adventures-vol-3-available-for-iphone-ipod-touch-and-ipad/The-Apprentice_hu_6c456d9a510a99dc.webp 720w, https://www.spectaculator.com/2013/07/stephen-crow-anthology-and-zenobi-adventures-vol-3-available-for-iphone-ipod-touch-and-ipad/The-Apprentice_hu_17491807e7b2d558.webp 800w" sizes="(min-width: 768px) 720px, 100vw"
  width="720" height="365"
  alt="The Apprentice" class="h-auto w-full" loading="lazy" decoding="async"></p>
<h2 id="zenobi-adventures-vol-3">Zenobi Adventures Vol. 3</h2>
<ul>
<li>The Apprentice</li>
<li>The Bardic Rite</li>
<li>Jester Quest</li>
<li>Knight Life</li>
<li>Mutiny!</li>
</ul>

<div class="not-prose my-8 flex flex-wrap items-center gap-4">
  
<a href="https://www.spectaculator.com/go/appstore_spectaculator" class="inline-block rounded-[9px] transition hover:brightness-125"><img src="https://www.spectaculator.com/images/badges/app-store.svg" alt="Download on the App Store" width="120" height="40" class="h-10 w-auto"></a>

</div>

]]></content:encoded></item><item><title>Vortex Anthology available for iPhone®, iPod touch® and iPad®</title><link>https://www.spectaculator.com/2013/06/spectaculator-5-1-for-iphone-ipod-touch-and-ipad-released/</link><pubDate>Fri, 21 Jun 2013 00:00:19 +0000</pubDate><guid isPermaLink="false">https://www.spectaculator.com/?p=624</guid><category>iOS</category><category>Spectaculator</category><category>App Store</category><description>Vortex Anthology has been added to Spectaculator - nine classic games including Cyclone and Highway Encounter from Vortex Software. Additionally, you can now load and save game progress to iCloud®.</description><content:encoded><![CDATA[<p>Spectaculator 5.1 is now available from the <a href="https://www.spectaculator.com/go/appstore">App Store</a>.</p>
<p>An additional nine games have been added, courtesy of <strong>Vortex Software</strong>.</p>
<p>Three additional games have been added to Spectaculator itself (free to existing users):</p>
<ul>
<li>Cyclone</li>
<li>Highway Encounter</li>
<li>Revolution</li>
</ul>
<p>A further game pack, Vortex Anthology (six games) has been added to the in-app shop:</p>
<p>Vortex Anthology:</p>
<ul>
<li>Alien Highway</li>
<li>Android One</li>
<li>Android Two</li>
<li>Deflektor</li>
<li>H.A.T.E. (Hostile All Terrain Encounter)</li>
<li>T.L.L. (Tornado Low Level)</li>
</ul>
<h2 id="icloud-save-states">iCloud® Save States</h2>
<p>An exciting new feature in this version is ability to save your progress to iCloud.</p>
<p>Each game now has a 5th slot with a cloud symbol next to it which is used to save and load to/from iCloud:</p>
<p>
<img src="https://www.spectaculator.com/2013/06/spectaculator-5-1-for-iphone-ipod-touch-and-ipad-released/icloudsavestates_hu_b28ff9860fbb003e.webp" srcset="https://www.spectaculator.com/2013/06/spectaculator-5-1-for-iphone-ipod-touch-and-ipad-released/icloudsavestates_hu_b28ff9860fbb003e.webp 310w" sizes="(min-width: 768px) 720px, 100vw"
  width="310" height="210"
  alt="The iCloud save slot" class="h-auto w-full" loading="lazy" decoding="async"></p>
<p>This is really useful for situations where you&rsquo;re playing a game on one device (e.g. your iPhone whilst on the tube) and then want to continue playing from your current position on a different device (e.g. your iPad when you get home).</p>
<h2 id="other-changes">Other changes:</h2>
<ul>
<li>Fixed a layout issue with the in-app shop in some countries (thanks Arjun!).</li>
<li>Thumbpad now displays as a digital joystick or analogue joystick depending on the game.</li>
</ul>
<p>
<img src="https://www.spectaculator.com/2013/06/spectaculator-5-1-for-iphone-ipod-touch-and-ipad-released/Cyclone_hu_eb813041d8fec208.webp" srcset="https://www.spectaculator.com/2013/06/spectaculator-5-1-for-iphone-ipod-touch-and-ipad-released/Cyclone_hu_eb813041d8fec208.webp 500w" sizes="(min-width: 768px) 720px, 100vw"
  width="500" height="253"
  alt="Cyclone" class="h-auto w-full" loading="lazy" decoding="async"></p>
<p>
<img src="https://www.spectaculator.com/2013/06/spectaculator-5-1-for-iphone-ipod-touch-and-ipad-released/Revolution_hu_8869cd8a793180bb.webp" srcset="https://www.spectaculator.com/2013/06/spectaculator-5-1-for-iphone-ipod-touch-and-ipad-released/Revolution_hu_8869cd8a793180bb.webp 500w" sizes="(min-width: 768px) 720px, 100vw"
  width="500" height="253"
  alt="Revolution" class="h-auto w-full" loading="lazy" decoding="async"></p>
]]></content:encoded></item><item><title>Spectaculator 5.0 for iPhone®, iPod touch® and iPad® released!</title><link>https://www.spectaculator.com/2013/04/spectaculator-5-0-for-iphone-ipod-touch-and-ipad-released/</link><pubDate>Tue, 23 Apr 2013 07:35:57 +0000</pubDate><guid isPermaLink="false">https://www.spectaculator.com/?p=600</guid><category>iOS</category><category>Spectaculator</category><category>App Store</category><description>There&amp;rsquo;s a Gremlin in Spectaculator! This is probably the biggest update yet. An additional 26 games have been added, courtesy of Sheffield&amp;rsquo;s finest - Gremlin Graphics.</description><content:encoded><![CDATA[<p>Version 5.0 is now available from the <a href="https://www.spectaculator.com/go/appstore">App Store</a>.</p>
<p>This is probably the biggest update yet. An additional 26 games have been added, courtesy of Sheffield&rsquo;s finest - Gremlin Graphics.</p>
<p>Eight additional games have been added to Spectaculator itself (free to existing users):</p>
<ul>
<li>Auf Wiedersehen Monty</li>
<li>Avenger</li>
<li>Bounder</li>
<li>Jack The Nipper</li>
<li>Krackout</li>
<li>Metabolis</li>
<li>Monty On The Run</li>
<li>The Way Of The Tiger</li>
</ul>
<p>A further three game packs (six games each) have been added to the in-app shop:</p>
<p>Gremlin Graphics Vol. 1:</p>
<ul>
<li>Wanted! Monty Mole</li>
<li>Skate Crazy</li>
<li>Thing Bounces Back</li>
<li>Dark Fusion</li>
<li>Future Knight</li>
<li>Moley Christmas</li>
</ul>
<p>Gremlin Graphics Vol. 2:</p>
<ul>
<li>Jack The Nipper II: In Coconut Capers</li>
<li>North Star</li>
<li>Grumpy Gumphrey, Supersleuth</li>
<li>Alien Evolution</li>
<li>The Final Matrix</li>
<li>Impossamole</li>
</ul>
<p>Gremlin Graphics Vol. 3:</p>
<ul>
<li>Switchblade</li>
<li>Trailblazer</li>
<li>Super Scramble Simulator</li>
<li>Percy The Potty Pigeon</li>
<li>Monty Is Innocent</li>
<li>Super Cars</li>
</ul>
<h2 id="other-changes">Other changes:</h2>
<ul>
<li>Added support for ZX Spectrum +3 disk-based games (Super Scramble Simulator, Super Cars &amp; Impossamole).</li>
<li>Now supports iPhone 5 and iPod touch 5th generation screen.</li>
<li>Added &lsquo;Mimic TV Screen&rsquo; option to simulate a 1980s TV screen.*</li>
<li>Added &lsquo;Black &amp; White TV&rsquo; option.*</li>
<li>The ZX Spectrum screen is now much sharper on Retina-equipped devices.</li>
<li>Added leaderboards for Monty On The Run, Krakout &amp; Bounder.</li>
<li>All games now have higher resolution cassette box artwork.</li>
<li>Fixed a few typos in the help.</li>
</ul>
<p>
<img src="https://www.spectaculator.com/2013/04/spectaculator-5-0-for-iphone-ipod-touch-and-ipad-released/MontyBW_hu_d5a32cbf771ca2c.webp" srcset="https://www.spectaculator.com/2013/04/spectaculator-5-0-for-iphone-ipod-touch-and-ipad-released/MontyBW_hu_d5a32cbf771ca2c.webp 500w" sizes="(min-width: 768px) 720px, 100vw"
  width="500" height="253"
  alt="Monty On The Run with the Black &amp; White TV option" class="h-auto w-full" loading="lazy" decoding="async"></p>
<h2 id="gallery">Gallery</h2>
<p>A gallery of screenshots of the new version is available <a href="https://www.spectaculator.com/screenshots/iphone-ipad-android/">here</a>.</p>

<div class="not-prose my-8 flex flex-wrap items-center gap-4">
  
<a href="https://www.spectaculator.com/go/appstore_spectaculator" class="inline-block rounded-[9px] transition hover:brightness-125"><img src="https://www.spectaculator.com/images/badges/app-store.svg" alt="Download on the App Store" width="120" height="40" class="h-10 w-auto"></a>

</div>

<p>[*] The irony of this is not lost on the developer who himself aspired to a better picture in 1984 than the one on his crusty old 14&quot; B&amp;W portable TV.</p>
]]></content:encoded></item><item><title>New debugger features in Spectaculator 9 - Part 1: Breakpoints</title><link>https://www.spectaculator.com/2013/04/new-debugger-features-in-spectaculator-9-part-1-breakpoints/</link><pubDate>Mon, 22 Apr 2013 21:56:09 +0000</pubDate><guid isPermaLink="false">https://www.spectaculator.com/?p=560</guid><description>This is the first in a series of blog posts I&amp;rsquo;ll be writing about the new debugger features in the up and coming version 9 of Spectaculator.
The monitor/debugger in Spectaculator is probably the one feature I&amp;rsquo;ve never really been happy with. It works, but it&amp;rsquo;s pretty basic.
For Spectaculator 9, the feature has been completely overhauled making it much more powerful and useful.
I&amp;rsquo;ve been using it extensively to create the dynamic patches for the games included with the iPhone/iPod/iPad version (these patches automatically configure the game control on-the-fly amongst other things).</description><content:encoded><![CDATA[<p>This is the first in a series of blog posts I&rsquo;ll be writing about the new debugger features in the up and coming version 9 of Spectaculator.</p>
<p>The monitor/debugger in Spectaculator is probably the one feature I&rsquo;ve never really been happy with. It works, but it&rsquo;s pretty basic.</p>
<p>For Spectaculator 9, the feature has been completely overhauled making it much more powerful and useful.</p>
<p>I&rsquo;ve been using it extensively to create the dynamic patches for the games included with the iPhone/iPod/iPad version (these patches automatically configure the game control on-the-fly amongst other things).</p>
<h2 id="breakpoints">Breakpoints</h2>
<p>Breakpoints have had a big overhaul and now come in two flavours - Memory Read/Write/Execute and I/O Read/Write:</p>
<p>
<img src="https://www.spectaculator.com/2013/04/new-debugger-features-in-spectaculator-9-part-1-breakpoints/breakpoints_hu_59a2ace369b72805.webp" srcset="https://www.spectaculator.com/2013/04/new-debugger-features-in-spectaculator-9-part-1-breakpoints/breakpoints_hu_59a2ace369b72805.webp 416w" sizes="(min-width: 768px) 720px, 100vw"
  width="416" height="353"
  alt="Memory and I/O breakpoints" class="h-auto w-full" loading="lazy" decoding="async"></p>
<p>Additionally, a condition can be set using C-like expression syntax. The breakpoint will only break if the address it hit and the expression evaluates to true.</p>
<p>Other new features include:</p>
<ul>
<li>Enabling/disabling of breakpoints.</li>
<li>Making breakpoints memory page-specific.</li>
<li>Breaking after a certain number of passes over the breakpoint.</li>
<li>Setting a label for easy identification.</li>
</ul>
<p>
<img src="https://www.spectaculator.com/2013/04/new-debugger-features-in-spectaculator-9-part-1-breakpoints/iobreakpoint1_hu_83f73f9d356e21d1.webp" srcset="https://www.spectaculator.com/2013/04/new-debugger-features-in-spectaculator-9-part-1-breakpoints/iobreakpoint1_hu_83f73f9d356e21d1.webp 416w" sizes="(min-width: 768px) 720px, 100vw"
  width="416" height="353"
  alt="Setting an I/O breakpoint" class="h-auto w-full" loading="lazy" decoding="async"></p>
<p>
<img src="https://www.spectaculator.com/2013/04/new-debugger-features-in-spectaculator-9-part-1-breakpoints/breakpoints_list_hu_4a4b664d40120157.webp" srcset="https://www.spectaculator.com/2013/04/new-debugger-features-in-spectaculator-9-part-1-breakpoints/breakpoints_list_hu_4a4b664d40120157.webp 582w" sizes="(min-width: 768px) 720px, 100vw"
  width="582" height="209"
  alt="The list of breakpoints" class="h-auto w-full" loading="lazy" decoding="async"></p>
]]></content:encoded></item><item><title>The Rocky Horror Show 2.0 Released</title><link>https://www.spectaculator.com/2013/03/the-rocky-horror-show-2-0-released/</link><pubDate>Sun, 17 Mar 2013 17:44:31 +0000</pubDate><guid isPermaLink="false">https://www.spectaculator.com/?p=530</guid><category>iOS</category><category>Spectaculator</category><category>App Store</category><description>Version 2.0 is now available from the App Store.
This is the first of a series of updates being made to the single game releases (Rocky Horror Show, Dynamite Dan II, Starstrike II and Frank N. Stein).
This version now contains all the latest updates made to Spectaculator during the past 18 months:
iPhone 5/iPod touch 5th generation support The whole app now runs in portrait or landscape modes. Improvements have been made to the original game code to make skipping the intro sections more reliable. iCade and iControlPad (external arcade controller) support has been vastly improved. App settings have been moved into the app itself. Brand new retro look-and-feel.</description><content:encoded><![CDATA[<p><a href="https://www.spectaculator.com/go/appstore_rocky">
<img src="https://www.spectaculator.com/2013/03/the-rocky-horror-show-2-0-released/rocky_hu_c7fc0d7d1562b229.webp" srcset="https://www.spectaculator.com/2013/03/the-rocky-horror-show-2-0-released/rocky_hu_c7fc0d7d1562b229.webp 198w" sizes="198px"
  width="198" height="285"
  alt="The Rocky Horror Show" class="mx-auto h-auto max-h-[30rem] w-auto max-w-full" loading="lazy" decoding="async"></a></p>
<p>Version 2.0 is now available from the <a href="https://www.spectaculator.com/go/appstore_rocky">App Store</a>.</p>
<p>This is the first of a series of updates being made to the single game releases (Rocky Horror Show, Dynamite Dan II, Starstrike II and Frank N. Stein).</p>
<p>This version now contains all the latest updates made to Spectaculator during the past 18 months:</p>
<ul>
<li>iPhone 5/iPod touch 5th generation support</li>
<li>The whole app now runs in portrait or landscape modes.</li>
<li>Improvements have been made to the original game code to make skipping the intro sections more reliable.</li>
<li>iCade and iControlPad (external arcade controller) support has been vastly improved.</li>
<li>App settings have been moved into the app itself.</li>
<li>Brand new retro look-and-feel.</li>
</ul>
]]></content:encoded></item><item><title>Spectaculator 4.0 for iPhone®, iPod touch® and iPad® released!</title><link>https://www.spectaculator.com/2013/03/spectaculator-4-0-for-iphone-ipod-touch-and-ipad-released/</link><pubDate>Wed, 06 Mar 2013 08:09:31 +0000</pubDate><guid isPermaLink="false">https://www.spectaculator.com/?p=514</guid><description>Version 4.0 is now available from the App Store.
Changes to Controls In previous versions of Spectaculator, control selection (Keyboard/Kempston Joystick/Sinclair Joystick etc.) was pretty much like it is on a real ZX Spectrum - you were required to navigate a game&amp;rsquo;s menu and select the correct option.
In 4.0, this is now unnecessary:
The correct controls are automatically selected for each game and locked so they can&amp;rsquo;t be accidentally changed. This applies to all the built-in games as well as those available as in-app purchases. In most cases, simply tap the red button to start a game (rather than having to pop-up the keyboard. The original cassette images of the games have not been modified - for those of you who like to wait three minutes for your games to load, you can still do this ;-) These changes should make the games more accessible to retro gamers around the world who have never owned a ZX Spectrum.</description><content:encoded><![CDATA[<p>Version 4.0 is now available from the <a href="https://www.spectaculator.com/go/appstore">App Store</a>.</p>
<h2 id="changes-to-controls">Changes to Controls</h2>
<p>In previous versions of Spectaculator, control selection (Keyboard/Kempston Joystick/Sinclair Joystick etc.) was pretty much like it is on a real ZX Spectrum - you were required to navigate a game&rsquo;s menu and select the correct option.</p>
<p>In 4.0, this is now unnecessary:</p>
<ul>
<li>The correct controls are automatically selected for each game and locked so they can&rsquo;t be accidentally changed. This applies to all the built-in games as well as those available as in-app purchases.</li>
<li>In most cases, simply tap the red button to start a game (rather than having to pop-up the keyboard.</li>
<li>The original cassette images of the games have not been modified - for those of you who like to wait three minutes for your games to load, you can still do this ;-)</li>
</ul>
<p>These changes should make the games more accessible to retro gamers around the world who have never owned a ZX Spectrum.</p>
<p>
<img src="https://www.spectaculator.com/2013/03/spectaculator-4-0-for-iphone-ipod-touch-and-ipad-released/horzvertmenu_hu_eefb41926629716e.webp" srcset="https://www.spectaculator.com/2013/03/spectaculator-4-0-for-iphone-ipod-touch-and-ipad-released/horzvertmenu_hu_eefb41926629716e.webp 500w" sizes="(min-width: 768px) 720px, 100vw"
  width="500" height="451"
  alt="Spectaculator’s menus in landscape and portrait" class="h-auto w-full" loading="lazy" decoding="async"></p>
<p>Jonathan Needle, March 2012.</p>

<div class="not-prose my-8 flex flex-wrap items-center gap-4">
  
<a href="https://www.spectaculator.com/go/appstore_spectaculator" class="inline-block rounded-[9px] transition hover:brightness-125"><img src="https://www.spectaculator.com/images/badges/app-store.svg" alt="Download on the App Store" width="120" height="40" class="h-10 w-auto"></a>

</div>

]]></content:encoded></item><item><title>To iPhone 5 or not to iPhone 5</title><link>https://www.spectaculator.com/2013/02/to-iphone-5-or-not-to-iphone-5/</link><pubDate>Tue, 26 Feb 2013 21:38:11 +0000</pubDate><guid isPermaLink="false">https://www.spectaculator.com/?p=495</guid><category>iOS</category><category>Spectaculator</category><category>App Store</category><description>&amp;hellip; or how to enable iPhone 5 support for Spectaculator only to have it taken away from you at the last minute :(</description><content:encoded><![CDATA[<p>I had an interesting time recently with Apple&rsquo;s review process. So far, for me at least, App reviews have been largely uneventful.</p>
<p>I&rsquo;d previously posted on Twitter that I&rsquo;d added support for the iPhone 5&rsquo;s and iPod touch 5th gen&rsquo;s bigger screens.</p>
<p>It was pretty easy to do:</p>
<ul>
<li>Create a new launch screen image of the right dimensions and name it <code>Default-568h@2x.png</code> (iOS 6 spots this and enables fullscreen on the iPhone 5).</li>
<li>Make some minor changes to reposition some of the screen elements.</li>
</ul>
<p>All in all it was pretty painless as I&rsquo;d been sensible and designed the UI to scale anyway.</p>
<p>As Xcode 4.5 can no longer generate ARM6 code (required to support the older iPod touch 2G), I went back to Xcode 3.2 to make the final build and submitted it.</p>
<p>A few minutes later I got this message back from Apple:</p>
<blockquote>
<p><strong>Invalid Launch Image</strong> - Your app contains a launch image with a size modifier that is only supported for apps built with the iOS 6.0 SDK or later.</p>
</blockquote>
<p>Hmm.. bit strange. After googling for a bit it turns out you <strong>have</strong> to use Xcode 4.5+ if you want to support the bigger screens. Doing so, of course, means iPod touch 2G users can no longer upgrade.</p>
<p>Most people will tell you this isn&rsquo;t a concern as these users don&rsquo;t buy anything from the App Store anymore.</p>
<p>To be sure, I had a look at the server logs for the in-app purchases and found there were a few of them still out there buying stuff - &ldquo;a few&rdquo;, in this case, meaning &ldquo;not many&rdquo;.</p>
<p>I resubmitted with <code>Default-568h@2x.png</code> removed to disable the bigger screen support and Apple approved it.</p>
<p>Oddly though, they&rsquo;ve still put the bigger screenshots on the App Store which is a bit misleading:</p>
<p>
<img src="https://www.spectaculator.com/2013/02/to-iphone-5-or-not-to-iphone-5/Retina-4inch_hu_392efe691ea1a36b.webp" srcset="https://www.spectaculator.com/2013/02/to-iphone-5-or-not-to-iphone-5/Retina-4inch_hu_392efe691ea1a36b.webp 600w" sizes="(min-width: 768px) 720px, 100vw"
  width="600" height="430"
  alt="The App Store listing with 4-inch Retina screenshots" class="h-auto w-full" loading="lazy" decoding="async"></p>
<p>In the short term, my current plan is:</p>
<ul>
<li>Ship 4.0 which will still include support for iPod touch 2G users (this is currently in review).</li>
</ul>
<p>Once approved, I will submit 4.1 which will enable support for the iPhone 5/iPod touch 5th gen screen.</p>
<p>The iPod touch 2G will then be no longer supported.</p>
<p>Apologies in the meantime for the inconvenience to any iPhone 5/iPod touch 5G users out there.</p>
]]></content:encoded></item><item><title>Spectaculator 3.1 for iPhone®, iPod touch® and iPad® released!</title><link>https://www.spectaculator.com/2013/02/spectaculator-3-1-for-iphone-ipod-touch-and-ipad-released/</link><pubDate>Fri, 22 Feb 2013 06:44:46 +0000</pubDate><guid isPermaLink="false">https://www.spectaculator.com/?p=484</guid><category>iOS</category><category>App Store</category><description>This is a minor update to improve the controls for Carrier Command.</description><content:encoded><![CDATA[<p>Version 3.1 is now available from the <a href="https://www.spectaculator.com/go/appstore">App Store</a>.</p>
<h2 id="changes-in-this-version">Changes in this version</h2>
<p>This is a minor update to improve the controls for Carrier Command. Extra buttons have been added so you no longer need to use the keyboard to:</p>
<ul>
<li>Switch between Direct Control and Pointer modes</li>
<li>Accelerate/Decelerate</li>
</ul>

<div class="not-prose my-8 flex flex-wrap items-center gap-4">
  
<a href="https://www.spectaculator.com/go/appstore_spectaculator" class="inline-block rounded-[9px] transition hover:brightness-125"><img src="https://www.spectaculator.com/images/badges/app-store.svg" alt="Download on the App Store" width="120" height="40" class="h-10 w-auto"></a>

</div>

]]></content:encoded></item><item><title>Spectaculator 8.0 for Windows® released!</title><link>https://www.spectaculator.com/2012/12/spectaculator-8-0-for-windows-released/</link><pubDate>Sat, 22 Dec 2012 19:46:08 +0000</pubDate><guid isPermaLink="false">https://www.spectaculator.com/?p=442</guid><category>Spectaculator</category><category>Windows</category><description>Version 8.0 is now available to download. This is a free upgrade for all existing registered users (those that purchased a license for versions 6.x and 7.x).</description><content:encoded><![CDATA[<p>Version 8.0 is now available to <a href="https://www.spectaculator.com/downloads/" title="Downloads">download</a>.</p>
<p>This is a <strong>free upgrade</strong> for all existing registered users (those that purchased a license for versions 6.x and 7.x). Installing version 8 will automatically upgrade your existing installation.</p>
<h2 id="its-much-cheaper">It&rsquo;s Much Cheaper!</h2>
<p>Eagle-eyed readers will have noticed that the purchase price of this version has been reduced considerably (about 50% of the version 7 price as of today). The only downside of this price reduction is that &ldquo;free lifetime upgrades&rdquo; are no longer available.</p>
<p>Previously, if you purchased a license for version 6.x or version 7.x, you were entitled to a free upgrade every time I released a new version. For existing users, this still applies.</p>
<p>For users purchasing version 8, you will only be entitled to a free upgrade for minor (point) releases, e.g. 8.1, 8.2 etc. For major releases, e.g. 9.0, a small upgrade fee will apply.</p>
<h2 id="render-plugins">Render plugins</h2>
<p>Spectaculator now supports Kega Fusion Render plugins. Any RPI scaler that supports 2x scaling be used. Support for 3x scalers will be added at a later date if there is any demand for it.</p>
<p>
<img src="https://www.spectaculator.com/2012/12/spectaculator-8-0-for-windows-released/dd_spectrum_hu_ed3d903c1d0887f8.webp" srcset="https://www.spectaculator.com/2012/12/spectaculator-8-0-for-windows-released/dd_spectrum_hu_ed3d903c1d0887f8.webp 512w" sizes="(min-width: 768px) 720px, 100vw"
  width="512" height="166"
  alt="Original ZX Spectrum Display Output" class="h-auto w-full" loading="lazy" decoding="async"><br>
<em>Original ZX Spectrum Display Output</em></p>
<p>
<img src="https://www.spectaculator.com/2012/12/spectaculator-8-0-for-windows-released/dd_hq2x_hu_4c867e9bb096d255.webp" srcset="https://www.spectaculator.com/2012/12/spectaculator-8-0-for-windows-released/dd_hq2x_hu_4c867e9bb096d255.webp 512w" sizes="(min-width: 768px) 720px, 100vw"
  width="512" height="166"
  alt="hq2x (Maxim Stepin)" class="h-auto w-full" loading="lazy" decoding="async"><br>
<em>hq2x (Maxim Stepin)</em></p>
<p>
<img src="https://www.spectaculator.com/2012/12/spectaculator-8-0-for-windows-released/dd_super2xsai1_hu_a992669ca8bb210f.webp" srcset="https://www.spectaculator.com/2012/12/spectaculator-8-0-for-windows-released/dd_super2xsai1_hu_a992669ca8bb210f.webp 512w" sizes="(min-width: 768px) 720px, 100vw"
  width="512" height="166"
  alt="Super 2xSaI (Derek Liauw Kie Fa)" class="h-auto w-full" loading="lazy" decoding="async"><br>
<em>Super 2xSaI (Derek Liauw Kie Fa)</em></p>
<p>
<img src="https://www.spectaculator.com/2012/12/spectaculator-8-0-for-windows-released/dd_ddt2x_hu_e0563c8d3a9fffb6.webp" srcset="https://www.spectaculator.com/2012/12/spectaculator-8-0-for-windows-released/dd_ddt2x_hu_e0563c8d3a9fffb6.webp 512w" sizes="(min-width: 768px) 720px, 100vw"
  width="512" height="166"
  alt="DDT2x (Hyllian/Jararaca)" class="h-auto w-full" loading="lazy" decoding="async"><br>
<em>DDT2x (Hyllian/Jararaca)</em></p>
<h2 id="overlay-filters-rgb-triads">Overlay Filters (RGB Triads)</h2>
<p>Popularised by the MAME emulator, overlay filters attempt to simulate the physical displays of many old televisions and arcade monitors.</p>
<p>
<img src="https://www.spectaculator.com/2012/12/spectaculator-8-0-for-windows-released/overlay_zx_hu_a38e88ee6bd78fac.webp" srcset="https://www.spectaculator.com/2012/12/spectaculator-8-0-for-windows-released/overlay_zx_hu_a38e88ee6bd78fac.webp 512w" sizes="(min-width: 768px) 720px, 100vw"
  width="512" height="256"
  alt="Original ZX Spectrum output" class="h-auto w-full" loading="lazy" decoding="async"><br>
<em>Original ZX Spectrum output</em></p>
<p>
<img src="https://www.spectaculator.com/2012/12/spectaculator-8-0-for-windows-released/overlay_aperature1x2rb_hu_712bd8edff8af275.webp" srcset="https://www.spectaculator.com/2012/12/spectaculator-8-0-for-windows-released/overlay_aperature1x2rb_hu_712bd8edff8af275.webp 512w" sizes="(min-width: 768px) 720px, 100vw"
  width="512" height="256"
  alt="aperature1x2rb.png" class="h-auto w-full" loading="lazy" decoding="async"><br>
<em>aperature1x2rb.png</em></p>
<p>
<img src="https://www.spectaculator.com/2012/12/spectaculator-8-0-for-windows-released/overlay_effect_twisty_hu_6ca4cc81a6109607.webp" srcset="https://www.spectaculator.com/2012/12/spectaculator-8-0-for-windows-released/overlay_effect_twisty_hu_6ca4cc81a6109607.webp 512w" sizes="(min-width: 768px) 720px, 100vw"
  width="512" height="256"
  alt="Effect_Twisty.png" class="h-auto w-full" loading="lazy" decoding="async"><br>
<em>Effect_Twisty.png</em></p>
<p>
<img src="https://www.spectaculator.com/2012/12/spectaculator-8-0-for-windows-released/overlay_scanrez1_hu_3b3d287d05a22eb1.webp" srcset="https://www.spectaculator.com/2012/12/spectaculator-8-0-for-windows-released/overlay_scanrez1_hu_3b3d287d05a22eb1.webp 512w" sizes="(min-width: 768px) 720px, 100vw"
  width="512" height="256"
  alt="ScanRez1.png" class="h-auto w-full" loading="lazy" decoding="async"><br>
<em>ScanRez1.png</em></p>
<h2 id="support-for-windows-8">Support for Windows 8</h2>
<p>There were a few issues installing Spectaculator 7.5 on Windows 8 along with problems with full screen mode. These have been resolved in Spectaculator 8.</p>
<h2 id="quick-saveload-enhancements">Quick Save/Load Enhancements</h2>
<ul>
<li>The file name format has changed to make it easier to see which snapshots are for which games.</li>
<li>Choosing a snapshot to load now loads the correct snapshot(!)</li>
<li>Quick-loaded snapshots now move to the top of the list.</li>
<li>Deleted snapshots are automatically removed from the list.</li>
<li><strong>F2</strong> now loads the last quick-saved snapshot. <strong>Ctrl+F2</strong> now shows the list of quick-saved snapshots.</li>
</ul>
<h2 id="other-changes">Other Changes</h2>
<ul>
<li>Minimum requirements are now Windows XP /w SP3 and hardware-accelerated Direct3D 9 graphics. It will no longer install on older versions of Windows.</li>
<li>Added Dynamite Dan and Dynamite Dan 2 to the Game Pack courtesy of Rod Bowkett.</li>
<li>Added manual controls for the TV simulation (brightness, contrast, colour bleed, sharpness etc.)</li>
<li>Added option to pause Spectaculator when the main window is minimised. This is off by default.</li>
<li>Added support for modern game controllers such as the Xbox 360 controller.</li>
<li>The Escape key can now be configured to exit Spectaculator rather than sending <strong>CAPS+SPACE</strong> to the virtual Spectrum.</li>
<li>Added progress indicator for Action Replay (RZX) playback.</li>
<li>All binaries and the installer are now digitally signed.</li>
</ul>
<h2 id="bug-fixes">Bug Fixes</h2>
<ul>
<li>Enter key can now be mapped to one of the joystick/game pad buttons.</li>
<li>Fixed AY noise generation (although you probably won&rsquo;t be able to tell any difference). With thanks to Patrik Rak.</li>
<li>Fixed crash when clicking to the right of Custom ROMs on the Advanced tab.</li>
<li>Fixed Action Replay (RZX) finalisation crashing in some rare situations (thanks Pavel Plíva).</li>
<li>Fixed errors when writing to TRD/SCL disk images under certain situations (thanks Shadow Maker)</li>
<li>Fixed recording of SpecDrum output to AVI and audio files.</li>
<li>Fixed recording of Covox output to AVI and audio files.</li>
<li>Fixed selection of COM ports used by the ZX Interface 1 serial port emulation.</li>
</ul>
<h2 id="and-finally">&hellip;And Finally</h2>
<p>Wishing you all a Merry Christmas and a Happy New Year!</p>
<p>Jonathan Needle, December 2012.</p>
]]></content:encoded></item><item><title>Spectaculator 3.0 for iPhone®, iPod touch® and iPad® released!</title><link>https://www.spectaculator.com/2012/12/spectaculator-3-0-for-iphone-ipod-touch-and-ipad-released/</link><pubDate>Thu, 20 Dec 2012 23:57:31 +0000</pubDate><guid isPermaLink="false">https://www.spectaculator.com/?p=405</guid><category>iOS</category><category>Spectaculator</category><category>App Store</category><description>Version 3.0 is now available from the App Store. Includes all new UI and new games from Realtime Games Software and Design Design.</description><content:encoded><![CDATA[<p>Version 3.0 is now available from the <a href="https://www.spectaculator.com/go/appstore">App Store</a>.</p>
<h2 id="user-interface-changes">User Interface Changes</h2>
<p>A lot of work has been done on the user interface for this version. With previous versions, it was annoying to have to rotate your device to portrait to use the menus, view help, enter pokes etc. Spectaculator nows runs completely in any orientation.</p>
<p>
<img src="https://www.spectaculator.com/2012/12/spectaculator-3-0-for-iphone-ipod-touch-and-ipad-released/horzvertmenu_hu_eefb41926629716e.webp" srcset="https://www.spectaculator.com/2012/12/spectaculator-3-0-for-iphone-ipod-touch-and-ipad-released/horzvertmenu_hu_eefb41926629716e.webp 500w" sizes="(min-width: 768px) 720px, 100vw"
  width="500" height="451"
  alt="Spectaculator’s menus in landscape and portrait" class="h-auto w-full" loading="lazy" decoding="async"></p>
<h2 id="icade-and-icontrolpad-enhancements">iCade and iControlPad Enhancements</h2>
<p>Previous versions had a single &lsquo;Arcade Controls&rsquo; option hidden away in the Settings App. All of the options have now been moved into Spectaculator itself and &lsquo;Arcade Controls&rsquo; split into separate &lsquo;iCade&rsquo; and &lsquo;iControlPad&rsquo; options. This allows for optimum physical layouts for both controllers.</p>
<p>
<img src="https://www.spectaculator.com/2012/12/spectaculator-3-0-for-iphone-ipod-touch-and-ipad-released/iCadeiControlPad1_hu_913ef893e602eef4.webp" srcset="https://www.spectaculator.com/2012/12/spectaculator-3-0-for-iphone-ipod-touch-and-ipad-released/iCadeiControlPad1_hu_913ef893e602eef4.webp 500w" sizes="(min-width: 768px) 720px, 100vw"
  width="500" height="250"
  alt="The iCade and iControlPad options" class="h-auto w-full" loading="lazy" decoding="async"></p>
<h2 id="more-games">More Games!</h2>
<p>The following additional games are available as in-app purchases, courtesy of Realtime Games Software and Design Design:</p>
<ul>
<li>Carrier Command (see <a href="http://wikipedia.org/wiki/Carrier_Command">Wikipedia</a> for more information)</li>
<li>Halls Of The Things¹</li>
<li>Dark Star¹</li>
<li>Forbidden Planet¹</li>
<li>2112AD</li>
<li>N.E.X.O.R</li>
</ul>
<p>As a bonus, Halls Of The Things, Dark Star and Forbidden Planet have been reworked by one the games&rsquo; original author, Simon Brattel, to play better on touch screens!</p>
<p>¹ Demos of these games are now included with Spectaculator itself.</p>
<p>
<img src="https://www.spectaculator.com/2012/12/spectaculator-3-0-for-iphone-ipod-touch-and-ipad-released/carrier_command_hu_4f5826c4208a9586.webp" srcset="https://www.spectaculator.com/2012/12/spectaculator-3-0-for-iphone-ipod-touch-and-ipad-released/carrier_command_hu_4f5826c4208a9586.webp 500w" sizes="(min-width: 768px) 720px, 100vw"
  width="500" height="254"
  alt="Carrier Command" class="h-auto w-full" loading="lazy" decoding="async"></p>
<p>
<img src="https://www.spectaculator.com/2012/12/spectaculator-3-0-for-iphone-ipod-touch-and-ipad-released/darkstar_hu_7802f78428fe4da9.webp" srcset="https://www.spectaculator.com/2012/12/spectaculator-3-0-for-iphone-ipod-touch-and-ipad-released/darkstar_hu_7802f78428fe4da9.webp 500w" sizes="(min-width: 768px) 720px, 100vw"
  width="500" height="254"
  alt="Dark Star" class="h-auto w-full" loading="lazy" decoding="async"></p>
<p>
<img src="https://www.spectaculator.com/2012/12/spectaculator-3-0-for-iphone-ipod-touch-and-ipad-released/nexor_hu_6ea7f1a397fad2a4.webp" srcset="https://www.spectaculator.com/2012/12/spectaculator-3-0-for-iphone-ipod-touch-and-ipad-released/nexor_hu_6ea7f1a397fad2a4.webp 500w" sizes="(min-width: 768px) 720px, 100vw"
  width="500" height="254"
  alt="N.E.X.O.R" class="h-auto w-full" loading="lazy" decoding="async"></p>
<h2 id="other-changes">Other Changes</h2>
<ul>
<li>
<p>Touch screen controls are now hidden when using an iCade or iControlPad.</p>
</li>
<li>
<p>Fixed various issues when using a Bluetooth keyboard to play adventure games. Apple still do not provide a public API to allow the use of a Bluetooth keyboard to play arcade games.</p>
</li>
<li>
<p>Additional free Game Packs containing recent Indie Games:</p>
<ul>
<li>Egghead in Space by Jonathan Cauldwell</li>
<li>Genesis: Dawn of a New Day by Retroworks</li>
<li>Dingo by Tardis Remakes</li>
<li>Tiles by DJR</li>
<li>Banger Management by Jonathan Cauldwell</li>
<li>Stamp Quest by StoneChat Productions</li>
<li>Trooper: Point 5 by The Bog Brothers</li>
</ul>
</li>
<li>
<p>The free version on the App Store has been updated to include BASIC and the free Indie Game Packs.</p>
</li>
</ul>
<h2 id="and-finally">&hellip;And Finally</h2>
<p>Wishing you all a Merry Christmas and a Happy New Year!</p>
<p>Jonathan Needle, December 2012.</p>

<div class="not-prose my-8 flex flex-wrap items-center gap-4">
  
<a href="https://www.spectaculator.com/go/appstore_spectaculator" class="inline-block rounded-[9px] transition hover:brightness-125"><img src="https://www.spectaculator.com/images/badges/app-store.svg" alt="Download on the App Store" width="120" height="40" class="h-10 w-auto"></a>

</div>

]]></content:encoded></item><item><title>Happy 30th Birthday, ZX Spectrum!</title><link>https://www.spectaculator.com/2012/04/happy-30th-birthday-zx-spectrum/</link><pubDate>Mon, 23 Apr 2012 00:00:16 +0100</pubDate><guid isPermaLink="false">https://www.spectaculator.com/?p=124</guid><description>The Sinclair ZX Spectrum reached its 30th birthday today. I was hoping to celebrate by releasing updated versions of Spectaculator but didn&amp;rsquo;t get finished in time.
Instead, here&amp;rsquo;s a whopping 75% off spectaculator coupon for all good specchums out there: CPN86661011790.
Enjoy!
Please: This offer was valid for a short time only and has now finished.</description><content:encoded><![CDATA[<p>The Sinclair ZX Spectrum reached its 30th birthday today. I was hoping to celebrate by releasing updated versions of Spectaculator but didn&rsquo;t get finished in time.</p>
<p>Instead, here&rsquo;s a whopping <strong>75%</strong> off spectaculator coupon for all good specchums out there: <strong>CPN86661011790</strong>.</p>
<p>Enjoy!</p>
<p>Please: This offer was valid for a short time only and has now finished.</p>
]]></content:encoded></item><item><title>Spectaculator 1.0 for iPhone®, iPod® touch and iPad® released!</title><link>https://www.spectaculator.com/2011/05/spectaculator-1-0-for-ios-released/</link><pubDate>Tue, 24 May 2011 22:40:50 +0100</pubDate><guid isPermaLink="false">https://www.spectaculator.com/?p=122</guid><description>Spectaculator is now available for iPhone®, iPod Touch® &amp;amp; iPad®!
This is a version of Spectaculator specifically written for Apple&amp;rsquo;s iOS platform.
It features the same high quality emulation as the Windows&amp;rsquo; version resulting in games running, looking and sounding just like they do on a real ZX Spectrum.
Experience classic ZX Spectrum games on your iPhone, iPod Touch and iPad such as
3D Starstrike by Realtime Games Software Tau Ceti by CRL/Pete Cooke Dynamite Dan by Rod Bowkett On The Run by Design Design Albatrossity by Jonathan Cauldwell The Fantastic Mister Fruity by Jonathan Cauldwell Battery&amp;rsquo;s Not Precluded by Jonathan Cauldwell Features Play in portrait or landscape orientations Save your game progress (four saved game slots per game) Enter pokes (cheats) for infinite lives, shields etc. Lookup game hints, tips and maps Type on a virtual ZX Spectrum keyboard Choose authentic cassette loading or fast play Program in Sinclair BASIC Enjoy high resolution graphics on Retina screens More details can be found over at the App Store℠.</description><content:encoded><![CDATA[<p>Spectaculator is now available for iPhone®, iPod Touch® &amp; iPad®!</p>
<p>This is a version of Spectaculator specifically written for Apple&rsquo;s iOS platform.</p>
<p>It features the same high quality emulation as the Windows&rsquo; version resulting in games running, looking and sounding just like they do on a real ZX Spectrum.</p>
<p>
<img src="https://www.spectaculator.com/2011/05/spectaculator-1-0-for-ios-released/3dstarstrike_iphone4_l_hu_6b13e936215c9e76.webp" srcset="https://www.spectaculator.com/2011/05/spectaculator-1-0-for-ios-released/3dstarstrike_iphone4_l_hu_6b13e936215c9e76.webp 443w" sizes="(min-width: 768px) 720px, 100vw"
  width="443" height="226"
  alt="3D Starstrike" class="h-auto w-full" loading="lazy" decoding="async"></p>
<p>Experience classic ZX Spectrum games on your iPhone, iPod Touch and iPad such as</p>
<ul>
<li>3D Starstrike by Realtime Games Software</li>
<li>Tau Ceti by CRL/Pete Cooke</li>
<li>Dynamite Dan by Rod Bowkett</li>
<li>On The Run by Design Design</li>
<li>Albatrossity by Jonathan Cauldwell</li>
<li>The Fantastic Mister Fruity by Jonathan Cauldwell</li>
<li>Battery&rsquo;s Not Precluded by Jonathan Cauldwell</li>
</ul>
<h4 id="features">Features</h4>
<ul>
<li>Play in portrait or landscape orientations</li>
<li>Save your game progress (four saved game slots per game)</li>
<li>Enter pokes (cheats) for infinite lives, shields etc.</li>
<li>Lookup game hints, tips and maps</li>
<li>Type on a virtual ZX Spectrum keyboard</li>
<li>Choose authentic cassette loading or fast play</li>
<li>Program in Sinclair BASIC</li>
<li>Enjoy high resolution graphics on Retina screens</li>
</ul>
<p>More details can be found over at the <a href="https://www.spectaculator.com/go/appstore">App Store</a>℠.</p>
<p>
<img src="https://www.spectaculator.com/2011/05/spectaculator-1-0-for-ios-released/taucetikeyboard_iphone4_l_hu_58c147ddc501dffb.webp" srcset="https://www.spectaculator.com/2011/05/spectaculator-1-0-for-ios-released/taucetikeyboard_iphone4_l_hu_58c147ddc501dffb.webp 443w" sizes="(min-width: 768px) 720px, 100vw"
  width="443" height="226"
  alt="Tau Ceti" class="h-auto w-full" loading="lazy" decoding="async"></p>
]]></content:encoded></item><item><title>Spectaculator 7.51 released!</title><link>https://www.spectaculator.com/2011/02/spectaculator-7-51-released/</link><pubDate>Sun, 13 Feb 2011 23:38:34 +0000</pubDate><guid isPermaLink="false">https://www.spectaculator.com/?p=119</guid><description>Version 7.51 is now available for download.
Please note: This is a free upgrade for all registered users. Just download and install it over the top of your existing 7.0 installation to upgrade.
What&amp;rsquo;s new in version 7.51
This is a small maintenance release to address the issue of registration information not saving correctly on some computers running Windows 7.
In addition, &amp;lsquo;pixel smoothing&amp;rsquo; can now be turned off (requested by some users).</description><content:encoded><![CDATA[<p>Version 7.51 is now available for download.</p>
<p>Please note: This is a free upgrade for all registered users. Just <a href="https://www.spectaculator.com/downloads/">download</a> and install it over the top of your existing 7.0 installation to upgrade.</p>
<p><strong>What&rsquo;s new in version 7.51</strong></p>
<p>This is a small maintenance release to address the issue of registration information not saving correctly on some computers running Windows 7.</p>
<p>In addition, &lsquo;pixel smoothing&rsquo; can now be turned off (requested by some users).</p>
]]></content:encoded></item></channel></rss>