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					<h1>CURRENT ISSUE </h1>
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					<p><strong>I'm currently not publishing any new lengthy articles. But please enjoy the ones you find below.</strong></p>
					<p>And what about the book that I've been talking about writing, you might ask? Well, it's not going too well, but I haven't given up on it entirely yet. Stay tuned...</p>
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						<h1>Past issues</h1>
												<p><span class="dimmedCopy">ISSUE 22 - Q2 2007</span> <br>
							<a href="issues/02_07.html">Visio - the interaction designer's nail gun (3rd edition)</a><br>						<p><span class="dimmedCopy">ISSUE 21 - Q1 2007</span> <br>
							<a href="issues/01_07.html">The dark side of prototyping</a><br>						<p><span class="dimmedCopy">ISSUE 20 - Q4 2006</span> <br>
							<a href="issues/04_06.html">Prototyping beyond the sunshine scenario</a><br>						<p><span class="dimmedCopy">ISSUE 19 - Q3 2006</span> <br>
							<a href="issues/03_06.html">Hand-crafting prototypes in Visio</a><br>						<p><span class="dimmedCopy">ISSUE 18 - Q2 2006</span> <br>
							<a href="issues/02_06.html">Review of Axure RP Pro</a><br>						<p><span class="dimmedCopy">ISSUE 17 - Q1 2006</span> <br>
							<a href="/">Visio - the interaction designer's nail gun (2nd edition)</a><br>						<p><span class="dimmedCopy">ISSUE 16 - Q4 2005</span> <br>
							<a href="/">The promised land of prototyping</a><br>						<p><span class="dimmedCopy">ISSUE 15 - Q3 2005</span> <br>
							<a href="/">Balancing fidelity in prototyping</a><br>						<p><span class="dimmedCopy">ISSUE 14 - Q2 2005</span> <br>
							<a href="issues/02_05.html">Designing intersection flows</a><br>						<p><span class="dimmedCopy">ISSUE 13 - Q1 2005</span> <br>
							<a href="/">Navigation blindness</a><br>						<p><span class="dimmedCopy">ISSUE 12 - Q4 2004</span> <br>
							<a href="issues/04_04.html">Server side usability</a><br>						<p><span class="dimmedCopy">ISSUE 11 - Q3 2004</span> <br>
							<a href="issues/03_04.html">GoLive - the interaction designer's hammer and nail</a><br>						<p><span class="dimmedCopy">ISSUE 10 - Q2 2004</span> <br>
							<a href="issues/02_04.html">Use Cases and interaction design</a><br>						<p><span class="dimmedCopy">ISSUE 09 - Q1 2004</span> <br>
							<a href="issues/01_04.html">Accessibility humanized</a><br>						<p><span class="dimmedCopy">ISSUE 08 - Q4 2003</span> <br>
							<a href="issues/04_03.html">Balancing visual and structural complexity in interaction design</a><br>						<p><span class="dimmedCopy">ISSUE 07 - Q3 2003</span> <br>
							<a href="issues/03_03.html">Personas and the customer decision-making process</a><br>						<p><span class="dimmedCopy">ISSUE 06 - Q2 2003</span> <br>
							<a href="issues/02_03.html">Supporting customers' decision-making process</a><br>						<p><span class="dimmedCopy">ISSUE 05 - Q1 2003</span> <br>
							<a href="issues/01_03.html">Business-centred design</a><br>						<p><span class="dimmedCopy">ISSUE 04 - Q4 2002</span> <br>
							<a href="issues/04_02.html">InfoRomanticism on the Internet</a><br>						<p><span class="dimmedCopy">ISSUE 03 - Q3 2002</span> <br>
							<a href="issues/01_03_02.html">Results from a survey of web prototyping tools usage</a><br><a href="issues/02_03_02.html">Visio - the interaction designer's nail gun</a><br>						<p><span class="dimmedCopy">ISSUE 02 - Q2 2002</span> <br>
							<a href="issues/02_02.html">The Bottom-line of Prototyping and Usability Testing</a><br>						<p><span class="dimmedCopy">ISSUE 01 - Q1 2002</span> <br>
							<a href="issues/01_02.html">Competitive Usability</a><br>							<br>
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						<h1>Feedback</h1>
						<p>Comments, questions or complaints are welcome. Send an e-mail to: <a href="mailto:henrik.olsen@guuui.com">henrik.olsen@guuui.com</a></p>
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						<h1>RECENT posts</h1>
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				<td><h3>Useful information clutters designs</h3></td>
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		<p>Here's a great Dilbert on how narrow minded graphic designers tend to sacrifice the communicative and functional aspects of design on the alter of eye candy.</p>		<p>Links:<br>
			<ul>
								<li><a href="http://www.dilbert.com/2019-02-06/">Dilbert, February 6, 2019</a>&nbsp;<a href="http://www.dilbert.com/2019-02-06/" target="_blank"><img src="images/buttons/new_window.gif" alt="Open link in new window" width="15" height="11" align="baseline"/></a></li>
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						<p class="dimmed"><a href="profile_uid_136.html">Henrik Olsen</a>
		 - February 28, 2019		 		 </p>
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		See also: <a href="browse_cid_32.html" title="More postings on Visual design">Visual design</a> (20)&nbsp; 		</p>
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				<td><h3>Top usability findings 2010</h3></td>
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		<p>Jeff Sauro has complied a list of top 10 research-based usability findings of the year 2010. Here's a sample of the five most interesting:</p><p>- Users are able to self-report around half of the problems that can be found during moderated usability tests</p><p>- Usability accounts for at least 30% of customer loyalty</p><p>- Ratings of website usability after only 5 seconds are the same as those after 10 minutes.</p><p>- 10% of paid participants in remote user research will cheat</p><p>- Usability problems are almost 10-times more common on business applications than on websites</p>		<p>Links:<br>
			<ul>
								<li><a href="http://www.measuringusability.com/blog/top-2010.php?utm_source=feedburner&amp;utm_medium=feed&amp;utm_campaign=Feed%3A+MeasuringUsability+%28Measuring+Usability%3A+Quantitative+Usability+and+Statistics%29">Top 10 Research-Based Usability Findings of 2010</a>&nbsp;<a href="http://www.measuringusability.com/blog/top-2010.php?utm_source=feedburner&amp;utm_medium=feed&amp;utm_campaign=Feed%3A+MeasuringUsability+%28Measuring+Usability%3A+Quantitative+Usability+and+Statistics%29" target="_blank"><img src="images/buttons/new_window.gif" alt="Open link in new window" width="15" height="11" align="baseline"/></a></li>
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						<p class="dimmed"><a href="profile_uid_136.html">Henrik Olsen</a>
		 - January 12, 2019		 		 </p>
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		See also: <a href="browse_cid_128.html" title="More postings on Usability testing">Usability testing</a> (70)&nbsp; <a href="browse_cid_151.html" title="More postings on Cost-justification and ROI">Cost-justification and ROI</a> (28)&nbsp; <a href="browse_cid_133.html" title="More postings on User research">User research</a> (24)&nbsp; <a href="browse_cid_48.html" title="More postings on Research">Research</a> (130)&nbsp; 		</p>
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				<td><h3>7 persuasion techniques</h3></td>
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		<p>In this article, David Travis shows how to exploit seven persuasion techniques in web design:</p><p>- Reciprocation. By doing people a small favour, such as a giving them free chapter from a book, they will feel obligated to return the favour and buy the book.</p><p>- Commitment. By making people make a public commitment to something (e.g. "Like" a product) they will feel more inclined to support it</p><p>- Social Proof. By indicating that something is popular more people will want it.</p><p>- Authority. People are more likely to take action if a message comes from a credible and authoritative source.</p><p>- Scarcity. By indicating that something is in short supply or available only for a limited time, people are more likely to want it.</p><p>- Framing. By overpricing some products, the other alternatives will seem cheaper.</p><p>- Salience. People are more likely to pay attention to elements in your user interface that are novel and relevant to their tasks.</p>		<p>Links:<br>
			<ul>
								<li><a href="http://www.smashingmagazine.com/2010/11/29/persuasion-triggers-in-web-design/">Persuasion Triggers in Web Design</a>&nbsp;<a href="http://www.smashingmagazine.com/2010/11/29/persuasion-triggers-in-web-design/" target="_blank"><img src="images/buttons/new_window.gif" alt="Open link in new window" width="15" height="11" align="baseline"/></a></li>
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						<p class="dimmed"><a href="profile_uid_136.html">Henrik Olsen</a>
		 - December 10, 2019		 		 </p>
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		See also: <a href="browse_cid_150.html" title="More postings on Persuasive design">Persuasive design</a> (23)&nbsp; 		</p>
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				<td><h3>How to do A/B and multivariate testing</h3></td>
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		<p>A/B and multivariate testing are techniques used to tests how different design variations influence peoples' behavior on a website.</p><p>In this article, Paras Chopra explains how to set up such tests by first forming hypotheses about what might be wrong with a design and then testing possible solutions on the website to see how each of them perform.</p><p>In the article, Paras shows how some minor adjustments of a software download page increased its  download rate by 60%.</p>		<p>Links:<br>
			<ul>
								<li><a href="http://www.smashingmagazine.com/2010/11/24/multivariate-testing-in-action-five-simple-steps-to-increase-conversion-rates/">Multivariate Testing in Action: Five Simple Steps to Increase Conversion Rates</a>&nbsp;<a href="http://www.smashingmagazine.com/2010/11/24/multivariate-testing-in-action-five-simple-steps-to-increase-conversion-rates/" target="_blank"><img src="images/buttons/new_window.gif" alt="Open link in new window" width="15" height="11" align="baseline"/></a></li>
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						<p class="dimmed"><a href="profile_uid_136.html">Henrik Olsen</a>
		 - November 24, 2019		 		 </p>
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		See also: <a href="browse_cid_128.html" title="More postings on Usability testing">Usability testing</a> (70)&nbsp; <a href="browse_cid_150.html" title="More postings on Persuasive design">Persuasive design</a> (23)&nbsp; 		</p>
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				<td><h3>UXPin - a paper prototyping kit</h3></td>
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		<p>If you want to make your paper prototyping a little easier, you might consider investing in a UXPin Portable Kit. It comes with a browser notepad and pads of restickable interface elements, such as buttons, text fields, drop down lists and check boxes, nicely packed in a hard-cover.</p>		<p>Links:<br>
			<ul>
								<li><a href="http://www.uxpin.com/">The UXPin Portable Kit</a>&nbsp;<a href="http://www.uxpin.com/" target="_blank"><img src="images/buttons/new_window.gif" alt="Open link in new window" width="15" height="11" align="baseline"/></a></li>
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						<p class="dimmed"><a href="profile_uid_136.html">Henrik Olsen</a>
		 - November 17, 2019		 		 </p>
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		See also: <a href="browse_cid_129.html" title="More postings on Prototyping and wireframing">Prototyping and wireframing</a> (119)&nbsp; <a href="browse_cid_37.html" title="More postings on Tools">Tools</a> (106)&nbsp; 		</p>
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						<p>If you don&rsquo;t have a news reader yet, I can recommend <a href="http://www.google.com/reader">Google Reader</a>.</p>
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