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	<title>Strike Models</title>
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		<title>Finding the Waterline of a New Model Ship</title>
		<link>http://www.strikemodels.com/news/model-ship-waterline/</link>
		
		<dc:creator><![CDATA[Stephen]]></dc:creator>
		<pubDate>Fri, 30 Dec 2011 23:28:12 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<guid isPermaLink="false">http://www.strikemodels.com/?p=1821</guid>

					<description><![CDATA[Finding the scale waterline for a new model ship can be a bit of a challenge. Here is one method that will give you a close approximation of the waterline for almost any ship of any particular size. Instead of the traditional putting the scale amount of weight in the ship and floating it in [&#8230;]]]></description>
										<content:encoded><![CDATA[<p>Finding the scale waterline for a new model ship can be a bit of a challenge. Here is one method that will give you a close approximation of the waterline for almost any ship of any particular size. Instead of the traditional putting the scale amount of weight in the ship and floating it in a bathtub, you will be filling the ship itself with water to its scale weight.</p>
<p>Gather your measurements. You need the</p>
<ul>
<li>weight of the empty model ship (from your own scale)</li>
<li>scale weight of the ship (see below), and (optional) +10%, -10%, and -20% of this scale weight</li>
<li>scale width of the ship (calculated from a reference book)</li>
<li>amount of water to add to the ship (see below)</li>
</ul>
<p>For 1:144 scale models, the scale weight of the ship is the full displacement in long tons divided by 1333 to get the weight in pounds. MWCI also has an extensive ship list with the scale weights at <a href="http://mwci.org/shiplist.shtml">http://mwci.org/shiplist.shtml</a> . For other scales, use the following calculation: scale weight = (Full displacement weight in long tons)*2240/(scale<em></em>^3).</p>
<p>To determine the amount of water to add to the ship, subtract the weight of the empty ship from the scale weight of the ship. That is the amount of water, in pounds, you need to add to the ship. Each pound is about two cups of water (one gallon of water is 16 cups, and weighs about 8.345 pounds).</p>
<p>You need a completely uncut hull, as we will be filling it with water.You will also need a marker or a pencil (but not a grease pencil), and shims or a way to keep the hull level if it is not a flat-bottomed hull.</p>
<ol>
<li>Use packaging tape to tape the hull width to the scale width, so the hull does not expand when you fill it with water.</li>
<li>Find a level slab of concrete for your hull. At the top of the hull, make sure that it is level from side to side. If it is a small ship like a cruiser that does not have a flat bottom, use shims to keep the hull upright and level.</li>
<li>Add the correct amount of water (from your calculations above) to the hull.</li>
<li>Mark the water level in the fore, aft, and midships of the hull.</li>
<li>If desired, change amount of water to +10%, -10%, and -20% of scale weight and mark the water level.</li>
</ol>
<p>These markings will be very close to the desired water line when the ship is finished, but will be slightly low because the density of the fiberglass is higher than the density of the water. On an Iowa hull, the different in that water level appears to be about the difference of one pound of water added.</p>
<p><strong>Example:</strong><br />
An Iowa class battleship has a scale weight of 44.5 pounds and the dry, uncut hull weighs about 4.875 pounds. After taping across the sides to keep the beam width at 9 inches, add 39.625 pounds of water (4 gallons and 3 quarts). The water level will be very close to the desired water line once the ship is finished.</p>
<p>This method of finding the waterline will not work on ships whose keels are not level with the waterline. Some destroyers are like this and there are probably others. Most of the larger ships should be OK as their keels were built on a flat and level surface.</p>
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		<title>General Construction Tips</title>
		<link>http://www.strikemodels.com/ship-construction/general-construction-tips/</link>
		
		<dc:creator><![CDATA[god]]></dc:creator>
		<pubDate>Mon, 21 Mar 2011 03:19:21 +0000</pubDate>
				<category><![CDATA[Warship Construction Manual]]></category>
		<category><![CDATA[big gun]]></category>
		<category><![CDATA[fast gun]]></category>
		<guid isPermaLink="false">http://www.strikemodels.com/?p=1531</guid>

					<description><![CDATA[General Construction Tips (Original Article by Phil Sensibaugh, edited by Bill Pickl) Begin with the end in mind. Install the systems in the proper order. Many skippers end up installing the hardware several times because they get ahead of themselves. It&#8217;s common to complete the hull and install the drive motors, only to discover that [&#8230;]]]></description>
										<content:encoded><![CDATA[<p>General Construction Tips<br />
(Original Article by Phil Sensibaugh, edited by Bill Pickl)</p>
<p><strong>Begin with the end in mind</strong>. Install the systems in  the proper order. Many skippers end up installing the hardware several  times because they get ahead of themselves. It&#8217;s common to complete the  hull and install the drive motors, only to discover that the stern  cannon won&#8217;t fit in the hull because the motors are in the wrong  position. The rules mandate that the cannon must be located in the same  position as on the real ship. Other systems, to include the motors may  be installed anywhere in the hull, so the cannon must be installed  first.</p>
<p><strong>Think small and think light</strong>. You can always add more  weight if needed and if added late in the building cycle the weight can  be placed where it is needed to accommodate balance. Keep hardware  close together &#8211; pack it in, but keep it modular so it can be removed  easily for maintenance. Open spaces inside your hull don&#8217;t hurt anything  and allow for future flexibility. Keep hardware in the smallest space  possible. Don&#8217;t spread it out in the hull just because it looks like you  have extra room. There is no such thing as extra room in an RC combat  warship.</p>
<p><strong>Think about maintenance when building your ship</strong>.  Make all systems modular and removable and never install any component  of you ship hardware permanently in the hull. For instance, don&#8217;t glue  the cannon down to the bottom of the hull thinking that you&#8217;re saving  time and likewise with other hardware. Sooner or later you will have to  remove it for maintenance. Think ahead. Think simple. Make repairs easy  and timely.</p>
<p><strong>Build modular systems to make life simple</strong>. A warship  has many operating systems to include motors and drive gear, pump,  weapons, flotation, electrical and pneumatic plumbing, to name the  predominate systems. Such a maze of hardware, electrical wiring, and  plumbing can baffle even an experienced modeler on first glance. To keep  it all manageable just consider each system as a stand-alone item, and  build it accordingly. Use quick disconnect fittings on CO2 lines and  connectors on electrical wiring. When you look at your ship don&#8217;t view  it as a maze of components, but as a group of independent systems.  Remember that each system by itself is really pretty simple and with  some common sense you can figure it out, but if you build your boat so  systems can be isolated trouble shooting becomes that much easier. This  means that during construction you must avoid &#8220;daisy chaining&#8221; systems  together and build each system as a stand-alone item. Bundle the wires  together and put a cable tie around them to make it look neat and take  up less space. Cut off any excess wiring (shorten wires as needed), but  allow a couple of inches of extra wire for future service. Do likewise  with the pneumatic plumbing. Following these steps will make your boat a  lot easier to work on. For instance, if a motor fails and is isolated  the rest of your systems will still be operational. Whereas the opposite  is having your whole system go down without any idea of where the  problem occurred would take a long time to diagnose and fix.</p>
<p><strong>Keep weight low in the boat</strong>. If you have ever stood  up in a canoe or watched what happens when someone does you will  appreciate this advice. The key to a stable weapons platform is keep all  possible weight below the waterline and minimizing the weight of  anything located above the waterline. Lie batteries flat on the bottom  of the hull keeping total mass of batteries below the waterline. Mount  cannon low in the hull and extend barrel riser tubes to proper barrel  height, don&#8217;t raise the whole cannon. A low center of balance is  imperative to achieve ship stability.</p>
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		<title>Installing the Prop Packing Tubes</title>
		<link>http://www.strikemodels.com/ship-construction/installing-prop-packing-tubes/</link>
		
		<dc:creator><![CDATA[god]]></dc:creator>
		<pubDate>Sun, 20 Mar 2011 19:41:52 +0000</pubDate>
				<category><![CDATA[Warship Construction Manual]]></category>
		<category><![CDATA[big gun]]></category>
		<category><![CDATA[fast gun]]></category>
		<guid isPermaLink="false">http://www.strikemodels.com/?p=1498</guid>

					<description><![CDATA[(Original Article by Phil Sensibaugh, edited by Bill Pickl and Strike Models) Note: this is one section of a comprehensive model warship construction manual originally published on the BDE/RC website. This section is applicable to both Big Gun and Fast Gun combat. This article does not discuss how to make the packing tubes or prop [&#8230;]]]></description>
										<content:encoded><![CDATA[<p>(Original Article by Phil Sensibaugh, edited by Bill Pickl and Strike Models) <em>Note: this is one section of a comprehensive <a href="http://www.strikemodels.com/ship-construction/introduction/">model warship construction manual</a> originally published on the BDE/RC website. This section is applicable to both Big Gun and Fast Gun combat.</em></p>
<p>This article does not discuss how to make the packing tubes or prop  shafts. That is a topic of an article in the Drive Train section of this  manual. Before you get started locate the position of your rear cannons  in your hull set them inside and determine approximately where you want  to locate your motors and where you want the packing tubes to end. This  will eliminate the need for modification of your prop stuffing tubes  later on when you begin installing the hardware into your boat.</p>
<p>Installing prop shafts and packing tubes is far less difficult than  most builders make it. An important thing to remember is not to be  overly critical when cutting a hole(s) in you hull for the prop shafts.  The holes will probably be in the wrong place no matter how much time  you spend thinking about anyway, so just cut them. Oversize holes are  easier to fill later.</p>
<p><img decoding="async" loading="lazy" class="alignright size-full wp-image-1505" title="Prop Packing Tubes" src="http://www.strikemodels.com/wp-content/uploads/prop-packing-tubes.jpg" alt="" width="450" height="935" srcset="http://www.strikemodels.com/wp-content/uploads/prop-packing-tubes.jpg 450w, http://www.strikemodels.com/wp-content/uploads/prop-packing-tubes-72x150.jpg 72w, http://www.strikemodels.com/wp-content/uploads/prop-packing-tubes-96x200.jpg 96w" sizes="(max-width: 450px) 100vw, 450px" />If you have a wood frame hull you can install the prop shaft packing  tubes before or after the hull is sheeted and fiberglassed. Due to the  nature of the Iowa prop and skeg arrangement I chose to install them  first. Just remember that it is very important to determine how and  where your cannon will mount in the hull before installing the packing  tubes, otherwise you will surely install them in the wrong place.</p>
<p>The upper photos show how the packing tubes were aligned parallel to  one another and level, glued to a wood dowel that was carefully measured  and marked. If you are using a fiberglass hull and brass stand-off  supports for the ends of your packing tubes then use the dremel to cut a  slot for your brass stand-off support near the end of the packing tube.  Slide the brass support into the slot as you  tilt your packing tube in  place and glue to the wood dowel. Ribs were ground away as needed to  allow the tubes to lie level with one another and fit in place at a  slight downward angle. The tubes were secured in place with epoxy putty,  which also reinforced the ribs that were ground down substantially.</p>
<p>If you are using the brass stand-off support for the end of your prop  shaft and have not yet sheeted the bottom of your wood hull then glue  cross support between ribs so that you have something to glue the  supports to.</p>
<p>Wood sheeting was installed around the tubes and stand-offs (editors  note: the above article on wood hull construction suggests the use of  hardwood strips instead of balsa wood sheeting), but a small space was  left open around the rib. This hole was filled with epoxy putty, which  is a great water seal and also gives a nice appearance to the hull and  looks like the packing boxes on real ships.</p>
<p>The third photo shows how the over size holes cut into a fiberglass  hull were filled with epoxy putty. It also shows the extreme angle on  the coupling for the motors that was required to allow the cannon to fit  between the motors. As it turns out, the center motor was still in the  way of the stern cannon and had to be removed and installed &#8220;backwards&#8221;  above the packing tube using an o-ring drive or gear drive. The motors  are installed by attaching small sections of brass tube to the hull with  epoxy, then slipping plastic wire ties through the brass and around the  motors. This is a system that has proven to work very well.</p>
<p>The bottom photo shows the running gear of the Scharnhorst, which is  one of the most difficult ship hulls to outfit. Three props and two  rudders fit into a very small space, but it can be done.</p>
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		<title>Water Channel Construction</title>
		<link>http://www.strikemodels.com/ship-construction/water-channel-construction/</link>
		
		<dc:creator><![CDATA[god]]></dc:creator>
		<pubDate>Sat, 19 Mar 2011 17:14:16 +0000</pubDate>
				<category><![CDATA[Warship Construction Manual]]></category>
		<category><![CDATA[big gun]]></category>
		<category><![CDATA[fast gun]]></category>
		<category><![CDATA[water channel]]></category>
		<guid isPermaLink="false">http://www.strikemodels.com/?p=1124</guid>

					<description><![CDATA[(Original article by Phil Sensibaugh, edited by Bill Pickl and Strike Models) This material was originally published on the BDE/RC website as an instruction manual for getting started in Big Gun Model Warship Combat. This chapter is applicable to both Big Gun and Fast Gun formats. View the manual homepage. Have you ever wondered why [&#8230;]]]></description>
										<content:encoded><![CDATA[<p>(Original article by Phil Sensibaugh, edited by Bill Pickl and Strike Models)<br />
<em>This material was originally published on the BDE/RC website as an  instruction manual for getting started in Big Gun Model Warship Combat.  This chapter is applicable to both Big Gun and Fast Gun formats. <a href="http://www.strikemodels.com/ship-construction/introduction/">View the manual homepage</a>.</em><em></em></p>
<p>Have you ever wondered why some ships settle fairly evenly in the water when they flood internally while others take on a severe list? The reason is most likely inadequate water channeling. Water, being a liquid will seek out the lowest point of the ship and move in that direction. It also follows the laws of physics and reacts whenever the ship moves. If the ship turns right the water will move to the left, and visa-versa. Also, when the ship moves forward the water will run towards the back. This is why nearly all ships sink by their stern, rather than bow first. In fact, of the several dozen of ships I have seen sink I have never seen one sink bow first. Although sinking bow first would be a good feature since this has the potential to save the rudders and props from damage when the ship hits the bottom, or is recovered. I say &#8220;potential&#8221; damage because after six years of battling the MBG (Midwest Battle Group) has yet to see any props or rudders damaged by sinking, but it could happen.</p>
<p>I&#8217;ve developed effective water channels with the past nine ships I&#8217;ve constructed and the method I have come to like the best is the foam filled water channel. I like this method since I&#8217;ve found it the easiest to accomplish. To make the water channel I first installed two wood stringers down the center of the hull and separated by about 2.75 inches. The stringers should be 1/4&#8243; x 1/4&#8243; hardwood. These stringers also serve to add some strength since the bottom plate of this ship (wood construction) was made up of seven sections to prevent warping. Next grind down the portion of rib that is glued to the base plate so that it will form a sloped line going from the 1/2&#8243; tall height of the rib to the center 1/4&#8243; tall strip (editor&#8217;s note: its easier to layout the rib patterns with this slope in mind and save the grinding). In addition to the channel down the middle you may want to leave an open section sized for your batteries so you can keep this large piece of weight low in your hull. Make this battery space an 1&#8243; longer than the battery you intend to use and typically centered amidships with the batteries placed out towards the side of the ship to allow for a CO2 tank between them.</p>
<p>If you are putting a channel in a fiberglass hull your job is a bit easier. After attaching the sides of your channel to the bottom of the hull you will need to add a stringer that goes from the edge of the water channel out to the side of the hull about every 4&#8243; along the length of the hull. You will need to cut a slope on them such that they are 1/4&#8243; tall on the water channel edge and 1/2&#8243; tall on the end near the side of the hull. I recommend you work with 3/4&#8243; by 1/4&#8243; hardwood strips. Measure off the length of stringer that will fit in the section of hull you are currently working on and measure in 1/4&#8243; on opposite ends of the rectangle and draw a diagonal line between the two. The result should be a matched pair of wedges that are the same length and 1/4&#8243; tall on one end and 1/2&#8243; tall on the other. Make your diagonal cut first down the center then make the cross cut. Glue these two pieces to the hull and you&#8217;ve created your own &#8220;rib&#8221; stringers and you are ready for the next step.</p>
<p>I then installed a piece of balsa over the ribs between the water channel stringer and the side ribs of the ship as shown in the accompanying photos. Since the part of the ribs that were glued to the hull keel plate were sloped towards the center this allows any water coming in through holes on the sides to run into the water channel and towards the pump. Then I drilled a hole in the balsa sheet between each rib and using a can of &#8220;Great Stuff&#8221; minimal expanding spray foam I filled each rib section with the foam. My first attempt at this several years ago the foam simply forced off the balsa, cracking it to pieces. The accompanying photo shows how even minimum expanding foam still expands greatly (there are some new very minimal expansion foams on the market get some and experiment). The spaces between the ribs were only 2/3 filled!</p>
<p>Using a small blade on my pocketknife I cut away the excess foam, which was quite easily accomplished, then sheeted over it with more 1/16&#8243; balsa sheet. Be sure to use epoxy glue for this since CA glue will melt foam, as will fiberglass resin. When the whole hull was sheeted on the inside so I couldn&#8217;t see foam anywhere I put a thin coat of &#8220;SolarEZ&#8221; UV cured polymer resin over the inside of the ship. This product won&#8217;t hurt the foam and cures more predictably than conventional fiberglass. The trick is sunlight must be able to reach it in order to cure the resin.</p>
<p>Now that the water channel is installed you should have a ship that will settle level as it takes on water.</p>
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		<title>Scratch Building a Model Warship</title>
		<link>http://www.strikemodels.com/ship-construction/scratch-building/</link>
		
		<dc:creator><![CDATA[god]]></dc:creator>
		<pubDate>Sun, 07 Nov 2010 13:03:37 +0000</pubDate>
				<category><![CDATA[Warship Construction Manual]]></category>
		<category><![CDATA[big gun]]></category>
		<category><![CDATA[fast gun]]></category>
		<category><![CDATA[plastic]]></category>
		<category><![CDATA[scratch]]></category>
		<category><![CDATA[wood]]></category>
		<guid isPermaLink="false">http://www.strikemodels.com/?p=1110</guid>

					<description><![CDATA[Original Article by Phil Sensibaugh. Edited by Bill Pickl and Strike Models. Note: this is one section of a comprehensive model warship construction manual originally published on the BDE/RC website. This section is applicable to both Big Gun and Fast Gun combat. Strike Models Note: We advise talking to someone who has already built a [&#8230;]]]></description>
										<content:encoded><![CDATA[<p><em>Original Article by Phil Sensibaugh. Edited by Bill Pickl and Strike Models. </em><em>Note: this is one section of a comprehensive <a href="http://www.strikemodels.com/ship-construction/introduction/">model warship construction manual</a> originally published on the BDE/RC website. This section is applicable to both Big Gun and Fast Gun combat.</em></p>
<p><strong>Strike Models Note</strong>: We advise talking to someone who has already built a ship from scratch, as they can be a big help. Also, please check your club&#8217;s rules regarding rib spacing and allowed penetrable area and use those rules over what we included here. A very detailed instructional forum thread about <a href="http://rcnavalcombat.com/Forum/tabid/58/aff/566/aft/441667/afv/topic/Default.aspx">scratch building a SMS Pommern</a> (a predreadnought) is being chronicled on the RC Naval Combat website.</p>
<p>I have often been asked what I felt was the best way to construct a  hull “from scratch.”  I’ve seen several methods used with some methods  working better than others, yet still I’m not sure if there is one best  method. I believe if the hull doesn’t warp, isn’t overly heavy, and  floats somewhat level when empty (no major list) it’s a good hull. I  suppose I should add in one other criterion as well, it shouldn’t leak.  This article will cover: Making a Pattern Set, Selecting Construction  Material, and Assembly.</p>
<p>The premise for developing patterns sets for a scratch built hull is  that the ship will be built on a flat bottom plate with ribs, bow and  stern keels being glued in vertically all topped by a caprail. Strike  Models offers several such pattern sets ready for cutting and assembly,  but this section will cover the basics of developing your own pattern  sets should they not be commercially available. Using the baseplate  method of building is recommended otherwise you will have to set the  ribs on a keel, which requires jigs and fixtures to achieve good results  and the keel will be in the way later anyway. Flat bottom boats are  much easier to build, but don’t confuse a flat bottom with a shoebox  shaped hull. The sides will still be rounded, as will most of the hull  below the waterline. Real warships are generally flat on the bottom as  can be verified by your ship plans.</p>
<p>First, <a href="http://www.strikemodels.com/products/ship-plans/">obtain a set of plans for your ship</a>. The greater the detail  shown on the plans the better, but don’t be surprised if the detail is  lacking. Often a set of plans consists of a top and side view of the  hull and superstructure and a drawing of the ribs at a few stations  along the hull, but this will suffice. [<em>If you contact Strike Models, we can tell you the level of detail for each particular plan we sell.</em>] The plans usually don’t provide enough  ribs for the required spacing (1, 2, or 3 inches) so you will need to  draw additional ribs. Look at the overhead view of the provided rib  locations. Next decide the spacing you will use. Use of 1/4″ wide ribs  on 2″ spacing is the most common selection, but for large ships 3/8″  wide ribs on 3″ spacing is also used (Big Gun only, and even that is  dependent upon your club. Fast Gun has significantly different rules).  With your spacing selected you will need to draw lines on your overhead  view where you need to add ribs. You will often need to add one and  sometimes up to three ribs in between those provided by the plan set.  What I recommend is making a copy of the original ribs and hand  sketching the correct number of ribs in-between the provided rib  profiles.  Just eyeball even spacing for the number of ribs you are  adding. Be sure to reduce the overall rib width by the thickness of the  balsa sheeting on the hull, and the overall height by the thickness of  the caprail and bottom plate. Do this by drawing a line below (3/8″ for  plastic 1/4″ for wood) the top of the rib for your new rib top and a  line 1/8″ above the bottom of the boat. Also draw reference lines for   the water line and a line one inch below the water line across the ribs.  Note that often only half of the ribs are drawn, so you’ll have to draw  the mirror image of each rib the best you can including the added ribs.  When I do so I use a light tracing paper that you can see through  easily, draw half the rib, fold the paper in half then copy the other  half of the rib off the first half. Another method is to make a copy of  the ribs then trace them on the back of the paper copy, thus making a  mirror image. When you have a complete set of full width ribs COPY all  of your work and save the original drawings. Make one copy for each of  the ribs.</p>
<p>For each rib highlight the correct exterior hull line the top and  bottom (remember to follow the lines that allow for the bottom plate and  the caprail). Also on the exterior line mark an 1/8″ deep notch on each  side of the rib at a point starting one inch below the waterline and  extending to the bottom of the rib. Hardwood stringers will be installed  here later on to help form the impenetrable area of you hull. On some  of the wider ribs you will not need a rib that goes completely across  the bottom of the hull. If the flat spot in the rib is more than 4.5″  wide then you will draw a left and right piece. You may wish to read the  section on water channels at this point so you can design your rib  patterns to accommodate water channeling. The water channel will be  2.75″ wide so measure 1-5/8″ inches left and right of the center point  on the flat bottom of the rib profile to allow for the water channel  stringer. Make these marks 1/4″ high. At the outer edge of the flat spot  measure 1/2″ up and draw a diagonal from that point to the top of the  1/4″ tall line that marked the top of the innermost edge of the rib’s  bottom.  Next sketch in a line about 1/2″ in from the exterior hull line  to complete the inside edge of your rib. You will want to mark the  location of the prop shafts on the appropriate rib patterns, usually the  rib just forward of the propeller and the two ribs forward of where the  shaft enters the hull. For the rib just forward of the prop you will  need to draw in braces to support a circle big enough to drill the hole  through for the prop packing tube.</p>
<p>The next items to make patterns for are the bow and stern keel  plates, the caprail, and the baseplate. Start with the base plate. Take  your rib patterns and measure the “flat” width at the bottom of the  ribs. For all ribs with a flat spot at least 3/8″ wide and that touch  the bottom plate transfer those measurements over to a sheet of paper.  Remember to also measure the distance from the bow to each rib from your  overhead view and transfer these to your base plate pattern. You should  end up with a center line with rib locations marked and each rib  location will have a perpendicular line centered on the center line that  represents the width of the flat bottom of the rib. To complete the  base plate pattern just connect the outer edge of the rib lines. Next to  make the bow and stern keels trace the side view of the bow and stern  profile. Measure in about 1/2″ in from the profile and make another  line. You will want to make the keels long enough to overlap the base  plate at least 3 inches. Remember to make a 1/8″ allowance for the base  plate. Also note that a few of the forward and stern ribs will not  attach to the base plate but to either the bow or stern keel. These rib  drawings should be modified with a notch to slide onto the keel and  remember to keep the depth of the ribs all the way to the bottom of the  keel, since they do not rest on the bottom plate. Some ribs that are on  the base plate may need to have a notch added to their pattern to allow  for the overlapping bow and stern keels. To make a pattern for the  caprail trace the outer edge of the ships deck from the overhead view  (please note that some odd ships are wider at the waterline then at the  deck or caprail level). Draw a second line a half inch in to complete  the pattern. You may also wish to design in some cross braces into the  caprail pattern. These help the ship maintain its desired width and to  reinforce the hull should it ever need to be pulled from the water with  100 pounds of water in it!  Make copies of all these patterns as well.</p>
<p>You are now ready to select the material for your scratch built hull.  Some people prefer 5-layer plywood, while the MBG (Midwest Battle  Group) now has three plastic hulled ships. The plastic is foamed PVC and  can be obtained in various thickness’ from an industrial plastics  supplier. Foamed PVC enjoys the advantage of being lightweight and  strong, easily cut and glued with CA glue, is inherently waterproof and  will not warp or rot. If you do chose to use plywood the following  precautions must be followed. Cut your caprail and base plate patterns  into pieces between 12 to 18 inches to prevent the wood from warping.  Cuts should be made at a rib location.</p>
<p>Glue the copies of the tracings to plywood using Elmer’s glue, or  some other water-soluble glue, then saw them out slightly oversize. Use  material of the appropriate thickness corresponding to the rib spacing  of your pattern. For the base plate use 1/8″ and for the caprail use  3/8″ for plastic and 1/4″ for wood. Next sand the pieces to the correct  size. Finally remove the paper from the wood or plastic with warm soapy  water, then dry the parts well. Don’t be concerned if the wood parts  warp somewhat. If the wood is going to warp, now is the time to find  out. If warping of the longest sections of the cap rail or bottom plate  occurs just cut them into shorter sections, preferably at rib location. A  little warp won’t hurt anything at this stage of construction. We’ll  fix it later.</p>
<p>If you chose wood as your material you will need to glue sections of  the caprail and base plate together, end to end on a flat surface and  while laying over a tracing of the plans. This will ensure the sections  have the proper curve to match the hull. Likewise, with the bottom  sections of the hull. Epoxy glue works well for this purpose, but CA is  too brittle and will not work well. Don’t be concerned if they look weak  lying there. We’ll strengthen them plenty later on. When the glue  dries, lay these sections over the plans and mark the positions where  the ribs will attach. Now attach the ribs to the base plate with one or  two drops of CA glue. Don’t glue them too well right now since you may  need to remove the later if something doesn’t line up right. Next, look  at the hull from the end and visually verify that the ribs are  symmetrical on both sides of the hull. There’s a photo of this step  later in this article. Now attach the cap rail to the top of the ribs.  Some of the ribs may not line up with the cap rail well, but don’t force  the caprail down, or up to the ribs. Trim or file the ribs as needed to  line up with the level caprail. Note the word <em>level</em>!  There are photos accompanying this article that will help you visualize how the hull will go together.</p>
<p>Once the hull is glued (tacked) together in this state it will still  be very frail so handle with care, but don’t panic yet. Next will come  the strengthening. Place the hull on a flat surface and inspect  carefully to see if the hull has developed a warp. If so just break a  few glue joints to relieve the pressure, then glue them again. You may  also need to make a few cuts through the caprail or base plate to  relieve pressure to eliminate the warp. Make as many cuts as needed to get the warp  out. Once again, don’t worry, you’re not weakening your hull  permanently.</p>
<p>Now the strengthening of the hull begins. For wood hulls install  hardwood (spruce) strips the thickness of the balsa sheeting allowed  (1/16 to 1/8 inch). These stringers will be 3/8″ wide. This width will  allow the strip to overlap the ribs by 1/8″, since the wood caprail is  only 1/4″ thick. These strips are installed around the caprail on the  inside and outside of the hull. You can cut the stringers into shorter  sections, but make sure the joints are staggered and the inside stringer  joint does not occur on the same rib as the outside stringer.  Again  installing them on the bow and the stern is the trickiest part to  accomplish. To allow the hardwood to bend around the curved areas cut  notches about 2/3 though the wood stringer about every 1/4″ in the  inside the side that will be next to the hull, then bend the stringer  until it cracks at the notches. I use the Dremel tool and cut off wheel  to make the notches.</p>
<p>Next, install 1/8″ by 1/8″ stringers (preferably spruce) in the  notched portion of the ribs that starts 1″ below the waterline and  extends down to the base plate. The stringers do not need to butt up  closely together, as you will cover this portion of the hull with  fiberglass. Assuming your hull is still true and not warped go back and  brush epoxy glue on all wood joints that were tacked with CA glue. For  plastic joints a bead of CA glue along both sides of the joint will  permanently bond the plastic parts together. Invert the hull and brush  the epoxy inside the sandwich formed by the two hardwood stringers and  the caprail. Wait for the epoxy to cure and you’ll see that this step  will have strengthened your hull dramatically.</p>
<p>Now the hull should look nearly complete save for the side skin. Sand  all outer surfaces of the hull so that they are smooth in preparation  for fiberglassing the bottom. Next, place the hull top down on a flat  surface and add spacer beneath it to allow it to lay flat and be  supported. If the hull has taken on any warp you must get the warp out  at this time. Check the hull closely for warping. Don’t be afraid to cut  the hull in two and glue it back together if needed to correct a warp.  Now is the best time to fix them.</p>
<p>Fiberglass resin has quite an aroma (it stinks) so find an area to  work with good ventilation. Cover the work area with a sheet of plastic.  Now make a stand to hold the hull off the work so it can lay inverted  (upside down) and be stable. The stand must hold the entire hull (for  wood only) off the work area to include the bow and cap rail since we’ll  be glassing them also.</p>
<p>Next, cut the lightweight fiberglass cloth in to small sections about  12″ square, or whatever size or shape is needed to cover the hull.  Small sections of cloth are easier to work with and to keep air pockets  out of. At this point I would recommend purchasing an ultra violet cured  resin sold by SolarEZ. This stuff is just like epoxy resin with the  added bonus of only hardening when exposed to about 30 minutes of strong  sunlight. If you keep the windows covered in your shop you will be able  to work at your own pace rather than at the pace of the setting time of  normal resin. Apply a thin coat of resin to the hull bottom and sides  down to the penetrable area, then lay on a section of fiberglass cloth  and apply another thin coat of resin over the cloth. Repeat this  procedure to apply the next section of cloth, overlapping the previous  section by 1/4″ to 1/2″. Continue laying cloth until all the wood  stringers on the bottom of the hull are covered with fiberglass cloth  and resin. Remember a thin coat of resin is all that is desired.  Applying more resin just makes a mess and increases the amount of  sanding needed. Sanding fiberglass is no fun. The cloth will try to  “slip” across the wood as you brush resin on, so reverse directions of  your brush strokes regularly and use a gloved hand to push or pull the  cloth. As you are progressing smooth out the cloth, working out all air  pockets and wrinkles. Cut the cloth with an Exacto knife to let the air  escape if necessary and overlap the cloth at the cut then smooth it  down. This will be especially necessary in the bow and stern where there  are a lot of curves. Continue this effort until the hull is covered,  bow to stern, to include the solid bow and stern blocks.</p>
<p>Allow the fiberglass resin to partially set, then using an Exacto  knife cut away any excess fiberglass cloth that has extended into the  penetrable areas of the ship. After cutting, smooth the cloth down again  along the cut edge using a gloved hand. Wetting the resin with water  first to provide some lubrication helps to keep the resin smooth. As  soon as the resin on the bottom of the hull is set enough (but not fully  cured) invert the hull and apply cloth and glass to the top of the bow  stern and cap rail, overlapping the sides of the caprail down to the  penetrable area. When you are through the entire outside of the hull  will be covered with fiberglass cloth and resin except for the  penetrable areas. Once the resin begins to set up trim away any cloth  that extended into the penetrable areas and smooth down the cloth.  Remember no wrinkles or air bubbles should be allowed in the cloth. Now  invert the hull and sit it back on the wooden block upside down.</p>
<p>Apply another layer of glass cloth and resin down the center of the  hull bottom from bow to stern. This sheet does not need to extend up the  side of the hull to the penetrable area, but just cover the flat part  of the hull bottom to provide more reinforcing in the base plate to  strengthen the butt joints that were glued together.</p>
<p>At this point you may want to install optional frames to butt your  balsa sheeting up against. Some people like these since they create a  “window frame” that you cut the balsa to fit into. The advantage is that  all the work in tapering the balsa sheet to the hull profile is done  once with the frame the disadvantage is that when you install the balsa  it has to be cut to fit this frame. If you decide to add this frame  you’ll need to get some wood stringers that are 14″ wide and the  thickness of your balsa sheeting. Glue these 1.25″ below the waterline  (this gives a 1/4″ of hull for you balsa to glue on to) and 1/4″ fore  and aft of the penetrable areas. Use automotive putty to taper the edge  of the framing to the ship’s hull. Let dry and sand. You may need to  apply a few layers to get it smooth.</p>
<p>Brush another thin coat of resin over the entire hull and caprail. As  this coat of resin sets make sure the job “looks right.”  Look for thin  spots in the resin. If it looks good and you are happy with it then let  the hull dry completely. Otherwise, apply another thin coat of resin.  If there are a few “rough” areas it won’t make all that much difference  and they will be corrected later. On a warm day this could take only a  few hours for the resin to cure, other times it can take several days  for all “tackiness” to vanish. Again the two part resins are tricky  things to mix and the solar cured resin is preferred although use of an  old mirror might be required to get the sun to all parts of the hull for  complete curing.</p>
<p>Once the fiberglass resin has set completely sand lightly with fine  grit (150) sandpaper on a sanding block or orbital sander. Sand lightly  is a key word. You do not want to sand through the resin and into the  cloth anywhere! After the sanding is complete wipe off the hull with a  damp cloth then skim on a coat of automotive putty over the entire hull  surface that was fiber glassed. A plastic putty knife works well to skim  on the filler, allowing the filler to fill in only low spots and to  smooth out rough areas. I recommend the automotive filler putty because  it is easy to work with, is waterproof, and is easy to sand. Once it  dries sand the hull again. You may have to repeat this procedure to get a  really smooth finish, especially in the areas where the glass cloth was  overlapped.</p>
<p>Now all you need to do is to skin the ship by gluing the appropriate thickness of balsa wood sheeting.</p>
<a href="http://www.strikemodels.com/wp-content/uploads/21gallery2.jpg"><img decoding="async" loading="lazy" class="alignnone size-full wp-image-1118" style="border: 0pt none;" title="Wood Hull Construction 2" src="http://www.strikemodels.com/wp-content/uploads/21gallery2.jpg" alt="" width="400" height="522" srcset="http://www.strikemodels.com/wp-content/uploads/21gallery2.jpg 519w, http://www.strikemodels.com/wp-content/uploads/21gallery2-229x300.jpg 229w" sizes="(max-width: 400px) 100vw, 400px" /></a><a href="http://www.strikemodels.com/wp-content/uploads/21gallery1.jpg"><img decoding="async" loading="lazy" class="alignnone size-full wp-image-1117" title="Wood Hull Construction 1" src="http://www.strikemodels.com/wp-content/uploads/21gallery1.jpg" alt="" width="400" height="522" srcset="http://www.strikemodels.com/wp-content/uploads/21gallery1.jpg 519w, http://www.strikemodels.com/wp-content/uploads/21gallery1-229x300.jpg 229w" sizes="(max-width: 400px) 100vw, 400px" /></a>
<p><em>Click each image to enlarge. We apologize, but this is the best resolution we have for these images.</em></p>
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		<title>Getting Started and Choosing a Ship</title>
		<link>http://www.strikemodels.com/ship-construction/getting-started/</link>
		
		<dc:creator><![CDATA[god]]></dc:creator>
		<pubDate>Sat, 06 Nov 2010 19:40:22 +0000</pubDate>
				<category><![CDATA[Warship Construction Manual]]></category>
		<category><![CDATA[big gun]]></category>
		<category><![CDATA[fast gun]]></category>
		<category><![CDATA[ship selection]]></category>
		<guid isPermaLink="false">http://www.strikemodels.com/?p=1095</guid>

					<description><![CDATA[(Original Article by Phil Sensibaugh, edited by Bill Pickl and Strike Models) Note: this is one section of a comprehensive model warship construction manual originally published on the BDE/RC website. This section is applicable to both Big Gun and Fast Gun combat. First things first &#8211; decide what ship you want to build. This decision [&#8230;]]]></description>
										<content:encoded><![CDATA[<p>(Original Article by Phil Sensibaugh, edited by Bill Pickl and Strike Models) <em>Note: this is one section of a comprehensive <a href="http://www.strikemodels.com/ship-construction/introduction/">model warship construction manual</a> originally published on the BDE/RC website. This section is applicable to both Big Gun and Fast Gun combat.</em></p>
<p><strong>First things first &#8211; decide what ship you want to build.</strong><br />
This  decision alone may take many months of procrastination while sorting out  all the facts that seem pertinent when in reality, it doesn&#8217;t make all  that much difference. I have participated in about 50 RC combat warship  battles over the past five years and have followed the action of other  clubs closely. One thing that I have learned is generally, there is no  such thing as a bad boat. Assuming a boat is reliable and well balanced  so it is seaworthy, and put in the hands of a skipper that has learned  how to use the features of the particular ship to his advantage any ship  can be an effective part of a team.</p>
<p><strong>Ask yourself why you want to participate in this hobby.</strong><br />
Presumably  the reason is to occupy free time and consume some disposable cash, for  this hobby will certainly do that, but more likely the real reason is to  have fun. The best way to have fun is to have a ship that is reliable  and seaworthy. It&#8217;s very frustrating to have your ship role over and  sink as soon as it begins to take on water, or to spend the day sitting  at the side of the pond working on your ship instead of participating in  the game.</p>
<p><strong>Consider a used ship as your first ship.</strong><br />
This will allow you to begin  playing the game sooner and there is no better way to decide what ship  fits your style than to participate in the game for awhile in order to  learn your strengths and weaknesses. If you go this route, you want to see the ship in person and in action &#8212; there are too many sad stories of buying a ship sight-unseen and not having it be as represented (broken, inoperable, rotted, rusted, etc.). Ideally the owner will allow you to  battle the ship before you purchase it and to have an experienced third party examine the ship. If you like how it responds to  your style of battling and it operates reliably through the day it is a  good choice to get you in the game quickly. When you get a ship test all  systems to ensure that they work, and how they work, then use this ship  to gain combat experience and as a construction aid and test bed for  your new ideas. That&#8217;s right. To test out your new ideas. About every  modeler I have ever known has his or her own ways of accomplishing tasks  and you will find yourself asking, &#8220;Why did the original builder do it  this way?&#8221; Most often there was a reason, but sometimes it was just a  mistake, an attempt to implement a new idea that didn&#8217;t work very well.  There is no substitute for experience in building a ship and learning  combat techniques.</p>
<p><strong>Avoid small ships and complex ships for your first building  experience.</strong><br />
There are many operational systems in our warships and every  system is equally important in its own right. Think about it, which is  more important, cannon, drive motors, pump, steering, or balance? After a  little reflection you will probably decide that all systems are equally  important since your ship won&#8217;t be combat effective if any of these  systems don&#8217;t work well. It&#8217;s by far and away easier to learn the basics  of maintenance and installation on a ship that has fewer operational  systems. It is easier to get the hardware installed in a larger ship.  Small ships test the talents of the most skilled builder. For your first  ship you will be well advised to build a larger ship rather than a  smaller one. Larger ships are more survivable in combat as well.</p>
<p><strong>Keep it simple.</strong><br />
Another sound tidbit of advice would be  don&#8217;t try  to reinvent the wheel. Stick to the basic and proven methods of  implementing a function. Look at the ships of the seasoned skippers and  pay attention to how they implement the various functions, then follow  suit.</p>
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		<title>Model Warship Construction Manual</title>
		<link>http://www.strikemodels.com/ship-construction/introduction/</link>
		
		<dc:creator><![CDATA[god]]></dc:creator>
		<pubDate>Sat, 06 Nov 2010 19:00:55 +0000</pubDate>
				<category><![CDATA[Warship Construction Manual]]></category>
		<category><![CDATA[big gun]]></category>
		<category><![CDATA[fast gun]]></category>
		<guid isPermaLink="false">http://www.strikemodels.com/?p=1100</guid>

					<description><![CDATA[This manual is a collection of articles that originally appeared on the BDE/RC website as a how to manual for building Big Gun RC model warships. Strike Models has made some edits and updates to the documentation, and incorporated Fast Gun information when available. However, the original articles are now several years old, and construction [&#8230;]]]></description>
										<content:encoded><![CDATA[<p>This manual is a collection of articles that originally appeared on the BDE/RC  website as a how to manual for building Big Gun RC model warships. Strike Models has made some edits and updates to the documentation, and incorporated Fast Gun information when available. However, the original  articles are now several years old, and construction methods and rules  may have changed since they were written. Please check with your local  club or one of the resources listed in the links section before taking  this information as gospel.</p>
<p><strong>Table of Contents</strong></p>
<p><a href="http://www.strikemodels.com/ship-construction/getting-started/">Getting Started and Choosing a Ship</a></p>
<p><a href="http://www.strikemodels.com/ship-construction/scratch-building/">Scratch Building a Model Warship</a></p>
<p><a href="http://www.strikemodels.com/ship-construction/water-channel-construction/">Water Channel Construction</a></p>
<p>&nbsp;</p>
<p><em>Please check this page regularly or<a href="http://feeds.feedburner.com/strikemodels"> subscribe to the RSS feed</a>, as we have several dozens articles we are in the process of reviewing and posting over the next several weeks.</em></p>
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		<title>Setting Fast Gun Interruptors</title>
		<link>http://www.strikemodels.com/cannon-systems/setting-fast-gun-interruptors/</link>
		
		<dc:creator><![CDATA[Stephen]]></dc:creator>
		<pubDate>Thu, 20 May 2010 00:25:29 +0000</pubDate>
				<category><![CDATA[Cannon Systems]]></category>
		<category><![CDATA[fast gun]]></category>
		<guid isPermaLink="false">http://www.strikemodels.com/?p=946</guid>

					<description><![CDATA[One of the things we have heard people having problems getting the interuptor pin set correctly after disassembling the cannon for cleaning or maintenance. While I am not an expert on this yet, I have found this method of setting the interruptor cap to be fast and effective. This process has to be done without [&#8230;]]]></description>
										<content:encoded><![CDATA[<p>One of the things we have heard people having problems getting the  interuptor pin set correctly after disassembling the cannon for cleaning  or maintenance. While I am not an expert on this yet, I have found this  method of setting the interruptor cap to be fast and effective. This  process has to be done without an o-ring at the base of the barrel (and  will not work at all with a geek breach).</p>
<p>1.  Screw the interruptor cap all the way in (without pinching the  pin itself).<br />
2. Fill the magazine with BBs and cap the magazine.<br />
3. Position the cannon as shown in the picture.<br />
4. Slowly unscrew the interruptor cap.<br />
5. As some point, a number of BBs will fall out.<br />
6. Further unscrew the cap by 1/8 turn. The position is now at least  very close.<br />
7. Test the guns in this configuration to make sure a single shot is  fired each time (adjust as needed)<br />
8. Secure the cap with Loctite (blue is preferable) to keep the  adjustment stable.<br />
9. Test one last time before the Loctite sets.</p>
<div class="mceTemp">
<dl id="attachment_940" class="wp-caption " style="width: 492px;">
<dt><a href="http://www.strikemodels.com/wp-content/uploads/FG_adjustment_position_med.jpg"><img decoding="async" loading="lazy" title="FG_adjustment_position_med" src="http://www.strikemodels.com/wp-content/uploads/FG_adjustment_position_med.jpg" alt="" width="482" height="457" /></a></dt>
<dd>Holding the cannon in this position allows several  BBs to drop as soon as the interruptor pin is withdrawn enough.</dd>
</dl>
</div>
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		<title>Power Tools and Accessories for Cutting Fiberglass Hulls</title>
		<link>http://www.strikemodels.com/ship-construction/cutting-fiberglass-hulls-tools/</link>
		
		<dc:creator><![CDATA[god]]></dc:creator>
		<pubDate>Sat, 01 May 2010 15:58:40 +0000</pubDate>
				<category><![CDATA[Warship Construction Manual]]></category>
		<category><![CDATA[big gun]]></category>
		<category><![CDATA[cutting windows]]></category>
		<category><![CDATA[dremel]]></category>
		<category><![CDATA[fast gun]]></category>
		<category><![CDATA[fiberglass]]></category>
		<category><![CDATA[tools]]></category>
		<guid isPermaLink="false">http://www.strikemodels.com/?p=901</guid>

					<description><![CDATA[In order to make our ships penetrable, we need to cut large windows in the fiberglass hulls. For those who have not done so before, cutting the hulls can be practically traumatic. Here are some tips on how to make the cutting much easier. These instructions assume that the hull has already been marked for [&#8230;]]]></description>
										<content:encoded><![CDATA[<p>In order to make our ships penetrable, we need to cut large windows in the fiberglass hulls. For those who have not done so before, cutting the hulls can be practically traumatic. Here are some tips on how to make the cutting much easier. These instructions assume that the hull has already been marked for cutting (our 3/8 inch tape works well for this) and has had the corners drilled.</p>
<p>For a long time, the tool of choice for cutting the windows in our fiberglass hulls has been the Dremel rotary tool with a fiberglass reinforced cut-off wheel. These wheels wear quickly, but they work. The standard ceramic cut-off wheels are not suitable for cutting hulls as any misalignment in the cutting will cause the wheel to shatter. Within the last couple of years, we found that the <a href="http://www.amazon.com/gp/product/B000HI5WUS/ref=as_li_tf_tl?ie=UTF8&amp;camp=1789&amp;creative=9325&amp;creativeASIN=B000HI5WUS&amp;linkCode=as2&amp;tag=strimode-20" target="_blank">carbide cutting/shaping wheel (#543)</a> works better than either of these wheels for cutting the windows in the hulls. I&#8217;ve only purchased a single one of these wheels and cut many hulls with it. The wheel base is metal, so the chances of the wheel breaking are very slim, and they do not wear out quickly.</p>
<p>Very recently, I found a tool that I think works much better than the Dremel rotary tool for cutting the hulls. This tool is one of the oscillating tools such as the <a href="http://www.amazon.com/gp/product/B005KQDPTC/ref=as_li_tl?ie=UTF8&amp;camp=1789&amp;creative=390957&amp;creativeASIN=B005KQDPTC&amp;linkCode=as2&amp;tag=strimode-20&amp;linkId=VPE7SPUD7EWX6VTH" target="_blank">Dremel Multi-Max</a> combined with the <a href="http://www.amazon.com/gp/product/B001GNC8TG/ref=as_li_tf_tl?ie=UTF8&amp;camp=1789&amp;creative=9325&amp;creativeASIN=B001GNC8TG&amp;linkCode=as2&amp;tag=strimode-20" target="_blank">grout removal blade</a> or the <a href="http://www.harborfreight.com/variable-speed-oscillating-multifunction-power-tool-61219.html" target="_blank">Harbor Freight Multifunction Power Tool</a> combined with a carbide half moon blade (HF #67462). With the HF tool and carbide blade, I cut out one half of the HMS Hood in one 35 minute session (and it was the first time I had used the tool). I timed myself at starting a 3 inch cut every 15 seconds. What I liked about using the tool is that you never felt like you were straining to keep the cutting action under control like one would with a rotary tool. You also only need to apply a little pressure to the tool against the fiberglass instead of forcing the blade along the cut. I did best by rolling the blade slowly between the drilled corners to cut through the gel coat, and then rolled the blade back to cut through the fiberglass below. One other thing I really like about this type of tool is that it doesn&#8217;t throw the fiberglass dust around like the rotary tools do. You still need to be wearing goggles and breathing protection, but the dust is much better. On the negative side, your hand will get tingly from holding the vibrating tool.</p>
<p>I&#8217;ve also tried the Harbor Freight inexpensive diamond wheel, but the this wheel takes three times as long as the carbide one. A more expensive diamond cutter might work better, but I haven&#8217;t picked one up.</p>
<p>After cutting the windows in the hull, you will almost certainly find that parts of the window panes and caprail will be too thick. Once again, Harbor Freight comes to the rescue. They have a finger width hand held belt sander that makes very short work of the sections that are too thick. The entire hull can be fixed in only minutes, depending upon now close the original cut was.</p>
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<p>UPDATE:</p>
<p>After about eight months of use, my Harbor Freight Multifuction Power Tool died. One of the motor brush springs broke. I&#8217;d found that I almost completely stopped using the Dremel rotary tool except for some metal cut-off and polishing during this time. With the death of the HF version, I&#8217;m keeping to my rules about buying cheap tools (buy a cheap tool once; if it breaks, you&#8217;re using it enough to warrant getting an expensive one). The Dremel Multi-Max is a much nicer tool for our purposes. The ability to change oscillation speeds is nice, but the really nice thing is that it is half the weight of the HF version. This makes it much easier for one handed usage, which is typically needed when cutting hulls.</p>
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