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<rss xmlns:dc="http://purl.org/dc/elements/1.1/" version="2.0"><channel><description>Where Question Mark meets Explanation Point.   If you’re new, start by checking out my FAQ: markrosewater.tumblr.com/faq</description><title>Blogatog</title><generator>Tumblr (3.0; @markrosewater)</generator><link>https://markrosewater.tumblr.com/</link><item><title>"Drive to Work #1346 - All the Mood Swings Cards, Part 2"</title><description>&lt;a href="https://audio.transistor.fm/m/shows/21454/c64ba6837854abfa8d3992373581db30.mp3"&gt;"Drive to Work #1346 - All the Mood Swings Cards, Part 2"&lt;/a&gt;: &lt;p&gt;This podcast is part two, of a five-part series, where I discuss the design of every card from my new TCG &lt;i&gt;Mood Swings&lt;/i&gt;.&lt;/p&gt;</description><link>https://markrosewater.tumblr.com/post/817963563082776576</link><guid>https://markrosewater.tumblr.com/post/817963563082776576</guid><pubDate>Fri, 29 May 2026 12:07:21 -0400</pubDate><category>Magic The Gathering</category><category>MTG</category><category>Mood Swings</category><category>Mark Rosewater</category><category>Drive to Work</category><category>WotCStaff</category></item><item><title>"Drive to Work #1345 - Landfall"</title><description>&lt;a href="https://audio.transistor.fm/m/shows/21454/4fc1c20476969069f31bfb0c792422e5.mp3"&gt;"Drive to Work #1345 - Landfall"&lt;/a&gt;: &lt;p&gt;In this podcast, I talk about the history of one of the best mechanics in &lt;i&gt;Magic,&lt;/i&gt; landfall.&lt;/p&gt;</description><link>https://markrosewater.tumblr.com/post/817963339782225920</link><guid>https://markrosewater.tumblr.com/post/817963339782225920</guid><pubDate>Fri, 29 May 2026 12:03:48 -0400</pubDate><category>Magic The Gathering</category><category>MTG</category><category>Drive to Work</category><category>WotCStaff</category></item><item><title>"Drive to Work  #1344 - Depth"</title><description>&lt;a href="https://audio.transistor.fm/m/shows/21454/b6da3b3a63841f7e0cb72a8d2b2f8151.mp3"&gt;"Drive to Work  #1344 - Depth"&lt;/a&gt;: &lt;p&gt;&lt;i&gt;Magic&lt;/i&gt;’s depth of game play has many pros and cons. In this podcast, I talk all about it.&lt;/p&gt;</description><link>https://markrosewater.tumblr.com/post/817963135462948864</link><guid>https://markrosewater.tumblr.com/post/817963135462948864</guid><pubDate>Fri, 29 May 2026 12:00:34 -0400</pubDate><category>Magic The Gathering</category><category>MTG</category><category>Drive to Work</category><category>WotCStaff</category></item><item><title>If it hadn’t been for Pro Tour San Diego (and the preceding Grand Prix and PTQ events) in 2007, do you think it’s possible we might have seen Battlebond 2HG Limited played at high-level events in mid-2018?</title><description>&lt;p&gt;I do not. &lt;/p&gt;</description><link>https://markrosewater.tumblr.com/post/817962624125927424</link><guid>https://markrosewater.tumblr.com/post/817962624125927424</guid><pubDate>Fri, 29 May 2026 11:52:26 -0400</pubDate></item><item><title>It’s this time of the year again, which means I get to ask for birthday trivia! Do you have anything for me about DnD, Dominaria United (the Invasion remake) or failing those any obscure trivia on a card you always wanted to mention?</title><description>&lt;p&gt;We’ve tried for years to make a “fixed banding” and enlist is the most successful version (so far).&lt;/p&gt;&lt;p&gt;Happy Birthday!&lt;/p&gt;</description><link>https://markrosewater.tumblr.com/post/817962611054395392</link><guid>https://markrosewater.tumblr.com/post/817962611054395392</guid><pubDate>Fri, 29 May 2026 11:52:13 -0400</pubDate></item><item><title>Hi Mark! Hope you’re having a great day. I am a bit of a Melvin, and really love to read about and see the design process behind MTG cards.  I have noticed that MTG design often evolves through “discoveries”, that open up new design space. Obviously these need not to happen abruptly, and are often the result of many years of development. For example, once you learned that artifact tokens such as Clues or Treasures could be so useful, they became an important part of modern MTG. More subtly, the “discovery” of how to properly exploit the exile zone lead to the birth of beloved mechanics such as Adventure, Prepared and so on. So first of all, do you agree with this general (and I suppose probably a bit trivial) vision? If so, what “discovery” do you think might play an interesting role in the future? My guess would be subtypes on more noncreature cards, such as Lessons or on lands.</title><description>&lt;p&gt;Design technology builds on what comes before it. The nested spell technology of prepared has a lot of potential for future design.&lt;/p&gt;</description><link>https://markrosewater.tumblr.com/post/817962508885393408</link><guid>https://markrosewater.tumblr.com/post/817962508885393408</guid><pubDate>Fri, 29 May 2026 11:50:36 -0400</pubDate></item><item><title>What’s your favorite card type to design for?</title><description>&lt;p&gt;I enjoy designing all the card types.&lt;/p&gt;</description><link>https://markrosewater.tumblr.com/post/817962363717386240</link><guid>https://markrosewater.tumblr.com/post/817962363717386240</guid><pubDate>Fri, 29 May 2026 11:48:18 -0400</pubDate></item><item><title>What is your personal favorite way to play mood swings?</title><description>&lt;p&gt;Probably quick draft, although I really enjoy the basic two-person game. My favorite way to play with four people is open team (the closest thing to Two-Headed Giant).&lt;/p&gt;</description><link>https://markrosewater.tumblr.com/post/817962347467603968</link><guid>https://markrosewater.tumblr.com/post/817962347467603968</guid><pubDate>Fri, 29 May 2026 11:48:02 -0400</pubDate></item><item><title>What is your experience with the cube format?</title><description>&lt;p&gt;I have played with many cubes. I like to feel the sets I design are my cubes. : )&lt;/p&gt;</description><link>https://markrosewater.tumblr.com/post/817962255513796608</link><guid>https://markrosewater.tumblr.com/post/817962255513796608</guid><pubDate>Fri, 29 May 2026 11:46:34 -0400</pubDate></item><item><title>At what next convention or date can we expect revealing of set names/themes for 2027?</title><description>&lt;p&gt;We don’t normally announce when we’re announcing things.&lt;/p&gt;</description><link>https://markrosewater.tumblr.com/post/817962216556003328</link><guid>https://markrosewater.tumblr.com/post/817962216556003328</guid><pubDate>Fri, 29 May 2026 11:45:57 -0400</pubDate></item><item><title>Hello Mark. You are a big comics fan and before magic/game design you studied and worked writing TV shows. Did you ever consider writing comics?</title><description>&lt;p&gt;It’s something I would have been excited to do. &lt;/p&gt;</description><link>https://markrosewater.tumblr.com/post/817962159539617792</link><guid>https://markrosewater.tumblr.com/post/817962159539617792</guid><pubDate>Fri, 29 May 2026 11:45:03 -0400</pubDate></item><item><title>Hi Mark. What is the storm scale rating of a Future Sight preprint?</title><description>&lt;p&gt;We always look for opportunities for new ones. The chances shrink each time we do a new one as the easy ones to do have been done. I would call another one a 6.&lt;/p&gt;</description><link>https://markrosewater.tumblr.com/post/817962115440803840</link><guid>https://markrosewater.tumblr.com/post/817962115440803840</guid><pubDate>Fri, 29 May 2026 11:44:21 -0400</pubDate></item><item><title>If mood swings sells out in 30 minutes due to scalpers, will wizards still consider it a success and discuss a proper release?</title><description>&lt;p&gt;June 1st is the sale of first edition. We have plans to make future editions. The only thing that would stop us is lack of interest in the first edition. So, if first edition (quickly) sells out, we will make more.&lt;/p&gt;</description><link>https://markrosewater.tumblr.com/post/817962045810081792</link><guid>https://markrosewater.tumblr.com/post/817962045810081792</guid><pubDate>Fri, 29 May 2026 11:43:14 -0400</pubDate></item><item><title>Do you think the creative team would ever consider giving a creature a technically inaccurate creature type in a UB or even UW set if it meant avoiding a major spoiler? In the hypothetical ‘Toothy the Goblin’ TV show, Toothy is revealed in the very final episode to have been a goose all along. Would this mean his Magic card would have to be Legendary Creature - Bird?</title><description>&lt;p&gt;The final call would be by the people who own the property. &lt;/p&gt;</description><link>https://markrosewater.tumblr.com/post/817961783351459840</link><guid>https://markrosewater.tumblr.com/post/817961783351459840</guid><pubDate>Fri, 29 May 2026 11:39:04 -0400</pubDate></item><item><title>Does Learn/Lesson have roughly the same issue as Partner, where each new Lesson makes Learn cards more powerful because there’s more cards they can get, and each new Learn card makes Lessons more powerful because there’s more cards that can get them?</title><description>&lt;p&gt;It does, but to a lesser extent.&lt;/p&gt;</description><link>https://markrosewater.tumblr.com/post/817930099548733440</link><guid>https://markrosewater.tumblr.com/post/817930099548733440</guid><pubDate>Fri, 29 May 2026 03:15:28 -0400</pubDate></item><item><title>Is it at all possible to print black border and silver border cards on the same sheet or in the same set? I really liked Unfinity, but I wasn’t a huge fan of the acorn symbol versus the traditional silver border. It would be cool to see both styles of cards in the same packs. Plus it would be really fun to open silver and black border cards out of the same booster.</title><description>&lt;p&gt;It can be done with a process called gutter cutting. It lessens the number of cards that can be on the sheet. You could also print separate sheets and mix them in the booster. &lt;/p&gt;&lt;p&gt;Neither of those were an option for Unfinity though because we made the decision to make some of the cards eternal legal so late.&lt;/p&gt;</description><link>https://markrosewater.tumblr.com/post/817930053414453248</link><guid>https://markrosewater.tumblr.com/post/817930053414453248</guid><pubDate>Fri, 29 May 2026 03:14:44 -0400</pubDate></item><item><title>We Played Mood Swings from Mark Rosewater and Secret Lair! | One More Game</title><description>&lt;a href="https://www.youtube.com/watch?v=wiYHUFiP2Os"&gt;We Played Mood Swings from Mark Rosewater and Secret Lair! | One More Game&lt;/a&gt;: &lt;p&gt;Good Time Society plays &lt;i&gt;Mood Swings&lt;/i&gt;.&lt;/p&gt;</description><link>https://markrosewater.tumblr.com/post/817902970835533824</link><guid>https://markrosewater.tumblr.com/post/817902970835533824</guid><pubDate>Thu, 28 May 2026 20:04:16 -0400</pubDate><category>Mood Swings</category><category>Secret Lair</category><category>WotCStaff</category></item><item><title>I’ve been watching some legacy recently that has been using learn and lessons in the sideboard and wanted to say I really like learn. I am guessing we probably won’t see it again but it’s a really neat mechanic!</title><description>&lt;p&gt;It's tricky to balance, but yeah, a cool mechanic.&lt;/p&gt;</description><link>https://markrosewater.tumblr.com/post/817893217346404352</link><guid>https://markrosewater.tumblr.com/post/817893217346404352</guid><pubDate>Thu, 28 May 2026 17:29:14 -0400</pubDate></item><item><title>So, saw the Beebles post, I am familiar with Beebles. They are adorable, unique to Magic, and something I would like an entire PhD level dissertation of concerning their culture, personalities, ecology. What precisely is the issue with Beebles? Why haven’t we gotten more of them over the years.</title><description>&lt;p&gt;Some consider them a little too silly for normal &lt;i&gt;Magic&lt;/i&gt;. I, obviously, disagree, and have been trying to get them back in black border for years.&lt;/p&gt;</description><link>https://markrosewater.tumblr.com/post/817893144770248704</link><guid>https://markrosewater.tumblr.com/post/817893144770248704</guid><pubDate>Thu, 28 May 2026 17:28:05 -0400</pubDate></item><item><title>In your opinion which designer or designers has been the most influential on magic besides you and Dr Garfield?</title><description>&lt;p&gt;My leading contenders are Bill Rose, Erik Lauer, or Aaron Forsythe, but so many talented designers have worked on &lt;i&gt;Magic&lt;/i&gt;, it's hard to narrow down to just a few.&lt;/p&gt;</description><link>https://markrosewater.tumblr.com/post/817893078969008128</link><guid>https://markrosewater.tumblr.com/post/817893078969008128</guid><pubDate>Thu, 28 May 2026 17:27:02 -0400</pubDate></item></channel></rss>
