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        <title>Game Career Guide News</title>
        <description>Game Career Guide News</description>
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        <lastBuildDate>Sun, 27 May 2012 08:41:15 +0100</lastBuildDate>
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            <title>Get a job: Ubisoft and others hiring now on the Gamasutra jobs board</title>
            <link>http://feedproxy.google.com/~r/GameCareerGuideNews/~3/ipQdhh8qGvI/get_a_job_ubisoft_and_others_.php</link>
            <description>&lt;p&gt;&lt;img src="http://www.gamasutra.com/db_area/images/news2001/169428/gamalogo2014-24-47.jpeg" align="right" /&gt;In the latest postings over the last seven days, Gamasutra's &lt;a href="http://www.gamasutra.com/jobs/"&gt;jobs board&lt;/a&gt; plays host to roles in every major discipline, including opportunities at Ubisoft, Majesco Entertainment, Powerhead Games, and others.&lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/GameCareerGuideNews?a=ipQdhh8qGvI:uzi178xrmzA:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/GameCareerGuideNews?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/GameCareerGuideNews?a=ipQdhh8qGvI:uzi178xrmzA:dnMXMwOfBR0"&gt;&lt;img src="http://feeds.feedburner.com/~ff/GameCareerGuideNews?d=dnMXMwOfBR0" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/GameCareerGuideNews?a=ipQdhh8qGvI:uzi178xrmzA:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/GameCareerGuideNews?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/GameCareerGuideNews/~4/ipQdhh8qGvI" height="1" width="1"/&gt;</description>
            <author>Eric Caoili</author>
            <pubDate>Fri, 25 May 2012 04:00:00 +0100</pubDate>
        <feedburner:origLink>http://www.gamecareerguide.com/news/169428/get_a_job_ubisoft_and_others_.php</feedburner:origLink></item>
        <item>
            <title>Get a job: SCE Santa Monica and others hiring now on the Gamasutra jobs board </title>
            <link>http://feedproxy.google.com/~r/GameCareerGuideNews/~3/T7UpSnf2VrM/get_a_job_sce_santa_monica_and_.php</link>
            <description>&lt;p&gt;&lt;img src="http://www.gamasutra.com/db_area/images/news2001/169427/gamalogo2014-24-47.jpeg" align="right" /&gt;In the latest postings over the last seven days, Gamasutra's &lt;a href="http://www.gamasutra.com/jobs/"&gt;jobs board&lt;/a&gt; plays host to roles in every major discipline, including opportunities at SCE Santa Monica Studios, Monolith Productions, and others.&lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/GameCareerGuideNews?a=T7UpSnf2VrM:3c46fJf-5yU:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/GameCareerGuideNews?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/GameCareerGuideNews?a=T7UpSnf2VrM:3c46fJf-5yU:dnMXMwOfBR0"&gt;&lt;img src="http://feeds.feedburner.com/~ff/GameCareerGuideNews?d=dnMXMwOfBR0" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/GameCareerGuideNews?a=T7UpSnf2VrM:3c46fJf-5yU:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/GameCareerGuideNews?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/GameCareerGuideNews/~4/T7UpSnf2VrM" height="1" width="1"/&gt;</description>
            <author>Eric Caoili</author>
            <pubDate>Fri, 18 May 2012 04:00:00 +0100</pubDate>
        <feedburner:origLink>http://www.gamecareerguide.com/news/169427/get_a_job_sce_santa_monica_and_.php</feedburner:origLink></item>
        <item>
            <title>Opinion: Embrace freemium</title>
            <link>http://feedproxy.google.com/~r/GameCareerGuideNews/~3/7N3JRPX_WYg/opinion_embrace_.php</link>
            <description>&lt;p&gt;&lt;img src="http://www.gamasutra.com/db_area/images/news2001/170350/tg.jpg" align="right" /&gt;In this reprinted &lt;a href="http://altdevblogaday.com/"&gt;#altdevblogaday&lt;/a&gt; opinion piece, Blitz Games' Tom Gaulton catches up readers on the state of freemium with an overview of the model, its problems, and how those issues are being addressed.&lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/GameCareerGuideNews?a=7N3JRPX_WYg:frNqvC31cWo:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/GameCareerGuideNews?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/GameCareerGuideNews?a=7N3JRPX_WYg:frNqvC31cWo:dnMXMwOfBR0"&gt;&lt;img src="http://feeds.feedburner.com/~ff/GameCareerGuideNews?d=dnMXMwOfBR0" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/GameCareerGuideNews?a=7N3JRPX_WYg:frNqvC31cWo:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/GameCareerGuideNews?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/GameCareerGuideNews/~4/7N3JRPX_WYg" height="1" width="1"/&gt;</description>
            <author>Tim Gaulton</author>
            <pubDate>Wed, 16 May 2012 04:00:00 +0100</pubDate>
        <feedburner:origLink>http://www.gamecareerguide.com/news/170350/opinion_embrace_.php</feedburner:origLink></item>
        <item>
            <title>When digital dies, where does that leave game preservation?</title>
            <link>http://feedproxy.google.com/~r/GameCareerGuideNews/~3/4VLf0fWDBVs/when_digital_dies_where_does_that_.php</link>
            <description>&lt;p&gt;&lt;img src="http://www.gamasutra.com/db_area/images/news2001/170243/power.jpg" align="right" /&gt;When online games shut down, they could be lost forever. &lt;I&gt;Game Developer&lt;/i&gt; magazine editor-in-chief Brandon Sheffield argues that the industry seems determined to lose its history.&lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/GameCareerGuideNews?a=4VLf0fWDBVs:CjbGD5_wuZI:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/GameCareerGuideNews?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/GameCareerGuideNews?a=4VLf0fWDBVs:CjbGD5_wuZI:dnMXMwOfBR0"&gt;&lt;img src="http://feeds.feedburner.com/~ff/GameCareerGuideNews?d=dnMXMwOfBR0" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/GameCareerGuideNews?a=4VLf0fWDBVs:CjbGD5_wuZI:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/GameCareerGuideNews?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/GameCareerGuideNews/~4/4VLf0fWDBVs" height="1" width="1"/&gt;</description>
            <author>Brandon Sheffield</author>
            <pubDate>Tue, 15 May 2012 04:00:00 +0100</pubDate>
        <feedburner:origLink>http://www.gamecareerguide.com/news/170243/when_digital_dies_where_does_that_.php</feedburner:origLink></item>
        <item>
            <title>Get a job: Treyarch and others hiring now on the Gamasutra jobs board </title>
            <link>http://feedproxy.google.com/~r/GameCareerGuideNews/~3/POPmTHe3Obk/get_a_job_treyarch_and_others_.php</link>
            <description>&lt;p&gt;&lt;img src="http://www.gamasutra.com/db_area/images/news2001/169425/gamalogo2014-24-47.jpeg" align="right" /&gt;In the latest postings over the last seven days, Gamasutra's &lt;a href="http://www.gamasutra.com/jobs/"&gt;jobs board&lt;/a&gt; plays host to roles in every major discipline, including opportunities at Avalanche Studios, Treyarch, Monolith Productions, and others.&lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/GameCareerGuideNews?a=POPmTHe3Obk:eX984X7Zlv4:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/GameCareerGuideNews?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/GameCareerGuideNews?a=POPmTHe3Obk:eX984X7Zlv4:dnMXMwOfBR0"&gt;&lt;img src="http://feeds.feedburner.com/~ff/GameCareerGuideNews?d=dnMXMwOfBR0" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/GameCareerGuideNews?a=POPmTHe3Obk:eX984X7Zlv4:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/GameCareerGuideNews?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/GameCareerGuideNews/~4/POPmTHe3Obk" height="1" width="1"/&gt;</description>
            <author>Eric Caoili</author>
            <pubDate>Mon, 14 May 2012 04:00:00 +0100</pubDate>
        <feedburner:origLink>http://www.gamecareerguide.com/news/169425/get_a_job_treyarch_and_others_.php</feedburner:origLink></item>
        <item>
            <title>Gamasutra Classics: The Making of Diablo II</title>
            <link>http://feedproxy.google.com/~r/GameCareerGuideNews/~3/L6KqYh39FEU/gamasutra_classics_the_making_of_.php</link>
            <description>&lt;p&gt;&lt;img src="http://www.gamasutra.com/db_area/images/news2001/170249/gamasutraold.jpg" align="right" /&gt;Twelve months of exhausting crunch: That's what it took for Blizzard North to finally get &lt;i&gt;Diablo II&lt;/i&gt; into players' hands, says Erich Schaefer, in a Gamasutra feature postmortem from 2000.&lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/GameCareerGuideNews?a=L6KqYh39FEU:PHaH_0rw_zM:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/GameCareerGuideNews?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/GameCareerGuideNews?a=L6KqYh39FEU:PHaH_0rw_zM:dnMXMwOfBR0"&gt;&lt;img src="http://feeds.feedburner.com/~ff/GameCareerGuideNews?d=dnMXMwOfBR0" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/GameCareerGuideNews?a=L6KqYh39FEU:PHaH_0rw_zM:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/GameCareerGuideNews?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/GameCareerGuideNews/~4/L6KqYh39FEU" height="1" width="1"/&gt;</description>
            <author>Staff</author>
            <pubDate>Fri, 11 May 2012 04:00:00 +0100</pubDate>
        <feedburner:origLink>http://www.gamecareerguide.com/news/170249/gamasutra_classics_the_making_of_.php</feedburner:origLink></item>
        <item>
            <title>In-depth: Embracing dynamism</title>
            <link>http://feedproxy.google.com/~r/GameCareerGuideNews/~3/-vxv82elZiE/indepth_embracing_.php</link>
            <description>&lt;p&gt;&lt;img src="http://www.gamasutra.com/db_area/images/news2001/170005/nf.jpg" align="right" /&gt;In this reprinted &lt;a href="http://altdevblogaday.com/"&gt;#altdevblogaday&lt;/a&gt; in-depth piece, BitSquid co-founder Niklas Frykholm demonstrates some tricks you can apply when everything is fluid and malleable with dynamic programming languages.&lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/GameCareerGuideNews?a=-vxv82elZiE:WQqVDRmqa74:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/GameCareerGuideNews?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/GameCareerGuideNews?a=-vxv82elZiE:WQqVDRmqa74:dnMXMwOfBR0"&gt;&lt;img src="http://feeds.feedburner.com/~ff/GameCareerGuideNews?d=dnMXMwOfBR0" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/GameCareerGuideNews?a=-vxv82elZiE:WQqVDRmqa74:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/GameCareerGuideNews?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/GameCareerGuideNews/~4/-vxv82elZiE" height="1" width="1"/&gt;</description>
            <author>Niklas Frykholm</author>
            <pubDate>Thu, 10 May 2012 04:00:00 +0100</pubDate>
        <feedburner:origLink>http://www.gamecareerguide.com/news/170005/indepth_embracing_.php</feedburner:origLink></item>
        <item>
            <title>C/C++ low level curriculum: Looking at optimized assembly</title>
            <link>http://feedproxy.google.com/~r/GameCareerGuideNews/~3/iO3eYGpRZGY/cc_low_level_curriculum_.php</link>
            <description>&lt;p&gt;&lt;img src="http://www.gamasutra.com/db_area/images/news2001/169946/ad.jpg" align="right" /&gt;In this reprinted &lt;a href="http://altdevblogaday.com/"&gt;#altdevblogaday&lt;/a&gt; in-depth piece, Gamer Camp's Alex Darby explains how to set up Visual Studio to look at optimized assembly code generated for simple code snippets.&lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/GameCareerGuideNews?a=iO3eYGpRZGY:TeF0qnMnIDk:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/GameCareerGuideNews?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/GameCareerGuideNews?a=iO3eYGpRZGY:TeF0qnMnIDk:dnMXMwOfBR0"&gt;&lt;img src="http://feeds.feedburner.com/~ff/GameCareerGuideNews?d=dnMXMwOfBR0" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/GameCareerGuideNews?a=iO3eYGpRZGY:TeF0qnMnIDk:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/GameCareerGuideNews?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/GameCareerGuideNews/~4/iO3eYGpRZGY" height="1" width="1"/&gt;</description>
            <author>Alex Darby</author>
            <pubDate>Wed, 09 May 2012 04:00:00 +0100</pubDate>
        <feedburner:origLink>http://www.gamecareerguide.com/news/169946/cc_low_level_curriculum_.php</feedburner:origLink></item>
        <item>
            <title>Get a job: Bethesda and others hiring now on the Gamasutra jobs board</title>
            <link>http://feedproxy.google.com/~r/GameCareerGuideNews/~3/lCA7fMlXpZI/get_a_job_bethesda_and_others_.php</link>
            <description>&lt;p&gt;&lt;img src="http://www.gamasutra.com/db_area/images/news2001/169424/gamalogo2014-24-47.jpeg" align="right" /&gt;In the latest postings over the last seven days, Gamasutra's &lt;a href="http://www.gamasutra.com/jobs/"&gt;jobs board&lt;/a&gt; plays host to roles in every major discipline, including opportunities at Bethesda Softworks, Ready At Dawn Studios, and others.&lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/GameCareerGuideNews?a=lCA7fMlXpZI:lX5ugcXqZRc:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/GameCareerGuideNews?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/GameCareerGuideNews?a=lCA7fMlXpZI:lX5ugcXqZRc:dnMXMwOfBR0"&gt;&lt;img src="http://feeds.feedburner.com/~ff/GameCareerGuideNews?d=dnMXMwOfBR0" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/GameCareerGuideNews?a=lCA7fMlXpZI:lX5ugcXqZRc:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/GameCareerGuideNews?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/GameCareerGuideNews/~4/lCA7fMlXpZI" height="1" width="1"/&gt;</description>
            <author>Eric Caoili</author>
            <pubDate>Mon, 07 May 2012 04:00:00 +0100</pubDate>
        <feedburner:origLink>http://www.gamecareerguide.com/news/169424/get_a_job_bethesda_and_others_.php</feedburner:origLink></item>
        <item>
            <title>GDC 2012's 'Indie Soapbox,' Halfbrick, Moriarty sessions debut for free on GDC Vault</title>
            <link>http://feedproxy.google.com/~r/GameCareerGuideNews/~3/6Hpz3HtR8tc/gdc_2012s_indie_soapbox_.php</link>
            <description>&lt;p&gt;&lt;img src="http://www.gamasutra.com/db_area/images/news2001/169843/gdcvault.jpg" align="right" /&gt;In the wake of GDC 2012, the GDC Vault service has added free video lectures from the show's Summits, featuring the popular 'Indie Soapbox,' a lecture from adventure game veteran Brian Moriarty, and more.&lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/GameCareerGuideNews?a=6Hpz3HtR8tc:_9y1-hVnQr4:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/GameCareerGuideNews?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/GameCareerGuideNews?a=6Hpz3HtR8tc:_9y1-hVnQr4:dnMXMwOfBR0"&gt;&lt;img src="http://feeds.feedburner.com/~ff/GameCareerGuideNews?d=dnMXMwOfBR0" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/GameCareerGuideNews?a=6Hpz3HtR8tc:_9y1-hVnQr4:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/GameCareerGuideNews?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/GameCareerGuideNews/~4/6Hpz3HtR8tc" height="1" width="1"/&gt;</description>
            <author>Staff</author>
            <pubDate>Fri, 04 May 2012 04:00:00 +0100</pubDate>
        <feedburner:origLink>http://www.gamecareerguide.com/news/169843/gdc_2012s_indie_soapbox_.php</feedburner:origLink></item>
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